annotate src/frame.h @ 7371:099233e3a3be

(precompute-menubar-bindings): New function, formerly in loadup.el. (normal-top-level): Call it here, after loading user files. (command-line-1): Or here, if displaying startup message.
author Karl Heuer <kwzh@gnu.org>
date Sat, 07 May 1994 00:21:24 +0000
parents cd81dba38a49
children 5b063488f2f8
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1 /* Define frame-object for GNU Emacs.
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2 Copyright (C) 1993, 1994 Free Software Foundation, Inc.
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3
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4 This file is part of GNU Emacs.
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5
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6 GNU Emacs is free software; you can redistribute it and/or modify
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7 it under the terms of the GNU General Public License as published by
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8 the Free Software Foundation; either version 2, or (at your option)
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9 any later version.
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10
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11 GNU Emacs is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 GNU General Public License for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with GNU Emacs; see the file COPYING. If not, write to
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18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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19
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20
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21 /* Miscellanea. */
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22
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23 /* Nonzero means don't assume anything about current
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24 contents of actual terminal frame */
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25 extern int frame_garbaged;
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26
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27 /* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
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28 print. */
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29 extern int message_buf_print;
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30
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31
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32 /* The structure representing a frame.
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34 We declare this even if MULTI_FRAME is not defined, because when
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35 we lack multi-frame support, we use one instance of this structure
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36 to represent the one frame we support. This is cleaner than
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37 having miscellaneous random variables scattered about. */
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39 enum output_method
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40 { output_termcap, output_x_window };
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41
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42 struct frame
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43 {
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44 int size;
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45 struct Lisp_Vector *next;
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46
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47 /* glyphs as they appear on the frame */
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48 struct frame_glyphs *current_glyphs;
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49
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50 /* glyphs we'd like to appear on the frame */
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51 struct frame_glyphs *desired_glyphs;
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52
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53 /* See do_line_insertion_deletion_costs for info on these arrays. */
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54 /* Cost of inserting 1 line on this frame */
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55 int *insert_line_cost;
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56 /* Cost of deleting 1 line on this frame */
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57 int *delete_line_cost;
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58 /* Cost of inserting n lines on this frame */
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59 int *insert_n_lines_cost;
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60 /* Cost of deleting n lines on this frame */
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61 int *delete_n_lines_cost;
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62
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63 /* glyphs for the mode line */
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64 struct frame_glyphs *temp_glyphs;
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65
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66 /* Intended cursor position of this frame.
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67 Measured in characters, counting from upper left corner
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68 within the frame. */
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69 int cursor_x;
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70 int cursor_y;
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71
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72 /* Actual cursor position of this frame, and the character under it.
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73 (Not used for terminal frames.) */
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74 int phys_cursor_x;
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75 int phys_cursor_y;
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76 /* This is handy for undrawing the cursor, because current_glyphs is
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77 not always accurate when in do_scrolling. */
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78 GLYPH phys_cursor_glyph;
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79
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80 /* Size of this frame, in units of characters. */
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81 int height;
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82 int width;
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83
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84 /* New height and width for pending size change. 0 if no change pending. */
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85 int new_height, new_width;
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86
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87 /* Name of this frame: a Lisp string. See also `explicit_name'. */
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88 Lisp_Object name;
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89
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90 /* The frame which should receive keystrokes that occur in this
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91 frame, or nil if they should go to the frame itself. This is
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92 usually nil, but if the frame is minibufferless, we can use this
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93 to redirect keystrokes to a surrogate minibuffer frame when
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94 needed.
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96 Note that a value of nil is different than having the field point
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97 to the frame itself. Whenever the Fselect_frame function is used
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98 to shift from one frame to the other, any redirections to the
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99 original frame are shifted to the newly selected frame; if
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100 focus_frame is nil, Fselect_frame will leave it alone. */
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101 Lisp_Object focus_frame;
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102
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103 /* This frame's root window. Every frame has one.
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104 If the frame has only a minibuffer window, this is it.
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105 Otherwise, if the frame has a minibuffer window, this is its sibling. */
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106 Lisp_Object root_window;
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107
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108 /* This frame's selected window.
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109 Each frame has its own window hierarchy
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110 and one of the windows in it is selected within the frame.
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111 The selected window of the selected frame is Emacs's selected window. */
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112 Lisp_Object selected_window;
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113
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114 /* This frame's minibuffer window.
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115 Most frames have their own minibuffer windows,
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116 but only the selected frame's minibuffer window
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117 can actually appear to exist. */
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118 Lisp_Object minibuffer_window;
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119
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120 /* Parameter alist of this frame.
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121 These are the parameters specified when creating the frame
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122 or modified with modify-frame-parameters. */
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123 Lisp_Object param_alist;
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124
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125 /* List of scroll bars on this frame.
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126 Actually, we don't specify exactly what is stored here at all; the
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127 scroll bar implementation code can use it to store anything it likes.
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128 This field is marked by the garbage collector. It is here
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129 instead of in the `display' structure so that the garbage
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130 collector doesn't need to look inside the window-system-dependent
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131 structure. */
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132 Lisp_Object scroll_bars;
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133 Lisp_Object condemned_scroll_bars;
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134
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135 /* List of elements to display in the menu bar.
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136 The elements have the form (KEY STRING . nil) to start;
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137 when they are displayed, the hpos of the left edge goes in the cddr. */
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138 Lisp_Object menu_bar_items;
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139
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140 /* Alist of elements (FACE-NAME . FACE-VECTOR-DATA). */
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141 Lisp_Object face_alist;
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142
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143 /* The output method says how the contents of this frame
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144 are displayed. It could be using termcap, or using an X window. */
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145 enum output_method output_method;
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146
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147 /* A structure of auxiliary data used for displaying the contents.
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148 struct x_display is used for X window frames;
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149 it is defined in xterm.h. */
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150 union display { struct x_display *x; int nothing; } display;
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151
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152 /* Number of lines of menu bar. */
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153 int menu_bar_lines;
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154
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155 #ifdef USE_X_TOOLKIT
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156 /* Nonzero means using a menu bar that comes from the X toolkit. */
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157 int external_menu_bar;
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158 #endif
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159
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160 /* Nonzero if last attempt at redisplay on this frame was preempted. */
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161 char display_preempted;
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162
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163 /* visible is nonzero if the frame is currently displayed; we check
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164 it to see if we should bother updating the frame's contents.
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165 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
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166
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167 Note that, since invisible frames aren't updated, whenever a
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168 frame becomes visible again, it must be marked as garbaged. The
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169 FRAME_SAMPLE_VISIBILITY macro takes care of this.
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170
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171 iconified is nonzero if the frame is currently iconified.
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172
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173 Asynchronous input handlers should NOT change these directly;
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174 instead, they should change async_visible or async_iconified, and
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175 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
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176 at the next redisplay.
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177
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178 These should probably be considered read-only by everyone except
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179 FRAME_SAMPLE_VISIBILITY.
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180
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181 These two are mutually exclusive. They might both be zero, if the
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182 frame has been made invisible without an icon. */
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183 char visible, iconified;
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184
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185 /* Asynchronous input handlers change these, and
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186 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
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187 See FRAME_SAMPLE_VISIBILITY, below. */
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188 #ifdef __STDC__
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189 volatile
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190 #endif
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191 char async_visible, async_iconified;
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192
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193 /* Nonzero if this frame should be redrawn. */
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194 #ifdef __STDC__
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195 volatile
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196 #endif
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197 char garbaged;
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198
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199 /* True if frame actually has a minibuffer window on it.
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200 0 if using a minibuffer window that isn't on this frame. */
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201 char has_minibuffer;
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202
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203 /* 0 means, if this frame has just one window,
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204 show no modeline for that window. */
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205 char wants_modeline;
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206
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207 /* Non-zero if the hardware device this frame is displaying on can
1994
73ce9dd21093 Use the term `scroll bar', instead of `scrollbar'.
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208 support scroll bars. */
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209 char can_have_scroll_bars;
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210
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211 /* If can_have_scroll_bars is non-zero, this is non-zero if we should
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212 actually display them on this frame. */
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213 char has_vertical_scroll_bars;
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214
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215 /* Non-0 means raise this frame to the top of the heap when selected. */
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216 char auto_raise;
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217
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218 /* Non-0 means lower this frame to the bottom of the stack when left. */
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219 char auto_lower;
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220
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221 /* True if frame's root window can't be split. */
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222 char no_split;
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223
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224 /* If this is set, then Emacs won't change the frame name to indicate
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225 the current buffer, etcetera. If the user explicitly sets the frame
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226 name, this gets set. If the user sets the name to Qnil, this is
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227 cleared. */
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228 char explicit_name;
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229
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230 /* Storage for messages to this frame. */
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231 char *message_buf;
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232
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233 /* Nonnegative if current redisplay should not do scroll computation
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234 for lines beyond a certain vpos. This is the vpos. */
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235 int scroll_bottom_vpos;
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236
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237 /* A vector that records the entire structure of this frame's menu bar.
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238 For the format of the data, see extensive comments in xmenu.c.
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239 Only the X toolkit version uses this. */
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240 Lisp_Object menu_bar_vector;
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241 /* Number of elements in the vector that have meaningful data. */
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242 int menu_bar_items_used;
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243 };
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244
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245 #ifdef MULTI_FRAME
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246
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247 typedef struct frame *FRAME_PTR;
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248
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249 #define XFRAME(p) ((struct frame *) XPNTR (p))
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250 #define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
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251
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252 #define WINDOW_FRAME(w) (w)->frame
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253
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254 #define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
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255 #define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
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256 #define FRAME_X_P(f) ((f)->output_method == output_x_window)
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257 #define FRAME_MINIBUF_ONLY_P(f) \
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258 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
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259 #define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
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260 #define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
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261 #define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
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262 #define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
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263 #define FRAME_HEIGHT(f) (f)->height
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264 #define FRAME_WIDTH(f) (f)->width
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265 #define FRAME_NEW_HEIGHT(f) (f)->new_height
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266 #define FRAME_NEW_WIDTH(f) (f)->new_width
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267 #define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
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268 #define FRAME_EXTERNAL_MENU_BAR(f) (f)->external_menu_bar
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269 #define FRAME_CURSOR_X(f) (f)->cursor_x
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270 #define FRAME_CURSOR_Y(f) (f)->cursor_y
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271 #define FRAME_VISIBLE_P(f) ((f)->visible != 0)
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272 #define FRAME_SET_VISIBLE(f,p) \
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273 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
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274 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
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275 #define FRAME_GARBAGED_P(f) (f)->garbaged
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276 #define FRAME_NO_SPLIT_P(f) (f)->no_split
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277 #define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
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278 #define FRAME_ICONIFIED_P(f) (f)->iconified
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279 #define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
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280 #define FRAME_ROOT_WINDOW(f) (f)->root_window
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281 #define FRAME_SELECTED_WINDOW(f) (f)->selected_window
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282 #define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
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283 #define FRAME_INSERT_COST(f) (f)->insert_line_cost
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284 #define FRAME_DELETE_COST(f) (f)->delete_line_cost
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285 #define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
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286 #define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
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287 #define FRAME_MESSAGE_BUF(f) (f)->message_buf
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288 #define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
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289 #define FRAME_FOCUS_FRAME(f) (f)->focus_frame
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290 #define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
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291 #define FRAME_HAS_VERTICAL_SCROLL_BARS(f) ((f)->has_vertical_scroll_bars)
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292 #define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
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293 #define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
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294 #define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
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295
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296 /* Emacs's redisplay code could become confused if a frame's
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297 visibility changes at arbitrary times. For example, if a frame is
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298 visible while the desired glyphs are being built, but becomes
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299 invisible before they are updated, then some rows of the
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300 desired_glyphs will be left marked as enabled after redisplay is
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301 complete, which should never happen. The next time the frame
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302 becomes visible, redisplay will probably barf.
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303
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304 Currently, there are no similar situations involving iconified, but
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305 the principle is the same.
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306
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307 So instead of having asynchronous input handlers directly set and
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308 clear the frame's visibility and iconification flags, they just set
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309 the async_visible and async_iconified flags; the redisplay code
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310 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
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311 which sets visible and iconified from their asynchronous
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312 counterparts.
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313
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314 Synchronous code must use the FRAME_SET_VISIBLE macro.
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315
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316 Also, if a frame used to be invisible, but has just become visible,
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317 it must be marked as garbaged, since redisplay hasn't been keeping
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318 up its contents. */
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319 #define FRAME_SAMPLE_VISIBILITY(f) \
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320 (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
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321 (f)->visible = (f)->async_visible, \
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322 (f)->iconified = (f)->async_iconified)
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323
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324 #define CHECK_FRAME(x, i) \
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325 { \
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326 if (! FRAMEP (x)) \
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327 x = wrong_type_argument (Qframep, (x)); \
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328 }
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329
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330 #define CHECK_LIVE_FRAME(x, i) \
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331 { \
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332 if (! FRAMEP (x) \
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333 || ! FRAME_LIVE_P (XFRAME (x))) \
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334 x = wrong_type_argument (Qframe_live_p, (x)); \
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335 }
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336
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337 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
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338 `for' loop which iterates over the elements of Vframe_list. The
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339 loop will set FRAME_VAR, a Lisp_Object, to each frame in
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340 Vframe_list in succession and execute the statement. LIST_VAR
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341 should be a Lisp_Object too; it is used to iterate through the
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342 Vframe_list.
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343
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344 If MULTI_FRAME isn't defined, then this loop expands to something which
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345 executes the statement once. */
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346 #define FOR_EACH_FRAME(list_var, frame_var) \
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347 for ((list_var) = Vframe_list; \
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348 (CONSP (list_var) \
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349 && (frame_var = XCONS (list_var)->car, 1)); \
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350 list_var = XCONS (list_var)->cdr)
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351
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352
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353 extern Lisp_Object Qframep, Qframe_live_p, Qicon;
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354
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355 extern struct frame *selected_frame;
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356 extern struct frame *last_nonminibuf_frame;
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357
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358 extern struct frame *make_terminal_frame ();
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359 extern struct frame *make_frame ();
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360 extern struct frame *make_minibuffer_frame ();
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361 extern struct frame *make_frame_without_minibuffer ();
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362
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363 extern Lisp_Object Vframe_list;
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364 extern Lisp_Object Vdefault_frame_alist;
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365
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366 extern Lisp_Object Vterminal_frame;
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367
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368 #else /* not MULTI_FRAME */
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369
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370 /* These definitions are used in a single-frame version of Emacs. */
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371
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372 #define FRAME_PTR int
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373
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374 /* A frame we use to store all the data concerning the screen when we
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375 don't have multiple frames. Remember, if you store any data in it
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376 which needs to be protected from GC, you should staticpro that
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377 element explicitly. */
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378 extern struct frame the_only_frame;
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379
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380 extern int selected_frame;
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381 extern int last_nonminibuf_frame;
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382
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383 #define XFRAME(f) selected_frame
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384 #define WINDOW_FRAME(w) selected_frame
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385
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386 #define FRAME_LIVE_P(f) 1
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387 #define FRAME_TERMCAP_P(f) 1
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388 #define FRAME_X_P(f) 0
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389 #define FRAME_MINIBUF_ONLY_P(f) 0
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390 #define FRAME_HAS_MINIBUF_P(f) 1
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391 #define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
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392 #define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
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393 #define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
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394 #define FRAME_HEIGHT(f) (the_only_frame.height)
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395 #define FRAME_WIDTH(f) (the_only_frame.width)
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396 #define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
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397 #define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
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398 #define FRAME_MENU_BAR_LINES(f) (the_only_frame.menu_bar_lines)
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399 #define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
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400 #define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
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401 #define FRAME_SET_VISIBLE(f,p) (p)
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402 #define FRAME_VISIBLE_P(f) 1
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403 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
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404 #define FRAME_GARBAGED_P(f) (frame_garbaged)
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405 #define FRAME_NO_SPLIT_P(f) 0
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406 #define FRAME_WANTS_MODELINE_P(f) 1
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407 #define FRAME_ICONIFIED_P(f) 0
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408 #define FRAME_MINIBUF_WINDOW(f) (minibuf_window)
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409 #define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
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410 #define FRAME_SELECTED_WINDOW(f) (selected_window)
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411 #define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
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412 #define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
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413 #define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
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414 #define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
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415 #define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
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416 #define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
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417 #define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
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418 #define FRAME_FOCUS_FRAME(f) (Qnil)
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419 #define FRAME_CAN_HAVE_SCROLL_BARS(f) (the_only_frame.can_have_scroll_bars)
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420 #define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
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421 (the_only_frame.has_vertical_scroll_bars)
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422 #define FRAME_SCROLL_BARS(f) (the_only_frame.scroll_bars)
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423 #define FRAME_CONDEMNED_SCROLL_BARS(f) (the_only_frame.condemned_scroll_bars)
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424 #define FRAME_MENU_BAR_ITEMS(f) (the_only_frame.menu_bar_items)
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425
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426 /* See comments in definition above. */
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427 #define FRAME_SAMPLE_VISIBILITY(f) (0)
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428
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429 #define CHECK_FRAME(x, i) do; while (0)
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430 #define CHECK_LIVE_FRAME(x, y) do; while (0)
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431
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432 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
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433 `for' loop which iterates over the elements of Vframe_list. The
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434 loop will set FRAME_VAR, a Lisp_Object, to each frame in
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435 Vframe_list in succession and execute the statement. LIST_VAR
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436 should be a Lisp_Object too; it is used to iterate through the
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437 Vframe_list.
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438
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439 If MULTI_FRAME _is_ defined, then this loop expands to a real
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440 `for' loop which traverses Vframe_list using LIST_VAR and
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441 FRAME_VAR. */
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442 #define FOR_EACH_FRAME(list_var, frame_var) \
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443 for (list_var = Qt; frame_var = selected_frame, ! NILP (list_var); list_var = Qnil)
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444
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445 #endif /* not MULTI_FRAME */
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446
26054080a152 * frame.h (struct frame): New fields `can_have_scrollbars' and
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parents: 1653
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447
1994
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448 /* Device- and MULTI_FRAME-independent scroll bar stuff. */
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449
1994
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450 /* The number of columns a vertical scroll bar occupies. */
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451 #define VERTICAL_SCROLL_BAR_WIDTH (2)
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452
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453 /* Return the starting column (zero-based) of the vertical scroll bar
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454 for window W. The column before this one is the last column we can
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parents: 1653
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455 use for text. If the window touches the right edge of the frame,
1994
73ce9dd21093 Use the term `scroll bar', instead of `scrollbar'.
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parents: 1821
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456 we have extra space allocated for it. Otherwise, the scroll bar
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26054080a152 * frame.h (struct frame): New fields `can_have_scrollbars' and
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parents: 1653
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457 takes over the window's rightmost columns. */
1994
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458 #define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
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459 (((XINT ((w)->left) + XINT ((w)->width)) \
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460 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
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461 ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLL_BAR_WIDTH \
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462 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
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parents: 1653
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463
1994
73ce9dd21093 Use the term `scroll bar', instead of `scrollbar'.
Jim Blandy <jimb@redhat.com>
parents: 1821
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464 /* Return the height in lines of the vertical scroll bar in w. If the
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parents: 1821
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465 window has a mode line, don't make the scroll bar extend that far. */
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parents: 1821
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466 #define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))