Mercurial > emacs
annotate doc/lispref/frames.texi @ 101303:0dafb06ce90e
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author | Glenn Morris <rgm@gnu.org> |
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date | Tue, 20 Jan 2009 01:21:37 +0000 |
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84068 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, | |
100974 | 4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. |
84068 | 5 @c See the file elisp.texi for copying conditions. |
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6 @setfilename ../../info/frames |
84068 | 7 @node Frames, Positions, Windows, Top |
8 @chapter Frames | |
9 @cindex frame | |
10 | |
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11 In Emacs editing, a @dfn{frame} is a screen object that contains one |
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12 or more Emacs windows, see @ref{Windows}. It's the kind of object that |
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13 is called a ``window'' in the terminology of graphical environments; but |
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14 we can't call it a ``window'' here, because Emacs uses that word in a |
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15 different way. In Emacs Lisp, a @dfn{frame object} is a Lisp object |
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16 that represents a frame on the screen. @xref{Frame Type}. |
84068 | 17 |
18 A frame initially contains a single main window and/or a minibuffer | |
19 window; you can subdivide the main window vertically or horizontally | |
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20 into smaller windows. @xref{Splitting Windows}. |
84068 | 21 |
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22 A @dfn{terminal} is a display device capable of displaying one or |
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23 more Emacs frames. On GNU and Unix systems, Emacs supports any number |
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24 of different terminals in one session, and can mix GUI and text-only |
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25 frames in the same session. |
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26 |
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27 Emacs represents each terminal on which it displays frames as a |
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28 special @dfn{terminal object} data type, see @ref{Terminal Type}. |
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29 |
84068 | 30 @cindex terminal frame |
31 When Emacs runs on a text-only terminal, it starts with one | |
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32 @dfn{terminal frame}. If you create additional frames on the same |
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33 terminal, Emacs displays one and only one at any given time---on that |
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34 terminal screen, of course. You can create additional frames, either |
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35 text-only or GUI, on other terminals from the same Emacs session. |
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36 (This comes in handy when you connect to the same session from several |
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37 remote locations.) @xref{Multiple Terminals}. |
84068 | 38 |
39 @cindex window frame | |
40 When Emacs communicates directly with a supported window system, such | |
41 as X, it does not have a terminal frame; instead, it starts with | |
42 a single @dfn{window frame}, but you can create more, and Emacs can | |
43 display several such frames at once as is usual for window systems. | |
44 | |
45 @defun framep object | |
46 This predicate returns a non-@code{nil} value if @var{object} is a | |
47 frame, and @code{nil} otherwise. For a frame, the value indicates which | |
48 kind of display the frame uses: | |
49 | |
50 @table @code | |
51 @item x | |
52 The frame is displayed in an X window. | |
53 @item t | |
54 A terminal frame on a character display. | |
55 @item w32 | |
56 The frame is displayed on MS-Windows 9X/NT. | |
57 @item pc | |
58 The frame is displayed on an MS-DOS terminal. | |
59 @end table | |
60 @end defun | |
61 | |
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62 @defun frame-terminal &optional frame |
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63 This function returns the terminal object (@pxref{Terminal Type}) that |
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64 displays @var{frame}. If @var{frame} is @code{nil} or unspecified, it |
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65 defaults to the selected frame. |
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66 @end defun |
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67 |
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68 @defun terminal-live-p object |
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69 This predicate returns a non-@code{nil} value if @var{object} is a |
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70 terminal that is alive (i.e.@: was not deleted), and @code{nil} |
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71 otherwise. For live terminals, the return value indicates what kind |
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72 of frames are displayed on that terminal; the list of possible values |
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73 is the same as for @code{framep} above. |
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74 @end defun |
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75 |
84068 | 76 @menu |
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77 * Creating Frames:: Creating additional frames. |
84068 | 78 * Multiple Displays:: Creating frames on other displays. |
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79 * Multiple Terminals:: Displaying on several different devices. |
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80 * Frame Parameters:: Controlling frame size, position, font, etc. |
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81 * Terminal Parameters:: Parameters common for all frames on terminal. |
84068 | 82 * Frame Titles:: Automatic updating of frame titles. |
83 * Deleting Frames:: Frames last until explicitly deleted. | |
84 * Finding All Frames:: How to examine all existing frames. | |
85 * Frames and Windows:: A frame contains windows; | |
86 display of text always works through windows. | |
87 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
88 * Input Focus:: Specifying the selected frame. | |
89 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
90 * Raising and Lowering:: Raising a frame makes it hide other windows; | |
91 lowering it makes the others hide it. | |
92 * Frame Configurations:: Saving the state of all frames. | |
93 * Mouse Tracking:: Getting events that say when the mouse moves. | |
94 * Mouse Position:: Asking where the mouse is, or moving it. | |
95 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
96 * Dialog Boxes:: Displaying a box to ask yes or no. | |
97 * Pointer Shape:: Specifying the shape of the mouse pointer. | |
98 * Window System Selections:: Transferring text to and from other X clients. | |
99 * Drag and Drop:: Internals of Drag-and-Drop implementation. | |
100 * Color Names:: Getting the definitions of color names. | |
101 * Text Terminal Colors:: Defining colors for text-only terminals. | |
102 * Resources:: Getting resource values from the server. | |
103 * Display Feature Testing:: Determining the features of a terminal. | |
104 @end menu | |
105 | |
106 @xref{Display}, for information about the related topic of | |
107 controlling Emacs redisplay. | |
108 | |
109 @node Creating Frames | |
110 @section Creating Frames | |
111 | |
112 To create a new frame, call the function @code{make-frame}. | |
113 | |
114 @defun make-frame &optional alist | |
115 This function creates and returns a new frame, displaying the current | |
116 buffer. If you are using a supported window system, it makes a window | |
117 frame; otherwise, it makes a terminal frame. | |
118 | |
119 The argument is an alist specifying frame parameters. Any parameters | |
120 not mentioned in @var{alist} default according to the value of the | |
121 variable @code{default-frame-alist}; parameters not specified even there | |
122 default from the standard X resources or whatever is used instead on | |
123 your system. | |
124 | |
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125 After the frame is created, this function applies to it the |
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126 parameters, if any, listed in the value of |
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127 @code{frame-inherited-parameters} (see below) and not present in the |
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128 argument, taking the values from the frame that was selected when |
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129 @code{make-frame} was called. |
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130 |
84068 | 131 The set of possible parameters depends in principle on what kind of |
132 window system Emacs uses to display its frames. @xref{Window Frame | |
133 Parameters}, for documentation of individual parameters you can specify. | |
134 | |
135 This function itself does not make the new frame the selected frame. | |
136 @xref{Input Focus}. The previously selected frame remains selected. | |
137 However, the window system may select the new frame for its own reasons, | |
138 for instance if the frame appears under the mouse pointer and your | |
139 setup is for focus to follow the pointer. | |
140 @end defun | |
141 | |
142 @defvar before-make-frame-hook | |
143 A normal hook run by @code{make-frame} before it actually creates the | |
144 frame. | |
145 @end defvar | |
146 | |
147 @defvar after-make-frame-functions | |
148 An abnormal hook run by @code{make-frame} after it creates the frame. | |
149 Each function in @code{after-make-frame-functions} receives one argument, the | |
150 frame just created. | |
151 @end defvar | |
152 | |
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153 @defvar frame-inherited-parameters |
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154 This variable specifies the list of frame parameters that a newly |
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155 created frame inherits from the currently selected frame. For each |
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156 parameter (a symbol) that is an element in the list and is not present |
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157 in the argument to @code{make-frame}, the function sets the value of |
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158 that parameter in the created frame to its value in the selected |
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159 frame. |
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160 @end defvar |
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161 |
84068 | 162 @node Multiple Displays |
163 @section Multiple Displays | |
164 @cindex multiple X displays | |
165 @cindex displays, multiple | |
166 | |
167 A single Emacs can talk to more than one X display. | |
168 Initially, Emacs uses just one display---the one chosen with the | |
169 @code{DISPLAY} environment variable or with the @samp{--display} option | |
170 (@pxref{Initial Options,,, emacs, The GNU Emacs Manual}). To connect to | |
171 another display, use the command @code{make-frame-on-display} or specify | |
172 the @code{display} frame parameter when you create the frame. | |
173 | |
174 Emacs treats each X server as a separate terminal, giving each one its | |
175 own selected frame and its own minibuffer windows. However, only one of | |
176 those frames is ``@emph{the} selected frame'' at any given moment, see | |
177 @ref{Input Focus}. | |
178 | |
179 A few Lisp variables are @dfn{terminal-local}; that is, they have a | |
180 separate binding for each terminal. The binding in effect at any time | |
181 is the one for the terminal that the currently selected frame belongs | |
182 to. These variables include @code{default-minibuffer-frame}, | |
183 @code{defining-kbd-macro}, @code{last-kbd-macro}, and | |
184 @code{system-key-alist}. They are always terminal-local, and can never | |
85688 | 185 be buffer-local (@pxref{Buffer-Local Variables}). |
84068 | 186 |
187 A single X server can handle more than one screen. A display name | |
188 @samp{@var{host}:@var{server}.@var{screen}} has three parts; the last | |
189 part specifies the screen number for a given server. When you use two | |
190 screens belonging to one server, Emacs knows by the similarity in their | |
191 names that they share a single keyboard, and it treats them as a single | |
192 terminal. | |
193 | |
194 Note that some graphical terminals can output to more than a one | |
195 monitor (or other output device) at the same time. On these | |
196 ``multi-monitor'' setups, a single @var{display} value controls the | |
197 output to all the physical monitors. In this situation, there is | |
198 currently no platform-independent way for Emacs to distinguish between | |
199 the different physical monitors. | |
200 | |
201 @deffn Command make-frame-on-display display &optional parameters | |
202 This creates and returns a new frame on display @var{display}, taking | |
203 the other frame parameters from @var{parameters}. Aside from the | |
204 @var{display} argument, it is like @code{make-frame} (@pxref{Creating | |
205 Frames}). | |
206 @end deffn | |
207 | |
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208 @deffn Command make-frame-on-tty tty type &optional parameters |
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209 This command creates a text-only frame on another text terminal. The |
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210 argument @var{tty} identifies the terminal device by its file name, |
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211 e.g., @file{/dev/ttys2}, and @var{type} gives the device type as a |
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212 string, e.g., @code{"vt100"}, to use for searching the |
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213 termcap/terminfo database for the entry describing capabilities of the |
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214 device. Optional argument @var{parameters} specifies additional |
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215 parameters for the frame. |
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216 @end deffn |
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217 |
84068 | 218 @defun x-display-list |
219 This returns a list that indicates which X displays Emacs has a | |
220 connection to. The elements of the list are strings, and each one is | |
221 a display name. | |
222 @end defun | |
223 | |
224 @defun x-open-connection display &optional xrm-string must-succeed | |
225 This function opens a connection to the X display @var{display}. It | |
226 does not create a frame on that display, but it permits you to check | |
227 that communication can be established with that display. | |
228 | |
229 The optional argument @var{xrm-string}, if not @code{nil}, is a | |
230 string of resource names and values, in the same format used in the | |
231 @file{.Xresources} file. The values you specify override the resource | |
232 values recorded in the X server itself; they apply to all Emacs frames | |
233 created on this display. Here's an example of what this string might | |
234 look like: | |
235 | |
236 @example | |
237 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
238 @end example | |
239 | |
240 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. | |
241 | |
242 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
243 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
244 @end defun | |
245 | |
246 @defun x-close-connection display | |
247 This function closes the connection to display @var{display}. Before | |
248 you can do this, you must first delete all the frames that were open on | |
249 that display (@pxref{Deleting Frames}). | |
250 @end defun | |
251 | |
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252 @node Multiple Terminals |
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253 @section Multiple Terminals |
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254 @cindex multiple terminals |
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255 @cindex multi-tty |
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256 |
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257 Emacs represents each terminal on which it displays frames as a |
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258 special @dfn{terminal object} data type, see @ref{Terminal Type}. The |
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259 terminal object has the following attributes: |
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260 |
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261 @itemize @bullet |
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262 @item |
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263 The name of the device used by the terminal (e.g., @file{/dev/tty}). |
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264 |
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265 @item |
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266 The terminal and keyboard coding systems (@pxref{Terminal I/O |
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267 Encoding}) used on the terminal. |
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268 |
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269 @item |
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270 The kind of frames (@pxref{Frames}) the terminal is displaying. |
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271 |
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272 @item |
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273 A list of the terminal parameters (@pxref{Terminal Parameters}). |
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274 @end itemize |
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275 |
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276 There's no primitive for creating terminal objects; Emacs creates |
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277 them as needed when you call one of the primitives, such as |
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278 @code{make-frame-on-tty} (@pxref{Multiple Displays}), that start |
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279 displaying on a new terminal. |
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280 |
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281 @defun terminal-list |
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282 This function return the list of all the terminal objects used by |
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283 Emacs to display frames in this session. |
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284 @end defun |
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285 |
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286 @defun delete-terminal &optional terminal force |
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287 This function deletes all frames on @var{terminal} and frees the |
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288 resources used by it. @var{terminal} can be a terminal object, a |
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289 frame (meaning that frame's terminal), or @code{nil} (meaning the |
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290 selected frame's terminal). Normally, the function signals an error |
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291 if you attempt to delete the sole active terminal, but if @var{force} |
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292 is non-@code{nil}, you are allowed to do so. This function runs the |
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293 hook @code{delete-terminal-functions}, passing each function a single |
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294 argument, @var{terminal}. |
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295 @end defun |
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296 |
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297 @defun terminal-name &optional terminal |
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298 This function returns the file name of the device used by |
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299 @var{terminal}. If @var{terminal} is omitted or @code{nil}, it |
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300 defaults to the selected frame's terminal. @var{terminal} can also be |
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301 a frame, meaning that frame's terminal. |
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302 @end defun |
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303 |
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304 @defun get-device-terminal device |
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305 This function is in a sense the opposite of @code{terminal-name}: it |
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306 returns a terminal whose device name is given by @var{device}. If |
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307 @var{device} is a string, it can be either the file name of a terminal |
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308 device or the name of an X display of the form |
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309 @samp{@var{host}:@var{server}.@var{screen}} (@pxref{Multiple |
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310 Displays}). If @var{device} is a frame, this function returns that |
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311 frame's terminal; @code{nil} means the selected frame. Finally, if |
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312 @var{device} is a terminal object that represents a live terminal, |
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313 that terminal is returned. The function signals an error if its |
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314 argument is none of the above. |
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315 @end defun |
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316 |
84068 | 317 @node Frame Parameters |
318 @section Frame Parameters | |
319 @cindex frame parameters | |
320 | |
321 A frame has many parameters that control its appearance and behavior. | |
322 Just what parameters a frame has depends on what display mechanism it | |
323 uses. | |
324 | |
325 Frame parameters exist mostly for the sake of window systems. A | |
326 terminal frame has a few parameters, mostly for compatibility's sake; | |
327 only the @code{height}, @code{width}, @code{name}, @code{title}, | |
328 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} | |
329 parameters do something special. If the terminal supports colors, the | |
330 parameters @code{foreground-color}, @code{background-color}, | |
331 @code{background-mode} and @code{display-type} are also meaningful. | |
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332 If the terminal supports frame transparency, the parameter |
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333 @code{alpha} is also meaningful. |
84068 | 334 |
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335 You can use frame parameters to define frame-local bindings for |
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336 variables. @xref{Frame-Local Variables}. |
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337 |
84068 | 338 @menu |
339 * Parameter Access:: How to change a frame's parameters. | |
340 * Initial Parameters:: Specifying frame parameters when you make a frame. | |
341 * Window Frame Parameters:: List of frame parameters for window systems. | |
342 * Size and Position:: Changing the size and position of a frame. | |
343 * Geometry:: Parsing geometry specifications. | |
344 @end menu | |
345 | |
346 @node Parameter Access | |
347 @subsection Access to Frame Parameters | |
348 | |
349 These functions let you read and change the parameter values of a | |
350 frame. | |
351 | |
352 @defun frame-parameter frame parameter | |
353 This function returns the value of the parameter @var{parameter} (a | |
354 symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the | |
355 selected frame's parameter. If @var{frame} has no setting for | |
356 @var{parameter}, this function returns @code{nil}. | |
357 @end defun | |
358 | |
359 @defun frame-parameters &optional frame | |
360 The function @code{frame-parameters} returns an alist listing all the | |
361 parameters of @var{frame} and their values. If @var{frame} is | |
362 @code{nil} or omitted, this returns the selected frame's parameters | |
363 @end defun | |
364 | |
365 @defun modify-frame-parameters frame alist | |
366 This function alters the parameters of frame @var{frame} based on the | |
367 elements of @var{alist}. Each element of @var{alist} has the form | |
368 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
369 parameter. If you don't mention a parameter in @var{alist}, its value | |
370 doesn't change. If @var{frame} is @code{nil}, it defaults to the selected | |
371 frame. | |
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372 |
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373 You can use this function to define frame-local bindings for |
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374 variables, see @ref{Frame-Local Variables}. |
84068 | 375 @end defun |
376 | |
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377 @defun set-frame-parameter frame parm value |
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378 This function sets the frame parameter @var{parm} to the specified |
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379 @var{value}. If @var{frame} is @code{nil}, it defaults to the |
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380 selected frame. |
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381 @end defun |
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382 |
84068 | 383 @defun modify-all-frames-parameters alist |
384 This function alters the frame parameters of all existing frames | |
385 according to @var{alist}, then modifies @code{default-frame-alist} | |
386 (and, if necessary, @code{initial-frame-alist}) to apply the same | |
387 parameter values to frames that will be created henceforth. | |
388 @end defun | |
389 | |
390 @node Initial Parameters | |
391 @subsection Initial Frame Parameters | |
392 | |
393 You can specify the parameters for the initial startup frame | |
394 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). | |
395 | |
396 @defvar initial-frame-alist | |
397 This variable's value is an alist of parameter values used when creating | |
398 the initial window frame. You can set this variable to specify the | |
399 appearance of the initial frame without altering subsequent frames. | |
400 Each element has the form: | |
401 | |
402 @example | |
403 (@var{parameter} . @var{value}) | |
404 @end example | |
405 | |
406 Emacs creates the initial frame before it reads your init | |
407 file. After reading that file, Emacs checks @code{initial-frame-alist}, | |
408 and applies the parameter settings in the altered value to the already | |
409 created initial frame. | |
410 | |
411 If these settings affect the frame geometry and appearance, you'll see | |
412 the frame appear with the wrong ones and then change to the specified | |
413 ones. If that bothers you, you can specify the same geometry and | |
414 appearance with X resources; those do take effect before the frame is | |
415 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. | |
416 | |
417 X resource settings typically apply to all frames. If you want to | |
418 specify some X resources solely for the sake of the initial frame, and | |
419 you don't want them to apply to subsequent frames, here's how to achieve | |
420 this. Specify parameters in @code{default-frame-alist} to override the | |
421 X resources for subsequent frames; then, to prevent these from affecting | |
422 the initial frame, specify the same parameters in | |
423 @code{initial-frame-alist} with values that match the X resources. | |
424 @end defvar | |
425 | |
426 If these parameters specify a separate minibuffer-only frame with | |
427 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
428 one for you. | |
429 | |
430 @defvar minibuffer-frame-alist | |
431 This variable's value is an alist of parameter values used when creating | |
432 an initial minibuffer-only frame---if such a frame is needed, according | |
433 to the parameters for the main initial frame. | |
434 @end defvar | |
435 | |
436 @defvar default-frame-alist | |
437 This is an alist specifying default values of frame parameters for all | |
438 Emacs frames---the first frame, and subsequent frames. When using the X | |
439 Window System, you can get the same results by means of X resources | |
440 in many cases. | |
441 | |
442 Setting this variable does not affect existing frames. | |
443 @end defvar | |
444 | |
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445 Functions that display a buffer in a separate frame can override the |
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446 default parameters by supplying their own parameters. @xref{Definition |
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447 of special-display-frame-alist}. |
84068 | 448 |
449 If you use options that specify window appearance when you invoke Emacs, | |
450 they take effect by adding elements to @code{default-frame-alist}. One | |
451 exception is @samp{-geometry}, which adds the specified position to | |
452 @code{initial-frame-alist} instead. @xref{Emacs Invocation,, Command | |
453 Line Arguments for Emacs Invocation, emacs, The GNU Emacs Manual}. | |
454 | |
455 @node Window Frame Parameters | |
456 @subsection Window Frame Parameters | |
457 | |
458 Just what parameters a frame has depends on what display mechanism | |
459 it uses. This section describes the parameters that have special | |
460 meanings on some or all kinds of terminals. Of these, @code{name}, | |
461 @code{title}, @code{height}, @code{width}, @code{buffer-list} and | |
462 @code{buffer-predicate} provide meaningful information in terminal | |
463 frames, and @code{tty-color-mode} is meaningful @emph{only} in | |
464 terminal frames. | |
465 | |
466 @menu | |
467 * Basic Parameters:: Parameters that are fundamental. | |
468 * Position Parameters:: The position of the frame on the screen. | |
469 * Size Parameters:: Frame's size. | |
470 * Layout Parameters:: Size of parts of the frame, and | |
471 enabling or disabling some parts. | |
472 * Buffer Parameters:: Which buffers have been or should be shown. | |
473 * Management Parameters:: Communicating with the window manager. | |
474 * Cursor Parameters:: Controlling the cursor appearance. | |
475 * Color Parameters:: Colors of various parts of the frame. | |
476 @end menu | |
477 | |
478 @node Basic Parameters | |
479 @subsubsection Basic Parameters | |
480 | |
481 These frame parameters give the most basic information about the | |
482 frame. @code{title} and @code{name} are meaningful on all terminals. | |
483 | |
484 @table @code | |
485 @item display | |
486 The display on which to open this frame. It should be a string of the | |
487 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the | |
488 @code{DISPLAY} environment variable. | |
489 | |
490 @item display-type | |
491 This parameter describes the range of possible colors that can be used | |
492 in this frame. Its value is @code{color}, @code{grayscale} or | |
493 @code{mono}. | |
494 | |
495 @item title | |
87453 | 496 If a frame has a non-@code{nil} title, it appears in the window |
497 system's title bar at the top of the frame, and also in the mode line | |
498 of windows in that frame if @code{mode-line-frame-identification} uses | |
499 @samp{%F} (@pxref{%-Constructs}). This is normally the case when | |
500 Emacs is not using a window system, and can only display one frame at | |
501 a time. @xref{Frame Titles}. | |
84068 | 502 |
503 @item name | |
504 The name of the frame. The frame name serves as a default for the frame | |
505 title, if the @code{title} parameter is unspecified or @code{nil}. If | |
506 you don't specify a name, Emacs sets the frame name automatically | |
507 (@pxref{Frame Titles}). | |
508 | |
509 If you specify the frame name explicitly when you create the frame, the | |
510 name is also used (instead of the name of the Emacs executable) when | |
511 looking up X resources for the frame. | |
512 @end table | |
513 | |
514 @node Position Parameters | |
515 @subsubsection Position Parameters | |
516 | |
517 Position parameters' values are normally measured in pixels, but on | |
518 text-only terminals they count characters or lines instead. | |
519 | |
520 @table @code | |
521 @item left | |
92098 | 522 The position, in pixels, of the left (or right) edge of the frame with |
523 respect to the left (or right) edge of the screen. The value may be: | |
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524 |
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525 @table @asis |
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526 @item an integer |
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527 A positive integer relates the left edge of the frame to the left edge |
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528 of the screen. A negative integer relates the right frame edge to the |
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529 right screen edge. |
84068 | 530 |
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531 @item @code{(+ @var{pos})} |
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532 This specifies the position of the left frame edge relative to the left |
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533 screen edge. The integer @var{pos} may be positive or negative; a |
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534 negative value specifies a position outside the screen. |
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535 |
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536 @item @code{(- @var{pos})} |
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537 This specifies the position of the right frame edge relative to the right |
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538 screen edge. The integer @var{pos} may be positive or negative; a |
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539 negative value specifies a position outside the screen. |
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540 @end table |
84068 | 541 |
542 Some window managers ignore program-specified positions. If you want to | |
543 be sure the position you specify is not ignored, specify a | |
544 non-@code{nil} value for the @code{user-position} parameter as well. | |
545 | |
546 @item top | |
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547 The screen position of the top (or bottom) edge, in pixels, with respect |
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548 to the top (or bottom) edge of the screen. It works just like |
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549 @code{left}, except vertically instead of horizontally. |
84068 | 550 |
551 @item icon-left | |
552 The screen position of the left edge @emph{of the frame's icon}, in | |
553 pixels, counting from the left edge of the screen. This takes effect if | |
554 and when the frame is iconified. | |
555 | |
556 If you specify a value for this parameter, then you must also specify | |
557 a value for @code{icon-top} and vice versa. The window manager may | |
558 ignore these two parameters. | |
559 | |
560 @item icon-top | |
561 The screen position of the top edge @emph{of the frame's icon}, in | |
562 pixels, counting from the top edge of the screen. This takes effect if | |
563 and when the frame is iconified. | |
564 | |
565 @item user-position | |
566 When you create a frame and specify its screen position with the | |
567 @code{left} and @code{top} parameters, use this parameter to say whether | |
568 the specified position was user-specified (explicitly requested in some | |
569 way by a human user) or merely program-specified (chosen by a program). | |
570 A non-@code{nil} value says the position was user-specified. | |
571 | |
572 Window managers generally heed user-specified positions, and some heed | |
573 program-specified positions too. But many ignore program-specified | |
574 positions, placing the window in a default fashion or letting the user | |
575 place it with the mouse. Some window managers, including @code{twm}, | |
576 let the user specify whether to obey program-specified positions or | |
577 ignore them. | |
578 | |
579 When you call @code{make-frame}, you should specify a non-@code{nil} | |
580 value for this parameter if the values of the @code{left} and @code{top} | |
581 parameters represent the user's stated preference; otherwise, use | |
582 @code{nil}. | |
583 @end table | |
584 | |
585 @node Size Parameters | |
586 @subsubsection Size Parameters | |
587 | |
588 Size parameters' values are normally measured in pixels, but on | |
589 text-only terminals they count characters or lines instead. | |
590 | |
591 @table @code | |
592 @item height | |
593 The height of the frame contents, in characters. (To get the height in | |
594 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) | |
595 | |
596 @item width | |
87453 | 597 The width of the frame contents, in characters. (To get the width in |
84068 | 598 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
599 | |
600 @item user-size | |
601 This does for the size parameters @code{height} and @code{width} what | |
602 the @code{user-position} parameter (see above) does for the position | |
603 parameters @code{top} and @code{left}. | |
604 | |
605 @item fullscreen | |
606 Specify that width, height or both shall be set to the size of the screen. | |
607 The value @code{fullwidth} specifies that width shall be the size of the | |
608 screen. The value @code{fullheight} specifies that height shall be the | |
609 size of the screen. The value @code{fullboth} specifies that both the | |
610 width and the height shall be set to the size of the screen. | |
611 @end table | |
612 | |
613 @node Layout Parameters | |
614 @subsubsection Layout Parameters | |
615 | |
616 These frame parameters enable or disable various parts of the | |
617 frame, or control their sizes. | |
618 | |
619 @table @code | |
620 @item border-width | |
621 The width in pixels of the frame's border. | |
622 | |
623 @item internal-border-width | |
624 The distance in pixels between text (or fringe) and the frame's border. | |
625 | |
626 @item vertical-scroll-bars | |
627 Whether the frame has scroll bars for vertical scrolling, and which side | |
628 of the frame they should be on. The possible values are @code{left}, | |
629 @code{right}, and @code{nil} for no scroll bars. | |
630 | |
631 @ignore | |
632 @item horizontal-scroll-bars | |
633 Whether the frame has scroll bars for horizontal scrolling | |
634 (non-@code{nil} means yes). Horizontal scroll bars are not currently | |
635 implemented. | |
636 @end ignore | |
637 | |
638 @item scroll-bar-width | |
639 The width of vertical scroll bars, in pixels, or @code{nil} meaning to | |
640 use the default width. | |
641 | |
642 @item left-fringe | |
643 @itemx right-fringe | |
644 The default width of the left and right fringes of windows in this | |
645 frame (@pxref{Fringes}). If either of these is zero, that effectively | |
646 removes the corresponding fringe. A value of @code{nil} stands for | |
647 the standard fringe width, which is the width needed to display the | |
648 fringe bitmaps. | |
649 | |
650 The combined fringe widths must add up to an integral number of | |
651 columns, so the actual default fringe widths for the frame may be | |
652 larger than the specified values. The extra width needed to reach an | |
653 acceptable total is distributed evenly between the left and right | |
654 fringe. However, you can force one fringe or the other to a precise | |
655 width by specifying that width as a negative integer. If both widths are | |
656 negative, only the left fringe gets the specified width. | |
657 | |
658 @item menu-bar-lines | |
659 The number of lines to allocate at the top of the frame for a menu | |
660 bar. The default is 1. A value of @code{nil} means don't display a | |
661 menu bar. @xref{Menu Bar}. (The X toolkit and GTK allow at most one | |
662 menu bar line; they treat larger values as 1.) | |
663 | |
664 @item tool-bar-lines | |
665 The number of lines to use for the tool bar. A value of @code{nil} | |
666 means don't display a tool bar. (GTK allows at most one tool bar line; | |
667 it treats larger values as 1.) | |
668 | |
669 @item line-spacing | |
670 Additional space to leave below each text line, in pixels (a positive | |
671 integer). @xref{Line Height}, for more information. | |
672 @end table | |
673 | |
674 @node Buffer Parameters | |
675 @subsubsection Buffer Parameters | |
676 | |
677 These frame parameters, meaningful on all kinds of terminals, deal | |
678 with which buffers have been, or should, be displayed in the frame. | |
679 | |
680 @table @code | |
681 @item minibuffer | |
682 Whether this frame has its own minibuffer. The value @code{t} means | |
683 yes, @code{nil} means no, @code{only} means this frame is just a | |
684 minibuffer. If the value is a minibuffer window (in some other frame), | |
685 the new frame uses that minibuffer. | |
686 | |
687 @item buffer-predicate | |
688 The buffer-predicate function for this frame. The function | |
689 @code{other-buffer} uses this predicate (from the selected frame) to | |
690 decide which buffers it should consider, if the predicate is not | |
691 @code{nil}. It calls the predicate with one argument, a buffer, once for | |
692 each buffer; if the predicate returns a non-@code{nil} value, it | |
693 considers that buffer. | |
694 | |
695 @item buffer-list | |
696 A list of buffers that have been selected in this frame, | |
697 ordered most-recently-selected first. | |
698 | |
699 @item unsplittable | |
700 If non-@code{nil}, this frame's window is never split automatically. | |
701 @end table | |
702 | |
703 @node Management Parameters | |
704 @subsubsection Window Management Parameters | |
705 @cindex window manager, and frame parameters | |
706 | |
707 These frame parameters, meaningful only on window system displays, | |
708 interact with the window manager. | |
709 | |
710 @table @code | |
711 @item visibility | |
712 The state of visibility of the frame. There are three possibilities: | |
713 @code{nil} for invisible, @code{t} for visible, and @code{icon} for | |
714 iconified. @xref{Visibility of Frames}. | |
715 | |
716 @item auto-raise | |
717 Whether selecting the frame raises it (non-@code{nil} means yes). | |
718 | |
719 @item auto-lower | |
720 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
721 | |
722 @item icon-type | |
723 The type of icon to use for this frame when it is iconified. If the | |
724 value is a string, that specifies a file containing a bitmap to use. | |
725 Any other non-@code{nil} value specifies the default bitmap icon (a | |
726 picture of a gnu); @code{nil} specifies a text icon. | |
727 | |
728 @item icon-name | |
729 The name to use in the icon for this frame, when and if the icon | |
730 appears. If this is @code{nil}, the frame's title is used. | |
731 | |
732 @item window-id | |
733 The number of the window-system window used by the frame | |
734 to contain the actual Emacs windows. | |
735 | |
736 @item outer-window-id | |
737 The number of the outermost window-system window used for the whole frame. | |
738 | |
739 @item wait-for-wm | |
740 If non-@code{nil}, tell Xt to wait for the window manager to confirm | |
741 geometry changes. Some window managers, including versions of Fvwm2 | |
742 and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to | |
743 prevent hanging with those window managers. | |
744 | |
745 @ignore | |
746 @item parent-id | |
747 @c ??? Not yet working. | |
748 The X window number of the window that should be the parent of this one. | |
749 Specifying this lets you create an Emacs window inside some other | |
750 application's window. (It is not certain this will be implemented; try | |
751 it and see if it works.) | |
752 @end ignore | |
753 @end table | |
754 | |
755 @node Cursor Parameters | |
756 @subsubsection Cursor Parameters | |
757 | |
758 This frame parameter controls the way the cursor looks. | |
759 | |
760 @table @code | |
761 @item cursor-type | |
762 How to display the cursor. Legitimate values are: | |
763 | |
764 @table @code | |
765 @item box | |
766 Display a filled box. (This is the default.) | |
767 @item hollow | |
768 Display a hollow box. | |
769 @item nil | |
770 Don't display a cursor. | |
771 @item bar | |
772 Display a vertical bar between characters. | |
773 @item (bar . @var{width}) | |
774 Display a vertical bar @var{width} pixels wide between characters. | |
775 @item hbar | |
776 Display a horizontal bar. | |
777 @item (hbar . @var{height}) | |
778 Display a horizontal bar @var{height} pixels high. | |
779 @end table | |
780 @end table | |
781 | |
782 @vindex cursor-type | |
783 The buffer-local variable @code{cursor-type} overrides the value of | |
784 the @code{cursor-type} frame parameter, but if it is @code{t}, that | |
785 means to use the cursor specified for the frame. | |
786 | |
787 @defvar blink-cursor-alist | |
788 This variable specifies how to blink the cursor. Each element has the | |
789 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor | |
790 type equals @var{on-state} (comparing using @code{equal}), the | |
791 corresponding @var{off-state} specifies what the cursor looks like | |
792 when it blinks ``off.'' Both @var{on-state} and @var{off-state} | |
793 should be suitable values for the @code{cursor-type} frame parameter. | |
794 | |
795 There are various defaults for how to blink each type of cursor, if | |
796 the type is not mentioned as an @var{on-state} here. Changes in this | |
85114 | 797 variable do not take effect immediately, only when you specify the |
798 @code{cursor-type} frame parameter. | |
799 @end defvar | |
800 | |
801 @defvar cursor-in-non-selected-windows | |
802 This variable controls how the cursor looks in a window that is not | |
803 selected. It supports the same values as the @code{cursor-type} frame | |
804 parameter; also, @code{nil} means don't display a cursor in | |
805 nonselected windows, and @code{t} (the default) means use a standard | |
806 modificatoin of the usual cursor type (solid box becomes hollow box, | |
807 and bar becomes a narrower bar). | |
84068 | 808 @end defvar |
809 | |
810 @node Color Parameters | |
811 @subsubsection Color Parameters | |
812 | |
813 These frame parameters control the use of colors. | |
814 | |
815 @table @code | |
816 @item background-mode | |
817 This parameter is either @code{dark} or @code{light}, according | |
818 to whether the background color is a light one or a dark one. | |
819 | |
820 @item tty-color-mode | |
821 @cindex standard colors for character terminals | |
822 This parameter overrides the terminal's color support as given by the | |
823 system's terminal capabilities database in that this parameter's value | |
824 specifies the color mode to use in terminal frames. The value can be | |
825 either a symbol or a number. A number specifies the number of colors | |
826 to use (and, indirectly, what commands to issue to produce each | |
827 color). For example, @code{(tty-color-mode . 8)} specifies use of the | |
828 ANSI escape sequences for 8 standard text colors. A value of -1 turns | |
829 off color support. | |
830 | |
831 If the parameter's value is a symbol, it specifies a number through | |
832 the value of @code{tty-color-mode-alist}, and the associated number is | |
833 used instead. | |
834 | |
835 @item screen-gamma | |
836 @cindex gamma correction | |
837 If this is a number, Emacs performs ``gamma correction'' which adjusts | |
838 the brightness of all colors. The value should be the screen gamma of | |
839 your display, a floating point number. | |
840 | |
841 Usual PC monitors have a screen gamma of 2.2, so color values in | |
842 Emacs, and in X windows generally, are calibrated to display properly | |
843 on a monitor with that gamma value. If you specify 2.2 for | |
844 @code{screen-gamma}, that means no correction is needed. Other values | |
845 request correction, designed to make the corrected colors appear on | |
846 your screen the way they would have appeared without correction on an | |
847 ordinary monitor with a gamma value of 2.2. | |
848 | |
849 If your monitor displays colors too light, you should specify a | |
850 @code{screen-gamma} value smaller than 2.2. This requests correction | |
851 that makes colors darker. A screen gamma value of 1.5 may give good | |
852 results for LCD color displays. | |
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853 |
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854 @item alpha |
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855 @cindex opacity, frame |
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856 @cindex transparency, frame |
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857 @vindex frame-alpha-lower-limit |
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858 This parameter specifies the opacity of the frame, on graphical |
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859 displays that support variable opacity. It should be an integer |
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860 between 0 and 100, where 0 means completely transparent and 100 means |
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861 completely opaque. It can also have a @code{nil} value, which tells |
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862 Emacs not to set the frame opacity (leaving it to the window manager). |
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863 |
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864 To prevent the frame from disappearing completely from view, the |
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865 variable @var{frame-alpha-lower-limit} defines a lower opacity limit. |
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866 If the value of the frame parameter is less than the value of this |
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867 variable, Emacs uses the latter. By default, |
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868 @var{frame-alpha-lower-limit} is 20. |
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869 |
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870 The @code{alpha} frame parameter can also be a cons cell |
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871 @code{(@samp{active} . @samp{inactive})}, where @samp{active} is the |
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872 opacity of the frame when it is selected, and @samp{inactive} is the |
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873 opactity when it is not selected. |
84068 | 874 @end table |
875 | |
99687 | 876 The following frame parameters are semi-obsolete in that they are |
877 automatically equivalent to particular face attributes of particular | |
878 faces (@pxref{Standard Faces,,, emacs, The Emacs Manual}): | |
84068 | 879 |
880 @table @code | |
881 @item font | |
882 The name of the font for displaying text in the frame. This is a | |
883 string, either a valid font name for your system or the name of an Emacs | |
884 fontset (@pxref{Fontsets}). It is equivalent to the @code{font} | |
885 attribute of the @code{default} face. | |
886 | |
887 @item foreground-color | |
888 The color to use for the image of a character. It is equivalent to | |
889 the @code{:foreground} attribute of the @code{default} face. | |
890 | |
891 @item background-color | |
892 The color to use for the background of characters. It is equivalent to | |
893 the @code{:background} attribute of the @code{default} face. | |
894 | |
895 @item mouse-color | |
896 The color for the mouse pointer. It is equivalent to the @code{:background} | |
897 attribute of the @code{mouse} face. | |
898 | |
899 @item cursor-color | |
900 The color for the cursor that shows point. It is equivalent to the | |
901 @code{:background} attribute of the @code{cursor} face. | |
902 | |
903 @item border-color | |
904 The color for the border of the frame. It is equivalent to the | |
905 @code{:background} attribute of the @code{border} face. | |
906 | |
907 @item scroll-bar-foreground | |
908 If non-@code{nil}, the color for the foreground of scroll bars. It is | |
909 equivalent to the @code{:foreground} attribute of the | |
910 @code{scroll-bar} face. | |
911 | |
912 @item scroll-bar-background | |
913 If non-@code{nil}, the color for the background of scroll bars. It is | |
914 equivalent to the @code{:background} attribute of the | |
915 @code{scroll-bar} face. | |
916 @end table | |
917 | |
918 @node Size and Position | |
919 @subsection Frame Size And Position | |
920 @cindex size of frame | |
921 @cindex screen size | |
922 @cindex frame size | |
923 @cindex resize frame | |
924 | |
925 You can read or change the size and position of a frame using the | |
926 frame parameters @code{left}, @code{top}, @code{height}, and | |
927 @code{width}. Whatever geometry parameters you don't specify are chosen | |
928 by the window manager in its usual fashion. | |
929 | |
930 Here are some special features for working with sizes and positions. | |
931 (For the precise meaning of ``selected frame'' used by these functions, | |
932 see @ref{Input Focus}.) | |
933 | |
934 @defun set-frame-position frame left top | |
935 This function sets the position of the top left corner of @var{frame} to | |
936 @var{left} and @var{top}. These arguments are measured in pixels, and | |
937 normally count from the top left corner of the screen. | |
938 | |
939 Negative parameter values position the bottom edge of the window up from | |
940 the bottom edge of the screen, or the right window edge to the left of | |
941 the right edge of the screen. It would probably be better if the values | |
942 were always counted from the left and top, so that negative arguments | |
943 would position the frame partly off the top or left edge of the screen, | |
944 but it seems inadvisable to change that now. | |
945 @end defun | |
946 | |
947 @defun frame-height &optional frame | |
948 @defunx frame-width &optional frame | |
949 These functions return the height and width of @var{frame}, measured in | |
950 lines and columns. If you don't supply @var{frame}, they use the | |
951 selected frame. | |
952 @end defun | |
953 | |
954 @defun screen-height | |
955 @defunx screen-width | |
956 These functions are old aliases for @code{frame-height} and | |
957 @code{frame-width}. When you are using a non-window terminal, the size | |
958 of the frame is normally the same as the size of the terminal screen. | |
959 @end defun | |
960 | |
961 @defun frame-pixel-height &optional frame | |
962 @defunx frame-pixel-width &optional frame | |
87453 | 963 These functions return the height and width of the main display area |
964 of @var{frame}, measured in pixels. If you don't supply @var{frame}, | |
965 they use the selected frame. | |
966 | |
967 These values include the internal borders, and windows' scroll bars | |
968 and fringes (which belong to individual windows, not to the frame | |
969 itself), but do not include menu bars or tool bars (except when using | |
970 X without an X toolkit). | |
84068 | 971 @end defun |
972 | |
973 @defun frame-char-height &optional frame | |
974 @defunx frame-char-width &optional frame | |
975 These functions return the height and width of a character in | |
976 @var{frame}, measured in pixels. The values depend on the choice of | |
977 font. If you don't supply @var{frame}, these functions use the selected | |
978 frame. | |
979 @end defun | |
980 | |
981 @defun set-frame-size frame cols rows | |
982 This function sets the size of @var{frame}, measured in characters; | |
983 @var{cols} and @var{rows} specify the new width and height. | |
984 | |
985 To set the size based on values measured in pixels, use | |
986 @code{frame-char-height} and @code{frame-char-width} to convert | |
987 them to units of characters. | |
988 @end defun | |
989 | |
990 @defun set-frame-height frame lines &optional pretend | |
991 This function resizes @var{frame} to a height of @var{lines} lines. The | |
992 sizes of existing windows in @var{frame} are altered proportionally to | |
993 fit. | |
994 | |
995 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} | |
996 lines of output in @var{frame}, but does not change its value for the | |
997 actual height of the frame. This is only useful for a terminal frame. | |
998 Using a smaller height than the terminal actually implements may be | |
999 useful to reproduce behavior observed on a smaller screen, or if the | |
1000 terminal malfunctions when using its whole screen. Setting the frame | |
1001 height ``for real'' does not always work, because knowing the correct | |
1002 actual size may be necessary for correct cursor positioning on a | |
1003 terminal frame. | |
1004 @end defun | |
1005 | |
1006 @defun set-frame-width frame width &optional pretend | |
1007 This function sets the width of @var{frame}, measured in characters. | |
1008 The argument @var{pretend} has the same meaning as in | |
1009 @code{set-frame-height}. | |
1010 @end defun | |
1011 | |
1012 @findex set-screen-height | |
1013 @findex set-screen-width | |
1014 The older functions @code{set-screen-height} and | |
1015 @code{set-screen-width} were used to specify the height and width of the | |
1016 screen, in Emacs versions that did not support multiple frames. They | |
1017 are semi-obsolete, but still work; they apply to the selected frame. | |
1018 | |
1019 @node Geometry | |
1020 @subsection Geometry | |
1021 | |
1022 Here's how to examine the data in an X-style window geometry | |
1023 specification: | |
1024 | |
1025 @defun x-parse-geometry geom | |
1026 @cindex geometry specification | |
1027 The function @code{x-parse-geometry} converts a standard X window | |
1028 geometry string to an alist that you can use as part of the argument to | |
1029 @code{make-frame}. | |
1030 | |
1031 The alist describes which parameters were specified in @var{geom}, and | |
1032 gives the values specified for them. Each element looks like | |
1033 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
1034 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
1035 | |
1036 For the size parameters, the value must be an integer. The position | |
1037 parameter names @code{left} and @code{top} are not totally accurate, | |
1038 because some values indicate the position of the right or bottom edges | |
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1039 instead. The @var{value} possibilities for the position parameters are: |
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1040 an integer, a list @code{(+ @var{pos})}, or a list @code{(- @var{pos})}; |
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1041 as previously described (@pxref{Position Parameters}). |
84068 | 1042 |
1043 Here is an example: | |
1044 | |
1045 @example | |
1046 (x-parse-geometry "35x70+0-0") | |
1047 @result{} ((height . 70) (width . 35) | |
1048 (top - 0) (left . 0)) | |
1049 @end example | |
1050 @end defun | |
1051 | |
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1052 @node Terminal Parameters |
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1053 @section Terminal Parameters |
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1054 @cindex terminal parameters |
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1055 |
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1056 Each terminal has a list of associated parameters. These |
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1057 @dfn{terminal parameters} are mostly a convenient way of storage for |
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1058 terminal-local variables, but some terminal parameters have a special |
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1059 meaning. |
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1060 |
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1061 This section describes functions to read and change the parameter values |
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1062 of a terminal. They all accept as their argument either a terminal or |
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1063 a frame; the latter means use that frame's terminal. An argument of |
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1064 @code{nil} means the selected frame's terminal. |
101251
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1065 |
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1066 @defun terminal-parameters &optional terminal |
101257
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1067 This function returns an alist listing all the parameters of |
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1068 @var{terminal} and their values. |
101251
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1069 @end defun |
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1070 |
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1071 @defun terminal-parameter terminal parameter |
101257
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1072 This function returns the value of the parameter @var{parameter} (a |
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1073 symbol) of @var{terminal}. If @var{terminal} has no setting for |
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1074 @var{parameter}, this function returns @code{nil}. |
101251
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1075 @end defun |
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|
1076 |
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|
1077 @defun set-terminal-parameter terminal parameter value |
101257
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1078 This function sets the parameter @var{parm} of @var{terminal} to the |
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1079 specified @var{value}, and returns the previous value of that |
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1080 parameter. |
101251
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1081 @end defun |
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1082 |
101257
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1083 Here's a list of a few terminal parameters that have a special |
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1084 meaning: |
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1085 |
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1086 @table @code |
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1087 @item background-mode |
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1088 The classification of the terminal's background color, either |
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1089 @code{light} or @code{dark}. |
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1090 @item normal-erase-is-backspace |
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1091 Value is either 1 or 0, depending on whether |
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1092 @code{normal-erase-is-backspace-mode} is turned on or off on this |
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1093 terminal. @xref{DEL Does Not Delete,,, emacs, The Emacs Manual}. |
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1094 @item terminal-initted |
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1095 After the terminal is initialized, this is set to the |
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1096 terminal-specific initialization function. |
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1097 @end table |
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1098 |
84068 | 1099 @node Frame Titles |
1100 @section Frame Titles | |
1101 @cindex frame title | |
1102 | |
1103 Every frame has a @code{name} parameter; this serves as the default | |
1104 for the frame title which window systems typically display at the top of | |
1105 the frame. You can specify a name explicitly by setting the @code{name} | |
1106 frame property. | |
1107 | |
1108 Normally you don't specify the name explicitly, and Emacs computes the | |
1109 frame name automatically based on a template stored in the variable | |
1110 @code{frame-title-format}. Emacs recomputes the name each time the | |
1111 frame is redisplayed. | |
1112 | |
1113 @defvar frame-title-format | |
1114 This variable specifies how to compute a name for a frame when you have | |
1115 not explicitly specified one. The variable's value is actually a mode | |
1116 line construct, just like @code{mode-line-format}, except that the | |
1117 @samp{%c} and @samp{%l} constructs are ignored. @xref{Mode Line | |
1118 Data}. | |
1119 @end defvar | |
1120 | |
1121 @defvar icon-title-format | |
1122 This variable specifies how to compute the name for an iconified frame, | |
1123 when you have not explicitly specified the frame title. This title | |
1124 appears in the icon itself. | |
1125 @end defvar | |
1126 | |
1127 @defvar multiple-frames | |
1128 This variable is set automatically by Emacs. Its value is @code{t} when | |
1129 there are two or more frames (not counting minibuffer-only frames or | |
1130 invisible frames). The default value of @code{frame-title-format} uses | |
1131 @code{multiple-frames} so as to put the buffer name in the frame title | |
1132 only when there is more than one frame. | |
1133 | |
1134 The value of this variable is not guaranteed to be accurate except | |
1135 while processing @code{frame-title-format} or | |
1136 @code{icon-title-format}. | |
1137 @end defvar | |
1138 | |
1139 @node Deleting Frames | |
1140 @section Deleting Frames | |
1141 @cindex deleting frames | |
1142 | |
1143 Frames remain potentially visible until you explicitly @dfn{delete} | |
1144 them. A deleted frame cannot appear on the screen, but continues to | |
1145 exist as a Lisp object until there are no references to it. | |
1146 | |
1147 @deffn Command delete-frame &optional frame force | |
1148 @vindex delete-frame-functions | |
1149 This function deletes the frame @var{frame}. Unless @var{frame} is a | |
1150 tooltip, it first runs the hook @code{delete-frame-functions} (each | |
1151 function gets one argument, @var{frame}). By default, @var{frame} is | |
1152 the selected frame. | |
1153 | |
1154 A frame cannot be deleted if its minibuffer is used by other frames. | |
1155 Normally, you cannot delete a frame if all other frames are invisible, | |
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1156 but if @var{force} is non-@code{nil}, then you are allowed to do so. |
84068 | 1157 @end deffn |
1158 | |
1159 @defun frame-live-p frame | |
1160 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
1161 @var{frame} has not been deleted. The possible non-@code{nil} return | |
1162 values are like those of @code{framep}. @xref{Frames}. | |
1163 @end defun | |
1164 | |
1165 Some window managers provide a command to delete a window. These work | |
1166 by sending a special message to the program that operates the window. | |
1167 When Emacs gets one of these commands, it generates a | |
1168 @code{delete-frame} event, whose normal definition is a command that | |
1169 calls the function @code{delete-frame}. @xref{Misc Events}. | |
1170 | |
1171 @node Finding All Frames | |
1172 @section Finding All Frames | |
1173 @cindex frames, scanning all | |
1174 | |
1175 @defun frame-list | |
1176 The function @code{frame-list} returns a list of all the frames that | |
1177 have not been deleted. It is analogous to @code{buffer-list} for | |
1178 buffers, and includes frames on all terminals. The list that you get is | |
1179 newly created, so modifying the list doesn't have any effect on the | |
1180 internals of Emacs. | |
1181 @end defun | |
1182 | |
1183 @defun visible-frame-list | |
1184 This function returns a list of just the currently visible frames. | |
1185 @xref{Visibility of Frames}. (Terminal frames always count as | |
1186 ``visible,'' even though only the selected one is actually displayed.) | |
1187 @end defun | |
1188 | |
1189 @defun next-frame &optional frame minibuf | |
1190 The function @code{next-frame} lets you cycle conveniently through all | |
1191 the frames on the current display from an arbitrary starting point. It | |
1192 returns the ``next'' frame after @var{frame} in the cycle. If | |
1193 @var{frame} is omitted or @code{nil}, it defaults to the selected frame | |
1194 (@pxref{Input Focus}). | |
1195 | |
1196 The second argument, @var{minibuf}, says which frames to consider: | |
1197 | |
1198 @table @asis | |
1199 @item @code{nil} | |
1200 Exclude minibuffer-only frames. | |
1201 @item @code{visible} | |
1202 Consider all visible frames. | |
1203 @item 0 | |
1204 Consider all visible or iconified frames. | |
1205 @item a window | |
1206 Consider only the frames using that particular window as their | |
1207 minibuffer. | |
1208 @item anything else | |
1209 Consider all frames. | |
1210 @end table | |
1211 @end defun | |
1212 | |
1213 @defun previous-frame &optional frame minibuf | |
1214 Like @code{next-frame}, but cycles through all frames in the opposite | |
1215 direction. | |
1216 @end defun | |
1217 | |
1218 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic | |
1219 Window Ordering}. | |
1220 | |
1221 @node Frames and Windows | |
1222 @section Frames and Windows | |
1223 | |
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1224 Each window is part of one and only one frame; you can get that frame |
84068 | 1225 with @code{window-frame}. |
1226 | |
1227 @defun window-frame window | |
1228 This function returns the frame that @var{window} is on. | |
1229 @end defun | |
1230 | |
1231 All the non-minibuffer windows in a frame are arranged in a cyclic | |
1232 order. The order runs from the frame's top window, which is at the | |
1233 upper left corner, down and to the right, until it reaches the window at | |
1234 the lower right corner (always the minibuffer window, if the frame has | |
1235 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. | |
1236 | |
1237 @defun frame-first-window &optional frame | |
1238 This returns the topmost, leftmost window of frame @var{frame}. | |
1239 If omitted or @code{nil}, @var{frame} defaults to the selected frame. | |
1240 @end defun | |
1241 | |
1242 At any time, exactly one window on any frame is @dfn{selected within the | |
1243 frame}. The significance of this designation is that selecting the | |
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1244 frame also selects this window. Conversely, selecting a window for |
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1245 Emacs with @code{select-window} also makes that window selected within |
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1246 its frame. @xref{Selecting Windows}. |
84068 | 1247 |
1248 @defun frame-selected-window &optional frame | |
1249 This function returns the window on @var{frame} that is selected | |
1250 within @var{frame}. If omitted or @code{nil}, @var{frame} defaults to | |
1251 the selected frame. | |
1252 @end defun | |
1253 | |
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1254 @defun set-frame-selected-window frame window &optional norecord |
84068 | 1255 This sets the selected window of frame @var{frame} to @var{window}. |
1256 If @var{frame} is @code{nil}, it operates on the selected frame. If | |
1257 @var{frame} is the selected frame, this makes @var{window} the | |
1258 selected window. This function returns @var{window}. | |
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1259 |
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1260 Optional argument @var{norecord} non-@code{nil} means to neither change |
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1261 the order of recently selected windows nor the buffer list (@pxref{The |
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1262 Buffer List}). |
84068 | 1263 @end defun |
1264 | |
1265 Another function that (usually) returns one of the windows in a given | |
1266 frame is @code{minibuffer-window}. @xref{Definition of minibuffer-window}. | |
1267 | |
1268 @node Minibuffers and Frames | |
1269 @section Minibuffers and Frames | |
1270 | |
1271 Normally, each frame has its own minibuffer window at the bottom, which | |
1272 is used whenever that frame is selected. If the frame has a minibuffer, | |
1273 you can get it with @code{minibuffer-window} (@pxref{Definition of | |
1274 minibuffer-window}). | |
1275 | |
1276 However, you can also create a frame with no minibuffer. Such a frame | |
1277 must use the minibuffer window of some other frame. When you create the | |
1278 frame, you can specify explicitly the minibuffer window to use (in some | |
1279 other frame). If you don't, then the minibuffer is found in the frame | |
1280 which is the value of the variable @code{default-minibuffer-frame}. Its | |
1281 value should be a frame that does have a minibuffer. | |
1282 | |
1283 If you use a minibuffer-only frame, you might want that frame to raise | |
1284 when you enter the minibuffer. If so, set the variable | |
1285 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
1286 | |
1287 @defvar default-minibuffer-frame | |
1288 This variable specifies the frame to use for the minibuffer window, by | |
1289 default. It does not affect existing frames. It is always local to | |
1290 the current terminal and cannot be buffer-local. @xref{Multiple | |
1291 Displays}. | |
1292 @end defvar | |
1293 | |
1294 @node Input Focus | |
1295 @section Input Focus | |
1296 @cindex input focus | |
1297 @c @cindex selected frame Duplicates selected-frame | |
1298 | |
1299 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
1300 window always resides on the selected frame. | |
1301 | |
1302 When Emacs displays its frames on several terminals (@pxref{Multiple | |
1303 Displays}), each terminal has its own selected frame. But only one of | |
1304 these is ``@emph{the} selected frame'': it's the frame that belongs to | |
1305 the terminal from which the most recent input came. That is, when Emacs | |
1306 runs a command that came from a certain terminal, the selected frame is | |
1307 the one of that terminal. Since Emacs runs only a single command at any | |
1308 given time, it needs to consider only one selected frame at a time; this | |
1309 frame is what we call @dfn{the selected frame} in this manual. The | |
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1310 display on which the selected frame is shown is the @dfn{selected |
84068 | 1311 frame's display}. |
1312 | |
1313 @defun selected-frame | |
1314 This function returns the selected frame. | |
1315 @end defun | |
1316 | |
1317 Some window systems and window managers direct keyboard input to the | |
1318 window object that the mouse is in; others require explicit clicks or | |
1319 commands to @dfn{shift the focus} to various window objects. Either | |
1320 way, Emacs automatically keeps track of which frame has the focus. To | |
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1321 explicitly switch to a different frame from a Lisp function, call |
84068 | 1322 @code{select-frame-set-input-focus}. |
1323 | |
1324 Lisp programs can also switch frames ``temporarily'' by calling the | |
1325 function @code{select-frame}. This does not alter the window system's | |
1326 concept of focus; rather, it escapes from the window manager's control | |
1327 until that control is somehow reasserted. | |
1328 | |
1329 When using a text-only terminal, only one frame can be displayed at a | |
1330 time on the terminal, so after a call to @code{select-frame}, the next | |
1331 redisplay actually displays the newly selected frame. This frame | |
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1332 remains selected until a subsequent call to @code{select-frame}. Each |
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1333 terminal frame has a number which appears in the mode line before the |
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1334 buffer name (@pxref{Mode Line Variables}). |
84068 | 1335 |
1336 @defun select-frame-set-input-focus frame | |
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1337 This function selects @var{frame}, raises it (should it happen to be |
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1338 obscured by other frames) and tries to give it the X server's focus. On |
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1339 a text-only terminal, the next redisplay displays the new frame on the |
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1340 entire terminal screen. The return value of this function is not |
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1341 significant. |
84068 | 1342 @end defun |
1343 | |
1344 @c ??? This is not yet implemented properly. | |
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1345 @defun select-frame frame &optional norecord |
84068 | 1346 This function selects frame @var{frame}, temporarily disregarding the |
1347 focus of the X server if any. The selection of @var{frame} lasts until | |
1348 the next time the user does something to select a different frame, or | |
1349 until the next time this function is called. (If you are using a | |
1350 window system, the previously selected frame may be restored as the | |
1351 selected frame after return to the command loop, because it still may | |
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1352 have the window system's input focus.) |
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1353 |
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1354 The specified @var{frame} becomes the selected frame, as explained |
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1355 above, and the terminal that @var{frame} is on becomes the selected |
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1356 terminal. The window selected within @var{frame} becomes the selected |
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1357 window. This function returns @var{frame}, or @code{nil} if @var{frame} |
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1358 has been deleted. |
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1359 |
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1360 Optional argument @var{norecord} non-@code{nil} means to neither change |
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1361 the order of recently selected windows nor the buffer list. @xref{The |
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1362 Buffer List}. |
84068 | 1363 |
1364 In general, you should never use @code{select-frame} in a way that could | |
1365 switch to a different terminal without switching back when you're done. | |
1366 @end defun | |
1367 | |
1368 Emacs cooperates with the window system by arranging to select frames as | |
1369 the server and window manager request. It does so by generating a | |
1370 special kind of input event, called a @dfn{focus} event, when | |
1371 appropriate. The command loop handles a focus event by calling | |
1372 @code{handle-switch-frame}. @xref{Focus Events}. | |
1373 | |
1374 @deffn Command handle-switch-frame frame | |
1375 This function handles a focus event by selecting frame @var{frame}. | |
1376 | |
1377 Focus events normally do their job by invoking this command. | |
1378 Don't call it for any other reason. | |
1379 @end deffn | |
1380 | |
1381 @defun redirect-frame-focus frame &optional focus-frame | |
1382 This function redirects focus from @var{frame} to @var{focus-frame}. | |
1383 This means that @var{focus-frame} will receive subsequent keystrokes and | |
1384 events intended for @var{frame}. After such an event, the value of | |
1385 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame | |
1386 events specifying @var{frame} will instead select @var{focus-frame}. | |
1387 | |
1388 If @var{focus-frame} is omitted or @code{nil}, that cancels any existing | |
1389 redirection for @var{frame}, which therefore once again receives its own | |
1390 events. | |
1391 | |
1392 One use of focus redirection is for frames that don't have minibuffers. | |
1393 These frames use minibuffers on other frames. Activating a minibuffer | |
1394 on another frame redirects focus to that frame. This puts the focus on | |
1395 the minibuffer's frame, where it belongs, even though the mouse remains | |
1396 in the frame that activated the minibuffer. | |
1397 | |
1398 Selecting a frame can also change focus redirections. Selecting frame | |
1399 @code{bar}, when @code{foo} had been selected, changes any redirections | |
1400 pointing to @code{foo} so that they point to @code{bar} instead. This | |
1401 allows focus redirection to work properly when the user switches from | |
1402 one frame to another using @code{select-window}. | |
1403 | |
1404 This means that a frame whose focus is redirected to itself is treated | |
1405 differently from a frame whose focus is not redirected. | |
1406 @code{select-frame} affects the former but not the latter. | |
1407 | |
1408 The redirection lasts until @code{redirect-frame-focus} is called to | |
1409 change it. | |
1410 @end defun | |
1411 | |
1412 @defopt focus-follows-mouse | |
1413 This option is how you inform Emacs whether the window manager transfers | |
1414 focus when the user moves the mouse. Non-@code{nil} says that it does. | |
1415 When this is so, the command @code{other-frame} moves the mouse to a | |
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1416 position consistent with the new selected frame. |
84068 | 1417 @end defopt |
1418 | |
1419 @node Visibility of Frames | |
1420 @section Visibility of Frames | |
1421 @cindex visible frame | |
1422 @cindex invisible frame | |
1423 @cindex iconified frame | |
1424 @cindex frame visibility | |
1425 | |
1426 A window frame may be @dfn{visible}, @dfn{invisible}, or | |
1427 @dfn{iconified}. If it is visible, you can see its contents, unless | |
1428 other windows cover it. If it is iconified, the frame's contents do | |
1429 not appear on the screen, but an icon does. If the frame is | |
1430 invisible, it doesn't show on the screen, not even as an icon. | |
1431 | |
1432 Visibility is meaningless for terminal frames, since only the selected | |
1433 one is actually displayed in any case. | |
1434 | |
1435 @deffn Command make-frame-visible &optional frame | |
1436 This function makes frame @var{frame} visible. If you omit | |
1437 @var{frame}, it makes the selected frame visible. This does not raise | |
1438 the frame, but you can do that with @code{raise-frame} if you wish | |
1439 (@pxref{Raising and Lowering}). | |
1440 @end deffn | |
1441 | |
1442 @deffn Command make-frame-invisible &optional frame force | |
1443 This function makes frame @var{frame} invisible. If you omit | |
1444 @var{frame}, it makes the selected frame invisible. | |
1445 | |
1446 Unless @var{force} is non-@code{nil}, this function refuses to make | |
1447 @var{frame} invisible if all other frames are invisible.. | |
1448 @end deffn | |
1449 | |
1450 @deffn Command iconify-frame &optional frame | |
1451 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
1452 iconifies the selected frame. | |
1453 @end deffn | |
1454 | |
1455 @defun frame-visible-p frame | |
1456 This returns the visibility status of frame @var{frame}. The value is | |
1457 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
1458 @code{icon} if it is iconified. | |
1459 | |
1460 On a text-only terminal, all frames are considered visible, whether | |
1461 they are currently being displayed or not, and this function returns | |
1462 @code{t} for all frames. | |
1463 @end defun | |
1464 | |
1465 The visibility status of a frame is also available as a frame | |
1466 parameter. You can read or change it as such. @xref{Management | |
1467 Parameters}. | |
1468 | |
1469 The user can iconify and deiconify frames with the window manager. | |
1470 This happens below the level at which Emacs can exert any control, but | |
1471 Emacs does provide events that you can use to keep track of such | |
1472 changes. @xref{Misc Events}. | |
1473 | |
1474 @node Raising and Lowering | |
1475 @section Raising and Lowering Frames | |
1476 | |
1477 Most window systems use a desktop metaphor. Part of this metaphor is | |
1478 the idea that windows are stacked in a notional third dimension | |
1479 perpendicular to the screen surface, and thus ordered from ``highest'' | |
1480 to ``lowest.'' Where two windows overlap, the one higher up covers | |
1481 the one underneath. Even a window at the bottom of the stack can be | |
1482 seen if no other window overlaps it. | |
1483 | |
1484 @c @cindex raising a frame redundant with raise-frame | |
1485 @cindex lowering a frame | |
1486 A window's place in this ordering is not fixed; in fact, users tend | |
1487 to change the order frequently. @dfn{Raising} a window means moving | |
1488 it ``up,'' to the top of the stack. @dfn{Lowering} a window means | |
1489 moving it to the bottom of the stack. This motion is in the notional | |
1490 third dimension only, and does not change the position of the window | |
1491 on the screen. | |
1492 | |
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1493 With Emacs, frames constitute the windows in the metaphor sketched |
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1494 above. You can raise and lower frames using these functions: |
84068 | 1495 |
1496 @deffn Command raise-frame &optional frame | |
1497 This function raises frame @var{frame} (default, the selected frame). | |
1498 If @var{frame} is invisible or iconified, this makes it visible. | |
1499 @end deffn | |
1500 | |
1501 @deffn Command lower-frame &optional frame | |
1502 This function lowers frame @var{frame} (default, the selected frame). | |
1503 @end deffn | |
1504 | |
1505 @defopt minibuffer-auto-raise | |
1506 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
1507 that the minibuffer window is in. | |
1508 @end defopt | |
1509 | |
1510 You can also enable auto-raise (raising automatically when a frame is | |
1511 selected) or auto-lower (lowering automatically when it is deselected) | |
1512 for any frame using frame parameters. @xref{Management Parameters}. | |
1513 | |
1514 @node Frame Configurations | |
1515 @section Frame Configurations | |
1516 @cindex frame configuration | |
1517 | |
1518 A @dfn{frame configuration} records the current arrangement of frames, | |
1519 all their properties, and the window configuration of each one. | |
1520 (@xref{Window Configurations}.) | |
1521 | |
1522 @defun current-frame-configuration | |
1523 This function returns a frame configuration list that describes | |
1524 the current arrangement of frames and their contents. | |
1525 @end defun | |
1526 | |
1527 @defun set-frame-configuration configuration &optional nodelete | |
1528 This function restores the state of frames described in | |
1529 @var{configuration}. However, this function does not restore deleted | |
1530 frames. | |
1531 | |
1532 Ordinarily, this function deletes all existing frames not listed in | |
1533 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
1534 unwanted frames are iconified instead. | |
1535 @end defun | |
1536 | |
1537 @node Mouse Tracking | |
1538 @section Mouse Tracking | |
1539 @cindex mouse tracking | |
1540 @c @cindex tracking the mouse Duplicates track-mouse | |
1541 | |
1542 Sometimes it is useful to @dfn{track} the mouse, which means to display | |
1543 something to indicate where the mouse is and move the indicator as the | |
1544 mouse moves. For efficient mouse tracking, you need a way to wait until | |
1545 the mouse actually moves. | |
1546 | |
1547 The convenient way to track the mouse is to ask for events to represent | |
1548 mouse motion. Then you can wait for motion by waiting for an event. In | |
1549 addition, you can easily handle any other sorts of events that may | |
1550 occur. That is useful, because normally you don't want to track the | |
1551 mouse forever---only until some other event, such as the release of a | |
1552 button. | |
1553 | |
1554 @defspec track-mouse body@dots{} | |
1555 This special form executes @var{body}, with generation of mouse motion | |
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1556 events enabled. Typically, @var{body} would use @code{read-event} to |
84068 | 1557 read the motion events and modify the display accordingly. @xref{Motion |
1558 Events}, for the format of mouse motion events. | |
1559 | |
1560 The value of @code{track-mouse} is that of the last form in @var{body}. | |
1561 You should design @var{body} to return when it sees the up-event that | |
1562 indicates the release of the button, or whatever kind of event means | |
1563 it is time to stop tracking. | |
1564 @end defspec | |
1565 | |
1566 The usual purpose of tracking mouse motion is to indicate on the screen | |
1567 the consequences of pushing or releasing a button at the current | |
1568 position. | |
1569 | |
1570 In many cases, you can avoid the need to track the mouse by using | |
1571 the @code{mouse-face} text property (@pxref{Special Properties}). | |
1572 That works at a much lower level and runs more smoothly than | |
1573 Lisp-level mouse tracking. | |
1574 | |
1575 @ignore | |
1576 @c These are not implemented yet. | |
1577 | |
1578 These functions change the screen appearance instantaneously. The | |
1579 effect is transient, only until the next ordinary Emacs redisplay. That | |
1580 is OK for mouse tracking, since it doesn't make sense for mouse tracking | |
1581 to change the text, and the body of @code{track-mouse} normally reads | |
1582 the events itself and does not do redisplay. | |
1583 | |
1584 @defun x-contour-region window beg end | |
1585 This function draws lines to make a box around the text from @var{beg} | |
1586 to @var{end}, in window @var{window}. | |
1587 @end defun | |
1588 | |
1589 @defun x-uncontour-region window beg end | |
1590 This function erases the lines that would make a box around the text | |
1591 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
1592 a contour that you previously made by calling @code{x-contour-region}. | |
1593 @end defun | |
1594 | |
1595 @defun x-draw-rectangle frame left top right bottom | |
1596 This function draws a hollow rectangle on frame @var{frame} with the | |
1597 specified edge coordinates, all measured in pixels from the inside top | |
1598 left corner. It uses the cursor color, the one used for indicating the | |
1599 location of point. | |
1600 @end defun | |
1601 | |
1602 @defun x-erase-rectangle frame left top right bottom | |
1603 This function erases a hollow rectangle on frame @var{frame} with the | |
1604 specified edge coordinates, all measured in pixels from the inside top | |
1605 left corner. Erasure means redrawing the text and background that | |
1606 normally belong in the specified rectangle. | |
1607 @end defun | |
1608 @end ignore | |
1609 | |
1610 @node Mouse Position | |
1611 @section Mouse Position | |
1612 @cindex mouse position | |
1613 @cindex position of mouse | |
1614 | |
1615 The functions @code{mouse-position} and @code{set-mouse-position} | |
1616 give access to the current position of the mouse. | |
1617 | |
1618 @defun mouse-position | |
1619 This function returns a description of the position of the mouse. The | |
1620 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
1621 and @var{y} are integers giving the position in characters relative to | |
1622 the top left corner of the inside of @var{frame}. | |
1623 @end defun | |
1624 | |
1625 @defvar mouse-position-function | |
1626 If non-@code{nil}, the value of this variable is a function for | |
1627 @code{mouse-position} to call. @code{mouse-position} calls this | |
1628 function just before returning, with its normal return value as the | |
1629 sole argument, and it returns whatever this function returns to it. | |
1630 | |
1631 This abnormal hook exists for the benefit of packages like | |
1632 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. | |
1633 @end defvar | |
1634 | |
1635 @defun set-mouse-position frame x y | |
1636 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
1637 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
1638 giving the position in characters relative to the top left corner of the | |
1639 inside of @var{frame}. If @var{frame} is not visible, this function | |
1640 does nothing. The return value is not significant. | |
1641 @end defun | |
1642 | |
1643 @defun mouse-pixel-position | |
1644 This function is like @code{mouse-position} except that it returns | |
1645 coordinates in units of pixels rather than units of characters. | |
1646 @end defun | |
1647 | |
1648 @defun set-mouse-pixel-position frame x y | |
1649 This function warps the mouse like @code{set-mouse-position} except that | |
1650 @var{x} and @var{y} are in units of pixels rather than units of | |
1651 characters. These coordinates are not required to be within the frame. | |
1652 | |
1653 If @var{frame} is not visible, this function does nothing. The return | |
1654 value is not significant. | |
1655 @end defun | |
1656 | |
1657 @need 3000 | |
1658 | |
1659 @node Pop-Up Menus | |
1660 @section Pop-Up Menus | |
1661 | |
1662 When using a window system, a Lisp program can pop up a menu so that | |
1663 the user can choose an alternative with the mouse. | |
1664 | |
1665 @defun x-popup-menu position menu | |
1666 This function displays a pop-up menu and returns an indication of | |
1667 what selection the user makes. | |
1668 | |
1669 The argument @var{position} specifies where on the screen to put the | |
1670 top left corner of the menu. It can be either a mouse button event | |
1671 (which says to put the menu where the user actuated the button) or a | |
1672 list of this form: | |
1673 | |
1674 @example | |
1675 ((@var{xoffset} @var{yoffset}) @var{window}) | |
1676 @end example | |
1677 | |
1678 @noindent | |
1679 where @var{xoffset} and @var{yoffset} are coordinates, measured in | |
1680 pixels, counting from the top left corner of @var{window}. @var{window} | |
1681 may be a window or a frame. | |
1682 | |
1683 If @var{position} is @code{t}, it means to use the current mouse | |
1684 position. If @var{position} is @code{nil}, it means to precompute the | |
1685 key binding equivalents for the keymaps specified in @var{menu}, | |
1686 without actually displaying or popping up the menu. | |
1687 | |
1688 The argument @var{menu} says what to display in the menu. It can be a | |
1689 keymap or a list of keymaps (@pxref{Menu Keymaps}). In this case, the | |
1690 return value is the list of events corresponding to the user's choice. | |
1691 (This list has more than one element if the choice occurred in a | |
1692 submenu.) Note that @code{x-popup-menu} does not actually execute the | |
1693 command bound to that sequence of events. | |
1694 | |
1695 Alternatively, @var{menu} can have the following form: | |
1696 | |
1697 @example | |
1698 (@var{title} @var{pane1} @var{pane2}...) | |
1699 @end example | |
1700 | |
1701 @noindent | |
1702 where each pane is a list of form | |
1703 | |
1704 @example | |
1705 (@var{title} @var{item1} @var{item2}...) | |
1706 @end example | |
1707 | |
1708 Each item should normally be a cons cell @code{(@var{line} . @var{value})}, | |
1709 where @var{line} is a string, and @var{value} is the value to return if | |
1710 that @var{line} is chosen. An item can also be a string; this makes a | |
1711 non-selectable line in the menu. | |
1712 | |
1713 If the user gets rid of the menu without making a valid choice, for | |
1714 instance by clicking the mouse away from a valid choice or by typing | |
1715 keyboard input, then this normally results in a quit and | |
1716 @code{x-popup-menu} does not return. But if @var{position} is a mouse | |
1717 button event (indicating that the user invoked the menu with the | |
1718 mouse) then no quit occurs and @code{x-popup-menu} returns @code{nil}. | |
1719 @end defun | |
1720 | |
1721 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu | |
1722 if you could do the job with a prefix key defined with a menu keymap. | |
1723 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h | |
1724 a} can see the individual items in that menu and provide help for them. | |
1725 If instead you implement the menu by defining a command that calls | |
1726 @code{x-popup-menu}, the help facilities cannot know what happens inside | |
1727 that command, so they cannot give any help for the menu's items. | |
1728 | |
1729 The menu bar mechanism, which lets you switch between submenus by | |
1730 moving the mouse, cannot look within the definition of a command to see | |
1731 that it calls @code{x-popup-menu}. Therefore, if you try to implement a | |
1732 submenu using @code{x-popup-menu}, it cannot work with the menu bar in | |
1733 an integrated fashion. This is why all menu bar submenus are | |
1734 implemented with menu keymaps within the parent menu, and never with | |
1735 @code{x-popup-menu}. @xref{Menu Bar}. | |
1736 | |
1737 If you want a menu bar submenu to have contents that vary, you should | |
1738 still use a menu keymap to implement it. To make the contents vary, add | |
1739 a hook function to @code{menu-bar-update-hook} to update the contents of | |
1740 the menu keymap as necessary. | |
1741 | |
1742 @node Dialog Boxes | |
1743 @section Dialog Boxes | |
1744 @cindex dialog boxes | |
1745 | |
1746 A dialog box is a variant of a pop-up menu---it looks a little | |
1747 different, it always appears in the center of a frame, and it has just | |
1748 one level and one or more buttons. The main use of dialog boxes is | |
1749 for asking questions that the user can answer with ``yes,'' ``no,'' | |
1750 and a few other alternatives. With a single button, they can also | |
1751 force the user to acknowledge important information. The functions | |
1752 @code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the | |
1753 keyboard, when called from commands invoked by mouse clicks. | |
1754 | |
1755 @defun x-popup-dialog position contents &optional header | |
1756 This function displays a pop-up dialog box and returns an indication of | |
1757 what selection the user makes. The argument @var{contents} specifies | |
1758 the alternatives to offer; it has this format: | |
1759 | |
1760 @example | |
1761 (@var{title} (@var{string} . @var{value})@dots{}) | |
1762 @end example | |
1763 | |
1764 @noindent | |
1765 which looks like the list that specifies a single pane for | |
1766 @code{x-popup-menu}. | |
1767 | |
1768 The return value is @var{value} from the chosen alternative. | |
1769 | |
1770 As for @code{x-popup-menu}, an element of the list may be just a | |
1771 string instead of a cons cell @code{(@var{string} . @var{value})}. | |
1772 That makes a box that cannot be selected. | |
1773 | |
1774 If @code{nil} appears in the list, it separates the left-hand items from | |
1775 the right-hand items; items that precede the @code{nil} appear on the | |
1776 left, and items that follow the @code{nil} appear on the right. If you | |
1777 don't include a @code{nil} in the list, then approximately half the | |
1778 items appear on each side. | |
1779 | |
1780 Dialog boxes always appear in the center of a frame; the argument | |
1781 @var{position} specifies which frame. The possible values are as in | |
1782 @code{x-popup-menu}, but the precise coordinates or the individual | |
1783 window don't matter; only the frame matters. | |
1784 | |
1785 If @var{header} is non-@code{nil}, the frame title for the box is | |
1786 @samp{Information}, otherwise it is @samp{Question}. The former is used | |
1787 for @code{message-box} (@pxref{message-box}). | |
1788 | |
1789 In some configurations, Emacs cannot display a real dialog box; so | |
1790 instead it displays the same items in a pop-up menu in the center of the | |
1791 frame. | |
1792 | |
1793 If the user gets rid of the dialog box without making a valid choice, | |
1794 for instance using the window manager, then this produces a quit and | |
1795 @code{x-popup-dialog} does not return. | |
1796 @end defun | |
1797 | |
1798 @node Pointer Shape | |
1799 @section Pointer Shape | |
1800 @cindex pointer shape | |
1801 @cindex mouse pointer shape | |
1802 | |
1803 You can specify the mouse pointer style for particular text or | |
1804 images using the @code{pointer} text property, and for images with the | |
1805 @code{:pointer} and @code{:map} image properties. The values you can | |
1806 use in these properties are @code{text} (or @code{nil}), @code{arrow}, | |
1807 @code{hand}, @code{vdrag}, @code{hdrag}, @code{modeline}, and | |
1808 @code{hourglass}. @code{text} stands for the usual mouse pointer | |
1809 style used over text. | |
1810 | |
1811 Over void parts of the window (parts that do not correspond to any | |
1812 of the buffer contents), the mouse pointer usually uses the | |
1813 @code{arrow} style, but you can specify a different style (one of | |
1814 those above) by setting @code{void-text-area-pointer}. | |
1815 | |
1816 @defvar void-text-area-pointer | |
1817 This variable specifies the mouse pointer style for void text areas. | |
1818 These include the areas after the end of a line or below the last line | |
1819 in the buffer. The default is to use the @code{arrow} (non-text) | |
1820 pointer style. | |
1821 @end defvar | |
1822 | |
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1823 When using X, you can specify what the @code{text} pointer style |
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1824 really looks like by setting the variable @code{x-pointer-shape}. |
84068 | 1825 |
1826 @defvar x-pointer-shape | |
1827 This variable specifies the pointer shape to use ordinarily in the | |
1828 Emacs frame, for the @code{text} pointer style. | |
1829 @end defvar | |
1830 | |
1831 @defvar x-sensitive-text-pointer-shape | |
1832 This variable specifies the pointer shape to use when the mouse | |
1833 is over mouse-sensitive text. | |
1834 @end defvar | |
1835 | |
1836 These variables affect newly created frames. They do not normally | |
1837 affect existing frames; however, if you set the mouse color of a | |
1838 frame, that also installs the current value of those two variables. | |
1839 @xref{Color Parameters}. | |
1840 | |
1841 The values you can use, to specify either of these pointer shapes, are | |
1842 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos | |
1843 @key{RET} x-pointer @key{RET}} to see a list of them. | |
1844 | |
1845 @node Window System Selections | |
1846 @section Window System Selections | |
1847 @cindex selection (for window systems) | |
1848 | |
1849 The X server records a set of @dfn{selections} which permit transfer of | |
1850 data between application programs. The various selections are | |
1851 distinguished by @dfn{selection types}, represented in Emacs by | |
1852 symbols. X clients including Emacs can read or set the selection for | |
1853 any given type. | |
1854 | |
1855 @deffn Command x-set-selection type data | |
1856 This function sets a ``selection'' in the X server. It takes two | |
1857 arguments: a selection type @var{type}, and the value to assign to it, | |
1858 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
1859 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
1860 (or a cons of two integers or list of two integers), an overlay, or a | |
1861 cons of two markers pointing to the same buffer. An overlay or a pair | |
1862 of markers stands for text in the overlay or between the markers. | |
1863 | |
1864 The argument @var{data} may also be a vector of valid non-vector | |
1865 selection values. | |
1866 | |
1867 Each possible @var{type} has its own selection value, which changes | |
1868 independently. The usual values of @var{type} are @code{PRIMARY}, | |
1869 @code{SECONDARY} and @code{CLIPBOARD}; these are symbols with upper-case | |
1870 names, in accord with X Window System conventions. If @var{type} is | |
1871 @code{nil}, that stands for @code{PRIMARY}. | |
1872 | |
1873 This function returns @var{data}. | |
1874 @end deffn | |
1875 | |
1876 @defun x-get-selection &optional type data-type | |
1877 This function accesses selections set up by Emacs or by other X | |
1878 clients. It takes two optional arguments, @var{type} and | |
1879 @var{data-type}. The default for @var{type}, the selection type, is | |
1880 @code{PRIMARY}. | |
1881 | |
1882 The @var{data-type} argument specifies the form of data conversion to | |
1883 use, to convert the raw data obtained from another X client into Lisp | |
1884 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
1885 @code{UTF8_STRING}, @code{TARGETS}, @code{LENGTH}, @code{DELETE}, | |
1886 @code{FILE_NAME}, @code{CHARACTER_POSITION}, @code{NAME}, | |
1887 @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, @code{OWNER_OS}, | |
1888 @code{HOST_NAME}, @code{USER}, @code{CLASS}, @code{ATOM}, and | |
1889 @code{INTEGER}. (These are symbols with upper-case names in accord | |
1890 with X conventions.) The default for @var{data-type} is | |
1891 @code{STRING}. | |
1892 @end defun | |
1893 | |
1894 @cindex cut buffer | |
1895 The X server also has a set of eight numbered @dfn{cut buffers} which can | |
1896 store text or other data being moved between applications. Cut buffers | |
1897 are considered obsolete, but Emacs supports them for the sake of X | |
1898 clients that still use them. Cut buffers are numbered from 0 to 7. | |
1899 | |
1900 @defun x-get-cut-buffer &optional n | |
1901 This function returns the contents of cut buffer number @var{n}. | |
1902 If omitted @var{n} defaults to 0. | |
1903 @end defun | |
1904 | |
1905 @defun x-set-cut-buffer string &optional push | |
1906 @anchor{Definition of x-set-cut-buffer} | |
1907 This function stores @var{string} into the first cut buffer (cut buffer | |
1908 0). If @var{push} is @code{nil}, only the first cut buffer is changed. | |
1909 If @var{push} is non-@code{nil}, that says to move the values down | |
1910 through the series of cut buffers, much like the way successive kills in | |
1911 Emacs move down the kill ring. In other words, the previous value of | |
1912 the first cut buffer moves into the second cut buffer, and the second to | |
1913 the third, and so on through all eight cut buffers. | |
1914 @end defun | |
1915 | |
1916 @defvar selection-coding-system | |
1917 This variable specifies the coding system to use when reading and | |
1918 writing selections or the clipboard. @xref{Coding | |
1919 Systems}. The default is @code{compound-text-with-extensions}, which | |
1920 converts to the text representation that X11 normally uses. | |
1921 @end defvar | |
1922 | |
1923 @cindex clipboard support (for MS-Windows) | |
1924 When Emacs runs on MS-Windows, it does not implement X selections in | |
1925 general, but it does support the clipboard. @code{x-get-selection} | |
1926 and @code{x-set-selection} on MS-Windows support the text data type | |
1927 only; if the clipboard holds other types of data, Emacs treats the | |
1928 clipboard as empty. | |
1929 | |
1930 @defopt x-select-enable-clipboard | |
1931 If this is non-@code{nil}, the Emacs yank functions consult the | |
1932 clipboard before the primary selection, and the kill functions store in | |
1933 the clipboard as well as the primary selection. Otherwise they do not | |
1934 access the clipboard at all. The default is @code{nil} on most systems, | |
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1935 but @code{t} on MS-Windows. |
84068 | 1936 @end defopt |
1937 | |
1938 @node Drag and Drop | |
1939 @section Drag and Drop | |
1940 | |
1941 @vindex x-dnd-test-function | |
1942 @vindex x-dnd-known-types | |
1943 When a user drags something from another application over Emacs, that other | |
1944 application expects Emacs to tell it if Emacs can handle the data that is | |
1945 dragged. The variable @code{x-dnd-test-function} is used by Emacs to determine | |
1946 what to reply. The default value is @code{x-dnd-default-test-function} | |
1947 which accepts drops if the type of the data to be dropped is present in | |
1948 @code{x-dnd-known-types}. You can customize @code{x-dnd-test-function} and/or | |
1949 @code{x-dnd-known-types} if you want Emacs to accept or reject drops based | |
1950 on some other criteria. | |
1951 | |
1952 @vindex x-dnd-types-alist | |
1953 If you want to change the way Emacs handles drop of different types | |
1954 or add a new type, customize @code{x-dnd-types-alist}. This requires | |
1955 detailed knowledge of what types other applications use for drag and | |
1956 drop. | |
1957 | |
1958 @vindex dnd-protocol-alist | |
1959 When an URL is dropped on Emacs it may be a file, but it may also be | |
1960 another URL type (ftp, http, etc.). Emacs first checks | |
1961 @code{dnd-protocol-alist} to determine what to do with the URL. If | |
1962 there is no match there and if @code{browse-url-browser-function} is | |
1963 an alist, Emacs looks for a match there. If no match is found the | |
1964 text for the URL is inserted. If you want to alter Emacs behavior, | |
1965 you can customize these variables. | |
1966 | |
1967 @node Color Names | |
1968 @section Color Names | |
1969 | |
1970 @cindex color names | |
1971 @cindex specify color | |
1972 @cindex numerical RGB color specification | |
1973 A color name is text (usually in a string) that specifies a color. | |
1974 Symbolic names such as @samp{black}, @samp{white}, @samp{red}, etc., | |
1975 are allowed; use @kbd{M-x list-colors-display} to see a list of | |
1976 defined names. You can also specify colors numerically in forms such | |
1977 as @samp{#@var{rgb}} and @samp{RGB:@var{r}/@var{g}/@var{b}}, where | |
1978 @var{r} specifies the red level, @var{g} specifies the green level, | |
1979 and @var{b} specifies the blue level. You can use either one, two, | |
1980 three, or four hex digits for @var{r}; then you must use the same | |
1981 number of hex digits for all @var{g} and @var{b} as well, making | |
1982 either 3, 6, 9 or 12 hex digits in all. (See the documentation of the | |
1983 X Window System for more details about numerical RGB specification of | |
1984 colors.) | |
1985 | |
1986 These functions provide a way to determine which color names are | |
1987 valid, and what they look like. In some cases, the value depends on the | |
1988 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the | |
1989 meaning of the term ``selected frame.'' | |
1990 | |
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1991 To read user input of color names with completion, use |
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1992 @code{read-color} (@pxref{High-Level Completion, read-color}). |
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1993 |
84068 | 1994 @defun color-defined-p color &optional frame |
1995 This function reports whether a color name is meaningful. It returns | |
1996 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says | |
1997 which frame's display to ask about; if @var{frame} is omitted or | |
1998 @code{nil}, the selected frame is used. | |
1999 | |
2000 Note that this does not tell you whether the display you are using | |
2001 really supports that color. When using X, you can ask for any defined | |
2002 color on any kind of display, and you will get some result---typically, | |
2003 the closest it can do. To determine whether a frame can really display | |
2004 a certain color, use @code{color-supported-p} (see below). | |
2005 | |
2006 @findex x-color-defined-p | |
2007 This function used to be called @code{x-color-defined-p}, | |
2008 and that name is still supported as an alias. | |
2009 @end defun | |
2010 | |
2011 @defun defined-colors &optional frame | |
2012 This function returns a list of the color names that are defined | |
2013 and supported on frame @var{frame} (default, the selected frame). | |
2014 If @var{frame} does not support colors, the value is @code{nil}. | |
2015 | |
2016 @findex x-defined-colors | |
2017 This function used to be called @code{x-defined-colors}, | |
2018 and that name is still supported as an alias. | |
2019 @end defun | |
2020 | |
2021 @defun color-supported-p color &optional frame background-p | |
2022 This returns @code{t} if @var{frame} can really display the color | |
2023 @var{color} (or at least something close to it). If @var{frame} is | |
2024 omitted or @code{nil}, the question applies to the selected frame. | |
2025 | |
2026 Some terminals support a different set of colors for foreground and | |
2027 background. If @var{background-p} is non-@code{nil}, that means you are | |
2028 asking whether @var{color} can be used as a background; otherwise you | |
2029 are asking whether it can be used as a foreground. | |
2030 | |
2031 The argument @var{color} must be a valid color name. | |
2032 @end defun | |
2033 | |
2034 @defun color-gray-p color &optional frame | |
2035 This returns @code{t} if @var{color} is a shade of gray, as defined on | |
2036 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the | |
2037 question applies to the selected frame. If @var{color} is not a valid | |
2038 color name, this function returns @code{nil}. | |
2039 @end defun | |
2040 | |
2041 @defun color-values color &optional frame | |
2042 @cindex rgb value | |
2043 This function returns a value that describes what @var{color} should | |
2044 ideally look like on @var{frame}. If @var{color} is defined, the | |
2045 value is a list of three integers, which give the amount of red, the | |
2046 amount of green, and the amount of blue. Each integer ranges in | |
2047 principle from 0 to 65535, but some displays may not use the full | |
2048 range. This three-element list is called the @dfn{rgb values} of the | |
2049 color. | |
2050 | |
2051 If @var{color} is not defined, the value is @code{nil}. | |
2052 | |
2053 @example | |
2054 (color-values "black") | |
2055 @result{} (0 0 0) | |
2056 (color-values "white") | |
2057 @result{} (65280 65280 65280) | |
2058 (color-values "red") | |
2059 @result{} (65280 0 0) | |
2060 (color-values "pink") | |
2061 @result{} (65280 49152 51968) | |
2062 (color-values "hungry") | |
2063 @result{} nil | |
2064 @end example | |
2065 | |
2066 The color values are returned for @var{frame}'s display. If | |
2067 @var{frame} is omitted or @code{nil}, the information is returned for | |
2068 the selected frame's display. If the frame cannot display colors, the | |
2069 value is @code{nil}. | |
2070 | |
2071 @findex x-color-values | |
2072 This function used to be called @code{x-color-values}, | |
2073 and that name is still supported as an alias. | |
2074 @end defun | |
2075 | |
2076 @node Text Terminal Colors | |
2077 @section Text Terminal Colors | |
2078 @cindex colors on text-only terminals | |
2079 | |
2080 Text-only terminals usually support only a small number of colors, | |
2081 and the computer uses small integers to select colors on the terminal. | |
2082 This means that the computer cannot reliably tell what the selected | |
2083 color looks like; instead, you have to inform your application which | |
2084 small integers correspond to which colors. However, Emacs does know | |
2085 the standard set of colors and will try to use them automatically. | |
2086 | |
2087 The functions described in this section control how terminal colors | |
2088 are used by Emacs. | |
2089 | |
2090 Several of these functions use or return @dfn{rgb values}, described | |
2091 in @ref{Color Names}. | |
2092 | |
2093 These functions accept a display (either a frame or the name of a | |
2094 terminal) as an optional argument. We hope in the future to make Emacs | |
2095 support more than one text-only terminal at one time; then this argument | |
2096 will specify which terminal to operate on (the default being the | |
2097 selected frame's terminal; @pxref{Input Focus}). At present, though, | |
2098 the @var{frame} argument has no effect. | |
2099 | |
2100 @defun tty-color-define name number &optional rgb frame | |
2101 This function associates the color name @var{name} with | |
2102 color number @var{number} on the terminal. | |
2103 | |
2104 The optional argument @var{rgb}, if specified, is an rgb value, a list | |
2105 of three numbers that specify what the color actually looks like. | |
2106 If you do not specify @var{rgb}, then this color cannot be used by | |
2107 @code{tty-color-approximate} to approximate other colors, because | |
2108 Emacs will not know what it looks like. | |
2109 @end defun | |
2110 | |
2111 @defun tty-color-clear &optional frame | |
2112 This function clears the table of defined colors for a text-only terminal. | |
2113 @end defun | |
2114 | |
2115 @defun tty-color-alist &optional frame | |
2116 This function returns an alist recording the known colors supported by a | |
2117 text-only terminal. | |
2118 | |
2119 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} | |
2120 or @code{(@var{name} @var{number})}. Here, @var{name} is the color | |
2121 name, @var{number} is the number used to specify it to the terminal. | |
2122 If present, @var{rgb} is a list of three color values (for red, green, | |
2123 and blue) that says what the color actually looks like. | |
2124 @end defun | |
2125 | |
2126 @defun tty-color-approximate rgb &optional frame | |
2127 This function finds the closest color, among the known colors | |
2128 supported for @var{display}, to that described by the rgb value | |
2129 @var{rgb} (a list of color values). The return value is an element of | |
2130 @code{tty-color-alist}. | |
2131 @end defun | |
2132 | |
2133 @defun tty-color-translate color &optional frame | |
2134 This function finds the closest color to @var{color} among the known | |
2135 colors supported for @var{display} and returns its index (an integer). | |
2136 If the name @var{color} is not defined, the value is @code{nil}. | |
2137 @end defun | |
2138 | |
2139 @node Resources | |
2140 @section X Resources | |
2141 | |
2142 @defun x-get-resource attribute class &optional component subclass | |
2143 The function @code{x-get-resource} retrieves a resource value from the X | |
2144 Window defaults database. | |
2145 | |
2146 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
2147 This function searches using a key of the form | |
2148 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name | |
2149 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as | |
2150 the class. | |
2151 | |
2152 The optional arguments @var{component} and @var{subclass} add to the key | |
2153 and the class, respectively. You must specify both of them or neither. | |
2154 If you specify them, the key is | |
2155 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
2156 @samp{Emacs.@var{class}.@var{subclass}}. | |
2157 @end defun | |
2158 | |
2159 @defvar x-resource-class | |
2160 This variable specifies the application name that @code{x-get-resource} | |
2161 should look up. The default value is @code{"Emacs"}. You can examine X | |
2162 resources for application names other than ``Emacs'' by binding this | |
2163 variable to some other string, around a call to @code{x-get-resource}. | |
2164 @end defvar | |
2165 | |
2166 @defvar x-resource-name | |
2167 This variable specifies the instance name that @code{x-get-resource} | |
2168 should look up. The default value is the name Emacs was invoked with, | |
2169 or the value specified with the @samp{-name} or @samp{-rn} switches. | |
2170 @end defvar | |
2171 | |
2172 To illustrate some of the above, suppose that you have the line: | |
2173 | |
2174 @example | |
2175 xterm.vt100.background: yellow | |
2176 @end example | |
2177 | |
2178 @noindent | |
2179 in your X resources file (whose name is usually @file{~/.Xdefaults} | |
2180 or @file{~/.Xresources}). Then: | |
2181 | |
2182 @example | |
2183 @group | |
2184 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
2185 (x-get-resource "vt100.background" "VT100.Background")) | |
2186 @result{} "yellow" | |
2187 @end group | |
2188 @group | |
2189 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
2190 (x-get-resource "background" "VT100" "vt100" "Background")) | |
2191 @result{} "yellow" | |
2192 @end group | |
2193 @end example | |
2194 | |
2195 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. | |
2196 | |
2197 @node Display Feature Testing | |
2198 @section Display Feature Testing | |
2199 @cindex display feature testing | |
2200 | |
2201 The functions in this section describe the basic capabilities of a | |
2202 particular display. Lisp programs can use them to adapt their behavior | |
2203 to what the display can do. For example, a program that ordinarily uses | |
2204 a popup menu could use the minibuffer if popup menus are not supported. | |
2205 | |
2206 The optional argument @var{display} in these functions specifies which | |
2207 display to ask the question about. It can be a display name, a frame | |
2208 (which designates the display that frame is on), or @code{nil} (which | |
2209 refers to the selected frame's display, @pxref{Input Focus}). | |
2210 | |
2211 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to | |
2212 obtain information about displays. | |
2213 | |
2214 @defun display-popup-menus-p &optional display | |
2215 This function returns @code{t} if popup menus are supported on | |
2216 @var{display}, @code{nil} if not. Support for popup menus requires that | |
2217 the mouse be available, since the user cannot choose menu items without | |
2218 a mouse. | |
2219 @end defun | |
2220 | |
2221 @defun display-graphic-p &optional display | |
2222 This function returns @code{t} if @var{display} is a graphic display | |
2223 capable of displaying several frames and several different fonts at | |
2224 once. This is true for displays that use a window system such as X, and | |
2225 false for text-only terminals. | |
2226 @end defun | |
2227 | |
2228 @defun display-mouse-p &optional display | |
2229 @cindex mouse, availability | |
2230 This function returns @code{t} if @var{display} has a mouse available, | |
2231 @code{nil} if not. | |
2232 @end defun | |
2233 | |
2234 @defun display-color-p &optional display | |
2235 @findex x-display-color-p | |
2236 This function returns @code{t} if the screen is a color screen. | |
2237 It used to be called @code{x-display-color-p}, and that name | |
2238 is still supported as an alias. | |
2239 @end defun | |
2240 | |
2241 @defun display-grayscale-p &optional display | |
2242 This function returns @code{t} if the screen can display shades of gray. | |
2243 (All color displays can do this.) | |
2244 @end defun | |
2245 | |
2246 @defun display-supports-face-attributes-p attributes &optional display | |
2247 @anchor{Display Face Attribute Testing} | |
2248 This function returns non-@code{nil} if all the face attributes in | |
2249 @var{attributes} are supported (@pxref{Face Attributes}). | |
2250 | |
2251 The definition of `supported' is somewhat heuristic, but basically | |
2252 means that a face containing all the attributes in @var{attributes}, | |
2253 when merged with the default face for display, can be represented in a | |
2254 way that's | |
2255 | |
2256 @enumerate | |
2257 @item | |
2258 different in appearance than the default face, and | |
2259 | |
2260 @item | |
2261 `close in spirit' to what the attributes specify, if not exact. | |
2262 @end enumerate | |
2263 | |
2264 Point (2) implies that a @code{:weight black} attribute will be | |
2265 satisfied by any display that can display bold, as will | |
2266 @code{:foreground "yellow"} as long as some yellowish color can be | |
2267 displayed, but @code{:slant italic} will @emph{not} be satisfied by | |
2268 the tty display code's automatic substitution of a `dim' face for | |
2269 italic. | |
2270 @end defun | |
2271 | |
2272 @defun display-selections-p &optional display | |
2273 This function returns @code{t} if @var{display} supports selections. | |
2274 Windowed displays normally support selections, but they may also be | |
2275 supported in some other cases. | |
2276 @end defun | |
2277 | |
2278 @defun display-images-p &optional display | |
2279 This function returns @code{t} if @var{display} can display images. | |
2280 Windowed displays ought in principle to handle images, but some | |
2281 systems lack the support for that. On a display that does not support | |
2282 images, Emacs cannot display a tool bar. | |
2283 @end defun | |
2284 | |
2285 @defun display-screens &optional display | |
2286 This function returns the number of screens associated with the display. | |
2287 @end defun | |
2288 | |
2289 @defun display-pixel-height &optional display | |
2290 This function returns the height of the screen in pixels. | |
2291 On a character terminal, it gives the height in characters. | |
2292 | |
2293 For graphical terminals, note that on ``multi-monitor'' setups this | |
2294 refers to the pixel width for all physical monitors associated with | |
2295 @var{display}. @xref{Multiple Displays}. | |
2296 @end defun | |
2297 | |
2298 @defun display-pixel-width &optional display | |
2299 This function returns the width of the screen in pixels. | |
2300 On a character terminal, it gives the width in characters. | |
2301 | |
2302 For graphical terminals, note that on ``multi-monitor'' setups this | |
2303 refers to the pixel width for all physical monitors associated with | |
2304 @var{display}. @xref{Multiple Displays}. | |
2305 @end defun | |
2306 | |
2307 @defun display-mm-height &optional display | |
2308 This function returns the height of the screen in millimeters, | |
2309 or @code{nil} if Emacs cannot get that information. | |
2310 @end defun | |
2311 | |
2312 @defun display-mm-width &optional display | |
2313 This function returns the width of the screen in millimeters, | |
2314 or @code{nil} if Emacs cannot get that information. | |
2315 @end defun | |
2316 | |
2317 @defvar display-mm-dimensions-alist | |
2318 This variable allows the user to specify the dimensions of graphical | |
2319 displays returned by @code{display-mm-height} and | |
2320 @code{display-mm-width} in case the system provides incorrect values. | |
2321 @end defvar | |
2322 | |
2323 @defun display-backing-store &optional display | |
2324 This function returns the backing store capability of the display. | |
2325 Backing store means recording the pixels of windows (and parts of | |
2326 windows) that are not exposed, so that when exposed they can be | |
2327 displayed very quickly. | |
2328 | |
2329 Values can be the symbols @code{always}, @code{when-mapped}, or | |
2330 @code{not-useful}. The function can also return @code{nil} | |
2331 when the question is inapplicable to a certain kind of display. | |
2332 @end defun | |
2333 | |
2334 @defun display-save-under &optional display | |
2335 This function returns non-@code{nil} if the display supports the | |
2336 SaveUnder feature. That feature is used by pop-up windows | |
2337 to save the pixels they obscure, so that they can pop down | |
2338 quickly. | |
2339 @end defun | |
2340 | |
2341 @defun display-planes &optional display | |
2342 This function returns the number of planes the display supports. | |
2343 This is typically the number of bits per pixel. | |
2344 For a tty display, it is log to base two of the number of colors supported. | |
2345 @end defun | |
2346 | |
2347 @defun display-visual-class &optional display | |
2348 This function returns the visual class for the screen. The value is one | |
2349 of the symbols @code{static-gray}, @code{gray-scale}, | |
2350 @code{static-color}, @code{pseudo-color}, @code{true-color}, and | |
2351 @code{direct-color}. | |
2352 @end defun | |
2353 | |
2354 @defun display-color-cells &optional display | |
2355 This function returns the number of color cells the screen supports. | |
2356 @end defun | |
2357 | |
2358 These functions obtain additional information specifically | |
2359 about X displays. | |
2360 | |
2361 @defun x-server-version &optional display | |
2362 This function returns the list of version numbers of the X server | |
2363 running the display. The value is a list of three integers: the major | |
2364 and minor version numbers of the X protocol, and the | |
2365 distributor-specific release number of the X server software itself. | |
2366 @end defun | |
2367 | |
2368 @defun x-server-vendor &optional display | |
2369 This function returns the ``vendor'' that provided the X server | |
2370 software (as a string). Really this means whoever distributes the X | |
2371 server. | |
2372 | |
2373 When the developers of X labelled software distributors as | |
2374 ``vendors,'' they showed their false assumption that no system could | |
2375 ever be developed and distributed noncommercially. | |
2376 @end defun | |
2377 | |
2378 @ignore | |
2379 @defvar x-no-window-manager | |
2380 This variable's value is @code{t} if no X window manager is in use. | |
2381 @end defvar | |
2382 @end ignore | |
2383 | |
2384 @ignore | |
2385 @item | |
2386 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
2387 width and height of an X Window frame, measured in pixels. | |
2388 @end ignore | |
2389 | |
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Eli Zaretskii <eliz@gnu.org>
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2390 |
84068 | 2391 @ignore |
2392 arch-tag: 94977df6-3dca-4730-b57b-c6329e9282ba | |
2393 @end ignore |