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annotate lispref/edebug.texi @ 17862:1cc28cd7e2c7
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author | Richard M. Stallman <rms@gnu.org> |
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date | Sun, 18 May 1997 20:06:12 +0000 |
parents | 981e116b4ac6 |
children | 66d807bdc5b4 |
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6558 | 1 @comment -*-texinfo-*- |
2 | |
3 @c This file is intended to be used as a section within the Emacs Lisp | |
4 @c Reference Manual. It may also be used by an independent Edebug User | |
5 @c Manual, edebug.tex, in which case the Edebug node below should be used | |
6 @c with the following links to the Bugs section and to the top level: | |
7 | |
8 @c , Bugs and Todo List, Top, Top | |
9 | |
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10 @node Edebug,, Compilation Errors, Debugging |
6558 | 11 @section Edebug |
12 @cindex Edebug mode | |
13 | |
14 @cindex Edebug | |
15 Edebug is a source-level debugger for Emacs Lisp programs with which | |
16 you can: | |
17 | |
18 @itemize @bullet | |
19 @item | |
20 Step through evaluation, stopping before and after each expression. | |
21 | |
22 @item | |
23 Set conditional or unconditional breakpoints. | |
24 | |
25 @item | |
26 Stop when a specified condition is true (the global break event). | |
27 | |
28 @item | |
29 Trace slow or fast, stopping briefly at each stop point, or | |
30 at each breakpoint. | |
31 | |
32 @item | |
33 Display expression results and evaluate expressions as if outside of | |
34 Edebug. | |
35 | |
36 @item | |
37 Automatically reevaluate a list of expressions and | |
38 display their results each time Edebug updates the display. | |
39 | |
40 @item | |
41 Output trace info on function enter and exit. | |
42 | |
43 @item | |
44 Stop when an error occurs. | |
45 | |
46 @item | |
47 Display a backtrace, omitting Edebug's own frames. | |
48 | |
49 @item | |
50 Specify argument evaluation for macros and defining forms. | |
51 | |
52 @item | |
53 Obtain rudimentary coverage testing and frequency counts. | |
54 @end itemize | |
55 | |
56 The first three sections below should tell you enough about Edebug to | |
57 enable you to use it. | |
58 | |
59 @menu | |
60 * Using Edebug:: Introduction to use of Edebug. | |
61 * Instrumenting:: You must instrument your code | |
62 in order to debug it with Edebug. | |
63 * Modes: Edebug Execution Modes. Execution modes, stopping more or less often. | |
64 * Jumping:: Commands to jump to a specified place. | |
65 * Misc: Edebug Misc. Miscellaneous commands. | |
66 * Breakpoints:: Setting breakpoints to make the program stop. | |
67 * Trapping Errors:: trapping errors with Edebug. | |
68 * Views: Edebug Views. Views inside and outside of Edebug. | |
69 * Eval: Edebug Eval. Evaluating expressions within Edebug. | |
70 * Eval List:: Expressions whose values are displayed | |
71 each time you enter Edebug. | |
72 * Printing in Edebug:: Customization of printing. | |
73 * Trace Buffer:: How to produce trace output in a buffer. | |
74 * Coverage Testing:: How to test evaluation coverage. | |
75 * The Outside Context:: Data that Edebug saves and restores. | |
76 * Instrumenting Macro Calls:: Specifying how to handle macro calls. | |
77 * Options: Edebug Options. Option variables for customizing Edebug. | |
78 @end menu | |
79 | |
80 @node Using Edebug | |
81 @subsection Using Edebug | |
82 | |
83 To debug a Lisp program with Edebug, you must first @dfn{instrument} | |
84 the Lisp code that you want to debug. A simple way to do this is to | |
85 first move point into the definition of a function or macro and then do | |
86 @kbd{C-u C-M-x} (@code{eval-defun} with a prefix argument). See | |
87 @ref{Instrumenting}, for alternative ways to instrument code. | |
88 | |
89 Once a function is instrumented, any call to the function activates | |
90 Edebug. Activating Edebug may stop execution and let you step through | |
91 the function, or it may update the display and continue execution while | |
92 checking for debugging commands, depending on which Edebug execution | |
93 mode you have selected. The default execution mode is step, which does | |
94 stop execution. @xref{Edebug Execution Modes}. | |
95 | |
96 Within Edebug, you normally view an Emacs buffer showing the source of | |
97 the Lisp code you are debugging. This is referred to as the @dfn{source | |
98 code buffer}. This buffer is temporarily read-only. | |
99 | |
100 An arrow at the left margin indicates the line where the function is | |
101 executing. Point initially shows where within the line the function is | |
102 executing, but this ceases to be true if you move point yourself. | |
103 | |
104 If you instrument the definition of @code{fac} (shown below) and then | |
105 execute @code{(fac 3)}, here is what you normally see. Point is at the | |
106 open-parenthesis before @code{if}. | |
107 | |
108 @example | |
109 (defun fac (n) | |
110 =>@point{}(if (< 0 n) | |
111 (* n (fac (1- n))) | |
112 1)) | |
113 @end example | |
114 | |
115 @cindex stop points | |
116 The places within a function where Edebug can stop execution are called | |
117 @dfn{stop points}. These occur both before and after each subexpression | |
118 that is a list, and also after each variable reference. | |
119 Here we show with periods the stop points found in the function | |
120 @code{fac}: | |
121 | |
122 @example | |
123 (defun fac (n) | |
124 .(if .(< 0 n.). | |
125 .(* n. .(fac (1- n.).).). | |
126 1).) | |
127 @end example | |
128 | |
129 The special commands of Edebug are available in the source code buffer | |
130 in addition to the commands of Emacs Lisp mode. For example, you can | |
131 type the Edebug command @key{SPC} to execute until the next stop point. | |
132 If you type @key{SPC} once after entry to @code{fac}, here is the | |
133 display you will see: | |
134 | |
135 @example | |
136 (defun fac (n) | |
137 =>(if @point{}(< 0 n) | |
138 (* n (fac (1- n))) | |
139 1)) | |
140 @end example | |
141 | |
142 When Edebug stops execution after an expression, it displays the | |
143 expression's value in the echo area. | |
144 | |
145 Other frequently used commands are @kbd{b} to set a breakpoint at a stop | |
146 point, @kbd{g} to execute until a breakpoint is reached, and @kbd{q} to | |
147 exit Edebug and return to the top-level command loop. Type @kbd{?} to | |
148 display a list of all Edebug commands. | |
149 | |
150 @node Instrumenting | |
151 @subsection Instrumenting for Edebug | |
152 | |
153 In order to use Edebug to debug Lisp code, you must first | |
154 @dfn{instrument} the code. Instrumenting code inserts additional code | |
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155 into it, to invoke Edebug at the proper places. |
6558 | 156 |
157 @kindex C-M-x | |
158 @findex eval-defun (Edebug) | |
159 Once you have loaded Edebug, the command @kbd{C-M-x} | |
160 (@code{eval-defun}) is redefined so that when invoked with a prefix | |
161 argument on a definition, it instruments the definition before | |
162 evaluating it. (The source code itself is not modified.) If the | |
163 variable @code{edebug-all-defs} is non-@code{nil}, that inverts the | |
164 meaning of the prefix argument: then @kbd{C-M-x} instruments the | |
165 definition @emph{unless} it has a prefix argument. The default value of | |
166 @code{edebug-all-defs} is @code{nil}. The command @kbd{M-x | |
167 edebug-all-defs} toggles the value of the variable | |
168 @code{edebug-all-defs}. | |
169 | |
170 @findex edebug-all-forms | |
171 @findex eval-region (Edebug) | |
172 @findex eval-current-buffer (Edebug) | |
173 If @code{edebug-all-defs} is non-@code{nil}, then the commands | |
174 @code{eval-region}, @code{eval-current-buffer}, and @code{eval-buffer} | |
175 also instrument any definitions they evaluate. Similarly, | |
176 @code{edebug-all-forms} controls whether @code{eval-region} should | |
177 instrument @emph{any} form, even non-defining forms. This doesn't apply | |
178 to loading or evaluations in the minibuffer. The command @kbd{M-x | |
179 edebug-all-forms} toggles this option. | |
180 | |
181 @findex edebug-eval-top-level-form | |
182 Another command, @kbd{M-x edebug-eval-top-level-form}, is available to | |
183 instrument any top-level form regardless of the value of | |
184 @code{edebug-all-defs} or @code{edebug-all-forms}. | |
185 | |
186 When Edebug is about to instrument code for the first time in a session, | |
187 it runs the hook @code{edebug-setup-hook}, then sets it to @code{nil}. | |
188 You can use this to load up Edebug specifications associated with a | |
189 package you are using, but only when you also use Edebug. | |
190 | |
191 While Edebug is active, the command @kbd{I} | |
192 (@code{edebug-instrument-callee}) instruments the definition of the | |
193 function or macro called by the list form after point, if is not already | |
194 instrumented. This is possible only if Edebug knows where to find the | |
195 source for that function; after loading Edebug, @code{eval-region} | |
196 records the position of every definition it evaluates, even if not | |
197 instrumenting it. See also the @kbd{i} command (@pxref{Jumping}), which | |
198 steps into the call after instrumenting the function. | |
199 | |
200 @cindex special forms (Edebug) | |
201 @cindex interactive commands (Edebug) | |
202 @cindex anonymous lambda expressions (Edebug) | |
203 @cindex Common Lisp (Edebug) | |
204 @pindex cl.el (Edebug) | |
205 @pindex cl-specs.el | |
206 Edebug knows how to instrument all the standard special forms, an | |
207 interactive form with an expression argument, anonymous lambda | |
208 expressions, and other defining forms. Edebug cannot know what a | |
209 user-defined macro will do with the arguments of a macro call, so you | |
210 must tell it; @xref{Instrumenting Macro Calls}, for details. | |
211 | |
212 @findex eval-expression (Edebug) | |
213 To remove instrumentation from a definition, simply reevaluate its | |
214 definition in a way that does not instrument. There are two ways of | |
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215 evaluating forms that never instrument them: from a file with |
6558 | 216 @code{load}, and from the minibuffer with @code{eval-expression} |
12098 | 217 (@kbd{M-:}). |
6558 | 218 |
219 If Edebug detects a syntax error while instrumenting, it leaves point | |
220 at the erroneous code and signals an @code{invalid-read-syntax} error. | |
221 | |
222 @xref{Edebug Eval}, for other evaluation functions available | |
223 inside of Edebug. | |
224 | |
225 @node Edebug Execution Modes | |
226 @subsection Edebug Execution Modes | |
227 | |
228 @cindex Edebug execution modes | |
229 Edebug supports several execution modes for running the program you are | |
230 debugging. We call these alternatives @dfn{Edebug execution modes}; do | |
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231 not confuse them with major or minor modes. The current Edebug execution mode |
6558 | 232 determines how far Edebug continues execution before stopping---whether |
233 it stops at each stop point, or continues to the next breakpoint, for | |
234 example---and how much Edebug displays the progress of the evaluation | |
235 before it stops. | |
236 | |
237 Normally, you specify the Edebug execution mode by typing a command to | |
238 continue the program in a certain mode. Here is a table of these | |
239 commands. All except for @kbd{S} resume execution of the program, at | |
240 least for a certain distance. | |
241 | |
242 @table @kbd | |
243 @item S | |
244 Stop: don't execute any more of the program for now, just wait for more | |
245 Edebug commands (@code{edebug-stop}). | |
246 | |
247 @item @key{SPC} | |
248 Step: stop at the next stop point encountered (@code{edebug-step-mode}). | |
249 | |
250 @item n | |
251 Next: stop at the next stop point encountered after an expression | |
252 (@code{edebug-next-mode}). Also see @code{edebug-forward-sexp} in | |
253 @ref{Edebug Misc}. | |
254 | |
255 @item t | |
256 Trace: pause one second at each Edebug stop point (@code{edebug-trace-mode}). | |
257 | |
258 @item T | |
259 Rapid trace: update the display at each stop point, but don't actually | |
260 pause (@code{edebug-Trace-fast-mode}). | |
261 | |
262 @item g | |
263 Go: run until the next breakpoint (@code{edebug-go-mode}). @xref{Breakpoints}. | |
264 | |
265 @item c | |
266 Continue: pause one second at each breakpoint, and then continue | |
267 (@code{edebug-continue-mode}). | |
268 | |
269 @item C | |
270 Rapid continue: move point to each breakpoint, but don't pause | |
271 (@code{edebug-Continue-fast-mode}). | |
272 | |
273 @item G | |
274 Go non-stop: ignore breakpoints (@code{edebug-Go-nonstop-mode}). You | |
275 can still stop the program by typing @kbd{S}, or any editing command. | |
276 @end table | |
277 | |
278 In general, the execution modes earlier in the above list run the | |
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279 program more slowly or stop sooner than the modes later in the list. |
6558 | 280 |
281 While executing or tracing, you can interrupt the execution by typing | |
282 any Edebug command. Edebug stops the program at the next stop point and | |
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283 then executes the command you typed. For example, typing @kbd{t} during |
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284 execution switches to trace mode at the next stop point. You can use |
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285 @kbd{S} to stop execution without doing anything else. |
6558 | 286 |
287 If your function happens to read input, a character you type intending | |
288 to interrupt execution may be read by the function instead. You can | |
289 avoid such unintended results by paying attention to when your program | |
290 wants input. | |
291 | |
292 @cindex keyboard macros (Edebug) | |
293 Keyboard macros containing the commands in this section do not | |
294 completely work: exiting from Edebug, to resume the program, loses track | |
295 of the keyboard macro. This is not easy to fix. Also, defining or | |
296 executing a keyboard macro outside of Edebug does not affect commands | |
297 inside Edebug. This is usually an advantage. But see the | |
298 @code{edebug-continue-kbd-macro} option (@pxref{Edebug Options}). | |
299 | |
300 When you enter a new Edebug level, the initial execution mode comes from | |
301 the value of the variable @code{edebug-initial-mode}. By default, this | |
302 specifies step mode. Note that you may reenter the same Edebug level | |
303 several times if, for example, an instrumented function is called | |
304 several times from one command. | |
305 | |
306 | |
307 @node Jumping | |
308 @subsection Jumping | |
309 | |
310 The commands described in this section execute until they reach a | |
311 specified location. All except @kbd{i} make a temporary breakpoint to | |
312 establish the place to stop, then switch to go mode. Any other | |
313 breakpoint reached before the intended stop point will also stop | |
314 execution. @xref{Breakpoints}, for the details on breakpoints. | |
315 | |
316 These commands may fail to work as expected in case of nonlocal exit, | |
317 because a nonlocal exit can bypass the temporary breakpoint where you | |
318 expected the program to stop. | |
319 | |
320 @table @kbd | |
321 @item h | |
322 Proceed to the stop point near where point is (@code{edebug-goto-here}). | |
323 | |
324 @item f | |
325 Run the program forward over one expression | |
326 (@code{edebug-forward-sexp}). | |
327 | |
328 @item o | |
329 Run the program until the end of the containing sexp. | |
330 | |
331 @item i | |
332 Step into the function or macro called by the form after point. | |
333 @end table | |
334 | |
335 The @kbd{h} command proceeds to the stop point near the current location | |
336 if point, using a temporary breakpoint. See @ref{Breakpoints}, for more | |
337 about breakpoints. | |
338 | |
339 The @kbd{f} command runs the program forward over one expression. More | |
340 precisely, it sets a temporary breakpoint at the position that | |
341 @kbd{C-M-f} would reach, then executes in go mode so that the program | |
342 will stop at breakpoints. | |
343 | |
344 With a prefix argument @var{n}, the temporary breakpoint is placed | |
345 @var{n} sexps beyond point. If the containing list ends before @var{n} | |
346 more elements, then the place to stop is after the containing | |
347 expression. | |
348 | |
349 Be careful that the position @kbd{C-M-f} finds is a place that the | |
350 program will really get to; this may not be true in a | |
351 @code{cond}, for example. | |
352 | |
353 The @kbd{f} command does @code{forward-sexp} starting at point, rather | |
354 than at the stop point, for flexibility. If you want to execute one | |
355 expression @emph{from the current stop point}, type @kbd{w} first, to | |
356 move point there, and then type @kbd{f}. | |
357 | |
358 The @kbd{o} command continues ``out of'' an expression. It places a | |
359 temporary breakpoint at the end of the sexp containing point. If the | |
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360 containing sexp is a function definition itself, @kbd{o} continues until |
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361 just before the last sexp in the definition. If that is where you are |
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362 now, it returns from the function and then stops. In other words, this |
6558 | 363 command does not exit the currently executing function unless you are |
364 positioned after the last sexp. | |
365 | |
366 The @kbd{i} command steps into the function or macro called by the list | |
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367 form after point, and stops at its first stop point. Note that the form |
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368 need not be the one about to be evaluated. But if the form is a |
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369 function call about to be evaluated, remember to use this command before |
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370 any of the arguments are evaluated, since otherwise it will be too late. |
6558 | 371 |
372 The @kbd{i} command instruments the function or macro it's supposed to | |
373 step into, if it isn't instrumented already. This is convenient, but keep | |
374 in mind that the function or macro remains instrumented unless you explicitly | |
375 arrange to deinstrument it. | |
376 | |
377 @node Edebug Misc | |
378 @subsection Miscellaneous Edebug Commands | |
379 | |
380 Some miscellaneous Edebug commands are described here. | |
381 | |
382 @table @kbd | |
383 @item ? | |
384 Display the help message for Edebug (@code{edebug-help}). | |
385 | |
386 @item C-] | |
387 Abort one level back to the previous command level | |
388 (@code{abort-recursive-edit}). | |
389 | |
390 @item q | |
391 Return to the top level editor command loop (@code{top-level}). This | |
392 exits all recursive editing levels, including all levels of Edebug | |
393 activity. However, instrumented code protected with | |
394 @code{unwind-protect} or @code{condition-case} forms may resume | |
395 debugging. | |
396 | |
397 @item Q | |
398 Like @kbd{q} but don't stop even for protected code | |
399 (@code{top-level-nonstop}). | |
400 | |
401 @item r | |
402 Redisplay the most recently known expression result in the echo area | |
403 (@code{edebug-previous-result}). | |
404 | |
405 @item d | |
406 Display a backtrace, excluding Edebug's own functions for clarity | |
407 (@code{edebug-backtrace}). | |
408 | |
409 You cannot use debugger commands in the backtrace buffer in Edebug as | |
410 you would in the standard debugger. | |
411 | |
412 The backtrace buffer is killed automatically when you continue | |
413 execution. | |
414 @end table | |
415 | |
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416 From the Edebug recursive edit, you may invoke commands that activate |
6558 | 417 Edebug again recursively. Any time Edebug is active, you can quit to |
418 the top level with @kbd{q} or abort one recursive edit level with | |
419 @kbd{C-]}. You can display a backtrace of all the | |
420 pending evaluations with @kbd{d}. | |
421 | |
422 @node Breakpoints | |
423 @subsection Breakpoints | |
424 | |
425 @cindex breakpoints | |
426 Edebug's step mode stops execution at the next stop point reached. | |
427 There are three other ways to stop Edebug execution once it has started: | |
428 breakpoints, the global break condition, and source breakpoints. | |
429 | |
430 While using Edebug, you can specify @dfn{breakpoints} in the program you | |
431 are testing: points where execution should stop. You can set a | |
432 breakpoint at any stop point, as defined in @ref{Using Edebug}. For | |
433 setting and unsetting breakpoints, the stop point that is affected is | |
434 the first one at or after point in the source code buffer. Here are the | |
435 Edebug commands for breakpoints: | |
436 | |
437 @table @kbd | |
438 @item b | |
439 Set a breakpoint at the stop point at or after point | |
440 (@code{edebug-set-breakpoint}). If you use a prefix argument, the | |
441 breakpoint is temporary (it turns off the first time it stops the | |
442 program). | |
443 | |
444 @item u | |
445 Unset the breakpoint (if any) at the stop point at or after | |
446 point (@code{edebug-unset-breakpoint}). | |
447 | |
448 @item x @var{condition} @key{RET} | |
449 Set a conditional breakpoint which stops the program only if | |
450 @var{condition} evaluates to a non-@code{nil} value | |
451 (@code{edebug-set-conditional-breakpoint}). With a prefix argument, the | |
452 breakpoint is temporary. | |
453 | |
454 @item B | |
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455 Move point to the next breakpoint in the current definition |
6558 | 456 (@code{edebug-next-breakpoint}). |
457 @end table | |
458 | |
459 While in Edebug, you can set a breakpoint with @kbd{b} and unset one | |
460 with @kbd{u}. First move point to the Edebug stop point of your choice, | |
461 then type @kbd{b} or @kbd{u} to set or unset a breakpoint there. | |
462 Unsetting a breakpoint where none has been set has no effect. | |
463 | |
464 Reevaluating or reinstrumenting a definition forgets all its breakpoints. | |
465 | |
466 A @dfn{conditional breakpoint} tests a condition each time the program | |
467 gets there. Any errors that occur as a result of evaluating the | |
468 condition are ignored, as if the result were @code{nil}. To set a | |
469 conditional breakpoint, use @kbd{x}, and specify the condition | |
470 expression in the minibuffer. Setting a conditional breakpoint at a | |
471 stop point that has a previously established conditional breakpoint puts | |
472 the previous condition expression in the minibuffer so you can edit it. | |
473 | |
474 You can make a conditional or unconditional breakpoint | |
475 @dfn{temporary} by using a prefix arg with the command to set the | |
476 breakpoint. When a temporary breakpoint stops the program, it is | |
477 automatically unset. | |
478 | |
479 Edebug always stops or pauses at a breakpoint except when the Edebug | |
480 mode is Go-nonstop. In that mode, it ignores breakpoints entirely. | |
481 | |
482 To find out where your breakpoints are, use the @kbd{B} command, which | |
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483 moves point to the next breakpoint following point, within the same |
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484 function, or to the first breakpoint if there are no following |
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485 breakpoints. This command does not continue execution---it just moves |
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486 point in the buffer. |
6558 | 487 |
488 @menu | |
489 * Global Break Condition:: Breaking on an event. | |
490 * Source Breakpoints:: Embedding breakpoints in source code. | |
491 @end menu | |
492 | |
493 | |
494 @node Global Break Condition | |
495 @subsubsection Global Break Condition | |
496 | |
497 @cindex stopping on events | |
498 @cindex global break condition | |
499 A @dfn{global break condition} stops execution when a specified | |
500 condition is satisfied, no matter where that may occur. Edebug | |
501 evaluates the global break condition at every stop point. If it | |
502 evaluates to a non-@code{nil} value, then execution stops or pauses | |
503 depending on the execution mode, as if a breakpoint had been hit. If | |
504 evaluating the condition gets an error, execution does not stop. | |
505 | |
506 @findex edebug-set-global-break-condition | |
507 @vindex edebug-global-break-condition | |
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508 The condition expression is stored in |
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509 @code{edebug-global-break-condition}. You can specify a new expression |
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510 using the @kbd{X} command (@code{edebug-set-global-break-condition}). |
6558 | 511 |
512 The global break condition is the simplest way to find where in your | |
513 code some event occurs, but it makes code run much more slowly. So you | |
514 should reset the condition to @code{nil} when not using it. | |
515 | |
516 @node Source Breakpoints | |
517 @subsubsection Source Breakpoints | |
518 | |
519 @findex edebug | |
520 @cindex source breakpoints | |
521 All breakpoints in a definition are forgotten each time you | |
522 reinstrument it. To make a breakpoint that won't be forgotten, you can | |
523 write a @dfn{source breakpoint}, which is simply a call to the function | |
524 @code{edebug} in your source code. You can, of course, make such a call | |
525 conditional. For example, in the @code{fac} function, insert the first | |
526 line as shown below to stop when the argument reaches zero: | |
527 | |
528 @example | |
529 (defun fac (n) | |
530 (if (= n 0) (edebug)) | |
531 (if (< 0 n) | |
532 (* n (fac (1- n))) | |
533 1)) | |
534 @end example | |
535 | |
536 When the @code{fac} definition is instrumented and the function is | |
537 called, the call to @code{edebug} acts as a breakpoint. Depending on | |
538 the execution mode, Edebug stops or pauses there. | |
539 | |
540 If no instrumented code is being executed when @code{edebug} is called, | |
541 that function calls @code{debug}. | |
542 @c This may not be a good idea anymore. | |
543 | |
544 @node Trapping Errors | |
545 @subsection Trapping Errors | |
546 | |
547 Emacs normally displays an error message when an error is signaled and | |
548 not handled with @code{condition-case}. While Edebug is active, it | |
549 normally responds to all unhandled errors. You can customize this with | |
550 the options @code{edebug-on-error} and @code{edebug-on-quit}; see | |
551 @ref{Edebug Options}. | |
552 | |
553 When Edebug responds to an error, it shows the last stop point | |
554 encountered before the error. This may be the location of a call to a | |
555 function which was not instrumented, within which the error actually | |
556 occurred. For an unbound variable error, the last known stop point | |
557 might be quite distant from the offending variable reference. In that | |
558 case you might want to display a full backtrace (@pxref{Edebug Misc}). | |
559 | |
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560 @c Edebug should be changed for the following: -- dan |
6558 | 561 If you change @code{debug-on-error} or @code{debug-on-quit} while |
562 Edebug is active, these changes will be forgotten when Edebug becomes | |
563 inactive. Furthermore, during Edebug's recursive edit, these variables | |
564 are bound to the values they had outside of Edebug. | |
565 | |
566 @node Edebug Views | |
567 @subsection Edebug Views | |
568 | |
569 These Edebug commands let you view aspects of the buffer and window | |
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570 status that obtained before entry to Edebug. The outside window |
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571 configuration is the collection of windows and contents that were in |
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572 effect outside of Edebug. |
6558 | 573 |
574 @table @kbd | |
575 @item v | |
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576 Temporarily view the outside window configuration |
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577 (@code{edebug-view-outside}). |
6558 | 578 |
579 @item p | |
580 Temporarily display the outside current buffer with point at its outside | |
581 position (@code{edebug-bounce-point}). With a prefix argument @var{n}, | |
582 pause for @var{n} seconds instead. | |
583 | |
584 @item w | |
585 Move point back to the current stop point (@code{edebug-where}) in the | |
586 source code buffer. Also, if you use this command in a different window | |
587 displaying the same buffer, that window will be used instead to display | |
588 the current definition in the future. | |
589 | |
590 @item W | |
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591 @c Its function is not simply to forget the saved configuration -- dan |
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592 Toggle whether Edebug saves and restores the outside window |
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593 configuration (@code{edebug-toggle-save-windows}). |
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594 |
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595 With a prefix argument, @code{W} only toggles saving and restoring of |
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596 the selected window. To specify a window that is not displaying the |
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597 source code buffer, you must use @kbd{C-x X W} from the global keymap. |
6558 | 598 @end table |
599 | |
600 You can view the outside window configuration with @kbd{v} or just | |
601 bounce to the point in the current buffer with @kbd{p}, even if | |
602 it is not normally displayed. After moving point, you may wish to jump | |
603 back to the stop point with @kbd{w} from a source code buffer. | |
604 | |
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605 Each time you use @kbd{W} to turn saving @emph{off}, Edebug forgets the |
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606 saved outside window configuration---so that even if you turn saving |
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607 back @emph{on}, the current window configuration remains unchanged when |
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608 you next exit Edebug (by continuing the program). However, the |
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609 automatic redisplay of @samp{*edebug*} and @samp{*edebug-trace*} may |
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610 conflict with the buffers you wish to see unless you have enough windows |
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611 open. |
6558 | 612 |
613 @node Edebug Eval | |
614 @subsection Evaluation | |
615 | |
616 While within Edebug, you can evaluate expressions ``as if'' Edebug were | |
617 not running. Edebug tries to be invisible to the expression's | |
618 evaluation and printing. Evaluation of expressions that cause side | |
619 effects will work as expected except for things that Edebug explicitly | |
620 saves and restores. @xref{The Outside Context}, for details on this | |
621 process. | |
622 | |
623 @table @kbd | |
624 @item e @var{exp} @key{RET} | |
625 Evaluate expression @var{exp} in the context outside of Edebug | |
626 (@code{edebug-eval-expression}). That is, Edebug tries to minimize its | |
627 interference with the evaluation. | |
628 | |
12098 | 629 @item M-: @var{exp} @key{RET} |
6558 | 630 Evaluate expression @var{exp} in the context of Edebug itself. |
631 | |
632 @item C-x C-e | |
633 Evaluate the expression before point, in the context outside of Edebug | |
634 (@code{edebug-eval-last-sexp}). | |
635 @end table | |
636 | |
637 @cindex lexical binding (Edebug) | |
638 Edebug supports evaluation of expressions containing references to | |
639 lexically bound symbols created by the following constructs in | |
640 @file{cl.el} (version 2.03 or later): @code{lexical-let}, | |
641 @code{macrolet}, and @code{symbol-macrolet}. | |
642 | |
643 | |
644 @node Eval List | |
645 @subsection Evaluation List Buffer | |
646 | |
647 You can use the @dfn{evaluation list buffer}, called @samp{*edebug*}, to | |
648 evaluate expressions interactively. You can also set up the | |
649 @dfn{evaluation list} of expressions to be evaluated automatically each | |
650 time Edebug updates the display. | |
651 | |
652 @table @kbd | |
653 @item E | |
654 Switch to the evaluation list buffer @samp{*edebug*} | |
655 (@code{edebug-visit-eval-list}). | |
656 @end table | |
657 | |
658 In the @samp{*edebug*} buffer you can use the commands of Lisp | |
659 Interaction mode (@pxref{Lisp Interaction,,, emacs, The GNU Emacs | |
660 Manual}) as well as these special commands: | |
661 | |
662 @table @kbd | |
663 @item LFD | |
664 Evaluate the expression before point, in the outside context, and insert | |
665 the value in the buffer (@code{edebug-eval-print-last-sexp}). | |
666 | |
667 @item C-x C-e | |
668 Evaluate the expression before point, in the context outside of Edebug | |
669 (@code{edebug-eval-last-sexp}). | |
670 | |
671 @item C-c C-u | |
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672 Build a new evaluation list from the contents of the buffer |
6558 | 673 (@code{edebug-update-eval-list}). |
674 | |
675 @item C-c C-d | |
676 Delete the evaluation list group that point is in | |
677 (@code{edebug-delete-eval-item}). | |
678 | |
679 @item C-c C-w | |
680 Switch back to the source code buffer at the current stop point | |
681 (@code{edebug-where}). | |
682 @end table | |
683 | |
684 You can evaluate expressions in the evaluation list window with | |
685 @kbd{LFD} or @kbd{C-x C-e}, just as you would in @samp{*scratch*}; | |
686 but they are evaluated in the context outside of Edebug. | |
687 | |
688 The expressions you enter interactively (and their results) are lost | |
689 when you continue execution; but you can set up an @dfn{evaluation list} | |
690 consisting of expressions to be evaluated each time execution stops. | |
691 | |
692 @cindex evaluation list group | |
693 To do this, write one or more @dfn{evaluation list groups} in the | |
694 evaluation list buffer. An evaluation list group consists of one or | |
695 more Lisp expressions. Groups are separated by comment lines. | |
696 | |
697 The command @kbd{C-c C-u} (@code{edebug-update-eval-list}) rebuilds the | |
698 evaluation list, scanning the buffer and using the first expression of | |
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699 each group. (The idea is that the second expression of the group is the |
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700 value previously computed and displayed.) |
6558 | 701 |
702 Be careful not to add expressions that execute instrumented code since | |
703 that would cause an infinite loop. | |
704 @c There ought to be a way to fix this. | |
705 | |
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706 Each entry to Edebug redisplays the evaluation list by inserting each |
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707 expression in the buffer, followed by its current value. It also |
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708 inserts comment lines so that each expression becomes its own group. |
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709 Thus, if you type @kbd{C-c C-u} again without changing the buffer text, |
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710 the evaluation list is effectively unchanged. |
6558 | 711 |
712 If an error occurs during an evaluation from the evaluation list, the | |
713 error message is displayed in a string as if it were the result. | |
714 Therefore, expressions that use variables not currently valid do not | |
715 interrupt your debugging. | |
716 | |
717 Here is an example of what the evaluation list window looks like after | |
718 several expressions have been added to it: | |
719 | |
720 @smallexample | |
721 (current-buffer) | |
722 #<buffer *scratch*> | |
723 ;--------------------------------------------------------------- | |
724 (selected-window) | |
725 #<window 16 on *scratch*> | |
726 ;--------------------------------------------------------------- | |
727 (point) | |
728 196 | |
729 ;--------------------------------------------------------------- | |
730 bad-var | |
731 "Symbol's value as variable is void: bad-var" | |
732 ;--------------------------------------------------------------- | |
733 (recursion-depth) | |
734 0 | |
735 ;--------------------------------------------------------------- | |
736 this-command | |
737 eval-last-sexp | |
738 ;--------------------------------------------------------------- | |
739 @end smallexample | |
740 | |
741 To delete a group, move point into it and type @kbd{C-c C-d}, or simply | |
742 delete the text for the group and update the evaluation list with | |
743 @kbd{C-c C-u}. To add a new expression to the evaluation list, insert | |
744 the expression at a suitable place, and insert a new comment line. (You | |
745 need not insert dashes in the comment line---its contents don't matter.) | |
746 Then type @kbd{C-c C-u}. | |
747 | |
748 After selecting @samp{*edebug*}, you can return to the source code | |
749 buffer with @kbd{C-c C-w}. The @samp{*edebug*} buffer is killed when | |
750 you continue execution, and recreated next time it is needed. | |
751 | |
752 | |
753 @node Printing in Edebug | |
754 @subsection Printing in Edebug | |
755 | |
756 @cindex printing (Edebug) | |
757 @cindex printing circular structures | |
758 @pindex cust-print | |
759 If an expression in your program produces a value containing circular | |
760 list structure, you may get an error when Edebug attempts to print it. | |
761 | |
762 @vindex edebug-print-length | |
763 @vindex edebug-print-level | |
764 One way to cope with circular structure is to set @code{print-length} | |
765 or @code{print-level} to truncate the printing. Edebug does this for | |
766 you; it binds @code{print-length} and @code{print-level} to 50 if they | |
767 were @code{nil}. (Actually, the variables @code{edebug-print-length} | |
768 and @code{edebug-print-level} specify the values to use within Edebug.) | |
769 @xref{Output Variables}. | |
770 | |
771 You can also print circular structures and structures that share | |
772 elements more informatively by using the @file{cust-print} package. | |
773 | |
774 To load @file{cust-print} and activate custom printing only for | |
775 Edebug, simply use the command @kbd{M-x edebug-install-custom-print}. | |
776 To restore the standard print functions, use @kbd{M-x | |
777 edebug-uninstall-custom-print}. | |
778 | |
779 Here is an example of code that creates a circular structure: | |
780 | |
781 @example | |
782 (setq a '(x y)) | |
783 (setcar a a)) | |
784 @end example | |
785 | |
786 @noindent | |
787 Custom printing prints this as @samp{Result: #1=(#1# y)}. The | |
788 @samp{#1=} notation labels the structure that follows it with the label | |
789 @samp{1}, and the @samp{#1#} notation references the previously labelled | |
790 structure. This notation is used for any shared elements of lists or | |
791 vectors. | |
792 | |
793 Other programs can also use custom printing; see @file{cust-print.el} | |
794 for details. | |
795 | |
796 @node Trace Buffer | |
797 @subsection Trace Buffer | |
798 @cindex trace buffer | |
799 | |
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800 Edebug can record an execution trace, storing it in a buffer named |
6558 | 801 @samp{*edebug-trace*}. This is a log of function calls and returns, |
802 showing the function names and their arguments and values. To enable | |
803 trace recording, set @code{edebug-trace} to a non-@code{nil} value. | |
804 | |
805 Making a trace buffer is not the same thing as using trace execution | |
806 mode (@pxref{Edebug Execution Modes}). | |
807 | |
808 When trace recording is enabled, each function entry and exit adds | |
809 lines to the trace buffer. A function entry record looks like | |
810 @samp{::::@{} followed by the function name and argument values. A | |
811 function exit record looks like @samp{::::@}} followed by the function | |
812 name and result of the function. | |
813 | |
814 The number of @samp{:}s in an entry shows its recursion depth. You | |
815 can use the braces in the trace buffer to find the matching beginning or | |
816 end of function calls. | |
817 | |
818 @findex edebug-print-trace-before | |
819 @findex edebug-print-trace-after | |
820 You can customize trace recording for function entry and exit by | |
821 redefining the functions @code{edebug-print-trace-before} and | |
822 @code{edebug-print-trace-after}. | |
823 | |
824 @defmac edebug-tracing string body@dots{} | |
825 This macro requests additional trace information around the execution | |
826 of the @var{body} forms. The argument @var{string} specifies text | |
827 to put in the trace buffer. All the arguments are evaluated. | |
828 @code{edebug-tracing} returns the value of the last form in @var{body}. | |
829 @end defmac | |
830 | |
831 @defun edebug-trace format-string &rest format-args | |
832 This function inserts text in the trace buffer. It computes the text | |
833 with @code{(apply 'format @var{format-string} @var{format-args})}. | |
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834 It also appends a newline to separate entries. |
6558 | 835 @end defun |
836 | |
837 @code{edebug-tracing} and @code{edebug-trace} insert lines in the trace | |
838 buffer even if Edebug is not active. | |
839 | |
840 Adding text to the trace buffer also scrolls its window to show the | |
841 last lines inserted. | |
842 | |
843 @node Coverage Testing | |
844 @subsection Coverage Testing | |
845 | |
846 @cindex coverage testing | |
847 @cindex frequency counts | |
848 @cindex performance analysis | |
849 Edebug provides rudimentary coverage testing and display of execution | |
850 frequency. All execution of an instrumented function accumulates | |
851 frequency counts, both before and after evaluation of each instrumented | |
852 expression, even if the execution mode is Go-nonstop. Coverage testing | |
853 is more expensive, so it is only done if @code{edebug-test-coverage} is | |
854 non-@code{nil}. The command @kbd{M-x edebug-display-freq-count} | |
855 displays both the frequency data and the coverage data (if recorded). | |
856 | |
857 @deffn Command edebug-display-freq-count | |
858 This command displays the frequency count data for each line of the | |
859 current definition. | |
860 | |
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861 The frequency counts appear as comment lines after each line of code, and |
6558 | 862 you can undo all insertions with one @code{undo} command. The counts |
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863 appear under the @kbd{(} before an expression or the @kbd{)} after |
6558 | 864 an expression, or on the last character of a symbol. Values do not appear if |
865 they are equal to the previous count on the same line. | |
866 | |
867 The character @samp{=} following the count for an expression says that | |
868 the expression has returned the same value each time it was evaluated | |
869 This is the only coverage information that Edebug records. | |
870 | |
871 To clear the frequency count and coverage data for a definition, | |
872 reinstrument it. | |
873 @end deffn | |
874 | |
875 For example, after evaluating @code{(fac 5)} with a source | |
876 breakpoint, and setting @code{edebug-test-coverage} to @code{t}, when | |
877 the breakpoint is reached, the frequency data looks like this: | |
878 | |
879 @example | |
880 (defun fac (n) | |
881 (if (= n 0) (edebug)) | |
882 ;#6 1 0 =5 | |
883 (if (< 0 n) | |
884 ;#5 = | |
885 (* n (fac (1- n))) | |
886 ;# 5 0 | |
887 1)) | |
888 ;# 0 | |
889 @end example | |
890 | |
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891 The comment lines show that @code{fac} was called 6 times. The |
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892 first @code{if} statement returned 5 times with the same result each |
6558 | 893 time; the same is true of the condition on the second @code{if}. |
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894 The recursive call of @code{fac} did not return at all. |
6558 | 895 |
896 | |
897 @node The Outside Context | |
898 @subsection The Outside Context | |
899 | |
900 Edebug tries to be transparent to the program you are debugging, but it | |
901 does not succeed completely. Edebug also tries to be transparent when | |
902 you evaluate expressions with @kbd{e} or with the evaluation list | |
903 buffer, by temporarily restoring the outside context. This section | |
904 explains precisely what context Edebug restores, and how Edebug fails to | |
905 be completely transparent. | |
906 | |
907 @menu | |
908 * Checking Whether to Stop:: When Edebug decides what to do. | |
909 * Edebug Display Update:: When Edebug updates the display. | |
910 * Edebug Recursive Edit:: When Edebug stops execution. | |
911 @end menu | |
912 | |
913 @node Checking Whether to Stop | |
914 @subsubsection Checking Whether to Stop | |
915 | |
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916 Whenever Edebug is entered, it needs to save and restore certain data |
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917 before even deciding whether to make trace information or stop the |
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918 program. |
6558 | 919 |
920 @itemize @bullet | |
921 @item | |
922 @code{max-lisp-eval-depth} and @code{max-specpdl-size} are both | |
923 incremented one time to reduce Edebug's impact on the stack. | |
924 You could, however, still run out of stack space when using Edebug. | |
925 | |
926 @item | |
927 The state of keyboard macro execution is saved and restored. While | |
928 Edebug is active, @code{executing-macro} is bound to | |
929 @code{edebug-continue-kbd-macro}. | |
930 | |
931 @end itemize | |
932 | |
933 | |
934 @node Edebug Display Update | |
935 @subsubsection Edebug Display Update | |
936 | |
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937 @c This paragraph is not filled, because LaLiberte's conversion script |
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938 @c needs an xref to be on just one line. |
6558 | 939 When Edebug needs to display something (e.g., in trace mode), it saves |
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940 the current window configuration from ``outside'' Edebug |
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941 (@pxref{Window Configurations}). When you exit Edebug (by continuing |
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942 the program), it restores the previous window configuration. |
6558 | 943 |
944 Emacs redisplays only when it pauses. Usually, when you continue | |
945 execution, the program comes back into Edebug at a breakpoint or after | |
946 stepping without pausing or reading input in between. In such cases, | |
947 Emacs never gets a chance to redisplay the ``outside'' configuration. | |
948 What you see is the same window configuration as the last time Edebug | |
949 was active, with no interruption. | |
950 | |
951 Entry to Edebug for displaying something also saves and restores the | |
952 following data, but some of these are deliberately not restored if an | |
953 error or quit signal occurs. | |
954 | |
955 @itemize @bullet | |
956 @item | |
957 @cindex current buffer point and mark (Edebug) | |
958 Which buffer is current, and the positions of point and the mark in the | |
959 current buffer, are saved and restored. | |
960 | |
961 @item | |
962 @cindex window configuration (Edebug) | |
963 The outside window configuration is saved and restored if | |
964 @code{edebug-save-windows} is non-@code{nil} (@pxref{Edebug Display Update}). | |
965 | |
966 The window configuration is not restored on error or quit, but the | |
967 outside selected window @emph{is} reselected even on error or quit in | |
968 case a @code{save-excursion} is active. If the value of | |
969 @code{edebug-save-windows} is a list, only the listed windows are saved | |
970 and restored. | |
971 | |
972 The window start and horizontal scrolling of the source code buffer are | |
973 not restored, however, so that the display remains coherent within Edebug. | |
974 | |
975 @item | |
976 The value of point in each displayed buffer is saved and restored if | |
977 @code{edebug-save-displayed-buffer-points} is non-@code{nil}. | |
978 | |
979 @item | |
980 The variables @code{overlay-arrow-position} and | |
981 @code{overlay-arrow-string} are saved and restored. So you can safely | |
982 invoke Edebug from the recursive edit elsewhere in the same buffer. | |
983 | |
984 @item | |
985 @code{cursor-in-echo-area} is locally bound to @code{nil} so that | |
986 the cursor shows up in the window. | |
987 @end itemize | |
988 | |
989 @node Edebug Recursive Edit | |
990 @subsubsection Edebug Recursive Edit | |
991 | |
992 When Edebug is entered and actually reads commands from the user, it | |
993 saves (and later restores) these additional data: | |
994 | |
995 @itemize @bullet | |
996 @item | |
997 The current match data. @xref{Match Data}. | |
998 | |
999 @item | |
1000 @code{last-command}, @code{this-command}, @code{last-command-char}, | |
1001 @code{last-input-char}, @code{last-input-event}, | |
1002 @code{last-command-event}, @code{last-event-frame}, | |
1003 @code{last-nonmenu-event}, and @code{track-mouse}. Commands used within | |
1004 Edebug do not affect these variables outside of Edebug. | |
1005 | |
1006 The key sequence returned by @code{this-command-keys} is changed by | |
1007 executing commands within Edebug and there is no way to reset | |
1008 the key sequence from Lisp. | |
1009 | |
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1010 Edebug cannot save and restore the value of |
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1011 @code{unread-command-events}. Entering Edebug while this variable has a |
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1012 nontrivial value can interfere with execution of the program you are |
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1013 debugging. |
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1014 |
6558 | 1015 @item |
1016 Complex commands executed while in Edebug are added to the variable | |
1017 @code{command-history}. In rare cases this can alter execution. | |
1018 | |
1019 @item | |
1020 Within Edebug, the recursion depth appears one deeper than the recursion | |
1021 depth outside Edebug. This is not true of the automatically updated | |
1022 evaluation list window. | |
1023 | |
1024 @item | |
1025 @code{standard-output} and @code{standard-input} are bound to @code{nil} | |
1026 by the @code{recursive-edit}, but Edebug temporarily restores them during | |
1027 evaluations. | |
1028 | |
1029 @item | |
1030 The state of keyboard macro definition is saved and restored. While | |
1031 Edebug is active, @code{defining-kbd-macro} is bound to | |
1032 @code{edebug-continue-kbd-macro}. | |
1033 @end itemize | |
1034 | |
1035 @node Instrumenting Macro Calls | |
1036 @subsection Instrumenting Macro Calls | |
1037 | |
1038 When Edebug instruments an expression that calls a Lisp macro, it needs | |
1039 additional advice to do the job properly. This is because there is no | |
1040 way to tell which subexpressions of the macro call are forms to be | |
1041 evaluated. (Evaluation may occur explicitly in the macro body, or when | |
1042 the resulting expansion is evaluated, or any time later.) You must | |
1043 explain the format of calls to each macro to enable Edebug to handle it. | |
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1044 To do this, use @code{def-edebug-spec} to define the format of |
6558 | 1045 calls to a given macro. |
1046 | |
1047 @deffn Macro def-edebug-spec macro specification | |
1048 Specify which expressions of a call to macro @var{macro} are forms to be | |
1049 evaluated. For simple macros, the @var{specification} often looks very | |
1050 similar to the formal argument list of the macro definition, but | |
1051 specifications are much more general than macro arguments. | |
1052 | |
1053 The @var{macro} argument may actually be any symbol, not just a macro | |
1054 name. | |
1055 @end deffn | |
1056 | |
1057 Here is a simple example that defines the specification for the | |
1058 @code{for} macro described in the Emacs Lisp Reference Manual, followed | |
1059 by an alternative, equivalent specification. | |
1060 | |
1061 @example | |
1062 (def-edebug-spec for | |
1063 (symbolp "from" form "to" form "do" &rest form)) | |
1064 | |
1065 (def-edebug-spec for | |
1066 (symbolp ['from form] ['to form] ['do body])) | |
1067 @end example | |
1068 | |
1069 Here is a table of the possibilities for @var{specification} and how each | |
1070 directs processing of arguments. | |
1071 | |
7734 | 1072 @table @asis |
6558 | 1073 @item @code{t} |
1074 All arguments are instrumented for evaluation. | |
1075 | |
1076 @item @code{0} | |
1077 None of the arguments is instrumented. | |
1078 | |
1079 @item a symbol | |
1080 The symbol must have an Edebug specification which is used instead. | |
1081 This indirection is repeated until another kind of specification is | |
1082 found. This allows you to inherit the specification for another macro. | |
1083 | |
1084 @item a list | |
1085 The elements of the list describe the types of the arguments of a | |
1086 calling form. The possible elements of a specification list are | |
1087 described in the following sections. | |
1088 @end table | |
1089 | |
1090 @menu | |
1091 * Specification List:: How to specify complex patterns of evaluation. | |
1092 * Backtracking:: What Edebug does when matching fails. | |
1093 * Specification Examples:: To help understand specifications. | |
1094 @end menu | |
1095 | |
1096 | |
1097 @node Specification List | |
1098 @subsubsection Specification List | |
1099 | |
1100 @cindex Edebug specification list | |
1101 A @dfn{specification list} is required for an Edebug specification if | |
1102 some arguments of a macro call are evaluated while others are not. Some | |
1103 elements in a specification list match one or more arguments, but others | |
1104 modify the processing of all following elements. The latter, called | |
1105 @dfn{specification keywords}, are symbols beginning with @samp{&} (such | |
1106 as @code{&optional}). | |
1107 | |
1108 A specification list may contain sublists which match arguments that are | |
1109 themselves lists, or it may contain vectors used for grouping. Sublists | |
1110 and groups thus subdivide the specification list into a hierarchy of | |
1111 levels. Specification keywords only apply to the remainder of the | |
1112 sublist or group they are contained in. | |
1113 | |
1114 When a specification list involves alternatives or repetition, matching | |
1115 it against an actual macro call may require backtracking. | |
1116 @xref{Backtracking}, for more details. | |
1117 | |
1118 Edebug specifications provide the power of regular expression matching, | |
1119 plus some context-free grammar constructs: the matching of sublists with | |
1120 balanced parentheses, recursive processing of forms, and recursion via | |
1121 indirect specifications. | |
1122 | |
1123 Here's a table of the possible elements of a specification list, with | |
1124 their meanings: | |
1125 | |
1126 @table @code | |
1127 @item sexp | |
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1128 A single Lisp object, not unevaluated. |
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1129 @c "unevaluated expression" is not meaningful, because |
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1130 @c an expression is a Lisp object intended for evaluation. |
6558 | 1131 |
1132 @item form | |
1133 A single evaluated expression, which is instrumented. | |
1134 | |
1135 @item place | |
1136 @findex edebug-unwrap | |
1137 A place to store a value, as in the Common Lisp @code{setf} construct. | |
1138 | |
1139 @item body | |
1140 Short for @code{&rest form}. See @code{&rest} below. | |
1141 | |
1142 @item function-form | |
1143 A function form: either a quoted function symbol, a quoted lambda | |
1144 expression, or a form (that should evaluate to a function symbol or | |
1145 lambda expression). This is useful when an argument that's a lambda | |
1146 expression might be quoted with @code{quote} rather than | |
1147 @code{function}, since it instruments the body of the lambda expression | |
1148 either way. | |
1149 | |
1150 @item lambda-expr | |
1151 A lambda expression with no quoting. | |
1152 | |
1153 @item &optional | |
1154 @kindex &optional @r{(Edebug)} | |
1155 All following elements in the specification list are optional; as soon | |
1156 as one does not match, Edebug stops matching at this level. | |
1157 | |
1158 To make just a few elements optional followed by non-optional elements, | |
1159 use @code{[&optional @var{specs}@dots{}]}. To specify that several | |
1160 elements must all match or none, use @code{&optional | |
1161 [@var{specs}@dots{}]}. See the @code{defun} example below. | |
1162 | |
1163 @item &rest | |
1164 @kindex &rest @r{(Edebug)} | |
1165 All following elements in the specification list are repeated zero or | |
1166 more times. All the elements need not match in the last repetition, | |
1167 however. | |
1168 | |
1169 To repeat only a few elements, use @code{[&rest @var{specs}@dots{}]}. | |
1170 To specify several elements that must all match on every repetition, use | |
1171 @code{&rest [@var{specs}@dots{}]}. | |
1172 | |
1173 @item &or | |
1174 @kindex &or @r{(Edebug)} | |
1175 Each of the following elements in the specification list is an | |
1176 alternative. One of the alternatives must match, or the @code{&or} | |
1177 specification fails. | |
1178 | |
1179 Each list element following @code{&or} is a single alternative. To | |
1180 group two or more list elements as a single alternative, enclose them in | |
1181 @code{[@dots{}]}. | |
1182 | |
1183 @item ¬ | |
1184 @kindex ¬ @r{(Edebug)} | |
1185 Each of the following elements is matched as alternatives as if by using | |
1186 @code{&or}, but if any of them match, the specification fails. If none | |
1187 of them match, nothing is matched, but the @code{¬} specification | |
1188 succeeds. | |
1189 | |
1190 @item &define | |
1191 @kindex &define @r{(Edebug)} | |
1192 Indicates that the specification is for a defining form. The defining | |
1193 form itself is not instrumented (i.e. Edebug does not stop before and | |
1194 after the defining form), but forms inside it typically will be | |
1195 instrumented. The @code{&define} keyword should be the first element in | |
1196 a list specification. | |
1197 | |
1198 @item nil | |
1199 This is successful when there are no more arguments to match at the | |
1200 current argument list level; otherwise it fails. See sublist | |
1201 specifications and the backquote example below. | |
1202 | |
1203 @item gate | |
1204 @cindex preventing backtracking | |
1205 No argument is matched but backtracking through the gate is disabled | |
1206 while matching the remainder of the specifications at this level. This | |
1207 is primarily used to generate more specific syntax error messages. See | |
1208 @ref{Backtracking}, for more details. Also see the @code{let} example | |
1209 below. | |
1210 | |
1211 @item @var{other-symbol} | |
1212 @cindex indirect specifications | |
1213 Any other symbol in a specification list may be a predicate or an | |
1214 indirect specification. | |
1215 | |
1216 If the symbol has an Edebug specification, this @dfn{indirect | |
1217 specification} should be either a list specification that is used in | |
1218 place of the symbol, or a function that is called to process the | |
1219 arguments. The specification may be defined with @code{def-edebug-spec} | |
1220 just as for macros. See the @code{defun} example below. | |
1221 | |
1222 Otherwise, the symbol should be a predicate. The predicate is called | |
1223 with the argument and the specification fails if the predicate returns | |
1224 @code{nil}. In either case, that argument is not instrumented. | |
1225 | |
1226 Some suitable predicates include @code{symbolp}, @code{integerp}, | |
1227 @code{stringp}, @code{vectorp}, and @code{atom}. | |
1228 | |
1229 @item [@var{elements}@dots{}] | |
1230 @cindex [@dots{}] (Edebug) | |
1231 A vector of elements groups the elements into a single @dfn{group | |
1232 specification}. Its meaning has nothing to do with vectors. | |
1233 | |
1234 @item "@var{string}" | |
1235 The argument should be a symbol named @var{string}. This specification | |
1236 is equivalent to the quoted symbol, @code{'@var{symbol}}, where the name | |
1237 of @var{symbol} is the @var{string}, but the string form is preferred. | |
1238 | |
1239 @item (vector @var{elements}@dots{}) | |
1240 The argument should be a vector whose elements must match the | |
1241 @var{elements} in the specification. See the backquote example below. | |
1242 | |
1243 @item (@var{elements}@dots{}) | |
1244 Any other list is a @dfn{sublist specification} and the argument must be | |
1245 a list whose elements match the specification @var{elements}. | |
1246 | |
1247 @cindex dotted lists (Edebug) | |
1248 A sublist specification may be a dotted list and the corresponding list | |
1249 argument may then be a dotted list. Alternatively, the last @sc{cdr} of a | |
1250 dotted list specification may be another sublist specification (via a | |
1251 grouping or an indirect specification, e.g. @code{(spec . [(more | |
1252 specs@dots{})])}) whose elements match the non-dotted list arguments. | |
1253 This is useful in recursive specifications such as in the backquote | |
1254 example below. Also see the description of a @code{nil} specification | |
1255 above for terminating such recursion. | |
1256 | |
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1257 Note that a sublist specification written as @code{(specs . nil)} |
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1258 is equivalent to @code{(specs)}, and @code{(specs . |
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1259 (sublist-elements@dots{}))} is equivalent to @code{(specs |
6558 | 1260 sublist-elements@dots{})}. |
1261 @end table | |
1262 | |
1263 @c Need to document extensions with &symbol and :symbol | |
1264 | |
1265 Here is a list of additional specifications that may only appear after | |
1266 @code{&define}. See the @code{defun} example below. | |
1267 | |
1268 @table @code | |
1269 @item name | |
1270 The argument, a symbol, is the name of the defining form. | |
1271 | |
1272 A defining form is not required to have a name field; and it may have | |
1273 multiple name fields. | |
1274 | |
1275 @item :name | |
1276 This construct does not actually match an argument. The element | |
1277 following @code{:name} should be a symbol; it is used as an additional | |
1278 name component for the definition. You can use this to add a unique, | |
1279 static component to the name of the definition. It may be used more | |
1280 than once. | |
1281 | |
1282 @item arg | |
1283 The argument, a symbol, is the name of an argument of the defining form. | |
1284 However, lambda list keywords (symbols starting with @samp{@code{&}}) | |
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1285 are not allowed. |
6558 | 1286 |
1287 @item lambda-list | |
1288 @cindex lambda-list (Edebug) | |
1289 This matches a lambda list---the argument list of a lambda expression. | |
1290 | |
1291 @item def-body | |
1292 The argument is the body of code in a definition. This is like | |
1293 @code{body}, described above, but a definition body must be instrumented | |
1294 with a different Edebug call that looks up information associated with | |
1295 the definition. Use @code{def-body} for the highest level list of forms | |
1296 within the definition. | |
1297 | |
1298 @item def-form | |
1299 The argument is a single, highest-level form in a definition. This is | |
1300 like @code{def-body}, except use this to match a single form rather than | |
1301 a list of forms. As a special case, @code{def-form} also means that | |
1302 tracing information is not output when the form is executed. See the | |
1303 @code{interactive} example below. | |
1304 @end table | |
1305 | |
1306 @node Backtracking | |
1307 @subsubsection Backtracking | |
1308 | |
1309 @cindex backtracking | |
1310 @cindex syntax error (Edebug) | |
1311 If a specification fails to match at some point, this does not | |
1312 necessarily mean a syntax error will be signaled; instead, | |
1313 @dfn{backtracking} will take place until all alternatives have been | |
1314 exhausted. Eventually every element of the argument list must be | |
1315 matched by some element in the specification, and every required element | |
1316 in the specification must match some argument. | |
1317 | |
1318 Backtracking is disabled for the remainder of a sublist or group when | |
1319 certain conditions occur, described below. Backtracking is reenabled | |
1320 when a new alternative is established by @code{&optional}, @code{&rest}, | |
1321 or @code{&or}. It is also reenabled initially when processing a | |
1322 sublist or group specification or an indirect specification. | |
1323 | |
1324 You might want to disable backtracking to commit to some alternative so | |
1325 that Edebug can provide a more specific syntax error message. Normally, | |
1326 if no alternative matches, Edebug reports that none matched, but if one | |
1327 alternative is committed to, Edebug can report how it failed to match. | |
1328 | |
1329 First, backtracking is disabled while matching any of the form | |
1330 specifications (i.e. @code{form}, @code{body}, @code{def-form}, and | |
1331 @code{def-body}). These specifications will match any form so any error | |
1332 must be in the form itself rather than at a higher level. | |
1333 | |
1334 Second, backtracking is disabled after successfully matching a quoted | |
1335 symbol or string specification, since this usually indicates a | |
1336 recognized construct. If you have a set of alternative constructs that | |
1337 all begin with the same symbol, you can usually work around this | |
1338 constraint by factoring the symbol out of the alternatives, e.g., | |
1339 @code{["foo" &or [first case] [second case] ...]}. | |
1340 | |
1341 Third, backtracking may be explicitly disabled by using the | |
1342 @code{gate} specification. This is useful when you know that | |
1343 no higher alternatives may apply. | |
1344 | |
1345 @node Specification Examples | |
1346 @subsubsection Specification Examples | |
1347 | |
1348 It may be easier to understand Edebug specifications by studying | |
1349 the examples provided here. | |
1350 | |
1351 A @code{let} special form has a sequence of bindings and a body. Each | |
1352 of the bindings is either a symbol or a sublist with a symbol and | |
1353 optional value. In the specification below, notice the @code{gate} | |
1354 inside of the sublist to prevent backtracking once a sublist is found. | |
1355 | |
1356 @example | |
1357 (def-edebug-spec let | |
1358 ((&rest | |
1359 &or symbolp (gate symbolp &optional form)) | |
1360 body)) | |
1361 @end example | |
1362 | |
1363 Edebug uses the following specifications for @code{defun} and | |
1364 @code{defmacro} and the associated argument list and @code{interactive} | |
1365 specifications. It is necessary to handle interactive forms specially | |
1366 since an expression argument it is actually evaluated outside of the | |
1367 function body. | |
1368 | |
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1369 @smallexample |
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1370 (def-edebug-spec defmacro defun) ; @r{Indirect ref to @code{defun} spec.} |
6558 | 1371 (def-edebug-spec defun |
1372 (&define name lambda-list | |
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1373 [&optional stringp] ; @r{Match the doc string, if present.} |
6558 | 1374 [&optional ("interactive" interactive)] |
1375 def-body)) | |
1376 | |
1377 (def-edebug-spec lambda-list | |
1378 (([&rest arg] | |
1379 [&optional ["&optional" arg &rest arg]] | |
1380 &optional ["&rest" arg] | |
1381 ))) | |
1382 | |
1383 (def-edebug-spec interactive | |
1384 (&optional &or stringp def-form)) ; @r{Notice: @code{def-form}} | |
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1385 @end smallexample |
6558 | 1386 |
1387 The specification for backquote below illustrates how to match | |
1388 dotted lists and use @code{nil} to terminate recursion. It also | |
1389 illustrates how components of a vector may be matched. (The actual | |
1390 specification defined by Edebug does not support dotted lists because | |
1391 doing so causes very deep recursion that could fail.) | |
1392 | |
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1393 @smallexample |
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1394 (def-edebug-spec ` (backquote-form)) ; @r{Alias just for clarity.} |
6558 | 1395 |
1396 (def-edebug-spec backquote-form | |
1397 (&or ([&or "," ",@@"] &or ("quote" backquote-form) form) | |
1398 (backquote-form . [&or nil backquote-form]) | |
1399 (vector &rest backquote-form) | |
1400 sexp)) | |
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1401 @end smallexample |
6558 | 1402 |
1403 | |
1404 @node Edebug Options | |
1405 @subsection Edebug Options | |
1406 | |
1407 These options affect the behavior of Edebug: | |
1408 | |
1409 @defopt edebug-setup-hook | |
1410 Functions to call before Edebug is used. Each time it is set to a new | |
1411 value, Edebug will call those functions once and then | |
1412 @code{edebug-setup-hook} is reset to @code{nil}. You could use this to | |
1413 load up Edebug specifications associated with a package you are using | |
1414 but only when you also use Edebug. | |
1415 @xref{Instrumenting}. | |
1416 @end defopt | |
1417 | |
1418 @defopt edebug-all-defs | |
1419 If this is non-@code{nil}, normal evaluation of defining forms such as | |
1420 @code{defun} and @code{defmacro} instruments them for Edebug. This | |
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1421 applies to @code{eval-defun}, @code{eval-region}, @code{eval-buffer}, |
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1422 and @code{eval-current-buffer}. |
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1423 |
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1424 Use the command @kbd{M-x edebug-all-defs} to toggle the value of this |
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1425 option. @xref{Instrumenting}. |
6558 | 1426 @end defopt |
1427 | |
1428 @defopt edebug-all-forms | |
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1429 If this is non-@code{nil}, the commands @code{eval-defun}, |
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1430 @code{eval-region}, @code{eval-buffer}, and @code{eval-current-buffer} |
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1431 instrument all forms, even those that don't define anything. |
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1432 This doesn't apply to loading or evaluations in the minibuffer. |
6558 | 1433 |
1434 Use the command @kbd{M-x edebug-all-forms} to toggle the value of this | |
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1435 option. @xref{Instrumenting}. |
6558 | 1436 @end defopt |
1437 | |
1438 @defopt edebug-save-windows | |
1439 If this is non-@code{nil}, Edebug saves and restores the window | |
1440 configuration. That takes some time, so if your program does not care | |
1441 what happens to the window configurations, it is better to set this | |
1442 variable to @code{nil}. | |
1443 | |
1444 If the value is a list, only the listed windows are saved and | |
1445 restored. | |
1446 | |
1447 You can use the @kbd{W} command in Edebug to change this variable | |
1448 interactively. @xref{Edebug Display Update}. | |
1449 @end defopt | |
1450 | |
1451 @defopt edebug-save-displayed-buffer-points | |
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1452 If this is non-@code{nil}, Edebug saves and restores point in all |
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1453 displayed buffers. |
6558 | 1454 |
1455 Saving and restoring point in other buffers is necessary if you are | |
1456 debugging code that changes the point of a buffer which is displayed in | |
1457 a non-selected window. If Edebug or the user then selects the window, | |
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1458 point in that buffer will move to the window's value of point. |
6558 | 1459 |
1460 Saving and restoring point in all buffers is expensive, since it | |
1461 requires selecting each window twice, so enable this only if you need | |
1462 it. @xref{Edebug Display Update}. | |
1463 @end defopt | |
1464 | |
1465 @defopt edebug-initial-mode | |
1466 If this variable is non-@code{nil}, it specifies the initial execution | |
1467 mode for Edebug when it is first activated. Possible values are | |
1468 @code{step}, @code{next}, @code{go}, @code{Go-nonstop}, @code{trace}, | |
1469 @code{Trace-fast}, @code{continue}, and @code{Continue-fast}. | |
1470 | |
1471 The default value is @code{step}. | |
1472 @xref{Edebug Execution Modes}. | |
1473 @end defopt | |
1474 | |
1475 @defopt edebug-trace | |
1476 @findex edebug-print-trace-before | |
1477 @findex edebug-print-trace-after | |
1478 Non-@code{nil} means display a trace of function entry and exit. | |
1479 Tracing output is displayed in a buffer named @samp{*edebug-trace*}, one | |
1480 function entry or exit per line, indented by the recursion level. | |
1481 | |
1482 The default value is @code{nil}. | |
1483 | |
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1484 Also see @code{edebug-tracing}, in @xref{Trace Buffer}. |
6558 | 1485 @end defopt |
1486 | |
1487 @defopt edebug-test-coverage | |
1488 If non-@code{nil}, Edebug tests coverage of all expressions debugged. | |
1489 This is done by comparing the result of each expression | |
1490 with the previous result. Coverage is considered OK if two different | |
1491 results are found. So to sufficiently test the coverage of your code, | |
1492 try to execute it under conditions that evaluate all expressions more | |
1493 than once, and produce different results for each expression. | |
1494 | |
1495 Use @kbd{M-x edebug-display-freq-count} to display the frequency count | |
1496 and coverage information for a definition. | |
1497 @xref{Coverage Testing}. | |
1498 @end defopt | |
1499 | |
1500 @defopt edebug-continue-kbd-macro | |
1501 If non-@code{nil}, continue defining or executing any keyboard macro | |
1502 that is executing outside of Edebug. Use this with caution since it is not | |
1503 debugged. | |
1504 @xref{Edebug Execution Modes}. | |
1505 @end defopt | |
1506 | |
1507 @defopt edebug-print-length | |
1508 If non-@code{nil}, bind @code{print-length} to this while printing | |
1509 results in Edebug. The default value is @code{50}. | |
1510 @xref{Printing in Edebug}. | |
1511 @end defopt | |
1512 | |
1513 @defopt edebug-print-level | |
1514 If non-@code{nil}, bind @code{print-level} to this while printing | |
1515 results in Edebug. The default value is @code{50}. | |
1516 @end defopt | |
1517 | |
1518 @defopt edebug-print-circle | |
1519 If non-@code{nil}, bind @code{print-circle} to this while printing | |
1520 results in Edebug. The default value is @code{nil}. | |
1521 @end defopt | |
1522 | |
1523 @defopt edebug-on-error | |
1524 Edebug binds @code{debug-on-error} to this value, if | |
1525 @code{debug-on-error} was previously @code{nil}. @xref{Trapping | |
1526 Errors}. | |
1527 @end defopt | |
1528 | |
1529 @defopt edebug-on-quit | |
1530 Edebug binds @code{debug-on-quit} to this value, if | |
1531 @code{debug-on-quit} was previously @code{nil}. @xref{Trapping | |
1532 Errors}. | |
1533 @end defopt | |
1534 | |
1535 If you change the values of @code{edebug-on-error} or | |
1536 @code{edebug-on-quit} while Edebug is active, their values won't be used | |
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1537 until the @emph{next} time Edebug is invoked via a new command. |
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1538 @c Not necessarily a deeper command level. |
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1539 @c A new command is not precisely true, but that is close enough -- dan |
6558 | 1540 |
1541 @defopt edebug-global-break-condition | |
1542 If non-@code{nil}, an expression to test for at every stop point. | |
1543 If the result is non-nil, then break. Errors are ignored. | |
1544 @xref{Global Break Condition}. | |
1545 @end defopt |