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1 @c -*-texinfo-*-
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2 @c This is part of the GNU Emacs Lisp Reference Manual.
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2002
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4 @c Free Software Foundation, Inc.
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5 @c See the file elisp.texi for copying conditions.
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6 @setfilename ../info/frames
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7 @node Frames, Positions, Windows, Top
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8 @chapter Frames
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9 @cindex frame
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10
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11 A @dfn{frame} is a rectangle on the screen that contains one or more
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12 Emacs windows. A frame initially contains a single main window (plus
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13 perhaps a minibuffer window), which you can subdivide vertically or
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14 horizontally into smaller windows.
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15
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16 @cindex terminal frame
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17 When Emacs runs on a text-only terminal, it starts with one
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18 @dfn{terminal frame}. If you create additional ones, Emacs displays
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19 one and only one at any given time---on the terminal screen, of course.
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20
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21 @cindex window frame
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22 When Emacs communicates directly with a supported window system, such
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23 as X, it does not have a terminal frame; instead, it starts with
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24 a single @dfn{window frame}, but you can create more, and Emacs can
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25 display several such frames at once as is usual for window systems.
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26
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27 @defun framep object
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28 This predicate returns a non-@code{nil} value if @var{object} is a
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29 frame, and @code{nil} otherwise. For a frame, the value indicates which
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30 kind of display the frame uses:
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31
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32 @table @code
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33 @item x
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34 The frame is displayed in an X window.
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35 @item t
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36 A terminal frame on a character display.
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37 @item mac
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38 The frame is displayed on a Macintosh.
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39 @item w32
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40 The frame is displayed on MS-Windows 9X/NT.
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41 @item pc
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42 The frame is displayed on an MS-DOS terminal.
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43 @end table
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44 @end defun
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45
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46 @menu
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47 * Creating Frames:: Creating additional frames.
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48 * Multiple Displays:: Creating frames on other displays.
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49 * Frame Parameters:: Controlling frame size, position, font, etc.
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50 * Frame Titles:: Automatic updating of frame titles.
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51 * Deleting Frames:: Frames last until explicitly deleted.
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52 * Finding All Frames:: How to examine all existing frames.
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53 * Frames and Windows:: A frame contains windows;
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54 display of text always works through windows.
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55 * Minibuffers and Frames:: How a frame finds the minibuffer to use.
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56 * Input Focus:: Specifying the selected frame.
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57 * Visibility of Frames:: Frames may be visible or invisible, or icons.
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58 * Raising and Lowering:: Raising a frame makes it hide other windows;
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59 lowering it makes the others hide them.
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60 * Frame Configurations:: Saving the state of all frames.
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61 * Mouse Tracking:: Getting events that say when the mouse moves.
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62 * Mouse Position:: Asking where the mouse is, or moving it.
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63 * Pop-Up Menus:: Displaying a menu for the user to select from.
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64 * Dialog Boxes:: Displaying a box to ask yes or no.
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65 * Pointer Shapes:: Specifying the shape of the mouse pointer.
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66 * Window System Selections:: Transferring text to and from other X clients.
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67 * Color Names:: Getting the definitions of color names.
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68 * Text Terminal Colors:: Defining colors for text-only terminals.
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69 * Resources:: Getting resource values from the server.
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70 * Display Feature Testing:: Determining the features of a terminal.
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71 @end menu
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72
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73 @xref{Display}, for information about the related topic of
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74 controlling Emacs redisplay.
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75
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76 @node Creating Frames
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77 @section Creating Frames
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78
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79 To create a new frame, call the function @code{make-frame}.
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80
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81 @defun make-frame &optional alist
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82 This function creates a new frame. If you are using a supported window
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83 system, it makes a window frame; otherwise, it makes a terminal frame.
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84
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85 The argument is an alist specifying frame parameters. Any parameters
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86 not mentioned in @var{alist} default according to the value of the
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87 variable @code{default-frame-alist}; parameters not specified even there
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88 default from the standard X resources or whatever is used instead on
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89 your system.
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90
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91 The set of possible parameters depends in principle on what kind of
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92 window system Emacs uses to display its frames. @xref{Window Frame
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93 Parameters}, for documentation of individual parameters you can specify.
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94 @end defun
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95
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96 @defvar before-make-frame-hook
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97 A normal hook run by @code{make-frame} before it actually creates the
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98 frame.
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99 @end defvar
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100
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101 @defvar after-make-frame-functions
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102 @tindex after-make-frame-functions
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103 An abnormal hook run by @code{make-frame} after it creates the frame.
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104 Each function in @code{after-make-frame-functions} receives one argument, the
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105 frame just created.
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106 @end defvar
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107
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108 @node Multiple Displays
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109 @section Multiple Displays
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110 @cindex multiple X displays
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111 @cindex displays, multiple
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112
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113 A single Emacs can talk to more than one X display.
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114 Initially, Emacs uses just one display---the one chosen with the
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115 @code{DISPLAY} environment variable or with the @samp{--display} option
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116 (@pxref{Initial Options,,, emacs, The GNU Emacs Manual}). To connect to
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117 another display, use the command @code{make-frame-on-display} or specify
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118 the @code{display} frame parameter when you create the frame.
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119
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120 Emacs treats each X server as a separate terminal, giving each one its
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121 own selected frame and its own minibuffer windows. However, only one of
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122 those frames is ``@emph{the} selected frame'' at any given moment, see
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123 @ref{Input Focus}.
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124
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125 A few Lisp variables are @dfn{terminal-local}; that is, they have a
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126 separate binding for each terminal. The binding in effect at any time
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127 is the one for the terminal that the currently selected frame belongs
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128 to. These variables include @code{default-minibuffer-frame},
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129 @code{defining-kbd-macro}, @code{last-kbd-macro}, and
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130 @code{system-key-alist}. They are always terminal-local, and can never
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131 be buffer-local (@pxref{Buffer-Local Variables}) or frame-local.
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132
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133 A single X server can handle more than one screen. A display name
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134 @samp{@var{host}:@var{server}.@var{screen}} has three parts; the last
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135 part specifies the screen number for a given server. When you use two
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136 screens belonging to one server, Emacs knows by the similarity in their
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137 names that they share a single keyboard, and it treats them as a single
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138 terminal.
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139
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140 @deffn Command make-frame-on-display display &optional parameters
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141 This creates a new frame on display @var{display}, taking the other
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142 frame parameters from @var{parameters}. Aside from the @var{display}
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143 argument, it is like @code{make-frame} (@pxref{Creating Frames}).
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144 @end deffn
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145
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146 @defun x-display-list
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147 This returns a list that indicates which X displays Emacs has a
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148 connection to. The elements of the list are strings, and each one is
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149 a display name.
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150 @end defun
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151
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152 @defun x-open-connection display &optional xrm-string must-succeed
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153 This function opens a connection to the X display @var{display}. It
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154 does not create a frame on that display, but it permits you to check
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155 that communication can be established with that display.
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156
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157 The optional argument @var{xrm-string}, if not @code{nil}, is a
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158 string of resource names and values, in the same format used in the
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159 @file{.Xresources} file. The values you specify override the resource
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160 values recorded in the X server itself; they apply to all Emacs frames
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161 created on this display. Here's an example of what this string might
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162 look like:
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163
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164 @example
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165 "*BorderWidth: 3\n*InternalBorder: 2\n"
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166 @end example
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167
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168 @xref{Resources}.
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169
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170 If @var{must-succeed} is non-@code{nil}, failure to open the connection
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171 terminates Emacs. Otherwise, it is an ordinary Lisp error.
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172 @end defun
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173
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174 @defun x-close-connection display
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175 This function closes the connection to display @var{display}. Before
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176 you can do this, you must first delete all the frames that were open on
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177 that display (@pxref{Deleting Frames}).
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178 @end defun
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179
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180 @node Frame Parameters
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181 @section Frame Parameters
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182
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183 A frame has many parameters that control its appearance and behavior.
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184 Just what parameters a frame has depends on what display mechanism it
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185 uses.
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186
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187 Frame parameters exist mostly for the sake of window systems. A
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188 terminal frame has a few parameters, mostly for compatibility's sake;
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189 only the @code{height}, @code{width}, @code{name}, @code{title},
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190 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate}
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191 parameters do something special. If the terminal supports colors, the
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192 parameters @code{foreground-color}, @code{background-color},
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193 @code{background-mode} and @code{display-type} are also meaningful.
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194
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195 @menu
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196 * Parameter Access:: How to change a frame's parameters.
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197 * Initial Parameters:: Specifying frame parameters when you make a frame.
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198 * Window Frame Parameters:: List of frame parameters for window systems.
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199 * Size and Position:: Changing the size and position of a frame.
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200 @end menu
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201
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202 @node Parameter Access
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203 @subsection Access to Frame Parameters
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204
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205 These functions let you read and change the parameter values of a
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206 frame.
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207
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208 @defun frame-parameter frame parameter
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209 @tindex frame-parameter
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210 This function returns the value of the parameter named @var{parameter}
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211 of @var{frame}. If @var{frame} is @code{nil}, it returns the
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212 selected frame's parameter.
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213 @end defun
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214
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215 @defun frame-parameters frame
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216 The function @code{frame-parameters} returns an alist listing all the
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217 parameters of @var{frame} and their values.
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218 @end defun
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219
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220 @defun modify-frame-parameters frame alist
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221 This function alters the parameters of frame @var{frame} based on the
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222 elements of @var{alist}. Each element of @var{alist} has the form
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223 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a
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224 parameter. If you don't mention a parameter in @var{alist}, its value
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225 doesn't change.
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226 @end defun
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227
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228 @node Initial Parameters
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229 @subsection Initial Frame Parameters
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230
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231 You can specify the parameters for the initial startup frame
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232 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}).
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233
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234 @defvar initial-frame-alist
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235 This variable's value is an alist of parameter values used when creating
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236 the initial window frame. You can set this variable to specify the
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237 appearance of the initial frame without altering subsequent frames.
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238 Each element has the form:
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239
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240 @example
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241 (@var{parameter} . @var{value})
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242 @end example
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243
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244 Emacs creates the initial frame before it reads your init
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245 file. After reading that file, Emacs checks @code{initial-frame-alist},
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246 and applies the parameter settings in the altered value to the already
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247 created initial frame.
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248
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249 If these settings affect the frame geometry and appearance, you'll see
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250 the frame appear with the wrong ones and then change to the specified
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251 ones. If that bothers you, you can specify the same geometry and
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252 appearance with X resources; those do take effect before the frame is
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253 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}.
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254
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255 X resource settings typically apply to all frames. If you want to
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256 specify some X resources solely for the sake of the initial frame, and
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257 you don't want them to apply to subsequent frames, here's how to achieve
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258 this. Specify parameters in @code{default-frame-alist} to override the
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259 X resources for subsequent frames; then, to prevent these from affecting
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260 the initial frame, specify the same parameters in
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261 @code{initial-frame-alist} with values that match the X resources.
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262 @end defvar
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263
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264 If these parameters specify a separate minibuffer-only frame with
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265 @code{(minibuffer . nil)}, and you have not created one, Emacs creates
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266 one for you.
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267
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268 @defvar minibuffer-frame-alist
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269 This variable's value is an alist of parameter values used when creating
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270 an initial minibuffer-only frame---if such a frame is needed, according
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271 to the parameters for the main initial frame.
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272 @end defvar
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273
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274 @defvar default-frame-alist
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275 This is an alist specifying default values of frame parameters for all
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276 Emacs frames---the first frame, and subsequent frames. When using the X
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277 Window System, you can get the same results by means of X resources
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278 in many cases.
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279 @end defvar
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280
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281 See also @code{special-display-frame-alist}, in @ref{Choosing Window}.
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282
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283 If you use options that specify window appearance when you invoke Emacs,
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284 they take effect by adding elements to @code{default-frame-alist}. One
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285 exception is @samp{-geometry}, which adds the specified position to
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286 @code{initial-frame-alist} instead. @xref{Command Arguments,,, emacs,
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287 The GNU Emacs Manual}.
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288
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289 @node Window Frame Parameters
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290 @subsection Window Frame Parameters
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291
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292 Just what parameters a frame has depends on what display mechanism it
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293 uses. Here is a table of the parameters that have special meanings in a
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294 window frame; of these, @code{name}, @code{title}, @code{height},
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295 @code{width}, @code{buffer-list} and @code{buffer-predicate} provide
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296 meaningful information in terminal frames, and @code{tty-color-mode}
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297 is meaningful @emph{only} in terminal frames.
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298
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299 @table @code
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300 @item display
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301 The display on which to open this frame. It should be a string of the
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302 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the
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303 @code{DISPLAY} environment variable.
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304
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305 @item title
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306 If a frame has a non-@code{nil} title, it appears in the window system's
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307 border for the frame, and also in the mode line of windows in that frame
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308 if @code{mode-line-frame-identification} uses @samp{%F}
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309 (@pxref{%-Constructs}). This is normally the case when Emacs is not
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310 using a window system, and can only display one frame at a time.
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311 @xref{Frame Titles}.
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312
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313 @item name
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314 The name of the frame. The frame name serves as a default for the frame
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315 title, if the @code{title} parameter is unspecified or @code{nil}. If
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316 you don't specify a name, Emacs sets the frame name automatically
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317 (@pxref{Frame Titles}).
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318
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319 If you specify the frame name explicitly when you create the frame, the
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320 name is also used (instead of the name of the Emacs executable) when
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321 looking up X resources for the frame.
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322
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323 @item left
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324 The screen position of the left edge, in pixels, with respect to the
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325 left edge of the screen. The value may be a positive number @var{pos},
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326 or a list of the form @code{(+ @var{pos})} which permits specifying a
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327 negative @var{pos} value.
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328
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329 A negative number @minus{}@var{pos}, or a list of the form @code{(-
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330 @var{pos})}, actually specifies the position of the right edge of the
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331 window with respect to the right edge of the screen. A positive value
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332 of @var{pos} counts toward the left. @strong{Reminder:} if the
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333 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is
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334 positive.
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335
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336 Some window managers ignore program-specified positions. If you want to
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337 be sure the position you specify is not ignored, specify a
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338 non-@code{nil} value for the @code{user-position} parameter as well.
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339
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340 @item top
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341 The screen position of the top edge, in pixels, with respect to the
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342 top edge of the screen. The value may be a positive number @var{pos},
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343 or a list of the form @code{(+ @var{pos})} which permits specifying a
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344 negative @var{pos} value.
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345
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346 A negative number @minus{}@var{pos}, or a list of the form @code{(-
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347 @var{pos})}, actually specifies the position of the bottom edge of the
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348 window with respect to the bottom edge of the screen. A positive value
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349 of @var{pos} counts toward the top. @strong{Reminder:} if the
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350 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is
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351 positive.
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352
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353 Some window managers ignore program-specified positions. If you want to
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354 be sure the position you specify is not ignored, specify a
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355 non-@code{nil} value for the @code{user-position} parameter as well.
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356
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357 @item icon-left
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358 The screen position of the left edge @emph{of the frame's icon}, in
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359 pixels, counting from the left edge of the screen. This takes effect if
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360 and when the frame is iconified.
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361
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362 @item icon-top
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363 The screen position of the top edge @emph{of the frame's icon}, in
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364 pixels, counting from the top edge of the screen. This takes effect if
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365 and when the frame is iconified.
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366
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367 @item user-position
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368 When you create a frame and specify its screen position with the
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369 @code{left} and @code{top} parameters, use this parameter to say whether
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370 the specified position was user-specified (explicitly requested in some
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371 way by a human user) or merely program-specified (chosen by a program).
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372 A non-@code{nil} value says the position was user-specified.
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373
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374 Window managers generally heed user-specified positions, and some heed
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375 program-specified positions too. But many ignore program-specified
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376 positions, placing the window in a default fashion or letting the user
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377 place it with the mouse. Some window managers, including @code{twm},
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378 let the user specify whether to obey program-specified positions or
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379 ignore them.
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380
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381 When you call @code{make-frame}, you should specify a non-@code{nil}
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382 value for this parameter if the values of the @code{left} and @code{top}
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383 parameters represent the user's stated preference; otherwise, use
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384 @code{nil}.
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385
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386 @item height
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387 The height of the frame contents, in characters. (To get the height in
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388 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.)
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389
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390 @item width
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391 The width of the frame contents, in characters. (To get the height in
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392 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.)
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393
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394 @item fullscreen
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395 Specify that width, height or both shall be set to the size of the screen.
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396 The value @code{fullwidth} specifies that width shall be the size of the
|
|
397 screen. The value @code{fullheight} specifies that height shall be the
|
|
398 size of the screen. The value @code{fullboth} specifies that both the
|
|
399 width and the height shall be set to the size of the screen.
|
|
400
|
6547
|
401 @item window-id
|
24951
|
402 The number of the window-system window used by the frame
|
|
403 to contain the actual Emacs windows.
|
|
404
|
|
405 @item outer-window-id
|
|
406 The number of the outermost window-system window used for the whole frame.
|
6547
|
407
|
|
408 @item minibuffer
|
|
409 Whether this frame has its own minibuffer. The value @code{t} means
|
|
410 yes, @code{nil} means no, @code{only} means this frame is just a
|
12098
|
411 minibuffer. If the value is a minibuffer window (in some other frame),
|
|
412 the new frame uses that minibuffer.
|
6547
|
413
|
12067
|
414 @item buffer-predicate
|
|
415 The buffer-predicate function for this frame. The function
|
|
416 @code{other-buffer} uses this predicate (from the selected frame) to
|
|
417 decide which buffers it should consider, if the predicate is not
|
21682
|
418 @code{nil}. It calls the predicate with one argument, a buffer, once for
|
12067
|
419 each buffer; if the predicate returns a non-@code{nil} value, it
|
|
420 considers that buffer.
|
|
421
|
21007
|
422 @item buffer-list
|
21682
|
423 A list of buffers that have been selected in this frame,
|
|
424 ordered most-recently-selected first.
|
21007
|
425
|
6547
|
426 @item font
|
|
427 The name of the font for displaying text in the frame. This is a
|
22138
|
428 string, either a valid font name for your system or the name of an Emacs
|
27374
|
429 fontset (@pxref{Fontsets}). Changing this frame parameter on a frame
|
25751
|
430 also changes the font-related attributes of the default face on that
|
|
431 frame.
|
6547
|
432
|
|
433 @item auto-raise
|
|
434 Whether selecting the frame raises it (non-@code{nil} means yes).
|
|
435
|
|
436 @item auto-lower
|
|
437 Whether deselecting the frame lowers it (non-@code{nil} means yes).
|
|
438
|
|
439 @item vertical-scroll-bars
|
21007
|
440 Whether the frame has scroll bars for vertical scrolling, and which side
|
|
441 of the frame they should be on. The possible values are @code{left},
|
|
442 @code{right}, and @code{nil} for no scroll bars.
|
6547
|
443
|
|
444 @item horizontal-scroll-bars
|
|
445 Whether the frame has scroll bars for horizontal scrolling
|
|
446 (non-@code{nil} means yes). (Horizontal scroll bars are not currently
|
|
447 implemented.)
|
|
448
|
12067
|
449 @item scroll-bar-width
|
|
450 The width of the vertical scroll bar, in pixels.
|
|
451
|
6547
|
452 @item icon-type
|
10759
|
453 The type of icon to use for this frame when it is iconified. If the
|
|
454 value is a string, that specifies a file containing a bitmap to use.
|
|
455 Any other non-@code{nil} value specifies the default bitmap icon (a
|
|
456 picture of a gnu); @code{nil} specifies a text icon.
|
6547
|
457
|
12098
|
458 @item icon-name
|
|
459 The name to use in the icon for this frame, when and if the icon
|
|
460 appears. If this is @code{nil}, the frame's title is used.
|
|
461
|
6547
|
462 @item foreground-color
|
21682
|
463 The color to use for the image of a character. This is a string; the
|
25751
|
464 window system defines the meaningful color names. Changing this
|
|
465 parameter is equivalent to changing the foreground color of the face
|
|
466 @code{default} on the frame in question.
|
22252
|
467
|
6547
|
468 @item background-color
|
25751
|
469 The color to use for the background of characters. Changing this
|
|
470 parameter is equivalent to changing the foreground color of the face
|
|
471 @code{default} on the frame in question.
|
22252
|
472
|
|
473 @item background-mode
|
|
474 This parameter is either @code{dark} or @code{light}, according
|
|
475 to whether the background color is a light one or a dark one.
|
|
476
|
6547
|
477 @item mouse-color
|
25751
|
478 The color for the mouse pointer. Changing this parameter is equivalent
|
|
479 to changing the background color of face @code{mouse}.
|
6547
|
480
|
|
481 @item cursor-color
|
42752
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
482 The color for the cursor that shows point. Changing this parameter is
|
25751
|
483 equivalent to changing the background color of face @code{cursor}.
|
6547
|
484
|
|
485 @item border-color
|
42752
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
486 The color for the border of the frame. Changing this parameter is
|
25751
|
487 equivalent to changing the background color of face @code{border}.
|
|
488
|
42752
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
489 @item tty-color-mode
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
490 @cindex standard colors for character terminals
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
491 This parameter overrides the terminal's color support as given by the
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
492 system's terminal capabilities database in that this parameter's value
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
493 specifies the color mode to use in terminal frames. The value can be
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
494 either a symbol or a number. A number specifies the number of colors
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
495 to use (and, indirectly, what commands to issue to produce each
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
496 color). For example, @code{(tty-color-mode . 8)} forces Emacs to use
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
497 the ANSI escape sequences for 8 standard text colors; and a value of
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
498 -1 means Emacs should turn off color support. If the parameter's
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
499 value is a symbol, that symbol is looked up in the alist
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
500 @code{tty-color-mode-alist}, and if found, the associated number is
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
501 used as the color support mode.
|
6fce183f6920
(Window Frame Parameters): Document the new tty-color-mode parameter.
Eli Zaretskii <eliz@gnu.org>
diff
changeset
|
502
|
25751
|
503 @item scroll-bar-foreground
|
|
504 If non-@code{nil}, the color for the foreground of scroll bars.
|
|
505 Changing this parameter is equivalent to setting the foreground color of
|
|
506 face @code{scroll-bar}.
|
|
507
|
|
508 @item scroll-bar-background
|
|
509 If non-@code{nil}, the color for the background of scroll bars.
|
40310
|
510 Changing this parameter is equivalent to setting the background color of
|
25751
|
511 face @code{scroll-bar}.
|
6547
|
512
|
22252
|
513 @item display-type
|
|
514 This parameter describes the range of possible colors that can be used
|
|
515 in this frame. Its value is @code{color}, @code{grayscale} or
|
|
516 @code{mono}.
|
|
517
|
6547
|
518 @item cursor-type
|
47055
|
519 How to display the cursor. Legitimate values are:
|
|
520
|
|
521 @table @code
|
|
522 @item box
|
|
523 Display a filled box. (This is the default.)
|
|
524 @item hollow
|
|
525 Display a hollow box.
|
|
526 @item nil
|
|
527 Don't display a cursor.
|
|
528 @item bar
|
|
529 Display a vertical bar between characters.
|
|
530 @item (bar . @var{width})
|
|
531 Display a vertical bar @var{width} pixels wide between characters.
|
|
532 @item hbar
|
|
533 Display a horizontal bar.
|
|
534 @item (bar . @var{width})
|
|
535 Display a horizontal bar @var{width} pixels high.
|
|
536 @end table
|
6547
|
537
|
39221
|
538 @vindex cursor-type
|
39197
|
539 The buffer-local variable @code{cursor-type} overrides the value of
|
|
540 the @code{cursor-type} frame parameter, and can in addition have
|
|
541 values @code{t} (use the cursor specified for the frame) and
|
|
542 @code{nil} (don't display a cursor).
|
|
543
|
6547
|
544 @item border-width
|
|
545 The width in pixels of the window border.
|
|
546
|
|
547 @item internal-border-width
|
|
548 The distance in pixels between text and border.
|
|
549
|
|
550 @item unsplittable
|
|
551 If non-@code{nil}, this frame's window is never split automatically.
|
|
552
|
|
553 @item visibility
|
|
554 The state of visibility of the frame. There are three possibilities:
|
|
555 @code{nil} for invisible, @code{t} for visible, and @code{icon} for
|
|
556 iconified. @xref{Visibility of Frames}.
|
|
557
|
|
558 @item menu-bar-lines
|
|
559 The number of lines to allocate at the top of the frame for a menu bar.
|
9453
|
560 The default is 1. @xref{Menu Bar}. (In Emacs versions that use the X
|
|
561 toolkit, there is only one menu bar line; all that matters about the
|
|
562 number you specify is whether it is greater than zero.)
|
6547
|
563
|
25751
|
564 @item screen-gamma
|
31375
|
565 @cindex gamma correction
|
43578
|
566 If this is a number, Emacs performs ``gamma correction'' which adjusts
|
|
567 the brightness of all colors. The value should be the screen gamma of
|
|
568 your display, a floating point number.
|
|
569
|
|
570 Usual PC monitors have a screen gamma of 2.2, so color values in
|
|
571 Emacs, and in X windows generally, are calibrated to display properly
|
|
572 on a monitor with that gamma value. If you specify 2.2 for
|
|
573 @code{screen-gamma}, that means no correction is needed. Other values
|
|
574 request correction, designed to make the corrected colors appear on
|
|
575 your screen they way they would have appeared without correction on an
|
|
576 ordinary monitor with a gamma value of 2.2.
|
|
577
|
|
578 If your monitor displays colors too light, you should specify a
|
|
579 @code{screen-gamma} value smaller than 2.2. This requests correction
|
|
580 that makes colors darker. A screen gamma value of 1.5 may give good
|
|
581 results for LCD color displays.
|
25751
|
582
|
|
583 @item tool-bar-lines
|
|
584 The number of lines to use for the toolbar. A value of @code{nil} means
|
|
585 don't display a tool bar.
|
|
586
|
31375
|
587 @item line-spacing
|
|
588 Additional space put below text lines in pixels (a positive integer).
|
|
589
|
22138
|
590 @ignore
|
6547
|
591 @item parent-id
|
|
592 @c ??? Not yet working.
|
|
593 The X window number of the window that should be the parent of this one.
|
|
594 Specifying this lets you create an Emacs window inside some other
|
|
595 application's window. (It is not certain this will be implemented; try
|
|
596 it and see if it works.)
|
22138
|
597 @end ignore
|
6547
|
598 @end table
|
|
599
|
47055
|
600 @defvar blink-cursor-alist
|
|
601 This variable specifies how to blink the cursor. Each element has the
|
|
602 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor
|
|
603 type equals @var{on-state} (comparing using @code{equal}), Emacs uses
|
|
604 @var{off-state} to specify what the cursor looks like when it blinks
|
|
605 ``off''. Both @var{on-state} and @var{off-state} should be suitable
|
|
606 values for the @code{cursor-type} frame parameter.
|
|
607
|
|
608 There are various defaults for how to blink each type of cursor,
|
|
609 if the type is not mentioned as an @var{on-state} here. Changes
|
|
610 in this variable do not take effect immediately, because the variable
|
|
611 is examined only when you specify a cursor type for a frame.
|
|
612 @end defvar
|
|
613
|
7174
|
614 @node Size and Position
|
6547
|
615 @subsection Frame Size And Position
|
22252
|
616 @cindex size of frame
|
|
617 @cindex screen size
|
|
618 @cindex frame size
|
|
619 @cindex resize frame
|
6547
|
620
|
|
621 You can read or change the size and position of a frame using the
|
8427
|
622 frame parameters @code{left}, @code{top}, @code{height}, and
|
7684
|
623 @code{width}. Whatever geometry parameters you don't specify are chosen
|
|
624 by the window manager in its usual fashion.
|
6547
|
625
|
39402
|
626 Here are some special features for working with sizes and positions.
|
|
627 (For the precise meaning of ``selected frame'' used by these functions,
|
|
628 see @ref{Input Focus}.)
|
6547
|
629
|
|
630 @defun set-frame-position frame left top
|
12098
|
631 This function sets the position of the top left corner of @var{frame} to
|
|
632 @var{left} and @var{top}. These arguments are measured in pixels, and
|
22252
|
633 normally count from the top left corner of the screen.
|
|
634
|
|
635 Negative parameter values position the bottom edge of the window up from
|
|
636 the bottom edge of the screen, or the right window edge to the left of
|
|
637 the right edge of the screen. It would probably be better if the values
|
|
638 were always counted from the left and top, so that negative arguments
|
|
639 would position the frame partly off the top or left edge of the screen,
|
|
640 but it seems inadvisable to change that now.
|
6547
|
641 @end defun
|
|
642
|
|
643 @defun frame-height &optional frame
|
|
644 @defunx frame-width &optional frame
|
|
645 These functions return the height and width of @var{frame}, measured in
|
22252
|
646 lines and columns. If you don't supply @var{frame}, they use the
|
|
647 selected frame.
|
|
648 @end defun
|
|
649
|
|
650 @defun screen-height
|
|
651 @defunx screen-width
|
|
652 These functions are old aliases for @code{frame-height} and
|
|
653 @code{frame-width}. When you are using a non-window terminal, the size
|
|
654 of the frame is normally the same as the size of the terminal screen.
|
6547
|
655 @end defun
|
|
656
|
|
657 @defun frame-pixel-height &optional frame
|
|
658 @defunx frame-pixel-width &optional frame
|
|
659 These functions return the height and width of @var{frame}, measured in
|
|
660 pixels. If you don't supply @var{frame}, they use the selected frame.
|
|
661 @end defun
|
|
662
|
|
663 @defun frame-char-height &optional frame
|
|
664 @defunx frame-char-width &optional frame
|
8427
|
665 These functions return the height and width of a character in
|
|
666 @var{frame}, measured in pixels. The values depend on the choice of
|
|
667 font. If you don't supply @var{frame}, these functions use the selected
|
|
668 frame.
|
6547
|
669 @end defun
|
|
670
|
|
671 @defun set-frame-size frame cols rows
|
7174
|
672 This function sets the size of @var{frame}, measured in characters;
|
|
673 @var{cols} and @var{rows} specify the new width and height.
|
6547
|
674
|
7174
|
675 To set the size based on values measured in pixels, use
|
|
676 @code{frame-char-height} and @code{frame-char-width} to convert
|
|
677 them to units of characters.
|
6547
|
678 @end defun
|
|
679
|
22252
|
680 @defun set-frame-height frame lines &optional pretend
|
|
681 This function resizes @var{frame} to a height of @var{lines} lines. The
|
|
682 sizes of existing windows in @var{frame} are altered proportionally to
|
|
683 fit.
|
|
684
|
|
685 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines}
|
|
686 lines of output in @var{frame}, but does not change its value for the
|
|
687 actual height of the frame. This is only useful for a terminal frame.
|
|
688 Using a smaller height than the terminal actually implements may be
|
|
689 useful to reproduce behavior observed on a smaller screen, or if the
|
|
690 terminal malfunctions when using its whole screen. Setting the frame
|
|
691 height ``for real'' does not always work, because knowing the correct
|
|
692 actual size may be necessary for correct cursor positioning on a
|
|
693 terminal frame.
|
|
694 @end defun
|
|
695
|
|
696 @defun set-frame-width frame width &optional pretend
|
|
697 This function sets the width of @var{frame}, measured in characters.
|
|
698 The argument @var{pretend} has the same meaning as in
|
|
699 @code{set-frame-height}.
|
|
700 @end defun
|
|
701
|
|
702 @findex set-screen-height
|
|
703 @findex set-screen-width
|
22267
|
704 The older functions @code{set-screen-height} and
|
|
705 @code{set-screen-width} were used to specify the height and width of the
|
|
706 screen, in Emacs versions that did not support multiple frames. They
|
|
707 are semi-obsolete, but still work; they apply to the selected frame.
|
6547
|
708
|
|
709 @defun x-parse-geometry geom
|
|
710 @cindex geometry specification
|
22252
|
711 The function @code{x-parse-geometry} converts a standard X window
|
8427
|
712 geometry string to an alist that you can use as part of the argument to
|
6547
|
713 @code{make-frame}.
|
|
714
|
|
715 The alist describes which parameters were specified in @var{geom}, and
|
|
716 gives the values specified for them. Each element looks like
|
|
717 @code{(@var{parameter} . @var{value})}. The possible @var{parameter}
|
|
718 values are @code{left}, @code{top}, @code{width}, and @code{height}.
|
|
719
|
12067
|
720 For the size parameters, the value must be an integer. The position
|
|
721 parameter names @code{left} and @code{top} are not totally accurate,
|
|
722 because some values indicate the position of the right or bottom edges
|
|
723 instead. These are the @var{value} possibilities for the position
|
|
724 parameters:
|
|
725
|
|
726 @table @asis
|
|
727 @item an integer
|
|
728 A positive integer relates the left edge or top edge of the window to
|
|
729 the left or top edge of the screen. A negative integer relates the
|
|
730 right or bottom edge of the window to the right or bottom edge of the
|
|
731 screen.
|
|
732
|
12098
|
733 @item @code{(+ @var{position})}
|
12067
|
734 This specifies the position of the left or top edge of the window
|
|
735 relative to the left or top edge of the screen. The integer
|
|
736 @var{position} may be positive or negative; a negative value specifies a
|
|
737 position outside the screen.
|
|
738
|
12098
|
739 @item @code{(- @var{position})}
|
12067
|
740 This specifies the position of the right or bottom edge of the window
|
|
741 relative to the right or bottom edge of the screen. The integer
|
|
742 @var{position} may be positive or negative; a negative value specifies a
|
|
743 position outside the screen.
|
|
744 @end table
|
|
745
|
|
746 Here is an example:
|
|
747
|
12098
|
748 @example
|
6547
|
749 (x-parse-geometry "35x70+0-0")
|
22252
|
750 @result{} ((height . 70) (width . 35)
|
|
751 (top - 0) (left . 0))
|
12098
|
752 @end example
|
6547
|
753 @end defun
|
|
754
|
12067
|
755 @node Frame Titles
|
|
756 @section Frame Titles
|
|
757
|
21682
|
758 Every frame has a @code{name} parameter; this serves as the default
|
|
759 for the frame title which window systems typically display at the top of
|
|
760 the frame. You can specify a name explicitly by setting the @code{name}
|
|
761 frame property.
|
12067
|
762
|
21682
|
763 Normally you don't specify the name explicitly, and Emacs computes the
|
|
764 frame name automatically based on a template stored in the variable
|
|
765 @code{frame-title-format}. Emacs recomputes the name each time the
|
|
766 frame is redisplayed.
|
12067
|
767
|
|
768 @defvar frame-title-format
|
21682
|
769 This variable specifies how to compute a name for a frame when you have
|
|
770 not explicitly specified one. The variable's value is actually a mode
|
|
771 line construct, just like @code{mode-line-format}. @xref{Mode Line
|
|
772 Data}.
|
12067
|
773 @end defvar
|
|
774
|
|
775 @defvar icon-title-format
|
21682
|
776 This variable specifies how to compute the name for an iconified frame,
|
12067
|
777 when you have not explicitly specified the frame title. This title
|
|
778 appears in the icon itself.
|
|
779 @end defvar
|
|
780
|
|
781 @defvar multiple-frames
|
|
782 This variable is set automatically by Emacs. Its value is @code{t} when
|
|
783 there are two or more frames (not counting minibuffer-only frames or
|
|
784 invisible frames). The default value of @code{frame-title-format} uses
|
|
785 @code{multiple-frames} so as to put the buffer name in the frame title
|
|
786 only when there is more than one frame.
|
|
787 @end defvar
|
|
788
|
6547
|
789 @node Deleting Frames
|
|
790 @section Deleting Frames
|
|
791 @cindex deletion of frames
|
|
792
|
|
793 Frames remain potentially visible until you explicitly @dfn{delete}
|
|
794 them. A deleted frame cannot appear on the screen, but continues to
|
|
795 exist as a Lisp object until there are no references to it. There is no
|
|
796 way to cancel the deletion of a frame aside from restoring a saved frame
|
|
797 configuration (@pxref{Frame Configurations}); this is similar to the
|
|
798 way windows behave.
|
|
799
|
26388
|
800 @deffn Command delete-frame &optional frame force
|
34015
|
801 @vindex delete-frame-hook
|
|
802 This function deletes the frame @var{frame} after running the hook
|
|
803 @code{delete-frame-hook}. By default, @var{frame} is the selected
|
|
804 frame.
|
26388
|
805
|
|
806 A frame cannot be deleted if its minibuffer is used by other frames.
|
|
807 Normally, you cannot delete a frame if all other frames are invisible,
|
|
808 but if the @var{force} is non-@code{nil}, then you are allowed to do so.
|
6547
|
809 @end deffn
|
|
810
|
|
811 @defun frame-live-p frame
|
|
812 The function @code{frame-live-p} returns non-@code{nil} if the frame
|
|
813 @var{frame} has not been deleted.
|
|
814 @end defun
|
|
815
|
12067
|
816 Some window managers provide a command to delete a window. These work
|
12125
|
817 by sending a special message to the program that operates the window.
|
12067
|
818 When Emacs gets one of these commands, it generates a
|
|
819 @code{delete-frame} event, whose normal definition is a command that
|
|
820 calls the function @code{delete-frame}. @xref{Misc Events}.
|
|
821
|
6547
|
822 @node Finding All Frames
|
|
823 @section Finding All Frames
|
|
824
|
|
825 @defun frame-list
|
|
826 The function @code{frame-list} returns a list of all the frames that
|
|
827 have not been deleted. It is analogous to @code{buffer-list} for
|
39504
|
828 buffers, and includes frames on all terminals. The list that you get is
|
|
829 newly created, so modifying the list doesn't have any effect on the
|
|
830 internals of Emacs.
|
6547
|
831 @end defun
|
|
832
|
|
833 @defun visible-frame-list
|
|
834 This function returns a list of just the currently visible frames.
|
12067
|
835 @xref{Visibility of Frames}. (Terminal frames always count as
|
|
836 ``visible'', even though only the selected one is actually displayed.)
|
6547
|
837 @end defun
|
|
838
|
|
839 @defun next-frame &optional frame minibuf
|
|
840 The function @code{next-frame} lets you cycle conveniently through all
|
39504
|
841 the frames on the current display from an arbitrary starting point. It
|
|
842 returns the ``next'' frame after @var{frame} in the cycle. If
|
|
843 @var{frame} is omitted or @code{nil}, it defaults to the selected frame
|
|
844 (@pxref{Input Focus}).
|
6547
|
845
|
|
846 The second argument, @var{minibuf}, says which frames to consider:
|
|
847
|
|
848 @table @asis
|
|
849 @item @code{nil}
|
|
850 Exclude minibuffer-only frames.
|
|
851 @item @code{visible}
|
|
852 Consider all visible frames.
|
12098
|
853 @item 0
|
|
854 Consider all visible or iconified frames.
|
6547
|
855 @item a window
|
|
856 Consider only the frames using that particular window as their
|
|
857 minibuffer.
|
|
858 @item anything else
|
|
859 Consider all frames.
|
|
860 @end table
|
|
861 @end defun
|
|
862
|
|
863 @defun previous-frame &optional frame minibuf
|
|
864 Like @code{next-frame}, but cycles through all frames in the opposite
|
|
865 direction.
|
|
866 @end defun
|
|
867
|
12098
|
868 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic
|
|
869 Window Ordering}.
|
|
870
|
6547
|
871 @node Frames and Windows
|
|
872 @section Frames and Windows
|
|
873
|
7174
|
874 Each window is part of one and only one frame; you can get the frame
|
|
875 with @code{window-frame}.
|
6547
|
876
|
|
877 @defun window-frame window
|
|
878 This function returns the frame that @var{window} is on.
|
|
879 @end defun
|
|
880
|
7174
|
881 All the non-minibuffer windows in a frame are arranged in a cyclic
|
|
882 order. The order runs from the frame's top window, which is at the
|
|
883 upper left corner, down and to the right, until it reaches the window at
|
|
884 the lower right corner (always the minibuffer window, if the frame has
|
21007
|
885 one), and then it moves back to the top. @xref{Cyclic Window Ordering}.
|
7174
|
886
|
25751
|
887 @defun frame-first-window frame
|
7174
|
888 This returns the topmost, leftmost window of frame @var{frame}.
|
|
889 @end defun
|
|
890
|
6547
|
891 At any time, exactly one window on any frame is @dfn{selected within the
|
|
892 frame}. The significance of this designation is that selecting the
|
|
893 frame also selects this window. You can get the frame's current
|
|
894 selected window with @code{frame-selected-window}.
|
|
895
|
|
896 @defun frame-selected-window frame
|
8427
|
897 This function returns the window on @var{frame} that is selected within
|
6547
|
898 @var{frame}.
|
|
899 @end defun
|
|
900
|
21682
|
901 Conversely, selecting a window for Emacs with @code{select-window} also
|
6547
|
902 makes that window selected within its frame. @xref{Selecting Windows}.
|
|
903
|
21682
|
904 Another function that (usually) returns one of the windows in a given
|
|
905 frame is @code{minibuffer-window}. @xref{Minibuffer Misc}.
|
12098
|
906
|
6547
|
907 @node Minibuffers and Frames
|
|
908 @section Minibuffers and Frames
|
|
909
|
|
910 Normally, each frame has its own minibuffer window at the bottom, which
|
|
911 is used whenever that frame is selected. If the frame has a minibuffer,
|
|
912 you can get it with @code{minibuffer-window} (@pxref{Minibuffer Misc}).
|
|
913
|
|
914 However, you can also create a frame with no minibuffer. Such a frame
|
|
915 must use the minibuffer window of some other frame. When you create the
|
12098
|
916 frame, you can specify explicitly the minibuffer window to use (in some
|
|
917 other frame). If you don't, then the minibuffer is found in the frame
|
|
918 which is the value of the variable @code{default-minibuffer-frame}. Its
|
|
919 value should be a frame that does have a minibuffer.
|
6547
|
920
|
|
921 If you use a minibuffer-only frame, you might want that frame to raise
|
|
922 when you enter the minibuffer. If so, set the variable
|
|
923 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}.
|
|
924
|
12067
|
925 @defvar default-minibuffer-frame
|
|
926 This variable specifies the frame to use for the minibuffer window, by
|
12098
|
927 default. It is always local to the current terminal and cannot be
|
12067
|
928 buffer-local. @xref{Multiple Displays}.
|
|
929 @end defvar
|
|
930
|
6547
|
931 @node Input Focus
|
|
932 @section Input Focus
|
|
933 @cindex input focus
|
|
934 @cindex selected frame
|
|
935
|
|
936 At any time, one frame in Emacs is the @dfn{selected frame}. The selected
|
|
937 window always resides on the selected frame.
|
|
938
|
39402
|
939 When Emacs displays its frames on several terminals (@pxref{Multiple
|
|
940 Displays}), each terminal has its own selected frame. But only one of
|
|
941 these is ``@emph{the} selected frame'': it's the frame that belongs to
|
|
942 the terminal from which the most recent input came. That is, when Emacs
|
|
943 runs a command that came from a certain terminal, the selected frame is
|
|
944 the one of that terminal. Since Emacs runs only a single command at any
|
|
945 given time, it needs to consider only one selected frame at a time; this
|
|
946 frame is what we call @dfn{the selected frame} in this manual. The
|
|
947 display on which the selected frame is displayed is the @dfn{selected
|
|
948 frame's display}.
|
|
949
|
6547
|
950 @defun selected-frame
|
|
951 This function returns the selected frame.
|
|
952 @end defun
|
|
953
|
21682
|
954 Some window systems and window managers direct keyboard input to the
|
|
955 window object that the mouse is in; others require explicit clicks or
|
|
956 commands to @dfn{shift the focus} to various window objects. Either
|
|
957 way, Emacs automatically keeps track of which frame has the focus.
|
6547
|
958
|
21682
|
959 Lisp programs can also switch frames ``temporarily'' by calling the
|
|
960 function @code{select-frame}. This does not alter the window system's
|
|
961 concept of focus; rather, it escapes from the window manager's control
|
|
962 until that control is somehow reasserted.
|
6547
|
963
|
21682
|
964 When using a text-only terminal, only the selected terminal frame is
|
|
965 actually displayed on the terminal. @code{switch-frame} is the only way
|
|
966 to switch frames, and the change lasts until overridden by a subsequent
|
|
967 call to @code{switch-frame}. Each terminal screen except for the
|
|
968 initial one has a number, and the number of the selected frame appears
|
22252
|
969 in the mode line before the buffer name (@pxref{Mode Line Variables}).
|
12067
|
970
|
6547
|
971 @c ??? This is not yet implemented properly.
|
|
972 @defun select-frame frame
|
|
973 This function selects frame @var{frame}, temporarily disregarding the
|
12067
|
974 focus of the X server if any. The selection of @var{frame} lasts until
|
|
975 the next time the user does something to select a different frame, or
|
39402
|
976 until the next time this function is called. The specified @var{frame}
|
|
977 becomes the selected frame, as explained above, and the terminal that
|
|
978 @var{frame} is on becomes the selected terminal.
|
|
979
|
|
980 In general, you should never use @code{select-frame} in a way that could
|
|
981 switch to a different terminal without switching back when you're done.
|
6547
|
982 @end defun
|
|
983
|
21682
|
984 Emacs cooperates with the window system by arranging to select frames as
|
|
985 the server and window manager request. It does so by generating a
|
|
986 special kind of input event, called a @dfn{focus} event, when
|
|
987 appropriate. The command loop handles a focus event by calling
|
13155
|
988 @code{handle-switch-frame}. @xref{Focus Events}.
|
6547
|
989
|
|
990 @deffn Command handle-switch-frame frame
|
|
991 This function handles a focus event by selecting frame @var{frame}.
|
|
992
|
|
993 Focus events normally do their job by invoking this command.
|
|
994 Don't call it for any other reason.
|
|
995 @end deffn
|
|
996
|
|
997 @defun redirect-frame-focus frame focus-frame
|
|
998 This function redirects focus from @var{frame} to @var{focus-frame}.
|
21007
|
999 This means that @var{focus-frame} will receive subsequent keystrokes and
|
|
1000 events intended for @var{frame}. After such an event, the value of
|
6547
|
1001 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame
|
|
1002 events specifying @var{frame} will instead select @var{focus-frame}.
|
|
1003
|
|
1004 If @var{focus-frame} is @code{nil}, that cancels any existing
|
|
1005 redirection for @var{frame}, which therefore once again receives its own
|
|
1006 events.
|
|
1007
|
|
1008 One use of focus redirection is for frames that don't have minibuffers.
|
|
1009 These frames use minibuffers on other frames. Activating a minibuffer
|
|
1010 on another frame redirects focus to that frame. This puts the focus on
|
|
1011 the minibuffer's frame, where it belongs, even though the mouse remains
|
8427
|
1012 in the frame that activated the minibuffer.
|
6547
|
1013
|
|
1014 Selecting a frame can also change focus redirections. Selecting frame
|
|
1015 @code{bar}, when @code{foo} had been selected, changes any redirections
|
|
1016 pointing to @code{foo} so that they point to @code{bar} instead. This
|
|
1017 allows focus redirection to work properly when the user switches from
|
|
1018 one frame to another using @code{select-window}.
|
|
1019
|
|
1020 This means that a frame whose focus is redirected to itself is treated
|
|
1021 differently from a frame whose focus is not redirected.
|
|
1022 @code{select-frame} affects the former but not the latter.
|
|
1023
|
|
1024 The redirection lasts until @code{redirect-frame-focus} is called to
|
|
1025 change it.
|
|
1026 @end defun
|
|
1027
|
22138
|
1028 @defopt focus-follows-mouse
|
21682
|
1029 This option is how you inform Emacs whether the window manager transfers
|
|
1030 focus when the user moves the mouse. Non-@code{nil} says that it does.
|
|
1031 When this is so, the command @code{other-frame} moves the mouse to a
|
|
1032 position consistent with the new selected frame.
|
|
1033 @end defopt
|
|
1034
|
6547
|
1035 @node Visibility of Frames
|
|
1036 @section Visibility of Frames
|
|
1037 @cindex visible frame
|
|
1038 @cindex invisible frame
|
|
1039 @cindex iconified frame
|
|
1040 @cindex frame visibility
|
|
1041
|
21682
|
1042 A window frame may be @dfn{visible}, @dfn{invisible}, or
|
12067
|
1043 @dfn{iconified}. If it is visible, you can see its contents. If it is
|
|
1044 iconified, the frame's contents do not appear on the screen, but an icon
|
|
1045 does. If the frame is invisible, it doesn't show on the screen, not
|
|
1046 even as an icon.
|
|
1047
|
|
1048 Visibility is meaningless for terminal frames, since only the selected
|
|
1049 one is actually displayed in any case.
|
6547
|
1050
|
|
1051 @deffn Command make-frame-visible &optional frame
|
|
1052 This function makes frame @var{frame} visible. If you omit @var{frame},
|
|
1053 it makes the selected frame visible.
|
|
1054 @end deffn
|
|
1055
|
|
1056 @deffn Command make-frame-invisible &optional frame
|
|
1057 This function makes frame @var{frame} invisible. If you omit
|
|
1058 @var{frame}, it makes the selected frame invisible.
|
|
1059 @end deffn
|
|
1060
|
|
1061 @deffn Command iconify-frame &optional frame
|
|
1062 This function iconifies frame @var{frame}. If you omit @var{frame}, it
|
|
1063 iconifies the selected frame.
|
|
1064 @end deffn
|
|
1065
|
|
1066 @defun frame-visible-p frame
|
|
1067 This returns the visibility status of frame @var{frame}. The value is
|
|
1068 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and
|
|
1069 @code{icon} if it is iconified.
|
|
1070 @end defun
|
|
1071
|
|
1072 The visibility status of a frame is also available as a frame
|
21682
|
1073 parameter. You can read or change it as such. @xref{Window Frame
|
6547
|
1074 Parameters}.
|
|
1075
|
12067
|
1076 The user can iconify and deiconify frames with the window manager.
|
|
1077 This happens below the level at which Emacs can exert any control, but
|
|
1078 Emacs does provide events that you can use to keep track of such
|
|
1079 changes. @xref{Misc Events}.
|
|
1080
|
6547
|
1081 @node Raising and Lowering
|
|
1082 @section Raising and Lowering Frames
|
|
1083
|
21682
|
1084 Most window systems use a desktop metaphor. Part of this metaphor is
|
6547
|
1085 the idea that windows are stacked in a notional third dimension
|
|
1086 perpendicular to the screen surface, and thus ordered from ``highest''
|
21682
|
1087 to ``lowest''. Where two windows overlap, the one higher up covers
|
|
1088 the one underneath. Even a window at the bottom of the stack can be
|
|
1089 seen if no other window overlaps it.
|
6547
|
1090
|
|
1091 @cindex raising a frame
|
|
1092 @cindex lowering a frame
|
21682
|
1093 A window's place in this ordering is not fixed; in fact, users tend
|
|
1094 to change the order frequently. @dfn{Raising} a window means moving
|
|
1095 it ``up'', to the top of the stack. @dfn{Lowering} a window means
|
21007
|
1096 moving it to the bottom of the stack. This motion is in the notional
|
21682
|
1097 third dimension only, and does not change the position of the window
|
21007
|
1098 on the screen.
|
6547
|
1099
|
21682
|
1100 You can raise and lower Emacs frame Windows with these functions:
|
6547
|
1101
|
22138
|
1102 @deffn Command raise-frame &optional frame
|
|
1103 This function raises frame @var{frame} (default, the selected frame).
|
12067
|
1104 @end deffn
|
6547
|
1105
|
22138
|
1106 @deffn Command lower-frame &optional frame
|
|
1107 This function lowers frame @var{frame} (default, the selected frame).
|
12067
|
1108 @end deffn
|
6547
|
1109
|
|
1110 @defopt minibuffer-auto-raise
|
|
1111 If this is non-@code{nil}, activation of the minibuffer raises the frame
|
|
1112 that the minibuffer window is in.
|
|
1113 @end defopt
|
|
1114
|
|
1115 You can also enable auto-raise (raising automatically when a frame is
|
|
1116 selected) or auto-lower (lowering automatically when it is deselected)
|
21682
|
1117 for any frame using frame parameters. @xref{Window Frame Parameters}.
|
6547
|
1118
|
|
1119 @node Frame Configurations
|
|
1120 @section Frame Configurations
|
|
1121 @cindex frame configuration
|
|
1122
|
|
1123 A @dfn{frame configuration} records the current arrangement of frames,
|
|
1124 all their properties, and the window configuration of each one.
|
21682
|
1125 (@xref{Window Configurations}.)
|
6547
|
1126
|
|
1127 @defun current-frame-configuration
|
8427
|
1128 This function returns a frame configuration list that describes
|
6547
|
1129 the current arrangement of frames and their contents.
|
|
1130 @end defun
|
|
1131
|
26388
|
1132 @defun set-frame-configuration configuration &optional nodelete
|
6547
|
1133 This function restores the state of frames described in
|
|
1134 @var{configuration}.
|
26388
|
1135
|
|
1136 Ordinarily, this function deletes all existing frames not listed in
|
|
1137 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the
|
|
1138 unwanted frames are iconified instead.
|
6547
|
1139 @end defun
|
|
1140
|
|
1141 @node Mouse Tracking
|
|
1142 @section Mouse Tracking
|
|
1143 @cindex mouse tracking
|
|
1144 @cindex tracking the mouse
|
|
1145
|
8427
|
1146 Sometimes it is useful to @dfn{track} the mouse, which means to display
|
6547
|
1147 something to indicate where the mouse is and move the indicator as the
|
|
1148 mouse moves. For efficient mouse tracking, you need a way to wait until
|
|
1149 the mouse actually moves.
|
|
1150
|
|
1151 The convenient way to track the mouse is to ask for events to represent
|
|
1152 mouse motion. Then you can wait for motion by waiting for an event. In
|
|
1153 addition, you can easily handle any other sorts of events that may
|
|
1154 occur. That is useful, because normally you don't want to track the
|
|
1155 mouse forever---only until some other event, such as the release of a
|
|
1156 button.
|
|
1157
|
|
1158 @defspec track-mouse body@dots{}
|
21682
|
1159 This special form executes @var{body}, with generation of mouse motion
|
|
1160 events enabled. Typically @var{body} would use @code{read-event} to
|
|
1161 read the motion events and modify the display accordingly. @xref{Motion
|
|
1162 Events}, for the format of mouse motion events.
|
6547
|
1163
|
|
1164 The value of @code{track-mouse} is that of the last form in @var{body}.
|
21682
|
1165 You should design @var{body} to return when it sees the up-event that
|
|
1166 indicates the release of the button, or whatever kind of event means
|
|
1167 it is time to stop tracking.
|
6547
|
1168 @end defspec
|
|
1169
|
|
1170 The usual purpose of tracking mouse motion is to indicate on the screen
|
|
1171 the consequences of pushing or releasing a button at the current
|
|
1172 position.
|
|
1173
|
12098
|
1174 In many cases, you can avoid the need to track the mouse by using
|
|
1175 the @code{mouse-face} text property (@pxref{Special Properties}).
|
|
1176 That works at a much lower level and runs more smoothly than
|
|
1177 Lisp-level mouse tracking.
|
|
1178
|
6547
|
1179 @ignore
|
|
1180 @c These are not implemented yet.
|
|
1181
|
|
1182 These functions change the screen appearance instantaneously. The
|
|
1183 effect is transient, only until the next ordinary Emacs redisplay. That
|
21682
|
1184 is OK for mouse tracking, since it doesn't make sense for mouse tracking
|
6547
|
1185 to change the text, and the body of @code{track-mouse} normally reads
|
|
1186 the events itself and does not do redisplay.
|
|
1187
|
|
1188 @defun x-contour-region window beg end
|
|
1189 This function draws lines to make a box around the text from @var{beg}
|
|
1190 to @var{end}, in window @var{window}.
|
|
1191 @end defun
|
|
1192
|
|
1193 @defun x-uncontour-region window beg end
|
|
1194 This function erases the lines that would make a box around the text
|
|
1195 from @var{beg} to @var{end}, in window @var{window}. Use it to remove
|
|
1196 a contour that you previously made by calling @code{x-contour-region}.
|
|
1197 @end defun
|
|
1198
|
|
1199 @defun x-draw-rectangle frame left top right bottom
|
|
1200 This function draws a hollow rectangle on frame @var{frame} with the
|
|
1201 specified edge coordinates, all measured in pixels from the inside top
|
|
1202 left corner. It uses the cursor color, the one used for indicating the
|
|
1203 location of point.
|
|
1204 @end defun
|
|
1205
|
|
1206 @defun x-erase-rectangle frame left top right bottom
|
|
1207 This function erases a hollow rectangle on frame @var{frame} with the
|
|
1208 specified edge coordinates, all measured in pixels from the inside top
|
|
1209 left corner. Erasure means redrawing the text and background that
|
|
1210 normally belong in the specified rectangle.
|
|
1211 @end defun
|
|
1212 @end ignore
|
|
1213
|
|
1214 @node Mouse Position
|
|
1215 @section Mouse Position
|
|
1216 @cindex mouse position
|
|
1217 @cindex position of mouse
|
|
1218
|
|
1219 The functions @code{mouse-position} and @code{set-mouse-position}
|
|
1220 give access to the current position of the mouse.
|
|
1221
|
|
1222 @defun mouse-position
|
|
1223 This function returns a description of the position of the mouse. The
|
|
1224 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x}
|
7174
|
1225 and @var{y} are integers giving the position in characters relative to
|
|
1226 the top left corner of the inside of @var{frame}.
|
6547
|
1227 @end defun
|
|
1228
|
39197
|
1229 @defvar mouse-position-function
|
39221
|
1230 If non-@code{nil}, the value of this variable is a function for
|
|
1231 @code{mouse-position} to call. @code{mouse-position} calls this
|
|
1232 function just before returning, with its normal return value as the
|
|
1233 sole argument, and it returns whatever this function returns to it.
|
|
1234
|
|
1235 This abnormal hook exists for the benefit of packages like
|
|
1236 @file{xt-mouse.el} that need to do mouse handling at the Lisp level.
|
39197
|
1237 @end defvar
|
|
1238
|
6547
|
1239 @defun set-mouse-position frame x y
|
|
1240 This function @dfn{warps the mouse} to position @var{x}, @var{y} in
|
|
1241 frame @var{frame}. The arguments @var{x} and @var{y} are integers,
|
7174
|
1242 giving the position in characters relative to the top left corner of the
|
22138
|
1243 inside of @var{frame}. If @var{frame} is not visible, this function
|
|
1244 does nothing. The return value is not significant.
|
7174
|
1245 @end defun
|
6547
|
1246
|
7174
|
1247 @defun mouse-pixel-position
|
|
1248 This function is like @code{mouse-position} except that it returns
|
|
1249 coordinates in units of pixels rather than units of characters.
|
|
1250 @end defun
|
|
1251
|
|
1252 @defun set-mouse-pixel-position frame x y
|
|
1253 This function warps the mouse like @code{set-mouse-position} except that
|
|
1254 @var{x} and @var{y} are in units of pixels rather than units of
|
|
1255 characters. These coordinates are not required to be within the frame.
|
22138
|
1256
|
|
1257 If @var{frame} is not visible, this function does nothing. The return
|
|
1258 value is not significant.
|
6547
|
1259 @end defun
|
|
1260
|
|
1261 @need 3000
|
|
1262
|
|
1263 @node Pop-Up Menus
|
|
1264 @section Pop-Up Menus
|
|
1265
|
21682
|
1266 When using a window system, a Lisp program can pop up a menu so that
|
|
1267 the user can choose an alternative with the mouse.
|
12067
|
1268
|
6547
|
1269 @defun x-popup-menu position menu
|
|
1270 This function displays a pop-up menu and returns an indication of
|
|
1271 what selection the user makes.
|
|
1272
|
|
1273 The argument @var{position} specifies where on the screen to put the
|
|
1274 menu. It can be either a mouse button event (which says to put the menu
|
|
1275 where the user actuated the button) or a list of this form:
|
|
1276
|
|
1277 @example
|
|
1278 ((@var{xoffset} @var{yoffset}) @var{window})
|
|
1279 @end example
|
|
1280
|
|
1281 @noindent
|
7174
|
1282 where @var{xoffset} and @var{yoffset} are coordinates, measured in
|
|
1283 pixels, counting from the top left corner of @var{window}'s frame.
|
6547
|
1284
|
|
1285 If @var{position} is @code{t}, it means to use the current mouse
|
|
1286 position. If @var{position} is @code{nil}, it means to precompute the
|
|
1287 key binding equivalents for the keymaps specified in @var{menu},
|
|
1288 without actually displaying or popping up the menu.
|
|
1289
|
|
1290 The argument @var{menu} says what to display in the menu. It can be a
|
|
1291 keymap or a list of keymaps (@pxref{Menu Keymaps}). Alternatively, it
|
|
1292 can have the following form:
|
|
1293
|
|
1294 @example
|
|
1295 (@var{title} @var{pane1} @var{pane2}...)
|
|
1296 @end example
|
|
1297
|
|
1298 @noindent
|
|
1299 where each pane is a list of form
|
|
1300
|
|
1301 @example
|
12098
|
1302 (@var{title} (@var{line} . @var{item})...)
|
6547
|
1303 @end example
|
|
1304
|
|
1305 Each @var{line} should be a string, and each @var{item} should be the
|
|
1306 value to return if that @var{line} is chosen.
|
|
1307 @end defun
|
|
1308
|
21007
|
1309 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu
|
|
1310 if you could do the job with a prefix key defined with a menu keymap.
|
|
1311 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h
|
|
1312 a} can see the individual items in that menu and provide help for them.
|
|
1313 If instead you implement the menu by defining a command that calls
|
|
1314 @code{x-popup-menu}, the help facilities cannot know what happens inside
|
|
1315 that command, so they cannot give any help for the menu's items.
|
14200
|
1316
|
|
1317 The menu bar mechanism, which lets you switch between submenus by
|
|
1318 moving the mouse, cannot look within the definition of a command to see
|
|
1319 that it calls @code{x-popup-menu}. Therefore, if you try to implement a
|
|
1320 submenu using @code{x-popup-menu}, it cannot work with the menu bar in
|
|
1321 an integrated fashion. This is why all menu bar submenus are
|
|
1322 implemented with menu keymaps within the parent menu, and never with
|
|
1323 @code{x-popup-menu}. @xref{Menu Bar},
|
|
1324
|
|
1325 If you want a menu bar submenu to have contents that vary, you should
|
|
1326 still use a menu keymap to implement it. To make the contents vary, add
|
|
1327 a hook function to @code{menu-bar-update-hook} to update the contents of
|
|
1328 the menu keymap as necessary.
|
6547
|
1329
|
|
1330 @node Dialog Boxes
|
|
1331 @section Dialog Boxes
|
|
1332 @cindex dialog boxes
|
|
1333
|
21682
|
1334 A dialog box is a variant of a pop-up menu---it looks a little
|
|
1335 different, it always appears in the center of a frame, and it has just
|
|
1336 one level and one pane. The main use of dialog boxes is for asking
|
|
1337 questions that the user can answer with ``yes'', ``no'', and a few other
|
|
1338 alternatives. The functions @code{y-or-n-p} and @code{yes-or-no-p} use
|
|
1339 dialog boxes instead of the keyboard, when called from commands invoked
|
|
1340 by mouse clicks.
|
6547
|
1341
|
|
1342 @defun x-popup-dialog position contents
|
|
1343 This function displays a pop-up dialog box and returns an indication of
|
|
1344 what selection the user makes. The argument @var{contents} specifies
|
|
1345 the alternatives to offer; it has this format:
|
|
1346
|
|
1347 @example
|
7174
|
1348 (@var{title} (@var{string} . @var{value})@dots{})
|
6547
|
1349 @end example
|
|
1350
|
|
1351 @noindent
|
|
1352 which looks like the list that specifies a single pane for
|
|
1353 @code{x-popup-menu}.
|
|
1354
|
7174
|
1355 The return value is @var{value} from the chosen alternative.
|
|
1356
|
|
1357 An element of the list may be just a string instead of a cons cell
|
|
1358 @code{(@var{string} . @var{value})}. That makes a box that cannot
|
|
1359 be selected.
|
|
1360
|
|
1361 If @code{nil} appears in the list, it separates the left-hand items from
|
|
1362 the right-hand items; items that precede the @code{nil} appear on the
|
|
1363 left, and items that follow the @code{nil} appear on the right. If you
|
|
1364 don't include a @code{nil} in the list, then approximately half the
|
|
1365 items appear on each side.
|
|
1366
|
6547
|
1367 Dialog boxes always appear in the center of a frame; the argument
|
|
1368 @var{position} specifies which frame. The possible values are as in
|
|
1369 @code{x-popup-menu}, but the precise coordinates don't matter; only the
|
|
1370 frame matters.
|
7174
|
1371
|
21682
|
1372 In some configurations, Emacs cannot display a real dialog box; so
|
|
1373 instead it displays the same items in a pop-up menu in the center of the
|
|
1374 frame.
|
6547
|
1375 @end defun
|
|
1376
|
7684
|
1377 @node Pointer Shapes
|
|
1378 @section Pointer Shapes
|
|
1379 @cindex pointer shape
|
|
1380 @cindex mouse pointer shape
|
|
1381
|
12067
|
1382 These variables specify which shape to use for the mouse pointer in
|
21682
|
1383 various situations, when using the X Window System:
|
7684
|
1384
|
|
1385 @table @code
|
|
1386 @item x-pointer-shape
|
|
1387 @vindex x-pointer-shape
|
|
1388 This variable specifies the pointer shape to use ordinarily in the Emacs
|
|
1389 frame.
|
|
1390
|
|
1391 @item x-sensitive-text-pointer-shape
|
|
1392 @vindex x-sensitive-text-pointer-shape
|
|
1393 This variable specifies the pointer shape to use when the mouse
|
|
1394 is over mouse-sensitive text.
|
|
1395 @end table
|
|
1396
|
|
1397 These variables affect newly created frames. They do not normally
|
|
1398 affect existing frames; however, if you set the mouse color of a frame,
|
|
1399 that also updates its pointer shapes based on the current values of
|
21682
|
1400 these variables. @xref{Window Frame Parameters}.
|
7684
|
1401
|
|
1402 The values you can use, to specify either of these pointer shapes, are
|
15061
|
1403 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos
|
7684
|
1404 @key{RET} x-pointer @key{RET}} to see a list of them.
|
|
1405
|
21682
|
1406 @node Window System Selections
|
|
1407 @section Window System Selections
|
35476
|
1408 @cindex selection (for window systems)
|
6547
|
1409
|
|
1410 The X server records a set of @dfn{selections} which permit transfer of
|
|
1411 data between application programs. The various selections are
|
|
1412 distinguished by @dfn{selection types}, represented in Emacs by
|
|
1413 symbols. X clients including Emacs can read or set the selection for
|
|
1414 any given type.
|
|
1415
|
|
1416 @defun x-set-selection type data
|
|
1417 This function sets a ``selection'' in the X server. It takes two
|
|
1418 arguments: a selection type @var{type}, and the value to assign to it,
|
|
1419 @var{data}. If @var{data} is @code{nil}, it means to clear out the
|
|
1420 selection. Otherwise, @var{data} may be a string, a symbol, an integer
|
|
1421 (or a cons of two integers or list of two integers), an overlay, or a
|
|
1422 cons of two markers pointing to the same buffer. An overlay or a pair
|
|
1423 of markers stands for text in the overlay or between the markers.
|
|
1424
|
21007
|
1425 The argument @var{data} may also be a vector of valid non-vector
|
|
1426 selection values.
|
6547
|
1427
|
|
1428 Each possible @var{type} has its own selection value, which changes
|
|
1429 independently. The usual values of @var{type} are @code{PRIMARY} and
|
|
1430 @code{SECONDARY}; these are symbols with upper-case names, in accord
|
|
1431 with X Window System conventions. The default is @code{PRIMARY}.
|
|
1432 @end defun
|
|
1433
|
8427
|
1434 @defun x-get-selection &optional type data-type
|
6547
|
1435 This function accesses selections set up by Emacs or by other X
|
|
1436 clients. It takes two optional arguments, @var{type} and
|
|
1437 @var{data-type}. The default for @var{type}, the selection type, is
|
|
1438 @code{PRIMARY}.
|
|
1439
|
|
1440 The @var{data-type} argument specifies the form of data conversion to
|
|
1441 use, to convert the raw data obtained from another X client into Lisp
|
|
1442 data. Meaningful values include @code{TEXT}, @code{STRING},
|
|
1443 @code{TARGETS}, @code{LENGTH}, @code{DELETE}, @code{FILE_NAME},
|
|
1444 @code{CHARACTER_POSITION}, @code{LINE_NUMBER}, @code{COLUMN_NUMBER},
|
|
1445 @code{OWNER_OS}, @code{HOST_NAME}, @code{USER}, @code{CLASS},
|
|
1446 @code{NAME}, @code{ATOM}, and @code{INTEGER}. (These are symbols with
|
|
1447 upper-case names in accord with X conventions.) The default for
|
|
1448 @var{data-type} is @code{STRING}.
|
|
1449 @end defun
|
|
1450
|
|
1451 @cindex cut buffer
|
|
1452 The X server also has a set of numbered @dfn{cut buffers} which can
|
|
1453 store text or other data being moved between applications. Cut buffers
|
|
1454 are considered obsolete, but Emacs supports them for the sake of X
|
|
1455 clients that still use them.
|
|
1456
|
|
1457 @defun x-get-cut-buffer n
|
|
1458 This function returns the contents of cut buffer number @var{n}.
|
|
1459 @end defun
|
|
1460
|
26388
|
1461 @defun x-set-cut-buffer string &optional push
|
6547
|
1462 This function stores @var{string} into the first cut buffer (cut buffer
|
26388
|
1463 0). If @var{push} is @code{nil}, only the first cut buffer is changed.
|
|
1464 If @var{push} is non-@code{nil}, that says to move the values down
|
|
1465 through the series of cut buffers, much like the way successive kills in
|
|
1466 Emacs move down the kill ring. In other words, the previous value of
|
|
1467 the first cut buffer moves into the second cut buffer, and the second to
|
|
1468 the third, and so on through all eight cut buffers.
|
6547
|
1469 @end defun
|
|
1470
|
22742
|
1471 @defvar selection-coding-system
|
|
1472 This variable specifies the coding system to use when reading and
|
25751
|
1473 writing selections, the clipboard, or a cut buffer. @xref{Coding
|
43562
|
1474 Systems}. The default is @code{compound-text-with-extensions}, which
|
|
1475 converts to the text representation that X11 normally uses.
|
22742
|
1476 @end defvar
|
|
1477
|
25751
|
1478 @cindex clipboard support (for MS-Windows)
|
|
1479 When Emacs runs on MS-Windows, it does not implement X selections in
|
36348
|
1480 general, but it does support the clipboard. @code{x-get-selection}
|
25751
|
1481 and @code{x-set-selection} on MS-Windows support the text data type
|
|
1482 only; if the clipboard holds other types of data, Emacs treats the
|
|
1483 clipboard as empty.
|
22138
|
1484
|
25751
|
1485 @defopt x-select-enable-clipboard
|
|
1486 If this is non-@code{nil}, the Emacs yank functions consult the
|
|
1487 clipboard before the primary selection, and the kill functions store in
|
|
1488 the clipboard as well as the primary selection. Otherwise they do not
|
|
1489 access the clipboard at all. The default is @code{nil} on most systems,
|
|
1490 but @code{t} on MS-Windows.
|
|
1491 @end defopt
|
22138
|
1492
|
12098
|
1493 @node Color Names
|
|
1494 @section Color Names
|
6547
|
1495
|
25751
|
1496 These functions provide a way to determine which color names are
|
39402
|
1497 valid, and what they look like. In some cases, the value depends on the
|
|
1498 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the
|
|
1499 meaning of the term ``selected frame''.
|
25751
|
1500
|
|
1501 @defun color-defined-p color &optional frame
|
|
1502 @tindex color-defined-p
|
8712
|
1503 This function reports whether a color name is meaningful. It returns
|
12676
|
1504 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says
|
|
1505 which frame's display to ask about; if @var{frame} is omitted or
|
|
1506 @code{nil}, the selected frame is used.
|
8712
|
1507
|
|
1508 Note that this does not tell you whether the display you are using
|
25751
|
1509 really supports that color. When using X, you can ask for any defined
|
|
1510 color on any kind of display, and you will get some result---typically,
|
27093
|
1511 the closest it can do. To determine whether a frame can really display
|
|
1512 a certain color, use @code{color-supported-p} (see below).
|
8712
|
1513
|
27093
|
1514 @findex x-color-defined-p
|
25751
|
1515 This function used to be called @code{x-color-defined-p},
|
|
1516 and that name is still supported as an alias.
|
8712
|
1517 @end defun
|
6547
|
1518
|
25751
|
1519 @defun defined-colors &optional frame
|
|
1520 @tindex defined-colors
|
|
1521 This function returns a list of the color names that are defined
|
|
1522 and supported on frame @var{frame} (default, the selected frame).
|
|
1523
|
27093
|
1524 @findex x-defined-colors
|
25751
|
1525 This function used to be called @code{x-defined-colors},
|
|
1526 and that name is still supported as an alias.
|
|
1527 @end defun
|
|
1528
|
27093
|
1529 @defun color-supported-p color &optional frame background-p
|
|
1530 @tindex color-supported-p
|
|
1531 This returns @code{t} if @var{frame} can really display the color
|
|
1532 @var{color} (or at least something close to it). If @var{frame} is
|
|
1533 omitted or @code{nil}, the question applies to the selected frame.
|
|
1534
|
|
1535 Some terminals support a different set of colors for foreground and
|
|
1536 background. If @var{background-p} is non-@code{nil}, that means you are
|
|
1537 asking whether @var{color} can be used as a background; otherwise you
|
|
1538 are asking whether it can be used as a foreground.
|
|
1539
|
|
1540 The argument @var{color} must be a valid color name.
|
|
1541 @end defun
|
|
1542
|
|
1543 @defun color-gray-p color &optional frame
|
|
1544 @tindex color-gray-p
|
|
1545 This returns @code{t} if @var{color} is a shade of gray, as defined on
|
|
1546 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the
|
|
1547 question applies to the selected frame. The argument @var{color} must
|
|
1548 be a valid color name.
|
|
1549 @end defun
|
|
1550
|
25751
|
1551 @defun color-values color &optional frame
|
|
1552 @tindex color-values
|
8712
|
1553 This function returns a value that describes what @var{color} should
|
|
1554 ideally look like. If @var{color} is defined, the value is a list of
|
|
1555 three integers, which give the amount of red, the amount of green, and
|
|
1556 the amount of blue. Each integer ranges in principle from 0 to 65535,
|
25751
|
1557 but in practice no value seems to be above 65280. This kind
|
|
1558 of three-element list is called an @dfn{rgb value}.
|
|
1559
|
|
1560 If @var{color} is not defined, the value is @code{nil}.
|
8712
|
1561
|
|
1562 @example
|
25751
|
1563 (color-values "black")
|
8712
|
1564 @result{} (0 0 0)
|
25751
|
1565 (color-values "white")
|
8712
|
1566 @result{} (65280 65280 65280)
|
25751
|
1567 (color-values "red")
|
8712
|
1568 @result{} (65280 0 0)
|
25751
|
1569 (color-values "pink")
|
8712
|
1570 @result{} (65280 49152 51968)
|
25751
|
1571 (color-values "hungry")
|
8712
|
1572 @result{} nil
|
|
1573 @end example
|
12676
|
1574
|
|
1575 The color values are returned for @var{frame}'s display. If @var{frame}
|
22252
|
1576 is omitted or @code{nil}, the information is returned for the selected
|
12676
|
1577 frame's display.
|
25751
|
1578
|
27093
|
1579 @findex x-color-values
|
25751
|
1580 This function used to be called @code{x-color-values},
|
|
1581 and that name is still supported as an alias.
|
|
1582 @end defun
|
|
1583
|
|
1584 @node Text Terminal Colors
|
|
1585 @section Text Terminal Colors
|
|
1586 @cindex colors on text-only terminals
|
|
1587
|
|
1588 Emacs can display color on text-only terminals, starting with version
|
42957
|
1589 21. These terminals usually support only a small number of colors, and
|
|
1590 the computer uses small integers to select colors on the terminal. This
|
25751
|
1591 means that the computer cannot reliably tell what the selected color
|
|
1592 looks like; instead, you have to inform your application which small
|
|
1593 integers correspond to which colors. However, Emacs does know the
|
|
1594 standard set of colors and will try to use them automatically.
|
|
1595
|
42957
|
1596 The functions described in this section control how terminal colors
|
|
1597 are used by Emacs.
|
|
1598
|
25751
|
1599 @cindex rgb value
|
|
1600 Several of these functions use or return @dfn{rgb values}. An rgb
|
|
1601 value is a list of three integers, which give the amount of red, the
|
|
1602 amount of green, and the amount of blue. Each integer ranges in
|
|
1603 principle from 0 to 65535, but in practice the largest value used is
|
|
1604 65280.
|
|
1605
|
27374
|
1606 These functions accept a display (either a frame or the name of a
|
|
1607 terminal) as an optional argument. We hope in the future to make Emacs
|
|
1608 support more than one text-only terminal at one time; then this argument
|
|
1609 will specify which terminal to operate on (the default being the
|
39402
|
1610 selected frame's terminal; @pxref{Input Focus}). At present, though,
|
|
1611 the @var{display} argument has no effect.
|
27093
|
1612
|
27374
|
1613 @defun tty-color-define name number &optional rgb display
|
27093
|
1614 @tindex tty-color-define
|
25751
|
1615 This function associates the color name @var{name} with
|
|
1616 color number @var{number} on the terminal.
|
|
1617
|
|
1618 The optional argument @var{rgb}, if specified, is an rgb value; it says
|
|
1619 what the color actually looks like. If you do not specify @var{rgb},
|
|
1620 then this color cannot be used by @code{tty-color-approximate} to
|
|
1621 approximate other colors, because Emacs does not know what it looks
|
|
1622 like.
|
|
1623 @end defun
|
|
1624
|
27374
|
1625 @defun tty-color-clear &optional display
|
27093
|
1626 @tindex tty-color-clear
|
25751
|
1627 This function clears the table of defined colors for a text-only terminal.
|
|
1628 @end defun
|
|
1629
|
27374
|
1630 @defun tty-color-alist &optional display
|
25751
|
1631 @tindex tty-color-alist
|
27093
|
1632 This function returns an alist recording the known colors supported by a
|
|
1633 text-only terminal.
|
25751
|
1634
|
|
1635 Each element has the form @code{(@var{name} @var{number} . @var{rgb})}
|
|
1636 or @code{(@var{name} @var{number})}. Here, @var{name} is the color
|
|
1637 name, @var{number} is the number used to specify it to the terminal.
|
|
1638 If present, @var{rgb} is an rgb value that says what the color
|
|
1639 actually looks like.
|
27093
|
1640 @end defun
|
25751
|
1641
|
27374
|
1642 @defun tty-color-approximate rgb &optional display
|
25751
|
1643 @tindex tty-color-approximate
|
27093
|
1644 This function finds the closest color, among the known colors supported
|
27374
|
1645 for @var{display}, to that described by the rgb value @var{rgb}.
|
25751
|
1646 @end defun
|
|
1647
|
27374
|
1648 @defun tty-color-translate color &optional display
|
25751
|
1649 @tindex tty-color-translate
|
27093
|
1650 This function finds the closest color to @var{color} among the known
|
27374
|
1651 colors supported for @var{display}. If the name @var{color} is not
|
|
1652 defined, the value is @code{nil}.
|
25751
|
1653
|
27093
|
1654 @var{color} can be an X-style @code{"#@var{xxxyyyzzz}"} specification
|
|
1655 instead of an actual name. The format
|
|
1656 @code{"RGB:@var{xx}/@var{yy}/@var{zz}"} is also supported.
|
6547
|
1657 @end defun
|
|
1658
|
|
1659 @node Resources
|
|
1660 @section X Resources
|
|
1661
|
12098
|
1662 @defun x-get-resource attribute class &optional component subclass
|
6547
|
1663 The function @code{x-get-resource} retrieves a resource value from the X
|
|
1664 Windows defaults database.
|
|
1665
|
|
1666 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}.
|
|
1667 This function searches using a key of the form
|
8427
|
1668 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name
|
12098
|
1669 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as
|
|
1670 the class.
|
6547
|
1671
|
|
1672 The optional arguments @var{component} and @var{subclass} add to the key
|
|
1673 and the class, respectively. You must specify both of them or neither.
|
|
1674 If you specify them, the key is
|
|
1675 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is
|
12098
|
1676 @samp{Emacs.@var{class}.@var{subclass}}.
|
6547
|
1677 @end defun
|
|
1678
|
21007
|
1679 @defvar x-resource-class
|
|
1680 This variable specifies the application name that @code{x-get-resource}
|
|
1681 should look up. The default value is @code{"Emacs"}. You can examine X
|
|
1682 resources for application names other than ``Emacs'' by binding this
|
|
1683 variable to some other string, around a call to @code{x-get-resource}.
|
|
1684 @end defvar
|
|
1685
|
45779
4964699e51b4
(Initial Parameters, Resources): Fix references to the Emacs manual.
Andreas Schwab <schwab@suse.de>
diff
changeset
|
1686 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}.
|
6547
|
1687
|
27447
|
1688 @node Display Feature Testing
|
|
1689 @section Display Feature Testing
|
|
1690 @cindex display feature testing
|
|
1691
|
|
1692 The functions in this section describe the basic capabilities of a
|
|
1693 particular display. Lisp programs can use them to adapt their behavior
|
48700
|
1694 to what the display can do. For example, a program that ordinarily uses
|
27447
|
1695 a popup menu could use the minibuffer if popup menus are not supported.
|
|
1696
|
|
1697 The optional argument @var{display} in these functions specifies which
|
|
1698 display to ask the question about. It can be a display name, a frame
|
|
1699 (which designates the display that frame is on), or @code{nil} (which
|
39402
|
1700 refers to the selected frame's display, @pxref{Input Focus}).
|
27447
|
1701
|
|
1702 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to
|
|
1703 obtain information about displays.
|
6547
|
1704
|
27447
|
1705 @defun display-popup-menus-p &optional display
|
|
1706 @tindex display-popup-menus-p
|
|
1707 This function returns @code{t} if popup menus are supported on
|
|
1708 @var{display}, @code{nil} if not. Support for popup menus requires that
|
|
1709 the mouse be available, since the user cannot choose menu items without
|
|
1710 a mouse.
|
|
1711 @end defun
|
|
1712
|
|
1713 @defun display-graphic-p &optional display
|
|
1714 @tindex display-graphic-p
|
|
1715 @cindex frames, more than one on display
|
|
1716 @cindex fonts, more than one on display
|
|
1717 This function returns @code{t} if @var{display} is a graphic display
|
|
1718 capable of displaying several frames and several different fonts at
|
|
1719 once. This is true for displays that use a window system such as X, and
|
|
1720 false for text-only terminals.
|
|
1721 @end defun
|
|
1722
|
27654
|
1723 @defun display-mouse-p &optional display
|
|
1724 @tindex display-mouse-p
|
|
1725 @cindex mouse, availability
|
|
1726 This function returns @code{t} if @var{display} has a mouse available,
|
|
1727 @code{nil} if not.
|
|
1728 @end defun
|
|
1729
|
27532
|
1730 @defun display-color-p &optional display
|
|
1731 @tindex display-color-p
|
|
1732 @findex x-display-color-p
|
|
1733 This function returns @code{t} if the screen is a color screen.
|
|
1734 It used to be called @code{x-display-color-p}, and that name
|
|
1735 is still supported as an alias.
|
|
1736 @end defun
|
|
1737
|
|
1738 @defun display-grayscale-p &optional display
|
|
1739 @tindex display-grayscale-p
|
|
1740 This function returns @code{t} if the screen can display shades of gray.
|
27654
|
1741 (All color displays can do this.)
|
27532
|
1742 @end defun
|
|
1743
|
45744
|
1744 @anchor{Display Face Attribute Testing}
|
|
1745 @defun display-supports-face-attributes-p attributes &optional display
|
|
1746 @tindex display-supports-face-attributes-p
|
|
1747 This function returns non-@code{nil} if all the face attributes in
|
|
1748 @var{attributes} are supported (@pxref{Face Attributes}).
|
|
1749
|
|
1750 The definition of `supported' is somewhat heuristic, but basically
|
|
1751 means that a face containing all the attributes in @var{attributes},
|
|
1752 when merged with the default face for display, can be represented in a
|
|
1753 way that's
|
|
1754
|
|
1755 @enumerate
|
|
1756 @item
|
|
1757 different in appearance than the default face, and
|
|
1758
|
|
1759 @item
|
|
1760 `close in spirit' to what the attributes specify, if not exact.
|
|
1761 @end enumerate
|
|
1762
|
|
1763 Point (2) implies that a @code{:weight black} attribute will be
|
|
1764 satisfied by any display that can display bold, as will
|
|
1765 @code{:foreground "yellow"} as long as some yellowish color can be
|
45865
|
1766 displayed, but @code{:slant italic} will @emph{not} be satisfied by
|
45744
|
1767 the tty display code's automatic substitution of a `dim' face for
|
|
1768 italic.
|
|
1769 @end defun
|
|
1770
|
27447
|
1771 @defun display-selections-p &optional display
|
|
1772 @tindex display-selections-p
|
|
1773 This function returns @code{t} if @var{display} supports selections.
|
|
1774 Windowed displays normally support selections, but they may also be
|
|
1775 supported in some other cases.
|
|
1776 @end defun
|
|
1777
|
39197
|
1778 @defun display-images-p &optional display
|
|
1779 This function returns @code{t} if @var{display} can display images.
|
39221
|
1780 Windowed displays ought in principle to handle images, but some
|
|
1781 systems lack the support for that. On a display that does not support
|
|
1782 images, Emacs cannot display a tool bar.
|
39197
|
1783 @end defun
|
|
1784
|
27532
|
1785 @defun display-screens &optional display
|
|
1786 @tindex display-screens
|
|
1787 This function returns the number of screens associated with the display.
|
|
1788 @end defun
|
|
1789
|
|
1790 @defun display-pixel-height &optional display
|
|
1791 @tindex display-pixel-height
|
|
1792 This function returns the height of the screen in pixels.
|
|
1793 @end defun
|
|
1794
|
|
1795 @defun display-mm-height &optional display
|
|
1796 @tindex display-mm-height
|
|
1797 This function returns the height of the screen in millimeters,
|
|
1798 or @code{nil} if Emacs cannot get that information.
|
|
1799 @end defun
|
|
1800
|
|
1801 @defun display-pixel-width &optional display
|
|
1802 @tindex display-pixel-width
|
|
1803 This function returns the width of the screen in pixels.
|
|
1804 @end defun
|
|
1805
|
|
1806 @defun display-mm-width &optional display
|
|
1807 @tindex display-mm-width
|
|
1808 This function returns the width of the screen in millimeters,
|
|
1809 or @code{nil} if Emacs cannot get that information.
|
|
1810 @end defun
|
|
1811
|
|
1812 @defun display-backing-store &optional display
|
|
1813 @tindex display-backing-store
|
27654
|
1814 This function returns the backing store capability of the display.
|
|
1815 Backing store means recording the pixels of windows (and parts of
|
|
1816 windows) that are not exposed, so that when exposed they can be
|
|
1817 displayed very quickly.
|
|
1818
|
27532
|
1819 Values can be the symbols @code{always}, @code{when-mapped}, or
|
|
1820 @code{not-useful}. The function can also return @code{nil}
|
|
1821 when the question is inapplicable to a certain kind of display.
|
|
1822 @end defun
|
|
1823
|
|
1824 @defun display-save-under &optional display
|
|
1825 @tindex display-save-under
|
|
1826 This function returns non-@code{nil} if the display supports the
|
27654
|
1827 SaveUnder feature. That feature is used by pop-up windows
|
|
1828 to save the pixels they obscure, so that they can pop down
|
|
1829 quickly.
|
27532
|
1830 @end defun
|
|
1831
|
|
1832 @defun display-planes &optional display
|
|
1833 @tindex display-planes
|
|
1834 This function returns the number of planes the display supports.
|
27654
|
1835 This is typically the number of bits per pixel.
|
35037
|
1836 For a tty display, it is log to base two of the number of colours supported.
|
27532
|
1837 @end defun
|
|
1838
|
|
1839 @defun display-visual-class &optional display
|
|
1840 @tindex display-visual-class
|
|
1841 This function returns the visual class for the screen. The value is one
|
|
1842 of the symbols @code{static-gray}, @code{gray-scale},
|
|
1843 @code{static-color}, @code{pseudo-color}, @code{true-color}, and
|
|
1844 @code{direct-color}.
|
|
1845 @end defun
|
|
1846
|
|
1847 @defun display-color-cells &optional display
|
|
1848 @tindex display-color-cells
|
|
1849 This function returns the number of color cells the screen supports.
|
|
1850 @end defun
|
|
1851
|
27447
|
1852 These functions obtain additional information specifically
|
|
1853 about X displays.
|
6547
|
1854
|
12067
|
1855 @defun x-server-version &optional display
|
|
1856 This function returns the list of version numbers of the X server
|
|
1857 running the display.
|
6547
|
1858 @end defun
|
|
1859
|
12067
|
1860 @defun x-server-vendor &optional display
|
|
1861 This function returns the vendor that provided the X server software.
|
6547
|
1862 @end defun
|
|
1863
|
|
1864 @ignore
|
|
1865 @defvar x-no-window-manager
|
22138
|
1866 This variable's value is @code{t} if no X window manager is in use.
|
6547
|
1867 @end defvar
|
|
1868 @end ignore
|
|
1869
|
|
1870 @ignore
|
|
1871 @item
|
|
1872 The functions @code{x-pixel-width} and @code{x-pixel-height} return the
|
|
1873 width and height of an X Window frame, measured in pixels.
|
|
1874 @end ignore
|