annotate lisp/play/gamegrid.el @ 88588:2516c98d56d2

(vietnamese-viscii-lower, vietnamese-viscii-upper): Supply them :code-offset, then unify by mapping table.
author Kenichi Handa <handa@m17n.org>
date Tue, 21 May 2002 05:38:23 +0000
parents 7541bec297e3
children 3075554223d1
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1 ;;; gamegrid.el --- library for implementing grid-based games on Emacs
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2
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3 ;; Copyright (C) 1997, 1998 Free Software Foundation, Inc.
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4
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5 ;; Author: Glynn Clements <glynn@sensei.co.uk>
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6 ;; Version: 1.02
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7 ;; Created: 1997-08-13
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8 ;; Keywords: games
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9
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10 ;; This file is part of GNU Emacs.
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11
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12 ;; GNU Emacs is free software; you can redistribute it and/or modify
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13 ;; it under the terms of the GNU General Public License as published by
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14 ;; the Free Software Foundation; either version 2, or (at your option)
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15 ;; any later version.
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16
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17 ;; GNU Emacs is distributed in the hope that it will be useful,
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18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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20 ;; GNU General Public License for more details.
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21
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22 ;; You should have received a copy of the GNU General Public License
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23 ;; along with GNU Emacs; see the file COPYING. If not, write to the
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24 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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25 ;; Boston, MA 02111-1307, USA.
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26
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27 ;;; Commentary:
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28
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29 ;;; Code:
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30
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31 (eval-when-compile
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32 (require 'cl))
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33
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34 ;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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35
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36 (defvar gamegrid-use-glyphs t
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37 "Non-nil means use glyphs when available.")
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38
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39 (defvar gamegrid-use-color t
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40 "Non-nil means use color when available.")
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41
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42 (defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
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43 "Name of the font used in X mode.")
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44
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45 (defvar gamegrid-display-options nil)
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46
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47 (defvar gamegrid-buffer-width 0)
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48 (defvar gamegrid-buffer-height 0)
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49 (defvar gamegrid-blank 0)
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50
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51 (defvar gamegrid-timer nil)
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52
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53 (defvar gamegrid-display-mode nil)
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54
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55 (defvar gamegrid-display-table)
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56
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57 (defvar gamegrid-face-table nil)
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58
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59 (defvar gamegrid-buffer-start 1)
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60
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61 (defvar gamegrid-score-file-length 50
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62 "Number of high scores to keep")
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63
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64 (make-variable-buffer-local 'gamegrid-use-glyphs)
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65 (make-variable-buffer-local 'gamegrid-use-color)
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66 (make-variable-buffer-local 'gamegrid-font)
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67 (make-variable-buffer-local 'gamegrid-display-options)
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68 (make-variable-buffer-local 'gamegrid-buffer-width)
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69 (make-variable-buffer-local 'gamegrid-buffer-height)
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70 (make-variable-buffer-local 'gamegrid-blank)
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71 (make-variable-buffer-local 'gamegrid-timer)
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72 (make-variable-buffer-local 'gamegrid-display-mode)
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73 (make-variable-buffer-local 'gamegrid-display-table)
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74 (make-variable-buffer-local 'gamegrid-face-table)
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75 (make-variable-buffer-local 'gamegrid-buffer-start)
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76 (make-variable-buffer-local 'gamegrid-score-file-length)
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77
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78 ;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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79
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80 (defvar gamegrid-grid-x-face nil)
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81 (defvar gamegrid-mono-x-face nil)
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82 (defvar gamegrid-mono-tty-face nil)
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83
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84 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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85
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86 (defconst gamegrid-glyph-height 16)
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87
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88 (defconst gamegrid-xpm "\
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89 /* XPM */
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90 static char *noname[] = {
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91 /* width height ncolors chars_per_pixel */
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92 \"16 16 3 1\",
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93 /* colors */
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94 \"+ s col1\",
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95 \". s col2\",
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96 \"- s col3\",
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97 /* pixels */
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98 \"---------------+\",
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99 \"--------------++\",
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100 \"--............++\",
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101 \"--............++\",
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102 \"--............++\",
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103 \"--............++\",
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104 \"--............++\",
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105 \"--............++\",
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106 \"--............++\",
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107 \"--............++\",
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108 \"--............++\",
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109 \"--............++\",
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110 \"--............++\",
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111 \"--............++\",
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112 \"-+++++++++++++++\",
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113 \"++++++++++++++++\"
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114 };
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115 "
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116 "XPM format image used for each square")
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117
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118 ;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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119
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120 (defsubst gamegrid-characterp (arg)
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121 (if (fboundp 'characterp)
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122 (characterp arg)
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123 (integerp arg)))
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124
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125 (defsubst gamegrid-event-x (event)
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126 (if (fboundp 'event-x)
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127 (event-x event)
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128 (car (posn-col-row (event-end event)))))
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129
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130 (defsubst gamegrid-event-y (event)
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131 (if (fboundp 'event-y)
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132 (event-y event)
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133 (cdr (posn-col-row (event-end event)))))
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134
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135 ;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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136
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137 (defun gamegrid-color (color shade)
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138 (let* ((v (floor (* shade 255)))
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139 (r (* v (aref color 0)))
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140 (g (* v (aref color 1)))
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141 (b (* v (aref color 2))))
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142 (format "#%02x%02x%02x" r g b)))
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143
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144 (defun gamegrid-set-font (face)
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145 (if gamegrid-font
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146 (condition-case nil
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147 (set-face-font face gamegrid-font)
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148 ('error nil))))
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149
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150 (defun gamegrid-setup-face (face color)
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151 (set-face-foreground face color)
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152 (set-face-background face color)
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153 (gamegrid-set-font face)
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154 (condition-case nil
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155 (set-face-background-pixmap face [nothing]);; XEmacs
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156 ('error nil))
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157 (condition-case nil
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158 (set-face-background-pixmap face nil);; Emacs
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159 ('error nil)))
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160
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161 (defun gamegrid-make-mono-tty-face ()
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162 (let ((face (make-face 'gamegrid-mono-tty-face)))
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163 (condition-case nil
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164 (set-face-property face 'reverse t)
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165 ('error nil))
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166 face))
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167
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168 (defun gamegrid-make-color-tty-face (color)
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169 (let* ((color-str (symbol-value color))
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170 (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
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171 (face (make-face name)))
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172 (gamegrid-setup-face face color-str)
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173 face))
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174
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175 (defun gamegrid-make-grid-x-face ()
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176 (let ((face (make-face 'gamegrid-x-border-face)))
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177 (gamegrid-set-font face)
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178 face))
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179
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180 (defun gamegrid-make-mono-x-face ()
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181 (let ((face (make-face 'gamegrid-mono-x-face))
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182 (color (face-foreground 'default)))
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183 (if (null color)
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184 (setq color
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185 (cdr-safe (assq 'foreground-color (frame-parameters)))))
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186 (gamegrid-setup-face face color)
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187 face))
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188
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189 (defun gamegrid-make-color-x-face (color)
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190 (let* ((hex (gamegrid-color color 1.0))
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191 (name (intern (format "gamegrid-color-x-face-%s" hex)))
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192 (face (make-face name)))
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193 (gamegrid-setup-face face hex)
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194 face))
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195
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196 (defun gamegrid-make-face (data-spec-list color-spec-list)
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197 (let ((data (gamegrid-match-spec-list data-spec-list))
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198 (color (gamegrid-match-spec-list color-spec-list)))
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199 (case data
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200 ('color-x
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201 (gamegrid-make-color-x-face color))
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202 ('grid-x
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203 (unless gamegrid-grid-x-face
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204 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
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205 gamegrid-grid-x-face)
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206 ('mono-x
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207 (unless gamegrid-mono-x-face
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208 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
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209 gamegrid-mono-x-face)
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210 ('color-tty
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211 (gamegrid-make-color-tty-face color))
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212 ('mono-tty
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213 (unless gamegrid-mono-tty-face
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214 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
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215 gamegrid-mono-tty-face))))
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216
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217 (defun gamegrid-colorize-glyph (color)
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218 (make-glyph
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219 (vector
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220 'xpm
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221 :data gamegrid-xpm
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222 :color-symbols (list (cons "col1" (gamegrid-color color 0.6))
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223 (cons "col2" (gamegrid-color color 0.8))
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224 (cons "col3" (gamegrid-color color 1.0))))))
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225
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226 (defun gamegrid-match-spec (spec)
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227 (let ((locale (car spec))
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228 (value (cadr spec)))
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229 (and (or (eq locale t)
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230 (and (listp locale)
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231 (memq gamegrid-display-mode locale))
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232 (and (symbolp locale)
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233 (eq gamegrid-display-mode locale)))
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234 value)))
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235
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236 (defun gamegrid-match-spec-list (spec-list)
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237 (and spec-list
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238 (or (gamegrid-match-spec (car spec-list))
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239 (gamegrid-match-spec-list (cdr spec-list)))))
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240
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241 (defun gamegrid-make-glyph (data-spec-list color-spec-list)
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242 (let ((data (gamegrid-match-spec-list data-spec-list))
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243 (color (gamegrid-match-spec-list color-spec-list)))
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244 (cond ((gamegrid-characterp data)
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245 (vector data))
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246 ((eq data 'colorize)
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247 (gamegrid-colorize-glyph color))
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248 ((vectorp data)
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249 (make-glyph data)))))
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250
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251 (defun gamegrid-color-display-p ()
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252 (if (fboundp 'device-class)
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253 (eq (device-class (selected-device)) 'color)
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254 (eq (cdr-safe (assq 'display-type (frame-parameters))) 'color)))
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255
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256 (defun gamegrid-display-type ()
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257 (let ((window-system-p
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258 (or (and (fboundp 'console-on-window-system-p)
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259 (console-on-window-system-p))
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260 (and (fboundp 'display-color-p)
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261 (display-color-p))
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262 window-system)))
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263 (cond ((and gamegrid-use-glyphs
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264 window-system-p
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265 (featurep 'xpm))
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266 'glyph)
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267 ((and gamegrid-use-color
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268 window-system-p
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269 (gamegrid-color-display-p))
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270 'color-x)
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271 (window-system-p
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272 'mono-x)
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273 ((and gamegrid-use-color
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274 (gamegrid-color-display-p))
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275 'color-tty)
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276 ((fboundp 'set-face-property)
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277 'mono-tty)
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278 (t
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279 'emacs-tty))))
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280
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281 (defun gamegrid-set-display-table ()
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282 (if (fboundp 'specifierp)
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283 (add-spec-to-specifier current-display-table
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284 gamegrid-display-table
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285 (current-buffer)
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286 nil
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287 'remove-locale)
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288 (setq buffer-display-table gamegrid-display-table)))
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289
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290 (defun gamegrid-hide-cursor ()
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291 (if (fboundp 'specifierp)
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292 (set-specifier text-cursor-visible-p nil (current-buffer))))
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293
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294 (defun gamegrid-setup-default-font ()
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295 (cond ((eq gamegrid-display-mode 'glyph)
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296 (let* ((font-spec (face-property 'default 'font))
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297 (name (font-name font-spec))
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298 (max-height nil))
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299 (loop for c from 0 to 255 do
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300 (let ((glyph (aref gamegrid-display-table c)))
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301 (cond ((glyphp glyph)
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302 (let ((height (glyph-height glyph)))
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303 (if (or (null max-height)
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304 (< max-height height))
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305 (setq max-height height)))))))
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306 (if max-height
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307 (while (and (> (font-height font-spec) max-height)
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308 (setq name (x-find-smaller-font name)))
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309 (add-spec-to-specifier font-spec name (current-buffer))))))))
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310
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311 (defun gamegrid-initialize-display ()
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312 (setq gamegrid-display-mode (gamegrid-display-type))
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313 (setq gamegrid-display-table (make-display-table))
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314 (setq gamegrid-face-table (make-vector 256 nil))
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315 (loop for c from 0 to 255 do
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316 (let* ((spec (aref gamegrid-display-options c))
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317 (glyph (gamegrid-make-glyph (car spec) (caddr spec)))
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318 (face (gamegrid-make-face (cadr spec) (caddr spec))))
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319 (aset gamegrid-face-table c face)
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320 (aset gamegrid-display-table c glyph)))
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321 (gamegrid-setup-default-font)
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322 (gamegrid-set-display-table)
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323 (gamegrid-hide-cursor))
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324
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325
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326 (defun gamegrid-set-face (c)
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327 (unless (eq gamegrid-display-mode 'glyph)
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328 (put-text-property (1- (point))
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329 (point)
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330 'face
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331 (aref gamegrid-face-table c))))
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332
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333 (defun gamegrid-cell-offset (x y)
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334 (+ gamegrid-buffer-start
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335 (* (1+ gamegrid-buffer-width) y)
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336 x))
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337
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338 ;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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339
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340 (defun gamegrid-get-cell (x y)
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341 (char-after (gamegrid-cell-offset x y)))
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342
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343 (defun gamegrid-set-cell (x y c)
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344 (save-excursion
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345 (let ((buffer-read-only nil))
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346 (goto-char (gamegrid-cell-offset x y))
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347 (delete-char 1)
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348 (insert-char c 1)
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349 (gamegrid-set-face c))))
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350
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351 (defun gamegrid-init-buffer (width height blank)
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352 (setq gamegrid-buffer-width width
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353 gamegrid-buffer-height height)
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354 (let ((line (concat
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355 (make-string width blank)
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356 "\n"))
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357 (buffer-read-only nil))
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358 (erase-buffer)
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359 (setq gamegrid-buffer-start (point))
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360 (dotimes (i height)
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361 (insert line))
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362 (goto-char (point-min))))
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363
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364 (defun gamegrid-init (options)
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365 (setq buffer-read-only t
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366 truncate-lines t
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367 gamegrid-display-options options)
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368 (buffer-disable-undo (current-buffer))
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369 (gamegrid-initialize-display))
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370
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371 ;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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372
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373 (defun gamegrid-start-timer (period func)
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374 (setq gamegrid-timer
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375 (if (featurep 'itimer)
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376 (start-itimer "Gamegrid"
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377 func
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378 period
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379 period
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380 nil
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381 t
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382 (current-buffer))
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383 (run-with-timer period
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384 period
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385 func
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386 (current-buffer)))))
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387
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388 (defun gamegrid-set-timer (delay)
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389 (if gamegrid-timer
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390 (if (featurep 'itimer)
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391 (set-itimer-restart gamegrid-timer delay)
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392 (timer-set-time gamegrid-timer
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393 (list (aref gamegrid-timer 1)
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394 (aref gamegrid-timer 2)
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395 (aref gamegrid-timer 3))
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396 delay))))
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397
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398 (defun gamegrid-kill-timer ()
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399 (if gamegrid-timer
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400 (if (featurep 'itimer)
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401 (delete-itimer gamegrid-timer)
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402 (timer-set-time gamegrid-timer '(0 0 0) nil)))
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403 (setq gamegrid-timer nil))
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404
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405 ;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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406
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407 (defun gamegrid-add-score (file score)
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408 "Add the current score to the high score file."
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409 (save-excursion
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410 (find-file-other-window file)
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411 (setq buffer-read-only nil)
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412 (goto-char (point-max))
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413 (insert (format "%05d\t%s\t%s <%s>\n"
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414 score
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415 (current-time-string)
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416 (user-full-name)
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417 (cond ((fboundp 'user-mail-address)
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418 (user-mail-address))
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419 ((boundp 'user-mail-address)
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420 user-mail-address)
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421 (t ""))))
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422 (sort-numeric-fields 1 (point-min) (point-max))
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423 (reverse-region (point-min) (point-max))
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424 (goto-line (1+ gamegrid-score-file-length))
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425 (delete-region (point) (point-max))
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426 (setq buffer-read-only t)
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427 (save-buffer)))
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428
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429 ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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430
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431 (provide 'gamegrid)
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432
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433 ;;; gamegrid.el ends here