annotate nt/INSTALL @ 30466:2e7347cb8792

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author Dave Love <fx@gnu.org>
date Wed, 26 Jul 2000 11:07:37 +0000
parents 354e0c45cedf
children f64a9a44e2a3
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1 Building and Installing Emacs
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2 on Windows NT and Windows 95
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3
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4 You need a compiler package to build and install Emacs on NT or Win95.
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5 If you don't have one, precompiled versions are available in
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6 ftp://ftp.cs.washington.edu/pub/ntemacs/<version>.
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7
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8 Configuring:
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9
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10 (1) In previous versions, you needed to edit makefile.def
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11 to reflect the compiler package that you are using. You should no
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12 longer have to do this if you have defined the INCLUDE and LIB
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13 environment variables, as is customary for use with Windows compilers.
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14 (Unless you are using MSVCNT 1.1, in which case you will need
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15 to set MSVCNT11 to be a non-zero value at the top of makefile.def.)
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16
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17 (2) Choose the directory into which Emacs will be installed, and
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18 edit makefile.def to define INSTALL_DIR to be this directory.
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19 (Alternatively, if you have INSTALL_DIR set as an environment
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20 variable, the build process will ignore the value in makefile.def
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21 and use the value of the environment variable instead.) Note
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22 that if it is not installed in the directory in which it is built,
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23 the ~16 MB of lisp files will be copied into the installation directory.
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24
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25 Also, makefile.def is sometimes unpacked read-only; use
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26
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27 > attrib -r makefile.def
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28
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29 to make it writable.
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30
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31 (3) You may need to edit nt/paths.h to specify some other device
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32 instead of `C:'.
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33
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34 Building:
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35
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36 (4) The target to compile the sources is "all", and is recursive starting
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37 one directory up. The makefiles for the NT port are in files named
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38 "makefile.nt". To get things started, type in this directory:
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39
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40 > nmake -f makefile.nt all
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41
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42 or use the ebuild.bat file.
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43
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44 When the files are compiled, you will see some warning messages declaring
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45 that some functions don't return a value, or that some data conversions
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46 will be lossy, etc. You can safely ignore these messages. The warnings
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47 may be fixed in the main FSF source at some point, but until then we
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48 will just live with them.
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49
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50 NOTE: You should not have to edit src\paths.h to get Emacs to run
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51 correctly. All of the variables in src\paths.h are configured
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52 during start up using the nt\emacs.bat file (which gets installed
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53 as bin\emacs.bat -- see below).
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54
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55 Installing:
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56
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57 (5) Currently, Emacs requires a number of environment variables to be set
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58 for it to run correctly. A batch file, emacs.bat, is provided that
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59 sets these variables appropriately and then runs the executable
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60 (emacs.bat is generated using the definition of INSTALL_DIR in
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61 nt\makefile.def and the contents of nt\emacs.bat.in).
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62
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63 (6) The install process will install the files necessary to run Emacs in
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64 INSTALL_DIR (which may be the directory in which it was built),
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65 and create a program manager/folder icon in a folder called GNU Emacs.
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66 From this directory, type:
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67
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68 > nmake -f makefile.nt install
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69
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70 or use the install.bat file.
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71
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72 (7) Create the Emacs startup file. This file can be named either .emacs,
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73 as on Unix, or _emacs. Note that Emacs requires the environment
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74 variable HOME to be set in order for it to locate the startup file.
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75 HOME could be set, for example, in the System panel of the Control
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76 Panel on NT, or in autoexec.bat on Win95.
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77
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78 (8) Start up Emacs.
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79
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80 The installation process should have run the addpm.exe program, which
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81 does two things. First, it will create a set of registry keys that
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82 tell Emacs where to find its support files (lisp, info, etc.).
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83 Second, it will create a folder containing an icon linked to
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84 runemacs.exe (a wrapper program for invoking Emacs). You can
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85 also invoke addpm.exe by hand, giving the absolute directory name
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86 of the installation directory as the first argument:
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87
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88 addpm.exe %INSTALL_DIR%
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89
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90 Now, to run Emacs, simply click on the icon in the newly created
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91 folder or invoke runemacs.exe from a command prompt.
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92
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93 Another alternative for running Emacs is to use the emacs.bat batch
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94 file in the bin directory (this was the traditional method of invoking
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95 Emacs). Edit the emacs.bat file to change the emacs_dir environment
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96 variable to point to the Emacs installation directory and invoke the
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97 emacs.bat file to run Emacs.
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98
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99 Note that, on Win95, you are likely to get "Out of environment space"
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100 messages when invoking the emacs.bat batch file. The problem is that
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101 the console process in which the script is executed runs out of memory
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102 in which to set the Emacs environment variables. To get around this
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103 problem, create a shortcut icon to the emacs.bat script. Then right
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104 click on the icon and select Properties. In the dialog box that pops
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105 up, select the Memory tab and then change the Environment memory
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106 allocation from "Auto" to "1024". Close the dialog box and then
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107 double click on the icon to start Emacs.
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108
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109 Debugging:
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110
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111 (9) You should be able to debug Emacs using the MSVC debugger as you would
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112 any other program. To ensure that Emacs uses the lisp files associated
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113 with the source distribution that you are debugging, it is useful
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114 to set the Emacs environment variables to point Emacs to the
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115 source distribution. You can use the debug.bat batch file in this
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116 directory to setup the environment and invoke msdev on the
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117 emacs.exe executable.
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118
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119 Emacs functions implemented in C use a naming convention that
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120 reflects their names in lisp. The names of the C routines are
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121 the lisp names prefixed with 'F', and with dashes converted to
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122 underscores. For example, the function call-process is implemented
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123 in C by Fcall_process. Similarly, lisp variables are prefixed
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124 with 'V', again with dashes converted to underscores. These
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125 conventions enable you to easily set breakpoints or examine familiar
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126 lisp variables by name.
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127
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128 Since Emacs data is often in the form of a lisp object, and the
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129 Lisp_Object type is difficult to examine manually in the debugger,
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130 Emacs provides a helper routine called debug_print that prints out
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131 a readable representation of a Lisp_Object. The output from
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132 debug_print is sent to stderr, and to the debugger via the
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133 OutputDebugString routine. The output sent to stderr should be
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134 displayed in the console window that was opened when the emacs.exe
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135 executable was started. The output sent to the debugger should be
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136 displayed in its "Debug" output window.
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137
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138 When you are in the process of debugging Emacs and you would like
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139 to examine the contents of a Lisp_Object variable, popup the
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140 QuickWatch window (QuickWatch has an eyeglass symbol on its button
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141 in the toolbar). In the text field at the top of the window, enter
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142 debug_print(<variable>) and hit return. For example, start
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143 and run Emacs in the debugger until it is waiting for user input.
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144 Then click on the Break button in the debugger to halt execution.
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145 Emacs should halt in ZwUserGetMessage waiting for an input event.
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146 Use the Call Stack window to select the procedure w32_msp_pump
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147 up the call stack (see below for why you have to do this). Open
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148 the QuickWatch window and enter debug_print(Vexec_path). Evaluating
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149 this expression will then print out the contents of the lisp
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150 variable exec-path.
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151
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152 If QuickWatch reports that the symbol is unknown, then check the
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153 call stack in the Call Stack window. If the selected frame in the
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154 call stack is not an Emacs procedure, then the debugger won't
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155 recognize Emacs symbols. Instead, select a frame that is inside
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156 an Emacs procedure and try using debug_print again.
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157
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158 If QuickWatch invokes debug_print but nothing happens, then check
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159 the thread that is selected in the debugger. If the selected
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160 thread is not the last thread to run (the "current" thread), then
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161 it cannot be used to execute debug_print. Use the Debug menu
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162 to select the current thread and try using debug_print again.
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163 Note that the debugger halts execution (e.g., due to a breakpoint)
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164 in the context of the current thread, so this should only be a problem
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165 if you've explicitly switched threads.