Mercurial > audlegacy
changeset 3933:5a4ef76b1f42
beggining of better dealing with substandard winamp skins - if it doesn't break anything, why not commit this?
author | Tomasz Mon <desowin@gmail.com> |
---|---|
date | Wed, 14 Nov 2007 17:32:02 +0100 |
parents | 77fc6e6d3ca7 |
children | e924c9ee3958 |
files | src/audacious/skin.c src/audacious/skin.h src/audacious/ui_skinned_button.c src/audacious/ui_skinned_button.h src/audacious/ui_skinned_equalizer_graph.c src/audacious/ui_skinned_equalizer_slider.c src/audacious/ui_skinned_horizontal_slider.c src/audacious/ui_skinned_menurow.c src/audacious/ui_skinned_monostereo.c src/audacious/ui_skinned_number.c src/audacious/ui_skinned_playlist_slider.c src/audacious/ui_skinned_playstatus.c src/audacious/ui_skinned_textbox.c src/audacious/ui_skinned_window.c |
diffstat | 14 files changed, 86 insertions(+), 78 deletions(-) [+] |
line wrap: on
line diff
--- a/src/audacious/skin.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/skin.c Wed Nov 14 17:32:02 2007 +0100 @@ -48,6 +48,7 @@ #include "vfs.h" #include "ui_skinned_window.h" +#include "ui_skinned_button.h" #include "ui_skinned_number.h" #include "ui_skinned_playstatus.h" @@ -1369,9 +1370,9 @@ numbers->current_height, -1); - skin_draw_pixmap(skin, pixmap, gc, SKIN_NUMBERS, 0, 0, 0, 0, 99, 13); - skin_draw_pixmap(skin, pixmap, gc, SKIN_NUMBERS, 90, 0, 99, 0, 9, 13); - skin_draw_pixmap(skin, pixmap, gc, SKIN_NUMBERS, 20, 6, 101, 6, 5, 1); + skin_draw_pixmap(NULL, skin, pixmap, gc, SKIN_NUMBERS, 0, 0, 0, 0, 99, 13); + skin_draw_pixmap(NULL, skin, pixmap, gc, SKIN_NUMBERS, 90, 0, 99, 0, 9, 13); + skin_draw_pixmap(NULL, skin, pixmap, gc, SKIN_NUMBERS, 20, 6, 101, 6, 5, 1); g_object_unref(numbers->pixmap); g_object_unref(gc); @@ -1711,7 +1712,7 @@ } void -skin_draw_pixmap(Skin * skin, GdkDrawable * drawable, GdkGC * gc, +skin_draw_pixmap(GtkWidget *widget, Skin * skin, GdkDrawable * drawable, GdkGC * gc, SkinPixmapId pixmap_id, gint xsrc, gint ysrc, gint xdest, gint ydest, gint width, gint height) @@ -1739,19 +1740,26 @@ gdk_draw_drawable(drawable, gc, skin_get_pixmap(bmp_active_skin, SKIN_MAIN)->pixmap, 212 + xdest, 41, xdest, ydest, width, height); height = pixmap->height/2; - } else if (pixmap_id == SKIN_PLAYPAUSE) { - /* it's better to hide mainwin_playstatus than display mess */ - if (pixmap->width != 42) - gtk_widget_hide(mainwin_playstatus); - } else if (pixmap_id == SKIN_SHUFREP) { - /* some winamp skins have too strait SKIN_SHUFREP, so let's copy what's remain from SKIN_MAIN */ - gdk_draw_drawable(drawable, gc, skin_get_pixmap(bmp_active_skin, SKIN_MAIN)->pixmap, - 164 + xdest, 89, xdest, ydest, width, height); - width = pixmap->width - xsrc; } else if (pixmap_id == SKIN_EQMAIN) { /* there are skins which EQMAIN doesn't include pixmap for equalizer graph */ if (pixmap->height != 313) /* skins with EQMAIN which is 313 in height seems to display ok */ gtk_widget_hide(equalizerwin_graph); + } else if (widget) { + if (UI_SKINNED_IS_BUTTON(widget) && + UI_SKINNED_BUTTON(widget)->fixed == SKINNED_WINDOW(mainwin)->fixed) { + + /* let's copy what's under widget */ + gdk_draw_drawable(drawable, gc, skin_get_pixmap(bmp_active_skin, SKIN_MAIN)->pixmap, + UI_SKINNED_BUTTON(widget)->x + xdest, UI_SKINNED_BUTTON(widget)->y, + xdest, ydest, width, height); + + /* some winamp skins have too strait SKIN_SHUFREP */ + if (pixmap_id == SKIN_SHUFREP) + width = pixmap->width - xsrc; + } else + /* it's better to hide widget using SKIN_PLAYPAUSE than display mess */ + if ((pixmap_id == SKIN_PLAYPAUSE && pixmap->width != 42) || pixmap_id == SKIN_POSBAR) + gtk_widget_hide(widget); } else return; } @@ -1819,14 +1827,14 @@ y = 21; /* left corner */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 0, y, 0, 0, 25, 20); + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 0, y, 0, 0, 25, 20); /* titlebar title */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 26, y, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 26, y, (width - 100) / 2, 0, 100, 20); /* titlebar right corner */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 153, y, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 153, y, width - 25, 0, 25, 20); /* tile draw the remaining frame */ @@ -1836,20 +1844,20 @@ for (i = 0; i < c / 2; i++) { /* left of title */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 127, y, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 127, y, 25 + i * 25, 0, 25, 20); /* right of title */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 127, y, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 127, y, (width + 100) / 2 + i * 25, 0, 25, 20); } if (c & 1) { /* Odd tile count, so one remaining to draw. Here we split * it into two and draw half on either side of the title */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 127, y, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 127, y, ((c / 2) * 25) + 25, 0, 12, 20); - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 127, y, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 127, y, (width / 2) + ((c / 2) * 25) + 50, 0, 13, 20); } } @@ -1874,7 +1882,7 @@ gint i, c; /* bottom left corner (menu buttons) */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 0, 72, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 0, 72, 0, height - 38, 125, 38); c = (width - 275) / 25; @@ -1882,17 +1890,17 @@ /* draw visualization window, if width allows */ if (c >= 3) { c -= 3; - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 205, 0, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 205, 0, width - (150 + 75), height - 38, 75, 38); } /* Bottom right corner (playbuttons etc) */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 126, 72, width - 150, height - 38, 150, 38); /* Tile draw the remaining undrawn portions */ for (i = 0; i < c; i++) - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 179, 0, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 179, 0, 125 + i * 25, height - 38, 25, 38); } @@ -1913,11 +1921,11 @@ /* frame sides */ for (i = 0; i < (height - (20 + 38)) / 29; i++) { /* left */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 0, 42, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 0, 42, 0, 20 + i * 29, 12, 29); /* right */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 32, 42, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 32, 42, width - 19, 20 + i * 29, 19, 29); } } @@ -1951,15 +1959,15 @@ gint i; /* left corner */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 72, 42, 0, 0, 25, 14); + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 72, 42, 0, 0, 25, 14); /* bar tile */ for (i = 0; i < (width - 75) / 25; i++) - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 72, 57, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 72, 57, (i * 25) + 25, 0, 25, 14); /* right corner */ - skin_draw_pixmap(skin, drawable, gc, SKIN_PLEDIT, 99, focus ? 42 : 57, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_PLEDIT, 99, focus ? 42 : 57, width - 50, 0, 50, 14); } @@ -1995,7 +2003,7 @@ y_offset = 15; } - skin_draw_pixmap(skin, drawable, gc, SKIN_TITLEBAR, 27, y_offset, + skin_draw_pixmap(NULL, skin, drawable, gc, SKIN_TITLEBAR, 27, y_offset, 0, 0, bmp_active_skin->properties.mainwin_width, MAINWIN_TITLEBAR_HEIGHT); }
--- a/src/audacious/skin.h Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/skin.h Wed Nov 14 17:32:02 2007 +0100 @@ -29,7 +29,7 @@ #include <glib.h> #include <gdk/gdk.h> - +#include <gtk/gtk.h> #define BMP_DEFAULT_SKIN_PATH \ DATA_DIR G_DIR_SEPARATOR_S "Skins" G_DIR_SEPARATOR_S "Default" @@ -219,7 +219,7 @@ void skin_get_viscolor(Skin * skin, guchar vis_color[24][3]); gint skin_get_id(void); -void skin_draw_pixmap(Skin * skin, GdkDrawable * drawable, GdkGC * gc, +void skin_draw_pixmap(GtkWidget * widget, Skin * skin, GdkDrawable * drawable, GdkGC * gc, SkinPixmapId pixmap_id, gint xsrc, gint ysrc, gint xdest, gint ydest, gint width, gint height);
--- a/src/audacious/ui_skinned_button.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_button.c Wed Nov 14 17:32:02 2007 +0100 @@ -40,7 +40,6 @@ gint h; SkinPixmapId skin_index1; SkinPixmapId skin_index2; - GtkWidget *fixed; gboolean double_size; gint move_x, move_y; @@ -307,7 +306,7 @@ switch (button->type) { case TYPE_PUSH: - skin_draw_pixmap(bmp_active_skin, obj, gc, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, button->pressed ? priv->skin_index2 : priv->skin_index1, button->pressed ? priv->px : priv->nx, button->pressed ? priv->py : priv->ny, @@ -315,13 +314,13 @@ break; case TYPE_TOGGLE: if (button->inside) - skin_draw_pixmap(bmp_active_skin, obj, gc, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, button->pressed ? priv->skin_index2 : priv->skin_index1, button->pressed ? priv->ppx : priv->pnx, button->pressed ? priv->ppy : priv->pny, 0, 0, priv->w, priv->h); else - skin_draw_pixmap(bmp_active_skin, obj, gc, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, button->pressed ? priv->skin_index2 : priv->skin_index1, button->pressed ? priv->px : priv->nx, button->pressed ? priv->py : priv->ny, @@ -372,10 +371,10 @@ sbutton->type = TYPE_PUSH; priv->skin_index1 = si; priv->skin_index2 = si; - priv->fixed = fixed; + sbutton->fixed = fixed; priv->double_size = FALSE; - gtk_fixed_put(GTK_FIXED(priv->fixed),GTK_WIDGET(button), sbutton->x, sbutton->y); + gtk_fixed_put(GTK_FIXED(sbutton->fixed),GTK_WIDGET(button), sbutton->x, sbutton->y); } void ui_skinned_toggle_button_setup(GtkWidget *button, GtkWidget *fixed, gint x, gint y, gint w, gint h, gint nx, gint ny, gint px, gint py, gint pnx, gint pny, gint ppx, gint ppy, SkinPixmapId si) { @@ -397,10 +396,10 @@ sbutton->type = TYPE_TOGGLE; priv->skin_index1 = si; priv->skin_index2 = si; - priv->fixed = fixed; + sbutton->fixed = fixed; priv->double_size = FALSE; - gtk_fixed_put(GTK_FIXED(priv->fixed),GTK_WIDGET(button), sbutton->x, sbutton->y); + gtk_fixed_put(GTK_FIXED(sbutton->fixed),GTK_WIDGET(button), sbutton->x, sbutton->y); } void ui_skinned_small_button_setup(GtkWidget *button, GtkWidget *fixed, gint x, gint y, gint w, gint h) { @@ -412,10 +411,10 @@ sbutton->x = x; sbutton->y = y; sbutton->type = TYPE_SMALL; - priv->fixed = fixed; + sbutton->fixed = fixed; priv->double_size = FALSE; - gtk_fixed_put(GTK_FIXED(priv->fixed),GTK_WIDGET(button), sbutton->x, sbutton->y); + gtk_fixed_put(GTK_FIXED(sbutton->fixed),GTK_WIDGET(button), sbutton->x, sbutton->y); } static void button_pressed(UiSkinnedButton *button) { @@ -516,7 +515,7 @@ static void ui_skinned_button_redraw(UiSkinnedButton *button) { UiSkinnedButtonPrivate *priv = UI_SKINNED_BUTTON_GET_PRIVATE (button); if (priv->move_x || priv->move_y) - gtk_fixed_move(GTK_FIXED(priv->fixed), GTK_WIDGET(button), button->x+priv->move_x, button->y+priv->move_y); + gtk_fixed_move(GTK_FIXED(button->fixed), GTK_WIDGET(button), button->x+priv->move_x, button->y+priv->move_y); gtk_widget_queue_draw(GTK_WIDGET(button)); }
--- a/src/audacious/ui_skinned_button.h Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_button.h Wed Nov 14 17:32:02 2007 +0100 @@ -42,6 +42,7 @@ GtkWidget widget; GdkWindow *event_window; + GtkWidget *fixed; gboolean button_down; gboolean pressed; gboolean hover;
--- a/src/audacious/ui_skinned_equalizer_graph.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_equalizer_graph.c Wed Nov 14 17:32:02 2007 +0100 @@ -246,9 +246,9 @@ */ void (*__init_spline) (gfloat *, gfloat *, gint, gfloat *) = init_spline; - skin_draw_pixmap(bmp_active_skin, obj, gc, equalizer_graph->skin_index, 0, 294, 0, 0, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, equalizer_graph->skin_index, 0, 294, 0, 0, equalizer_graph->width, equalizer_graph->height); - skin_draw_pixmap(bmp_active_skin, obj, gc, equalizer_graph->skin_index, 0, 314, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, equalizer_graph->skin_index, 0, 314, 0, 9 + ((cfg.equalizer_preamp * 9) / 20), equalizer_graph->width, 1);
--- a/src/audacious/ui_skinned_equalizer_slider.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_equalizer_slider.c Wed Nov 14 17:32:02 2007 +0100 @@ -216,14 +216,14 @@ gint frame; frame = 27 - ((priv->position * 27) / 50); if (frame < 14) - skin_draw_pixmap(bmp_active_skin, obj, gc, priv->skin_index, (frame * 15) + 13, 164, 0, 0, priv->width, priv->height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, priv->skin_index, (frame * 15) + 13, 164, 0, 0, priv->width, priv->height); else - skin_draw_pixmap(bmp_active_skin, obj, gc, priv->skin_index, ((frame - 14) * 15) + 13, 229, 0, 0, priv->width, priv->height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, priv->skin_index, ((frame - 14) * 15) + 13, 229, 0, 0, priv->width, priv->height); if (priv->pressed) - skin_draw_pixmap(bmp_active_skin, obj, gc, priv->skin_index, 0, 176, 1, priv->position, 11, 11); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, priv->skin_index, 0, 176, 1, priv->position, 11, 11); else - skin_draw_pixmap(bmp_active_skin, obj, gc, priv->skin_index, 0, 164, 1, priv->position, 11, 11); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, priv->skin_index, 0, 164, 1, priv->position, 11, 11); GdkPixmap *image = NULL;
--- a/src/audacious/ui_skinned_horizontal_slider.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_horizontal_slider.c Wed Nov 14 17:32:02 2007 +0100 @@ -249,18 +249,18 @@ obj = gdk_pixmap_new(NULL, priv->width, priv->height, gdk_rgb_get_visual()->depth); gc = gdk_gc_new(obj); - skin_draw_pixmap(bmp_active_skin, obj, gc, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, priv->skin_index, priv->frame_offset, priv->frame * priv->frame_height, 0, 0, priv->width, priv->height); if (hs->pressed) - skin_draw_pixmap(bmp_active_skin, obj, gc, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, priv->skin_index, hs->knob_px, hs->knob_py, priv->position, ((priv->height - priv->knob_height) / 2), priv->knob_width, priv->knob_height); else - skin_draw_pixmap(bmp_active_skin, obj, gc, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, priv->skin_index, hs->knob_nx, hs->knob_ny, priv->position, ((priv->height - priv->knob_height) / 2),
--- a/src/audacious/ui_skinned_menurow.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_menurow.c Wed Nov 14 17:32:02 2007 +0100 @@ -219,23 +219,23 @@ if (menurow->selected == MENUROW_NONE) { if (cfg.always_show_cb || menurow->pushed) - skin_draw_pixmap(bmp_active_skin, obj, gc, menurow->skin_index, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, menurow->skin_index, menurow->nx, menurow->ny, 0, 0, 8, 43); else - skin_draw_pixmap(bmp_active_skin, obj, gc, menurow->skin_index, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, menurow->skin_index, menurow->nx + 8, menurow->ny, 0, 0, 8, 43); } else { - skin_draw_pixmap(bmp_active_skin, obj, gc, menurow->skin_index, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, menurow->skin_index, menurow->sx + ((menurow->selected - 1) * 8), menurow->sy, 0, 0, 8, 43); } if (cfg.always_show_cb || menurow->pushed) { if (menurow->always_selected) - skin_draw_pixmap(bmp_active_skin, obj, gc, menurow->skin_index, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, menurow->skin_index, menurow->sx + 8, menurow->sy + 10, 0, 10, 8, 8); if (menurow->doublesize_selected) - skin_draw_pixmap(bmp_active_skin, obj, gc, menurow->skin_index, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, menurow->skin_index, menurow->sx + 24, menurow->sy + 26, 0, 26, 8, 8); }
--- a/src/audacious/ui_skinned_monostereo.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_monostereo.c Wed Nov 14 17:32:02 2007 +0100 @@ -187,17 +187,17 @@ switch (monostereo->num_channels) { case 1: - skin_draw_pixmap(bmp_active_skin, obj, gc, monostereo->skin_index, 29, 0, 0, 0, 27, 12); - skin_draw_pixmap(bmp_active_skin, obj, gc, monostereo->skin_index, 0, 12, 27, 0, 29, 12); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, monostereo->skin_index, 29, 0, 0, 0, 27, 12); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, monostereo->skin_index, 0, 12, 27, 0, 29, 12); break; case 2: - skin_draw_pixmap(bmp_active_skin, obj, gc, monostereo->skin_index, 29, 12, 0, 0, 27, 12); - skin_draw_pixmap(bmp_active_skin, obj, gc, monostereo->skin_index, 0, 0, 27, 0, 29, 12); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, monostereo->skin_index, 29, 12, 0, 0, 27, 12); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, monostereo->skin_index, 0, 0, 27, 0, 29, 12); break; default: case 0: - skin_draw_pixmap(bmp_active_skin, obj, gc, monostereo->skin_index, 29, 12, 0, 0, 27, 12); - skin_draw_pixmap(bmp_active_skin, obj, gc, monostereo->skin_index, 0, 12, 27, 0, 29, 12); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, monostereo->skin_index, 29, 12, 0, 0, 27, 12); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, monostereo->skin_index, 0, 12, 27, 0, 29, 12); break; }
--- a/src/audacious/ui_skinned_number.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_number.c Wed Nov 14 17:32:02 2007 +0100 @@ -193,7 +193,7 @@ if (number->num > 11 || number->num < 0) number->num = 10; - skin_draw_pixmap(bmp_active_skin, obj, gc, + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, number->skin_index, number->num * 9, 0, 0, 0, number->width, number->height);
--- a/src/audacious/ui_skinned_playlist_slider.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_playlist_slider.c Wed Nov 14 17:32:02 2007 +0100 @@ -251,7 +251,7 @@ } /* drawing knob */ - skin_draw_pixmap(bmp_active_skin, obj, gc, priv->skin_index, ps->pressed ? 61 : 52, 53, 0, y, priv->width, 18); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, priv->skin_index, ps->pressed ? 61 : 52, 53, 0, y, priv->width, 18); gdk_draw_drawable(widget->window, gc, obj, 0, 0, 0, 0, priv->width, priv->height); g_object_unref(obj);
--- a/src/audacious/ui_skinned_playstatus.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_playstatus.c Wed Nov 14 17:32:02 2007 +0100 @@ -190,20 +190,20 @@ if (playstatus->status == STATUS_STOP && playstatus->buffering == TRUE) playstatus->buffering = FALSE; if (playstatus->status == STATUS_PLAY && playstatus->buffering == TRUE) - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 39, 0, 0, 0, 3, playstatus->height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 39, 0, 0, 0, 3, playstatus->height); else if (playstatus->status == STATUS_PLAY) - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 36, 0, 0, 0, 3, playstatus->height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 36, 0, 0, 0, 3, playstatus->height); else - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 27, 0, 0, 0, 2, playstatus->height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 27, 0, 0, 0, 2, playstatus->height); switch (playstatus->status) { case STATUS_STOP: - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 18, 0, 2, 0, 9, playstatus->height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 18, 0, 2, 0, 9, playstatus->height); break; case STATUS_PAUSE: - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 9, 0, 2, 0, 9, playstatus->height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 9, 0, 2, 0, 9, playstatus->height); break; case STATUS_PLAY: - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 1, 0, 3, 0, 8, playstatus->height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_PLAYPAUSE, 1, 0, 3, 0, 8, playstatus->height); break; }
--- a/src/audacious/ui_skinned_textbox.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_textbox.c Wed Nov 14 17:32:02 2007 +0100 @@ -707,7 +707,7 @@ else textbox_handle_special_char(tmp, &x, &y); - skin_draw_pixmap(bmp_active_skin, + skin_draw_pixmap(GTK_WIDGET(textbox), bmp_active_skin, priv->pixmap, gc, priv->skin_index, x, y, i * bmp_active_skin->properties.textbox_bitmap_font_width, 0, bmp_active_skin->properties.textbox_bitmap_font_width,
--- a/src/audacious/ui_skinned_window.c Tue Nov 13 17:20:18 2007 +0100 +++ b/src/audacious/ui_skinned_window.c Wed Nov 14 17:32:02 2007 +0100 @@ -166,21 +166,21 @@ switch (window->type) { case WINDOW_MAIN: - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_MAIN, 0, 0, 0, 0, width, height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_MAIN, 0, 0, 0, 0, width, height); skin_draw_mainwin_titlebar(bmp_active_skin, obj, gc, cfg.player_shaded, focus || !cfg.dim_titlebar); break; case WINDOW_EQ: - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 0, 0, 0, width, height); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 0, 0, 0, width, height); if (focus || !cfg.dim_titlebar) { if (!cfg.equalizer_shaded) - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 134, 0, 0, width, 14); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 134, 0, 0, width, 14); else - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQ_EX, 0, 0, 0, 0, width, 14); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQ_EX, 0, 0, 0, 0, width, 14); } else { if (!cfg.equalizer_shaded) - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 149, 0, 0, width, 14); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQMAIN, 0, 149, 0, 0, width, 14); else - skin_draw_pixmap(bmp_active_skin, obj, gc, SKIN_EQ_EX, 0, 15, 0, 0, width, 14); + skin_draw_pixmap(widget, bmp_active_skin, obj, gc, SKIN_EQ_EX, 0, 15, 0, 0, width, 14); } break; case WINDOW_PLAYLIST: