annotate src/w32inevt.c @ 9973:1d5a908f201e

(access_keymap): Use type test macros.
author Karl Heuer <kwzh@gnu.org>
date Wed, 16 Nov 1994 05:59:53 +0000
parents 2e5a14f7c44e
children 10fc4417831d
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9907
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1 /* Input event support for Windows NT port of GNU Emacs.
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2 Copyright (C) 1992, 1993 Free Software Foundation, Inc.
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3
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4 This file is part of GNU Emacs.
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5
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6 GNU Emacs is free software; you can redistribute it and/or modify it
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7 under the terms of the GNU General Public License as published by the
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8 Free Software Foundation; either version 2, or (at your option) any later
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9 version.
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10
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11 GNU Emacs is distributed in the hope that it will be useful, but WITHOUT
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12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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14 more details.
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15
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16 You should have received a copy of the GNU General Public License along
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17 with GNU Emacs; see the file COPYING. If not, write to the Free Software
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18 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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19
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20 Drew Bliss 01-Oct-93
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21 Adapted from ntkbd.c by Tim Fleehart
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22 */
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23
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24
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25 #include "config.h"
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26
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27 #include <stdlib.h>
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28 #include <stdio.h>
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29 #include <windows.h>
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30
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31 #include "lisp.h"
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32 #include "frame.h"
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33 #include "blockinput.h"
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34 #include "termhooks.h"
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35
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36 /* stdin, from ntterm */
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37 extern HANDLE keyboard_handle;
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38
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39 /* Indicate mouse motion, from keyboard.c */
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40 extern int mouse_moved;
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41
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42 /* Info for last mouse motion */
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43 static COORD movement_pos;
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44 static DWORD movement_time;
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45
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46 /* from keyboard.c */
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47 extern void reinvoke_input_signal (void);
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48
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49 /* from dispnew.c */
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50 extern int change_frame_size (FRAME_PTR, int, int, int, int);
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51
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52 /* Event queue */
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53 #define EVENT_QUEUE_SIZE 50
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54 static INPUT_RECORD event_queue[EVENT_QUEUE_SIZE];
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55 static INPUT_RECORD *queue_ptr = event_queue, *queue_end = event_queue;
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56
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57 static int
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58 fill_queue (BOOL block)
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59 {
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60 BOOL rc;
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61 DWORD events_waiting;
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62
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63 if (queue_ptr < queue_end)
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64 return queue_end-queue_ptr;
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65
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66 if (!block)
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67 {
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68 /* Check to see if there are some events to read before we try
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69 because we can't block. */
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70 if (!GetNumberOfConsoleInputEvents (keyboard_handle, &events_waiting))
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71 return -1;
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72 if (events_waiting == 0)
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73 return 0;
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74 }
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75
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76 rc = ReadConsoleInput (keyboard_handle, event_queue, EVENT_QUEUE_SIZE,
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77 &events_waiting);
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78 if (!rc)
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79 return -1;
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80 queue_ptr = event_queue;
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81 queue_end = event_queue + events_waiting;
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82 return (int) events_waiting;
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83 }
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84
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85 /* In a generic, multi-frame world this should take a console handle
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86 and return the frame for it
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87
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88 Right now, there's only one frame so return it. */
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89 static FRAME_PTR
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90 get_frame (void)
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91 {
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92 return selected_frame;
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93 }
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94
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95 #ifdef MULTI_FRAME
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96 #define SET_FRAME(o, f) XSET (o, Lisp_Frame, f)
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97 #else
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98 #define SET_FRAME(o, f) ((o) = Qnil)
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99 #endif
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100
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101 /* Translate console modifiers to emacs modifiers. */
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102 static int
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103 nt_kbd_mods_to_emacs (DWORD mods)
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104 {
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105 return ((mods & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)) ?
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106 meta_modifier : 0) |
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107 ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) ?
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108 ctrl_modifier : 0) |
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109 ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) ?
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110 shift_modifier : 0);
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111 }
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112
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113 /* Map virtual key codes into:
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114 -1 - Ignore this key
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115 -2 - ASCII char
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116 Other - Map non-ASCII keys into X keysyms so that they are looked up
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117 correctly in keyboard.c
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118
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119 Return, escape and tab are mapped to ASCII rather than coming back
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120 as non-ASCII to be more compatible with old-style keyboard support. */
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121
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122 static int map_virt_key[256] =
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123 {
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124 -1,
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125 -1, /* VK_LBUTTON */
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126 -1, /* VK_RBUTTON */
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127 0x69, /* VK_CANCEL */
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128 -1, /* VK_MBUTTON */
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129 -1, -1, -1,
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130 8, /* VK_BACK */
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131 -2, /* VK_TAB */
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132 -1, -1,
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133 11, /* VK_CLEAR */
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134 -2, /* VK_RETURN */
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135 -1, -1,
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136 -1, /* VK_SHIFT */
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137 -1, /* VK_CONTROL */
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138 -1, /* VK_MENU */
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139 0x13, /* VK_PAUSE */
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140 -1, /* VK_CAPITAL */
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141 -1, -1, -1, -1, -1, -1,
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142 -2, /* VK_ESCAPE */
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143 -1, -1, -1, -1,
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144 -2, /* VK_SPACE */
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145 0x55, /* VK_PRIOR */
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146 0x56, /* VK_NEXT */
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147 0x57, /* VK_END */
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148 0x50, /* VK_HOME */
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149 0x51, /* VK_LEFT */
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150 0x52, /* VK_UP */
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151 0x53, /* VK_RIGHT */
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152 0x54, /* VK_DOWN */
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153 0x60, /* VK_SELECT */
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154 0x61, /* VK_PRINT */
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155 0x62, /* VK_EXECUTE */
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156 -1, /* VK_SNAPSHOT */
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157 0x63, /* VK_INSERT */
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158 0xff, /* VK_DELETE */
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159 0x6a, /* VK_HELP */
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160 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, /* 0 - 9 */
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161 -1, -1, -1, -1, -1, -1, -1,
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162 -2, -2, -2, -2, -2, -2, -2, -2, /* A - Z */
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163 -2, -2, -2, -2, -2, -2, -2, -2,
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164 -2, -2, -2, -2, -2, -2, -2, -2,
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165 -2, -2,
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166 -1, -1, -1, -1, -1,
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167 0xb0, /* VK_NUMPAD0 */
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168 0xb1, /* VK_NUMPAD1 */
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169 0xb2, /* VK_NUMPAD2 */
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170 0xb3, /* VK_NUMPAD3 */
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171 0xb4, /* VK_NUMPAD4 */
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172 0xb5, /* VK_NUMPAD5 */
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173 0xb6, /* VK_NUMPAD6 */
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174 0xb7, /* VK_NUMPAD7 */
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175 0xb8, /* VK_NUMPAD8 */
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176 0xb9, /* VK_NUMPAD9 */
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177 0xaa, /* VK_MULTIPLY */
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178 0xab, /* VK_ADD */
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179 0xac, /* VK_SEPARATOR */
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180 0xad, /* VK_SUBTRACT */
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181 0xae, /* VK_DECIMAL */
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182 0xaf, /* VK_DIVIDE */
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183 0xbe, /* VK_F1 */
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184 0xbf, /* VK_F2 */
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185 0xc0, /* VK_F3 */
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186 0xc1, /* VK_F4 */
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187 0xc2, /* VK_F5 */
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188 0xc3, /* VK_F6 */
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189 0xc4, /* VK_F7 */
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190 0xc5, /* VK_F8 */
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191 0xc6, /* VK_F9 */
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192 0xc7, /* VK_F10 */
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193 0xc8, /* VK_F11 */
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194 0xc9, /* VK_F12 */
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195 0xca, /* VK_F13 */
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196 0xcb, /* VK_F14 */
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197 0xcc, /* VK_F15 */
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198 0xcd, /* VK_F16 */
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199 0xce, /* VK_F17 */
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200 0xcf, /* VK_F18 */
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201 0xd0, /* VK_F19 */
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202 0xd1, /* VK_F20 */
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203 0xd2, /* VK_F21 */
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204 0xd3, /* VK_F22 */
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205 0xd4, /* VK_F23 */
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206 0xd5, /* VK_F24 */
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207 -1, -1, -1, -1, -1, -1, -1, -1,
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208 0x7f, /* VK_NUMLOCK */
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209 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0x9f */
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210 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xaf */
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211 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xb9 */
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212 -2, /* ; */
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213 -2, /* = */
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214 -2, /* , */
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215 -2, /* \ */
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216 -2, /* . */
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217 -2, /* / */
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218 -2, /* ` */
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219 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xcf */
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220 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xda */
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221 -2, /* [ */
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222 -2, /* - */
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223 -2, /* ] */
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224 -2, /* ' */
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225 -1, /* 0xdf */
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226 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xef */
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227 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 /* 0xff */
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228 };
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229
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230 static int
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231 key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev)
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232 {
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233 int map;
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234
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235 /* Skip key-up events. */
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236 if (event->bKeyDown == FALSE)
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237 return 0;
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238
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239 if (event->wVirtualKeyCode > 0xff)
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240 {
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241 printf ("Unknown key code %d\n", event->wVirtualKeyCode);
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242 return 0;
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243 }
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244
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245 /* BUGBUG - Ignores the repeat count
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246 It's questionable whether we want to obey the repeat count anyway
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247 since keys usually aren't repeated unless key events back up in
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248 the queue. If they're backing up then we don't generally want
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249 to honor them later since that leads to significant slop in
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250 cursor motion when the system is under heavy load. */
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251
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252 map = map_virt_key[event->wVirtualKeyCode];
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253 if (map == -1)
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254 {
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255 return 0;
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256 }
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257 else if (map == -2)
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258 {
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259 /* ASCII */
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260 emacs_ev->kind = ascii_keystroke;
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261 XSET (emacs_ev->code, Lisp_Int, event->uChar.AsciiChar);
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262 }
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263 else
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264 {
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265 /* non-ASCII */
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266 emacs_ev->kind = non_ascii_keystroke;
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267 /*
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268 * make_lispy_event () now requires non-ascii codes to have
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269 * the full X keysym values (2nd byte is 0xff). add it on.
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270 */
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271 map |= 0xff00;
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272 XSET (emacs_ev->code, Lisp_Int, map);
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273 }
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274 SET_FRAME (emacs_ev->frame_or_window, get_frame ());
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275 emacs_ev->modifiers = nt_kbd_mods_to_emacs (event->dwControlKeyState);
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276 emacs_ev->timestamp = GetTickCount ();
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277 return 1;
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278 }
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279
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280 /* Mouse position hook. */
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281 void
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282 win32_mouse_position (FRAME_PTR *f,
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283 Lisp_Object *bar_window,
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284 enum scroll_bar_part *part,
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285 Lisp_Object *x,
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286 Lisp_Object *y,
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287 unsigned long *time)
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288 {
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289 BLOCK_INPUT;
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290
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291 *f = get_frame ();
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292 *bar_window = Qnil;
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293 *part = 0;
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294 mouse_moved = 0;
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295
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296 *x = movement_pos.X;
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297 *y = movement_pos.Y;
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298 *time = movement_time;
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299
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300 UNBLOCK_INPUT;
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301 }
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302
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303 /* Remember mouse motion and notify emacs. */
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304 static void
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305 mouse_moved_to (int x, int y)
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306 {
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307 /* If we're in the same place, ignore it */
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308 if (x != movement_pos.X || y != movement_pos.Y)
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309 {
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310 mouse_moved = 1;
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311 movement_pos.X = x;
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312 movement_pos.Y = y;
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313 movement_time = GetTickCount ();
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314 }
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315 }
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316
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317 /* Consoles return button bits in a strange order:
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318 least significant - Leftmost button
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319 next - Rightmost button
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320 next - Leftmost+1
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321 next - Leftmost+2...
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322
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323 Assume emacs likes three button mice, so
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324 Left == 0
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325 Middle == 1
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326 Right == 2
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327 Others increase from there. */
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328
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329 static int emacs_button_translation[NUM_MOUSE_BUTTONS] =
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330 {
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331 0, 2, 1, 3, 4,
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332 };
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333
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334 static int
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335 do_mouse_event (MOUSE_EVENT_RECORD *event,
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336 struct input_event *emacs_ev)
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337 {
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338 static DWORD button_state = 0;
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339 DWORD but_change, mask;
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340 int i;
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341
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342 if (event->dwEventFlags == MOUSE_MOVED)
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343 {
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344 /* For movement events we just note that the mouse has moved
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345 so that emacs will generate drag events. */
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346 mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y);
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347 return 0;
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348 }
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349
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350 /* It looks like the console code sends us a mouse event with
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351 dwButtonState == 0 when a window is activated. Ignore this case. */
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352 if (event->dwButtonState == button_state)
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353 return 0;
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354
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355 emacs_ev->kind = mouse_click;
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356
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357 /* Find out what button has changed state since the last button event. */
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358 but_change = button_state ^ event->dwButtonState;
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359 mask = 1;
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360 for (i = 0; i < NUM_MOUSE_BUTTONS; i++, mask <<= 1)
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361 if (but_change & mask)
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362 {
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363 XSET (emacs_ev->code, Lisp_Int, emacs_button_translation[i]);
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364 break;
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365 }
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366
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367 /* If the changed button is out of emacs' range (highly unlikely)
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368 ignore this event. */
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369 if (i == NUM_MOUSE_BUTTONS)
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370 return 0;
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371
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372 button_state = event->dwButtonState;
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373 emacs_ev->timestamp = GetTickCount ();
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374 emacs_ev->modifiers = nt_kbd_mods_to_emacs (event->dwControlKeyState) |
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375 ((event->dwButtonState & mask) ? down_modifier : up_modifier);
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376
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377 XFASTINT (emacs_ev->x) = event->dwMousePosition.X;
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378 XFASTINT (emacs_ev->y) = event->dwMousePosition.Y;
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379 SET_FRAME (emacs_ev->frame_or_window, get_frame ());
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380
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381 return 1;
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382 }
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383
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384 static void
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385 resize_event (WINDOW_BUFFER_SIZE_RECORD *event)
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386 {
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387 FRAME_PTR f = get_frame ();
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388
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389 change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1);
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390 SET_FRAME_GARBAGED (f);
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391 }
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392
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393 int
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394 win32_read_socket (int sd, struct input_event *bufp, int numchars,
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395 int waitp, int expected)
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396 {
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397 BOOL no_events = TRUE;
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398 int nev, ret = 0, add;
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399
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400 if (interrupt_input_blocked)
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401 {
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402 interrupt_input_pending = 1;
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403 return -1;
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404 }
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405
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406 interrupt_input_pending = 0;
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407 BLOCK_INPUT;
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408
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409 for (;;)
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410 {
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411 nev = fill_queue (waitp != 0);
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412 if (nev <= 0)
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413 {
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414 /* If nev == -1, there was some kind of error
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415 If nev == 0 then waitp must be zero and no events were available
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416 so return. */
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417 UNBLOCK_INPUT;
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418 return nev;
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419 }
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420
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421 while (nev > 0 && numchars > 0)
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422 {
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423 switch (queue_ptr->EventType)
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424 {
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425 case KEY_EVENT:
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426 add = key_event (&queue_ptr->Event.KeyEvent, bufp);
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427 bufp += add;
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428 ret += add;
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429 numchars -= add;
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430 break;
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431
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432 case MOUSE_EVENT:
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433 add = do_mouse_event (&queue_ptr->Event.MouseEvent, bufp);
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434 bufp += add;
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435 ret += add;
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436 numchars -= add;
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437 break;
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438
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439 case WINDOW_BUFFER_SIZE_EVENT:
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440 resize_event (&queue_ptr->Event.WindowBufferSizeEvent);
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441 break;
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442
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443 case MENU_EVENT:
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444 case FOCUS_EVENT:
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445 /* Internal event types, ignored. */
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446 break;
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447 }
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448
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449 queue_ptr++;
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450 nev--;
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451 }
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452
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453 if (ret > 0 || expected == 0)
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454 break;
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455 }
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456
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457 UNBLOCK_INPUT;
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458 return ret;
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459 }