Mercurial > emacs
annotate lispref/frames.texi @ 70243:040cb1efa4bc
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author | Juanma Barranquero <lekktu@gmail.com> |
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date | Wed, 26 Apr 2006 21:32:06 +0000 |
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6547 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2002, 2003, |
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4 @c 2004, 2005, 2006 Free Software Foundation, Inc. |
6547 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/frames | |
7 @node Frames, Positions, Windows, Top | |
8 @chapter Frames | |
9 @cindex frame | |
10 | |
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11 A @dfn{frame} is a rectangle on the screen that contains one or more |
6547 | 12 Emacs windows. A frame initially contains a single main window (plus |
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13 perhaps a minibuffer window), which you can subdivide vertically or |
6547 | 14 horizontally into smaller windows. |
15 | |
16 @cindex terminal frame | |
12067 | 17 When Emacs runs on a text-only terminal, it starts with one |
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18 @dfn{terminal frame}. If you create additional ones, Emacs displays |
12067 | 19 one and only one at any given time---on the terminal screen, of course. |
20 | |
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21 @cindex window frame |
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22 When Emacs communicates directly with a supported window system, such |
35476 | 23 as X, it does not have a terminal frame; instead, it starts with |
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24 a single @dfn{window frame}, but you can create more, and Emacs can |
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25 display several such frames at once as is usual for window systems. |
6547 | 26 |
27 @defun framep object | |
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28 This predicate returns a non-@code{nil} value if @var{object} is a |
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29 frame, and @code{nil} otherwise. For a frame, the value indicates which |
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30 kind of display the frame uses: |
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31 |
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32 @table @code |
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33 @item x |
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34 The frame is displayed in an X window. |
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35 @item t |
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36 A terminal frame on a character display. |
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37 @item mac |
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38 The frame is displayed on a Macintosh. |
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39 @item w32 |
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40 The frame is displayed on MS-Windows 9X/NT. |
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41 @item pc |
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42 The frame is displayed on an MS-DOS terminal. |
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43 @end table |
6547 | 44 @end defun |
45 | |
46 @menu | |
12067 | 47 * Creating Frames:: Creating additional frames. |
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48 * Multiple Displays:: Creating frames on other displays. |
6547 | 49 * Frame Parameters:: Controlling frame size, position, font, etc. |
12067 | 50 * Frame Titles:: Automatic updating of frame titles. |
6547 | 51 * Deleting Frames:: Frames last until explicitly deleted. |
52 * Finding All Frames:: How to examine all existing frames. | |
53 * Frames and Windows:: A frame contains windows; | |
54 display of text always works through windows. | |
55 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
56 * Input Focus:: Specifying the selected frame. | |
57 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
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58 * Raising and Lowering:: Raising a frame makes it hide other windows; |
54030 | 59 lowering it makes the others hide it. |
6547 | 60 * Frame Configurations:: Saving the state of all frames. |
61 * Mouse Tracking:: Getting events that say when the mouse moves. | |
62 * Mouse Position:: Asking where the mouse is, or moving it. | |
63 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
64 * Dialog Boxes:: Displaying a box to ask yes or no. | |
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65 * Pointer Shapes:: Specifying the shape of the mouse pointer. |
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66 * Window System Selections:: Transferring text to and from other X clients. |
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67 * Drag and Drop:: Internals of Drag-and-Drop implementation. |
12098 | 68 * Color Names:: Getting the definitions of color names. |
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69 * Text Terminal Colors:: Defining colors for text-only terminals. |
6547 | 70 * Resources:: Getting resource values from the server. |
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71 * Display Feature Testing:: Determining the features of a terminal. |
6547 | 72 @end menu |
73 | |
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74 @xref{Display}, for information about the related topic of |
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75 controlling Emacs redisplay. |
6547 | 76 |
77 @node Creating Frames | |
78 @section Creating Frames | |
79 | |
80 To create a new frame, call the function @code{make-frame}. | |
81 | |
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82 @defun make-frame &optional alist |
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83 This function creates and returns a new frame, displaying the current |
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84 buffer. If you are using a supported window system, it makes a window |
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85 frame; otherwise, it makes a terminal frame. |
6547 | 86 |
87 The argument is an alist specifying frame parameters. Any parameters | |
88 not mentioned in @var{alist} default according to the value of the | |
12098 | 89 variable @code{default-frame-alist}; parameters not specified even there |
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90 default from the standard X resources or whatever is used instead on |
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91 your system. |
6547 | 92 |
93 The set of possible parameters depends in principle on what kind of | |
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94 window system Emacs uses to display its frames. @xref{Window Frame |
12067 | 95 Parameters}, for documentation of individual parameters you can specify. |
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96 |
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97 This function itself does not make the new frame the selected frame. |
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98 @xref{Input Focus}. The previously selected frame remains selected. |
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99 However, the window system may select the new frame for its own reasons, |
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100 for instance if the frame appears under the mouse pointer and your |
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101 setup is for focus to follow the pointer. |
6547 | 102 @end defun |
103 | |
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104 @defvar before-make-frame-hook |
6547 | 105 A normal hook run by @code{make-frame} before it actually creates the |
106 frame. | |
107 @end defvar | |
108 | |
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109 @defvar after-make-frame-functions |
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110 @tindex after-make-frame-functions |
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111 An abnormal hook run by @code{make-frame} after it creates the frame. |
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112 Each function in @code{after-make-frame-functions} receives one argument, the |
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113 frame just created. |
6547 | 114 @end defvar |
115 | |
12067 | 116 @node Multiple Displays |
117 @section Multiple Displays | |
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118 @cindex multiple X displays |
12067 | 119 @cindex displays, multiple |
120 | |
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121 A single Emacs can talk to more than one X display. |
12067 | 122 Initially, Emacs uses just one display---the one chosen with the |
123 @code{DISPLAY} environment variable or with the @samp{--display} option | |
124 (@pxref{Initial Options,,, emacs, The GNU Emacs Manual}). To connect to | |
125 another display, use the command @code{make-frame-on-display} or specify | |
126 the @code{display} frame parameter when you create the frame. | |
127 | |
128 Emacs treats each X server as a separate terminal, giving each one its | |
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129 own selected frame and its own minibuffer windows. However, only one of |
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130 those frames is ``@emph{the} selected frame'' at any given moment, see |
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131 @ref{Input Focus}. |
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132 |
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133 A few Lisp variables are @dfn{terminal-local}; that is, they have a |
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134 separate binding for each terminal. The binding in effect at any time |
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135 is the one for the terminal that the currently selected frame belongs |
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136 to. These variables include @code{default-minibuffer-frame}, |
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137 @code{defining-kbd-macro}, @code{last-kbd-macro}, and |
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138 @code{system-key-alist}. They are always terminal-local, and can never |
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139 be buffer-local (@pxref{Buffer-Local Variables}) or frame-local. |
12067 | 140 |
141 A single X server can handle more than one screen. A display name | |
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142 @samp{@var{host}:@var{server}.@var{screen}} has three parts; the last |
12067 | 143 part specifies the screen number for a given server. When you use two |
144 screens belonging to one server, Emacs knows by the similarity in their | |
145 names that they share a single keyboard, and it treats them as a single | |
146 terminal. | |
147 | |
148 @deffn Command make-frame-on-display display &optional parameters | |
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149 This creates and returns a new frame on display @var{display}, taking |
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150 the other frame parameters from @var{parameters}. Aside from the |
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151 @var{display} argument, it is like @code{make-frame} (@pxref{Creating |
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152 Frames}). |
12067 | 153 @end deffn |
154 | |
155 @defun x-display-list | |
156 This returns a list that indicates which X displays Emacs has a | |
12098 | 157 connection to. The elements of the list are strings, and each one is |
158 a display name. | |
12067 | 159 @end defun |
160 | |
26388 | 161 @defun x-open-connection display &optional xrm-string must-succeed |
12067 | 162 This function opens a connection to the X display @var{display}. It |
163 does not create a frame on that display, but it permits you to check | |
164 that communication can be established with that display. | |
165 | |
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166 The optional argument @var{xrm-string}, if not @code{nil}, is a |
12098 | 167 string of resource names and values, in the same format used in the |
168 @file{.Xresources} file. The values you specify override the resource | |
169 values recorded in the X server itself; they apply to all Emacs frames | |
170 created on this display. Here's an example of what this string might | |
171 look like: | |
172 | |
173 @example | |
174 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
175 @end example | |
176 | |
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177 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
26388 | 178 |
179 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
180 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
12067 | 181 @end defun |
182 | |
183 @defun x-close-connection display | |
184 This function closes the connection to display @var{display}. Before | |
185 you can do this, you must first delete all the frames that were open on | |
186 that display (@pxref{Deleting Frames}). | |
187 @end defun | |
188 | |
6547 | 189 @node Frame Parameters |
190 @section Frame Parameters | |
191 | |
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192 A frame has many parameters that control its appearance and behavior. |
6547 | 193 Just what parameters a frame has depends on what display mechanism it |
194 uses. | |
195 | |
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196 Frame parameters exist mostly for the sake of window systems. A |
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197 terminal frame has a few parameters, mostly for compatibility's sake; |
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198 only the @code{height}, @code{width}, @code{name}, @code{title}, |
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199 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} |
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200 parameters do something special. If the terminal supports colors, the |
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201 parameters @code{foreground-color}, @code{background-color}, |
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202 @code{background-mode} and @code{display-type} are also meaningful. |
6547 | 203 |
204 @menu | |
205 * Parameter Access:: How to change a frame's parameters. | |
206 * Initial Parameters:: Specifying frame parameters when you make a frame. | |
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207 * Window Frame Parameters:: List of frame parameters for window systems. |
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208 * Size and Position:: Changing the size and position of a frame. |
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209 * Geometry:: Parsing geometry specifications. |
6547 | 210 @end menu |
211 | |
212 @node Parameter Access | |
213 @subsection Access to Frame Parameters | |
214 | |
215 These functions let you read and change the parameter values of a | |
216 frame. | |
217 | |
26388 | 218 @defun frame-parameter frame parameter |
219 @tindex frame-parameter | |
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220 This function returns the value of the parameter @var{parameter} (a |
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221 symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the |
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222 selected frame's parameter. If @var{frame} has no setting for |
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223 @var{parameter}, this function returns @code{nil}. |
26388 | 224 @end defun |
225 | |
54030 | 226 @defun frame-parameters &optional frame |
6547 | 227 The function @code{frame-parameters} returns an alist listing all the |
54030 | 228 parameters of @var{frame} and their values. If @var{frame} is |
229 @code{nil} or omitted, this returns the selected frame's parameters | |
6547 | 230 @end defun |
231 | |
232 @defun modify-frame-parameters frame alist | |
233 This function alters the parameters of frame @var{frame} based on the | |
234 elements of @var{alist}. Each element of @var{alist} has the form | |
235 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
236 parameter. If you don't mention a parameter in @var{alist}, its value | |
54030 | 237 doesn't change. If @var{frame} is @code{nil}, it defaults to the selected |
238 frame. | |
6547 | 239 @end defun |
240 | |
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241 @defun modify-all-frames-parameters alist |
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242 This function alters the frame parameters of all existing frames |
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243 according to @var{alist}, then modifies @code{default-frame-alist} |
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244 (and, if necessary, @code{initial-frame-alist}) to apply the same |
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245 parameter values to frames that will be created henceforth. |
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246 @end defun |
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247 |
6547 | 248 @node Initial Parameters |
249 @subsection Initial Frame Parameters | |
250 | |
251 You can specify the parameters for the initial startup frame | |
25875 | 252 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). |
6547 | 253 |
254 @defvar initial-frame-alist | |
255 This variable's value is an alist of parameter values used when creating | |
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256 the initial window frame. You can set this variable to specify the |
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257 appearance of the initial frame without altering subsequent frames. |
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258 Each element has the form: |
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259 |
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260 @example |
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261 (@var{parameter} . @var{value}) |
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262 @end example |
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263 |
25875 | 264 Emacs creates the initial frame before it reads your init |
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265 file. After reading that file, Emacs checks @code{initial-frame-alist}, |
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266 and applies the parameter settings in the altered value to the already |
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267 created initial frame. |
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268 |
12098 | 269 If these settings affect the frame geometry and appearance, you'll see |
270 the frame appear with the wrong ones and then change to the specified | |
271 ones. If that bothers you, you can specify the same geometry and | |
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272 appearance with X resources; those do take effect before the frame is |
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273 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
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274 |
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275 X resource settings typically apply to all frames. If you want to |
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276 specify some X resources solely for the sake of the initial frame, and |
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277 you don't want them to apply to subsequent frames, here's how to achieve |
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278 this. Specify parameters in @code{default-frame-alist} to override the |
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279 X resources for subsequent frames; then, to prevent these from affecting |
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280 the initial frame, specify the same parameters in |
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281 @code{initial-frame-alist} with values that match the X resources. |
6547 | 282 @end defvar |
283 | |
12098 | 284 If these parameters specify a separate minibuffer-only frame with |
285 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
286 one for you. | |
6547 | 287 |
288 @defvar minibuffer-frame-alist | |
289 This variable's value is an alist of parameter values used when creating | |
290 an initial minibuffer-only frame---if such a frame is needed, according | |
291 to the parameters for the main initial frame. | |
292 @end defvar | |
293 | |
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294 @defvar default-frame-alist |
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295 This is an alist specifying default values of frame parameters for all |
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296 Emacs frames---the first frame, and subsequent frames. When using the X |
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297 Window System, you can get the same results by means of X resources |
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298 in many cases. |
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299 |
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300 Setting this variable does not affect existing frames. |
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301 @end defvar |
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302 |
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303 See also @code{special-display-frame-alist}. @xref{Definition of |
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304 special-display-frame-alist}. |
12098 | 305 |
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306 If you use options that specify window appearance when you invoke Emacs, |
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307 they take effect by adding elements to @code{default-frame-alist}. One |
12098 | 308 exception is @samp{-geometry}, which adds the specified position to |
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309 @code{initial-frame-alist} instead. @xref{Emacs Invocation,, Command |
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310 Line Arguments for Emacs Invocation, emacs, The GNU Emacs Manual}. |
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311 |
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312 @node Window Frame Parameters |
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313 @subsection Window Frame Parameters |
6547 | 314 |
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315 Just what parameters a frame has depends on what display mechanism |
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316 it uses. This section describes the parameters that have special |
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317 meanings on some or all kinds of terminals. Of these, @code{name}, |
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318 @code{title}, @code{height}, @code{width}, @code{buffer-list} and |
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319 @code{buffer-predicate} provide meaningful information in terminal |
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320 frames, and @code{tty-color-mode} is meaningful @emph{only} in |
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321 terminal frames. |
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322 |
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323 @menu |
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324 * Basic Parameters:: Parameters that are fundamental. |
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325 * Position Parameters:: The position of the frame on the screen. |
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326 * Size Parameters:: Frame's size. |
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327 * Layout Parameters:: Size of parts of the frame, and |
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328 enabling or disabling some parts. |
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329 * Buffer Parameters:: Which buffers have been or should be shown. |
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330 * Management Parameters:: Communicating with the window manager. |
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331 * Cursor Parameters:: Controlling the cursor appearance. |
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332 * Color Parameters:: Colors of various parts of the frame. |
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333 @end menu |
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334 |
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335 @node Basic Parameters |
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336 @subsubsection Basic Parameters |
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337 |
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338 These frame parameters give the most basic information about the |
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339 frame. @code{title} and @code{name} are meaningful on all terminals. |
6547 | 340 |
341 @table @code | |
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342 @item display |
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343 The display on which to open this frame. It should be a string of the |
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344 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the |
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345 @code{DISPLAY} environment variable. |
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346 |
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347 @item display-type |
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348 This parameter describes the range of possible colors that can be used |
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349 in this frame. Its value is @code{color}, @code{grayscale} or |
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350 @code{mono}. |
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351 |
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352 @item title |
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353 If a frame has a non-@code{nil} title, it appears in the window system's |
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354 border for the frame, and also in the mode line of windows in that frame |
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355 if @code{mode-line-frame-identification} uses @samp{%F} |
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356 (@pxref{%-Constructs}). This is normally the case when Emacs is not |
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357 using a window system, and can only display one frame at a time. |
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358 @xref{Frame Titles}. |
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359 |
6547 | 360 @item name |
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361 The name of the frame. The frame name serves as a default for the frame |
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362 title, if the @code{title} parameter is unspecified or @code{nil}. If |
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363 you don't specify a name, Emacs sets the frame name automatically |
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364 (@pxref{Frame Titles}). |
6547 | 365 |
366 If you specify the frame name explicitly when you create the frame, the | |
367 name is also used (instead of the name of the Emacs executable) when | |
368 looking up X resources for the frame. | |
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369 @end table |
6547 | 370 |
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371 @node Position Parameters |
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372 @subsubsection Position Parameters |
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373 |
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374 Position parameters' values are normally measured in pixels, but on |
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375 text-only terminals they count characters or lines instead. |
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376 |
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377 @table @code |
6547 | 378 @item left |
12067 | 379 The screen position of the left edge, in pixels, with respect to the |
380 left edge of the screen. The value may be a positive number @var{pos}, | |
381 or a list of the form @code{(+ @var{pos})} which permits specifying a | |
382 negative @var{pos} value. | |
383 | |
384 A negative number @minus{}@var{pos}, or a list of the form @code{(- | |
385 @var{pos})}, actually specifies the position of the right edge of the | |
12098 | 386 window with respect to the right edge of the screen. A positive value |
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387 of @var{pos} counts toward the left. @strong{Reminder:} if the |
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388 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is |
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389 positive. |
6547 | 390 |
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391 Some window managers ignore program-specified positions. If you want to |
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392 be sure the position you specify is not ignored, specify a |
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393 non-@code{nil} value for the @code{user-position} parameter as well. |
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394 |
6547 | 395 @item top |
12067 | 396 The screen position of the top edge, in pixels, with respect to the |
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397 top edge of the screen. It works just like @code{left}, except vertically |
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398 instead of horizontally. |
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399 |
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400 @item icon-left |
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401 The screen position of the left edge @emph{of the frame's icon}, in |
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402 pixels, counting from the left edge of the screen. This takes effect if |
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403 and when the frame is iconified. |
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404 |
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405 If you specify a value for this parameter, then you must also specify |
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406 a value for @code{icon-top} and vice versa. The window manager may |
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407 ignore these two parameters. |
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408 |
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409 @item icon-top |
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410 The screen position of the top edge @emph{of the frame's icon}, in |
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411 pixels, counting from the top edge of the screen. This takes effect if |
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412 and when the frame is iconified. |
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413 |
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414 @item user-position |
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415 When you create a frame and specify its screen position with the |
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416 @code{left} and @code{top} parameters, use this parameter to say whether |
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417 the specified position was user-specified (explicitly requested in some |
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418 way by a human user) or merely program-specified (chosen by a program). |
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419 A non-@code{nil} value says the position was user-specified. |
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420 |
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421 Window managers generally heed user-specified positions, and some heed |
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422 program-specified positions too. But many ignore program-specified |
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423 positions, placing the window in a default fashion or letting the user |
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424 place it with the mouse. Some window managers, including @code{twm}, |
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425 let the user specify whether to obey program-specified positions or |
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426 ignore them. |
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427 |
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428 When you call @code{make-frame}, you should specify a non-@code{nil} |
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429 value for this parameter if the values of the @code{left} and @code{top} |
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430 parameters represent the user's stated preference; otherwise, use |
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431 @code{nil}. |
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432 @end table |
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434 @node Size Parameters |
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435 @subsubsection Size Parameters |
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436 |
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437 Size parameters' values are normally measured in pixels, but on |
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438 text-only terminals they count characters or lines instead. |
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439 |
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440 @table @code |
6547 | 441 @item height |
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442 The height of the frame contents, in characters. (To get the height in |
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443 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) |
6547 | 444 |
445 @item width | |
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446 The width of the frame contents, in characters. (To get the height in |
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447 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
6547 | 448 |
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449 @item user-size |
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450 This does for the size parameters @code{height} and @code{width} what |
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451 the @code{user-position} parameter (see above) does for the position |
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452 parameters @code{top} and @code{left}. |
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453 |
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454 @item fullscreen |
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455 Specify that width, height or both shall be set to the size of the screen. |
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456 The value @code{fullwidth} specifies that width shall be the size of the |
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457 screen. The value @code{fullheight} specifies that height shall be the |
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458 size of the screen. The value @code{fullboth} specifies that both the |
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459 width and the height shall be set to the size of the screen. |
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460 @end table |
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461 |
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462 @node Layout Parameters |
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463 @subsubsection Layout Parameters |
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464 |
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465 These frame parameters enable or disable various parts of the |
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466 frame, or control their sizes. |
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467 |
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468 @table @code |
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469 @item border-width |
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470 The width in pixels of the frame's border. |
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471 |
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472 @item internal-border-width |
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473 The distance in pixels between text (or fringe) and the frame's border. |
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474 |
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475 @item vertical-scroll-bars |
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476 Whether the frame has scroll bars for vertical scrolling, and which side |
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477 of the frame they should be on. The possible values are @code{left}, |
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478 @code{right}, and @code{nil} for no scroll bars. |
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479 |
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480 @ignore |
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481 @item horizontal-scroll-bars |
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|
482 Whether the frame has scroll bars for horizontal scrolling |
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483 (non-@code{nil} means yes). Horizontal scroll bars are not currently |
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484 implemented. |
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485 @end ignore |
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486 |
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487 @item scroll-bar-width |
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488 The width of vertical scroll bars, in pixels, or @code{nil} meaning to |
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489 use the default width. |
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490 |
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491 @item left-fringe |
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492 @itemx right-fringe |
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|
493 The default width of the left and right fringes of windows in this |
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494 frame (@pxref{Fringes}). If either of these is zero, that effectively |
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495 removes the corresponding fringe. A value of @code{nil} stands for |
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496 the standard fringe width, which is the width needed to display the |
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497 fringe bitmaps. |
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498 |
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499 The combined fringe widths must add up to an integral number of |
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500 columns, so the actual default fringe widths for the frame may be |
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501 larger than the specified values. The extra width needed to reach an |
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502 acceptable total is distributed evenly between the left and right |
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503 fringe. However, you can force one fringe or the other to a precise |
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504 width by specifying that width as a negative integer. If both widths are |
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505 negative, only the left fringe gets the specified width. |
6547 | 506 |
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507 @item menu-bar-lines |
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508 The number of lines to allocate at the top of the frame for a menu |
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509 bar. The default is 1. A value of @code{nil} means don't display a |
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510 menu bar. @xref{Menu Bar}. (The X toolkit and GTK allow at most one |
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511 menu bar line; they treat larger values as 1.) |
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512 |
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513 @item tool-bar-lines |
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514 The number of lines to use for the tool bar. A value of @code{nil} |
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515 means don't display a tool bar. (GTK allows at most one tool bar line; |
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516 it treats larger values as 1.) |
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517 |
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518 @item line-spacing |
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|
519 Additional space to leave below each text line, in pixels (a positive |
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520 integer). @xref{Line Height}, for more information. |
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521 @end table |
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522 |
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523 @node Buffer Parameters |
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524 @subsubsection Buffer Parameters |
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525 |
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526 These frame parameters, meaningful on all kinds of terminals, deal |
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527 with which buffers have been, or should, be displayed in the frame. |
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528 |
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529 @table @code |
6547 | 530 @item minibuffer |
531 Whether this frame has its own minibuffer. The value @code{t} means | |
532 yes, @code{nil} means no, @code{only} means this frame is just a | |
12098 | 533 minibuffer. If the value is a minibuffer window (in some other frame), |
534 the new frame uses that minibuffer. | |
6547 | 535 |
12067 | 536 @item buffer-predicate |
537 The buffer-predicate function for this frame. The function | |
538 @code{other-buffer} uses this predicate (from the selected frame) to | |
539 decide which buffers it should consider, if the predicate is not | |
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540 @code{nil}. It calls the predicate with one argument, a buffer, once for |
12067 | 541 each buffer; if the predicate returns a non-@code{nil} value, it |
542 considers that buffer. | |
543 | |
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544 @item buffer-list |
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545 A list of buffers that have been selected in this frame, |
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546 ordered most-recently-selected first. |
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547 |
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548 @item unsplittable |
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549 If non-@code{nil}, this frame's window is never split automatically. |
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550 @end table |
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551 |
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552 @node Management Parameters |
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553 @subsubsection Window Management Parameters |
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554 |
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555 These frame parameters, meaningful only on window system displays, |
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556 interact with the window manager. |
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557 |
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558 @table @code |
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559 @item visibility |
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560 The state of visibility of the frame. There are three possibilities: |
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561 @code{nil} for invisible, @code{t} for visible, and @code{icon} for |
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562 iconified. @xref{Visibility of Frames}. |
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563 |
6547 | 564 @item auto-raise |
565 Whether selecting the frame raises it (non-@code{nil} means yes). | |
566 | |
567 @item auto-lower | |
568 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
569 | |
570 @item icon-type | |
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571 The type of icon to use for this frame when it is iconified. If the |
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572 value is a string, that specifies a file containing a bitmap to use. |
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573 Any other non-@code{nil} value specifies the default bitmap icon (a |
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574 picture of a gnu); @code{nil} specifies a text icon. |
6547 | 575 |
12098 | 576 @item icon-name |
577 The name to use in the icon for this frame, when and if the icon | |
578 appears. If this is @code{nil}, the frame's title is used. | |
579 | |
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580 @item window-id |
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581 The number of the window-system window used by the frame |
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582 to contain the actual Emacs windows. |
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583 |
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584 @item outer-window-id |
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585 The number of the outermost window-system window used for the whole frame. |
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586 |
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587 @item wait-for-wm |
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588 If non-@code{nil}, tell Xt to wait for the window manager to confirm |
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589 geometry changes. Some window managers, including versions of Fvwm2 |
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590 and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to |
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591 prevent hanging with those window managers. |
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592 |
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593 @ignore |
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594 @item parent-id |
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595 @c ??? Not yet working. |
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596 The X window number of the window that should be the parent of this one. |
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597 Specifying this lets you create an Emacs window inside some other |
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598 application's window. (It is not certain this will be implemented; try |
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599 it and see if it works.) |
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600 @end ignore |
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601 @end table |
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602 |
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603 @node Cursor Parameters |
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604 @subsubsection Cursor Parameters |
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605 |
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606 This frame parameter controls the way the cursor looks. |
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607 |
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608 @table @code |
6547 | 609 @item cursor-type |
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610 How to display the cursor. Legitimate values are: |
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611 |
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612 @table @code |
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613 @item box |
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614 Display a filled box. (This is the default.) |
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615 @item hollow |
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616 Display a hollow box. |
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617 @item nil |
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618 Don't display a cursor. |
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619 @item bar |
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620 Display a vertical bar between characters. |
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621 @item (bar . @var{width}) |
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622 Display a vertical bar @var{width} pixels wide between characters. |
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623 @item hbar |
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624 Display a horizontal bar. |
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625 @item (hbar . @var{height}) |
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626 Display a horizontal bar @var{height} pixels high. |
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627 @end table |
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628 @end table |
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630 @vindex cursor-type |
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631 The buffer-local variable @code{cursor-type} overrides the value of |
54030 | 632 the @code{cursor-type} frame parameter, but if it is @code{t}, that |
633 means to use the cursor specified for the frame. | |
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634 |
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635 @defvar blink-cursor-alist |
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636 This variable specifies how to blink the cursor. Each element has the |
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637 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor |
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638 type equals @var{on-state} (comparing using @code{equal}), the |
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639 corresponding @var{off-state} specifies what the cursor looks like |
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640 when it blinks ``off''. Both @var{on-state} and @var{off-state} |
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641 should be suitable values for the @code{cursor-type} frame parameter. |
6547 | 642 |
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643 There are various defaults for how to blink each type of cursor, if |
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644 the type is not mentioned as an @var{on-state} here. Changes in this |
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645 variable do not take effect immediately, because the variable is |
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646 examined only when you specify the @code{cursor-type} parameter. |
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647 @end defvar |
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648 |
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649 @node Color Parameters |
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650 @subsubsection Color Parameters |
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651 |
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652 These frame parameters control the use of colors. |
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653 |
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654 @table @code |
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655 @item background-mode |
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656 This parameter is either @code{dark} or @code{light}, according |
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657 to whether the background color is a light one or a dark one. |
6547 | 658 |
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659 @item tty-color-mode |
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660 @cindex standard colors for character terminals |
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661 This parameter overrides the terminal's color support as given by the |
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662 system's terminal capabilities database in that this parameter's value |
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663 specifies the color mode to use in terminal frames. The value can be |
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664 either a symbol or a number. A number specifies the number of colors |
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665 to use (and, indirectly, what commands to issue to produce each |
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666 color). For example, @code{(tty-color-mode . 8)} specifies use of the |
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667 ANSI escape sequences for 8 standard text colors. A value of -1 turns |
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668 off color support. |
6547 | 669 |
64873
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670 If the parameter's value is a symbol, it specifies a number through |
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671 the value of @code{tty-color-mode-alist}, and the associated number is |
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672 used instead. |
6547 | 673 |
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674 @item screen-gamma |
31375 | 675 @cindex gamma correction |
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676 If this is a number, Emacs performs ``gamma correction'' which adjusts |
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677 the brightness of all colors. The value should be the screen gamma of |
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678 your display, a floating point number. |
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|
679 |
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680 Usual PC monitors have a screen gamma of 2.2, so color values in |
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681 Emacs, and in X windows generally, are calibrated to display properly |
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682 on a monitor with that gamma value. If you specify 2.2 for |
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683 @code{screen-gamma}, that means no correction is needed. Other values |
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684 request correction, designed to make the corrected colors appear on |
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685 your screen the way they would have appeared without correction on an |
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686 ordinary monitor with a gamma value of 2.2. |
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687 |
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688 If your monitor displays colors too light, you should specify a |
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689 @code{screen-gamma} value smaller than 2.2. This requests correction |
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690 that makes colors darker. A screen gamma value of 1.5 may give good |
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691 results for LCD color displays. |
6547 | 692 @end table |
693 | |
52144
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694 These frame parameters are semi-obsolete in that they are automatically |
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695 equivalent to particular face attributes of particular faces. |
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696 |
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|
697 @table @code |
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698 @item font |
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699 The name of the font for displaying text in the frame. This is a |
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700 string, either a valid font name for your system or the name of an Emacs |
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701 fontset (@pxref{Fontsets}). It is equivalent to the @code{font} |
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702 attribute of the @code{default} face. |
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|
703 |
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|
704 @item foreground-color |
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|
705 The color to use for the image of a character. It is equivalent to |
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|
706 the @code{:foreground} attribute of the @code{default} face. |
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|
707 |
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|
708 @item background-color |
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|
709 The color to use for the background of characters. It is equivalent to |
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|
710 the @code{:background} attribute of the @code{default} face. |
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|
711 |
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|
712 @item mouse-color |
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|
713 The color for the mouse pointer. It is equivalent to the @code{:background} |
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parents:
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|
714 attribute of the @code{mouse} face. |
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|
715 |
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|
716 @item cursor-color |
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|
717 The color for the cursor that shows point. It is equivalent to the |
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|
718 @code{:background} attribute of the @code{cursor} face. |
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|
719 |
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|
720 @item border-color |
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parents:
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changeset
|
721 The color for the border of the frame. It is equivalent to the |
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parents:
49600
diff
changeset
|
722 @code{:background} attribute of the @code{border} face. |
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|
723 |
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changeset
|
724 @item scroll-bar-foreground |
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parents:
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|
725 If non-@code{nil}, the color for the foreground of scroll bars. It is |
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parents:
49600
diff
changeset
|
726 equivalent to the @code{:foreground} attribute of the |
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parents:
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diff
changeset
|
727 @code{scroll-bar} face. |
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parents:
49600
diff
changeset
|
728 |
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diff
changeset
|
729 @item scroll-bar-background |
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parents:
49600
diff
changeset
|
730 If non-@code{nil}, the color for the background of scroll bars. It is |
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(Parameter Access): Add modify-all-frames-parameters.
Richard M. Stallman <rms@gnu.org>
parents:
49600
diff
changeset
|
731 equivalent to the @code{:background} attribute of the |
85f4da4e24de
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parents:
49600
diff
changeset
|
732 @code{scroll-bar} face. |
85f4da4e24de
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parents:
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diff
changeset
|
733 @end table |
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diff
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|
734 |
7174
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|
735 @node Size and Position |
6547 | 736 @subsection Frame Size And Position |
22252
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|
737 @cindex size of frame |
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|
738 @cindex screen size |
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|
739 @cindex frame size |
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|
740 @cindex resize frame |
6547 | 741 |
742 You can read or change the size and position of a frame using the | |
8427
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|
743 frame parameters @code{left}, @code{top}, @code{height}, and |
7684
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|
744 @code{width}. Whatever geometry parameters you don't specify are chosen |
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|
745 by the window manager in its usual fashion. |
6547 | 746 |
39402
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(Input Focus): Clarify which frame is _the_ selected
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parents:
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diff
changeset
|
747 Here are some special features for working with sizes and positions. |
3a102bf6010f
(Input Focus): Clarify which frame is _the_ selected
Eli Zaretskii <eliz@gnu.org>
parents:
39221
diff
changeset
|
748 (For the precise meaning of ``selected frame'' used by these functions, |
3a102bf6010f
(Input Focus): Clarify which frame is _the_ selected
Eli Zaretskii <eliz@gnu.org>
parents:
39221
diff
changeset
|
749 see @ref{Input Focus}.) |
6547 | 750 |
751 @defun set-frame-position frame left top | |
12098 | 752 This function sets the position of the top left corner of @var{frame} to |
753 @var{left} and @var{top}. These arguments are measured in pixels, and | |
22252
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|
754 normally count from the top left corner of the screen. |
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|
755 |
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|
756 Negative parameter values position the bottom edge of the window up from |
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|
757 the bottom edge of the screen, or the right window edge to the left of |
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|
758 the right edge of the screen. It would probably be better if the values |
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|
759 were always counted from the left and top, so that negative arguments |
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|
760 would position the frame partly off the top or left edge of the screen, |
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|
761 but it seems inadvisable to change that now. |
6547 | 762 @end defun |
763 | |
764 @defun frame-height &optional frame | |
765 @defunx frame-width &optional frame | |
766 These functions return the height and width of @var{frame}, measured in | |
22252
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|
767 lines and columns. If you don't supply @var{frame}, they use the |
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|
768 selected frame. |
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|
769 @end defun |
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|
770 |
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|
771 @defun screen-height |
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|
772 @defunx screen-width |
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773 These functions are old aliases for @code{frame-height} and |
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|
774 @code{frame-width}. When you are using a non-window terminal, the size |
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|
775 of the frame is normally the same as the size of the terminal screen. |
6547 | 776 @end defun |
777 | |
778 @defun frame-pixel-height &optional frame | |
779 @defunx frame-pixel-width &optional frame | |
780 These functions return the height and width of @var{frame}, measured in | |
781 pixels. If you don't supply @var{frame}, they use the selected frame. | |
782 @end defun | |
783 | |
784 @defun frame-char-height &optional frame | |
785 @defunx frame-char-width &optional frame | |
8427
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786 These functions return the height and width of a character in |
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|
787 @var{frame}, measured in pixels. The values depend on the choice of |
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788 font. If you don't supply @var{frame}, these functions use the selected |
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|
789 frame. |
6547 | 790 @end defun |
791 | |
792 @defun set-frame-size frame cols rows | |
7174
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793 This function sets the size of @var{frame}, measured in characters; |
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794 @var{cols} and @var{rows} specify the new width and height. |
6547 | 795 |
7174
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|
796 To set the size based on values measured in pixels, use |
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|
797 @code{frame-char-height} and @code{frame-char-width} to convert |
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798 them to units of characters. |
6547 | 799 @end defun |
800 | |
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801 @defun set-frame-height frame lines &optional pretend |
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802 This function resizes @var{frame} to a height of @var{lines} lines. The |
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|
803 sizes of existing windows in @var{frame} are altered proportionally to |
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|
804 fit. |
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|
805 |
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806 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} |
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807 lines of output in @var{frame}, but does not change its value for the |
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808 actual height of the frame. This is only useful for a terminal frame. |
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809 Using a smaller height than the terminal actually implements may be |
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810 useful to reproduce behavior observed on a smaller screen, or if the |
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|
811 terminal malfunctions when using its whole screen. Setting the frame |
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|
812 height ``for real'' does not always work, because knowing the correct |
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813 actual size may be necessary for correct cursor positioning on a |
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814 terminal frame. |
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815 @end defun |
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816 |
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817 @defun set-frame-width frame width &optional pretend |
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818 This function sets the width of @var{frame}, measured in characters. |
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819 The argument @var{pretend} has the same meaning as in |
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820 @code{set-frame-height}. |
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821 @end defun |
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822 |
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823 @findex set-screen-height |
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824 @findex set-screen-width |
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825 The older functions @code{set-screen-height} and |
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826 @code{set-screen-width} were used to specify the height and width of the |
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827 screen, in Emacs versions that did not support multiple frames. They |
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828 are semi-obsolete, but still work; they apply to the selected frame. |
6547 | 829 |
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830 @node Geometry |
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831 @subsection Geometry |
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832 |
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833 Here's how to examine the data in an X-style window geometry |
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834 specification: |
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835 |
6547 | 836 @defun x-parse-geometry geom |
837 @cindex geometry specification | |
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838 The function @code{x-parse-geometry} converts a standard X window |
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839 geometry string to an alist that you can use as part of the argument to |
6547 | 840 @code{make-frame}. |
841 | |
842 The alist describes which parameters were specified in @var{geom}, and | |
843 gives the values specified for them. Each element looks like | |
844 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
845 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
846 | |
12067 | 847 For the size parameters, the value must be an integer. The position |
848 parameter names @code{left} and @code{top} are not totally accurate, | |
849 because some values indicate the position of the right or bottom edges | |
850 instead. These are the @var{value} possibilities for the position | |
851 parameters: | |
852 | |
853 @table @asis | |
854 @item an integer | |
855 A positive integer relates the left edge or top edge of the window to | |
856 the left or top edge of the screen. A negative integer relates the | |
857 right or bottom edge of the window to the right or bottom edge of the | |
858 screen. | |
859 | |
12098 | 860 @item @code{(+ @var{position})} |
12067 | 861 This specifies the position of the left or top edge of the window |
862 relative to the left or top edge of the screen. The integer | |
863 @var{position} may be positive or negative; a negative value specifies a | |
864 position outside the screen. | |
865 | |
12098 | 866 @item @code{(- @var{position})} |
12067 | 867 This specifies the position of the right or bottom edge of the window |
868 relative to the right or bottom edge of the screen. The integer | |
869 @var{position} may be positive or negative; a negative value specifies a | |
870 position outside the screen. | |
871 @end table | |
872 | |
873 Here is an example: | |
874 | |
12098 | 875 @example |
6547 | 876 (x-parse-geometry "35x70+0-0") |
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877 @result{} ((height . 70) (width . 35) |
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878 (top - 0) (left . 0)) |
12098 | 879 @end example |
6547 | 880 @end defun |
881 | |
12067 | 882 @node Frame Titles |
883 @section Frame Titles | |
884 | |
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885 Every frame has a @code{name} parameter; this serves as the default |
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886 for the frame title which window systems typically display at the top of |
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887 the frame. You can specify a name explicitly by setting the @code{name} |
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888 frame property. |
12067 | 889 |
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890 Normally you don't specify the name explicitly, and Emacs computes the |
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891 frame name automatically based on a template stored in the variable |
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892 @code{frame-title-format}. Emacs recomputes the name each time the |
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893 frame is redisplayed. |
12067 | 894 |
895 @defvar frame-title-format | |
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896 This variable specifies how to compute a name for a frame when you have |
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897 not explicitly specified one. The variable's value is actually a mode |
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898 line construct, just like @code{mode-line-format}. @xref{Mode Line |
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899 Data}. |
12067 | 900 @end defvar |
901 | |
902 @defvar icon-title-format | |
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903 This variable specifies how to compute the name for an iconified frame, |
12067 | 904 when you have not explicitly specified the frame title. This title |
905 appears in the icon itself. | |
906 @end defvar | |
907 | |
908 @defvar multiple-frames | |
909 This variable is set automatically by Emacs. Its value is @code{t} when | |
910 there are two or more frames (not counting minibuffer-only frames or | |
911 invisible frames). The default value of @code{frame-title-format} uses | |
912 @code{multiple-frames} so as to put the buffer name in the frame title | |
913 only when there is more than one frame. | |
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914 |
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915 The value of this variable is not guaranteed to be accurate except |
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916 while processing @code{frame-title-format} or |
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917 @code{icon-title-format}. |
12067 | 918 @end defvar |
919 | |
6547 | 920 @node Deleting Frames |
921 @section Deleting Frames | |
922 @cindex deletion of frames | |
923 | |
924 Frames remain potentially visible until you explicitly @dfn{delete} | |
925 them. A deleted frame cannot appear on the screen, but continues to | |
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926 exist as a Lisp object until there are no references to it. |
6547 | 927 |
26388 | 928 @deffn Command delete-frame &optional frame force |
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929 @vindex delete-frame-functions |
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930 This function deletes the frame @var{frame}. Unless @var{frame} is a |
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931 tooltip, it first runs the hook @code{delete-frame-functions} (each |
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932 function gets one argument, @var{frame}). By default, @var{frame} is |
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933 the selected frame. |
26388 | 934 |
935 A frame cannot be deleted if its minibuffer is used by other frames. | |
936 Normally, you cannot delete a frame if all other frames are invisible, | |
937 but if the @var{force} is non-@code{nil}, then you are allowed to do so. | |
6547 | 938 @end deffn |
939 | |
940 @defun frame-live-p frame | |
941 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
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942 @var{frame} has not been deleted. The possible non-@code{nil} return |
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943 values are like those of @code{framep}. @xref{Frames}. |
6547 | 944 @end defun |
945 | |
12067 | 946 Some window managers provide a command to delete a window. These work |
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947 by sending a special message to the program that operates the window. |
12067 | 948 When Emacs gets one of these commands, it generates a |
949 @code{delete-frame} event, whose normal definition is a command that | |
950 calls the function @code{delete-frame}. @xref{Misc Events}. | |
951 | |
6547 | 952 @node Finding All Frames |
953 @section Finding All Frames | |
954 | |
955 @defun frame-list | |
956 The function @code{frame-list} returns a list of all the frames that | |
957 have not been deleted. It is analogous to @code{buffer-list} for | |
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958 buffers, and includes frames on all terminals. The list that you get is |
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959 newly created, so modifying the list doesn't have any effect on the |
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960 internals of Emacs. |
6547 | 961 @end defun |
962 | |
963 @defun visible-frame-list | |
964 This function returns a list of just the currently visible frames. | |
12067 | 965 @xref{Visibility of Frames}. (Terminal frames always count as |
966 ``visible'', even though only the selected one is actually displayed.) | |
6547 | 967 @end defun |
968 | |
969 @defun next-frame &optional frame minibuf | |
970 The function @code{next-frame} lets you cycle conveniently through all | |
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971 the frames on the current display from an arbitrary starting point. It |
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972 returns the ``next'' frame after @var{frame} in the cycle. If |
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973 @var{frame} is omitted or @code{nil}, it defaults to the selected frame |
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974 (@pxref{Input Focus}). |
6547 | 975 |
976 The second argument, @var{minibuf}, says which frames to consider: | |
977 | |
978 @table @asis | |
979 @item @code{nil} | |
980 Exclude minibuffer-only frames. | |
981 @item @code{visible} | |
982 Consider all visible frames. | |
12098 | 983 @item 0 |
984 Consider all visible or iconified frames. | |
6547 | 985 @item a window |
986 Consider only the frames using that particular window as their | |
987 minibuffer. | |
988 @item anything else | |
989 Consider all frames. | |
990 @end table | |
991 @end defun | |
992 | |
993 @defun previous-frame &optional frame minibuf | |
994 Like @code{next-frame}, but cycles through all frames in the opposite | |
995 direction. | |
996 @end defun | |
997 | |
12098 | 998 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic |
999 Window Ordering}. | |
1000 | |
6547 | 1001 @node Frames and Windows |
1002 @section Frames and Windows | |
1003 | |
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1004 Each window is part of one and only one frame; you can get the frame |
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1005 with @code{window-frame}. |
6547 | 1006 |
1007 @defun window-frame window | |
1008 This function returns the frame that @var{window} is on. | |
1009 @end defun | |
1010 | |
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1011 All the non-minibuffer windows in a frame are arranged in a cyclic |
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1012 order. The order runs from the frame's top window, which is at the |
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1013 upper left corner, down and to the right, until it reaches the window at |
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1014 the lower right corner (always the minibuffer window, if the frame has |
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1015 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. |
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1016 |
54030 | 1017 @defun frame-first-window &optional frame |
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1018 This returns the topmost, leftmost window of frame @var{frame}. |
54030 | 1019 If omitted or @code{nil}, @var{frame} defaults to the selected frame. |
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1020 @end defun |
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1021 |
6547 | 1022 At any time, exactly one window on any frame is @dfn{selected within the |
1023 frame}. The significance of this designation is that selecting the | |
1024 frame also selects this window. You can get the frame's current | |
1025 selected window with @code{frame-selected-window}. | |
1026 | |
54030 | 1027 @defun frame-selected-window &optional frame |
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1028 This function returns the window on @var{frame} that is selected |
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1029 within @var{frame}. If omitted or @code{nil}, @var{frame} defaults to |
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1030 the selected frame. |
6547 | 1031 @end defun |
1032 | |
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1033 @defun set-frame-selected-window frame window |
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1034 This sets the selected window of frame @var{frame} to @var{window}. |
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1035 If @var{frame} is @code{nil}, it operates on the selected frame. If |
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1036 @var{frame} is the selected frame, this makes @var{window} the |
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1037 selected window. This function returns @var{window}. |
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1038 @end defun |
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1039 |
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1040 Conversely, selecting a window for Emacs with @code{select-window} also |
6547 | 1041 makes that window selected within its frame. @xref{Selecting Windows}. |
1042 | |
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1043 Another function that (usually) returns one of the windows in a given |
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1044 frame is @code{minibuffer-window}. @xref{Definition of minibuffer-window}. |
12098 | 1045 |
6547 | 1046 @node Minibuffers and Frames |
1047 @section Minibuffers and Frames | |
1048 | |
1049 Normally, each frame has its own minibuffer window at the bottom, which | |
1050 is used whenever that frame is selected. If the frame has a minibuffer, | |
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1051 you can get it with @code{minibuffer-window} (@pxref{Definition of |
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1052 minibuffer-window}). |
6547 | 1053 |
1054 However, you can also create a frame with no minibuffer. Such a frame | |
1055 must use the minibuffer window of some other frame. When you create the | |
12098 | 1056 frame, you can specify explicitly the minibuffer window to use (in some |
1057 other frame). If you don't, then the minibuffer is found in the frame | |
1058 which is the value of the variable @code{default-minibuffer-frame}. Its | |
1059 value should be a frame that does have a minibuffer. | |
6547 | 1060 |
1061 If you use a minibuffer-only frame, you might want that frame to raise | |
1062 when you enter the minibuffer. If so, set the variable | |
1063 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
1064 | |
12067 | 1065 @defvar default-minibuffer-frame |
1066 This variable specifies the frame to use for the minibuffer window, by | |
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1067 default. It does not affect existing frames. It is always local to |
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1068 the current terminal and cannot be buffer-local. @xref{Multiple |
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1069 Displays}. |
12067 | 1070 @end defvar |
1071 | |
6547 | 1072 @node Input Focus |
1073 @section Input Focus | |
1074 @cindex input focus | |
1075 @cindex selected frame | |
1076 | |
1077 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
1078 window always resides on the selected frame. | |
1079 | |
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1080 When Emacs displays its frames on several terminals (@pxref{Multiple |
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1081 Displays}), each terminal has its own selected frame. But only one of |
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1082 these is ``@emph{the} selected frame'': it's the frame that belongs to |
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1083 the terminal from which the most recent input came. That is, when Emacs |
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1084 runs a command that came from a certain terminal, the selected frame is |
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1085 the one of that terminal. Since Emacs runs only a single command at any |
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1086 given time, it needs to consider only one selected frame at a time; this |
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1087 frame is what we call @dfn{the selected frame} in this manual. The |
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1088 display on which the selected frame is displayed is the @dfn{selected |
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1089 frame's display}. |
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1090 |
6547 | 1091 @defun selected-frame |
1092 This function returns the selected frame. | |
1093 @end defun | |
1094 | |
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1095 Some window systems and window managers direct keyboard input to the |
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1096 window object that the mouse is in; others require explicit clicks or |
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1097 commands to @dfn{shift the focus} to various window objects. Either |
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1098 way, Emacs automatically keeps track of which frame has the focus. To |
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1099 switch to a different frame from a Lisp function, call |
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1100 @code{select-frame-set-input-focus}. |
6547 | 1101 |
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1102 Lisp programs can also switch frames ``temporarily'' by calling the |
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1103 function @code{select-frame}. This does not alter the window system's |
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1104 concept of focus; rather, it escapes from the window manager's control |
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1105 until that control is somehow reasserted. |
6547 | 1106 |
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1107 When using a text-only terminal, only one frame can be displayed at a |
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1108 time on the terminal, so after a call to @code{select-frame}, the next |
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1109 redisplay actually displays the newly selected frame. This frame |
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1110 remains selected until a subsequent call to @code{select-frame} or |
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1111 @code{select-frame-set-input-focus}. Each terminal frame has a number |
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1112 which appears in the mode line before the buffer name (@pxref{Mode |
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1113 Line Variables}). |
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1114 |
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1115 @defun select-frame-set-input-focus frame |
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1116 This function makes @var{frame} the selected frame, raises it (should |
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1117 it happen to be obscured by other frames) and tries to give it the X |
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1118 server's focus. On a text-only terminal, the next redisplay displays |
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1119 the new frame on the entire terminal screen. The return value of this |
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1120 function is not significant. |
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1121 @end defun |
12067 | 1122 |
6547 | 1123 @c ??? This is not yet implemented properly. |
1124 @defun select-frame frame | |
1125 This function selects frame @var{frame}, temporarily disregarding the | |
12067 | 1126 focus of the X server if any. The selection of @var{frame} lasts until |
1127 the next time the user does something to select a different frame, or | |
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1128 until the next time this function is called. (If you are using a |
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1129 window system, the previously selected frame may be restored as the |
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1130 selected frame after return to the command loop, because it still may |
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1131 have the window system's input focus.) The specified @var{frame} |
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1132 becomes the selected frame, as explained above, and the terminal that |
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1133 @var{frame} is on becomes the selected terminal. This function |
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1134 returns @var{frame}, or @code{nil} if @var{frame} has been deleted. |
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1135 |
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1136 In general, you should never use @code{select-frame} in a way that could |
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1137 switch to a different terminal without switching back when you're done. |
6547 | 1138 @end defun |
1139 | |
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1140 Emacs cooperates with the window system by arranging to select frames as |
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1141 the server and window manager request. It does so by generating a |
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1142 special kind of input event, called a @dfn{focus} event, when |
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1143 appropriate. The command loop handles a focus event by calling |
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1144 @code{handle-switch-frame}. @xref{Focus Events}. |
6547 | 1145 |
1146 @deffn Command handle-switch-frame frame | |
1147 This function handles a focus event by selecting frame @var{frame}. | |
1148 | |
1149 Focus events normally do their job by invoking this command. | |
1150 Don't call it for any other reason. | |
1151 @end deffn | |
1152 | |
54030 | 1153 @defun redirect-frame-focus frame &optional focus-frame |
6547 | 1154 This function redirects focus from @var{frame} to @var{focus-frame}. |
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1155 This means that @var{focus-frame} will receive subsequent keystrokes and |
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1156 events intended for @var{frame}. After such an event, the value of |
6547 | 1157 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame |
1158 events specifying @var{frame} will instead select @var{focus-frame}. | |
1159 | |
54030 | 1160 If @var{focus-frame} is omitted or @code{nil}, that cancels any existing |
6547 | 1161 redirection for @var{frame}, which therefore once again receives its own |
1162 events. | |
1163 | |
1164 One use of focus redirection is for frames that don't have minibuffers. | |
1165 These frames use minibuffers on other frames. Activating a minibuffer | |
1166 on another frame redirects focus to that frame. This puts the focus on | |
1167 the minibuffer's frame, where it belongs, even though the mouse remains | |
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1168 in the frame that activated the minibuffer. |
6547 | 1169 |
1170 Selecting a frame can also change focus redirections. Selecting frame | |
1171 @code{bar}, when @code{foo} had been selected, changes any redirections | |
1172 pointing to @code{foo} so that they point to @code{bar} instead. This | |
1173 allows focus redirection to work properly when the user switches from | |
1174 one frame to another using @code{select-window}. | |
1175 | |
1176 This means that a frame whose focus is redirected to itself is treated | |
1177 differently from a frame whose focus is not redirected. | |
1178 @code{select-frame} affects the former but not the latter. | |
1179 | |
1180 The redirection lasts until @code{redirect-frame-focus} is called to | |
1181 change it. | |
1182 @end defun | |
1183 | |
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1184 @defopt focus-follows-mouse |
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1185 This option is how you inform Emacs whether the window manager transfers |
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1186 focus when the user moves the mouse. Non-@code{nil} says that it does. |
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1187 When this is so, the command @code{other-frame} moves the mouse to a |
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1188 position consistent with the new selected frame. |
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1189 @end defopt |
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1190 |
6547 | 1191 @node Visibility of Frames |
1192 @section Visibility of Frames | |
1193 @cindex visible frame | |
1194 @cindex invisible frame | |
1195 @cindex iconified frame | |
1196 @cindex frame visibility | |
1197 | |
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1198 A window frame may be @dfn{visible}, @dfn{invisible}, or |
12067 | 1199 @dfn{iconified}. If it is visible, you can see its contents. If it is |
1200 iconified, the frame's contents do not appear on the screen, but an icon | |
1201 does. If the frame is invisible, it doesn't show on the screen, not | |
1202 even as an icon. | |
1203 | |
1204 Visibility is meaningless for terminal frames, since only the selected | |
1205 one is actually displayed in any case. | |
6547 | 1206 |
1207 @deffn Command make-frame-visible &optional frame | |
1208 This function makes frame @var{frame} visible. If you omit @var{frame}, | |
1209 it makes the selected frame visible. | |
1210 @end deffn | |
1211 | |
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1212 @deffn Command make-frame-invisible &optional frame force |
6547 | 1213 This function makes frame @var{frame} invisible. If you omit |
1214 @var{frame}, it makes the selected frame invisible. | |
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1215 |
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1216 Unless @var{force} is non-@code{nil}, this function refuses to make |
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1217 @var{frame} invisible if all other frames are invisible.. |
6547 | 1218 @end deffn |
1219 | |
1220 @deffn Command iconify-frame &optional frame | |
1221 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
1222 iconifies the selected frame. | |
1223 @end deffn | |
1224 | |
1225 @defun frame-visible-p frame | |
1226 This returns the visibility status of frame @var{frame}. The value is | |
1227 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
1228 @code{icon} if it is iconified. | |
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1229 |
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1230 On a text-only terminal, all frames are considered visible, whether |
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1231 they are currently being displayed or not, and this function returns |
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1232 @code{t} for all frames. |
6547 | 1233 @end defun |
1234 | |
1235 The visibility status of a frame is also available as a frame | |
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1236 parameter. You can read or change it as such. @xref{Management |
6547 | 1237 Parameters}. |
1238 | |
12067 | 1239 The user can iconify and deiconify frames with the window manager. |
1240 This happens below the level at which Emacs can exert any control, but | |
1241 Emacs does provide events that you can use to keep track of such | |
1242 changes. @xref{Misc Events}. | |
1243 | |
6547 | 1244 @node Raising and Lowering |
1245 @section Raising and Lowering Frames | |
1246 | |
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1247 Most window systems use a desktop metaphor. Part of this metaphor is |
6547 | 1248 the idea that windows are stacked in a notional third dimension |
1249 perpendicular to the screen surface, and thus ordered from ``highest'' | |
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1250 to ``lowest''. Where two windows overlap, the one higher up covers |
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1251 the one underneath. Even a window at the bottom of the stack can be |
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1252 seen if no other window overlaps it. |
6547 | 1253 |
1254 @cindex raising a frame | |
1255 @cindex lowering a frame | |
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1256 A window's place in this ordering is not fixed; in fact, users tend |
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1257 to change the order frequently. @dfn{Raising} a window means moving |
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1258 it ``up'', to the top of the stack. @dfn{Lowering} a window means |
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1259 moving it to the bottom of the stack. This motion is in the notional |
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1260 third dimension only, and does not change the position of the window |
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1261 on the screen. |
6547 | 1262 |
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1263 You can raise and lower Emacs frame Windows with these functions: |
6547 | 1264 |
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1265 @deffn Command raise-frame &optional frame |
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1266 This function raises frame @var{frame} (default, the selected frame). |
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1267 If @var{frame} is invisible or iconified, this makes it visible. |
12067 | 1268 @end deffn |
6547 | 1269 |
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1270 @deffn Command lower-frame &optional frame |
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1271 This function lowers frame @var{frame} (default, the selected frame). |
12067 | 1272 @end deffn |
6547 | 1273 |
1274 @defopt minibuffer-auto-raise | |
1275 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
1276 that the minibuffer window is in. | |
1277 @end defopt | |
1278 | |
1279 You can also enable auto-raise (raising automatically when a frame is | |
1280 selected) or auto-lower (lowering automatically when it is deselected) | |
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1281 for any frame using frame parameters. @xref{Management Parameters}. |
6547 | 1282 |
1283 @node Frame Configurations | |
1284 @section Frame Configurations | |
1285 @cindex frame configuration | |
1286 | |
1287 A @dfn{frame configuration} records the current arrangement of frames, | |
1288 all their properties, and the window configuration of each one. | |
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1289 (@xref{Window Configurations}.) |
6547 | 1290 |
1291 @defun current-frame-configuration | |
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1292 This function returns a frame configuration list that describes |
6547 | 1293 the current arrangement of frames and their contents. |
1294 @end defun | |
1295 | |
26388 | 1296 @defun set-frame-configuration configuration &optional nodelete |
6547 | 1297 This function restores the state of frames described in |
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1298 @var{configuration}. However, this function does not restore deleted |
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1299 frames. |
26388 | 1300 |
1301 Ordinarily, this function deletes all existing frames not listed in | |
1302 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
1303 unwanted frames are iconified instead. | |
6547 | 1304 @end defun |
1305 | |
1306 @node Mouse Tracking | |
1307 @section Mouse Tracking | |
1308 @cindex mouse tracking | |
1309 @cindex tracking the mouse | |
1310 | |
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1311 Sometimes it is useful to @dfn{track} the mouse, which means to display |
6547 | 1312 something to indicate where the mouse is and move the indicator as the |
1313 mouse moves. For efficient mouse tracking, you need a way to wait until | |
1314 the mouse actually moves. | |
1315 | |
1316 The convenient way to track the mouse is to ask for events to represent | |
1317 mouse motion. Then you can wait for motion by waiting for an event. In | |
1318 addition, you can easily handle any other sorts of events that may | |
1319 occur. That is useful, because normally you don't want to track the | |
1320 mouse forever---only until some other event, such as the release of a | |
1321 button. | |
1322 | |
1323 @defspec track-mouse body@dots{} | |
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1324 This special form executes @var{body}, with generation of mouse motion |
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1325 events enabled. Typically @var{body} would use @code{read-event} to |
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1326 read the motion events and modify the display accordingly. @xref{Motion |
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1327 Events}, for the format of mouse motion events. |
6547 | 1328 |
1329 The value of @code{track-mouse} is that of the last form in @var{body}. | |
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1330 You should design @var{body} to return when it sees the up-event that |
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1331 indicates the release of the button, or whatever kind of event means |
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1332 it is time to stop tracking. |
6547 | 1333 @end defspec |
1334 | |
1335 The usual purpose of tracking mouse motion is to indicate on the screen | |
1336 the consequences of pushing or releasing a button at the current | |
1337 position. | |
1338 | |
12098 | 1339 In many cases, you can avoid the need to track the mouse by using |
1340 the @code{mouse-face} text property (@pxref{Special Properties}). | |
1341 That works at a much lower level and runs more smoothly than | |
1342 Lisp-level mouse tracking. | |
1343 | |
6547 | 1344 @ignore |
1345 @c These are not implemented yet. | |
1346 | |
1347 These functions change the screen appearance instantaneously. The | |
1348 effect is transient, only until the next ordinary Emacs redisplay. That | |
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1349 is OK for mouse tracking, since it doesn't make sense for mouse tracking |
6547 | 1350 to change the text, and the body of @code{track-mouse} normally reads |
1351 the events itself and does not do redisplay. | |
1352 | |
1353 @defun x-contour-region window beg end | |
1354 This function draws lines to make a box around the text from @var{beg} | |
1355 to @var{end}, in window @var{window}. | |
1356 @end defun | |
1357 | |
1358 @defun x-uncontour-region window beg end | |
1359 This function erases the lines that would make a box around the text | |
1360 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
1361 a contour that you previously made by calling @code{x-contour-region}. | |
1362 @end defun | |
1363 | |
1364 @defun x-draw-rectangle frame left top right bottom | |
1365 This function draws a hollow rectangle on frame @var{frame} with the | |
1366 specified edge coordinates, all measured in pixels from the inside top | |
1367 left corner. It uses the cursor color, the one used for indicating the | |
1368 location of point. | |
1369 @end defun | |
1370 | |
1371 @defun x-erase-rectangle frame left top right bottom | |
1372 This function erases a hollow rectangle on frame @var{frame} with the | |
1373 specified edge coordinates, all measured in pixels from the inside top | |
1374 left corner. Erasure means redrawing the text and background that | |
1375 normally belong in the specified rectangle. | |
1376 @end defun | |
1377 @end ignore | |
1378 | |
1379 @node Mouse Position | |
1380 @section Mouse Position | |
1381 @cindex mouse position | |
1382 @cindex position of mouse | |
1383 | |
1384 The functions @code{mouse-position} and @code{set-mouse-position} | |
1385 give access to the current position of the mouse. | |
1386 | |
1387 @defun mouse-position | |
1388 This function returns a description of the position of the mouse. The | |
1389 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
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1390 and @var{y} are integers giving the position in characters relative to |
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1391 the top left corner of the inside of @var{frame}. |
6547 | 1392 @end defun |
1393 | |
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1394 @defvar mouse-position-function |
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1395 If non-@code{nil}, the value of this variable is a function for |
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1396 @code{mouse-position} to call. @code{mouse-position} calls this |
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1397 function just before returning, with its normal return value as the |
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1398 sole argument, and it returns whatever this function returns to it. |
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1399 |
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1400 This abnormal hook exists for the benefit of packages like |
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1401 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. |
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1402 @end defvar |
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1403 |
6547 | 1404 @defun set-mouse-position frame x y |
1405 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
1406 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
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1407 giving the position in characters relative to the top left corner of the |
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1408 inside of @var{frame}. If @var{frame} is not visible, this function |
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1409 does nothing. The return value is not significant. |
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1410 @end defun |
6547 | 1411 |
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1412 @defun mouse-pixel-position |
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1413 This function is like @code{mouse-position} except that it returns |
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1414 coordinates in units of pixels rather than units of characters. |
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1415 @end defun |
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1416 |
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1417 @defun set-mouse-pixel-position frame x y |
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1418 This function warps the mouse like @code{set-mouse-position} except that |
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1419 @var{x} and @var{y} are in units of pixels rather than units of |
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1420 characters. These coordinates are not required to be within the frame. |
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1421 |
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1422 If @var{frame} is not visible, this function does nothing. The return |
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1423 value is not significant. |
6547 | 1424 @end defun |
1425 | |
1426 @need 3000 | |
1427 | |
1428 @node Pop-Up Menus | |
1429 @section Pop-Up Menus | |
1430 | |
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1431 When using a window system, a Lisp program can pop up a menu so that |
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1432 the user can choose an alternative with the mouse. |
12067 | 1433 |
6547 | 1434 @defun x-popup-menu position menu |
1435 This function displays a pop-up menu and returns an indication of | |
1436 what selection the user makes. | |
1437 | |
1438 The argument @var{position} specifies where on the screen to put the | |
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1439 top left corner of the menu. It can be either a mouse button event |
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1440 (which says to put the menu where the user actuated the button) or a |
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1441 list of this form: |
6547 | 1442 |
1443 @example | |
1444 ((@var{xoffset} @var{yoffset}) @var{window}) | |
1445 @end example | |
1446 | |
1447 @noindent | |
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1448 where @var{xoffset} and @var{yoffset} are coordinates, measured in |
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1449 pixels, counting from the top left corner of @var{window}. @var{window} |
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1450 may be a window or a frame. |
6547 | 1451 |
1452 If @var{position} is @code{t}, it means to use the current mouse | |
1453 position. If @var{position} is @code{nil}, it means to precompute the | |
1454 key binding equivalents for the keymaps specified in @var{menu}, | |
1455 without actually displaying or popping up the menu. | |
1456 | |
1457 The argument @var{menu} says what to display in the menu. It can be a | |
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1458 keymap or a list of keymaps (@pxref{Menu Keymaps}). In this case, the |
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1459 return value is the list of events corresponding to the user's choice. |
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1460 (This list has more than one element if the choice occurred in a |
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1461 submenu.) Note that @code{x-popup-menu} does not actually execute the |
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1462 command bound to that sequence of events. |
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1463 |
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1464 Alternatively, @var{menu} can have the following form: |
6547 | 1465 |
1466 @example | |
1467 (@var{title} @var{pane1} @var{pane2}...) | |
1468 @end example | |
1469 | |
1470 @noindent | |
1471 where each pane is a list of form | |
1472 | |
1473 @example | |
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1474 (@var{title} @var{item1} @var{item2}...) |
6547 | 1475 @end example |
1476 | |
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1477 Each item should normally be a cons cell @code{(@var{line} . @var{value})}, |
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1478 where @var{line} is a string, and @var{value} is the value to return if |
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1479 that @var{line} is chosen. An item can also be a string; this makes a |
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1480 non-selectable line in the menu. |
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1481 |
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1482 If the user gets rid of the menu without making a valid choice, for |
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1483 instance by clicking the mouse away from a valid choice or by typing |
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1484 keyboard input, then this normally results in a quit and |
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1485 @code{x-popup-menu} does not return. But if @var{position} is a mouse |
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1486 button event (indicating that the user invoked the menu with the |
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1487 mouse) then no quit occurs and @code{x-popup-menu} returns @code{nil}. |
6547 | 1488 @end defun |
1489 | |
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1490 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu |
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1491 if you could do the job with a prefix key defined with a menu keymap. |
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1492 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h |
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1493 a} can see the individual items in that menu and provide help for them. |
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1494 If instead you implement the menu by defining a command that calls |
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1495 @code{x-popup-menu}, the help facilities cannot know what happens inside |
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1496 that command, so they cannot give any help for the menu's items. |
14200
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1497 |
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1498 The menu bar mechanism, which lets you switch between submenus by |
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|
1499 moving the mouse, cannot look within the definition of a command to see |
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1500 that it calls @code{x-popup-menu}. Therefore, if you try to implement a |
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|
1501 submenu using @code{x-popup-menu}, it cannot work with the menu bar in |
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|
1502 an integrated fashion. This is why all menu bar submenus are |
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1503 implemented with menu keymaps within the parent menu, and never with |
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1504 @code{x-popup-menu}. @xref{Menu Bar}. |
14200
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1505 |
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1506 If you want a menu bar submenu to have contents that vary, you should |
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1507 still use a menu keymap to implement it. To make the contents vary, add |
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|
1508 a hook function to @code{menu-bar-update-hook} to update the contents of |
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1509 the menu keymap as necessary. |
6547 | 1510 |
1511 @node Dialog Boxes | |
1512 @section Dialog Boxes | |
1513 @cindex dialog boxes | |
1514 | |
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1515 A dialog box is a variant of a pop-up menu---it looks a little |
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1516 different, it always appears in the center of a frame, and it has just |
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1517 one level and one or more buttons. The main use of dialog boxes is |
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1518 for asking questions that the user can answer with ``yes'', ``no'', |
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1519 and a few other alternatives. With a single button, they can also |
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1520 force the user to acknowledge important information. The functions |
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1521 @code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the |
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1522 keyboard, when called from commands invoked by mouse clicks. |
6547 | 1523 |
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1524 @defun x-popup-dialog position contents &optional header |
6547 | 1525 This function displays a pop-up dialog box and returns an indication of |
1526 what selection the user makes. The argument @var{contents} specifies | |
1527 the alternatives to offer; it has this format: | |
1528 | |
1529 @example | |
7174
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1530 (@var{title} (@var{string} . @var{value})@dots{}) |
6547 | 1531 @end example |
1532 | |
1533 @noindent | |
1534 which looks like the list that specifies a single pane for | |
1535 @code{x-popup-menu}. | |
1536 | |
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1537 The return value is @var{value} from the chosen alternative. |
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1538 |
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1539 As for @code{x-popup-menu}, an element of the list may be just a |
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1540 string instead of a cons cell @code{(@var{string} . @var{value})}. |
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1541 That makes a box that cannot be selected. |
7174
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1542 |
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1543 If @code{nil} appears in the list, it separates the left-hand items from |
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1544 the right-hand items; items that precede the @code{nil} appear on the |
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1545 left, and items that follow the @code{nil} appear on the right. If you |
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1546 don't include a @code{nil} in the list, then approximately half the |
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1547 items appear on each side. |
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1548 |
6547 | 1549 Dialog boxes always appear in the center of a frame; the argument |
1550 @var{position} specifies which frame. The possible values are as in | |
62013
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|
1551 @code{x-popup-menu}, but the precise coordinates or the individual |
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1552 window don't matter; only the frame matters. |
7174
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1553 |
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1554 If @var{header} is non-@code{nil}, the frame title for the box is |
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|
1555 @samp{Information}, otherwise it is @samp{Question}. The former is used |
62663
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|
1556 for @code{message-box} (@pxref{The Echo Area}). |
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1557 |
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1558 In some configurations, Emacs cannot display a real dialog box; so |
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1559 instead it displays the same items in a pop-up menu in the center of the |
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1560 frame. |
62095
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1561 |
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|
1562 If the user gets rid of the dialog box without making a valid choice, |
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1563 for instance using the window manager, then this produces a quit and |
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1564 @code{x-popup-dialog} does not return. |
6547 | 1565 @end defun |
1566 | |
7684
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1567 @node Pointer Shapes |
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1568 @section Pointer Shapes |
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1569 @cindex pointer shape |
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1570 @cindex mouse pointer shape |
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1571 |
12067 | 1572 These variables specify which shape to use for the mouse pointer in |
21682
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1573 various situations, when using the X Window System: |
7684
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1574 |
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1575 @table @code |
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1576 @item x-pointer-shape |
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1577 @vindex x-pointer-shape |
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1578 This variable specifies the pointer shape to use ordinarily in the Emacs |
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1579 frame. |
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1580 |
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1581 @item x-sensitive-text-pointer-shape |
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1582 @vindex x-sensitive-text-pointer-shape |
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1583 This variable specifies the pointer shape to use when the mouse |
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1584 is over mouse-sensitive text. |
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1585 @end table |
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1586 |
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1587 These variables affect newly created frames. They do not normally |
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1588 affect existing frames; however, if you set the mouse color of a frame, |
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1589 that also updates its pointer shapes based on the current values of |
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1590 these variables. @xref{Color Parameters}. |
7684
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1591 |
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1592 The values you can use, to specify either of these pointer shapes, are |
15061 | 1593 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos |
7684
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1594 @key{RET} x-pointer @key{RET}} to see a list of them. |
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1595 |
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1596 @node Window System Selections |
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1597 @section Window System Selections |
35476 | 1598 @cindex selection (for window systems) |
6547 | 1599 |
1600 The X server records a set of @dfn{selections} which permit transfer of | |
1601 data between application programs. The various selections are | |
1602 distinguished by @dfn{selection types}, represented in Emacs by | |
1603 symbols. X clients including Emacs can read or set the selection for | |
1604 any given type. | |
1605 | |
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1606 @deffn Command x-set-selection type data |
6547 | 1607 This function sets a ``selection'' in the X server. It takes two |
1608 arguments: a selection type @var{type}, and the value to assign to it, | |
1609 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
1610 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
1611 (or a cons of two integers or list of two integers), an overlay, or a | |
1612 cons of two markers pointing to the same buffer. An overlay or a pair | |
1613 of markers stands for text in the overlay or between the markers. | |
1614 | |
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1615 The argument @var{data} may also be a vector of valid non-vector |
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1616 selection values. |
6547 | 1617 |
1618 Each possible @var{type} has its own selection value, which changes | |
54030 | 1619 independently. The usual values of @var{type} are @code{PRIMARY}, |
1620 @code{SECONDARY} and @code{CLIPBOARD}; these are symbols with upper-case | |
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1621 names, in accord with X Window System conventions. If @var{type} is |
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1622 @code{nil}, that stands for @code{PRIMARY}. |
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1623 |
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1624 This function returns @var{data}. |
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1625 @end deffn |
6547 | 1626 |
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1627 @defun x-get-selection &optional type data-type |
6547 | 1628 This function accesses selections set up by Emacs or by other X |
1629 clients. It takes two optional arguments, @var{type} and | |
1630 @var{data-type}. The default for @var{type}, the selection type, is | |
1631 @code{PRIMARY}. | |
1632 | |
1633 The @var{data-type} argument specifies the form of data conversion to | |
1634 use, to convert the raw data obtained from another X client into Lisp | |
1635 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
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1636 @code{UTF8_STRING}, @code{TARGETS}, @code{LENGTH}, @code{DELETE}, |
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1637 @code{FILE_NAME}, @code{CHARACTER_POSITION}, @code{NAME}, |
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1638 @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, @code{OWNER_OS}, |
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1639 @code{HOST_NAME}, @code{USER}, @code{CLASS}, @code{ATOM}, and |
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1640 @code{INTEGER}. (These are symbols with upper-case names in accord |
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1641 with X conventions.) The default for @var{data-type} is |
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1642 @code{STRING}. |
6547 | 1643 @end defun |
1644 | |
1645 @cindex cut buffer | |
54030 | 1646 The X server also has a set of eight numbered @dfn{cut buffers} which can |
6547 | 1647 store text or other data being moved between applications. Cut buffers |
1648 are considered obsolete, but Emacs supports them for the sake of X | |
54030 | 1649 clients that still use them. Cut buffers are numbered from 0 to 7. |
6547 | 1650 |
54030 | 1651 @defun x-get-cut-buffer &optional n |
6547 | 1652 This function returns the contents of cut buffer number @var{n}. |
54030 | 1653 If omitted @var{n} defaults to 0. |
6547 | 1654 @end defun |
1655 | |
56215 | 1656 @defun x-set-cut-buffer string &optional push |
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1657 @anchor{Definition of x-set-cut-buffer} |
6547 | 1658 This function stores @var{string} into the first cut buffer (cut buffer |
26388 | 1659 0). If @var{push} is @code{nil}, only the first cut buffer is changed. |
1660 If @var{push} is non-@code{nil}, that says to move the values down | |
1661 through the series of cut buffers, much like the way successive kills in | |
1662 Emacs move down the kill ring. In other words, the previous value of | |
1663 the first cut buffer moves into the second cut buffer, and the second to | |
1664 the third, and so on through all eight cut buffers. | |
6547 | 1665 @end defun |
1666 | |
22742
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|
1667 @defvar selection-coding-system |
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|
1668 This variable specifies the coding system to use when reading and |
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|
1669 writing selections, the clipboard, or a cut buffer. @xref{Coding |
43562
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(Window System Selections): The default encoding is now
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|
1670 Systems}. The default is @code{compound-text-with-extensions}, which |
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(Window System Selections): The default encoding is now
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|
1671 converts to the text representation that X11 normally uses. |
22742
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|
1672 @end defvar |
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1673 |
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1674 @cindex clipboard support (for MS-Windows) |
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1675 When Emacs runs on MS-Windows, it does not implement X selections in |
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(Window System Selections): Remove doubled `it'.
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1676 general, but it does support the clipboard. @code{x-get-selection} |
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1677 and @code{x-set-selection} on MS-Windows support the text data type |
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1678 only; if the clipboard holds other types of data, Emacs treats the |
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1679 clipboard as empty. |
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1680 |
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1681 @defopt x-select-enable-clipboard |
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1682 If this is non-@code{nil}, the Emacs yank functions consult the |
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1683 clipboard before the primary selection, and the kill functions store in |
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|
1684 the clipboard as well as the primary selection. Otherwise they do not |
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1685 access the clipboard at all. The default is @code{nil} on most systems, |
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1686 but @code{t} on MS-Windows. |
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1687 @end defopt |
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1688 |
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|
1689 @node Drag and Drop |
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|
1690 @section Drag and Drop |
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|
1691 |
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|
1692 @vindex x-dnd-test-function |
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|
1693 @vindex x-dnd-known-types |
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|
1694 When a user drags something from another application over Emacs, that other |
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1695 application expects Emacs to tell it if Emacs can handle the data that is |
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|
1696 dragged. The variable @code{x-dnd-test-function} is used by Emacs to determine |
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1697 what to reply. The default value is @code{x-dnd-default-test-function} |
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|
1698 which accepts drops if the type of the data to be dropped is present in |
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|
1699 @code{x-dnd-known-types}. You can customize @code{x-dnd-test-function} and/or |
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|
1700 @code{x-dnd-known-types} if you want Emacs to accept or reject drops based |
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|
1701 on some other criteria. |
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|
1702 |
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|
1703 @vindex x-dnd-types-alist |
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|
1704 If you want to change the way Emacs handles drop of different types |
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(Layout Parameters): Minor clarification.
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parents:
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|
1705 or add a new type, customize @code{x-dnd-types-alist}. This requires |
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(Layout Parameters): Minor clarification.
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parents:
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|
1706 detailed knowledge of what types other applications use for drag and |
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(Layout Parameters): Minor clarification.
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parents:
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|
1707 drop. |
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|
1708 |
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|
1709 @vindex dnd-protocol-alist |
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(Layout Parameters): Minor clarification.
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parents:
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|
1710 When an URL is dropped on Emacs it may be a file, but it may also be |
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(Layout Parameters): Minor clarification.
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|
1711 another URL type (ftp, http, etc.). Emacs first checks |
73b90bd1d0b0
(Layout Parameters): Minor clarification.
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parents:
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|
1712 @code{dnd-protocol-alist} to determine what to do with the URL. If |
73b90bd1d0b0
(Layout Parameters): Minor clarification.
Richard M. Stallman <rms@gnu.org>
parents:
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|
1713 there is no match there and if @code{browse-url-browser-function} is |
73b90bd1d0b0
(Layout Parameters): Minor clarification.
Richard M. Stallman <rms@gnu.org>
parents:
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|
1714 an alist, Emacs looks for a match there. If no match is found the |
73b90bd1d0b0
(Layout Parameters): Minor clarification.
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parents:
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|
1715 text for the URL is inserted. If you want to alter Emacs behavior, |
73b90bd1d0b0
(Layout Parameters): Minor clarification.
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|
1716 you can customize these variables. |
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|
1717 |
12098 | 1718 @node Color Names |
1719 @section Color Names | |
6547 | 1720 |
59927
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parents:
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|
1721 @cindex color names |
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(Color Names): Add pointer to the X docs about RGB
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parents:
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|
1722 @cindex specify color |
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(Color Names): Add pointer to the X docs about RGB
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parents:
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|
1723 @cindex numerical RGB color specification |
59878
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(Window Frame Parameters): Explain pixel=char on tty.
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|
1724 A color name is text (usually in a string) that specifies a color. |
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(Window Frame Parameters): Explain pixel=char on tty.
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parents:
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|
1725 Symbolic names such as @samp{black}, @samp{white}, @samp{red}, etc., |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
Richard M. Stallman <rms@gnu.org>
parents:
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|
1726 are allowed; use @kbd{M-x list-colors-display} to see a list of |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
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parents:
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|
1727 defined names. You can also specify colors numerically in forms such |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
Richard M. Stallman <rms@gnu.org>
parents:
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changeset
|
1728 as @samp{#@var{rgb}} and @samp{RGB:@var{r}/@var{g}/@var{b}}, where |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
Richard M. Stallman <rms@gnu.org>
parents:
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changeset
|
1729 @var{r} specifies the red level, @var{g} specifies the green level, |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
Richard M. Stallman <rms@gnu.org>
parents:
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changeset
|
1730 and @var{b} specifies the blue level. You can use either one, two, |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
Richard M. Stallman <rms@gnu.org>
parents:
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|
1731 three, or four hex digits for @var{r}; then you must use the same |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
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parents:
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|
1732 number of hex digits for all @var{g} and @var{b} as well, making |
59927
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(Color Names): Add pointer to the X docs about RGB
Eli Zaretskii <eliz@gnu.org>
parents:
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|
1733 either 3, 6, 9 or 12 hex digits in all. (See the documentation of the |
30ef6c521f51
(Color Names): Add pointer to the X docs about RGB
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parents:
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|
1734 X Window System for more details about numerical RGB specification of |
30ef6c521f51
(Color Names): Add pointer to the X docs about RGB
Eli Zaretskii <eliz@gnu.org>
parents:
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|
1735 colors.) |
59878
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|
1736 |
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|
1737 These functions provide a way to determine which color names are |
39402
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(Input Focus): Clarify which frame is _the_ selected
Eli Zaretskii <eliz@gnu.org>
parents:
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|
1738 valid, and what they look like. In some cases, the value depends on the |
3a102bf6010f
(Input Focus): Clarify which frame is _the_ selected
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parents:
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|
1739 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the |
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(Input Focus): Clarify which frame is _the_ selected
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parents:
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|
1740 meaning of the term ``selected frame''. |
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|
1741 |
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|
1742 @defun color-defined-p color &optional frame |
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|
1743 @tindex color-defined-p |
8712 | 1744 This function reports whether a color name is meaningful. It returns |
12676
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multiple-frames is not terminal-local.
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|
1745 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says |
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multiple-frames is not terminal-local.
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|
1746 which frame's display to ask about; if @var{frame} is omitted or |
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multiple-frames is not terminal-local.
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|
1747 @code{nil}, the selected frame is used. |
8712 | 1748 |
1749 Note that this does not tell you whether the display you are using | |
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|
1750 really supports that color. When using X, you can ask for any defined |
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|
1751 color on any kind of display, and you will get some result---typically, |
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1752 the closest it can do. To determine whether a frame can really display |
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|
1753 a certain color, use @code{color-supported-p} (see below). |
8712 | 1754 |
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1755 @findex x-color-defined-p |
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1756 This function used to be called @code{x-color-defined-p}, |
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1757 and that name is still supported as an alias. |
8712 | 1758 @end defun |
6547 | 1759 |
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1760 @defun defined-colors &optional frame |
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|
1761 @tindex defined-colors |
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|
1762 This function returns a list of the color names that are defined |
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|
1763 and supported on frame @var{frame} (default, the selected frame). |
56535
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|
1764 If @var{frame} does not support colors, the value is @code{nil}. |
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1765 |
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1766 @findex x-defined-colors |
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|
1767 This function used to be called @code{x-defined-colors}, |
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|
1768 and that name is still supported as an alias. |
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|
1769 @end defun |
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1770 |
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1771 @defun color-supported-p color &optional frame background-p |
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1772 @tindex color-supported-p |
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1773 This returns @code{t} if @var{frame} can really display the color |
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1774 @var{color} (or at least something close to it). If @var{frame} is |
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1775 omitted or @code{nil}, the question applies to the selected frame. |
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|
1776 |
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|
1777 Some terminals support a different set of colors for foreground and |
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|
1778 background. If @var{background-p} is non-@code{nil}, that means you are |
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|
1779 asking whether @var{color} can be used as a background; otherwise you |
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|
1780 are asking whether it can be used as a foreground. |
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|
1781 |
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|
1782 The argument @var{color} must be a valid color name. |
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|
1783 @end defun |
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1784 |
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|
1785 @defun color-gray-p color &optional frame |
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1786 @tindex color-gray-p |
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1787 This returns @code{t} if @var{color} is a shade of gray, as defined on |
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1788 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the |
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1789 question applies to the selected frame. If @var{color} is not a valid |
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1790 color name, this function returns @code{nil}. |
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1791 @end defun |
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1792 |
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1793 @defun color-values color &optional frame |
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1794 @tindex color-values |
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1795 @cindex rgb value |
8712 | 1796 This function returns a value that describes what @var{color} should |
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1797 ideally look like on @var{frame}. If @var{color} is defined, the |
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1798 value is a list of three integers, which give the amount of red, the |
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1799 amount of green, and the amount of blue. Each integer ranges in |
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1800 principle from 0 to 65535, but some displays may not use the full |
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1801 range. This three-element list is called the @dfn{rgb values} of the |
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1802 color. |
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1803 |
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1804 If @var{color} is not defined, the value is @code{nil}. |
8712 | 1805 |
1806 @example | |
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1807 (color-values "black") |
8712 | 1808 @result{} (0 0 0) |
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1809 (color-values "white") |
8712 | 1810 @result{} (65280 65280 65280) |
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1811 (color-values "red") |
8712 | 1812 @result{} (65280 0 0) |
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1813 (color-values "pink") |
8712 | 1814 @result{} (65280 49152 51968) |
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1815 (color-values "hungry") |
8712 | 1816 @result{} nil |
1817 @end example | |
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1818 |
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1819 The color values are returned for @var{frame}'s display. If |
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1820 @var{frame} is omitted or @code{nil}, the information is returned for |
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1821 the selected frame's display. If the frame cannot display colors, the |
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1822 value is @code{nil}. |
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1823 |
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1824 @findex x-color-values |
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1825 This function used to be called @code{x-color-values}, |
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1826 and that name is still supported as an alias. |
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1827 @end defun |
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1828 |
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1829 @node Text Terminal Colors |
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1830 @section Text Terminal Colors |
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1831 @cindex colors on text-only terminals |
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1832 |
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1833 Text-only terminals usually support only a small number of colors, |
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1834 and the computer uses small integers to select colors on the terminal. |
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1835 This means that the computer cannot reliably tell what the selected |
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1836 color looks like; instead, you have to inform your application which |
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1837 small integers correspond to which colors. However, Emacs does know |
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1838 the standard set of colors and will try to use them automatically. |
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1839 |
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1840 The functions described in this section control how terminal colors |
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1841 are used by Emacs. |
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1842 |
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1843 Several of these functions use or return @dfn{rgb values}, described |
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1844 in @ref{Color Names}. |
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1845 |
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1846 These functions accept a display (either a frame or the name of a |
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1847 terminal) as an optional argument. We hope in the future to make Emacs |
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1848 support more than one text-only terminal at one time; then this argument |
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1849 will specify which terminal to operate on (the default being the |
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1850 selected frame's terminal; @pxref{Input Focus}). At present, though, |
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1851 the @var{frame} argument has no effect. |
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1852 |
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1853 @defun tty-color-define name number &optional rgb frame |
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1854 @tindex tty-color-define |
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1855 This function associates the color name @var{name} with |
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1856 color number @var{number} on the terminal. |
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1857 |
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1858 The optional argument @var{rgb}, if specified, is an rgb value, a list |
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1859 of three numbers that specify what the color actually looks like. |
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1860 If you do not specify @var{rgb}, then this color cannot be used by |
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1861 @code{tty-color-approximate} to approximate other colors, because |
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1862 Emacs will not know what it looks like. |
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1863 @end defun |
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1864 |
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1865 @defun tty-color-clear &optional frame |
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1866 @tindex tty-color-clear |
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1867 This function clears the table of defined colors for a text-only terminal. |
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1868 @end defun |
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1869 |
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1870 @defun tty-color-alist &optional frame |
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1871 @tindex tty-color-alist |
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1872 This function returns an alist recording the known colors supported by a |
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1873 text-only terminal. |
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1874 |
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1875 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} |
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1876 or @code{(@var{name} @var{number})}. Here, @var{name} is the color |
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1877 name, @var{number} is the number used to specify it to the terminal. |
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1878 If present, @var{rgb} is a list of three color values (for red, green, |
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1879 and blue) that says what the color actually looks like. |
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1880 @end defun |
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1881 |
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1882 @defun tty-color-approximate rgb &optional frame |
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1883 @tindex tty-color-approximate |
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1884 This function finds the closest color, among the known colors |
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1885 supported for @var{display}, to that described by the rgb value |
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1886 @var{rgb} (a list of color values). The return value is an element of |
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1887 @code{tty-color-alist}. |
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1888 @end defun |
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1889 |
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1890 @defun tty-color-translate color &optional frame |
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1891 @tindex tty-color-translate |
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1892 This function finds the closest color to @var{color} among the known |
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1893 colors supported for @var{display} and returns its index (an integer). |
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1894 If the name @var{color} is not defined, the value is @code{nil}. |
6547 | 1895 @end defun |
1896 | |
1897 @node Resources | |
1898 @section X Resources | |
1899 | |
12098 | 1900 @defun x-get-resource attribute class &optional component subclass |
6547 | 1901 The function @code{x-get-resource} retrieves a resource value from the X |
54030 | 1902 Window defaults database. |
6547 | 1903 |
1904 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
1905 This function searches using a key of the form | |
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1906 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name |
12098 | 1907 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as |
1908 the class. | |
6547 | 1909 |
1910 The optional arguments @var{component} and @var{subclass} add to the key | |
1911 and the class, respectively. You must specify both of them or neither. | |
1912 If you specify them, the key is | |
1913 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
12098 | 1914 @samp{Emacs.@var{class}.@var{subclass}}. |
6547 | 1915 @end defun |
1916 | |
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1917 @defvar x-resource-class |
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1918 This variable specifies the application name that @code{x-get-resource} |
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1919 should look up. The default value is @code{"Emacs"}. You can examine X |
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1920 resources for application names other than ``Emacs'' by binding this |
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1921 variable to some other string, around a call to @code{x-get-resource}. |
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1922 @end defvar |
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1923 |
54030 | 1924 @defvar x-resource-name |
1925 This variable specifies the instance name that @code{x-get-resource} | |
1926 should look up. The default value is the name Emacs was invoked with, | |
1927 or the value specified with the @samp{-name} or @samp{-rn} switches. | |
1928 @end defvar | |
1929 | |
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1930 To illustrate some of the above, suppose that you have the line: |
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1931 |
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1932 @example |
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1933 xterm.vt100.background: yellow |
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1934 @end example |
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1935 |
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1936 @noindent |
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1937 in your X resources file (whose name is usually @file{~/.Xdefaults} |
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1938 or @file{~/.Xresources}). Then: |
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1939 |
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1940 @example |
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1941 @group |
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1942 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) |
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1943 (x-get-resource "vt100.background" "VT100.Background")) |
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1944 @result{} "yellow" |
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1945 @end group |
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1946 @group |
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1947 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) |
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1948 (x-get-resource "background" "VT100" "vt100" "Background")) |
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1949 @result{} "yellow" |
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1950 @end group |
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1951 @end example |
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1952 |
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1953 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
6547 | 1954 |
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1955 @node Display Feature Testing |
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1956 @section Display Feature Testing |
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1957 @cindex display feature testing |
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1958 |
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1959 The functions in this section describe the basic capabilities of a |
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1960 particular display. Lisp programs can use them to adapt their behavior |
48700 | 1961 to what the display can do. For example, a program that ordinarily uses |
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1962 a popup menu could use the minibuffer if popup menus are not supported. |
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1963 |
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1964 The optional argument @var{display} in these functions specifies which |
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1965 display to ask the question about. It can be a display name, a frame |
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1966 (which designates the display that frame is on), or @code{nil} (which |
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1967 refers to the selected frame's display, @pxref{Input Focus}). |
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1968 |
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1969 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to |
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1970 obtain information about displays. |
6547 | 1971 |
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1972 @defun display-popup-menus-p &optional display |
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1973 @tindex display-popup-menus-p |
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1974 This function returns @code{t} if popup menus are supported on |
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1975 @var{display}, @code{nil} if not. Support for popup menus requires that |
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1976 the mouse be available, since the user cannot choose menu items without |
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1977 a mouse. |
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1978 @end defun |
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1979 |
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1980 @defun display-graphic-p &optional display |
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1981 @tindex display-graphic-p |
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1982 @cindex frames, more than one on display |
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1983 @cindex fonts, more than one on display |
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1984 This function returns @code{t} if @var{display} is a graphic display |
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1985 capable of displaying several frames and several different fonts at |
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1986 once. This is true for displays that use a window system such as X, and |
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1987 false for text-only terminals. |
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1988 @end defun |
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1989 |
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1990 @defun display-mouse-p &optional display |
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1991 @tindex display-mouse-p |
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1992 @cindex mouse, availability |
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1993 This function returns @code{t} if @var{display} has a mouse available, |
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1994 @code{nil} if not. |
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1995 @end defun |
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1996 |
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1997 @defun display-color-p &optional display |
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1998 @tindex display-color-p |
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1999 @findex x-display-color-p |
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2000 This function returns @code{t} if the screen is a color screen. |
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2001 It used to be called @code{x-display-color-p}, and that name |
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2002 is still supported as an alias. |
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2003 @end defun |
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2004 |
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2005 @defun display-grayscale-p &optional display |
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2006 @tindex display-grayscale-p |
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2007 This function returns @code{t} if the screen can display shades of gray. |
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2008 (All color displays can do this.) |
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2009 @end defun |
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2010 |
56215 | 2011 @defun display-supports-face-attributes-p attributes &optional display |
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2012 @anchor{Display Face Attribute Testing} |
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2013 @tindex display-supports-face-attributes-p |
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2014 This function returns non-@code{nil} if all the face attributes in |
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2015 @var{attributes} are supported (@pxref{Face Attributes}). |
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2016 |
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2017 The definition of `supported' is somewhat heuristic, but basically |
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2018 means that a face containing all the attributes in @var{attributes}, |
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2019 when merged with the default face for display, can be represented in a |
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2020 way that's |
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2021 |
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2022 @enumerate |
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2023 @item |
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2024 different in appearance than the default face, and |
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2025 |
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2026 @item |
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2027 `close in spirit' to what the attributes specify, if not exact. |
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2028 @end enumerate |
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2029 |
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2030 Point (2) implies that a @code{:weight black} attribute will be |
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2031 satisfied by any display that can display bold, as will |
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2032 @code{:foreground "yellow"} as long as some yellowish color can be |
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2033 displayed, but @code{:slant italic} will @emph{not} be satisfied by |
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2034 the tty display code's automatic substitution of a `dim' face for |
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2035 italic. |
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2036 @end defun |
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2037 |
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2038 @defun display-selections-p &optional display |
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2039 @tindex display-selections-p |
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2040 This function returns @code{t} if @var{display} supports selections. |
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2041 Windowed displays normally support selections, but they may also be |
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2042 supported in some other cases. |
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2043 @end defun |
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2044 |
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2045 @defun display-images-p &optional display |
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2046 This function returns @code{t} if @var{display} can display images. |
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2047 Windowed displays ought in principle to handle images, but some |
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2048 systems lack the support for that. On a display that does not support |
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2049 images, Emacs cannot display a tool bar. |
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2050 @end defun |
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2051 |
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2052 @defun display-screens &optional display |
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2053 @tindex display-screens |
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2054 This function returns the number of screens associated with the display. |
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2055 @end defun |
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2056 |
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2057 @defun display-pixel-height &optional display |
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2058 @tindex display-pixel-height |
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2059 This function returns the height of the screen in pixels. |
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2060 On a character terminal, it gives the height in characters. |
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2061 @end defun |
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2062 |
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2063 @defun display-mm-height &optional display |
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2064 @tindex display-mm-height |
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2065 This function returns the height of the screen in millimeters, |
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2066 or @code{nil} if Emacs cannot get that information. |
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2067 @end defun |
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2068 |
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2069 @defun display-pixel-width &optional display |
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2070 @tindex display-pixel-width |
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2071 This function returns the width of the screen in pixels. |
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2072 On a character terminal, it gives the width in characters. |
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2073 @end defun |
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2074 |
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2075 @defun display-mm-width &optional display |
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2076 @tindex display-mm-width |
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2077 This function returns the width of the screen in millimeters, |
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2078 or @code{nil} if Emacs cannot get that information. |
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2079 @end defun |
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2080 |
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2081 @defun display-backing-store &optional display |
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2082 @tindex display-backing-store |
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2083 This function returns the backing store capability of the display. |
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2084 Backing store means recording the pixels of windows (and parts of |
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2085 windows) that are not exposed, so that when exposed they can be |
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2086 displayed very quickly. |
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2087 |
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2088 Values can be the symbols @code{always}, @code{when-mapped}, or |
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2089 @code{not-useful}. The function can also return @code{nil} |
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2090 when the question is inapplicable to a certain kind of display. |
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2091 @end defun |
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2092 |
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2093 @defun display-save-under &optional display |
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2094 @tindex display-save-under |
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2095 This function returns non-@code{nil} if the display supports the |
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2096 SaveUnder feature. That feature is used by pop-up windows |
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2097 to save the pixels they obscure, so that they can pop down |
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2098 quickly. |
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2099 @end defun |
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2100 |
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2101 @defun display-planes &optional display |
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2102 @tindex display-planes |
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2103 This function returns the number of planes the display supports. |
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2104 This is typically the number of bits per pixel. |
63636 | 2105 For a tty display, it is log to base two of the number of colors supported. |
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2106 @end defun |
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2107 |
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2108 @defun display-visual-class &optional display |
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2109 @tindex display-visual-class |
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2110 This function returns the visual class for the screen. The value is one |
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2111 of the symbols @code{static-gray}, @code{gray-scale}, |
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2112 @code{static-color}, @code{pseudo-color}, @code{true-color}, and |
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2113 @code{direct-color}. |
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2114 @end defun |
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2115 |
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2116 @defun display-color-cells &optional display |
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2117 @tindex display-color-cells |
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2118 This function returns the number of color cells the screen supports. |
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2119 @end defun |
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2120 |
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2121 These functions obtain additional information specifically |
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2122 about X displays. |
6547 | 2123 |
12067 | 2124 @defun x-server-version &optional display |
2125 This function returns the list of version numbers of the X server | |
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2126 running the display. The value is a list of three integers: the major |
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2127 and minor version numbers of the X protocol, and the |
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2128 distributor-specific release number of the X server software itself. |
6547 | 2129 @end defun |
2130 | |
12067 | 2131 @defun x-server-vendor &optional display |
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2132 This function returns the ``vendor'' that provided the X server |
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2133 software (as a string). Really this means whoever distributes the X |
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2134 server. |
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2135 |
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2136 When the developers of X labelled software distributors as |
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2137 ``vendors'', they showed their false assumption that no system could |
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2138 ever be developed and distributed noncommercially. |
6547 | 2139 @end defun |
2140 | |
2141 @ignore | |
2142 @defvar x-no-window-manager | |
22138
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2143 This variable's value is @code{t} if no X window manager is in use. |
6547 | 2144 @end defvar |
2145 @end ignore | |
2146 | |
2147 @ignore | |
2148 @item | |
2149 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
2150 width and height of an X Window frame, measured in pixels. | |
2151 @end ignore | |
52401 | 2152 |
2153 @ignore | |
2154 arch-tag: 94977df6-3dca-4730-b57b-c6329e9282ba | |
2155 @end ignore |