Mercurial > audlegacy
view Plugins/Input/console/Nes_Apu.h @ 101:59ba6595fdf1 trunk
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
author | nenolod |
---|---|
date | Tue, 01 Nov 2005 23:15:57 -0800 |
parents | 252843aac42f |
children | 7c5e886205ef |
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// NES 2A03 APU sound chip emulator // Nes_Snd_Emu 0.1.6. Copyright (C) 2003-2005 Shay Green. GNU LGPL license. #ifndef NES_APU_H #define NES_APU_H typedef long nes_time_t; // CPU clock cycle count typedef unsigned nes_addr_t; // 16-bit memory address #include "Nes_Oscs.h" class Tagged_Data; class Nes_Apu { public: Nes_Apu(); ~Nes_Apu(); // Initialization // Reset internal frame counter, registers, and all oscillators. // Use PAL timing if pal_timing is true, otherwise use NTSC timing. // Set the DMC oscillator's initial DAC value to initial_dmc_dac without // any audible click. void reset( bool pal_timing = false, int initial_dmc_dac = 0 ); // Set memory reader callback used by DMC oscillator to fetch samples. // When callback is invoked, 'user_data' is passed unchanged as the // first parameter. void dmc_reader( int (*callback)( void* user_data, nes_addr_t ), void* user_data = NULL ); // Set IRQ time callback that is invoked when the time of earliest IRQ // may have changed, or NULL to disable. When callback is invoked, // 'user_data' is passed unchanged as the first parameter. void irq_notifier( void (*callback)( void* user_data ), void* user_data = NULL ); // Reflect complete state between tagged data container. void reflect_state( Tagged_Data& ); // Sound output // Set overall volume (default is 1.0). Set nonlinear to true only when // using special Nes_Nonlinearizer on output. void volume( double, bool nonlinear = false ); // Set treble equalization (see notes.txt). void treble_eq( const blip_eq_t& ); // Set sound output of all oscillators to buffer. If buffer is NULL, no // sound is generated and emulation accuracy is reduced. void output( Blip_Buffer* ); // Set sound output of specific oscillator to buffer. If buffer is NULL, // the specified oscillator is muted and emulation accuracy is reduced. // The oscillators are indexed as follows: 0) Square 1, 1) Square 2, // 2) Triangle, 3) Noise, 4) DMC. enum { osc_count = 5 }; void osc_output( int index, Blip_Buffer* buffer ); // Emulation // All time values are the number of CPU clock cycles relative to the // beginning of the current time frame. // Emulate memory write at specified time. Address must be in the range // start_addr to end_addr. enum { start_addr = 0x4000 }; enum { end_addr = 0x4017 }; void write_register( nes_time_t, nes_addr_t, int data ); // Emulate memory read of the status register at specified time. enum { status_addr = 0x4015 }; int read_status( nes_time_t ); // Get time that APU-generated IRQ will occur if no further register reads // or writes occur. If IRQ is already pending, returns irq_waiting. If no // IRQ will occur, returns no_irq. enum { no_irq = LONG_MAX / 2 + 1 }; enum { irq_waiting = 0 }; nes_time_t earliest_irq() const; // Run APU until specified time, so that any DMC memory reads can be // accounted for (i.e. inserting CPU wait states). void run_until( nes_time_t ); // Count number of DMC reads that would occur if 'run_until( t )' were executed. // If last_read is not NULL, set *last_read to the earliest time that // 'count_dmc_reads( time )' would result in the same result. int count_dmc_reads( nes_time_t t, nes_time_t* last_read = NULL ) const; // Run all oscillators up to specified time, end current time frame, then // start a new time frame at time 0. Time frames have no effect on emulation // and each can be whatever length is convenient. void end_frame( nes_time_t ); // End of public interface. private: // noncopyable Nes_Apu( const Nes_Apu& ); Nes_Apu& operator = ( const Nes_Apu& ); Nes_Osc* oscs [osc_count]; Nes_Square square1; Nes_Square square2; Nes_Noise noise; Nes_Triangle triangle; Nes_Dmc dmc; nes_time_t last_time; // has been run until this time in current frame nes_time_t earliest_irq_; nes_time_t next_irq; int frame_period; int frame_delay; // cycles until frame counter runs next int frame; // current frame (0-3) int osc_enables; int frame_mode; bool irq_flag; void (*irq_notifier_)( void* user_data ); void* irq_data; Nes_Square::Synth square_synth; // shared by squares void irq_changed(); void state_restored(); friend struct Nes_Dmc; }; inline void Nes_Apu::osc_output( int osc, Blip_Buffer* buf ) { assert(( "Nes_Apu::osc_output(): Index out of range", 0 <= osc && osc < osc_count )); oscs [osc]->output = buf; } inline nes_time_t Nes_Apu::earliest_irq() const { return earliest_irq_; } inline void Nes_Apu::dmc_reader( int (*func)( void*, nes_addr_t ), void* user_data ) { dmc.rom_reader_data = user_data; dmc.rom_reader = func; } inline void Nes_Apu::irq_notifier( void (*func)( void* user_data ), void* user_data ) { irq_notifier_ = func; irq_data = user_data; } inline int Nes_Apu::count_dmc_reads( nes_time_t time, nes_time_t* last_read ) const { return dmc.count_reads( time, last_read ); } #endif