Mercurial > emacs
annotate lispref/nonascii.texi @ 28760:057be2bc2b43
Upside-down and face background color printing,
line number step, doc fix.
(ps-print-version): New version number (5.2).
(ps-setup, ps-prologue-file, ps-begin-file, ps-begin-job)
(ps-face-attribute-list, ps-plot-with-face): Code fix.
(ps-spool-config): Var fix.
(ps-printer-name-option): Const fix.
(ps-print-upside-down, ps-use-face-background,
ps-line-number-step): New vars.
(ps-window-system, ps-lp-system): New consts.
(ps-face-background): New fun.
author | Gerd Moellmann <gerd@gnu.org> |
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date | Sat, 29 Apr 2000 19:27:49 +0000 |
parents | cda2b6ed6aec |
children | 607e317d50b5 |
rev | line source |
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21006 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
27189 | 3 @c Copyright (C) 1998, 1999 Free Software Foundation, Inc. |
21006 | 4 @c See the file elisp.texi for copying conditions. |
5 @setfilename ../info/characters | |
6 @node Non-ASCII Characters, Searching and Matching, Text, Top | |
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7 @chapter Non-@sc{ascii} Characters |
21006 | 8 @cindex multibyte characters |
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9 @cindex non-@sc{ascii} characters |
21006 | 10 |
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11 This chapter covers the special issues relating to non-@sc{ascii} |
21006 | 12 characters and how they are stored in strings and buffers. |
13 | |
14 @menu | |
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15 * Text Representations:: Unibyte and multibyte representations |
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16 * Converting Representations:: Converting unibyte to multibyte and vice versa. |
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17 * Selecting a Representation:: Treating a byte sequence as unibyte or multi. |
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18 * Character Codes:: How unibyte and multibyte relate to |
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19 codes of individual characters. |
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20 * Character Sets:: The space of possible characters codes |
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21 is divided into various character sets. |
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22 * Chars and Bytes:: More information about multibyte encodings. |
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23 * Splitting Characters:: Converting a character to its byte sequence. |
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24 * Scanning Charsets:: Which character sets are used in a buffer? |
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25 * Translation of Characters:: Translation tables are used for conversion. |
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26 * Coding Systems:: Coding systems are conversions for saving files. |
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27 * Input Methods:: Input methods allow users to enter various |
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28 non-ASCII characters without speciak keyboards. |
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29 * Locales:: Interacting with the POSIX locale. |
21006 | 30 @end menu |
31 | |
32 @node Text Representations | |
33 @section Text Representations | |
34 @cindex text representations | |
35 | |
36 Emacs has two @dfn{text representations}---two ways to represent text | |
37 in a string or buffer. These are called @dfn{unibyte} and | |
38 @dfn{multibyte}. Each string, and each buffer, uses one of these two | |
39 representations. For most purposes, you can ignore the issue of | |
40 representations, because Emacs converts text between them as | |
41 appropriate. Occasionally in Lisp programming you will need to pay | |
42 attention to the difference. | |
43 | |
44 @cindex unibyte text | |
45 In unibyte representation, each character occupies one byte and | |
46 therefore the possible character codes range from 0 to 255. Codes 0 | |
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47 through 127 are @sc{ascii} characters; the codes from 128 through 255 |
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48 are used for one non-@sc{ascii} character set (you can choose which |
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49 character set by setting the variable @code{nonascii-insert-offset}). |
21006 | 50 |
51 @cindex leading code | |
52 @cindex multibyte text | |
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53 @cindex trailing codes |
21006 | 54 In multibyte representation, a character may occupy more than one |
55 byte, and as a result, the full range of Emacs character codes can be | |
56 stored. The first byte of a multibyte character is always in the range | |
57 128 through 159 (octal 0200 through 0237). These values are called | |
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58 @dfn{leading codes}. The second and subsequent bytes of a multibyte |
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59 character are always in the range 160 through 255 (octal 0240 through |
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60 0377); these values are @dfn{trailing codes}. |
21006 | 61 |
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62 Some sequences of bytes do not form meaningful multibyte characters: |
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63 for example, a single isolated byte in the range 128 through 255 is |
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64 never meaningful. Such byte sequences are not entirely valid, and never |
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65 appear in proper multibyte text (since that consists of a sequence of |
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66 @emph{characters}); but they can appear as part of ``raw bytes'' |
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67 (@pxref{Explicit Encoding}). |
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68 |
21006 | 69 In a buffer, the buffer-local value of the variable |
70 @code{enable-multibyte-characters} specifies the representation used. | |
24952 | 71 The representation for a string is determined and recorded in the string |
72 when the string is constructed. | |
21006 | 73 |
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74 @defvar enable-multibyte-characters |
21006 | 75 This variable specifies the current buffer's text representation. |
76 If it is non-@code{nil}, the buffer contains multibyte text; otherwise, | |
77 it contains unibyte text. | |
78 | |
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79 You cannot set this variable directly; instead, use the function |
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80 @code{set-buffer-multibyte} to change a buffer's representation. |
21006 | 81 @end defvar |
82 | |
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83 @defvar default-enable-multibyte-characters |
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84 This variable's value is entirely equivalent to @code{(default-value |
21006 | 85 'enable-multibyte-characters)}, and setting this variable changes that |
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86 default value. Setting the local binding of |
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87 @code{enable-multibyte-characters} in a specific buffer is not allowed, |
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88 but changing the default value is supported, and it is a reasonable |
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89 thing to do, because it has no effect on existing buffers. |
21006 | 90 |
91 The @samp{--unibyte} command line option does its job by setting the | |
92 default value to @code{nil} early in startup. | |
93 @end defvar | |
94 | |
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95 @defun position-bytes position |
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96 @tindex position-bytes |
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97 Return the byte-position corresponding to buffer position @var{position} |
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98 in the current buffer. |
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99 @end defun |
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100 |
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101 @defun byte-to-position byte-position |
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102 @tindex byte-to-position |
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103 Return the buffer position corresponding to byte-position |
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104 @var{byte-position} in the current buffer. |
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105 @end defun |
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106 |
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107 @defun multibyte-string-p string |
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108 Return @code{t} if @var{string} is a multibyte string. |
21006 | 109 @end defun |
110 | |
111 @node Converting Representations | |
112 @section Converting Text Representations | |
113 | |
114 Emacs can convert unibyte text to multibyte; it can also convert | |
115 multibyte text to unibyte, though this conversion loses information. In | |
116 general these conversions happen when inserting text into a buffer, or | |
117 when putting text from several strings together in one string. You can | |
118 also explicitly convert a string's contents to either representation. | |
119 | |
120 Emacs chooses the representation for a string based on the text that | |
121 it is constructed from. The general rule is to convert unibyte text to | |
122 multibyte text when combining it with other multibyte text, because the | |
123 multibyte representation is more general and can hold whatever | |
124 characters the unibyte text has. | |
125 | |
126 When inserting text into a buffer, Emacs converts the text to the | |
127 buffer's representation, as specified by | |
128 @code{enable-multibyte-characters} in that buffer. In particular, when | |
129 you insert multibyte text into a unibyte buffer, Emacs converts the text | |
130 to unibyte, even though this conversion cannot in general preserve all | |
131 the characters that might be in the multibyte text. The other natural | |
132 alternative, to convert the buffer contents to multibyte, is not | |
133 acceptable because the buffer's representation is a choice made by the | |
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134 user that cannot be overridden automatically. |
21006 | 135 |
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136 Converting unibyte text to multibyte text leaves @sc{ascii} characters |
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137 unchanged, and likewise 128 through 159. It converts the non-@sc{ascii} |
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138 codes 160 through 255 by adding the value @code{nonascii-insert-offset} |
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139 to each character code. By setting this variable, you specify which |
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140 character set the unibyte characters correspond to (@pxref{Character |
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141 Sets}). For example, if @code{nonascii-insert-offset} is 2048, which is |
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142 @code{(- (make-char 'latin-iso8859-1) 128)}, then the unibyte |
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143 non-@sc{ascii} characters correspond to Latin 1. If it is 2688, which |
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144 is @code{(- (make-char 'greek-iso8859-7) 128)}, then they correspond to |
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145 Greek letters. |
21006 | 146 |
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147 Converting multibyte text to unibyte is simpler: it discards all but |
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148 the low 8 bits of each character code. If @code{nonascii-insert-offset} |
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149 has a reasonable value, corresponding to the beginning of some character |
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150 set, this conversion is the inverse of the other: converting unibyte |
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151 text to multibyte and back to unibyte reproduces the original unibyte |
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152 text. |
21006 | 153 |
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154 @defvar nonascii-insert-offset |
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155 This variable specifies the amount to add to a non-@sc{ascii} character |
21006 | 156 when converting unibyte text to multibyte. It also applies when |
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157 @code{self-insert-command} inserts a character in the unibyte |
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158 non-@sc{ascii} range, 128 through 255. However, the function |
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159 @code{insert-char} does not perform this conversion. |
21006 | 160 |
161 The right value to use to select character set @var{cs} is @code{(- | |
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162 (make-char @var{cs}) 128)}. If the value of |
21006 | 163 @code{nonascii-insert-offset} is zero, then conversion actually uses the |
164 value for the Latin 1 character set, rather than zero. | |
165 @end defvar | |
166 | |
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167 @defvar nonascii-translation-table |
21006 | 168 This variable provides a more general alternative to |
169 @code{nonascii-insert-offset}. You can use it to specify independently | |
170 how to translate each code in the range of 128 through 255 into a | |
171 multibyte character. The value should be a vector, or @code{nil}. | |
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172 If this is non-@code{nil}, it overrides @code{nonascii-insert-offset}. |
21006 | 173 @end defvar |
174 | |
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175 @defun string-make-unibyte string |
21006 | 176 This function converts the text of @var{string} to unibyte |
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177 representation, if it isn't already, and returns the result. If |
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178 @var{string} is a unibyte string, it is returned unchanged. |
21006 | 179 @end defun |
180 | |
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181 @defun string-make-multibyte string |
21006 | 182 This function converts the text of @var{string} to multibyte |
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183 representation, if it isn't already, and returns the result. If |
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184 @var{string} is a multibyte string, it is returned unchanged. |
21006 | 185 @end defun |
186 | |
187 @node Selecting a Representation | |
188 @section Selecting a Representation | |
189 | |
190 Sometimes it is useful to examine an existing buffer or string as | |
191 multibyte when it was unibyte, or vice versa. | |
192 | |
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193 @defun set-buffer-multibyte multibyte |
21006 | 194 Set the representation type of the current buffer. If @var{multibyte} |
195 is non-@code{nil}, the buffer becomes multibyte. If @var{multibyte} | |
196 is @code{nil}, the buffer becomes unibyte. | |
197 | |
198 This function leaves the buffer contents unchanged when viewed as a | |
199 sequence of bytes. As a consequence, it can change the contents viewed | |
200 as characters; a sequence of two bytes which is treated as one character | |
201 in multibyte representation will count as two characters in unibyte | |
202 representation. | |
203 | |
204 This function sets @code{enable-multibyte-characters} to record which | |
205 representation is in use. It also adjusts various data in the buffer | |
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206 (including overlays, text properties and markers) so that they cover the |
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207 same text as they did before. |
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208 |
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209 You cannot use @code{set-buffer-multibyte} on an indirect buffer, |
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210 because indirect buffers always inherit the representation of the |
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211 base buffer. |
21006 | 212 @end defun |
213 | |
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214 @defun string-as-unibyte string |
21006 | 215 This function returns a string with the same bytes as @var{string} but |
216 treating each byte as a character. This means that the value may have | |
217 more characters than @var{string} has. | |
218 | |
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219 If @var{string} is already a unibyte string, then the value is |
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220 @var{string} itself. |
21006 | 221 @end defun |
222 | |
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223 @defun string-as-multibyte string |
21006 | 224 This function returns a string with the same bytes as @var{string} but |
225 treating each multibyte sequence as one character. This means that the | |
226 value may have fewer characters than @var{string} has. | |
227 | |
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228 If @var{string} is already a multibyte string, then the value is |
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229 @var{string} itself. |
21006 | 230 @end defun |
231 | |
232 @node Character Codes | |
233 @section Character Codes | |
234 @cindex character codes | |
235 | |
236 The unibyte and multibyte text representations use different character | |
237 codes. The valid character codes for unibyte representation range from | |
238 0 to 255---the values that can fit in one byte. The valid character | |
239 codes for multibyte representation range from 0 to 524287, but not all | |
240 values in that range are valid. In particular, the values 128 through | |
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241 255 are not legitimate in multibyte text (though they can occur in ``raw |
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242 bytes''; @pxref{Explicit Encoding}). Only the @sc{ascii} codes 0 |
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243 through 127 are fully legitimate in both representations. |
21006 | 244 |
245 @defun char-valid-p charcode | |
246 This returns @code{t} if @var{charcode} is valid for either one of the two | |
247 text representations. | |
248 | |
249 @example | |
250 (char-valid-p 65) | |
251 @result{} t | |
252 (char-valid-p 256) | |
253 @result{} nil | |
254 (char-valid-p 2248) | |
255 @result{} t | |
256 @end example | |
257 @end defun | |
258 | |
259 @node Character Sets | |
260 @section Character Sets | |
261 @cindex character sets | |
262 | |
263 Emacs classifies characters into various @dfn{character sets}, each of | |
264 which has a name which is a symbol. Each character belongs to one and | |
265 only one character set. | |
266 | |
267 In general, there is one character set for each distinct script. For | |
268 example, @code{latin-iso8859-1} is one character set, | |
269 @code{greek-iso8859-7} is another, and @code{ascii} is another. An | |
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270 Emacs character set can hold at most 9025 characters; therefore, in some |
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271 cases, characters that would logically be grouped together are split |
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272 into several character sets. For example, one set of Chinese |
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273 characters, generally known as Big 5, is divided into two Emacs |
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274 character sets, @code{chinese-big5-1} and @code{chinese-big5-2}. |
21006 | 275 |
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276 @defun charsetp object |
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277 Returns @code{t} if @var{object} is a symbol that names a character set, |
21006 | 278 @code{nil} otherwise. |
279 @end defun | |
280 | |
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281 @defun charset-list |
21006 | 282 This function returns a list of all defined character set names. |
283 @end defun | |
284 | |
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285 @defun char-charset character |
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286 This function returns the name of the character set that @var{character} |
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287 belongs to. |
21006 | 288 @end defun |
289 | |
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290 @defun charset-plist charset |
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291 @tindex charset-plist |
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292 This function returns the charset property list of the character set |
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293 @var{charset}. Although @var{charset} is a symbol, this is not the same |
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294 as the property list of that symbol. Charset properties are used for |
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295 special purposes within Emacs; for example, @code{x-charset-registry} |
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296 helps determine which fonts to use (@pxref{Font Selection}). |
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297 @end defun |
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298 |
21006 | 299 @node Chars and Bytes |
300 @section Characters and Bytes | |
301 @cindex bytes and characters | |
302 | |
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303 @cindex introduction sequence |
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304 @cindex dimension (of character set) |
21006 | 305 In multibyte representation, each character occupies one or more |
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306 bytes. Each character set has an @dfn{introduction sequence}, which is |
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307 normally one or two bytes long. (Exception: the @sc{ascii} character |
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308 set has a zero-length introduction sequence.) The introduction sequence |
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309 is the beginning of the byte sequence for any character in the character |
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310 set. The rest of the character's bytes distinguish it from the other |
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311 characters in the same character set. Depending on the character set, |
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312 there are either one or two distinguishing bytes; the number of such |
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313 bytes is called the @dfn{dimension} of the character set. |
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314 |
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315 @defun charset-dimension charset |
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316 This function returns the dimension of @var{charset}; at present, the |
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317 dimension is always 1 or 2. |
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318 @end defun |
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319 |
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320 @defun charset-bytes charset |
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321 @tindex charset-bytes |
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322 This function returns the number of bytes used to represent a character |
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323 in character set @var{charset}. |
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324 @end defun |
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325 |
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326 This is the simplest way to determine the byte length of a character |
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327 set's introduction sequence: |
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328 |
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329 @example |
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330 (- (charset-bytes @var{charset}) |
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331 (charset-dimension @var{charset})) |
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332 @end example |
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333 |
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334 @node Splitting Characters |
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335 @section Splitting Characters |
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336 |
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337 The functions in this section convert between characters and the byte |
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338 values used to represent them. For most purposes, there is no need to |
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339 be concerned with the sequence of bytes used to represent a character, |
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340 because Emacs translates automatically when necessary. |
21006 | 341 |
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342 @defun split-char character |
21006 | 343 Return a list containing the name of the character set of |
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344 @var{character}, followed by one or two byte values (integers) which |
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345 identify @var{character} within that character set. The number of byte |
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346 values is the character set's dimension. |
21006 | 347 |
348 @example | |
349 (split-char 2248) | |
350 @result{} (latin-iso8859-1 72) | |
351 (split-char 65) | |
352 @result{} (ascii 65) | |
353 @end example | |
354 | |
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355 Unibyte non-@sc{ascii} characters are considered as part of |
21006 | 356 the @code{ascii} character set: |
357 | |
358 @example | |
359 (split-char 192) | |
360 @result{} (ascii 192) | |
361 @end example | |
362 @end defun | |
363 | |
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364 @defun make-char charset &rest byte-values |
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365 This function returns the character in character set @var{charset} |
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366 identified by @var{byte-values}. This is roughly the inverse of |
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367 @code{split-char}. Normally, you should specify either one or two |
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368 @var{byte-values}, according to the dimension of @var{charset}. For |
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369 example, |
21006 | 370 |
371 @example | |
372 (make-char 'latin-iso8859-1 72) | |
373 @result{} 2248 | |
374 @end example | |
375 @end defun | |
376 | |
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377 @cindex generic characters |
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378 If you call @code{make-char} with no @var{byte-values}, the result is |
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379 a @dfn{generic character} which stands for @var{charset}. A generic |
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380 character is an integer, but it is @emph{not} valid for insertion in the |
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381 buffer as a character. It can be used in @code{char-table-range} to |
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382 refer to the whole character set (@pxref{Char-Tables}). |
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383 @code{char-valid-p} returns @code{nil} for generic characters. |
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384 For example: |
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385 |
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386 @example |
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387 (make-char 'latin-iso8859-1) |
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388 @result{} 2176 |
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389 (char-valid-p 2176) |
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390 @result{} nil |
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391 (split-char 2176) |
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392 @result{} (latin-iso8859-1 0) |
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393 @end example |
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394 |
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395 @node Scanning Charsets |
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396 @section Scanning for Character Sets |
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397 |
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398 Sometimes it is useful to find out which character sets appear in a |
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399 part of a buffer or a string. One use for this is in determining which |
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400 coding systems (@pxref{Coding Systems}) are capable of representing all |
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401 of the text in question. |
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402 |
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403 @defun find-charset-region beg end &optional translation |
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404 This function returns a list of the character sets that appear in the |
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405 current buffer between positions @var{beg} and @var{end}. |
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406 |
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407 The optional argument @var{translation} specifies a translation table to |
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408 be used in scanning the text (@pxref{Translation of Characters}). If it |
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409 is non-@code{nil}, then each character in the region is translated |
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410 through this table, and the value returned describes the translated |
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411 characters instead of the characters actually in the buffer. |
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412 |
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413 In two peculiar cases, the value includes the symbol @code{unknown}: |
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414 |
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415 @itemize @bullet |
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416 @item |
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417 When a unibyte buffer contains non-@sc{ascii} characters. |
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418 |
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419 @item |
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420 When a multibyte buffer contains invalid byte-sequences (raw bytes). |
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421 @xref{Explicit Encoding}. |
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422 @end itemize |
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423 @end defun |
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424 |
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425 @defun find-charset-string string &optional translation |
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426 This function returns a list of the character sets that appear in the |
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427 string @var{string}. It is just like @code{find-charset-region}, except |
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428 that it applies to the contents of @var{string} instead of part of the |
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429 current buffer. |
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430 @end defun |
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431 |
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432 @node Translation of Characters |
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433 @section Translation of Characters |
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434 @cindex character translation tables |
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435 @cindex translation tables |
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436 |
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437 A @dfn{translation table} specifies a mapping of characters |
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438 into characters. These tables are used in encoding and decoding, and |
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439 for other purposes. Some coding systems specify their own particular |
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440 translation tables; there are also default translation tables which |
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441 apply to all other coding systems. |
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442 |
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443 @defun make-translation-table &rest translations |
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444 This function returns a translation table based on the argument |
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445 @var{translations}. Each element of |
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446 @var{translations} should be a list of the form @code{(@var{from} |
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447 . @var{to})}; this says to translate the character @var{from} into |
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448 @var{to}. |
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449 |
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450 You can also map one whole character set into another character set with |
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451 the same dimension. To do this, you specify a generic character (which |
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452 designates a character set) for @var{from} (@pxref{Splitting Characters}). |
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453 In this case, @var{to} should also be a generic character, for another |
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454 character set of the same dimension. Then the translation table |
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455 translates each character of @var{from}'s character set into the |
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456 corresponding character of @var{to}'s character set. |
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457 @end defun |
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458 |
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459 In decoding, the translation table's translations are applied to the |
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460 characters that result from ordinary decoding. If a coding system has |
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461 property @code{character-translation-table-for-decode}, that specifies |
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462 the translation table to use. Otherwise, if |
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463 @code{standard-translation-table-for-decode} is non-@code{nil}, decoding |
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464 uses that table. |
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465 |
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466 In encoding, the translation table's translations are applied to the |
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467 characters in the buffer, and the result of translation is actually |
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468 encoded. If a coding system has property |
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469 @code{character-translation-table-for-encode}, that specifies the |
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470 translation table to use. Otherwise the variable |
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471 @code{standard-translation-table-for-encode} specifies the translation |
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472 table. |
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473 |
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474 @defvar standard-translation-table-for-decode |
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475 This is the default translation table for decoding, for |
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476 coding systems that don't specify any other translation table. |
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477 @end defvar |
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478 |
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479 @defvar standard-translation-table-for-encode |
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480 This is the default translation table for encoding, for |
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481 coding systems that don't specify any other translation table. |
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482 @end defvar |
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483 |
21006 | 484 @node Coding Systems |
485 @section Coding Systems | |
486 | |
487 @cindex coding system | |
488 When Emacs reads or writes a file, and when Emacs sends text to a | |
489 subprocess or receives text from a subprocess, it normally performs | |
490 character code conversion and end-of-line conversion as specified | |
491 by a particular @dfn{coding system}. | |
492 | |
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493 How to define a coding system is an arcane matter, and is not |
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494 documented here. |
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495 |
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496 @menu |
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497 * Coding System Basics:: Basic concepts. |
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498 * Encoding and I/O:: How file I/O functions handle coding systems. |
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499 * Lisp and Coding Systems:: Functions to operate on coding system names. |
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500 * User-Chosen Coding Systems:: Asking the user to choose a coding system. |
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501 * Default Coding Systems:: Controlling the default choices. |
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502 * Specifying Coding Systems:: Requesting a particular coding system |
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503 for a single file operation. |
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504 * Explicit Encoding:: Encoding or decoding text without doing I/O. |
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505 * Terminal I/O Encoding:: Use of encoding for terminal I/O. |
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506 * MS-DOS File Types:: How DOS "text" and "binary" files |
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507 relate to coding systems. |
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508 @end menu |
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509 |
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510 @node Coding System Basics |
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511 @subsection Basic Concepts of Coding Systems |
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512 |
21006 | 513 @cindex character code conversion |
514 @dfn{Character code conversion} involves conversion between the encoding | |
515 used inside Emacs and some other encoding. Emacs supports many | |
516 different encodings, in that it can convert to and from them. For | |
517 example, it can convert text to or from encodings such as Latin 1, Latin | |
518 2, Latin 3, Latin 4, Latin 5, and several variants of ISO 2022. In some | |
519 cases, Emacs supports several alternative encodings for the same | |
520 characters; for example, there are three coding systems for the Cyrillic | |
521 (Russian) alphabet: ISO, Alternativnyj, and KOI8. | |
522 | |
523 Most coding systems specify a particular character code for | |
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524 conversion, but some of them leave the choice unspecified---to be chosen |
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525 heuristically for each file, based on the data. |
21006 | 526 |
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527 @cindex end of line conversion |
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528 @dfn{End of line conversion} handles three different conventions used |
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529 on various systems for representing end of line in files. The Unix |
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530 convention is to use the linefeed character (also called newline). The |
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531 DOS convention is to use a carriage-return and a linefeed at the end of |
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532 a line. The Mac convention is to use just carriage-return. |
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533 |
21006 | 534 @cindex base coding system |
535 @cindex variant coding system | |
536 @dfn{Base coding systems} such as @code{latin-1} leave the end-of-line | |
537 conversion unspecified, to be chosen based on the data. @dfn{Variant | |
538 coding systems} such as @code{latin-1-unix}, @code{latin-1-dos} and | |
539 @code{latin-1-mac} specify the end-of-line conversion explicitly as | |
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540 well. Most base coding systems have three corresponding variants whose |
21006 | 541 names are formed by adding @samp{-unix}, @samp{-dos} and @samp{-mac}. |
542 | |
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543 The coding system @code{raw-text} is special in that it prevents |
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544 character code conversion, and causes the buffer visited with that |
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545 coding system to be a unibyte buffer. It does not specify the |
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546 end-of-line conversion, allowing that to be determined as usual by the |
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547 data, and has the usual three variants which specify the end-of-line |
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548 conversion. @code{no-conversion} is equivalent to @code{raw-text-unix}: |
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549 it specifies no conversion of either character codes or end-of-line. |
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550 |
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551 The coding system @code{emacs-mule} specifies that the data is |
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552 represented in the internal Emacs encoding. This is like |
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553 @code{raw-text} in that no code conversion happens, but different in |
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554 that the result is multibyte data. |
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555 |
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556 @defun coding-system-get coding-system property |
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557 This function returns the specified property of the coding system |
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558 @var{coding-system}. Most coding system properties exist for internal |
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559 purposes, but one that you might find useful is @code{mime-charset}. |
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560 That property's value is the name used in MIME for the character coding |
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561 which this coding system can read and write. Examples: |
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562 |
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563 @example |
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564 (coding-system-get 'iso-latin-1 'mime-charset) |
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565 @result{} iso-8859-1 |
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566 (coding-system-get 'iso-2022-cn 'mime-charset) |
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567 @result{} iso-2022-cn |
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568 (coding-system-get 'cyrillic-koi8 'mime-charset) |
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569 @result{} koi8-r |
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570 @end example |
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571 |
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572 The value of the @code{mime-charset} property is also defined |
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573 as an alias for the coding system. |
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574 @end defun |
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575 |
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576 @node Encoding and I/O |
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577 @subsection Encoding and I/O |
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578 |
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579 The principal purpose of coding systems is for use in reading and |
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580 writing files. The function @code{insert-file-contents} uses |
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581 a coding system for decoding the file data, and @code{write-region} |
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582 uses one to encode the buffer contents. |
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583 |
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584 You can specify the coding system to use either explicitly |
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585 (@pxref{Specifying Coding Systems}), or implicitly using the defaulting |
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586 mechanism (@pxref{Default Coding Systems}). But these methods may not |
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587 completely specify what to do. For example, they may choose a coding |
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588 system such as @code{undefined} which leaves the character code |
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589 conversion to be determined from the data. In these cases, the I/O |
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590 operation finishes the job of choosing a coding system. Very often |
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591 you will want to find out afterwards which coding system was chosen. |
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592 |
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593 @defvar buffer-file-coding-system |
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594 This variable records the coding system that was used for visiting the |
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595 current buffer. It is used for saving the buffer, and for writing part |
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596 of the buffer with @code{write-region}. When those operations ask the |
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597 user to specify a different coding system, |
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598 @code{buffer-file-coding-system} is updated to the coding system |
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599 specified. |
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600 |
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601 However, @code{buffer-file-coding-system} does not affect sending text |
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602 to a subprocess. |
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603 @end defvar |
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604 |
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605 @defvar save-buffer-coding-system |
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606 This variable specifies the coding system for saving the buffer---but it |
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607 is not used for @code{write-region}. |
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608 |
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609 When a command to save the buffer starts out to use |
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610 @code{save-buffer-coding-system}, and that coding system cannot handle |
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611 the actual text in the buffer, the command asks the user to choose |
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612 another coding system. After that happens, the command also updates |
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613 @code{save-buffer-coding-system} to represent the coding system that the |
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614 user specified. |
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615 @end defvar |
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616 |
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617 @defvar last-coding-system-used |
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618 I/O operations for files and subprocesses set this variable to the |
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619 coding system name that was used. The explicit encoding and decoding |
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620 functions (@pxref{Explicit Encoding}) set it too. |
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621 |
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622 @strong{Warning:} Since receiving subprocess output sets this variable, |
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623 it can change whenever Emacs waits; therefore, you should copy the |
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624 value shortly after the function call that stores the value you are |
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625 interested in. |
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626 @end defvar |
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627 |
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628 The variable @code{selection-coding-system} specifies how to encode |
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629 selections for the window system. @xref{Window System Selections}. |
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630 |
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631 @node Lisp and Coding Systems |
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632 @subsection Coding Systems in Lisp |
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633 |
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634 Here are the Lisp facilities for working with coding systems: |
21006 | 635 |
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636 @defun coding-system-list &optional base-only |
21006 | 637 This function returns a list of all coding system names (symbols). If |
638 @var{base-only} is non-@code{nil}, the value includes only the | |
639 base coding systems. Otherwise, it includes variant coding systems as well. | |
640 @end defun | |
641 | |
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642 @defun coding-system-p object |
21006 | 643 This function returns @code{t} if @var{object} is a coding system |
644 name. | |
645 @end defun | |
646 | |
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647 @defun check-coding-system coding-system |
21006 | 648 This function checks the validity of @var{coding-system}. |
649 If that is valid, it returns @var{coding-system}. | |
650 Otherwise it signals an error with condition @code{coding-system-error}. | |
651 @end defun | |
652 | |
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653 @defun coding-system-change-eol-conversion coding-system eol-type |
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654 This function returns a coding system which is like @var{coding-system} |
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655 except for its eol conversion, which is specified by @code{eol-type}. |
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656 @var{eol-type} should be @code{unix}, @code{dos}, @code{mac}, or |
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657 @code{nil}. If it is @code{nil}, the returned coding system determines |
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658 the end-of-line conversion from the data. |
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659 @end defun |
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660 |
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661 @defun coding-system-change-text-conversion eol-coding text-coding |
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662 This function returns a coding system which uses the end-of-line |
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663 conversion of @var{eol-coding}, and the text conversion of |
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664 @var{text-coding}. If @var{text-coding} is @code{nil}, it returns |
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665 @code{undecided}, or one of its variants according to @var{eol-coding}. |
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666 @end defun |
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667 |
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668 @defun find-coding-systems-region from to |
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669 This function returns a list of coding systems that could be used to |
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670 encode a text between @var{from} and @var{to}. All coding systems in |
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671 the list can safely encode any multibyte characters in that portion of |
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672 the text. |
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673 |
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674 If the text contains no multibyte characters, the function returns the |
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675 list @code{(undecided)}. |
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676 @end defun |
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677 |
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678 @defun find-coding-systems-string string |
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679 This function returns a list of coding systems that could be used to |
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680 encode the text of @var{string}. All coding systems in the list can |
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681 safely encode any multibyte characters in @var{string}. If the text |
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682 contains no multibyte characters, this returns the list |
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683 @code{(undecided)}. |
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684 @end defun |
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685 |
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686 @defun find-coding-systems-for-charsets charsets |
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687 This function returns a list of coding systems that could be used to |
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688 encode all the character sets in the list @var{charsets}. |
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689 @end defun |
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690 |
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691 @defun detect-coding-region start end &optional highest |
21006 | 692 This function chooses a plausible coding system for decoding the text |
693 from @var{start} to @var{end}. This text should be ``raw bytes'' | |
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694 (@pxref{Explicit Encoding}). |
21006 | 695 |
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696 Normally this function returns a list of coding systems that could |
21006 | 697 handle decoding the text that was scanned. They are listed in order of |
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698 decreasing priority. But if @var{highest} is non-@code{nil}, then the |
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699 return value is just one coding system, the one that is highest in |
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700 priority. |
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701 |
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702 If the region contains only @sc{ascii} characters, the value |
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703 is @code{undecided} or @code{(undecided)}. |
21006 | 704 @end defun |
705 | |
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706 @defun detect-coding-string string highest |
21006 | 707 This function is like @code{detect-coding-region} except that it |
708 operates on the contents of @var{string} instead of bytes in the buffer. | |
709 @end defun | |
710 | |
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711 @xref{Process Information}, for how to examine or set the coding |
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712 systems used for I/O to a subprocess. |
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713 |
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714 @node User-Chosen Coding Systems |
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715 @subsection User-Chosen Coding Systems |
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716 |
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717 @defun select-safe-coding-system from to &optional preferred-coding-system |
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718 This function selects a coding system for encoding the text between |
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719 @var{from} and @var{to}, asking the user to choose if necessary. |
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720 |
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721 The optional argument @var{preferred-coding-system} specifies a coding |
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722 system to try first. If that one can handle the text in the specified |
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723 region, then it is used. If this argument is omitted, the current |
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724 buffer's value of @code{buffer-file-coding-system} is tried first. |
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725 |
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726 If the region contains some multibyte characters that the preferred |
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727 coding system cannot encode, this function asks the user to choose from |
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728 a list of coding systems which can encode the text, and returns the |
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729 user's choice. |
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730 |
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731 One other kludgy feature: if @var{from} is a string, the string is the |
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732 target text, and @var{to} is ignored. |
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733 @end defun |
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734 |
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735 Here are two functions you can use to let the user specify a coding |
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736 system, with completion. @xref{Completion}. |
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737 |
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738 @defun read-coding-system prompt &optional default |
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739 This function reads a coding system using the minibuffer, prompting with |
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740 string @var{prompt}, and returns the coding system name as a symbol. If |
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741 the user enters null input, @var{default} specifies which coding system |
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742 to return. It should be a symbol or a string. |
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743 @end defun |
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744 |
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745 @defun read-non-nil-coding-system prompt |
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746 This function reads a coding system using the minibuffer, prompting with |
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747 string @var{prompt}, and returns the coding system name as a symbol. If |
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748 the user tries to enter null input, it asks the user to try again. |
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749 @xref{Coding Systems}. |
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750 @end defun |
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751 |
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752 @node Default Coding Systems |
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753 @subsection Default Coding Systems |
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754 |
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755 This section describes variables that specify the default coding |
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756 system for certain files or when running certain subprograms, and the |
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757 function that I/O operations use to access them. |
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758 |
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759 The idea of these variables is that you set them once and for all to the |
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760 defaults you want, and then do not change them again. To specify a |
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761 particular coding system for a particular operation in a Lisp program, |
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762 don't change these variables; instead, override them using |
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763 @code{coding-system-for-read} and @code{coding-system-for-write} |
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764 (@pxref{Specifying Coding Systems}). |
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765 |
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766 @defvar file-coding-system-alist |
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767 This variable is an alist that specifies the coding systems to use for |
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768 reading and writing particular files. Each element has the form |
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769 @code{(@var{pattern} . @var{coding})}, where @var{pattern} is a regular |
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770 expression that matches certain file names. The element applies to file |
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771 names that match @var{pattern}. |
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772 |
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773 The @sc{cdr} of the element, @var{coding}, should be either a coding |
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774 system, a cons cell containing two coding systems, or a function name (a |
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775 symbol with a function definition). If @var{coding} is a coding system, |
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776 that coding system is used for both reading the file and writing it. If |
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777 @var{coding} is a cons cell containing two coding systems, its @sc{car} |
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778 specifies the coding system for decoding, and its @sc{cdr} specifies the |
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779 coding system for encoding. |
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780 |
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781 If @var{coding} is a function name, the function must return a coding |
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782 system or a cons cell containing two coding systems. This value is used |
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783 as described above. |
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784 @end defvar |
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785 |
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786 @defvar process-coding-system-alist |
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787 This variable is an alist specifying which coding systems to use for a |
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788 subprocess, depending on which program is running in the subprocess. It |
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789 works like @code{file-coding-system-alist}, except that @var{pattern} is |
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790 matched against the program name used to start the subprocess. The coding |
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791 system or systems specified in this alist are used to initialize the |
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792 coding systems used for I/O to the subprocess, but you can specify |
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793 other coding systems later using @code{set-process-coding-system}. |
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794 @end defvar |
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795 |
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796 @strong{Warning:} Coding systems such as @code{undecided}, which |
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797 determine the coding system from the data, do not work entirely reliably |
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798 with asynchronous subprocess output. This is because Emacs handles |
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799 asynchronous subprocess output in batches, as it arrives. If the coding |
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800 system leaves the character code conversion unspecified, or leaves the |
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801 end-of-line conversion unspecified, Emacs must try to detect the proper |
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802 conversion from one batch at a time, and this does not always work. |
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803 |
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804 Therefore, with an asynchronous subprocess, if at all possible, use a |
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805 coding system which determines both the character code conversion and |
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806 the end of line conversion---that is, one like @code{latin-1-unix}, |
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807 rather than @code{undecided} or @code{latin-1}. |
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808 |
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809 @defvar network-coding-system-alist |
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810 This variable is an alist that specifies the coding system to use for |
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811 network streams. It works much like @code{file-coding-system-alist}, |
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812 with the difference that the @var{pattern} in an element may be either a |
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813 port number or a regular expression. If it is a regular expression, it |
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814 is matched against the network service name used to open the network |
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815 stream. |
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816 @end defvar |
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817 |
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818 @defvar default-process-coding-system |
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819 This variable specifies the coding systems to use for subprocess (and |
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820 network stream) input and output, when nothing else specifies what to |
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821 do. |
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822 |
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823 The value should be a cons cell of the form @code{(@var{input-coding} |
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824 . @var{output-coding})}. Here @var{input-coding} applies to input from |
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825 the subprocess, and @var{output-coding} applies to output to it. |
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826 @end defvar |
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827 |
21006 | 828 @defun find-operation-coding-system operation &rest arguments |
829 This function returns the coding system to use (by default) for | |
830 performing @var{operation} with @var{arguments}. The value has this | |
831 form: | |
832 | |
833 @example | |
834 (@var{decoding-system} @var{encoding-system}) | |
835 @end example | |
836 | |
837 The first element, @var{decoding-system}, is the coding system to use | |
838 for decoding (in case @var{operation} does decoding), and | |
839 @var{encoding-system} is the coding system for encoding (in case | |
840 @var{operation} does encoding). | |
841 | |
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842 The argument @var{operation} should be a symbol, one of |
21006 | 843 @code{insert-file-contents}, @code{write-region}, @code{call-process}, |
844 @code{call-process-region}, @code{start-process}, or | |
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845 @code{open-network-stream}. These are the names of the Emacs I/O primitives |
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846 that can do coding system conversion. |
21006 | 847 |
848 The remaining arguments should be the same arguments that might be given | |
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849 to that I/O primitive. Depending on the primitive, one of those |
21006 | 850 arguments is selected as the @dfn{target}. For example, if |
851 @var{operation} does file I/O, whichever argument specifies the file | |
852 name is the target. For subprocess primitives, the process name is the | |
853 target. For @code{open-network-stream}, the target is the service name | |
854 or port number. | |
855 | |
856 This function looks up the target in @code{file-coding-system-alist}, | |
857 @code{process-coding-system-alist}, or | |
858 @code{network-coding-system-alist}, depending on @var{operation}. | |
859 @xref{Default Coding Systems}. | |
860 @end defun | |
861 | |
862 @node Specifying Coding Systems | |
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863 @subsection Specifying a Coding System for One Operation |
21006 | 864 |
865 You can specify the coding system for a specific operation by binding | |
866 the variables @code{coding-system-for-read} and/or | |
867 @code{coding-system-for-write}. | |
868 | |
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869 @defvar coding-system-for-read |
21006 | 870 If this variable is non-@code{nil}, it specifies the coding system to |
871 use for reading a file, or for input from a synchronous subprocess. | |
872 | |
873 It also applies to any asynchronous subprocess or network stream, but in | |
874 a different way: the value of @code{coding-system-for-read} when you | |
875 start the subprocess or open the network stream specifies the input | |
876 decoding method for that subprocess or network stream. It remains in | |
877 use for that subprocess or network stream unless and until overridden. | |
878 | |
879 The right way to use this variable is to bind it with @code{let} for a | |
880 specific I/O operation. Its global value is normally @code{nil}, and | |
881 you should not globally set it to any other value. Here is an example | |
882 of the right way to use the variable: | |
883 | |
884 @example | |
885 ;; @r{Read the file with no character code conversion.} | |
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886 ;; @r{Assume @sc{crlf} represents end-of-line.} |
21006 | 887 (let ((coding-system-for-write 'emacs-mule-dos)) |
888 (insert-file-contents filename)) | |
889 @end example | |
890 | |
891 When its value is non-@code{nil}, @code{coding-system-for-read} takes | |
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892 precedence over all other methods of specifying a coding system to use for |
21006 | 893 input, including @code{file-coding-system-alist}, |
894 @code{process-coding-system-alist} and | |
895 @code{network-coding-system-alist}. | |
896 @end defvar | |
897 | |
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898 @defvar coding-system-for-write |
21006 | 899 This works much like @code{coding-system-for-read}, except that it |
900 applies to output rather than input. It affects writing to files, | |
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901 as well as sending output to subprocesses and net connections. |
21006 | 902 |
903 When a single operation does both input and output, as do | |
904 @code{call-process-region} and @code{start-process}, both | |
905 @code{coding-system-for-read} and @code{coding-system-for-write} | |
906 affect it. | |
907 @end defvar | |
908 | |
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909 @defvar inhibit-eol-conversion |
21006 | 910 When this variable is non-@code{nil}, no end-of-line conversion is done, |
911 no matter which coding system is specified. This applies to all the | |
912 Emacs I/O and subprocess primitives, and to the explicit encoding and | |
913 decoding functions (@pxref{Explicit Encoding}). | |
914 @end defvar | |
915 | |
916 @node Explicit Encoding | |
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917 @subsection Explicit Encoding and Decoding |
21006 | 918 @cindex encoding text |
919 @cindex decoding text | |
920 | |
921 All the operations that transfer text in and out of Emacs have the | |
922 ability to use a coding system to encode or decode the text. | |
923 You can also explicitly encode and decode text using the functions | |
924 in this section. | |
925 | |
926 @cindex raw bytes | |
927 The result of encoding, and the input to decoding, are not ordinary | |
928 text. They are ``raw bytes''---bytes that represent text in the same | |
929 way that an external file would. When a buffer contains raw bytes, it | |
930 is most natural to mark that buffer as using unibyte representation, | |
931 using @code{set-buffer-multibyte} (@pxref{Selecting a Representation}), | |
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932 but this is not required. If the buffer's contents are only temporarily |
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933 raw, leave the buffer multibyte, which will be correct after you decode |
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934 them. |
21006 | 935 |
936 The usual way to get raw bytes in a buffer, for explicit decoding, is | |
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937 to read them from a file with @code{insert-file-contents-literally} |
21006 | 938 (@pxref{Reading from Files}) or specify a non-@code{nil} @var{rawfile} |
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939 argument when visiting a file with @code{find-file-noselect}. |
21006 | 940 |
941 The usual way to use the raw bytes that result from explicitly | |
942 encoding text is to copy them to a file or process---for example, to | |
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943 write them with @code{write-region} (@pxref{Writing to Files}), and |
21006 | 944 suppress encoding for that @code{write-region} call by binding |
945 @code{coding-system-for-write} to @code{no-conversion}. | |
946 | |
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947 Raw bytes typically contain stray individual bytes with values in the |
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948 range 128 through 255, that are legitimate only as part of multibyte |
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949 sequences. Even if the buffer is multibyte, Emacs treats each such |
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950 individual byte as a character and uses the byte value as its character |
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951 code. In this way, character codes 128 through 255 can be found in a |
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952 multibyte buffer, even though they are not legitimate multibyte |
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953 character codes. |
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954 |
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955 Raw bytes sometimes contain overlong byte-sequences that look like a |
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956 proper multibyte character plus extra superfluous trailing codes. For |
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957 most purposes, Emacs treats such a sequence in a buffer or string as a |
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958 single character, and if you look at its character code, you get the |
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959 value that corresponds to the multibyte character |
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960 sequence---disregarding the extra trailing codes. This is not quite |
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961 clean, but raw bytes are used only in limited ways, so as a practical |
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962 matter it is not worth the trouble to treat this case differently. |
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963 |
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964 When a multibyte buffer contains illegitimate byte sequences, |
24952 | 965 sometimes insertion or deletion can cause them to coalesce into a |
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966 legitimate multibyte character. For example, suppose the buffer |
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967 contains the sequence 129 68 192, 68 being the character @samp{D}. If |
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968 you delete the @samp{D}, the bytes 129 and 192 become adjacent, and thus |
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969 become one multibyte character (Latin-1 A with grave accent). Point |
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970 moves to one side or the other of the character, since it cannot be |
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971 within a character. Don't be alarmed by this. |
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972 |
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973 Some really peculiar situations prevent proper coalescence. For |
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974 example, if you narrow the buffer so that the accessible portion begins |
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975 just before the @samp{D}, then delete the @samp{D}, the two surrounding |
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976 bytes cannot coalesce because one of them is outside the accessible |
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977 portion of the buffer. In this case, the deletion cannot be done, so |
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978 @code{delete-region} signals an error. |
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979 |
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980 Here are the functions to perform explicit encoding or decoding. The |
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981 decoding functions produce ``raw bytes''; the encoding functions are |
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982 meant to operate on ``raw bytes''. All of these functions discard text |
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983 properties. |
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984 |
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985 @defun encode-coding-region start end coding-system |
21006 | 986 This function encodes the text from @var{start} to @var{end} according |
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987 to coding system @var{coding-system}. The encoded text replaces the |
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988 original text in the buffer. The result of encoding is ``raw bytes,'' |
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989 but the buffer remains multibyte if it was multibyte before. |
21006 | 990 @end defun |
991 | |
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992 @defun encode-coding-string string coding-system |
21006 | 993 This function encodes the text in @var{string} according to coding |
994 system @var{coding-system}. It returns a new string containing the | |
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995 encoded text. The result of encoding is a unibyte string of ``raw bytes.'' |
21006 | 996 @end defun |
997 | |
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998 @defun decode-coding-region start end coding-system |
21006 | 999 This function decodes the text from @var{start} to @var{end} according |
1000 to coding system @var{coding-system}. The decoded text replaces the | |
1001 original text in the buffer. To make explicit decoding useful, the text | |
1002 before decoding ought to be ``raw bytes.'' | |
1003 @end defun | |
1004 | |
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1005 @defun decode-coding-string string coding-system |
21006 | 1006 This function decodes the text in @var{string} according to coding |
1007 system @var{coding-system}. It returns a new string containing the | |
1008 decoded text. To make explicit decoding useful, the contents of | |
1009 @var{string} ought to be ``raw bytes.'' | |
1010 @end defun | |
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1011 |
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1012 @node Terminal I/O Encoding |
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1013 @subsection Terminal I/O Encoding |
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1014 |
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1015 Emacs can decode keyboard input using a coding system, and encode |
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1016 terminal output. This is useful for terminals that transmit or display |
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1017 text using a particular encoding such as Latin-1. Emacs does not set |
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1018 @code{last-coding-system-used} for encoding or decoding for the |
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1019 terminal. |
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1020 |
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1021 @defun keyboard-coding-system |
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1022 This function returns the coding system that is in use for decoding |
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1023 keyboard input---or @code{nil} if no coding system is to be used. |
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1024 @end defun |
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1025 |
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1026 @defun set-keyboard-coding-system coding-system |
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1027 This function specifies @var{coding-system} as the coding system to |
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1028 use for decoding keyboard input. If @var{coding-system} is @code{nil}, |
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1029 that means do not decode keyboard input. |
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1030 @end defun |
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1031 |
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1032 @defun terminal-coding-system |
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1033 This function returns the coding system that is in use for encoding |
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1034 terminal output---or @code{nil} for no encoding. |
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1035 @end defun |
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1036 |
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1037 @defun set-terminal-coding-system coding-system |
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1038 This function specifies @var{coding-system} as the coding system to use |
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1039 for encoding terminal output. If @var{coding-system} is @code{nil}, |
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1040 that means do not encode terminal output. |
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1041 @end defun |
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1042 |
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1043 @node MS-DOS File Types |
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1044 @subsection MS-DOS File Types |
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1045 @cindex DOS file types |
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1046 @cindex MS-DOS file types |
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1047 @cindex Windows file types |
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1048 @cindex file types on MS-DOS and Windows |
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1049 @cindex text files and binary files |
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1050 @cindex binary files and text files |
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1051 |
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1052 On MS-DOS and Microsoft Windows, Emacs guesses the appropriate |
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1053 end-of-line conversion for a file by looking at the file's name. This |
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1054 feature classifies fils as @dfn{text files} and @dfn{binary files}. By |
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1055 ``binary file'' we mean a file of literal byte values that are not |
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1056 necessarily meant to be characters; Emacs does no end-of-line conversion |
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1057 and no character code conversion for them. On the other hand, the bytes |
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1058 in a text file are intended to represent characters; when you create a |
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1059 new file whose name implies that it is a text file, Emacs uses DOS |
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1060 end-of-line conversion. |
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1061 |
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1062 @defvar buffer-file-type |
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1063 This variable, automatically buffer-local in each buffer, records the |
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1064 file type of the buffer's visited file. When a buffer does not specify |
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1065 a coding system with @code{buffer-file-coding-system}, this variable is |
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1066 used to determine which coding system to use when writing the contents |
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1067 of the buffer. It should be @code{nil} for text, @code{t} for binary. |
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1068 If it is @code{t}, the coding system is @code{no-conversion}. |
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1069 Otherwise, @code{undecided-dos} is used. |
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1070 |
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1071 Normally this variable is set by visiting a file; it is set to |
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1072 @code{nil} if the file was visited without any actual conversion. |
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1073 @end defvar |
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1074 |
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1075 @defopt file-name-buffer-file-type-alist |
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1076 This variable holds an alist for recognizing text and binary files. |
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1077 Each element has the form (@var{regexp} . @var{type}), where |
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1078 @var{regexp} is matched against the file name, and @var{type} may be |
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1079 @code{nil} for text, @code{t} for binary, or a function to call to |
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1080 compute which. If it is a function, then it is called with a single |
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1081 argument (the file name) and should return @code{t} or @code{nil}. |
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1082 |
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1083 When running on MS-DOS or MS-Windows, Emacs checks this alist to decide |
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1084 which coding system to use when reading a file. For a text file, |
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1085 @code{undecided-dos} is used. For a binary file, @code{no-conversion} |
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1086 is used. |
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1087 |
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1088 If no element in this alist matches a given file name, then |
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1089 @code{default-buffer-file-type} says how to treat the file. |
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1090 @end defopt |
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1091 |
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1092 @defopt default-buffer-file-type |
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1093 This variable says how to handle files for which |
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1094 @code{file-name-buffer-file-type-alist} says nothing about the type. |
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1095 |
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1096 If this variable is non-@code{nil}, then these files are treated as |
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1097 binary: the coding system @code{no-conversion} is used. Otherwise, |
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1098 nothing special is done for them---the coding system is deduced solely |
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1099 from the file contents, in the usual Emacs fashion. |
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1100 @end defopt |
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1101 |
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1102 @node Input Methods |
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1103 @section Input Methods |
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1104 @cindex input methods |
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1105 |
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1106 @dfn{Input methods} provide convenient ways of entering non-@sc{ascii} |
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1107 characters from the keyboard. Unlike coding systems, which translate |
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1108 non-@sc{ascii} characters to and from encodings meant to be read by |
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1109 programs, input methods provide human-friendly commands. (@xref{Input |
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1110 Methods,,, emacs, The GNU Emacs Manual}, for information on how users |
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1111 use input methods to enter text.) How to define input methods is not |
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1112 yet documented in this manual, but here we describe how to use them. |
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1113 |
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1114 Each input method has a name, which is currently a string; |
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1115 in the future, symbols may also be usable as input method names. |
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1116 |
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1117 @defvar current-input-method |
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1118 This variable holds the name of the input method now active in the |
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1119 current buffer. (It automatically becomes local in each buffer when set |
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1120 in any fashion.) It is @code{nil} if no input method is active in the |
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1121 buffer now. |
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1122 @end defvar |
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1123 |
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1124 @defvar default-input-method |
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1125 This variable holds the default input method for commands that choose an |
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1126 input method. Unlike @code{current-input-method}, this variable is |
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1127 normally global. |
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1128 @end defvar |
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1129 |
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1130 @defun set-input-method input-method |
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1131 This function activates input method @var{input-method} for the current |
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1132 buffer. It also sets @code{default-input-method} to @var{input-method}. |
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1133 If @var{input-method} is @code{nil}, this function deactivates any input |
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1134 method for the current buffer. |
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1135 @end defun |
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1136 |
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1137 @defun read-input-method-name prompt &optional default inhibit-null |
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1138 This function reads an input method name with the minibuffer, prompting |
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1139 with @var{prompt}. If @var{default} is non-@code{nil}, that is returned |
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1140 by default, if the user enters empty input. However, if |
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1141 @var{inhibit-null} is non-@code{nil}, empty input signals an error. |
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1142 |
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1143 The returned value is a string. |
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1144 @end defun |
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1145 |
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1146 @defvar input-method-alist |
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1147 This variable defines all the supported input methods. |
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1148 Each element defines one input method, and should have the form: |
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1149 |
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1150 @example |
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1151 (@var{input-method} @var{language-env} @var{activate-func} |
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1152 @var{title} @var{description} @var{args}...) |
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1153 @end example |
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1154 |
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1155 Here @var{input-method} is the input method name, a string; |
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1156 @var{language-env} is another string, the name of the language |
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1157 environment this input method is recommended for. (That serves only for |
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1158 documentation purposes.) |
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1159 |
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1160 @var{title} is a string to display in the mode line while this method is |
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1161 active. @var{description} is a string describing this method and what |
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1162 it is good for. |
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1163 |
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1164 @var{activate-func} is a function to call to activate this method. The |
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1165 @var{args}, if any, are passed as arguments to @var{activate-func}. All |
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1166 told, the arguments to @var{activate-func} are @var{input-method} and |
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1167 the @var{args}. |
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1168 @end defvar |
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1169 |
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1170 The fundamental interface to input methods is through the |
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1171 variable @code{input-method-function}. @xref{Reading One Event}. |
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1172 |
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1173 @node Locales |
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1174 @section Locales |
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1175 @cindex locale |
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1176 |
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1177 POSIX defines a concept of ``locales'' which control which language |
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1178 to use in language-related features. These Emacs variables control |
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1179 how Emacs interacts with these features. |
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1180 |
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1181 @defvar locale-coding-system |
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1182 @tindex locale-coding-system |
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1183 This variable specifies the coding system to use for decoding system |
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1184 error messages, for encoding the format argument to |
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1185 @code{format-time-string}, and for decoding the return value of |
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1186 @code{format-time-string}. |
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1187 @end defvar |
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1188 |
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1189 @defvar system-messages-locale |
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1190 @tindex system-messages-locale |
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1191 This variable specifies the locale to use for generating system error |
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1192 messages. Changing the locale can cause messages to come out in a |
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1193 different language or in a different orthography. If the variable is |
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1194 @code{nil}, the locale is specified by environment variables in the |
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1195 usual POSIX fashion. |
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1196 @end defvar |
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1197 |
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1198 @defvar system-time-locale |
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1199 @tindex system-time-locale |
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1200 This variable specifies the locale to use for formatting time values. |
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1201 Changing the locale can cause messages to appear according to the |
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1202 conventions of a different language. If the variable is @code{nil}, the |
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1203 locale is specified by environment variables in the usual POSIX fashion. |
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1204 @end defvar |