Mercurial > audlegacy
view Plugins/Input/adplug/core/d00.cpp @ 391:aeb6aa8ae8d1 trunk
[svn] Remove support for .mid & .s3m; we have other plugins handling those formats already.
author | chainsaw |
---|---|
date | Wed, 04 Jan 2006 12:26:59 -0800 |
parents | 8df427a314a8 |
children | 6ad7eb96dd26 |
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/* * Adplug - Replayer for many OPL2/OPL3 audio file formats. * Copyright (C) 1999 - 2003 Simon Peter, <dn.tlp@gmx.net>, et al. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * d00.c - D00 Player by Simon Peter <dn.tlp@gmx.net> * * NOTES: * Sorry for the goto's, but the code looks so much nicer now. * I tried it with while loops but it was just a mess. If you * can come up with a nicer solution, just tell me. * * BUGS: * Hard restart SR is sometimes wrong */ #include <string.h> #include <stdio.h> #include "debug.h" #include "d00.h" #define HIBYTE(val) (val >> 8) #define LOBYTE(val) (val & 0xff) static const unsigned short notetable[12] = // D00 note table {340,363,385,408,432,458,485,514,544,577,611,647}; /*** public methods *************************************/ CPlayer *Cd00Player::factory(Copl *newopl) { return new Cd00Player(newopl); } bool Cd00Player::load(const std::string &filename, const CFileProvider &fp) { binistream *f = fp.open(filename); if(!f) return false; d00header *checkhead; d00header1 *ch; unsigned long filesize; int i,ver1=0; char *str; // file validation section checkhead = new d00header; f->readString((char *)checkhead, sizeof(d00header)); // Check for version 2-4 header if(strncmp(checkhead->id,"JCH\x26\x02\x66",6) || checkhead->type || !checkhead->subsongs || checkhead->soundcard) { // Check for version 0 or 1 header (and .d00 file extension) delete checkhead; if(!fp.extension(filename, ".d00")) { fp.close(f); return false; } ch = new d00header1; f->seek(0); f->readString((char *)ch, sizeof(d00header1)); if(ch->version > 1 || !ch->subsongs) { delete ch; fp.close(f); return false; } delete ch; ver1 = 1; } else delete checkhead; AdPlug_LogWrite("Cd00Player::load(f,\"%s\"): %s format D00 file detected!\n", filename.c_str(), ver1 ? "Old" : "New"); // load section filesize = fp.filesize(f); f->seek(0); filedata = new char [filesize + 1]; // 1 byte is needed for old-style DataInfo block f->readString((char *)filedata, filesize); fp.close(f); if(!ver1) { // version 2 and above header = (struct d00header *)filedata; version = header->version; datainfo = (char *)filedata + header->infoptr; inst = (struct Sinsts *)((char *)filedata + header->instptr); seqptr = (unsigned short *)((char *)filedata + header->seqptr); for(i=31;i>=0;i--) // erase whitespace if(header->songname[i] == ' ') header->songname[i] = '\0'; else break; for(i=31;i>=0;i--) if(header->author[i] == ' ') header->author[i] = '\0'; else break; } else { // version 1 header1 = (struct d00header1 *)filedata; version = header1->version; datainfo = (char *)filedata + header1->infoptr; inst = (struct Sinsts *)((char *)filedata + header1->instptr); seqptr = (unsigned short *)((char *)filedata + header1->seqptr); } switch(version) { case 0: levpuls = 0; spfx = 0; header1->speed = 70; // v0 files default to 70Hz break; case 1: levpuls = (struct Slevpuls *)((char *)filedata + header1->lpulptr); spfx = 0; break; case 2: levpuls = (struct Slevpuls *)((char *)filedata + header->spfxptr); spfx = 0; break; case 3: spfx = 0; levpuls = 0; break; case 4: spfx = (struct Sspfx *)((char *)filedata + header->spfxptr); levpuls = 0; break; } if((str = strstr(datainfo,"\xff\xff"))) while((*str == '\xff' || *str == ' ') && str >= datainfo) { *str = '\0'; str--; } else // old-style block memset((char *)filedata+filesize,0,1); rewind(0); return true; } bool Cd00Player::update() { unsigned char c,cnt,trackend=0,fx,note; unsigned short ord,*patt,buf,fxop; // effect handling (timer dependant) for(c=0;c<9;c++) { channel[c].slideval += channel[c].slide; setfreq(c); // sliding vibrato(c); // vibrato if(channel[c].spfx != 0xffff) { // SpFX if(channel[c].fxdel) channel[c].fxdel--; else { channel[c].spfx = spfx[channel[c].spfx].ptr; channel[c].fxdel = spfx[channel[c].spfx].duration; channel[c].inst = spfx[channel[c].spfx].instnr & 0xfff; if(spfx[channel[c].spfx].modlev != 0xff) channel[c].modvol = spfx[channel[c].spfx].modlev; setinst(c); if(spfx[channel[c].spfx].instnr & 0x8000) // locked frequency note = spfx[channel[c].spfx].halfnote; else // unlocked frequency note = spfx[channel[c].spfx].halfnote + channel[c].note; channel[c].freq = notetable[note%12] + ((note/12) << 10); setfreq(c); } channel[c].modvol += spfx[channel[c].spfx].modlevadd; channel[c].modvol &= 63; setvolume(c); } if(channel[c].levpuls != 0xff) // Levelpuls if(channel[c].frameskip) channel[c].frameskip--; else { channel[c].frameskip = inst[channel[c].inst].timer; if(channel[c].fxdel) channel[c].fxdel--; else { channel[c].levpuls = levpuls[channel[c].levpuls].ptr - 1; channel[c].fxdel = levpuls[channel[c].levpuls].duration; if(levpuls[channel[c].levpuls].level != 0xff) channel[c].modvol = levpuls[channel[c].levpuls].level; } channel[c].modvol += levpuls[channel[c].levpuls].voladd; channel[c].modvol &= 63; setvolume(c); } } // song handling for(c=0;c<9;c++) if(version < 3 ? channel[c].del : channel[c].del <= 0x7f) { if(version == 4) // v4: hard restart SR if(channel[c].del == inst[channel[c].inst].timer) if(channel[c].nextnote) opl->write(0x83 + op_table[c], inst[channel[c].inst].sr); if(version < 3) channel[c].del--; else if(channel[c].speed) channel[c].del += channel[c].speed; else { channel[c].seqend = 1; continue; } } else { if(channel[c].speed) { if(version < 3) channel[c].del = channel[c].speed; else { channel[c].del &= 0x7f; channel[c].del += channel[c].speed; } } else { channel[c].seqend = 1; continue; } if(channel[c].rhcnt) { // process pending REST/HOLD events channel[c].rhcnt--; continue; } readorder: // process arrangement (orderlist) ord = channel[c].order[channel[c].ordpos]; switch(ord) { case 0xfffe: channel[c].seqend = 1; continue; // end of arrangement stream case 0xffff: // jump to order channel[c].ordpos = channel[c].order[channel[c].ordpos+1]; channel[c].seqend = 1; goto readorder; default: if(ord >= 0x9000) { // set speed channel[c].speed = ord & 0xff; ord = channel[c].order[channel[c].ordpos - 1]; channel[c].ordpos++; } else if(ord >= 0x8000) { // transpose track channel[c].transpose = ord & 0xff; if(ord & 0x100) channel[c].transpose = -channel[c].transpose; ord = channel[c].order[++channel[c].ordpos]; } patt = (unsigned short *)((char *)filedata + seqptr[ord]); break; } readseq: // process sequence (pattern) if(!version) // v0: always initialize rhcnt channel[c].rhcnt = channel[c].irhcnt; if(patt[channel[c].pattpos] == 0xffff) { // pattern ended? channel[c].pattpos = 0; channel[c].ordpos++; goto readorder; } cnt = HIBYTE(patt[channel[c].pattpos]); note = LOBYTE(patt[channel[c].pattpos]); fx = patt[channel[c].pattpos] >> 12; fxop = patt[channel[c].pattpos] & 0x0fff; channel[c].pattpos++; channel[c].nextnote = LOBYTE(patt[channel[c].pattpos]) & 0x7f; if(version ? cnt < 0x40 : !fx) { // note event switch(note) { case 0: // REST event case 0x80: if(!note || version) { channel[c].key = 0; setfreq(c); } // fall through... case 0x7e: // HOLD event if(version) channel[c].rhcnt = cnt; channel[c].nextnote = 0; break; default: // play note channel[c].slideval = 0; channel[c].slide = 0; channel[c].vibdepth = 0; // restart fx if(version) { // note handling for v1 and above if(note > 0x80) // locked note (no channel transpose) note -= 0x80; else // unlocked note note += channel[c].transpose; channel[c].note = note; // remember note for SpFX if(channel[c].ispfx != 0xffff && cnt < 0x20) { // reset SpFX channel[c].spfx = channel[c].ispfx; if(spfx[channel[c].spfx].instnr & 0x8000) // locked frequency note = spfx[channel[c].spfx].halfnote; else // unlocked frequency note += spfx[channel[c].spfx].halfnote; channel[c].inst = spfx[channel[c].spfx].instnr & 0xfff; channel[c].fxdel = spfx[channel[c].spfx].duration; if(spfx[channel[c].spfx].modlev != 0xff) channel[c].modvol = spfx[channel[c].spfx].modlev; else channel[c].modvol = inst[channel[c].inst].data[7] & 63; } if(channel[c].ilevpuls != 0xff && cnt < 0x20) { // reset LevelPuls channel[c].levpuls = channel[c].ilevpuls; channel[c].fxdel = levpuls[channel[c].levpuls].duration; channel[c].frameskip = inst[channel[c].inst].timer; if(levpuls[channel[c].levpuls].level != 0xff) channel[c].modvol = levpuls[channel[c].levpuls].level; else channel[c].modvol = inst[channel[c].inst].data[7] & 63; } channel[c].freq = notetable[note%12] + ((note/12) << 10); if(cnt < 0x20) // normal note playnote(c); else { // tienote setfreq(c); cnt -= 0x20; // make count proper } channel[c].rhcnt = cnt; } else { // note handling for v0 if(cnt < 2) // unlocked note note += channel[c].transpose; channel[c].note = note; channel[c].freq = notetable[note%12] + ((note/12) << 10); if(cnt == 1) // tienote setfreq(c); else // normal note playnote(c); } break; } continue; // event is complete } else { // effect event switch(fx) { case 6: // Cut/Stop Voice buf = channel[c].inst; channel[c].inst = 0; playnote(c); channel[c].inst = buf; channel[c].rhcnt = fxop; continue; // no note follows this event case 7: // Vibrato channel[c].vibspeed = fxop & 0xff; channel[c].vibdepth = fxop >> 8; channel[c].trigger = fxop >> 9; break; case 8: // v0: Duration if(!version) channel[c].irhcnt = fxop; break; case 9: // New Level channel[c].vol = fxop & 63; if(channel[c].vol + channel[c].cvol < 63) // apply channel volume channel[c].vol += channel[c].cvol; else channel[c].vol = 63; setvolume(c); break; case 0xb: // v4: Set SpFX if(version == 4) channel[c].ispfx = fxop; break; case 0xc: // Set Instrument channel[c].ispfx = 0xffff; channel[c].spfx = 0xffff; channel[c].inst = fxop; channel[c].modvol = inst[fxop].data[7] & 63; if(version < 3 && version && inst[fxop].tunelev) // Set LevelPuls channel[c].ilevpuls = inst[fxop].tunelev - 1; else { channel[c].ilevpuls = 0xff; channel[c].levpuls = 0xff; } break; case 0xd: // Slide up channel[c].slide = fxop; break; case 0xe: // Slide down channel[c].slide = -fxop; break; } goto readseq; // event is incomplete, note follows } } for(c=0;c<9;c++) if(channel[c].seqend) trackend++; if(trackend == 9) songend = 1; return !songend; } void Cd00Player::rewind(int subsong) { struct Stpoin { unsigned short ptr[9]; unsigned char volume[9],dummy[5]; } *tpoin; int i; if(version > 1) { // do nothing if subsong > number of subsongs if(subsong >= header->subsongs) return; } else if(subsong >= header1->subsongs) return; memset(channel,0,sizeof(channel)); if(version > 1) tpoin = (struct Stpoin *)((char *)filedata + header->tpoin); else tpoin = (struct Stpoin *)((char *)filedata + header1->tpoin); for(i=0;i<9;i++) { if(tpoin[subsong].ptr[i]) { // track enabled channel[i].speed = *((unsigned short *)((char *)filedata + tpoin[subsong].ptr[i])); channel[i].order = (unsigned short *)((char *)filedata + tpoin[subsong].ptr[i] + 2); } else { // track disabled channel[i].speed = 0; channel[i].order = 0; } channel[i].ispfx = 0xffff; channel[i].spfx = 0xffff; // no SpFX channel[i].ilevpuls = 0xff; channel[i].levpuls = 0xff; // no LevelPuls channel[i].cvol = tpoin[subsong].volume[i] & 0x7f; // our player may savely ignore bit 7 channel[i].vol = channel[i].cvol; // initialize volume } songend = 0; opl->init(); opl->write(1,32); // reset OPL chip } std::string Cd00Player::gettype() { char tmpstr[40]; sprintf(tmpstr,"EdLib packed (version %d)",version > 1 ? header->version : header1->version); return std::string(tmpstr); } float Cd00Player::getrefresh() { if(version > 1) return header->speed; else return header1->speed; } unsigned int Cd00Player::getsubsongs() { if(version <= 1) // return number of subsongs return header1->subsongs; else return header->subsongs; } /*** private methods *************************************/ void Cd00Player::setvolume(unsigned char chan) { unsigned char op = op_table[chan]; unsigned short insnr = channel[chan].inst; opl->write(0x43 + op,(int)(63-((63-(inst[insnr].data[2] & 63))/63.0)*(63-channel[chan].vol)) + (inst[insnr].data[2] & 192)); if(inst[insnr].data[10] & 1) opl->write(0x40 + op,(int)(63-((63-channel[chan].modvol)/63.0)*(63-channel[chan].vol)) + (inst[insnr].data[7] & 192)); else opl->write(0x40 + op,channel[chan].modvol + (inst[insnr].data[7] & 192)); } void Cd00Player::setfreq(unsigned char chan) { unsigned short freq = channel[chan].freq; if(version == 4) // v4: apply instrument finetune freq += inst[channel[chan].inst].tunelev; freq += channel[chan].slideval; opl->write(0xa0 + chan, freq & 255); if(channel[chan].key) opl->write(0xb0 + chan, ((freq >> 8) & 31) | 32); else opl->write(0xb0 + chan, (freq >> 8) & 31); } void Cd00Player::setinst(unsigned char chan) { unsigned char op = op_table[chan]; unsigned short insnr = channel[chan].inst; // set instrument data opl->write(0x63 + op, inst[insnr].data[0]); opl->write(0x83 + op, inst[insnr].data[1]); opl->write(0x23 + op, inst[insnr].data[3]); opl->write(0xe3 + op, inst[insnr].data[4]); opl->write(0x60 + op, inst[insnr].data[5]); opl->write(0x80 + op, inst[insnr].data[6]); opl->write(0x20 + op, inst[insnr].data[8]); opl->write(0xe0 + op, inst[insnr].data[9]); if(version) opl->write(0xc0 + chan, inst[insnr].data[10]); else opl->write(0xc0 + chan, (inst[insnr].data[10] << 1) + (inst[insnr].tunelev & 1)); } void Cd00Player::playnote(unsigned char chan) { // set misc vars & play opl->write(0xb0 + chan, 0); // stop old note setinst(chan); channel[chan].key = 1; setfreq(chan); setvolume(chan); } void Cd00Player::vibrato(unsigned char chan) { if(!channel[chan].vibdepth) return; if(channel[chan].trigger) channel[chan].trigger--; else { channel[chan].trigger = channel[chan].vibdepth; channel[chan].vibspeed = -channel[chan].vibspeed; } channel[chan].freq += channel[chan].vibspeed; setfreq(chan); }