Mercurial > emacs
annotate src/xfaces.c @ 2730:139740855fa6
* xfaces.c (Fmake_face_internal): Do nothing for non-X frames.
* dispextern.h (struct face): Add cached_index member.
* xfaces.c (get_cached_face): Use it to avoid unnecessary
searches of face_vector.
* xfaces.c (intern_face): Renamed from get_display_face.
* xfns.c (x_make_gc): After building the GC's for the frame, call
init_frame_faces to set up the first two faces.
* xfaces.c (init_frame_faces): Don't just try to copy the default
and mode line faces from some other random frame; instead, consult
the normal_gc and reverse_gc members of the frame, and build the
faces based on their parameters.
Adjust the face computation functions to return frame face ID's,
not pointers to display faces; since we call these functions
during display construction, we don't want the display faces yet.
* xfaces.c (intern_frame_face): New function.
(compute_char_face, compute_glyph_face): Apply intern_frame_face
to the computed face, and return the frame face's ID, instead of
calling intern_face and returning a pointer to a display frame.
* xfaces.c: Describe the facial data structures. It took me a
while to figure them out; perhaps this will save someone else the
trouble.
* xfaces.c (get_display_face): Use face_eql instead of writing it out.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Mon, 10 May 1993 00:25:17 +0000 |
parents | 78420d74d47f |
children | ddc49d5eee56 |
rev | line source |
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2730
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* xfaces.c (Fmake_face_internal): Do nothing for non-X frames.
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1 /* "Face" primitives. |
2342 | 2 Copyright (C) 1992, 1993 Free Software Foundation. |
3 | |
2336 | 4 This file is part of GNU Emacs. |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify | |
7 it under the terms of the GNU General Public License as published by | |
2342 | 8 the Free Software Foundation; either version 2, or (at your option) |
2336 | 9 any later version. |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, | |
12 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 GNU General Public License for more details. | |
15 | |
16 You should have received a copy of the GNU General Public License | |
17 along with GNU Emacs; see the file COPYING. If not, write to | |
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ | |
19 | |
2438 | 20 /* This is derived from work by Lucid (some parts very loosely so). */ |
2342 | 21 |
2336 | 22 #include <sys/types.h> |
23 #include <sys/stat.h> | |
24 | |
25 #include "config.h" | |
26 #include "lisp.h" | |
27 | |
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28 #ifdef HAVE_X_WINDOWS |
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29 |
2336 | 30 #include "xterm.h" |
31 #include "buffer.h" | |
2391 | 32 #include "dispextern.h" |
2342 | 33 #include "frame.h" |
2438 | 34 #include "blockinput.h" |
2391 | 35 /* #include "window.h" */ |
2336 | 36 |
37 /* Display Context for the icons */ | |
38 #include <X11/Intrinsic.h> | |
39 #include <X11/StringDefs.h> | |
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40 /* #include <X11/Xmu/Drawing.h> */ /* Appears not to be used */ |
2336 | 41 #include <X11/Xos.h> |
42 | |
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43 |
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44 /* An explanation of the face data structures. */ |
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45 |
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46 /* ========================= Face Data Structures ========================= |
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47 |
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48 All lisp code uses symbols as face names. |
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49 |
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50 Each frame has a face_alist member (with the frame-face-alist and |
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51 set-frame-face-alist accessors), associating the face names with |
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52 vectors of the form |
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53 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P] |
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54 where |
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55 face is the symbol `face', |
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56 NAME is the symbol with which this vector is associated (a backpointer), |
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57 ID is the face ID, an integer used internally by the C code to identify |
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58 the face, |
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59 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors |
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60 to use with the face, |
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61 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't |
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62 use right now, and |
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63 UNDERLINE-P is non-nil if the face should be underlined. |
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64 (lisp/faces.el maintains these association lists.) |
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65 |
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66 The frames' private alists hold the frame-local definitions for the |
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67 faces. The lisp variable global-face-data contains the global |
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68 defaults for faces. (See lisp/faces.el for this too.) |
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69 |
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70 In the C code, we also have a `struct face' with the elements |
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71 `foreground', `background', `font', and `underline', |
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72 which specify its visual appearance, and elements |
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73 `gc' and `cached_index'; |
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74 `gc' may be an X GC which has been built for the given display |
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75 parameters. Faces with GC's are called `display faces'. Whether |
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76 or not a face has a GC depends on what data structure the face is |
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77 in; we explain these more below. (See src/dispextern.h.) |
2342 | 78 |
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79 Each frame also has members called `faces' and `n_faces' (with the |
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80 accessors FRAME_FACES and FRAME_N_FACES), which define an array of |
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81 struct face pointers, indexed by face ID (element 2 of the |
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82 vector). These are called "frame faces". |
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83 Element 0 is the default face --- the one used for normal text. |
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84 Element 1 is the modeline face. |
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85 These faces have their GC's set; the rest do not. (See src/xterm.h.) |
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86 |
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87 The global variables `face_vector' and `nfaces' define another |
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88 array of struct face pointers, with their GC's set. This array |
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89 acts as a cache of GC's to be used by all frames. The function |
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90 `intern_face', passed a struct face *, searches face_vector for a |
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91 struct face with the same parameters, adds a new one with a GC if |
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92 it doesn't find one, and returns it. If you have a `struct face', |
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93 and you want a GC for it, call intern_face on that struct, and it |
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94 will return a `struct face *' with its GC set. The faces in |
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95 face_vector are called `cached faces.' (See src/xfaces.c.) |
2342 | 96 |
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97 The `GLYPH' data type is an unsigned integer type; the bottom byte |
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98 is a character code, and the byte above that is a face id. The |
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99 `struct frame_glyphs' structure, used to describe frames' current |
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100 or desired contents, is essentially a matrix of GLYPHs; the face |
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101 ID's in a struct frame_glyphs are indices into FRAME_FACES. (See |
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102 src/dispextern.h.) |
2342 | 103 |
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104 Some subtleties: |
2342 | 105 |
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106 Since face_vector is just a cache --- there are no pointers into it |
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107 from the rest of the code, and everyone accesses it through |
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108 intern_face --- we could just free its GC's and throw the whole |
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109 thing away without breaking anything. This gives us a simple way |
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110 to garbage-collect old GC's nobody's using any more - we can just |
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111 purge face_vector, and then let subsequent calls to intern_face |
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112 refill it as needed. The function clear_face_vector performs this |
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113 purge. |
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114 |
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115 We're often applying intern_face to faces in frames' local arrays - |
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116 for example, we do this while sending GLYPHs from a struct |
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117 frame_glyphs to X during redisplay. It would be nice to avoid |
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118 searching all of face_vector every time we intern a frame's face. |
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119 So, when intern_face finds a match for FACE in face_vector, it |
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120 stores the index of the match in FACE's cached_index member, and |
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121 checks there first next time. */ |
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122 |
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123 |
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124 /* Definitions and declarations. */ |
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125 |
2336 | 126 /* A table of display faces. */ |
127 struct face **face_vector; | |
128 /* The length in use of the table. */ | |
129 int nfaces; | |
130 /* The allocated length of the table. */ | |
131 int nfaces_allocated; | |
132 | |
133 /* The number of face-id's in use (same for all frames). */ | |
134 int next_face_id; | |
135 | |
2342 | 136 #define FACE_DEFAULT (~0) |
137 | |
2391 | 138 Lisp_Object Qface, Qwindow, Qpriority; |
139 | |
2336 | 140 static void build_face (); |
2391 | 141 static Lisp_Object face_name_id_number (); |
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142 |
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143 struct face *intern_face (); |
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144 static void ensure_face_ready (); |
2336 | 145 |
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146 /* Allocating, copying, and comparing struct faces. */ |
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147 |
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148 /* Allocate a new face */ |
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149 static struct face * |
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150 allocate_face () |
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151 { |
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152 struct face *result = (struct face *) xmalloc (sizeof (struct face)); |
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153 bzero (result, sizeof (struct face)); |
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154 result->font = (XFontStruct *) FACE_DEFAULT; |
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155 result->foreground = FACE_DEFAULT; |
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156 result->background = FACE_DEFAULT; |
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157 result->stipple = FACE_DEFAULT; |
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158 return result; |
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159 } |
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160 |
2336 | 161 /* Make a new face that's a copy of an existing one. */ |
162 static struct face * | |
163 copy_face (face) | |
164 struct face *face; | |
165 { | |
166 struct face *result = allocate_face (); | |
167 | |
168 result->font = face->font; | |
169 result->foreground = face->foreground; | |
170 result->background = face->background; | |
2391 | 171 result->stipple = face->stipple; |
2336 | 172 result->underline = face->underline; |
173 | |
174 return result; | |
175 } | |
176 | |
177 static int | |
178 face_eql (face1, face2) | |
179 struct face *face1, *face2; | |
180 { | |
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181 return ( face1->font == face2->font |
2336 | 182 && face1->foreground == face2->foreground |
183 && face1->background == face2->background | |
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184 && face1->stipple == face2->stipple |
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185 && face1->underline == face2->underline); |
2336 | 186 } |
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187 |
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188 /* Interning faces in the `face_vector' cache, and clearing that cache. */ |
2336 | 189 |
190 /* Return the unique display face corresponding to the user-level face FACE. | |
191 If there isn't one, make one, and find a slot in the face_vector to | |
192 put it in. */ | |
193 static struct face * | |
2342 | 194 get_cached_face (f, face) |
2336 | 195 struct frame *f; |
196 struct face *face; | |
197 { | |
198 int i, empty = -1; | |
2391 | 199 struct face *result; |
2336 | 200 |
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201 /* Perhaps FACE->cached_index is valid; this could happen if FACE is |
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202 in a frame's face list. */ |
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203 if (face->cached_index >= 0 |
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204 && face->cached_index < nfaces |
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205 && face_eql (face_vector[face->cached_index], face)) |
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206 return face_vector[face->cached_index]; |
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207 |
2336 | 208 /* Look for an existing display face that does the job. |
209 Also find an empty slot if any. */ | |
210 for (i = 0; i < nfaces; i++) | |
211 { | |
212 if (face_eql (face_vector[i], face)) | |
213 return face_vector[i]; | |
214 if (face_vector[i] == 0) | |
215 empty = i; | |
216 } | |
217 | |
218 /* If no empty slots, make one. */ | |
219 if (empty < 0 && nfaces == nfaces_allocated) | |
220 { | |
221 int newsize = nfaces + 20; | |
222 face_vector | |
223 = (struct face **) xrealloc (face_vector, | |
224 newsize * sizeof (struct face *)); | |
225 nfaces_allocated = newsize; | |
226 } | |
227 | |
228 if (empty < 0) | |
229 empty = nfaces++; | |
230 | |
231 /* Put a new display face in the empty slot. */ | |
232 result = copy_face (face); | |
233 face_vector[empty] = result; | |
234 | |
235 /* Make a graphics context for it. */ | |
236 build_face (f, result); | |
237 | |
238 return result; | |
239 } | |
240 | |
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241 /* Given a frame face, return an equivalent display face |
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242 (one which has a graphics context). */ |
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243 |
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244 struct face * |
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245 intern_face (f, face) |
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246 struct frame *f; |
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247 struct face *face; |
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248 { |
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249 struct face *result; |
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250 |
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251 /* Does the face have a GC already? */ |
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252 if (face->gc) |
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253 return face; |
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254 |
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255 /* If it's equivalent to the default face, use that. */ |
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256 if (face_eql (face, FRAME_DEFAULT_FACE (f))) |
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257 { |
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258 if (!FRAME_DEFAULT_FACE (f)->gc) |
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259 build_face (f, FRAME_DEFAULT_FACE (f)); |
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260 return FRAME_DEFAULT_FACE (f); |
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261 } |
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262 |
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263 /* If it's equivalent to the mode line face, use that. */ |
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264 if (face_eql (face, FRAME_MODE_LINE_FACE (f))) |
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265 { |
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266 if (!FRAME_MODE_LINE_FACE (f)->gc) |
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267 build_face (f, FRAME_MODE_LINE_FACE (f)); |
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268 return FRAME_MODE_LINE_FACE (f); |
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269 } |
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270 |
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271 /* Get a specialized display face. */ |
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272 return get_cached_face (f, face); |
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273 } |
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274 |
2336 | 275 /* Clear out face_vector and start anew. |
276 This should be done from time to time just to avoid | |
277 keeping too many graphics contexts in face_vector | |
278 that are no longer needed. */ | |
279 | |
280 void | |
281 clear_face_vector () | |
282 { | |
283 Lisp_Object rest; | |
284 Display *dpy = x_current_display; | |
2391 | 285 int i; |
2336 | 286 |
287 BLOCK_INPUT; | |
288 /* Free the display faces in the face_vector. */ | |
289 for (i = 0; i < nfaces; i++) | |
290 { | |
291 struct face *face = face_vector[i]; | |
2391 | 292 if (face->gc) |
293 XFreeGC (dpy, face->gc); | |
2336 | 294 xfree (face); |
295 } | |
296 nfaces = 0; | |
297 | |
298 UNBLOCK_INPUT; | |
299 } | |
300 | |
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301 /* Allocating and freeing X resources for display faces. */ |
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302 |
2391 | 303 /* Make a graphics context for face FACE, which is on frame F, |
304 if that can be done. */ | |
2336 | 305 static void |
306 build_face (f, face) | |
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307 struct frame *f; |
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308 struct face *face; |
2336 | 309 { |
310 GC gc; | |
311 XGCValues xgcv; | |
312 unsigned long mask; | |
313 | |
2391 | 314 if (face->foreground != FACE_DEFAULT) |
315 xgcv.foreground = face->foreground; | |
316 else | |
317 xgcv. foreground = f->display.x->foreground_pixel; | |
318 if (face->background != FACE_DEFAULT) | |
319 xgcv.background = face->background; | |
320 else | |
321 xgcv. background = f->display.x->background_pixel; | |
322 if (face->font && (int) face->font != FACE_DEFAULT) | |
323 xgcv.font = face->font->fid; | |
324 else | |
325 xgcv.font = f->display.x->font->fid; | |
2336 | 326 xgcv.graphics_exposures = 0; |
327 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures; | |
328 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f), | |
329 mask, &xgcv); | |
330 #if 0 | |
2391 | 331 if (face->stipple && face->stipple != FACE_DEFAULT) |
332 XSetStipple (x_current_display, gc, face->stipple); | |
2336 | 333 #endif |
2391 | 334 face->gc = gc; |
2336 | 335 } |
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336 |
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337 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps. */ |
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338 |
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339 static XFontStruct * |
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340 load_font (f, name) |
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341 struct frame *f; |
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342 Lisp_Object name; |
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343 { |
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344 XFontStruct *font; |
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345 |
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346 if (NILP (name)) |
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347 return (XFontStruct *) FACE_DEFAULT; |
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348 |
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349 CHECK_STRING (name, 0); |
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350 BLOCK_INPUT; |
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351 font = XLoadQueryFont (x_current_display, (char *) XSTRING (name)->data); |
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352 UNBLOCK_INPUT; |
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353 |
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354 if (! font) |
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355 Fsignal (Qerror, Fcons (build_string ("undefined font"), |
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356 Fcons (name, Qnil))); |
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357 return font; |
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358 } |
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359 |
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360 static void |
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361 unload_font (f, font) |
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362 struct frame *f; |
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363 XFontStruct *font; |
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364 { |
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365 if (!font || font == ((XFontStruct *) FACE_DEFAULT)) |
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366 return; |
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367 XFreeFont (x_current_display, font); |
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368 } |
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369 |
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370 static unsigned long |
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371 load_color (f, name) |
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372 struct frame *f; |
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373 Lisp_Object name; |
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374 { |
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375 Display *dpy = x_current_display; |
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376 Colormap cmap; |
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377 XColor color; |
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378 int result; |
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379 |
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380 if (NILP (name)) |
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381 return FACE_DEFAULT; |
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382 |
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383 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display)); |
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384 |
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385 CHECK_STRING (name, 0); |
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386 BLOCK_INPUT; |
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387 result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color); |
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388 UNBLOCK_INPUT; |
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389 if (! result) |
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390 Fsignal (Qerror, Fcons (build_string ("undefined color"), |
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391 Fcons (name, Qnil))); |
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392 BLOCK_INPUT; |
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393 result = XAllocColor (dpy, cmap, &color); |
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394 UNBLOCK_INPUT; |
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395 if (! result) |
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396 Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"), |
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397 Fcons (name, Qnil))); |
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398 return (unsigned long) color.pixel; |
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399 } |
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400 |
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401 static void |
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402 unload_color (f, pixel) |
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403 struct frame *f; |
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404 Pixel pixel; |
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405 { |
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406 Colormap cmap; |
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407 Display *dpy = x_current_display; |
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408 if (pixel == FACE_DEFAULT) |
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409 return; |
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410 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display)); |
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411 BLOCK_INPUT; |
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412 XFreeColors (dpy, cmap, &pixel, 1, 0); |
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413 UNBLOCK_INPUT; |
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414 } |
2336 | 415 |
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416 /* Initializing face arrays for frames. */ |
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417 |
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418 /* Set up faces 0 and 1 based on the normal text and modeline GC's. */ |
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419 void |
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420 init_frame_faces (f) |
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421 struct frame *f; |
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422 { |
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423 ensure_face_ready (f, 0); |
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424 { |
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425 XGCValues gcv; |
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426 struct face *face = FRAME_FACES (f) [0]; |
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427 |
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428 XGetGCValues (x_current_display, f->display.x->normal_gc, |
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429 GCForeground | GCBackground | GCFont, &gcv); |
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430 face->gc = f->display.x->normal_gc; |
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431 face->foreground = gcv.foreground; |
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432 face->background = gcv.background; |
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433 face->font = XQueryFont (x_current_display, gcv.font); |
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434 face->stipple = 0; |
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435 face->underline = 0; |
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436 } |
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437 |
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438 ensure_face_ready (f, 1); |
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439 { |
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440 XGCValues gcv; |
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441 struct face *face = FRAME_FACES (f) [1]; |
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442 |
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443 XGetGCValues (x_current_display, f->display.x->reverse_gc, |
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444 GCForeground | GCBackground | GCFont, &gcv); |
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445 face->gc = f->display.x->reverse_gc; |
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446 face->foreground = gcv.foreground; |
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447 face->background = gcv.background; |
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448 face->font = XQueryFont (x_current_display, gcv.font); |
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449 face->stipple = 0; |
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450 face->underline = 0; |
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451 } |
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452 } |
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453 |
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454 #if 0 |
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455 void |
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456 init_frame_faces (f) |
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457 struct frame *f; |
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458 { |
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459 struct frame *other_frame = 0; |
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460 Lisp_Object rest; |
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461 |
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462 for (rest = Vframe_list; !NILP (rest); rest = Fcdr (rest)) |
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463 { |
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464 struct frame *f2 = XFRAME (Fcar (rest)); |
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465 if (f2 != f && FRAME_X_P (f2)) |
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466 { |
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467 other_frame = f2; |
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468 break; |
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469 } |
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470 } |
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471 |
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472 if (other_frame) |
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473 { |
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474 /* Make sure this frame's face vector is as big as the others. */ |
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475 FRAME_N_FACES (f) = FRAME_N_FACES (other_frame); |
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476 FRAME_FACES (f) |
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477 = (struct face **) xmalloc (FRAME_N_FACES (f) * sizeof (struct face *)); |
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478 |
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479 /* Make sure the frame has the two basic faces. */ |
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480 FRAME_DEFAULT_FACE (f) |
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481 = copy_face (FRAME_DEFAULT_FACE (other_frame)); |
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482 FRAME_MODE_LINE_FACE (f) |
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483 = copy_face (FRAME_MODE_LINE_FACE (other_frame)); |
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484 } |
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485 } |
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486 #endif |
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487 |
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488 |
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489 /* Called from Fdelete_frame. */ |
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490 void |
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491 free_frame_faces (f) |
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492 struct frame *f; |
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493 { |
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494 Display *dpy = x_current_display; |
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495 int i; |
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496 |
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497 for (i = 0; i < FRAME_N_FACES (f); i++) |
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498 { |
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499 struct face *face = FRAME_FACES (f) [i]; |
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500 if (! face) |
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501 continue; |
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502 if (face->gc) |
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503 XFreeGC (dpy, face->gc); |
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504 unload_font (f, face->font); |
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505 unload_color (f, face->foreground); |
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506 unload_color (f, face->background); |
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507 #if 0 |
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508 unload_pixmap (f, face->stipple); |
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509 #endif |
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510 xfree (face); |
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511 } |
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512 xfree (FRAME_FACES (f)); |
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513 FRAME_FACES (f) = 0; |
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514 FRAME_N_FACES (f) = 0; |
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515 } |
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516 |
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517 /* Interning faces in a frame's face array. */ |
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518 |
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519 /* Find a match for NEW_FACE in a FRAME's face array, and add it if we don't |
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520 find one. */ |
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521 int |
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522 intern_frame_face (new_face, frame) |
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523 struct face *new_face; |
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524 struct frame *frame; |
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525 { |
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526 int len = FRAME_N_FACES (frame); |
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527 int i; |
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528 |
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529 /* Search for a face already on FRAME equivalent to FACE. */ |
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530 for (i = 0; i < len; i++) |
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531 { |
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532 struct face *frame_face = FRAME_FACES (frame)[i]; |
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533 |
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534 if (frame_face && face_eql (new_face, frame_face)) |
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535 return i; |
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536 } |
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537 |
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538 /* We didn't find one; add a new one. */ |
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539 i = next_face_id++; |
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540 |
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541 ensure_face_ready (frame, i); |
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542 bcopy (new_face, FRAME_FACES (frame)[i], sizeof (new_face)); |
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543 |
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544 return i; |
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545 } |
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546 |
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547 /* Make face id ID valid on frame F. */ |
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548 |
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549 static void |
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550 ensure_face_ready (f, id) |
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551 struct frame *f; |
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552 int id; |
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553 { |
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554 if (FRAME_N_FACES (f) <= id) |
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555 { |
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556 int n = id + 10; |
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557 int i; |
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558 if (!FRAME_N_FACES (f)) |
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559 FRAME_FACES (f) |
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560 = (struct face **) xmalloc (sizeof (struct face *) * n); |
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561 else |
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562 FRAME_FACES (f) |
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563 = (struct face **) xrealloc (FRAME_FACES (f), |
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564 sizeof (struct face *) * n); |
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565 |
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566 bzero (FRAME_FACES (f) + FRAME_N_FACES (f), |
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567 (n - FRAME_N_FACES (f)) * sizeof (struct face *)); |
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568 FRAME_N_FACES (f) = n; |
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569 } |
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570 |
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571 if (FRAME_FACES (f) [id] == 0) |
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572 FRAME_FACES (f) [id] = allocate_face (); |
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573 } |
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574 |
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575 /* Computing faces appropriate for a given piece of text in a buffer. */ |
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576 |
2342 | 577 /* Modify face TO by copying from FROM all properties which have |
578 nondefault settings. */ | |
579 static void | |
580 merge_faces (from, to) | |
581 struct face *from, *to; | |
582 { | |
583 if (from->font != (XFontStruct *)FACE_DEFAULT) | |
584 { | |
585 to->font = from->font; | |
586 } | |
587 if (from->foreground != FACE_DEFAULT) | |
588 to->foreground = from->foreground; | |
589 if (from->background != FACE_DEFAULT) | |
590 to->background = from->background; | |
2391 | 591 if (from->stipple != FACE_DEFAULT) |
592 to->stipple = from->stipple; | |
2342 | 593 if (from->underline) |
594 to->underline = from->underline; | |
595 } | |
596 | |
2391 | 597 struct sortvec |
598 { | |
599 Lisp_Object overlay; | |
600 int beg, end; | |
601 int priority; | |
602 }; | |
603 | |
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604 static int |
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605 sort_overlays (s1, s2) |
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606 struct sortvec *s1, *s2; |
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607 { |
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608 if (s1->priority != s2->priority) |
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609 return s1->priority - s2->priority; |
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610 if (s1->beg != s2->beg) |
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611 return s1->beg - s2->beg; |
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612 if (s1->end != s2->end) |
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613 return s2->end - s1->end; |
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614 return 0; |
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615 } |
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616 |
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617 /* Return the face ID associated with a buffer position POS. |
2342 | 618 Store into *ENDPTR the position at which a different face is needed. |
619 This does not take account of glyphs that specify their own face codes. | |
2391 | 620 F is the frame in use for display, and W is the window. */ |
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621 int |
2391 | 622 compute_char_face (f, w, pos, endptr) |
2342 | 623 struct frame *f; |
2391 | 624 struct window *w; |
2342 | 625 int pos; |
626 int *endptr; | |
627 { | |
628 struct face face; | |
629 Lisp_Object prop, position, length; | |
630 Lisp_Object overlay, start, end; | |
631 int i, j, noverlays; | |
632 int facecode; | |
633 int endpos; | |
634 Lisp_Object *overlay_vec; | |
635 int len; | |
2391 | 636 struct sortvec *sortvec; |
637 Lisp_Object frame; | |
638 | |
639 XSET (frame, Lisp_Frame, f); | |
2342 | 640 |
641 XFASTINT (position) = pos; | |
642 prop = Fget_text_property (position, Qface); | |
643 | |
644 len = 10; | |
645 overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object)); | |
646 noverlays = overlays_at (pos, &overlay_vec, &len, &endpos); | |
647 | |
648 /* Optimize the default case. */ | |
649 if (noverlays == 0 && NILP (prop)) | |
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650 return 0; |
2342 | 651 |
2391 | 652 bcopy (FRAME_DEFAULT_FACE (f), &face, sizeof (struct face)); |
2342 | 653 |
654 if (!NILP (prop)) | |
655 { | |
2391 | 656 facecode = face_name_id_number (frame, prop); |
657 if (facecode >= 0 && facecode < FRAME_N_FACES (f) | |
658 && FRAME_FACES (f) [facecode] != 0) | |
659 merge_faces (FRAME_FACES (f) [facecode], &face); | |
2342 | 660 } |
661 | |
2391 | 662 /* Put the valid and relevant overlays into sortvec. */ |
663 sortvec = (struct sortvec *) alloca (noverlays * sizeof (struct sortvec)); | |
664 | |
2342 | 665 for (i = 0, j = 0; i < noverlays; i++) |
666 { | |
667 overlay = overlay_vec[i]; | |
668 | |
669 if (OVERLAY_VALID (overlay) | |
670 && OVERLAY_POSITION (OVERLAY_START (overlay)) > 0 | |
671 && OVERLAY_POSITION (OVERLAY_END (overlay)) > 0) | |
2391 | 672 { |
673 Lisp_Object window; | |
674 window = Foverlay_get (overlay, Qwindow); | |
675 | |
676 /* Also ignore overlays limited to one window | |
677 if it's not the window we are using. */ | |
678 if (NILP (window) || XWINDOW (window) == w) | |
679 { | |
680 Lisp_Object tem; | |
681 | |
682 /* This overlay is good and counts: | |
683 put it in sortvec. */ | |
684 sortvec[j].overlay = overlay; | |
685 sortvec[j].beg = OVERLAY_POSITION (OVERLAY_START (overlay)); | |
686 sortvec[j].end = OVERLAY_POSITION (OVERLAY_END (overlay)); | |
687 tem = Foverlay_get (overlay, Qpriority); | |
688 if (INTEGERP (tem)) | |
689 sortvec[j].priority = XINT (tem); | |
690 else | |
691 sortvec[j].priority = 0; | |
692 j++; | |
693 } | |
694 } | |
2342 | 695 } |
696 noverlays = j; | |
697 | |
2391 | 698 /* Sort the overlays into the proper order: increasing priority. */ |
699 | |
700 qsort (sortvec, noverlays, sizeof (struct sortvec), sort_overlays); | |
2342 | 701 |
702 /* Now merge the overlay data in that order. */ | |
703 | |
704 for (i = 0; i < noverlays; i++) | |
705 { | |
706 prop = Foverlay_get (overlay_vec[i], Qface); | |
707 if (!NILP (prop)) | |
708 { | |
709 Lisp_Object oend; | |
710 int oendpos; | |
711 | |
2391 | 712 facecode = face_name_id_number (frame, prop); |
713 if (facecode >= 0 && facecode < FRAME_N_FACES (f) | |
714 && FRAME_FACES (f) [facecode] != 0) | |
715 merge_faces (FRAME_FACES (f) [facecode], &face); | |
2342 | 716 |
717 oend = OVERLAY_END (overlay_vec[i]); | |
718 oendpos = OVERLAY_POSITION (oend); | |
719 if (oendpos > endpos) | |
720 endpos = oendpos; | |
721 } | |
722 } | |
723 | |
724 xfree (overlay_vec); | |
725 | |
726 *endptr = endpos; | |
727 | |
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728 return intern_frame_face (f, &face); |
2342 | 729 } |
730 | |
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731 /* Return the face ID to use to display a special glyph which selects |
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732 FACE_CODE as the face ID, assuming that ordinarily the face would |
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733 be BASIC_FACE. F is the frame. */ |
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734 int |
2342 | 735 compute_glyph_face (f, basic_face, face_code) |
736 struct frame *f; | |
737 struct face *basic_face; | |
738 int face_code; | |
739 { | |
740 struct face face; | |
741 | |
742 bcopy (basic_face, &face, sizeof (struct face)); | |
743 | |
2391 | 744 if (face_code >= 0 && face_code < FRAME_N_FACES (f) |
745 && FRAME_FACES (f) [face_code] != 0) | |
746 merge_faces (FRAME_FACES (f) [face_code], &face); | |
2342 | 747 |
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748 return intern_frame_face (f, &face); |
2336 | 749 } |
750 | |
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751 /* Lisp interface. */ |
2336 | 752 |
753 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0, | |
754 "") | |
755 (frame) | |
756 Lisp_Object frame; | |
757 { | |
758 CHECK_FRAME (frame, 0); | |
759 return XFRAME (frame)->face_alist; | |
760 } | |
761 | |
762 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist, | |
763 2, 2, 0, "") | |
764 (frame, value) | |
765 Lisp_Object frame, value; | |
766 { | |
767 CHECK_FRAME (frame, 0); | |
768 XFRAME (frame)->face_alist = value; | |
769 return value; | |
770 } | |
771 | |
772 | |
773 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0, | |
774 "Create face number FACE-ID on all frames.") | |
775 (face_id) | |
776 Lisp_Object face_id; | |
777 { | |
778 Lisp_Object rest; | |
779 int id = XINT (face_id); | |
780 | |
2391 | 781 CHECK_NUMBER (face_id, 0); |
782 if (id < 0 || id >= next_face_id) | |
783 error ("Face id out of range"); | |
2336 | 784 |
785 for (rest = Vframe_list; !NILP (rest); rest = XCONS (rest)->cdr) | |
786 { | |
787 struct frame *f = XFRAME (XCONS (rest)->car); | |
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788 if (FRAME_X_P (f)) |
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789 ensure_face_ready (f, id); |
2336 | 790 } |
791 return Qnil; | |
792 } | |
793 | |
794 | |
795 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal, | |
796 Sset_face_attribute_internal, 4, 4, 0, "") | |
797 (face_id, attr_name, attr_value, frame) | |
798 Lisp_Object face_id, attr_name, attr_value, frame; | |
799 { | |
800 struct face *face; | |
801 struct frame *f; | |
802 int magic_p; | |
803 int id; | |
804 | |
805 CHECK_FRAME (frame, 0); | |
2391 | 806 CHECK_NUMBER (face_id, 0); |
2336 | 807 CHECK_SYMBOL (attr_name, 0); |
808 | |
809 f = XFRAME (frame); | |
810 id = XINT (face_id); | |
2391 | 811 if (id < 0 || id >= next_face_id) |
812 error ("Face id out of range"); | |
2336 | 813 |
814 ensure_face_ready (f, id); | |
2391 | 815 face = FRAME_FACES (f) [XFASTINT (face_id)]; |
2336 | 816 |
817 if (EQ (attr_name, intern ("font"))) | |
818 { | |
2391 | 819 XFontStruct *font = load_font (f, attr_value); |
2336 | 820 unload_font (f, face->font); |
821 face->font = font; | |
822 } | |
823 else if (EQ (attr_name, intern ("foreground"))) | |
824 { | |
2391 | 825 unsigned long new_color = load_color (f, attr_value); |
2336 | 826 unload_color (f, face->foreground); |
827 face->foreground = new_color; | |
828 } | |
829 else if (EQ (attr_name, intern ("background"))) | |
830 { | |
2391 | 831 unsigned long new_color = load_color (f, attr_value); |
2336 | 832 unload_color (f, face->background); |
833 face->background = new_color; | |
834 } | |
835 #if 0 | |
836 else if (EQ (attr_name, intern ("background-pixmap"))) | |
837 { | |
838 unsigned int w, h, d; | |
839 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h, &d, 0); | |
2391 | 840 unload_pixmap (f, face->stipple); |
841 if (NILP (attr_value)) | |
842 new_pixmap = 0; | |
843 face->stipple = new_pixmap; | |
2336 | 844 face->pixmap_w = w; |
845 face->pixmap_h = h; | |
846 /* face->pixmap_depth = d; */ | |
847 } | |
848 #endif /* 0 */ | |
849 else if (EQ (attr_name, intern ("underline"))) | |
850 { | |
851 int new = !NILP (attr_value); | |
852 face->underline = new; | |
853 } | |
854 else | |
855 error ("unknown face attribute"); | |
856 | |
857 if (id == 0) | |
858 { | |
859 BLOCK_INPUT; | |
2391 | 860 if (FRAME_DEFAULT_FACE (f)->gc != 0) |
861 XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc); | |
862 build_face (f, FRAME_DEFAULT_FACE (f)); | |
2336 | 863 UNBLOCK_INPUT; |
864 } | |
865 | |
866 if (id == 1) | |
867 { | |
868 BLOCK_INPUT; | |
2391 | 869 if (FRAME_MODE_LINE_FACE (f)->gc != 0) |
870 XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc); | |
871 build_face (f, FRAME_MODE_LINE_FACE (f)); | |
2336 | 872 UNBLOCK_INPUT; |
873 } | |
874 | |
875 return Qnil; | |
876 } | |
877 | |
878 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id, | |
879 0, 0, 0, "") | |
880 () | |
881 { | |
882 return make_number (next_face_id++); | |
883 } | |
2391 | 884 |
885 /* Return the face id for name NAME on frame FRAME. | |
886 (It should be the same for all frames, | |
887 but it's as easy to use the "right" frame to look it up | |
888 as to use any other one.) */ | |
889 | |
890 static Lisp_Object | |
891 face_name_id_number (frame, name) | |
892 Lisp_Object frame, name; | |
893 { | |
894 Lisp_Object tem; | |
895 | |
896 CHECK_FRAME (frame, 0); | |
897 tem = Fcdr (Fassq (name, XFRAME (frame)->face_alist)); | |
898 CHECK_VECTOR (tem, 0); | |
899 tem = XVECTOR (tem)->contents[2]; | |
900 CHECK_NUMBER (tem, 0); | |
901 return XINT (tem); | |
902 } | |
2336 | 903 |
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904 /* Emacs initialization. */ |
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905 |
2336 | 906 void |
2391 | 907 syms_of_xfaces () |
2336 | 908 { |
2391 | 909 Qwindow = intern ("window"); |
910 staticpro (&Qwindow); | |
911 Qface = intern ("face"); | |
912 staticpro (&Qface); | |
913 Qpriority = intern ("priority"); | |
914 staticpro (&Qpriority); | |
915 | |
2336 | 916 defsubr (&Sframe_face_alist); |
917 defsubr (&Sset_frame_face_alist); | |
918 defsubr (&Smake_face_internal); | |
919 defsubr (&Sset_face_attribute_internal); | |
920 defsubr (&Sinternal_next_face_id); | |
921 } | |
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922 |
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923 #endif /* HAVE_X_WINDOWS */ |
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924 |