16793
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1 /* System description file for HI-UX. */
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2
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3 #define BSD 198911 /* system version (year & month) */
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4 #define DBL_DIG 15 /* same as the definition of <float.h> */
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5 #include "bsd4-3.h"
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6
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7 /* Identify OSF1 for the m- files. */
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8
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9 #define OSF1
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10
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11 /* To avoid to include the non-existant header file <sys/vlimit.h>,
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12 we define BSD4_2.
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13 This definition does not mean that the OS is based on BSD 4.2. */
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14 #define BSD4_2
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15
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16 /* Define _BSD to tell the include files we're running under
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17 the BSD universe and not the SYSV universe.
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18 Define HITACHI and OSF for Xt's Boolean type as int intead of char.
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19 (But for these defines, /usr/include/X11/Intrinsic.h defines
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20 Boolean as char, but libXt.a on HI-UX/MPP requires it as int.) */
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21
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22 #define C_SWITCH_SYSTEM -D_BSD -DHITACHI -DOSF
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23 #define LIBS_SYSTEM -lbsd
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24
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25 #define GETPGRP_NO_ARG
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26
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27 #define read sys_read
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28 #define write sys_write
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29 #define open sys_open
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30 #define close sys_close
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31
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32 #define INTERRUPTIBLE_OPEN
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33 #define INTERRUPTIBLE_CLOSE
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34 #define INTERRUPTIBLE_IO
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35
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36 #define SYSV_SYSTEM_DIR
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37
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38 /* If your system uses COFF (Common Object File Format) then define the
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39 preprocessor symbol "COFF". */
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40
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41 /* #define COFF */
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42
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43 /* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option
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44 says where to find X windows at run time. We convert it to a -rpath option
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45 which is what OSF1 uses. */
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46 #define LD_SWITCH_SYSTEM
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47
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48 #undef KERNEL_FILE
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49 #define KERNEL_FILE "/mach_kernel"
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50
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51 #undef LDAV_SYMBOL
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52 #define LDAV_SYMBOL "avenrun"
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53
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