Mercurial > audlegacy
view Plugins/Input/console/Gbs_Emu.cpp @ 1069:9a3b3fd54df2 trunk
[svn] - super minor fixes
author | nhjm449 |
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date | Tue, 16 May 2006 21:00:38 -0700 |
parents | c04dff121e1d |
children | f12d7e208b43 |
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// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/ #include "Gbs_Emu.h" #include <string.h> #include "blargg_endian.h" /* Copyright (C) 2003-2006 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include BLARGG_SOURCE_BEGIN #ifndef RUN_GB_CPU #define RUN_GB_CPU( cpu, n ) cpu.run( n ) #endif const long bank_size = 0x4000; const gb_addr_t ram_addr = 0xa000; const gb_addr_t halt_addr = 0x9EFE; static BOOST::uint8_t unmapped_code [Gb_Cpu::page_size]; Gbs_Emu::equalizer_t const Gbs_Emu::handheld_eq = { -47.0, 2000 }; Gbs_Emu::equalizer_t const Gbs_Emu::headphones_eq = { 0.0, 300 }; // RAM int Gbs_Emu::read_ram( Gbs_Emu* emu, gb_addr_t addr ) { return emu->ram [addr - ram_addr]; } void Gbs_Emu::write_ram( Gbs_Emu* emu, gb_addr_t addr, int data ) { emu->ram [addr - ram_addr] = data; } // Unmapped int Gbs_Emu::read_unmapped( Gbs_Emu*, gb_addr_t addr ) { dprintf( "Read from unmapped memory $%.4x\n", (unsigned) addr ); return 0xFF; // open bus value } void Gbs_Emu::write_unmapped( Gbs_Emu*, gb_addr_t addr, int ) { dprintf( "Wrote to unmapped memory $%.4x\n", (unsigned) addr ); } // ROM int Gbs_Emu::read_rom( Gbs_Emu* emu, gb_addr_t addr ) { return emu->rom [addr]; } int Gbs_Emu::read_bank( Gbs_Emu* emu, gb_addr_t addr ) { return emu->rom_bank [addr & (bank_size - 1)]; } void Gbs_Emu::set_bank( int n ) { if ( n >= bank_count ) { n = 0; dprintf( "Set to non-existent bank %d\n", (int) n ); } if ( n == 0 && bank_count > 1 ) { // to do: what is the correct behavior? Current Wario Land 3 and // Tetris DX GBS rips require that this have no effect or set to bank 1. //return; //dprintf( "Selected ROM bank 0\n" ); } rom_bank = &rom [n * bank_size]; cpu.map_code( bank_size, bank_size, rom_bank ); } void Gbs_Emu::write_rom( Gbs_Emu* emu, gb_addr_t addr, int data ) { if ( unsigned (addr - 0x2000) < 0x2000 ) emu->set_bank( data & 0x1F ); } // I/O: Timer, APU void Gbs_Emu::set_timer( int modulo, int rate ) { if ( timer_mode ) { static byte const rates [4] = { 10, 4, 6, 8 }; play_period = (gb_time_t) (256 - modulo) << (rates [rate & 3] - double_speed); } } inline gb_time_t Gbs_Emu::clock() const { return cpu_time - cpu.remain(); } int Gbs_Emu::read_io( Gbs_Emu* emu, gb_addr_t addr ) { // hi_page is accessed most if ( addr >= 0xFF80 ) return emu->hi_page [addr & 0xFF]; if ( unsigned (addr - Gb_Apu::start_addr) <= Gb_Apu::register_count ) return emu->apu.read_register( emu->clock(), addr ); if ( addr == 0xFF00 ) return 0; // joypad dprintf( "Unhandled I/O read 0x%4X\n", (unsigned) addr ); return 0xFF; } void Gbs_Emu::write_io( Gbs_Emu* emu, gb_addr_t addr, int data ) { // apu is accessed most if ( unsigned (addr - Gb_Apu::start_addr) < Gb_Apu::register_count ) { emu->apu.write_register( emu->clock(), addr, data ); } else { emu->hi_page [addr & 0xFF] = data; if ( addr == 0xFF06 || addr == 0xFF07 ) emu->set_timer( emu->hi_page [6], emu->hi_page [7] ); //if ( addr == 0xFFFF ) // dprintf( "Wrote interrupt mask\n" ); } } Gbs_Emu::Gbs_Emu( double gain ) : cpu( this ) { apu.volume( gain ); static equalizer_t const eq = { -1.0, 120 }; set_equalizer( eq ); // unmapped code is all HALT instructions memset( unmapped_code, 0x76, sizeof unmapped_code ); // cpu cpu.reset( unmapped_code, read_unmapped, write_unmapped ); cpu.map_memory( 0x0000, 0x4000, read_rom, write_rom ); cpu.map_memory( 0x4000, 0x4000, read_bank, write_rom ); cpu.map_memory( ram_addr, 0x4000, read_ram, write_ram ); cpu.map_code( ram_addr, 0x4000, ram ); cpu.map_code( 0xFF00, 0x0100, hi_page ); cpu.map_memory( 0xFF00, 0x0100, read_io, write_io ); } Gbs_Emu::~Gbs_Emu() { } void Gbs_Emu::unload() { cpu.r.pc = halt_addr; rom.clear(); } void Gbs_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r ) { apu.osc_output( i, c, l, r ); } void Gbs_Emu::update_eq( blip_eq_t const& eq ) { apu.treble_eq( eq ); } blargg_err_t Gbs_Emu::load( Data_Reader& in ) { header_t h; BLARGG_RETURN_ERR( in.read( &h, sizeof h ) ); return load( h, in ); } blargg_err_t Gbs_Emu::load( const header_t& h, Data_Reader& in ) { header_ = h; unload(); // check compatibility if ( 0 != memcmp( header_.tag, "GBS", 3 ) ) return "Not a GBS file"; if ( header_.vers != 1 ) return "Unsupported GBS format"; // gather relevant fields load_addr = get_le16( header_.load_addr ); init_addr = get_le16( header_.init_addr ); play_addr = get_le16( header_.play_addr ); stack_ptr = get_le16( header_.stack_ptr ); double_speed = (header_.timer_mode & 0x80) != 0; timer_modulo_init = header_.timer_modulo; timer_mode = header_.timer_mode; if ( !(timer_mode & 0x04) ) timer_mode = 0; // using vbl #ifndef NDEBUG { if ( header_.timer_mode & 0x78 ) dprintf( "TAC field has extra bits set: 0x%02x\n", (unsigned) header_.timer_mode ); if ( load_addr < 0x400 || load_addr >= 0x8000 || init_addr < 0x400 || init_addr >= 0x8000 || play_addr < 0x400 || play_addr >= 0x8000 ) dprintf( "Load/init/play address violates GBS spec.\n" ); } #endif // rom bank_count = (load_addr + in.remain() + bank_size - 1) / bank_size; BLARGG_RETURN_ERR( rom.resize( bank_count * bank_size ) ); memset( rom.begin(), 0, rom.size() ); blargg_err_t err = in.read( &rom [load_addr], in.remain() ); if ( err ) { unload(); return err; } // cpu cpu.rst_base = load_addr; cpu.map_code( 0x0000, 0x4000, rom.begin() ); set_voice_count( Gb_Apu::osc_count ); set_track_count( header_.track_count ); return setup_buffer( 4194304 ); } const char** Gbs_Emu::voice_names() const { static const char* names [] = { "Square 1", "Square 2", "Wave", "Noise" }; return names; } // Emulation static const BOOST::uint8_t sound_data [Gb_Apu::register_count] = { 0x80, 0xBF, 0x00, 0x00, 0xBF, // square 1 0x00, 0x3F, 0x00, 0x00, 0xBF, // square 2 0x7F, 0xFF, 0x9F, 0x00, 0xBF, // wave 0x00, 0xFF, 0x00, 0x00, 0xBF, // noise 0x77, 0xF3, 0xF1, // vin/volume, status, power mode 0, 0, 0, 0, 0, 0, 0, 0, 0, // unused 0xAC, 0xDD, 0xDA, 0x48, 0x36, 0x02, 0xCF, 0x16, // waveform data 0x2C, 0x04, 0xE5, 0x2C, 0xAC, 0xDD, 0xDA, 0x48 }; void Gbs_Emu::cpu_jsr( gb_addr_t addr ) { cpu.write( --cpu.r.sp, cpu.r.pc >> 8 ); cpu.write( --cpu.r.sp, cpu.r.pc&0xFF ); cpu.r.pc = addr; } void Gbs_Emu::start_track( int track_index ) { require( rom.size() ); // file must be loaded Classic_Emu::start_track( track_index ); apu.reset(); memset( ram, 0, sizeof ram ); memset( hi_page, 0, sizeof hi_page ); // configure hardware set_bank( bank_count > 1 ); for ( int i = 0; i < (int) sizeof sound_data; i++ ) apu.write_register( 0, i + apu.start_addr, sound_data [i] ); play_period = 70224; // 59.73 Hz set_timer( timer_modulo_init, timer_mode ); // ignored if using vbl next_play = play_period; // set up init call cpu.r.a = track_index; cpu.r.b = 0; cpu.r.c = 0; cpu.r.d = 0; cpu.r.e = 0; cpu.r.h = 0; cpu.r.l = 0; cpu.r.flags = 0; cpu.r.pc = halt_addr; cpu.r.sp = stack_ptr; cpu_jsr( init_addr ); } blip_time_t Gbs_Emu::run_clocks( blip_time_t duration, bool* added_stereo ) { require( rom.size() ); // file must be loaded cpu_time = 0; while ( cpu_time < duration ) { // check for idle cpu if ( cpu.r.pc == halt_addr ) { if ( next_play > duration ) { cpu_time = duration; break; } if ( cpu_time < next_play ) cpu_time = next_play; next_play += play_period; cpu_jsr( play_addr ); } long count = duration - cpu_time; cpu_time = duration; Gb_Cpu::result_t result = RUN_GB_CPU( cpu, count ); cpu_time -= cpu.remain(); if ( (result == Gb_Cpu::result_halt && cpu.r.pc != halt_addr) || result == Gb_Cpu::result_badop ) { if ( cpu.r.pc > 0xFFFF ) { dprintf( "PC wrapped around\n" ); cpu.r.pc &= 0xFFFF; } else { log_error(); dprintf( "Bad opcode $%.2x at $%.4x\n", (int) cpu.read( cpu.r.pc ), (int) cpu.r.pc ); cpu.r.pc = (cpu.r.pc + 1) & 0xFFFF; cpu_time += 6; } } } // end time frame next_play -= cpu_time; if ( next_play < 0 ) // could go negative if routine is taking too long to return next_play = 0; if ( apu.end_frame( cpu_time ) && added_stereo ) *added_stereo = true; return cpu_time; }