Mercurial > emacs
annotate lisp/button.el @ 112295:2108d829c749
* xfns.c (x_real_positions): Fix signedness of local var 'ign'.
XGetGeometry wants unsigned int *, not int *, for its last 4 args,
so change the type of 'ign' to unsigned int from int.
author | Paul Eggert <eggert@cs.ucla.edu> |
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date | Sun, 16 Jan 2011 23:45:28 -0800 |
parents | ef719132ddfa |
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rev | line source |
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42497 | 1 ;;; button.el --- clickable buttons |
39643 | 2 ;; |
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3 ;; Copyright (C) 2001, 2002, 2003, 2004, 2005, |
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4 ;; 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc. |
39643 | 5 ;; |
6 ;; Author: Miles Bader <miles@gnu.org> | |
7 ;; Keywords: extensions | |
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8 ;; Package: emacs |
39643 | 9 ;; |
10 ;; This file is part of GNU Emacs. | |
11 ;; | |
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12 ;; GNU Emacs is free software: you can redistribute it and/or modify |
39643 | 13 ;; it under the terms of the GNU General Public License as published by |
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14 ;; the Free Software Foundation, either version 3 of the License, or |
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15 ;; (at your option) any later version. |
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16 |
39643 | 17 ;; GNU Emacs is distributed in the hope that it will be useful, |
18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
20 ;; GNU General Public License for more details. | |
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21 |
39643 | 22 ;; You should have received a copy of the GNU General Public License |
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23 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. |
39643 | 24 |
25 ;;; Commentary: | |
26 ;; | |
27 ;; This package defines functions for inserting and manipulating | |
28 ;; clickable buttons in Emacs buffers, such as might be used for help | |
29 ;; hyperlinks, etc. | |
30 ;; | |
31 ;; In some ways it duplicates functionality also offered by the | |
32 ;; `widget' package, but the button package has the advantage that it | |
33 ;; is (1) much faster, (2) much smaller, and (3) much, much, simpler | |
34 ;; (the code, that is, not the interface). | |
35 ;; | |
36 ;; Buttons can either use overlays, in which case the button is | |
37 ;; represented by the overlay itself, or text-properties, in which case | |
38 ;; the button is represented by a marker or buffer-position pointing | |
39 ;; somewhere in the button. In the latter case, no markers into the | |
40 ;; buffer are retained, which is important for speed if there are are | |
41 ;; extremely large numbers of buttons. | |
42 ;; | |
43 ;; Using `define-button-type' to define default properties for buttons | |
44 ;; is not necessary, but it is is encouraged, since doing so makes the | |
45 ;; resulting code clearer and more efficient. | |
46 ;; | |
47 | |
48 ;;; Code: | |
49 | |
50 | |
51 ;; Globals | |
52 | |
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53 ;; Use color for the MS-DOS port because it doesn't support underline. |
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54 ;; FIXME if MS-DOS correctly answers the (supports) question, it need |
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55 ;; no longer be a special case. |
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56 (defface button '((((type pc) (class color)) |
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57 (:foreground "lightblue")) |
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58 (((supports :underline t)) :underline t) |
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59 (t (:foreground "lightblue"))) |
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60 "Default face used for buttons." |
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61 :group 'basic-faces) |
39643 | 62 |
63 (defvar button-map | |
64 (let ((map (make-sparse-keymap))) | |
91704 | 65 ;; The following definition needs to avoid using escape sequences that |
66 ;; might get converted to ^M when building loaddefs.el | |
67 (define-key map [(control ?m)] 'push-button) | |
39643 | 68 (define-key map [mouse-2] 'push-button) |
69 map) | |
70 "Keymap used by buttons.") | |
71 | |
72 (defvar button-buffer-map | |
73 (let ((map (make-sparse-keymap))) | |
74 (define-key map [?\t] 'forward-button) | |
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75 (define-key map "\e\t" 'backward-button) |
39643 | 76 (define-key map [backtab] 'backward-button) |
77 map) | |
78 "Keymap useful for buffers containing buttons. | |
79 Mode-specific keymaps may want to use this as their parent keymap.") | |
80 | |
81 ;; Default properties for buttons | |
82 (put 'default-button 'face 'button) | |
83 (put 'default-button 'mouse-face 'highlight) | |
84 (put 'default-button 'keymap button-map) | |
85 (put 'default-button 'type 'button) | |
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86 ;; action may be either a function to call, or a marker to go to |
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87 (put 'default-button 'action 'ignore) |
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88 (put 'default-button 'help-echo (purecopy "mouse-2, RET: Push this button")) |
39643 | 89 ;; Make overlay buttons go away if their underlying text is deleted. |
90 (put 'default-button 'evaporate t) | |
91 ;; Prevent insertions adjacent to the text-property buttons from | |
92 ;; inheriting its properties. | |
93 (put 'default-button 'rear-nonsticky t) | |
94 | |
39916 | 95 ;; A `category-symbol' property for the default button type |
96 (put 'button 'button-category-symbol 'default-button) | |
97 | |
39643 | 98 |
99 ;; Button types (which can be used to hold default properties for buttons) | |
100 | |
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101 ;; Because button-type properties are inherited by buttons using the |
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102 ;; special `category' property (implemented by both overlays and |
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103 ;; text-properties), we need to store them on a symbol to which the |
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104 ;; `category' properties can point. Instead of using the symbol that's |
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105 ;; the name of each button-type, however, we use a separate symbol (with |
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106 ;; `-button' appended, and uninterned) to store the properties. This is |
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107 ;; to avoid name clashes. |
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108 |
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109 ;; [this is an internal function] |
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110 (defsubst button-category-symbol (type) |
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111 "Return the symbol used by button-type TYPE to store properties. |
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112 Buttons inherit them by setting their `category' property to that symbol." |
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113 (or (get type 'button-category-symbol) |
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114 (error "Unknown button type `%s'" type))) |
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115 |
39643 | 116 (defun define-button-type (name &rest properties) |
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117 "Define a `button type' called NAME (a symbol). |
39643 | 118 The remaining arguments form a sequence of PROPERTY VALUE pairs, |
119 specifying properties to use as defaults for buttons with this type | |
120 \(a button's type may be set by giving it a `type' property when | |
39917 | 121 creating the button, using the :type keyword argument). |
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122 |
39917 | 123 In addition, the keyword argument :supertype may be used to specify a |
124 button-type from which NAME inherits its default property values | |
125 \(however, the inheritance happens only when NAME is defined; subsequent | |
126 changes to a supertype are not reflected in its subtypes)." | |
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127 (let ((catsym (make-symbol (concat (symbol-name name) "-button"))) |
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128 (super-catsym |
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129 (button-category-symbol |
39916 | 130 (or (plist-get properties 'supertype) |
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131 (plist-get properties :supertype) |
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132 'button)))) |
39643 | 133 ;; Provide a link so that it's easy to find the real symbol. |
134 (put name 'button-category-symbol catsym) | |
135 ;; Initialize NAME's properties using the global defaults. | |
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136 (let ((default-props (symbol-plist super-catsym))) |
39643 | 137 (while default-props |
138 (put catsym (pop default-props) (pop default-props)))) | |
139 ;; Add NAME as the `type' property, which will then be returned as | |
140 ;; the type property of individual buttons. | |
141 (put catsym 'type name) | |
142 ;; Add the properties in PROPERTIES to the real symbol. | |
143 (while properties | |
39916 | 144 (let ((prop (pop properties))) |
145 (when (eq prop :supertype) | |
146 (setq prop 'supertype)) | |
147 (put catsym prop (pop properties)))) | |
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148 ;; Make sure there's a `supertype' property |
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149 (unless (get catsym 'supertype) |
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150 (put catsym 'supertype 'button)) |
39643 | 151 name)) |
152 | |
153 (defun button-type-put (type prop val) | |
154 "Set the button-type TYPE's PROP property to VAL." | |
155 (put (button-category-symbol type) prop val)) | |
156 | |
157 (defun button-type-get (type prop) | |
158 "Get the property of button-type TYPE named PROP." | |
159 (get (button-category-symbol type) prop)) | |
160 | |
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161 (defun button-type-subtype-p (type supertype) |
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162 "Return t if button-type TYPE is a subtype of SUPERTYPE." |
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163 (or (eq type supertype) |
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164 (and type |
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165 (button-type-subtype-p (button-type-get type 'supertype) |
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166 supertype)))) |
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167 |
39643 | 168 |
169 ;; Button properties and other attributes | |
170 | |
171 (defun button-start (button) | |
172 "Return the position at which BUTTON starts." | |
173 (if (overlayp button) | |
174 (overlay-start button) | |
175 ;; Must be a text-property button. | |
176 (or (previous-single-property-change (1+ button) 'button) | |
177 (point-min)))) | |
178 | |
179 (defun button-end (button) | |
180 "Return the position at which BUTTON ends." | |
181 (if (overlayp button) | |
182 (overlay-end button) | |
183 ;; Must be a text-property button. | |
184 (or (next-single-property-change button 'button) | |
185 (point-max)))) | |
186 | |
187 (defun button-get (button prop) | |
188 "Get the property of button BUTTON named PROP." | |
189 (if (overlayp button) | |
190 (overlay-get button prop) | |
191 ;; Must be a text-property button. | |
192 (get-text-property button prop))) | |
193 | |
194 (defun button-put (button prop val) | |
195 "Set BUTTON's PROP property to VAL." | |
196 ;; Treat some properties specially. | |
39916 | 197 (cond ((memq prop '(type :type)) |
39643 | 198 ;; We translate a `type' property a `category' property, since |
199 ;; that's what's actually used by overlays/text-properties for | |
200 ;; inheriting properties. | |
201 (setq prop 'category) | |
202 (setq val (button-category-symbol val))) | |
203 ((eq prop 'category) | |
204 ;; Disallow updating the `category' property directly. | |
205 (error "Button `category' property may not be set directly"))) | |
206 ;; Add the property. | |
207 (if (overlayp button) | |
208 (overlay-put button prop val) | |
209 ;; Must be a text-property button. | |
210 (put-text-property | |
211 (or (previous-single-property-change (1+ button) 'button) | |
212 (point-min)) | |
213 (or (next-single-property-change button 'button) | |
214 (point-max)) | |
215 prop val))) | |
216 | |
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217 (defsubst button-activate (button &optional use-mouse-action) |
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218 "Call BUTTON's action property. |
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219 If USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action |
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220 instead of its normal action; if the button has no mouse-action, |
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221 the normal action is used instead." |
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222 (let ((action (or (and use-mouse-action (button-get button 'mouse-action)) |
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223 (button-get button 'action)))) |
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224 (if (markerp action) |
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225 (save-selected-window |
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226 (select-window (display-buffer (marker-buffer action))) |
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227 (goto-char action) |
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228 (recenter 0)) |
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229 (funcall action button)))) |
39643 | 230 |
231 (defun button-label (button) | |
232 "Return BUTTON's text label." | |
233 (buffer-substring-no-properties (button-start button) (button-end button))) | |
234 | |
39916 | 235 (defsubst button-type (button) |
39917 | 236 "Return BUTTON's button-type." |
39916 | 237 (button-get button 'type)) |
238 | |
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239 (defun button-has-type-p (button type) |
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240 "Return t if BUTTON has button-type TYPE, or one of TYPE's subtypes." |
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241 (button-type-subtype-p (button-get button 'type) type)) |
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242 |
39643 | 243 |
244 ;; Creating overlay buttons | |
245 | |
246 (defun make-button (beg end &rest properties) | |
247 "Make a button from BEG to END in the current buffer. | |
248 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 249 specifying properties to add to the button. |
250 In addition, the keyword argument :type may be used to specify a | |
251 button-type from which to inherit other properties; see | |
252 `define-button-type'. | |
39643 | 253 |
254 Also see `make-text-button', `insert-button'." | |
255 (let ((overlay (make-overlay beg end nil t nil))) | |
256 (while properties | |
257 (button-put overlay (pop properties) (pop properties))) | |
258 ;; Put a pointer to the button in the overlay, so it's easy to get | |
259 ;; when we don't actually have a reference to the overlay. | |
260 (overlay-put overlay 'button overlay) | |
261 ;; If the user didn't specify a type, use the default. | |
262 (unless (overlay-get overlay 'category) | |
263 (overlay-put overlay 'category 'default-button)) | |
264 ;; OVERLAY is the button, so return it | |
265 overlay)) | |
266 | |
267 (defun insert-button (label &rest properties) | |
268 "Insert a button with the label LABEL. | |
269 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 270 specifying properties to add to the button. |
271 In addition, the keyword argument :type may be used to specify a | |
272 button-type from which to inherit other properties; see | |
273 `define-button-type'. | |
39643 | 274 |
275 Also see `insert-text-button', `make-button'." | |
276 (apply #'make-button | |
277 (prog1 (point) (insert label)) | |
278 (point) | |
279 properties)) | |
280 | |
281 | |
282 ;; Creating text-property buttons | |
283 | |
284 (defun make-text-button (beg end &rest properties) | |
285 "Make a button from BEG to END in the current buffer. | |
286 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 287 specifying properties to add to the button. |
288 In addition, the keyword argument :type may be used to specify a | |
289 button-type from which to inherit other properties; see | |
290 `define-button-type'. | |
39643 | 291 |
292 This function is like `make-button', except that the button is actually | |
293 part of the text instead of being a property of the buffer. Creating | |
294 large numbers of buttons can also be somewhat faster using | |
295 `make-text-button'. | |
296 | |
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297 BEG can also be a string, in which case it is made into a button. |
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298 |
39643 | 299 Also see `insert-text-button'." |
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300 (let ((object nil) |
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301 (type-entry |
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302 (or (plist-member properties 'type) |
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303 (plist-member properties :type)))) |
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304 (when (stringp beg) |
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305 (setq object beg beg 0 end (length object))) |
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306 ;; Disallow setting the `category' property directly. |
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307 (when (plist-get properties 'category) |
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308 (error "Button `category' property may not be set directly")) |
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309 (if (null type-entry) |
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310 ;; The user didn't specify a `type' property, use the default. |
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311 (setq properties (cons 'category (cons 'default-button properties))) |
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312 ;; The user did specify a `type' property. Translate it into a |
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313 ;; `category' property, which is what's actually used by |
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314 ;; text-properties for inheritance. |
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315 (setcar type-entry 'category) |
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316 (setcar (cdr type-entry) |
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317 (button-category-symbol (car (cdr type-entry))))) |
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318 ;; Now add all the text properties at once |
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319 (add-text-properties beg end |
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320 ;; Each button should have a non-eq `button' |
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321 ;; property so that next-single-property-change can |
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322 ;; detect boundaries reliably. |
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323 (cons 'button (cons (list t) properties)) |
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324 object) |
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325 ;; Return something that can be used to get at the button. |
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326 beg)) |
39643 | 327 |
328 (defun insert-text-button (label &rest properties) | |
329 "Insert a button with the label LABEL. | |
330 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 331 specifying properties to add to the button. |
332 In addition, the keyword argument :type may be used to specify a | |
333 button-type from which to inherit other properties; see | |
334 `define-button-type'. | |
39643 | 335 |
336 This function is like `insert-button', except that the button is | |
337 actually part of the text instead of being a property of the buffer. | |
338 Creating large numbers of buttons can also be somewhat faster using | |
339 `insert-text-button'. | |
340 | |
341 Also see `make-text-button'." | |
342 (apply #'make-text-button | |
343 (prog1 (point) (insert label)) | |
344 (point) | |
345 properties)) | |
346 | |
347 | |
348 ;; Finding buttons in a buffer | |
349 | |
350 (defun button-at (pos) | |
351 "Return the button at position POS in the current buffer, or nil." | |
352 (let ((button (get-char-property pos 'button))) | |
353 (if (or (overlayp button) (null button)) | |
354 button | |
355 ;; Must be a text-property button; return a marker pointing to it. | |
356 (copy-marker pos t)))) | |
357 | |
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358 (defun next-button (pos &optional count-current) |
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359 "Return the next button after position POS in the current buffer. |
39643 | 360 If COUNT-CURRENT is non-nil, count any button at POS in the search, |
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361 instead of starting at the next button." |
39643 | 362 (unless count-current |
363 ;; Search for the next button boundary. | |
364 (setq pos (next-single-char-property-change pos 'button))) | |
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365 (and (< pos (point-max)) |
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366 (or (button-at pos) |
39643 | 367 ;; We must have originally been on a button, and are now in |
368 ;; the inter-button space. Recurse to find a button. | |
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369 (next-button pos)))) |
39643 | 370 |
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371 (defun previous-button (pos &optional count-current) |
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372 "Return the previous button before position POS in the current buffer. |
39643 | 373 If COUNT-CURRENT is non-nil, count any button at POS in the search, |
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374 instead of starting at the next button." |
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375 (let ((button (button-at pos))) |
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376 (if button |
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377 (if count-current |
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378 button |
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379 ;; We started out on a button, so move to its start and look |
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380 ;; for the previous button boundary. |
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381 (setq pos (previous-single-char-property-change |
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382 (button-start button) 'button)) |
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383 (let ((new-button (button-at pos))) |
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384 (if new-button |
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385 ;; We are in a button again; this can happen if there |
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386 ;; are adjacent buttons (or at bob). |
76870 | 387 (unless (= pos (button-start button)) new-button) |
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388 ;; We are now in the space between buttons. |
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389 (previous-button pos)))) |
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390 ;; We started out in the space between buttons. |
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391 (setq pos (previous-single-char-property-change pos 'button)) |
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392 (or (button-at pos) |
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393 (and (> pos (point-min)) |
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394 (button-at (1- pos))))))) |
39643 | 395 |
396 | |
397 ;; User commands | |
398 | |
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399 (defun push-button (&optional pos use-mouse-action) |
39643 | 400 "Perform the action specified by a button at location POS. |
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401 POS may be either a buffer position or a mouse-event. If |
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402 USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action |
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403 instead of its normal action; if the button has no mouse-action, |
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404 the normal action is used instead. The action may be either a |
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405 function to call or a marker to display. |
39643 | 406 POS defaults to point, except when `push-button' is invoked |
407 interactively as the result of a mouse-event, in which case, the | |
408 mouse event is used. | |
409 If there's no button at POS, do nothing and return nil, otherwise | |
410 return t." | |
411 (interactive | |
412 (list (if (integerp last-command-event) (point) last-command-event))) | |
413 (if (and (not (integerp pos)) (eventp pos)) | |
414 ;; POS is a mouse event; switch to the proper window/buffer | |
415 (let ((posn (event-start pos))) | |
416 (with-current-buffer (window-buffer (posn-window posn)) | |
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417 (push-button (posn-point posn) t))) |
39643 | 418 ;; POS is just normal position |
419 (let ((button (button-at (or pos (point))))) | |
420 (if (not button) | |
421 nil | |
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422 (button-activate button use-mouse-action) |
39643 | 423 t)))) |
424 | |
425 (defun forward-button (n &optional wrap display-message) | |
426 "Move to the Nth next button, or Nth previous button if N is negative. | |
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427 If N is 0, move to the start of any button at point. |
39643 | 428 If WRAP is non-nil, moving past either end of the buffer continues from the |
429 other end. | |
430 If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed. | |
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431 Any button with a non-nil `skip' property is skipped over. |
39643 | 432 Returns the button found." |
433 (interactive "p\nd\nd") | |
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434 (let (button) |
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435 (if (zerop n) |
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436 ;; Move to start of current button |
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437 (if (setq button (button-at (point))) |
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438 (goto-char (button-start button))) |
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439 ;; Move to Nth next button |
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440 (let ((iterator (if (> n 0) #'next-button #'previous-button)) |
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441 (wrap-start (if (> n 0) (point-min) (point-max))) |
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442 opoint fail) |
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443 (setq n (abs n)) |
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444 (setq button t) ; just to start the loop |
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445 (while (and (null fail) (> n 0) button) |
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446 (setq button (funcall iterator (point))) |
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447 (when (and (not button) wrap) |
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448 (setq button (funcall iterator wrap-start t))) |
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449 (when button |
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450 (goto-char (button-start button)) |
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451 ;; Avoid looping forever (e.g., if all the buttons have |
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Chong Yidong <cyd@stupidchicken.com>
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452 ;; the `skip' property). |
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453 (cond ((null opoint) |
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454 (setq opoint (point))) |
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parents:
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455 ((= opoint (point)) |
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456 (setq fail t))) |
39668
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(next-button, previous-button): Remove N and WRAP parameters.
Miles Bader <miles@gnu.org>
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457 (unless (button-get button 'skip) |
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Miles Bader <miles@gnu.org>
parents:
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458 (setq n (1- n))))))) |
39643 | 459 (if (null button) |
460 (error (if wrap "No buttons!" "No more buttons")) | |
461 (let ((msg (and display-message (button-get button 'help-echo)))) | |
462 (when msg | |
463 (message "%s" msg))) | |
464 button))) | |
465 | |
466 (defun backward-button (n &optional wrap display-message) | |
467 "Move to the Nth previous button, or Nth next button if N is negative. | |
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468 If N is 0, move to the start of any button at point. |
39643 | 469 If WRAP is non-nil, moving past either end of the buffer continues from the |
470 other end. | |
471 If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed. | |
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472 Any button with a non-nil `skip' property is skipped over. |
39643 | 473 Returns the button found." |
474 (interactive "p\nd\nd") | |
475 (forward-button (- n) wrap display-message)) | |
476 | |
477 | |
478 (provide 'button) | |
479 | |
480 ;;; button.el ends here |