view src/libid3tag/debug.c @ 2694:c2b82432c1b6 trunk

[svn] Added basic DBus support, disabled by default with a configuration option to enable it. The general and playback information/manipulation methods are currently the only ones implemented. That is version, play, pause, stop, playing, paused, stopped, status, and seek. There are stubs for many unimplemented methods.
author magma
date Sat, 05 May 2007 15:37:54 -0700
parents 10692383c103
children
line wrap: on
line source

/*
 * libid3tag - ID3 tag manipulation library
 * Copyright (C) 2000-2004 Underbit Technologies, Inc.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * $Id: debug.c,v 1.8 2004/01/23 09:41:32 rob Exp $
 */

# ifdef HAVE_CONFIG_H
#  include "config.h"
# endif

# include "global.h"

# undef malloc
# undef calloc
# undef realloc
# undef free

# include <stdio.h>
# include <stdlib.h>
# include <string.h>

# include "debug.h"

# if defined(DEBUG)

# define DEBUG_MAGIC  0xdeadbeefL

struct debug {
  char const *file;
  unsigned int line;
  size_t size;
  struct debug *next;
  struct debug *prev;
  long int magic;
};

static struct debug *allocated;
static int registered;

static
void check(void)
{
  struct debug *debug;

  for (debug = allocated; debug; debug = debug->next) {
    if (debug->magic != DEBUG_MAGIC) {
      fprintf(stderr, "memory corruption\n");
      break;
    }

    fprintf(stderr, "%s:%u: leaked %lu bytes\n",
	    debug->file, debug->line, debug->size);
  }
}

void *id3_debug_malloc(size_t size, char const *file, unsigned int line)
{
  struct debug *debug;

  if (!registered) {
    atexit(check);
    registered = 1;
  }

  if (size == 0)
    fprintf(stderr, "%s:%u: malloc(0)\n", file, line);

  debug = malloc(sizeof(*debug) + size);
  if (debug == 0) {
    fprintf(stderr, "%s:%u: malloc(%lu) failed\n", file, line, size);
    return 0;
  }

  debug->magic = DEBUG_MAGIC;

  debug->file = file;
  debug->line = line;
  debug->size = size;

  debug->next = allocated;
  debug->prev = 0;

  if (allocated)
    allocated->prev = debug;

  allocated = debug;

  return ++debug;
}

void *id3_debug_calloc(size_t nmemb, size_t size,
		       char const *file, unsigned int line)
{
  void *ptr;

  ptr = id3_debug_malloc(nmemb * size, file, line);
  if (ptr)
    memset(ptr, 0, nmemb * size);

  return ptr;
}

void *id3_debug_realloc(void *ptr, size_t size,
			char const *file, unsigned int line)
{
  struct debug *debug, *new;

  if (size == 0) {
    id3_debug_free(ptr, file, line);
    return 0;
  }

  if (ptr == 0)
    return id3_debug_malloc(size, file, line);

  debug = ptr;
  --debug;

  if (debug->magic != DEBUG_MAGIC) {
    fprintf(stderr, "%s:%u: realloc(%p, %lu) memory not allocated\n",
	    file, line, ptr, size);
    return 0;
  }

  new = realloc(debug, sizeof(*debug) + size);
  if (new == 0) {
    fprintf(stderr, "%s:%u: realloc(%p, %lu) failed\n", file, line, ptr, size);
    return 0;
  }

  if (allocated == debug)
    allocated = new;

  debug = new;

  debug->file = file;
  debug->line = line;
  debug->size = size;

  if (debug->next)
    debug->next->prev = debug;
  if (debug->prev)
    debug->prev->next = debug;

  return ++debug;
}

void id3_debug_free(void *ptr, char const *file, unsigned int line)
{
  struct debug *debug;

  if (ptr == 0) {
    fprintf(stderr, "%s:%u: free(0)\n", file, line);
    return;
  }

  debug = ptr;
  --debug;

  if (debug->magic != DEBUG_MAGIC) {
    fprintf(stderr, "%s:%u: free(%p) memory not allocated\n", file, line, ptr);
    return;
  }

  debug->magic = 0;

  if (debug->next)
    debug->next->prev = debug->prev;
  if (debug->prev)
    debug->prev->next = debug->next;

  if (allocated == debug)
    allocated = debug->next;

  free(debug);
}

void *id3_debug_release(void *ptr, char const *file, unsigned int line)
{
  struct debug *debug;

  if (ptr == 0)
    return 0;

  debug = ptr;
  --debug;

  if (debug->magic != DEBUG_MAGIC) {
    fprintf(stderr, "%s:%u: release(%p) memory not allocated\n",
	    file, line, ptr);
    return ptr;
  }

  if (debug->next)
    debug->next->prev = debug->prev;
  if (debug->prev)
    debug->prev->next = debug->next;

  if (allocated == debug)
    allocated = debug->next;

  memmove(debug, debug + 1, debug->size);

  return debug;
}

# endif