Mercurial > audlegacy
view Plugins/Input/wma/libffwma/dsputil.h @ 137:b8d4c1faa6d7 trunk
[svn] Import WMA decoder into SVN.
author | nenolod |
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date | Thu, 10 Nov 2005 14:56:35 -0800 |
parents | |
children | 12004b385a96 |
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/* * DSP utils * Copyright (c) 2000, 2001, 2002 Fabrice Bellard. * Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /** * @file dsputil.h * DSP utils. * note, many functions in here may use MMX which trashes the FPU state, it is * absolutely necessary to call emms_c() between dsp & float/double code */ #ifndef DSPUTIL_H #define DSPUTIL_H #include "common.h" #include "avcodec.h" //#define DEBUG /* dct code */ typedef short DCTELEM; void fdct_ifast (DCTELEM *data); void fdct_ifast248 (DCTELEM *data); void ff_jpeg_fdct_islow (DCTELEM *data); void ff_fdct248_islow (DCTELEM *data); void j_rev_dct (DCTELEM *data); void ff_fdct_mmx(DCTELEM *block); void ff_fdct_mmx2(DCTELEM *block); void ff_fdct_sse2(DCTELEM *block); /* encoding scans */ extern const uint8_t ff_alternate_horizontal_scan[64]; extern const uint8_t ff_alternate_vertical_scan[64]; extern const uint8_t ff_zigzag_direct[64]; extern const uint8_t ff_zigzag248_direct[64]; /* pixel operations */ #define MAX_NEG_CROP 384 /* temporary */ extern uint32_t squareTbl[512]; extern uint8_t cropTbl[256 + 2 * MAX_NEG_CROP]; /* minimum alignment rules ;) if u notice errors in the align stuff, need more alignment for some asm code for some cpu or need to use a function with less aligned data then send a mail to the ffmpeg-dev list, ... !warning these alignments might not match reallity, (missing attribute((align)) stuff somewhere possible) i (michael) didnt check them, these are just the alignents which i think could be reached easily ... !future video codecs might need functions with less strict alignment */ /* void get_pixels_c(DCTELEM *block, const uint8_t *pixels, int line_size); void diff_pixels_c(DCTELEM *block, const uint8_t *s1, const uint8_t *s2, int stride); void put_pixels_clamped_c(const DCTELEM *block, uint8_t *pixels, int line_size); void add_pixels_clamped_c(const DCTELEM *block, uint8_t *pixels, int line_size); void clear_blocks_c(DCTELEM *blocks); */ /* add and put pixel (decoding) */ // blocksizes for op_pixels_func are 8x4,8x8 16x8 16x16 //h for op_pixels_func is limited to {width/2, width} but never larger than 16 and never smaller then 4 typedef void (*op_pixels_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int h); typedef void (*tpel_mc_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int w, int h); typedef void (*qpel_mc_func)(uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride); typedef void (*h264_chroma_mc_func)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x, int y); #define DEF_OLD_QPEL(name)\ void ff_put_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\ void ff_put_no_rnd_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\ void ff_avg_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride); DEF_OLD_QPEL(qpel16_mc11_old_c) DEF_OLD_QPEL(qpel16_mc31_old_c) DEF_OLD_QPEL(qpel16_mc12_old_c) DEF_OLD_QPEL(qpel16_mc32_old_c) DEF_OLD_QPEL(qpel16_mc13_old_c) DEF_OLD_QPEL(qpel16_mc33_old_c) DEF_OLD_QPEL(qpel8_mc11_old_c) DEF_OLD_QPEL(qpel8_mc31_old_c) DEF_OLD_QPEL(qpel8_mc12_old_c) DEF_OLD_QPEL(qpel8_mc32_old_c) DEF_OLD_QPEL(qpel8_mc13_old_c) DEF_OLD_QPEL(qpel8_mc33_old_c) #define CALL_2X_PIXELS(a, b, n)\ static void a(uint8_t *block, const uint8_t *pixels, int line_size, int h){\ b(block , pixels , line_size, h);\ b(block+n, pixels+n, line_size, h);\ } /* motion estimation */ // h is limited to {width/2, width, 2*width} but never larger than 16 and never smaller then 2 // allthough currently h<4 is not used as functions with width <8 are not used and neither implemented typedef int (*me_cmp_func)(void /*MpegEncContext*/ *s, uint8_t *blk1/*align width (8 or 16)*/, uint8_t *blk2/*align 1*/, int line_size, int h)/* __attribute__ ((const))*/; /** * DSPContext. */ typedef struct DSPContext { /* pixel ops : interface with DCT */ void (*get_pixels)(DCTELEM *block/*align 16*/, const uint8_t *pixels/*align 8*/, int line_size); void (*diff_pixels)(DCTELEM *block/*align 16*/, const uint8_t *s1/*align 8*/, const uint8_t *s2/*align 8*/, int stride); void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size); void (*add_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size); /** * translational global motion compensation. */ void (*gmc1)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x16, int y16, int rounder); /** * global motion compensation. */ void (*gmc )(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int ox, int oy, int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height); void (*clear_blocks)(DCTELEM *blocks/*align 16*/); int (*pix_sum)(uint8_t * pix, int line_size); int (*pix_norm1)(uint8_t * pix, int line_size); // 16x16 8x8 4x4 2x2 16x8 8x4 4x2 8x16 4x8 2x4 me_cmp_func sad[5]; /* identical to pix_absAxA except additional void * */ me_cmp_func sse[5]; me_cmp_func hadamard8_diff[5]; me_cmp_func dct_sad[5]; me_cmp_func quant_psnr[5]; me_cmp_func bit[5]; me_cmp_func rd[5]; me_cmp_func vsad[5]; me_cmp_func vsse[5]; me_cmp_func me_pre_cmp[5]; me_cmp_func me_cmp[5]; me_cmp_func me_sub_cmp[5]; me_cmp_func mb_cmp[5]; me_cmp_func ildct_cmp[5]; //only width 16 used /** * Halfpel motion compensation with rounding (a+b+1)>>1. * this is an array[4][4] of motion compensation funcions for 4 * horizontal blocksizes (8,16) and the 4 halfpel positions<br> * *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ] * @param block destination where the result is stored * @param pixels source * @param line_size number of bytes in a horizontal line of block * @param h height */ op_pixels_func put_pixels_tab[4][4]; /** * Halfpel motion compensation with rounding (a+b+1)>>1. * This is an array[4][4] of motion compensation functions for 4 * horizontal blocksizes (8,16) and the 4 halfpel positions<br> * *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ] * @param block destination into which the result is averaged (a+b+1)>>1 * @param pixels source * @param line_size number of bytes in a horizontal line of block * @param h height */ op_pixels_func avg_pixels_tab[4][4]; /** * Halfpel motion compensation with no rounding (a+b)>>1. * this is an array[2][4] of motion compensation funcions for 2 * horizontal blocksizes (8,16) and the 4 halfpel positions<br> * *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ] * @param block destination where the result is stored * @param pixels source * @param line_size number of bytes in a horizontal line of block * @param h height */ op_pixels_func put_no_rnd_pixels_tab[2][4]; /** * Halfpel motion compensation with no rounding (a+b)>>1. * this is an array[2][4] of motion compensation funcions for 2 * horizontal blocksizes (8,16) and the 4 halfpel positions<br> * *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ] * @param block destination into which the result is averaged (a+b)>>1 * @param pixels source * @param line_size number of bytes in a horizontal line of block * @param h height */ op_pixels_func avg_no_rnd_pixels_tab[2][4]; /** * Thirdpel motion compensation with rounding (a+b+1)>>1. * this is an array[12] of motion compensation funcions for the 9 thirdpel positions<br> * *pixels_tab[ xthirdpel + 4*ythirdpel ] * @param block destination where the result is stored * @param pixels source * @param line_size number of bytes in a horizontal line of block * @param h height */ tpel_mc_func put_tpel_pixels_tab[11]; //FIXME individual func ptr per width? tpel_mc_func avg_tpel_pixels_tab[11]; //FIXME individual func ptr per width? qpel_mc_func put_qpel_pixels_tab[2][16]; qpel_mc_func avg_qpel_pixels_tab[2][16]; qpel_mc_func put_no_rnd_qpel_pixels_tab[2][16]; qpel_mc_func avg_no_rnd_qpel_pixels_tab[2][16]; qpel_mc_func put_mspel_pixels_tab[8]; /** * h264 Chram MC */ h264_chroma_mc_func put_h264_chroma_pixels_tab[3]; h264_chroma_mc_func avg_h264_chroma_pixels_tab[3]; qpel_mc_func put_h264_qpel_pixels_tab[3][16]; qpel_mc_func avg_h264_qpel_pixels_tab[3][16]; me_cmp_func pix_abs[2][4]; /* huffyuv specific */ void (*add_bytes)(uint8_t *dst/*align 16*/, uint8_t *src/*align 16*/, int w); void (*diff_bytes)(uint8_t *dst/*align 16*/, uint8_t *src1/*align 16*/, uint8_t *src2/*align 1*/,int w); /** * subtract huffyuv's variant of median prediction * note, this might read from src1[-1], src2[-1] */ void (*sub_hfyu_median_prediction)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int w, int *left, int *left_top); void (*bswap_buf)(uint32_t *dst, uint32_t *src, int w); void (*h263_v_loop_filter)(uint8_t *src, int stride, int qscale); void (*h263_h_loop_filter)(uint8_t *src, int stride, int qscale); /* (I)DCT */ void (*fdct)(DCTELEM *block/* align 16*/); void (*fdct248)(DCTELEM *block/* align 16*/); /* IDCT really*/ void (*idct)(DCTELEM *block/* align 16*/); /** * block -> idct -> clip to unsigned 8 bit -> dest. * (-1392, 0, 0, ...) -> idct -> (-174, -174, ...) -> put -> (0, 0, ...) * @param line_size size in bytes of a horizotal line of dest */ void (*idct_put)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/); /** * block -> idct -> add dest -> clip to unsigned 8 bit -> dest. * @param line_size size in bytes of a horizotal line of dest */ void (*idct_add)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/); /** * idct input permutation. * several optimized IDCTs need a permutated input (relative to the normal order of the reference * IDCT) * this permutation must be performed before the idct_put/add, note, normally this can be merged * with the zigzag/alternate scan<br> * an example to avoid confusion: * - (->decode coeffs -> zigzag reorder -> dequant -> reference idct ->...) * - (x -> referece dct -> reference idct -> x) * - (x -> referece dct -> simple_mmx_perm = idct_permutation -> simple_idct_mmx -> x) * - (->decode coeffs -> zigzag reorder -> simple_mmx_perm -> dequant -> simple_idct_mmx ->...) */ uint8_t idct_permutation[64]; int idct_permutation_type; #define FF_NO_IDCT_PERM 1 #define FF_LIBMPEG2_IDCT_PERM 2 #define FF_SIMPLE_IDCT_PERM 3 #define FF_TRANSPOSE_IDCT_PERM 4 int (*try_8x8basis)(int16_t rem[64], int16_t weight[64], int16_t basis[64], int scale); void (*add_8x8basis)(int16_t rem[64], int16_t basis[64], int scale); #define BASIS_SHIFT 16 #define RECON_SHIFT 6 } DSPContext; void dsputil_static_init(void); void dsputil_init(DSPContext* p, AVCodecContext *avctx); /** * permute block according to permuatation. * @param last last non zero element in scantable order */ void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scantable, int last); void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type); #define BYTE_VEC32(c) ((c)*0x01010101UL) static inline uint32_t rnd_avg32(uint32_t a, uint32_t b) { return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1); } static inline uint32_t no_rnd_avg32(uint32_t a, uint32_t b) { return (a & b) + (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1); } /** * Empty mmx state. * this must be called between any dsp function and float/double code. * for example sin(); dsp->idct_put(); emms_c(); cos() */ #define emms_c() /* should be defined by architectures supporting one or more MultiMedia extension */ int mm_support(void); #if defined(HAVE_MMX) #undef emms_c #define MM_MMX 0x0001 /* standard MMX */ #define MM_3DNOW 0x0004 /* AMD 3DNOW */ #define MM_MMXEXT 0x0002 /* SSE integer functions or AMD MMX ext */ #define MM_SSE 0x0008 /* SSE functions */ #define MM_SSE2 0x0010 /* PIV SSE2 functions */ extern int mm_flags; void add_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size); void put_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size); static inline void emms(void) { __asm __volatile ("emms;":::"memory"); } #define emms_c() \ {\ if (mm_flags & MM_MMX)\ emms();\ } #define __align8 __attribute__ ((aligned (8))) void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx); void dsputil_init_pix_mmx(DSPContext* c, AVCodecContext *avctx); #elif defined(ARCH_ARMV4L) /* This is to use 4 bytes read to the IDCT pointers for some 'zero' line ptimizations */ #define __align8 __attribute__ ((aligned (4))) void dsputil_init_armv4l(DSPContext* c, AVCodecContext *avctx); #elif defined(HAVE_MLIB) /* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */ #define __align8 __attribute__ ((aligned (8))) void dsputil_init_mlib(DSPContext* c, AVCodecContext *avctx); #elif defined(ARCH_ALPHA) #define __align8 __attribute__ ((aligned (8))) void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx); #elif defined(ARCH_POWERPC) #define MM_ALTIVEC 0x0001 /* standard AltiVec */ extern int mm_flags; #if defined(HAVE_ALTIVEC) && !defined(CONFIG_DARWIN) #define pixel altivec_pixel #include <altivec.h> #undef pixel #endif #define __align8 __attribute__ ((aligned (16))) void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx); #elif defined(HAVE_MMI) #define __align8 __attribute__ ((aligned (16))) void dsputil_init_mmi(DSPContext* c, AVCodecContext *avctx); #elif defined(ARCH_SH4) #define __align8 __attribute__ ((aligned (8))) void dsputil_init_sh4(DSPContext* c, AVCodecContext *avctx); #else #define __align8 #endif #ifdef __GNUC__ struct unaligned_64 { uint64_t l; } __attribute__((packed)); struct unaligned_32 { uint32_t l; } __attribute__((packed)); struct unaligned_16 { uint16_t l; } __attribute__((packed)); #define LD16(a) (((const struct unaligned_16 *) (a))->l) #define LD32(a) (((const struct unaligned_32 *) (a))->l) #define LD64(a) (((const struct unaligned_64 *) (a))->l) #define ST32(a, b) (((struct unaligned_32 *) (a))->l) = (b) #else /* __GNUC__ */ #define LD16(a) (*((uint16_t*)(a))) #define LD32(a) (*((uint32_t*)(a))) #define LD64(a) (*((uint64_t*)(a))) #define ST32(a, b) *((uint32_t*)(a)) = (b) #endif /* !__GNUC__ */ /* PSNR */ void get_psnr(uint8_t *orig_image[3], uint8_t *coded_image[3], int orig_linesize[3], int coded_linesize, AVCodecContext *avctx); /* FFT computation */ /* NOTE: soon integer code will be added, so you must use the FFTSample type */ typedef float FFTSample; typedef struct FFTComplex { FFTSample re, im; } FFTComplex; typedef struct FFTContext { int nbits; int inverse; uint16_t *revtab; FFTComplex *exptab; FFTComplex *exptab1; /* only used by SSE code */ void (*fft_calc)(struct FFTContext *s, FFTComplex *z); } FFTContext; int fft_inits(FFTContext *s, int nbits, int inverse); void fft_permute(FFTContext *s, FFTComplex *z); void fft_calc_c(FFTContext *s, FFTComplex *z); void fft_calc_sse(FFTContext *s, FFTComplex *z); void fft_calc_altivec(FFTContext *s, FFTComplex *z); static inline void fft_calc(FFTContext *s, FFTComplex *z) { s->fft_calc(s, z); } void fft_end(FFTContext *s); /* MDCT computation */ typedef struct MDCTContext { int n; /* size of MDCT (i.e. number of input data * 2) */ int nbits; /* n = 2^nbits */ /* pre/post rotation tables */ FFTSample *tcos; FFTSample *tsin; FFTContext fft; } MDCTContext; int ff_mdct_init(MDCTContext *s, int nbits, int inverse); void ff_imdct_calc(MDCTContext *s, FFTSample *output, const FFTSample *input, FFTSample *tmp); void ff_mdct_calc(MDCTContext *s, FFTSample *out, const FFTSample *input, FFTSample *tmp); void ff_mdct_end(MDCTContext *s); #define WARPER8_16(name8, name16)\ static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\ return name8(s, dst , src , stride, h)\ +name8(s, dst+8 , src+8 , stride, h);\ } #define WARPER8_16_SQ(name8, name16)\ static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\ int score=0;\ score +=name8(s, dst , src , stride, 8);\ score +=name8(s, dst+8 , src+8 , stride, 8);\ if(h==16){\ dst += 8*stride;\ src += 8*stride;\ score +=name8(s, dst , src , stride, 8);\ score +=name8(s, dst+8 , src+8 , stride, 8);\ }\ return score;\ } #ifndef HAVE_LRINTF /* XXX: add ISOC specific test to avoid specific BSD testing. */ /* better than nothing implementation. */ /* btw, rintf() is existing on fbsd too -- alex */ static inline long int lrintf(float x) { return (int)(rint(x)); } #endif #endif