Mercurial > audlegacy
graph
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[svn] Add sndfile version of the wav plugin. Not integrated into buildsystem yet. trunkSat, 12 Nov 2005 15:39:26 -0800, by chainsaw
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[svn] Don't crash if there's no handler for pausing. trunkSat, 12 Nov 2005 14:38:19 -0800, by nenolod
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[svn] Do not use G_INLINE_FUNC. Reported by halcy0n@gentoo.org trunkSat, 12 Nov 2005 14:34:04 -0800, by nenolod
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[svn] Add ability to override defaults via .audacious/config until we can get a GUI. trunkThu, 10 Nov 2005 18:25:15 -0800, by nenolod
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[svn] Move SPC-specific code into SPC-specific routines. trunkThu, 10 Nov 2005 18:05:56 -0800, by nenolod
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[svn] Display the amount of DSP channels in the kbps box. trunkThu, 10 Nov 2005 17:52:13 -0800, by nenolod
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[svn] Don't build wma by default, it's not working. trunkThu, 10 Nov 2005 15:56:32 -0800, by nenolod
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[svn] Open the output channel before firing up the thread. trunkWed, 09 Nov 2005 21:24:24 -0800, by nenolod
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[svn] Remove configure options that no longer have any meaning. trunkWed, 09 Nov 2005 20:00:16 -0800, by nenolod
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[svn] Update the credits to note the code sync that occured. trunkWed, 09 Nov 2005 16:49:31 -0800, by nenolod
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[svn] Optimized decoders, and custom resampler. We don't use these yet. trunkWed, 09 Nov 2005 16:42:39 -0800, by nenolod
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[svn] Synchronize mpg123 code with mpg123-0.59s.mc3. This brings us superior accuracy to libMAD, apparently. trunkWed, 09 Nov 2005 16:40:03 -0800, by nenolod
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[svn] Fix realize function for the bitmap fonts option. trunkTue, 08 Nov 2005 12:04:15 -0800, by nenolod
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[svn] More bitmap-font related stuff, working on a scrolling implementation too. (You can now enable or disable bitmap font support in Preferences.) trunkMon, 07 Nov 2005 23:26:55 -0800, by nenolod
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[svn] Bring back support for winamp-style bitmap fonts. :) trunkMon, 07 Nov 2005 22:13:25 -0800, by nenolod
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[svn] Add build infrastructure for General plugins :) trunkThu, 03 Nov 2005 21:40:28 -0800, by nenolod
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[svn] Update configure to generate the makefile for the SPC decoder... trunkThu, 03 Nov 2005 14:17:02 -0800, by nenolod
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[svn] Hook the console plugin into the build, it's ready for initial alphatesting. trunkWed, 02 Nov 2005 22:08:35 -0800, by nenolod
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[svn] Finally! Got the timing working properly on the visualization plugin :) trunkWed, 02 Nov 2005 21:43:28 -0800, by nenolod
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[svn] Tell the player that the decoder has fired up :) trunkWed, 02 Nov 2005 21:26:00 -0800, by nenolod
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[svn] Use header.game, over header.author, as most SPC files do not contain the composer information. trunkWed, 02 Nov 2005 19:33:25 -0800, by nenolod
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[svn] Normal sound decoding, now to just figure out how to stop the decode_thread when we need to. trunkWed, 02 Nov 2005 18:38:59 -0800, by nenolod
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[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion. trunkTue, 01 Nov 2005 23:15:57 -0800, by nenolod