changeset 492:ccb68bad47b2 trunk

[svn] Hostile merge, phase 1: remove merge target from the repository.
author nenolod
date Tue, 24 Jan 2006 20:17:26 -0800
parents 7c5e886205ef
children c04dff121e1d
files Plugins/Input/console/Audacious_Driver.cpp Plugins/Input/console/Blip_Buffer.cpp Plugins/Input/console/Blip_Buffer.h Plugins/Input/console/Classic_Emu.cpp Plugins/Input/console/Classic_Emu.h Plugins/Input/console/Fir_Resampler.cpp Plugins/Input/console/Fir_Resampler.h Plugins/Input/console/Gb_Apu.cpp Plugins/Input/console/Gb_Apu.h Plugins/Input/console/Gb_Cpu.cpp Plugins/Input/console/Gb_Cpu.h Plugins/Input/console/Gb_Oscs.cpp Plugins/Input/console/Gb_Oscs.h Plugins/Input/console/Gbs_Emu.cpp Plugins/Input/console/Gbs_Emu.h Plugins/Input/console/Gym_Emu.cpp Plugins/Input/console/Gym_Emu.h Plugins/Input/console/Makefile.am Plugins/Input/console/Multi_Buffer.cpp Plugins/Input/console/Multi_Buffer.h Plugins/Input/console/Music_Emu.cpp Plugins/Input/console/Music_Emu.h Plugins/Input/console/Nes_Apu.cpp Plugins/Input/console/Nes_Apu.h Plugins/Input/console/Nes_Cpu.cpp Plugins/Input/console/Nes_Cpu.h Plugins/Input/console/Nes_Oscs.cpp Plugins/Input/console/Nes_Oscs.h Plugins/Input/console/Nsf_Emu.cpp Plugins/Input/console/Nsf_Emu.h Plugins/Input/console/Sms_Apu.cpp Plugins/Input/console/Sms_Apu.h Plugins/Input/console/Sms_Oscs.h Plugins/Input/console/Snes_Spc.cpp Plugins/Input/console/Snes_Spc.h Plugins/Input/console/Spc_Cpu.cpp Plugins/Input/console/Spc_Cpu.h Plugins/Input/console/Spc_Dsp.cpp Plugins/Input/console/Spc_Dsp.h Plugins/Input/console/Spc_Emu.cpp Plugins/Input/console/Spc_Emu.h Plugins/Input/console/Vgm_Emu.cpp Plugins/Input/console/Vgm_Emu.h Plugins/Input/console/abstract_file.cpp Plugins/Input/console/abstract_file.h Plugins/Input/console/blargg_common.h Plugins/Input/console/blargg_endian.h Plugins/Input/console/blargg_source.h Plugins/Input/console/gme_notes.txt Plugins/Input/console/gme_readme.txt Plugins/Input/console/notes.txt
diffstat 51 files changed, 0 insertions(+), 13704 deletions(-) [+]
line wrap: on
line diff
--- a/Plugins/Input/console/Audacious_Driver.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,703 +0,0 @@
-/*
- * Audacious: Cross platform multimedia player
- * Copyright (c) 2005  Audacious Team
- *
- * Driver for Game_Music_Emu library. See details at:
- * http://www.slack.net/~ant/libs/
- */
-
-#include <glib.h>
-#include <glib/gi18n.h>
-#include <gtk/gtk.h>
-#include "libaudacious/configdb.h"
-#include "libaudacious/util.h"
-#include "libaudacious/titlestring.h"
-extern "C" {
-#include "audacious/output.h"
-}
-#include <string.h>
-#include <stdlib.h>
-#include <ctype.h>
-#include <math.h>
-
-// Game_Music_Emu
-#include "Nsf_Emu.h"
-#include "Nsfe_Emu.h"
-#include "Gbs_Emu.h"
-#include "Vgm_Emu.h"
-#include "Gym_Emu.h"
-#include "Spc_Emu.h"
-
-#include "Track_Emu.h"
-#include "Vfs_File.h"
-#include "Gzip_File.h"
-#include "blargg_endian.h"
-
-//typedef Vfs_File_Reader Audacious_Reader; // will use VFS once it handles gzip transparently
-typedef Gzip_File_Reader Audacious_Reader;
-
-struct AudaciousConsoleConfig {
-	gint loop_length;   // length of tracks that lack timing information
-	gboolean resample;  // whether or not to resample
-	gint resample_rate; // rate to resample at
-	gboolean nsfe_playlist; // if true, use optional NSFE playlist
-};
-static AudaciousConsoleConfig audcfg = { 180, FALSE, 32000, TRUE };
-static GThread* decode_thread;
-static GStaticMutex playback_mutex = G_STATIC_MUTEX_INIT;
-static volatile gboolean console_ip_is_going;
-static volatile long pending_seek;
-extern InputPlugin console_ip;
-static Music_Emu* emu = 0;
-static Track_Emu track_emu;
-
-static void unload_file()
-{
-	delete emu;
-	emu = NULL;
-}
-
-// Information
-
-typedef unsigned char byte;
-
-#define DUPE_FIELD( field ) g_strndup( field, sizeof (field) );
-
-struct track_info_t
-{
-	int track;  // track to get info for
-	int length; // in msec, -1 = unknown
-	int loop;   // in msec, -1 = unknown, 0 = not looped
-	int intro;  // in msec, -1 = unknown
-	
-	TitleInput* ti;
-};
-
-// NSFE
-
-void get_nsfe_info( Nsfe_Info const& nsfe, track_info_t* out )
-{
-	Nsfe_Info::info_t const& h = nsfe.info();
-	out->ti->performer  = DUPE_FIELD( h.author );
-	out->ti->album_name = DUPE_FIELD( h.game );
-	out->ti->comment    = DUPE_FIELD( h.copyright );
-	out->ti->track_name = g_strdup( nsfe.track_name( out->track ) );
-	int time = nsfe.track_time( out->track );
-	if ( time > 0 )
-		out->length = time;
-	if ( nsfe.info().track_count > 1 )
-		out->ti->track_number = out->track + 1;
-}
-
-inline void get_info_emu( Nsfe_Emu& emu, track_info_t* out )
-{
-	emu.enable_playlist( audcfg.nsfe_playlist ); // to do: kind of hacky
-	get_nsfe_info( emu, out );
-}
-
-inline void get_file_info( Nsfe_Emu::header_t const& h, Data_Reader& in, track_info_t* out )
-{
-	Nsfe_Info nsfe;
-	if ( !nsfe.load( h, in ) )
-	{
-		nsfe.enable_playlist( audcfg.nsfe_playlist );
-		get_nsfe_info( nsfe, out );
-	}
-}
-
-// NSF
-
-static void get_nsf_info_( Nsf_Emu::header_t const& h, track_info_t* out )
-{
-	out->ti->performer  = DUPE_FIELD( h.author );
-	out->ti->album_name = DUPE_FIELD( h.game );
-	out->ti->comment    = DUPE_FIELD( h.copyright );
-	if ( h.track_count > 1 )
-		out->ti->track_number = out->track + 1;
-}
-
-inline void get_info_emu( Nsf_Emu& emu, track_info_t* out )
-{
-	get_nsf_info_( emu.header(), out );
-}
-
-inline void get_file_info( Nsf_Emu::header_t const& h, Data_Reader& in, track_info_t* out )
-{
-	get_nsf_info_( h, out );
-}
-
-// GBS
-
-static void get_gbs_info_( Gbs_Emu::header_t const& h, track_info_t* out )
-{
-	out->ti->performer  = DUPE_FIELD( h.author );
-	out->ti->album_name = DUPE_FIELD( h.game );
-	out->ti->comment    = DUPE_FIELD( h.copyright );
-	if ( h.track_count > 1 )
-		out->ti->track_number = out->track + 1;
-}
-
-inline void get_info_emu( Gbs_Emu& emu, track_info_t* out )
-{
-	get_gbs_info_( emu.header(), out );
-}
-
-inline void get_file_info( Gbs_Emu::header_t const& h, Data_Reader& in, track_info_t* out )
-{
-	get_gbs_info_( h, out );
-}
-
-// GYM
-
-static void get_gym_info_( Gym_Emu::header_t const& h, track_info_t* out )
-{
-	if ( !memcmp( h.tag, "GYMX", 4 ) )
-	{
-		out->ti->performer  = DUPE_FIELD( h.copyright );
-		out->ti->album_name = DUPE_FIELD( h.game );
-		out->ti->track_name = DUPE_FIELD( h.song );
-		out->ti->comment    = DUPE_FIELD( h.comment );
-	}
-}
-
-static void get_gym_timing_( Gym_Emu const& emu, track_info_t* out )
-{
-	out->length = emu.track_length() * 50 / 3; // 1000 / 60
-	out->loop = 0;
-	
-	long loop = get_le32( emu.header().loop_start );
-	if ( loop )
-	{
-		out->intro = loop * 50 / 3;
-		out->loop = out->length - out->intro;
-		out->length = -1;
-	}
-}
-
-inline void get_info_emu( Gym_Emu& emu, track_info_t* out )
-{
-	get_gym_info_( emu.header(), out );
-	get_gym_timing_( emu, out );
-}
-
-inline void get_file_info( Gym_Emu::header_t const& h, Data_Reader& in, track_info_t* out )
-{
-	get_gym_info_( h, out );
-	
-	// have to load and parse entire GYM file to determine length
-	// to do: could make more efficient by manually parsing data (format is simple)
-	// rather than loading into emulator with its FM chips and resampler
-	Gym_Emu* emu = new Gym_Emu;
-	if ( emu && !emu->set_sample_rate( 44100 ) && !emu->load( h, in ) )
-		get_gym_timing_( *emu, out );
-	delete emu;
-}
-
-// SPC
-
-static void get_spc_xid6( byte const* begin, long size, track_info_t* out )
-{
-	// header
-	byte const* end = begin + size;
-	if ( size < 8 || memcmp( begin, "xid6", 4 ) )
-		return;
-	long info_size = get_le32( begin + 4 );
-	byte const* in = begin + 8; 
-	if ( end - in > info_size )
-		end = in + info_size;
-	
-	while ( end - in >= 4 )
-	{
-		// header
-		int id   = in [0];
-		int data = in [3] * 0x100 + in [2];
-		int type = in [1];
-		int len  = type ? data : 0;
-		in += 4;
-		if ( len > end - in )
-			break; // block goes past end of data
-		
-		// handle specific block types
-		switch ( id )
-		{
-			case 0x01: out->ti->track_name = g_strndup( (char*) in, len ); break;
-			case 0x02: out->ti->album_name = g_strndup( (char*) in, len ); break;
-			case 0x03: out->ti->performer  = g_strndup( (char*) in, len ); break;
-			case 0x07: out->ti->comment    = g_strndup( (char*) in, len ); break;
-			//case 0x31: // loop length, but I haven't found any SPC files that use this
-		}
-		
-		// skip to next block
-		in += len;
-		
-		// blocks are supposed to be 4-byte aligned with zero-padding...
-		byte const* unaligned = in;
-		while ( (in - begin) & 3 && in < end )
-		{
-			if ( *in++ != 0 )
-			{
-				// ...but some files have no padding
-				in = unaligned;
-				break;
-			}
-		}
-	}
-}
-
-static void get_spc_info_( Spc_Emu::header_t const& h, byte const* xid6, long xid6_size,
-		track_info_t* out )
-{
-	// decode length (can be in text or binary format)
-	char s [4] = { h.len_secs [0], h.len_secs [1], h.len_secs [2], 0 };
-	int len_secs = (unsigned char) s [1] * 0x100 + s [0];
-	if ( s [1] >= ' ' || (!s [1] && isdigit( s [0] )) )
-		len_secs = atoi( s );
-	if ( len_secs )
-		out->length = len_secs * 1000;
-	
-	if ( xid6_size )
-		get_spc_xid6( xid6, xid6_size, out );
-	
-	// use header to fill any remaining fields
-	if ( !out->ti->performer  ) out->ti->performer  = DUPE_FIELD( h.author );
-	if ( !out->ti->album_name ) out->ti->album_name = DUPE_FIELD( h.game );
-	if ( !out->ti->track_name ) out->ti->track_name = DUPE_FIELD( h.song );
-}
-
-inline void get_info_emu( Spc_Emu& emu, track_info_t* out )
-{
-	get_spc_info_( emu.header(), emu.trailer(), emu.trailer_size(), out );
-}
-
-inline void get_file_info( Spc_Emu::header_t const& h, Data_Reader& in, track_info_t* out )
-{
-	// handle xid6 data at end of file
-	long const xid6_skip = 0x10200 - sizeof (Spc_Emu::header_t);
-	long xid6_size = in.remain() - xid6_skip;
-	blargg_vector<byte> xid6;
-	if ( xid6_size <= 0 || xid6.resize( xid6_size ) || in.skip( xid6_skip ) ||
-			in.read( xid6.begin(), xid6.size() ) )
-		xid6_size = 0;
-	
-	get_spc_info_( h, xid6.begin(), xid6_size, out );
-}
-
-// VGM
-
-static void get_gd3_str( byte const* in, byte const* end, gchar** out )
-{
-	int len = (end - in) / 2 - 1;
-	if ( len > 0 )
-	{
-		*out = g_strndup( "", len );
-		if ( !*out )
-			return;
-		for ( int i = 0; i < len; i++ )
-			(*out) [i] = in [i * 2]; // to do: convert to utf-8
-	}
-}
-
-static byte const* skip_gd3_str( byte const* in, byte const* end )
-{
-	while ( end - in >= 2 )
-	{
-		in += 2;
-		if ( !(in [-2] | in [-1]) )
-			break;
-	}
-	return in;
-}
-
-static byte const* get_gd3_pair( byte const* in, byte const* end, gchar** out )
-{
-	byte const* mid = skip_gd3_str( in, end );
-	if ( out )
-		get_gd3_str( in, mid, out );
-	return skip_gd3_str( mid, end );
-}
-
-static void get_vgm_gd3( byte const* in, long size, track_info_t* out )
-{
-	byte const* end = in + size;
-	in = get_gd3_pair( in, end, &out->ti->track_name );
-	in = get_gd3_pair( in, end, &out->ti->album_name );
-	in = get_gd3_pair( in, end, 0 ); // system
-	in = get_gd3_pair( in, end, &out->ti->performer );
-	in = get_gd3_pair( in, end, 0 ); // copyright
-	// ... other fields (release date, dumper, notes)
-}
-
-static void get_vgm_length( Vgm_Emu::header_t const& h, track_info_t* out )
-{
-	long length = get_le32( h.track_duration );
-	if ( length > 0 )
-	{
-		out->length = length * 10 / 441; // 1000 / 44100 (VGM files used 44100 as timebase)
-		out->loop = 0;
-		
-		long loop = get_le32( h.loop_duration );
-		if ( loop > 0 && get_le32( h.loop_offset ) )
-		{
-			out->loop = loop * 10 / 441;
-			out->intro = out->length - out->loop;
-			out->length = -1;
-		}
-	}
-}
-
-inline void get_info_emu( Vgm_Emu& emu, track_info_t* out )
-{
-	get_vgm_length( emu.header(), out );
-	
-	int size;
-	byte const* data = emu.gd3_data( &size );
-	if ( data )
-		get_vgm_gd3( data + 12, size, out );
-}
-
-inline void get_file_info( Vgm_Emu::header_t const& vgm_h, Data_Reader& in, track_info_t* out )
-{
-	get_vgm_length( vgm_h, out );
-	
-	// find gd3 header
-	long gd3_offset = get_le32( vgm_h.gd3_offset ) + offsetof(Vgm_Emu::header_t,gd3_offset) -
-			sizeof vgm_h;
-	long gd3_max_size = in.remain() - gd3_offset;
-	byte gd3_h [12];
-	if ( gd3_offset <= 0 || gd3_max_size < (int) sizeof gd3_h )
-		return;
-	
-	// read gd3 header
-	if ( in.skip( gd3_offset ) || in.read( gd3_h, sizeof gd3_h ) )
-		return;
-	
-	// check header signature and version
-	if ( memcmp( gd3_h, "Gd3 ", 4 ) || get_le32( gd3_h + 4 ) >= 0x200 )
-		return;
-	
-	// get and check size
-	long gd3_size = get_le32( gd3_h + 8 );
-	if ( gd3_size > gd3_max_size - 12 )
-		return;
-	
-	// read and parse gd3 data
-	blargg_vector<byte> gd3;
-	if ( gd3.resize( gd3_size ) || in.read( gd3.begin(), gd3.size() ) )
-		return;
-	
-	get_vgm_gd3( gd3.begin(), gd3.size(), out );
-}
-
-// File identification
-
-enum { type_none = 0, type_spc, type_nsf, type_nsfe, type_vgm, type_gbs, type_gym };
-
-int const tag_size = 4;
-typedef char tag_t [tag_size];
-
-static int identify_file( gchar* path, tag_t tag )
-{
-	// GYM file format doesn't require *any* header, just the ".gym" extension
-	if ( g_str_has_suffix( path, ".gym" ) ) // to do: is pathname in unicode?
-		return type_gym;
-	// to do: trust suffix for all file types, avoiding having to look inside files?
-	
-	int result = type_none;
-	if ( !memcmp( tag, "SNES", 4 ) ) result = type_spc;
-	if ( !memcmp( tag, "NESM", 4 ) ) result = type_nsf;
-	if ( !memcmp( tag, "NSFE", 4 ) ) result = type_nsfe;
-	if ( !memcmp( tag, "GYMX", 4 ) ) result = type_gym;
-	if ( !memcmp( tag, "GBS" , 3 ) ) result = type_gbs;
-	if ( !memcmp( tag, "Vgm ", 4 ) ) result = type_vgm;
-	return result;
-}
-
-static gint is_our_file( gchar* path )
-{
-	Audacious_Reader in;
-	tag_t tag;
-	return !in.open( path ) && !in.read( tag, sizeof tag ) && identify_file( path, tag );
-}
-
-// Get info
-
-static int begin_get_info( const char* path, track_info_t* out )
-{
-	out->track  = 0;
-	out->length = -1;
-	out->loop   = -1;
-	out->intro  = -1;
-	TitleInput* fields = bmp_title_input_new();
-	out->ti = fields;
-	if ( !fields )
-		return true;
-	
-	fields->file_name = g_path_get_basename( path );
-	fields->file_path = g_path_get_dirname( path );
-	return false;
-}
-
-static char* end_get_info( track_info_t const& info, int* length, bool* has_length )
-{
-	*length = info.length;
-	if ( has_length )
-		*has_length = (*length > 0);
-	
-	if ( *length <= 0 )
-		*length = audcfg.loop_length * 1000;
-	
-	// use filename for formats that don't have field for name of game
-	// to do: strip off file extension
-	if ( !info.ti->track_name )
-		info.ti->track_name = g_strdup( info.ti->file_name );
-	
-	char* result = xmms_get_titlestring( xmms_get_gentitle_format(), info.ti );
-	g_free( info.ti );
-	return result;
-}
-
-template<class Header>
-inline void get_info_t( tag_t tag, Data_Reader& in, track_info_t* out, Header* )
-{
-	Header h;
-	memcpy( &h, tag, tag_size );
-	if ( !in.read( (char*) &h + tag_size, sizeof h - tag_size ) )
-		get_file_info( h, in, out );
-}
-
-static void get_song_info( char* path, char** title, int* length )
-{
-	int track = 0; // to do: way to select other tracks
-	
-	*length = -1;
-	*title = NULL;
-	Audacious_Reader in;
-	tag_t tag;
-	if ( in.open( path ) || in.read( tag, sizeof tag ) )
-		return;
-	
-	int type = identify_file( path, tag );
-	if ( !type )
-		return;
-	
-	track_info_t info;
-	if ( begin_get_info( path, &info ) )
-		return;
-	info.track = track;
-	
-	switch ( type )
-	{
-		case type_nsf: get_info_t( tag, in, &info, (Nsf_Emu::header_t*) 0 ); break;
-		case type_gbs: get_info_t( tag, in, &info, (Gbs_Emu::header_t*) 0 ); break;
-		case type_gym: get_info_t( tag, in, &info, (Gym_Emu::header_t*) 0 ); break;
-		case type_vgm: get_info_t( tag, in, &info, (Vgm_Emu::header_t*) 0 ); break;
-		case type_spc: get_info_t( tag, in, &info, (Spc_Emu::header_t*) 0 ); break;
-		case type_nsfe:get_info_t( tag, in, &info, (Nsfe_Emu::header_t*)0 ); break;
-	}
-	*title = end_get_info( info, length, 0 );
-}
-
-// Playback
-
-static int silence_pending;
-
-static void* play_loop_track( gpointer )
-{
-	g_static_mutex_lock( &playback_mutex );
-	
-	while ( console_ip_is_going )
-	{
-		int const buf_size = 1024;
-		Music_Emu::sample_t buf [buf_size];
-		
-		// wait for free space
-		while ( console_ip.output->buffer_free() < (int) sizeof buf )
-			xmms_usleep( 10000 );
-		
-		// handle pending seek
-		long s = pending_seek;
-		pending_seek = -1; // to do: use atomic swap
-		if ( s >= 0 )
-			track_emu.seek( s );
-		
-		// fill buffer
-		if ( track_emu.play( buf_size, buf ) )
-			console_ip_is_going = false;
-		produce_audio( console_ip.output->written_time(), FMT_S16_NE, 1, sizeof buf, buf, NULL );
-	}
-	
-	// stop playing
-	unload_file();
-	console_ip.output->close_audio();
-	console_ip_is_going = FALSE;
-	g_static_mutex_unlock( &playback_mutex );
-	// to do: should decode_thread be cleared here?
-	g_thread_exit( NULL );
-	return NULL;
-}
-
-template<class Emu>
-void load_file( tag_t tag, Data_Reader& in, long rate, track_info_t* out, Emu* dummy )
-{
-	typename Emu::header_t h;
-	memcpy( &h, tag, tag_size );
-	if ( in.read( (char*) &h + tag_size, sizeof h - tag_size ) )
-		return;
-	
-	Emu* local_emu = new Emu;
-	if ( !local_emu || local_emu->set_sample_rate( rate ) || local_emu->load( h, in ) )
-	{
-		delete local_emu; // delete NULL is safe
-		return;
-	}
-	
-	emu = local_emu;
-	get_info_emu( *local_emu, out );
-}
-
-static void play_file( char* path )
-{
-	int track = 0; // to do: some way to select other tracks
-
-	// open and identify file
-	unload_file();
-	Audacious_Reader in;
-	tag_t tag;
-	if ( in.open( path ) || in.read( tag, sizeof tag ) )
-		return;
-	int type = identify_file( path, tag );
-	
-	// setup info
-	long sample_rate = 44100;
-	if ( type == type_spc )
-		sample_rate = Spc_Emu::native_sample_rate;
-	if ( audcfg.resample )
-		sample_rate = audcfg.resample_rate;
-	track_info_t info;
-	info.track = track;
-	if ( begin_get_info( path, &info ) )
-		return;
-	
-	// load in emulator and get info
-	switch ( type )
-	{
-		case type_nsf: load_file( tag, in, sample_rate, &info, (Nsf_Emu*) 0 ); break;
-		case type_nsfe:load_file( tag, in, sample_rate, &info, (Nsfe_Emu*)0 ); break;
-		case type_gbs: load_file( tag, in, sample_rate, &info, (Gbs_Emu*) 0 ); break;
-		case type_gym: load_file( tag, in, sample_rate, &info, (Gym_Emu*) 0 ); break;
-		case type_vgm: load_file( tag, in, sample_rate, &info, (Vgm_Emu*) 0 ); break;
-		case type_spc: load_file( tag, in, sample_rate, &info, (Spc_Emu*) 0 ); break;
-	}
-	in.close();
-	if ( !emu )
-		return;
-	
-	// set info
-	int length = -1;
-	bool has_length = false;
-	char* title = end_get_info( info, &length, &has_length );
-	if ( title )
-	{
-		console_ip.set_info( title, length, emu->voice_count() * 1000, sample_rate, 2 );
-		g_free( title );
-	}
-	
-	// start
-    if ( !console_ip.output->open_audio( FMT_S16_NE, sample_rate, 2 ) )
-		return;
-	pending_seek = -1;
-	track_emu.start_track( emu, track, length, !has_length );
-	console_ip_is_going = TRUE;
-	decode_thread = g_thread_create( play_loop_track, NULL, TRUE, NULL );
-}
-
-static void seek( gint time )
-{
-	// to do: be sure seek works at all
-	// to do: disallow seek on slow formats (SPC, GYM, VGM using FM)?
-	pending_seek = time;
-}
-
-static void console_stop(void)
-{
-	console_ip_is_going = FALSE;
-	if ( decode_thread )
-	{
-		g_thread_join( decode_thread );
-		decode_thread = NULL;
-	}
-	console_ip.output->close_audio();
-	unload_file();
-}
-
-static void console_pause(gshort p)
-{
-	console_ip.output->pause(p);
-}
-
-static int get_time(void)
-{
-	return console_ip_is_going ? console_ip.output->output_time() : -1;
-}
-
-// Setup
-
-static void console_init(void)
-{
-	ConfigDb *db;
-
-	db = bmp_cfg_db_open();
-
-	bmp_cfg_db_get_int(db, "console", "loop_length", &audcfg.loop_length);
-	bmp_cfg_db_get_bool(db, "console", "resample", &audcfg.resample);
-	bmp_cfg_db_get_int(db, "console", "resample_rate", &audcfg.resample_rate);
-	bmp_cfg_db_get_bool(db, "console", "nsfe_playlist", &audcfg.nsfe_playlist);
-	
-	bmp_cfg_db_close(db);
-}
-
-extern "C" void console_aboutbox(void)
-{
-	xmms_show_message(_("About the Console Music Decoder"),
-			_("Console music decoder engine based on Game_Music_Emu 0.3.0.\n"
-			  "Audacious implementation by: William Pitcock <nenolod@nenolod.net>, "
-			// Please do not put my hotpop.com address in the clear (I hate spam)
-			  "Shay Green <hotpop.com@blargg>"),
-			_("Ok"),
-			FALSE, NULL, NULL);
-}
-
-InputPlugin console_ip =
-{
-	NULL,
-	NULL,
-	NULL,
-	console_init,
-	console_aboutbox,
-	NULL,
-	is_our_file,
-	NULL,
-	play_file,
-	console_stop,
-	console_pause,
-	seek,
-	NULL,
-	get_time,
-	NULL,
-	NULL,
-	NULL,   
-	NULL,
-	NULL,
-	NULL,
-	NULL,
-	get_song_info,
-	NULL,
-	NULL
-};
-
-extern "C" InputPlugin *get_iplugin_info(void)
-{
-	console_ip.description = g_strdup_printf(_("SPC, VGM, NSF/NSFE, GBS, and GYM module decoder"));
-	return &console_ip;
-}
-
--- a/Plugins/Input/console/Blip_Buffer.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,406 +0,0 @@
-
-// Blip_Buffer 0.4.0. http://www.slack.net/~ant/
-
-#include "Blip_Buffer.h"
-
-#include <assert.h>
-#include <limits.h>
-#include <string.h>
-#include <stdlib.h>
-#include <math.h>
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-int const buffer_extra = blip_widest_impulse_ + 2;
-
-Blip_Buffer::Blip_Buffer()
-{
-	factor_ = LONG_MAX;
-	offset_ = 0;
-	buffer_ = 0;
-	buffer_size_ = 0;
-	sample_rate_ = 0;
-	reader_accum = 0;
-	bass_shift = 0;
-	clock_rate_ = 0;
-	bass_freq_ = 16;
-	length_ = 0;
-	
-	// assumptions code makes about implementation-defined features
-	#ifndef NDEBUG
-		// right shift of negative value preserves sign
-		buf_t_ i = -0x7FFFFFFE;
-		assert( (i >> 1) == -0x3FFFFFFF );
-		
-		// casting to short truncates to 16 bits and sign-extends
-		i = 0x18000;
-		assert( (short) i == -0x8000 );
-	#endif
-}
-
-Blip_Buffer::~Blip_Buffer()
-{
-	free( buffer_ );
-}
-
-void Blip_Buffer::clear( int entire_buffer )
-{
-	offset_ = 0;
-	reader_accum = 0;
-	if ( buffer_ )
-	{
-		long count = (entire_buffer ? buffer_size_ : samples_avail());
-		memset( buffer_, 0, (count + buffer_extra) * sizeof (buf_t_) );
-	}
-}
-
-Blip_Buffer::blargg_err_t Blip_Buffer::set_sample_rate( long new_rate, int msec )
-{
-	// start with maximum length that resampled time can represent
-	long new_size = (ULONG_MAX >> BLIP_BUFFER_ACCURACY) - buffer_extra - 64;
-	if ( msec != blip_max_length )
-	{
-		long s = (new_rate * (msec + 1) + 999) / 1000;
-		if ( s < new_size )
-			new_size = s;
-		else
-			assert( 0 ); // fails if requested buffer length exceeds limit
-	}
-	
-	if ( buffer_size_ != new_size )
-	{
-		void* p = realloc( buffer_, (new_size + buffer_extra) * sizeof *buffer_ );
-		if ( !p )
-			return "Out of memory";
-		buffer_ = (buf_t_*) p;
-	}
-	
-	buffer_size_ = new_size;
-	
-	// update things based on the sample rate
-	sample_rate_ = new_rate;
-	length_ = new_size * 1000 / new_rate - 1;
-	if ( msec )
-		assert( length_ == msec ); // ensure length is same as that passed in
-	if ( clock_rate_ )
-		clock_rate( clock_rate_ );
-	bass_freq( bass_freq_ );
-	
-	clear();
-	
-	return 0; // success
-}
-
-blip_resampled_time_t Blip_Buffer::clock_rate_factor( long clock_rate ) const
-{
-	double ratio = (double) sample_rate_ / clock_rate;
-	long factor = (long) floor( ratio * (1L << BLIP_BUFFER_ACCURACY) + 0.5 );
-	assert( factor > 0 || !sample_rate_ ); // fails if clock/output ratio is too large
-	return (blip_resampled_time_t) factor;
-}
-
-void Blip_Buffer::bass_freq( int freq )
-{
-	bass_freq_ = freq;
-	int shift = 31;
-	if ( freq > 0 )
-	{
-		shift = 13;
-		long f = (freq << 16) / sample_rate_;
-		while ( (f >>= 1) && --shift ) { }
-	}
-	bass_shift = shift;
-}
-
-void Blip_Buffer::end_frame( blip_time_t t )
-{
-	offset_ += t * factor_;
-	assert( samples_avail() <= (long) buffer_size_ ); // time outside buffer length
-}
-
-void Blip_Buffer::remove_silence( long count )
-{
-	assert( count <= samples_avail() ); // tried to remove more samples than available
-	offset_ -= (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY;
-}
-
-long Blip_Buffer::count_samples( blip_time_t t ) const
-{
-	unsigned long last_sample  = resampled_time( t ) >> BLIP_BUFFER_ACCURACY;
-	unsigned long first_sample = offset_ >> BLIP_BUFFER_ACCURACY;
-	return (long) (last_sample - first_sample);
-}
-
-blip_time_t Blip_Buffer::count_clocks( long count ) const
-{
-	if ( count > buffer_size_ )
-		count = buffer_size_;
-	blip_resampled_time_t time = (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY;
-	return (blip_time_t) ((time - offset_ + factor_ - 1) / factor_);
-}
-
-void Blip_Buffer::remove_samples( long count )
-{
-	if ( count )
-	{
-		remove_silence( count );
-		
-		// copy remaining samples to beginning and clear old samples
-		long remain = samples_avail() + buffer_extra;
-		memmove( buffer_, buffer_ + count, remain * sizeof *buffer_ );
-		memset( buffer_ + remain, 0, count * sizeof *buffer_ );
-	}
-}
-
-// Blip_Synth_
-
-Blip_Synth_::Blip_Synth_( short* p, int w ) :
-	impulses( p ),
-	width( w )
-{
-	volume_unit_ = 0.0;
-	kernel_unit = 0;
-	buf = 0;
-	last_amp = 0;
-	delta_factor = 0;
-}
-
-static double const pi = 3.1415926535897932384626433832795029;
-
-static void gen_sinc( float* out, int count, double oversample, double treble, double cutoff )
-{
-	if ( cutoff >= 0.999 )
-		cutoff = 0.999;
-	
-	if ( treble < -300.0 )
-		treble = -300.0;
-	if ( treble > 5.0 )
-		treble = 5.0;
-	
-	double const maxh = 4096.0;
-	double const rolloff = pow( 10.0, 1.0 / (maxh * 20.0) * treble / (1.0 - cutoff) );
-	double const pow_a_n = pow( rolloff, maxh - maxh * cutoff );
-	double const to_angle = pi / 2 / maxh / oversample;
-	for ( int i = 0; i < count; i++ )
-	{
-		double angle = ((i - count) * 2 + 1) * to_angle;
-		double c = rolloff * cos( (maxh - 1.0) * angle ) - cos( maxh * angle );
-		double cos_nc_angle = cos( maxh * cutoff * angle );
-		double cos_nc1_angle = cos( (maxh * cutoff - 1.0) * angle );
-		double cos_angle = cos( angle );
-		
-		c = c * pow_a_n - rolloff * cos_nc1_angle + cos_nc_angle;
-		double d = 1.0 + rolloff * (rolloff - cos_angle - cos_angle);
-		double b = 2.0 - cos_angle - cos_angle;
-		double a = 1.0 - cos_angle - cos_nc_angle + cos_nc1_angle;
-		
-		out [i] = (float) ((a * d + c * b) / (b * d)); // a / b + c / d
-	}
-}
-
-void blip_eq_t::generate( float* out, int count ) const
-{
-	// lower cutoff freq for narrow kernels with their wider transition band
-	// (8 points->1.49, 16 points->1.15)
-	double oversample = blip_res * 2.25 / count + 0.85;
-	double half_rate = sample_rate * 0.5;
-	if ( cutoff_freq )
-		oversample = half_rate / cutoff_freq;
-	double cutoff = rolloff_freq * oversample / half_rate;
-	
-	gen_sinc( out, count, blip_res * oversample, treble, cutoff );
-	
-	// apply (half of) hamming window
-	double to_fraction = pi / (count - 1);
-	for ( int i = count; i--; )
-		out [i] *= 0.54 - 0.46 * cos( i * to_fraction );
-}
-
-void Blip_Synth_::adjust_impulse()
-{
-	// sum pairs for each phase and add error correction to end of first half
-	int const size = impulses_size();
-	for ( int p = blip_res; p-- >= blip_res / 2; )
-	{
-		int p2 = blip_res - 2 - p;
-		long error = kernel_unit;
-		for ( int i = 1; i < size; i += blip_res )
-		{
-			error -= impulses [i + p ];
-			error -= impulses [i + p2];
-		}
-		if ( p == p2 )
-			error /= 2; // phase = 0.5 impulse uses same half for both sides
-		impulses [size - blip_res + p] += error;
-		//printf( "error: %ld\n", error );
-	}
-	
-	//for ( int i = blip_res; i--; printf( "\n" ) )
-	//  for ( int j = 0; j < width / 2; j++ )
-	//      printf( "%5ld,", impulses [j * blip_res + i + 1] );
-}
-
-void Blip_Synth_::treble_eq( blip_eq_t const& eq )
-{
-	float fimpulse [blip_res / 2 * (blip_widest_impulse_ - 1) + blip_res * 2];
-	
-	int const half_size = blip_res / 2 * (width - 1);
-	eq.generate( &fimpulse [blip_res], half_size );
-	
-	int i;
-	
-	// need mirror slightly past center for calculation
-	for ( i = blip_res; i--; )
-		fimpulse [blip_res + half_size + i] = fimpulse [blip_res + half_size - 1 - i];
-	
-	// starts at 0
-	for ( i = 0; i < blip_res; i++ )
-		fimpulse [i] = 0.0f;
-	
-	// find rescale factor
-	double total = 0.0;
-	for ( i = 0; i < half_size; i++ )
-		total += fimpulse [blip_res + i];
-	
-	//double const base_unit = 44800.0 - 128 * 18; // allows treble up to +0 dB
-	//double const base_unit = 37888.0; // allows treble to +5 dB
-	double const base_unit = 32768.0; // necessary for blip_unscaled to work
-	double rescale = base_unit / 2 / total;
-	kernel_unit = (long) base_unit;
-	
-	// integrate, first difference, rescale, convert to int
-	double sum = 0.0;
-	double next = 0.0;
-	int const impulses_size = this->impulses_size();
-	for ( i = 0; i < impulses_size; i++ )
-	{
-		impulses [i] = (short) floor( (next - sum) * rescale + 0.5 );
-		sum += fimpulse [i];
-		next += fimpulse [i + blip_res];
-	}
-	adjust_impulse();
-	
-	// volume might require rescaling
-	double vol = volume_unit_;
-	if ( vol )
-	{
-		volume_unit_ = 0.0;
-		volume_unit( vol );
-	}
-}
-
-void Blip_Synth_::volume_unit( double new_unit )
-{
-	if ( new_unit != volume_unit_ )
-	{
-		// use default eq if it hasn't been set yet
-		if ( !kernel_unit )
-			treble_eq( -8.0 );
-		
-		volume_unit_ = new_unit;
-		double factor = new_unit * (1L << blip_sample_bits) / kernel_unit;
-		
-		if ( factor > 0.0 )
-		{
-			int shift = 0;
-			
-			// if unit is really small, might need to attenuate kernel
-			while ( factor < 2.0 )
-			{
-				shift++;
-				factor *= 2.0;
-			}
-			
-			if ( shift )
-			{
-				kernel_unit >>= shift;
-				assert( kernel_unit > 0 ); // fails if volume unit is too low
-				
-				// keep values positive to avoid round-towards-zero of sign-preserving
-				// right shift for negative values
-				long offset = 0x8000 + (1 << (shift - 1));
-				long offset2 = 0x8000 >> shift;
-				for ( int i = impulses_size(); i--; )
-					impulses [i] = (short) (((impulses [i] + offset) >> shift) - offset2);
-				adjust_impulse();
-			}
-		}
-		delta_factor = (int) floor( factor + 0.5 );
-		//printf( "delta_factor: %d, kernel_unit: %d\n", delta_factor, kernel_unit );
-	}
-}
-
-long Blip_Buffer::read_samples( blip_sample_t* out, long max_samples, int stereo )
-{
-	long count = samples_avail();
-	if ( count > max_samples )
-		count = max_samples;
-	
-	if ( count )
-	{
-		int const sample_shift = blip_sample_bits - 16;
-		int const bass_shift = this->bass_shift;
-		long accum = reader_accum;
-		buf_t_* in = buffer_;
-		
-		if ( !stereo )
-		{
-			for ( long n = count; n--; )
-			{
-				long s = accum >> sample_shift;
-				accum -= accum >> bass_shift;
-				accum += *in++;
-				*out++ = (blip_sample_t) s;
-				
-				// clamp sample
-				if ( (blip_sample_t) s != s )
-					out [-1] = (blip_sample_t) (0x7FFF - (s >> 24));
-			}
-		}
-		else
-		{
-			for ( long n = count; n--; )
-			{
-				long s = accum >> sample_shift;
-				accum -= accum >> bass_shift;
-				accum += *in++;
-				*out = (blip_sample_t) s;
-				out += 2;
-				
-				// clamp sample
-				if ( (blip_sample_t) s != s )
-					out [-2] = (blip_sample_t) (0x7FFF - (s >> 24));
-			}
-		}
-		
-		reader_accum = accum;
-		remove_samples( count );
-	}
-	return count;
-}
-
-void Blip_Buffer::mix_samples( blip_sample_t const* in, long count )
-{
-	buf_t_* out = buffer_ + (offset_ >> BLIP_BUFFER_ACCURACY) + blip_widest_impulse_ / 2;
-	
-	int const sample_shift = blip_sample_bits - 16;
-	int prev = 0;
-	while ( count-- )
-	{
-		long s = (long) *in++ << sample_shift;
-		*out += s - prev;
-		prev = s;
-		++out;
-	}
-	*out -= prev;
-}
-
--- a/Plugins/Input/console/Blip_Buffer.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,354 +0,0 @@
-
-// Band-limited sound synthesis and buffering
-
-// Blip_Buffer 0.4.0
-
-#ifndef BLIP_BUFFER_H
-#define BLIP_BUFFER_H
-
-// Time unit at source clock rate
-typedef long blip_time_t;
-
-// Output samples are 16-bit signed, with a range of -32768 to 32767
-typedef short blip_sample_t;
-enum { blip_sample_max = 32767 };
-
-class Blip_Buffer {
-public:
-	typedef const char* blargg_err_t;
-	
-	// Set output sample rate and buffer length in milliseconds (1/1000 sec, defaults
-	// to 1/4 second), then clear buffer. Returns NULL on success, otherwise if there
-	// isn't enough memory, returns error without affecting current buffer setup.
-	blargg_err_t set_sample_rate( long samples_per_sec, int msec_length = 1000 / 4 );
-	
-	// Set number of source time units per second
-	void clock_rate( long );
-	
-	// End current time frame of specified duration and make its samples available
-	// (along with any still-unread samples) for reading with read_samples(). Begins
-	// a new time frame at the end of the current frame.
-	void end_frame( blip_time_t time );
-	
-	// Read at most 'max_samples' out of buffer into 'dest', removing them from from
-	// the buffer. Returns number of samples actually read and removed. If stereo is
-	// true, increments 'dest' one extra time after writing each sample, to allow
-	// easy interleving of two channels into a stereo output buffer.
-	long read_samples( blip_sample_t* dest, long max_samples, int stereo = 0 );
-	
-// Additional optional features
-
-	// Current output sample rate
-	long sample_rate() const;
-	
-	// Length of buffer, in milliseconds
-	int length() const;
-	
-	// Number of source time units per second
-	long clock_rate() const;
-	
-	// Set frequency high-pass filter frequency, where higher values reduce bass more
-	void bass_freq( int frequency );
-	
-	// Number of samples delay from synthesis to samples read out
-	int output_latency() const;
-	
-	// Remove all available samples and clear buffer to silence. If 'entire_buffer' is
-	// false, just clears out any samples waiting rather than the entire buffer.
-	void clear( int entire_buffer = 1 );
-	
-	// Number of samples available for reading with read_samples()
-	long samples_avail() const;
-	
-	// Remove 'count' samples from those waiting to be read
-	void remove_samples( long count );
-	
-// Experimental features
-	
-	// Number of raw samples that can be mixed within frame of specified duration.
-	long count_samples( blip_time_t duration ) const;
-	
-	// Mix 'count' samples from 'buf' into buffer.
-	void mix_samples( blip_sample_t const* buf, long count );
-	
-	// Count number of clocks needed until 'count' samples will be available.
-	// If buffer can't even hold 'count' samples, returns number of clocks until
-	// buffer becomes full.
-	blip_time_t count_clocks( long count ) const;
-	
-	// not documented yet
-	typedef unsigned long blip_resampled_time_t;
-	void remove_silence( long count );
-	blip_resampled_time_t resampled_duration( int t ) const     { return t * factor_; }
-	blip_resampled_time_t resampled_time( blip_time_t t ) const { return t * factor_ + offset_; }
-	blip_resampled_time_t clock_rate_factor( long clock_rate ) const;
-public:
-	Blip_Buffer();
-	~Blip_Buffer();
-	
-	// Deprecated
-	typedef blip_resampled_time_t resampled_time_t;
-	blargg_err_t sample_rate( long r ) { return set_sample_rate( r ); }
-	blargg_err_t sample_rate( long r, int msec ) { return set_sample_rate( r, msec ); }
-private:
-	// noncopyable
-	Blip_Buffer( const Blip_Buffer& );
-	Blip_Buffer& operator = ( const Blip_Buffer& );
-public:
-	typedef long buf_t_;
-	unsigned long factor_;
-	blip_resampled_time_t offset_;
-	buf_t_* buffer_;
-	long buffer_size_;
-private:
-	long reader_accum;
-	int bass_shift;
-	long sample_rate_;
-	long clock_rate_;
-	int bass_freq_;
-	int length_;
-	friend class Blip_Reader;
-};
-
-#ifdef HAVE_CONFIG_H
-	#include "config.h"
-#endif
-
-// Number of bits in resample ratio fraction. Higher values give a more accurate ratio
-// but reduce maximum buffer size.
-#ifndef BLIP_BUFFER_ACCURACY
-	#define BLIP_BUFFER_ACCURACY 16
-#endif
-
-// Number bits in phase offset. Fewer than 6 bits (64 phase offsets) results in
-// noticeable broadband noise when synthesizing high frequency square waves.
-// Affects size of Blip_Synth objects since they store the waveform directly.
-#ifndef BLIP_PHASE_BITS
-	#define BLIP_PHASE_BITS 6
-#endif
-
-	// Internal
-	typedef unsigned long blip_resampled_time_t;
-	int const blip_widest_impulse_ = 16;
-	int const blip_res = 1 << BLIP_PHASE_BITS;
-	class blip_eq_t;
-	
-	class Blip_Synth_ {
-		double volume_unit_;
-		short* const impulses;
-		int const width;
-		long kernel_unit;
-		int impulses_size() const { return blip_res / 2 * width + 1; }
-		void adjust_impulse();
-	public:
-		Blip_Buffer* buf;
-		int last_amp;
-		int delta_factor;
-		
-		Blip_Synth_( short* impulses, int width );
-		void treble_eq( blip_eq_t const& );
-		void volume_unit( double );
-	};
-
-// Quality level. Start with blip_good_quality.
-const int blip_med_quality  = 8;
-const int blip_good_quality = 12;
-const int blip_high_quality = 16;
-
-// Range specifies the greatest expected change in amplitude. Calculate it
-// by finding the difference between the maximum and minimum expected
-// amplitudes (max - min).
-template<int quality,int range>
-class Blip_Synth {
-public:
-	// Set overall volume of waveform
-	void volume( double v ) { impl.volume_unit( v * (1.0 / (range < 0 ? -range : range)) ); }
-	
-	// Configure low-pass filter (see notes.txt)
-	void treble_eq( blip_eq_t const& eq )       { impl.treble_eq( eq ); }
-	
-	// Get/set Blip_Buffer used for output
-	Blip_Buffer* output() const                 { return impl.buf; }
-	void output( Blip_Buffer* b )               { impl.buf = b; impl.last_amp = 0; }
-	
-	// Update amplitude of waveform at given time. Using this requires a separate
-	// Blip_Synth for each waveform.
-	void update( blip_time_t time, int amplitude );
-
-// Low-level interface
-
-	// Add an amplitude transition of specified delta, optionally into specified buffer
-	// rather than the one set with output(). Delta can be positive or negative.
-	// The actual change in amplitude is delta * (volume / range)
-	void offset( blip_time_t, int delta, Blip_Buffer* ) const;
-	void offset( blip_time_t t, int delta ) const { offset( t, delta, impl.buf ); }
-	
-	// Works directly in terms of fractional output samples. Contact author for more.
-	void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const;
-	
-	// Same as offset(), except code is inlined for higher performance
-	void offset_inline( blip_time_t t, int delta, Blip_Buffer* buf ) const {
-		offset_resampled( t * buf->factor_ + buf->offset_, delta, buf );
-	}
-	void offset_inline( blip_time_t t, int delta ) const {
-		offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf );
-	}
-	
-public:
-	Blip_Synth() : impl( impulses, quality ) { }
-private:
-	typedef short imp_t;
-	imp_t impulses [blip_res * (quality / 2) + 1];
-	Blip_Synth_ impl;
-};
-
-// Low-pass equalization parameters
-class blip_eq_t {
-public:
-	// Logarithmic rolloff to treble dB at half sampling rate. Negative values reduce
-	// treble, small positive values (0 to 5.0) increase treble.
-	blip_eq_t( double treble_db = 0 );
-	
-	// See notes.txt
-	blip_eq_t( double treble, long rolloff_freq, long sample_rate, long cutoff_freq = 0 );
-	
-private:
-	double treble;
-	long rolloff_freq;
-	long sample_rate;
-	long cutoff_freq;
-	void generate( float* out, int count ) const;
-	friend class Blip_Synth_;
-};
-
-int const blip_sample_bits = 30;
-
-// Optimized inline sample reader for custom sample formats and mixing of Blip_Buffer samples
-class Blip_Reader {
-public:
-	// Begin reading samples from buffer. Returns value to pass to next() (can
-	// be ignored if default bass_freq is acceptable).
-	int begin( Blip_Buffer& );
-	
-	// Current sample
-	long read() const               { return accum >> (blip_sample_bits - 16); }
-	
-	// Current raw sample in full internal resolution
-	long read_raw() const           { return accum; }
-	
-	// Advance to next sample
-	void next( int bass_shift = 9 )         { accum += *buf++ - (accum >> bass_shift); }
-	
-	// End reading samples from buffer. The number of samples read must now be removed
-	// using Blip_Buffer::remove_samples().
-	void end( Blip_Buffer& b )              { b.reader_accum = accum; }
-	
-private:
-	const Blip_Buffer::buf_t_* buf;
-	long accum;
-};
-
-
-// End of public interface
-
-
-#include <assert.h>
-
-// Compatibility with older version
-const long blip_unscaled = 65535;
-const int blip_low_quality  = blip_med_quality;
-const int blip_best_quality = blip_high_quality;
-
-#define BLIP_FWD( i ) {                     \
-	long t0 = i0 * delta + buf [fwd + i];   \
-	long t1 = imp [blip_res * (i + 1)] * delta + buf [fwd + 1 + i]; \
-	i0 = imp [blip_res * (i + 2)];          \
-	buf [fwd + i] = t0;                     \
-	buf [fwd + 1 + i] = t1; }
-
-#define BLIP_REV( r ) {                     \
-	long t0 = i0 * delta + buf [rev - r];   \
-	long t1 = imp [blip_res * r] * delta + buf [rev + 1 - r];   \
-	i0 = imp [blip_res * (r - 1)];          \
-	buf [rev - r] = t0;                     \
-	buf [rev + 1 - r] = t1; }
-
-template<int quality,int range>
-inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time,
-		int delta, Blip_Buffer* blip_buf ) const
-{
-	// Fails if time is beyond end of Blip_Buffer, due to a bug in caller code or the
-	// need for a longer buffer as set by set_sample_rate().
-	assert( (long) (time >> BLIP_BUFFER_ACCURACY) < blip_buf->buffer_size_ );
-	delta *= impl.delta_factor;
-	int phase = (int) (time >> (BLIP_BUFFER_ACCURACY - BLIP_PHASE_BITS) & (blip_res - 1));
-	imp_t const* imp = impulses + blip_res - phase;
-	long* buf = blip_buf->buffer_ + (time >> BLIP_BUFFER_ACCURACY);
-	long i0 = *imp;
-	
-	int const fwd = (blip_widest_impulse_ - quality) / 2;
-	int const rev = fwd + quality - 2;
-	
-	BLIP_FWD( 0 )
-	if ( quality > 8  ) BLIP_FWD( 2 )
-	if ( quality > 12 ) BLIP_FWD( 4 )
-	{
-		int const mid = quality / 2 - 1;
-		long t0 = i0 * delta + buf [fwd + mid - 1];
-		long t1 = imp [blip_res * mid] * delta + buf [fwd + mid];
-		imp = impulses + phase;
-		i0 = imp [blip_res * mid];
-		buf [fwd + mid - 1] = t0;
-		buf [fwd + mid] = t1;
-	}
-	if ( quality > 12 ) BLIP_REV( 6 )
-	if ( quality > 8  ) BLIP_REV( 4 )
-	BLIP_REV( 2 )
-	
-	long t0 = i0 * delta + buf [rev];
-	long t1 = *imp * delta + buf [rev + 1];
-	buf [rev] = t0;
-	buf [rev + 1] = t1;
-}
-
-#undef BLIP_FWD
-#undef BLIP_REV
-
-template<int quality,int range>
-void Blip_Synth<quality,range>::offset( blip_time_t t, int delta, Blip_Buffer* buf ) const
-{
-	offset_resampled( t * buf->factor_ + buf->offset_, delta, buf );
-}
-
-template<int quality,int range>
-void Blip_Synth<quality,range>::update( blip_time_t t, int amp )
-{
-	int delta = amp - impl.last_amp;
-	impl.last_amp = amp;
-	offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf );
-}
-
-inline blip_eq_t::blip_eq_t( double t ) :
-		treble( t ), rolloff_freq( 0 ), sample_rate( 44100 ), cutoff_freq( 0 ) { }
-inline blip_eq_t::blip_eq_t( double t, long rf, long sr, long cf ) :
-		treble( t ), rolloff_freq( rf ), sample_rate( sr ), cutoff_freq( cf ) { }
-
-inline int  Blip_Buffer::length() const         { return length_; }
-inline long Blip_Buffer::samples_avail() const  { return (long) (offset_ >> BLIP_BUFFER_ACCURACY); }
-inline long Blip_Buffer::sample_rate() const    { return sample_rate_; }
-inline int  Blip_Buffer::output_latency() const { return blip_widest_impulse_ / 2; }
-inline long Blip_Buffer::clock_rate() const     { return clock_rate_; }
-inline void Blip_Buffer::clock_rate( long cps ) { factor_ = clock_rate_factor( clock_rate_ = cps ); }
-
-inline int Blip_Reader::begin( Blip_Buffer& blip_buf )
-{
-	buf = blip_buf.buffer_;
-	accum = blip_buf.reader_accum;
-	return blip_buf.bass_shift;
-}
-
-int const blip_max_length = 0;
-int const blip_default_length = 250;
-
-#endif
-
--- a/Plugins/Input/console/Classic_Emu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,117 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Classic_Emu.h"
-
-#include "Multi_Buffer.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-Classic_Emu::Classic_Emu()
-{
-	buf = NULL;
-	stereo_buffer = NULL;
-}
-
-Classic_Emu::~Classic_Emu()
-{
-	delete stereo_buffer;
-}
-
-void Classic_Emu::set_equalizer( equalizer_t const& eq )
-{
-	Music_Emu::set_equalizer( eq );
-	update_eq( eq.treble );
-	if ( buf )
-		buf->bass_freq( equalizer().bass );
-}
-	
-blargg_err_t Classic_Emu::set_sample_rate( long sample_rate )
-{
-	if ( !buf )
-	{
-		if ( !stereo_buffer )
-			BLARGG_CHECK_ALLOC( stereo_buffer = BLARGG_NEW Stereo_Buffer );
-		buf = stereo_buffer;
-	}
-	
-	BLARGG_RETURN_ERR( buf->set_sample_rate( sample_rate, 1000 / 20 ) );
-	return Music_Emu::set_sample_rate( sample_rate );
-}
-
-void Classic_Emu::mute_voices( int mask )
-{
-	require( buf ); // set_sample_rate() must have been called
-	
-	Music_Emu::mute_voices( mask );
-	for ( int i = voice_count(); i--; )
-	{
-		if ( mask & (1 << i) )
-		{
-			set_voice( i, NULL, NULL, NULL );
-		}
-		else
-		{
-			Multi_Buffer::channel_t ch = buf->channel( i );
-			set_voice( i, ch.center, ch.left, ch.right );
-		}
-	}
-}
-
-blargg_err_t Classic_Emu::setup_buffer( long new_clock_rate )
-{
-	require( sample_rate() ); // fails if set_sample_rate() hasn't been called yet
-	
-	clock_rate = new_clock_rate;
-	buf->clock_rate( clock_rate );
-	BLARGG_RETURN_ERR( buf->set_channel_count( voice_count() ) );
-	set_equalizer( equalizer() );
-	remute_voices();
-	return blargg_success;
-}
-
-void Classic_Emu::start_track( int track )
-{
-	Music_Emu::start_track( track );
-	buf->clear();
-}
-
-blip_time_t Classic_Emu::run_clocks( blip_time_t t, bool* )
-{
-	assert( false );
-	return t;
-}
-
-blip_time_t Classic_Emu::run( int msec, bool* added_stereo )
-{
-	return run_clocks( (long) msec * clock_rate / 1000, added_stereo );
-}
-
-void Classic_Emu::play( long count, sample_t* out )
-{
-	require( sample_rate() ); // fails if set_sample_rate() hasn't been called yet
-	
-	long remain = count;
-	while ( remain )
-	{
-		remain -= buf->read_samples( &out [count - remain], remain );
-		if ( remain )
-		{
-			bool added_stereo = false;
-			blip_time_t clocks_emulated = run( buf->length(), &added_stereo );
-			buf->end_frame( clocks_emulated, added_stereo );
-		}
-	}
-}
-
--- a/Plugins/Input/console/Classic_Emu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,48 +0,0 @@
-
-// Classic game music emulator interface base class for emulators which use Blip_Buffer
-// for sound output.
-
-// Game_Music_Emu 0.3.0
-
-#ifndef CLASSIC_EMU_H
-#define CLASSIC_EMU_H
-
-#include "Music_Emu.h"
-class Blip_Buffer;
-class blip_eq_t;
-typedef long blip_time_t;
-
-class Classic_Emu : public Music_Emu {
-public:
-	Classic_Emu();
-	~Classic_Emu();
-	blargg_err_t set_sample_rate( long sample_rate );
-	void set_buffer( Multi_Buffer* );
-	void mute_voices( int );
-	void play( long, sample_t* );
-	void start_track( int track );  
-	void set_equalizer( equalizer_t const& );
-public:
-	// deprecated
-	blargg_err_t init( long rate ) { return set_sample_rate( rate ); }
-protected:
-	virtual blargg_err_t setup_buffer( long clock_rate );
-	virtual void set_voice( int index, Blip_Buffer* center,
-			Blip_Buffer* left, Blip_Buffer* right ) = 0;
-	virtual blip_time_t run( int msec, bool* added_stereo );
-	virtual blip_time_t run_clocks( blip_time_t, bool* added_stereo );
-	virtual void update_eq( blip_eq_t const& ) = 0;
-private:
-	Multi_Buffer* buf;
-	Multi_Buffer* stereo_buffer;
-	long clock_rate;
-};
-
-inline void Classic_Emu::set_buffer( Multi_Buffer* new_buf )
-{
-	assert( !buf && new_buf );
-	buf = new_buf;
-}
-
-#endif
-
--- a/Plugins/Input/console/Fir_Resampler.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,253 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Fir_Resampler.h"
-
-#include <string.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-
-/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-// to do: fix problems with rolloff < 0.99 or so, and rolloff == 1.0, and related problems
-
-// Sinc impulse genertor
-
-const bool show_impulse = 0;
-
-static const double pi = 3.1415926535897932384626433832795029L;
-
-class Dsf {
-	double rolloff;
-	double factor;
-public:
-	Dsf( double r ) : rolloff( r )
-	{
-		factor = 1.0;
-		//if ( rolloff < 1.0 )
-		//  factor = 1.0 / (*this)( 0 );
-	}
-	
-	double operator () ( double angle ) const
-	{
-		double const n_harm = 256;
-		angle /= n_harm;
-		double pow_a_n = pow( rolloff, n_harm );
-		//double rescale = 1.0 / n_harm;
-		
-		double num = 1.0 - rolloff * cos( angle ) -
-				pow_a_n * cos( n_harm * angle ) +
-				pow_a_n * rolloff * cos( (n_harm - 1) * angle );
-		double den = 1 + rolloff * (rolloff - 2 * cos( angle ));
-		
-		return (num / den - 1) / n_harm * factor;
-	}
-};
-
-template<class Sinc>
-void gen_sinc( int width, double offset, double spacing, int count, double scale, short* p,
-		const Sinc& sinc )
-{
-	double range = pi * (width / 2);
-	double step = pi * spacing;
-	double a = -step * (count / 2 - 1);
-	a -= offset * step;
-	
-	while ( count-- )
-	{
-		double w = a / range;
-		double y = 0.0;
-		if ( fabs( w ) < 1.0 )
-		{
-			double window = cos( pi * w ) * 0.5 + 0.5;
-			y = sinc( a ) * window;
-		}
-		
-		*p++ = (short) (y * scale);
-		a += step;
-	}
-}
-
-static double plain_sinc( double a )
-{
-	return fabs( a ) < 0.00001 ? 1.0 : sin( a ) / a;
-}
-
-// Fir_Resampler
-
-Fir_Resampler_::Fir_Resampler_( int width, sample_t* impulses_ ) :
-	width_( width ),
-	write_offset( width * stereo - stereo ),
-	impulses( impulses_ )
-{
-	write_pos = NULL;
-	res = 1;
-	imp = 0;
-	skip_bits = 0;
-	step = stereo;
-	ratio_ = 1.0;
-}
-
-Fir_Resampler_::~Fir_Resampler_()
-{
-}
-
-void Fir_Resampler_::clear()
-{
-	imp = 0;
-	if ( buf.size() )
-	{
-		write_pos = &buf [write_offset];
-		memset( buf.begin(), 0, write_offset * sizeof buf [0] );
-	}
-}
-
-blargg_err_t Fir_Resampler_::buffer_size( int new_size )
-{
-	BLARGG_RETURN_ERR( buf.resize( new_size + write_offset ) );
-	clear();
-	return blargg_success;
-}
-	
-double Fir_Resampler_::time_ratio( double new_factor, double rolloff, double gain )
-{
-	ratio_ = new_factor;
-	
-	double fstep = 0.0;
-	{
-		double least_error = 2;
-		double pos = 0;
-		res = -1;
-		for ( int r = 1; r <= max_res; r++ )
-		{
-			pos += ratio_;
-			double nearest = floor( pos + 0.5 );
-			double error = fabs( pos - nearest );
-			if ( error < least_error )
-			{
-				res = r;
-				fstep = nearest / res;
-				least_error = error;
-			}
-		}
-	}
-	
-	skip_bits = 0;
-	
-	step = stereo * (int) floor( fstep );
-	
-	ratio_ = fstep;
-	fstep = fmod( fstep, 1.0 );
-	
-	double filter = (ratio_ < 1.0) ? 1.0 : 1.0 / ratio_;
-	double pos = 0.0;
-	input_per_cycle = 0;
-	Dsf dsf( rolloff );
-	for ( int i = 0; i < res; i++ )
-	{
-		if ( show_impulse )
-			printf( "pos = %f\n", pos );
-		
-		gen_sinc( int (width_ * filter + 1) & ~1, pos, filter, (int) width_,
-				double (0x7fff * gain * filter), impulses + i * width_, dsf );
-		
-		if ( show_impulse )
-		{
-			for ( int j = 0; j < width_; j++ )
-				printf( "%d ", (int) impulses [i * width_ + j] );
-			printf( "\n" );
-		}
-		
-		pos += fstep;
-		input_per_cycle += step;
-		if ( pos >= 0.9999999 )
-		{
-			pos -= 1.0;
-			skip_bits |= 1 << i;
-			input_per_cycle++;
-		}
-	}
-	
-	if ( show_impulse )
-	{
-		printf( "skip = %8lX\n", (long) skip_bits );
-		printf( "step = %d\n", step );
-	}
-	
-	clear();
-	
-	return ratio_;
-}
-
-int Fir_Resampler_::input_needed( long output_count ) const
-{
-	long input_count = 0;
-	
-	unsigned long skip = skip_bits >> imp;
-	int remain = res - imp;
-	while ( (output_count -= 2) > 0 )
-	{
-		input_count += step + (skip & 1) * stereo;
-		skip >>= 1;
-		if ( !--remain )
-		{
-			skip = skip_bits;
-			remain = res;
-		}
-		output_count -= 2;
-	}
-	
-	long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]);
-	if ( input_extra < 0 )
-		input_extra = 0;
-	return input_extra;
-}
-
-int Fir_Resampler_::avail_( long input_count ) const
-{
-	int cycle_count = input_count / input_per_cycle;
-	int output_count = cycle_count * res * stereo;
-	input_count -= cycle_count * input_per_cycle;
-	
-	unsigned long skip = skip_bits >> imp;
-	int remain = res - imp;
-	while ( input_count >= 0 )
-	{
-		input_count -= step + (skip & 1) * stereo;
-		skip >>= 1;
-		if ( !--remain )
-		{
-			skip = skip_bits;
-			remain = res;
-		}
-		output_count += 2;
-	}
-	return output_count;
-}
-
-int Fir_Resampler_::skip_input( long count )
-{
-	int remain = write_pos - buf.begin();
-	int avail = remain - width_ * stereo;
-	if ( count > avail )
-		count = avail;
-	
-	remain -= count;
-	write_pos = &buf [remain];
-	memmove( buf.begin(), &buf [count], remain * sizeof buf [0] );
-	
-	return count;
-}
-
--- a/Plugins/Input/console/Fir_Resampler.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,174 +0,0 @@
-
-// Finite impulse response (FIR) resampler with adjustable FIR size
-
-// Game_Music_Emu 0.3.0
-
-#ifndef FIR_RESAMPLER_H
-#define FIR_RESAMPLER_H
-
-#include "blargg_common.h"
-#include <string.h>
-
-class Fir_Resampler_ {
-public:
-	
-	// Use Fir_Resampler<width> (below)
-	
-	// Set input/output resampling ratio and optionally low-pass rolloff and gain.
-	// Returns actual ratio used (rounded to internal precision).
-	double time_ratio( double factor, double rolloff = 0.999, double gain = 1.0 );
-	
-	// Current input/output ratio
-	double ratio() const { return ratio_; }
-	
-// Input
-	
-	typedef short sample_t;
-	
-	// Resize and clear input buffer
-	blargg_err_t buffer_size( int );
-	
-	// Clear input buffer. At least two output samples will be available after
-	// two input samples are written.
-	void clear();
-	
-	// Number of input samples that can be written
-	int max_write() const { return buf.end() - write_pos; }
-	
-	// Pointer to place to write input samples
-	sample_t* buffer() { return write_pos; }
-	
-	// Notify resampler that 'count' input samples have been written
-	void write( long count );
-	
-	// Number of input samples in buffer
-	int written() const { return write_pos - &buf [write_offset]; }
-	
-	// Skip 'count' input samples. Returns number of samples actually skipped.
-	int skip_input( long count );
-	
-// Output
-	
-	// Number of extra input samples needed until 'count' output samples are available
-	int input_needed( long count ) const;
-	
-	// Number of output samples available
-	int avail() const { return avail_( write_pos - &buf [width_ * stereo] ); }
-	
-public:
-	~Fir_Resampler_();
-protected:
-	enum { stereo = 2 };
-	enum { max_res = 32 };
-	blargg_vector<sample_t> buf;
-	sample_t* write_pos;
-	int res;
-	int imp;
-	int const width_;
-	int const write_offset;
-	unsigned long skip_bits;
-	int step;
-	int input_per_cycle;
-	double ratio_;
-	sample_t* impulses;
-	
-	Fir_Resampler_( int width, sample_t* );
-	int avail_( long input_count ) const;
-};
-
-// Width is number of points in FIR. Must be even and 4 or more. More points give
-// better quality and rolloff effectiveness, and take longer to calculate.
-template<int width>
-class Fir_Resampler : public Fir_Resampler_ {
-	BOOST_STATIC_ASSERT( width >= 4 && width % 2 == 0 );
-	short impulses [max_res] [width];
-public:
-	Fir_Resampler() : Fir_Resampler_( width, impulses [0] ) { }
-	
-	// Read at most 'count' samples. Returns number of samples actually read.
-	typedef short sample_t;
-	int read( sample_t* out, long count );
-};
-
-// End of public interface
-
-inline void Fir_Resampler_::write( long count )
-{
-	write_pos += count;
-	assert( write_pos <= buf.end() );
-}
-
-template<int width>
-int Fir_Resampler<width>::read( sample_t* out_begin, long count )
-{
-	sample_t* out = out_begin;
-	const sample_t* in = buf.begin();
-	sample_t* end_pos = write_pos;
-	unsigned long skip = skip_bits >> this->imp;
-	sample_t const* imp = impulses [this->imp];
-	int remain = res - this->imp;
-	int const step = this->step;
-	
-	count >>= 1;
-	
-	if ( end_pos - in >= width * stereo )
-	{
-		end_pos -= width * stereo;
-		do
-		{
-			count--;
-			
-			// accumulate in extended precision
-			long l = 0;
-			long r = 0;
-			
-			const sample_t* i = in;
-			if ( count < 0 )
-				break;
-			
-			for ( int n = width / 2; n; --n )
-			{
-				int pt0 = imp [0];
-				l += pt0 * i [0];
-				r += pt0 * i [1];
-				int pt1 = imp [1];
-				imp += 2;
-				l += pt1 * i [2];
-				r += pt1 * i [3];
-				i += 4;
-			}
-			
-			remain--;
-			
-			l >>= 15;
-			r >>= 15;
-			
-			in += (skip * stereo) & stereo;
-			skip >>= 1;
-			in += step;
-			
-			if ( !remain )
-			{
-				imp = impulses [0];
-				skip = skip_bits;
-				remain = res;
-			}
-			
-			out [0] = l;
-			out [1] = r;
-			out += 2;
-		}
-		while ( in <= end_pos );
-	}
-	
-	this->imp = res - remain;
-	
-	int left = write_pos - in;
-	write_pos = &buf [left];
-	memmove( buf.begin(), in, left * sizeof *in );
-	
-	return out - out_begin;
-}
-
-#endif
-
--- a/Plugins/Input/console/Gb_Apu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,311 +0,0 @@
-
-// Gb_Snd_Emu 0.1.4. http://www.slack.net/~ant/
-
-#include "Gb_Apu.h"
-
-#include <string.h>
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-int const vol_reg    = 0xFF24;
-int const status_reg = 0xFF26;
-
-Gb_Apu::Gb_Apu()
-{
-	square1.synth = &square_synth;
-	square2.synth = &square_synth;
-	wave.synth  = &other_synth;
-	noise.synth = &other_synth;
-	
-	oscs [0] = &square1;
-	oscs [1] = &square2;
-	oscs [2] = &wave;
-	oscs [3] = &noise;
-	
-	for ( int i = 0; i < osc_count; i++ )
-	{
-		Gb_Osc& osc = *oscs [i];
-		osc.regs = &regs [i * 5];
-		osc.output = NULL;
-		osc.outputs [0] = NULL;
-		osc.outputs [1] = NULL;
-		osc.outputs [2] = NULL;
-		osc.outputs [3] = NULL;
-	}
-	
-	volume( 1.0 );
-	reset();
-}
-
-Gb_Apu::~Gb_Apu()
-{
-}
-
-void Gb_Apu::treble_eq( const blip_eq_t& eq )
-{
-	square_synth.treble_eq( eq );
-	other_synth.treble_eq( eq );
-}
-
-void Gb_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
-{
-	require( (unsigned) index < osc_count );
-	require( (center && left && right) || (!center && !left && !right) );
-	Gb_Osc& osc = *oscs [index];
-	osc.outputs [1] = right;
-	osc.outputs [2] = left;
-	osc.outputs [3] = center;
-	osc.output = osc.outputs [osc.output_select];
-}
-
-void Gb_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
-{
-	for ( int i = 0; i < osc_count; i++ )
-		osc_output( i, center, left, right );
-}
-
-void Gb_Apu::update_volume()
-{
-	// to do: doesn't handle differing left/right global volume
-	int data = regs [vol_reg - start_addr];
-	double vol = (max( data & 7, data >> 4 & 7 ) + 1) * volume_unit;
-	square_synth.volume( vol );
-	other_synth.volume( vol );
-}
-
-static unsigned char const powerup_regs [0x30] = {
-	0x80,0x3F,0x00,0xFF,0xBF, // square 1
-	0xFF,0x3F,0x00,0xFF,0xBF, // square 2
-	0x7F,0xFF,0x9F,0xFF,0xBF, // wave
-	0xFF,0xFF,0x00,0x00,0xBF, // noise
-	0x00, // left/right enables
-	0x77, // master volume
-	0x80, // power
-	0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
-	0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C, // wave table
-	0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA
-};
-
-void Gb_Apu::reset()
-{
-	next_frame_time = 0;
-	last_time = 0;
-	frame_count = 0;
-	stereo_found = false;
-	
-	square1.reset();
-	square2.reset();
-	wave.reset();
-	noise.reset();
-	noise.bits = 1;
-	wave.wave_pos = 0;
-	
-	// avoid click at beginning
-	regs [vol_reg - start_addr] = 0x77;
-	update_volume();
-	
-	regs [status_reg - start_addr] = 0x01; // force power
-	write_register( 0, status_reg, 0x00 );
-}
-
-// to do: remove
-static unsigned long abs_time;
-
-void Gb_Apu::run_until( gb_time_t end_time )
-{
-	require( end_time >= last_time ); // end_time must not be before previous time
-	if ( end_time == last_time )
-		return;
-	
-	while ( true )
-	{
-		gb_time_t time = next_frame_time;
-		if ( time > end_time )
-			time = end_time;
-		
-		// run oscillators
-		for ( int i = 0; i < osc_count; ++i )
-		{
-			Gb_Osc& osc = *oscs [i];
-			if ( osc.output )
-			{
-				int playing = false;
-				if ( osc.enabled && osc.volume &&
-						(!(osc.regs [4] & osc.len_enabled_mask) || osc.length) )
-					playing = -1;
-				if ( osc.output != osc.outputs [3] )
-					stereo_found = true;
-				switch ( i )
-				{
-				case 0: square1.run( last_time, time, playing ); break;
-				case 1: square2.run( last_time, time, playing ); break;
-				case 2: wave   .run( last_time, time, playing ); break;
-				case 3: noise  .run( last_time, time, playing ); break;
-				}
-			}
-		}
-		last_time = time;
-		
-		if ( time == end_time )
-			break;
-		
-		next_frame_time += 4194304 / 256; // 256 Hz
-		
-		// 256 Hz actions
-		square1.clock_length();
-		square2.clock_length();
-		wave.clock_length();
-		noise.clock_length();
-		
-		frame_count = (frame_count + 1) & 3;
-		if ( frame_count == 0 )
-		{
-			// 64 Hz actions
-			square1.clock_envelope();
-			square2.clock_envelope();
-			noise.clock_envelope();
-		}
-		
-		if ( frame_count & 1 )
-			square1.clock_sweep(); // 128 Hz action
-	}
-}
-
-bool Gb_Apu::end_frame( gb_time_t end_time )
-{
-	if ( end_time > last_time )
-		run_until( end_time );
-	
-	abs_time += end_time;
-	
-	assert( next_frame_time >= end_time );
-	next_frame_time -= end_time;
-	
-	assert( last_time >= end_time );
-	last_time -= end_time;
-	
-	bool result = stereo_found;
-	stereo_found = false;
-	return result;
-}
-
-void Gb_Apu::write_register( gb_time_t time, gb_addr_t addr, int data )
-{
-	require( (unsigned) data < 0x100 );
-	
-	int reg = addr - start_addr;
-	if ( (unsigned) reg >= register_count )
-		return;
-	
-	run_until( time );
-	
-	int old_reg = regs [reg];
-	regs [reg] = data;
-	
-	if ( addr < vol_reg )
-	{
-		write_osc( reg / 5, reg, data );
-	}
-	else if ( addr == vol_reg && data != old_reg ) // global volume
-	{
-		// return all oscs to 0
-		for ( int i = 0; i < osc_count; i++ )
-		{
-			Gb_Osc& osc = *oscs [i];
-			int amp = osc.last_amp;
-			osc.last_amp = 0;
-			if ( amp && osc.enabled && osc.output )
-				other_synth.offset( time, -amp, osc.output );
-		}
-		
-		if ( wave.outputs [3] )
-			other_synth.offset( time, 30, wave.outputs [3] );
-		
-		update_volume();
-		
-		if ( wave.outputs [3] )
-			other_synth.offset( time, -30, wave.outputs [3] );
-		
-		// oscs will update with new amplitude when next run
-	}
-	else if ( addr == 0xFF25 || addr == status_reg )
-	{
-		int mask = (regs [status_reg - start_addr] & 0x80) ? ~0 : 0;
-		int flags = regs [0xFF25 - start_addr] & mask;
-		
-		// left/right assignments
-		for ( int i = 0; i < osc_count; i++ )
-		{
-			Gb_Osc& osc = *oscs [i];
-			osc.enabled &= mask;
-			int bits = flags >> i;
-			Blip_Buffer* old_output = osc.output;
-			osc.output_select = (bits >> 3 & 2) | (bits & 1);
-			osc.output = osc.outputs [osc.output_select];
-			if ( osc.output != old_output )
-			{
-				int amp = osc.last_amp;
-				osc.last_amp = 0;
-				if ( amp && old_output )
-					other_synth.offset( time, -amp, old_output );
-			}
-		}
-		
-		if ( addr == status_reg && data != old_reg )
-		{
-			if ( !(data & 0x80) )
-			{
-				for ( int i = 0; i < (int) sizeof powerup_regs; i++ )
-				{
-					if ( i != status_reg - start_addr )
-						write_register( time, i + start_addr, powerup_regs [i] );
-				}
-			}
-			else
-			{
-				//dprintf( "APU powered on\n" );
-			}
-		}
-	}
-	else if ( addr >= 0xFF30 )
-	{
-		
-		int index = (addr & 0x0F) * 2;
-		wave.wave [index] = data >> 4;
-		wave.wave [index + 1] = data & 0x0F;
-	}
-}
-
-int Gb_Apu::read_register( gb_time_t time, gb_addr_t addr )
-{
-	run_until( time );
-	
-	int index = addr - start_addr;
-	require( (unsigned) index < register_count );
-	int data = regs [index];
-	
-	if ( addr == status_reg )
-	{
-		data = (data & 0x80) | 0x70;
-		for ( int i = 0; i < osc_count; i++ )
-		{
-			const Gb_Osc& osc = *oscs [i];
-			if ( osc.enabled && (osc.length || !(osc.regs [4] & osc.len_enabled_mask)) )
-				data |= 1 << i;
-		}
-	}
-	
-	return data;
-}
-
--- a/Plugins/Input/console/Gb_Apu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,97 +0,0 @@
-
-// Nintendo Game Boy PAPU sound chip emulator
-
-// Gb_Snd_Emu 0.1.4
-
-#ifndef GB_APU_H
-#define GB_APU_H
-
-typedef long     gb_time_t; // clock cycle count
-typedef unsigned gb_addr_t; // 16-bit address
-
-#include "Gb_Oscs.h"
-
-class Gb_Apu {
-public:
-	
-	// Set overall volume of all oscillators, where 1.0 is full volume
-	void volume( double );
-	
-	// Set treble equalization
-	void treble_eq( const blip_eq_t& );
-	
-	// Outputs can be assigned to a single buffer for mono output, or to three
-	// buffers for stereo output (using Stereo_Buffer to do the mixing).
-	
-	// Assign all oscillator outputs to specified buffer(s). If buffer
-	// is NULL, silences all oscillators.
-	void output( Blip_Buffer* mono );
-	void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
-	
-	// Assign single oscillator output to buffer(s). Valid indicies are 0 to 3,
-	// which refer to Square 1, Square 2, Wave, and Noise. If buffer is NULL,
-	// silences oscillator.
-	enum { osc_count = 4 };
-	void osc_output( int index, Blip_Buffer* mono );
-	void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
-	
-	// Reset oscillators and internal state
-	void reset();
-	
-	// Reads and writes at addr must satisfy start_addr <= addr <= end_addr
-	enum { start_addr = 0xFF10 };
-	enum { end_addr   = 0xFF3f };
-	enum { register_count = end_addr - start_addr + 1 };
-	
-	// Write 'data' to address at specified time
-	void write_register( gb_time_t, gb_addr_t, int data );
-	
-	// Read from address at specified time
-	int read_register( gb_time_t, gb_addr_t );
-	
-	// Run all oscillators up to specified time, end current time frame, then
-	// start a new frame at time 0. Returns true if any oscillators added
-	// sound to one of the left/right buffers, false if they only added
-	// to the center buffer.
-	bool end_frame( gb_time_t );
-	
-public:
-	Gb_Apu();
-	~Gb_Apu();
-private:
-	// noncopyable
-	Gb_Apu( const Gb_Apu& );
-	Gb_Apu& operator = ( const Gb_Apu& );
-	
-	Gb_Osc*     oscs [osc_count];
-	gb_time_t   next_frame_time;
-	gb_time_t   last_time;
-	double      volume_unit;
-	int         frame_count;
-	bool        stereo_found;
-	
-	Gb_Square   square1;
-	Gb_Square   square2;
-	Gb_Wave     wave;
-	Gb_Noise    noise;
-	BOOST::uint8_t regs [register_count];
-	Gb_Square::Synth square_synth; // used by squares
-	Gb_Wave::Synth   other_synth;  // used by wave and noise
-	
-	void update_volume();
-	void run_until( gb_time_t );
-	void write_osc( int index, int reg, int data );
-};
-
-inline void Gb_Apu::output( Blip_Buffer* b ) { output( b, b, b ); }
-	
-inline void Gb_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); }
-
-inline void Gb_Apu::volume( double vol )
-{
-	volume_unit = 0.60 / osc_count / 15 /*steps*/ / 2 /*?*/ / 8 /*master vol range*/ * vol;
-	update_volume();
-}
-
-#endif
-
--- a/Plugins/Input/console/Gb_Cpu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1113 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Gb_Cpu.h"
-
-#include <string.h>
-#include <limits.h>
-
-#include "blargg_endian.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-// Common instructions:
-//
-// 365880   FA      LD  A,IND16
-// 355863   20      JR  NZ
-// 313655   21      LD  HL,IMM
-// 274580   28      JR  Z
-// 252878   FE      CMP IMM
-// 230541   7E      LD  A,(HL)
-// 226209   2A      LD A,(HL+)
-// 217467   CD      CALL
-// 212034   C9      RET
-// 208376   CB      CB prefix
-//
-//  27486   CB 7E   BIT 7,(HL)
-//  15925   CB 76   BIT 6,(HL)
-//  13035   CB 19   RR  C
-//  11557   CB 7F   BIT 7,A
-//  10898   CB 37   SWAP A
-//  10208   CB 66   BIT 4,(HL)
-
-#if BLARGG_NONPORTABLE
-	#define PAGE_OFFSET( addr ) (addr)
-#else
-	#define PAGE_OFFSET( addr ) ((addr) & (page_size - 1))
-#endif
-
-Gb_Cpu::Gb_Cpu( Gbs_Emu* gbs_emu )
-{
-	callback_data = gbs_emu;
-	rst_base = 0;
-	reset();
-}
-
-inline void Gb_Cpu::set_code_page( int i, uint8_t const* p )
-{
-	code_map [i] = p - PAGE_OFFSET( i * page_size );
-}
-
-void Gb_Cpu::reset( const void* unmapped_code_page, reader_t read, writer_t write )
-{
-	interrupts_enabled = false;
-	remain_ = 0;
-	
-	r.pc = 0;
-	r.sp = 0;
-	r.flags = 0;
-	r.a = 0;
-	r.b = 0;
-	r.c = 0;
-	r.d = 0;
-	r.e = 0;
-	r.h = 0;
-	r.l = 0;
-	
-	for ( int i = 0; i < page_count + 1; i++ )
-	{
-		set_code_page( i, (uint8_t*) unmapped_code_page );
-		data_reader [i] = read;
-		data_writer [i] = write;
-	}
-}
-
-void Gb_Cpu::map_code( gb_addr_t start, unsigned long size, const void* data )
-{
-	// address range must begin and end on page boundaries
-	require( start % page_size == 0 );
-	require( size % page_size == 0 );
-	
-	unsigned first_page = start / page_size;
-	for ( unsigned i = size / page_size; i--; )
-		set_code_page( first_page + i, (uint8_t*) data + i * page_size );
-}
-
-void Gb_Cpu::map_memory( gb_addr_t start, unsigned long size, reader_t read, writer_t write )
-{
-	// address range must begin and end on page boundaries
-	require( start % page_size == 0 );
-	require( size % page_size == 0 );
-	
-	unsigned first_page = start / page_size;
-	for ( unsigned i = size / page_size; i--; )
-	{
-		data_reader [first_page + i] = read;
-		data_writer [first_page + i] = write;
-	}
-}
-
-// Note: 'addr' is evaulated more than once in the following macros, so it
-// must not contain side-effects.
-
-#define READ( addr )        (data_reader [(addr) >> page_bits]( callback_data, addr ))
-#define WRITE( addr, data ) (data_writer [(addr) >> page_bits]( callback_data, addr, data ))
-
-#define READ_PROG( addr )   (code_map [(addr) >> page_bits] [PAGE_OFFSET( addr )])
-#define READ_PROG16( addr ) GET_LE16( &READ_PROG( addr ) )
-
-int Gb_Cpu::read( gb_addr_t addr )
-{
-	return READ( addr );
-}
-
-void Gb_Cpu::write( gb_addr_t addr, int data )
-{
-	WRITE( addr, data );
-}
-
-BOOST::uint8_t* Gb_Cpu::get_code( gb_addr_t addr )
-{
-	return (uint8_t*) &READ_PROG( addr );
-}
-
-#ifndef GB_CPU_GLUE_ONLY
-
-const unsigned z_flag = 0x80;
-const unsigned n_flag = 0x40;
-const unsigned h_flag = 0x20;
-const unsigned c_flag = 0x10;
-
-#include BLARGG_ENABLE_OPTIMIZER
-
-Gb_Cpu::result_t Gb_Cpu::run( long cycle_count )
-{
-	const int cycles_per_instruction = 4;
-	
-	// to do: use cycle table
-	remain_ = cycle_count + cycles_per_instruction;
-	
-	Gb_Cpu::result_t result = result_cycles;
-	
-#if BLARGG_CPU_POWERPC
-	const reader_t* data_reader = this->data_reader; // cache
-	const writer_t* data_writer = this->data_writer; // cache
-#endif
-	
-	union {
-		struct {
-#if BLARGG_BIG_ENDIAN
-			uint8_t b, c, d, e, h, l, unused, a;
-#   define R8( n ) (r8_ [n]) 
-#elif BLARGG_LITTLE_ENDIAN
-			uint8_t c, b, e, d, l, h, a, unused;
-#   define R8( n ) (r8_ [(n) ^ 1]) 
-#else
-#   error "Byte order of CPU must be known"
-#endif
-		} rg; // registers
-		
-		struct {
-			BOOST::uint16_t bc, de, hl, unused; // pairs
-		} rp;
-		
-		uint8_t r8_ [8]; // indexed registers (use R8 macro due to endian dependence)
-		BOOST::uint16_t r16 [4]; // indexed pairs
-	};
-	BOOST_STATIC_ASSERT( sizeof rg == 8 && sizeof rp == 8 );
-	
-	rg.a = r.a;
-	rg.b = r.b;
-	rg.c = r.c;
-	rg.d = r.d;
-	rg.e = r.e;
-	rg.h = r.h;
-	rg.l = r.l;
-	unsigned pc = r.pc;
-	unsigned sp = r.sp;
-	unsigned flags = r.flags;
-	
-loop:
-	
-	int new_remain = remain_ - cycles_per_instruction;
-	
-	check( (unsigned) pc < 0x10000 );
-	check( (unsigned) sp < 0x10000 );
-	check( (flags & ~0xf0) == 0 );
-	
-	uint8_t const* page = code_map [pc >> page_bits];
-	unsigned op = page [PAGE_OFFSET( pc )];
-	unsigned data = page [PAGE_OFFSET( pc ) + 1];
-	check( op == 0xC9 || &READ_PROG( pc + 1 ) == &page [PAGE_OFFSET( pc ) + 1] );
-	
-	pc++;
-	
-	remain_ = new_remain;
-	if ( new_remain <= 0 )
-		goto stop;
-	
-	switch ( op )
-	{
-
-#define BRANCH( cond )          \
-{                               \
-	pc++;                       \
-	int offset = (BOOST::int8_t) data;  \
-	if ( !(cond) ) goto loop;   \
-	pc += offset;               \
-	goto loop;                  \
-}
-
-// Most Common
-
-	case 0x20: // JR NZ
-		BRANCH( !(flags & z_flag) )
-	
-	case 0x21: // LD HL,IMM (common)
-		rp.hl = READ_PROG16( pc );
-		pc += 2;
-		goto loop;
-	
-	case 0x28: // JR Z
-		BRANCH( flags & z_flag )
-	
-	{
-		unsigned temp;
-		
-	case 0xF0: // LD A,(0xff00+imm)
-		temp = data + 0xff00;
-		pc++;
-		goto ld_a_ind_comm;
-	
-	case 0xF2: // LD A,(0xff00+C)
-		temp = rg.c + 0xff00;
-		goto ld_a_ind_comm;
-	
-	case 0x0A: // LD A,(BC)
-		temp = rp.bc;
-		goto ld_a_ind_comm;
-	
-	case 0x3A: // LD A,(HL-)
-		temp = rp.hl;
-		rp.hl = temp - 1;
-		goto ld_a_ind_comm;
-	
-	case 0x1A: // LD A,(DE)
-		temp = rp.de;
-		goto ld_a_ind_comm;
-	
-	case 0x2A: // LD A,(HL+) (common)
-		temp = rp.hl;
-		rp.hl = temp + 1;
-		goto ld_a_ind_comm;
-		
-	case 0xFA: // LD A,IND16 (common)
-		temp = READ_PROG16( pc );
-		pc += 2;
-	ld_a_ind_comm:
-		rg.a = READ( temp );
-		goto loop;
-	}
-	
-	case 0xBE: // CMP (HL)
-		data = READ( rp.hl );
-		goto cmp_comm;
-	
-	case 0xB8: // CMP B
-	case 0xB9: // CMP C
-	case 0xBA: // CMP D
-	case 0xBB: // CMP E
-	case 0xBC: // CMP H
-	case 0xBD: // CMP L
-		data = R8( op & 7 );
-		goto cmp_comm;
-	
-	case 0xFE: // CMP IMM
-		pc++;
-	cmp_comm:
-		op = rg.a;
-		data = op - data;
-	sub_set_flags:
-		flags = ((op & 15) - (data & 15)) & h_flag;
-		flags |= (data >> 4) & c_flag;
-		flags |= n_flag;
-		if ( data & 0xff )
-			goto loop;
-		flags |= z_flag;
-		goto loop;
-
-	case 0x46: // LD B,(HL)
-	case 0x4E: // LD C,(HL)
-	case 0x56: // LD D,(HL)
-	case 0x5E: // LD E,(HL)
-	case 0x66: // LD H,(HL)
-	case 0x6E: // LD L,(HL)
-	case 0x7E: // LD A,(HL)
-		R8( (op >> 3) & 7 ) = READ( rp.hl );
-		goto loop;
-	
-	case 0xC4: // CNZ (next-most-common)
-		pc += 2;
-		if ( flags & z_flag )
-			goto loop;
-	call:
-		pc -= 2;
-	case 0xCD: // CALL (most-common)
-		data = pc + 2;
-		pc = READ_PROG16( pc );
-	push:
-		sp = (sp - 1) & 0xFFFF;
-		WRITE( sp, data >> 8 );
-		sp = (sp - 1) & 0xFFFF;
-		WRITE( sp, data & 0xff );
-		goto loop;
-	
-	case 0xC8: // RNZ (next-most-common)
-		if ( !(flags & z_flag) )
-			goto loop;
-	case 0xC9: // RET (most common)
-	ret:
-		pc = READ( sp );
-		pc += 0x100 * READ( (sp + 1) & 0xFFFF );
-		sp = (sp + 2) & 0xFFFF;
-		goto loop;
-	
-	case 0x00: // NOP
-	case 0x40: // LD B,B
-	case 0x49: // LD C,C
-	case 0x52: // LD D,D
-	case 0x5B: // LD E,E
-	case 0x64: // LD H,H
-	case 0x6D: // LD L,L
-	case 0x7F: // LD A,A
-		goto loop;
-	
-// CB Instructions
-
-	case 0xCB:
-		pc++;
-		// now data is the opcode
-		switch ( data ) {
-			
-		{
-			int temp;
-			
-		case 0x46: // BIT b,(HL)
-		case 0x4E:
-		case 0x56:
-		case 0x5E:
-		case 0x66:
-		case 0x6E:
-		case 0x76:
-		case 0x7E:
-			temp = READ( rp.hl );
-			goto bit_comm;
-		
-		case 0x40: case 0x41: case 0x42: case 0x43: // BIT b,r
-		case 0x44: case 0x45: case 0x47: case 0x48:
-		case 0x49: case 0x4A: case 0x4B: case 0x4C:
-		case 0x4D: case 0x4F: case 0x50: case 0x51:
-		case 0x52: case 0x53: case 0x54: case 0x55:
-		case 0x57: case 0x58: case 0x59: case 0x5A:
-		case 0x5B: case 0x5C: case 0x5D: case 0x5F:
-		case 0x60: case 0x61: case 0x62: case 0x63:
-		case 0x64: case 0x65: case 0x67: case 0x68:
-		case 0x69: case 0x6A: case 0x6B: case 0x6C:
-		case 0x6D: case 0x6F: case 0x70: case 0x71:
-		case 0x72: case 0x73: case 0x74: case 0x75:
-		case 0x77: case 0x78: case 0x79: case 0x7A:
-		case 0x7B: case 0x7C: case 0x7D: case 0x7F:
-			temp = R8( data & 7 );
-		bit_comm:
-			int bit = (~data >> 3) & 7;
-			flags &= ~n_flag;
-			flags |= h_flag | z_flag;
-			flags ^= (temp << bit) & z_flag;
-			goto loop;
-		}
-		
-		case 0x86: // RES b,(HL)
-		case 0x8E:
-		case 0x96:
-		case 0x9E:
-		case 0xA6:
-		case 0xAE:
-		case 0xB6:
-		case 0xBE:
-		case 0xC6: // SET b,(HL)
-		case 0xCE:
-		case 0xD6:
-		case 0xDE:
-		case 0xE6:
-		case 0xEE:
-		case 0xF6:
-		case 0xFE: {
-			int temp = READ( rp.hl );
-			int bit = 1 << ((data >> 3) & 7);
-			temp &= ~bit;
-			if ( !(data & 0x40) )
-				bit = 0;
-			WRITE( rp.hl, temp | bit );
-			goto loop;
-		}
-		
-		case 0xC0: case 0xC1: case 0xC2: case 0xC3: // SET b,r
-		case 0xC4: case 0xC5: case 0xC7: case 0xC8:
-		case 0xC9: case 0xCA: case 0xCB: case 0xCC:
-		case 0xCD: case 0xCF: case 0xD0: case 0xD1:
-		case 0xD2: case 0xD3: case 0xD4: case 0xD5:
-		case 0xD7: case 0xD8: case 0xD9: case 0xDA:
-		case 0xDB: case 0xDC: case 0xDD: case 0xDF:
-		case 0xE0: case 0xE1: case 0xE2: case 0xE3:
-		case 0xE4: case 0xE5: case 0xE7: case 0xE8:
-		case 0xE9: case 0xEA: case 0xEB: case 0xEC:
-		case 0xED: case 0xEF: case 0xF0: case 0xF1:
-		case 0xF2: case 0xF3: case 0xF4: case 0xF5:
-		case 0xF7: case 0xF8: case 0xF9: case 0xFA:
-		case 0xFB: case 0xFC: case 0xFD: case 0xFF:
-			R8( data & 7 ) |= 1 << ((data >> 3) & 7);
-			goto loop;
-
-		case 0x80: case 0x81: case 0x82: case 0x83: // RES b,r
-		case 0x84: case 0x85: case 0x87: case 0x88:
-		case 0x89: case 0x8A: case 0x8B: case 0x8C:
-		case 0x8D: case 0x8F: case 0x90: case 0x91:
-		case 0x92: case 0x93: case 0x94: case 0x95:
-		case 0x97: case 0x98: case 0x99: case 0x9A:
-		case 0x9B: case 0x9C: case 0x9D: case 0x9F:
-		case 0xA0: case 0xA1: case 0xA2: case 0xA3:
-		case 0xA4: case 0xA5: case 0xA7: case 0xA8:
-		case 0xA9: case 0xAA: case 0xAB: case 0xAC:
-		case 0xAD: case 0xAF: case 0xB0: case 0xB1:
-		case 0xB2: case 0xB3: case 0xB4: case 0xB5:
-		case 0xB7: case 0xB8: case 0xB9: case 0xBA:
-		case 0xBB: case 0xBC: case 0xBD: case 0xBF:
-			R8( data & 7 ) &= ~(1 << ((data >> 3) & 7));
-			goto loop;
-		
-		{
-			int temp;
-		case 0x36: // SWAP (HL)
-			temp = READ( rp.hl );
-			goto swap_comm;
-		
-		case 0x30: // SWAP B
-		case 0x31: // SWAP C
-		case 0x32: // SWAP D
-		case 0x33: // SWAP E
-		case 0x34: // SWAP H
-		case 0x35: // SWAP L
-		case 0x37: // SWAP A
-			temp = R8( data & 7 );
-		swap_comm:
-			op = (temp >> 4) | (temp << 4);
-			flags = 0;
-			goto shift_comm;
-		}
-		
-// Shift/Rotate
-
-		case 0x06: // RLC (HL)
-		case 0x16: // RL (HL)
-		case 0x26: // SLA (HL)
-			op = READ( rp.hl );
-			goto rl_comm;
-		
-		case 0x20: case 0x21: case 0x22: case 0x23: case 0x24: case 0x25: case 0x27: // SLA A
-		case 0x00: case 0x01: case 0x02: case 0x03: case 0x04: case 0x05: case 0x07: // RLC A
-		case 0x10: case 0x11: case 0x12: case 0x13: case 0x14: case 0x15: case 0x17: // RL A
-			op = R8( data & 7 );
-			goto rl_comm;
-		
-		case 0x3E: // SRL (HL)
-			data += 0x10; // bump up to 0x4n to avoid preserving sign bit
-		case 0x1E: // RR (HL)
-		case 0x0E: // RRC (HL)
-		case 0x2E: // SRA (HL)
-			op = READ( rp.hl );
-			goto rr_comm;
-		
-		case 0x38: case 0x39: case 0x3A: case 0x3B: case 0x3C: case 0x3D: case 0x3F: // SRL A
-			data += 0x10; // bump up to 0x4n
-		case 0x18: case 0x19: case 0x1A: case 0x1B: case 0x1C: case 0x1D: case 0x1F: // RR A
-		case 0x08: case 0x09: case 0x0A: case 0x0B: case 0x0C: case 0x0D: case 0x0F: // RRC A
-		case 0x28: case 0x29: case 0x2A: case 0x2B: case 0x2C: case 0x2D: case 0x2F: // SRA A
-			op = R8( data & 7 );
-			goto rr_comm;
-		
-	} // CB op
-	assert( false ); // unhandled CB op
-
-	case 0x07: // RLCA
-	case 0x17: // RLA
-		data = op;
-		op = rg.a;
-	rl_comm:
-		op <<= 1;
-		op |= ((data & flags) >> 4) & 1; // RL and carry is set
-		flags = (op >> 4) & c_flag; // C = bit shifted out
-		if ( data < 0x10 ) // RLC
-			op |= op >> 8;
-		// SLA doesn't fill lower bit
-		goto shift_comm;
-	
-	case 0x0F: // RRCA
-	case 0x1F: // RRA
-		data = op;
-		op = rg.a;
-	rr_comm:
-		op |= (data & flags) << 4; // RR and carry is set
-		flags = (op << 4) & c_flag; // C = bit shifted out
-		if ( data < 0x10 ) // RRC
-			op |= op << 8;
-		op >>= 1;
-		if ( data & 0x20 ) // SRA propagates sign bit
-			op |= (op << 1) & 0x80;
-	shift_comm:
-		data &= 7;
-		if ( !(op & 0xff) )
-			flags |= z_flag;
-		if ( data == 6 )
-			goto write_hl_op_ff;
-		R8( data ) = op;
-		goto loop;
-
-// Load
-
-	case 0x70: // LD (HL),B
-	case 0x71: // LD (HL),C
-	case 0x72: // LD (HL),D
-	case 0x73: // LD (HL),E
-	case 0x74: // LD (HL),H
-	case 0x75: // LD (HL),L
-	case 0x77: // LD (HL),A
-		op = R8( op & 7 );
-	write_hl_op_ff:
-		WRITE( rp.hl, op & 0xff );
-		goto loop;
-
-	case 0x41: case 0x42: case 0x43: case 0x44: case 0x45: case 0x47: // LD r,r
-	case 0x48: case 0x4A: case 0x4B: case 0x4C: case 0x4D: case 0x4F:
-	case 0x50: case 0x51: case 0x53: case 0x54: case 0x55: case 0x57:
-	case 0x58: case 0x59: case 0x5A: case 0x5C: case 0x5D: case 0x5F:
-	case 0x60: case 0x61: case 0x62: case 0x63: case 0x65: case 0x67:
-	case 0x68: case 0x69: case 0x6A: case 0x6B: case 0x6C: case 0x6F:
-	case 0x78: case 0x79: case 0x7A: case 0x7B: case 0x7C: case 0x7D:
-		R8( (op >> 3) & 7 ) = R8( op & 7 );
-		goto loop;
-
-	case 0x08: // LD IND16,SP
-		data = READ_PROG16( pc );
-		pc += 2;
-		WRITE( data, sp&0xff );
-		data++;
-		WRITE( data, sp >> 8 );
-		goto loop;
-	
-	case 0xF9: // LD SP,HL
-		sp = rp.hl;
-		goto loop;
-
-	case 0x31: // LD SP,IMM
-		sp = READ_PROG16( pc );
-		pc += 2;
-		goto loop;
-	
-	case 0x01: // LD BC,IMM
-	case 0x11: // LD DE,IMM
-		r16 [op >> 4] = READ_PROG16( pc );
-		pc += 2;
-		goto loop;
-	
-	{
-		unsigned temp;
-	case 0xE0: // LD (0xff00+imm),A
-		temp = data + 0xff00;
-		pc++;
-		goto write_data_rg_a;
-	
-	case 0xE2: // LD (0xff00+C),A
-		temp = rg.c + 0xff00;
-		goto write_data_rg_a;
-
-	case 0x32: // LD (HL-),A
-		temp = rp.hl;
-		rp.hl = temp - 1;
-		goto write_data_rg_a;
-	
-	case 0x02: // LD (BC),A
-		temp = rp.bc;
-		goto write_data_rg_a;
-	
-	case 0x12: // LD (DE),A
-		temp = rp.de;
-		goto write_data_rg_a;
-	
-	case 0x22: // LD (HL+),A
-		temp = rp.hl;
-		rp.hl = temp + 1;
-		goto write_data_rg_a;
-		
-	case 0xEA: // LD IND16,A (common)
-		temp = READ_PROG16( pc );
-		pc += 2;
-	write_data_rg_a:
-		WRITE( temp, rg.a );
-		goto loop;
-	}
-	
-	case 0x06: // LD B,IMM
-		rg.b = data;
-		pc++;
-		goto loop;
-	
-	case 0x0E: // LD C,IMM
-		rg.c = data;
-		pc++;
-		goto loop;
-	
-	case 0x16: // LD D,IMM
-		rg.d = data;
-		pc++;
-		goto loop;
-	
-	case 0x1E: // LD E,IMM
-		rg.e = data;
-		pc++;
-		goto loop;
-	
-	case 0x26: // LD H,IMM
-		rg.h = data;
-		pc++;
-		goto loop;
-	
-	case 0x2E: // LD L,IMM
-		rg.l = data;
-		pc++;
-		goto loop;
-	
-	case 0x36: // LD (HL),IMM
-		WRITE( rp.hl, data );
-		pc++;
-		goto loop;
-	
-	case 0x3E: // LD A,IMM
-		rg.a = data;
-		pc++;
-		goto loop;
-
-// Increment/Decrement
-
-	case 0x03: // INC BC
-	case 0x13: // INC DE
-	case 0x23: // INC HL
-		r16 [op >> 4]++;
-		goto loop;
-	
-	case 0x33: // INC SP
-		sp = (sp + 1) & 0xFFFF;
-		goto loop;
-
-	case 0x0B: // DEC BC
-	case 0x1B: // DEC DE
-	case 0x2B: // DEC HL
-		r16 [op >> 4]--;
-		goto loop;
-	
-	case 0x3B: // DEC SP
-		sp = (sp - 1) & 0xFFFF;
-		goto loop;
-	
-	case 0x34: // INC (HL)
-		op = rp.hl;
-		data = READ( op );
-		data++;
-		WRITE( op, data & 0xff );
-		goto inc_comm;
-	
-	case 0x04: // INC B
-	case 0x0C: // INC C (common)
-	case 0x14: // INC D
-	case 0x1C: // INC E
-	case 0x24: // INC H
-	case 0x2C: // INC L
-	case 0x3C: // INC A
-		op = (op >> 3) & 7;
-		R8( op ) = data = R8( op ) + 1;
-	inc_comm:
-		flags = (flags & c_flag) | (((data & 15) - 1) & h_flag) | ((data >> 1) & z_flag);
-		goto loop;
-	
-	case 0x35: // DEC (HL)
-		op = rp.hl;
-		data = READ( op );
-		data--;
-		WRITE( op, data & 0xff );
-		goto dec_comm;
-	
-	case 0x05: // DEC B
-	case 0x0D: // DEC C
-	case 0x15: // DEC D
-	case 0x1D: // DEC E
-	case 0x25: // DEC H
-	case 0x2D: // DEC L
-	case 0x3D: // DEC A
-		op = (op >> 3) & 7;
-		data = R8( op ) - 1;
-		R8( op ) = data;
-	dec_comm:
-		flags = (flags & c_flag) | n_flag | (((data & 15) + 0x31) & h_flag);
-		if ( data & 0xff )
-			goto loop;
-		flags |= z_flag;
-		goto loop;
-
-// Add 16-bit
-
-	{
-		unsigned long temp; // need more than 16 bits for carry
-		unsigned prev;
-		
-	case 0xF8: // LD HL,SP+imm
-		temp = BOOST::int8_t (data); // sign-extend to 16 bits
-		pc++;
-		flags = 0;
-		temp += sp;
-		prev = sp;
-		goto add_16_hl;
-	
-	case 0xE8: // ADD SP,IMM
-		temp = BOOST::int8_t (data); // sign-extend to 16 bits
-		pc++;
-		flags = 0;
-		temp += sp;
-		prev = sp;
-		sp = temp & 0xffff;
-		goto add_16_comm;
-
-	case 0x39: // ADD HL,SP
-		temp = sp;
-		goto add_hl_comm;
-	
-	case 0x09: // ADD HL,BC
-	case 0x19: // ADD HL,DE
-	case 0x29: // ADD HL,HL
-		temp = r16 [op >> 4];
-	add_hl_comm:
-		prev = rp.hl;
-		temp += prev;
-		flags &= z_flag;
-	add_16_hl:
-		rp.hl = temp;
-	add_16_comm:
-		flags |= (temp >> 12) & c_flag;
-		flags |= (((temp & 0x0fff) - (prev & 0x0fff)) >> 7) & h_flag;
-		goto loop;
-	}
-	
-	case 0x86: // ADD (HL)
-		data = READ( rp.hl );
-		goto add_comm;
-	
-	case 0x80: // ADD B
-	case 0x81: // ADD C
-	case 0x82: // ADD D
-	case 0x83: // ADD E
-	case 0x84: // ADD H
-	case 0x85: // ADD L
-	case 0x87: // ADD A
-		data = R8( op & 7 );
-		goto add_comm;
-	
-	case 0xC6: // ADD IMM
-		pc++;
-	add_comm:
-		flags = rg.a;
-		data += flags;
-		flags = ((data & 15) - (flags & 15)) & h_flag;
-		flags |= (data >> 4) & c_flag;
-		rg.a = data;
-		if ( data & 0xff )
-			goto loop;
-		flags |= z_flag;
-		goto loop;
-
-// Add/Subtract
-
-	case 0x8E: // ADC (HL)
-		data = READ( rp.hl );
-		goto adc_comm;
-	
-	case 0x88: // ADC B
-	case 0x89: // ADC C
-	case 0x8A: // ADC D
-	case 0x8B: // ADC E
-	case 0x8C: // ADC H
-	case 0x8D: // ADC L
-	case 0x8F: // ADC A
-		data = R8( op & 7 );
-		goto adc_comm;
-	
-	case 0xCE: // ADC IMM
-		pc++;
-	adc_comm:
-		data += (flags >> 4) & 1;
-		data &= 0xff; // to do: does carry get set when sum + carry = 0x100?
-		goto add_comm;
-
-	case 0x96: // SUB (HL)
-		data = READ( rp.hl );
-		goto sub_comm;
-	
-	case 0x90: // SUB B
-	case 0x91: // SUB C
-	case 0x92: // SUB D
-	case 0x93: // SUB E
-	case 0x94: // SUB H
-	case 0x95: // SUB L
-	case 0x97: // SUB A
-		data = R8( op & 7 );
-		goto sub_comm;
-	
-	case 0xD6: // SUB IMM
-		pc++;
-	sub_comm:
-		op = rg.a;
-		data = op - data;
-		rg.a = data;
-		goto sub_set_flags;
-
-	case 0x9E: // SBC (HL)
-		data = READ( rp.hl );
-		goto sbc_comm;
-	
-	case 0x98: // SBC B
-	case 0x99: // SBC C
-	case 0x9A: // SBC D
-	case 0x9B: // SBC E
-	case 0x9C: // SBC H
-	case 0x9D: // SBC L
-	case 0x9F: // SBC A
-		data = R8( op & 7 );
-		goto sbc_comm;
-	
-	case 0xDE: // SBC IMM
-		pc++;
-	sbc_comm:
-		data += (flags >> 4) & 1;
-		data &= 0xff; // to do: does carry get set when sum + carry = 0x100?
-		goto sub_comm;
-
-// Logical
-
-	case 0xA0: // AND B
-	case 0xA1: // AND C
-	case 0xA2: // AND D
-	case 0xA3: // AND E
-	case 0xA4: // AND H
-	case 0xA5: // AND L
-		data = R8( op & 7 );
-		goto and_comm;
-	
-	case 0xA6: // AND (HL)
-		data = READ( rp.hl );
-		pc--;
-	case 0xE6: // AND IMM
-		pc++;
-	and_comm:
-		rg.a &= data;
-	case 0xA7: // AND A
-		flags = h_flag | (((rg.a - 1) >> 1) & z_flag);
-		goto loop;
-
-	case 0xB0: // OR B
-	case 0xB1: // OR C
-	case 0xB2: // OR D
-	case 0xB3: // OR E
-	case 0xB4: // OR H
-	case 0xB5: // OR L
-		data = R8( op & 7 );
-		goto or_comm;
-	
-	case 0xB6: // OR (HL)
-		data = READ( rp.hl );
-		pc--;
-	case 0xF6: // OR IMM
-		pc++;
-	or_comm:
-		rg.a |= data;
-	case 0xB7: // OR A
-		flags = ((rg.a - 1) >> 1) & z_flag;
-		goto loop;
-
-	case 0xA8: // XOR B
-	case 0xA9: // XOR C
-	case 0xAA: // XOR D
-	case 0xAB: // XOR E
-	case 0xAC: // XOR H
-	case 0xAD: // XOR L
-		data = R8( op & 7 );
-		goto xor_comm;
-	
-	case 0xAE: // XOR (HL)
-		data = READ( rp.hl );
-		pc--;
-	case 0xEE: // XOR IMM
-		pc++;
-	xor_comm:
-		data ^= rg.a;
-		rg.a = data;
-		data--;
-		flags = (data >> 1) & z_flag;
-		goto loop;
-	
-	case 0xAF: // XOR A
-		rg.a = 0;
-		flags = z_flag;
-		goto loop;
-
-// Stack
-
-	case 0xC1: // POP BC
-	case 0xD1: // POP DE
-	case 0xE1:{// POP HL (common)
-		int temp = READ( sp );
-		r16 [(op >> 4) & 3] = temp + 0x100 * READ( (sp + 1) & 0xFFFF );
-		sp = (sp + 2) & 0xFFFF;
-		goto loop;
-	}
-	
-	case 0xF1: // POP FA
-		rg.a = READ( sp );
-		flags = READ( (sp + 1) & 0xFFFF ) & 0xf0;
-		sp = (sp + 2) & 0xFFFF;
-		goto loop;
-
-	case 0xC5: // PUSH BC
-		data = rp.bc;
-		goto push;
-	
-	case 0xD5: // PUSH DE
-		data = rp.de;
-		goto push;
-	
-	case 0xE5: // PUSH HL
-		data = rp.hl;
-		goto push;
-	
-	case 0xF5: // PUSH FA
-		data = (flags << 8) | rg.a;
-		goto push;
-
-// Flow control
-
-	case 0xC7: case 0xCF: case 0xD7: case 0xDF:  // RST
-	case 0xE7: case 0xEF: case 0xF7: case 0xFF:
-		data = pc;
-		pc = (op & 0x38) + rst_base;
-		goto push;
-
-	case 0xCC: // CZ
-		pc += 2;
-		if ( flags & z_flag )
-			goto call;
-		goto loop;
-	
-	case 0xD4: // CNC
-		pc += 2;
-		if ( !(flags & c_flag) )
-			goto call;
-		goto loop;
-	
-	case 0xDC: // CC
-		pc += 2;
-		if ( flags & c_flag )
-			goto call;
-		goto loop;
-
-	case 0xD9: // RETI
-		Gb_Cpu::interrupts_enabled = 1;
-		goto ret;
-	
-	case 0xC0: // RZ
-		if ( !(flags & z_flag) )
-			goto ret;
-		goto loop;
-	
-	case 0xD0: // RNC
-		if ( !(flags & c_flag) )
-			goto ret;
-		goto loop;
-	
-	case 0xD8: // RC
-		if ( flags & c_flag )
-			goto ret;
-		goto loop;
-
-	case 0x18: // JR
-		BRANCH( true )
-	
-	case 0x30: // JR NC
-		BRANCH( !(flags & c_flag) )
-	
-	case 0x38: // JR C
-		BRANCH( flags & c_flag )
-	
-	case 0xE9: // JP_HL
-		pc = rp.hl;
-		goto loop;
-
-	case 0xC3: // JP (next-most-common)
-		pc = READ_PROG16( pc );
-		goto loop;
-	
-	case 0xC2: // JP NZ
-		pc += 2;
-		if ( !(flags & z_flag) )
-			goto jp_taken;
-		goto loop;
-	
-	case 0xCA: // JP Z (most common)
-		pc += 2;
-		if ( !(flags & z_flag) )
-			goto loop;
-	jp_taken:
-		pc -= 2;
-		pc = READ_PROG16( pc );
-		goto loop;
-	
-	case 0xD2: // JP NC
-		pc += 2;
-		if ( !(flags & c_flag) )
-			goto jp_taken;
-		goto loop;
-	
-	case 0xDA: // JP C
-		pc += 2;
-		if ( flags & c_flag )
-			goto jp_taken;
-		goto loop;
-
-// Flags
-
-	case 0x2F: // CPL
-		rg.a = ~rg.a;
-		flags |= n_flag | h_flag;
-		goto loop;
-
-	case 0x3F: // CCF
-		flags = (flags ^ c_flag) & ~(n_flag | h_flag);
-		goto loop;
-
-	case 0x37: // SCF
-		flags = (flags | c_flag) & ~(n_flag | h_flag);
-		goto loop;
-
-	case 0xF3: // DI
-		interrupts_enabled = 0;
-		goto loop;
-
-	case 0xFB: // EI
-		interrupts_enabled = 1;
-		goto loop;
-
-// Special
-
-	case 0xDD: case 0xD3: case 0xDB: case 0xE3: case 0xE4: // ?
-	case 0xEB: case 0xEC: case 0xF4: case 0xFD: case 0xFC:
-	case 0x10: // STOP
-	case 0x27: // DAA (I'll have to implement this eventually...)
-	case 0xBF:
-	case 0xED: // Z80 prefix
-		result = Gb_Cpu::result_badop;
-		goto stop;
-	
-	case 0x76: // HALT
-		result = Gb_Cpu::result_halt;
-		goto stop;
-	}
-	
-	// If this fails then the case above is missing an opcode
-	assert( false );
-	
-stop:
-	pc--;
-	
-	// copy state back
-	r.pc = pc;
-	r.sp = sp;
-	r.flags = flags;
-	r.a = rg.a;
-	r.b = rg.b;
-	r.c = rg.c;
-	r.d = rg.d;
-	r.e = rg.e;
-	r.h = rg.h;
-	r.l = rg.l;
-	
-	return result;
-}
-
-#endif
-
--- a/Plugins/Input/console/Gb_Cpu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,103 +0,0 @@
-
-// Nintendo Game Boy CPU emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef GB_CPU_H
-#define GB_CPU_H
-
-#include "blargg_common.h"
-
-typedef unsigned gb_addr_t; // 16-bit CPU address
-
-class Gbs_Emu;
-
-// Game Boy CPU emulator. Currently treats every instruction as taking 4 cycles.
-class Gb_Cpu {
-	typedef BOOST::uint8_t uint8_t;
-	enum { page_bits = 8 };
-	enum { page_count = 0x10000 >> page_bits };
-	uint8_t const* code_map [page_count + 1];
-	long remain_;
-	Gbs_Emu* callback_data;
-public:
-	
-	Gb_Cpu( Gbs_Emu* );
-	
-	// Memory read/write function types. Reader must return value from 0 to 255.
-	typedef int (*reader_t)( Gbs_Emu*, gb_addr_t );
-	typedef void (*writer_t)( Gbs_Emu*, gb_addr_t, int data );
-	
-	// Clear registers, unmap memory, and map code pages to unmapped_page.
-	void reset( const void* unmapped_page = NULL, reader_t read = NULL, writer_t write = NULL );
-	
-	// Memory mapping functions take a block of memory of specified 'start' address
-	// and 'size' in bytes. Both start address and size must be a multiple of page_size.
-	enum { page_size = 1L << page_bits };
-	
-	// Map code memory to 'code' (memory accessed via the program counter)
-	void map_code( gb_addr_t start, unsigned long size, const void* code );
-	
-	// Map data memory to read and write functions
-	void map_memory( gb_addr_t start, unsigned long size, reader_t, writer_t );
-	
-	// Access memory as the emulated CPU does.
-	int  read( gb_addr_t );
-	void write( gb_addr_t, int data );
-	uint8_t* get_code( gb_addr_t ); // non-const to allow debugger to modify code
-	
-	// Push a byte on the stack
-	void push_byte( int );
-	
-	// Game Boy Z80 registers. *Not* kept updated during a call to run().
-	struct registers_t {
-		long pc; // more than 16 bits to allow overflow detection
-		BOOST::uint16_t sp;
-		uint8_t flags;
-		uint8_t a;
-		uint8_t b;
-		uint8_t c;
-		uint8_t d;
-		uint8_t e;
-		uint8_t h;
-		uint8_t l;
-	};
-	registers_t r;
-	
-	// Interrupt enable flag set by EI and cleared by DI
-	bool interrupts_enabled;
-	
-	// Base address for RST vectors (normally 0)
-	gb_addr_t rst_base;
-	
-	// Reasons that run() returns
-	enum result_t {
-		result_cycles,      // Requested number of cycles (or more) were executed
-		result_halt,        // PC is at HALT instruction
-		result_badop        // PC is at bad (unimplemented) instruction
-	};
-	
-	// Run CPU for at least 'count' cycles, or until one of the above conditions
-	// arises. Returns reason for stopping.
-	result_t run( long count );
-	
-	// Number of clock cycles remaining for most recent run() call
-	long remain() const;
-	
-private:
-	// noncopyable
-	Gb_Cpu( const Gb_Cpu& );
-	Gb_Cpu& operator = ( const Gb_Cpu& );
-	
-	reader_t data_reader [page_count + 1]; // extra entry catches address overflow
-	writer_t data_writer [page_count + 1];
-	void set_code_page( int, uint8_t const* );
-};
-
-inline long Gb_Cpu::remain() const
-{
-	return remain_;
-}
-
-#endif
-
--- a/Plugins/Input/console/Gb_Oscs.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,333 +0,0 @@
-
-// Gb_Snd_Emu 0.1.4. http://www.slack.net/~ant/
-
-#include "Gb_Apu.h"
-
-#include <string.h>
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-// Gb_Osc
-
-void Gb_Osc::reset()
-{
-	delay = 0;
-	last_amp = 0;
-	length = 0;
-	output_select = 3;
-	output = outputs [output_select];
-}
-
-void Gb_Osc::clock_length()
-{
-	if ( (regs [4] & len_enabled_mask) && length )
-		length--;
-}
-
-// Gb_Env
-
-void Gb_Env::clock_envelope()
-{
-	if ( env_delay && !--env_delay )
-	{
-		env_delay = regs [2] & 7;
-		int v = volume - 1 + (regs [2] >> 2 & 2);
-		if ( (unsigned) v < 15 )
-			volume = v;
-	}
-}
-
-bool Gb_Env::write_register( int reg, int data )
-{
-	switch ( reg )
-	{
-	case 1:
-		length = 64 - (regs [1] & 0x3f);
-		break;
-	
-	case 2:
-		if ( !(data >> 4) )
-			enabled = false;
-		break;
-	
-	case 4:
-		if ( data & trigger )
-		{
-			env_delay = regs [2] & 7;
-			volume = regs [2] >> 4;
-			enabled = true;
-			if ( length == 0 )
-				length = 64;
-			return true;
-		}
-	}
-	return false;
-}
-
-// Gb_Square
-
-void Gb_Square::reset()
-{
-	phase = 0;
-	sweep_freq = 0;
-	sweep_delay = 0;
-	Gb_Env::reset();
-}
-
-void Gb_Square::clock_sweep()
-{
-	int sweep_period = (regs [0] & period_mask) >> 4;
-	if ( sweep_period && sweep_delay && !--sweep_delay )
-	{
-		sweep_delay = sweep_period;
-		regs [3] = sweep_freq & 0xFF;
-		regs [4] = (regs [4] & ~0x07) | (sweep_freq >> 8 & 0x07);
-		
-		int offset = sweep_freq >> (regs [0] & shift_mask);
-		if ( regs [0] & 0x08 )
-			offset = -offset;
-		sweep_freq += offset;
-		
-		if ( sweep_freq < 0 )
-		{
-			sweep_freq = 0;
-		}
-		else if ( sweep_freq >= 2048 )
-		{
-			sweep_delay = 0; // don't modify channel frequency any further
-			sweep_freq = 2048; // silence sound immediately
-		}
-	}
-}
-
-void Gb_Square::run( gb_time_t time, gb_time_t end_time, int playing )
-{
-	if ( sweep_freq == 2048 )
-		playing = false;
-	
-	static unsigned char const table [4] = { 1, 2, 4, 6 };
-	int const duty = table [regs [1] >> 6];
-	int amp = volume & playing;
-	if ( phase >= duty )
-		amp = -amp;
-	
-	int frequency = this->frequency();
-	if ( unsigned (frequency - 1) > 2040 ) // frequency < 1 || frequency > 2041
-	{
-		// really high frequency results in DC at half volume
-		amp = volume >> 1;
-		playing = false;
-	}
-	
-	int delta = amp - last_amp;
-	if ( delta )
-	{
-		last_amp = amp;
-		synth->offset( time, delta, output );
-	}
-	
-	time += delay;
-	if ( !playing )
-		time = end_time;
-	
-	if ( time < end_time )
-	{
-		int const period = (2048 - frequency) * 4;
-		Blip_Buffer* const output = this->output;
-		int phase = this->phase;
-		int delta = amp * 2;
-		do
-		{
-			phase = (phase + 1) & 7;
-			if ( phase == 0 || phase == duty )
-			{
-				delta = -delta;
-				synth->offset_inline( time, delta, output );
-			}
-			time += period;
-		}
-		while ( time < end_time );
-		
-		this->phase = phase;
-		last_amp = delta >> 1;
-	}
-	delay = time - end_time;
-}
-
-// Gb_Noise
-
-#include BLARGG_ENABLE_OPTIMIZER
-
-void Gb_Noise::run( gb_time_t time, gb_time_t end_time, int playing )
-{
-	int amp = volume & playing;
-	int tap = 13 - (regs [3] & 8);
-	if ( bits >> tap & 2 )
-		amp = -amp;
-	
-	int delta = amp - last_amp;
-	if ( delta )
-	{
-		last_amp = amp;
-		synth->offset( time, delta, output );
-	}
-		
-	time += delay;
-	if ( !playing )
-		time = end_time;
-	
-	if ( time < end_time )
-	{
-		static unsigned char const table [8] = { 8, 16, 32, 48, 64, 80, 96, 112 };
-		int period = table [regs [3] & 7] << (regs [3] >> 4);
-		
-		// keep parallel resampled time to eliminate time conversion in the loop
-		Blip_Buffer* const output = this->output;
-		const blip_resampled_time_t resampled_period =
-				output->resampled_duration( period );
-		blip_resampled_time_t resampled_time = output->resampled_time( time );
-		unsigned bits = this->bits;
-		int delta = amp * 2;
-		
-		do
-		{
-			unsigned changed = (bits >> tap) + 1;
-			time += period;
-			bits <<= 1;
-			if ( changed & 2 )
-			{
-				delta = -delta;
-				bits |= 1;
-				synth->offset_resampled( resampled_time, delta, output );
-			}
-			resampled_time += resampled_period;
-		}
-		while ( time < end_time );
-		
-		this->bits = bits;
-		last_amp = delta >> 1;
-	}
-	delay = time - end_time;
-}
-
-// Gb_Wave
-
-inline void Gb_Wave::write_register( int reg, int data )
-{
-	switch ( reg )
-	{
-	case 0:
-		if ( !(data & 0x80) )
-			enabled = false;
-		break;
-	
-	case 1:
-		length = 256 - regs [1];
-		break;
-	
-	case 2:
-		volume = data >> 5 & 3;
-		break;
-	
-	case 4:
-		if ( data & trigger & regs [0] )
-		{
-			wave_pos = 0;
-			enabled = true;
-			if ( length == 0 )
-				length = 256;
-		}
-	}
-}
-
-void Gb_Wave::run( gb_time_t time, gb_time_t end_time, int playing )
-{
-	int volume_shift = (volume - 1) & 7; // volume = 0 causes shift = 7
-	int amp = (wave [wave_pos] >> volume_shift & playing) * 2;
-	
-	int frequency = this->frequency();
-	if ( unsigned (frequency - 1) > 2044 ) // frequency < 1 || frequency > 2045
-	{
-		amp = 30 >> volume_shift & playing;
-		playing = false;
-	}
-	
-	int delta = amp - last_amp;
-	if ( delta )
-	{
-		last_amp = amp;
-		synth->offset( time, delta, output );
-	}
-	
-	time += delay;
-	if ( !playing )
-		time = end_time;
-	
-	if ( time < end_time )
-	{
-		Blip_Buffer* const output = this->output;
-		int const period = (2048 - frequency) * 2;
-	 	int wave_pos = (this->wave_pos + 1) & (wave_size - 1);
-	 	
-		do
-		{
-			int amp = (wave [wave_pos] >> volume_shift) * 2;
-			wave_pos = (wave_pos + 1) & (wave_size - 1);
-			int delta = amp - last_amp;
-			if ( delta )
-			{
-				last_amp = amp;
-				synth->offset_inline( time, delta, output );
-			}
-			time += period;
-		}
-		while ( time < end_time );
-		
-		this->wave_pos = (wave_pos - 1) & (wave_size - 1);
-	}
-	delay = time - end_time;
-}
-
-// Gb_Apu::write_osc
-
-void Gb_Apu::write_osc( int index, int reg, int data )
-{
-	reg -= index * 5;
-	Gb_Square* sq = &square2;
-	switch ( index )
-	{
-	case 0:
-		sq = &square1;
-	case 1:
-		if ( sq->write_register( reg, data ) && index == 0 )
-		{
-			square1.sweep_freq = square1.frequency();
-			if ( (regs [0] & sq->period_mask) && (regs [0] & sq->shift_mask) )
-			{
-				square1.sweep_delay = 1; // cause sweep to recalculate now
-				square1.clock_sweep();
-			}
-		}
-		break;
-	
-	case 2:
-		wave.write_register( reg, data );
-		break;
-	
-	case 3:
-		if ( noise.write_register( reg, data ) )
-			noise.bits = 0x7FFF;
-	}
-}
-
--- a/Plugins/Input/console/Gb_Oscs.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,86 +0,0 @@
-
-// Private oscillators used by Gb_Apu
-
-// Gb_Snd_Emu 0.1.4
-
-#ifndef GB_OSCS_H
-#define GB_OSCS_H
-
-#include "blargg_common.h"
-#include "Blip_Buffer.h"
-
-struct Gb_Osc
-{
-	enum { trigger = 0x80 };
-	enum { len_enabled_mask = 0x40 };
-	
-	Blip_Buffer* outputs [4]; // NULL, right, left, center
-	Blip_Buffer* output;
-	int output_select;
-	BOOST::uint8_t* regs; // osc's 5 registers
-	
-	int delay;
-	int last_amp;
-	int volume;
-	int length;
-	bool enabled;
-	
-	void reset();
-	void clock_length();
-	int frequency() const { return (regs [4] & 7) * 0x100 + regs [3]; }
-};
-
-struct Gb_Env : Gb_Osc
-{
-	int env_delay;
-	
-	void reset();
-	void clock_envelope();
-	bool write_register( int, int );
-};
-
-struct Gb_Square : Gb_Env
-{
-	enum { period_mask = 0x70 };
-	enum { shift_mask  = 0x07 };
-	
-	typedef Blip_Synth<blip_good_quality,1> Synth;
-	Synth const* synth;
-	int sweep_delay;
-	int sweep_freq;
-	int phase;
-	
-	void reset();
-	void clock_sweep();
-	void run( gb_time_t, gb_time_t, int playing );
-};
-
-struct Gb_Noise : Gb_Env
-{
-	typedef Blip_Synth<blip_med_quality,1> Synth;
-	Synth const* synth;
-	unsigned bits;
-	
-	void run( gb_time_t, gb_time_t, int playing );
-};
-
-struct Gb_Wave : Gb_Osc
-{
-	typedef Blip_Synth<blip_med_quality,1> Synth;
-	Synth const* synth;
-	int wave_pos;
-	enum { wave_size = 32 };
-	BOOST::uint8_t wave [wave_size];
-	
-	void write_register( int, int );
-	void run( gb_time_t, gb_time_t, int playing );
-};
-
-inline void Gb_Env::reset()
-{
-	env_delay = 0;
-	Gb_Osc::reset();
-}
-
-#endif
-
--- a/Plugins/Input/console/Gbs_Emu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,366 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Gbs_Emu.h"
-
-#include <string.h>
-
-#include "blargg_endian.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-#ifndef RUN_GB_CPU
-	#define RUN_GB_CPU( cpu, n ) cpu.run( n )
-#endif
-
-const long bank_size = 0x4000;
-const gb_addr_t ram_addr = 0xa000;
-const gb_addr_t halt_addr = 0x9EFE;
-static BOOST::uint8_t unmapped_code [Gb_Cpu::page_size];
-
-Gbs_Emu::equalizer_t const Gbs_Emu::handheld_eq   = { -47.0, 2000 };
-Gbs_Emu::equalizer_t const Gbs_Emu::headphones_eq = {   0.0, 300 };
-
-// RAM
-
-int Gbs_Emu::read_ram( Gbs_Emu* emu, gb_addr_t addr )
-{
-	return emu->ram [addr - ram_addr];
-}
-
-void Gbs_Emu::write_ram( Gbs_Emu* emu, gb_addr_t addr, int data )
-{
-	emu->ram [addr - ram_addr] = data;
-}
-
-// Unmapped
-
-int Gbs_Emu::read_unmapped( Gbs_Emu*, gb_addr_t addr )
-{
-	dprintf( "Read from unmapped memory $%.4x\n", (unsigned) addr );
-	return 0xFF; // open bus value
-}
-
-void Gbs_Emu::write_unmapped( Gbs_Emu*, gb_addr_t addr, int )
-{
-	dprintf( "Wrote to unmapped memory $%.4x\n", (unsigned) addr );
-}
-
-// ROM
-
-int Gbs_Emu::read_rom( Gbs_Emu* emu, gb_addr_t addr )
-{
-	return emu->rom [addr];
-}
-
-int Gbs_Emu::read_bank( Gbs_Emu* emu, gb_addr_t addr )
-{
-	return emu->rom_bank [addr & (bank_size - 1)];
-}
-
-void Gbs_Emu::set_bank( int n )
-{
-	if ( n >= bank_count )
-	{
-		n = 0;
-		dprintf( "Set to non-existent bank %d\n", (int) n );
-	}
-	if ( n == 0 && bank_count > 1 )
-	{
-		// to do: what is the correct behavior? Current Wario Land 3 and
-		// Tetris DX GBS rips require that this have no effect or set to bank 1.
-		//return;
-		//dprintf( "Selected ROM bank 0\n" );
-	}
-	rom_bank = &rom [n * bank_size];
-	cpu.map_code( bank_size, bank_size, rom_bank );
-}
-
-void Gbs_Emu::write_rom( Gbs_Emu* emu, gb_addr_t addr, int data )
-{
-	if ( unsigned (addr - 0x2000) < 0x2000 )
-		emu->set_bank( data & 0x1F );
-}
-
-// I/O: Timer, APU
-
-void Gbs_Emu::set_timer( int modulo, int rate )
-{
-	if ( timer_mode )
-	{
-		static byte const rates [4] = { 10, 4, 6, 8 };
-		play_period = (gb_time_t) (256 - modulo) << (rates [rate & 3] - double_speed);
-	}
-}
-
-inline gb_time_t Gbs_Emu::clock() const
-{
-	return cpu_time - cpu.remain();
-}
-	
-int Gbs_Emu::read_io( Gbs_Emu* emu, gb_addr_t addr )
-{
-	// hi_page is accessed most
-	if ( addr >= 0xFF80 )
-		return emu->hi_page [addr & 0xFF];
-	
-	if ( unsigned (addr - Gb_Apu::start_addr) <= Gb_Apu::register_count )
-		return emu->apu.read_register( emu->clock(), addr );
-	
-	if ( addr == 0xFF00 )
-		return 0; // joypad
-	
-	dprintf( "Unhandled I/O read 0x%4X\n", (unsigned) addr );
-	
-	return 0xFF;
-}
-
-void Gbs_Emu::write_io( Gbs_Emu* emu, gb_addr_t addr, int data )
-{
-	// apu is accessed most
-	if ( unsigned (addr - Gb_Apu::start_addr) < Gb_Apu::register_count )
-	{
-		emu->apu.write_register( emu->clock(), addr, data );
-	}
-	else
-	{
-		emu->hi_page [addr & 0xFF] = data;
-		
-		if ( addr == 0xFF06 || addr == 0xFF07 )
-			emu->set_timer( emu->hi_page [6], emu->hi_page [7] );
-		
-		//if ( addr == 0xFFFF )
-		//  dprintf( "Wrote interrupt mask\n" );
-	}
-}
-
-Gbs_Emu::Gbs_Emu( double gain ) : cpu( this )
-{
-	apu.volume( gain );
-	
-	static equalizer_t const eq = { -1.0, 120 };
-	set_equalizer( eq );
-	
- 	// unmapped code is all HALT instructions
-	memset( unmapped_code, 0x76, sizeof unmapped_code );
-	
-	// cpu
-	cpu.reset( unmapped_code, read_unmapped, write_unmapped );
-	cpu.map_memory( 0x0000, 0x4000, read_rom, write_rom );
-	cpu.map_memory( 0x4000, 0x4000, read_bank, write_rom );
-	cpu.map_memory( ram_addr, 0x4000, read_ram, write_ram );
-	cpu.map_code(   ram_addr, 0x4000, ram );
-	cpu.map_code(   0xFF00, 0x0100, hi_page );
-	cpu.map_memory( 0xFF00, 0x0100, read_io, write_io );
-}
-
-Gbs_Emu::~Gbs_Emu()
-{
-}
-
-void Gbs_Emu::unload()
-{
-	cpu.r.pc = halt_addr;
-	rom.clear();
-}
-
-void Gbs_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r )
-{
-	apu.osc_output( i, c, l, r );
-}
-
-void Gbs_Emu::update_eq( blip_eq_t const& eq )
-{
-	apu.treble_eq( eq );
-}
-
-blargg_err_t Gbs_Emu::load( Data_Reader& in )
-{
-	header_t h;
-	BLARGG_RETURN_ERR( in.read( &h, sizeof h ) );
-	return load( h, in );
-}
-
-blargg_err_t Gbs_Emu::load( const header_t& h, Data_Reader& in )
-{
-	header_ = h;
-	unload();
-	
-	// check compatibility
-	if ( 0 != memcmp( header_.tag, "GBS", 3 ) )
-		return "Not a GBS file";
-	if ( header_.vers != 1 )
-		return "Unsupported GBS format";
-	
-	// gather relevant fields
-	load_addr = get_le16( header_.load_addr );
-	init_addr = get_le16( header_.init_addr );
-	play_addr = get_le16( header_.play_addr );
-	stack_ptr = get_le16( header_.stack_ptr );
-	double_speed = (header_.timer_mode & 0x80) != 0;
-	timer_modulo_init = header_.timer_modulo;
-	timer_mode = header_.timer_mode;
-	if ( !(timer_mode & 0x04) )
-		timer_mode = 0; // using vbl
-	
-	#ifndef NDEBUG
-	{
-		if ( header_.timer_mode & 0x78 )
-			dprintf( "TAC field has extra bits set: 0x%02x\n", (unsigned) header_.timer_mode );
-		
-		if ( load_addr < 0x400 || load_addr >= 0x8000 ||
-				init_addr < 0x400 || init_addr >= 0x8000 ||
-				play_addr < 0x400 || play_addr >= 0x8000 )
-			dprintf( "Load/init/play address violates GBS spec.\n" );
-	}
-	#endif
-	
-	// rom
-	bank_count = (load_addr + in.remain() + bank_size - 1) / bank_size;
-	BLARGG_RETURN_ERR( rom.resize( bank_count * bank_size ) );
-	memset( rom.begin(), 0, rom.size() );
-	blargg_err_t err = in.read( &rom [load_addr], in.remain() );
-	if ( err )
-	{
-		unload();
-		return err;
-	}
-	
-	// cpu
-	cpu.rst_base = load_addr;
-	cpu.map_code( 0x0000, 0x4000, rom.begin() );
-	
-	set_voice_count( Gb_Apu::osc_count );
-	set_track_count( header_.track_count );
-	
-	return setup_buffer( 4194304 );
-}
-
-const char** Gbs_Emu::voice_names() const
-{
-	static const char* names [] = { "Square 1", "Square 2", "Wave", "Noise" };
-	return names;
-}
-
-// Emulation
-
-static const BOOST::uint8_t sound_data [Gb_Apu::register_count] = {
-	0x80, 0xBF, 0x00, 0x00, 0xBF, // square 1
-	0x00, 0x3F, 0x00, 0x00, 0xBF, // square 2
-	0x7F, 0xFF, 0x9F, 0x00, 0xBF, // wave
-	0x00, 0xFF, 0x00, 0x00, 0xBF, // noise
-	0x77, 0xF3, 0xF1, // vin/volume, status, power mode
-	0, 0, 0, 0, 0, 0, 0, 0, 0, // unused
-	0xAC, 0xDD, 0xDA, 0x48, 0x36, 0x02, 0xCF, 0x16, // waveform data
-	0x2C, 0x04, 0xE5, 0x2C, 0xAC, 0xDD, 0xDA, 0x48
-};
-
-void Gbs_Emu::cpu_jsr( gb_addr_t addr )
-{
-	cpu.write( --cpu.r.sp, cpu.r.pc >> 8 );
-	cpu.write( --cpu.r.sp, cpu.r.pc&0xFF );
-	cpu.r.pc = addr;
-}
-
-void Gbs_Emu::start_track( int track_index )
-{
-	require( rom.size() ); // file must be loaded
-	
-	Classic_Emu::start_track( track_index );
-	
-	apu.reset();
-	
-	memset( ram, 0, sizeof ram );
-	memset( hi_page, 0, sizeof hi_page );
-	
-	// configure hardware
-	set_bank( bank_count > 1 );
-	for ( int i = 0; i < (int) sizeof sound_data; i++ )
-		apu.write_register( 0, i + apu.start_addr, sound_data [i] );
-	play_period = 70224; // 59.73 Hz
-	set_timer( timer_modulo_init, timer_mode ); // ignored if using vbl
-	next_play = play_period;
-	
-	// set up init call
-	cpu.r.a = track_index;
-	cpu.r.b = 0;
-	cpu.r.c = 0;
-	cpu.r.d = 0;
-	cpu.r.e = 0;
-	cpu.r.h = 0;
-	cpu.r.l = 0;
-	cpu.r.flags = 0;
-	cpu.r.pc = halt_addr;
-	cpu.r.sp = stack_ptr;
-	cpu_jsr( init_addr );
-}
-
-blip_time_t Gbs_Emu::run_clocks( blip_time_t duration, bool* added_stereo )
-{
-	require( rom.size() ); // file must be loaded
-	
-	cpu_time = 0;
-	while ( cpu_time < duration )
-	{
-		// check for idle cpu
-		if ( cpu.r.pc == halt_addr )
-		{
-			if ( next_play > duration )
-			{
-				cpu_time = duration;
-				break;
-			}
-			
-			if ( cpu_time < next_play )
-				cpu_time = next_play;
-			next_play += play_period;
-			cpu_jsr( play_addr );
-		}
-		
-		long count = duration - cpu_time;
-		cpu_time = duration;
-		Gb_Cpu::result_t result = RUN_GB_CPU( cpu, count );
-		cpu_time -= cpu.remain();
-		
-		if ( (result == Gb_Cpu::result_halt && cpu.r.pc != halt_addr) ||
-				result == Gb_Cpu::result_badop )
-		{
-			if ( cpu.r.pc > 0xFFFF )
-			{
-				dprintf( "PC wrapped around\n" );
-				cpu.r.pc &= 0xFFFF;
-			}
-			else
-			{
-				log_error();
-				dprintf( "Bad opcode $%.2x at $%.4x\n",
-						(int) cpu.read( cpu.r.pc ), (int) cpu.r.pc );
-				cpu.r.pc = (cpu.r.pc + 1) & 0xFFFF;
-				cpu_time += 6;
-			}
-		}
-	}
-	
-	// end time frame
-	
-	next_play -= cpu_time;
-	if ( next_play < 0 ) // could go negative if routine is taking too long to return
-		next_play = 0;
-	
-	if ( apu.end_frame( cpu_time ) && added_stereo )
-		*added_stereo = true;
-	
-	return cpu_time;
-}
-
--- a/Plugins/Input/console/Gbs_Emu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,108 +0,0 @@
-
-// Nintendo Game Boy GBS music file emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef GBS_EMU_H
-#define GBS_EMU_H
-
-#include "Classic_Emu.h"
-#include "Gb_Apu.h"
-#include "Gb_Cpu.h"
-
-class Gbs_Emu : public Classic_Emu {
-public:
-	
-	// Sets internal gain, where 1.0 results in almost no clamping. Default gain
-	// roughly matches volume of other emulators.
-	Gbs_Emu( double gain = 1.2 );
-	
-	// GBS file header
-	struct header_t
-	{
-		char tag [3];
-		byte vers;
-		byte track_count;
-		byte first_track;
-		byte load_addr [2];
-		byte init_addr [2];
-		byte play_addr [2];
-		byte stack_ptr [2];
-		byte timer_modulo;
-		byte timer_mode;
-		char game [32];
-		char author [32];
-		char copyright [32];
-		
-		enum { song = 0 }; // no song titles
-	};
-	BOOST_STATIC_ASSERT( sizeof (header_t) == 112 );
-	
-	// Load GBS data
-	blargg_err_t load( Data_Reader& );
-	
-	// Load GBS using already-loaded header and remaining data
-	blargg_err_t load( header_t const&, Data_Reader& );
-	
-	// Header for currently loaded GBS
-	header_t const& header() const { return header_; }
-	
-	// Equalizer profiles for Game Boy Color speaker and headphones
-	static equalizer_t const handheld_eq;
-	static equalizer_t const headphones_eq;
-	
-public:
-	~Gbs_Emu();
-	const char** voice_names() const;
-	void start_track( int );
-protected:
-	void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
-	void update_eq( blip_eq_t const& );
-	blip_time_t run_clocks( blip_time_t, bool* );
-private:
-	// rom
-	const byte* rom_bank;
-	blargg_vector<byte> rom;
-	void unload();
-	int bank_count;
-	void set_bank( int );
-	static void write_rom( Gbs_Emu*, gb_addr_t, int );
-	static int read_rom( Gbs_Emu*, gb_addr_t );
-	static int read_bank( Gbs_Emu*, gb_addr_t );
-	
-	// state
-	gb_addr_t load_addr;
-	gb_addr_t init_addr;
-	gb_addr_t play_addr;
-	gb_addr_t stack_ptr;
-	int timer_modulo_init;
-	int timer_mode;
-	
-	// timer
-	gb_time_t cpu_time;
-	gb_time_t play_period;
-	gb_time_t next_play;
-	int double_speed;
-	
-	// hardware
-	Gb_Apu apu;
-	void set_timer( int tma, int tmc );
-	static int read_io( Gbs_Emu*, gb_addr_t );
-	static void write_io( Gbs_Emu*, gb_addr_t, int );
-	static int read_unmapped( Gbs_Emu*, gb_addr_t );
-	static void write_unmapped( Gbs_Emu*, gb_addr_t, int );
-	
-	// large objects
-	
-	header_t header_;
-	byte hi_page [0x100];
-	Gb_Cpu cpu;
-	void cpu_jsr( gb_addr_t );
-	gb_time_t clock() const;
-	byte ram [0x4000];
-	static int read_ram( Gbs_Emu*, gb_addr_t );
-	static void write_ram( Gbs_Emu*, gb_addr_t, int );
-};
-
-#endif
-
--- a/Plugins/Input/console/Gym_Emu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,350 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Gym_Emu.h"
-
-#include <string.h>
-#include "blargg_endian.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-double const gain = 3.0;
-double const oversample_factor = 5 / 3.0;
-
-const long base_clock = 53700300;
-const long clock_rate = base_clock / 15;
-
-Gym_Emu::Gym_Emu()
-{
-	data = NULL;
-	pos = NULL;
-}
-
-Gym_Emu::~Gym_Emu()
-{
-	unload();
-}
-
-void Gym_Emu::unload()
-{
-	data = NULL;
-	pos = NULL;
-	set_track_ended( false );
-	mem.clear();
-}
-
-blargg_err_t Gym_Emu::set_sample_rate( long sample_rate )
-{
-	blip_eq_t eq( -32, 8000, sample_rate );
-	apu.treble_eq( eq );
-	apu.volume( 0.135 * gain );
-	dac_synth.treble_eq( eq );
-	dac_synth.volume( 0.125 / 256 * gain );
-	
-	BLARGG_RETURN_ERR( blip_buf.set_sample_rate( sample_rate, 1000 / 60 ) );
-	blip_buf.clock_rate( clock_rate );
-	
-	double factor = Dual_Resampler::setup( oversample_factor, 0.990, gain );
-	double fm_sample_rate = sample_rate * factor;
-	BLARGG_RETURN_ERR( fm.set_rate( fm_sample_rate, base_clock / 7.0 ) );
-	BLARGG_RETURN_ERR( Dual_Resampler::resize( sample_rate / 60 ) );
-	
-	return Music_Emu::set_sample_rate( sample_rate );
-}
-
-void Gym_Emu::mute_voices( int mask )
-{
-	Music_Emu::mute_voices( mask );
-	fm.mute_voices( mask );
-	dac_muted = mask & 0x40;
-	apu.output( (mask & 0x80) ? NULL : &blip_buf );
-}
-
-const char** Gym_Emu::voice_names() const
-{
-	static const char* names [] = {
-		"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PCM", "PSG"
-	};
-	return names;
-}
-
-static blargg_err_t check_header( const Gym_Emu::header_t& h, int* data_offset = NULL )
-{
-	if ( memcmp( h.tag, "GYMX", 4 ) == 0 )
-	{
-		if ( memcmp( h.packed, "\0\0\0\0", 4 ) != 0 )
-			return "Packed GYM file not supported";
-		
-		if ( data_offset )
-			*data_offset = sizeof h;
-	}
-	else if ( h.tag [0] != 0 && h.tag [0] != 1 )
-	{
-		// not a headerless GYM
-		// to do: more thorough check, or just require a damn header
-		return "Not a GYM file";
-	}
-	
-	return blargg_success;
-}
-
-blargg_err_t Gym_Emu::load_( const void* file, long data_offset, long file_size )
-{
-	require( blip_buf.length() );
-	
-	data = (const byte*) file + data_offset;
-	data_end = (const byte*) file + file_size;
-	
-	loop_begin = NULL;
-	if ( data_offset )
-		header_ = *(header_t*) file;
-	else
-		memset( &header_, 0, sizeof header_ );
-	
-	set_voice_count( 8 );
-	set_track_count( 1 );
-	remute_voices();
-	
-	return blargg_success;
-}
-
-blargg_err_t Gym_Emu::load( const void* file, long file_size )
-{
-	unload();
-	
-	if ( file_size < (int) sizeof (header_t) )
-		return "Not a GYM file";
-	
-	int data_offset = 0;
-	BLARGG_RETURN_ERR( check_header( *(header_t*) file, &data_offset ) );
-	
-	return load_( file, data_offset, file_size );
-}
-
-blargg_err_t Gym_Emu::load( Data_Reader& in )
-{
-	header_t h;
-	BLARGG_RETURN_ERR( in.read( &h, sizeof h ) );
-	return load( h, in );
-}
-
-blargg_err_t Gym_Emu::load( const header_t& h, Data_Reader& in )
-{
-	unload();
-	
-	int data_offset = 0;
-	BLARGG_RETURN_ERR( check_header( h, &data_offset ) );
-	
-	BLARGG_RETURN_ERR( mem.resize( sizeof h + in.remain() ) );
-	memcpy( mem.begin(), &h, sizeof h );
-	BLARGG_RETURN_ERR( in.read( &mem [sizeof h], mem.size() - sizeof h ) );
-	
-	return load_( mem.begin(), data_offset, mem.size() );
-}
-
-long Gym_Emu::track_length() const
-{
-	long time = 0;
-	const byte* p = data;
-	while ( p < data_end )
-	{
-		switch ( *p++ )
-		{
-			case 0:
-				time++;
-				break;
-			
-			case 1:
-			case 2:
-				p += 2;
-				break;
-			
-			case 3:
-				p += 1;
-				break;
-		}
-	}
-	return time;
-}
-
-void Gym_Emu::start_track( int track )
-{
-	require( data );
-	
-	Music_Emu::start_track( track );
-	
-	pos = &data [0];
-	loop_remain = get_le32( header_.loop_start );
-	
-	prev_dac_count = 0;
-	dac_enabled = false;
-	dac_amp = -1;
-	
-	fm.reset();
-	apu.reset();
-	blip_buf.clear();
-	Dual_Resampler::clear();
-}
-
-void Gym_Emu::run_dac( int dac_count )
-{
-	// Guess beginning and end of sample and adjust rate and buffer position accordingly.
-	
-	// count dac samples in next frame
-	int next_dac_count = 0;
-	const byte* p = this->pos;
-	int cmd;
-	while ( (cmd = *p++) != 0 )
-	{
-		int data = *p++;
-		if ( cmd <= 2 )
-			++p;
-		if ( cmd == 1 && data == 0x2A )
-			next_dac_count++;
-	}
-	
-	// detect beginning and end of sample
-	int rate_count = dac_count;
-	int start = 0;
-	if ( !prev_dac_count && next_dac_count && dac_count < next_dac_count )
-	{
-		rate_count = next_dac_count;
-		start = next_dac_count - dac_count;
-	}
-	else if ( prev_dac_count && !next_dac_count && dac_count < prev_dac_count )
-	{
-		rate_count = prev_dac_count;
-	}
-	
-	// Evenly space samples within buffer section being used
-	blip_resampled_time_t period =
-			blip_buf.resampled_duration( clock_rate / 60 ) / rate_count;
-	
-	blip_resampled_time_t time = blip_buf.resampled_time( 0 ) +
-			period * start + (period >> 1);
-	
-	int dac_amp = this->dac_amp;
-	if ( dac_amp < 0 )
-		dac_amp = dac_buf [0];
-	
-	for ( int i = 0; i < dac_count; i++ )
-	{
-		int delta = dac_buf [i] - dac_amp;
-		dac_amp += delta;
-		dac_synth.offset_resampled( time, delta, &blip_buf );
-		time += period;
-	}
-	this->dac_amp = dac_amp;
-}
-
-void Gym_Emu::parse_frame()
-{
-	int dac_count = 0;
-	const byte* pos = this->pos;
-	
-	if ( loop_remain && !--loop_remain )
-		loop_begin = pos; // find loop on first time through sequence
-	
-	int cmd;
-	while ( (cmd = *pos++) != 0 )
-	{
-		int data = *pos++;
-		if ( cmd == 1 )
-		{
-			int data2 = *pos++;
-			if ( data != 0x2A )
-			{
-				if ( data == 0x2B )
-					dac_enabled = (data2 & 0x80) != 0;
-				
-				fm.write0( data, data2 );
-			}
-			else if ( dac_count < (int) sizeof dac_buf )
-			{
-				dac_buf [dac_count] = data2;
-				dac_count += dac_enabled;
-			}
-		}
-		else if ( cmd == 2 )
-		{
-			fm.write1( data, *pos++ );
-		}
-		else if ( cmd == 3 )
-		{
-			apu.write_data( 0, data );
-		}
-		else
-		{
-			// to do: many GYM streams are full of errors, and error count should
-			// reflect cases where music is really having problems
-			//log_error(); 
-			--pos; // put data back
-		}
-	}
-	
-	// loop
-	if ( pos >= data_end )
-	{
-		if ( pos > data_end )
-			log_error();
-		
-		if ( loop_begin )
-			pos = loop_begin;
-		else
-			set_track_ended();
-	}
-	this->pos = pos;
-	
-	// dac
-	if ( dac_count && !dac_muted )
-		run_dac( dac_count );
-	prev_dac_count = dac_count;
-}
-
-int Gym_Emu::play_frame( blip_time_t blip_time, int sample_count, sample_t* buf )
-{
-	if ( !track_ended() )
-		parse_frame();
-	
-	apu.end_frame( blip_time );
-	
-	memset( buf, 0, sample_count * sizeof *buf );
-	fm.run( sample_count >> 1, buf );
-	
-	return sample_count;
-}
-
-void Gym_Emu::play( long count, sample_t* out )
-{
-	require( pos );
-	
-	Dual_Resampler::play( count, out, blip_buf );
-}
-
-void Gym_Emu::skip( long count )
-{
-	// to do: figure out why total muting generated access violation on MorphOS
-	const int buf_size = 1024;
-	sample_t buf [buf_size];
-	
-	while ( count )
-	{
-		int n = buf_size;
-		if ( n > count )
-			n = count;
-		count -= n;
-		play( n, buf );
-	}
-}
-
--- a/Plugins/Input/console/Gym_Emu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,96 +0,0 @@
-
-// Sega Genesis GYM music file emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef GYM_EMU_H
-#define GYM_EMU_H
-
-#include "Dual_Resampler.h"
-#include "Ym2612_Emu.h"
-#include "Music_Emu.h"
-#include "Sms_Apu.h"
-
-class Gym_Emu : public Music_Emu, private Dual_Resampler {
-public:
-	
-	// GYM file header
-	struct header_t
-	{
-	    char tag [4];
-	    char song [32];
-	    char game [32];
-	    char copyright [32];
-	    char emulator [32];
-	    char dumper [32];
-	    char comment [256];
-	    byte loop_start [4]; // in 1/60 seconds, 0 if not looped
-	    byte packed [4];
-	    
-	    enum { track_count = 1 }; // one track per file
-		enum { author = 0 }; // no author field
-	};
-	BOOST_STATIC_ASSERT( sizeof (header_t) == 428 );
-	
-	// Load GYM data
-	blargg_err_t load( Data_Reader& );
-	
-	// Load GYM file using already-loaded header and remaining data
-	blargg_err_t load( header_t const&, Data_Reader& );
-	blargg_err_t load( void const* data, long size ); // keeps pointer to data
-	
-	// Header for currently loaded GYM (cleared to zero if GYM lacks header)
-	header_t const& header() const { return header_; }
-	
-	// Length of track in 1/60 seconds
-	enum { gym_rate = 60 }; // GYM time units (frames) per second
-	long track_length() const;
-
-public:
-	typedef Music_Emu::sample_t sample_t;
-	Gym_Emu();
-	~Gym_Emu();
-	blargg_err_t set_sample_rate( long sample_rate );
-	void mute_voices( int );
-	void start_track( int );
-	void play( long count, sample_t* );
-	const char** voice_names() const;
-	void skip( long count );
-public:
-	// deprecated
-	blargg_err_t init( long r, double gain = 1.5, double oversample = 5 / 3.0 )
-	{
-		return set_sample_rate( r );
-	}
-protected:
-	int play_frame( blip_time_t blip_time, int sample_count, sample_t* buf );
-private:
-	// sequence data begin, loop begin, current position, end
-	const byte* data;
-	const byte* loop_begin;
-	const byte* pos;
-	const byte* data_end;
-	long loop_remain; // frames remaining until loop beginning has been located
-	blargg_vector<byte> mem;
-	header_t header_;
-	blargg_err_t load_( const void* file, long data_offset, long file_size );
-	void unload();
-	void parse_frame();
-	
-	// dac (pcm)
-	int dac_amp;
-	int prev_dac_count;
-	bool dac_enabled;
-	bool dac_muted;
-	void run_dac( int );
-	
-	// sound
-	Blip_Buffer blip_buf;
-	Ym2612_Emu fm;
-	Blip_Synth<blip_med_quality,1> dac_synth;
-	Sms_Apu apu;
-	byte dac_buf [1024];
-};
-
-#endif
-
--- a/Plugins/Input/console/Makefile.am	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,43 +0,0 @@
-lib_LTLIBRARIES = libconsole.la
-
-libdir = $(plugindir)/$(INPUT_PLUGIN_DIR)
-
-libconsole_la_SOURCES = \
-	Blip_Buffer.cpp     \
-	Classic_Emu.cpp     \
-	Dual_Resampler.cpp  \
-	Fir_Resampler.cpp   \
-	Gb_Apu.cpp      \
-	Gb_Cpu.cpp      \
-	Gb_Oscs.cpp     \
-	Gbs_Emu.cpp     \
-	Gym_Emu.cpp     \
-	Multi_Buffer.cpp    \
-	Music_Emu.cpp       \
-	Nes_Apu.cpp     \
-	Nes_Cpu.cpp     \
-	Nes_Fme7_Apu.cpp    \
-	Nes_Namco_Apu.cpp   \
-	Nes_Oscs.cpp        \
-	Nes_Vrc6_Apu.cpp    \
-	Nsfe_Emu.cpp        \
-	Nsf_Emu.cpp     \
-	Sms_Apu.cpp     \
-	Snes_Spc.cpp        \
-	Spc_Cpu.cpp     \
-	Spc_Dsp.cpp     \
-	Spc_Emu.cpp     \
-	Vgm_Emu.cpp     \
-	abstract_file.cpp   \
-	Vfs_File.cpp        \
-	Gzip_File.cpp       \
-	Vgm_Emu_Impl.cpp    \
-	Ym2413_Emu.cpp      \
-	Ym2612_Emu.cpp      \
-	Track_Emu.cpp       \
-	Audacious_Driver.cpp
-
-libconsole_la_LDFLAGS = $(PLUGIN_LDFLAGS)
-libconsole_la_LIBADD = -lz $(GTK_LIBS) $(top_builddir)/libaudacious/libaudacious.la
-INCLUDES = $(GTK_CFLAGS) $(ARCH_DEFINES) -I$(top_srcdir)/intl -I$(top_srcdir)
-
--- a/Plugins/Input/console/Multi_Buffer.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,215 +0,0 @@
-
-// Blip_Buffer 0.4.0. http://www.slack.net/~ant/
-
-#include "Multi_Buffer.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-Multi_Buffer::Multi_Buffer( int spf ) : samples_per_frame_( spf )
-{
-	length_ = 0;
-	sample_rate_ = 0;
-	channels_changed_count_ = 1;
-}
-
-blargg_err_t Multi_Buffer::set_channel_count( int )
-{
-	return blargg_success;
-}
-
-Mono_Buffer::Mono_Buffer() : Multi_Buffer( 1 )
-{
-}
-
-Mono_Buffer::~Mono_Buffer()
-{
-}
-
-blargg_err_t Mono_Buffer::set_sample_rate( long rate, int msec )
-{
-	BLARGG_RETURN_ERR( buf.set_sample_rate( rate, msec ) );
-	return Multi_Buffer::set_sample_rate( buf.sample_rate(), buf.length() );
-}
-
-// Silent_Buffer
-
-Silent_Buffer::Silent_Buffer() : Multi_Buffer( 1 ) // 0 channels would probably confuse
-{
-	chan.left   = NULL;
-	chan.center = NULL;
-	chan.right  = NULL;
-}
-
-// Mono_Buffer
-
-Mono_Buffer::channel_t Mono_Buffer::channel( int )
-{
-	channel_t ch;
-	ch.center = &buf;
-	ch.left   = &buf;
-	ch.right  = &buf;
-	return ch;
-}
-
-void Mono_Buffer::end_frame( blip_time_t t, bool )
-{
-	buf.end_frame( t );
-}
-
-// Stereo_Buffer
-
-Stereo_Buffer::Stereo_Buffer() : Multi_Buffer( 2 )
-{
-	chan.center = &bufs [0];
-	chan.left = &bufs [1];
-	chan.right = &bufs [2];
-}
-
-Stereo_Buffer::~Stereo_Buffer()
-{
-}
-
-blargg_err_t Stereo_Buffer::set_sample_rate( long rate, int msec )
-{
-	for ( int i = 0; i < buf_count; i++ )
-		BLARGG_RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) );
-	return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() );
-}
-
-void Stereo_Buffer::clock_rate( long rate )
-{
-	for ( int i = 0; i < buf_count; i++ )
-		bufs [i].clock_rate( rate );
-}
-
-void Stereo_Buffer::bass_freq( int bass )
-{
-	for ( unsigned i = 0; i < buf_count; i++ )
-		bufs [i].bass_freq( bass );
-}
-
-void Stereo_Buffer::clear()
-{
-	stereo_added = false;
-	was_stereo = false;
-	for ( int i = 0; i < buf_count; i++ )
-		bufs [i].clear();
-}
-
-void Stereo_Buffer::end_frame( blip_time_t clock_count, bool stereo )
-{
-	for ( unsigned i = 0; i < buf_count; i++ )
-		bufs [i].end_frame( clock_count );
-	
-	stereo_added |= stereo;
-}
-
-long Stereo_Buffer::read_samples( blip_sample_t* out, long count )
-{
-	require( !(count & 1) ); // count must be even
-	count = (unsigned) count / 2;
-	
-	long avail = bufs [0].samples_avail();
-	if ( count > avail )
-		count = avail;
-	if ( count )
-	{
-		if ( stereo_added || was_stereo )
-		{
-			mix_stereo( out, count );
-			
-			bufs [0].remove_samples( count );
-			bufs [1].remove_samples( count );
-			bufs [2].remove_samples( count );
-		}
-		else
-		{
-			mix_mono( out, count );
-			
-			bufs [0].remove_samples( count );
-			
-			bufs [1].remove_silence( count );
-			bufs [2].remove_silence( count );
-		}
-		
-		// to do: this might miss opportunities for optimization
-		if ( !bufs [0].samples_avail() ) {
-			was_stereo = stereo_added;
-			stereo_added = false;
-		}
-	}
-	
-	return count * 2;
-}
-
-#include BLARGG_ENABLE_OPTIMIZER
-
-void Stereo_Buffer::mix_stereo( blip_sample_t* out, long count )
-{
-	Blip_Reader left; 
-	Blip_Reader right; 
-	Blip_Reader center;
-	
-	left.begin( bufs [1] );
-	right.begin( bufs [2] );
-	int bass = center.begin( bufs [0] );
-	
-	while ( count-- )
-	{
-		int c = center.read();
-		long l = c + left.read();
-		long r = c + right.read();
-		center.next( bass );
-		out [0] = l;
-		out [1] = r;
-		out += 2;
-		
-		if ( (BOOST::int16_t) l != l )
-			out [-2] = 0x7FFF - (l >> 24);
-		
-		left.next( bass );
-		right.next( bass );
-		
-		if ( (BOOST::int16_t) r != r )
-			out [-1] = 0x7FFF - (r >> 24);
-	}
-	
-	center.end( bufs [0] );
-	right.end( bufs [2] );
-	left.end( bufs [1] );
-}
-
-void Stereo_Buffer::mix_mono( blip_sample_t* out, long count )
-{
-	Blip_Reader in;
-	int bass = in.begin( bufs [0] );
-	
-	while ( count-- )
-	{
-		long s = in.read();
-		in.next( bass );
-		out [0] = s;
-		out [1] = s;
-		out += 2;
-		
-		if ( (BOOST::int16_t) s != s ) {
-			s = 0x7FFF - (s >> 24);
-			out [-2] = s;
-			out [-1] = s;
-		}
-	}
-	
-	in.end( bufs [0] );
-}
-
--- a/Plugins/Input/console/Multi_Buffer.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,175 +0,0 @@
-
-// Multi-channel sound buffer interface, and basic mono and stereo buffers
-
-// Blip_Buffer 0.4.0
-
-#ifndef MULTI_BUFFER_H
-#define MULTI_BUFFER_H
-
-#include "blargg_common.h"
-#include "Blip_Buffer.h"
-
-// Interface to one or more Blip_Buffers mapped to one or more channels
-// consisting of left, center, and right buffers.
-class Multi_Buffer {
-public:
-	Multi_Buffer( int samples_per_frame );
-	virtual ~Multi_Buffer() { }
-	
-	// Set the number of channels available
-	virtual blargg_err_t set_channel_count( int );
-	
-	// Get indexed channel, from 0 to channel count - 1
-	struct channel_t {
-		Blip_Buffer* center;
-		Blip_Buffer* left;
-		Blip_Buffer* right;
-	};
-	virtual channel_t channel( int index ) = 0;
-	
-	// See Blip_Buffer.h
-	virtual blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) = 0;
-	virtual void clock_rate( long ) = 0;
-	virtual void bass_freq( int ) = 0;
-	virtual void clear() = 0;
-	long sample_rate() const;
-	
-	// Length of buffer, in milliseconds
-	int length() const;
-	
-	// See Blip_Buffer.h. For optimal operation, pass false for 'added_stereo'
-	// if nothing was added to the left and right buffers of any channel for
-	// this time frame.
-	virtual void end_frame( blip_time_t, bool added_stereo = true ) = 0;
-	
-	// Number of samples per output frame (1 = mono, 2 = stereo)
-	int samples_per_frame() const;
-	
-	// Count of changes to channel configuration. Incremented whenever
-	// a change is made to any of the Blip_Buffers for any channel.
-	unsigned channels_changed_count() { return channels_changed_count_; }
-	
-	// See Blip_Buffer.h
-	virtual long read_samples( blip_sample_t*, long ) = 0;
-	virtual long samples_avail() const = 0;
-	
-protected:
-	void channels_changed() { channels_changed_count_++; }
-private:
-	// noncopyable
-	Multi_Buffer( const Multi_Buffer& );
-	Multi_Buffer& operator = ( const Multi_Buffer& );
-	
-	unsigned channels_changed_count_;
-	long sample_rate_;
-	int length_;
-	int const samples_per_frame_;
-};
-
-// Uses a single buffer and outputs mono samples.
-class Mono_Buffer : public Multi_Buffer {
-	Blip_Buffer buf;
-public:
-	Mono_Buffer();
-	~Mono_Buffer();
-	
-	// Buffer used for all channels
-	Blip_Buffer* center() { return &buf; }
-	
-	// See Multi_Buffer
-	blargg_err_t set_sample_rate( long rate, int msec = blip_default_length );
-	void clock_rate( long );
-	void bass_freq( int );
-	void clear();
-	channel_t channel( int );
-	void end_frame( blip_time_t, bool unused = true );
-	long samples_avail() const;
-	long read_samples( blip_sample_t*, long );
-};
-
-// Uses three buffers (one for center) and outputs stereo sample pairs.
-class Stereo_Buffer : public Multi_Buffer {
-public:
-	Stereo_Buffer();
-	~Stereo_Buffer();
-	
-	// Buffers used for all channels
-	Blip_Buffer* center()       { return &bufs [0]; }
-	Blip_Buffer* left()         { return &bufs [1]; }
-	Blip_Buffer* right()        { return &bufs [2]; }
-	
-	// See Multi_Buffer
-	blargg_err_t set_sample_rate( long, int msec = blip_default_length );
-	void clock_rate( long );
-	void bass_freq( int );
-	void clear();
-	channel_t channel( int index );
-	void end_frame( blip_time_t, bool added_stereo = true );
-	
-	long samples_avail() const;
-	long read_samples( blip_sample_t*, long );
-	
-private:
-	enum { buf_count = 3 };
-	Blip_Buffer bufs [buf_count];
-	channel_t chan;
-	bool stereo_added;
-	bool was_stereo;
-	
-	void mix_stereo( blip_sample_t*, long );
-	void mix_mono( blip_sample_t*, long );
-};
-
-// Silent_Buffer generates no samples, useful where no sound is wanted
-class Silent_Buffer : public Multi_Buffer {
-	channel_t chan;
-public:
-	Silent_Buffer();
-	
-	blargg_err_t set_sample_rate( long rate, int msec = blip_default_length );
-	void clock_rate( long ) { }
-	void bass_freq( int ) { }
-	void clear() { }
-	channel_t channel( int ) { return chan; }
-	void end_frame( blip_time_t, bool unused = true ) { }
-	long samples_avail() const { return 0; }
-	long read_samples( blip_sample_t*, long ) { return 0; }
-};
-
-
-// End of public interface
-
-inline blargg_err_t Multi_Buffer::set_sample_rate( long rate, int msec )
-{
-	sample_rate_ = rate;
-	length_ = msec;
-	return blargg_success;
-}
-
-inline blargg_err_t Silent_Buffer::set_sample_rate( long rate, int msec )
-{
-	return Multi_Buffer::set_sample_rate( rate, msec );
-}
-
-inline int Multi_Buffer::samples_per_frame() const { return samples_per_frame_; }
-
-inline long Stereo_Buffer::samples_avail() const { return bufs [0].samples_avail() * 2; }
-
-inline Stereo_Buffer::channel_t Stereo_Buffer::channel( int ) { return chan; }
-
-inline long Multi_Buffer::sample_rate() const { return sample_rate_; }
-
-inline int Multi_Buffer::length() const { return length_; }
-
-inline void Mono_Buffer::clock_rate( long rate ) { buf.clock_rate( rate ); }
-
-inline void Mono_Buffer::clear() { buf.clear(); }
-
-inline void Mono_Buffer::bass_freq( int freq ) { buf.bass_freq( freq ); }
-
-inline long Mono_Buffer::read_samples( blip_sample_t* p, long s ) { return buf.read_samples( p, s ); }
-
-inline long Mono_Buffer::samples_avail() const { return buf.samples_avail(); }
-
-#endif
-
--- a/Plugins/Input/console/Music_Emu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,84 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Music_Emu.h"
-
-#include <string.h>
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-Music_Emu::equalizer_t const Music_Emu::tv_eq = { -8.0, 180 };
-
-Music_Emu::Music_Emu()
-{
-	equalizer_.treble = -1.0;
-	equalizer_.bass = 60;
-	sample_rate_ = 0;
-	voice_count_ = 0;
-	mute_mask_ = 0;
-	track_count_ = 0;
-	error_count_ = 0;
-	track_ended_ = false;
-}
-
-Music_Emu::~Music_Emu()
-{
-}
-
-blargg_err_t Music_Emu::load_file( const char* path )
-{
-	Std_File_Reader in;
-	BLARGG_RETURN_ERR( in.open( path ) );
-	return load( in );
-}
-
-void Music_Emu::skip( long count )
-{
-	const int buf_size = 1024;
-	sample_t buf [buf_size];
-	
-	const long threshold = 30000;
-	if ( count > threshold )
-	{
-		int saved_mute = mute_mask_;
-		mute_voices( ~0 );
-		
-		while ( count > threshold / 2 )
-		{
-			play( buf_size, buf );
-			count -= buf_size;
-		}
-		
-		mute_voices( saved_mute );
-	}
-	
-	while ( count )
-	{
-		int n = buf_size;
-		if ( n > count )
-			n = count;
-		count -= n;
-		play( n, buf );
-	}
-}
-
-const char** Music_Emu::voice_names() const
-{
-	static const char* names [] = {
-		"Voice 1", "Voice 2", "Voice 3", "Voice 4",
-		"Voice 5", "Voice 6", "Voice 7", "Voice 8"
-	};
-	return names;
-}
-
--- a/Plugins/Input/console/Music_Emu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,137 +0,0 @@
-
-// Game music emulator interface base class
-
-// Game_Music_Emu 0.3.0
-
-#ifndef MUSIC_EMU_H
-#define MUSIC_EMU_H
-
-#include "blargg_common.h"
-#include "abstract_file.h"
-class Multi_Buffer;
-
-class Music_Emu {
-public:
-	
-	// Initialize emulator with specified sample rate. Currently should only be
-	// called once.
-	virtual blargg_err_t set_sample_rate( long sample_rate ) = 0;
-	
-	// Load music file
-	blargg_err_t load_file( const char* path );
-	
-	// Start a track, where 0 is the first track. Might un-mute any muted voices.
-	virtual void start_track( int ) = 0;
-	
-	// Generate 'count' samples info 'buf'. Output is in stereo unless using custom
-	// buffer that generates mono output.
-	typedef short sample_t;
-	virtual void play( long count, sample_t* buf ) = 0;
-	
-// Additional optional features
-	
-	// Request use of custom multichannel buffer. Only supported by "classic" emulators;
-	// on others this has no effect. Should be called only once *before* set_sample_rate().
-	virtual void set_buffer( Multi_Buffer* ) { }
-	
-	// Load music file data from custom source
-	virtual blargg_err_t load( Data_Reader& ) = 0;
-	
-	// Sample rate sound is generated at
-	long sample_rate() const;
-	
-	// Number of voices used by currently loaded file
-	int voice_count() const;
-	
-	// Names of voices
-	virtual const char** voice_names() const;
-	
-	// Mute voice n if bit n (1 << n) of mask is set
-	virtual void mute_voices( int mask );
-	
-	// Frequency equalizer parameters (see notes.txt)
-	struct equalizer_t {
-		double treble; // -50.0 = muffled, 0 = flat, +5.0 = extra-crisp
-		long   bass;   // 1 = full bass, 90 = average, 16000 = almost no bass
-	};
-	
-	// Current frequency equalizater parameters
-	const equalizer_t& equalizer() const;
-	
-	// Set frequency equalizer parameters
-	virtual void set_equalizer( equalizer_t const& );
-	
-	// Equalizer settings for TV speaker
-	static equalizer_t const tv_eq;
-	
-	// Number of tracks. Zero if file hasn't been loaded yet.
-	int track_count() const;
-	
-	// Skip 'count' samples
-	virtual void skip( long count );
-	
-	// True if a track was started and has since ended. Currently only logged
-	// format tracks (VGM, GYM) without loop points have an ending.
-	bool track_ended() const;
-	
-	// Number of errors encountered while playing track due to undefined CPU
-	// instructions in emulated formats and undefined stream events in
-	// logged formats.
-	int error_count() const;
-	
-	Music_Emu();
-	virtual ~Music_Emu();
-	
-protected:
-	typedef BOOST::uint8_t byte;
-	void set_voice_count( int n ) { voice_count_ = n; }
-	void set_track_count( int n ) { track_count_ = n; }
-	void set_track_ended( bool b = true ) { track_ended_ = b; }
-	void log_error() { error_count_++; }
-	void remute_voices();
-private:
-	// noncopyable
-	Music_Emu( const Music_Emu& );
-	Music_Emu& operator = ( const Music_Emu& );
-	
-	equalizer_t equalizer_;
-	long sample_rate_;
-	int voice_count_;
-	int mute_mask_;
-	int track_count_;
-	int error_count_;
-	bool track_ended_;
-};
-
-// Deprecated
-typedef Data_Reader Emu_Reader;
-typedef Std_File_Reader Emu_Std_Reader;
-typedef Mem_File_Reader Emu_Mem_Reader;
-
-inline int Music_Emu::error_count() const   { return error_count_; }
-inline int Music_Emu::voice_count() const   { return voice_count_; }
-inline int Music_Emu::track_count() const   { return track_count_; }
-inline bool Music_Emu::track_ended() const  { return track_ended_; }
-inline void Music_Emu::mute_voices( int mask ) { mute_mask_ = mask; }
-inline void Music_Emu::remute_voices() { mute_voices( mute_mask_ ); }
-inline const Music_Emu::equalizer_t& Music_Emu::equalizer() const { return equalizer_; }
-inline void Music_Emu::set_equalizer( const equalizer_t& eq ) { equalizer_ = eq; }
-inline long Music_Emu::sample_rate() const { return sample_rate_; }
-
-inline blargg_err_t Music_Emu::set_sample_rate( long r )
-{
-	assert( !sample_rate_ ); // sample rate can't be changed once set
-	sample_rate_ = r;
-	return blargg_success;
-}
-
-inline void Music_Emu::start_track( int track )
-{
-	assert( (unsigned) track <= (unsigned) track_count() );
-	assert( sample_rate_ ); // set_sample_rate() must have been called first
-	track_ended_ = false;
-	error_count_ = 0;
-}
-
-#endif
-
--- a/Plugins/Input/console/Nes_Apu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,383 +0,0 @@
-
-// Nes_Snd_Emu 0.1.7. http://www.slack.net/~ant/
-
-#include "Nes_Apu.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-int const amp_range = 15;
-
-Nes_Apu::Nes_Apu() :
-	square1( &square_synth ),
-	square2( &square_synth )
-{
-	dmc.apu = this;
-	dmc.rom_reader = NULL;
-	irq_notifier_ = NULL;
-	
-	oscs [0] = &square1;
-	oscs [1] = &square2;
-	oscs [2] = &triangle;
-	oscs [3] = &noise;
-	oscs [4] = &dmc;
-	
-	output( NULL );
-	volume( 1.0 );
-	reset( false );
-}
-
-Nes_Apu::~Nes_Apu()
-{
-}
-
-void Nes_Apu::treble_eq( const blip_eq_t& eq )
-{
-	square_synth.treble_eq( eq );
-	triangle.synth.treble_eq( eq );
-	noise.synth.treble_eq( eq );
-	dmc.synth.treble_eq( eq );
-}
-
-void Nes_Apu::enable_nonlinear( double v )
-{
-	dmc.nonlinear = true;
-	square_synth.volume( 1.3 * 0.25751258 / 0.742467605 * 0.25 / amp_range * v );
-	
-	const double tnd = 0.48 / 202 * nonlinear_tnd_gain();
-	triangle.synth.volume( 3.0 * tnd );
-	noise.synth.volume( 2.0 * tnd );
-	dmc.synth.volume( tnd );
-	
-	square1 .last_amp = 0;
-	square2 .last_amp = 0;
-	triangle.last_amp = 0;
-	noise   .last_amp = 0;
-	dmc     .last_amp = 0;
-}
-
-void Nes_Apu::volume( double v )
-{
-	dmc.nonlinear = false;
-	square_synth.volume(   0.1128  / amp_range * v );
-	triangle.synth.volume( 0.12765 / amp_range * v );
-	noise.synth.volume(    0.0741  / amp_range * v );
-	dmc.synth.volume(      0.42545 / 127 * v );
-}
-
-void Nes_Apu::output( Blip_Buffer* buffer )
-{
-	for ( int i = 0; i < osc_count; i++ )
-		osc_output( i, buffer );
-}
-
-void Nes_Apu::reset( bool pal_mode, int initial_dmc_dac )
-{
-	// to do: time pal frame periods exactly
-	frame_period = pal_mode ? 8314 : 7458;
-	dmc.pal_mode = pal_mode;
-	
-	square1.reset();
-	square2.reset();
-	triangle.reset();
-	noise.reset();
-	dmc.reset();
-	
-	last_time = 0;
-	last_dmc_time = 0;
-	osc_enables = 0;
-	irq_flag = false;
-	earliest_irq_ = no_irq;
-	frame_delay = 1;
-	write_register( 0, 0x4017, 0x00 );
-	write_register( 0, 0x4015, 0x00 );
-	
-	for ( nes_addr_t addr = start_addr; addr <= 0x4013; addr++ )
-		write_register( 0, addr, (addr & 3) ? 0x00 : 0x10 );
-	
-	dmc.dac = initial_dmc_dac;
-	//if ( !dmc.nonlinear ) // to do: remove?
-	//  dmc.last_amp = initial_dmc_dac; // prevent output transition
-}
-
-void Nes_Apu::irq_changed()
-{
-	nes_time_t new_irq = dmc.next_irq;
-	if ( dmc.irq_flag | irq_flag ) {
-		new_irq = 0;
-	}
-	else if ( new_irq > next_irq ) {
-		new_irq = next_irq;
-	}
-	
-	if ( new_irq != earliest_irq_ ) {
-		earliest_irq_ = new_irq;
-		if ( irq_notifier_ )
-			irq_notifier_( irq_data );
-	}
-}
-
-// frames
-
-void Nes_Apu::run_until( nes_time_t end_time )
-{
-	require( end_time >= last_dmc_time );
-	if ( end_time > next_dmc_read_time() )
-	{
-		nes_time_t start = last_dmc_time;
-		last_dmc_time = end_time;
-		dmc.run( start, end_time );
-	}
-}
-
-void Nes_Apu::run_until_( nes_time_t end_time )
-{
-	require( end_time >= last_time );
-	
-	if ( end_time == last_time )
-		return;
-	
-	if ( last_dmc_time < end_time )
-	{
-		nes_time_t start = last_dmc_time;
-		last_dmc_time = end_time;
-		dmc.run( start, end_time );
-	}
-	
-	while ( true )
-	{
-		// earlier of next frame time or end time
-		nes_time_t time = last_time + frame_delay;
-		if ( time > end_time )
-			time = end_time;
-		frame_delay -= time - last_time;
-		
-		// run oscs to present
-		square1.run( last_time, time );
-		square2.run( last_time, time );
-		triangle.run( last_time, time );
-		noise.run( last_time, time );
-		last_time = time;
-		
-		if ( time == end_time )
-			break; // no more frames to run
-		
-		// take frame-specific actions
-		frame_delay = frame_period;
-		switch ( frame++ )
-		{
-			case 0:
-				if ( !(frame_mode & 0xc0) ) {
-		 			next_irq = time + frame_period * 4 + 1;
-		 			irq_flag = true;
-		 		}
-		 		// fall through
-		 	case 2:
-		 		// clock length and sweep on frames 0 and 2
-				square1.clock_length( 0x20 );
-				square2.clock_length( 0x20 );
-				noise.clock_length( 0x20 );
-				triangle.clock_length( 0x80 ); // different bit for halt flag on triangle
-				
-				square1.clock_sweep( -1 );
-				square2.clock_sweep( 0 );
-		 		break;
-		 	
-			case 1:
-				// frame 1 is slightly shorter
-				frame_delay -= 2;
-				break;
-			
-		 	case 3:
-		 		frame = 0;
-		 		
-		 		// frame 3 is almost twice as long in mode 1
-		 		if ( frame_mode & 0x80 )
-					frame_delay += frame_period - 6;
-				break;
-		}
-		
-		// clock envelopes and linear counter every frame
-		triangle.clock_linear_counter();
-		square1.clock_envelope();
-		square2.clock_envelope();
-		noise.clock_envelope();
-	}
-}
-
-// to do: remove
-static long abs_time;
-
-template<class T>
-inline void zero_apu_osc( T* osc, nes_time_t time )
-{
-	Blip_Buffer* output = osc->output;
-	int last_amp = osc->last_amp;
-	osc->last_amp = 0;
-	if ( output && last_amp )
-		osc->synth.offset( time, -last_amp, output );
-}
-
-void Nes_Apu::end_frame( nes_time_t end_time )
-{
-	if ( end_time > last_time )
-		run_until_( end_time );
-	
-	abs_time += end_time;
-	
-	if ( dmc.nonlinear )
-	{
-		zero_apu_osc( &square1,  last_time );
-		zero_apu_osc( &square2,  last_time );
-		zero_apu_osc( &triangle, last_time );
-		zero_apu_osc( &noise,    last_time );
-		zero_apu_osc( &dmc,      last_time );
-	}
-	
-	// make times relative to new frame
-	last_time -= end_time;
-	require( last_time >= 0 );
-	
-	last_dmc_time -= end_time;
-	require( last_dmc_time >= 0 );
-	
-	if ( next_irq != no_irq ) {
-		next_irq -= end_time;
-		assert( next_irq >= 0 );
-	}
-	if ( dmc.next_irq != no_irq ) {
-		dmc.next_irq -= end_time;
-		assert( dmc.next_irq >= 0 );
-	}
-	if ( earliest_irq_ != no_irq ) {
-		earliest_irq_ -= end_time;
-		if ( earliest_irq_ < 0 )
-			earliest_irq_ = 0;
-	}
-}
-
-// registers
-
-static const unsigned char length_table [0x20] = {
-	0x0A, 0xFE, 0x14, 0x02, 0x28, 0x04, 0x50, 0x06,
-	0xA0, 0x08, 0x3C, 0x0A, 0x0E, 0x0C, 0x1A, 0x0E, 
-	0x0C, 0x10, 0x18, 0x12, 0x30, 0x14, 0x60, 0x16,
-	0xC0, 0x18, 0x48, 0x1A, 0x10, 0x1C, 0x20, 0x1E
-};
-
-void Nes_Apu::write_register( nes_time_t time, nes_addr_t addr, int data )
-{
-	require( addr > 0x20 ); // addr must be actual address (i.e. 0x40xx)
-	require( (unsigned) data <= 0xff );
-	
-	// Ignore addresses outside range
-	if ( addr < start_addr || end_addr < addr )
-		return;
-	
-	run_until_( time );
-	
-	if ( addr < 0x4014 )
-	{
-		// Write to channel
-		int osc_index = (addr - start_addr) >> 2;
-		Nes_Osc* osc = oscs [osc_index];
-		
-		int reg = addr & 3;
-		osc->regs [reg] = data;
-		osc->reg_written [reg] = true;
-		
-		if ( osc_index == 4 )
-		{
-			// handle DMC specially
-			dmc.write_register( reg, data );
-		}
-		else if ( reg == 3 )
-		{
-			// load length counter
-			if ( (osc_enables >> osc_index) & 1 )
-				osc->length_counter = length_table [(data >> 3) & 0x1f];
-			
-			// reset square phase
-			if ( osc_index < 2 )
-				((Nes_Square*) osc)->phase = Nes_Square::phase_range - 1;
-		}
-	}
-	else if ( addr == 0x4015 )
-	{
-		// Channel enables
-		for ( int i = osc_count; i--; )
-			if ( !((data >> i) & 1) )
-				oscs [i]->length_counter = 0;
-		
-		bool recalc_irq = dmc.irq_flag;
-		dmc.irq_flag = false;
-		
-		int old_enables = osc_enables;
-		osc_enables = data;
-		if ( !(data & 0x10) ) {
-			dmc.next_irq = no_irq;
-			recalc_irq = true;
-		}
-		else if ( !(old_enables & 0x10) ) {
-			dmc.start(); // dmc just enabled
-		}
-		
-		if ( recalc_irq )
-			irq_changed();
-	}
-	else if ( addr == 0x4017 )
-	{
-		// Frame mode
-		frame_mode = data;
-		
-		bool irq_enabled = !(data & 0x40);
-		irq_flag &= irq_enabled;
-		next_irq = no_irq;
-		
-		// mode 1
-		frame_delay = (frame_delay & 1);
-		frame = 0;
-		
-		if ( !(data & 0x80) )
-		{
-			// mode 0
-			frame = 1;
-			frame_delay += frame_period;
-			if ( irq_enabled )
-				next_irq = time + frame_delay + frame_period * 3;
-		}
-		
-		irq_changed();
-	}
-}
-
-int Nes_Apu::read_status( nes_time_t time )
-{
-	run_until_( time - 1 );
-	
-	int result = (dmc.irq_flag << 7) | (irq_flag << 6);
-	
-	for ( int i = 0; i < osc_count; i++ )
-		if ( oscs [i]->length_counter )
-			result |= 1 << i;
-	
-	run_until_( time );
-	
-	if ( irq_flag ) {
-		irq_flag = false;
-		irq_changed();
-	}
-	
-	return result;
-}
-
--- a/Plugins/Input/console/Nes_Apu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,174 +0,0 @@
-
-// NES 2A03 APU sound chip emulator
-
-// Nes_Snd_Emu 0.1.7
-
-#ifndef NES_APU_H
-#define NES_APU_H
-
-typedef long     nes_time_t; // CPU clock cycle count
-typedef unsigned nes_addr_t; // 16-bit memory address
-
-#include "Nes_Oscs.h"
-
-struct apu_snapshot_t;
-class Nonlinear_Buffer;
-
-class Nes_Apu {
-public:
-	Nes_Apu();
-	~Nes_Apu();
-	
-	// Set buffer to generate all sound into, or disable sound if NULL
-	void output( Blip_Buffer* );
-	
-	// Set memory reader callback used by DMC oscillator to fetch samples.
-	// When callback is invoked, 'user_data' is passed unchanged as the
-	// first parameter.
-	void dmc_reader( int (*callback)( void* user_data, nes_addr_t ), void* user_data = NULL );
-	
-	// All time values are the number of CPU clock cycles relative to the
-	// beginning of the current time frame. Before resetting the CPU clock
-	// count, call end_frame( last_cpu_time ).
-	
-	// Write to register (0x4000-0x4017, except 0x4014 and 0x4016)
-	enum { start_addr = 0x4000 };
-	enum { end_addr   = 0x4017 };
-	void write_register( nes_time_t, nes_addr_t, int data );
-	
-	// Read from status register at 0x4015
-	enum { status_addr = 0x4015 };
-	int read_status( nes_time_t );
-	
-	// Run all oscillators up to specified time, end current time frame, then
-	// start a new time frame at time 0. Time frames have no effect on emulation
-	// and each can be whatever length is convenient.
-	void end_frame( nes_time_t );
-	
-// Additional optional features (can be ignored without any problem)
-
-	// Reset internal frame counter, registers, and all oscillators.
-	// Use PAL timing if pal_timing is true, otherwise use NTSC timing.
-	// Set the DMC oscillator's initial DAC value to initial_dmc_dac without
-	// any audible click.
-	void reset( bool pal_timing = false, int initial_dmc_dac = 0 );
-	
-	// Save/load snapshot of exact emulation state
-	void save_snapshot( apu_snapshot_t* out ) const;
-	void load_snapshot( apu_snapshot_t const& );
-	
-	// Set overall volume (default is 1.0)
-	void volume( double );
-	
-	// Set treble equalization (see notes.txt)
-	void treble_eq( const blip_eq_t& );
-	
-	// Set sound output of specific oscillator to buffer. If buffer is NULL,
-	// the specified oscillator is muted and emulation accuracy is reduced.
-	// The oscillators are indexed as follows: 0) Square 1, 1) Square 2,
-	// 2) Triangle, 3) Noise, 4) DMC.
-	enum { osc_count = 5 };
-	void osc_output( int index, Blip_Buffer* buffer );
-	
-	// Set IRQ time callback that is invoked when the time of earliest IRQ
-	// may have changed, or NULL to disable. When callback is invoked,
-	// 'user_data' is passed unchanged as the first parameter.
-	void irq_notifier( void (*callback)( void* user_data ), void* user_data = NULL );
-	
-	// Get time that APU-generated IRQ will occur if no further register reads
-	// or writes occur. If IRQ is already pending, returns irq_waiting. If no
-	// IRQ will occur, returns no_irq.
-	enum { no_irq = LONG_MAX / 2 + 1 };
-	enum { irq_waiting = 0 };
-	nes_time_t earliest_irq( nes_time_t ) const;
-	
-	// Count number of DMC reads that would occur if 'run_until( t )' were executed.
-	// If last_read is not NULL, set *last_read to the earliest time that
-	// 'count_dmc_reads( time )' would result in the same result.
-	int count_dmc_reads( nes_time_t t, nes_time_t* last_read = NULL ) const;
-	
-	// Time when next DMC memory read will occur
-	nes_time_t next_dmc_read_time() const;
-	
-	// Run DMC until specified time, so that any DMC memory reads can be
-	// accounted for (i.e. inserting CPU wait states).
-	void run_until( nes_time_t );
-	
-// End of public interface.
-private:
-	friend class Nes_Nonlinearizer;
-	void enable_nonlinear( double volume );
-	static double nonlinear_tnd_gain() { return 0.75; }
-private:
-	friend struct Nes_Dmc;
-	
-	// noncopyable
-	Nes_Apu( const Nes_Apu& );
-	Nes_Apu& operator = ( const Nes_Apu& );
-	
-	Nes_Osc*            oscs [osc_count];
-	Nes_Square          square1;
-	Nes_Square          square2;
-	Nes_Noise           noise;
-	Nes_Triangle        triangle;
-	Nes_Dmc             dmc;
-	
-	nes_time_t last_time; // has been run until this time in current frame
-	nes_time_t last_dmc_time;
-	nes_time_t earliest_irq_;
-	nes_time_t next_irq;
-	int frame_period;
-	int frame_delay; // cycles until frame counter runs next
-	int frame; // current frame (0-3)
-	int osc_enables;
-	int frame_mode;
-	bool irq_flag;
-	void (*irq_notifier_)( void* user_data );
-	void* irq_data;
-	Nes_Square::Synth square_synth; // shared by squares
-	
-	void irq_changed();
-	void state_restored();
-	void run_until_( nes_time_t );
-};
-
-inline void Nes_Apu::osc_output( int osc, Blip_Buffer* buf )
-{
-	assert( (unsigned) osc < osc_count );
-	oscs [osc]->output = buf;
-}
-
-inline nes_time_t Nes_Apu::earliest_irq( nes_time_t ) const
-{
-	return earliest_irq_;
-}
-
-inline void Nes_Apu::dmc_reader( int (*func)( void*, nes_addr_t ), void* user_data )
-{
-	dmc.rom_reader_data = user_data;
-	dmc.rom_reader = func;
-}
-
-inline void Nes_Apu::irq_notifier( void (*func)( void* user_data ), void* user_data )
-{
-	irq_notifier_ = func;
-	irq_data = user_data;
-}
-
-inline int Nes_Apu::count_dmc_reads( nes_time_t time, nes_time_t* last_read ) const
-{
-	return dmc.count_reads( time, last_read );
-}
-	
-inline nes_time_t Nes_Dmc::next_read_time() const
-{
-	if ( length_counter == 0 )
-		return Nes_Apu::no_irq; // not reading
-	
-	return apu->last_dmc_time + delay + long (bits_remain - 1) * period;
-}
-
-inline nes_time_t Nes_Apu::next_dmc_read_time() const { return dmc.next_read_time(); }
-
-#endif
-
--- a/Plugins/Input/console/Nes_Cpu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,950 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/nes-emu/
-
-#include "Nes_Cpu.h"
-
-#include <string.h>
-#include <limits.h>
-
-#include "blargg_endian.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-#if BLARGG_NONPORTABLE
-	#define PAGE_OFFSET( addr ) (addr)
-#else
-	#define PAGE_OFFSET( addr ) ((addr) & (page_size - 1))
-#endif
-
-Nes_Cpu::Nes_Cpu()
-{
-	callback_data = NULL;
-	reset();
-}
-
-inline void Nes_Cpu::set_code_page( int i, uint8_t const* p )
-{
-	code_map [i] = p - PAGE_OFFSET( i * page_size );
-}
-
-void Nes_Cpu::reset( const void* unmapped_code_page, reader_t read, writer_t write )
-{
-	r.status = 0;
-	r.sp = 0;
-	r.pc = 0;
-	r.a = 0;
-	r.x = 0;
-	r.y = 0;
-	
-	clock_count = 0;
-	base_time = 0;
-	clock_limit = 0;
-	irq_time_ = LONG_MAX / 2 + 1;
-	end_time_ = LONG_MAX / 2 + 1;
-	
-	for ( int i = 0; i < page_count + 1; i++ )
-	{
-		set_code_page( i, (uint8_t*) unmapped_code_page );
-		data_reader [i] = read;
-		data_writer [i] = write;
-	}
-}
-
-void Nes_Cpu::map_code( nes_addr_t start, unsigned long size, const void* data )
-{
-	// address range must begin and end on page boundaries
-	require( start % page_size == 0 );
-	require( size % page_size == 0 );
-	require( start + size <= 0x10000 );
-	
-	unsigned first_page = start / page_size;
-	for ( unsigned i = size / page_size; i--; )
-		set_code_page( first_page + i, (uint8_t*) data + i * page_size );
-}
-
-void Nes_Cpu::set_reader( nes_addr_t start, unsigned long size, reader_t func )
-{
-	// address range must begin and end on page boundaries
-	require( start % page_size == 0 );
-	require( size % page_size == 0 );
-	require( start + size <= 0x10000 + page_size );
-	
-	unsigned first_page = start / page_size;
-	for ( unsigned i = size / page_size; i--; )
-		data_reader [first_page + i] = func;
-}
-
-void Nes_Cpu::set_writer( nes_addr_t start, unsigned long size, writer_t func )
-{
-	// address range must begin and end on page boundaries
-	require( start % page_size == 0 );
-	require( size % page_size == 0 );
-	require( start + size <= 0x10000 + page_size );
-	
-	unsigned first_page = start / page_size;
-	for ( unsigned i = size / page_size; i--; )
-		data_writer [first_page + i] = func;
-}
-
-// Note: 'addr' is evaulated more than once in the following macros, so it
-// must not contain side-effects.
-
-#define READ( addr )        (data_reader [(addr) >> page_bits]( callback_data, addr ))
-#define WRITE( addr, data ) (data_writer [(addr) >> page_bits]( callback_data, addr, data ))
-
-#define READ_LOW( addr )        (low_mem [int (addr)])
-#define WRITE_LOW( addr, data ) (void) (READ_LOW( addr ) = (data))
-
-#define READ_PROG( addr )   (code_map [(addr) >> page_bits] [PAGE_OFFSET( addr )])
-#define READ_PROG16( addr ) GET_LE16( &READ_PROG( addr ) )
-
-#define SET_SP( v )     (sp = ((v) + 1) | 0x100)
-#define GET_SP()        ((sp - 1) & 0xff)
-
-#define PUSH( v )       ((sp = (sp - 1) | 0x100), WRITE_LOW( sp, v ))
-
-int Nes_Cpu::read( nes_addr_t addr )
-{
-	return READ( addr );
-}
-
-void Nes_Cpu::write( nes_addr_t addr, int value )
-{
-	WRITE( addr, value );
-}
-
-#ifndef NES_CPU_GLUE_ONLY
-
-static const unsigned char clock_table [256] = {
-//  0 1 2 3 4 5 6 7 8 9 A B C D E F
-	7,6,2,8,3,3,5,5,3,2,2,2,4,4,6,6,// 0
-	3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 1
-	6,6,2,8,3,3,5,5,4,2,2,2,4,4,6,6,// 2
-	3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 3
-	6,6,2,8,3,3,5,5,3,2,2,2,3,4,6,6,// 4
-	3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 5
-	6,6,2,8,3,3,5,5,4,2,2,2,5,4,6,6,// 6
-	3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 7
-	2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// 8
-	3,6,2,6,4,4,4,4,2,5,2,5,5,5,5,5,// 9
-	2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// A
-	3,5,2,5,4,4,4,4,2,4,2,4,4,4,4,4,// B
-	2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// C
-	3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// D
-	2,6,3,8,3,3,5,5,2,2,2,2,4,4,6,6,// E
-	3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7 // F
-};
-
-#include BLARGG_ENABLE_OPTIMIZER
-
-Nes_Cpu::result_t Nes_Cpu::run( nes_time_t end )
-{
-	set_end_time( end );
-	
-	volatile result_t result = result_cycles;
-	
-#if BLARGG_CPU_POWERPC
-	// cache commonly-used values in registers
-	long clock_count = this->clock_count;
-	writer_t* const data_writer = this->data_writer;
-	reader_t* const data_reader = this->data_reader;
-	uint8_t* const low_mem = this->low_mem;
-#endif
-	
-	// registers
-	unsigned pc = r.pc;
-	int sp;
-	SET_SP( r.sp );
-	int a = r.a;
-	int x = r.x;
-	int y = r.y;
-	
-	// status flags
-	
-	const int st_n = 0x80;
-	const int st_v = 0x40;
-	const int st_r = 0x20;
-	const int st_b = 0x10;
-	const int st_d = 0x08;
-	const int st_i = 0x04;
-	const int st_z = 0x02;
-	const int st_c = 0x01;
-	
-	#define IS_NEG (nz & 0x880)
-	
-	#define CALC_STATUS( out ) do {             \
-		out = status & (st_v | st_d | st_i);    \
-		out |= (c >> 8) & st_c;                 \
-		if ( IS_NEG ) out |= st_n;              \
-		if ( !(nz & 0xFF) ) out |= st_z;        \
-	} while ( false )
-
-	#define SET_STATUS( in ) do {               \
-		status = in & (st_v | st_d | st_i);     \
-		c = in << 8;                            \
-		nz = (in << 4) & 0x800;                 \
-		nz |= ~in & st_z;                       \
-	} while ( false )
-	
-	int status;
-	int c;  // carry set if (c & 0x100) != 0
-	int nz; // Z set if (nz & 0xff) == 0, N set if (nz & 0x880) != 0
-	{
-		int temp = r.status;
-		SET_STATUS( temp );
-	}
-	
-	goto loop;
-dec_clock_loop:
-	clock_count--;
-loop:
-	
-	assert( unsigned (GET_SP()) < 0x100 );
-	assert( unsigned (a) < 0x100 );
-	assert( unsigned (x) < 0x100 );
-	assert( unsigned (y) < 0x100 );
-	
-	uint8_t const* page = code_map [pc >> page_bits];
-	unsigned opcode = page [PAGE_OFFSET( pc )];
-	unsigned data = page [PAGE_OFFSET( pc ) + 1];
-	pc++;
-	
-	// page crossing
-	//check( opcode == 0x60 || &READ_PROG( pc ) == &page [PAGE_OFFSET( pc )] );
-	
-	if ( clock_count >= clock_limit )
-		goto stop;
-	
-	clock_count += clock_table [opcode];
-	
-	#if BLARGG_CPU_POWERPC
-		this->clock_count = clock_count;
-	#endif
-	
-	switch ( opcode )
-	{
-
-// Macros
-
-#define ADD_PAGE        (pc++, data += 0x100 * READ_PROG( pc ));
-#define GET_ADDR()      READ_PROG16( pc )
-
-#define HANDLE_PAGE_CROSSING( lsb ) clock_count += (lsb) >> 8;
-
-#define INC_DEC_XY( reg, n ) reg = uint8_t (nz = reg + n); goto loop;
-
-#define IND_Y {                                                 \
-		int temp = READ_LOW( data ) + y;                        \
-		data = temp + 0x100 * READ_LOW( uint8_t (data + 1) );   \
-		HANDLE_PAGE_CROSSING( temp );                           \
-	}
-	
-#define IND_X {                                                 \
-		int temp = data + x;                                    \
-		data = 0x100 * READ_LOW( uint8_t (temp + 1) ) + READ_LOW( uint8_t (temp) ); \
-	}
-	
-#define ARITH_ADDR_MODES( op )          \
-case op - 0x04: /* (ind,x) */           \
-	IND_X                               \
-	goto ptr##op;                       \
-case op + 0x0C: /* (ind),y */           \
-	IND_Y                               \
-	goto ptr##op;                       \
-case op + 0x10: /* zp,X */              \
-	data = uint8_t (data + x);          \
-case op + 0x00: /* zp */                \
-	data = READ_LOW( data );            \
-	goto imm##op;                       \
-case op + 0x14: /* abs,Y */             \
-	data += y;                          \
-	goto ind##op;                       \
-case op + 0x18: /* abs,X */             \
-	data += x;                          \
-ind##op:                                \
-	HANDLE_PAGE_CROSSING( data );       \
-case op + 0x08: /* abs */               \
-	ADD_PAGE                            \
-ptr##op:                                \
-	data = READ( data );                \
-case op + 0x04: /* imm */               \
-imm##op:                                \
-
-#define BRANCH( cond )      \
-{                           \
-	pc++;                   \
-	int offset = (BOOST::int8_t) data;  \
-	int extra_clock = (pc & 0xff) + offset; \
-	if ( !(cond) ) goto dec_clock_loop; \
-	pc += offset;       \
-	clock_count += (extra_clock >> 8) & 1;  \
-	goto loop;          \
-}
-
-// Often-Used
-
-	case 0xB5: // LDA zp,x
-		data = uint8_t (data + x);
-	case 0xA5: // LDA zp
-		a = nz = READ_LOW( data );
-		pc++;
-		goto loop;
-	
-	case 0xD0: // BNE
-		BRANCH( (uint8_t) nz );
-	
-	case 0x20: { // JSR
-		int temp = pc + 1;
-		pc = READ_PROG16( pc );
-		WRITE_LOW( 0x100 | (sp - 1), temp >> 8 );
-		sp = (sp - 2) | 0x100;
-		WRITE_LOW( sp, temp );
-		goto loop;
-	}
-	
-	case 0x4C: // JMP abs
-		pc = READ_PROG16( pc );
-		goto loop;
-	
-	case 0xE8: INC_DEC_XY( x, 1 )  // INX
-	
-	case 0x10: // BPL
-		BRANCH( !IS_NEG )
-	
-	ARITH_ADDR_MODES( 0xC5 ) // CMP
-		nz = a - data;
-		pc++;
-		c = ~nz;
-		nz &= 0xff;
-		goto loop;
-	
-	case 0x30: // BMI
-		BRANCH( IS_NEG )
-	
-	case 0xF0: // BEQ
-		BRANCH( !(uint8_t) nz );
-	
-	case 0x95: // STA zp,x
-		data = uint8_t (data + x);
-	case 0x85: // STA zp
-		pc++;
-		WRITE_LOW( data, a );
-		goto loop;
-	
-	case 0xC8: INC_DEC_XY( y, 1 )  // INY
-
-	case 0xA8: // TAY
-		y = a;
-	case 0x98: // TYA
-		a = nz = y;
-		goto loop;
-	
-	case 0xB9: // LDA abs,Y
-		data += y;
-		goto lda_ind_common;
-	
-	case 0xBD: // LDA abs,X
-		data += x;
-	lda_ind_common:
-		HANDLE_PAGE_CROSSING( data );
-	case 0xAD: // LDA abs
-		ADD_PAGE
-	lda_ptr:
-		a = nz = READ( data );
-		pc++;
-		goto loop;
-	
-	case 0x60: // RTS
-		pc = 1 + READ_LOW( sp );
-		pc += READ_LOW( 0x100 | (sp - 0xff) ) * 0x100;
-		sp = (sp - 0xfe) | 0x100;
-		goto loop;
-
-	case 0x99: // STA abs,Y
-		data += y;
-		goto sta_ind_common;
-	
-	case 0x9D: // STA abs,X
-		data += x;
-	sta_ind_common:
-		HANDLE_PAGE_CROSSING( data );
-	case 0x8D: // STA abs
-		ADD_PAGE
-	sta_ptr:
-		pc++;
-		WRITE( data, a );
-		goto loop;
-	
-	case 0xA9: // LDA #imm
-		pc++;
-		a = data;
-		nz = data;
-		goto loop;
-
-// Branch
-
-	case 0x50: // BVC
-		BRANCH( !(status & st_v) )
-	
-	case 0x70: // BVS
-		BRANCH( status & st_v )
-	
-	case 0xB0: // BCS
-		BRANCH( c & 0x100 )
-	
-	case 0x90: // BCC
-		BRANCH( !(c & 0x100) )
-	
-// Load/store
-	
-	case 0x94: // STY zp,x
-		data = uint8_t (data + x);
-	case 0x84: // STY zp
-		pc++;
-		WRITE_LOW( data, y );
-		goto loop;
-	
-	case 0x96: // STX zp,y
-		data = uint8_t (data + y);
-	case 0x86: // STX zp
-		pc++;
-		WRITE_LOW( data, x );
-		goto loop;
-	
-	case 0xB6: // LDX zp,y
-		data = uint8_t (data + y);
-	case 0xA6: // LDX zp
-		data = READ_LOW( data );
-	case 0xA2: // LDX #imm
-		pc++;
-		x = data;
-		nz = data;
-		goto loop;
-	
-	case 0xB4: // LDY zp,x
-		data = uint8_t (data + x);
-	case 0xA4: // LDY zp
-		data = READ_LOW( data );
-	case 0xA0: // LDY #imm
-		pc++;
-		y = data;
-		nz = data;
-		goto loop;
-	
-	case 0xB1: // LDA (ind),Y
-		IND_Y
-		goto lda_ptr;
-	
-	case 0xA1: // LDA (ind,X)
-		IND_X
-		goto lda_ptr;
-	
-	case 0x91: // STA (ind),Y
-		IND_Y
-		goto sta_ptr;
-	
-	case 0x81: // STA (ind,X)
-		IND_X
-		goto sta_ptr;
-	
-	case 0xBC: // LDY abs,X
-		data += x;
-		HANDLE_PAGE_CROSSING( data );
-	case 0xAC:{// LDY abs
-		pc++;
-		unsigned addr = data + 0x100 * READ_PROG( pc );
-		pc++;
-		y = nz = READ( addr );
-		goto loop;
-	}
-	
-	case 0xBE: // LDX abs,y
-		data += y;
-		HANDLE_PAGE_CROSSING( data );
-	case 0xAE:{// LDX abs
-		pc++;
-		unsigned addr = data + 0x100 * READ_PROG( pc );
-		pc++;
-		x = nz = READ( addr );
-		goto loop;
-	}
-	
-	{
-		int temp;
-	case 0x8C: // STY abs
-		temp = y;
-		goto store_abs;
-	
-	case 0x8E: // STX abs
-		temp = x;
-	store_abs:
-		unsigned addr = GET_ADDR();
-		WRITE( addr, temp );
-		pc += 2;
-		goto loop;
-	}
-
-// Compare
-
-	case 0xEC:{// CPX abs
-		unsigned addr = GET_ADDR();
-		pc++;
-		data = READ( addr );
-		goto cpx_data;
-	}
-	
-	case 0xE4: // CPX zp
-		data = READ_LOW( data );
-	case 0xE0: // CPX #imm
-	cpx_data:
-		nz = x - data;
-		pc++;
-		c = ~nz;
-		nz &= 0xff;
-		goto loop;
-	
-	case 0xCC:{// CPY abs
-		unsigned addr = GET_ADDR();
-		pc++;
-		data = READ( addr );
-		goto cpy_data;
-	}
-	
-	case 0xC4: // CPY zp
-		data = READ_LOW( data );
-	case 0xC0: // CPY #imm
-	cpy_data:
-		nz = y - data;
-		pc++;
-		c = ~nz;
-		nz &= 0xff;
-		goto loop;
-	
-// Logical
-
-	ARITH_ADDR_MODES( 0x25 ) // AND
-		nz = (a &= data);
-		pc++;
-		goto loop;
-	
-	ARITH_ADDR_MODES( 0x45 ) // EOR
-		nz = (a ^= data);
-		pc++;
-		goto loop;
-	
-	ARITH_ADDR_MODES( 0x05 ) // ORA
-		nz = (a |= data);
-		pc++;
-		goto loop;
-	
-	case 0x2C:{// BIT abs
-		unsigned addr = GET_ADDR();
-		pc++;
-		nz = READ( addr );
-		goto bit_common;
-	}
-	
-	case 0x24: // BIT zp
-		nz = READ_LOW( data );
-	bit_common:
-		pc++;
-		status &= ~st_v;
-		status |= nz & st_v;
-		// if result is zero, might also be negative, so use secondary N bit
-		if ( !(a & nz) )
-			nz = (nz << 4) & 0x800;
-		goto loop;
-		
-// Add/subtract
-
-	ARITH_ADDR_MODES( 0xE5 ) // SBC
-	case 0xEB: // unofficial equivalent
-		data ^= 0xFF;
-		goto adc_imm;
-	
-	ARITH_ADDR_MODES( 0x65 ) // ADC
-	adc_imm: {
-		int carry = (c >> 8) & 1;
-		int ov = (a ^ 0x80) + carry + (BOOST::int8_t) data; // sign-extend
-		status &= ~st_v;
-		status |= (ov >> 2) & 0x40;
-		c = nz = a + data + carry;
-		pc++;
-		a = (uint8_t) nz;
-		goto loop;
-	}
-	
-// Shift/rotate
-
-	case 0x4A: // LSR A
-		c = 0;
-	case 0x6A: // ROR A
-		nz = (c >> 1) & 0x80; // could use bit insert macro here
-		c = a << 8;
-		nz |= a >> 1;
-		a = nz;
-		goto loop;
-
-	case 0x0A: // ASL A
-		nz = a << 1;
-		c = nz;
-		a = (uint8_t) nz;
-		goto loop;
-
-	case 0x2A: { // ROL A
-		nz = a << 1;
-		int temp = (c >> 8) & 1;
-		c = nz;
-		nz |= temp;
-		a = (uint8_t) nz;
-		goto loop;
-	}
-	
-	case 0x3E: // ROL abs,X
-		data += x;
-		goto rol_abs;
-	
-	case 0x1E: // ASL abs,X
-		data += x;
-	case 0x0E: // ASL abs
-		c = 0;
-	case 0x2E: // ROL abs
-	rol_abs:
-		HANDLE_PAGE_CROSSING( data );
-		ADD_PAGE
-		nz = (c >> 8) & 1;
-		nz |= (c = READ( data ) << 1);
-	rotate_common:
-		pc++;
-		WRITE( data, (uint8_t) nz );
-		goto loop;
-	
-	case 0x7E: // ROR abs,X
-		data += x;
-		goto ror_abs;
-	
-	case 0x5E: // LSR abs,X
-		data += x;
-	case 0x4E: // LSR abs
-		c = 0;
-	case 0x6E: // ROR abs
-	ror_abs: {
-		HANDLE_PAGE_CROSSING( data );
-		ADD_PAGE
-		int temp = READ( data );
-		nz = ((c >> 1) & 0x80) | (temp >> 1);
-		c = temp << 8;
-		goto rotate_common;
-	}
-	
-	case 0x76: // ROR zp,x
-		data = uint8_t (data + x);
-		goto ror_zp;
-	
-	case 0x56: // LSR zp,x
-		data = uint8_t (data + x);
-	case 0x46: // LSR zp
-		c = 0;
-	case 0x66: // ROR zp
-	ror_zp: {
-		int temp = READ_LOW( data );
-		nz = ((c >> 1) & 0x80) | (temp >> 1);
-		c = temp << 8;
-		goto write_nz_zp;
-	}
-	
-	case 0x36: // ROL zp,x
-		data = uint8_t (data + x);
-		goto rol_zp;
-	
-	case 0x16: // ASL zp,x
-		data = uint8_t (data + x);
-	case 0x06: // ASL zp
-		c = 0;
-	case 0x26: // ROL zp
-	rol_zp:
-		nz = (c >> 8) & 1;
-		nz |= (c = READ_LOW( data ) << 1);
-		goto write_nz_zp;
-	
-// Increment/decrement
-
-	case 0xCA: INC_DEC_XY( x, -1 ) // DEX
-	
-	case 0x88: INC_DEC_XY( y, -1 ) // DEY
-	
-	case 0xF6: // INC zp,x
-		data = uint8_t (data + x);
-	case 0xE6: // INC zp
-		nz = 1;
-		goto add_nz_zp;
-	
-	case 0xD6: // DEC zp,x
-		data = uint8_t (data + x);
-	case 0xC6: // DEC zp
-		nz = -1;
-	add_nz_zp:
-		nz += READ_LOW( data );
-	write_nz_zp:
-		pc++;
-		WRITE_LOW( data, nz );
-		goto loop;
-	
-	case 0xFE: // INC abs,x
-		HANDLE_PAGE_CROSSING( data + x );
-		data = x + GET_ADDR();
-		goto inc_ptr;
-	
-	case 0xEE: // INC abs
-		data = GET_ADDR();
-	inc_ptr:
-		nz = 1;
-		goto inc_common;
-	
-	case 0xDE: // DEC abs,x
-		HANDLE_PAGE_CROSSING( data + x );
-		data = x + GET_ADDR();
-		goto dec_ptr;
-	
-	case 0xCE: // DEC abs
-		data = GET_ADDR();
-	dec_ptr:
-		nz = -1;
-	inc_common:
-		nz += READ( data );
-		pc += 2;
-		WRITE( data, (uint8_t) nz );
-		goto loop;
-		
-// Transfer
-
-	case 0xAA: // TAX
-		x = a;
-	case 0x8A: // TXA
-		a = nz = x;
-		goto loop;
-
-	case 0x9A: // TXS
-		SET_SP( x ); // verified (no flag change)
-		goto loop;
-	
-	case 0xBA: // TSX
-		x = nz = GET_SP();
-		goto loop;
-	
-// Stack
-	
-	case 0x48: // PHA
-		PUSH( a ); // verified
-		goto loop;
-		
-	case 0x68: // PLA
-		a = nz = READ_LOW( sp );
-		sp = (sp - 0xff) | 0x100;
-		goto loop;
-		
-	case 0x40: // RTI
-		{
-			int temp = READ_LOW( sp );
-			pc   = READ_LOW( 0x100 | (sp - 0xff) );
-			pc  |= READ_LOW( 0x100 | (sp - 0xfe) ) * 0x100;
-			sp = (sp - 0xfd) | 0x100;
-			data = status;
-			SET_STATUS( temp );
-		}
-		if ( !((data ^ status) & st_i) )
-			goto loop; // I flag didn't change
-	i_flag_changed:
-		//dprintf( "%6d %s\n", time(), (status & st_i ? "SEI" : "CLI") );
-		this->r.status = status; // update externally-visible I flag
-		// update clock_limit based on modified I flag
-		clock_limit = end_time_;
-		if ( end_time_ <= irq_time_ )
-			goto loop;
-		if ( status & st_i )
-			goto loop;
-		clock_limit = irq_time_;
-		goto loop;
-	
-	case 0x28:{// PLP
-		int temp = READ_LOW( sp );
-		sp = (sp - 0xff) | 0x100;
-		data = status;
-		SET_STATUS( temp );
-		if ( !((data ^ status) & st_i) )
-			goto loop; // I flag didn't change
-		if ( !(status & st_i) )
-			goto handle_cli;
-		goto handle_sei;
-	}
-	
-	case 0x08: { // PHP
-		int temp;
-		CALC_STATUS( temp );
-		PUSH( temp | st_b | st_r );
-		goto loop;
-	}
-	
-	case 0x6C: // JMP (ind)
-		data = GET_ADDR();
-		pc = READ( data );
-		pc |= READ( (data & 0xff00) | ((data + 1) & 0xff) ) << 8;
-		goto loop;
-	
-	case 0x00: { // BRK
-		pc++;
-		WRITE_LOW( 0x100 | (sp - 1), pc >> 8 );
-		WRITE_LOW( 0x100 | (sp - 2), pc );
-		int temp;
-		CALC_STATUS( temp );
-		sp = (sp - 3) | 0x100;
-		WRITE_LOW( sp, temp | st_b | st_r );
-		pc = READ_PROG16( 0xFFFE );
-		status |= st_i;
-		goto i_flag_changed;
-	}
-	
-// Flags
-
-	case 0x38: // SEC
-		c = ~0;
-		goto loop;
-	
-	case 0x18: // CLC
-		c = 0;
-		goto loop;
-		
-	case 0xB8: // CLV
-		status &= ~st_v;
-		goto loop;
-	
-	case 0xD8: // CLD
-		status &= ~st_d;
-		goto loop;
-	
-	case 0xF8: // SED
-		status |= st_d;
-		goto loop;
-	
-	case 0x58: // CLI
-		if ( !(status & st_i) )
-			goto loop;
-		status &= ~st_i;
-	handle_cli:
-		//dprintf( "%6d CLI\n", time() );
-		this->r.status = status; // update externally-visible I flag
-		if ( clock_count < end_time_ )
-		{
-			assert( clock_limit == end_time_ );
-			if ( end_time_ <= irq_time_ )
-				goto loop; // irq is later
-			if ( clock_count >= irq_time_ )
-				irq_time_ = clock_count + 1; // delay IRQ until after next instruction
-			clock_limit = irq_time_;
-			goto loop;
-		}
-		// execution is stopping now, so delayed CLI must be handled by caller
-		result = result_cli;
-		goto end;
-		
-	case 0x78: // SEI
-		if ( status & st_i )
-			goto loop;
-		status |= st_i;
-	handle_sei:
-		//dprintf( "%6d SEI\n", time() );
-		this->r.status = status; // update externally-visible I flag
-		clock_limit = end_time_;
-		if ( clock_count < irq_time_ )
-			goto loop;
-		result = result_sei; // IRQ will occur now, even though I flag is set
-		goto end;
-
-// Undocumented
-
-	case 0x0C: case 0x1C: case 0x3C: case 0x5C: case 0x7C: case 0xDC: case 0xFC: // SKW
-		pc++;
-	case 0x74: case 0x04: case 0x14: case 0x34: case 0x44: case 0x54: case 0x64: // SKB
-	case 0x80: case 0x82: case 0x89: case 0xC2: case 0xD4: case 0xE2: case 0xF4:
-		pc++;
-	case 0xEA: case 0x1A: case 0x3A: case 0x5A: case 0x7A: case 0xDA: case 0xFA: // NOP
-		goto loop;
-
-// Unimplemented
-	
-	case page_wrap_opcode: // HLT
-		if ( pc > 0x10000 )
-		{
-			// handle wrap-around (assumes caller has put page of HLT at 0x10000)
-			pc = (pc - 1) & 0xffff;
-			clock_count -= 2;
-			goto loop;
-		}
-		// fall through
-	case 0x02: case 0x12: case 0x22: case 0x32: // HLT
-	case 0x42: case 0x52: case 0x62: case 0x72:
-	case 0x92: case 0xB2: case 0xD2:
-	case 0x9B: // TAS
-	case 0x9C: // SAY
-	case 0x9E: // XAS
-	case 0x93: // AXA
-	case 0x9F: // AXA
-	case 0x0B: // ANC
-	case 0x2B: // ANC
-	case 0xBB: // LAS
-	case 0x4B: // ALR
-	case 0x6B: // AAR
-	case 0x8B: // XAA
-	case 0xAB: // OAL
-	case 0xCB: // SAX
-	case 0x83: case 0x87: case 0x8F: case 0x97: // AXS
-	case 0xA3: case 0xA7: case 0xAF: case 0xB3: case 0xB7: case 0xBF: // LAX
-	case 0xE3: case 0xE7: case 0xEF: case 0xF3: case 0xF7: case 0xFB: case 0xFF: // INS
-	case 0xC3: case 0xC7: case 0xCF: case 0xD3: case 0xD7: case 0xDB: case 0xDF: // DCM
-	case 0x63: case 0x67: case 0x6F: case 0x73: case 0x77: case 0x7B: case 0x7F: // RRA
-	case 0x43: case 0x47: case 0x4F: case 0x53: case 0x57: case 0x5B: case 0x5F: // LSE
-	case 0x23: case 0x27: case 0x2F: case 0x33: case 0x37: case 0x3B: case 0x3F: // RLA
-	case 0x03: case 0x07: case 0x0F: case 0x13: case 0x17: case 0x1B: case 0x1F: // ASO
-		result = result_badop;
-		goto stop;
-	}
-	
-	// If this fails then the case above is missing an opcode
-	assert( false );
-	
-stop:
-	pc--;
-end:
-	
-	{
-		int temp;
-		CALC_STATUS( temp );
-		r.status = temp;
-	}
-	
-	base_time += clock_count;
-	clock_limit -= clock_count;
-	this->clock_count = 0;
-	r.pc = pc;
-	r.sp = GET_SP();
-	r.a = a;
-	r.x = x;
-	r.y = y;
-	irq_time_ = LONG_MAX / 2 + 1;
-	
-	return result;
-}
-
-#endif
-
--- a/Plugins/Input/console/Nes_Cpu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,174 +0,0 @@
-
-// Nintendo Entertainment System (NES) 6502 CPU emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef NES_CPU_H
-#define NES_CPU_H
-
-#include "blargg_common.h"
-
-typedef long     nes_time_t; // clock cycle count
-typedef unsigned nes_addr_t; // 16-bit address
-
-class Nes_Emu;
-
-class Nes_Cpu {
-	typedef BOOST::uint8_t uint8_t;
-	enum { page_bits = 11 };
-	enum { page_count = 0x10000 >> page_bits };
-	uint8_t const* code_map [page_count + 1];
-public:
-	Nes_Cpu();
-	
-	// Memory read/write function types. Reader must return value from 0 to 255.
-	typedef int (*reader_t)( Nes_Emu*, nes_addr_t );
-	typedef void (*writer_t)( Nes_Emu*, nes_addr_t, int data );
-	void set_emu( Nes_Emu* emu ) { callback_data = emu; }
-	
-	// Clear registers, unmap memory, and map code pages to unmapped_page.
-	void reset( const void* unmapped_page = NULL, reader_t read = NULL, writer_t write = NULL );
-	
-	// Memory mapping functions take a block of memory of specified 'start' address
-	// and 'size' in bytes. Both start address and size must be a multiple of page_size.
-	enum { page_size = 1L << page_bits };
-	
-	// Map code memory (memory accessed via the program counter)
-	void map_code( nes_addr_t start, unsigned long size, const void* code );
-	
-	// Set read function for address range
-	void set_reader( nes_addr_t start, unsigned long size, reader_t );
-	
-	// Set write function for address range
-	void set_writer( nes_addr_t start, unsigned long size, writer_t );
-	
-	// Set read and write functions for address range
-	void map_memory( nes_addr_t start, unsigned long size, reader_t, writer_t );
-	
-	// Access memory as the emulated CPU does.
-	int  read( nes_addr_t );
-	void write( nes_addr_t, int data );
-	uint8_t* get_code( nes_addr_t ); // non-const to allow debugger to modify code
-	
-	// Push a byte on the stack
-	void push_byte( int );
-	
-	// NES 6502 registers. *Not* kept updated during a call to run().
-	struct registers_t {
-		long pc; // more than 16 bits to allow overflow detection
-		BOOST::uint8_t a;
-		BOOST::uint8_t x;
-		BOOST::uint8_t y;
-		BOOST::uint8_t status;
-		BOOST::uint8_t sp;
-	};
-	registers_t r;
-	
-	// Reasons that run() returns
-	enum result_t {
-		result_cycles,  // Requested number of cycles (or more) were executed
-		result_sei,     // I flag just set and IRQ time would generate IRQ now
-		result_cli,     // I flag just cleared but IRQ should occur *after* next instr
-		result_badop    // unimplemented/illegal instruction
-	};
-	
-	result_t run( nes_time_t end_time_ );
-	
-	nes_time_t time() const             { return base_time + clock_count; }
-	void set_time( nes_time_t t );
-	void end_frame( nes_time_t );
-	nes_time_t end_time() const         { return base_time + end_time_; }
-	nes_time_t irq_time() const         { return base_time + irq_time_; }
-	void set_end_time( nes_time_t t );
-	void set_irq_time( nes_time_t t );
-	
-	// If PC exceeds 0xFFFF and encounters page_wrap_opcode, it will be silently wrapped.
-	enum { page_wrap_opcode = 0xF2 };
-	
-	// One of the many opcodes that are undefined and stop CPU emulation.
-	enum { bad_opcode = 0xD2 };
-	
-	// End of public interface
-private:
-	// noncopyable
-	Nes_Cpu( const Nes_Cpu& );
-	Nes_Cpu& operator = ( const Nes_Cpu& );
-	
-	nes_time_t clock_limit;
-	nes_time_t base_time;
-	nes_time_t clock_count;
-	nes_time_t irq_time_;
-	nes_time_t end_time_;
-	
-	Nes_Emu* callback_data;
-	
-	enum { irq_inhibit = 0x04 };
-	reader_t data_reader [page_count + 1]; // extra entry catches address overflow
-	writer_t data_writer [page_count + 1];
-	void set_code_page( int, uint8_t const* );
-	void update_clock_limit();
-	
-public:
-	// low_mem is a full page size so it can be mapped with code_map
-	uint8_t low_mem [page_size > 0x800 ? page_size : 0x800];
-};
-
-inline BOOST::uint8_t* Nes_Cpu::get_code( nes_addr_t addr )
-{
-	#if BLARGG_NONPORTABLE
-		return (uint8_t*) code_map [addr >> page_bits] + addr;
-	#else
-		return (uint8_t*) code_map [addr >> page_bits] + (addr & (page_size - 1));
-	#endif
-}
-	
-inline void Nes_Cpu::update_clock_limit()
-{
-	nes_time_t t = end_time_;
-	if ( t > irq_time_ && !(r.status & irq_inhibit) )
-		t = irq_time_;
-	clock_limit = t;
-}
-
-inline void Nes_Cpu::set_end_time( nes_time_t t )
-{
-	end_time_ = t - base_time;
-	update_clock_limit();
-}
-
-inline void Nes_Cpu::set_irq_time( nes_time_t t )
-{
-	irq_time_ = t - base_time;
-	update_clock_limit();
-}
-
-inline void Nes_Cpu::end_frame( nes_time_t end_time_ )
-{
-	base_time -= end_time_;
-	assert( time() >= 0 );
-}
-
-inline void Nes_Cpu::set_time( nes_time_t t )
-{
-	t -= time();
-	clock_limit -= t;
-	end_time_   -= t;
-	irq_time_   -= t;
-	base_time   += t;
-}
-
-inline void Nes_Cpu::push_byte( int data )
-{
-	int sp = r.sp;
-	r.sp = (sp - 1) & 0xff;
-	low_mem [0x100 + sp] = data;
-}
-
-inline void Nes_Cpu::map_memory( nes_addr_t addr, unsigned long s, reader_t r, writer_t w )
-{
-	set_reader( addr, s, r );
-	set_writer( addr, s, w );
-}
-
-#endif
-
--- a/Plugins/Input/console/Nes_Oscs.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,498 +0,0 @@
-
-// Nes_Snd_Emu 0.1.7. http://www.slack.net/~ant/
-
-#include "Nes_Apu.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-// Nes_Osc
-
-void Nes_Osc::clock_length( int halt_mask )
-{
-	if ( length_counter && !(regs [0] & halt_mask) )
-		length_counter--;
-}
-
-void Nes_Envelope::clock_envelope()
-{
-	int period = regs [0] & 15;
-	if ( reg_written [3] ) {
-		reg_written [3] = false;
-		env_delay = period;
-		envelope = 15;
-	}
-	else if ( --env_delay < 0 ) {
-		env_delay = period;
-		if ( envelope | (regs [0] & 0x20) )
-			envelope = (envelope - 1) & 15;
-	}
-}
-
-int Nes_Envelope::volume() const
-{
-	return length_counter == 0 ? 0 : (regs [0] & 0x10) ? (regs [0] & 15) : envelope;
-}
-
-// Nes_Square
-
-void Nes_Square::clock_sweep( int negative_adjust )
-{
-	int sweep = regs [1];
-	
-	if ( --sweep_delay < 0 )
-	{
-		reg_written [1] = true;
-		
-		int period = this->period();
-		int shift = sweep & shift_mask;
-		if ( shift && (sweep & 0x80) && period >= 8 )
-		{
-			int offset = period >> shift;
-			
-			if ( sweep & negate_flag )
-				offset = negative_adjust - offset;
-			
-			if ( period + offset < 0x800 )
-			{
-				period += offset;
-				// rewrite period
-				regs [2] = period & 0xff;
-				regs [3] = (regs [3] & ~7) | ((period >> 8) & 7);
-			}
-		}
-	}
-	
-	if ( reg_written [1] ) {
-		reg_written [1] = false;
-		sweep_delay = (sweep >> 4) & 7;
-	}
-}
-
-void Nes_Square::run( nes_time_t time, nes_time_t end_time )
-{
-	if ( !output )
-		return;
-	
-	const int volume = this->volume();
-	const int period = this->period();
-	int offset = period >> (regs [1] & shift_mask);
-	if ( regs [1] & negate_flag )
-		offset = 0;
-	
-	const int timer_period = (period + 1) * 2;
-	if ( volume == 0 || period < 8 || (period + offset) >= 0x800 )
-	{
-		if ( last_amp ) {
-			synth.offset( time, -last_amp, output );
-			last_amp = 0;
-		}
-		
-		time += delay;
-		if ( time < end_time )
-		{
-			// maintain proper phase
-			int count = (end_time - time + timer_period - 1) / timer_period;
-			phase = (phase + count) & (phase_range - 1);
-			time += (long) count * timer_period;
-		}
-	}
-	else
-	{
-		// handle duty select
-		int duty_select = (regs [0] >> 6) & 3;
-		int duty = 1 << duty_select; // 1, 2, 4, 2
-		int amp = 0;
-		if ( duty_select == 3 ) {
-			duty = 2; // negated 25%
-			amp = volume;
-		}
-		if ( phase < duty )
-			amp ^= volume;
-		
-		int delta = update_amp( amp );
-		if ( delta )
-			synth.offset( time, delta, output );
-		
-		time += delay;
-		if ( time < end_time )
-		{
-			Blip_Buffer* const output = this->output;
-			const Synth& synth = this->synth;
-			int delta = amp * 2 - volume;
-			int phase = this->phase;
-			
-			do {
-				phase = (phase + 1) & (phase_range - 1);
-				if ( phase == 0 || phase == duty ) {
-					delta = -delta;
-					synth.offset_inline( time, delta, output );
-				}
-				time += timer_period;
-			}
-			while ( time < end_time );
-			
-			last_amp = (delta + volume) >> 1;
-			this->phase = phase;
-		}
-	}
-	
-	delay = time - end_time;
-}
-
-// Nes_Triangle
-
-void Nes_Triangle::clock_linear_counter()
-{
-	if ( reg_written [3] )
-		linear_counter = regs [0] & 0x7f;
-	else if ( linear_counter )
-		linear_counter--;
-	
-	if ( !(regs [0] & 0x80) )
-		reg_written [3] = false;
-}
-
-inline int Nes_Triangle::calc_amp() const
-{
-	int amp = phase_range - phase;
-	if ( amp < 0 )
-		amp = phase - (phase_range + 1);
-	return amp;
-}
-
-void Nes_Triangle::run( nes_time_t time, nes_time_t end_time )
-{
-	if ( !output )
-		return;
-	
-	// to do: track phase when period < 3
-	// to do: Output 7.5 on dac when period < 2? More accurate, but results in more clicks.
-	
-	int delta = update_amp( calc_amp() );
-	if ( delta )
-		synth.offset( time, delta, output );
-	
-	time += delay;
-	const int timer_period = period() + 1;
-	if ( length_counter == 0 || linear_counter == 0 || timer_period < 3 )
-	{
-		time = end_time;
-	}
-	else if ( time < end_time )
-	{
-		Blip_Buffer* const output = this->output;
-		
-		int phase = this->phase;
-		int volume = 1;
-		if ( phase > phase_range ) {
-			phase -= phase_range;
-			volume = -volume;
-		}
-		
-		do {
-			if ( --phase == 0 ) {
-				phase = phase_range;
-				volume = -volume;
-			}
-			else {
-				synth.offset_inline( time, volume, output );
-			}
-			
-			time += timer_period;
-		}
-		while ( time < end_time );
-		
-		if ( volume < 0 )
-			phase += phase_range;
-		this->phase = phase;
-		last_amp = calc_amp();
- 	}
-	delay = time - end_time;
-}
-
-// Nes_Dmc
-
-void Nes_Dmc::reset()
-{
-	address = 0;
-	dac = 0;
-	buf = 0;
-	bits_remain = 1;
-	bits = 0;
-	buf_full = false;
-	silence = true;
-	next_irq = Nes_Apu::no_irq;
-	irq_flag = false;
-	irq_enabled = false;
-	
-	Nes_Osc::reset();
-	period = 0x1ac;
-}
-
-void Nes_Dmc::recalc_irq()
-{
-	nes_time_t irq = Nes_Apu::no_irq;
-	if ( irq_enabled && length_counter )
-		irq = apu->last_dmc_time + delay +
-				((length_counter - 1) * 8 + bits_remain - 1) * nes_time_t (period) + 1;
-	if ( irq != next_irq ) {
-		next_irq = irq;
-		apu->irq_changed();
-	}
-}
-
-int Nes_Dmc::count_reads( nes_time_t time, nes_time_t* last_read ) const
-{
-	if ( last_read )
-		*last_read = time;
-	
-	if ( length_counter == 0 )
-		return 0; // not reading
-	
-	long first_read = next_read_time();
-	long avail = time - first_read;
-	if ( avail <= 0 )
-		return 0;
-	
-	int count = (avail - 1) / (period * 8) + 1;
-	if ( !(regs [0] & loop_flag) && count > length_counter )
-		count = length_counter;
-	
-	if ( last_read ) {
-		*last_read = first_read + (count - 1) * (period * 8) + 1;
-		assert( *last_read <= time );
-		assert( count == count_reads( *last_read, NULL ) );
-		assert( count - 1 == count_reads( *last_read - 1, NULL ) );
-	}
-	
-	return count;
-}
-
-static const short dmc_period_table [2] [16] = {
-	{0x1ac, 0x17c, 0x154, 0x140, 0x11e, 0x0fe, 0x0e2, 0x0d6, // NTSC
-	 0x0be, 0x0a0, 0x08e, 0x080, 0x06a, 0x054, 0x048, 0x036},
-	
-	{0x18e, 0x161, 0x13c, 0x129, 0x10a, 0x0ec, 0x0d2, 0x0c7, // PAL (totally untested)
-	 0x0b1, 0x095, 0x084, 0x077, 0x062, 0x04e, 0x043, 0x032} // to do: verify PAL periods
-};
-
-inline void Nes_Dmc::reload_sample()
-{
-	address = 0x4000 + regs [2] * 0x40;
-	length_counter = regs [3] * 0x10 + 1;
-}
-
-static const unsigned char dac_table [128] =
-{
-	 0, 1, 2, 3, 4, 5, 6, 7, 7, 8, 9,10,11,12,13,14,
-	15,15,16,17,18,19,20,20,21,22,23,24,24,25,26,27,
-	27,28,29,30,31,31,32,33,33,34,35,36,36,37,38,38,
-	39,40,41,41,42,43,43,44,45,45,46,47,47,48,48,49,
-	50,50,51,52,52,53,53,54,55,55,56,56,57,58,58,59,
-	59,60,60,61,61,62,63,63,64,64,65,65,66,66,67,67,
-	68,68,69,70,70,71,71,72,72,73,73,74,74,75,75,75,
-	76,76,77,77,78,78,79,79,80,80,81,81,82,82,82,83,
-};
-
-void Nes_Dmc::write_register( int addr, int data )
-{
-	if ( addr == 0 )
-	{
-		period = dmc_period_table [pal_mode] [data & 15];
-		irq_enabled = (data & 0xc0) == 0x80; // enabled only if loop disabled
-		irq_flag &= irq_enabled;
-		recalc_irq();
-	}
-	else if ( addr == 1 )
-	{
-		int old_dac = dac;
-		dac = data & 0x7F;
-		
-		// adjust last_amp so that "pop" amplitude will be properly non-linear
-		// with respect to change in dac
-		int faked_nonlinear = dac - (dac_table [dac] - dac_table [old_dac]);
-		if ( !nonlinear )
-			last_amp = faked_nonlinear;
-	}
-}
-
-void Nes_Dmc::start()
-{
-	reload_sample();
-	fill_buffer();
-	recalc_irq();
-}
-
-void Nes_Dmc::fill_buffer()
-{
-	if ( !buf_full && length_counter )
-	{
-		require( rom_reader ); // rom_reader must be set
-		buf = rom_reader( rom_reader_data, 0x8000u + address );
-		address = (address + 1) & 0x7FFF;
-		buf_full = true;
-		if ( --length_counter == 0 )
-		{
-			if ( regs [0] & loop_flag ) {
-				reload_sample();
-			}
-			else {
-				apu->osc_enables &= ~0x10;
-				irq_flag = irq_enabled;
-				next_irq = Nes_Apu::no_irq;
-				apu->irq_changed();
-			}
-		}
-	}
-}
-
-void Nes_Dmc::run( nes_time_t time, nes_time_t end_time )
-{
-	int delta = update_amp( dac );
-	if ( !output )
-		silence = true;
-	else if ( delta )
-		synth.offset( time, delta, output );
-	
-	time += delay;
-	if ( time < end_time )
-	{
-		int bits_remain = this->bits_remain;
-		if ( silence && !buf_full )
-		{
-			int count = (end_time - time + period - 1) / period;
-			bits_remain = (bits_remain - 1 + 8 - (count % 8)) % 8 + 1;
-			time += count * period;
-		}
-		else
-		{
-			Blip_Buffer* const output = this->output;
-			const int period = this->period;
-			int bits = this->bits;
-			int dac = this->dac;
-			
-			do
-			{
-				if ( !silence )
-				{
-					int step = (bits & 1) * 4 - 2;
-					bits >>= 1;
-					if ( unsigned (dac + step) <= 0x7F ) {
-						dac += step;
-						synth.offset_inline( time, step, output );
-					}
-				}
-				
-				time += period;
-				
-				if ( --bits_remain == 0 )
-				{
-					bits_remain = 8;
-					if ( !buf_full ) {
-						silence = true;
-					}
-					else {
-						silence = false;
-						bits = buf;
-						buf_full = false;
-						if ( !output )
-							silence = true;
-						fill_buffer();
-					}
-				}
-			}
-			while ( time < end_time );
-			
-			this->dac = dac;
-			this->last_amp = dac;
-			this->bits = bits;
-		}
-		this->bits_remain = bits_remain;
-	}
-	delay = time - end_time;
-}
-
-// Nes_Noise
-
-#include BLARGG_ENABLE_OPTIMIZER
-
-static const short noise_period_table [16] = {
-	0x004, 0x008, 0x010, 0x020, 0x040, 0x060, 0x080, 0x0A0,
-	0x0CA, 0x0FE, 0x17C, 0x1FC, 0x2FA, 0x3F8, 0x7F2, 0xFE4
-};
-
-void Nes_Noise::run( nes_time_t time, nes_time_t end_time )
-{
-	if ( !output )
-		return;
-	
-	const int volume = this->volume();
-	int amp = (noise & 1) ? volume : 0;
-	int delta = update_amp( amp );
-	if ( delta )
-		synth.offset( time, delta, output );
-	
-	time += delay;
-	if ( time < end_time )
-	{
-		const int mode_flag = 0x80;
-		
-		int period = noise_period_table [regs [2] & 15];
-		if ( !volume )
-		{
-			// round to next multiple of period
-			time += (end_time - time + period - 1) / period * period;
-			
-			// approximate noise cycling while muted, by shuffling up noise register
-			// to do: precise muted noise cycling?
-			if ( !(regs [2] & mode_flag) ) {
-				int feedback = (noise << 13) ^ (noise << 14);
-				noise = (feedback & 0x4000) | (noise >> 1);
-			}
-		}
-		else
-		{
-			Blip_Buffer* const output = this->output;
-			
-			// using resampled time avoids conversion in synth.offset()
-			blip_resampled_time_t rperiod = output->resampled_duration( period );
-			blip_resampled_time_t rtime = output->resampled_time( time );
-			
-			int noise = this->noise;
-			int delta = amp * 2 - volume;
-			const int tap = (regs [2] & mode_flag ? 8 : 13);
-			
-			do {
-				int feedback = (noise << tap) ^ (noise << 14);
-				time += period;
-				
-				if ( (noise + 1) & 2 ) {
-					// bits 0 and 1 of noise differ
-					delta = -delta;
-					synth.offset_resampled( rtime, delta, output );
-				}
-				
-				rtime += rperiod;
-				noise = (feedback & 0x4000) | (noise >> 1);
-			}
-			while ( time < end_time );
-			
-			last_amp = (delta + volume) >> 1;
-			this->noise = noise;
-		}
-	}
-	
-	delay = time - end_time;
-}
-
--- a/Plugins/Input/console/Nes_Oscs.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,146 +0,0 @@
-
-// Private oscillators used by Nes_Apu
-
-// Nes_Snd_Emu 0.1.7
-
-#ifndef NES_OSCS_H
-#define NES_OSCS_H
-
-#include "blargg_common.h"
-#include "Blip_Buffer.h"
-
-class Nes_Apu;
-
-struct Nes_Osc
-{
-	unsigned char regs [4];
-	bool reg_written [4];
-	Blip_Buffer* output;
-	int length_counter;// length counter (0 if unused by oscillator)
-	int delay;      // delay until next (potential) transition
-	int last_amp;   // last amplitude oscillator was outputting
-	
-	void clock_length( int halt_mask );
-	int period() const {
-		return (regs [3] & 7) * 0x100 + (regs [2] & 0xff);
-	}
-	void reset() {
-		delay = 0;
-		last_amp = 0;
-	}
-	int update_amp( int amp ) {
-		int delta = amp - last_amp;
-		last_amp = amp;
-		return delta;
-	}
-};
-
-struct Nes_Envelope : Nes_Osc
-{
-	int envelope;
-	int env_delay;
-	
-	void clock_envelope();
-	int volume() const;
-	void reset() {
-		envelope = 0;
-		env_delay = 0;
-		Nes_Osc::reset();
-	}
-};
-
-// Nes_Square
-struct Nes_Square : Nes_Envelope
-{
-	enum { negate_flag = 0x08 };
-	enum { shift_mask = 0x07 };
-	enum { phase_range = 8 };
-	int phase;
-	int sweep_delay;
-	
-	typedef Blip_Synth<blip_good_quality,1> Synth;
-	Synth const& synth; // shared between squares
-	
-	Nes_Square( Synth const* s ) : synth( *s ) { }
-	
-	void clock_sweep( int adjust );
-	void run( nes_time_t, nes_time_t );
-	void reset() {
-		sweep_delay = 0;
-		Nes_Envelope::reset();
-	}
-};
-
-// Nes_Triangle
-struct Nes_Triangle : Nes_Osc
-{
-	enum { phase_range = 16 };
-	int phase;
-	int linear_counter;
-	Blip_Synth<blip_med_quality,1> synth;
-	
-	int calc_amp() const;
-	void run( nes_time_t, nes_time_t );
-	void clock_linear_counter();
-	void reset() {
-		linear_counter = 0;
-		phase = phase_range;
-		Nes_Osc::reset();
-	}
-};
-
-// Nes_Noise
-struct Nes_Noise : Nes_Envelope
-{
-	int noise;
-	Blip_Synth<blip_med_quality,1> synth;
-	
-	void run( nes_time_t, nes_time_t );
-	void reset() {
-		noise = 1 << 14;
-		Nes_Envelope::reset();
-	}
-};
-
-// Nes_Dmc
-struct Nes_Dmc : Nes_Osc
-{
-	int address;    // address of next byte to read
-	int period;
-	//int length_counter; // bytes remaining to play (already defined in Nes_Osc)
-	int buf;
-	int bits_remain;
-	int bits;
-	bool buf_full;
-	bool silence;
-	
-	enum { loop_flag = 0x40 };
-	
-	int dac;
-	
-	nes_time_t next_irq;
-	bool irq_enabled;
-	bool irq_flag;
-	bool pal_mode;
-	bool nonlinear;
-	
-	int (*rom_reader)( void*, nes_addr_t ); // needs to be initialized to rom read function
-	void* rom_reader_data;
-	
-	Nes_Apu* apu;
-	
-	Blip_Synth<blip_med_quality,1> synth;
-	
-	void start();
-	void write_register( int, int );
-	void run( nes_time_t, nes_time_t );
-	void recalc_irq();
-	void fill_buffer();
-	void reload_sample();
-	void reset();
-	int count_reads( nes_time_t, nes_time_t* ) const;
-	nes_time_t next_read_time() const;
-};
-
-#endif
-
--- a/Plugins/Input/console/Nsf_Emu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,622 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Nsf_Emu.h"
-
-#include <string.h>
-#include <stdio.h>
-
-#if !NSF_EMU_APU_ONLY
-	#include "Nes_Vrc6_Apu.h"
-	#include "Nes_Namco_Apu.h"
-	#include "Nes_Fme7_Apu.h"
-#endif
-
-#include "blargg_endian.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-#ifndef RUN_NES_CPU
-	#define RUN_NES_CPU( cpu, count ) cpu.run( count )
-#endif
-
-#ifndef NSF_BEGIN_FRAME
-	#define NSF_BEGIN_FRAME()
-#endif
-
-const unsigned low_mem_size = 0x800;
-const unsigned page_size = 0x1000;
-const long ram_size = 0x10000;
-const nes_addr_t rom_begin = 0x8000;
-const nes_addr_t bank_select_addr = 0x5ff8;
-const nes_addr_t exram_addr = bank_select_addr - (bank_select_addr % Nes_Cpu::page_size);
-const int master_clock_divisor = 12;
-
-const int vrc6_flag = 0x01;
-const int namco_flag = 0x10;
-const int fme7_flag = 0x20;
-
-static BOOST::uint8_t unmapped_code [Nes_Cpu::page_size];
-
-Nes_Emu::equalizer_t const Nes_Emu::nes_eq     = {  -1.0, 80 };
-Nes_Emu::equalizer_t const Nes_Emu::famicom_eq = { -15.0, 80 };
-
-// ROM
-
-int Nsf_Emu::read_code( Nsf_Emu* emu, nes_addr_t addr )
-{
-	return *emu->cpu.get_code( addr );
-}
-
-void Nsf_Emu::write_exram( Nsf_Emu* emu, nes_addr_t addr, int data )
-{
-	unsigned bank = addr - bank_select_addr;
-	if ( bank < bank_count )
-	{
-		if ( data < emu->total_banks )
-		{
-			emu->cpu.map_code( (bank + 8) * page_size, page_size,
-					&emu->rom [data * page_size] );
-		}
-		else
-		{
-			dprintf( "Bank %d out of range (%d banks total)\n",
-					data, (int) emu->total_banks );
-		}
-	}
-}
-
-// APU
-
-int Nsf_Emu::read_snd( Nsf_Emu* emu, nes_addr_t addr )
-{
-	if ( addr == Nes_Apu::status_addr )
-		return emu->apu.read_status( emu->cpu.time() );
-	return addr >> 8; // high byte of address stays on bus
-}
-
-void Nsf_Emu::write_snd( Nsf_Emu* emu, nes_addr_t addr, int data )
-{
-	if ( unsigned (addr - Nes_Apu::start_addr) <= Nes_Apu::end_addr - Nes_Apu::start_addr )
-		 emu->apu.write_register( emu->cpu.time(), addr, data );
-}
-
-int Nsf_Emu::pcm_read( void* emu, nes_addr_t addr )
-{
-	return ((Nsf_Emu*) emu)->cpu.read( addr );
-}
-
-// Low Mem
-
-int Nsf_Emu::read_low_mem( Nsf_Emu* emu, nes_addr_t addr )
-{
-	return emu->cpu.low_mem [addr];
-}
-
-void Nsf_Emu::write_low_mem( Nsf_Emu* emu, nes_addr_t addr, int data )
-{
-	emu->cpu.low_mem [addr] = data;
-}
-
-// SRAM
-
-int Nsf_Emu::read_sram( Nsf_Emu* emu, nes_addr_t addr )
-{
-	return emu->sram [addr & (sram_size - 1)];
-}
-
-void Nsf_Emu::write_sram( Nsf_Emu* emu, nes_addr_t addr, int data )
-{
-	emu->sram [addr & (sram_size - 1)] = data;
-}
-
-#if !NSF_EMU_APU_ONLY
-
-// Namco
-int Nsf_Emu::read_namco( Nsf_Emu* emu, nes_addr_t addr )
-{
-	if ( addr == Nes_Namco_Apu::data_reg_addr )
-		return emu->namco->read_data();
-	return addr >> 8;
-}
-
-void Nsf_Emu::write_namco( Nsf_Emu* emu, nes_addr_t addr, int data )
-{
-	if ( addr == Nes_Namco_Apu::data_reg_addr )
-		emu->namco->write_data( emu->cpu.time(), data );
-}
-
-void Nsf_Emu::write_namco_addr( Nsf_Emu* emu, nes_addr_t addr, int data )
-{
-	if ( addr == Nes_Namco_Apu::addr_reg_addr )
-		emu->namco->write_addr( data );
-}
-
-// VRC6
-void Nsf_Emu::write_vrc6( Nsf_Emu* emu, nes_addr_t addr, int data )
-{
-	unsigned reg = addr & (Nes_Vrc6_Apu::addr_step - 1);
-	unsigned osc = unsigned (addr - Nes_Vrc6_Apu::base_addr) / Nes_Vrc6_Apu::addr_step;
-	if ( osc < Nes_Vrc6_Apu::osc_count && reg < Nes_Vrc6_Apu::reg_count )
-		emu->vrc6->write_osc( emu->cpu.time(), osc, reg, data );
-}
-
-// FME-7
-void Nsf_Emu::write_fme7( Nsf_Emu* emu, nes_addr_t addr, int data )
-{
-	switch ( addr & Nes_Fme7_Apu::addr_mask )
-	{
-		case Nes_Fme7_Apu::latch_addr:
-			emu->fme7->write_latch( data );
-			break;
-		
-		case Nes_Fme7_Apu::data_addr:
-			emu->fme7->write_data( emu->cpu.time(), data );
-			break;
-	}
-}
-
-#endif
-
-// Unmapped
-int Nsf_Emu::read_unmapped( Nsf_Emu*, nes_addr_t addr )
-{
-	dprintf( "Read unmapped $%.4X\n", (unsigned) addr );
-	return (addr >> 8) & 0xff; // high byte of address stays on bus
-}
-
-void Nsf_Emu::write_unmapped( Nsf_Emu*, nes_addr_t addr, int data )
-{
-	#ifdef NDEBUG
-		return;
-	#endif
-	
-	// some games write to $8000 and $8001 repeatedly
-	if ( addr == 0x8000 || addr == 0x8001 )
-		return;
-	
-	// probably namco sound mistakenly turned on in mck
-	if ( addr == 0x4800 || addr == 0xF800 )
-		return;
-	
-	// memory mapper?
-	if ( addr == 0xFFF8 )
-		return;
-	
-	dprintf( "write_unmapped( 0x%04X, 0x%02X )\n", (unsigned) addr, (unsigned) data );
-}
-
-Nes_Emu::Nes_Emu( double gain_ )
-{
-	cpu.set_emu( this );
-	play_addr = 0;
-	gain = gain_;
-	apu.dmc_reader( pcm_read, this );
-	vrc6 = NULL;
-	namco = NULL;
-	fme7 = NULL;
-	Music_Emu::set_equalizer( nes_eq );
-	
-	// set unmapped code to illegal instruction
-	memset( unmapped_code, 0x32, sizeof unmapped_code );
-}
-
-Nes_Emu::~Nes_Emu()
-{
-	unload();
-}
-
-void Nsf_Emu::unload()
-{
-	#if !NSF_EMU_APU_ONLY
-		delete vrc6;
-		vrc6 = NULL;
-		
-		delete namco;
-		namco = NULL;
-		
-		delete fme7;
-		fme7 = NULL;
-		
-	#endif
-	
-	rom.clear();
-}
-
-const char** Nsf_Emu::voice_names() const
-{
-	static const char* base_names [] = {
-		"Square 1", "Square 2", "Triangle", "Noise", "DMC"
-	};
-	static const char* namco_names [] = {
-		"Square 1", "Square 2", "Triangle", "Noise", "DMC",
-		"Namco 5&7", "Namco 4&6", "Namco 1-3"
-	};
-	static const char* vrc6_names [] = {
-		"Square 1", "Square 2", "Triangle", "Noise", "DMC",
-		"VRC6 Square 1", "VRC6 Square 2", "VRC6 Saw"
-	};
-	static const char* dual_names [] = {
-		"Square 1", "Square 2", "Triangle", "Noise", "DMC",
-		"VRC6.1,N106.5&7", "VRC6.2,N106.4&6", "VRC6.3,N106.1-3"
-	};
-	
-	static const char* fme7_names [] = {
-		"Square 1", "Square 2", "Triangle", "Noise", "DMC",
-		"Square 3", "Square 4", "Square 5"
-	};
-	
-	if ( namco )
-		return vrc6 ? dual_names : namco_names;
-	
-	if ( vrc6 )
-		return vrc6_names;
-	
-	if ( fme7 )
-		return fme7_names;
-	
-	return base_names;
-}
-
-blargg_err_t Nsf_Emu::init_sound()
-{
-	if ( exp_flags & ~(namco_flag | vrc6_flag | fme7_flag) )
-		return "NSF requires unsupported expansion audio hardware";
-	
-	// map memory
-	cpu.reset( unmapped_code, read_unmapped, write_unmapped );
-	cpu.map_memory( 0, low_mem_size, read_low_mem, write_low_mem );
-	cpu.map_code( 0, low_mem_size, cpu.low_mem );
-	cpu.map_memory( 0x4000, Nes_Cpu::page_size, read_snd, write_snd );
-	cpu.map_memory( exram_addr, Nes_Cpu::page_size, read_unmapped, write_exram );
-	cpu.map_memory( 0x6000, sram_size, read_sram, write_sram );
-	cpu.map_code  ( 0x6000, sram_size, sram );
-	cpu.map_memory( rom_begin, ram_size - rom_begin, read_code, write_unmapped );
-	
-	set_voice_count( Nes_Apu::osc_count );
-	
-	double adjusted_gain = gain;
-	
-	#if NSF_EMU_APU_ONLY
-		if ( exp_flags )
-			return "NSF requires expansion audio hardware";
-	#else
-	
-	if ( exp_flags )
-		set_voice_count( Nes_Apu::osc_count + 3 );
-	
-	// namco
-	if ( exp_flags & namco_flag )
-	{
-		namco = BLARGG_NEW Nes_Namco_Apu;
-		BLARGG_CHECK_ALLOC( namco );
-		
-		adjusted_gain *= 0.75;
-		cpu.map_memory( Nes_Namco_Apu::data_reg_addr, Nes_Cpu::page_size,
-				read_namco, write_namco );
-		cpu.map_memory( Nes_Namco_Apu::addr_reg_addr, Nes_Cpu::page_size,
-				 read_code, write_namco_addr );
-	}
-	
-	// vrc6
-	if ( exp_flags & vrc6_flag )
-	{
-		vrc6 = BLARGG_NEW Nes_Vrc6_Apu;
-		BLARGG_CHECK_ALLOC( vrc6 );
-		
-		adjusted_gain *= 0.75;
-		for ( int i = 0; i < Nes_Vrc6_Apu::osc_count; i++ )
-			cpu.map_memory( Nes_Vrc6_Apu::base_addr + i * Nes_Vrc6_Apu::addr_step,
-					Nes_Cpu::page_size, read_code, write_vrc6 );
-	}
-	
-	// fme7
-	if ( exp_flags & fme7_flag )
-	{
-		fme7 = BLARGG_NEW Nes_Fme7_Apu;
-		BLARGG_CHECK_ALLOC( fme7 );
-		
-		adjusted_gain *= 0.75;
-		cpu.map_memory( fme7->latch_addr, ram_size - fme7->latch_addr,
-				read_code, write_fme7 );
-	}
-	// to do: is gain adjustment even needed? other sound chip volumes should work
-	// naturally with the apu without change.
-	
-	if ( namco )
-		namco->volume( adjusted_gain );
-	
-	if ( vrc6 )
-		vrc6->volume( adjusted_gain );
-	
-	if ( fme7 )
-		fme7->volume( adjusted_gain );
-	
-#endif
-	
-	apu.volume( adjusted_gain );
-	
-	return blargg_success;
-}
-
-void Nsf_Emu::update_eq( blip_eq_t const& eq )
-{
-	apu.treble_eq( eq );
-	
-	#if !NSF_EMU_APU_ONLY
-		if ( vrc6 )
-			vrc6->treble_eq( eq );
-		
-		if ( namco )
-			namco->treble_eq( eq );
-		
-		if ( fme7 )
-			fme7->treble_eq( eq );
-	#endif
-}
-
-blargg_err_t Nsf_Emu::load( Data_Reader& in )
-{
-	header_t h;
-	BLARGG_RETURN_ERR( in.read( &h, sizeof h ) );
-	return load( h, in );
-}
-
-blargg_err_t Nsf_Emu::load( const header_t& h, Data_Reader& in )
-{
-	header_ = h;
-	unload();
-	
-	// check compatibility
-	if ( 0 != memcmp( header_.tag, "NESM\x1A", 5 ) )
-		return "Not an NSF file";
-	if ( header_.vers != 1 )
-		return "Unsupported NSF format";
-	
-	// sound and memory
-	exp_flags = header_.chip_flags;
-	blargg_err_t err = init_sound();
-	if ( err )
-		return err;
-	
-	// set up data
-	nes_addr_t load_addr = get_le16( header_.load_addr );
-	init_addr = get_le16( header_.init_addr );
-	play_addr = get_le16( header_.play_addr );
-	if ( !load_addr ) load_addr = rom_begin;
-	if ( !init_addr ) init_addr = rom_begin;
-	if ( !play_addr ) play_addr = rom_begin;
-	if ( load_addr < rom_begin || init_addr < rom_begin )
-		return "Invalid address in NSF";
-	
-	// set up rom
-	total_banks = (in.remain() + load_addr % page_size + page_size - 1) / page_size;
-	BLARGG_RETURN_ERR( rom.resize( total_banks * page_size ) );
-	memset( rom.begin(), 0, rom.size() );
-	err = in.read( &rom [load_addr % page_size], in.remain() );
-	if ( err )
-	{
-		unload();
-		return err;
-	}
-	
-	// bank switching
-	int first_bank = (load_addr - rom_begin) / page_size;
-	for ( int i = 0; i < bank_count; i++ )
-	{
-		unsigned bank = i - first_bank;
-		initial_banks [i] = (bank < (unsigned) total_banks) ? bank : 0;
-		
-		if ( header_.banks [i] )
-		{
-			// bank-switched
-			memcpy( initial_banks, header_.banks, sizeof initial_banks );
-			break;
-		}
-	}
-	
-	// playback rate
-	unsigned playback_rate = get_le16( header_.ntsc_speed );
-	unsigned standard_rate = 0x411A;
-	double clock_rate = 1789772.72727;
-	play_period = 262 * 341L * 4 + 2;
-	pal_only = false;
-	
-	// use pal speed if there is no ntsc speed
-	if ( (header_.speed_flags & 3) == 1 )
-	{
-		pal_only = true;
-		play_period = 33247 * master_clock_divisor;
-		clock_rate = 1662607.125;
-		standard_rate = 0x4E20;
-		playback_rate = get_le16( header_.pal_speed );
-	}
-	
-	// use custom playback rate if not the standard rate
-	if ( playback_rate && playback_rate != standard_rate )
-		play_period = long (clock_rate * playback_rate * master_clock_divisor /
-				1000000.0);
-	
-	// extra flags
-	int extra_flags = header_.speed_flags;
-	#if !NSF_EMU_EXTRA_FLAGS
-		extra_flags = 0;
-	#endif
-	needs_long_frames = (extra_flags & 0x10) != 0;
-	initial_pcm_dac = (extra_flags & 0x20) ? 0x3F : 0;
-
-	set_track_count( header_.track_count );
-	
-	return setup_buffer( (long) (clock_rate + 0.5) );
-}
-
-void Nsf_Emu::set_voice( int i, Blip_Buffer* buf, Blip_Buffer*, Blip_Buffer* )
-{
-	if ( i < Nes_Apu::osc_count )
-	{
-		apu.osc_output( i, buf );
-		return;
-	}
-	
-	#if !NSF_EMU_APU_ONLY
-		if ( vrc6 )
-			vrc6->osc_output( i - Nes_Apu::osc_count, buf );
-		
-		if ( fme7 )
-			fme7->osc_output( i - Nes_Apu::osc_count, buf );
-		
-		if ( namco )
-		{
-			if ( i < 7 )
-			{
-				i &= 1;
-				namco->osc_output( i + 4, buf );
-				namco->osc_output( i + 6, buf );
-			}
-			else
-			{
-				for ( int n = 0; n < namco->osc_count / 2; n++ )
-					namco->osc_output( n, buf );
-			}
-		}
-	#endif
-}
-
-void Nsf_Emu::start_track( int track )
-{
-	require( rom.size() ); // file must be loaded
-	
-	Classic_Emu::start_track( track );
-	
-	// clear memory
-	memset( cpu.low_mem, 0, sizeof cpu.low_mem );
-	memset( sram, 0, sizeof sram );
-	
-	// initial rom banks
-	for ( int i = 0; i < bank_count; ++i )
-		cpu.write( bank_select_addr + i, initial_banks [i] );
-	
-	// reset sound
-	apu.reset( pal_only, initial_pcm_dac );
-	apu.write_register( 0, 0x4015, 0x0F );
-	apu.write_register( 0, 0x4017, needs_long_frames ? 0x80 : 0 );
-	
-	#if !NSF_EMU_APU_ONLY
-		if ( namco )
-			namco->reset();
-		
-		if ( vrc6 )
-			vrc6->reset();
-		
-		if ( fme7 )
-			fme7->reset();
-	#endif
-	
-	// reset cpu
-	cpu.r.pc = exram_addr;
-	cpu.r.a = track;
-	cpu.r.x = pal_only;
-	cpu.r.y = 0;
-	cpu.r.sp = 0xFF;
-	cpu.r.status = 0x04; // i flag
-	
-	// first call
-	cpu_jsr( init_addr, -1 );
-	next_play = 0;
-	play_extra = 0;
-}
-
-void Nsf_Emu::cpu_jsr( nes_addr_t pc, int adj )
-{
-	unsigned addr = cpu.r.pc + adj;
-	cpu.r.pc = pc;
-	cpu.push_byte( addr >> 8 );
-	cpu.push_byte( addr );
-}
-
-void Nsf_Emu::call_play()
-{
-	cpu_jsr( play_addr, -1 );
-}
-
-blip_time_t Nsf_Emu::run_clocks( blip_time_t duration, bool* )
-{
-	// run cpu
-	cpu.set_time( 0 );
-	bool first_illegal = true; // avoid swamping output with illegal instruction errors
-	while ( cpu.time() < duration )
-	{
-		// check for idle cpu
-		if ( cpu.r.pc == exram_addr )
-		{
-			if ( next_play > duration )
-			{
-				cpu.set_time( duration );
-				break;
-			}
-			
-			if ( next_play > cpu.time() )
-				cpu.set_time( next_play );
-			
-			nes_time_t period = (play_period + play_extra) / master_clock_divisor;
-			play_extra = play_period - period * master_clock_divisor;
-			next_play += period;
-			call_play();
-		}
-		
-		Nes_Cpu::result_t result = RUN_NES_CPU( cpu, duration );
-		if ( result == Nes_Cpu::result_badop && cpu.r.pc != exram_addr )
-		{
-			if ( cpu.r.pc > 0xffff )
-			{
-				cpu.r.pc &= 0xffff;
-				dprintf( "PC wrapped around\n" );
-			}
-			else
-			{
-				cpu.r.pc = (cpu.r.pc + 1) & 0xffff;
-				cpu.set_time( cpu.time() + 4 );
-				log_error();
-				if ( first_illegal )
-				{
-					first_illegal = false;
-					dprintf( "Bad opcode $%.2x at $%.4x\n",
-							(int) cpu.read( cpu.r.pc ), (int) cpu.r.pc );
-				}
-			}
-		}
-	}
-	
-	// end time frame
-	duration = cpu.time();
-	next_play -= duration;
-	if ( next_play < 0 ) // could go negative if routine is taking too long to return
-		next_play = 0;
-	apu.end_frame( duration );
-	
-	#if !NSF_EMU_APU_ONLY
-		if ( namco )
-			namco->end_frame( duration );
-		
-		if ( vrc6 )
-			vrc6->end_frame( duration );
-		
-		if ( fme7 )
-			fme7->end_frame( duration );
-		
-	#endif
-	
-	return duration;
-}
-
--- a/Plugins/Input/console/Nsf_Emu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,137 +0,0 @@
-
-// Nintendo Entertainment System (NES) NSF music file emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef NSF_EMU_H
-#define NSF_EMU_H
-
-#include "Classic_Emu.h"
-#include "Nes_Apu.h"
-#include "Nes_Cpu.h"
-
-typedef Nes_Emu Nsf_Emu;
-
-class Nes_Emu : public Classic_Emu {
-public:
-
-	// Set internal gain, where 1.0 results in almost no clamping. Default gain
-	// roughly matches volume of other emulators.
-	Nes_Emu( double gain = 1.4 );
-	
-	// NSF file header
-	struct header_t
-	{
-		char tag [5];
-		byte vers;
-		byte track_count;
-		byte first_track;
-		byte load_addr [2];
-		byte init_addr [2];
-		byte play_addr [2];
-		char game [32];
-		char author [32];
-		char copyright [32];
-		byte ntsc_speed [2];
-		byte banks [8];
-		byte pal_speed [2];
-		byte speed_flags;
-		byte chip_flags;
-		byte unused [4];
-		
-		enum { song = 0 }; // no song titles
-	};
-	BOOST_STATIC_ASSERT( sizeof (header_t) == 0x80 );
-	
-	// Load NSF data
-	blargg_err_t load( Data_Reader& );
-	
-	// Load NSF using already-loaded header and remaining data
-	blargg_err_t load( header_t const&, Data_Reader& );
-	
-	// Header for currently loaded NSF
-	header_t const& header() const { return header_; }
-	
-	// Equalizer profiles for US NES and Japanese Famicom
-	static equalizer_t const nes_eq;
-	static equalizer_t const famicom_eq;
-	
-public:
-	~Nes_Emu();
-	void start_track( int );
-	Nes_Apu* apu_() { return &apu; }
-	const char** voice_names() const;
-protected:
-	void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
-	void update_eq( blip_eq_t const& );
-	blip_time_t run_clocks( blip_time_t, bool* );
-	virtual void call_play();
-protected:
-	// initial state
-	enum { bank_count = 8 };
-	byte initial_banks [bank_count];
-	int initial_pcm_dac;
-	double gain;
-	bool needs_long_frames;
-	bool pal_only;
-	unsigned init_addr;
-	unsigned play_addr;
-	int exp_flags;
-	
-	// timing
-	nes_time_t next_play;
-	long play_period;
-	int play_extra;
-	nes_time_t clock() const;
-	nes_time_t next_irq( nes_time_t end_time );
-	static void irq_changed( void* );
-	
-	// rom
-	int total_banks;
-	blargg_vector<byte> rom;
-	static int read_code( Nsf_Emu*, nes_addr_t );
-	void unload();
-	
-	blargg_err_t init_sound();
-	
-	// expansion sound
-	
-	class Nes_Namco_Apu* namco;
-	static int read_namco( Nsf_Emu*, nes_addr_t );
-	static void write_namco( Nsf_Emu*, nes_addr_t, int );
-	static void write_namco_addr( Nsf_Emu*, nes_addr_t, int );
-	
-	class Nes_Vrc6_Apu* vrc6;
-	static void write_vrc6( Nsf_Emu*, nes_addr_t, int );
-	
-	class Nes_Fme7_Apu* fme7;
-	static void write_fme7( Nsf_Emu*, nes_addr_t, int );
-	
-	// large objects
-	
-	header_t header_;
-	
-	// cpu
-	Nes_Cpu cpu;
-	void cpu_jsr( unsigned pc, int adj );
-	static int read_low_mem( Nsf_Emu*, nes_addr_t );
-	static void write_low_mem( Nsf_Emu*, nes_addr_t, int );
-	static int read_unmapped( Nsf_Emu*, nes_addr_t );
-	static void write_unmapped( Nsf_Emu*, nes_addr_t, int );
-	static void write_exram( Nsf_Emu*, nes_addr_t, int );
-	
-	// apu
-	Nes_Apu apu;
-	static int read_snd( Nsf_Emu*, nes_addr_t );
-	static void write_snd( Nsf_Emu*, nes_addr_t, int );
-	static int pcm_read( void*, nes_addr_t );
-	
-	// sram
-	enum { sram_size = 0x2000 };
-	byte sram [sram_size];
-	static int read_sram( Nsf_Emu*, nes_addr_t );
-	static void write_sram( Nsf_Emu*, nes_addr_t, int );
-};
-
-#endif
-
--- a/Plugins/Input/console/Sms_Apu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,319 +0,0 @@
-
-// Sms_Snd_Emu 0.1.3. http://www.slack.net/~ant/
-
-#include "Sms_Apu.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-// Sms_Osc
-
-Sms_Osc::Sms_Osc()
-{
-	output = NULL;
-	outputs [0] = NULL; // always stays NULL
-	outputs [1] = NULL;
-	outputs [2] = NULL;
-	outputs [3] = NULL;
-}
-
-void Sms_Osc::reset()
-{
-	delay = 0;
-	last_amp = 0;
-	volume = 0;
-	output_select = 3;
-	output = outputs [3];
-}
-
-// Sms_Square
-
-inline void Sms_Square::reset()
-{
-	period = 0;
-	phase = 0;
-	Sms_Osc::reset();
-}
-
-void Sms_Square::run( sms_time_t time, sms_time_t end_time )
-{
-	if ( !volume || period <= 128 )
-	{
-		// ignore 16kHz and higher
-		if ( last_amp )
-		{
-			synth->offset( time, -last_amp, output );
-			last_amp = 0;
-		}
-		time += delay;
-		if ( !period )
-		{
-			time = end_time;
-		}
-		else if ( time < end_time )
-		{
-			// keep calculating phase
-			int count = (end_time - time + period - 1) / period;
-			phase = (phase + count) & 1;
-			time += count * period;
-		}
-	}
-	else
-	{
-		int amp = phase ? volume : -volume;
-		int delta = amp - last_amp;
-		if ( delta )
-		{
-			last_amp = amp;
-			synth->offset( time, delta, output );
-		}
-		
-		time += delay;
-		if ( time < end_time )
-		{
-			Blip_Buffer* const output = this->output;
-			int delta = amp * 2;
-			do
-			{
-				delta = -delta;
-				synth->offset_inline( time, delta, output );
-				time += period;
-				phase ^= 1;
-			}
-			while ( time < end_time );
-			this->last_amp = phase ? volume : -volume;
-		}
-	}
-	delay = time - end_time;
-}
-
-// Sms_Noise
-
-static const int noise_periods [3] = { 0x100, 0x200, 0x400 };
-
-inline void Sms_Noise::reset()
-{
-	period = &noise_periods [0];
-	shifter = 0x8000;
-	tap = 12;
-	Sms_Osc::reset();
-}
-
-void Sms_Noise::run( sms_time_t time, sms_time_t end_time )
-{
-	int amp = volume;
-	if ( shifter & 1 )
-		amp = -amp;
-	
-	int delta = amp - last_amp;
-	if ( delta )
-	{
-		last_amp = amp;
-		synth.offset( time, delta, output );
-	}
-	
-	time += delay;
-	if ( !volume )
-		time = end_time;
-	
-	if ( time < end_time )
-	{
-		Blip_Buffer* const output = this->output;
-		unsigned shifter = this->shifter;
-		int delta = amp * 2;
-		int period = *this->period * 2;
-		if ( !period )
-			period = 16;
-		
-		do
-		{
-			int changed = (shifter + 1) & 2; // set if prev and next bits differ
-			shifter = (((shifter << 15) ^ (shifter << tap)) & 0x8000) | (shifter >> 1);
-			if ( changed )
-			{
-				delta = -delta;
-				synth.offset_inline( time, delta, output );
-			}
-			time += period;
-		}
-		while ( time < end_time );
-		
-		this->shifter = shifter;
-		this->last_amp = delta >> 1;
-	}
-	delay = time - end_time;
-}
-
-// Sms_Apu
-
-Sms_Apu::Sms_Apu()
-{
-	for ( int i = 0; i < 3; i++ )
-	{
-		squares [i].synth = &square_synth;
-		oscs [i] = &squares [i];
-	}
-	oscs [3] = &noise;
-	
-	volume( 1.0 );
-	reset();
-}
-
-Sms_Apu::~Sms_Apu()
-{
-}
-
-void Sms_Apu::volume( double vol )
-{
-	vol *= 0.85 / (osc_count * 64 * 2);
-	square_synth.volume( vol );
-	noise.synth.volume( vol );
-}
-
-void Sms_Apu::treble_eq( const blip_eq_t& eq )
-{
-	square_synth.treble_eq( eq );
-	noise.synth.treble_eq( eq );
-}
-
-void Sms_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
-{
-	require( (unsigned) index < osc_count );
-	require( (center && left && right) || (!center && !left && !right) );
-	Sms_Osc& osc = *oscs [index];
-	osc.outputs [1] = right;
-	osc.outputs [2] = left;
-	osc.outputs [3] = center;
-	osc.output = osc.outputs [osc.output_select];
-}
-
-void Sms_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
-{
-	for ( int i = 0; i < osc_count; i++ )
-		osc_output( i, center, left, right );
-}
-
-void Sms_Apu::reset()
-{
-	stereo_found = false;
-	last_time = 0;
-	latch = 0;
-	
-	squares [0].reset();
-	squares [1].reset();
-	squares [2].reset();
-	noise.reset();
-}
-
-void Sms_Apu::run_until( sms_time_t end_time )
-{
-	require( end_time >= last_time ); // end_time must not be before previous time
-	
-	if ( end_time > last_time )
-	{
-		// run oscillators
-		for ( int i = 0; i < osc_count; ++i )
-		{
-			Sms_Osc& osc = *oscs [i];
-			if ( osc.output )
-			{
-				if ( osc.output != osc.outputs [3] )
-					stereo_found = true; // playing on side output
-				
-				if ( i < 3 )
-					squares [i].run( last_time, end_time );
-				else
-					noise.run( last_time, end_time );
-			}
-		}
-		
-		last_time = end_time;
-	}
-}
-
-bool Sms_Apu::end_frame( sms_time_t end_time )
-{
-	if ( end_time > last_time )
-		run_until( end_time );
-	
-	assert( last_time >= end_time );
-	last_time -= end_time;
-	
-	bool result = stereo_found;
-	stereo_found = false;
-	return result;
-}
-
-void Sms_Apu::write_ggstereo( sms_time_t time, int data )
-{
-	require( (unsigned) data <= 0xFF );
-	
-	run_until( time );
-	
-	for ( int i = 0; i < osc_count; i++ )
-	{
-		Sms_Osc& osc = *oscs [i];
-		int flags = data >> i;
-		Blip_Buffer* old_output = osc.output;
-		osc.output_select = (flags >> 3 & 2) | (flags & 1);
-		osc.output = osc.outputs [osc.output_select];
-		if ( osc.output != old_output && osc.last_amp )
-		{
-			if ( old_output )
-				square_synth.offset( time, -osc.last_amp, old_output );
-			osc.last_amp = 0;
-		}
-	}
-}
-
-static const unsigned char volumes [16] = {
-	// volumes [i] = 64 * pow( 1.26, 15 - i ) / pow( 1.26, 15 )
-	64, 50, 39, 31, 24, 19, 15, 12, 9, 7, 5, 4, 3, 2, 1, 0
-};
-
-void Sms_Apu::write_data( sms_time_t time, int data )
-{
-	require( (unsigned) data <= 0xFF );
-	
-	run_until( time );
-	
-	if ( data & 0x80 )
-		latch = data;
-	
-	int index = (latch >> 5) & 3;
-	if ( latch & 0x10 )
-	{
-		oscs [index]->volume = volumes [data & 15];
-	}
-	else if ( index < 3 )
-	{
-		Sms_Square& sq = squares [index];
-		if ( data & 0x80 )
-			sq.period = (sq.period & 0xFF00) | (data << 4 & 0x00FF);
-		else
-			sq.period = (sq.period & 0x00FF) | (data << 8 & 0x3F00);
-	}
-	else
-	{
-		int select = data & 3;
-		if ( select < 3 )
-			noise.period = &noise_periods [select];
-		else
-			noise.period = &squares [2].period;
-		
-		int const tap_disabled = 16;
-		noise.tap = (data & 0x04) ? 12 : tap_disabled;
-		noise.shifter = 0x8000;
-	}
-}
-
--- a/Plugins/Input/console/Sms_Apu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,81 +0,0 @@
-
-// Sega Master System SN76489 PSG sound chip emulator
-
-// Sms_Snd_Emu 0.1.3
-
-#ifndef SMS_APU_H
-#define SMS_APU_H
-
-typedef long sms_time_t; // clock cycle count
-
-#include "Sms_Oscs.h"
-
-class Sms_Apu {
-public:
-	// Set overall volume of all oscillators, where 1.0 is full volume
-	void volume( double );
-	
-	// Set treble equalization
-	void treble_eq( const blip_eq_t& );
-	
-	// Outputs can be assigned to a single buffer for mono output, or to three
-	// buffers for stereo output (using Stereo_Buffer to do the mixing).
-	
-	// Assign all oscillator outputs to specified buffer(s). If buffer
-	// is NULL, silences all oscillators.
-	void output( Blip_Buffer* mono );
-	void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
-	
-	// Assign single oscillator output to buffer(s). Valid indicies are 0 to 3,
-	// which refer to Square 1, Square 2, Square 3, and Noise. If buffer is NULL,
-	// silences oscillator.
-	enum { osc_count = 4 };
-	void osc_output( int index, Blip_Buffer* mono );
-	void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
-	
-	// Reset oscillators and internal state
-	void reset();
-	
-	// Write GameGear left/right assignment byte
-	void write_ggstereo( sms_time_t, int );
-	
-	// Write to data port
-	void write_data( sms_time_t, int );
-	
-	// Run all oscillators up to specified time, end current frame, then
-	// start a new frame at time 0. Returns true if any oscillators added
-	// sound to one of the left/right buffers, false if they only added
-	// to the center buffer.
-	bool end_frame( sms_time_t );
-
-public:
-	Sms_Apu();
-	~Sms_Apu();
-private:
-	// noncopyable
-	Sms_Apu( const Sms_Apu& );
-	Sms_Apu& operator = ( const Sms_Apu& );
-	
-	Sms_Osc*    oscs [osc_count];
-	Sms_Square  squares [3];
-	Sms_Square::Synth square_synth; // used by squares
-	sms_time_t  last_time;
-	int         latch;
-	bool        stereo_found;
-	Sms_Noise   noise;
-	
-	void run_until( sms_time_t );
-};
-
-struct sms_apu_state_t
-{
-	unsigned char regs [8] [2];
-	unsigned char latch;
-};
-
-inline void Sms_Apu::output( Blip_Buffer* b ) { output( b, b, b ); }
-
-inline void Sms_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); }
-
-#endif
-
--- a/Plugins/Input/console/Sms_Oscs.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,52 +0,0 @@
-
-// Private oscillators used by Sms_Apu
-
-// Sms_Snd_Emu 0.1.3
-
-#ifndef SMS_OSCS_H
-#define SMS_OSCS_H
-
-#include "blargg_common.h"
-#include "Blip_Buffer.h"
-
-struct Sms_Osc
-{
-	Blip_Buffer* outputs [4]; // NULL, right, left, center
-	Blip_Buffer* output;
-	int output_select;
-	
-	int delay;
-	int last_amp;
-	int volume;
-	
-	Sms_Osc();
-	void reset();
-};
-
-struct Sms_Square : Sms_Osc
-{
-	int period;
-	int phase;
-	
-	typedef Blip_Synth<blip_good_quality,1> Synth;
-	const Synth* synth;
-	
-	void reset();
-	void run( sms_time_t, sms_time_t );
-};
-
-struct Sms_Noise : Sms_Osc
-{
-	const int* period;
-	unsigned shifter;
-	unsigned tap;
-	
-	typedef Blip_Synth<blip_med_quality,1> Synth;
-	Synth synth;
-	
-	void reset();
-	void run( sms_time_t, sms_time_t );
-};
-
-#endif
-
--- a/Plugins/Input/console/Snes_Spc.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,475 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Snes_Spc.h"
-
-#include <assert.h>
-#include <string.h>
-
-/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-// always in the future (CPU time can go over 0, but not by this much)
-int const timer_disabled_time = 127;
-
-Snes_Spc::Snes_Spc() : dsp( ram ), cpu( this, ram )
-{
-	timer [0].shift = 7; // 8 kHz
-	timer [1].shift = 7; // 8 kHz
-	timer [2].shift = 4; // 64 kHz
-	
-	// Put STOP instruction past end of memory to catch PC overflow.
-	memset( ram + ram_size, 0xff, (sizeof ram) - ram_size );
-}
-
-// Load
-
-blargg_err_t Snes_Spc::load_spc( const void* data, long size, bool clear_echo_ )
-{
-	struct spc_file_t {
-		char    signature [27];
-		char    unused [10];
-		uint8_t pc [2];
-		uint8_t a;
-		uint8_t x;
-		uint8_t y;
-		uint8_t status;
-		uint8_t sp;
-		char    unused2 [212];
-		uint8_t ram [0x10000];
-		uint8_t dsp [128];
-	};
-	BOOST_STATIC_ASSERT( sizeof (spc_file_t) == spc_file_size );
-	
-	const spc_file_t* spc = (spc_file_t*) data;
-	
-	if ( size < spc_file_size )
-		return "Not an SPC file";
-	
-	if ( strncmp( spc->signature, "SNES-SPC700 Sound File Data", 27 ) != 0 )
-		return "Not an SPC file";
-	
-	registers_t regs;
-	regs.pc = spc->pc [1] * 0x100 + spc->pc [0];
-	regs.a = spc->a;
-	regs.x = spc->x;
-	regs.y = spc->y;
-	regs.status = spc->status;
-	regs.sp = spc->sp;
-	
-	const char* error = load_state( regs, spc->ram, spc->dsp );
-	
-	echo_accessed = false;
-	
-	if ( clear_echo_ )
-		clear_echo();
-	
-	return error;
-}
-
-void Snes_Spc::clear_echo()
-{
-	if ( !(dsp.read( 0x6c ) & 0x20) )
-	{
-		unsigned addr = 0x100 * dsp.read( 0x6d );
-		unsigned size = 0x800 * dsp.read( 0x7d );
-		unsigned limit = ram_size - addr;
-		memset( ram + addr, 0xff, (size < limit) ? size : limit );
-	}
-}
-
-// Handle other file formats (emulator save states) in user code, not here.
-
-blargg_err_t Snes_Spc::load_state( const registers_t& cpu_state, const void* new_ram,
-		const void* dsp_state )
-{
-	// cpu
-	cpu.r = cpu_state;
-	
-	// Allow DSP to generate one sample before code starts
-	// (Tengai Makyo Zero, Tenjin's Table Toss first notes are lost since it
-	// clears KON 31 cycles from starting execution. It works on the SNES
-	// since the SPC player adds a few extra cycles delay after restoring
-	// KON from the DSP registers at the end of an SPC file).
-	extra_cycles = 32; 
-	
-	// ram
-	memcpy( ram, new_ram, ram_size );
-	memcpy( extra_ram, ram + rom_addr, sizeof extra_ram );
-	
-	// boot rom (have to force enable_rom() to update it)
-	rom_enabled = !(ram [0xf1] & 0x80);
-	enable_rom( !rom_enabled );
-	
-	// dsp
-	dsp.reset();
-	int i;
-	for ( i = 0; i < Spc_Dsp::register_count; i++ )
-		dsp.write( i, ((uint8_t*) dsp_state) [i] );
-	
-	// timers
-	for ( i = 0; i < timer_count; i++ )
-	{
-		Timer& t = timer [i];
-		
-		t.next_tick = 0;
-		t.enabled = (ram [0xf1] >> i) & 1;
-		if ( !t.enabled )
-			t.next_tick = timer_disabled_time;
-		t.count = 0;
-		t.counter = ram [0xfd + i] & 15;
-		
-		int p = ram [0xfa + i];
-		t.period = p ? p : 0x100;
-	}
-	
-	// Handle registers which already give 0 when read by setting RAM and not changing it.
-	// Put STOP instruction in registers which can be read, to catch attempted CPU execution.
-	ram [0xf0] = 0;
-	ram [0xf1] = 0;
-	ram [0xf3] = 0xff;
-	ram [0xfa] = 0;
-	ram [0xfb] = 0;
-	ram [0xfc] = 0;
-	ram [0xfd] = 0xff;
-	ram [0xfe] = 0xff;
-	ram [0xff] = 0xff;
-	
-	return NULL; // success
-}
-
-// Hardware
-
-// Current time starts negative and ends at 0
-inline spc_time_t Snes_Spc::time() const
-{
-	return -cpu.remain();
-}
-
-// Keep track of next time to run and avoid a function call if it hasn't been reached.
-
-// Timers
-
-void Snes_Spc::Timer::run_until_( spc_time_t time )
-{
-	if ( !enabled )
-		dprintf( "next_tick: %ld, time: %ld", (long) next_tick, (long) time );
-	assert( enabled ); // when disabled, next_tick should always be in the future
-	
-	int elapsed = ((time - next_tick) >> shift) + 1;
-	next_tick += elapsed << shift;
-	elapsed += count;
-	if ( elapsed >= period ) { // avoid costly divide
-		int n = elapsed / period;
-		elapsed -= n * period;
-		counter = (counter + n) & 15;
-	}
-	count = elapsed;
-}
-
-// DSP
-
-const int clocks_per_sample = 32; // 1.024 MHz CPU clock / 32000 samples per second
-
-void Snes_Spc::run_dsp_( spc_time_t time )
-{
-	int count = ((time - next_dsp) >> 5) + 1; // divide by clocks_per_sample
-	sample_t* buf = sample_buf;
-	if ( buf ) {
-		sample_buf = buf + count * 2; // stereo
-		assert( sample_buf <= buf_end );
-	}
-	next_dsp += count * clocks_per_sample;
-	dsp.run( count, buf );
-}
-
-inline void Snes_Spc::run_dsp( spc_time_t time )
-{
-	if ( time >= next_dsp )
-		run_dsp_( time );
-}
-
-// Debug-only check for read/write within echo buffer, since this might result in
-// inaccurate emulation due to the DSP not being caught up to the present.
-inline void Snes_Spc::check_for_echo_access( spc_addr_t addr )
-{
-	if ( !echo_accessed && !(dsp.read( 0x6c ) & 0x20) )
-	{
-		// ** If echo accesses are found that require running the DSP, cache
-		// the start and end address on DSP writes to speed up checking.
-		
-		unsigned start = 0x100 * dsp.read( 0x6d );
-		unsigned end = start + 0x800 * dsp.read( 0x7d );
-		if ( start <= addr && addr < end ) {
-			echo_accessed = true;
-			dprintf( "Read/write at $%04X within echo buffer\n", (unsigned) addr );
-		}
-	}
-}
-
-// Read
-
-int Snes_Spc::read( spc_addr_t addr )
-{
-	// zero page ram is used most often
-	if ( addr < 0xf0 )
-		return ram [addr];
-	
-	// dsp
-	if ( addr == 0xf3 ) {
-		run_dsp( time() );
-		if ( ram [0xf2] >= Spc_Dsp::register_count )
-			dprintf( "DSP read from $%02X\n", (int) ram [0xf2] );
-		return dsp.read( ram [0xf2] & 0x7f );
-	}
-	
-	// counters
-	unsigned i = addr - 0xfd; // negative converts to large positive unsigned
-	if ( i < timer_count ) {
-		Timer& t = timer [i];
-		t.run_until( time() );
-		int result = t.counter;
-		t.counter = 0;
-		return result;
-	}
-	
-	if ( addr == 0xf0 || addr == 0xf1 || addr == 0xf8 ||
-			addr == 0xf9 || addr == 0xfa )
-		dprintf( "Read from register $%02X\n", (int) addr );
-	
-	// Registers which always read as 0 are handled by setting ram [reg] to 0
-	// at startup then never changing that value.
-	
-	check(( check_for_echo_access( addr ), true ));
-	
-	// ram
-	return ram [addr];
-}
-
-
-// Write
-
-const unsigned char Snes_Spc::boot_rom [rom_size] = { // verified
-	0xCD, 0xEF, 0xBD, 0xE8, 0x00, 0xC6, 0x1D, 0xD0,
-	0xFC, 0x8F, 0xAA, 0xF4, 0x8F, 0xBB, 0xF5, 0x78,
-	0xCC, 0xF4, 0xD0, 0xFB, 0x2F, 0x19, 0xEB, 0xF4,
-	0xD0, 0xFC, 0x7E, 0xF4, 0xD0, 0x0B, 0xE4, 0xF5,
-	0xCB, 0xF4, 0xD7, 0x00, 0xFC, 0xD0, 0xF3, 0xAB,
-	0x01, 0x10, 0xEF, 0x7E, 0xF4, 0x10, 0xEB, 0xBA,
-	0xF6, 0xDA, 0x00, 0xBA, 0xF4, 0xC4, 0xF4, 0xDD,
-	0x5D, 0xD0, 0xDB, 0x1F, 0x00, 0x00, 0xC0, 0xFF
-};
-
-void Snes_Spc::enable_rom( bool enable )
-{
-	if ( rom_enabled != enable )
-	{
-		rom_enabled = enable;
-		memcpy( ram + rom_addr, (enable ? boot_rom : extra_ram), rom_size );
-	}
-}
-
-void Snes_Spc::write( spc_addr_t addr, int data )
-{
-	// first page is very common
-	if ( addr < 0xf0 ) {
-		ram [addr] = data;
-	}
-	else switch ( addr )
-	{
-		// RAM
-		default:
-			check(( check_for_echo_access( addr ), true ));
-			if ( addr < rom_addr ) {
-				ram [addr] = data;
-			}
-			else {
-				extra_ram [addr - rom_addr] = data;
-				if ( !rom_enabled )
-					ram [addr] = data;
-			}
-			break;
-		
-		// DSP
-		//case 0xf2: // mapped to RAM
-		case 0xf3: {
-			run_dsp( time() );
-			int reg = ram [0xf2];
-			if ( next_dsp > 0 ) {
-				// skip mode
-				
-				// key press
-				if ( reg == 0x4C )
-					keys_pressed |= data & ~dsp.read( 0x5C );
-				
-				// key release
-				if ( reg == 0x5C ) {
-					keys_released |= data;
-					keys_pressed &= ~data;
-				}
-			}
-			if ( reg < Spc_Dsp::register_count ) {
-				dsp.write( reg, data );
-			}
-			else {
-				dprintf( "DSP write to $%02X\n", (int) reg );
-			}
-			break;
-		}
-		
-		case 0xf0: // Test register
-			dprintf( "Wrote $%02X to $F0\n", (int) data );
-			break;
-		
-		// Config
-		case 0xf1:
-		{
-			// timers
-			for ( int i = 0; i < timer_count; i++ )
-			{
-				Timer& t = timer [i];
-				if ( !(data & (1 << i)) ) {
-					t.enabled = 0;
-					t.next_tick = timer_disabled_time;
-				}
-				else if ( !t.enabled ) {
-					// just enabled
-					t.enabled = 1;
-					t.counter = 0;
-					t.count = 0;
-					t.next_tick = time();
-				}
-			}
-			
-			// port clears
-			if ( data & 0x10 ) {
-				ram [0xf4] = 0;
-				ram [0xf5] = 0;
-			}
-			if ( data & 0x20 ) {
-				ram [0xf6] = 0;
-				ram [0xf7] = 0;
-			}
-			
-			enable_rom( data & 0x80 );
-			
-			break;
-		}
-		
-		// Ports
-		case 0xf4:
-		case 0xf5:
-		case 0xf6:
-		case 0xf7:
-			// to do: handle output ports
-			break;
-		
-		//case 0xf8: // verified on SNES that these are read/write (RAM)
-		//case 0xf9:
-		
-		// Timers
-		case 0xfa:
-		case 0xfb:
-		case 0xfc: {
-			Timer& t = timer [addr - 0xfa];
-			if ( (t.period & 0xff) != data ) {
-				t.run_until( time() );
-				t.period = data ? data : 0x100;
-			}
-			break;
-		}
-		
-		// Counters (cleared on write)
-		case 0xfd:
-		case 0xfe:
-		case 0xff:
-			dprintf( "Wrote to counter $%02X\n", (int) addr );
-			timer [addr - 0xfd].counter = 0;
-			break;
-	}
-}
-
-// Play
-
-blargg_err_t Snes_Spc::skip( long count )
-{
-	if ( count > 4 * 32000L )
-	{
-		// don't run DSP for long durations (2-3 times faster)
-		
-		const long sync_count = 32000L * 2;
-		
-		// keep track of any keys pressed/released (and not subsequently released)
-		keys_pressed = 0;
-		keys_released = 0;
-		// sentinel tells play to ignore DSP
-		BLARGG_RETURN_ERR( play( count - sync_count, skip_sentinel ) );
-		
-		// press/release keys now
-		dsp.write( 0x5C, keys_released & ~keys_pressed );
-		dsp.write( 0x4C, keys_pressed );
-		
-		clear_echo();
-		
-		// play the last few seconds normally to help synchronize DSP
-		count = sync_count;
-	}
-	
-	return play( count );
-}
-
-blargg_err_t Snes_Spc::play( long count, sample_t* out )
-{
-	require( count % 2 == 0 ); // output is always in pairs of samples
-	
-	// CPU time() runs from -duration to 0
-	spc_time_t duration = (count / 2) * clocks_per_sample;
-	
-	// DSP output is made on-the-fly when the CPU reads/writes DSP registers
-	sample_buf = out;
-	buf_end = out + (out && out != skip_sentinel ? count : 0);
-	next_dsp = (out == skip_sentinel) ? clocks_per_sample : -duration + clocks_per_sample;
-	
-	// Localize timer next_tick times and run them to the present to prevent a running
-	// but ignored timer's next_tick from getting too far behind and overflowing.
-	for ( int i = 0; i < timer_count; i++ )
-	{
-		Timer& t = timer [i];
-		if ( t.enabled )
-		{
-			t.next_tick -= duration;
-			t.run_until( -duration );
-		}
-	}
-	
-	// Run CPU for duration, reduced by any extra cycles from previous run
-	int elapsed = cpu.run( duration - extra_cycles );
-	if ( elapsed > 0 )
-	{
-		dprintf( "Unhandled instruction $%02X, pc = $%04X\n",
-				(int) cpu.read( cpu.r.pc ), (unsigned) cpu.r.pc );
-		return "Emulation error";
-	}
-	extra_cycles = -elapsed;
-	
-	// Catch DSP up to present.
-	run_dsp( 0 );
-	if ( out ) {
-		assert( next_dsp == clocks_per_sample );
-		assert( out == skip_sentinel || sample_buf - out == count );
-	}
-	buf_end = NULL;
-	
-	return blargg_success;
-}
-
--- a/Plugins/Input/console/Snes_Spc.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,113 +0,0 @@
-
-// Super Nintendo (SNES) SPC-700 APU Emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef SNES_SPC_H
-#define SNES_SPC_H
-
-#include "blargg_common.h"
-#include "Spc_Cpu.h"
-#include "Spc_Dsp.h"
-
-class Snes_Spc {
-public:
-	typedef BOOST::uint8_t uint8_t;
-	
-	Snes_Spc();
-	
-	// Load copy of SPC data into emulator. Clear echo buffer if 'clear_echo' is true.
-	enum { spc_file_size = 0x10180 };
-	blargg_err_t load_spc( const void* spc, long spc_size, bool clear_echo = 1 );
-	
-	// Load copy of state into emulator.
-	typedef Spc_Cpu::registers_t registers_t;
-	blargg_err_t load_state( const registers_t& cpu_state, const void* ram_64k,
-		const void* dsp_regs_128 );
-	
-	// Clear echo buffer
-	void clear_echo();
-	
-	// Mute voice n if bit n (1 << n) of mask is set
-	enum { voice_count = Spc_Dsp::voice_count };
-	void mute_voices( int mask );
-	
-	// Generate 'count' samples and optionally write to 'buf'. Count must be even.
-	// Sample output is 16-bit 32kHz, signed stereo pairs with the left channel first.
-	typedef short sample_t;
-	blargg_err_t play( long count, sample_t* buf = NULL );
-	
-	// Skip forward by the specified number of samples (64000 samples = 1 second)
-	blargg_err_t skip( long count );
-	
-	// Set gain, where 1.0 is normal. When greater than 1.0, output is clamped the
-	// 16-bit sample range.
-	void set_gain( double );
-	
-	// If true, prevent channels and global volumes from being phase-negated
-	void disable_surround( bool disable );
-	
-// End of public interface
-private:
-	// timers
-	struct Timer
-	{
-		spc_time_t next_tick;
-		int period;
-		int count;
-		int shift;
-		int counter;
-		int enabled;
-		
-		void run_until_( spc_time_t );
-		void run_until( spc_time_t time )
-		{
-			if ( time >= next_tick )
-				run_until_( time );
-		}
-	};
-	enum { timer_count = 3 };
-	Timer timer [timer_count];
-
-	// hardware
-	int extra_cycles;
-	spc_time_t time() const;
-	int  read( spc_addr_t );
-	void write( spc_addr_t, int );
-	friend class Spc_Cpu;
-	
-	// dsp
-	sample_t* sample_buf;
-	sample_t* buf_end; // to do: remove this once possible bug resolved
-	spc_time_t next_dsp;
-	Spc_Dsp dsp;
-	int keys_pressed;
-	int keys_released;
-	sample_t skip_sentinel [1]; // special value for play() passed by skip()
-	void run_dsp( spc_time_t );
-	void run_dsp_( spc_time_t );
-	bool echo_accessed;
-	void check_for_echo_access( spc_addr_t );
-	
-	// boot rom
-	enum { rom_size = 64 };
-	enum { rom_addr = 0xffc0 };
-	bool rom_enabled;
-	uint8_t extra_ram [rom_size];
-	static const uint8_t boot_rom [rom_size];
-	void enable_rom( bool );
-	
-	// CPU and RAM (at end because it's large)
-	Spc_Cpu cpu;
-	enum { ram_size = 0x10000 };
-	uint8_t ram [ram_size + 0x100]; // padding for catching jumps past end
-};
-
-inline void Snes_Spc::disable_surround( bool disable ) { dsp.disable_surround( disable ); }
-
-inline void Snes_Spc::mute_voices( int mask ) { dsp.mute_voices( mask ); }
-
-inline void Snes_Spc::set_gain( double v ) { dsp.set_gain( v ); }
-
-#endif
-
--- a/Plugins/Input/console/Spc_Cpu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1066 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Spc_Cpu.h"
-
-#include <limits.h>
-
-#include "blargg_endian.h"
-#include "Snes_Spc.h"
-
-/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-// Several instructions are commented out (or not even implemented). These aren't
-// used by the SPC files tested.
-
-// Optimize performance for the most common instructions, and size for the rest:
-//
-// 15%  0xF0    BEQ rel
-//  8%  0xE4    MOV A,dp
-//  4%  0xF5    MOV A,abs+X
-//  4%  0xD0    BNE rel
-//  4%  0x6F    RET
-//  4%  0x3F    CALL addr
-//  4%  0xF4    MOV A,dp+X
-//  3%  0xC4    MOV dp,A
-//  2%  0xEB    MOV Y,dp
-//  2%  0x3D    INC X
-//  2%  0xF6    MOV A,abs+Y
-// (1% and below not shown)
-
-Spc_Cpu::Spc_Cpu( Snes_Spc* e, uint8_t* ram_in ) : ram( ram_in ), emu( *e )
-{
-	remain_ = 0;
-	BOOST_STATIC_ASSERT( sizeof (int) >= 4 );
-}
-
-#define READ( addr )            (emu.read( addr ))
-#define WRITE( addr, value )    (emu.write( addr, value ))
-
-#define READ_DP( addr )         READ( (addr) + dp )
-#define WRITE_DP( addr, value ) WRITE( (addr) + dp, value )
-
-#define READ_PROG( addr )       (ram [addr])
-#define READ_PROG16( addr )     GET_LE16( &READ_PROG( addr ) )
-
-int Spc_Cpu::read( spc_addr_t addr )
-{
-	return READ( addr );
-}
-
-void Spc_Cpu::write( spc_addr_t addr, int data )
-{
-	WRITE( addr, data );
-}
-
-// Cycle table derived from text copy of SPC-700 manual (using regular expressions)
-static const unsigned char cycle_table [0x100] = {
-//  0 1 2 3 4 5 6 7 8 9 A B C D E F
-	2,8,4,5,3,4,3,6,2,6,5,4,5,4,6,8, // 0
-	2,8,4,5,4,5,5,6,5,5,6,5,2,2,4,6, // 1
-	2,8,4,5,3,4,3,6,2,6,5,4,5,4,5,4, // 2
-	2,8,4,5,4,5,5,6,5,5,6,5,2,2,3,8, // 3
-	2,8,4,5,3,4,3,6,2,6,4,4,5,4,6,6, // 4
-	2,8,4,5,4,5,5,6,5,5,4,5,2,2,4,3, // 5
-	2,8,4,5,3,4,3,6,2,6,4,4,5,4,5,5, // 6
-	2,8,4,5,4,5,5,6,5,5,5,5,2,2,3,6, // 7
-	2,8,4,5,3,4,3,6,2,6,5,4,5,2,4,5, // 8
-	2,8,4,5,4,5,5,6,5,5,5,5,2,2,12,5,// 9
-	3,8,4,5,3,4,3,6,2,6,4,4,5,2,4,4, // A
-	2,8,4,5,4,5,5,6,5,5,5,5,2,2,3,4, // B
-	3,8,4,5,4,5,4,7,2,5,6,4,5,2,4,9, // C
-	2,8,4,5,5,6,6,7,4,5,4,5,2,2,6,3, // D
-	2,8,4,5,3,4,3,6,2,4,5,3,4,3,4,3, // E
-	2,8,4,5,4,5,5,6,3,4,5,4,2,2,4,3  // F
-};
-
-// The C,mem instructions are hardly used, so a non-inline function is used for
-// the common access code.
-unsigned Spc_Cpu::mem_bit( spc_addr_t pc )
-{
-	unsigned addr = READ_PROG16( pc );
-	unsigned t = READ( addr & 0x1fff ) >> (addr >> 13);
-	return (t << 8) & 0x100;
-}
-
-#include BLARGG_ENABLE_OPTIMIZER
-
-spc_time_t Spc_Cpu::run( spc_time_t cycle_count )
-{
-	remain_ = cycle_count;
-	
-	uint8_t* const ram = this->ram; // cache
-	
-	// Stack pointer is kept one greater than usual SPC stack pointer to allow
-	// common pre-decrement and post-increment memory instructions that some
-	// processors have. Address wrap-around isn't supported.
-	#define PUSH( v )       (*--sp = (v))
-	#define PUSH16( v )     (sp -= 2, SET_LE16( sp, v ))
-	#define POP()           (*sp++)
-	#define SET_SP( v )     (sp = ram + 0x101 + (v))
-	#define GET_SP()        (sp - 0x101 - ram)
-
-	uint8_t* sp;
-	SET_SP( r.sp );
-	
-	// registers
-	unsigned pc = r.pc;
-	int a = r.a;
-	int x = r.x;
-	int y = r.y;
-	
-	// status flags
-	
-	const int st_n = 0x80;
-	const int st_v = 0x40;
-	const int st_p = 0x20;
-	const int st_b = 0x10;
-	const int st_h = 0x08;
-	const int st_i = 0x04;
-	const int st_z = 0x02;
-	const int st_c = 0x01;
-	
-	#define IS_NEG (nz & 0x880)
-	
-	#define CALC_STATUS( out ) do {                 \
-		out = status & ~(st_n | st_z | st_c);       \
-		out |= (c >> 8) & st_c;                     \
-		out |= (dp >> 3) & st_p;                    \
-		if ( IS_NEG ) out |= st_n;                  \
-		if ( !(nz & 0xFF) ) out |= st_z;            \
-	} while ( 0 )       
-
-	#define SET_STATUS( in ) do {                   \
-		status = in & ~(st_n | st_z | st_c | st_p); \
-		c = in << 8;                                \
-		nz = (in << 4) & 0x800;                     \
-		nz |= ~in & st_z;                           \
-		dp = (in << 3) & 0x100;                     \
-	} while ( 0 )
-	
-	uint8_t status;
-	int c;  // store C as 'c' & 0x100.
-	int nz; // Z set if (nz & 0xff) == 0, N set if (nz & 0x880) != 0
-	unsigned dp; // direct page base
-	{
-		int temp = r.status;
-		SET_STATUS( temp );
-	}
-
-	goto loop;
-	
-	unsigned data; // first operand of instruction and temporary across function calls
-	
-	// Common endings for instructions
-cbranch_taken_loop: // compare and branch
-	pc += (BOOST::int8_t) READ_PROG( pc );
-	remain_ -= 2;
-inc_pc_loop: // end of instruction with an operand
-	pc++;
-loop:
-	
-	check( (unsigned) pc < 0x10000 );
-	check( (unsigned) GET_SP() < 0x100 );
-	
-	assert( (unsigned) a < 0x100 );
-	assert( (unsigned) x < 0x100 );
-	assert( (unsigned) y < 0x100 );
-	
-	unsigned opcode = READ_PROG( pc );
-	pc++;
-	// to do: if pc is at end of memory, this will get wrong byte
-	data = READ_PROG( pc );
-	
-	if ( remain_ <= 0 )
-		goto stop;
-	
-	remain_ -= cycle_table [opcode];
-	
-	// Use 'data' for temporaries whose lifetime crosses read/write calls, otherwise
-	// use a local temporary.
-	switch ( opcode )
-	{
-	
-	#define BRANCH( cond ) {        \
-		pc++;                       \
-		int offset = (BOOST::int8_t) data; \
-		if ( cond ) {               \
-			pc += offset;           \
-			remain_ -= 2;           \
-		}                           \
-		goto loop;                  \
-	}
-	
-// Most-Common
-
-	case 0xF0: // BEQ (most common)
-		BRANCH( !(uint8_t) nz )
-	
-	case 0xD0: // BNE
-		BRANCH( (uint8_t) nz )
-	
-	case 0x3F: // CALL
-		PUSH16( pc + 2 );
-		pc = READ_PROG16( pc );
-		goto loop;
-	
-	case 0x6F: // RET
-		pc = POP();
-		pc += POP() * 0x100;
-		goto loop;
-
-#define CASE( n )   case n:
-
-// Define common address modes based on opcode for immediate mode. Execution
-// ends with data set to the address of the operand.
-#define ADDR_MODES( op )                \
-	CASE( op - 0x02 ) /* (X) */         \
-		data = x + dp;                  \
-		pc--;                           \
-		goto end_##op;                  \
-	CASE( op + 0x0F ) /* (dp)+Y */      \
-		data = READ_PROG16( data + dp ) + y;\
-		goto end_##op;                  \
-	CASE( op - 0x01 ) /* (dp+X) */      \
-		data = READ_PROG16( uint8_t (data + x) + dp );\
-		goto end_##op;                  \
-	CASE( op + 0x0E ) /* abs+Y */       \
-		data += y;                      \
-		goto abs_##op;                  \
-	CASE( op + 0x0D ) /* abs+X */       \
-		data += x;                      \
-	CASE( op - 0x03 ) /* abs */         \
-	abs_##op:                           \
-		pc++;                           \
-		data += 0x100 * READ_PROG( pc );\
-		goto end_##op;                  \
-	CASE( op + 0x0C ) /* dp+X */        \
-		data = uint8_t (data + x);      \
-	CASE( op - 0x04 ) /* dp */          \
-		data += dp;                     \
-	end_##op:
-
-// 1. 8-bit Data Transmission Commands. Group I
-
-	ADDR_MODES( 0xE8 ) // MOV A,addr
-	// case 0xE4: // MOV a,dp (most common)
-	mov_a_addr:
-		a = nz = READ( data );
-		goto inc_pc_loop;
-	case 0xBF: // MOV A,(X)+
-		data = x + dp;
-		x = uint8_t (x + 1);
-		pc--;
-		goto mov_a_addr;
-	
-	case 0xE8: // MOV A,imm
-		a = data;
-		nz = data;
-		goto inc_pc_loop;
-	
-	case 0xF9: // MOV X,dp+Y
-		data = uint8_t (data + y);
-	case 0xF8: // MOV X,dp
-		data += dp;
-		goto mov_x_addr;
-	case 0xE9: // MOV X,abs
-		data = READ_PROG16( pc );
-		pc++;
-	mov_x_addr:
-		data = READ( data );
-	case 0xCD: // MOV X,imm
-		x = data;
-		nz = data;
-		goto inc_pc_loop;
-	
-	case 0xFB: // MOV Y,dp+X
-		data = uint8_t (data + x);
-	case 0xEB: // MOV Y,dp
-		data += dp;
-		goto mov_y_addr;
-	case 0xEC: // MOV Y,abs
-		data = READ_PROG16( pc );
-		pc++;
-	mov_y_addr:
-		data = READ( data );
-	case 0x8D: // MOV Y,imm
-		y = data;
-		nz = data;
-		goto inc_pc_loop;
-
-// 2. 8-BIT DATA TRANSMISSION COMMANDS, GROUP 2
-
-	ADDR_MODES( 0xC8 ) // MOV addr,A
-		WRITE( data, a );
-		goto inc_pc_loop;
-	
-	{
-		int temp;
-	case 0xCC: // MOV abs,Y
-		temp = y;
-		goto mov_abs_temp;
-	case 0xC9: // MOV abs,X
-		temp = x;
-	mov_abs_temp:
-		WRITE( READ_PROG16( pc ), temp );
-		pc += 2;
-		goto loop;
-	}
-	
-	case 0xD9: // MOV dp+Y,X
-		data = uint8_t (data + y);
-	case 0xD8: // MOV dp,X
-		WRITE( data + dp, x );
-		goto inc_pc_loop;
-	
-	case 0xDB: // MOV dp+X,Y
-		data = uint8_t (data + x);
-	case 0xCB: // MOV dp,Y
-		WRITE( data + dp, y );
-		goto inc_pc_loop;
-
-	case 0xFA: // MOV dp,dp
-		data = READ( data + dp );
-	case 0x8F: // MOV dp,#imm
-		pc++;
-		WRITE_DP( READ_PROG( pc ), data );
-		goto inc_pc_loop;
-	
-// 3. 8-BIT DATA TRANSMISSIN COMMANDS, GROUP 3.
-	
-	case 0x7D: // MOV A,X
-		a = x;
-		nz = x;
-		goto loop;
-	
-	case 0xDD: // MOV A,Y
-		a = y;
-		nz = y;
-		goto loop;
-	
-	case 0x5D: // MOV X,A
-		x = a;
-		nz = a;
-		goto loop;
-	
-	case 0xFD: // MOV Y,A
-		y = a;
-		nz = a;
-		goto loop;
-	
-	case 0x9D: // MOV X,SP
-		x = nz = GET_SP();
-		goto loop;
-	
-	case 0xBD: // MOV SP,X
-		SET_SP( x );
-		goto loop;
-	
-	//case 0xC6: // MOV (X),A (handled by MOV addr,A in group 2)
-	
-	case 0xAF: // MOV (X)+,A
-		WRITE_DP( x, a );
-		x++;
-		goto loop;
-	
-// 5. 8-BIT LOGIC OPERATION COMMANDS
-	
-#define LOGICAL_OP( op, func )  \
-	ADDR_MODES( op ) /* addr */ \
-		data = READ( data );    \
-	case op: /* imm */          \
-		nz = a func##= data;    \
-		goto inc_pc_loop;       \
-	{   unsigned addr;          \
-	case op + 0x11: /* X,Y */   \
-		data = READ_DP( y );    \
-		addr = x + dp;          \
-		pc--;                   \
-		goto addr_##op;         \
-	case op + 0x01: /* dp,dp */ \
-		data = READ_DP( data ); \
-	case op + 0x10: /*dp,imm*/\
-		pc++;                   \
-		addr = READ_PROG( pc ) + dp;\
-	addr_##op:                  \
-		nz = data func READ( addr );\
-		WRITE( addr, nz );      \
-		goto inc_pc_loop;       \
-	}
-	
-	LOGICAL_OP( 0x28, & ); // AND
-	
-	LOGICAL_OP( 0x08, | ); // OR
-	
-	LOGICAL_OP( 0x48, ^ ); // EOR
-	
-// 4. 8-BIT ARITHMETIC OPERATION COMMANDS
-
-	ADDR_MODES( 0x68 ) // CMP addr
-		data = READ( data );
-	case 0x68: // CMP imm
-		nz = a - data;
-		c = ~nz;
-		nz &= 0xff;
-		goto inc_pc_loop;
-	
-	case 0x79: // CMP (X),(Y)
-		data = READ_DP( x );
-		nz = data - READ_DP( y );
-		c = ~nz;
-		nz &= 0xff;
-		goto loop;
-	
-	case 0x69: // CMP (dp),(dp)
-		data = READ_DP( data );
-	case 0x78: // CMP dp,imm
-		pc++;
-		nz = READ_DP( READ_PROG( pc ) ) - data;
-		c = ~nz;
-		nz &= 0xff;
-		goto inc_pc_loop;
-	
-	case 0x3E: // CMP X,dp
-		data += dp;
-		goto cmp_x_addr;
-	case 0x1E: // CMP X,abs
-		data = READ_PROG16( pc );
-		pc++;
-	cmp_x_addr:
-		data = READ( data );
-	case 0xC8: // CMP X,imm
-		nz = x - data;
-		c = ~nz;
-		nz &= 0xff;
-		goto inc_pc_loop;
-	
-	case 0x7E: // CMP Y,dp
-		data += dp;
-		goto cmp_y_addr;
-	case 0x5E: // CMP Y,abs
-		data = READ_PROG16( pc );
-		pc++;
-	cmp_y_addr:
-		data = READ( data );
-	case 0xAD: // CMP Y,imm
-		nz = y - data;
-		c = ~nz;
-		nz &= 0xff;
-		goto inc_pc_loop;
-	
-	{
-		int addr;
-	case 0xB9: // SBC (x),(y)
-	case 0x99: // ADC (x),(y)
-		pc--; // compensate for inc later
-		data = READ_DP( x );
-		addr = y + dp;
-		goto adc_addr;
-	case 0xA9: // SBC dp,dp
-	case 0x89: // ADC dp,dp
-		data = READ_DP( data );
-	case 0xB8: // SBC dp,imm
-	case 0x98: // ADC dp,imm
-		pc++;
-		addr = READ_PROG( pc ) + dp;
-	adc_addr:
-		nz = READ( addr );
-		goto adc_data;
-		
-// catch ADC and SBC together, then decode later based on operand
-#undef CASE
-#define CASE( n ) case n: case (n) + 0x20:
-	ADDR_MODES( 0x88 ) // ADC/SBC addr
-		data = READ( data );
-	case 0xA8: // SBC imm
-	case 0x88: // ADC imm
-		addr = -1; // A
-		nz = a;
-	adc_data: {
-		if ( opcode & 0x20 )
-			data ^= 0xff; // SBC
-		int carry = (c >> 8) & 1;
-		int ov = (nz ^ 0x80) + carry + (BOOST::int8_t) data; // sign-extend
-		int hc = (nz & 15) + carry;
-		c = nz += data + carry;
-		hc = (nz & 15) - hc;
-		status = (status & ~(st_v | st_h)) | ((ov >> 2) & st_v) | ((hc >> 1) & st_h);
-		if ( addr < 0 ) {
-			a = (uint8_t) nz;
-			goto inc_pc_loop;
-		}
-		WRITE( addr, (uint8_t) nz );
-		goto inc_pc_loop;
-	}
-	
-	}
-	
-// 6. ADDITION & SUBTRACTION COMMANDS
-
-#define INC_DEC_REG( reg, n )   \
-		nz = reg + n;           \
-		reg = (uint8_t) nz;     \
-		goto loop;
-
-	case 0xBC: INC_DEC_REG( a, 1 )  // INC A
-	case 0x3D: INC_DEC_REG( x, 1 )  // INC X
-	case 0xFC: INC_DEC_REG( y, 1 )  // INC Y
-	
-	case 0x9C: INC_DEC_REG( a, -1 ) // DEC A
-	case 0x1D: INC_DEC_REG( x, -1 ) // DEC X
-	case 0xDC: INC_DEC_REG( y, -1 ) // DEC Y
-
-	case 0x9B: // DEC dp+X
-	case 0xBB: // INC dp+X
-		data = uint8_t (data + x);
-	case 0x8B: // DEC dp
-	case 0xAB: // INC dp
-		data += dp;
-		goto inc_abs;
-	case 0x8C: // DEC abs
-	case 0xAC: // INC abs
-		data = READ_PROG16( pc );
-		pc++;
-	inc_abs:
-		nz = ((opcode >> 4) & 2) - 1;
-		nz += READ( data );
-		WRITE( data, (uint8_t) nz );
-		goto inc_pc_loop;
-	
-// 7. SHIFT, ROTATION COMMANDS
-
-	case 0x5C: // LSR A
-		c = 0;
-	case 0x7C:{// ROR A
-		nz = ((c >> 1) & 0x80) | (a >> 1);
-		c = a << 8;
-		a = nz;
-		goto loop;
-	}
-	
-	case 0x1C: // ASL A
-		c = 0;
-	case 0x3C:{// ROL A
-		int temp = (c >> 8) & 1;
-		c = a << 1;
-		nz = c | temp;
-		a = (uint8_t) nz;
-		goto loop;
-	}
-	
-	case 0x0B: // ASL dp
-		c = 0;
-		data += dp;
-		goto rol_mem;
-	case 0x1B: // ASL dp+X
-		c = 0;
-	case 0x3B: // ROL dp+X
-		data = uint8_t (data + x);
-	case 0x2B: // ROL dp
-		data += dp;
-		goto rol_mem;
-	case 0x0C: // ASL abs
-		c = 0;
-	case 0x2C: // ROL abs
-		data = READ_PROG16( pc );
-		pc++;
-	rol_mem:
-		nz = (c >> 8) & 1;
-		nz |= (c = READ( data ) << 1);
-		WRITE( data, (uint8_t) nz );
-		goto inc_pc_loop;
-	
-	case 0x4B: // LSR dp
-		c = 0;
-		data += dp;
-		goto ror_mem;
-	case 0x5B: // LSR dp+X
-		c = 0;
-	case 0x7B: // ROR dp+X
-		data = uint8_t (data + x);
-	case 0x6B: // ROR dp
-		data += dp;
-		goto ror_mem;
-	case 0x4C: // LSR abs
-		c = 0;
-	case 0x6C: // ROR abs
-		data = READ_PROG16( pc );
-		pc++;
-	ror_mem: {
-		int temp = READ( data );
-		nz = ((c >> 1) & 0x80) | (temp >> 1);
-		c = temp << 8;
-		WRITE( data, nz );
-		goto inc_pc_loop;
-	}
-
-	case 0x9F: // XCN
-		nz = a = (a >> 4) | uint8_t (a << 4);
-		goto loop;
-
-// 8. 16-BIT TRANSMISION COMMANDS
-
-	case 0xBA: // MOVW YA,dp
-		a = READ_DP( data );
-		nz = (a & 0x7f) | (a >> 1);
-		y = READ_DP( uint8_t (data + 1) );
-		nz |= y;
-		goto inc_pc_loop;
-	
-	case 0xDA: // MOVW dp,YA
-		WRITE_DP( data, a );
-		WRITE_DP( uint8_t (data + 1), y );
-		goto inc_pc_loop;
-	
-// 9. 16-BIT OPERATION COMMANDS
-
-	case 0x3A: // INCW dp
-	case 0x1A:{// DECW dp
-		data += dp;
-		
-		// low byte
-		int temp = READ( data );
-		temp += ((opcode >> 4) & 2) - 1; // +1 for INCW, -1 for DECW
-		nz = ((temp >> 1) | temp) & 0x7f;
-		WRITE( data, (uint8_t) temp );
-		
-		// high byte
-		data = uint8_t (data + 1) + dp;
-		temp >>= 8;
-		temp = uint8_t (temp + READ( data ));
-		nz |= temp;
-		WRITE( data, temp );
-		
-		goto inc_pc_loop;
-	}
-		
-	case 0x9A: // SUBW YA,dp
-	case 0x7A: // ADDW YA,dp
-	{
-		// read 16-bit addend
-		int temp = READ_DP( data );
-		int sign = READ_DP( uint8_t (data + 1) );
-		temp += 0x100 * sign;
-		status &= ~(st_v | st_h);
-		
-		// to do: fix half-carry for SUBW (it's probably wrong)
-		
-		// for SUBW, negate and truncate to 16 bits
-		if ( opcode & 0x80 ) {
-			temp = (temp ^ 0xFFFF) + 1;
-			sign = temp >> 8;
-		}
-		
-		// add low byte (A)
-		temp += a;
-		a = (uint8_t) temp;
-		nz = (temp | (temp >> 1)) & 0x7f;
-		
-		// add high byte (Y)
-		temp >>= 8;
-		c = y + temp;
-		nz = (nz | c) & 0xff;
-		
-		// half-carry (temporary avoids CodeWarrior optimizer bug)
-		unsigned hc = (c & 15) - (y & 15);
-		status |= (hc >> 4) & st_h;
-		
-		// overflow if sign of YA changed when previous sign and addend sign were same
-		status |= (((c ^ y) & ~(y ^ sign)) >> 1) & st_v;
-		
-		y = (uint8_t) c;
-		
-		goto inc_pc_loop;
-	}
-	
-	case 0x5A: { // CMPW YA,dp
-		int temp = a - READ_DP( data );
-		nz = ((temp >> 1) | temp) & 0x7f;
-		temp = y + (temp >> 8);
-		temp -= READ_DP( uint8_t (data + 1) );
-		nz |= temp;
-		c = ~temp;
-		nz &= 0xff;
-		goto inc_pc_loop;
-	}
-	
-// 10. MULTIPLICATION & DIVISON COMMANDS
-
-	case 0xCF: { // MUL YA
-		unsigned temp = y * a;
-		a = (uint8_t) temp;
-		nz = ((temp >> 1) | temp) & 0x7f;
-		y = temp >> 8;
-		nz |= y;
-		goto loop;
-	}
-	
-	case 0x9E: // DIV YA,X
-	{
-		// behavior based on SPC CPU tests
-		
-		status &= ~(st_h | st_v);
-		
-		if ( (y & 15) >= (x & 15) )
-			status |= st_h;
-		
-		if ( y >= x )
-			status |= st_v;
-		
-		unsigned ya = y * 0x100 + a;
-		if ( y < x * 2 )
-		{
-			a = ya / x;
-			y = ya - a * x;
-		}
-		else
-		{
-			a = 255 - (ya - x * 0x200) / (256 - x);
-			y = x   + (ya - x * 0x200) % (256 - x);
-		}
-		
-		nz = (uint8_t) a;
-		a = (uint8_t) a;
-		
-		goto loop;
-	}
-	
-// 11. DECIMAL COMPENSATION COMMANDS
-	
-	// seem unused
-	// case 0xDF: // DAA
-	// case 0xBE: // DAS
-	
-// 12. BRANCHING COMMANDS
-
-	case 0x2F: // BRA rel
-		pc += (BOOST::int8_t) data;
-		goto inc_pc_loop;
-	
-	case 0x30: // BMI
-		BRANCH( IS_NEG )
-	
-	case 0x10: // BPL
-		BRANCH( !IS_NEG )
-	
-	case 0xB0: // BCS
-		BRANCH( c & 0x100 )
-	
-	case 0x90: // BCC
-		BRANCH( !(c & 0x100) )
-	
-	case 0x70: // BVS
-		BRANCH( status & st_v )
-	
-	case 0x50: // BVC
-		BRANCH( !(status & st_v) )
-	
-	case 0x03: // BBS dp.bit,rel
-	case 0x23:
-	case 0x43:
-	case 0x63:
-	case 0x83:
-	case 0xA3:
-	case 0xC3:
-	case 0xE3:
-		pc++;
-		if ( (READ_DP( data ) >> (opcode >> 5)) & 1 )
-			goto cbranch_taken_loop;
-		goto inc_pc_loop;
-	
-	case 0x13: // BBC dp.bit,rel
-	case 0x33:
-	case 0x53:
-	case 0x73:
-	case 0x93:
-	case 0xB3:
-	case 0xD3:
-	case 0xF3:
-		pc++;
-		if ( !((READ_DP( data ) >> (opcode >> 5)) & 1) )
-			goto cbranch_taken_loop;
-		goto inc_pc_loop;
-	
-	case 0xDE: // CBNE dp+X,rel
-		data = uint8_t (data + x);
-		// fall through
-	case 0x2E: // CBNE dp,rel
-		pc++;
-		if ( READ_DP( data ) != a )
-			goto cbranch_taken_loop;
-		goto inc_pc_loop;
-	
-	case 0xFE: // DBNZ Y,rel
-		y = uint8_t (y - 1);
-		BRANCH( y )
-	
-	case 0x6E: { // DBNZ dp,rel
-		pc++;
-		unsigned temp = READ_DP( data ) - 1;
-		WRITE_DP( (uint8_t) data, (uint8_t) temp );
-		if ( temp )
-			goto cbranch_taken_loop;
-		goto inc_pc_loop;
-	}
-	
-	case 0x1F: // JMP (abs+X)
-		pc = READ_PROG16( pc ) + x;
-		// fall through
-	case 0x5F: // JMP abs
-		pc = READ_PROG16( pc );
-		goto loop;
-	
-// 13. SUB-ROUTINE CALL RETURN COMMANDS
-	
-	case 0x0F: // BRK
-		check( false ); // untested
-		PUSH16( pc + 1 );
-		pc = READ_PROG16( 0xffde ); // vector address verified
-		int temp;
-		CALC_STATUS( temp );
-		PUSH( temp );
-		status = (status | st_b) & ~st_i;
-		goto loop;
-	
-	case 0x4F: // PCALL offset
-		pc++;
-		PUSH16( pc );
-		pc = 0xff00 + data;
-		goto loop;
-	
-	case 0x01: // TCALL n
-	case 0x11:
-	case 0x21:
-	case 0x31:
-	case 0x41:
-	case 0x51:
-	case 0x61:
-	case 0x71:
-	case 0x81:
-	case 0x91:
-	case 0xA1:
-	case 0xB1:
-	case 0xC1:
-	case 0xD1:
-	case 0xE1:
-	case 0xF1:
-		PUSH16( pc );
-		pc = READ_PROG16( 0xffde - (opcode >> 3) );
-		goto loop;
-	
-// 14. STACK OPERATION COMMANDS
-
-	{
-		int temp;
-	case 0x7F: // RET1
-		temp = POP();
-		pc = POP();
-		pc |= POP() << 8;
-		goto set_status;
-	case 0x8E: // POP PSW
-		temp = POP();
-	set_status:
-		SET_STATUS( temp );
-		goto loop;
-	}
-	
-	case 0x0D: { // PUSH PSW
-		int temp;
-		CALC_STATUS( temp );
-		PUSH( temp );
-		goto loop;
-	}
-
-	case 0x2D: // PUSH A
-		PUSH( a );
-		goto loop;
-	
-	case 0x4D: // PUSH X
-		PUSH( x );
-		goto loop;
-	
-	case 0x6D: // PUSH Y
-		PUSH( y );
-		goto loop;
-	
-	case 0xAE: // POP A
-		a = POP();
-		goto loop;
-	
-	case 0xCE: // POP X
-		x = POP();
-		goto loop;
-	
-	case 0xEE: // POP Y
-		y = POP();
-		goto loop;
-	
-// 15. BIT OPERATION COMMANDS
-
-	case 0x02: // SET1
-	case 0x22:
-	case 0x42:
-	case 0x62:
-	case 0x82:
-	case 0xA2:
-	case 0xC2:
-	case 0xE2:
-	case 0x12: // CLR1
-	case 0x32:
-	case 0x52:
-	case 0x72:
-	case 0x92:
-	case 0xB2:
-	case 0xD2:
-	case 0xF2: {
-		data += dp;
-		int bit = 1 << (opcode >> 5);
-		int mask = ~bit;
-		if ( opcode & 0x10 )
-			bit = 0;
-		WRITE( data, (READ( data ) & mask) | bit );
-		goto inc_pc_loop;
-	}
-		
-	case 0x0E: // TSET1 abs
-	case 0x4E:{// TCLR1 abs
-		data = READ_PROG16( pc );
-		pc += 2;
-		unsigned temp = READ( data );
-		nz = temp & a;
-		temp &= ~a;
-		if ( !(opcode & 0x40) )
-			temp |= a;
-		WRITE( data, temp );
-		goto loop;
-	}
-	
-	case 0x4A: // AND1 C,mem.bit
-		c &= mem_bit( pc );
-		pc += 2;
-		goto loop;
-	
-	case 0x6A: // AND1 C,/mem.bit
-		check( false ); // untested
-		c &= ~mem_bit( pc );
-		pc += 2;
-		goto loop;
-	
-	case 0x0A: // OR1 C,mem.bit
-		check( false ); // untested
-		c |= mem_bit( pc );
-		pc += 2;
-		goto loop;
-	
-	case 0x2A: // OR1 C,/mem.bit
-		check( false ); // untested
-		c |= ~mem_bit( pc );
-		pc += 2;
-		goto loop;
-	
-	case 0x8A: // EOR1 C,mem.bit
-		c ^= mem_bit( pc );
-		pc += 2;
-		goto loop;
-	
-	case 0xEA: { // NOT1 mem.bit
-		data = READ_PROG16( pc );
-		pc += 2;
-		unsigned temp = READ( data & 0x1fff );
-		temp ^= 1 << (data >> 13);
-		WRITE( data & 0x1fff, temp );
-		goto loop;
-	}
-	
-	case 0xCA: { // MOV1 mem.bit,C
-		data = READ_PROG16( pc );
-		pc += 2;
-		unsigned temp = READ( data & 0x1fff );
-		unsigned bit = data >> 13;
-		temp = (temp & ~(1 << bit)) | (((c >> 8) & 1) << bit);
-		WRITE( data & 0x1fff, temp );
-		goto loop;
-	}
-	
-	case 0xAA: // MOV1 C,mem.bit
-		c = mem_bit( pc );
-		pc += 2;
-		goto loop;
-	
-// 16. PROGRAM STATUS FLAG OPERATION COMMANDS
-
-	case 0x60: // CLRC
-		c = 0;
-		goto loop;
-		
-	case 0x80: // SETC
-		c = ~0;
-		goto loop;
-	
-	case 0xED: // NOTC
-		c ^= 0x100;
-		goto loop;
-		
-	case 0xE0: // CLRV
-		status &= ~(st_v | st_h);
-		goto loop;
-	
-	case 0x20: // CLRP
-		dp = 0;
-		goto loop;
-	
-	case 0x40: // SETP
-		dp = 0x100;
-		goto loop;
-	
-	case 0xA0: // EI
-		check( false ); // untested
-		status |= st_i;
-		goto loop;
-	
-	case 0xC0: // DI
-		check( false ); // untested
-		status &= ~st_i;
-		goto loop;
-	
-// 17. OTHER COMMANDS
-
-	case 0x00: // NOP
-		goto loop;
-	
-	//case 0xEF: // SLEEP
-	//case 0xFF: // STOP
-	
-	} // switch
-	
-	// unhandled instructions fall out of switch so emulator can catch them
-	
-stop:
-	pc--;
-	
-	{
-		int temp;
-		CALC_STATUS( temp );
-		r.status = temp;
-	}
-	
-	r.pc = pc;
-	r.sp = GET_SP();
-	r.a = a;
-	r.x = x;
-	r.y = y;
-	
-	return remain_;
-}
-
--- a/Plugins/Input/console/Spc_Cpu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,60 +0,0 @@
-
-// Super Nintendo (SNES) SPC-700 CPU emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef SPC_CPU_H
-#define SPC_CPU_H
-
-#include "blargg_common.h"
-
-typedef unsigned spc_addr_t;
-typedef long     spc_time_t;
-
-class Snes_Spc;
-
-class Spc_Cpu {
-	typedef BOOST::uint8_t uint8_t;
-	uint8_t* const ram;
-public:
-	// Keeps pointer to 64K RAM
-	Spc_Cpu( Snes_Spc* spc, uint8_t* ram );
-	
-	// SPC-700 registers. *Not* kept updated during a call to run().
-	struct registers_t {
-		long pc; // more than 16 bits to allow overflow detection
-		uint8_t a;
-		uint8_t x;
-		uint8_t y;
-		uint8_t status;
-		uint8_t sp;
-	} r;
-	
-	// Run CPU for at least 'count' cycles. Return the number of cycles remaining
-	// when emulation stopped (negative if extra cycles were emulated). Emulation
-	// stops when there are no more remaining cycles or an unhandled instruction
-	// is encountered (STOP, SLEEP, and any others not yet implemented). In the
-	// latter case, the return value is greater than zero.
-	spc_time_t run( spc_time_t count );
-	
-	// Number of clock cycles remaining for current run() call
-	spc_time_t remain() const;
-	
-	// Access memory as the emulated CPU does
-	int  read ( spc_addr_t );
-	void write( spc_addr_t, int );
-	
-private:
-	// noncopyable
-	Spc_Cpu( const Spc_Cpu& );
-	Spc_Cpu& operator = ( const Spc_Cpu& );
-	unsigned mem_bit( spc_addr_t );
-	
-	spc_time_t remain_;
-	Snes_Spc& emu;
-};
-
-inline spc_time_t Spc_Cpu::remain() const { return remain_; }
-
-#endif
-
--- a/Plugins/Input/console/Spc_Dsp.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,666 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-// Based on Brad Martin's OpenSPC DSP emulator
-
-#include "Spc_Dsp.h"
-
-#include <string.h>
-
-#include "blargg_endian.h"
-
-/* Copyright (C) 2002 Brad Martin */
-/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-Spc_Dsp::Spc_Dsp( uint8_t* ram_ ) : ram( ram_ )
-{
-	set_gain( 1.0 );
-	mute_voices( 0 );
-	disable_surround( false );
-	
-	BOOST_STATIC_ASSERT( sizeof (g) == register_count && sizeof (voice) == register_count );
-}
-
-void Spc_Dsp::mute_voices( int mask )
-{
-	for ( int i = 0; i < voice_count; i++ )
-		voice_state [i].enabled = (mask >> i & 1) ? 31 : 7;
-}
-
-void Spc_Dsp::reset()
-{
-	keys = 0;
-	echo_ptr = 0;
-	noise_count = 0;
-	noise = 1;
-	fir_offset = 0;
-	
-	g.flags = 0xE0; // reset, mute, echo off
-	g.key_ons = 0;
-	
-	for ( int i = 0; i < voice_count; i++ )
-	{
-		voice_t& v = voice_state [i];
-		v.on_cnt = 0;
-		v.volume [0] = 0;
-		v.volume [1] = 0;
-		v.envstate = state_release;
-	}
-	
-	memset( fir_buf, 0, sizeof fir_buf );
-}
-
-void Spc_Dsp::write( int i, int data )
-{
-	require( (unsigned) i < register_count );
-	
-	reg [i] = data;
-	int high = i >> 4;
-	switch ( i & 0x0f )
-	{
-		// voice volume
-		case 0:
-		case 1: {
-			short* volume = voice_state [high].volume;
-			int left  = (int8_t) reg [i & ~1];
-			int right = (int8_t) reg [i | 1];
-			volume [0] = left;
-			volume [1] = right;
-			// kill surround only if signs of volumes differ
-			if ( left * right < surround_threshold )
-			{
-				if ( left < 0 )
-					volume [0] = -left;
-				else
-					volume [1] = -right;
-			}
-			break;
-		}
-		
-		// fir coefficients
-		case 0x0f:
-			fir_coeff [high] = (int8_t) data; // sign-extend
-			break;
-	}
-}
-
-// This table is for envelope timing.  It represents the number of counts
-// that should be subtracted from the counter each sample period (32kHz).
-// The counter starts at 30720 (0x7800). Each count divides exactly into
-// 0x7800 without remainder.
-const int env_rate_init = 0x7800;
-static const short env_rates [0x20] =
-{
-	0x0000, 0x000F, 0x0014, 0x0018, 0x001E, 0x0028, 0x0030, 0x003C,
-	0x0050, 0x0060, 0x0078, 0x00A0, 0x00C0, 0x00F0, 0x0140, 0x0180,
-	0x01E0, 0x0280, 0x0300, 0x03C0, 0x0500, 0x0600, 0x0780, 0x0A00,
-	0x0C00, 0x0F00, 0x1400, 0x1800, 0x1E00, 0x2800, 0x3C00, 0x7800
-};
-
-const int env_range = 0x800;
-
-inline int Spc_Dsp::clock_envelope( int v )
-{                               /* Return value is current 
-								 * ENVX */
-	raw_voice_t& raw_voice = this->voice [v];
-	voice_t& voice = voice_state [v];
-	
-	int envx = voice.envx;
-	if ( voice.envstate == state_release )
-	{
-		/*
-		 * Docs: "When in the state of "key off". the "click" sound is 
-		 * prevented by the addition of the fixed value 1/256" WTF???
-		 * Alright, I'm going to choose to interpret that this way:
-		 * When a note is keyed off, start the RELEASE state, which
-		 * subtracts 1/256th each sample period (32kHz).  Note there's 
-		 * no need for a count because it always happens every update. 
-		 */
-		envx -= env_range / 256;
-		if ( envx <= 0 )
-		{
-			envx = 0;
-			keys &= ~(1 << v);
-			return -1;
-		}
-		voice.envx = envx;
-		raw_voice.envx = envx >> 8;
-		return envx;
-	}
-	
-	int cnt = voice.envcnt;
-	int adsr1 = raw_voice.adsr [0];
-	if ( adsr1 & 0x80 )
-	{
-		switch ( voice.envstate )
-		{
-			case state_attack: {
-				// increase envelope by 1/64 each step
-				int t = adsr1 & 15;
-				if ( t == 15 )
-				{
-					envx += env_range / 2;
-				}
-				else
-				{
-					cnt -= env_rates [t * 2 + 1];
-					if ( cnt > 0 )
-						break;
-					envx += env_range / 64;
-					cnt = env_rate_init;
-				}
-				if ( envx >= env_range )
-				{
-					envx = env_range - 1;
-					voice.envstate = state_decay;
-				}
-				voice.envx = envx;
-				break;
-			}
-			
-			case state_decay: {
-				// Docs: "DR... [is multiplied] by the fixed value
-				// 1-1/256." Well, at least that makes some sense.
-				// Multiplying ENVX by 255/256 every time DECAY is
-				// updated. 
-				cnt -= env_rates [((adsr1 >> 3) & 0xE) + 0x10];
-				if ( cnt <= 0 )
-				{
-					cnt = env_rate_init;
-					envx -= ((envx - 1) >> 8) + 1;
-					voice.envx = envx;
-				}
-				int sustain_level = raw_voice.adsr [1] >> 5;
-				
-				if ( envx <= (sustain_level + 1) * 0x100 )
-					voice.envstate = state_sustain;
-				break;
-			}
-			
-			case state_sustain:
-				// Docs: "SR [is multiplied] by the fixed value 1-1/256."
-				// Multiplying ENVX by 255/256 every time SUSTAIN is
-				// updated. 
-				cnt -= env_rates [raw_voice.adsr [1] & 0x1f];
-				if ( cnt <= 0 )
-				{
-					cnt = env_rate_init;
-					envx -= ((envx - 1) >> 8) + 1;
-					voice.envx = envx;
-				}
-				break;
-			
-			case state_release:
-				// handled above
-				break;
-		}
-	}
-	else
-	{                           /* GAIN mode is set */
-		/*
-		 * Note: if the game switches between ADSR and GAIN modes
-		 * partway through, should the count be reset, or should it
-		 * continue from where it was? Does the DSP actually watch for 
-		 * that bit to change, or does it just go along with whatever
-		 * it sees when it performs the update? I'm going to assume
-		 * the latter and not update the count, unless I see a game
-		 * that obviously wants the other behavior.  The effect would
-		 * be pretty subtle, in any case. 
-		 */
-		int t = raw_voice.gain;
-		if (t < 0x80)
-		{
-			envx = voice.envx = t << 4;
-		}
-		else switch (t >> 5)
-		{
-		case 4:         /* Docs: "Decrease (linear): Subtraction
-							 * of the fixed value 1/64." */
-			cnt -= env_rates [t & 0x1F];
-			if (cnt > 0)
-				break;
-			cnt = env_rate_init;
-			envx -= env_range / 64;
-			if ( envx < 0 )
-			{
-				envx = 0;
-				if ( voice.envstate == state_attack )
-					voice.envstate = state_decay;
-			}
-			voice.envx = envx;
-			break;
-		case 5:         /* Docs: "Drecrease <sic> (exponential):
-							 * Multiplication by the fixed value
-							 * 1-1/256." */
-			cnt -= env_rates [t & 0x1F];
-			if (cnt > 0)
-				break;
-			cnt = env_rate_init;
-			envx -= ((envx - 1) >> 8) + 1;
-			if ( envx < 0 )
-			{
-				envx = 0;
-				if ( voice.envstate == state_attack )
-					voice.envstate = state_decay;
-			}
-			voice.envx = envx;
-			break;
-		case 6:         /* Docs: "Increase (linear): Addition of
-							 * the fixed value 1/64." */
-			cnt -= env_rates [t & 0x1F];
-			if (cnt > 0)
-				break;
-			cnt = env_rate_init;
-			envx += env_range / 64;
-			if ( envx >= env_range )
-				envx = env_range - 1;
-			voice.envx = envx;
-			break;
-		case 7:         /* Docs: "Increase (bent line): Addition
-							 * of the constant 1/64 up to .75 of the
-							 * constaint <sic> 1/256 from .75 to 1." */
-			cnt -= env_rates [t & 0x1F];
-			if (cnt > 0)
-				break;
-			cnt = env_rate_init;
-			if ( envx < env_range * 3 / 4 )
-				envx += env_range / 64;
-			else
-				envx += env_range / 256;
-			if ( envx >= env_range )
-				envx = env_range - 1;
-			voice.envx = envx;
-			break;
-		}
-	}
-	voice.envcnt = cnt;
-	raw_voice.envx = envx >> 4;
-	return envx;
-}
-
-// Clamp n into range -32768 <= n <= 32767
-inline int clamp_16( int n )
-{
-	if ( (BOOST::int16_t) n != n )
-		n = BOOST::int16_t (0x7FFF - (n >> 31));
-	return n;
-}
-
-void Spc_Dsp::run( long count, short* out_buf )
-{
-	// to do: make clock_envelope() inline so that this becomes a leaf function?
-	
-	// Should we just fill the buffer with silence? Flags won't be cleared
-	// during this run so it seems it should keep resetting every sample.
-	if ( g.flags & 0x80 )
-		reset();
-	
-	struct src_dir {
-		char start [2];
-		char loop [2];
-	};
-	
-	const src_dir* const sd = (src_dir*) &ram [g.wave_page * 0x100];
-	
-	int left_volume  = g.left_volume;
-	int right_volume = g.right_volume;
-	if ( left_volume * right_volume < surround_threshold )
-		right_volume = -right_volume; // kill global surround
-	left_volume  *= emu_gain;
-	right_volume *= emu_gain;
-	
-	while ( --count >= 0 )
-	{
-		// Here we check for keys on/off.  Docs say that successive writes
-		// to KON/KOF must be separated by at least 2 Ts periods or risk
-		// being neglected.  Therefore DSP only looks at these during an
-		// update, and not at the time of the write.  Only need to do this
-		// once however, since the regs haven't changed over the whole
-		// period we need to catch up with. 
-		
-		g.wave_ended &= ~g.key_ons; // Keying on a voice resets that bit in ENDX.
-		
-		if ( g.noise_enables )
-		{
-			noise_count -= env_rates [g.flags & 0x1F];
-			if ( noise_count <= 0 )
-			{
-				noise_count = env_rate_init;
-				
-				noise_amp = BOOST::int16_t (noise * 2);
-				
-				int feedback = (noise << 13) ^ (noise << 14);
-				noise = (feedback & 0x4000) | (noise >> 1);
-			}
-		}
-		
-		// What is the expected behavior when pitch modulation is enabled on
-		// voice 0? Jurassic Park 2 does this. Assume 0 for now.
-		long prev_outx = 0;
-		
-		int echol = 0;
-		int echor = 0;
-		int left = 0;
-		int right = 0;
-		for ( int vidx = 0; vidx < voice_count; vidx++ )
-		{
-			const int vbit = 1 << vidx;
-			raw_voice_t& raw_voice = voice [vidx];
-			voice_t& voice = voice_state [vidx];
-			
-			if ( voice.on_cnt && !--voice.on_cnt )
-			{
-				// key on
-				keys |= vbit;
-				voice.addr = GET_LE16( sd [raw_voice.waveform].start );
-				voice.block_remain = 1;
-				voice.envx = 0;
-				voice.block_header = 0;
-				voice.fraction = 0x3fff; // decode three samples immediately
-				voice.interp0 = 0; // BRR decoder filter uses previous two samples
-				voice.interp1 = 0;
-				
-				// NOTE: Real SNES does *not* appear to initialize the
-				// envelope counter to anything in particular. The first
-				// cycle always seems to come at a random time sooner than 
-				// expected; as yet, I have been unable to find any
-				// pattern.  I doubt it will matter though, so we'll go
-				// ahead and do the full time for now. 
-				voice.envcnt = env_rate_init;
-				voice.envstate = state_attack;
-			}
-			
-			if ( g.key_ons & vbit & ~g.key_offs )
-			{
-				// voice doesn't come on if key off is set
-				g.key_ons &= ~vbit;
-				voice.on_cnt = 8;
-			}
-			
-			if ( keys & g.key_offs & vbit )
-			{
-				// key off
-				voice.envstate = state_release;
-				voice.on_cnt = 0;
-			}
-			
-			int envx;
-			if ( !(keys & vbit) || (envx = clock_envelope( vidx )) < 0 )
-			{
-				raw_voice.envx = 0;
-				raw_voice.outx = 0;
-				prev_outx = 0;
-				continue;
-			}
-			
-			// Decode samples when fraction >= 1.0 (0x1000)
-			for ( int n = voice.fraction >> 12; --n >= 0; )
-			{
-				if ( !--voice.block_remain )
-				{
-					if ( voice.block_header & 1 )
-					{
-						g.wave_ended |= vbit;
-					
-						if ( voice.block_header & 2 )
-						{
-							// verified (played endless looping sample and ENDX was set)
-							voice.addr = GET_LE16( sd [raw_voice.waveform].loop );
-						}
-						else
-						{
-							// first block was end block; don't play anything (verified)
-							goto sample_ended; // to do: find alternative to goto
-						}
-					}
-					
-					voice.block_header = ram [voice.addr++];
-					voice.block_remain = 16; // nybbles
-				}
-				
-				// if next block has end flag set, *this* block ends *early* (verified)
-				if ( voice.block_remain == 9 && (ram [voice.addr + 5] & 3) == 1 &&
-						(voice.block_header & 3) != 3 )
-				{
-			sample_ended:
-					g.wave_ended |= vbit;
-					keys &= ~vbit;
-					raw_voice.envx = 0;
-					voice.envx = 0;
-					// add silence samples to interpolation buffer
-					do
-					{
-						voice.interp3 = voice.interp2;
-						voice.interp2 = voice.interp1;
-						voice.interp1 = voice.interp0;
-						voice.interp0 = 0;
-					}
-					while ( --n >= 0 );
-					break;
-				}
-				
-				int delta = ram [voice.addr];
-				if ( voice.block_remain & 1 )
-				{
-					delta <<= 4; // use lower nybble
-					voice.addr++;
-				}
-				
-				// Use sign-extended upper nybble
-				delta = int8_t (delta) >> 4;
-				
-				// For invalid ranges (D,E,F): if the nybble is negative,
-				// the result is F000.  If positive, 0000. Nothing else
-				// like previous range, etc seems to have any effect.  If
-				// range is valid, do the shift normally.  Note these are
-				// both shifted right once to do the filters properly, but 
-				// the output will be shifted back again at the end.
-				int shift = voice.block_header >> 4;
-				delta = (delta << shift) >> 1;
-				if ( shift > 0x0C )
-					delta = (delta >> 14) & ~0x7FF;
-				
-				// One, two and three point IIR filters
-				int smp1 = voice.interp0;
-				int smp2 = voice.interp1;
-				switch ( (voice.block_header >> 2) & 3 )
-				{
-					case 0:
-						break;
-					
-					case 1:
-						delta += smp1 >> 1;
-						delta += (-smp1) >> 5;
-						break;
-					
-					case 2:
-						delta += smp1;
-						delta += (-(smp1 + (smp1 >> 1))) >> 5;
-						delta -= smp2 >> 1;
-						delta += smp2 >> 5;
-						break;
-					
-					case 3:
-						delta += smp1;
-						delta += (-(smp1 + (smp1 << 2) + (smp1 << 3))) >> 7;
-						delta -= smp2 >> 1;
-						delta += (smp2 + (smp2 >> 1)) >> 4;
-						break;
-				}
-				
-				voice.interp3 = voice.interp2;
-				voice.interp2 = smp2;
-				voice.interp1 = smp1;
-				voice.interp0 = BOOST::int16_t (clamp_16( delta ) * 2); // sign-extend
-			}
-			
-			// rate (with possible modulation)
-			int rate = GET_LE16( raw_voice.rate ) & 0x3FFF;
-			if ( g.pitch_mods & vbit )
-				rate = (rate * (prev_outx + 32768)) >> 15;
-			
-			// Gaussian interpolation using most recent 4 samples
-			int index = voice.fraction >> 2 & 0x3FC;
-			voice.fraction = (voice.fraction & 0x0FFF) + rate;
-			const BOOST::int16_t* table  = (BOOST::int16_t*) ((char*) gauss + index);
-			const BOOST::int16_t* table2 = (BOOST::int16_t*) ((char*) gauss + (255*4 - index));
-			int s = ((table  [0] * voice.interp3) >> 12) +
-					((table  [1] * voice.interp2) >> 12);
-			s +=    ((table2 [1] * voice.interp1) >> 12) +
-			// to do: should clamp here
-					((table2 [0] * voice.interp0) >> 12);
-			int output = noise_amp; // noise is rarely used
-			if ( !(g.noise_enables & vbit) )
-				output = clamp_16( s * 2 );
-			
-			// scale output and set outx values
-			output = (output * envx) >> 11 & ~1;
-			
-			// output and apply muting (by setting voice.enabled to 31)
-			// if voice is externally disabled (not a SNES feature)
-			int l = (voice.volume [0] * output) >> voice.enabled;
-			int r = (voice.volume [1] * output) >> voice.enabled;
-			prev_outx = output;
-			raw_voice.outx = output >> 8;
-			if ( g.echo_ons & vbit )
-			{
-				echol += l;
-				echor += r;
-			}
-			left += l;
-			right += r;
-		}
-		// end of channel loop
-		
-		// main volume control
-		left  = (left  * left_volume ) >> (7 + emu_gain_bits);
-		right = (right * right_volume) >> (7 + emu_gain_bits);
-		
-		// Echo FIR filter
-		
-		// read feedback from echo buffer
-		int echo_ptr = this->echo_ptr;
-		uint8_t* echo_buf = &ram [(g.echo_page * 0x100 + echo_ptr) & 0xFFFF];
-		echo_ptr += 4;
-		if ( echo_ptr >= (g.echo_delay & 15) * 0x800 )
-			echo_ptr = 0;
-		int fb_left  = (BOOST::int16_t) GET_LE16( echo_buf     ); // sign-extend
-		int fb_right = (BOOST::int16_t) GET_LE16( echo_buf + 2 ); // sign-extend
-		this->echo_ptr = echo_ptr;
-		
-		// put samples in history ring buffer
-		const int fir_offset = this->fir_offset;
-		short (*fir_pos) [2] = &fir_buf [fir_offset];
-		this->fir_offset = (fir_offset + 7) & 7; // move backwards one step
-		fir_pos [0] [0] = fb_left;
-		fir_pos [0] [1] = fb_right;
-		fir_pos [8] [0] = fb_left; // duplicate at +8 eliminates wrap checking below
-		fir_pos [8] [1] = fb_right;
-		
-		// FIR
-		fb_left =       fb_left * fir_coeff [7] +
-				fir_pos [1] [0] * fir_coeff [6] +
-				fir_pos [2] [0] * fir_coeff [5] +
-				fir_pos [3] [0] * fir_coeff [4] +
-				fir_pos [4] [0] * fir_coeff [3] +
-				fir_pos [5] [0] * fir_coeff [2] +
-				fir_pos [6] [0] * fir_coeff [1] +
-				fir_pos [7] [0] * fir_coeff [0];
-		
-		fb_right =     fb_right * fir_coeff [7] +
-				fir_pos [1] [1] * fir_coeff [6] +
-				fir_pos [2] [1] * fir_coeff [5] +
-				fir_pos [3] [1] * fir_coeff [4] +
-				fir_pos [4] [1] * fir_coeff [3] +
-				fir_pos [5] [1] * fir_coeff [2] +
-				fir_pos [6] [1] * fir_coeff [1] +
-				fir_pos [7] [1] * fir_coeff [0];
-		
-		left  += (fb_left  * g.left_echo_volume ) >> 14;
-		right += (fb_right * g.right_echo_volume) >> 14;
-		
-		// echo buffer feedback
-		if ( !(g.flags & 0x20) )
-		{
-			echol += (fb_left  * g.echo_feedback) >> 14;
-			echor += (fb_right * g.echo_feedback) >> 14;
-			SET_LE16( echo_buf    , clamp_16( echol ) );
-			SET_LE16( echo_buf + 2, clamp_16( echor ) );
-		}
-		
-		if ( out_buf )
-		{
-			// write final samples
-			
-			left  = clamp_16( left  );
-			right = clamp_16( right );
-			
-			int mute = g.flags & 0x40;
-			
-			out_buf [0] = left;
-			out_buf [1] = right;
-			out_buf += 2;
-			
-			// muting
-			if ( mute )
-			{
-				out_buf [-2] = 0;
-				out_buf [-1] = 0;
-			}
-		}
-	}
-}
-
-// Base normal_gauss table is almost exactly (with an error of 0 or -1 for each entry):
-// int normal_gauss [512];
-// normal_gauss [i] = exp((i-511)*(i-511)*-9.975e-6)*pow(sin(0.00307096*i),1.7358)*1304.45
-
-// Interleved gauss table (to improve cache coherency).
-// gauss [i * 2 + j] = normal_gauss [(1 - j) * 256 + i]
-const BOOST::int16_t Spc_Dsp::gauss [512] =
-{
- 370,1305, 366,1305, 362,1304, 358,1304, 354,1304, 351,1304, 347,1304, 343,1303,
- 339,1303, 336,1303, 332,1302, 328,1302, 325,1301, 321,1300, 318,1300, 314,1299,
- 311,1298, 307,1297, 304,1297, 300,1296, 297,1295, 293,1294, 290,1293, 286,1292,
- 283,1291, 280,1290, 276,1288, 273,1287, 270,1286, 267,1284, 263,1283, 260,1282,
- 257,1280, 254,1279, 251,1277, 248,1275, 245,1274, 242,1272, 239,1270, 236,1269,
- 233,1267, 230,1265, 227,1263, 224,1261, 221,1259, 218,1257, 215,1255, 212,1253,
- 210,1251, 207,1248, 204,1246, 201,1244, 199,1241, 196,1239, 193,1237, 191,1234,
- 188,1232, 186,1229, 183,1227, 180,1224, 178,1221, 175,1219, 173,1216, 171,1213,
- 168,1210, 166,1207, 163,1205, 161,1202, 159,1199, 156,1196, 154,1193, 152,1190,
- 150,1186, 147,1183, 145,1180, 143,1177, 141,1174, 139,1170, 137,1167, 134,1164,
- 132,1160, 130,1157, 128,1153, 126,1150, 124,1146, 122,1143, 120,1139, 118,1136,
- 117,1132, 115,1128, 113,1125, 111,1121, 109,1117, 107,1113, 106,1109, 104,1106,
- 102,1102, 100,1098,  99,1094,  97,1090,  95,1086,  94,1082,  92,1078,  90,1074,
-  89,1070,  87,1066,  86,1061,  84,1057,  83,1053,  81,1049,  80,1045,  78,1040,
-  77,1036,  76,1032,  74,1027,  73,1023,  71,1019,  70,1014,  69,1010,  67,1005,
-  66,1001,  65, 997,  64, 992,  62, 988,  61, 983,  60, 978,  59, 974,  58, 969,
-  56, 965,  55, 960,  54, 955,  53, 951,  52, 946,  51, 941,  50, 937,  49, 932,
-  48, 927,  47, 923,  46, 918,  45, 913,  44, 908,  43, 904,  42, 899,  41, 894,
-  40, 889,  39, 884,  38, 880,  37, 875,  36, 870,  36, 865,  35, 860,  34, 855,
-  33, 851,  32, 846,  32, 841,  31, 836,  30, 831,  29, 826,  29, 821,  28, 816,
-  27, 811,  27, 806,  26, 802,  25, 797,  24, 792,  24, 787,  23, 782,  23, 777,
-  22, 772,  21, 767,  21, 762,  20, 757,  20, 752,  19, 747,  19, 742,  18, 737,
-  17, 732,  17, 728,  16, 723,  16, 718,  15, 713,  15, 708,  15, 703,  14, 698,
-  14, 693,  13, 688,  13, 683,  12, 678,  12, 674,  11, 669,  11, 664,  11, 659,
-  10, 654,  10, 649,  10, 644,   9, 640,   9, 635,   9, 630,   8, 625,   8, 620,
-   8, 615,   7, 611,   7, 606,   7, 601,   6, 596,   6, 592,   6, 587,   6, 582,
-   5, 577,   5, 573,   5, 568,   5, 563,   4, 559,   4, 554,   4, 550,   4, 545,
-   4, 540,   3, 536,   3, 531,   3, 527,   3, 522,   3, 517,   2, 513,   2, 508,
-   2, 504,   2, 499,   2, 495,   2, 491,   2, 486,   1, 482,   1, 477,   1, 473,
-   1, 469,   1, 464,   1, 460,   1, 456,   1, 451,   1, 447,   1, 443,   1, 439,
-   0, 434,   0, 430,   0, 426,   0, 422,   0, 418,   0, 414,   0, 410,   0, 405,
-   0, 401,   0, 397,   0, 393,   0, 389,   0, 385,   0, 381,   0, 378,   0, 374,
-};
-
--- a/Plugins/Input/console/Spc_Dsp.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,155 +0,0 @@
-
-// Super Nintendo (SNES) SPC DSP emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef SPC_DSP_H
-#define SPC_DSP_H
-
-#include "blargg_common.h"
-
-class Spc_Dsp {
-	typedef BOOST::int8_t int8_t;
-	typedef BOOST::uint8_t uint8_t;
-public:
-	
-	// Keeps pointer to 64K ram
-	Spc_Dsp( uint8_t* ram );
-	
-	// Mute voice n if bit n (1 << n) of mask is clear.
-	enum { voice_count = 8 };
-	void mute_voices( int mask );
-	
-	// Clear state and silence everything.
-	void reset();
-	
-	// Set gain, where 1.0 is normal. When greater than 1.0, output is clamped to
-	// the 16-bit sample range.
-	void set_gain( double );
-	
-	// If true, prevent channels and global volumes from being phase-negated
-	void disable_surround( bool disable );
-	
-	// Read/write register 'n', where n ranges from 0 to register_count - 1.
-	enum { register_count = 128 };
-	int  read ( int n );
-	void write( int n, int );
-	
-	// Run DSP for 'count' samples. Write resulting samples to 'buf' if not NULL.
-	void run( long count, short* buf = NULL );
-	
-	
-// End of public interface
-private:
-	
-	struct raw_voice_t {
-		int8_t  left_vol;
-		int8_t  right_vol;
-		uint8_t rate [2];
-		uint8_t waveform;
-		uint8_t adsr [2];   // envelope rates for attack, decay, and sustain
-		uint8_t gain;       // envelope gain (if not using ADSR)
-		int8_t  envx;       // current envelope level
-		int8_t  outx;       // current sample
-		int8_t  unused [6];
-	};
-	
-	union {
-		raw_voice_t voice [voice_count];
-		
-		uint8_t reg [register_count];
-		
-		struct {
-			int8_t  unused1 [12];
-			int8_t  left_volume;        // 0C   Main Volume Left (-.7)
-			int8_t  echo_feedback;      // 0D   Echo Feedback (-.7)
-			int8_t  unused2 [14];
-			int8_t  right_volume;       // 1C   Main Volume Right (-.7)
-			int8_t  unused3 [15];
-			int8_t  left_echo_volume;   // 2C   Echo Volume Left (-.7)
-			uint8_t pitch_mods;         // 2D   Pitch Modulation on/off for each voice
-			int8_t  unused4 [14];
-			int8_t  right_echo_volume;  // 3C   Echo Volume Right (-.7)
-			uint8_t noise_enables;      // 3D   Noise output on/off for each voice
-			int8_t  unused5 [14];
-			uint8_t key_ons;            // 4C   Key On for each voice
-			uint8_t echo_ons;           // 4D   Echo on/off for each voice
-			int8_t  unused6 [14];
-			uint8_t key_offs;           // 5C   key off for each voice (instantiates release mode)
-			uint8_t wave_page;          // 5D   source directory (wave table offsets)
-			int8_t  unused7 [14];
-			uint8_t flags;              // 6C   flags and noise freq
-			uint8_t echo_page;          // 6D
-			int8_t  unused8 [14];
-			uint8_t wave_ended;         // 7C
-			uint8_t echo_delay;         // 7D   ms >> 4
-			char    unused9 [2];
-		} g;
-	};
-	
-	uint8_t* const ram;
-	
-	// Cache of echo FIR values for faster access
-	short fir_coeff [voice_count];
-	
-	// fir_buf [i + 8] == fir_buf [i], to avoid wrap checking in FIR code
-	short fir_buf [16] [2];
-	int fir_offset; // (0 to 7)
-	
-	enum { emu_gain_bits = 8 };
-	int emu_gain;
-	
-	int keyed_on; // 8-bits for 8 voices
-	int keys;
-	
-	int echo_ptr;
-	int noise_amp;
-	int noise;
-	int noise_count;
-	
-	int surround_threshold;
-	
-	static const BOOST::int16_t gauss [];
-	
-	enum state_t {
-		state_attack,
-		state_decay,
-		state_sustain,
-		state_release
-	};
-	
-	struct voice_t {
-		short volume [2];
-		short fraction;// 12-bit fractional position
-		short interp3; // most recent four decoded samples
-		short interp2;
-		short interp1;
-		short interp0;
-		short block_remain; // number of nybbles remaining in current block
-		unsigned short addr;
-		short block_header; // header byte from current block
-		short envcnt;
-		short envx;
-		short on_cnt;
-		short enabled; // 7 if enabled, 31 if disabled
-		short envstate;
-		short unused; // pad to power of 2
-	};
-	
-	voice_t voice_state [voice_count];
-	
-	int clock_envelope( int );
-};
-
-inline void Spc_Dsp::disable_surround( bool disable ) { surround_threshold = disable ? 0 : -0x7FFF; }
-
-inline void Spc_Dsp::set_gain( double v ) { emu_gain = (int) (v * (1 << emu_gain_bits)); }
-
-inline int Spc_Dsp::read( int i )
-{
-	assert( (unsigned) i < register_count );
-	return reg [i];
-}
-
-#endif
-
--- a/Plugins/Input/console/Spc_Emu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,133 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Spc_Emu.h"
-
-#include <stdlib.h>
-#include <string.h>
-#include "blargg_endian.h"
-
-/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-Spc_Emu::Spc_Emu( double gain )
-{
-	apu.set_gain( gain );
-}
-
-Spc_Emu::~Spc_Emu()
-{
-}
-
-const char** Spc_Emu::voice_names() const
-{
-	static const char* names [] = {
-		"DSP 1", "DSP 2", "DSP 3", "DSP 4", "DSP 5", "DSP 6", "DSP 7", "DSP 8"
-	};
-	return names;
-}
-
-void Spc_Emu::mute_voices( int m )
-{
-	Music_Emu::mute_voices( m );
-	apu.mute_voices( m );
-}
-
-blargg_err_t Spc_Emu::set_sample_rate( long sample_rate )
-{
-	if ( sample_rate != native_sample_rate )
-	{
-		BLARGG_RETURN_ERR( resampler.buffer_size( native_sample_rate / 20 * 2 ) );
-		resampler.time_ratio( (double) native_sample_rate / sample_rate, 0.9965 );
-	}
-	return Music_Emu::set_sample_rate( sample_rate );
-}
-
-blargg_err_t Spc_Emu::load( Data_Reader& in )
-{
-	header_t h;
-	BLARGG_RETURN_ERR( in.read( &h, sizeof h ) );
-	return load( h, in );
-}
-
-blargg_err_t Spc_Emu::load( const header_t& h, Data_Reader& in )
-{
-	if ( in.remain() < Snes_Spc::spc_file_size - (int) sizeof h )
-		return "Not an SPC file";
-	
-	if ( strncmp( h.tag, "SNES-SPC700 Sound File Data", 27 ) != 0 )
-		return "Not an SPC file";
-	
-	long remain = in.remain();
-	long size = remain + sizeof h;
-	if ( size < trailer_offset )
-		size = trailer_offset;
-	BLARGG_RETURN_ERR( spc_data.resize( size ) );
-	
-	set_track_count( 1 );
-	set_voice_count( Snes_Spc::voice_count );
-	
-	memcpy( spc_data.begin(), &h, sizeof h );
-	return in.read( &spc_data [sizeof h], remain );
-}
-
-void Spc_Emu::start_track( int track )
-{
-	Music_Emu::start_track( track );
-	
-	resampler.clear();
-	if ( apu.load_spc( spc_data.begin(), spc_data.size() ) )
-		check( false );
-}
-
-void Spc_Emu::skip( long count )
-{
-	count = long (count * resampler.ratio()) & ~1;
-	
-	count -= resampler.skip_input( count );
-	if ( count > 0 )
-		apu.skip( count );
-	
-	// eliminate pop due to resampler
-	const int resampler_latency = 64;
-	sample_t buf [resampler_latency];
-	play( resampler_latency, buf );
-}
-
-void Spc_Emu::play( long count, sample_t* out )
-{
-	require( track_count() ); // file must be loaded
-	
-	if ( sample_rate() == native_sample_rate )
-	{
-		if ( apu.play( count, out ) )
-			log_error();
-		return;
-	}
-	
-	long remain = count;
-	while ( remain > 0 )
-	{
-		remain -= resampler.read( &out [count - remain], remain );
-		if ( remain > 0 )
-		{
-			long n = resampler.max_write();
-			if ( apu.play( n, resampler.buffer() ) )
-				log_error();
-			resampler.write( n );
-		}
-	}
-	
-	assert( remain == 0 );
-}
-
--- a/Plugins/Input/console/Spc_Emu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,86 +0,0 @@
-
-// Super Nintendo (SNES) SPC music file emulator
-
-// Game_Music_Emu 0.3.0
-
-#ifndef SPC_EMU_H
-#define SPC_EMU_H
-
-#include "Fir_Resampler.h"
-#include "Music_Emu.h"
-#include "Snes_Spc.h"
-
-class Spc_Emu : public Music_Emu {
-	enum { trailer_offset = 0x10200 };
-public:
-	// A gain of 1.0 results in almost no clamping. Default gain roughly
-	// matches volume of other emulators.
-	Spc_Emu( double gain = 1.4 );
-	
-	// The Super Nintendo hardware samples at 32kHz. Other sample rates are
-	// handled by resampling the 32kHz output; emulation accuracy is not affected.
-	enum { native_sample_rate = 32000 };
-	
-	// SPC file header
-	struct header_t
-	{
-		char tag [35];
-		byte format;
-		byte version;
-		byte pc [2];
-		byte a, x, y, psw, sp;
-		byte unused [2];
-		char song [32];
-		char game [32];
-		char dumper [16];
-		char comment [32];
-		byte date [11];
-		char len_secs [3];
-		byte fade_msec [5];
-		char author [32];
-		byte mute_mask;
-		byte emulator;
-		byte unused2 [45];
-		
-		enum { track_count = 1 };
-		enum { copyright = 0 }; // no copyright field
-	};
-	BOOST_STATIC_ASSERT( sizeof (header_t) == 0x100 );
-	
-	// Load SPC data
-	blargg_err_t load( Data_Reader& );
-	
-	// Load SPC using already-loaded header and remaining data
-	blargg_err_t load( header_t const&, Data_Reader& );
-	
-	// Header for currently loaded SPC
-	header_t const& header() const { return *(header_t*) spc_data.begin(); }
-	
-	// Pointer and size for trailer data
-	byte const* trailer() const { return &spc_data [trailer_offset]; }
-	long trailer_size() const { return spc_data.size() - trailer_offset; }
-	
-	// If true, prevents channels and global volumes from being phase-negated
-	void disable_surround( bool disable = true );
-	
-public:
-	~Spc_Emu();
-	blargg_err_t set_sample_rate( long );
-	void mute_voices( int );
-	void start_track( int );
-	void play( long, sample_t* );
-	void skip( long );
-	const char** voice_names() const;
-public:
-	// deprecated
-	blargg_err_t init( long r, double gain = 1.4 ) { return set_sample_rate( r ); }
-private:
-	blargg_vector<byte> spc_data;
-	Fir_Resampler<24> resampler;
-	Snes_Spc apu;
-};
-
-inline void Spc_Emu::disable_surround( bool b ) { apu.disable_surround( b ); }
-
-#endif
-
--- a/Plugins/Input/console/Vgm_Emu.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,298 +0,0 @@
-
-// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
-
-#include "Vgm_Emu.h"
-
-#include <math.h>
-#include <string.h>
-#include "blargg_endian.h"
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
-more details. You should have received a copy of the GNU Lesser General
-Public License along with this module; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include BLARGG_SOURCE_BEGIN
-
-double const gain = 3.0; // FM emulators are internally quieter to avoid 16-bit overflow
-double const rolloff = 0.990;
-double const oversample_factor = 1.5;
-
-Vgm_Emu::Vgm_Emu( bool os, double tempo )
-{
-	oversample = os;
-	pos = NULL;
-	data = NULL;
-	uses_fm = false;
-	vgm_rate = (long) (header_t::time_rate * tempo + 0.5);
-	
-	static equalizer_t const eq = { -14.0, 80 };
-	set_equalizer( eq );
-	psg.volume( 1.0 );
-}
-
-Vgm_Emu::~Vgm_Emu()
-{
-	unload();
-}
-
-void Vgm_Emu::unload()
-{
-	data = NULL;
-	pos = NULL;
-	set_track_ended( false );
-	mem.clear();
-}
-
-blargg_err_t Vgm_Emu::set_sample_rate( long sample_rate )
-{
-	BLARGG_RETURN_ERR( blip_buf.set_sample_rate( sample_rate, 1000 / 30 ) );
-	return Classic_Emu::set_sample_rate( sample_rate );
-}
-
-BOOST::uint8_t const* Vgm_Emu::gd3_data( int* size ) const
-{
-	if ( size )
-		*size = 0;
-	
-	long gd3_offset = get_le32( header_.gd3_offset );
-	if ( !gd3_offset )
-		return NULL;
-	
-	gd3_offset -= 0x40 - offsetof (header_t,gd3_offset);
-	if ( gd3_offset < 0 )
-		return NULL;
-	
-	byte const* gd3 = data + gd3_offset;
-	if ( data_end - gd3 < 16 || 0 != memcmp( gd3, "Gd3 ", 4 ) || get_le32( gd3 + 4 ) >= 0x200 )
-		return NULL;
-	
-	long gd3_size = get_le32( gd3 + 8 );
-	if ( data_end - gd3 < gd3_size - 12 )
-		return NULL;
-	
-	if ( size )
-		*size = data_end - gd3;
-	return gd3;
-}
-
-void Vgm_Emu::update_eq( blip_eq_t const& eq )
-{
-	psg.treble_eq( eq );
-	dac_synth.treble_eq( eq );
-}
-
-void Vgm_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r )
-{
-	if ( i < psg.osc_count )
-		psg.osc_output( i, c, l, r );
-}
-
-const char** Vgm_Emu::voice_names() const
-{
-	static const char* fm_names [] = {
-		"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PCM", "PSG"
-	};
-	if ( uses_fm )
-		return fm_names;
-	
-	static const char* psg_names [] = { "Square 1", "Square 2", "Square 3", "Noise" };
-	return psg_names;
-}
-
-void Vgm_Emu::mute_voices( int mask )
-{
-	Classic_Emu::mute_voices( mask );
-	dac_synth.output( &blip_buf );
-	if ( uses_fm )
-	{
-		psg.output( (mask & 0x80) ? 0 : &blip_buf );
-		if ( ym2612.enabled() )
-		{
-			dac_synth.volume( (mask & 0x40) ? 0.0 : 0.1115 / 256 * gain );
-			ym2612.mute_voices( mask );
-		}
-		
-		if ( ym2413.enabled() )
-		{
-			int m = mask & 0x3f;
-			if ( mask & 0x20 )
-				m |= 0x01e0; // channels 5-8
-			if ( mask & 0x40 )
-				m |= 0x3e00;
-			ym2413.mute_voices( m );
-		}
-	}
-}
-
-blargg_err_t Vgm_Emu::load_( const header_t& h, void const* new_data, long new_size )
-{
-	header_ = h;
-	
-	// compatibility
-	if ( 0 != memcmp( header_.tag, "Vgm ", 4 ) )
-		return "Not a VGM file";
-	check( get_le32( header_.version ) <= 0x150 );
-	
-	// psg rate
-	long psg_rate = get_le32( header_.psg_rate );
-	if ( !psg_rate )
-		psg_rate = 3579545;
-	blip_time_factor = (long) floor( (double) (1L << blip_time_bits) / vgm_rate * psg_rate + 0.5 );
-	blip_buf.clock_rate( psg_rate );
-	
-	data = (byte*) new_data;
-	data_end = data + new_size;
-	
-	// get loop
-	loop_begin = data_end;
-	if ( get_le32( header_.loop_offset ) )
-		loop_begin = &data [get_le32( header_.loop_offset ) + offsetof (header_t,loop_offset) - 0x40];
-	
-	set_voice_count( psg.osc_count );
-	set_track_count( 1 );
-	
-	BLARGG_RETURN_ERR( setup_fm() );
-	
-	// do after FM in case output buffer is changed
-	BLARGG_RETURN_ERR( Classic_Emu::setup_buffer( psg_rate ) );
-	
-	return blargg_success;
-}
-
-blargg_err_t Vgm_Emu::setup_fm()
-{
-	long ym2612_rate = get_le32( header_.ym2612_rate );
-	long ym2413_rate = get_le32( header_.ym2413_rate );
-	if ( ym2413_rate && get_le32( header_.version ) < 0x110 )
-		update_fm_rates( &ym2413_rate, &ym2612_rate );
-	
-	uses_fm = false;
-	
-	double fm_rate = blip_buf.sample_rate() * oversample_factor;
-	
-	if ( ym2612_rate )
-	{
-		uses_fm = true;
-		if ( !oversample )
-			fm_rate = ym2612_rate / 144.0;
-		Dual_Resampler::setup( fm_rate / blip_buf.sample_rate(), rolloff, gain );
-		BLARGG_RETURN_ERR( ym2612.set_rate( fm_rate, ym2612_rate ) );
-		ym2612.enable( true );
-		set_voice_count( 8 );
-	}
-	
-	if ( !uses_fm && ym2413_rate )
-	{
-		uses_fm = true;
-		if ( !oversample )
-			fm_rate = ym2413_rate / 72.0;
-		Dual_Resampler::setup( fm_rate / blip_buf.sample_rate(), rolloff, gain );
-		int result = ym2413.set_rate( fm_rate, ym2413_rate );
-		if ( result == 2 )
-			return "YM2413 FM sound isn't supported";
-		BLARGG_CHECK_ALLOC( !result );
-		ym2413.enable( true );
-		set_voice_count( 8 );
-	}
-	
-	if ( uses_fm )
-	{
-		//dprintf( "fm_rate: %f\n", fm_rate );
-		fm_time_factor = 2 + (long) floor( fm_rate * (1L << fm_time_bits) / vgm_rate + 0.5 );
-		BLARGG_RETURN_ERR( Dual_Resampler::resize( blip_buf.length() * blip_buf.sample_rate() / 1000 ) );
-		psg.volume( 0.135 * gain );
-	}
-	else
-	{
-		ym2612.enable( false );
-		ym2413.enable( false );
-		psg.volume( 1.0 );
-	}
-	
-	return blargg_success;
-}
-
-blargg_err_t Vgm_Emu::load( Data_Reader& reader )
-{
-	header_t h;
-	BLARGG_RETURN_ERR( reader.read( &h, sizeof h ) );
-	return load( h, reader );
-}
-
-blargg_err_t Vgm_Emu::load( const header_t& h, Data_Reader& reader )
-{
-	unload();
-	
-	// allocate and read data
-	long data_size = reader.remain();
-	int const padding = 8;
-	BLARGG_RETURN_ERR( mem.resize( data_size + padding ) );
-	blargg_err_t err = reader.read( mem.begin(), data_size );
-	if ( err ) {
-		unload();
-		return err;
-	}
-	memset( &mem [data_size], 0x66, padding ); // pad with end command
-	
-	return load_( h, mem.begin(), data_size );
-}
-
-void Vgm_Emu::start_track( int track )
-{
-	require( data ); // file must have been loaded
-	
-	Classic_Emu::start_track( track );
-	psg.reset();
-	
-	dac_disabled = -1;
-	pcm_data = data;
-	pcm_pos = data;
-	dac_amp = -1;
-	vgm_time = 0;
-	pos = data;
-	if ( get_le32( header_.version ) >= 0x150 )
-	{
-		long data_offset = get_le32( header_.data_offset );
-		check( data_offset );
-		if ( data_offset )
-			pos += data_offset + offsetof (header_t,data_offset) - 0x40;
-	}
-	
-	if ( uses_fm )
-	{
-		if ( ym2413.enabled() )
-			ym2413.reset();
-		
-		if ( ym2612.enabled() )
-			ym2612.reset();
-		
-		fm_time_offset = 0;
-		blip_buf.clear();
-		Dual_Resampler::clear();
-	}
-}
-
-long Vgm_Emu::run( int msec, bool* added_stereo )
-{
-	blip_time_t psg_end = run_commands( msec * vgm_rate / 1000 );
-	*added_stereo = psg.end_frame( psg_end );
-	return psg_end;
-}
-
-void Vgm_Emu::play( long count, sample_t* out )
-{
-	require( pos ); // track must have been started
-	
-	if ( uses_fm )
-		Dual_Resampler::play( count, out, blip_buf );
-	else
-		Classic_Emu::play( count, out );
-}
-
--- a/Plugins/Input/console/Vgm_Emu.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,118 +0,0 @@
-
-// Multi-format VGM music emulator with support for SMS PSG and Mega Drive FM
-
-// Game_Music_Emu 0.3.0
-
-#ifndef VGM_EMU_H
-#define VGM_EMU_H
-
-#include "abstract_file.h"
-#include "Vgm_Emu_Impl.h"
-
-// Emulates VGM music using SN76489/SN76496 PSG, YM2612, and YM2413 FM sound chips.
-// Supports custom sound buffer and frequency equalization when VGM uses just the PSG.
-// FM sound chips can be run at their proper rates, or slightly higher to reduce
-// aliasing on high notes. Currently YM2413 support requires that you supply a
-// YM2413 sound chip emulator. I can provide one I've modified to work with the library.
-class Vgm_Emu : public Vgm_Emu_Impl {
-public:
-	
-	// Oversample runs FM chips at higher than normal rate. Tempo adjusts speed of
-	// music, but not pitch.
-	Vgm_Emu( bool oversample = true, double tempo = 1.0 );
-	
-	// VGM header format
-	struct header_t
-	{
-		char tag [4];
-		byte data_size [4];
-		byte version [4];
-		byte psg_rate [4];
-		byte ym2413_rate [4];
-		byte gd3_offset [4];
-		byte track_duration [4];
-		byte loop_offset [4];
-		byte loop_duration [4];
-		byte frame_rate [4];
-		byte noise_feedback [2];
-		byte noise_width;
-		byte unused1;
-		byte ym2612_rate [4];
-		byte ym2151_rate [4];
-		byte data_offset [4];
-		byte unused2 [8];
-		
-	    enum { track_count = 1 }; // one track per file
-		enum { time_rate = 44100 }; // all times specified at this rate
-		
-		// track information is in gd3 data
-		enum { game = 0 };
-		enum { song = 0 };
-		enum { author = 0 };
-		enum { copyright = 0 };
-	};
-	BOOST_STATIC_ASSERT( sizeof (header_t) == 64 );
-
-	// Load VGM data
-	blargg_err_t load( Data_Reader& );
-	
-	// Load VGM using already-loaded header and remaining data
-	blargg_err_t load( header_t const&, Data_Reader& );
-	
-	// Load VGM using pointer to file data. Keeps pointer to data.
-	blargg_err_t load( void const* data, long size );
-	
-	// Header for currently loaded VGM
-	header_t const& header() const { return header_; }
-	
-	// Pointer to gd3 data, or NULL if none. Optionally returns size of data.
-	// Checks for GD3 header and that version is less than 2.0.
-	byte const* gd3_data( int* size_out = NULL ) const;
-	
-	// to do: find better name for this
-	// True if Classic_Emu operations are supported
-	bool is_classic_emu() const { return !uses_fm; }
-	
-public:
-	~Vgm_Emu();
-	blargg_err_t set_sample_rate( long sample_rate );
-	void start_track( int );
-	void mute_voices( int mask );
-	const char** voice_names() const;
-	void play( long count, sample_t* );
-public:
-	// deprecated
-	int track_length( const byte** end_out = NULL, int* remain_out = NULL ) const
-	{
-		return  (header().track_duration [3]*0x1000000L +
-				header().track_duration [2]*0x0010000L + 
-				header().track_duration [1]*0x0000100L + 
-				header().track_duration [0]) / header_t::time_rate;
-	}
-protected:
-	// Classic_Emu
-	void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
-	void update_eq( blip_eq_t const& );
-	blip_time_t run( int, bool* );
-private:
-	header_t header_;
-	blargg_vector<byte> mem;
-	long vgm_rate;
-	bool oversample;
-	bool uses_fm;
-	
-	blargg_err_t init_( long sample_rate );
-	blargg_err_t load_( const header_t&, void const* data, long size );
-	blargg_err_t setup_fm();
-	void unload();
-};
-
-inline blargg_err_t Vgm_Emu::load( void const* data, long size )
-{
-	unload();
-	return load_( *(header_t*) data, (char*) data + sizeof (header_t),
-			size - sizeof (header_t) );
-}
-
-#endif
-
--- a/Plugins/Input/console/abstract_file.cpp	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,282 +0,0 @@
-
-#include "abstract_file.h"
-
-#include <assert.h>
-#include <string.h>
-#include <stddef.h>
-#include <stdlib.h>
-
-/* Copyright (C) 2005 Shay Green. Permission is hereby granted, free of
-charge, to any person obtaining a copy of this software module and associated
-documentation files (the "Software"), to deal in the Software without
-restriction, including without limitation the rights to use, copy, modify,
-merge, publish, distribute, sublicense, and/or sell copies of the Software, and
-to permit persons to whom the Software is furnished to do so, subject to the
-following conditions: The above copyright notice and this permission notice
-shall be included in all copies or substantial portions of the Software. THE
-SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
-INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
-PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
-COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-// to do: remove?
-#ifndef RAISE_ERROR
-	#define RAISE_ERROR( str ) return str
-#endif
-
-typedef Data_Reader::error_t error_t;
-
-error_t Data_Writer::write( const void*, long ) { return NULL; }
-
-void Data_Writer::satisfy_lame_linker_() { }
-
-error_t Data_Reader::read( void* p, long s )
-{
-	long result = read_avail( p, s );
-	if ( result != s )
-	{
-		if ( result >= 0 && result < s )
-			RAISE_ERROR( "Unexpected end-of-file" );
-		
-		RAISE_ERROR( "Read error" );
-	}
-	
-	return NULL;
-}
-
-error_t Data_Reader::skip( long count )
-{
-	char buf [512];
-	while ( count )
-	{
-		int n = sizeof buf;
-		if ( n > count )
-			n = count;
-		count -= n;
-		RAISE_ERROR( read( buf, n ) );
-	}
-	return NULL;
-}
-
-long File_Reader::remain() const
-{
-	return size() - tell();
-}
-
-error_t File_Reader::skip( long n )
-{
-	assert( n >= 0 );
-	if ( n )
-		RAISE_ERROR( seek( tell() + n ) );
-	
-	return NULL;
-}
-
-
-// Subset_Reader
-
-Subset_Reader::Subset_Reader( Data_Reader* in_, long size ) :
-	in( in_ ),
-	remain_( in_->remain() )
-{
-	if ( remain_ > size )
-		remain_ = size;
-}
-
-long Subset_Reader::remain() const {
-	return remain_;
-}
-
-long Subset_Reader::read_avail( void* p, long s )
-{
-	if ( s > remain_ )
-		s = remain_;
-	remain_ -= s;
-	return in->read_avail( p, s );
-}
-
-// Mem_File_Reader
-
-Mem_File_Reader::Mem_File_Reader( const void* p, long s ) :
-	begin( (const char*) p ),
-	pos( 0 ),
-	size_( s )
-{
-}
-	
-long Mem_File_Reader::size() const {
-	return size_;
-}
-
-long Mem_File_Reader::read_avail( void* p, long s )
-{
-	long r = remain();
-	if ( s > r )
-		s = r;
-	memcpy( p, begin + pos, s );
-	pos += s;
-	return s;
-}
-
-long Mem_File_Reader::tell() const {
-	return pos;
-}
-
-error_t Mem_File_Reader::seek( long n )
-{
-	if ( n > size_ )
-		RAISE_ERROR( "Tried to go past end of file" );
-	pos = n;
-	return NULL;
-}
-
-// Std_File_Reader
-
-Std_File_Reader::Std_File_Reader() : file_( NULL ) {
-}
-
-Std_File_Reader::~Std_File_Reader() {
-	close();
-}
-
-error_t Std_File_Reader::open( const char* path )
-{
-	file_ = fopen( path, "rb" );
-	if ( !file_ )
-		RAISE_ERROR( "Couldn't open file" );
-	return NULL;
-}
-
-long Std_File_Reader::size() const
-{
-	long pos = tell();
-	fseek( file_, 0, SEEK_END );
-	long result = tell();
-	fseek( file_, pos, SEEK_SET );
-	return result;
-}
-
-long Std_File_Reader::read_avail( void* p, long s ) {
-	return (long) fread( p, 1, s, file_ );
-}
-
-long Std_File_Reader::tell() const {
-	return ftell( file_ );
-}
-
-error_t Std_File_Reader::seek( long n )
-{
-	if ( fseek( file_, n, SEEK_SET ) != 0 )
-		RAISE_ERROR( "Error seeking in file" );
-	return NULL;
-}
-
-void Std_File_Reader::close()
-{
-	if ( file_ ) {
-		fclose( file_ );
-		file_ = NULL;
-	}
-}
-
-// Std_File_Writer
-
-Std_File_Writer::Std_File_Writer() : file_( NULL ) {
-}
-
-Std_File_Writer::~Std_File_Writer() {
-	close();
-}
-
-error_t Std_File_Writer::open( const char* path )
-{
-	file_ = fopen( path, "wb" );
-	if ( !file_ )
-		RAISE_ERROR( "Couldn't open file for writing" );
-		
-	// to do: increase file buffer size
-	//setvbuf( file_, NULL, _IOFBF, 32 * 1024L );
-	
-	return NULL;
-}
-
-error_t Std_File_Writer::write( const void* p, long s )
-{
-	long result = (long) fwrite( p, 1, s, file_ );
-	if ( result != s )
-		RAISE_ERROR( "Couldn't write to file" );
-	return NULL;
-}
-
-void Std_File_Writer::close()
-{
-	if ( file_ ) {
-		fclose( file_ );
-		file_ = NULL;
-	}
-}
-
-// Mem_Writer
-
-Mem_Writer::Mem_Writer( void* p, long s, int b )
-{
-	data_ = (char*) p;
-	size_ = 0;
-	allocated = s;
-	mode = b ? ignore_excess : fixed;
-}
-
-Mem_Writer::Mem_Writer()
-{
-	data_ = NULL;
-	size_ = 0;
-	allocated = 0;
-	mode = expanding;
-}
-
-Mem_Writer::~Mem_Writer()
-{
-	if ( mode == expanding )
-		free( data_ );
-}
-
-error_t Mem_Writer::write( const void* p, long s )
-{
-	long remain = allocated - size_;
-	if ( s > remain )
-	{
-		if ( mode == fixed )
-			RAISE_ERROR( "Tried to write more data than expected" );
-		
-		if ( mode == ignore_excess )
-		{
-			s = remain;
-		}
-		else // expanding
-		{
-			long new_allocated = size_ + s;
-			new_allocated += (new_allocated >> 1) + 2048;
-			void* p = realloc( data_, new_allocated );
-			if ( !p )
-				RAISE_ERROR( "Out of memory" );
-			data_ = (char*) p;
-			allocated = new_allocated;
-		}
-	}
-	
-	assert( size_ + s <= allocated );
-	memcpy( data_ + size_, p, s );
-	size_ += s;
-	
-	return NULL;
-}
-
-// Null_Writer
-
-error_t Null_Writer::write( const void*, long )
-{
-	return NULL;
-}
-
--- a/Plugins/Input/console/abstract_file.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,177 +0,0 @@
-
-// Abstract file access interfaces
-
-#ifndef ABSTRACT_FILE_H
-#define ABSTRACT_FILE_H
-
-#include <stdio.h>
-
-// Supports reading and finding out how many bytes are remaining
-class Data_Reader {
-public:
-	Data_Reader() { }
-	virtual ~Data_Reader() { }
-	
-	// NULL on success, otherwise error string
-	typedef const char* error_t;
-	
-	// Read at most 'n' bytes. Return number of bytes read, zero or negative
-	// if error.
-	virtual long read_avail( void*, long n ) = 0;
-	
-	// Read exactly 'n' bytes (error if fewer are available).
-	virtual error_t read( void*, long );
-	
-	// Number of bytes remaining
-	virtual long remain() const = 0;
-	
-	// Skip forwards by 'n' bytes.
-	virtual error_t skip( long n );
-	
-	// to do: bytes remaining = LONG_MAX when unknown?
-	
-private:
-	// noncopyable
-	Data_Reader( const Data_Reader& );
-	Data_Reader& operator = ( const Data_Reader& );
-};
-
-// Adds seeking operations
-class File_Reader : public Data_Reader {
-public:
-	// Size of file
-	virtual long size() const = 0;
-	
-	// Current position in file
-	virtual long tell() const = 0;
-	
-	// Change position in file
-	virtual error_t seek( long ) = 0;
-	
-	virtual long remain() const;
-	
-	error_t skip( long n );
-};
-
-// Limit access to a subset of data
-class Subset_Reader : public Data_Reader {
-	Data_Reader* in;
-	long remain_;
-public:
-	Subset_Reader( Data_Reader*, long size );
-	long remain() const;
-	long read_avail( void*, long );
-};
-
-// Treat range of memory as a file
-class Mem_File_Reader : public File_Reader {
-	const char* const begin;
-	long pos;
-	const long size_;
-public:
-	Mem_File_Reader( const void*, long size );
-	
-	long size() const;
-	long read_avail( void*, long );
-	
-	long tell() const;
-	error_t seek( long );
-};
-
-// File reader based on C FILE
-class Std_File_Reader : public File_Reader {
-	FILE* file_;
-protected:
-	void reset( FILE* f ) { file_ = f; }
-	//FILE* owned_file;
-public:
-	Std_File_Reader();
-	~Std_File_Reader();
-	
-	error_t open( const char* );
-	
-	FILE* file() const { return file_; }
-	
-	// Forward read requests to file. Caller must close file later.
-	//void forward( FILE* );
-	
-	long size() const;
-	long read_avail( void*, long );
-	
-	long tell() const;
-	error_t seek( long );
-	
-	void close();
-};
-
-// Supports writing
-class Data_Writer {
-public:
-	Data_Writer() { }
-	virtual ~Data_Writer() { }
-	
-	typedef const char* error_t;
-	
-	// Write 'n' bytes. NULL on success, otherwise error string.
-	virtual error_t write( const void*, long n ) = 0;
-	
-	void satisfy_lame_linker_();
-private:
-	// noncopyable
-	Data_Writer( const Data_Writer& );
-	Data_Writer& operator = ( const Data_Writer& );
-};
-
-class Std_File_Writer : public Data_Writer {
-	FILE* file_;
-protected:
-	void reset( FILE* f ) { file_ = f; }
-public:
-	Std_File_Writer();
-	~Std_File_Writer();
-	
-	error_t open( const char* );
-	
-	FILE* file() const { return file_; }
-	
-	// Forward writes to file. Caller must close file later.
-	//void forward( FILE* );
-	
-	error_t write( const void*, long );
-	
-	void close();
-};
-
-// Write data to memory
-class Mem_Writer : public Data_Writer {
-	char* data_;
-	long size_;
-	long allocated;
-	enum { expanding, fixed, ignore_excess } mode;
-public:
-	// Keep all written data in expanding block of memory
-	Mem_Writer();
-	
-	// Write to fixed-size block of memory. If ignore_excess is false, returns
-	// error if more than 'size' data is written, otherwise ignores any excess.
-	Mem_Writer( void*, long size, int ignore_excess = 0 );
-	
-	error_t write( const void*, long );
-	
-	// Pointer to beginning of written data
-	char* data() { return data_; }
-	
-	// Number of bytes written
-	long size() const { return size_; }
-	
-	~Mem_Writer();
-};
-
-// Written data is ignored
-class Null_Writer : public Data_Writer {
-public:
-	error_t write( const void*, long );
-};
-
-#endif
-
--- a/Plugins/Input/console/blargg_common.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,241 +0,0 @@
-
-// Sets up common environment for Shay Green's libraries.
-//
-// To change configuration options, modify blargg_config.h, not this file.
-
-#ifndef BLARGG_COMMON_H
-#define BLARGG_COMMON_H
-
-// HAVE_CONFIG_H: If defined, include user's "config.h" first (which *can*
-// re-include blargg_common.h if it needs to)
-#ifdef HAVE_CONFIG_H
-	#undef BLARGG_COMMON_H
-	#include "config.h"
-	#define BLARGG_COMMON_H
-#endif
-
-// BLARGG_NONPORTABLE: If defined to 1, platform-specific (and possibly non-portable)
-// optimizations are used. Defaults to off. Report any problems that occur only when
-// this is enabled.
-#ifndef BLARGG_NONPORTABLE
-	#define BLARGG_NONPORTABLE 0
-#endif
-
-// BLARGG_BIG_ENDIAN, BLARGG_LITTLE_ENDIAN: Determined automatically, otherwise only
-// one must be #defined to 1. Only needed if something actually depends on byte order.
-#if !defined (BLARGG_BIG_ENDIAN) && !defined (BLARGG_LITTLE_ENDIAN)
-	#if defined (MSB_FIRST) || defined (__powerc) || defined (macintosh) || defined (WORDS_BIGENDIAN)
-		#define BLARGG_BIG_ENDIAN 1
-	#else
-		#define BLARGG_LITTLE_ENDIAN 1
-	#endif
-#endif
-
-// Determine compiler's language support
-
-// Metrowerks CodeWarrior
-#if defined (__MWERKS__)
-	#define BLARGG_COMPILER_HAS_NAMESPACE 1
-	#if !__option(bool)
-		#define BLARGG_COMPILER_HAS_BOOL 0
-	#endif
-	#define STATIC_CAST(T,expr) static_cast< T > (expr)
-
-// Microsoft Visual C++
-#elif defined (_MSC_VER)
-	#if _MSC_VER < 1100
-		#define BLARGG_COMPILER_HAS_BOOL 0
-	#endif
-
-// GNU C++
-#elif defined (__GNUC__)
-	#if __GNUC__ > 2
-		#define BLARGG_COMPILER_HAS_NAMESPACE 1
-	#endif
-
-// Mingw
-#elif defined (__MINGW32__)
-	// empty
-
-// Pre-ISO C++ compiler
-#elif __cplusplus < 199711
-	#ifndef BLARGG_COMPILER_HAS_BOOL
-		#define BLARGG_COMPILER_HAS_BOOL 0
-	#endif
-
-#endif
-
-/* BLARGG_COMPILER_HAS_BOOL: If 0, provides bool support for old compilers.
-   If errors occur here, add the following line to your config.h file:
-	#define BLARGG_COMPILER_HAS_BOOL 0
-*/
-#if defined (BLARGG_COMPILER_HAS_BOOL) && !BLARGG_COMPILER_HAS_BOOL
-	typedef int bool;
-	const bool true  = 1;
-	const bool false = 0;
-#endif
-
-// BLARGG_USE_NAMESPACE: If 1, use <cxxx> headers rather than <xxxx.h>
-#if BLARGG_USE_NAMESPACE || (!defined (BLARGG_USE_NAMESPACE) && BLARGG_COMPILER_HAS_NAMESPACE)
-	#include <cstddef>
-	#include <cstdlib>
-	#include <cassert>
-	#include <climits>
-	#define STD std
-#else
-	#include <stddef.h>
-	#include <stdlib.h>
-	#include <assert.h>
-	#include <limits.h>
-	#define STD
-#endif
-
-// BLARGG_NEW is used in place of 'new' to create objects. By default, plain new is used.
-// To prevent an exception if out of memory, #define BLARGG_NEW new (std::nothrow)
-#ifndef BLARGG_NEW
-	#define BLARGG_NEW new
-#endif
-
-// BOOST::int8_t etc.
-
-// HAVE_STDINT_H: If defined, use <stdint.h> for int8_t etc.
-#if defined (HAVE_STDINT_H)
-	#include <stdint.h>
-	#define BOOST
-
-// HAVE_INTTYPES_H: If defined, use <stdint.h> for int8_t etc.
-#elif defined (HAVE_INTTYPES_H)
-	#include <inttypes.h>
-	#define BOOST
-
-#else
-	struct BOOST
-	{
-		#if UCHAR_MAX == 0xFF && SCHAR_MAX == 0x7F
-			typedef signed char     int8_t;
-			typedef unsigned char   uint8_t;
-		#else
-			// No suitable 8-bit type available
-			typedef struct see_blargg_common_h int8_t;
-			typedef struct see_blargg_common_h uint8_t;
-		#endif
-		
-		#if USHRT_MAX == 0xFFFF
-			typedef short           int16_t;
-			typedef unsigned short  uint16_t;
-		#else
-			// No suitable 16-bit type available
-			typedef struct see_blargg_common_h int16_t;
-			typedef struct see_blargg_common_h uint16_t;
-		#endif
-		
-		#if ULONG_MAX == 0xFFFFFFFF
-			typedef long            int32_t;
-			typedef unsigned long   uint32_t;
-		#elif UINT_MAX == 0xFFFFFFFF
-			typedef int             int32_t;
-			typedef unsigned int    uint32_t;
-		#else
-			// No suitable 32-bit type available
-			typedef struct see_blargg_common_h int32_t;
-			typedef struct see_blargg_common_h uint32_t;
-		#endif
-	};
-#endif
-
-// BLARGG_SOURCE_BEGIN: Library sources #include this after other #includes.
-#ifndef BLARGG_SOURCE_BEGIN
-	#define BLARGG_SOURCE_BEGIN "blargg_source.h"
-#endif
-
-// BLARGG_ENABLE_OPTIMIZER: Library sources #include this for speed-critical code
-#ifndef BLARGG_ENABLE_OPTIMIZER
-	#define BLARGG_ENABLE_OPTIMIZER "blargg_common.h"
-#endif
-
-// BLARGG_CPU_*: Used to select between some optimizations
-#if !defined (BLARGG_CPU_POWERPC) && !defined (BLARGG_CPU_X86)
-	#if defined (__powerc)
-		#define BLARGG_CPU_POWERPC 1
-	#elif defined (_MSC_VER) && defined (_M_IX86)
-		#define BLARGG_CPU_X86 1
-	#endif
-#endif
-
-// BOOST_STATIC_ASSERT( expr ): Generates compile error if expr is 0.
-#ifndef BOOST_STATIC_ASSERT
-	#ifdef _MSC_VER
-		// MSVC6 (_MSC_VER < 1300) fails for use of __LINE__ when /Zl is specified
-		#define BOOST_STATIC_ASSERT( expr ) \
-			void blargg_failed_( int (*arg) [2 / ((expr) ? 1 : 0) - 1] )
-	#else
-		// Some other compilers fail when declaring same function multiple times in class,
-		// so differentiate them by line
-		#define BOOST_STATIC_ASSERT( expr ) \
-			void blargg_failed_( int (*arg) [2 / ((expr) ? 1 : 0) - 1] [__LINE__] )
-	#endif
-#endif
-
-// STATIC_CAST(T,expr): Used in place of static_cast<T> (expr)
-#ifndef STATIC_CAST
-	#define STATIC_CAST(T,expr) ((T) (expr))
-#endif
-
-// blargg_err_t (NULL on success, otherwise error string)
-#ifndef blargg_err_t
-	typedef const char* blargg_err_t;
-#endif
-const char* const blargg_success = 0;
-
-// blargg_vector: Simple array that does *not* work for types with a constructor (non-POD).
-template<class T>
-class blargg_vector {
-	T* begin_;
-	STD::size_t size_;
-public:
-	blargg_vector() : begin_( 0 ), size_( 0 ) { }
-	~blargg_vector() { STD::free( begin_ ); }
-	
-	typedef STD::size_t size_type;
-	
-	blargg_err_t resize( size_type n )
-	{
-		void* p = STD::realloc( begin_, n * sizeof (T) );
-		if ( !p && n )
-			return "Out of memory";
-		begin_ = (T*) p;
-		size_ = n;
-		return 0;
-	}
-	
-	void clear()
-	{
-		void* p = begin_;
-		begin_ = 0;
-		size_ = 0;
-		STD::free( p );
-	}
-	
-	size_type size() const { return size_; }
-	
-	T* begin() { return begin_; }
-	T* end()   { return begin_ + size_; }
-	
-	const T* begin() const { return begin_; }
-	const T* end() const   { return begin_ + size_; }
-	
-	T& operator [] ( size_type n )
-	{
-		assert( n <= size_ ); // allow for past-the-end value
-		return begin_ [n];
-	}
-	
-	const T& operator [] ( size_type n ) const
-	{
-		assert( n <= size_ ); // allow for past-the-end value
-		return begin_ [n];
-	}
-};
-
-#endif
-
--- a/Plugins/Input/console/blargg_endian.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,156 +0,0 @@
-
-// CPU Byte Order Utilities
-
-// Game_Music_Emu 0.3.0
-
-#ifndef BLARGG_ENDIAN
-#define BLARGG_ENDIAN
-
-#include "blargg_common.h"
-
-#if 0
-	// Read 16/32-bit little-endian integer from memory
-	unsigned      GET_LE16( void const* );
-	unsigned long GET_LE32( void const* );
-
-	// Read 16/32-bit big-endian integer from memory
-	unsigned      GET_BE16( void const* );
-	unsigned long GET_BE32( void const* );
-
-	// Write 16/32-bit integer to memory in little-endian format
-	void SET_LE16( void*, unsigned );
-	void SET_LE32( void*, unsigned );
-	
-	// Write 16/32-bit integer to memory in big-endian format
-	void SET_BE16( void*, unsigned long );
-	void SET_BE32( void*, unsigned long );
-#endif
-
-inline unsigned get_le16( void const* p )
-{
-	return  ((unsigned char*) p) [1] * 0x100 +
-			((unsigned char*) p) [0];
-}
-
-inline unsigned get_be16( void const* p )
-{
-	return  ((unsigned char*) p) [0] * 0x100 +
-			((unsigned char*) p) [1];
-}
-
-inline unsigned long get_le32( void const* p )
-{
-	return  ((unsigned char*) p) [3] * 0x01000000 +
-			((unsigned char*) p) [2] * 0x00010000 +
-			((unsigned char*) p) [1] * 0x00000100 +
-			((unsigned char*) p) [0];
-}
-
-inline unsigned long get_be32( void const* p )
-{
-	return  ((unsigned char*) p) [0] * 0x01000000 +
-			((unsigned char*) p) [1] * 0x00010000 +
-			((unsigned char*) p) [2] * 0x00000100 +
-			((unsigned char*) p) [3];
-}
-
-inline void set_le16( void* p, unsigned n )
-{
-	((unsigned char*) p) [1] = (unsigned char) (n >> 8);
-	((unsigned char*) p) [0] = (unsigned char) n;
-}
-
-inline void set_be16( void* p, unsigned n )
-{
-	((unsigned char*) p) [0] = (unsigned char) (n >> 8);
-	((unsigned char*) p) [1] = (unsigned char) n;
-}
-
-inline void set_le32( void* p, unsigned long n )
-{
-	((unsigned char*) p) [3] = (unsigned char) (n >> 24);
-	((unsigned char*) p) [2] = (unsigned char) (n >> 16);
-	((unsigned char*) p) [1] = (unsigned char) (n >> 8);
-	((unsigned char*) p) [0] = (unsigned char) n;
-}
-
-inline void set_be32( void* p, unsigned long n )
-{
-	((unsigned char*) p) [0] = (unsigned char) (n >> 24);
-	((unsigned char*) p) [1] = (unsigned char) (n >> 16);
-	((unsigned char*) p) [2] = (unsigned char) (n >> 8);
-	((unsigned char*) p) [3] = (unsigned char) n;
-}
-
-#ifndef GET_LE16
-	// Optimized implementation if byte order is known
-	#if BLARGG_NONPORTABLE && BLARGG_LITTLE_ENDIAN
-		#define GET_LE16( addr )        (*(BOOST::uint16_t*) (addr))
-		#define GET_LE32( addr )        (*(BOOST::uint32_t*) (addr))
-		#define SET_LE16( addr, data )  (void (*(BOOST::uint16_t*) (addr) = (data)))
-		#define SET_LE32( addr, data )  (void (*(BOOST::uint32_t*) (addr) = (data)))
-
-	#elif BLARGG_NONPORTABLE && BLARGG_CPU_POWERPC
-		// PowerPC has special byte-reversed instructions
-		// to do: assumes that PowerPC is running in big-endian mode
-		#define GET_LE16( addr )        (__lhbrx( (addr), 0 ))
-		#define GET_LE32( addr )        (__lwbrx( (addr), 0 ))
-		#define SET_LE16( addr, data )  (__sthbrx( (data), (addr), 0 ))
-		#define SET_LE32( addr, data )  (__stwbrx( (data), (addr), 0 ))
-
-		#define GET_BE16( addr )        (*(BOOST::uint16_t*) (addr))
-		#define GET_BE32( addr )        (*(BOOST::uint32_t*) (addr))
-		#define SET_BE16( addr, data )  (void (*(BOOST::uint16_t*) (addr) = (data)))
-		#define SET_BE32( addr, data )  (void (*(BOOST::uint32_t*) (addr) = (data)))
-		
-	#endif
-#endif
-
-#ifndef GET_LE16
-	#define GET_LE16( addr )        get_le16( addr )
-#endif
-
-#ifndef GET_LE32
-	#define GET_LE32( addr )        get_le32( addr )
-#endif
-
-#ifndef SET_LE16
-	#define SET_LE16( addr, data )  set_le16( addr, data )
-#endif
-
-#ifndef SET_LE32
-	#define SET_LE32( addr, data )  set_le32( addr, data )
-#endif
-
-#ifndef GET_BE16
-	#define GET_BE16( addr )        get_be16( addr )
-#endif
-
-#ifndef GET_BE32
-	#define GET_BE32( addr )        get_be32( addr )
-#endif
-
-#ifndef SET_BE16
-	#define SET_BE16( addr, data )  set_be16( addr, data )
-#endif
-
-#ifndef SET_BE32
-	#define SET_BE32( addr, data )  set_be32( addr, data )
-#endif
-
-// auto-selecting versions
-
-inline void set_le( BOOST::uint16_t* p, unsigned      n ) { SET_LE16( p, n ); }
-inline void set_le( BOOST::uint32_t* p, unsigned long n ) { SET_LE32( p, n ); }
-
-inline void set_be( BOOST::uint16_t* p, unsigned      n ) { SET_BE16( p, n ); }
-inline void set_be( BOOST::uint32_t* p, unsigned long n ) { SET_BE32( p, n ); }
-
-inline unsigned      get_le( BOOST::uint16_t* p ) { return GET_LE16( p ); }
-inline unsigned long get_le( BOOST::uint32_t* p ) { return GET_LE32( p ); }
-
-inline unsigned      get_be( BOOST::uint16_t* p ) { return GET_BE16( p ); }
-inline unsigned long get_be( BOOST::uint32_t* p ) { return GET_BE32( p ); }
-
-#endif
-
--- a/Plugins/Input/console/blargg_source.h	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,76 +0,0 @@
-
-// By default, #included at beginning of library source files.
-// Can be overridden by #defining BLARGG_SOURCE_BEGIN to path of alternate file.
-
-// Copyright (C) 2005 Shay Green.
-
-#ifndef BLARGG_SOURCE_H
-#define BLARGG_SOURCE_H
-
-// If debugging is enabled, abort program if expr is false. Meant for checking
-// internal state and consistency. A failed assertion indicates a bug in the module.
-// void assert( bool expr );
-#include <assert.h>
-
-// If debugging is enabled and expr is false, abort program. Meant for checking
-// caller-supplied parameters and operations that are outside the control of the
-// module. A failed requirement indicates a bug outside the module.
-// void require( bool expr );
-#undef require
-#define require( expr ) assert( expr )
-
-// Like printf() except output goes to debug log file. Might be defined to do
-// nothing (not even evaluate its arguments).
-// void dprintf( const char* format, ... );
-#undef dprintf
-#ifdef BLARGG_DPRINTF
-	#define dprintf BLARGG_DPRINTF
-#else
-	inline void blargg_dprintf_( const char*, ... ) { }
-	#define dprintf (1) ? (void) 0 : blargg_dprintf_
-#endif
-
-// If enabled, evaluate expr and if false, make debug log entry with source file
-// and line. Meant for finding situations that should be examined further, but that
-// don't indicate a problem. In all cases, execution continues normally.
-#undef check
-#ifdef BLARGG_CHECK
-	#define check( expr ) BLARGG_CHECK( expr )
-#else
-	#define check( expr ) ((void) 0)
-#endif
-
-// If expr returns non-NULL error string, return it from current function, otherwise continue.
-#define BLARGG_RETURN_ERR( expr ) do {                          \
-		blargg_err_t blargg_return_err_ = (expr);               \
-		if ( blargg_return_err_ ) return blargg_return_err_;    \
-	} while ( 0 )
-
-// If ptr is NULL, return out of memory error string.
-#define BLARGG_CHECK_ALLOC( ptr )   do { if ( (ptr) == 0 ) return "Out of memory"; } while ( 0 )
-
-// Avoid any macros which evaluate their arguments multiple times
-#undef min
-#undef max
-
-// using const references generates crappy code, and I am currenly only using these
-// for built-in types, so they take arguments by value
-
-template<class T>
-inline T min( T x, T y )
-{
-	if ( x < y )
-		return x;
-	return y;
-}
-
-template<class T>
-inline T max( T x, T y )
-{
-	if ( x < y )
-		return y;
-	return x;
-}
-
-#endif
-
--- a/Plugins/Input/console/gme_notes.txt	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,181 +0,0 @@
-Game_Music_Emu 0.3.0 Notes
---------------------------
-Author : Shay Green <hotpop.com@blargg>
-Website: http://www.slack.net/~ant/
-Forum  : http://groups.google.com/group/blargg-sound-libs
-
-
-Overview
---------
-This library is composed of several independent game music emulators
-derived from the common Music_Emu interface. Each emulator can load a
-game music file and play from any track. To play a game music file, do
-the following:
-
-- Determine file's type
-- Create appropriate emulator
-- Set sample rate
-- Load file into emulator
-- Start desired track
-- When samples are needed, call play()
-- When done, delete emulator
-
-See Music_Emu.h for reference.
-
-
-Information Fields
-------------------
-Game music files include text fields with information about the game and
-track. These are stored in the file's header or in an embedded block.
-Text fields in most game music formats do *not* have a nul terminator if
-the string completely fills the field. The simplest way to handle this
-is to copy the string out and manually add a nul terminator at the end.
-
-This library is currently focused only on actual emulation, so it
-doesn't provide a common interface to the different schemes each game
-music file format uses. Refer to the file's official specification for
-further information.
-
-
-Modular Construction
---------------------
-The library is made of many fairly independent modules. If you're using
-only one music file emulator, you can eliminate many of the library
-sources from your program. Refer to the files list in readme.txt to get
-a general idea of what can be removed. Post to the forum if you'd like
-me to put together a smaller version for a particular use, as this only
-takes me a few minutes to do.
-
-If you want to use one of the individual sound chip emulators in your
-console emulator, first check the libraries page on my website since I
-have released several of them as standalone libraries with included
-documentation and examples on their use.
-
-The "classic" sound chips use my Blip_Buffer library, which greatly
-simplifies their implementation and efficiently handles band-limited
-synthesis. It is also available as a standalone library with
-documentation and many examples.
-
-
-Sound Parameters
-----------------
-All emulators support adjustable output sampling rate, set with
-Music_Emu::set_sample_rate(). A rate of 44100 should work well on most
-systems. Since band-limited synthesis is used, a sampling rate above
-48000 Hz is not necessary. 
-
-Some emulators support adjustable treble and bass frequency equalization
-(NSF, GBS, VGM) using Music_Emu::set_equalizer(). Parameters are
-specified using Music_Emu::equalizer_t eq = { treble_dB, bass_freq }.
-Treble_dB sets the treble level (in dB), where 0.0 dB gives normal
-treble; -200.0 dB is quite muffled, and 5.0 dB emphasizes treble for an
-extra crisp sound. Bass_freq sets the frequency where bass response
-starts to diminish; 15 Hz is normal, 0 Hz gives maximum bass, and 15000
-Hz removes all bass. For example, the following makes the sound
-extra-crisp but lacking bass:
-
-	Music_Emu::equalizer_t eq = { 5.0, 1000 };
-	music_emu->set_equalizer( eq );
-
-Each emulator's equalization defaults to a profile that approximates its
-particular console's sound quality; this default can be determined by
-calling Music_Emu::equalizer() just after creating the emulator. Some
-emulators include other profiles for different versions of the system.
-The Music_Emu::tv_eq profile gives sound as if coming from a TV speaker.
-For example, to use Famicom sound equalization with the NSF emulator, do
-the following:
-
-	nsf_emu->set_equalizer( Nsf_Emu::famicom_eq );
-
-
-VGM/GYM YM2413 & YM2612 FM Sound
---------------------------------
-The library plays Sega Genesis/Mega Drive music using a YM2612 FM sound
-chip emulator based on Gens. Because this has some inaccuracies, other
-YM2612 emulators can be used in its place by reimplementing the
-interface in YM2612_Emu.h. Available on my website is a modified version
-of MAME's YM2612 emulator, which sounds better in some ways and whose
-author is still making improvements.
-
-VGM music files using the YM2413 FM sound chip are also supported, but a
-YM2413 emulator isn't included. Similar to above, I have put one of the
-available YM2413 emulators on my website that can be used directly.
-
-
-Misc
-----
-Some emulators have constructor parameters which can be specified when
-creating the object. For example, this creates a Vgm_Emu with
-oversampling off and a tempo of 83%:
-
-	Vgm_Emu* emu = new Vgm_Emu( false, 0.83 );
-
-For a full example of using Game_Music_Emu see the source code for Game
-Music Box, a full-featured game music player for Mac OS:
-
-	http://www.slack.net/~ant/game-music-box/dev.html
-
-
-Thanks
-------
-Big thanks to Chris Moeller (kode54) for help with library testing and
-feedback, for maintaining the Foobar2000 plugin foo_gep based on it, and
-for original work on openspc++ that was used when developing Spc_Emu.
-Brad Martin's excellent OpenSPC SNES DSP emulator worked well from the
-start. Also thanks to Richard Bannister, Mahendra Tallur, Shazz, and the
-Audacious team for testing and using the library in their game music
-players.
-
-
-Solving Problems
-----------------
-If you're having problems, try the following:
-
-- Enable debugging support in your environment. This enables assertions
-and other run-time checks.
-
-- Turn the compiler's optimizer is off. Sometimes an optimizer generates
-bad code.
-
-- If multiple threads are being used, ensure that only one at a time is
-accessing a given set of objects from the library. This library is not
-in general thread-safe, though independent objects can be used in
-separate threads.
-
-- If all else fails, see if the demos work.
-
-
-Error handling
---------------
-Functions which can fail have a return type of blargg_err_t, which is a
-pointer to an error string (const char*). If the function is successful
-it returns blargg_success (NULL), otherwise it returns a pointer to an
-error string. Errors which the caller can easily detect are only checked
-with debug assertions; blargg_err_t returns values are only used for
-genuine run-time errors that can't be easily predicted in advance (out
-of memory, I/O errors, incompatible file data).
-
-To allow compatibility with older C++ compilers, no exceptions are
-thrown by any of the modules and code is generally exception-safe. Any
-exceptions thrown by the standard library or caller-supplied functions
-are allowed to propagate normally.
-
-
-Configuration
--------------
-The header "blargg_common.h" is used to establish a common environment,
-and is #included at the beginning of all library headers and sources. It
-attempts to automatically determine the features of the environment, but
-might need help. Refer to "blargg_common.h" for descriptions of
-features.
-
-If defined HAVE_CONFIG_H in the compiler command-line, the user-provided
-"config.h" is included at the beginning of each library header file,
-allowing configuration options for the library to be set. I have
-attempted to design the library so that configuration can be done
-*without* modifying any of the library sources and header files. This
-makes it easy to upgrade to a new version without losing any
-customizations to its configuration.
-
-Post to the forum if you have problems or suggestions.
-
--- a/Plugins/Input/console/gme_readme.txt	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,136 +0,0 @@
-Game_Music_Emu 0.3.0: Game Music Emulators
-------------------------------------------
-Game_Music_Emu is a collection of portable video game music emulators. Its
-modular design allows elimination of any unneeded emulators and features.
-Modules are included supporting the following file formats:
-
-GBS     Nintendo Game Boy
-VGM/VGZ Sega Master System/Genesis/Mega Drive/Mark III/BBC Micro
-GYM     Sega Genesis
-SPC     Super Nintendo
-NSF     Nintendo NES (with VRC6, N106, and FME-7 sound)
-
-This library has been used in game music players for Win32, Linux x86-32/64,
-Mac OS X, Mac OS Classic, MorphOS (Amiga), PlayStation Portable, and GP2X.
-
-Author : Shay Green <hotpop.com@blargg>
-Website: http://www.slack.net/~ant/
-Forum  : http://groups.google.com/group/blargg-sound-libs
-License: GNU Lesser General Public License (LGPL)
-
-
-Getting Started
----------------
-Build a program consisting of demo/basics.cpp, demo/Wave_Writer.cpp, and all
-source files in gme/ except Gzip_File.cpp. Be sure "test.nsf" is in the same
-directory. Running the program should generate a WAVE sound file "out.wav" of
-music.
-
-See notes.txt for more information, and respective header (.h) files for
-reference. Post to the discussion forum for assistance.
-
-
-Files
------
-notes.txt               General notes about the library
-changes.txt             Changes made since previous releases
-design.txt              Library design notes
-LGPL.txt                GNU Lesser General Public License
-
-test.nsf                Test file for NSF emulator
-
-demo/
-  basics.cpp            Loads game music file and records to wave sound file
-  info_fields.cpp       Reads information tags from files
-  multi_format.cpp      Handles multiple game music types
-  custom_reader.cpp     Loads music data from gzip file and memory block
-  stereo_effects.cpp    Uses Effects_Buffer to add stereo echo
-
-  simple_player.cpp     Uses Music_Player to make simple player
-  Music_Player.cpp      Simple game music player module using SDL sound
-  Music_Player.h
-
-  Wave_Writer.h         WAVE sound file writer used for demo output
-  Wave_Writer.cpp
-
-gme/
-  Effects_Buffer.h      Sound buffer with adjustable stereo echo and panning
-  Effects_Buffer.cpp
-
-  Gzip_File.h           Gzip reader for transparent access to gzipped files
-  Gzip_File.cpp
-
-  Music_Emu.h           Game music emulator interface
-
-  Nsf_Emu.h             Nintendo NES NSF emulator
-  Nsf_Emu.cpp
-  Nes_Apu.cpp
-  Nes_Apu.h
-  Nes_Cpu.cpp
-  Nes_Cpu.h
-  Nes_Oscs.cpp
-  Nes_Oscs.h
-  Nes_Fme7_Apu.cpp
-  Nes_Fme7_Apu.h
-  Nes_Namco_Apu.cpp
-  Nes_Namco_Apu.h
-  Nes_Vrc6_Apu.cpp
-  Nes_Vrc6_Apu.h
-
-  Gbs_Emu.h             Nintendo Game Boy GBS emulator
-  Gbs_Emu.cpp
-  Gb_Apu.cpp
-  Gb_Apu.h
-  Gb_Cpu.cpp
-  Gb_Cpu.h
-  Gb_Oscs.cpp
-  Gb_Oscs.h
-
-  Spc_Emu.h             Super Nintendo SPC emulator
-  Spc_Emu.cpp
-  Snes_Spc.cpp
-  Snes_Spc.h
-  Spc_Cpu.cpp
-  Spc_Cpu.h
-  Spc_Dsp.cpp
-  Spc_Dsp.h
-  Fir_Resampler.cpp
-  Fir_Resampler.h
-
-  Gym_Emu.h             Sega Genesis GYM emulator
-  Gym_Emu.cpp
-  Vgm_Emu.h             Sega VGM emulator
-  Vgm_Emu_Impl.cpp
-  Vgm_Emu_Impl.h
-  Vgm_Emu.cpp
-  Ym2413_Emu.cpp
-  Ym2413_Emu.h
-  Sms_Apu.cpp           Common Sega emulator files
-  Sms_Apu.h
-  Sms_Oscs.h
-  Ym2612_Emu.cpp
-  Ym2612_Emu.h
-  Dual_Resampler.cpp
-  Dual_Resampler.h
-  Fir_Resampler.cpp
-  Fir_Resampler.h
-  
-  blargg_common.h       Common files
-  blargg_endian.h
-  blargg_source.h
-  Blip_Buffer.cpp
-  Blip_Buffer.h
-  Music_Emu.cpp
-  Classic_Emu.h
-  Classic_Emu.cpp
-  Multi_Buffer.h
-  Multi_Buffer.cpp
-  abstract_file.cpp
-  abstract_file.h
-
-
-Legal
------
-Game_Music_Emu library copyright (C) 2003-2006 Shay Green.
-SNES SPC DSP emulator based on OpenSPC, copyright (C) 2002 Brad Martin.
-Sega Genesis YM2612 emulator copyright (C) 2002 Stephane Dallongeville.
--- a/Plugins/Input/console/notes.txt	Tue Jan 24 19:10:07 2006 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,77 +0,0 @@
-Audacious Console Game Music Driver
------------------------------------
-Contact: Shay Green <hotpop.com@blargg>
-
-Notes
------
-- This is a fairly rough version. I'm sending it so we can decide more
-concretely on the desired features. I don't have Unix (or even Mac OS X)
-so I've only tested this lightly with a quick framework I wrote to
-simulate the Audacious environment (as best as I could determine based
-on the limited documentation).
-
-- The most significant missing feature is a way to select the track
-number of multi-track formats (NSF, NSFE, GBS). I've implemented
-internal support for this and marked the places where the track number
-is needed from an external source.
-
-- Seeking should be tested carefully. It might be too slow for some
-formats.
-
-- Currently text fields are treated as they are already in UTF-8 format
-(which they aren't), but they should probably be converted from Windows
-charset to UTF-8. VGM files have 16-bit chars in an unknown encoding,
-currently just truncated to 8-bits.
-
-- Errors in Audacious_Driver.cpp are checked and generally result in
-exit of the current operation and no overall effect. Information about
-the cause of the error is consistently lost, so it would be difficult to
-switch over to a model of actually reporting the error so the user can
-know about it and take useful action.
-
-- Each track may contain any of the following: preferred play length,
-intro length, loop length. If play length is present, it is used as the
-track time. If not present, the default play length from the config file
-is used. A more sophisticated algorithm could be used that takes into
-account the loop length.
-
-- File opening and reading has been significantly minimized. Bytes read
-for file identification are preserved for when the rest of header is
-read. When playing a track, file information is obtained using
-already-loaded data in the emulator, eliminating extra reading.
-
-
-Change Log
-----------
-- Marked things to be addressed with "// to do:" comments
-
-- Updated to Game_Music_Emu 0.3.0 and eliminated unnecessary source
-files
-
-- Eliminated Audacious_Driver.h since it served no purpose
-
-- Added support for NSFE files
-
-- Added Vfs_File, a wrapper for the vfs_* file functions. This allows
-all the emulators to access files in this manner.
-
-- Updated Makefile.am but didn't add line to link with zlib
-
-- Added fading at end of tracks
-
-- Added end-of-track silence detection for tracks without timing
-information. Stops track when 6 seconds of silence have passed, but
-looks ahead so that the user only experiences about 1 second of silence
-before the track ends.
-
-- Added beginning-of-track silence removal, as some tracks have many
-seconds of silence (Zelda Link's Awakening.gbs track 61 has 20 seconds
-of silence, making you think it's not a music track without this
-feature).
-
-
-To Do
------
-- Separate track info handling from Audacious_Driver.cpp, since the
-current complexity is a good source of bugs
-