Mercurial > emacs
annotate lispref/windows.texi @ 40024:2dee495c21db
(hilit-lookup-face-create): Call
set-face-font only if display-graphic-p.
(toplevel): Remove references to window-system.
author | Gerd Moellmann <gerd@gnu.org> |
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date | Thu, 18 Oct 2001 09:55:02 +0000 |
parents | 5fb1514f98a5 |
children | 473610705e03 |
rev | line source |
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6564 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
27189 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999 |
4 @c Free Software Foundation, Inc. | |
6564 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/windows | |
7 @node Windows, Frames, Buffers, Top | |
8 @chapter Windows | |
9 | |
10 This chapter describes most of the functions and variables related to | |
11 Emacs windows. See @ref{Display}, for information on how text is | |
12 displayed in windows. | |
13 | |
14 @menu | |
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15 * Basic Windows:: Basic information on using windows. |
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16 * Splitting Windows:: Splitting one window into two windows. |
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17 * Deleting Windows:: Deleting a window gives its space to other windows. |
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18 * Selecting Windows:: The selected window is the one that you edit in. |
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19 * Cyclic Window Ordering:: Moving around the existing windows. |
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20 * Buffers and Windows:: Each window displays the contents of a buffer. |
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21 * Displaying Buffers:: Higher-lever functions for displaying a buffer |
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22 and choosing a window for it. |
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23 * Choosing Window:: How to choose a window for displaying a buffer. |
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24 * Window Point:: Each window has its own location of point. |
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25 * Window Start:: The display-start position controls which text |
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26 is on-screen in the window. |
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27 * Textual Scrolling:: Moving text up and down through the window. |
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28 * Vertical Scrolling:: Moving the contents up and down on the window. |
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29 * Horizontal Scrolling:: Moving the contents sideways on the window. |
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30 * Size of Window:: Accessing the size of a window. |
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31 * Resizing Windows:: Changing the size of a window. |
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32 * Coordinates and Windows:: Converting coordinates to windows. |
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33 * Window Configurations:: Saving and restoring the state of the screen. |
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34 * Window Hooks:: Hooks for scrolling, window size changes, |
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35 redisplay going past a certain point, |
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36 or window configuration changes. |
6564 | 37 @end menu |
38 | |
39 @node Basic Windows | |
40 @section Basic Concepts of Emacs Windows | |
41 @cindex window | |
42 @cindex selected window | |
43 | |
12098 | 44 A @dfn{window} in Emacs is the physical area of the screen in which a |
45 buffer is displayed. The term is also used to refer to a Lisp object that | |
6564 | 46 represents that screen area in Emacs Lisp. It should be |
47 clear from the context which is meant. | |
48 | |
12098 | 49 Emacs groups windows into frames. A frame represents an area of |
50 screen available for Emacs to use. Each frame always contains at least | |
51 one window, but you can subdivide it vertically or horizontally into | |
52 multiple nonoverlapping Emacs windows. | |
6564 | 53 |
12098 | 54 In each frame, at any time, one and only one window is designated as |
55 @dfn{selected within the frame}. The frame's cursor appears in that | |
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56 window. At any time, one frame is the selected frame; and the window |
12098 | 57 selected within that frame is @dfn{the selected window}. The selected |
58 window's buffer is usually the current buffer (except when | |
59 @code{set-buffer} has been used). @xref{Current Buffer}. | |
60 | |
61 For practical purposes, a window exists only while it is displayed in | |
62 a frame. Once removed from the frame, the window is effectively deleted | |
63 and should not be used, @emph{even though there may still be references | |
64 to it} from other Lisp objects. Restoring a saved window configuration | |
65 is the only way for a window no longer on the screen to come back to | |
66 life. (@xref{Deleting Windows}.) | |
6564 | 67 |
68 Each window has the following attributes: | |
69 | |
70 @itemize @bullet | |
71 @item | |
72 containing frame | |
73 | |
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74 @item |
6564 | 75 window height |
76 | |
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77 @item |
6564 | 78 window width |
79 | |
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80 @item |
6564 | 81 window edges with respect to the screen or frame |
82 | |
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83 @item |
6564 | 84 the buffer it displays |
85 | |
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86 @item |
6564 | 87 position within the buffer at the upper left of the window |
88 | |
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89 @item |
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90 amount of horizontal scrolling, in columns |
6564 | 91 |
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92 @item |
6564 | 93 point |
94 | |
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95 @item |
6564 | 96 the mark |
97 | |
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98 @item |
6564 | 99 how recently the window was selected |
100 @end itemize | |
101 | |
102 @cindex multiple windows | |
103 Users create multiple windows so they can look at several buffers at | |
104 once. Lisp libraries use multiple windows for a variety of reasons, but | |
12098 | 105 most often to display related information. In Rmail, for example, you |
106 can move through a summary buffer in one window while the other window | |
107 shows messages one at a time as they are reached. | |
6564 | 108 |
109 The meaning of ``window'' in Emacs is similar to what it means in the | |
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110 context of general-purpose window systems such as X, but not identical. |
12098 | 111 The X Window System places X windows on the screen; Emacs uses one or |
112 more X windows as frames, and subdivides them into | |
113 Emacs windows. When you use Emacs on a character-only terminal, Emacs | |
114 treats the whole terminal screen as one frame. | |
6564 | 115 |
116 @cindex terminal screen | |
117 @cindex screen of terminal | |
118 @cindex tiled windows | |
119 Most window systems support arbitrarily located overlapping windows. | |
120 In contrast, Emacs windows are @dfn{tiled}; they never overlap, and | |
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121 together they fill the whole screen or frame. Because of the way in |
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122 which Emacs creates new windows and resizes them, not all conceivable |
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123 tilings of windows on an Emacs frame are actually possible. |
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124 @xref{Splitting Windows}, and @ref{Size of Window}. |
6564 | 125 |
126 @xref{Display}, for information on how the contents of the | |
127 window's buffer are displayed in the window. | |
128 | |
129 @defun windowp object | |
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130 This function returns @code{t} if @var{object} is a window. |
6564 | 131 @end defun |
132 | |
133 @node Splitting Windows | |
134 @section Splitting Windows | |
135 @cindex splitting windows | |
136 @cindex window splitting | |
137 | |
138 The functions described here are the primitives used to split a window | |
139 into two windows. Two higher level functions sometimes split a window, | |
140 but not always: @code{pop-to-buffer} and @code{display-buffer} | |
141 (@pxref{Displaying Buffers}). | |
142 | |
143 The functions described here do not accept a buffer as an argument. | |
144 The two ``halves'' of the split window initially display the same buffer | |
145 previously visible in the window that was split. | |
146 | |
147 @deffn Command split-window &optional window size horizontal | |
148 This function splits @var{window} into two windows. The original | |
149 window @var{window} remains the selected window, but occupies only | |
150 part of its former screen area. The rest is occupied by a newly created | |
151 window which is returned as the value of this function. | |
152 | |
153 If @var{horizontal} is non-@code{nil}, then @var{window} splits into | |
154 two side by side windows. The original window @var{window} keeps the | |
155 leftmost @var{size} columns, and gives the rest of the columns to the | |
156 new window. Otherwise, it splits into windows one above the other, and | |
157 @var{window} keeps the upper @var{size} lines and gives the rest of the | |
158 lines to the new window. The original window is therefore the | |
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159 left-hand or upper of the two, and the new window is the right-hand or |
6564 | 160 lower. |
161 | |
162 If @var{window} is omitted or @code{nil}, then the selected window is | |
163 split. If @var{size} is omitted or @code{nil}, then @var{window} is | |
164 divided evenly into two parts. (If there is an odd line, it is | |
165 allocated to the new window.) When @code{split-window} is called | |
166 interactively, all its arguments are @code{nil}. | |
167 | |
168 The following example starts with one window on a screen that is 50 | |
169 lines high by 80 columns wide; then the window is split. | |
170 | |
171 @smallexample | |
172 @group | |
173 (setq w (selected-window)) | |
174 @result{} #<window 8 on windows.texi> | |
175 (window-edges) ; @r{Edges in order:} | |
176 @result{} (0 0 80 50) ; @r{left--top--right--bottom} | |
177 @end group | |
178 | |
179 @group | |
180 ;; @r{Returns window created} | |
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181 (setq w2 (split-window w 15)) |
6564 | 182 @result{} #<window 28 on windows.texi> |
183 @end group | |
184 @group | |
185 (window-edges w2) | |
186 @result{} (0 15 80 50) ; @r{Bottom window;} | |
187 ; @r{top is line 15} | |
188 @end group | |
189 @group | |
190 (window-edges w) | |
191 @result{} (0 0 80 15) ; @r{Top window} | |
192 @end group | |
193 @end smallexample | |
194 | |
195 The screen looks like this: | |
196 | |
197 @smallexample | |
198 @group | |
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199 __________ |
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200 | | line 0 |
6564 | 201 | w | |
202 |__________| | |
203 | | line 15 | |
204 | w2 | | |
205 |__________| | |
206 line 50 | |
207 column 0 column 80 | |
208 @end group | |
209 @end smallexample | |
210 | |
211 Next, the top window is split horizontally: | |
212 | |
213 @smallexample | |
214 @group | |
215 (setq w3 (split-window w 35 t)) | |
216 @result{} #<window 32 on windows.texi> | |
217 @end group | |
218 @group | |
219 (window-edges w3) | |
220 @result{} (35 0 80 15) ; @r{Left edge at column 35} | |
221 @end group | |
222 @group | |
223 (window-edges w) | |
224 @result{} (0 0 35 15) ; @r{Right edge at column 35} | |
225 @end group | |
226 @group | |
227 (window-edges w2) | |
228 @result{} (0 15 80 50) ; @r{Bottom window unchanged} | |
229 @end group | |
230 @end smallexample | |
231 | |
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232 @need 3000 |
6564 | 233 Now, the screen looks like this: |
234 | |
235 @smallexample | |
236 @group | |
237 column 35 | |
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238 __________ |
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239 | | | line 0 |
6564 | 240 | w | w3 | |
241 |___|______| | |
242 | | line 15 | |
243 | w2 | | |
244 |__________| | |
245 line 50 | |
246 column 0 column 80 | |
247 @end group | |
248 @end smallexample | |
8926 | 249 |
250 Normally, Emacs indicates the border between two side-by-side windows | |
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251 with a scroll bar (@pxref{Window Frame Parameters,Scroll Bars}) or @samp{|} |
8926 | 252 characters. The display table can specify alternative border |
253 characters; see @ref{Display Tables}. | |
6564 | 254 @end deffn |
255 | |
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256 @deffn Command split-window-vertically &optional size |
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257 This function splits the selected window into two windows, one above the |
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258 other, leaving the upper of the two windows selected, with @var{size} |
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259 lines. (If @var{size} is negative, then the lower of the two windows |
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260 gets @minus{} @var{size} lines and the upper window gets the rest, but |
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261 the upper window is still the one selected.) |
6564 | 262 @end deffn |
263 | |
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264 @deffn Command split-window-horizontally &optional size |
6564 | 265 This function splits the selected window into two windows |
266 side-by-side, leaving the selected window with @var{size} columns. | |
267 | |
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268 This function is basically an interface to @code{split-window}. |
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269 You could define a simplified version of the function like this: |
6564 | 270 |
271 @smallexample | |
272 @group | |
273 (defun split-window-horizontally (&optional arg) | |
274 "Split selected window into two windows, side by side..." | |
275 (interactive "P") | |
26211 | 276 @end group |
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277 @group |
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278 (let ((size (and arg (prefix-numeric-value arg)))) |
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279 (and size (< size 0) |
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280 (setq size (+ (window-width) size))) |
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281 (split-window nil size t))) |
6564 | 282 @end group |
283 @end smallexample | |
284 @end deffn | |
285 | |
286 @defun one-window-p &optional no-mini all-frames | |
287 This function returns non-@code{nil} if there is only one window. The | |
288 argument @var{no-mini}, if non-@code{nil}, means don't count the | |
289 minibuffer even if it is active; otherwise, the minibuffer window is | |
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290 included, if active, in the total number of windows, which is compared |
6564 | 291 against one. |
292 | |
293 The argument @var{all-frames} specifies which frames to consider. Here | |
294 are the possible values and their meanings: | |
295 | |
296 @table @asis | |
297 @item @code{nil} | |
298 Count the windows in the selected frame, plus the minibuffer used | |
299 by that frame even if it lies in some other frame. | |
300 | |
301 @item @code{t} | |
302 Count all windows in all existing frames. | |
303 | |
304 @item @code{visible} | |
305 Count all windows in all visible frames. | |
306 | |
12098 | 307 @item 0 |
308 Count all windows in all visible or iconified frames. | |
309 | |
6564 | 310 @item anything else |
311 Count precisely the windows in the selected frame, and no others. | |
312 @end table | |
313 @end defun | |
314 | |
315 @node Deleting Windows | |
316 @section Deleting Windows | |
317 @cindex deleting windows | |
318 | |
319 A window remains visible on its frame unless you @dfn{delete} it by | |
320 calling certain functions that delete windows. A deleted window cannot | |
321 appear on the screen, but continues to exist as a Lisp object until | |
322 there are no references to it. There is no way to cancel the deletion | |
323 of a window aside from restoring a saved window configuration | |
324 (@pxref{Window Configurations}). Restoring a window configuration also | |
325 deletes any windows that aren't part of that configuration. | |
326 | |
327 When you delete a window, the space it took up is given to one | |
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328 adjacent sibling. |
6564 | 329 |
330 @c Emacs 19 feature | |
331 @defun window-live-p window | |
332 This function returns @code{nil} if @var{window} is deleted, and | |
333 @code{t} otherwise. | |
334 | |
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335 @strong{Warning:} Erroneous information or fatal errors may result from |
6564 | 336 using a deleted window as if it were live. |
337 @end defun | |
338 | |
339 @deffn Command delete-window &optional window | |
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340 This function removes @var{window} from display, and returns @code{nil}. |
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341 If @var{window} is omitted, then the selected window is deleted. An |
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342 error is signaled if there is only one window when @code{delete-window} |
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343 is called. |
6564 | 344 @end deffn |
345 | |
346 @deffn Command delete-other-windows &optional window | |
347 This function makes @var{window} the only window on its frame, by | |
348 deleting the other windows in that frame. If @var{window} is omitted or | |
349 @code{nil}, then the selected window is used by default. | |
350 | |
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351 The return value is @code{nil}. |
6564 | 352 @end deffn |
353 | |
354 @deffn Command delete-windows-on buffer &optional frame | |
355 This function deletes all windows showing @var{buffer}. If there are | |
356 no windows showing @var{buffer}, it does nothing. | |
357 | |
358 @code{delete-windows-on} operates frame by frame. If a frame has | |
359 several windows showing different buffers, then those showing | |
360 @var{buffer} are removed, and the others expand to fill the space. If | |
361 all windows in some frame are showing @var{buffer} (including the case | |
362 where there is only one window), then the frame reverts to having a | |
363 single window showing another buffer chosen with @code{other-buffer}. | |
364 @xref{The Buffer List}. | |
365 | |
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366 The argument @var{frame} controls which frames to operate on. This |
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367 function does not use it in quite the same way as the other functions |
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368 which scan all windows; specifically, the values @code{t} and @code{nil} |
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369 have the opposite of their meanings in other functions. Here are the |
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370 full details: |
6564 | 371 |
372 @itemize @bullet | |
373 @item | |
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374 If it is @code{nil}, operate on all frames. |
6564 | 375 @item |
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376 If it is @code{t}, operate on the selected frame. |
6564 | 377 @item |
378 If it is @code{visible}, operate on all visible frames. | |
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379 @item |
12098 | 380 If it is 0, operate on all visible or iconified frames. |
6564 | 381 @item |
382 If it is a frame, operate on that frame. | |
383 @end itemize | |
384 | |
385 This function always returns @code{nil}. | |
386 @end deffn | |
387 | |
388 @node Selecting Windows | |
389 @section Selecting Windows | |
390 @cindex selecting windows | |
391 | |
392 When a window is selected, the buffer in the window becomes the current | |
393 buffer, and the cursor will appear in it. | |
394 | |
395 @defun selected-window | |
396 This function returns the selected window. This is the window in | |
397 which the cursor appears and to which many commands apply. | |
398 @end defun | |
399 | |
400 @defun select-window window | |
401 This function makes @var{window} the selected window. The cursor then | |
402 appears in @var{window} (on redisplay). The buffer being displayed in | |
403 @var{window} is immediately designated the current buffer. | |
404 | |
405 The return value is @var{window}. | |
406 | |
407 @example | |
408 @group | |
409 (setq w (next-window)) | |
410 (select-window w) | |
411 @result{} #<window 65 on windows.texi> | |
412 @end group | |
413 @end example | |
414 @end defun | |
415 | |
12098 | 416 @defmac save-selected-window forms@dots{} |
417 This macro records the selected window, executes @var{forms} | |
418 in sequence, then restores the earlier selected window. | |
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419 |
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420 This macro does not save or restore anything about the sizes, arrangement |
12098 | 421 or contents of windows; therefore, if the @var{forms} change them, |
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422 the change persists. |
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423 |
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424 Each frame, at any time, has a window selected within the frame. This |
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425 macro saves only @emph{the} selected window; it does not save anything |
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426 about other frames. If the @var{forms} select some other frame and |
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427 alter the window selected within it, the change persists. |
12098 | 428 @end defmac |
429 | |
6564 | 430 @cindex finding windows |
431 The following functions choose one of the windows on the screen, | |
432 offering various criteria for the choice. | |
433 | |
434 @defun get-lru-window &optional frame | |
435 This function returns the window least recently ``used'' (that is, | |
436 selected). The selected window is always the most recently used window. | |
437 | |
438 The selected window can be the least recently used window if it is the | |
439 only window. A newly created window becomes the least recently used | |
440 window until it is selected. A minibuffer window is never a candidate. | |
441 | |
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442 The argument @var{frame} controls which windows are considered. |
6564 | 443 |
444 @itemize @bullet | |
445 @item | |
446 If it is @code{nil}, consider windows on the selected frame. | |
447 @item | |
448 If it is @code{t}, consider windows on all frames. | |
449 @item | |
450 If it is @code{visible}, consider windows on all visible frames. | |
451 @item | |
12098 | 452 If it is 0, consider windows on all visible or iconified frames. |
453 @item | |
6564 | 454 If it is a frame, consider windows on that frame. |
455 @end itemize | |
456 @end defun | |
457 | |
458 @defun get-largest-window &optional frame | |
459 This function returns the window with the largest area (height times | |
460 width). If there are no side-by-side windows, then this is the window | |
461 with the most lines. A minibuffer window is never a candidate. | |
462 | |
463 If there are two windows of the same size, then the function returns | |
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464 the window that is first in the cyclic ordering of windows (see |
6564 | 465 following section), starting from the selected window. |
466 | |
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467 The argument @var{frame} controls which set of windows to |
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468 consider. See @code{get-lru-window}, above. |
6564 | 469 @end defun |
470 | |
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471 @cindex window that satisfies a predicate |
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472 @cindex conditional selection of windows |
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473 @defun get-window-with-predicate predicate &optional minibuf all-frames default |
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474 This function returns a window satisfying @var{predicate}. It cycles |
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475 through all visible windows using @code{walk-windows} (@pxref{Cyclic |
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476 Window Ordering}), calling @var{predicate} on each one one of them |
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477 with that window as its argument. The function returns the first |
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478 window for which @var{predicate} returns a non-@code{nil} value; if |
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479 that never happens, it returns @var{default}. |
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480 |
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481 The optional arguments @var{minibuf} and @var{all-frames} specify the |
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482 set of windows to include in the scan. See the description of |
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483 @code{next-window} in @ref{Cyclic Window Ordering}, for details. |
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484 @end defun |
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485 |
6564 | 486 @node Cyclic Window Ordering |
487 @comment node-name, next, previous, up | |
488 @section Cyclic Ordering of Windows | |
489 @cindex cyclic ordering of windows | |
490 @cindex ordering of windows, cyclic | |
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491 @cindex window ordering, cyclic |
6564 | 492 |
493 When you use the command @kbd{C-x o} (@code{other-window}) to select | |
494 the next window, it moves through all the windows on the screen in a | |
495 specific cyclic order. For any given configuration of windows, this | |
496 order never varies. It is called the @dfn{cyclic ordering of windows}. | |
497 | |
498 This ordering generally goes from top to bottom, and from left to | |
499 right. But it may go down first or go right first, depending on the | |
500 order in which the windows were split. | |
501 | |
502 If the first split was vertical (into windows one above each other), | |
503 and then the subwindows were split horizontally, then the ordering is | |
504 left to right in the top of the frame, and then left to right in the | |
505 next lower part of the frame, and so on. If the first split was | |
506 horizontal, the ordering is top to bottom in the left part, and so on. | |
507 In general, within each set of siblings at any level in the window tree, | |
508 the order is left to right, or top to bottom. | |
509 | |
510 @defun next-window &optional window minibuf all-frames | |
511 @cindex minibuffer window | |
512 This function returns the window following @var{window} in the cyclic | |
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513 ordering of windows. This is the window that @kbd{C-x o} would select |
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514 if typed when @var{window} is selected. If @var{window} is the only |
6564 | 515 window visible, then this function returns @var{window}. If omitted, |
516 @var{window} defaults to the selected window. | |
517 | |
518 The value of the argument @var{minibuf} determines whether the | |
519 minibuffer is included in the window order. Normally, when | |
520 @var{minibuf} is @code{nil}, the minibuffer is included if it is | |
521 currently active; this is the behavior of @kbd{C-x o}. (The minibuffer | |
522 window is active while the minibuffer is in use. @xref{Minibuffers}.) | |
523 | |
524 If @var{minibuf} is @code{t}, then the cyclic ordering includes the | |
525 minibuffer window even if it is not active. | |
526 | |
527 If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer | |
528 window is not included even if it is active. | |
529 | |
530 The argument @var{all-frames} specifies which frames to consider. Here | |
531 are the possible values and their meanings: | |
532 | |
533 @table @asis | |
534 @item @code{nil} | |
535 Consider all the windows in @var{window}'s frame, plus the minibuffer | |
536 used by that frame even if it lies in some other frame. | |
537 | |
538 @item @code{t} | |
539 Consider all windows in all existing frames. | |
540 | |
541 @item @code{visible} | |
542 Consider all windows in all visible frames. (To get useful results, you | |
543 must ensure @var{window} is in a visible frame.) | |
544 | |
12099 | 545 @item 0 |
12098 | 546 Consider all windows in all visible or iconified frames. |
547 | |
6564 | 548 @item anything else |
549 Consider precisely the windows in @var{window}'s frame, and no others. | |
550 @end table | |
551 | |
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552 This example assumes there are two windows, both displaying the |
6564 | 553 buffer @samp{windows.texi}: |
554 | |
555 @example | |
556 @group | |
557 (selected-window) | |
558 @result{} #<window 56 on windows.texi> | |
559 @end group | |
560 @group | |
561 (next-window (selected-window)) | |
562 @result{} #<window 52 on windows.texi> | |
563 @end group | |
564 @group | |
565 (next-window (next-window (selected-window))) | |
566 @result{} #<window 56 on windows.texi> | |
567 @end group | |
568 @end example | |
569 @end defun | |
570 | |
571 @defun previous-window &optional window minibuf all-frames | |
572 This function returns the window preceding @var{window} in the cyclic | |
573 ordering of windows. The other arguments specify which windows to | |
574 include in the cycle, as in @code{next-window}. | |
575 @end defun | |
576 | |
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577 @deffn Command other-window count &optional all-frames |
6564 | 578 This function selects the @var{count}th following window in the cyclic |
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579 order. If count is negative, then it moves back @minus{}@var{count} |
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580 windows in the cycle, rather than forward. It returns @code{nil}. |
6564 | 581 |
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582 The argument @var{all-frames} has the same meaning as in |
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583 @code{next-window}, but the @var{minibuf} argument of @code{next-window} |
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584 is always effectively @code{nil}. |
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585 |
6564 | 586 In an interactive call, @var{count} is the numeric prefix argument. |
587 @end deffn | |
588 | |
589 @c Emacs 19 feature | |
590 @defun walk-windows proc &optional minibuf all-frames | |
591 This function cycles through all windows, calling @code{proc} | |
592 once for each window with the window as its sole argument. | |
593 | |
594 The optional arguments @var{minibuf} and @var{all-frames} specify the | |
595 set of windows to include in the scan. See @code{next-window}, above, | |
596 for details. | |
597 @end defun | |
598 | |
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599 @defun window-list &optional frame minibuf window |
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600 This function returns a list of the windows on @var{frame}, starting |
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601 with @var{window}. If @var{frame} is @code{nil} or omitted, the |
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602 selected frame is used instead; if @var{window} is @code{nil} or |
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603 omitted, the selected window is used instead. |
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604 |
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605 The value of @var{minibuf} determines if the minibuffer window will be |
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606 included in the result list. If @var{minibuf} is @code{t}, the |
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607 minibuffer window will be included, even if it isn't active. If |
33826 | 608 @var{minibuf} is @code{nil} or omitted, the minibuffer window will |
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609 only be included in the list if it is active. If @var{minibuf} is |
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610 neither @code{nil} nor @code{t}, the minibuffer window is not |
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611 included, whether or not it is active. |
33826 | 612 @end defun |
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613 |
6564 | 614 @node Buffers and Windows |
615 @section Buffers and Windows | |
616 @cindex examining windows | |
617 @cindex windows, controlling precisely | |
618 @cindex buffers, controlled in windows | |
619 | |
620 This section describes low-level functions to examine windows or to | |
621 display buffers in windows in a precisely controlled fashion. | |
622 @iftex | |
623 See the following section for | |
624 @end iftex | |
27193 | 625 @ifnottex |
6564 | 626 @xref{Displaying Buffers}, for |
27193 | 627 @end ifnottex |
6564 | 628 related functions that find a window to use and specify a buffer for it. |
629 The functions described there are easier to use than these, but they | |
630 employ heuristics in choosing or creating a window; use these functions | |
631 when you need complete control. | |
632 | |
633 @defun set-window-buffer window buffer-or-name | |
634 This function makes @var{window} display @var{buffer-or-name} as its | |
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635 contents. It returns @code{nil}. This is the fundamental primitive |
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636 for changing which buffer is displayed in a window, and all ways |
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637 of doing that call this function. |
6564 | 638 |
639 @example | |
640 @group | |
641 (set-window-buffer (selected-window) "foo") | |
642 @result{} nil | |
643 @end group | |
644 @end example | |
645 @end defun | |
646 | |
647 @defun window-buffer &optional window | |
648 This function returns the buffer that @var{window} is displaying. If | |
649 @var{window} is omitted, this function returns the buffer for the | |
650 selected window. | |
651 | |
652 @example | |
653 @group | |
654 (window-buffer) | |
655 @result{} #<buffer windows.texi> | |
656 @end group | |
657 @end example | |
658 @end defun | |
659 | |
660 @defun get-buffer-window buffer-or-name &optional all-frames | |
661 This function returns a window currently displaying | |
662 @var{buffer-or-name}, or @code{nil} if there is none. If there are | |
663 several such windows, then the function returns the first one in the | |
664 cyclic ordering of windows, starting from the selected window. | |
665 @xref{Cyclic Window Ordering}. | |
666 | |
667 The argument @var{all-frames} controls which windows to consider. | |
668 | |
669 @itemize @bullet | |
670 @item | |
671 If it is @code{nil}, consider windows on the selected frame. | |
672 @item | |
673 If it is @code{t}, consider windows on all frames. | |
674 @item | |
675 If it is @code{visible}, consider windows on all visible frames. | |
676 @item | |
12098 | 677 If it is 0, consider windows on all visible or iconified frames. |
678 @item | |
6564 | 679 If it is a frame, consider windows on that frame. |
680 @end itemize | |
681 @end defun | |
682 | |
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683 @defun get-buffer-window-list buffer-or-name &optional minibuf all-frames |
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684 This function returns a list of all the windows currently displaying |
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685 @var{buffer-or-name}. |
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686 |
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687 The two optional arguments work like the optional arguments of |
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688 @code{next-window} (@pxref{Cyclic Window Ordering}); they are @emph{not} |
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689 like the single optional argument of @code{get-buffer-window}. Perhaps |
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690 we should change @code{get-buffer-window} in the future to make it |
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691 compatible with the other functions. |
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692 |
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693 The argument @var{all-frames} controls which windows to consider. |
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694 |
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695 @itemize @bullet |
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696 @item |
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697 If it is @code{nil}, consider windows on the selected frame. |
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698 @item |
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699 If it is @code{t}, consider windows on all frames. |
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700 @item |
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701 If it is @code{visible}, consider windows on all visible frames. |
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702 @item |
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703 If it is 0, consider windows on all visible or iconified frames. |
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704 @item |
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705 If it is a frame, consider windows on that frame. |
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706 @end itemize |
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707 @end defun |
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708 |
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709 @defvar buffer-display-time |
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710 This variable records the time at which a buffer was last made visible |
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711 in a window. It is always local in each buffer; each time |
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712 @code{set-window-buffer} is called, it sets this variable to |
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713 @code{(current-time)} in the specified buffer (@pxref{Time of Day}). |
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714 When a buffer is first created, @code{buffer-display-time} starts out |
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715 with the value @code{nil}. |
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716 @end defvar |
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717 |
6564 | 718 @node Displaying Buffers |
719 @section Displaying Buffers in Windows | |
720 @cindex switching to a buffer | |
721 @cindex displaying a buffer | |
722 | |
723 In this section we describe convenient functions that choose a window | |
724 automatically and use it to display a specified buffer. These functions | |
725 can also split an existing window in certain circumstances. We also | |
726 describe variables that parameterize the heuristics used for choosing a | |
727 window. | |
728 @iftex | |
729 See the preceding section for | |
730 @end iftex | |
27193 | 731 @ifnottex |
6564 | 732 @xref{Buffers and Windows}, for |
27193 | 733 @end ifnottex |
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734 low-level functions that give you more precise control. All of these |
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735 functions work by calling @code{set-window-buffer}. |
6564 | 736 |
737 Do not use the functions in this section in order to make a buffer | |
738 current so that a Lisp program can access or modify it; they are too | |
739 drastic for that purpose, since they change the display of buffers in | |
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740 windows, which would be gratuitous and surprise the user. Instead, use |
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741 @code{set-buffer} and @code{save-current-buffer} (@pxref{Current |
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742 Buffer}), which designate buffers as current for programmed access |
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743 without affecting the display of buffers in windows. |
6564 | 744 |
745 @deffn Command switch-to-buffer buffer-or-name &optional norecord | |
746 This function makes @var{buffer-or-name} the current buffer, and also | |
747 displays the buffer in the selected window. This means that a human can | |
748 see the buffer and subsequent keyboard commands will apply to it. | |
749 Contrast this with @code{set-buffer}, which makes @var{buffer-or-name} | |
750 the current buffer but does not display it in the selected window. | |
751 @xref{Current Buffer}. | |
752 | |
12067 | 753 If @var{buffer-or-name} does not identify an existing buffer, then a new |
754 buffer by that name is created. The major mode for the new buffer is | |
755 set according to the variable @code{default-major-mode}. @xref{Auto | |
756 Major Mode}. | |
6564 | 757 |
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758 Normally the specified buffer is put at the front of the buffer list |
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759 (both the selected frame's buffer list and the frame-independent buffer |
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760 list). This affects the operation of @code{other-buffer}. However, if |
6564 | 761 @var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer |
762 List}. | |
763 | |
764 The @code{switch-to-buffer} function is often used interactively, as | |
765 the binding of @kbd{C-x b}. It is also used frequently in programs. It | |
766 always returns @code{nil}. | |
767 @end deffn | |
768 | |
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769 @deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord |
6564 | 770 This function makes @var{buffer-or-name} the current buffer and |
771 displays it in a window not currently selected. It then selects that | |
772 window. The handling of the buffer is the same as in | |
773 @code{switch-to-buffer}. | |
774 | |
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775 The currently selected window is absolutely never used to do the job. |
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776 If it is the only window, then it is split to make a distinct window for |
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777 this purpose. If the selected window is already displaying the buffer, |
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778 then it continues to do so, but another window is nonetheless found to |
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779 display it in as well. |
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780 |
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781 This function updates the buffer list just like @code{switch-to-buffer} |
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782 unless @var{norecord} is non-@code{nil}. |
6564 | 783 @end deffn |
784 | |
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785 @defun pop-to-buffer buffer-or-name &optional other-window norecord |
6564 | 786 This function makes @var{buffer-or-name} the current buffer and |
787 switches to it in some window, preferably not the window previously | |
788 selected. The ``popped-to'' window becomes the selected window within | |
789 its frame. | |
790 | |
791 If the variable @code{pop-up-frames} is non-@code{nil}, | |
792 @code{pop-to-buffer} looks for a window in any visible frame already | |
793 displaying the buffer; if there is one, it returns that window and makes | |
794 it be selected within its frame. If there is none, it creates a new | |
795 frame and displays the buffer in it. | |
796 | |
797 If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer} | |
798 operates entirely within the selected frame. (If the selected frame has | |
799 just a minibuffer, @code{pop-to-buffer} operates within the most | |
800 recently selected frame that was not just a minibuffer.) | |
801 | |
802 If the variable @code{pop-up-windows} is non-@code{nil}, windows may | |
803 be split to create a new window that is different from the original | |
804 window. For details, see @ref{Choosing Window}. | |
805 | |
806 If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or | |
807 creates another window even if @var{buffer-or-name} is already visible | |
808 in the selected window. Thus @var{buffer-or-name} could end up | |
809 displayed in two windows. On the other hand, if @var{buffer-or-name} is | |
810 already displayed in the selected window and @var{other-window} is | |
811 @code{nil}, then the selected window is considered sufficient display | |
812 for @var{buffer-or-name}, so that nothing needs to be done. | |
813 | |
12098 | 814 All the variables that affect @code{display-buffer} affect |
815 @code{pop-to-buffer} as well. @xref{Choosing Window}. | |
816 | |
6564 | 817 If @var{buffer-or-name} is a string that does not name an existing |
12067 | 818 buffer, a buffer by that name is created. The major mode for the new |
819 buffer is set according to the variable @code{default-major-mode}. | |
820 @xref{Auto Major Mode}. | |
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821 |
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822 This function updates the buffer list just like @code{switch-to-buffer} |
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823 unless @var{norecord} is non-@code{nil}. |
6564 | 824 @end defun |
825 | |
12098 | 826 @deffn Command replace-buffer-in-windows buffer |
827 This function replaces @var{buffer} with some other buffer in all | |
828 windows displaying it. The other buffer used is chosen with | |
829 @code{other-buffer}. In the usual applications of this function, you | |
830 don't care which other buffer is used; you just want to make sure that | |
831 @var{buffer} is no longer displayed. | |
832 | |
833 This function returns @code{nil}. | |
834 @end deffn | |
835 | |
6564 | 836 @node Choosing Window |
837 @section Choosing a Window for Display | |
838 | |
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839 This section describes the basic facility that chooses a window to |
6564 | 840 display a buffer in---@code{display-buffer}. All the higher-level |
841 functions and commands use this subroutine. Here we describe how to use | |
842 @code{display-buffer} and how to customize it. | |
843 | |
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844 @deffn Command display-buffer buffer-or-name &optional not-this-window frame |
6564 | 845 This command makes @var{buffer-or-name} appear in some window, like |
846 @code{pop-to-buffer}, but it does not select that window and does not | |
847 make the buffer current. The identity of the selected window is | |
848 unaltered by this function. | |
849 | |
850 If @var{not-this-window} is non-@code{nil}, it means to display the | |
851 specified buffer in a window other than the selected one, even if it is | |
852 already on display in the selected window. This can cause the buffer to | |
853 appear in two windows at once. Otherwise, if @var{buffer-or-name} is | |
854 already being displayed in any window, that is good enough, so this | |
855 function does nothing. | |
856 | |
857 @code{display-buffer} returns the window chosen to display | |
858 @var{buffer-or-name}. | |
859 | |
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860 If the argument @var{frame} is non-@code{nil}, it specifies which frames |
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861 to check when deciding whether the buffer is already displayed. If the |
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862 buffer is already displayed in some window on one of these frames, |
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863 @code{display-buffer} simply returns that window. Here are the possible |
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864 values of @var{frame}: |
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865 |
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866 @itemize @bullet |
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867 @item |
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868 If it is @code{nil}, consider windows on the selected frame. |
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869 @item |
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870 If it is @code{t}, consider windows on all frames. |
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871 @item |
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872 If it is @code{visible}, consider windows on all visible frames. |
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873 @item |
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874 If it is 0, consider windows on all visible or iconified frames. |
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875 @item |
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876 If it is a frame, consider windows on that frame. |
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877 @end itemize |
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878 |
6564 | 879 Precisely how @code{display-buffer} finds or creates a window depends on |
880 the variables described below. | |
881 @end deffn | |
882 | |
30665 | 883 @defopt display-buffer-reuse-frames |
884 If this variable is non-@code{nil}, @code{display-buffer} searches | |
885 existing frames for a window displaying the buffer. If the buffer is | |
886 already displayed in a window in some frame, @code{display-buffer} makes | |
887 the frame visible and raises it, to use that window. If the buffer is | |
888 not already displayed, or if @code{display-buffer-reuse-frames} is | |
889 @code{nil}, @code{display-buffer}'s behavior is determined by other | |
890 variables, described below. | |
891 @end defopt | |
892 | |
6564 | 893 @defopt pop-up-windows |
894 This variable controls whether @code{display-buffer} makes new windows. | |
895 If it is non-@code{nil} and there is only one window, then that window | |
896 is split. If it is @code{nil}, then @code{display-buffer} does not | |
897 split the single window, but uses it whole. | |
898 @end defopt | |
899 | |
900 @defopt split-height-threshold | |
901 This variable determines when @code{display-buffer} may split a window, | |
902 if there are multiple windows. @code{display-buffer} always splits the | |
903 largest window if it has at least this many lines. If the largest | |
904 window is not this tall, it is split only if it is the sole window and | |
905 @code{pop-up-windows} is non-@code{nil}. | |
906 @end defopt | |
907 | |
34269 | 908 @defopt even-window-heights |
909 This variable determines if @code{display-buffer} should even out window | |
910 heights if the buffer gets displayed in an existing window, above or | |
911 beneath another existing window. If @code{even-window-heights} is | |
912 @code{t}, the default, window heights will be evened out. If | |
913 @code{even-window-heights} is @code{nil}, the orginal window heights | |
914 will be left alone. | |
34307 | 915 @end defopt |
34269 | 916 |
6564 | 917 @c Emacs 19 feature |
918 @defopt pop-up-frames | |
919 This variable controls whether @code{display-buffer} makes new frames. | |
920 If it is non-@code{nil}, @code{display-buffer} looks for an existing | |
921 window already displaying the desired buffer, on any visible frame. If | |
922 it finds one, it returns that window. Otherwise it makes a new frame. | |
923 The variables @code{pop-up-windows} and @code{split-height-threshold} do | |
924 not matter if @code{pop-up-frames} is non-@code{nil}. | |
925 | |
926 If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either | |
927 splits a window or reuses one. | |
928 | |
929 @xref{Frames}, for more information. | |
930 @end defopt | |
931 | |
932 @c Emacs 19 feature | |
933 @defvar pop-up-frame-function | |
934 This variable specifies how to make a new frame if @code{pop-up-frames} | |
935 is non-@code{nil}. | |
936 | |
937 Its value should be a function of no arguments. When | |
938 @code{display-buffer} makes a new frame, it does so by calling that | |
939 function, which should return a frame. The default value of the | |
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940 variable is a function that creates a frame using parameters from |
6564 | 941 @code{pop-up-frame-alist}. |
942 @end defvar | |
943 | |
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944 @defopt pop-up-frame-alist |
6564 | 945 This variable holds an alist specifying frame parameters used when |
946 @code{display-buffer} makes a new frame. @xref{Frame Parameters}, for | |
947 more information about frame parameters. | |
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948 @end defopt |
6564 | 949 |
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950 @defopt special-display-buffer-names |
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951 A list of buffer names for buffers that should be displayed specially. |
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952 If the buffer's name is in this list, @code{display-buffer} handles the |
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953 buffer specially. |
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954 |
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955 By default, special display means to give the buffer a dedicated frame. |
12098 | 956 |
957 If an element is a list, instead of a string, then the @sc{car} of the | |
958 list is the buffer name, and the rest of the list says how to create the | |
959 frame. There are two possibilities for the rest of the list. It can be | |
960 an alist, specifying frame parameters, or it can contain a function and | |
961 arguments to give to it. (The function's first argument is always the | |
962 buffer to be displayed; the arguments from the list come after that.) | |
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963 @end defopt |
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964 |
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965 @defopt special-display-regexps |
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966 A list of regular expressions that specify buffers that should be |
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967 displayed specially. If the buffer's name matches any of the regular |
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968 expressions in this list, @code{display-buffer} handles the buffer |
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969 specially. |
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970 |
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971 By default, special display means to give the buffer a dedicated frame. |
12098 | 972 |
973 If an element is a list, instead of a string, then the @sc{car} of the | |
974 list is the regular expression, and the rest of the list says how to | |
975 create the frame. See above, under @code{special-display-buffer-names}. | |
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976 @end defopt |
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977 |
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978 @defvar special-display-function |
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979 This variable holds the function to call to display a buffer specially. |
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980 It receives the buffer as an argument, and should return the window in |
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981 which it is displayed. |
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982 |
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983 The default value of this variable is |
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984 @code{special-display-popup-frame}. |
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985 @end defvar |
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986 |
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987 @defun special-display-popup-frame buffer &rest args |
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988 This function makes @var{buffer} visible in a frame of its own. If |
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989 @var{buffer} is already displayed in a window in some frame, it makes |
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990 the frame visible and raises it, to use that window. Otherwise, it |
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991 creates a frame that will be dedicated to @var{buffer}. |
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992 |
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993 If @var{args} is an alist, it specifies frame parameters for the new |
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994 frame. |
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995 |
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996 If @var{args} is a list whose @sc{car} is a symbol, then @code{(car |
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997 @var{args})} is called as a function to actually create and set up the |
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998 frame; it is called with @var{buffer} as first argument, and @code{(cdr |
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999 @var{args})} as additional arguments. |
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1000 |
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1001 This function always uses an existing window displaying @var{buffer}, |
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1002 whether or not it is in a frame of its own; but if you set up the above |
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1003 variables in your init file, before @var{buffer} was created, then |
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1004 presumably the window was previously made by this function. |
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1005 @end defun |
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1006 |
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1007 @defopt special-display-frame-alist |
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1008 This variable holds frame parameters for |
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1009 @code{special-display-popup-frame} to use when it creates a frame. |
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1010 @end defopt |
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1011 |
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1012 @defopt same-window-buffer-names |
12098 | 1013 A list of buffer names for buffers that should be displayed in the |
1014 selected window. If the buffer's name is in this list, | |
1015 @code{display-buffer} handles the buffer by switching to it in the | |
1016 selected window. | |
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1017 @end defopt |
12098 | 1018 |
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1019 @defopt same-window-regexps |
12098 | 1020 A list of regular expressions that specify buffers that should be |
1021 displayed in the selected window. If the buffer's name matches any of | |
1022 the regular expressions in this list, @code{display-buffer} handles the | |
1023 buffer by switching to it in the selected window. | |
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1024 @end defopt |
12098 | 1025 |
6564 | 1026 @c Emacs 19 feature |
1027 @defvar display-buffer-function | |
1028 This variable is the most flexible way to customize the behavior of | |
1029 @code{display-buffer}. If it is non-@code{nil}, it should be a function | |
1030 that @code{display-buffer} calls to do the work. The function should | |
1031 accept two arguments, the same two arguments that @code{display-buffer} | |
1032 received. It should choose or create a window, display the specified | |
1033 buffer, and then return the window. | |
1034 | |
1035 This hook takes precedence over all the other options and hooks | |
1036 described above. | |
1037 @end defvar | |
1038 | |
1039 @c Emacs 19 feature | |
1040 @cindex dedicated window | |
1041 A window can be marked as ``dedicated'' to its buffer. Then | |
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1042 @code{display-buffer} will not try to use that window to display any |
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1043 other buffer. |
6564 | 1044 |
1045 @defun window-dedicated-p window | |
1046 This function returns @code{t} if @var{window} is marked as dedicated; | |
1047 otherwise @code{nil}. | |
1048 @end defun | |
1049 | |
1050 @defun set-window-dedicated-p window flag | |
1051 This function marks @var{window} as dedicated if @var{flag} is | |
1052 non-@code{nil}, and nondedicated otherwise. | |
1053 @end defun | |
1054 | |
1055 @node Window Point | |
1056 @section Windows and Point | |
1057 @cindex window position | |
1058 @cindex window point | |
1059 @cindex position in window | |
1060 @cindex point in window | |
1061 | |
1062 Each window has its own value of point, independent of the value of | |
1063 point in other windows displaying the same buffer. This makes it useful | |
1064 to have multiple windows showing one buffer. | |
1065 | |
1066 @itemize @bullet | |
1067 @item | |
1068 The window point is established when a window is first created; it is | |
1069 initialized from the buffer's point, or from the window point of another | |
1070 window opened on the buffer if such a window exists. | |
1071 | |
1072 @item | |
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1073 Selecting a window sets the value of point in its buffer from the |
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1074 window's value of point. Conversely, deselecting a window sets the |
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1075 window's value of point from that of the buffer. Thus, when you switch |
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1076 between windows that display a given buffer, the point value for the |
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1077 selected window is in effect in the buffer, while the point values for |
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1078 the other windows are stored in those windows. |
6564 | 1079 |
1080 @item | |
1081 As long as the selected window displays the current buffer, the window's | |
1082 point and the buffer's point always move together; they remain equal. | |
1083 | |
1084 @item | |
1085 @xref{Positions}, for more details on buffer positions. | |
1086 @end itemize | |
1087 | |
1088 As far as the user is concerned, point is where the cursor is, and | |
1089 when the user switches to another buffer, the cursor jumps to the | |
1090 position of point in that buffer. | |
1091 | |
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1092 @defun window-point &optional window |
6564 | 1093 This function returns the current position of point in @var{window}. |
1094 For a nonselected window, this is the value point would have (in that | |
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1095 window's buffer) if that window were selected. If @var{window} is |
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1096 @code{nil}, the selected window is used. |
6564 | 1097 |
1098 When @var{window} is the selected window and its buffer is also the | |
1099 current buffer, the value returned is the same as point in that buffer. | |
1100 | |
1101 Strictly speaking, it would be more correct to return the | |
1102 ``top-level'' value of point, outside of any @code{save-excursion} | |
1103 forms. But that value is hard to find. | |
1104 @end defun | |
1105 | |
1106 @defun set-window-point window position | |
1107 This function positions point in @var{window} at position | |
1108 @var{position} in @var{window}'s buffer. | |
1109 @end defun | |
1110 | |
1111 @node Window Start | |
1112 @section The Window Start Position | |
1113 | |
1114 Each window contains a marker used to keep track of a buffer position | |
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1115 that specifies where in the buffer display should start. This position |
6564 | 1116 is called the @dfn{display-start} position of the window (or just the |
1117 @dfn{start}). The character after this position is the one that appears | |
1118 at the upper left corner of the window. It is usually, but not | |
1119 inevitably, at the beginning of a text line. | |
1120 | |
1121 @defun window-start &optional window | |
1122 @cindex window top line | |
1123 This function returns the display-start position of window | |
1124 @var{window}. If @var{window} is @code{nil}, the selected window is | |
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1125 used. For example, |
6564 | 1126 |
1127 @example | |
1128 @group | |
1129 (window-start) | |
1130 @result{} 7058 | |
1131 @end group | |
1132 @end example | |
1133 | |
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1134 When you create a window, or display a different buffer in it, the |
6564 | 1135 display-start position is set to a display-start position recently used |
1136 for the same buffer, or 1 if the buffer doesn't have any. | |
1137 | |
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1138 Redisplay updates the window-start position (if you have not specified |
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1139 it explicitly since the previous redisplay)---for example, to make sure |
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1140 point appears on the screen. Nothing except redisplay automatically |
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1141 changes the window-start position; if you move point, do not expect the |
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1142 window-start position to change in response until after the next |
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1143 redisplay. |
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1144 |
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1145 For a realistic example of using @code{window-start}, see the |
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1146 description of @code{count-lines} in @ref{Text Lines}. |
6564 | 1147 @end defun |
1148 | |
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1149 @defun window-end &optional window update |
6564 | 1150 This function returns the position of the end of the display in window |
1151 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1152 used. | |
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1153 |
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1154 Simply changing the buffer text or moving point does not update the |
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1155 value that @code{window-end} returns. The value is updated only when |
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1156 Emacs redisplays and redisplay completes without being preempted. |
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1157 |
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1158 If the last redisplay of @var{window} was preempted, and did not finish, |
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1159 Emacs does not know the position of the end of display in that window. |
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1160 In that case, this function returns @code{nil}. |
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1161 |
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1162 If @var{update} is non-@code{nil}, @code{window-end} always returns an |
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1163 up-to-date value for where the window ends, based on the current |
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1164 @code{window-start} value. If the saved value is valid, |
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1165 @code{window-end} returns that; otherwise it computes the correct |
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1166 value by scanning the buffer text. |
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1167 |
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1168 Even if @var{update} is non-@code{nil}, @code{window-end} does not |
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1169 attempt to scroll the display if point has moved off the screen, the |
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1170 way real redisplay would do. It does not alter the |
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1171 @code{window-start} value. In effect, it reports where the displayed |
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1172 text will end if scrolling is not required. |
6564 | 1173 @end defun |
1174 | |
1175 @defun set-window-start window position &optional noforce | |
1176 This function sets the display-start position of @var{window} to | |
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1177 @var{position} in @var{window}'s buffer. It returns @var{position}. |
6564 | 1178 |
1179 The display routines insist that the position of point be visible when a | |
1180 buffer is displayed. Normally, they change the display-start position | |
1181 (that is, scroll the window) whenever necessary to make point visible. | |
1182 However, if you specify the start position with this function using | |
1183 @code{nil} for @var{noforce}, it means you want display to start at | |
1184 @var{position} even if that would put the location of point off the | |
1185 screen. If this does place point off screen, the display routines move | |
1186 point to the left margin on the middle line in the window. | |
1187 | |
1188 For example, if point @w{is 1} and you set the start of the window @w{to | |
1189 2}, then point would be ``above'' the top of the window. The display | |
1190 routines will automatically move point if it is still 1 when redisplay | |
1191 occurs. Here is an example: | |
1192 | |
1193 @example | |
1194 @group | |
1195 ;; @r{Here is what @samp{foo} looks like before executing} | |
1196 ;; @r{the @code{set-window-start} expression.} | |
1197 @end group | |
1198 | |
1199 @group | |
1200 ---------- Buffer: foo ---------- | |
1201 @point{}This is the contents of buffer foo. | |
1202 2 | |
1203 3 | |
1204 4 | |
1205 5 | |
1206 6 | |
1207 ---------- Buffer: foo ---------- | |
1208 @end group | |
1209 | |
1210 @group | |
1211 (set-window-start | |
1212 (selected-window) | |
1213 (1+ (window-start))) | |
1214 @result{} 2 | |
1215 @end group | |
1216 | |
1217 @group | |
1218 ;; @r{Here is what @samp{foo} looks like after executing} | |
1219 ;; @r{the @code{set-window-start} expression.} | |
1220 ---------- Buffer: foo ---------- | |
1221 his is the contents of buffer foo. | |
1222 2 | |
1223 3 | |
1224 @point{}4 | |
1225 5 | |
1226 6 | |
1227 ---------- Buffer: foo ---------- | |
1228 @end group | |
1229 @end example | |
1230 | |
1231 If @var{noforce} is non-@code{nil}, and @var{position} would place point | |
1232 off screen at the next redisplay, then redisplay computes a new window-start | |
1233 position that works well with point, and thus @var{position} is not used. | |
1234 @end defun | |
1235 | |
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1236 @defun pos-visible-in-window-p &optional position window partially |
33992 | 1237 This function returns @code{t} if @var{position} is within the range of |
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1238 text currently visible on the screen in @var{window}. It returns |
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1239 @code{nil} if @var{position} is scrolled vertically or horizontally out |
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1240 of view. Locations that are partially obscured are not considered |
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1241 visible unless @var{partially} is non-@code{nil}. The argument |
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1242 @var{position} defaults to the current position of point in |
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1243 @var{window}; @var{window}, to the selected window. |
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1244 |
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1245 Here is an example: |
6564 | 1246 |
1247 @example | |
1248 @group | |
1249 (or (pos-visible-in-window-p | |
1250 (point) (selected-window)) | |
1251 (recenter 0)) | |
1252 @end group | |
1253 @end example | |
1254 @end defun | |
1255 | |
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1256 @node Textual Scrolling |
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1257 @section Textual Scrolling |
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1258 @cindex textual scrolling |
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1259 @cindex scrolling textually |
6564 | 1260 |
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1261 @dfn{Textual scrolling} means moving the text up or down though a |
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1262 window. It works by changing the value of the window's display-start |
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1263 location. It may also change the value of @code{window-point} to keep |
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1264 point on the screen. |
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1265 |
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1266 Textual scrolling was formerly called ``vertical scrolling,'' but we |
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1267 changed its name to distinguish it from the new vertical fractional |
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1268 scrolling feature (@pxref{Vertical Scrolling}). |
6564 | 1269 |
1270 In the commands @code{scroll-up} and @code{scroll-down}, the directions | |
1271 ``up'' and ``down'' refer to the motion of the text in the buffer at which | |
1272 you are looking through the window. Imagine that the text is | |
1273 written on a long roll of paper and that the scrolling commands move the | |
1274 paper up and down. Thus, if you are looking at text in the middle of a | |
1275 buffer and repeatedly call @code{scroll-down}, you will eventually see | |
1276 the beginning of the buffer. | |
1277 | |
1278 Some people have urged that the opposite convention be used: they | |
1279 imagine that the window moves over text that remains in place. Then | |
1280 ``down'' commands would take you to the end of the buffer. This view is | |
1281 more consistent with the actual relationship between windows and the | |
1282 text in the buffer, but it is less like what the user sees. The | |
1283 position of a window on the terminal does not move, and short scrolling | |
1284 commands clearly move the text up or down on the screen. We have chosen | |
1285 names that fit the user's point of view. | |
1286 | |
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1287 The textual scrolling functions (aside from |
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1288 @code{scroll-other-window}) have unpredictable results if the current |
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1289 buffer is different from the buffer that is displayed in the selected |
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1290 window. @xref{Current Buffer}. |
6564 | 1291 |
1292 @deffn Command scroll-up &optional count | |
1293 This function scrolls the text in the selected window upward | |
1294 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1295 downward. | |
1296 | |
1297 If @var{count} is @code{nil} (or omitted), then the length of scroll | |
1298 is @code{next-screen-context-lines} lines less than the usable height of | |
1299 the window (not counting its mode line). | |
1300 | |
1301 @code{scroll-up} returns @code{nil}. | |
1302 @end deffn | |
1303 | |
1304 @deffn Command scroll-down &optional count | |
1305 This function scrolls the text in the selected window downward | |
1306 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1307 upward. | |
1308 | |
1309 If @var{count} is omitted or @code{nil}, then the length of the scroll | |
1310 is @code{next-screen-context-lines} lines less than the usable height of | |
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1311 the window (not counting its mode line). |
6564 | 1312 |
1313 @code{scroll-down} returns @code{nil}. | |
1314 @end deffn | |
1315 | |
1316 @deffn Command scroll-other-window &optional count | |
1317 This function scrolls the text in another window upward @var{count} | |
1318 lines. Negative values of @var{count}, or @code{nil}, are handled | |
1319 as in @code{scroll-up}. | |
1320 | |
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1321 You can specify which buffer to scroll by setting the variable |
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1322 @code{other-window-scroll-buffer} to a buffer. If that buffer isn't |
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1323 already displayed, @code{scroll-other-window} displays it in some |
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1324 window. |
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1325 |
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1326 When the selected window is the minibuffer, the next window is normally |
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1327 the one at the top left corner. You can specify a different window to |
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1328 scroll, when the minibuffer is selected, by setting the variable |
6564 | 1329 @code{minibuffer-scroll-window}. This variable has no effect when any |
1330 other window is selected. @xref{Minibuffer Misc}. | |
1331 | |
1332 When the minibuffer is active, it is the next window if the selected | |
1333 window is the one at the bottom right corner. In this case, | |
1334 @code{scroll-other-window} attempts to scroll the minibuffer. If the | |
1335 minibuffer contains just one line, it has nowhere to scroll to, so the | |
1336 line reappears after the echo area momentarily displays the message | |
1337 ``Beginning of buffer''. | |
1338 @end deffn | |
1339 | |
1340 @c Emacs 19 feature | |
1341 @defvar other-window-scroll-buffer | |
1342 If this variable is non-@code{nil}, it tells @code{scroll-other-window} | |
1343 which buffer to scroll. | |
1344 @end defvar | |
1345 | |
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1346 @defopt scroll-margin |
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1347 This option specifies the size of the scroll margin---a minimum number |
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1348 of lines between point and the top or bottom of a window. Whenever |
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1349 point gets within this many lines of the top or bottom of the window, |
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1350 the window scrolls automatically (if possible) to move point out of the |
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1351 margin, closer to the center of the window. |
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1352 @end defopt |
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1353 |
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1354 @defopt scroll-conservatively |
6564 | 1355 This variable controls how scrolling is done automatically when point |
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1356 moves off the screen (or into the scroll margin). If the value is zero, |
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1357 then redisplay scrolls the text to center point vertically in the |
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1358 window. If the value is a positive integer @var{n}, then redisplay |
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1359 scrolls the window up to @var{n} lines in either direction, if that will |
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1360 bring point back into view. Otherwise, it centers point. The default |
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1361 value is zero. |
26394 | 1362 |
1363 A value of @code{nil} is equivalent to .5, since it centers point. This | |
1364 variable automatically becomes buffer-local when set in any fashion. | |
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1365 @end defopt |
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1366 |
26210 | 1367 @defopt scroll-up-aggressively |
1368 @tindex scroll-up-aggressively | |
1369 The value of this variable should be either @code{nil} or a fraction | |
1370 @var{f} between 0 and 1. If it is a fraction, that specifies where on | |
1371 the screen to put point when scrolling upward. More precisely, when a | |
1372 window scrolls up because point is above the window start, the new start | |
1373 position is chosen to put point @var{f} part of the window height from | |
1374 the top. The larger @var{f}, the more aggressive the scrolling. | |
1375 | |
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1376 A value of @code{nil} is equivalent to .5, since its effect is to center |
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1377 point. This variable automatically becomes buffer-local when set in any |
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1378 fashion. |
26210 | 1379 @end defopt |
1380 | |
1381 @defopt scroll-down-aggressively | |
1382 @tindex scroll-down-aggressively | |
1383 Likewise, for scrolling down. The value, @var{f}, specifies how far | |
1384 point should be placed from the bottom of the window; thus, as with | |
1385 @code{scroll-up-aggressively}, a larger value scrolls more aggressively. | |
1386 @end defopt | |
1387 | |
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1388 @defopt scroll-step |
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1389 This variable is an older variant of @code{scroll-conservatively}. The |
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1390 difference is that it if its value is @var{n}, that permits scrolling |
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1391 only by precisely @var{n} lines, not a smaller number. This feature |
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1392 does not work with @code{scroll-margin}. The default value is zero. |
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1393 @end defopt |
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1394 |
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1395 @defopt scroll-preserve-screen-position |
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1396 If this option is non-@code{nil}, the scroll functions move point so |
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1397 that the vertical position of the cursor is unchanged, when that is |
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1398 possible. |
6564 | 1399 @end defopt |
1400 | |
1401 @defopt next-screen-context-lines | |
1402 The value of this variable is the number of lines of continuity to | |
1403 retain when scrolling by full screens. For example, @code{scroll-up} | |
1404 with an argument of @code{nil} scrolls so that this many lines at the | |
1405 bottom of the window appear instead at the top. The default value is | |
1406 @code{2}. | |
1407 @end defopt | |
1408 | |
1409 @deffn Command recenter &optional count | |
1410 @cindex centering point | |
1411 This function scrolls the selected window to put the text where point | |
1412 is located at a specified vertical position within the window. | |
1413 | |
1414 If @var{count} is a nonnegative number, it puts the line containing | |
1415 point @var{count} lines down from the top of the window. If @var{count} | |
1416 is a negative number, then it counts upward from the bottom of the | |
1417 window, so that @minus{}1 stands for the last usable line in the window. | |
1418 If @var{count} is a non-@code{nil} list, then it stands for the line in | |
1419 the middle of the window. | |
1420 | |
1421 If @var{count} is @code{nil}, @code{recenter} puts the line containing | |
1422 point in the middle of the window, then clears and redisplays the entire | |
1423 selected frame. | |
1424 | |
1425 When @code{recenter} is called interactively, @var{count} is the raw | |
1426 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the | |
1427 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets | |
1428 @var{count} to 4, which positions the current line four lines from the | |
1429 top. | |
1430 | |
8491
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1431 With an argument of zero, @code{recenter} positions the current line at |
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1432 the top of the window. This action is so handy that some people make a |
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1433 separate key binding to do this. For example, |
6564 | 1434 |
1435 @example | |
1436 @group | |
1437 (defun line-to-top-of-window () | |
1438 "Scroll current line to top of window. | |
1439 Replaces three keystroke sequence C-u 0 C-l." | |
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1440 (interactive) |
6564 | 1441 (recenter 0)) |
1442 | |
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1443 (global-set-key [kp-multiply] 'line-to-top-of-window) |
6564 | 1444 @end group |
1445 @end example | |
1446 @end deffn | |
1447 | |
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1448 @node Vertical Scrolling |
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1449 @section Vertical Fractional Scrolling |
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1450 @cindex Vertical Fractional Scrolling |
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1451 |
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1452 @dfn{Vertical fractional scrolling} means shifting the image in the |
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1453 window up or down by a specified multiple or fraction of a line. |
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1454 Starting in Emacs 21, each window has a @dfn{vertical scroll position}, |
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1455 which is a number, never less than zero. It specifies how far to raise |
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1456 the contents of the window. Raising the window contents generally makes |
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1457 all or part of some lines disappear off the top, and all or part of some |
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1458 other lines appear at the bottom. The usual value is zero. |
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1459 |
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1460 The vertical scroll position is measured in units of the normal line |
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1461 height, which is the height of the default font. Thus, if the value is |
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1462 .5, that means the window contents are scrolled up half the normal line |
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1463 height. If it is 3.3, that means the window contents are scrolled up |
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1464 somewhat over three times the normal line height. |
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1465 |
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1466 What fraction of a line the vertical scrolling covers, or how many |
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1467 lines, depends on what the lines contain. A value of .5 could scroll a |
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1468 line whose height is very short off the screen, while a value of 3.3 |
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1469 could scroll just part of the way through a tall line or an image. |
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1470 |
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1471 @defun window-vscroll &optional window |
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1472 This function returns the current vertical scroll position of |
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1473 @var{window}, If @var{window} is @code{nil}, the selected window is |
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1474 used. |
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1475 |
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1476 @example |
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1477 @group |
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1478 (window-vscroll) |
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1479 @result{} 0 |
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1480 @end group |
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1481 @end example |
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1482 @end defun |
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1483 |
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1484 @defun set-window-vscroll window lines |
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1485 This function sets @var{window}'s vertical scroll position to |
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1486 @var{lines}. The argument @var{lines} should be zero or positive; if |
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1487 not, it is taken as zero. |
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1488 |
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1489 The actual vertical scroll position must always correspond |
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1490 to an integral number of pixels, so the value you specify |
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1491 is rounded accordingly. |
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1492 |
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1493 The return value is the result of this rounding. |
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1494 |
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1495 @example |
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1496 @group |
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1497 (set-window-vscroll (selected-window) 1.2) |
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1498 @result{} 1.13 |
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1499 @end group |
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1500 @end example |
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1501 @end defun |
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1502 |
6564 | 1503 @node Horizontal Scrolling |
1504 @section Horizontal Scrolling | |
1505 @cindex horizontal scrolling | |
1506 | |
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1507 @dfn{Horizontal scrolling} means shifting the image in the window left |
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1508 or right by a specified multiple of the normal character width. Each |
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1509 window has a @dfn{vertical scroll position}, which is a number, never |
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1510 less than zero. It specifies how far to shift the contents left. |
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1511 Shifting the window contents left generally makes all or part of some |
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1512 characters disappear off the left, and all or part of some other |
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1513 characters appear at the right. The usual value is zero. |
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1514 |
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1515 The horizontal scroll position is measured in units of the normal |
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1516 character width, which is the width of space in the default font. Thus, |
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1517 if the value is 5, that means the window contents are scrolled left by 5 |
36352
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1518 times the normal character width. How many characters actually |
25751
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1519 disappear off to the left depends on their width, and could vary from |
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1520 line to line. |
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1521 |
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1522 Because we read from side to side in the ``inner loop'', and from top |
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1523 to bottom in the ``outer loop'', the effect of horizontal scrolling is |
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1524 not like that of textual or vertical scrolling. Textual scrolling |
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1525 involves selection of a portion of text to display, and vertical |
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1526 scrolling moves the window contents contiguously; but horizontal |
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1527 scrolling causes part of @emph{each line} to go off screen. |
6564 | 1528 |
1529 Usually, no horizontal scrolling is in effect; then the leftmost | |
1530 column is at the left edge of the window. In this state, scrolling to | |
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1531 the right is meaningless, since there is no data to the left of the edge |
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1532 to be revealed by it; so this is not allowed. Scrolling to the left is |
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1533 allowed; it scrolls the first columns of text off the edge of the window |
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1534 and can reveal additional columns on the right that were truncated |
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1535 before. Once a window has a nonzero amount of leftward horizontal |
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1536 scrolling, you can scroll it back to the right, but only so far as to |
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1537 reduce the net horizontal scroll to zero. There is no limit to how far |
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1538 left you can scroll, but eventually all the text will disappear off the |
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1539 left edge. |
6564 | 1540 |
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1541 In Emacs 21, redisplay automatically alters the horizontal scrolling |
34749 | 1542 of a window as necessary to ensure that point is always visible, if |
1543 @code{automatic-hscrolling} is set. However, you can still set the | |
1544 horizontal scrolling value explicitly. The value you specify serves as | |
1545 a lower bound for automatic scrolling, i.e. automatic scrolling | |
1546 will not scroll a window to a column less than the specified one. | |
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1547 |
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1548 @deffn Command scroll-left &optional count |
6564 | 1549 This function scrolls the selected window @var{count} columns to the |
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1550 left (or to the right if @var{count} is negative). The default |
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1551 for @var{count} is the window width, minus 2. |
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1552 |
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1553 The return value is the total amount of leftward horizontal scrolling in |
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1554 effect after the change---just like the value returned by |
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1555 @code{window-hscroll} (below). |
6564 | 1556 @end deffn |
1557 | |
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1558 @deffn Command scroll-right &optional count |
6564 | 1559 This function scrolls the selected window @var{count} columns to the |
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1560 right (or to the left if @var{count} is negative). The default |
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1561 for @var{count} is the window width, minus 2. |
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1562 |
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1563 The return value is the total amount of leftward horizontal scrolling in |
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1564 effect after the change---just like the value returned by |
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1565 @code{window-hscroll} (below). |
6564 | 1566 |
1567 Once you scroll a window as far right as it can go, back to its normal | |
1568 position where the total leftward scrolling is zero, attempts to scroll | |
1569 any farther right have no effect. | |
1570 @end deffn | |
1571 | |
1572 @defun window-hscroll &optional window | |
1573 This function returns the total leftward horizontal scrolling of | |
1574 @var{window}---the number of columns by which the text in @var{window} | |
1575 is scrolled left past the left margin. | |
1576 | |
1577 The value is never negative. It is zero when no horizontal scrolling | |
1578 has been done in @var{window} (which is usually the case). | |
1579 | |
1580 If @var{window} is @code{nil}, the selected window is used. | |
1581 | |
1582 @example | |
1583 @group | |
1584 (window-hscroll) | |
1585 @result{} 0 | |
1586 @end group | |
1587 @group | |
1588 (scroll-left 5) | |
1589 @result{} 5 | |
1590 @end group | |
1591 @group | |
1592 (window-hscroll) | |
1593 @result{} 5 | |
1594 @end group | |
1595 @end example | |
1596 @end defun | |
1597 | |
1598 @defun set-window-hscroll window columns | |
1599 This function sets the number of columns from the left margin that | |
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1600 @var{window} is scrolled from the value of @var{columns}. The argument |
6564 | 1601 @var{columns} should be zero or positive; if not, it is taken as zero. |
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1602 Fractional values of @var{columns} are not supported at present. |
6564 | 1603 |
1604 The value returned is @var{columns}. | |
1605 | |
1606 @example | |
1607 @group | |
1608 (set-window-hscroll (selected-window) 10) | |
1609 @result{} 10 | |
1610 @end group | |
1611 @end example | |
1612 @end defun | |
1613 | |
1614 Here is how you can determine whether a given position @var{position} | |
1615 is off the screen due to horizontal scrolling: | |
1616 | |
1617 @example | |
1618 @group | |
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1619 (defun hscroll-on-screen (window position) |
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1620 (save-excursion |
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1621 (goto-char position) |
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1622 (and |
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1623 (>= (- (current-column) (window-hscroll window)) 0) |
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1624 (< (- (current-column) (window-hscroll window)) |
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1625 (window-width window))))) |
6564 | 1626 @end group |
1627 @end example | |
1628 | |
1629 @node Size of Window | |
1630 @section The Size of a Window | |
1631 @cindex window size | |
1632 @cindex size of window | |
1633 | |
1634 An Emacs window is rectangular, and its size information consists of | |
1635 the height (the number of lines) and the width (the number of character | |
1636 positions in each line). The mode line is included in the height. But | |
1637 the width does not count the scroll bar or the column of @samp{|} | |
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1638 characters that separates side-by-side windows. |
6564 | 1639 |
1640 The following three functions return size information about a window: | |
1641 | |
1642 @defun window-height &optional window | |
21682
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1643 This function returns the number of lines in @var{window}, including its |
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1644 mode line. If @var{window} fills its entire frame, this is typically |
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1645 one less than the value of @code{frame-height} on that frame (since the |
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1646 last line is always reserved for the minibuffer). |
6564 | 1647 |
1648 If @var{window} is @code{nil}, the function uses the selected window. | |
1649 | |
1650 @example | |
1651 @group | |
1652 (window-height) | |
1653 @result{} 23 | |
1654 @end group | |
1655 @group | |
1656 (split-window-vertically) | |
1657 @result{} #<window 4 on windows.texi> | |
1658 @end group | |
1659 @group | |
1660 (window-height) | |
1661 @result{} 11 | |
1662 @end group | |
1663 @end example | |
1664 @end defun | |
1665 | |
1666 @defun window-width &optional window | |
1667 This function returns the number of columns in @var{window}. If | |
1668 @var{window} fills its entire frame, this is the same as the value of | |
1669 @code{frame-width} on that frame. The width does not include the | |
1670 window's scroll bar or the column of @samp{|} characters that separates | |
1671 side-by-side windows. | |
1672 | |
1673 If @var{window} is @code{nil}, the function uses the selected window. | |
1674 | |
1675 @example | |
1676 @group | |
1677 (window-width) | |
1678 @result{} 80 | |
1679 @end group | |
1680 @end example | |
1681 @end defun | |
1682 | |
1683 @defun window-edges &optional window | |
1684 This function returns a list of the edge coordinates of @var{window}. | |
1685 If @var{window} is @code{nil}, the selected window is used. | |
1686 | |
1687 The order of the list is @code{(@var{left} @var{top} @var{right} | |
1688 @var{bottom})}, all elements relative to 0, 0 at the top left corner of | |
1689 the frame. The element @var{right} of the value is one more than the | |
1690 rightmost column used by @var{window}, and @var{bottom} is one more than | |
1691 the bottommost row used by @var{window} and its mode-line. | |
1692 | |
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1693 If a window has a scroll bar, the right edge value includes the width of |
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1694 the scroll bar. Otherwise, if the window has a neighbor on the right, |
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1695 its right edge value includes the width of the separator line between |
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1696 the window and that neighbor. Since the width of the window does not |
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1697 include this separator, the width does not usually equal the difference |
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1698 between the right and left edges. |
6564 | 1699 |
1700 Here is the result obtained on a typical 24-line terminal with just one | |
1701 window: | |
1702 | |
1703 @example | |
1704 @group | |
1705 (window-edges (selected-window)) | |
1706 @result{} (0 0 80 23) | |
1707 @end group | |
1708 @end example | |
1709 | |
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1710 @noindent |
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1711 The bottom edge is at line 23 because the last line is the echo area. |
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1712 |
13275 | 1713 If @var{window} is at the upper left corner of its frame, then |
1714 @var{bottom} is the same as the value of @code{(window-height)}, | |
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1715 @var{right} is almost the same as the value of @code{(window-width)}, |
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1716 and @var{top} and @var{left} are zero. For example, the edges of the |
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1717 following window are @w{@samp{0 0 8 5}}. Assuming that the frame has |
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1718 more than 8 columns, the last column of the window (column 7) holds a |
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1719 border rather than text. The last row (row 4) holds the mode line, |
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1720 shown here with @samp{xxxxxxxxx}. |
6564 | 1721 |
1722 @example | |
1723 @group | |
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1724 0 |
6564 | 1725 _______ |
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1726 0 | | |
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1727 | | |
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1728 | | |
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1729 | | |
6564 | 1730 xxxxxxxxx 4 |
1731 | |
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1732 7 |
6564 | 1733 @end group |
1734 @end example | |
1735 | |
1736 In the following example, let's suppose that the frame is 7 | |
1737 columns wide. Then the edges of the left window are @w{@samp{0 0 4 3}} | |
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1738 and the edges of the right window are @w{@samp{4 0 8 3}}. |
6564 | 1739 |
1740 @example | |
1741 @group | |
1742 ___ ___ | |
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1743 | | | |
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1744 | | | |
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1745 xxxxxxxxx |
6564 | 1746 |
1747 0 34 7 | |
1748 @end group | |
1749 @end example | |
1750 @end defun | |
1751 | |
1752 @node Resizing Windows | |
1753 @section Changing the Size of a Window | |
1754 @cindex window resizing | |
1755 @cindex changing window size | |
1756 @cindex window size, changing | |
1757 | |
1758 The window size functions fall into two classes: high-level commands | |
1759 that change the size of windows and low-level functions that access | |
1760 window size. Emacs does not permit overlapping windows or gaps between | |
1761 windows, so resizing one window affects other windows. | |
1762 | |
1763 @deffn Command enlarge-window size &optional horizontal | |
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1764 This function makes the selected window @var{size} lines taller, |
6564 | 1765 stealing lines from neighboring windows. It takes the lines from one |
1766 window at a time until that window is used up, then takes from another. | |
1767 If a window from which lines are stolen shrinks below | |
1768 @code{window-min-height} lines, that window disappears. | |
1769 | |
1770 If @var{horizontal} is non-@code{nil}, this function makes | |
1771 @var{window} wider by @var{size} columns, stealing columns instead of | |
1772 lines. If a window from which columns are stolen shrinks below | |
1773 @code{window-min-width} columns, that window disappears. | |
1774 | |
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1775 If the requested size would exceed that of the window's frame, then the |
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1776 function makes the window occupy the entire height (or width) of the |
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1777 frame. |
6564 | 1778 |
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1779 If there are various other windows from which lines or columns can be |
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1780 stolen, and some of them specify fixed size (using |
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1781 @code{window-size-fixed}, see below), they are left untouched while |
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1782 other windows are ``robbed.'' If it would be necessary to alter the |
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1783 size of a fixed-size window, @code{enlarge-window} gets an error |
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1784 instead. |
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1785 |
6564 | 1786 If @var{size} is negative, this function shrinks the window by |
1787 @minus{}@var{size} lines or columns. If that makes the window smaller | |
1788 than the minimum size (@code{window-min-height} and | |
1789 @code{window-min-width}), @code{enlarge-window} deletes the window. | |
1790 | |
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1791 @code{enlarge-window} returns @code{nil}. |
6564 | 1792 @end deffn |
1793 | |
1794 @deffn Command enlarge-window-horizontally columns | |
1795 This function makes the selected window @var{columns} wider. | |
1796 It could be defined as follows: | |
1797 | |
1798 @example | |
1799 @group | |
1800 (defun enlarge-window-horizontally (columns) | |
1801 (enlarge-window columns t)) | |
1802 @end group | |
1803 @end example | |
1804 @end deffn | |
1805 | |
1806 @deffn Command shrink-window size &optional horizontal | |
1807 This function is like @code{enlarge-window} but negates the argument | |
1808 @var{size}, making the selected window smaller by giving lines (or | |
1809 columns) to the other windows. If the window shrinks below | |
1810 @code{window-min-height} or @code{window-min-width}, then it disappears. | |
1811 | |
1812 If @var{size} is negative, the window is enlarged by @minus{}@var{size} | |
1813 lines or columns. | |
1814 @end deffn | |
1815 | |
1816 @deffn Command shrink-window-horizontally columns | |
1817 This function makes the selected window @var{columns} narrower. | |
1818 It could be defined as follows: | |
1819 | |
1820 @example | |
1821 @group | |
1822 (defun shrink-window-horizontally (columns) | |
1823 (shrink-window columns t)) | |
1824 @end group | |
1825 @end example | |
1826 @end deffn | |
1827 | |
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1828 @deffn Command shrink-window-if-larger-than-buffer &optional window |
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1829 This command shrinks @var{window} to be as small as possible while still |
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1830 showing the full contents of its buffer---but not less than |
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1831 @code{window-min-height} lines. If @var{window} is not given, |
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1832 it defaults to the selected window. |
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1833 |
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1834 However, the command does nothing if the window is already too small to |
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1835 display the whole text of the buffer, or if part of the contents are |
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1836 currently scrolled off screen, or if the window is not the full width of |
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1837 its frame, or if the window is the only window in its frame. |
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1838 @end deffn |
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1839 |
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1840 @tindex window-size-fixed |
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1841 @defvar window-size-fixed |
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1842 If this variable is non-@code{nil}, in any given buffer, |
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1843 then the size of any window displaying the buffer remains fixed |
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1844 unless you explicitly change it or Emacs has no other choice. |
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1845 (This feature is new in Emacs 21.) |
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1846 |
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1847 If the value is @code{height}, then only the window's height is fixed; |
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1848 if the value is @code{width}, then only the window's width is fixed. |
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1849 Any other non-@code{nil} value fixes both the width and the height. |
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1850 |
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1851 The usual way to use this variable is to give it a buffer-local value in |
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1852 a particular buffer. That way, the windows (but usually there is only |
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1853 one) displaying that buffer have fixed size. |
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1854 |
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1855 Explicit size-change functions such as @code{enlarge-window} |
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1856 get an error if they would have to change a window size which is fixed. |
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1857 Therefore, when you want to change the size of such a window, |
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1858 you should bind @code{window-size-fixed} to @code{nil}, like this: |
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1859 |
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1860 @example |
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1861 (let ((window-size-fixed nil)) |
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1862 (enlarge-window 10)) |
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1863 @end example |
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1864 |
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1865 Note that changing the frame size will change the size of a |
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1866 fixed-size window, if there is no other alternative. |
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1867 @end defvar |
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1868 |
6564 | 1869 @cindex minimum window size |
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1870 The following two variables constrain the window-size-changing |
6564 | 1871 functions to a minimum height and width. |
1872 | |
1873 @defopt window-min-height | |
1874 The value of this variable determines how short a window may become | |
1875 before it is automatically deleted. Making a window smaller than | |
1876 @code{window-min-height} automatically deletes it, and no window may be | |
1877 created shorter than this. The absolute minimum height is two (allowing | |
1878 one line for the mode line, and one line for the buffer display). | |
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1879 Actions that change window sizes reset this variable to two if it is |
6564 | 1880 less than two. The default value is 4. |
1881 @end defopt | |
1882 | |
1883 @defopt window-min-width | |
1884 The value of this variable determines how narrow a window may become | |
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1885 before it is automatically deleted. Making a window smaller than |
6564 | 1886 @code{window-min-width} automatically deletes it, and no window may be |
1887 created narrower than this. The absolute minimum width is one; any | |
1888 value below that is ignored. The default value is 10. | |
1889 @end defopt | |
1890 | |
1891 @node Coordinates and Windows | |
1892 @section Coordinates and Windows | |
1893 | |
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1894 This section describes how to relate screen coordinates to windows. |
6564 | 1895 |
1896 @defun window-at x y &optional frame | |
1897 This function returns the window containing the specified cursor | |
1898 position in the frame @var{frame}. The coordinates @var{x} and @var{y} | |
1899 are measured in characters and count from the top left corner of the | |
1900 frame. If they are out of range, @code{window-at} returns @code{nil}. | |
1901 | |
1902 If you omit @var{frame}, the selected frame is used. | |
1903 @end defun | |
1904 | |
1905 @defun coordinates-in-window-p coordinates window | |
1906 This function checks whether a particular frame position falls within | |
1907 the window @var{window}. | |
1908 | |
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1909 The argument @var{coordinates} is a cons cell of the form @code{(@var{x} |
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1910 . @var{y})}. The coordinates @var{x} and @var{y} are measured in |
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1911 characters, and count from the top left corner of the screen or frame. |
6564 | 1912 |
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1913 The value returned by @code{coordinates-in-window-p} is non-@code{nil} |
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1914 if the coordinates are inside @var{window}. The value also indicates |
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1915 what part of the window the position is in, as follows: |
6564 | 1916 |
1917 @table @code | |
1918 @item (@var{relx} . @var{rely}) | |
1919 The coordinates are inside @var{window}. The numbers @var{relx} and | |
1920 @var{rely} are the equivalent window-relative coordinates for the | |
1921 specified position, counting from 0 at the top left corner of the | |
1922 window. | |
1923 | |
1924 @item mode-line | |
1925 The coordinates are in the mode line of @var{window}. | |
1926 | |
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1927 @item header-line |
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1928 The coordinates are in the header line of @var{window}. |
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1929 |
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1930 @item vertical-line |
6564 | 1931 The coordinates are in the vertical line between @var{window} and its |
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1932 neighbor to the right. This value occurs only if the window doesn't |
6564 | 1933 have a scroll bar; positions in a scroll bar are considered outside the |
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1934 window for these purposes. |
6564 | 1935 |
1936 @item nil | |
1937 The coordinates are not in any part of @var{window}. | |
1938 @end table | |
1939 | |
1940 The function @code{coordinates-in-window-p} does not require a frame as | |
1941 argument because it always uses the frame that @var{window} is on. | |
1942 @end defun | |
1943 | |
1944 @node Window Configurations | |
1945 @section Window Configurations | |
1946 @cindex window configurations | |
1947 @cindex saving window information | |
1948 | |
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1949 A @dfn{window configuration} records the entire layout of one |
6564 | 1950 frame---all windows, their sizes, which buffers they contain, what part |
1951 of each buffer is displayed, and the values of point and the mark. You | |
1952 can bring back an entire previous layout by restoring a window | |
1953 configuration previously saved. | |
1954 | |
1955 If you want to record all frames instead of just one, use a frame | |
1956 configuration instead of a window configuration. @xref{Frame | |
1957 Configurations}. | |
1958 | |
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1959 @defun current-window-configuration &optional frame |
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1960 This function returns a new object representing @var{frame}'s |
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1961 current window configuration, including the number of windows, their |
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1962 sizes and current buffers, which window is the selected window, and for |
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1963 each window the displayed buffer, the display-start position, and the |
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1964 positions of point and the mark. It also includes the values of |
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1965 @code{window-min-height}, @code{window-min-width} and |
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1966 @code{minibuffer-scroll-window}. An exception is made for point in the |
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1967 current buffer, whose value is not saved. |
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1968 |
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1969 If @var{frame} is omitted, the selected frame is used. |
6564 | 1970 @end defun |
1971 | |
1972 @defun set-window-configuration configuration | |
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1973 This function restores the configuration of windows and buffers as |
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1974 specified by @var{configuration}, for the frame that @var{configuration} |
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1975 was created for. |
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1976 |
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1977 The argument @var{configuration} must be a value that was previously |
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1978 returned by @code{current-window-configuration}. This configuration is |
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1979 restored in the frame from which @var{configuration} was made, whether |
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1980 that frame is selected or not. This always counts as a window size |
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1981 change and triggers execution of the @code{window-size-change-functions} |
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1982 (@pxref{Window Hooks}), because @code{set-window-configuration} doesn't |
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1983 know how to tell whether the new configuration actually differs from the |
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1984 old one. |
6564 | 1985 |
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1986 If the frame which @var{configuration} was saved from is dead, all this |
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1987 function does is restore the three variables @code{window-min-height}, |
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1988 @code{window-min-width} and @code{minibuffer-scroll-window}. |
12098 | 1989 |
6564 | 1990 Here is a way of using this function to get the same effect |
1991 as @code{save-window-excursion}: | |
1992 | |
1993 @example | |
1994 @group | |
1995 (let ((config (current-window-configuration))) | |
1996 (unwind-protect | |
1997 (progn (split-window-vertically nil) | |
1998 @dots{}) | |
1999 (set-window-configuration config))) | |
2000 @end group | |
2001 @end example | |
2002 @end defun | |
2003 | |
2004 @defspec save-window-excursion forms@dots{} | |
2005 This special form records the window configuration, executes @var{forms} | |
2006 in sequence, then restores the earlier window configuration. The window | |
2007 configuration includes the value of point and the portion of the buffer | |
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2008 that is visible. It also includes the choice of selected window. |
6564 | 2009 However, it does not include the value of point in the current buffer; |
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2010 use @code{save-excursion} also, if you wish to preserve that. |
6564 | 2011 |
12098 | 2012 Don't use this construct when @code{save-selected-window} is all you need. |
2013 | |
2014 Exit from @code{save-window-excursion} always triggers execution of the | |
2015 @code{window-size-change-functions}. (It doesn't know how to tell | |
2016 whether the restored configuration actually differs from the one in | |
2017 effect at the end of the @var{forms}.) | |
2018 | |
6564 | 2019 The return value is the value of the final form in @var{forms}. |
2020 For example: | |
2021 | |
2022 @example | |
2023 @group | |
2024 (split-window) | |
2025 @result{} #<window 25 on control.texi> | |
2026 @end group | |
2027 @group | |
2028 (setq w (selected-window)) | |
2029 @result{} #<window 19 on control.texi> | |
2030 @end group | |
2031 @group | |
2032 (save-window-excursion | |
2033 (delete-other-windows w) | |
2034 (switch-to-buffer "foo") | |
2035 'do-something) | |
2036 @result{} do-something | |
2037 ;; @r{The screen is now split again.} | |
2038 @end group | |
2039 @end example | |
2040 @end defspec | |
2041 | |
2042 @defun window-configuration-p object | |
2043 This function returns @code{t} if @var{object} is a window configuration. | |
2044 @end defun | |
2045 | |
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2046 @defun compare-window-configurations config1 config2 |
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2047 This function compares two window configurations as regards the |
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2048 structure of windows, but ignores the values of point and mark and the |
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2049 saved scrolling positions---it can return @code{t} even if those |
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2050 aspects differ. |
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2051 |
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2052 The function @code{equal} can also compare two window configurations; it |
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2053 regards configurations as unequal if they differ in any respect, even a |
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2054 saved point or mark. |
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2055 @end defun |
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2056 |
6564 | 2057 Primitives to look inside of window configurations would make sense, |
2058 but none are implemented. It is not clear they are useful enough to be | |
2059 worth implementing. | |
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2060 |
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2061 @node Window Hooks |
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2062 @section Hooks for Window Scrolling and Changes |
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2063 |
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2064 This section describes how a Lisp program can take action whenever a |
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2065 window displays a different part of its buffer or a different buffer. |
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2066 There are three actions that can change this: scrolling the window, |
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2067 switching buffers in the window, and changing the size of the window. |
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2068 The first two actions run @code{window-scroll-functions}; the last runs |
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2069 @code{window-size-change-functions}. The paradigmatic use of these |
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2070 hooks is in the implementation of Lazy Lock mode; see @ref{Support |
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2071 Modes, Lazy Lock, Font Lock Support Modes, emacs, The GNU Emacs Manual}. |
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2072 |
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2073 @defvar window-scroll-functions |
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2074 This variable holds a list of functions that Emacs should call before |
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2075 redisplaying a window with scrolling. It is not a normal hook, because |
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2076 each function is called with two arguments: the window, and its new |
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2077 display-start position. |
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2078 |
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2079 Displaying a different buffer in the window also runs these functions. |
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2080 |
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2081 These functions must be careful in using @code{window-end} |
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2082 (@pxref{Window Start}); if you need an up-to-date value, you must use |
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2083 the @var{update} argument to ensure you get it. |
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2084 @end defvar |
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2085 |
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2086 @defvar window-size-change-functions |
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2087 This variable holds a list of functions to be called if the size of any |
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2088 window changes for any reason. The functions are called just once per |
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2089 redisplay, and just once for each frame on which size changes have |
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2090 occurred. |
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2091 |
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2092 Each function receives the frame as its sole argument. There is no |
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2093 direct way to find out which windows on that frame have changed size, or |
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2094 precisely how. However, if a size-change function records, at each |
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2095 call, the existing windows and their sizes, it can also compare the |
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2096 present sizes and the previous sizes. |
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2097 |
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2098 Creating or deleting windows counts as a size change, and therefore |
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2099 causes these functions to be called. Changing the frame size also |
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2100 counts, because it changes the sizes of the existing windows. |
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2101 |
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2102 It is not a good idea to use @code{save-window-excursion} (@pxref{Window |
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2103 Configurations}) in these functions, because that always counts as a |
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2104 size change, and it would cause these functions to be called over and |
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2105 over. In most cases, @code{save-selected-window} (@pxref{Selecting |
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2106 Windows}) is what you need here. |
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2107 @end defvar |
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2108 |
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2109 @defvar redisplay-end-trigger-functions |
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2110 This abnormal hook is run whenever redisplay in a window uses text that |
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2111 extends past a specified end trigger position. You set the end trigger |
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2112 position with the function @code{set-window-redisplay-end-trigger}. The |
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2113 functions are called with two arguments: the window, and the end trigger |
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2114 position. Storing @code{nil} for the end trigger position turns off the |
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2115 feature, and the trigger value is automatically reset to @code{nil} just |
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2116 after the hook is run. |
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2117 @end defvar |
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2118 |
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2119 @defun set-window-redisplay-end-trigger window position |
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2120 This function sets @var{window}'s end trigger position at |
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2121 @var{position}. |
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2122 @end defun |
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2123 |
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2124 @defun window-redisplay-end-trigger &optional window |
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2125 This function returns @var{window}'s current end trigger position. |
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2126 @end defun |
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2127 |
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2128 @defvar window-configuration-change-hook |
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2129 A normal hook that is run every time you change the window configuration |
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2130 of an existing frame. This includes splitting or deleting windows, |
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2131 changing the sizes of windows, or displaying a different buffer in a |
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2132 window. The frame whose window configuration has changed is the |
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2133 selected frame when this hook runs. |
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2134 @end defvar |