Mercurial > emacs
annotate lispref/display.texi @ 42720:1217a83a82e4
(parse_button): New parameter xbutton. Callers changed.
(w32_read_socket): Handle new "XBUTTON" messages.
author | Jason Rumney <jasonr@gnu.org> |
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date | Sun, 13 Jan 2002 12:16:05 +0000 |
parents | fe0b84badbb1 |
children | 3616610fabd8 |
rev | line source |
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6598 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
35364 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001 |
27189 | 4 @c Free Software Foundation, Inc. |
6598 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/display | |
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7 @node Display, Calendar, Processes, Top |
6598 | 8 @chapter Emacs Display |
9 | |
10 This chapter describes a number of features related to the display | |
11 that Emacs presents to the user. | |
12 | |
13 @menu | |
14 * Refresh Screen:: Clearing the screen and redrawing everything on it. | |
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15 * Forcing Redisplay:: Forcing redisplay. |
6598 | 16 * Truncation:: Folding or wrapping long text lines. |
17 * The Echo Area:: Where messages are displayed. | |
12067 | 18 * Invisible Text:: Hiding part of the buffer text. |
19 * Selective Display:: Hiding part of the buffer text (the old way). | |
6598 | 20 * Overlay Arrow:: Display of an arrow to indicate position. |
21 * Temporary Displays:: Displays that go away automatically. | |
22 * Overlays:: Use overlays to highlight parts of the buffer. | |
25875 | 23 * Width:: How wide a character or string is on the screen. |
24 * Faces:: A face defines a graphics style for text characters: | |
25 font, colors, etc. | |
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26 * Display Property:: Enabling special display features. |
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27 * Images:: Displaying images in Emacs buffers. |
6598 | 28 * Blinking:: How Emacs shows the matching open parenthesis. |
29 * Inverse Video:: Specifying how the screen looks. | |
30 * Usual Display:: The usual conventions for displaying nonprinting chars. | |
31 * Display Tables:: How to specify other conventions. | |
32 * Beeping:: Audible signal to the user. | |
33 * Window Systems:: Which window system is being used. | |
34 @end menu | |
35 | |
36 @node Refresh Screen | |
37 @section Refreshing the Screen | |
38 | |
39 The function @code{redraw-frame} redisplays the entire contents of a | |
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40 given frame (@pxref{Frames}). |
6598 | 41 |
42 @c Emacs 19 feature | |
43 @defun redraw-frame frame | |
44 This function clears and redisplays frame @var{frame}. | |
45 @end defun | |
46 | |
47 Even more powerful is @code{redraw-display}: | |
48 | |
49 @deffn Command redraw-display | |
50 This function clears and redisplays all visible frames. | |
51 @end deffn | |
52 | |
12098 | 53 Processing user input takes absolute priority over redisplay. If you |
54 call these functions when input is available, they do nothing | |
55 immediately, but a full redisplay does happen eventually---after all the | |
56 input has been processed. | |
57 | |
6598 | 58 Normally, suspending and resuming Emacs also refreshes the screen. |
59 Some terminal emulators record separate contents for display-oriented | |
60 programs such as Emacs and for ordinary sequential display. If you are | |
61 using such a terminal, you might want to inhibit the redisplay on | |
9009 | 62 resumption. |
6598 | 63 |
64 @defvar no-redraw-on-reenter | |
65 @cindex suspend (cf. @code{no-redraw-on-reenter}) | |
66 @cindex resume (cf. @code{no-redraw-on-reenter}) | |
67 This variable controls whether Emacs redraws the entire screen after it | |
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68 has been suspended and resumed. Non-@code{nil} means there is no need |
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69 to redraw, @code{nil} means redrawing is needed. The default is @code{nil}. |
6598 | 70 @end defvar |
71 | |
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72 @node Forcing Redisplay |
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73 @section Forcing Redisplay |
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74 @cindex forcing redisplay |
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75 |
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76 Emacs redisplay normally stops if input arrives, and does not happen |
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77 at all if input is available before it starts. Most of the time, this |
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78 is exactly what you want. However, you can prevent preemption by |
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79 binding @code{redisplay-dont-pause} to a non-@code{nil} value. |
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80 |
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81 @tindex redisplay-dont-pause |
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82 @defvar redisplay-dont-pause |
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83 If this variable is non-@code{nil}, pending input does not |
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84 prevent or halt redisplay; redisplay occurs, and finishes, |
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85 regardless of whether input is available. This feature is available |
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86 as of Emacs 21. |
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87 @end defvar |
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88 |
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89 You can request a display update, but only if no input is pending, |
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90 with @code{(sit-for 0)}. To force a display update even when input is |
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91 pending, do this: |
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92 |
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93 @example |
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94 (let ((redisplay-dont-pause t)) |
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95 (sit-for 0)) |
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96 @end example |
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97 |
6598 | 98 @node Truncation |
99 @section Truncation | |
100 @cindex line wrapping | |
101 @cindex continuation lines | |
102 @cindex @samp{$} in display | |
103 @cindex @samp{\} in display | |
104 | |
105 When a line of text extends beyond the right edge of a window, the | |
106 line can either be continued on the next screen line, or truncated to | |
107 one screen line. The additional screen lines used to display a long | |
108 text line are called @dfn{continuation} lines. Normally, a @samp{$} in | |
109 the rightmost column of the window indicates truncation; a @samp{\} on | |
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110 the rightmost column indicates a line that ``wraps'' onto the next line, |
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111 which is also called @dfn{continuing} the line. (The display table can |
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112 specify alternative indicators; see @ref{Display Tables}.) |
6598 | 113 |
114 Note that continuation is different from filling; continuation happens | |
115 on the screen only, not in the buffer contents, and it breaks a line | |
116 precisely at the right margin, not at a word boundary. @xref{Filling}. | |
117 | |
118 @defopt truncate-lines | |
119 This buffer-local variable controls how Emacs displays lines that extend | |
120 beyond the right edge of the window. The default is @code{nil}, which | |
121 specifies continuation. If the value is non-@code{nil}, then these | |
122 lines are truncated. | |
123 | |
124 If the variable @code{truncate-partial-width-windows} is non-@code{nil}, | |
125 then truncation is always used for side-by-side windows (within one | |
126 frame) regardless of the value of @code{truncate-lines}. | |
127 @end defopt | |
128 | |
12098 | 129 @defopt default-truncate-lines |
6598 | 130 This variable is the default value for @code{truncate-lines}, for |
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131 buffers that do not have buffer-local values for it. |
12098 | 132 @end defopt |
6598 | 133 |
134 @defopt truncate-partial-width-windows | |
135 This variable controls display of lines that extend beyond the right | |
136 edge of the window, in side-by-side windows (@pxref{Splitting Windows}). | |
137 If it is non-@code{nil}, these lines are truncated; otherwise, | |
138 @code{truncate-lines} says what to do with them. | |
139 @end defopt | |
140 | |
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141 When horizontal scrolling (@pxref{Horizontal Scrolling}) is in use in |
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142 a window, that forces truncation. |
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143 |
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144 You can override the glyphs that indicate continuation or truncation |
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145 using the display table; see @ref{Display Tables}. |
6598 | 146 |
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147 If your buffer contains @emph{very} long lines, and you use |
12067 | 148 continuation to display them, just thinking about them can make Emacs |
12098 | 149 redisplay slow. The column computation and indentation functions also |
150 become slow. Then you might find it advisable to set | |
151 @code{cache-long-line-scans} to @code{t}. | |
12067 | 152 |
153 @defvar cache-long-line-scans | |
154 If this variable is non-@code{nil}, various indentation and motion | |
12098 | 155 functions, and Emacs redisplay, cache the results of scanning the |
156 buffer, and consult the cache to avoid rescanning regions of the buffer | |
157 unless they are modified. | |
12067 | 158 |
12098 | 159 Turning on the cache slows down processing of short lines somewhat. |
12067 | 160 |
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161 This variable is automatically buffer-local in every buffer. |
12067 | 162 @end defvar |
163 | |
6598 | 164 @node The Echo Area |
165 @section The Echo Area | |
166 @cindex error display | |
167 @cindex echo area | |
168 | |
12067 | 169 The @dfn{echo area} is used for displaying messages made with the |
6598 | 170 @code{message} primitive, and for echoing keystrokes. It is not the |
171 same as the minibuffer, despite the fact that the minibuffer appears | |
172 (when active) in the same place on the screen as the echo area. The | |
173 @cite{GNU Emacs Manual} specifies the rules for resolving conflicts | |
174 between the echo area and the minibuffer for use of that screen space | |
175 (@pxref{Minibuffer,, The Minibuffer, emacs, The GNU Emacs Manual}). | |
176 Error messages appear in the echo area; see @ref{Errors}. | |
177 | |
178 You can write output in the echo area by using the Lisp printing | |
179 functions with @code{t} as the stream (@pxref{Output Functions}), or as | |
180 follows: | |
181 | |
182 @defun message string &rest arguments | |
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183 This function displays a message in the echo area. The |
6598 | 184 argument @var{string} is similar to a C language @code{printf} control |
185 string. See @code{format} in @ref{String Conversion}, for the details | |
186 on the conversion specifications. @code{message} returns the | |
187 constructed string. | |
188 | |
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189 In batch mode, @code{message} prints the message text on the standard |
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190 error stream, followed by a newline. |
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191 |
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192 If @var{string}, or strings among the @var{arguments}, have @code{face} |
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193 text properties, these affect the way the message is displayed. |
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194 |
6598 | 195 @c Emacs 19 feature |
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196 If @var{string} is @code{nil}, @code{message} clears the echo area; if |
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197 the echo area has been expanded automatically, this brings it back to |
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198 its normal size. If the minibuffer is active, this brings the |
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199 minibuffer contents back onto the screen immediately. |
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200 |
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201 @vindex message-truncate-lines |
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202 Normally, displaying a long message resizes the echo area to display |
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203 the entire message. But if the variable @code{message-truncate-lines} |
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204 is non-@code{nil}, the echo area does not resize, and the message is |
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205 truncated to fit it, as in Emacs 20 and before. |
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206 |
6598 | 207 @example |
208 @group | |
209 (message "Minibuffer depth is %d." | |
210 (minibuffer-depth)) | |
211 @print{} Minibuffer depth is 0. | |
212 @result{} "Minibuffer depth is 0." | |
213 @end group | |
214 | |
215 @group | |
216 ---------- Echo Area ---------- | |
217 Minibuffer depth is 0. | |
218 ---------- Echo Area ---------- | |
219 @end group | |
220 @end example | |
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221 |
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222 To automatically display a message in the echo area or in a pop-buffer, |
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223 depending on its size, use @code{display-message-or-buffer}. |
6598 | 224 @end defun |
225 | |
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226 @tindex with-temp-message |
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227 @defmac with-temp-message message &rest body |
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228 This construct displays a message in the echo area temporarily, during |
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229 the execution of @var{body}. It displays @var{message}, executes |
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230 @var{body}, then returns the value of the last body form while restoring |
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231 the previous echo area contents. |
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232 @end defmac |
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233 |
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234 @defun message-or-box string &rest arguments |
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235 This function displays a message like @code{message}, but may display it |
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236 in a dialog box instead of the echo area. If this function is called in |
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237 a command that was invoked using the mouse---more precisely, if |
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238 @code{last-nonmenu-event} (@pxref{Command Loop Info}) is either |
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239 @code{nil} or a list---then it uses a dialog box or pop-up menu to |
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240 display the message. Otherwise, it uses the echo area. (This is the |
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241 same criterion that @code{y-or-n-p} uses to make a similar decision; see |
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242 @ref{Yes-or-No Queries}.) |
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243 |
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244 You can force use of the mouse or of the echo area by binding |
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245 @code{last-nonmenu-event} to a suitable value around the call. |
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246 @end defun |
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247 |
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248 @defun message-box string &rest arguments |
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249 This function displays a message like @code{message}, but uses a dialog |
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250 box (or a pop-up menu) whenever that is possible. If it is impossible |
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251 to use a dialog box or pop-up menu, because the terminal does not |
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252 support them, then @code{message-box} uses the echo area, like |
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253 @code{message}. |
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254 @end defun |
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255 |
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256 @defun display-message-or-buffer message &optional buffer-name not-this-window frame |
32840 | 257 @tindex display-message-or-buffer |
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258 This function displays the message @var{message}, which may be either a |
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259 string or a buffer. If it is shorter than the maximum height of the |
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260 echo area, as defined by @code{max-mini-window-height}, it is displayed |
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261 in the echo area, using @code{message}. Otherwise, |
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262 @code{display-buffer} is used to show it in a pop-up buffer. |
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263 |
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264 Returns either the string shown in the echo area, or when a pop-up |
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265 buffer is used, the window used to display it. |
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266 |
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267 If @var{message} is a string, then the optional argument |
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268 @var{buffer-name} is the name of the buffer used to display it when a |
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269 pop-up buffer is used, defaulting to @samp{*Message*}. In the case |
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270 where @var{message} is a string and displayed in the echo area, it is |
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271 not specified whether the contents are inserted into the buffer anyway. |
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272 |
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273 The optional arguments @var{not-this-window} and @var{frame} are as for |
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274 @code{display-buffer}, and only used if a buffer is displayed. |
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275 @end defun |
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276 |
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277 @defun current-message |
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278 This function returns the message currently being displayed in the |
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279 echo area, or @code{nil} if there is none. |
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280 @end defun |
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281 |
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282 @defvar cursor-in-echo-area |
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283 This variable controls where the cursor appears when a message is |
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284 displayed in the echo area. If it is non-@code{nil}, then the cursor |
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285 appears at the end of the message. Otherwise, the cursor appears at |
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286 point---not in the echo area at all. |
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287 |
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288 The value is normally @code{nil}; Lisp programs bind it to @code{t} |
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289 for brief periods of time. |
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290 @end defvar |
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291 |
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292 @defvar echo-area-clear-hook |
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293 This normal hook is run whenever the echo area is cleared---either by |
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294 @code{(message nil)} or for any other reason. |
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295 @end defvar |
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296 |
12067 | 297 Almost all the messages displayed in the echo area are also recorded |
298 in the @samp{*Messages*} buffer. | |
299 | |
300 @defopt message-log-max | |
301 This variable specifies how many lines to keep in the @samp{*Messages*} | |
302 buffer. The value @code{t} means there is no limit on how many lines to | |
303 keep. The value @code{nil} disables message logging entirely. Here's | |
304 how to display a message and prevent it from being logged: | |
305 | |
306 @example | |
307 (let (message-log-max) | |
308 (message @dots{})) | |
309 @end example | |
310 @end defopt | |
311 | |
12098 | 312 @defvar echo-keystrokes |
313 This variable determines how much time should elapse before command | |
27971 | 314 characters echo. Its value must be an integer or floating point number, |
315 which specifies the | |
12098 | 316 number of seconds to wait before echoing. If the user types a prefix |
317 key (such as @kbd{C-x}) and then delays this many seconds before | |
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318 continuing, the prefix key is echoed in the echo area. (Once echoing |
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319 begins in a key sequence, all subsequent characters in the same key |
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320 sequence are echoed immediately.) |
12098 | 321 |
322 If the value is zero, then command input is not echoed. | |
323 @end defvar | |
324 | |
12067 | 325 @node Invisible Text |
326 @section Invisible Text | |
327 | |
328 @cindex invisible text | |
329 You can make characters @dfn{invisible}, so that they do not appear on | |
330 the screen, with the @code{invisible} property. This can be either a | |
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331 text property (@pxref{Text Properties}) or a property of an overlay |
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332 (@pxref{Overlays}). |
12067 | 333 |
334 In the simplest case, any non-@code{nil} @code{invisible} property makes | |
335 a character invisible. This is the default case---if you don't alter | |
336 the default value of @code{buffer-invisibility-spec}, this is how the | |
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337 @code{invisible} property works. |
12067 | 338 |
339 More generally, you can use the variable @code{buffer-invisibility-spec} | |
340 to control which values of the @code{invisible} property make text | |
341 invisible. This permits you to classify the text into different subsets | |
342 in advance, by giving them different @code{invisible} values, and | |
343 subsequently make various subsets visible or invisible by changing the | |
344 value of @code{buffer-invisibility-spec}. | |
345 | |
346 Controlling visibility with @code{buffer-invisibility-spec} is | |
25875 | 347 especially useful in a program to display the list of entries in a |
348 database. It permits the implementation of convenient filtering | |
349 commands to view just a part of the entries in the database. Setting | |
350 this variable is very fast, much faster than scanning all the text in | |
351 the buffer looking for properties to change. | |
12067 | 352 |
353 @defvar buffer-invisibility-spec | |
354 This variable specifies which kinds of @code{invisible} properties | |
355 actually make a character invisible. | |
356 | |
357 @table @asis | |
358 @item @code{t} | |
359 A character is invisible if its @code{invisible} property is | |
360 non-@code{nil}. This is the default. | |
361 | |
362 @item a list | |
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363 Each element of the list specifies a criterion for invisibility; if a |
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364 character's @code{invisible} property fits any one of these criteria, |
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365 the character is invisible. The list can have two kinds of elements: |
12067 | 366 |
367 @table @code | |
368 @item @var{atom} | |
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369 A character is invisible if its @code{invisible} property value |
12067 | 370 is @var{atom} or if it is a list with @var{atom} as a member. |
371 | |
372 @item (@var{atom} . t) | |
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373 A character is invisible if its @code{invisible} property value |
12067 | 374 is @var{atom} or if it is a list with @var{atom} as a member. |
375 Moreover, if this character is at the end of a line and is followed | |
376 by a visible newline, it displays an ellipsis. | |
377 @end table | |
378 @end table | |
379 @end defvar | |
380 | |
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381 Two functions are specifically provided for adding elements to |
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382 @code{buffer-invisibility-spec} and removing elements from it. |
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383 |
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384 @defun add-to-invisibility-spec element |
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385 Add the element @var{element} to @code{buffer-invisibility-spec} |
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386 (if it is not already present in that list). |
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387 @end defun |
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388 |
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389 @defun remove-from-invisibility-spec element |
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390 Remove the element @var{element} from @code{buffer-invisibility-spec}. |
25875 | 391 This does nothing if @var{element} is not in the list. |
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392 @end defun |
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393 |
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394 One convention about the use of @code{buffer-invisibility-spec} is |
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395 that a major mode should use the mode's own name as an element of |
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396 @code{buffer-invisibility-spec} and as the value of the @code{invisible} |
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397 property: |
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398 |
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399 @example |
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400 ;; @r{If you want to display an ellipsis:} |
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401 (add-to-invisibility-spec '(my-symbol . t)) |
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402 ;; @r{If you don't want ellipsis:} |
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403 (add-to-invisibility-spec 'my-symbol) |
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404 |
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405 (overlay-put (make-overlay beginning end) |
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406 'invisible 'my-symbol) |
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407 |
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408 ;; @r{When done with the overlays:} |
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409 (remove-from-invisibility-spec '(my-symbol . t)) |
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410 ;; @r{Or respectively:} |
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411 (remove-from-invisibility-spec 'my-symbol) |
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412 @end example |
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413 |
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414 @vindex line-move-ignore-invisible |
12098 | 415 Ordinarily, commands that operate on text or move point do not care |
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416 whether the text is invisible. The user-level line motion commands |
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417 explicitly ignore invisible newlines if |
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418 @code{line-move-ignore-invisible} is non-@code{nil}, but only because |
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419 they are explicitly programmed to do so. |
12098 | 420 |
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421 Incremental search can make invisible overlays visible temporarily |
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422 and/or permanently when a match includes invisible text. To enable |
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423 this, the overlay should have a non-@code{nil} |
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424 @code{isearch-open-invisible} property. The property value should be a |
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425 function to be called with the overlay as an argument. This function |
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426 should make the overlay visible permanently; it is used when the match |
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427 overlaps the overlay on exit from the search. |
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428 |
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429 During the search, such overlays are made temporarily visible by |
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430 temporarily modifying their invisible and intangible properties. If you |
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431 want this to be done differently for a certain overlay, give it an |
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432 @code{isearch-open-invisible-temporary} property which is a function. |
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433 The function is called with two arguments: the first is the overlay, and |
26986 | 434 the second is @code{nil} to make the overlay visible, or @code{t} to |
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435 make it invisible again. |
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436 |
6598 | 437 @node Selective Display |
438 @section Selective Display | |
439 @cindex selective display | |
440 | |
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441 @dfn{Selective display} refers to a pair of related features for |
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442 hiding certain lines on the screen. |
6598 | 443 |
444 The first variant, explicit selective display, is designed for use in | |
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445 a Lisp program: it controls which lines are hidden by altering the text. |
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446 The invisible text feature (@pxref{Invisible Text}) has partially |
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447 replaced this feature. |
12067 | 448 |
449 In the second variant, the choice of lines to hide is made | |
12098 | 450 automatically based on indentation. This variant is designed to be a |
12067 | 451 user-level feature. |
6598 | 452 |
453 The way you control explicit selective display is by replacing a | |
9009 | 454 newline (control-j) with a carriage return (control-m). The text that |
6598 | 455 was formerly a line following that newline is now invisible. Strictly |
456 speaking, it is temporarily no longer a line at all, since only newlines | |
457 can separate lines; it is now part of the previous line. | |
458 | |
459 Selective display does not directly affect editing commands. For | |
460 example, @kbd{C-f} (@code{forward-char}) moves point unhesitatingly into | |
461 invisible text. However, the replacement of newline characters with | |
462 carriage return characters affects some editing commands. For example, | |
463 @code{next-line} skips invisible lines, since it searches only for | |
464 newlines. Modes that use selective display can also define commands | |
465 that take account of the newlines, or that make parts of the text | |
466 visible or invisible. | |
467 | |
468 When you write a selectively displayed buffer into a file, all the | |
469 control-m's are output as newlines. This means that when you next read | |
470 in the file, it looks OK, with nothing invisible. The selective display | |
471 effect is seen only within Emacs. | |
472 | |
473 @defvar selective-display | |
474 This buffer-local variable enables selective display. This means that | |
475 lines, or portions of lines, may be made invisible. | |
476 | |
477 @itemize @bullet | |
478 @item | |
25875 | 479 If the value of @code{selective-display} is @code{t}, then the character |
480 control-m marks the start of invisible text; the control-m, and the rest | |
481 of the line following it, are not displayed. This is explicit selective | |
482 display. | |
6598 | 483 |
484 @item | |
485 If the value of @code{selective-display} is a positive integer, then | |
486 lines that start with more than that many columns of indentation are not | |
487 displayed. | |
488 @end itemize | |
489 | |
490 When some portion of a buffer is invisible, the vertical movement | |
491 commands operate as if that portion did not exist, allowing a single | |
492 @code{next-line} command to skip any number of invisible lines. | |
493 However, character movement commands (such as @code{forward-char}) do | |
494 not skip the invisible portion, and it is possible (if tricky) to insert | |
495 or delete text in an invisible portion. | |
496 | |
497 In the examples below, we show the @emph{display appearance} of the | |
498 buffer @code{foo}, which changes with the value of | |
499 @code{selective-display}. The @emph{contents} of the buffer do not | |
500 change. | |
501 | |
502 @example | |
503 @group | |
504 (setq selective-display nil) | |
505 @result{} nil | |
506 | |
507 ---------- Buffer: foo ---------- | |
508 1 on this column | |
509 2on this column | |
510 3n this column | |
511 3n this column | |
512 2on this column | |
513 1 on this column | |
514 ---------- Buffer: foo ---------- | |
515 @end group | |
516 | |
517 @group | |
518 (setq selective-display 2) | |
519 @result{} 2 | |
520 | |
521 ---------- Buffer: foo ---------- | |
522 1 on this column | |
523 2on this column | |
524 2on this column | |
525 1 on this column | |
526 ---------- Buffer: foo ---------- | |
527 @end group | |
528 @end example | |
529 @end defvar | |
530 | |
531 @defvar selective-display-ellipses | |
532 If this buffer-local variable is non-@code{nil}, then Emacs displays | |
533 @samp{@dots{}} at the end of a line that is followed by invisible text. | |
534 This example is a continuation of the previous one. | |
535 | |
536 @example | |
537 @group | |
538 (setq selective-display-ellipses t) | |
539 @result{} t | |
540 | |
541 ---------- Buffer: foo ---------- | |
542 1 on this column | |
543 2on this column ... | |
544 2on this column | |
545 1 on this column | |
546 ---------- Buffer: foo ---------- | |
547 @end group | |
548 @end example | |
549 | |
550 You can use a display table to substitute other text for the ellipsis | |
551 (@samp{@dots{}}). @xref{Display Tables}. | |
552 @end defvar | |
553 | |
554 @node Overlay Arrow | |
555 @section The Overlay Arrow | |
556 @cindex overlay arrow | |
557 | |
558 The @dfn{overlay arrow} is useful for directing the user's attention | |
559 to a particular line in a buffer. For example, in the modes used for | |
560 interface to debuggers, the overlay arrow indicates the line of code | |
561 about to be executed. | |
562 | |
563 @defvar overlay-arrow-string | |
9009 | 564 This variable holds the string to display to call attention to a |
565 particular line, or @code{nil} if the arrow feature is not in use. | |
29471 | 566 On a graphical display the contents of the string are ignored; instead a |
567 glyph is displayed in the fringe area to the left of the display area. | |
6598 | 568 @end defvar |
569 | |
570 @defvar overlay-arrow-position | |
9009 | 571 This variable holds a marker that indicates where to display the overlay |
29471 | 572 arrow. It should point at the beginning of a line. On a non-graphical |
573 display the arrow text | |
9009 | 574 appears at the beginning of that line, overlaying any text that would |
575 otherwise appear. Since the arrow is usually short, and the line | |
576 usually begins with indentation, normally nothing significant is | |
577 overwritten. | |
6598 | 578 |
9009 | 579 The overlay string is displayed only in the buffer that this marker |
6598 | 580 points into. Thus, only one buffer can have an overlay arrow at any |
581 given time. | |
582 @c !!! overlay-arrow-position: but the overlay string may remain in the display | |
583 @c of some other buffer until an update is required. This should be fixed | |
584 @c now. Is it? | |
585 @end defvar | |
586 | |
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587 You can do a similar job by creating an overlay with a |
12067 | 588 @code{before-string} property. @xref{Overlay Properties}. |
589 | |
6598 | 590 @node Temporary Displays |
591 @section Temporary Displays | |
592 | |
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593 Temporary displays are used by Lisp programs to put output into a |
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594 buffer and then present it to the user for perusal rather than for |
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595 editing. Many help commands use this feature. |
6598 | 596 |
597 @defspec with-output-to-temp-buffer buffer-name forms@dots{} | |
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598 This function executes @var{forms} while arranging to insert any output |
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599 they print into the buffer named @var{buffer-name}, which is first |
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600 created if necessary, and put into Help mode. Finally, the buffer is |
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601 displayed in some window, but not selected. |
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602 |
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603 If the @var{forms} do not change the major mode in the output buffer, so |
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604 that it is still Help mode at the end of their execution, then |
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605 @code{with-output-to-temp-buffer} makes this buffer read-only at the |
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606 end, and also scans it for function and variable names to make them into |
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607 clickable cross-references. |
6598 | 608 |
609 The string @var{buffer-name} specifies the temporary buffer, which | |
610 need not already exist. The argument must be a string, not a buffer. | |
611 The buffer is erased initially (with no questions asked), and it is | |
612 marked as unmodified after @code{with-output-to-temp-buffer} exits. | |
613 | |
614 @code{with-output-to-temp-buffer} binds @code{standard-output} to the | |
615 temporary buffer, then it evaluates the forms in @var{forms}. Output | |
616 using the Lisp output functions within @var{forms} goes by default to | |
617 that buffer (but screen display and messages in the echo area, although | |
618 they are ``output'' in the general sense of the word, are not affected). | |
619 @xref{Output Functions}. | |
620 | |
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621 Several hooks are available for customizing the behavior |
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622 of this construct; they are listed below. |
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623 |
6598 | 624 The value of the last form in @var{forms} is returned. |
625 | |
626 @example | |
627 @group | |
628 ---------- Buffer: foo ---------- | |
629 This is the contents of foo. | |
630 ---------- Buffer: foo ---------- | |
631 @end group | |
632 | |
633 @group | |
634 (with-output-to-temp-buffer "foo" | |
635 (print 20) | |
636 (print standard-output)) | |
637 @result{} #<buffer foo> | |
638 | |
639 ---------- Buffer: foo ---------- | |
640 20 | |
641 | |
642 #<buffer foo> | |
643 | |
644 ---------- Buffer: foo ---------- | |
645 @end group | |
646 @end example | |
647 @end defspec | |
648 | |
649 @defvar temp-buffer-show-function | |
9009 | 650 If this variable is non-@code{nil}, @code{with-output-to-temp-buffer} |
6598 | 651 calls it as a function to do the job of displaying a help buffer. The |
652 function gets one argument, which is the buffer it should display. | |
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653 |
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654 It is a good idea for this function to run @code{temp-buffer-show-hook} |
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655 just as @code{with-output-to-temp-buffer} normally would, inside of |
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656 @code{save-selected-window} and with the chosen window and buffer |
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657 selected. |
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658 @end defvar |
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659 |
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660 @defvar temp-buffer-setup-hook |
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661 @tindex temp-buffer-setup-hook |
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662 This normal hook is run by @code{with-output-to-temp-buffer} before |
42082 | 663 evaluating @var{body}. When the hook runs, the temporary buffer is |
664 current. This hook is normally set up with a function to put the | |
665 buffer in Help mode. | |
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666 @end defvar |
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667 |
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668 @defvar temp-buffer-show-hook |
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669 This normal hook is run by @code{with-output-to-temp-buffer} after |
42082 | 670 displaying the temporary buffer. When the hook runs, the temporary buffer |
671 is current, and the window it was displayed in is selected. This hook | |
672 is normally set up with a function to make the buffer read only, and | |
673 find function names and variable names in it, provided the major mode | |
674 is Help mode. | |
6598 | 675 @end defvar |
676 | |
677 @defun momentary-string-display string position &optional char message | |
678 This function momentarily displays @var{string} in the current buffer at | |
679 @var{position}. It has no effect on the undo list or on the buffer's | |
680 modification status. | |
681 | |
682 The momentary display remains until the next input event. If the next | |
683 input event is @var{char}, @code{momentary-string-display} ignores it | |
684 and returns. Otherwise, that event remains buffered for subsequent use | |
685 as input. Thus, typing @var{char} will simply remove the string from | |
686 the display, while typing (say) @kbd{C-f} will remove the string from | |
687 the display and later (presumably) move point forward. The argument | |
688 @var{char} is a space by default. | |
689 | |
690 The return value of @code{momentary-string-display} is not meaningful. | |
691 | |
12098 | 692 If the string @var{string} does not contain control characters, you can |
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693 do the same job in a more general way by creating (and then subsequently |
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694 deleting) an overlay with a @code{before-string} property. |
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695 @xref{Overlay Properties}. |
12098 | 696 |
6598 | 697 If @var{message} is non-@code{nil}, it is displayed in the echo area |
698 while @var{string} is displayed in the buffer. If it is @code{nil}, a | |
699 default message says to type @var{char} to continue. | |
700 | |
701 In this example, point is initially located at the beginning of the | |
702 second line: | |
703 | |
704 @example | |
705 @group | |
706 ---------- Buffer: foo ---------- | |
707 This is the contents of foo. | |
708 @point{}Second line. | |
709 ---------- Buffer: foo ---------- | |
710 @end group | |
711 | |
712 @group | |
713 (momentary-string-display | |
714 "**** Important Message! ****" | |
715 (point) ?\r | |
716 "Type RET when done reading") | |
717 @result{} t | |
718 @end group | |
719 | |
720 @group | |
721 ---------- Buffer: foo ---------- | |
722 This is the contents of foo. | |
723 **** Important Message! ****Second line. | |
724 ---------- Buffer: foo ---------- | |
725 | |
726 ---------- Echo Area ---------- | |
727 Type RET when done reading | |
728 ---------- Echo Area ---------- | |
729 @end group | |
730 @end example | |
731 @end defun | |
732 | |
733 @node Overlays | |
734 @section Overlays | |
735 @cindex overlays | |
736 | |
737 You can use @dfn{overlays} to alter the appearance of a buffer's text on | |
12098 | 738 the screen, for the sake of presentation features. An overlay is an |
739 object that belongs to a particular buffer, and has a specified | |
740 beginning and end. It also has properties that you can examine and set; | |
741 these affect the display of the text within the overlay. | |
6598 | 742 |
743 @menu | |
744 * Overlay Properties:: How to read and set properties. | |
745 What properties do to the screen display. | |
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746 * Managing Overlays:: Creating and moving overlays. |
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747 * Finding Overlays:: Searching for overlays. |
6598 | 748 @end menu |
749 | |
750 @node Overlay Properties | |
751 @subsection Overlay Properties | |
752 | |
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753 Overlay properties are like text properties in that the properties that |
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754 alter how a character is displayed can come from either source. But in |
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755 most respects they are different. Text properties are considered a part |
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756 of the text; overlays are specifically considered not to be part of the |
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757 text. Thus, copying text between various buffers and strings preserves |
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758 text properties, but does not try to preserve overlays. Changing a |
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759 buffer's text properties marks the buffer as modified, while moving an |
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760 overlay or changing its properties does not. Unlike text property |
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761 changes, overlay changes are not recorded in the buffer's undo list. |
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762 @xref{Text Properties}, for comparison. |
6598 | 763 |
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764 These functions are used for reading and writing the properties of an |
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765 overlay: |
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766 |
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767 @defun overlay-get overlay prop |
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768 This function returns the value of property @var{prop} recorded in |
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769 @var{overlay}, if any. If @var{overlay} does not record any value for |
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770 that property, but it does have a @code{category} property which is a |
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771 symbol, that symbol's @var{prop} property is used. Otherwise, the value |
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772 is @code{nil}. |
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773 @end defun |
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774 |
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775 @defun overlay-put overlay prop value |
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776 This function sets the value of property @var{prop} recorded in |
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777 @var{overlay} to @var{value}. It returns @var{value}. |
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778 @end defun |
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779 |
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780 See also the function @code{get-char-property} which checks both |
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781 overlay properties and text properties for a given character. |
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782 @xref{Examining Properties}. |
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783 |
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784 Many overlay properties have special meanings; here is a table |
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785 of them: |
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786 |
6598 | 787 @table @code |
788 @item priority | |
789 @kindex priority @r{(overlay property)} | |
790 This property's value (which should be a nonnegative number) determines | |
791 the priority of the overlay. The priority matters when two or more | |
792 overlays cover the same character and both specify a face for display; | |
793 the one whose @code{priority} value is larger takes priority over the | |
794 other, and its face attributes override the face attributes of the lower | |
795 priority overlay. | |
796 | |
797 Currently, all overlays take priority over text properties. Please | |
798 avoid using negative priority values, as we have not yet decided just | |
799 what they should mean. | |
800 | |
801 @item window | |
802 @kindex window @r{(overlay property)} | |
803 If the @code{window} property is non-@code{nil}, then the overlay | |
804 applies only on that window. | |
805 | |
12067 | 806 @item category |
807 @kindex category @r{(overlay property)} | |
808 If an overlay has a @code{category} property, we call it the | |
12098 | 809 @dfn{category} of the overlay. It should be a symbol. The properties |
12067 | 810 of the symbol serve as defaults for the properties of the overlay. |
811 | |
6598 | 812 @item face |
813 @kindex face @r{(overlay property)} | |
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814 This property controls the way text is displayed---for example, which |
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815 font and which colors. @xref{Faces}, for more information. |
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816 |
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817 In the simplest case, the value is a face name. It can also be a list; |
25875 | 818 then each element can be any of these possibilities: |
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819 |
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820 @itemize @bullet |
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821 @item |
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822 A face name (a symbol or string). |
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823 |
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824 @item |
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825 Starting in Emacs 21, a property list of face attributes. This has the |
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826 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a |
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827 face attribute name and @var{value} is a meaningful value for that |
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828 attribute. With this feature, you do not need to create a face each |
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829 time you want to specify a particular attribute for certain text. |
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830 @xref{Face Attributes}. |
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831 |
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832 @item |
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833 A cons cell of the form @code{(foreground-color . @var{color-name})} or |
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834 @code{(background-color . @var{color-name})}. These elements specify |
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835 just the foreground color or just the background color. |
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836 |
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837 @code{(foreground-color . @var{color-name})} is equivalent to |
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838 @code{(:foreground @var{color-name})}, and likewise for the background. |
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839 @end itemize |
6598 | 840 |
841 @item mouse-face | |
842 @kindex mouse-face @r{(overlay property)} | |
843 This property is used instead of @code{face} when the mouse is within | |
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844 the range of the overlay. |
6598 | 845 |
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846 @item display |
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847 @kindex display @r{(overlay property)} |
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848 This property activates various features that change the |
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849 way text is displayed. For example, it can make text appear taller |
38278 | 850 or shorter, higher or lower, wider or narrower, or replaced with an image. |
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851 @xref{Display Property}. |
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852 |
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853 @item help-echo |
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854 @kindex help-echo @r{(text property)} |
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855 If an overlay has a @code{help-echo} property, then when you move the |
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856 mouse onto the text in the overlay, Emacs displays a help string in the |
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857 echo area, or in the tooltip window. For details see @ref{Text |
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858 help-echo}. This feature is available starting in Emacs 21. |
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859 |
6598 | 860 @item modification-hooks |
861 @kindex modification-hooks @r{(overlay property)} | |
862 This property's value is a list of functions to be called if any | |
863 character within the overlay is changed or if text is inserted strictly | |
12067 | 864 within the overlay. |
865 | |
866 The hook functions are called both before and after each change. | |
867 If the functions save the information they receive, and compare notes | |
868 between calls, they can determine exactly what change has been made | |
869 in the buffer text. | |
870 | |
871 When called before a change, each function receives four arguments: the | |
872 overlay, @code{nil}, and the beginning and end of the text range to be | |
7086
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873 modified. |
6598 | 874 |
12067 | 875 When called after a change, each function receives five arguments: the |
876 overlay, @code{t}, the beginning and end of the text range just | |
877 modified, and the length of the pre-change text replaced by that range. | |
878 (For an insertion, the pre-change length is zero; for a deletion, that | |
879 length is the number of characters deleted, and the post-change | |
12098 | 880 beginning and end are equal.) |
12067 | 881 |
6598 | 882 @item insert-in-front-hooks |
883 @kindex insert-in-front-hooks @r{(overlay property)} | |
12067 | 884 This property's value is a list of functions to be called before and |
885 after inserting text right at the beginning of the overlay. The calling | |
886 conventions are the same as for the @code{modification-hooks} functions. | |
6598 | 887 |
888 @item insert-behind-hooks | |
889 @kindex insert-behind-hooks @r{(overlay property)} | |
12067 | 890 This property's value is a list of functions to be called before and |
891 after inserting text right at the end of the overlay. The calling | |
892 conventions are the same as for the @code{modification-hooks} functions. | |
6598 | 893 |
894 @item invisible | |
895 @kindex invisible @r{(overlay property)} | |
12067 | 896 The @code{invisible} property can make the text in the overlay |
897 invisible, which means that it does not appear on the screen. | |
898 @xref{Invisible Text}, for details. | |
899 | |
900 @item intangible | |
901 @kindex intangible @r{(overlay property)} | |
902 The @code{intangible} property on an overlay works just like the | |
12098 | 903 @code{intangible} text property. @xref{Special Properties}, for details. |
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904 |
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905 @item isearch-open-invisible |
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906 This property tells incremental search how to make an invisible overlay |
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907 visible, permanently, if the final match overlaps it. @xref{Invisible |
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908 Text}. |
6598 | 909 |
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910 @item isearch-open-invisible-temporary |
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911 This property tells incremental search how to make an invisible overlay |
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912 visible, temporarily, during the search. @xref{Invisible Text}. |
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913 |
6598 | 914 @item before-string |
915 @kindex before-string @r{(overlay property)} | |
916 This property's value is a string to add to the display at the beginning | |
917 of the overlay. The string does not appear in the buffer in any | |
25875 | 918 sense---only on the screen. |
6598 | 919 |
920 @item after-string | |
921 @kindex after-string @r{(overlay property)} | |
922 This property's value is a string to add to the display at the end of | |
923 the overlay. The string does not appear in the buffer in any | |
25875 | 924 sense---only on the screen. |
12067 | 925 |
926 @item evaporate | |
927 @kindex evaporate @r{(overlay property)} | |
928 If this property is non-@code{nil}, the overlay is deleted automatically | |
929 if it ever becomes empty (i.e., if it spans no characters). | |
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930 |
29102 | 931 @item local-map |
29076 | 932 @cindex keymap of character (and overlays) |
29102 | 933 @kindex local-map @r{(overlay property)} |
29076 | 934 If this property is non-@code{nil}, it specifies a keymap for a portion |
935 of the text. The property's value replaces the buffer's local map, when | |
936 the character after point is within the overlay. @xref{Active Keymaps}. | |
33996 | 937 |
938 @item keymap | |
939 @kindex keymap @r{(overlay property)} | |
940 The @code{keymap} property is similar to @code{local-map} but overrides the | |
941 buffer's local map (and the map specified by the @code{local-map} | |
942 property) rather than replacing it. | |
29076 | 943 @end table |
944 | |
6598 | 945 @node Managing Overlays |
946 @subsection Managing Overlays | |
947 | |
948 This section describes the functions to create, delete and move | |
949 overlays, and to examine their contents. | |
950 | |
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951 @defun make-overlay start end &optional buffer front-advance rear-advance |
9009 | 952 This function creates and returns an overlay that belongs to |
6598 | 953 @var{buffer} and ranges from @var{start} to @var{end}. Both @var{start} |
954 and @var{end} must specify buffer positions; they may be integers or | |
955 markers. If @var{buffer} is omitted, the overlay is created in the | |
956 current buffer. | |
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957 |
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958 The arguments @var{front-advance} and @var{rear-advance} specify the |
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959 insertion type for the start of the overlay and for the end of the |
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960 overlay, respectively. @xref{Marker Insertion Types}. |
6598 | 961 @end defun |
962 | |
963 @defun overlay-start overlay | |
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964 This function returns the position at which @var{overlay} starts, |
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965 as an integer. |
6598 | 966 @end defun |
967 | |
968 @defun overlay-end overlay | |
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969 This function returns the position at which @var{overlay} ends, |
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970 as an integer. |
6598 | 971 @end defun |
972 | |
973 @defun overlay-buffer overlay | |
974 This function returns the buffer that @var{overlay} belongs to. | |
975 @end defun | |
976 | |
977 @defun delete-overlay overlay | |
978 This function deletes @var{overlay}. The overlay continues to exist as | |
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979 a Lisp object, and its property list is unchanged, but it ceases to be |
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980 attached to the buffer it belonged to, and ceases to have any effect on |
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981 display. |
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982 |
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983 A deleted overlay is not permanently disconnected. You can give it a |
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984 position in a buffer again by calling @code{move-overlay}. |
6598 | 985 @end defun |
986 | |
987 @defun move-overlay overlay start end &optional buffer | |
988 This function moves @var{overlay} to @var{buffer}, and places its bounds | |
989 at @var{start} and @var{end}. Both arguments @var{start} and @var{end} | |
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990 must specify buffer positions; they may be integers or markers. |
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991 |
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992 If @var{buffer} is omitted, @var{overlay} stays in the same buffer it |
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993 was already associated with; if @var{overlay} was deleted, it goes into |
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994 the current buffer. |
6598 | 995 |
996 The return value is @var{overlay}. | |
997 | |
998 This is the only valid way to change the endpoints of an overlay. Do | |
999 not try modifying the markers in the overlay by hand, as that fails to | |
1000 update other vital data structures and can cause some overlays to be | |
1001 ``lost''. | |
1002 @end defun | |
1003 | |
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1004 Here are some examples: |
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1005 |
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1006 @example |
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1007 ;; @r{Create an overlay.} |
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1008 (setq foo (make-overlay 1 10)) |
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1009 @result{} #<overlay from 1 to 10 in display.texi> |
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1010 (overlay-start foo) |
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1011 @result{} 1 |
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1012 (overlay-end foo) |
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1013 @result{} 10 |
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1014 (overlay-buffer foo) |
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1015 @result{} #<buffer display.texi> |
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1016 ;; @r{Give it a property we can check later.} |
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1017 (overlay-put foo 'happy t) |
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1018 @result{} t |
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1019 ;; @r{Verify the property is present.} |
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1020 (overlay-get foo 'happy) |
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1021 @result{} t |
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1022 ;; @r{Move the overlay.} |
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1023 (move-overlay foo 5 20) |
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1024 @result{} #<overlay from 5 to 20 in display.texi> |
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1025 (overlay-start foo) |
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1026 @result{} 5 |
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1027 (overlay-end foo) |
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1028 @result{} 20 |
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1029 ;; @r{Delete the overlay.} |
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1030 (delete-overlay foo) |
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1031 @result{} nil |
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1032 ;; @r{Verify it is deleted.} |
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1033 foo |
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1034 @result{} #<overlay in no buffer> |
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1035 ;; @r{A deleted overlay has no position.} |
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1036 (overlay-start foo) |
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1037 @result{} nil |
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1038 (overlay-end foo) |
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1039 @result{} nil |
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|
1040 (overlay-buffer foo) |
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1041 @result{} nil |
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1042 ;; @r{Undelete the overlay.} |
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1043 (move-overlay foo 1 20) |
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1044 @result{} #<overlay from 1 to 20 in display.texi> |
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1045 ;; @r{Verify the results.} |
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1046 (overlay-start foo) |
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1047 @result{} 1 |
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1048 (overlay-end foo) |
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1049 @result{} 20 |
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1050 (overlay-buffer foo) |
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1051 @result{} #<buffer display.texi> |
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1052 ;; @r{Moving and deleting the overlay does not change its properties.} |
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1053 (overlay-get foo 'happy) |
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1054 @result{} t |
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1055 @end example |
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1056 |
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1057 @node Finding Overlays |
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1058 @subsection Searching for Overlays |
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1059 |
6598 | 1060 @defun overlays-at pos |
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1061 This function returns a list of all the overlays that cover the |
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1062 character at position @var{pos} in the current buffer. The list is in |
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1063 no particular order. An overlay contains position @var{pos} if it |
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1064 begins at or before @var{pos}, and ends after @var{pos}. |
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1065 |
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1066 To illustrate usage, here is a Lisp function that returns a list of the |
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1067 overlays that specify property @var{prop} for the character at point: |
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1068 |
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1069 @smallexample |
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1070 (defun find-overlays-specifying (prop) |
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1071 (let ((overlays (overlays-at (point))) |
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1072 found) |
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1073 (while overlays |
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1074 (let ((overlay (car overlays))) |
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1075 (if (overlay-get overlay prop) |
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1076 (setq found (cons overlay found)))) |
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1077 (setq overlays (cdr overlays))) |
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1078 found)) |
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1079 @end smallexample |
6598 | 1080 @end defun |
1081 | |
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1082 @defun overlays-in beg end |
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1083 This function returns a list of the overlays that overlap the region |
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1084 @var{beg} through @var{end}. ``Overlap'' means that at least one |
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1085 character is contained within the overlay and also contained within the |
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1086 specified region; however, empty overlays are included in the result if |
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1087 they are located at @var{beg}, or strictly between @var{beg} and @var{end}. |
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1088 @end defun |
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1089 |
6598 | 1090 @defun next-overlay-change pos |
1091 This function returns the buffer position of the next beginning or end | |
1092 of an overlay, after @var{pos}. | |
1093 @end defun | |
1094 | |
12067 | 1095 @defun previous-overlay-change pos |
1096 This function returns the buffer position of the previous beginning or | |
1097 end of an overlay, before @var{pos}. | |
1098 @end defun | |
1099 | |
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1100 Here's an easy way to use @code{next-overlay-change} to search for the |
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1101 next character which gets a non-@code{nil} @code{happy} property from |
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1102 either its overlays or its text properties (@pxref{Property Search}): |
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1103 |
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1104 @smallexample |
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1105 (defun find-overlay-prop (prop) |
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1106 (save-excursion |
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1107 (while (and (not (eobp)) |
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1108 (not (get-char-property (point) 'happy))) |
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1109 (goto-char (min (next-overlay-change (point)) |
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1110 (next-single-property-change (point) 'happy)))) |
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1111 (point))) |
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1112 @end smallexample |
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1113 |
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1114 @node Width |
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1115 @section Width |
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1116 |
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1117 Since not all characters have the same width, these functions let you |
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1118 check the width of a character. @xref{Primitive Indent}, and |
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1119 @ref{Screen Lines}, for related functions. |
21007
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1120 |
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1121 @defun char-width char |
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1122 This function returns the width in columns of the character @var{char}, |
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1123 if it were displayed in the current buffer and the selected window. |
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1124 @end defun |
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1125 |
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1126 @defun string-width string |
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1127 This function returns the width in columns of the string @var{string}, |
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1128 if it were displayed in the current buffer and the selected window. |
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1129 @end defun |
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1130 |
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1131 @defun truncate-string-to-width string width &optional start-column padding |
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1132 This function returns the part of @var{string} that fits within |
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1133 @var{width} columns, as a new string. |
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1134 |
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1135 If @var{string} does not reach @var{width}, then the result ends where |
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1136 @var{string} ends. If one multi-column character in @var{string} |
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1137 extends across the column @var{width}, that character is not included in |
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1138 the result. Thus, the result can fall short of @var{width} but cannot |
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1139 go beyond it. |
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1140 |
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1141 The optional argument @var{start-column} specifies the starting column. |
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1142 If this is non-@code{nil}, then the first @var{start-column} columns of |
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1143 the string are omitted from the value. If one multi-column character in |
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1144 @var{string} extends across the column @var{start-column}, that |
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1145 character is not included. |
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1146 |
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1147 The optional argument @var{padding}, if non-@code{nil}, is a padding |
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1148 character added at the beginning and end of the result string, to extend |
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1149 it to exactly @var{width} columns. The padding character is used at the |
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1150 end of the result if it falls short of @var{width}. It is also used at |
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1151 the beginning of the result if one multi-column character in |
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1152 @var{string} extends across the column @var{start-column}. |
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1153 |
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1154 @example |
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1155 (truncate-string-to-width "\tab\t" 12 4) |
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1156 @result{} "ab" |
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1157 (truncate-string-to-width "\tab\t" 12 4 ?\ ) |
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1158 @result{} " ab " |
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1159 @end example |
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1160 @end defun |
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1161 |
6598 | 1162 @node Faces |
1163 @section Faces | |
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1164 @cindex faces |
6598 | 1165 |
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1166 A @dfn{face} is a named collection of graphical attributes: font |
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1167 family, foreground color, background color, optional underlining, and |
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1168 many others. Faces are used in Emacs to control the style of display of |
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1169 particular parts of the text or the frame. |
6598 | 1170 |
1171 @cindex face id | |
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1172 Each face has its own @dfn{face number}, which distinguishes faces at |
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1173 low levels within Emacs. However, for most purposes, you refer to |
6598 | 1174 faces in Lisp programs by their names. |
1175 | |
12067 | 1176 @defun facep object |
1177 This function returns @code{t} if @var{object} is a face name symbol (or | |
1178 if it is a vector of the kind used internally to record face data). It | |
1179 returns @code{nil} otherwise. | |
1180 @end defun | |
1181 | |
6598 | 1182 Each face name is meaningful for all frames, and by default it has the |
1183 same meaning in all frames. But you can arrange to give a particular | |
1184 face name a special meaning in one frame if you wish. | |
1185 | |
1186 @menu | |
1187 * Standard Faces:: The faces Emacs normally comes with. | |
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1188 * Defining Faces:: How to define a face with @code{defface}. |
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1189 * Face Attributes:: What is in a face? |
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1190 * Attribute Functions:: Functions to examine and set face attributes. |
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1191 * Merging Faces:: How Emacs combines the faces specified for a character. |
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1192 * Font Selection:: Finding the best available font for a face. |
6598 | 1193 * Face Functions:: How to define and examine faces. |
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1194 * Auto Faces:: Hook for automatic face assignment. |
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1195 * Font Lookup:: Looking up the names of available fonts |
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1196 and information about them. |
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1197 * Fontsets:: A fontset is a collection of fonts |
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1198 that handle a range of character sets. |
6598 | 1199 @end menu |
1200 | |
1201 @node Standard Faces | |
1202 @subsection Standard Faces | |
1203 | |
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1204 This table lists all the standard faces and their uses. Most of them |
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1205 are used for displaying certain parts of the frames or certain kinds of |
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1206 text; you can control how those places look by customizing these faces. |
6598 | 1207 |
1208 @table @code | |
1209 @item default | |
1210 @kindex default @r{(face name)} | |
1211 This face is used for ordinary text. | |
1212 | |
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1213 @item mode-line |
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1214 @kindex mode-line @r{(face name)} |
25875 | 1215 This face is used for mode lines, and for menu bars when toolkit menus |
1216 are not used---but only if @code{mode-line-inverse-video} is | |
1217 non-@code{nil}. | |
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1218 |
6598 | 1219 @item modeline |
1220 @kindex modeline @r{(face name)} | |
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1221 This is an alias for the @code{mode-line} face, for compatibility with |
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1222 old Emacs versions. |
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1223 |
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1224 @item header-line |
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1225 @kindex header-line @r{(face name)} |
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1226 This face is used for the header lines of windows that have them. |
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1227 |
25875 | 1228 @item menu |
1229 This face controls the display of menus, both their colors and their | |
1230 font. (This works only on certain systems.) | |
1231 | |
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1232 @item fringe |
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1233 @kindex fringe @r{(face name)} |
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1234 This face controls the colors of window fringes, the thin areas on |
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1235 either side that are used to display continuation and truncation glyphs. |
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1236 |
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1237 @item scroll-bar |
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1238 @kindex scroll-bar @r{(face name)} |
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1239 This face controls the colors for display of scroll bars. |
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1240 |
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1241 @item tool-bar |
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1242 @kindex tool-bar @r{(face name)} |
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1243 This face is used for display of the tool bar, if any. |
6598 | 1244 |
1245 @item region | |
1246 @kindex region @r{(face name)} | |
1247 This face is used for highlighting the region in Transient Mark mode. | |
1248 | |
1249 @item secondary-selection | |
1250 @kindex secondary-selection @r{(face name)} | |
1251 This face is used to show any secondary selection you have made. | |
1252 | |
1253 @item highlight | |
1254 @kindex highlight @r{(face name)} | |
1255 This face is meant to be used for highlighting for various purposes. | |
1256 | |
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1257 @item trailing-whitespace |
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1258 @kindex trailing-whitespace @r{(face name)} |
25875 | 1259 This face is used to display excess whitespace at the end of a line, |
1260 if @code{show-trailing-whitespace} is non-@code{nil}. | |
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1261 @end table |
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1262 |
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1263 In contrast, these faces are provided to change the appearance of text |
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1264 in specific ways. You can use them on specific text, when you want |
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1265 the effects they produce. |
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1266 |
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1267 @table @code |
6598 | 1268 @item bold |
1269 @kindex bold @r{(face name)} | |
1270 This face uses a bold font, if possible. It uses the bold variant of | |
1271 the frame's font, if it has one. It's up to you to choose a default | |
1272 font that has a bold variant, if you want to use one. | |
1273 | |
1274 @item italic | |
1275 @kindex italic @r{(face name)} | |
1276 This face uses the italic variant of the frame's font, if it has one. | |
1277 | |
1278 @item bold-italic | |
1279 @kindex bold-italic @r{(face name)} | |
1280 This face uses the bold italic variant of the frame's font, if it has | |
1281 one. | |
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1282 |
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1283 @item underline |
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1284 @kindex underline @r{(face name)} |
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1285 This face underlines text. |
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1286 |
38278 | 1287 @item fixed-pitch |
1288 @kindex fixed-pitch @r{(face name)} | |
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1289 This face forces use of a particular fixed-width font. |
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1290 |
38278 | 1291 @item variable-pitch |
1292 @kindex variable-pitch @r{(face name)} | |
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1293 This face forces use of a particular variable-width font. It's |
25875 | 1294 reasonable to customize this to use a different variable-width font, if |
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1295 you like, but you should not make it a fixed-width font. |
6598 | 1296 @end table |
1297 | |
25875 | 1298 @defvar show-trailing-whitespace |
1299 @tindex show-trailing-whitespace | |
1300 If this variable is non-@code{nil}, Emacs uses the | |
1301 @code{trailing-whitespace} face to display any spaces and tabs at the | |
1302 end of a line. | |
1303 @end defvar | |
1304 | |
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1305 @node Defining Faces |
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1306 @subsection Defining Faces |
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1307 |
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1308 The way to define a new face is with @code{defface}. This creates a |
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1309 kind of customization item (@pxref{Customization}) which the user can |
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1310 customize using the Customization buffer (@pxref{Easy Customization,,, |
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1311 emacs, The GNU Emacs Manual}). |
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1312 |
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1313 @defmac defface face spec doc [keyword value]... |
25875 | 1314 This declares @var{face} as a customizable face that defaults according |
1315 to @var{spec}. You should not quote the symbol @var{face}. The | |
1316 argument @var{doc} specifies the face documentation. The keywords you | |
1317 can use in @code{defface} are the same ones that are meaningful in both | |
1318 @code{defgroup} and @code{defcustom} (@pxref{Common Keywords}). | |
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1319 |
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1320 When @code{defface} executes, it defines the face according to |
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1321 @var{spec}, then uses any customizations that were read from the |
25875 | 1322 init file (@pxref{Init File}) to override that specification. |
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1323 |
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1324 The purpose of @var{spec} is to specify how the face should appear on |
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1325 different kinds of terminals. It should be an alist whose elements have |
25875 | 1326 the form @code{(@var{display} @var{atts})}. Each element's @sc{car}, |
1327 @var{display}, specifies a class of terminals. The element's second element, | |
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1328 @var{atts}, is a list of face attributes and their values; it specifies |
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1329 what the face should look like on that kind of terminal. The possible |
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1330 attributes are defined in the value of @code{custom-face-attributes}. |
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1331 |
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1332 The @var{display} part of an element of @var{spec} determines which |
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1333 frames the element applies to. If more than one element of @var{spec} |
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1334 matches a given frame, the first matching element is the only one used |
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1335 for that frame. There are two possibilities for @var{display}: |
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1336 |
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1337 @table @asis |
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1338 @item @code{t} |
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1339 This element of @var{spec} matches all frames. Therefore, any |
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1340 subsequent elements of @var{spec} are never used. Normally |
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1341 @code{t} is used in the last (or only) element of @var{spec}. |
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1342 |
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1343 @item a list |
22252
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1344 If @var{display} is a list, each element should have the form |
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1345 @code{(@var{characteristic} @var{value}@dots{})}. Here |
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1346 @var{characteristic} specifies a way of classifying frames, and the |
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1347 @var{value}s are possible classifications which @var{display} should |
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1348 apply to. Here are the possible values of @var{characteristic}: |
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1349 |
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1350 @table @code |
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1351 @item type |
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1352 The kind of window system the frame uses---either @code{graphic} (any |
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1353 graphics-capable display), @code{x}, @code{pc} (for the MS-DOS console), |
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1354 @code{w32} (for MS Windows 9X/NT), or @code{tty} (a non-graphics-capable |
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1355 display). |
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1356 |
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1357 @item class |
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1358 What kinds of colors the frame supports---either @code{color}, |
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1359 @code{grayscale}, or @code{mono}. |
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1360 |
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1361 @item background |
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1362 The kind of background---either @code{light} or @code{dark}. |
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1363 @end table |
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1364 |
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1365 If an element of @var{display} specifies more than one @var{value} for a |
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1366 given @var{characteristic}, any of those values is acceptable. If |
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1367 @var{display} has more than one element, each element should specify a |
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1368 different @var{characteristic}; then @emph{each} characteristic of the |
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1369 frame must match one of the @var{value}s specified for it in |
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1370 @var{display}. |
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1371 @end table |
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1372 @end defmac |
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1373 |
25875 | 1374 Here's how the standard face @code{region} is defined: |
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1375 |
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1376 @example |
25875 | 1377 @group |
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1378 (defface region |
25875 | 1379 `((((type tty) (class color)) |
1380 (:background "blue" :foreground "white")) | |
1381 @end group | |
1382 (((type tty) (class mono)) | |
1383 (:inverse-video t)) | |
1384 (((class color) (background dark)) | |
1385 (:background "blue")) | |
1386 (((class color) (background light)) | |
1387 (:background "lightblue")) | |
1388 (t (:background "gray"))) | |
1389 @group | |
1390 "Basic face for highlighting the region." | |
1391 :group 'basic-faces) | |
1392 @end group | |
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1393 @end example |
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1394 |
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1395 Internally, @code{defface} uses the symbol property |
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1396 @code{face-defface-spec} to record the face attributes specified in |
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1397 @code{defface}, @code{saved-face} for the attributes saved by the user |
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1398 with the customization buffer, and @code{face-documentation} for the |
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1399 documentation string. |
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1400 |
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1401 @defopt frame-background-mode |
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1402 This option, if non-@code{nil}, specifies the background type to use for |
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1403 interpreting face definitions. If it is @code{dark}, then Emacs treats |
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1404 all frames as if they had a dark background, regardless of their actual |
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1405 background colors. If it is @code{light}, then Emacs treats all frames |
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1406 as if they had a light background. |
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1407 @end defopt |
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1408 |
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1409 @node Face Attributes |
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1410 @subsection Face Attributes |
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1411 @cindex face attributes |
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1412 |
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1413 The effect of using a face is determined by a fixed set of @dfn{face |
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1414 attributes}. This table lists all the face attributes, and what they |
25875 | 1415 mean. Note that in general, more than one face can be specified for a |
1416 given piece of text; when that happens, the attributes of all the faces | |
1417 are merged to specify how to display the text. @xref{Merging Faces}. | |
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1418 |
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1419 In Emacs 21, any attribute in a face can have the value |
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1420 @code{unspecified}. This means the face doesn't specify that attribute. |
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1421 In face merging, when the first face fails to specify a particular |
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1422 attribute, that means the next face gets a chance. However, the |
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1423 @code{default} face must specify all attributes. |
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1424 |
25875 | 1425 Some of these font attributes are meaningful only on certain kinds of |
1426 displays---if your display cannot handle a certain attribute, the | |
1427 attribute is ignored. (The attributes @code{:family}, @code{:width}, | |
1428 @code{:height}, @code{:weight}, and @code{:slant} correspond to parts of | |
1429 an X Logical Font Descriptor.) | |
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1430 |
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1431 @table @code |
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1432 @item :family |
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1433 Font family name, or fontset name (@pxref{Fontsets}). If you specify a |
25875 | 1434 font family name, the wild-card characters @samp{*} and @samp{?} are |
1435 allowed. | |
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1436 |
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1437 @item :width |
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1438 Relative proportionate width, also known as the character set width or |
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1439 set width. This should be one of the symbols @code{ultra-condensed}, |
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1440 @code{extra-condensed}, @code{condensed}, @code{semi-condensed}, |
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1441 @code{normal}, @code{semi-expanded}, @code{expanded}, |
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1442 @code{extra-expanded}, or @code{ultra-expanded}. |
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1443 |
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1444 @item :height |
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1445 Either the font height, an integer in units of 1/10 point, a floating |
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1446 point number specifying the amount by which to scale the height of any |
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1447 underlying face, or a function, which is called with the old height |
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1448 (from the underlying face), and should return the new height. |
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1449 |
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1450 @item :weight |
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1451 Font weight---a symbol from this series (from most dense to most faint): |
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1452 @code{ultra-bold}, @code{extra-bold}, @code{bold}, @code{semi-bold}, |
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1453 @code{normal}, @code{semi-light}, @code{light}, @code{extra-light}, |
25875 | 1454 or @code{ultra-light}. |
25809
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1455 |
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1456 On a text-only terminal, any weight greater than normal is displayed as |
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1457 extra bright, and any weight less than normal is displayed as |
25875 | 1458 half-bright (provided the terminal supports the feature). |
1459 | |
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1460 @item :slant |
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1461 Font slant---one of the symbols @code{italic}, @code{oblique}, @code{normal}, |
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1462 @code{reverse-italic}, or @code{reverse-oblique}. |
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1463 |
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1464 On a text-only terminal, slanted text is displayed as half-bright, if |
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1465 the terminal supports the feature. |
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1466 |
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1467 @item :foreground |
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1468 Foreground color, a string. |
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1469 |
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1470 @item :background |
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1471 Background color, a string. |
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1472 |
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1473 @item :inverse-video |
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1474 Whether or not characters should be displayed in inverse video. The |
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1475 value should be @code{t} (yes) or @code{nil} (no). |
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1476 |
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1477 @item :stipple |
25875 | 1478 The background stipple, a bitmap. |
1479 | |
1480 The value can be a string; that should be the name of a file containing | |
1481 external-format X bitmap data. The file is found in the directories | |
1482 listed in the variable @code{x-bitmap-file-path}. | |
1483 | |
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1484 Alternatively, the value can specify the bitmap directly, with a list |
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1485 of the form @code{(@var{width} @var{height} @var{data})}. Here, |
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1486 @var{width} and @var{height} specify the size in pixels, and |
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1487 @var{data} is a string containing the raw bits of the bitmap, row by |
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1488 row. Each row occupies @math{(@var{width} + 7) / 8} consecutive bytes |
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1489 in the string (which should be a unibyte string for best results). |
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1490 This means that each row always occupies at least one whole byte. |
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1491 |
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1492 If the value is @code{nil}, that means use no stipple pattern. |
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1493 |
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1494 Normally you do not need to set the stipple attribute, because it is |
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1495 used automatically to handle certain shades of gray. |
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1496 |
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1497 @item :underline |
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1498 Whether or not characters should be underlined, and in what color. If |
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1499 the value is @code{t}, underlining uses the foreground color of the |
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1500 face. If the value is a string, underlining uses that color. The |
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1501 value @code{nil} means do not underline. |
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1502 |
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1503 @item :overline |
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1504 Whether or not characters should be overlined, and in what color. |
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1505 The value is used like that of @code{:underline}. |
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1506 |
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1507 @item :strike-through |
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1508 Whether or not characters should be strike-through, and in what |
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1509 color. The value is used like that of @code{:underline}. |
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1510 |
32089
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1511 @item :inherit |
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1512 The name of a face from which to inherit attributes, or a list of face |
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1513 names. Attributes from inherited faces are merged into the face like an |
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1514 underlying face would be, with higher priority than underlying faces. |
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1515 |
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1516 @item :box |
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1517 Whether or not a box should be drawn around characters, its color, the |
25875 | 1518 width of the box lines, and 3D appearance. |
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1519 @end table |
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1520 |
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1521 Here are the possible values of the @code{:box} attribute, and what |
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1522 they mean: |
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1523 |
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1524 @table @asis |
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1525 @item @code{nil} |
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1526 Don't draw a box. |
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1527 |
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1528 @item @code{t} |
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1529 Draw a box with lines of width 1, in the foreground color. |
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1530 |
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1531 @item @var{color} |
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1532 Draw a box with lines of width 1, in color @var{color}. |
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1533 |
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1534 @item @code{(:line-width @var{width} :color @var{color} :style @var{style})} |
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1535 This way you can explicitly specify all aspects of the box. The value |
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1536 @var{width} specifies the width of the lines to draw; it defaults to 1. |
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1537 |
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1538 The value @var{color} specifies the color to draw with. The default is |
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1539 the foreground color of the face for simple boxes, and the background |
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1540 color of the face for 3D boxes. |
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1541 |
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1542 The value @var{style} specifies whether to draw a 3D box. If it is |
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1543 @code{released-button}, the box looks like a 3D button that is not being |
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1544 pressed. If it is @code{pressed-button}, the box looks like a 3D button |
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1545 that is being pressed. If it is @code{nil} or omitted, a plain 2D box |
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1546 is used. |
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1547 @end table |
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1548 |
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1549 The attributes @code{:overline}, @code{:strike-through} and |
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1550 @code{:box} are new in Emacs 21. The attributes @code{:family}, |
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1551 @code{:height}, @code{:width}, @code{:weight}, @code{:slant} are also |
25875 | 1552 new; previous versions used the following attributes, now semi-obsolete, |
1553 to specify some of the same information: | |
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1554 |
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1555 @table @code |
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1556 @item :font |
25875 | 1557 This attribute specifies the font name. |
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1558 |
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1559 @item :bold |
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1560 A non-@code{nil} value specifies a bold font. |
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1561 |
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1562 @item :italic |
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1563 A non-@code{nil} value specifies an italic font. |
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1564 @end table |
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1565 |
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1566 For compatibility, you can still set these ``attributes'' in Emacs 21, |
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1567 even though they are not real face attributes. Here is what that does: |
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1568 |
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1569 @table @code |
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1570 @item :font |
25875 | 1571 You can specify an X font name as the ``value'' of this ``attribute''; |
1572 that sets the @code{:family}, @code{:width}, @code{:height}, | |
1573 @code{:weight}, and @code{:slant} attributes according to the font name. | |
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1574 |
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1575 If the value is a pattern with wildcards, the first font that matches |
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1576 the pattern is used to set these attributes. |
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1577 |
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1578 @item :bold |
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1579 A non-@code{nil} makes the face bold; @code{nil} makes it normal. |
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1580 This actually works by setting the @code{:weight} attribute. |
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1581 |
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1582 @item :italic |
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1583 A non-@code{nil} makes the face italic; @code{nil} makes it normal. |
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1584 This actually works by setting the @code{:slant} attribute. |
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1585 @end table |
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1586 |
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1587 @defvar x-bitmap-file-path |
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1588 This variable specifies a list of directories for searching |
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1589 for bitmap files, for the @code{:stipple} attribute. |
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1590 @end defvar |
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1591 |
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1592 @defun bitmap-spec-p object |
25875 | 1593 This returns @code{t} if @var{object} is a valid bitmap |
1594 specification, suitable for use with @code{:stipple}. | |
1595 It returns @code{nil} otherwise. | |
1596 @end defun | |
1597 | |
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1598 @node Attribute Functions |
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1599 @subsection Face Attribute Functions |
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1600 |
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1601 You can modify the attributes of an existing face with the following |
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1602 functions. If you specify @var{frame}, they affect just that frame; |
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1603 otherwise, they affect all frames as well as the defaults that apply to |
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1604 new frames. |
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1605 |
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1606 @tindex set-face-attribute |
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1607 @defun set-face-attribute face frame &rest arguments |
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1608 This function sets one or more attributes of face @var{face} |
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1609 for frame @var{frame}. If @var{frame} is @code{nil}, it sets |
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1610 the attribute for all frames, and the defaults for new frames. |
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1611 |
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1612 The extra arguments @var{arguments} specify the attributes to set, and |
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1613 the values for them. They should consist of alternating attribute names |
25875 | 1614 (such as @code{:family} or @code{:underline}) and corresponding values. |
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1615 Thus, |
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1616 |
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1617 @example |
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1618 (set-face-attribute 'foo nil |
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1619 :width :extended |
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1620 :weight :bold |
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1621 :underline "red") |
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1622 @end example |
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1623 |
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1624 @noindent |
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1625 sets the attributes @code{:width}, @code{:weight} and @code{:underline} |
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1626 to the corresponding values. |
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1627 @end defun |
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1628 |
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1629 @tindex face-attribute |
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1630 @defun face-attribute face attribute &optional frame |
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1631 This returns the value of the @var{attribute} attribute of face |
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1632 @var{face} on @var{frame}. If @var{frame} is @code{nil}, |
39404
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1633 that means the selected frame (@pxref{Input Focus}). |
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1634 |
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1635 If @var{frame} is @code{t}, the value is the default for |
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1636 @var{face} for new frames. |
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1637 |
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1638 For example, |
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1639 |
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1640 @example |
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1641 (face-attribute 'bold :weight) |
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1642 @result{} bold |
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1643 @end example |
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1644 @end defun |
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1645 |
25875 | 1646 The functions above did not exist before Emacs 21. For compatibility |
1647 with older Emacs versions, you can use the following functions to set | |
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1648 and examine the face attributes which existed in those versions. |
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1649 |
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1650 @defun set-face-foreground face color &optional frame |
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1651 @defunx set-face-background face color &optional frame |
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1652 These functions set the foreground (or background, respectively) color |
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1653 of face @var{face} to @var{color}. The argument @var{color} should be a |
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1654 string, the name of a color. |
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1655 |
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1656 Certain shades of gray are implemented by stipple patterns on |
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1657 black-and-white screens. |
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1658 @end defun |
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1659 |
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1660 @defun set-face-stipple face pattern &optional frame |
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1661 This function sets the background stipple pattern of face @var{face} to |
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1662 @var{pattern}. The argument @var{pattern} should be the name of a |
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1663 stipple pattern defined by the X server, or @code{nil} meaning don't use |
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1664 stipple. |
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1665 |
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1666 Normally there is no need to pay attention to stipple patterns, because |
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1667 they are used automatically to handle certain shades of gray. |
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1668 @end defun |
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1669 |
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1670 @defun set-face-font face font &optional frame |
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1671 This function sets the font of face @var{face}. |
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1672 |
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1673 In Emacs 21, this actually sets the attributes @code{:family}, |
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1674 @code{:width}, @code{:height}, @code{:weight}, and @code{:slant} |
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1675 according to the font name @var{font}. |
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1676 |
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1677 In Emacs 20, this sets the font attribute. Once you set the font |
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1678 explicitly, the bold and italic attributes cease to have any effect, |
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1679 because the precise font that you specified is used. |
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1680 @end defun |
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1681 |
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1682 @defun set-face-bold-p face bold-p &optional frame |
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1683 This function specifies whether @var{face} should be bold. If |
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1684 @var{bold-p} is non-@code{nil}, that means yes; @code{nil} means no. |
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1685 |
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1686 In Emacs 21, this sets the @code{:weight} attribute. |
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1687 In Emacs 20, it sets the @code{:bold} attribute. |
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1688 @end defun |
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1689 |
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1690 @defun set-face-italic-p face italic-p &optional frame |
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1691 This function specifies whether @var{face} should be italic. If |
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1692 @var{italic-p} is non-@code{nil}, that means yes; @code{nil} means no. |
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1693 |
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1694 In Emacs 21, this sets the @code{:slant} attribute. |
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1695 In Emacs 20, it sets the @code{:italic} attribute. |
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1696 @end defun |
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1697 |
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1698 @defun set-face-underline-p face underline-p &optional frame |
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1699 This function sets the underline attribute of face @var{face}. |
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1700 Non-@code{nil} means do underline; @code{nil} means don't. |
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1701 @end defun |
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1702 |
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1703 @defun invert-face face &optional frame |
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1704 This function inverts the @code{:inverse-video} attribute of face |
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1705 @var{face}. If the attribute is @code{nil}, this function sets it to |
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1706 @code{t}, and vice versa. |
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1707 @end defun |
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1708 |
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1709 These functions examine the attributes of a face. If you don't |
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1710 specify @var{frame}, they refer to the default data for new frames. |
25875 | 1711 They return the symbol @code{unspecified} if the face doesn't define any |
1712 value for that attribute. | |
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1713 |
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1714 @defun face-foreground face &optional frame |
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1715 @defunx face-background face &optional frame |
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1716 These functions return the foreground color (or background color, |
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1717 respectively) of face @var{face}, as a string. |
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1718 @end defun |
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1719 |
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1720 @defun face-stipple face &optional frame |
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1721 This function returns the name of the background stipple pattern of face |
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1722 @var{face}, or @code{nil} if it doesn't have one. |
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1723 @end defun |
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1724 |
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1725 @defun face-font face &optional frame |
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1726 This function returns the name of the font of face @var{face}. |
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1727 @end defun |
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1728 |
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1729 @defun face-bold-p face &optional frame |
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1730 This function returns @code{t} if @var{face} is bold---that is, if it is |
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1731 bolder than normal. It returns @code{nil} otherwise. |
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1732 @end defun |
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1733 |
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1734 @defun face-italic-p face &optional frame |
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1735 This function returns @code{t} if @var{face} is italic or oblique, |
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1736 @code{nil} otherwise. |
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1737 @end defun |
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1738 |
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1739 @defun face-underline-p face &optional frame |
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1740 This function returns the @code{:underline} attribute of face @var{face}. |
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1741 @end defun |
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1742 |
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1743 @defun face-inverse-video-p face &optional frame |
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1744 This function returns the @code{:inverse-video} attribute of face @var{face}. |
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1745 @end defun |
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1746 |
6598 | 1747 @node Merging Faces |
1748 @subsection Merging Faces for Display | |
1749 | |
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1750 Here are the ways to specify which faces to use for display of text: |
6598 | 1751 |
1752 @itemize @bullet | |
1753 @item | |
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1754 With defaults. The @code{default} face is used as the ultimate |
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1755 default for all text. (In Emacs 19 and 20, the @code{default} |
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1756 face is used only when no other face is specified.) |
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1757 |
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1758 For a mode line or header line, the face @code{modeline} or |
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1759 @code{header-line} is used just before @code{default}. |
6598 | 1760 |
1761 @item | |
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1762 With text properties. A character can have a @code{face} property; if |
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1763 so, the faces and face attributes specified there apply. @xref{Special |
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1764 Properties}. |
6598 | 1765 |
1766 If the character has a @code{mouse-face} property, that is used instead | |
1767 of the @code{face} property when the mouse is ``near enough'' to the | |
1768 character. | |
1769 | |
1770 @item | |
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1771 With overlays. An overlay can have @code{face} and @code{mouse-face} |
6598 | 1772 properties too; they apply to all the text covered by the overlay. |
1773 | |
1774 @item | |
12098 | 1775 With a region that is active. In Transient Mark mode, the region is |
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1776 highlighted with the face @code{region} (@pxref{Standard Faces}). |
12098 | 1777 |
1778 @item | |
21682
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1779 With special glyphs. Each glyph can specify a particular face |
6598 | 1780 number. @xref{Glyphs}. |
1781 @end itemize | |
1782 | |
1783 If these various sources together specify more than one face for a | |
1784 particular character, Emacs merges the attributes of the various faces | |
1785 specified. The attributes of the faces of special glyphs come first; | |
12098 | 1786 then comes the face for region highlighting, if appropriate; |
6598 | 1787 then come attributes of faces from overlays, followed by those from text |
1788 properties, and last the default face. | |
1789 | |
1790 When multiple overlays cover one character, an overlay with higher | |
1791 priority overrides those with lower priority. @xref{Overlays}. | |
1792 | |
25751
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1793 In Emacs 20, if an attribute such as the font or a color is not |
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1794 specified in any of the above ways, the frame's own font or color is |
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1795 used. In newer Emacs versions, this cannot happen, because the |
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1796 @code{default} face specifies all attributes---in fact, the frame's own |
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1797 font and colors are synonymous with those of the default face. |
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1798 |
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1799 @node Font Selection |
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1800 @subsection Font Selection |
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1801 |
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1802 @dfn{Selecting a font} means mapping the specified face attributes for |
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1803 a character to a font that is available on a particular display. The |
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1804 face attributes, as determined by face merging, specify most of the |
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1805 font choice, but not all. Part of the choice depends on what character |
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1806 it is. |
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1807 |
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1808 For multibyte characters, typically each font covers only one |
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1809 character set. So each character set (@pxref{Character Sets}) specifies |
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1810 a registry and encoding to use, with the character set's |
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1811 @code{x-charset-registry} property. Its value is a string containing |
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1812 the registry and the encoding, with a dash between them: |
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1813 |
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1814 @example |
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1815 (plist-get (charset-plist 'latin-iso8859-1) |
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1816 'x-charset-registry) |
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1817 @result{} "ISO8859-1" |
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1818 @end example |
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1819 |
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1820 Unibyte text does not have character sets, so displaying a unibyte |
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1821 character takes the registry and encoding from the variable |
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1822 @code{face-default-registry}. |
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1823 |
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1824 @defvar face-default-registry |
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1825 This variable specifies which registry and encoding to use in choosing |
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1826 fonts for unibyte characters. The value is initialized at Emacs startup |
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1827 time from the font the user specified for Emacs. |
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1828 @end defvar |
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1829 |
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1830 If the face specifies a fontset name, that fontset determines a |
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1831 pattern for fonts of the given charset. If the face specifies a font |
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1832 family, a font pattern is constructed. |
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1833 |
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1834 Emacs tries to find an available font for the given face attributes |
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1835 and character's registry and encoding. If there is a font that matches |
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1836 exactly, it is used, of course. The hard case is when no available font |
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1837 exactly fits the specification. Then Emacs looks for one that is |
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1838 ``close''---one attribute at a time. You can specify the order to |
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1839 consider the attributes. In the case where a specified font family is |
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1840 not available, you can specify a set of mappings for alternatives to |
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1841 try. |
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1842 |
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1843 @defvar face-font-selection-order |
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1844 @tindex face-font-selection-order |
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1845 This variable specifies the order of importance of the face attributes |
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1846 @code{:width}, @code{:height}, @code{:weight}, and @code{:slant}. The |
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1847 value should be a list containing those four symbols, in order of |
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1848 decreasing importance. |
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1849 |
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1850 Font selection first finds the best available matches for the first |
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1851 attribute listed; then, among the fonts which are best in that way, it |
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1852 searches for the best matches in the second attribute, and so on. |
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1853 |
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1854 The attributes @code{:weight} and @code{:width} have symbolic values in |
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1855 a range centered around @code{normal}. Matches that are more extreme |
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1856 (farther from @code{normal}) are somewhat preferred to matches that are |
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1857 less extreme (closer to @code{normal}); this is designed to ensure that |
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1858 non-normal faces contrast with normal ones, whenever possible. |
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1859 |
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1860 The default is @code{(:width :height :weight :slant)}, which means first |
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1861 find the fonts closest to the specified @code{:width}, then---among the |
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1862 fonts with that width---find a best match for the specified font height, |
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1863 and so on. |
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1864 |
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1865 One example of a case where this variable makes a difference is when the |
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1866 default font has no italic equivalent. With the default ordering, the |
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1867 @code{italic} face will use a non-italic font that is similar to the |
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1868 default one. But if you put @code{:slant} before @code{:height}, the |
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1869 @code{italic} face will use an italic font, even if its height is not |
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1870 quite right. |
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1871 @end defvar |
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1872 |
33373 | 1873 @defvar face-font-family-alternatives |
1874 @tindex face-font-family-alternatives | |
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1875 This variable lets you specify alternative font families to try, if a |
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1876 given family is specified and doesn't exist. Each element should have |
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1877 this form: |
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1878 |
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1879 @example |
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1880 (@var{family} @var{alternate-families}@dots{}) |
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1881 @end example |
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1882 |
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1883 If @var{family} is specified but not available, Emacs will try the other |
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1884 families given in @var{alternate-families}, one by one, until it finds a |
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1885 family that does exist. |
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1886 @end defvar |
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1887 |
33373 | 1888 @defvar face-font-registry-alternatives |
1889 @tindex face-font-registry-alternatives | |
1890 This variable lets you specify alternative font registries to try, if a | |
1891 given registry is specified and doesn't exist. Each element should have | |
1892 this form: | |
1893 | |
1894 @example | |
1895 (@var{registry} @var{alternate-registries}@dots{}) | |
1896 @end example | |
1897 | |
1898 If @var{registry} is specified but not available, Emacs will try the | |
1899 other registries given in @var{alternate-registries}, one by one, | |
1900 until it finds a registry that does exist. | |
1901 @end defvar | |
1902 | |
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1903 Emacs can make use of scalable fonts, but by default it does not use |
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1904 them, since the use of too many or too big scalable fonts can crash |
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1905 XFree86 servers. |
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1906 |
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1907 @defvar scalable-fonts-allowed |
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1908 @tindex scalable-fonts-allowed |
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1909 This variable controls which scalable fonts to use. A value of |
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1910 @code{nil}, the default, means do not use scalable fonts. @code{t} |
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1911 means to use any scalable font that seems appropriate for the text. |
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1912 |
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1913 Otherwise, the value must be a list of regular expressions. Then a |
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1914 scalable font is enabled for use if its name matches any regular |
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1915 expression in the list. For example, |
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1916 |
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1917 @example |
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1918 (setq scalable-fonts-allowed '("muleindian-2$")) |
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1919 @end example |
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1920 |
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1921 @noindent |
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1922 allows the use of scalable fonts with registry @code{muleindian-2}. |
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1923 @end defvar |
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1924 |
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1925 @defun clear-face-cache &optional unload-p |
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1926 @tindex clear-face-cache |
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1927 This function clears the face cache for all frames. |
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1928 If @var{unload-p} is non-@code{nil}, that means to unload |
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1929 all unused fonts as well. |
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1930 @end defun |
6598 | 1931 |
1932 @node Face Functions | |
1933 @subsection Functions for Working with Faces | |
1934 | |
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1935 Here are additional functions for creating and working with faces. |
6598 | 1936 |
1937 @defun make-face name | |
1938 This function defines a new face named @var{name}, initially with all | |
1939 attributes @code{nil}. It does nothing if there is already a face named | |
1940 @var{name}. | |
1941 @end defun | |
1942 | |
1943 @defun face-list | |
1944 This function returns a list of all defined face names. | |
1945 @end defun | |
1946 | |
1947 @defun copy-face old-face new-name &optional frame new-frame | |
1948 This function defines the face @var{new-name} as a copy of the existing | |
1949 face named @var{old-face}. It creates the face @var{new-name} if that | |
1950 doesn't already exist. | |
1951 | |
1952 If the optional argument @var{frame} is given, this function applies | |
1953 only to that frame. Otherwise it applies to each frame individually, | |
1954 copying attributes from @var{old-face} in each frame to @var{new-face} | |
1955 in the same frame. | |
1956 | |
1957 If the optional argument @var{new-frame} is given, then @code{copy-face} | |
1958 copies the attributes of @var{old-face} in @var{frame} to @var{new-name} | |
1959 in @var{new-frame}. | |
1960 @end defun | |
1961 | |
12098 | 1962 @defun face-id face |
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1963 This function returns the face number of face @var{face}. |
6598 | 1964 @end defun |
1965 | |
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1966 @defun face-documentation face |
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1967 This function returns the documentation string of face @var{face}, or |
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1968 @code{nil} if none was specified for it. |
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1969 @end defun |
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1970 |
6598 | 1971 @defun face-equal face1 face2 &optional frame |
1972 This returns @code{t} if the faces @var{face1} and @var{face2} have the | |
1973 same attributes for display. | |
1974 @end defun | |
1975 | |
1976 @defun face-differs-from-default-p face &optional frame | |
1977 This returns @code{t} if the face @var{face} displays differently from | |
25875 | 1978 the default face. A face is considered to be ``the same'' as the |
1979 default face if each attribute is either the same as that of the default | |
1980 face, or unspecified (meaning to inherit from the default). | |
22252
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1981 @end defun |
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1982 |
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1983 @node Auto Faces |
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1984 @subsection Automatic Face Assignment |
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1985 @cindex automatic face assignment |
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1986 @cindex faces, automatic choice |
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1987 |
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1988 @cindex Font-Lock mode |
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1989 Starting with Emacs 21, a hook is available for automatically |
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1990 assigning faces to text in the buffer. This hook is used for part of |
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1991 the implementation of Font-Lock mode. |
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1992 |
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1993 @tindex fontification-functions |
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1994 @defvar fontification-functions |
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1995 This variable holds a list of functions that are called by Emacs |
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1996 redisplay as needed to assign faces automatically to text in the buffer. |
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1997 |
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1998 The functions are called in the order listed, with one argument, a |
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1999 buffer position @var{pos}. Each function should attempt to assign faces |
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2000 to the text in the current buffer starting at @var{pos}. |
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2001 |
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2002 Each function should record the faces they assign by setting the |
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2003 @code{face} property. It should also add a non-@code{nil} |
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2004 @code{fontified} property for all the text it has assigned faces to. |
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2005 That property tells redisplay that faces have been assigned to that text |
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2006 already. |
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2007 |
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2008 It is probably a good idea for each function to do nothing if the |
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2009 character after @var{pos} already has a non-@code{nil} @code{fontified} |
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2010 property, but this is not required. If one function overrides the |
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2011 assignments made by a previous one, the properties as they are |
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2012 after the last function finishes are the ones that really matter. |
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2013 |
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2014 For efficiency, we recommend writing these functions so that they |
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2015 usually assign faces to around 400 to 600 characters at each call. |
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2016 @end defvar |
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2017 |
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2018 @node Font Lookup |
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2019 @subsection Looking Up Fonts |
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2020 |
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2021 @defun x-list-fonts pattern &optional face frame maximum |
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2022 This function returns a list of available font names that match |
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2023 @var{pattern}. If the optional arguments @var{face} and @var{frame} are |
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2024 specified, then the list is limited to fonts that are the same size as |
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2025 @var{face} currently is on @var{frame}. |
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2026 |
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2027 The argument @var{pattern} should be a string, perhaps with wildcard |
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2028 characters: the @samp{*} character matches any substring, and the |
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2029 @samp{?} character matches any single character. Pattern matching |
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2030 of font names ignores case. |
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2031 |
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2032 If you specify @var{face} and @var{frame}, @var{face} should be a face name |
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2033 (a symbol) and @var{frame} should be a frame. |
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2034 |
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2035 The optional argument @var{maximum} sets a limit on how many fonts to |
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2036 return. If this is non-@code{nil}, then the return value is truncated |
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2037 after the first @var{maximum} matching fonts. Specifying a small value |
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2038 for @var{maximum} can make this function much faster, in cases where |
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2039 many fonts match the pattern. |
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2040 @end defun |
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2041 |
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2042 These additional functions are available starting in Emacs 21. |
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2043 |
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2044 @defun x-family-fonts &optional family frame |
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2045 @tindex x-family-fonts |
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2046 This function returns a list describing the available fonts for family |
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2047 @var{family} on @var{frame}. If @var{family} is omitted or @code{nil}, |
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2048 this list applies to all families, and therefore, it contains all |
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2049 available fonts. Otherwise, @var{family} must be a string; it may |
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2050 contain the wildcards @samp{?} and @samp{*}. |
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2051 |
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2052 The list describes the display that @var{frame} is on; if @var{frame} is |
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2053 omitted or @code{nil}, it applies to the selected frame's display |
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2054 (@pxref{Input Focus}). |
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2055 |
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2056 The list contains a vector of the following form for each font: |
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2057 |
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2058 @example |
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2059 [@var{family} @var{width} @var{point-size} @var{weight} @var{slant} |
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2060 @var{fixed-p} @var{full} @var{registry-and-encoding}] |
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2061 @end example |
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2062 |
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2063 The first five elements correspond to face attributes; if you |
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2064 specify these attributes for a face, it will use this font. |
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2065 |
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2066 The last three elements give additional information about the font. |
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2067 @var{fixed-p} is non-nil if the font is fixed-pitch. @var{full} is the |
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2068 full name of the font, and @var{registry-and-encoding} is a string |
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2069 giving the registry and encoding of the font. |
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2070 |
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2071 The result list is sorted according to the current face font sort order. |
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2072 @end defun |
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2073 |
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2074 @defun x-font-family-list &optional frame |
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2075 @tindex x-font-family-list |
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2076 This function returns a list of the font families available for |
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2077 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, it |
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2078 describes the selected frame's display (@pxref{Input Focus}). |
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2079 |
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2080 The value is a list of elements of this form: |
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2081 |
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2082 @example |
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2083 (@var{family} . @var{fixed-p}) |
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2084 @end example |
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2085 |
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2086 @noindent |
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2087 Here @var{family} is a font family, and @var{fixed-p} is |
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2088 non-@code{nil} if fonts of that family are fixed-pitch. |
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2089 @end defun |
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2090 |
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2091 @defvar font-list-limit |
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2092 @tindex font-list-limit |
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2093 This variable specifies maximum number of fonts to consider in font |
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2094 matching. The function @code{x-family-fonts} will not return more than |
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2095 that many fonts, and font selection will consider only that many fonts |
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2096 when searching a matching font for face attributes. The default is |
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2097 currently 100. |
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2098 @end defvar |
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2099 |
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2100 @node Fontsets |
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2101 @subsection Fontsets |
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2102 |
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2103 A @dfn{fontset} is a list of fonts, each assigned to a range of |
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2104 character codes. An individual font cannot display the whole range of |
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2105 characters that Emacs supports, but a fontset can. Fontsets have names, |
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2106 just as fonts do, and you can use a fontset name in place of a font name |
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2107 when you specify the ``font'' for a frame or a face. Here is |
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2108 information about defining a fontset under Lisp program control. |
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2109 |
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2110 @defun create-fontset-from-fontset-spec fontset-spec &optional style-variant-p noerror |
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2111 This function defines a new fontset according to the specification |
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2112 string @var{fontset-spec}. The string should have this format: |
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2113 |
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2114 @smallexample |
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2115 @var{fontpattern}, @r{[}@var{charsetname}:@var{fontname}@r{]@dots{}} |
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2116 @end smallexample |
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2117 |
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2118 @noindent |
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2119 Whitespace characters before and after the commas are ignored. |
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2120 |
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2121 The first part of the string, @var{fontpattern}, should have the form of |
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2122 a standard X font name, except that the last two fields should be |
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2123 @samp{fontset-@var{alias}}. |
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2124 |
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2125 The new fontset has two names, one long and one short. The long name is |
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2126 @var{fontpattern} in its entirety. The short name is |
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2127 @samp{fontset-@var{alias}}. You can refer to the fontset by either |
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2128 name. If a fontset with the same name already exists, an error is |
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2129 signaled, unless @var{noerror} is non-@code{nil}, in which case this |
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2130 function does nothing. |
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2131 |
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2132 If optional argument @var{style-variant-p} is non-@code{nil}, that says |
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2133 to create bold, italic and bold-italic variants of the fontset as well. |
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2134 These variant fontsets do not have a short name, only a long one, which |
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2135 is made by altering @var{fontpattern} to indicate the bold or italic |
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2136 status. |
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2137 |
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2138 The specification string also says which fonts to use in the fontset. |
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2139 See below for the details. |
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2140 @end defun |
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2141 |
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2142 The construct @samp{@var{charset}:@var{font}} specifies which font to |
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2143 use (in this fontset) for one particular character set. Here, |
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2144 @var{charset} is the name of a character set, and @var{font} is the font |
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2145 to use for that character set. You can use this construct any number of |
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2146 times in the specification string. |
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2147 |
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2148 For the remaining character sets, those that you don't specify |
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2149 explicitly, Emacs chooses a font based on @var{fontpattern}: it replaces |
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2150 @samp{fontset-@var{alias}} with a value that names one character set. |
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2151 For the @sc{ascii} character set, @samp{fontset-@var{alias}} is replaced |
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2152 with @samp{ISO8859-1}. |
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2153 |
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2154 In addition, when several consecutive fields are wildcards, Emacs |
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2155 collapses them into a single wildcard. This is to prevent use of |
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2156 auto-scaled fonts. Fonts made by scaling larger fonts are not usable |
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2157 for editing, and scaling a smaller font is not useful because it is |
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2158 better to use the smaller font in its own size, which Emacs does. |
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2159 |
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2160 Thus if @var{fontpattern} is this, |
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2161 |
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2162 @example |
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2163 -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24 |
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2164 @end example |
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2165 |
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2166 @noindent |
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2167 the font specification for @sc{ascii} characters would be this: |
25751
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2168 |
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2169 @example |
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2170 -*-fixed-medium-r-normal-*-24-*-ISO8859-1 |
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2171 @end example |
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2172 |
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2173 @noindent |
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2174 and the font specification for Chinese GB2312 characters would be this: |
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2175 |
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2176 @example |
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2177 -*-fixed-medium-r-normal-*-24-*-gb2312*-* |
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2178 @end example |
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2179 |
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2180 You may not have any Chinese font matching the above font |
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2181 specification. Most X distributions include only Chinese fonts that |
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2182 have @samp{song ti} or @samp{fangsong ti} in the @var{family} field. In |
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2183 such a case, @samp{Fontset-@var{n}} can be specified as below: |
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2184 |
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2185 @smallexample |
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2186 Emacs.Fontset-0: -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24,\ |
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2187 chinese-gb2312:-*-*-medium-r-normal-*-24-*-gb2312*-* |
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2188 @end smallexample |
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2189 |
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2190 @noindent |
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2191 Then, the font specifications for all but Chinese GB2312 characters have |
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2192 @samp{fixed} in the @var{family} field, and the font specification for |
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2193 Chinese GB2312 characters has a wild card @samp{*} in the @var{family} |
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2194 field. |
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2195 |
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2196 @node Display Property |
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2197 @section The @code{display} Property |
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2198 @cindex display specification |
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2199 @kindex display @r{(text property)} |
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2200 |
25875 | 2201 The @code{display} text property (or overlay property) is used to |
2202 insert images into text, and also control other aspects of how text | |
2203 displays. These features are available starting in Emacs 21. The value | |
2204 of the @code{display} property should be a display specification, or a | |
2205 list or vector containing several display specifications. The rest of | |
2206 this section describes several kinds of display specifications and what | |
2207 they mean. | |
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2208 |
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2209 @menu |
25875 | 2210 * Specified Space:: Displaying one space with a specified width. |
2211 * Other Display Specs:: Displaying an image; magnifying text; moving it | |
2212 up or down on the page; adjusting the width | |
2213 of spaces within text. | |
2214 * Display Margins:: Displaying text or images to the side of the main text. | |
2215 * Conditional Display:: Making any of the above features conditional | |
2216 depending on some Lisp expression. | |
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2217 @end menu |
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2218 |
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2219 @node Specified Space |
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2220 @subsection Specified Spaces |
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2221 @cindex spaces, specified height or width |
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2222 @cindex specified spaces |
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2223 @cindex variable-width spaces |
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2224 |
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2225 To display a space of specified width and/or height, use a display |
25875 | 2226 specification of the form @code{(space . @var{props})}, where |
2227 @var{props} is a property list (a list of alternating properties and | |
2228 values). You can put this property on one or more consecutive | |
2229 characters; a space of the specified height and width is displayed in | |
2230 place of @emph{all} of those characters. These are the properties you | |
2231 can use to specify the weight of the space: | |
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2232 |
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2233 @table @code |
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2234 @item :width @var{width} |
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2235 Specifies that the space width should be @var{width} times the normal |
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2236 character width. @var{width} can be an integer or floating point |
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2237 number. |
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2238 |
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2239 @item :relative-width @var{factor} |
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2240 Specifies that the width of the stretch should be computed from the |
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2241 first character in the group of consecutive characters that have the |
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2242 same @code{display} property. The space width is the width of that |
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2243 character, multiplied by @var{factor}. |
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2244 |
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2245 @item :align-to @var{hpos} |
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2246 Specifies that the space should be wide enough to reach @var{hpos}. The |
25875 | 2247 value @var{hpos} is measured in units of the normal character width. It |
2248 may be an interer or a floating point number. | |
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2249 @end table |
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2250 |
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2251 Exactly one of the above properties should be used. You can also |
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2252 specify the height of the space, with other properties: |
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2253 |
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2254 @table @code |
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2255 @item :height @var{height} |
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2256 Specifies the height of the space, as @var{height}, |
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2257 measured in terms of the normal line height. |
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2258 |
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2259 @item :relative-height @var{factor} |
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2260 Specifies the height of the space, multiplying the ordinary height |
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2261 of the text having this display specification by @var{factor}. |
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2262 |
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2263 @item :ascent @var{ascent} |
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2264 Specifies that @var{ascent} percent of the height of the space should be |
25875 | 2265 considered as the ascent of the space---that is, the part above the |
2266 baseline. The value of @var{ascent} must be a non-negative number no | |
2267 greater than 100. | |
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2268 @end table |
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2269 |
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2270 You should not use both @code{:height} and @code{:relative-height} |
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2271 together. |
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2272 |
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2273 @node Other Display Specs |
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2274 @subsection Other Display Specifications |
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2275 |
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2276 @table @code |
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2277 @item (image . @var{image-props}) |
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2278 This is in fact an image descriptor (@pxref{Images}). When used as a |
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2279 display specification, it means to display the image instead of the text |
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2280 that has the display specification. |
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2281 |
32467 | 2282 @item ((margin nil) @var{string}) |
2283 @itemx @var{string} | |
2284 A display specification of this form means to display @var{string} | |
2285 instead of the text that has the display specification, at the same | |
2286 position as that text. This is a special case of marginal display | |
2287 (@pxref{Display Margins}). | |
2288 | |
36935 | 2289 Recursive display specifications are not supported, i.e.@: string |
2290 display specifications that have a display specification property | |
2291 themselves. | |
2292 | |
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2293 @item (space-width @var{factor}) |
25875 | 2294 This display specification affects all the space characters within the |
2295 text that has the specification. It displays all of these spaces | |
2296 @var{factor} times as wide as normal. The element @var{factor} should | |
2297 be an integer or float. Characters other than spaces are not affected | |
2298 at all; in particular, this has no effect on tab characters. | |
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2299 |
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2300 @item (height @var{height}) |
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2301 This display specification makes the text taller or shorter. |
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2302 Here are the possibilities for @var{height}: |
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2303 |
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2304 @table @asis |
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2305 @item @code{(+ @var{n})} |
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2306 This means to use a font that is @var{n} steps larger. A ``step'' is |
25875 | 2307 defined by the set of available fonts---specifically, those that match |
2308 what was otherwise specified for this text, in all attributes except | |
2309 height. Each size for which a suitable font is available counts as | |
2310 another step. @var{n} should be an integer. | |
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2311 |
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2312 @item @code{(- @var{n})} |
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2313 This means to use a font that is @var{n} steps smaller. |
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2314 |
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2315 @item a number, @var{factor} |
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2316 A number, @var{factor}, means to use a font that is @var{factor} times |
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2317 as tall as the default font. |
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2318 |
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2319 @item a symbol, @var{function} |
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2320 A symbol is a function to compute the height. It is called with the |
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2321 current height as argument, and should return the new height to use. |
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2322 |
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2323 @item anything else, @var{form} |
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2324 If the @var{height} value doesn't fit the previous possibilities, it is |
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2325 a form. Emacs evaluates it to get the new height, with the symbol |
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2326 @code{height} bound to the current specified font height. |
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2327 @end table |
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2328 |
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2329 @item (raise @var{factor}) |
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2330 This kind of display specification raises or lowers the text |
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2331 it applies to, relative to the baseline of the line. |
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2332 |
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2333 @var{factor} must be a number, which is interpreted as a multiple of the |
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2334 height of the affected text. If it is positive, that means to display |
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2335 the characters raised. If it is negative, that means to display them |
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2336 lower down. |
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2337 |
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2338 If the text also has a @code{height} display specification, that does |
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2339 not affect the amount of raising or lowering, which is based on the |
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2340 faces used for the text. |
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2341 @end table |
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2342 |
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2343 @node Display Margins |
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2344 @subsection Displaying in the Margins |
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2345 @cindex display margins |
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2346 @cindex margins, display |
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2347 |
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2348 A buffer can have blank areas called @dfn{display margins} on the left |
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2349 and on the right. Ordinary text never appears in these areas, but you |
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2350 can put things into the display margins using the @code{display} |
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2351 property. |
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2352 |
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2353 To put text in the left or right display margin of the window, use a |
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2354 display specification of the form @code{(margin right-margin)} or |
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2355 @code{(margin left-margin)} on it. To put an image in a display margin, |
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2356 use that display specification along with the display specification for |
42476
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2357 the image. Unfortunately, there is currently no way to make |
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2358 text or images in the margin mouse-sensitive. |
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2359 |
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2360 If you put such a display specification directly on text in the |
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2361 buffer, the specified margin display appears @emph{instead of} that |
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2362 buffer text itself. To put something in the margin @emph{in |
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2363 association with} certain buffer text without preventing or altering |
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2364 the display of that text, put a @code{before-string} property on the |
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2365 text and put the display specification on the contents of the |
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2366 before-string. |
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2367 |
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2368 Before the display margins can display anything, you must give |
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2369 them a nonzero width. The usual way to do that is to set these |
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2370 variables: |
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2371 |
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2372 @defvar left-margin-width |
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2373 @tindex left-margin-width |
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2374 This variable specifies the width of the left margin. |
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2375 It is buffer-local in all buffers. |
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2376 @end defvar |
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2377 |
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2378 @defvar right-margin-width |
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2379 @tindex right-margin-width |
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2380 This variable specifies the width of the right margin. |
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2381 It is buffer-local in all buffers. |
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2382 @end defvar |
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2383 |
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2384 Setting these variables does not immediately affect the window. These |
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2385 variables are checked when a new buffer is displayed in the window. |
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2386 Thus, you can make changes take effect by calling |
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2387 @code{set-window-buffer}. |
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2388 |
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2389 You can also set the margin widths immediately. |
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2390 |
36935 | 2391 @defun set-window-margins window left &optional right |
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2392 @tindex set-window-margins |
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2393 This function specifies the margin widths for window @var{window}. |
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2394 The argument @var{left} controls the left margin and |
36935 | 2395 @var{right} controls the right margin (default @code{0}). |
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2396 @end defun |
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2397 |
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2398 @defun window-margins &optional window |
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2399 @tindex window-margins |
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2400 This function returns the left and right margins of @var{window} |
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2401 as a cons cell of the form @code{(@var{left} . @var{right})}. |
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2402 If @var{window} is @code{nil}, the selected window is used. |
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2403 @end defun |
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2404 |
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2405 @node Conditional Display |
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2406 @subsection Conditional Display Specifications |
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2407 @cindex conditional display specifications |
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2408 |
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2409 You can make any display specification conditional. To do that, |
29471 | 2410 package it in another list of the form @code{(when @var{condition} . |
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2411 @var{spec})}. Then the specification @var{spec} applies only when |
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2412 @var{condition} evaluates to a non-@code{nil} value. During the |
39032
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2413 evaluation, @code{object} is bound to the string or buffer having the |
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2414 conditional @code{display} property. @code{position} and |
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2415 @code{buffer-position} are bound to the position within @code{object} |
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2416 and the buffer position where the @code{display} property was found, |
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2417 respectively. Both positions can be different when @code{object} is a |
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2418 string. |
25751
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2419 |
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2420 @node Images |
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2421 @section Images |
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2422 @cindex images in buffers |
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2423 |
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2424 To display an image in an Emacs buffer, you must first create an image |
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2425 descriptor, then use it as a display specifier in the @code{display} |
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2426 property of text that is displayed (@pxref{Display Property}). Like the |
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2427 @code{display} property, this feature is available starting in Emacs 21. |
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2428 |
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2429 Emacs can display a number of different image formats; some of them |
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2430 are supported only if particular support libraries are installed on your |
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2431 machine. The supported image formats include XBM, XPM (needing the |
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2432 libraries @code{libXpm} version 3.4k and @code{libz}), GIF (needing |
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2433 @code{libungif} 4.1.0), Postscript, PBM, JPEG (needing the |
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2434 @code{libjpeg} library version v6a), TIFF (needing @code{libtiff} v3.4), |
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2435 and PNG (needing @code{libpng} 1.0.2). |
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2436 |
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2437 You specify one of these formats with an image type symbol. The image |
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2438 type symbols are @code{xbm}, @code{xpm}, @code{gif}, @code{postscript}, |
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2439 @code{pbm}, @code{jpeg}, @code{tiff}, and @code{png}. |
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2440 |
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2441 @defvar image-types |
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2442 This variable contains a list of those image type symbols that are |
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2443 supported in the current configuration. |
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2444 @end defvar |
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2445 |
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2446 @menu |
25875 | 2447 * Image Descriptors:: How to specify an image for use in @code{:display}. |
2448 * XBM Images:: Special features for XBM format. | |
2449 * XPM Images:: Special features for XPM format. | |
2450 * GIF Images:: Special features for GIF format. | |
2451 * Postscript Images:: Special features for Postscript format. | |
2452 * Other Image Types:: Various other formats are supported. | |
2453 * Defining Images:: Convenient ways to define an image for later use. | |
2454 * Showing Images:: Convenient ways to display an image once it is defined. | |
2455 * Image Cache:: Internal mechanisms of image display. | |
25751
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2456 @end menu |
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2457 |
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2458 @node Image Descriptors |
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2459 @subsection Image Descriptors |
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2460 @cindex image descriptor |
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2461 |
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2462 An image description is a list of the form @code{(image |
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2463 . @var{props})}, where @var{props} is a property list containing |
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2464 alternating keyword symbols (symbols whose names start with a colon) and |
26400 | 2465 their values. You can use any Lisp object as a property, but the only |
2466 properties that have any special meaning are certain symbols, all of | |
2467 them keywords. | |
2468 | |
2469 Every image descriptor must contain the property @code{:type | |
2470 @var{type}} to specify the format of the image. The value of @var{type} | |
2471 should be an image type symbol; for example, @code{xpm} for an image in | |
2472 XPM format. | |
25751
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2473 |
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2474 Here is a list of other properties that are meaningful for all image |
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2475 types: |
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2476 |
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2477 @table @code |
36730
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2478 @item :file @var{file} |
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2479 The @code{:file} property specifies to load the image from file |
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2480 @var{file}. If @var{file} is not an absolute file name, it is expanded |
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2481 in @code{data-directory}. |
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2482 |
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2483 @item :data @var{data} |
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2484 The @code{:data} property specifies the actual contents of the image. |
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2485 Each image must use either @code{:data} or @code{:file}, but not both. |
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2486 For most image types, the value of the @code{:data} property should be a |
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2487 string containing the image data; we recommend using a unibyte string. |
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2488 |
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2489 Before using @code{:data}, look for further information in the section |
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2490 below describing the specific image format. For some image types, |
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2491 @code{:data} may not be supported; for some, it allows other data types; |
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2492 for some, @code{:data} alone is not enough, so you need to use other |
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2493 image properties along with @code{:data}. |
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2494 |
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2495 @item :margin @var{margin} |
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2496 The @code{:margin} property specifies how many pixels to add as an |
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2497 extra margin around the image. The value, @var{margin}, must be a a |
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2498 non-negative number, or a pair @code{(@var{x} . @var{y})} of such |
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2499 numbers. If it is a pair, @var{x} specifies how many pixels to add |
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2500 horizontally, and @var{y} specifies how many pixels to add vertically. |
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2501 If @code{:margin} is not specified, the default is zero. |
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2502 |
25751
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2503 @item :ascent @var{ascent} |
29151 | 2504 The @code{:ascent} property specifies the amount of the image's |
2505 height to use for its ascent---that is, the part above the baseline. | |
2506 The value, @var{ascent}, must be a number in the range 0 to 100, or | |
2507 the symbol @code{center}. | |
2508 | |
2509 If @var{ascent} is a number, that percentage of the image's height is | |
2510 used for its ascent. | |
2511 | |
2512 If @var{ascent} is @code{center}, the image is vertically centered | |
2513 around a centerline which would be the vertical centerline of text drawn | |
2514 at the position of the image, in the manner specified by the text | |
2515 properties and overlays that apply to the image. | |
2516 | |
2517 If this property is omitted, it defaults to 50. | |
25751
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2518 |
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2519 @item :relief @var{relief} |
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2520 The @code{:relief} property, if non-@code{nil}, adds a shadow rectangle |
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2521 around the image. The value, @var{relief}, specifies the width of the |
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2522 shadow lines, in pixels. If @var{relief} is negative, shadows are drawn |
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2523 so that the image appears as a pressed button; otherwise, it appears as |
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2524 an unpressed button. |
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2525 |
35364 | 2526 @item :conversion @var{algorithm} |
2527 The @code{:conversion} property, if non-@code{nil}, specifies a | |
25751
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2528 conversion algorithm that should be applied to the image before it is |
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2529 displayed; the value, @var{algorithm}, specifies which algorithm. |
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2530 |
33996 | 2531 @table @code |
2532 @item laplace | |
2533 @itemx emboss | |
2534 Specifies the Laplace edge detection algorithm, which blurs out small | |
2535 differences in color while highlighting larger differences. People | |
2536 sometimes consider this useful for displaying the image for a | |
2537 ``disabled'' button. | |
2538 | |
2539 @item (edge-detection :matrix @var{matrix} :color-adjust @var{adjust}) | |
2540 Specifies a general edge-detection algorithm. @var{matrix} must be | |
2541 either a nine-element list or a nine-element vector of numbers. A pixel | |
2542 at position @math{x/y} in the transformed image is computed from | |
2543 original pixels around that position. @var{matrix} specifies, for each | |
2544 pixel in the neighborhood of @math{x/y}, a factor with which that pixel | |
2545 will influence the transformed pixel; element @math{0} specifies the | |
2546 factor for the pixel at @math{x-1/y-1}, element @math{1} the factor for | |
2547 the pixel at @math{x/y-1} etc., as shown below: | |
2548 @iftex | |
2549 @tex | |
2550 $$\pmatrix{x-1/y-1 & x/y-1 & x+1/y-1 \cr | |
2551 x-1/y & x/y & x+1/y \cr | |
2552 x-1/y+1& x/y+1 & x+1/y+1 \cr}$$ | |
2553 @end tex | |
2554 @end iftex | |
2555 @ifnottex | |
2556 @display | |
2557 (x-1/y-1 x/y-1 x+1/y-1 | |
2558 x-1/y x/y x+1/y | |
2559 x-1/y+1 x/y+1 x+1/y+1) | |
2560 @end display | |
2561 @end ifnottex | |
2562 | |
2563 The resulting pixel is computed from the color intensity of the color | |
2564 resulting from summing up the RGB values of surrounding pixels, | |
2565 multiplied by the specified factors, and dividing that sum by the sum | |
2566 of the factors' absolute values. | |
2567 | |
2568 Laplace edge-detection currently uses a matrix of | |
2569 @iftex | |
2570 @tex | |
2571 $$\pmatrix{1 & 0 & 0 \cr | |
2572 0& 0 & 0 \cr | |
2573 9 & 9 & -1 \cr}$$ | |
2574 @end tex | |
2575 @end iftex | |
2576 @ifnottex | |
2577 @display | |
2578 (1 0 0 | |
2579 0 0 0 | |
2580 9 9 -1) | |
2581 @end display | |
2582 @end ifnottex | |
2583 | |
2584 Emboss edge-detection uses a matrix of | |
2585 @iftex | |
2586 @tex | |
2587 $$\pmatrix{ 2 & -1 & 0 \cr | |
2588 -1 & 0 & 1 \cr | |
2589 0 & 1 & -2 \cr}$$ | |
2590 @end tex | |
2591 @end iftex | |
2592 @ifnottex | |
2593 @display | |
2594 ( 2 -1 0 | |
2595 -1 0 1 | |
2596 0 1 -2) | |
2597 @end display | |
2598 @end ifnottex | |
2599 | |
2600 @item disabled | |
2601 Specifies transforming the image so that it looks ``disabled''. | |
2602 @end table | |
2603 | |
2604 @item :mask @var{mask} | |
2605 If @var{mask} is @code{heuristic} or @code{(heuristic @var{bg})}, build | |
2606 a clipping mask for the image, so that the background of a frame is | |
2607 visible behind the image. If @var{bg} is not specified, or if @var{bg} | |
2608 is @code{t}, determine the background color of the image by looking at | |
2609 the four corners of the image, assuming the most frequently occurring | |
2610 color from the corners is the background color of the image. Otherwise, | |
2611 @var{bg} must be a list @code{(@var{red} @var{green} @var{blue})} | |
2612 specifying the color to assume for the background of the image. | |
2613 | |
2614 If @var{mask} is nil, remove a mask from the image, if it has one. Images | |
2615 in some formats include a mask which can be removed by specifying | |
2616 @code{:mask nil}. | |
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2617 @end table |
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2618 |
33996 | 2619 @defun image-mask-p spec &optional frame |
2620 @tindex image-mask-p | |
2621 This function returns @code{t} if image @var{spec} has a mask bitmap. | |
2622 @var{frame} is the frame on which the image will be displayed. | |
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2623 @var{frame} @code{nil} or omitted means to use the selected frame |
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2624 (@pxref{Input Focus}). |
33996 | 2625 @end defun |
2626 | |
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2627 @node XBM Images |
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2628 @subsection XBM Images |
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2629 @cindex XBM |
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2630 |
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2631 To use XBM format, specify @code{xbm} as the image type. This image |
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2632 format doesn't require an external library, so images of this type are |
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2633 always supported. |
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2634 |
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2635 Additional image properties supported for the @code{xbm} image type are: |
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2636 |
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2637 @table @code |
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2638 @item :foreground @var{foreground} |
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2639 The value, @var{foreground}, should be a string specifying the image |
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2640 foreground color, or @code{nil} for the default color. This color is |
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2641 used for each pixel in the XBM that is 1. The default is the frame's |
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2642 foreground color. |
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2643 |
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2644 @item :background @var{background} |
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2645 The value, @var{background}, should be a string specifying the image |
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2646 background color, or @code{nil} for the default color. This color is |
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2647 used for each pixel in the XBM that is 0. The default is the frame's |
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2648 background color. |
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2649 @end table |
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2650 |
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2651 If you specify an XBM image using data within Emacs instead of an |
28792 | 2652 external file, use the following three properties: |
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2653 |
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2654 @table @code |
28792 | 2655 @item :data @var{data} |
2656 The value, @var{data}, specifies the contents of the image. | |
2657 There are three formats you can use for @var{data}: | |
2658 | |
2659 @itemize @bullet | |
2660 @item | |
2661 A vector of strings or bool-vectors, each specifying one line of the | |
2662 image. Do specify @code{:height} and @code{:width}. | |
2663 | |
2664 @item | |
2665 A string containing the same byte sequence as an XBM file would contain. | |
2666 You must not specify @code{:height} and @code{:width} in this case, | |
2667 because omitting them is what indicates the data has the format of an | |
2668 XBM file. The file contents specify the height and width of the image. | |
2669 | |
2670 @item | |
2671 A string or a bool-vector containing the bits of the image (plus perhaps | |
2672 some extra bits at the end that will not be used). It should contain at | |
2673 least @var{width} * @code{height} bits. In this case, you must specify | |
2674 @code{:height} and @code{:width}, both to indicate that the string | |
2675 contains just the bits rather than a whole XBM file, and to specify the | |
2676 size of the image. | |
2677 @end itemize | |
2678 | |
25751
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2679 @item :width @var{width} |
28792 | 2680 The value, @var{width}, specifies the width of the image, in pixels. |
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2681 |
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2682 @item :height @var{height} |
28792 | 2683 The value, @var{height}, specifies the height of the image, in pixels. |
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2684 @end table |
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2685 |
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2686 @node XPM Images |
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2687 @subsection XPM Images |
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2688 @cindex XPM |
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2689 |
27093
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2690 To use XPM format, specify @code{xpm} as the image type. The |
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2691 additional image property @code{:color-symbols} is also meaningful with |
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2692 the @code{xpm} image type: |
25751
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2693 |
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2694 @table @code |
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2695 @item :color-symbols @var{symbols} |
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2696 The value, @var{symbols}, should be an alist whose elements have the |
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2697 form @code{(@var{name} . @var{color})}. In each element, @var{name} is |
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2698 the name of a color as it appears in the image file, and @var{color} |
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2699 specifies the actual color to use for displaying that name. |
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2700 @end table |
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2701 |
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2702 @node GIF Images |
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2703 @subsection GIF Images |
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2704 @cindex GIF |
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2705 |
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2706 For GIF images, specify image type @code{gif}. Because of the patents |
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2707 in the US covering the LZW algorithm, the continued use of GIF format is |
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2708 a problem for the whole Internet; to end this problem, it is a good idea |
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2709 for everyone, even outside the US, to stop using GIFS right away |
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2710 (@uref{http://www.burnallgifs.org/}). But if you still want to use |
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2711 them, Emacs can display them. |
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2712 |
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2713 @table @code |
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2714 @item :index @var{index} |
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2715 You can use @code{:index} to specify one image from a GIF file that |
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2716 contains more than one image. This property specifies use of image |
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2717 number @var{index} from the file. An error is signaled if the GIF file |
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2718 doesn't contain an image with index @var{index}. |
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2719 @end table |
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2720 |
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2721 @ignore |
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2722 This could be used to implement limited support for animated GIFs. |
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2723 For example, the following function displays a multi-image GIF file |
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2724 at point-min in the current buffer, switching between sub-images |
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2725 every 0.1 seconds. |
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2726 |
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2727 (defun show-anim (file max) |
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2728 "Display multi-image GIF file FILE which contains MAX subimages." |
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2729 (display-anim (current-buffer) file 0 max t)) |
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2730 |
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2731 (defun display-anim (buffer file idx max first-time) |
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2732 (when (= idx max) |
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2733 (setq idx 0)) |
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2734 (let ((img (create-image file nil :image idx))) |
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2735 (save-excursion |
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2736 (set-buffer buffer) |
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2737 (goto-char (point-min)) |
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2738 (unless first-time (delete-char 1)) |
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2739 (insert-image img)) |
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2740 (run-with-timer 0.1 nil 'display-anim buffer file (1+ idx) max nil))) |
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2741 @end ignore |
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2742 |
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2743 @node Postscript Images |
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2744 @subsection Postscript Images |
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2745 @cindex Postscript images |
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2746 |
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2747 To use Postscript for an image, specify image type @code{postscript}. |
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2748 This works only if you have Ghostscript installed. You must always use |
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2749 these three properties: |
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2750 |
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2751 @table @code |
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2752 @item :pt-width @var{width} |
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2753 The value, @var{width}, specifies the width of the image measured in |
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2754 points (1/72 inch). @var{width} must be an integer. |
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2755 |
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2756 @item :pt-height @var{height} |
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2757 The value, @var{height}, specifies the height of the image in points |
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2758 (1/72 inch). @var{height} must be an integer. |
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2759 |
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2760 @item :bounding-box @var{box} |
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2761 The value, @var{box}, must be a list or vector of four integers, which |
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|
2762 specifying the bounding box of the Postscript image, analogous to the |
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2763 @samp{BoundingBox} comment found in Postscript files. |
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2764 |
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2765 @example |
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2766 %%BoundingBox: 22 171 567 738 |
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2767 @end example |
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2768 @end table |
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2769 |
27093
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2770 Displaying Postscript images from Lisp data is not currently |
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2771 implemented, but it may be implemented by the time you read this. |
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2772 See the @file{etc/NEWS} file to make sure. |
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2773 |
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2774 @node Other Image Types |
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2775 @subsection Other Image Types |
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2776 @cindex PBM |
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2777 |
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2778 For PBM images, specify image type @code{pbm}. Color, gray-scale and |
32552
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2779 monochromatic images are supported. For mono PBM images, two additional |
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2780 image properties are supported. |
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2781 |
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2782 @table @code |
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2783 @item :foreground @var{foreground} |
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2784 The value, @var{foreground}, should be a string specifying the image |
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2785 foreground color, or @code{nil} for the default color. This color is |
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2786 used for each pixel in the XBM that is 1. The default is the frame's |
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2787 foreground color. |
32552
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2788 |
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2789 @item :background @var{background} |
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2790 The value, @var{background}, should be a string specifying the image |
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2791 background color, or @code{nil} for the default color. This color is |
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2792 used for each pixel in the XBM that is 0. The default is the frame's |
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2793 background color. |
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2794 @end table |
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2795 |
27093
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2796 For JPEG images, specify image type @code{jpeg}. |
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2797 |
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2798 For TIFF images, specify image type @code{tiff}. |
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2799 |
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2800 For PNG images, specify image type @code{png}. |
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2801 |
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2802 @node Defining Images |
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2803 @subsection Defining Images |
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2804 |
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2805 The functions @code{create-image}, @code{defimage} and |
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2806 @code{find-image} provide convenient ways to create image descriptors. |
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2807 |
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2808 @defun create-image file &optional type &rest props |
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2809 @tindex create-image |
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2810 This function creates and returns an image descriptor which uses the |
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2811 data in @var{file}. |
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2812 |
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2813 The optional argument @var{type} is a symbol specifying the image type. |
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2814 If @var{type} is omitted or @code{nil}, @code{create-image} tries to |
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2815 determine the image type from the file's first few bytes, or else |
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2816 from the file's name. |
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2817 |
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2818 The remaining arguments, @var{props}, specify additional image |
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2819 properties---for example, |
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2820 |
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2821 @example |
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2822 (create-image "foo.xpm" 'xpm :heuristic-mask t) |
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2823 @end example |
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2824 |
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2825 The function returns @code{nil} if images of this type are not |
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2826 supported. Otherwise it returns an image descriptor. |
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2827 @end defun |
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2828 |
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2829 @defmac defimage symbol specs &optional doc |
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2830 @tindex defimage |
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|
2831 This macro defines @var{symbol} as an image name. The arguments |
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2832 @var{specs} is a list which specifies how to display the image. |
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|
2833 The third argument, @var{doc}, is an optional documentation string. |
25751
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2834 |
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2835 Each argument in @var{specs} has the form of a property list, and each |
41058
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|
2836 one should specify at least the @code{:type} property and either the |
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|
2837 @code{:file} or the @code{:data} property. The value of @code{:type} |
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|
2838 should be a symbol specifying the image type, the value of |
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|
2839 @code{:file} is the file to load the image from, and the value of |
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|
2840 @code{:data} is a string containing the actual image data. Here is an |
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|
2841 example: |
25751
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2842 |
25875 | 2843 @example |
2844 (defimage test-image | |
2845 '((:type xpm :file "~/test1.xpm") | |
2846 (:type xbm :file "~/test1.xbm"))) | |
2847 @end example | |
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2848 |
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2849 @code{defimage} tests each argument, one by one, to see if it is |
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2850 usable---that is, if the type is supported and the file exists. The |
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2851 first usable argument is used to make an image descriptor which is |
41058
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|
2852 stored in @var{symbol}. |
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2853 |
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|
2854 If none of the alternatives will work, then @var{symbol} is defined |
25751
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2855 as @code{nil}. |
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2856 @end defmac |
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2857 |
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2858 @defun find-image specs |
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|
2859 @tindex find-image |
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|
2860 This function provides a convenient way to find an image satisfying one |
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2861 of a list of image specifications @var{specs}. |
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|
2862 |
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2863 Each specification in @var{specs} is a property list with contents |
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|
2864 depending on image type. All specifications must at least contain the |
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|
2865 properties @code{:type @var{type}} and either @w{@code{:file @var{file}}} |
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|
2866 or @w{@code{:data @var{DATA}}}, where @var{type} is a symbol specifying |
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2867 the image type, e.g.@: @code{xbm}, @var{file} is the file to load the |
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2868 image from, and @var{data} is a string containing the actual image data. |
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|
2869 The first specification in the list whose @var{type} is supported, and |
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|
2870 @var{file} exists, is used to construct the image specification to be |
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|
2871 returned. If no specification is satisfied, @code{nil} is returned. |
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|
2872 |
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|
2873 The image is looked for first on @code{load-path} and then in |
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|
2874 @code{data-directory}. |
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|
2875 @end defun |
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|
2876 |
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2877 @node Showing Images |
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2878 @subsection Showing Images |
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2879 |
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2880 You can use an image descriptor by setting up the @code{display} |
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2881 property yourself, but it is easier to use the functions in this |
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|
2882 section. |
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2883 |
29471 | 2884 @defun insert-image image &optional string area |
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2885 This function inserts @var{image} in the current buffer at point. The |
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2886 value @var{image} should be an image descriptor; it could be a value |
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2887 returned by @code{create-image}, or the value of a symbol defined with |
25875 | 2888 @code{defimage}. The argument @var{string} specifies the text to put in |
2889 the buffer to hold the image. | |
25751
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2890 |
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2891 The argument @var{area} specifies whether to put the image in a margin. |
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2892 If it is @code{left-margin}, the image appears in the left margin; |
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2893 @code{right-margin} specifies the right margin. If @var{area} is |
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2894 @code{nil} or omitted, the image is displayed at point within the |
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2895 buffer's text. |
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2896 |
25875 | 2897 Internally, this function inserts @var{string} in the buffer, and gives |
2898 it a @code{display} property which specifies @var{image}. @xref{Display | |
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2899 Property}. |
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2900 @end defun |
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2901 |
29471 | 2902 @defun put-image image pos &optional string area |
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2903 This function puts image @var{image} in front of @var{pos} in the |
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2904 current buffer. The argument @var{pos} should be an integer or a |
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2905 marker. It specifies the buffer position where the image should appear. |
29471 | 2906 The argument @var{string} specifies the text that should hold the image |
2907 as an alternative to the default. | |
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2908 |
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2909 The argument @var{image} must be an image descriptor, perhaps returned |
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2910 by @code{create-image} or stored by @code{defimage}. |
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2911 |
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2912 The argument @var{area} specifies whether to put the image in a margin. |
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2913 If it is @code{left-margin}, the image appears in the left margin; |
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2914 @code{right-margin} specifies the right margin. If @var{area} is |
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2915 @code{nil} or omitted, the image is displayed at point within the |
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2916 buffer's text. |
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2917 |
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2918 Internally, this function creates an overlay, and gives it a |
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2919 @code{before-string} property containing text that has a @code{display} |
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2920 property whose value is the image. (Whew!) |
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2921 @end defun |
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2922 |
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2923 @defun remove-images start end &optional buffer |
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2924 This function removes images in @var{buffer} between positions |
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2925 @var{start} and @var{end}. If @var{buffer} is omitted or @code{nil}, |
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2926 images are removed from the current buffer. |
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2927 |
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2928 This removes only images that were put into @var{buffer} the way |
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2929 @code{put-image} does it, not images that were inserted with |
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2930 @code{insert-image} or in other ways. |
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2931 @end defun |
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2932 |
31373
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2933 @defun image-size spec &optional pixels frame |
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2934 @tindex image-size |
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2935 This function returns the size of an image as a pair |
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2936 @w{@code{(@var{width} . @var{height})}}. @var{spec} is an image |
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2937 specification. @var{pixels} non-nil means return sizes measured in |
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2938 pixels, otherwise return sizes measured in canonical character units |
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2939 (fractions of the width/height of the frame's default font). |
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2940 @var{frame} is the frame on which the image will be displayed. |
39404
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2941 @var{frame} null or omitted means use the selected frame (@pxref{Input |
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2942 Focus}). |
31373
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2943 @end defun |
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2944 |
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2945 @node Image Cache |
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2946 @subsection Image Cache |
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2947 |
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2948 Emacs stores images in an image cache when it displays them, so it can |
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2949 display them again more efficiently. It removes an image from the cache |
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2950 when it hasn't been displayed for a specified period of time. |
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2951 |
28770 | 2952 When an image is looked up in the cache, its specification is compared |
2953 with cached image specifications using @code{equal}. This means that | |
2954 all images with equal specifications share the same image in the cache. | |
2955 | |
25751
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2956 @defvar image-cache-eviction-delay |
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2957 @tindex image-cache-eviction-delay |
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2958 This variable specifies the number of seconds an image can remain in the |
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2959 cache without being displayed. When an image is not displayed for this |
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2960 length of time, Emacs removes it from the image cache. |
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2961 |
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2962 If the value is @code{nil}, Emacs does not remove images from the cache |
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2963 except when you explicitly clear it. This mode can be useful for |
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2964 debugging. |
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2965 @end defvar |
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2966 |
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2967 @defun clear-image-cache &optional frame |
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2968 @tindex clear-image-cache |
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2969 This function clears the image cache. If @var{frame} is non-@code{nil}, |
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2970 only the cache for that frame is cleared. Otherwise all frames' caches |
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2971 are cleared. |
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2972 @end defun |
27447
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2973 |
6598 | 2974 @node Blinking |
2975 @section Blinking Parentheses | |
2976 @cindex parenthesis matching | |
2977 @cindex blinking | |
2978 @cindex balancing parentheses | |
2979 @cindex close parenthesis | |
2980 | |
2981 This section describes the mechanism by which Emacs shows a matching | |
2982 open parenthesis when the user inserts a close parenthesis. | |
2983 | |
2984 @defvar blink-paren-function | |
2985 The value of this variable should be a function (of no arguments) to | |
2986 be called whenever a character with close parenthesis syntax is inserted. | |
2987 The value of @code{blink-paren-function} may be @code{nil}, in which | |
2988 case nothing is done. | |
2989 @end defvar | |
2990 | |
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2991 @defopt blink-matching-paren |
6598 | 2992 If this variable is @code{nil}, then @code{blink-matching-open} does |
2993 nothing. | |
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2994 @end defopt |
6598 | 2995 |
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2996 @defopt blink-matching-paren-distance |
6598 | 2997 This variable specifies the maximum distance to scan for a matching |
2998 parenthesis before giving up. | |
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2999 @end defopt |
6598 | 3000 |
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3001 @defopt blink-matching-delay |
12098 | 3002 This variable specifies the number of seconds for the cursor to remain |
3003 at the matching parenthesis. A fraction of a second often gives | |
3004 good results, but the default is 1, which works on all systems. | |
22252
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3005 @end defopt |
12098 | 3006 |
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3007 @deffn Command blink-matching-open |
6598 | 3008 This function is the default value of @code{blink-paren-function}. It |
3009 assumes that point follows a character with close parenthesis syntax and | |
3010 moves the cursor momentarily to the matching opening character. If that | |
3011 character is not already on the screen, it displays the character's | |
3012 context in the echo area. To avoid long delays, this function does not | |
3013 search farther than @code{blink-matching-paren-distance} characters. | |
3014 | |
3015 Here is an example of calling this function explicitly. | |
3016 | |
3017 @smallexample | |
3018 @group | |
3019 (defun interactive-blink-matching-open () | |
3020 @c Do not break this line! -- rms. | |
3021 @c The first line of a doc string | |
3022 @c must stand alone. | |
3023 "Indicate momentarily the start of sexp before point." | |
3024 (interactive) | |
3025 @end group | |
3026 @group | |
3027 (let ((blink-matching-paren-distance | |
3028 (buffer-size)) | |
3029 (blink-matching-paren t)) | |
3030 (blink-matching-open))) | |
3031 @end group | |
3032 @end smallexample | |
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3033 @end deffn |
6598 | 3034 |
3035 @node Inverse Video | |
3036 @section Inverse Video | |
3037 @cindex Inverse Video | |
3038 | |
3039 @defopt inverse-video | |
3040 @cindex highlighting | |
3041 This variable controls whether Emacs uses inverse video for all text | |
3042 on the screen. Non-@code{nil} means yes, @code{nil} means no. The | |
3043 default is @code{nil}. | |
3044 @end defopt | |
3045 | |
3046 @defopt mode-line-inverse-video | |
25875 | 3047 This variable controls the use of inverse video for mode lines and menu |
3048 bars. If it is non-@code{nil}, then these lines are displayed in | |
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3049 inverse video. Otherwise, these lines are displayed normally, just like |
25875 | 3050 other text. The default is @code{t}. |
3051 | |
3052 For window frames, this feature actually applies the face named | |
3053 @code{mode-line}; that face is normally set up as the inverse of the | |
3054 default face, unless you change it. | |
6598 | 3055 @end defopt |
3056 | |
3057 @node Usual Display | |
3058 @section Usual Display Conventions | |
3059 | |
3060 The usual display conventions define how to display each character | |
3061 code. You can override these conventions by setting up a display table | |
3062 (@pxref{Display Tables}). Here are the usual display conventions: | |
3063 | |
3064 @itemize @bullet | |
3065 @item | |
3066 Character codes 32 through 126 map to glyph codes 32 through 126. | |
3067 Normally this means they display as themselves. | |
3068 | |
3069 @item | |
3070 Character code 9 is a horizontal tab. It displays as whitespace | |
3071 up to a position determined by @code{tab-width}. | |
3072 | |
3073 @item | |
3074 Character code 10 is a newline. | |
3075 | |
3076 @item | |
3077 All other codes in the range 0 through 31, and code 127, display in one | |
9009 | 3078 of two ways according to the value of @code{ctl-arrow}. If it is |
6598 | 3079 non-@code{nil}, these codes map to sequences of two glyphs, where the |
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3080 first glyph is the @sc{ascii} code for @samp{^}. (A display table can |
6598 | 3081 specify a glyph to use instead of @samp{^}.) Otherwise, these codes map |
3082 just like the codes in the range 128 to 255. | |
3083 | |
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3084 On MS-DOS terminals, Emacs arranges by default for the character code |
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3085 127 to be mapped to the glyph code 127, which normally displays as an |
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3086 empty polygon. This glyph is used to display non-@sc{ascii} characters |
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3087 that the MS-DOS terminal doesn't support. @xref{MS-DOS and MULE,,, |
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3088 emacs, The GNU Emacs Manual}. |
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3089 |
6598 | 3090 @item |
3091 Character codes 128 through 255 map to sequences of four glyphs, where | |
25751
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3092 the first glyph is the @sc{ascii} code for @samp{\}, and the others are |
22138
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3093 digit characters representing the character code in octal. (A display |
21682
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3094 table can specify a glyph to use instead of @samp{\}.) |
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3095 |
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3096 @item |
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3097 Multibyte character codes above 256 are displayed as themselves, or as a |
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3098 question mark or empty box if the terminal cannot display that |
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3099 character. |
6598 | 3100 @end itemize |
3101 | |
3102 The usual display conventions apply even when there is a display | |
3103 table, for any character whose entry in the active display table is | |
3104 @code{nil}. Thus, when you set up a display table, you need only | |
21682
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3105 specify the characters for which you want special behavior. |
6598 | 3106 |
24951
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3107 These display rules apply to carriage return (character code 13), when |
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3108 it appears in the buffer. But that character may not appear in the |
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3109 buffer where you expect it, if it was eliminated as part of end-of-line |
25454 | 3110 conversion (@pxref{Coding System Basics}). |
24951
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3111 |
6598 | 3112 These variables affect the way certain characters are displayed on the |
3113 screen. Since they change the number of columns the characters occupy, | |
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3114 they also affect the indentation functions. These variables also affect |
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3115 how the mode line is displayed; if you want to force redisplay of the |
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3116 mode line using the new values, call the function |
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3117 @code{force-mode-line-update} (@pxref{Mode Line Format}). |
6598 | 3118 |
3119 @defopt ctl-arrow | |
3120 @cindex control characters in display | |
3121 This buffer-local variable controls how control characters are | |
3122 displayed. If it is non-@code{nil}, they are displayed as a caret | |
3123 followed by the character: @samp{^A}. If it is @code{nil}, they are | |
3124 displayed as a backslash followed by three octal digits: @samp{\001}. | |
3125 @end defopt | |
3126 | |
3127 @c Following may have overfull hbox. | |
3128 @defvar default-ctl-arrow | |
3129 The value of this variable is the default value for @code{ctl-arrow} in | |
3130 buffers that do not override it. @xref{Default Value}. | |
3131 @end defvar | |
3132 | |
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3133 @defopt indicate-empty-lines |
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3134 @tindex indicate-empty-lines |
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3135 When this is non-@code{nil}, Emacs displays a special glyph in |
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3136 each empty line at the end of the buffer, on terminals that |
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3137 support it (window systems). |
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3138 @end defopt |
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3139 |
6598 | 3140 @defopt tab-width |
3141 The value of this variable is the spacing between tab stops used for | |
25875 | 3142 displaying tab characters in Emacs buffers. The value is in units of |
3143 columns, and the default is 8. Note that this feature is completely | |
3144 independent of the user-settable tab stops used by the command | |
3145 @code{tab-to-tab-stop}. @xref{Indent Tabs}. | |
6598 | 3146 @end defopt |
3147 | |
3148 @node Display Tables | |
3149 @section Display Tables | |
3150 | |
3151 @cindex display table | |
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3152 You can use the @dfn{display table} feature to control how all possible |
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3153 character codes display on the screen. This is useful for displaying |
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3154 European languages that have letters not in the @sc{ascii} character |
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3155 set. |
6598 | 3156 |
3157 The display table maps each character code into a sequence of | |
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3158 @dfn{glyphs}, each glyph being a graphic that takes up one character |
6598 | 3159 position on the screen. You can also define how to display each glyph |
3160 on your terminal, using the @dfn{glyph table}. | |
3161 | |
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3162 Display tables affect how the mode line is displayed; if you want to |
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3163 force redisplay of the mode line using a new display table, call |
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3164 @code{force-mode-line-update} (@pxref{Mode Line Format}). |
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3165 |
6598 | 3166 @menu |
3167 * Display Table Format:: What a display table consists of. | |
3168 * Active Display Table:: How Emacs selects a display table to use. | |
3169 * Glyphs:: How to define a glyph, and what glyphs mean. | |
3170 @end menu | |
3171 | |
3172 @node Display Table Format | |
3173 @subsection Display Table Format | |
3174 | |
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3175 A display table is actually a char-table (@pxref{Char-Tables}) with |
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3176 @code{display-table} as its subtype. |
6598 | 3177 |
3178 @defun make-display-table | |
3179 This creates and returns a display table. The table initially has | |
3180 @code{nil} in all elements. | |
3181 @end defun | |
3182 | |
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3183 The ordinary elements of the display table are indexed by character |
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3184 codes; the element at index @var{c} says how to display the character |
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3185 code @var{c}. The value should be @code{nil} or a vector of glyph |
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3186 values (@pxref{Glyphs}). If an element is @code{nil}, it says to |
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3187 display that character according to the usual display conventions |
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3188 (@pxref{Usual Display}). |
12067 | 3189 |
3190 If you use the display table to change the display of newline | |
3191 characters, the whole buffer will be displayed as one long ``line.'' | |
6598 | 3192 |
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3193 The display table also has six ``extra slots'' which serve special |
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3194 purposes. Here is a table of their meanings; @code{nil} in any slot |
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3195 means to use the default for that slot, as stated below. |
6598 | 3196 |
3197 @table @asis | |
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3198 @item 0 |
6598 | 3199 The glyph for the end of a truncated screen line (the default for this |
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3200 is @samp{$}). @xref{Glyphs}. Newer Emacs versions, on some platforms, |
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3201 display arrows to indicate truncation---the display table has no effect |
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3202 in these situations. |
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3203 @item 1 |
6598 | 3204 The glyph for the end of a continued line (the default is @samp{\}). |
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3205 Newer Emacs versions, on some platforms, display curved arrows to |
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3206 indicate truncation---the display table has no effect in these |
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3207 situations. |
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3208 @item 2 |
6598 | 3209 The glyph for indicating a character displayed as an octal character |
3210 code (the default is @samp{\}). | |
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3211 @item 3 |
6598 | 3212 The glyph for indicating a control character (the default is @samp{^}). |
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3213 @item 4 |
6598 | 3214 A vector of glyphs for indicating the presence of invisible lines (the |
3215 default is @samp{...}). @xref{Selective Display}. | |
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3216 @item 5 |
8925 | 3217 The glyph used to draw the border between side-by-side windows (the |
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3218 default is @samp{|}). @xref{Splitting Windows}. This takes effect only |
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3219 when there are no scroll bars; if scroll bars are supported and in use, |
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3220 a scroll bar separates the two windows. |
6598 | 3221 @end table |
3222 | |
3223 For example, here is how to construct a display table that mimics the | |
3224 effect of setting @code{ctl-arrow} to a non-@code{nil} value: | |
3225 | |
3226 @example | |
3227 (setq disptab (make-display-table)) | |
3228 (let ((i 0)) | |
3229 (while (< i 32) | |
3230 (or (= i ?\t) (= i ?\n) | |
3231 (aset disptab i (vector ?^ (+ i 64)))) | |
3232 (setq i (1+ i))) | |
3233 (aset disptab 127 (vector ?^ ??))) | |
3234 @end example | |
3235 | |
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3236 @defun display-table-slot display-table slot |
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3237 This function returns the value of the extra slot @var{slot} of |
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3238 @var{display-table}. The argument @var{slot} may be a number from 0 to |
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3239 5 inclusive, or a slot name (symbol). Valid symbols are |
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3240 @code{truncation}, @code{wrap}, @code{escape}, @code{control}, |
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3241 @code{selective-display}, and @code{vertical-border}. |
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3242 @end defun |
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3243 |
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3244 @defun set-display-table-slot display-table slot value |
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3245 This function stores @var{value} in the extra slot @var{slot} of |
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3246 @var{display-table}. The argument @var{slot} may be a number from 0 to |
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3247 5 inclusive, or a slot name (symbol). Valid symbols are |
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3248 @code{truncation}, @code{wrap}, @code{escape}, @code{control}, |
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3249 @code{selective-display}, and @code{vertical-border}. |
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3250 @end defun |
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3251 |
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3252 @defun describe-display-table display-table |
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3253 @tindex describe-display-table |
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3254 This function displays a description of the display table |
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3255 @var{display-table} in a help buffer. |
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3256 @end defun |
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3257 |
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3258 @deffn Command describe-current-display-table |
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3259 @tindex describe-current-display-table |
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3260 This command displays a description of the current display table in a |
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3261 help buffer. |
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3262 @end deffn |
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3263 |
6598 | 3264 @node Active Display Table |
3265 @subsection Active Display Table | |
3266 @cindex active display table | |
3267 | |
3268 Each window can specify a display table, and so can each buffer. When | |
3269 a buffer @var{b} is displayed in window @var{w}, display uses the | |
3270 display table for window @var{w} if it has one; otherwise, the display | |
3271 table for buffer @var{b} if it has one; otherwise, the standard display | |
3272 table if any. The display table chosen is called the @dfn{active} | |
3273 display table. | |
3274 | |
3275 @defun window-display-table window | |
3276 This function returns @var{window}'s display table, or @code{nil} | |
3277 if @var{window} does not have an assigned display table. | |
3278 @end defun | |
3279 | |
3280 @defun set-window-display-table window table | |
3281 This function sets the display table of @var{window} to @var{table}. | |
3282 The argument @var{table} should be either a display table or | |
3283 @code{nil}. | |
3284 @end defun | |
3285 | |
3286 @defvar buffer-display-table | |
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3287 This variable is automatically buffer-local in all buffers; its value in |
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3288 a particular buffer specifies the display table for that buffer. If it |
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3289 is @code{nil}, that means the buffer does not have an assigned display |
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3290 table. |
6598 | 3291 @end defvar |
3292 | |
3293 @defvar standard-display-table | |
3294 This variable's value is the default display table, used whenever a | |
3295 window has no display table and neither does the buffer displayed in | |
3296 that window. This variable is @code{nil} by default. | |
3297 @end defvar | |
3298 | |
3299 If there is no display table to use for a particular window---that is, | |
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3300 if the window specifies none, its buffer specifies none, and |
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3301 @code{standard-display-table} is @code{nil}---then Emacs uses the usual |
6598 | 3302 display conventions for all character codes in that window. @xref{Usual |
3303 Display}. | |
3304 | |
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3305 A number of functions for changing the standard display table |
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3306 are defined in the library @file{disp-table}. |
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3307 |
6598 | 3308 @node Glyphs |
3309 @subsection Glyphs | |
3310 | |
3311 @cindex glyph | |
3312 A @dfn{glyph} is a generalization of a character; it stands for an | |
3313 image that takes up a single character position on the screen. Glyphs | |
3314 are represented in Lisp as integers, just as characters are. | |
3315 | |
3316 @cindex glyph table | |
3317 The meaning of each integer, as a glyph, is defined by the glyph | |
3318 table, which is the value of the variable @code{glyph-table}. | |
3319 | |
3320 @defvar glyph-table | |
3321 The value of this variable is the current glyph table. It should be a | |
3322 vector; the @var{g}th element defines glyph code @var{g}. If the value | |
3323 is @code{nil} instead of a vector, then all glyphs are simple (see | |
39205
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3324 below). The glyph table is not used on windowed displays. |
6598 | 3325 @end defvar |
3326 | |
3327 Here are the possible types of elements in the glyph table: | |
3328 | |
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3329 @table @asis |
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3330 @item @var{string} |
6598 | 3331 Send the characters in @var{string} to the terminal to output |
3332 this glyph. This alternative is available on character terminals, | |
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3333 but not under a window system. |
6598 | 3334 |
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3335 @item @var{integer} |
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3336 Define this glyph code as an alias for glyph code @var{integer}. You |
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3337 can use an alias to specify a face code for the glyph; see below. |
6598 | 3338 |
3339 @item @code{nil} | |
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3340 This glyph is simple. On an ordinary terminal, the glyph code mod |
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3341 524288 is the character to output. In a window system, the glyph code |
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3342 mod 524288 is the character to output, and the glyph code divided by |
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3343 524288 specifies the face number (@pxref{Face Functions}) to use while |
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3344 outputting it. (524288 is |
27193 | 3345 @ifnottex |
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3346 2**19.) |
27193 | 3347 @end ifnottex |
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3348 @tex |
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3349 $2^{19}$.) |
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3350 @end tex |
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3351 @xref{Faces}. |
6598 | 3352 @end table |
3353 | |
3354 If a glyph code is greater than or equal to the length of the glyph | |
3355 table, that code is automatically simple. | |
3356 | |
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3357 @defun create-glyph string |
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3358 @tindex create-glyph |
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3359 This function returns a newly-allocated glyph code which is set up to |
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3360 display by sending @var{string} to the terminal. |
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3361 @end defun |
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3362 |
6598 | 3363 @node Beeping |
3364 @section Beeping | |
3365 @cindex beeping | |
3366 @cindex bell | |
3367 | |
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3368 This section describes how to make Emacs ring the bell (or blink the |
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3369 screen) to attract the user's attention. Be conservative about how |
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3370 often you do this; frequent bells can become irritating. Also be |
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3371 careful not to use just beeping when signaling an error is more |
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3372 appropriate. (@xref{Errors}.) |
6598 | 3373 |
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3374 @defun ding &optional do-not-terminate |
6598 | 3375 @cindex keyboard macro termination |
3376 This function beeps, or flashes the screen (see @code{visible-bell} below). | |
3377 It also terminates any keyboard macro currently executing unless | |
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3378 @var{do-not-terminate} is non-@code{nil}. |
6598 | 3379 @end defun |
3380 | |
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3381 @defun beep &optional do-not-terminate |
6598 | 3382 This is a synonym for @code{ding}. |
3383 @end defun | |
3384 | |
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3385 @defopt visible-bell |
6598 | 3386 This variable determines whether Emacs should flash the screen to |
3387 represent a bell. Non-@code{nil} means yes, @code{nil} means no. This | |
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3388 is effective on a window system, and on a character-only terminal |
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3389 provided the terminal's Termcap entry defines the visible bell |
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3390 capability (@samp{vb}). |
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3391 @end defopt |
6598 | 3392 |
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3393 @defvar ring-bell-function |
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3394 If this is non-@code{nil}, it specifies how Emacs should ``ring the |
25875 | 3395 bell.'' Its value should be a function of no arguments. If this is |
3396 non-@code{nil}, it takes precedence over the @code{visible-bell} | |
3397 variable. | |
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3398 @end defvar |
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3399 |
6598 | 3400 @node Window Systems |
3401 @section Window Systems | |
3402 | |
3403 Emacs works with several window systems, most notably the X Window | |
3404 System. Both Emacs and X use the term ``window'', but use it | |
3405 differently. An Emacs frame is a single window as far as X is | |
3406 concerned; the individual Emacs windows are not known to X at all. | |
3407 | |
3408 @defvar window-system | |
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3409 This variable tells Lisp programs what window system Emacs is running |
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3410 under. The possible values are |
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3411 |
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3412 @table @code |
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3413 @item x |
6598 | 3414 @cindex X Window System |
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3415 Emacs is displaying using X. |
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3416 @item pc |
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3417 Emacs is displaying using MS-DOS. |
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3418 @item w32 |
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3419 Emacs is displaying using Windows. |
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3420 @item mac |
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3421 Emacs is displaying using a Macintosh. |
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3422 @item nil |
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3423 Emacs is using a character-based terminal. |
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3424 @end table |
6598 | 3425 @end defvar |
3426 | |
3427 @defvar window-setup-hook | |
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3428 This variable is a normal hook which Emacs runs after handling the |
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3429 initialization files. Emacs runs this hook after it has completed |
25875 | 3430 loading your init file, the default initialization file (if |
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3431 any), and the terminal-specific Lisp code, and running the hook |
6598 | 3432 @code{term-setup-hook}. |
3433 | |
3434 This hook is used for internal purposes: setting up communication with | |
3435 the window system, and creating the initial window. Users should not | |
3436 interfere with it. | |
3437 @end defvar |