Mercurial > audlegacy
view Plugins/Input/console/Music_Emu.h @ 917:822114b4b8a8 trunk
[svn] - more progress
author | nenolod |
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date | Wed, 05 Apr 2006 11:13:52 -0700 |
parents | c04dff121e1d |
children | d553c2d3ec2d |
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// Game music emulator interface base class // Game_Music_Emu 0.3.0 #ifndef MUSIC_EMU_H #define MUSIC_EMU_H #include "blargg_common.h" #include "abstract_file.h" class Multi_Buffer; class Music_Emu { public: // Initialize emulator with specified sample rate. Currently should only be // called once. virtual blargg_err_t set_sample_rate( long sample_rate ) = 0; // Load music file blargg_err_t load_file( const char* path ); // Start a track, where 0 is the first track. Might un-mute any muted voices. virtual void start_track( int ) = 0; // Generate 'count' samples info 'buf'. Output is in stereo unless using custom // buffer that generates mono output. typedef short sample_t; virtual void play( long count, sample_t* buf ) = 0; // Additional optional features // Request use of custom multichannel buffer. Only supported by "classic" emulators; // on others this has no effect. Should be called only once *before* set_sample_rate(). virtual void set_buffer( Multi_Buffer* ) { } // Load music file data from custom source virtual blargg_err_t load( Data_Reader& ) = 0; // Sample rate sound is generated at long sample_rate() const; // Number of voices used by currently loaded file int voice_count() const; // Names of voices virtual const char** voice_names() const; // Mute voice n if bit n (1 << n) of mask is set virtual void mute_voices( int mask ); // Frequency equalizer parameters (see notes.txt) struct equalizer_t { double treble; // -50.0 = muffled, 0 = flat, +5.0 = extra-crisp long bass; // 1 = full bass, 90 = average, 16000 = almost no bass }; // Current frequency equalizater parameters const equalizer_t& equalizer() const; // Set frequency equalizer parameters virtual void set_equalizer( equalizer_t const& ); // Equalizer settings for TV speaker static equalizer_t const tv_eq; // Number of tracks. Zero if file hasn't been loaded yet. int track_count() const; // Skip 'count' samples virtual void skip( long count ); // True if a track was started and has since ended. Currently only logged // format tracks (VGM, GYM) without loop points have an ending. bool track_ended() const; // Number of errors encountered while playing track due to undefined CPU // instructions in emulated formats and undefined stream events in // logged formats. int error_count() const; Music_Emu(); virtual ~Music_Emu(); protected: typedef BOOST::uint8_t byte; void set_voice_count( int n ) { voice_count_ = n; } void set_track_count( int n ) { track_count_ = n; } void set_track_ended( bool b = true ) { track_ended_ = b; } void log_error() { error_count_++; } void remute_voices(); private: // noncopyable Music_Emu( const Music_Emu& ); Music_Emu& operator = ( const Music_Emu& ); equalizer_t equalizer_; long sample_rate_; int voice_count_; int mute_mask_; int track_count_; int error_count_; bool track_ended_; }; // Deprecated typedef Data_Reader Emu_Reader; typedef Std_File_Reader Emu_Std_Reader; typedef Mem_File_Reader Emu_Mem_Reader; inline int Music_Emu::error_count() const { return error_count_; } inline int Music_Emu::voice_count() const { return voice_count_; } inline int Music_Emu::track_count() const { return track_count_; } inline bool Music_Emu::track_ended() const { return track_ended_; } inline void Music_Emu::mute_voices( int mask ) { mute_mask_ = mask; } inline void Music_Emu::remute_voices() { mute_voices( mute_mask_ ); } inline const Music_Emu::equalizer_t& Music_Emu::equalizer() const { return equalizer_; } inline void Music_Emu::set_equalizer( const equalizer_t& eq ) { equalizer_ = eq; } inline long Music_Emu::sample_rate() const { return sample_rate_; } inline blargg_err_t Music_Emu::set_sample_rate( long r ) { assert( !sample_rate_ ); // sample rate can't be changed once set sample_rate_ = r; return blargg_success; } inline void Music_Emu::start_track( int track ) { assert( (unsigned) track <= (unsigned) track_count() ); assert( sample_rate_ ); // set_sample_rate() must have been called first track_ended_ = false; error_count_ = 0; } #endif