Mercurial > audlegacy
view Plugins/Input/console/Gb_Apu.cpp @ 366:4a9139a7b53e trunk
[svn] Use file magic instead of extensions (Phase 2).
author | chainsaw |
---|---|
date | Sat, 31 Dec 2005 14:17:51 -0800 |
parents | 252843aac42f |
children | 0b9507985f0d |
line wrap: on
line source
// Gb_Snd_Emu 0.1.3. http://www.slack.net/~ant/libs/ #include "Gb_Apu.h" #include <stdio.h> #include <string.h> /* Copyright (C) 2003-2005 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include BLARGG_SOURCE_BEGIN Gb_Apu::Gb_Apu() { square1.synth = &square_synth; square2.synth = &square_synth; square1.has_sweep = true; oscs [0] = &square1; oscs [1] = &square2; oscs [2] = &wave; oscs [3] = &noise; volume( 1.0 ); reset(); } Gb_Apu::~Gb_Apu() { } void Gb_Apu::treble_eq( const blip_eq_t& eq ) { square_synth.treble_eq( eq ); wave.synth.treble_eq( eq ); noise.synth.treble_eq( eq ); } void Gb_Apu::volume( double vol ) { vol *= 0.60 / osc_count; square_synth.volume( vol ); wave.synth.volume( vol ); noise.synth.volume( vol ); } void Gb_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) { for ( int i = 0; i < osc_count; i++ ) osc_output( i, center, left, right ); } void Gb_Apu::reset() { next_frame_time = 0; last_time = 0; frame_count = 0; stereo_found = false; square1.reset(); square2.reset(); wave.reset(); noise.reset(); memset( regs, 0, sizeof regs ); } void Gb_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) { require( (unsigned) index < osc_count ); Gb_Osc& osc = *oscs [index]; if ( center && !left && !right ) { // mono left = center; right = center; } else { // must be silenced or stereo require( (!left && !right) || (left && right) ); } osc.outputs [1] = right; osc.outputs [2] = left; osc.outputs [3] = center; osc.output = osc.outputs [osc.output_select]; } void Gb_Apu::run_until( gb_time_t end_time ) { require( end_time >= last_time ); // end_time must not be before previous time if ( end_time == last_time ) return; while ( true ) { gb_time_t time = next_frame_time; if ( time > end_time ) time = end_time; // run oscillators for ( int i = 0; i < osc_count; ++i ) { Gb_Osc& osc = *oscs [i]; if ( osc.output ) { if ( osc.output != osc.outputs [3] ) stereo_found = true; osc.run( last_time, time ); } } last_time = time; if ( time == end_time ) break; next_frame_time += 4194304 / 256; // 256 Hz // 256 Hz actions square1.clock_length(); square2.clock_length(); wave.clock_length(); noise.clock_length(); frame_count = (frame_count + 1) & 3; if ( frame_count == 0 ) { // 64 Hz actions square1.clock_envelope(); square2.clock_envelope(); noise.clock_envelope(); } if ( frame_count & 1 ) square1.clock_sweep(); // 128 Hz action } } bool Gb_Apu::end_frame( gb_time_t end_time ) { run_until( end_time ); next_frame_time -= end_time; assert( next_frame_time >= 0 ); last_time = 0; bool result = stereo_found; stereo_found = false; return result; } void Gb_Apu::write_register( gb_time_t time, gb_addr_t addr, int data ) { // function now takes actual address, i.e. 0xFFXX require( start_addr <= addr && addr <= end_addr ); require( (unsigned) data <= 0xff ); int reg = addr - start_addr; if ( (unsigned) reg >= register_count ) return; run_until( time ); regs [reg] = data; if ( addr < 0xff24 ) { // oscillator int index = reg / 5; oscs [index]->write_register( reg - index * 5, data ); } else if ( addr == 0xff25 || addr == 0xff26 ) { int flags = (regs [0xff26 - start_addr] & 0x80) ? regs [0xff25 - start_addr] : 0; // left/right assignments for ( int i = 0; i < osc_count; i++ ) { Gb_Osc& osc = *oscs [i]; int bits = flags >> i; Blip_Buffer* old_output = osc.output; osc.output_select = ((bits >> 3) & 2) | (bits & 1); osc.output = osc.outputs [osc.output_select]; if ( osc.output != old_output && osc.last_amp ) { if ( old_output ) square_synth.offset( time, -osc.last_amp, old_output ); osc.last_amp = 0; } } } else if ( addr >= 0xff30 ) { // separate samples now (simplifies oscillator) int index = (addr & 0x0f) * 2; wave.wave [index] = data >> 4; wave.wave [index + 1] = data & 0x0f; } } int Gb_Apu::read_register( gb_time_t time, gb_addr_t addr ) { // function now takes actual address, i.e. 0xFFXX require( start_addr <= addr && addr <= end_addr ); run_until( time ); int data = regs [addr - start_addr]; if ( addr == 0xff26 ) { // status data &= 0xf0; for ( int i = 0; i < osc_count; i++ ) { const Gb_Osc& osc = *oscs [i]; if ( osc.enabled && (osc.length || !osc.length_enabled) ) data |= 1 << i; } } return data; }