view Plugins/Input/console/Sms_Oscs.h @ 533:bcbc6195e82e trunk

[svn] throw out duplicate XEvents... again, for speed purposes we don't need to process every pixel the player is manipulated
author nenolod
date Fri, 27 Jan 2006 21:29:56 -0800
parents c04dff121e1d
children
line wrap: on
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// Private oscillators used by Sms_Apu

// Sms_Snd_Emu 0.1.3

#ifndef SMS_OSCS_H
#define SMS_OSCS_H

#include "blargg_common.h"
#include "Blip_Buffer.h"

struct Sms_Osc
{
	Blip_Buffer* outputs [4]; // NULL, right, left, center
	Blip_Buffer* output;
	int output_select;
	
	int delay;
	int last_amp;
	int volume;
	
	Sms_Osc();
	void reset();
};

struct Sms_Square : Sms_Osc
{
	int period;
	int phase;
	
	typedef Blip_Synth<blip_good_quality,1> Synth;
	const Synth* synth;
	
	void reset();
	void run( sms_time_t, sms_time_t );
};

struct Sms_Noise : Sms_Osc
{
	const int* period;
	unsigned shifter;
	unsigned tap;
	
	typedef Blip_Synth<blip_med_quality,1> Synth;
	Synth synth;
	
	void reset();
	void run( sms_time_t, sms_time_t );
};

#endif