Mercurial > audlegacy
view sqlite/os_win.c @ 1695:3cf80d8a6d8d trunk
[svn] - Removed .cpp.o target since we don't have any .cpp files anymore.
- A test build then revealed that we still had two .cpp files in
Plugins/Input/musepack, fixed that.
- Moved nenolod's fix from init.mk to objective.mk.
- Removed call to ldconfig in Makefile and replaced it with a hint to
call ldconfig manually, since ldconfig without parameters breaks some
systems (mainly OpenBSD).
- I hope I did not forget to list a change I did ;)
author | js |
---|---|
date | Fri, 15 Sep 2006 06:36:26 -0700 |
parents | b6b61becdf4e |
children |
line wrap: on
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/* ** 2004 May 22 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ****************************************************************************** ** ** This file contains code that is specific to windows. */ #include "sqliteInt.h" #include "os.h" #if OS_WIN /* This file is used for windows only */ #include <winbase.h> #ifdef __CYGWIN__ # include <sys/cygwin.h> #endif /* ** Macros used to determine whether or not to use threads. */ #if defined(THREADSAFE) && THREADSAFE # define SQLITE_W32_THREADS 1 #endif /* ** Include code that is common to all os_*.c files */ #include "os_common.h" /* ** Determine if we are dealing with WindowsCE - which has a much ** reduced API. */ #if defined(_WIN32_WCE) # define OS_WINCE 1 #else # define OS_WINCE 0 #endif /* ** WinCE lacks native support for file locking so we have to fake it ** with some code of our own. */ #if OS_WINCE typedef struct winceLock { int nReaders; /* Number of reader locks obtained */ BOOL bPending; /* Indicates a pending lock has been obtained */ BOOL bReserved; /* Indicates a reserved lock has been obtained */ BOOL bExclusive; /* Indicates an exclusive lock has been obtained */ } winceLock; #endif /* ** The winFile structure is a subclass of OsFile specific to the win32 ** portability layer. */ typedef struct winFile winFile; struct winFile { IoMethod const *pMethod;/* Must be first */ HANDLE h; /* Handle for accessing the file */ unsigned char locktype; /* Type of lock currently held on this file */ short sharedLockByte; /* Randomly chosen byte used as a shared lock */ #if OS_WINCE WCHAR *zDeleteOnClose; /* Name of file to delete when closing */ HANDLE hMutex; /* Mutex used to control access to shared lock */ HANDLE hShared; /* Shared memory segment used for locking */ winceLock local; /* Locks obtained by this instance of winFile */ winceLock *shared; /* Global shared lock memory for the file */ #endif }; /* ** Do not include any of the File I/O interface procedures if the ** SQLITE_OMIT_DISKIO macro is defined (indicating that there database ** will be in-memory only) */ #ifndef SQLITE_OMIT_DISKIO /* ** The following variable is (normally) set once and never changes ** thereafter. It records whether the operating system is Win95 ** or WinNT. ** ** 0: Operating system unknown. ** 1: Operating system is Win95. ** 2: Operating system is WinNT. ** ** In order to facilitate testing on a WinNT system, the test fixture ** can manually set this value to 1 to emulate Win98 behavior. */ int sqlite3_os_type = 0; /* ** Return true (non-zero) if we are running under WinNT, Win2K, WinXP, ** or WinCE. Return false (zero) for Win95, Win98, or WinME. ** ** Here is an interesting observation: Win95, Win98, and WinME lack ** the LockFileEx() API. But we can still statically link against that ** API as long as we don't call it win running Win95/98/ME. A call to ** this routine is used to determine if the host is Win95/98/ME or ** WinNT/2K/XP so that we will know whether or not we can safely call ** the LockFileEx() API. */ #if OS_WINCE # define isNT() (1) #else static int isNT(void){ if( sqlite3_os_type==0 ){ OSVERSIONINFO sInfo; sInfo.dwOSVersionInfoSize = sizeof(sInfo); GetVersionEx(&sInfo); sqlite3_os_type = sInfo.dwPlatformId==VER_PLATFORM_WIN32_NT ? 2 : 1; } return sqlite3_os_type==2; } #endif /* OS_WINCE */ /* ** Convert a UTF-8 string to UTF-32. Space to hold the returned string ** is obtained from sqliteMalloc. */ static WCHAR *utf8ToUnicode(const char *zFilename){ int nChar; WCHAR *zWideFilename; if( !isNT() ){ return 0; } nChar = MultiByteToWideChar(CP_UTF8, 0, zFilename, -1, NULL, 0); zWideFilename = sqliteMalloc( nChar*sizeof(zWideFilename[0]) ); if( zWideFilename==0 ){ return 0; } nChar = MultiByteToWideChar(CP_UTF8, 0, zFilename, -1, zWideFilename, nChar); if( nChar==0 ){ sqliteFree(zWideFilename); zWideFilename = 0; } return zWideFilename; } /* ** Convert UTF-32 to UTF-8. Space to hold the returned string is ** obtained from sqliteMalloc(). */ static char *unicodeToUtf8(const WCHAR *zWideFilename){ int nByte; char *zFilename; nByte = WideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, 0, 0, 0, 0); zFilename = sqliteMalloc( nByte ); if( zFilename==0 ){ return 0; } nByte = WideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, zFilename, nByte, 0, 0); if( nByte == 0 ){ sqliteFree(zFilename); zFilename = 0; } return zFilename; } #if OS_WINCE /************************************************************************* ** This section contains code for WinCE only. */ /* ** WindowsCE does not have a localtime() function. So create a ** substitute. */ #include <time.h> struct tm *__cdecl localtime(const time_t *t) { static struct tm y; FILETIME uTm, lTm; SYSTEMTIME pTm; i64 t64; t64 = *t; t64 = (t64 + 11644473600)*10000000; uTm.dwLowDateTime = t64 & 0xFFFFFFFF; uTm.dwHighDateTime= t64 >> 32; FileTimeToLocalFileTime(&uTm,&lTm); FileTimeToSystemTime(&lTm,&pTm); y.tm_year = pTm.wYear - 1900; y.tm_mon = pTm.wMonth - 1; y.tm_wday = pTm.wDayOfWeek; y.tm_mday = pTm.wDay; y.tm_hour = pTm.wHour; y.tm_min = pTm.wMinute; y.tm_sec = pTm.wSecond; return &y; } /* This will never be called, but defined to make the code compile */ #define GetTempPathA(a,b) #define LockFile(a,b,c,d,e) winceLockFile(&a, b, c, d, e) #define UnlockFile(a,b,c,d,e) winceUnlockFile(&a, b, c, d, e) #define LockFileEx(a,b,c,d,e,f) winceLockFileEx(&a, b, c, d, e, f) #define HANDLE_TO_WINFILE(a) (winFile*)&((char*)a)[-offsetof(winFile,h)] /* ** Acquire a lock on the handle h */ static void winceMutexAcquire(HANDLE h){ DWORD dwErr; do { dwErr = WaitForSingleObject(h, INFINITE); } while (dwErr != WAIT_OBJECT_0 && dwErr != WAIT_ABANDONED); } /* ** Release a lock acquired by winceMutexAcquire() */ #define winceMutexRelease(h) ReleaseMutex(h) /* ** Create the mutex and shared memory used for locking in the file ** descriptor pFile */ static BOOL winceCreateLock(const char *zFilename, winFile *pFile){ WCHAR *zTok; WCHAR *zName = utf8ToUnicode(zFilename); BOOL bInit = TRUE; /* Initialize the local lockdata */ ZeroMemory(&pFile->local, sizeof(pFile->local)); /* Replace the backslashes from the filename and lowercase it ** to derive a mutex name. */ zTok = CharLowerW(zName); for (;*zTok;zTok++){ if (*zTok == '\\') *zTok = '_'; } /* Create/open the named mutex */ pFile->hMutex = CreateMutexW(NULL, FALSE, zName); if (!pFile->hMutex){ sqliteFree(zName); return FALSE; } /* Acquire the mutex before continuing */ winceMutexAcquire(pFile->hMutex); /* Since the names of named mutexes, semaphores, file mappings etc are ** case-sensitive, take advantage of that by uppercasing the mutex name ** and using that as the shared filemapping name. */ CharUpperW(zName); pFile->hShared = CreateFileMappingW(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, sizeof(winceLock), zName); /* Set a flag that indicates we're the first to create the memory so it ** must be zero-initialized */ if (GetLastError() == ERROR_ALREADY_EXISTS){ bInit = FALSE; } sqliteFree(zName); /* If we succeeded in making the shared memory handle, map it. */ if (pFile->hShared){ pFile->shared = (winceLock*)MapViewOfFile(pFile->hShared, FILE_MAP_READ|FILE_MAP_WRITE, 0, 0, sizeof(winceLock)); /* If mapping failed, close the shared memory handle and erase it */ if (!pFile->shared){ CloseHandle(pFile->hShared); pFile->hShared = NULL; } } /* If shared memory could not be created, then close the mutex and fail */ if (pFile->hShared == NULL){ winceMutexRelease(pFile->hMutex); CloseHandle(pFile->hMutex); pFile->hMutex = NULL; return FALSE; } /* Initialize the shared memory if we're supposed to */ if (bInit) { ZeroMemory(pFile->shared, sizeof(winceLock)); } winceMutexRelease(pFile->hMutex); return TRUE; } /* ** Destroy the part of winFile that deals with wince locks */ static void winceDestroyLock(winFile *pFile){ if (pFile->hMutex){ /* Acquire the mutex */ winceMutexAcquire(pFile->hMutex); /* The following blocks should probably assert in debug mode, but they are to cleanup in case any locks remained open */ if (pFile->local.nReaders){ pFile->shared->nReaders --; } if (pFile->local.bReserved){ pFile->shared->bReserved = FALSE; } if (pFile->local.bPending){ pFile->shared->bPending = FALSE; } if (pFile->local.bExclusive){ pFile->shared->bExclusive = FALSE; } /* De-reference and close our copy of the shared memory handle */ UnmapViewOfFile(pFile->shared); CloseHandle(pFile->hShared); /* Done with the mutex */ winceMutexRelease(pFile->hMutex); CloseHandle(pFile->hMutex); pFile->hMutex = NULL; } } /* ** An implementation of the LockFile() API of windows for wince */ static BOOL winceLockFile( HANDLE *phFile, DWORD dwFileOffsetLow, DWORD dwFileOffsetHigh, DWORD nNumberOfBytesToLockLow, DWORD nNumberOfBytesToLockHigh ){ winFile *pFile = HANDLE_TO_WINFILE(phFile); BOOL bReturn = FALSE; if (!pFile->hMutex) return TRUE; winceMutexAcquire(pFile->hMutex); /* Wanting an exclusive lock? */ if (dwFileOffsetLow == SHARED_FIRST && nNumberOfBytesToLockLow == SHARED_SIZE){ if (pFile->shared->nReaders == 0 && pFile->shared->bExclusive == 0){ pFile->shared->bExclusive = TRUE; pFile->local.bExclusive = TRUE; bReturn = TRUE; } } /* Want a read-only lock? */ else if ((dwFileOffsetLow >= SHARED_FIRST && dwFileOffsetLow < SHARED_FIRST + SHARED_SIZE) && nNumberOfBytesToLockLow == 1){ if (pFile->shared->bExclusive == 0){ pFile->local.nReaders ++; if (pFile->local.nReaders == 1){ pFile->shared->nReaders ++; } bReturn = TRUE; } } /* Want a pending lock? */ else if (dwFileOffsetLow == PENDING_BYTE && nNumberOfBytesToLockLow == 1){ /* If no pending lock has been acquired, then acquire it */ if (pFile->shared->bPending == 0) { pFile->shared->bPending = TRUE; pFile->local.bPending = TRUE; bReturn = TRUE; } } /* Want a reserved lock? */ else if (dwFileOffsetLow == RESERVED_BYTE && nNumberOfBytesToLockLow == 1){ if (pFile->shared->bReserved == 0) { pFile->shared->bReserved = TRUE; pFile->local.bReserved = TRUE; bReturn = TRUE; } } winceMutexRelease(pFile->hMutex); return bReturn; } /* ** An implementation of the UnlockFile API of windows for wince */ static BOOL winceUnlockFile( HANDLE *phFile, DWORD dwFileOffsetLow, DWORD dwFileOffsetHigh, DWORD nNumberOfBytesToUnlockLow, DWORD nNumberOfBytesToUnlockHigh ){ winFile *pFile = HANDLE_TO_WINFILE(phFile); BOOL bReturn = FALSE; if (!pFile->hMutex) return TRUE; winceMutexAcquire(pFile->hMutex); /* Releasing a reader lock or an exclusive lock */ if (dwFileOffsetLow >= SHARED_FIRST && dwFileOffsetLow < SHARED_FIRST + SHARED_SIZE){ /* Did we have an exclusive lock? */ if (pFile->local.bExclusive){ pFile->local.bExclusive = FALSE; pFile->shared->bExclusive = FALSE; bReturn = TRUE; } /* Did we just have a reader lock? */ else if (pFile->local.nReaders){ pFile->local.nReaders --; if (pFile->local.nReaders == 0) { pFile->shared->nReaders --; } bReturn = TRUE; } } /* Releasing a pending lock */ else if (dwFileOffsetLow == PENDING_BYTE && nNumberOfBytesToUnlockLow == 1){ if (pFile->local.bPending){ pFile->local.bPending = FALSE; pFile->shared->bPending = FALSE; bReturn = TRUE; } } /* Releasing a reserved lock */ else if (dwFileOffsetLow == RESERVED_BYTE && nNumberOfBytesToUnlockLow == 1){ if (pFile->local.bReserved) { pFile->local.bReserved = FALSE; pFile->shared->bReserved = FALSE; bReturn = TRUE; } } winceMutexRelease(pFile->hMutex); return bReturn; } /* ** An implementation of the LockFileEx() API of windows for wince */ static BOOL winceLockFileEx( HANDLE *phFile, DWORD dwFlags, DWORD dwReserved, DWORD nNumberOfBytesToLockLow, DWORD nNumberOfBytesToLockHigh, LPOVERLAPPED lpOverlapped ){ /* If the caller wants a shared read lock, forward this call ** to winceLockFile */ if (lpOverlapped->Offset == SHARED_FIRST && dwFlags == 1 && nNumberOfBytesToLockLow == SHARED_SIZE){ return winceLockFile(phFile, SHARED_FIRST, 0, 1, 0); } return FALSE; } /* ** End of the special code for wince *****************************************************************************/ #endif /* OS_WINCE */ /* ** Delete the named file. ** ** Note that windows does not allow a file to be deleted if some other ** process has it open. Sometimes a virus scanner or indexing program ** will open a journal file shortly after it is created in order to do ** whatever it is it does. While this other process is holding the ** file open, we will be unable to delete it. To work around this ** problem, we delay 100 milliseconds and try to delete again. Up ** to MX_DELETION_ATTEMPTs deletion attempts are run before giving ** up and returning an error. */ #define MX_DELETION_ATTEMPTS 3 int sqlite3WinDelete(const char *zFilename){ WCHAR *zWide = utf8ToUnicode(zFilename); int cnt = 0; int rc; if( zWide ){ do{ rc = DeleteFileW(zWide); }while( rc==0 && cnt++ < MX_DELETION_ATTEMPTS && (Sleep(100), 1) ); sqliteFree(zWide); }else{ #if OS_WINCE return SQLITE_NOMEM; #else do{ rc = DeleteFileA(zFilename); }while( rc==0 && cnt++ < MX_DELETION_ATTEMPTS && (Sleep(100), 1) ); #endif } TRACE2("DELETE \"%s\"\n", zFilename); return rc==0 ? SQLITE_OK : SQLITE_IOERR; } /* ** Return TRUE if the named file exists. */ int sqlite3WinFileExists(const char *zFilename){ int exists = 0; WCHAR *zWide = utf8ToUnicode(zFilename); if( zWide ){ exists = GetFileAttributesW(zWide) != 0xffffffff; sqliteFree(zWide); }else{ #if OS_WINCE return SQLITE_NOMEM; #else exists = GetFileAttributesA(zFilename) != 0xffffffff; #endif } return exists; } /* Forward declaration */ static int allocateWinFile(winFile *pInit, OsFile **pId); /* ** Attempt to open a file for both reading and writing. If that ** fails, try opening it read-only. If the file does not exist, ** try to create it. ** ** On success, a handle for the open file is written to *id ** and *pReadonly is set to 0 if the file was opened for reading and ** writing or 1 if the file was opened read-only. The function returns ** SQLITE_OK. ** ** On failure, the function returns SQLITE_CANTOPEN and leaves ** *id and *pReadonly unchanged. */ int sqlite3WinOpenReadWrite( const char *zFilename, OsFile **pId, int *pReadonly ){ winFile f; HANDLE h; WCHAR *zWide = utf8ToUnicode(zFilename); assert( *pId==0 ); if( zWide ){ h = CreateFileW(zWide, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL ); if( h==INVALID_HANDLE_VALUE ){ h = CreateFileW(zWide, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL ); if( h==INVALID_HANDLE_VALUE ){ sqliteFree(zWide); return SQLITE_CANTOPEN; } *pReadonly = 1; }else{ *pReadonly = 0; } #if OS_WINCE if (!winceCreateLock(zFilename, &f)){ CloseHandle(h); sqliteFree(zWide); return SQLITE_CANTOPEN; } #endif sqliteFree(zWide); }else{ #if OS_WINCE return SQLITE_NOMEM; #else h = CreateFileA(zFilename, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL ); if( h==INVALID_HANDLE_VALUE ){ h = CreateFileA(zFilename, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL ); if( h==INVALID_HANDLE_VALUE ){ return SQLITE_CANTOPEN; } *pReadonly = 1; }else{ *pReadonly = 0; } #endif /* OS_WINCE */ } f.h = h; #if OS_WINCE f.zDeleteOnClose = 0; #endif TRACE3("OPEN R/W %d \"%s\"\n", h, zFilename); return allocateWinFile(&f, pId); } /* ** Attempt to open a new file for exclusive access by this process. ** The file will be opened for both reading and writing. To avoid ** a potential security problem, we do not allow the file to have ** previously existed. Nor do we allow the file to be a symbolic ** link. ** ** If delFlag is true, then make arrangements to automatically delete ** the file when it is closed. ** ** On success, write the file handle into *id and return SQLITE_OK. ** ** On failure, return SQLITE_CANTOPEN. ** ** Sometimes if we have just deleted a prior journal file, windows ** will fail to open a new one because there is a "pending delete". ** To work around this bug, we pause for 100 milliseconds and attempt ** a second open after the first one fails. The whole operation only ** fails if both open attempts are unsuccessful. */ int sqlite3WinOpenExclusive(const char *zFilename, OsFile **pId, int delFlag){ winFile f; HANDLE h; int fileflags; WCHAR *zWide = utf8ToUnicode(zFilename); assert( *pId == 0 ); fileflags = FILE_FLAG_RANDOM_ACCESS; #if !OS_WINCE if( delFlag ){ fileflags |= FILE_ATTRIBUTE_TEMPORARY | FILE_FLAG_DELETE_ON_CLOSE; } #endif if( zWide ){ int cnt = 0; do{ h = CreateFileW(zWide, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, fileflags, NULL ); }while( h==INVALID_HANDLE_VALUE && cnt++ < 2 && (Sleep(100), 1) ); sqliteFree(zWide); }else{ #if OS_WINCE return SQLITE_NOMEM; #else int cnt = 0; do{ h = CreateFileA(zFilename, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, fileflags, NULL ); }while( h==INVALID_HANDLE_VALUE && cnt++ < 2 && (Sleep(100), 1) ); #endif /* OS_WINCE */ } if( h==INVALID_HANDLE_VALUE ){ return SQLITE_CANTOPEN; } f.h = h; #if OS_WINCE f.zDeleteOnClose = delFlag ? utf8ToUnicode(zFilename) : 0; f.hMutex = NULL; #endif TRACE3("OPEN EX %d \"%s\"\n", h, zFilename); return allocateWinFile(&f, pId); } /* ** Attempt to open a new file for read-only access. ** ** On success, write the file handle into *id and return SQLITE_OK. ** ** On failure, return SQLITE_CANTOPEN. */ int sqlite3WinOpenReadOnly(const char *zFilename, OsFile **pId){ winFile f; HANDLE h; WCHAR *zWide = utf8ToUnicode(zFilename); assert( *pId==0 ); if( zWide ){ h = CreateFileW(zWide, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL ); sqliteFree(zWide); }else{ #if OS_WINCE return SQLITE_NOMEM; #else h = CreateFileA(zFilename, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL ); #endif } if( h==INVALID_HANDLE_VALUE ){ return SQLITE_CANTOPEN; } f.h = h; #if OS_WINCE f.zDeleteOnClose = 0; f.hMutex = NULL; #endif TRACE3("OPEN RO %d \"%s\"\n", h, zFilename); return allocateWinFile(&f, pId); } /* ** Attempt to open a file descriptor for the directory that contains a ** file. This file descriptor can be used to fsync() the directory ** in order to make sure the creation of a new file is actually written ** to disk. ** ** This routine is only meaningful for Unix. It is a no-op under ** windows since windows does not support hard links. ** ** On success, a handle for a previously open file is at *id is ** updated with the new directory file descriptor and SQLITE_OK is ** returned. ** ** On failure, the function returns SQLITE_CANTOPEN and leaves ** *id unchanged. */ static int winOpenDirectory( OsFile *id, const char *zDirname ){ return SQLITE_OK; } /* ** If the following global variable points to a string which is the ** name of a directory, then that directory will be used to store ** temporary files. */ char *sqlite3_temp_directory = 0; /* ** Create a temporary file name in zBuf. zBuf must be big enough to ** hold at least SQLITE_TEMPNAME_SIZE characters. */ int sqlite3WinTempFileName(char *zBuf){ static char zChars[] = "abcdefghijklmnopqrstuvwxyz" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "0123456789"; int i, j; char zTempPath[SQLITE_TEMPNAME_SIZE]; if( sqlite3_temp_directory ){ strncpy(zTempPath, sqlite3_temp_directory, SQLITE_TEMPNAME_SIZE-30); zTempPath[SQLITE_TEMPNAME_SIZE-30] = 0; }else if( isNT() ){ char *zMulti; WCHAR zWidePath[SQLITE_TEMPNAME_SIZE]; GetTempPathW(SQLITE_TEMPNAME_SIZE-30, zWidePath); zMulti = unicodeToUtf8(zWidePath); if( zMulti ){ strncpy(zTempPath, zMulti, SQLITE_TEMPNAME_SIZE-30); zTempPath[SQLITE_TEMPNAME_SIZE-30] = 0; sqliteFree(zMulti); } }else{ GetTempPathA(SQLITE_TEMPNAME_SIZE-30, zTempPath); } for(i=strlen(zTempPath); i>0 && zTempPath[i-1]=='\\'; i--){} zTempPath[i] = 0; for(;;){ sprintf(zBuf, "%s\\"TEMP_FILE_PREFIX, zTempPath); j = strlen(zBuf); sqlite3Randomness(15, &zBuf[j]); for(i=0; i<15; i++, j++){ zBuf[j] = (char)zChars[ ((unsigned char)zBuf[j])%(sizeof(zChars)-1) ]; } zBuf[j] = 0; if( !sqlite3OsFileExists(zBuf) ) break; } TRACE2("TEMP FILENAME: %s\n", zBuf); return SQLITE_OK; } /* ** Close a file. ** ** It is reported that an attempt to close a handle might sometimes ** fail. This is a very unreasonable result, but windows is notorious ** for being unreasonable so I do not doubt that it might happen. If ** the close fails, we pause for 100 milliseconds and try again. As ** many as MX_CLOSE_ATTEMPT attempts to close the handle are made before ** giving up and returning an error. */ #define MX_CLOSE_ATTEMPT 3 static int winClose(OsFile **pId){ winFile *pFile; int rc = 1; if( pId && (pFile = (winFile*)*pId)!=0 ){ int rc, cnt = 0; TRACE2("CLOSE %d\n", pFile->h); do{ rc = CloseHandle(pFile->h); }while( rc==0 && cnt++ < MX_CLOSE_ATTEMPT && (Sleep(100), 1) ); #if OS_WINCE winceDestroyLock(pFile); if( pFile->zDeleteOnClose ){ DeleteFileW(pFile->zDeleteOnClose); sqliteFree(pFile->zDeleteOnClose); } #endif OpenCounter(-1); sqliteFree(pFile); *pId = 0; } return rc ? SQLITE_OK : SQLITE_IOERR; } /* ** Read data from a file into a buffer. Return SQLITE_OK if all ** bytes were read successfully and SQLITE_IOERR if anything goes ** wrong. */ static int winRead(OsFile *id, void *pBuf, int amt){ DWORD got; assert( id!=0 ); SimulateIOError(SQLITE_IOERR); TRACE3("READ %d lock=%d\n", ((winFile*)id)->h, ((winFile*)id)->locktype); if( !ReadFile(((winFile*)id)->h, pBuf, amt, &got, 0) ){ got = 0; } if( got==(DWORD)amt ){ return SQLITE_OK; }else{ return SQLITE_IOERR; } } /* ** Write data from a buffer into a file. Return SQLITE_OK on success ** or some other error code on failure. */ static int winWrite(OsFile *id, const void *pBuf, int amt){ int rc = 0; DWORD wrote; assert( id!=0 ); SimulateIOError(SQLITE_IOERR); SimulateDiskfullError; TRACE3("WRITE %d lock=%d\n", ((winFile*)id)->h, ((winFile*)id)->locktype); assert( amt>0 ); while( amt>0 && (rc = WriteFile(((winFile*)id)->h, pBuf, amt, &wrote, 0))!=0 && wrote>0 ){ amt -= wrote; pBuf = &((char*)pBuf)[wrote]; } if( !rc || amt>(int)wrote ){ return SQLITE_FULL; } return SQLITE_OK; } /* ** Some microsoft compilers lack this definition. */ #ifndef INVALID_SET_FILE_POINTER # define INVALID_SET_FILE_POINTER ((DWORD)-1) #endif /* ** Move the read/write pointer in a file. */ static int winSeek(OsFile *id, i64 offset){ LONG upperBits = offset>>32; LONG lowerBits = offset & 0xffffffff; DWORD rc; assert( id!=0 ); #ifdef SQLITE_TEST if( offset ) SimulateDiskfullError #endif SEEK(offset/1024 + 1); rc = SetFilePointer(((winFile*)id)->h, lowerBits, &upperBits, FILE_BEGIN); TRACE3("SEEK %d %lld\n", ((winFile*)id)->h, offset); if( rc==INVALID_SET_FILE_POINTER && GetLastError()!=NO_ERROR ){ return SQLITE_FULL; } return SQLITE_OK; } /* ** Make sure all writes to a particular file are committed to disk. */ static int winSync(OsFile *id, int dataOnly){ assert( id!=0 ); TRACE3("SYNC %d lock=%d\n", ((winFile*)id)->h, ((winFile*)id)->locktype); if( FlushFileBuffers(((winFile*)id)->h) ){ return SQLITE_OK; }else{ return SQLITE_IOERR; } } /* ** Sync the directory zDirname. This is a no-op on operating systems other ** than UNIX. */ int sqlite3WinSyncDirectory(const char *zDirname){ SimulateIOError(SQLITE_IOERR); return SQLITE_OK; } /* ** Truncate an open file to a specified size */ static int winTruncate(OsFile *id, i64 nByte){ LONG upperBits = nByte>>32; assert( id!=0 ); TRACE3("TRUNCATE %d %lld\n", ((winFile*)id)->h, nByte); SimulateIOError(SQLITE_IOERR); SetFilePointer(((winFile*)id)->h, nByte, &upperBits, FILE_BEGIN); SetEndOfFile(((winFile*)id)->h); return SQLITE_OK; } /* ** Determine the current size of a file in bytes */ static int winFileSize(OsFile *id, i64 *pSize){ DWORD upperBits, lowerBits; assert( id!=0 ); SimulateIOError(SQLITE_IOERR); lowerBits = GetFileSize(((winFile*)id)->h, &upperBits); *pSize = (((i64)upperBits)<<32) + lowerBits; return SQLITE_OK; } /* ** LOCKFILE_FAIL_IMMEDIATELY is undefined on some Windows systems. */ #ifndef LOCKFILE_FAIL_IMMEDIATELY # define LOCKFILE_FAIL_IMMEDIATELY 1 #endif /* ** Acquire a reader lock. ** Different API routines are called depending on whether or not this ** is Win95 or WinNT. */ static int getReadLock(winFile *id){ int res; if( isNT() ){ OVERLAPPED ovlp; ovlp.Offset = SHARED_FIRST; ovlp.OffsetHigh = 0; ovlp.hEvent = 0; res = LockFileEx(id->h, LOCKFILE_FAIL_IMMEDIATELY, 0, SHARED_SIZE,0,&ovlp); }else{ int lk; sqlite3Randomness(sizeof(lk), &lk); id->sharedLockByte = (lk & 0x7fffffff)%(SHARED_SIZE - 1); res = LockFile(id->h, SHARED_FIRST+id->sharedLockByte, 0, 1, 0); } return res; } /* ** Undo a readlock */ static int unlockReadLock(winFile *pFile){ int res; if( isNT() ){ res = UnlockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0); }else{ res = UnlockFile(pFile->h, SHARED_FIRST + pFile->sharedLockByte, 0, 1, 0); } return res; } #ifndef SQLITE_OMIT_PAGER_PRAGMAS /* ** Check that a given pathname is a directory and is writable ** */ int sqlite3WinIsDirWritable(char *zDirname){ int fileAttr; WCHAR *zWide; if( zDirname==0 ) return 0; if( !isNT() && strlen(zDirname)>MAX_PATH ) return 0; zWide = utf8ToUnicode(zDirname); if( zWide ){ fileAttr = GetFileAttributesW(zWide); sqliteFree(zWide); }else{ #if OS_WINCE return 0; #else fileAttr = GetFileAttributesA(zDirname); #endif } if( fileAttr == 0xffffffff ) return 0; if( (fileAttr & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY ){ return 0; } return 1; } #endif /* SQLITE_OMIT_PAGER_PRAGMAS */ /* ** Lock the file with the lock specified by parameter locktype - one ** of the following: ** ** (1) SHARED_LOCK ** (2) RESERVED_LOCK ** (3) PENDING_LOCK ** (4) EXCLUSIVE_LOCK ** ** Sometimes when requesting one lock state, additional lock states ** are inserted in between. The locking might fail on one of the later ** transitions leaving the lock state different from what it started but ** still short of its goal. The following chart shows the allowed ** transitions and the inserted intermediate states: ** ** UNLOCKED -> SHARED ** SHARED -> RESERVED ** SHARED -> (PENDING) -> EXCLUSIVE ** RESERVED -> (PENDING) -> EXCLUSIVE ** PENDING -> EXCLUSIVE ** ** This routine will only increase a lock. The winUnlock() routine ** erases all locks at once and returns us immediately to locking level 0. ** It is not possible to lower the locking level one step at a time. You ** must go straight to locking level 0. */ static int winLock(OsFile *id, int locktype){ int rc = SQLITE_OK; /* Return code from subroutines */ int res = 1; /* Result of a windows lock call */ int newLocktype; /* Set id->locktype to this value before exiting */ int gotPendingLock = 0;/* True if we acquired a PENDING lock this time */ winFile *pFile = (winFile*)id; assert( pFile!=0 ); TRACE5("LOCK %d %d was %d(%d)\n", pFile->h, locktype, pFile->locktype, pFile->sharedLockByte); /* If there is already a lock of this type or more restrictive on the ** OsFile, do nothing. Don't use the end_lock: exit path, as ** sqlite3OsEnterMutex() hasn't been called yet. */ if( pFile->locktype>=locktype ){ return SQLITE_OK; } /* Make sure the locking sequence is correct */ assert( pFile->locktype!=NO_LOCK || locktype==SHARED_LOCK ); assert( locktype!=PENDING_LOCK ); assert( locktype!=RESERVED_LOCK || pFile->locktype==SHARED_LOCK ); /* Lock the PENDING_LOCK byte if we need to acquire a PENDING lock or ** a SHARED lock. If we are acquiring a SHARED lock, the acquisition of ** the PENDING_LOCK byte is temporary. */ newLocktype = pFile->locktype; if( pFile->locktype==NO_LOCK || (locktype==EXCLUSIVE_LOCK && pFile->locktype==RESERVED_LOCK) ){ int cnt = 3; while( cnt-->0 && (res = LockFile(pFile->h, PENDING_BYTE, 0, 1, 0))==0 ){ /* Try 3 times to get the pending lock. The pending lock might be ** held by another reader process who will release it momentarily. */ TRACE2("could not get a PENDING lock. cnt=%d\n", cnt); Sleep(1); } gotPendingLock = res; } /* Acquire a shared lock */ if( locktype==SHARED_LOCK && res ){ assert( pFile->locktype==NO_LOCK ); res = getReadLock(pFile); if( res ){ newLocktype = SHARED_LOCK; } } /* Acquire a RESERVED lock */ if( locktype==RESERVED_LOCK && res ){ assert( pFile->locktype==SHARED_LOCK ); res = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0); if( res ){ newLocktype = RESERVED_LOCK; } } /* Acquire a PENDING lock */ if( locktype==EXCLUSIVE_LOCK && res ){ newLocktype = PENDING_LOCK; gotPendingLock = 0; } /* Acquire an EXCLUSIVE lock */ if( locktype==EXCLUSIVE_LOCK && res ){ assert( pFile->locktype>=SHARED_LOCK ); res = unlockReadLock(pFile); TRACE2("unreadlock = %d\n", res); res = LockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0); if( res ){ newLocktype = EXCLUSIVE_LOCK; }else{ TRACE2("error-code = %d\n", GetLastError()); } } /* If we are holding a PENDING lock that ought to be released, then ** release it now. */ if( gotPendingLock && locktype==SHARED_LOCK ){ UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0); } /* Update the state of the lock has held in the file descriptor then ** return the appropriate result code. */ if( res ){ rc = SQLITE_OK; }else{ TRACE4("LOCK FAILED %d trying for %d but got %d\n", pFile->h, locktype, newLocktype); rc = SQLITE_BUSY; } pFile->locktype = newLocktype; return rc; } /* ** This routine checks if there is a RESERVED lock held on the specified ** file by this or any other process. If such a lock is held, return ** non-zero, otherwise zero. */ static int winCheckReservedLock(OsFile *id){ int rc; winFile *pFile = (winFile*)id; assert( pFile!=0 ); if( pFile->locktype>=RESERVED_LOCK ){ rc = 1; TRACE3("TEST WR-LOCK %d %d (local)\n", pFile->h, rc); }else{ rc = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0); if( rc ){ UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0); } rc = !rc; TRACE3("TEST WR-LOCK %d %d (remote)\n", pFile->h, rc); } return rc; } /* ** Lower the locking level on file descriptor id to locktype. locktype ** must be either NO_LOCK or SHARED_LOCK. ** ** If the locking level of the file descriptor is already at or below ** the requested locking level, this routine is a no-op. ** ** It is not possible for this routine to fail if the second argument ** is NO_LOCK. If the second argument is SHARED_LOCK then this routine ** might return SQLITE_IOERR; */ static int winUnlock(OsFile *id, int locktype){ int type; int rc = SQLITE_OK; winFile *pFile = (winFile*)id; assert( pFile!=0 ); assert( locktype<=SHARED_LOCK ); TRACE5("UNLOCK %d to %d was %d(%d)\n", pFile->h, locktype, pFile->locktype, pFile->sharedLockByte); type = pFile->locktype; if( type>=EXCLUSIVE_LOCK ){ UnlockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0); if( locktype==SHARED_LOCK && !getReadLock(pFile) ){ /* This should never happen. We should always be able to ** reacquire the read lock */ rc = SQLITE_IOERR; } } if( type>=RESERVED_LOCK ){ UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0); } if( locktype==NO_LOCK && type>=SHARED_LOCK ){ unlockReadLock(pFile); } if( type>=PENDING_LOCK ){ UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0); } pFile->locktype = locktype; return rc; } /* ** Turn a relative pathname into a full pathname. Return a pointer ** to the full pathname stored in space obtained from sqliteMalloc(). ** The calling function is responsible for freeing this space once it ** is no longer needed. */ char *sqlite3WinFullPathname(const char *zRelative){ char *zFull; #if defined(__CYGWIN__) int nByte; nByte = strlen(zRelative) + MAX_PATH + 1001; zFull = sqliteMalloc( nByte ); if( zFull==0 ) return 0; if( cygwin_conv_to_full_win32_path(zRelative, zFull) ) return 0; #elif OS_WINCE /* WinCE has no concept of a relative pathname, or so I am told. */ zFull = sqliteStrDup(zRelative); #else char *zNotUsed; WCHAR *zWide; int nByte; zWide = utf8ToUnicode(zRelative); if( zWide ){ WCHAR *zTemp, *zNotUsedW; nByte = GetFullPathNameW(zWide, 0, 0, &zNotUsedW) + 1; zTemp = sqliteMalloc( nByte*sizeof(zTemp[0]) ); if( zTemp==0 ) return 0; GetFullPathNameW(zWide, nByte, zTemp, &zNotUsedW); sqliteFree(zWide); zFull = unicodeToUtf8(zTemp); sqliteFree(zTemp); }else{ nByte = GetFullPathNameA(zRelative, 0, 0, &zNotUsed) + 1; zFull = sqliteMalloc( nByte*sizeof(zFull[0]) ); if( zFull==0 ) return 0; GetFullPathNameA(zRelative, nByte, zFull, &zNotUsed); } #endif return zFull; } /* ** The fullSync option is meaningless on windows. This is a no-op. */ static void winSetFullSync(OsFile *id, int v){ return; } /* ** Return the underlying file handle for an OsFile */ static int winFileHandle(OsFile *id){ return (int)((winFile*)id)->h; } /* ** Return an integer that indices the type of lock currently held ** by this handle. (Used for testing and analysis only.) */ static int winLockState(OsFile *id){ return ((winFile*)id)->locktype; } /* ** This vector defines all the methods that can operate on an OsFile ** for win32. */ static const IoMethod sqlite3WinIoMethod = { winClose, winOpenDirectory, winRead, winWrite, winSeek, winTruncate, winSync, winSetFullSync, winFileHandle, winFileSize, winLock, winUnlock, winLockState, winCheckReservedLock, }; /* ** Allocate memory for an OsFile. Initialize the new OsFile ** to the value given in pInit and return a pointer to the new ** OsFile. If we run out of memory, close the file and return NULL. */ static int allocateWinFile(winFile *pInit, OsFile **pId){ winFile *pNew; pNew = sqliteMalloc( sizeof(*pNew) ); if( pNew==0 ){ CloseHandle(pInit->h); #if OS_WINCE sqliteFree(pInit->zDeleteOnClose); #endif *pId = 0; return SQLITE_NOMEM; }else{ *pNew = *pInit; pNew->pMethod = &sqlite3WinIoMethod; pNew->locktype = NO_LOCK; pNew->sharedLockByte = 0; *pId = (OsFile*)pNew; OpenCounter(+1); return SQLITE_OK; } } #endif /* SQLITE_OMIT_DISKIO */ /*************************************************************************** ** Everything above deals with file I/O. Everything that follows deals ** with other miscellanous aspects of the operating system interface ****************************************************************************/ /* ** Get information to seed the random number generator. The seed ** is written into the buffer zBuf[256]. The calling function must ** supply a sufficiently large buffer. */ int sqlite3WinRandomSeed(char *zBuf){ /* We have to initialize zBuf to prevent valgrind from reporting ** errors. The reports issued by valgrind are incorrect - we would ** prefer that the randomness be increased by making use of the ** uninitialized space in zBuf - but valgrind errors tend to worry ** some users. Rather than argue, it seems easier just to initialize ** the whole array and silence valgrind, even if that means less randomness ** in the random seed. ** ** When testing, initializing zBuf[] to zero is all we do. That means ** that we always use the same random number sequence.* This makes the ** tests repeatable. */ memset(zBuf, 0, 256); GetSystemTime((LPSYSTEMTIME)zBuf); return SQLITE_OK; } /* ** Sleep for a little while. Return the amount of time slept. */ int sqlite3WinSleep(int ms){ Sleep(ms); return ms; } /* ** Static variables used for thread synchronization */ static int inMutex = 0; #ifdef SQLITE_W32_THREADS static DWORD mutexOwner; static CRITICAL_SECTION cs; #endif /* ** The following pair of routines implement mutual exclusion for ** multi-threaded processes. Only a single thread is allowed to ** executed code that is surrounded by EnterMutex() and LeaveMutex(). ** ** SQLite uses only a single Mutex. There is not much critical ** code and what little there is executes quickly and without blocking. ** ** Version 3.3.1 and earlier used a simple mutex. Beginning with ** version 3.3.2, a recursive mutex is required. */ void sqlite3WinEnterMutex(){ #ifdef SQLITE_W32_THREADS static int isInit = 0; while( !isInit ){ static long lock = 0; if( InterlockedIncrement(&lock)==1 ){ InitializeCriticalSection(&cs); isInit = 1; }else{ Sleep(1); } } EnterCriticalSection(&cs); mutexOwner = GetCurrentThreadId(); #endif inMutex++; } void sqlite3WinLeaveMutex(){ assert( inMutex ); inMutex--; #ifdef SQLITE_W32_THREADS assert( mutexOwner==GetCurrentThreadId() ); LeaveCriticalSection(&cs); #endif } /* ** Return TRUE if the mutex is currently held. ** ** If the thisThreadOnly parameter is true, return true if and only if the ** calling thread holds the mutex. If the parameter is false, return ** true if any thread holds the mutex. */ int sqlite3WinInMutex(int thisThreadOnly){ #ifdef SQLITE_W32_THREADS return inMutex>0 && (thisThreadOnly==0 || mutexOwner==GetCurrentThreadId()); #else return inMutex>0; #endif } /* ** The following variable, if set to a non-zero value, becomes the result ** returned from sqlite3OsCurrentTime(). This is used for testing. */ #ifdef SQLITE_TEST int sqlite3_current_time = 0; #endif /* ** Find the current time (in Universal Coordinated Time). Write the ** current time and date as a Julian Day number into *prNow and ** return 0. Return 1 if the time and date cannot be found. */ int sqlite3WinCurrentTime(double *prNow){ FILETIME ft; /* FILETIME structure is a 64-bit value representing the number of 100-nanosecond intervals since January 1, 1601 (= JD 2305813.5). */ double now; #if OS_WINCE SYSTEMTIME time; GetSystemTime(&time); SystemTimeToFileTime(&time,&ft); #else GetSystemTimeAsFileTime( &ft ); #endif now = ((double)ft.dwHighDateTime) * 4294967296.0; *prNow = (now + ft.dwLowDateTime)/864000000000.0 + 2305813.5; #ifdef SQLITE_TEST if( sqlite3_current_time ){ *prNow = sqlite3_current_time/86400.0 + 2440587.5; } #endif return 0; } /* ** Remember the number of thread-specific-data blocks allocated. ** Use this to verify that we are not leaking thread-specific-data. ** Ticket #1601 */ #ifdef SQLITE_TEST int sqlite3_tsd_count = 0; # define TSD_COUNTER_INCR InterlockedIncrement(&sqlite3_tsd_count) # define TSD_COUNTER_DECR InterlockedDecrement(&sqlite3_tsd_count) #else # define TSD_COUNTER_INCR /* no-op */ # define TSD_COUNTER_DECR /* no-op */ #endif /* ** If called with allocateFlag>1, then return a pointer to thread ** specific data for the current thread. Allocate and zero the ** thread-specific data if it does not already exist necessary. ** ** If called with allocateFlag==0, then check the current thread ** specific data. Return it if it exists. If it does not exist, ** then return NULL. ** ** If called with allocateFlag<0, check to see if the thread specific ** data is allocated and is all zero. If it is then deallocate it. ** Return a pointer to the thread specific data or NULL if it is ** unallocated or gets deallocated. */ ThreadData *sqlite3WinThreadSpecificData(int allocateFlag){ static int key; static int keyInit = 0; static const ThreadData zeroData = {0}; ThreadData *pTsd; if( !keyInit ){ sqlite3OsEnterMutex(); if( !keyInit ){ key = TlsAlloc(); if( key==0xffffffff ){ sqlite3OsLeaveMutex(); return 0; } keyInit = 1; } sqlite3OsLeaveMutex(); } pTsd = TlsGetValue(key); if( allocateFlag>0 ){ if( !pTsd ){ pTsd = sqlite3OsMalloc( sizeof(zeroData) ); if( pTsd ){ *pTsd = zeroData; TlsSetValue(key, pTsd); TSD_COUNTER_INCR; } } }else if( pTsd!=0 && allocateFlag<0 && memcmp(pTsd, &zeroData, sizeof(ThreadData))==0 ){ sqlite3OsFree(pTsd); TlsSetValue(key, 0); TSD_COUNTER_DECR; pTsd = 0; } return pTsd; } #endif /* OS_WIN */