Mercurial > emacs
annotate lispref/frames.texi @ 88286:32c6e924fc14
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author | Alex Schroeder <alex@gnu.org> |
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date | Mon, 23 Jan 2006 16:54:26 +0000 |
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6547 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
88155 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2002, 2003, |
4 @c 2004, 2005 Free Software Foundation, Inc. | |
6547 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/frames | |
7 @node Frames, Positions, Windows, Top | |
8 @chapter Frames | |
9 @cindex frame | |
10 | |
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11 A @dfn{frame} is a rectangle on the screen that contains one or more |
6547 | 12 Emacs windows. A frame initially contains a single main window (plus |
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13 perhaps a minibuffer window), which you can subdivide vertically or |
6547 | 14 horizontally into smaller windows. |
15 | |
16 @cindex terminal frame | |
12067 | 17 When Emacs runs on a text-only terminal, it starts with one |
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18 @dfn{terminal frame}. If you create additional ones, Emacs displays |
12067 | 19 one and only one at any given time---on the terminal screen, of course. |
20 | |
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21 @cindex window frame |
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22 When Emacs communicates directly with a supported window system, such |
35476 | 23 as X, it does not have a terminal frame; instead, it starts with |
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24 a single @dfn{window frame}, but you can create more, and Emacs can |
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25 display several such frames at once as is usual for window systems. |
6547 | 26 |
27 @defun framep object | |
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28 This predicate returns a non-@code{nil} value if @var{object} is a |
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29 frame, and @code{nil} otherwise. For a frame, the value indicates which |
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30 kind of display the frame uses: |
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31 |
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32 @table @code |
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33 @item x |
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34 The frame is displayed in an X window. |
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35 @item t |
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36 A terminal frame on a character display. |
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37 @item mac |
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38 The frame is displayed on a Macintosh. |
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39 @item w32 |
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40 The frame is displayed on MS-Windows 9X/NT. |
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41 @item pc |
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42 The frame is displayed on an MS-DOS terminal. |
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43 @end table |
6547 | 44 @end defun |
45 | |
46 @menu | |
12067 | 47 * Creating Frames:: Creating additional frames. |
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48 * Multiple Displays:: Creating frames on other displays. |
6547 | 49 * Frame Parameters:: Controlling frame size, position, font, etc. |
12067 | 50 * Frame Titles:: Automatic updating of frame titles. |
6547 | 51 * Deleting Frames:: Frames last until explicitly deleted. |
52 * Finding All Frames:: How to examine all existing frames. | |
53 * Frames and Windows:: A frame contains windows; | |
54 display of text always works through windows. | |
55 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
56 * Input Focus:: Specifying the selected frame. | |
57 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
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58 * Raising and Lowering:: Raising a frame makes it hide other windows; |
88155 | 59 lowering it makes the others hide it. |
6547 | 60 * Frame Configurations:: Saving the state of all frames. |
61 * Mouse Tracking:: Getting events that say when the mouse moves. | |
62 * Mouse Position:: Asking where the mouse is, or moving it. | |
63 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
64 * Dialog Boxes:: Displaying a box to ask yes or no. | |
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65 * Pointer Shapes:: Specifying the shape of the mouse pointer. |
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66 * Window System Selections:: Transferring text to and from other X clients. |
12098 | 67 * Color Names:: Getting the definitions of color names. |
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68 * Text Terminal Colors:: Defining colors for text-only terminals. |
6547 | 69 * Resources:: Getting resource values from the server. |
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70 * Display Feature Testing:: Determining the features of a terminal. |
6547 | 71 @end menu |
72 | |
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73 @xref{Display}, for information about the related topic of |
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74 controlling Emacs redisplay. |
6547 | 75 |
76 @node Creating Frames | |
77 @section Creating Frames | |
78 | |
79 To create a new frame, call the function @code{make-frame}. | |
80 | |
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81 @defun make-frame &optional alist |
88155 | 82 This function creates and returns a new frame, displaying the current |
83 buffer. If you are using a supported window system, it makes a window | |
84 frame; otherwise, it makes a terminal frame. | |
6547 | 85 |
86 The argument is an alist specifying frame parameters. Any parameters | |
87 not mentioned in @var{alist} default according to the value of the | |
12098 | 88 variable @code{default-frame-alist}; parameters not specified even there |
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89 default from the standard X resources or whatever is used instead on |
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90 your system. |
6547 | 91 |
92 The set of possible parameters depends in principle on what kind of | |
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93 window system Emacs uses to display its frames. @xref{Window Frame |
12067 | 94 Parameters}, for documentation of individual parameters you can specify. |
88155 | 95 |
96 This function itself does not make the new frame the selected frame. | |
97 @xref{Input Focus}. The previously selected frame remains selected. | |
98 However, the window system may select the new frame for its own reasons, | |
99 for instance if the frame appears under the mouse pointer and your | |
100 setup is for focus to follow the pointer. | |
6547 | 101 @end defun |
102 | |
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103 @defvar before-make-frame-hook |
6547 | 104 A normal hook run by @code{make-frame} before it actually creates the |
105 frame. | |
106 @end defvar | |
107 | |
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108 @defvar after-make-frame-functions |
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109 @tindex after-make-frame-functions |
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110 An abnormal hook run by @code{make-frame} after it creates the frame. |
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111 Each function in @code{after-make-frame-functions} receives one argument, the |
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112 frame just created. |
6547 | 113 @end defvar |
114 | |
12067 | 115 @node Multiple Displays |
116 @section Multiple Displays | |
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117 @cindex multiple X displays |
12067 | 118 @cindex displays, multiple |
119 | |
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120 A single Emacs can talk to more than one X display. |
12067 | 121 Initially, Emacs uses just one display---the one chosen with the |
122 @code{DISPLAY} environment variable or with the @samp{--display} option | |
123 (@pxref{Initial Options,,, emacs, The GNU Emacs Manual}). To connect to | |
124 another display, use the command @code{make-frame-on-display} or specify | |
125 the @code{display} frame parameter when you create the frame. | |
126 | |
127 Emacs treats each X server as a separate terminal, giving each one its | |
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128 own selected frame and its own minibuffer windows. However, only one of |
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129 those frames is ``@emph{the} selected frame'' at any given moment, see |
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130 @ref{Input Focus}. |
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131 |
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132 A few Lisp variables are @dfn{terminal-local}; that is, they have a |
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133 separate binding for each terminal. The binding in effect at any time |
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134 is the one for the terminal that the currently selected frame belongs |
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135 to. These variables include @code{default-minibuffer-frame}, |
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136 @code{defining-kbd-macro}, @code{last-kbd-macro}, and |
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137 @code{system-key-alist}. They are always terminal-local, and can never |
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138 be buffer-local (@pxref{Buffer-Local Variables}) or frame-local. |
12067 | 139 |
140 A single X server can handle more than one screen. A display name | |
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141 @samp{@var{host}:@var{server}.@var{screen}} has three parts; the last |
12067 | 142 part specifies the screen number for a given server. When you use two |
143 screens belonging to one server, Emacs knows by the similarity in their | |
144 names that they share a single keyboard, and it treats them as a single | |
145 terminal. | |
146 | |
147 @deffn Command make-frame-on-display display &optional parameters | |
88155 | 148 This creates and returns a new frame on display @var{display}, taking |
149 the other frame parameters from @var{parameters}. Aside from the | |
150 @var{display} argument, it is like @code{make-frame} (@pxref{Creating | |
151 Frames}). | |
12067 | 152 @end deffn |
153 | |
154 @defun x-display-list | |
155 This returns a list that indicates which X displays Emacs has a | |
12098 | 156 connection to. The elements of the list are strings, and each one is |
157 a display name. | |
12067 | 158 @end defun |
159 | |
26388 | 160 @defun x-open-connection display &optional xrm-string must-succeed |
12067 | 161 This function opens a connection to the X display @var{display}. It |
162 does not create a frame on that display, but it permits you to check | |
163 that communication can be established with that display. | |
164 | |
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165 The optional argument @var{xrm-string}, if not @code{nil}, is a |
12098 | 166 string of resource names and values, in the same format used in the |
167 @file{.Xresources} file. The values you specify override the resource | |
168 values recorded in the X server itself; they apply to all Emacs frames | |
169 created on this display. Here's an example of what this string might | |
170 look like: | |
171 | |
172 @example | |
173 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
174 @end example | |
175 | |
88155 | 176 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
26388 | 177 |
178 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
179 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
12067 | 180 @end defun |
181 | |
182 @defun x-close-connection display | |
183 This function closes the connection to display @var{display}. Before | |
184 you can do this, you must first delete all the frames that were open on | |
185 that display (@pxref{Deleting Frames}). | |
186 @end defun | |
187 | |
6547 | 188 @node Frame Parameters |
189 @section Frame Parameters | |
190 | |
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191 A frame has many parameters that control its appearance and behavior. |
6547 | 192 Just what parameters a frame has depends on what display mechanism it |
193 uses. | |
194 | |
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195 Frame parameters exist mostly for the sake of window systems. A |
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196 terminal frame has a few parameters, mostly for compatibility's sake; |
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197 only the @code{height}, @code{width}, @code{name}, @code{title}, |
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198 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} |
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199 parameters do something special. If the terminal supports colors, the |
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200 parameters @code{foreground-color}, @code{background-color}, |
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201 @code{background-mode} and @code{display-type} are also meaningful. |
6547 | 202 |
203 @menu | |
204 * Parameter Access:: How to change a frame's parameters. | |
205 * Initial Parameters:: Specifying frame parameters when you make a frame. | |
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206 * Window Frame Parameters:: List of frame parameters for window systems. |
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207 * Size and Position:: Changing the size and position of a frame. |
88155 | 208 * Geometry:: Parsing geometry specifications. |
6547 | 209 @end menu |
210 | |
211 @node Parameter Access | |
212 @subsection Access to Frame Parameters | |
213 | |
214 These functions let you read and change the parameter values of a | |
215 frame. | |
216 | |
26388 | 217 @defun frame-parameter frame parameter |
218 @tindex frame-parameter | |
88155 | 219 This function returns the value of the parameter @var{parameter} (a |
220 symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the | |
221 selected frame's parameter. If @var{frame} has no setting for | |
222 @var{parameter}, this function returns @code{nil}. | |
26388 | 223 @end defun |
224 | |
88155 | 225 @defun frame-parameters &optional frame |
6547 | 226 The function @code{frame-parameters} returns an alist listing all the |
88155 | 227 parameters of @var{frame} and their values. If @var{frame} is |
228 @code{nil} or omitted, this returns the selected frame's parameters | |
6547 | 229 @end defun |
230 | |
231 @defun modify-frame-parameters frame alist | |
232 This function alters the parameters of frame @var{frame} based on the | |
233 elements of @var{alist}. Each element of @var{alist} has the form | |
234 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
235 parameter. If you don't mention a parameter in @var{alist}, its value | |
88155 | 236 doesn't change. If @var{frame} is @code{nil}, it defaults to the selected |
237 frame. | |
238 @end defun | |
239 | |
240 @defun modify-all-frames-parameters alist | |
241 This function alters the frame parameters of all existing frames | |
242 according to @var{alist}, then modifies @code{default-frame-alist} | |
243 (and, if necessary, @code{initial-frame-alist}) to apply the same | |
244 parameter values to frames that will be created henceforth. | |
6547 | 245 @end defun |
246 | |
247 @node Initial Parameters | |
248 @subsection Initial Frame Parameters | |
249 | |
250 You can specify the parameters for the initial startup frame | |
25875 | 251 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). |
6547 | 252 |
253 @defvar initial-frame-alist | |
254 This variable's value is an alist of parameter values used when creating | |
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255 the initial window frame. You can set this variable to specify the |
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256 appearance of the initial frame without altering subsequent frames. |
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257 Each element has the form: |
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258 |
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259 @example |
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260 (@var{parameter} . @var{value}) |
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261 @end example |
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262 |
25875 | 263 Emacs creates the initial frame before it reads your init |
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264 file. After reading that file, Emacs checks @code{initial-frame-alist}, |
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265 and applies the parameter settings in the altered value to the already |
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266 created initial frame. |
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267 |
12098 | 268 If these settings affect the frame geometry and appearance, you'll see |
269 the frame appear with the wrong ones and then change to the specified | |
270 ones. If that bothers you, you can specify the same geometry and | |
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271 appearance with X resources; those do take effect before the frame is |
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272 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
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273 |
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274 X resource settings typically apply to all frames. If you want to |
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275 specify some X resources solely for the sake of the initial frame, and |
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276 you don't want them to apply to subsequent frames, here's how to achieve |
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277 this. Specify parameters in @code{default-frame-alist} to override the |
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278 X resources for subsequent frames; then, to prevent these from affecting |
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279 the initial frame, specify the same parameters in |
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280 @code{initial-frame-alist} with values that match the X resources. |
6547 | 281 @end defvar |
282 | |
12098 | 283 If these parameters specify a separate minibuffer-only frame with |
284 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
285 one for you. | |
6547 | 286 |
287 @defvar minibuffer-frame-alist | |
288 This variable's value is an alist of parameter values used when creating | |
289 an initial minibuffer-only frame---if such a frame is needed, according | |
290 to the parameters for the main initial frame. | |
291 @end defvar | |
292 | |
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293 @defvar default-frame-alist |
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294 This is an alist specifying default values of frame parameters for all |
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295 Emacs frames---the first frame, and subsequent frames. When using the X |
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296 Window System, you can get the same results by means of X resources |
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297 in many cases. |
88155 | 298 |
299 Setting this variable does not affect existing frames. | |
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300 @end defvar |
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301 |
88155 | 302 See also @code{special-display-frame-alist}. @xref{Definition of |
303 special-display-frame-alist}. | |
12098 | 304 |
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305 If you use options that specify window appearance when you invoke Emacs, |
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306 they take effect by adding elements to @code{default-frame-alist}. One |
12098 | 307 exception is @samp{-geometry}, which adds the specified position to |
88155 | 308 @code{initial-frame-alist} instead. @xref{Emacs Invocation,, Command |
309 Line Arguments for Emacs Invocation, emacs, The GNU Emacs Manual}. | |
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310 |
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311 @node Window Frame Parameters |
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312 @subsection Window Frame Parameters |
6547 | 313 |
88155 | 314 Just what parameters a frame has depends on what display mechanism |
315 it uses. This section describes the parameters that have special | |
316 meanings on some or all kinds of terminals. Of these, @code{name}, | |
317 @code{title}, @code{height}, @code{width}, @code{buffer-list} and | |
318 @code{buffer-predicate} provide meaningful information in terminal | |
319 frames, and @code{tty-color-mode} is meaningful @emph{only} in | |
320 terminal frames. | |
321 | |
322 @menu | |
323 * Basic Parameters:: Parameters that are fundamental. | |
324 * Position Parameters:: The position of the frame on the screen. | |
325 * Size Parameters:: Frame's size. | |
326 * Layout Parameters:: Size of parts of the frame, and | |
327 enabling or disabling some parts. | |
328 * Buffer Parameters:: Which buffers have been or should be shown. | |
329 * Management Parameters:: Communicating with the window manager. | |
330 * Cursor Parameters:: Controlling the cursor appearance. | |
331 * Color Parameters:: Colors of various parts of the frame. | |
332 @end menu | |
333 | |
334 @node Basic Parameters | |
335 @subsubsection Basic Parameters | |
336 | |
337 These frame parameters give the most basic information about the | |
338 frame. @code{title} and @code{name} are meaningful on all terminals. | |
6547 | 339 |
340 @table @code | |
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341 @item display |
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342 The display on which to open this frame. It should be a string of the |
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343 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the |
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344 @code{DISPLAY} environment variable. |
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345 |
88155 | 346 @item display-type |
347 This parameter describes the range of possible colors that can be used | |
348 in this frame. Its value is @code{color}, @code{grayscale} or | |
349 @code{mono}. | |
350 | |
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351 @item title |
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352 If a frame has a non-@code{nil} title, it appears in the window system's |
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353 border for the frame, and also in the mode line of windows in that frame |
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354 if @code{mode-line-frame-identification} uses @samp{%F} |
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355 (@pxref{%-Constructs}). This is normally the case when Emacs is not |
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356 using a window system, and can only display one frame at a time. |
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357 @xref{Frame Titles}. |
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358 |
6547 | 359 @item name |
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360 The name of the frame. The frame name serves as a default for the frame |
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361 title, if the @code{title} parameter is unspecified or @code{nil}. If |
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362 you don't specify a name, Emacs sets the frame name automatically |
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363 (@pxref{Frame Titles}). |
6547 | 364 |
365 If you specify the frame name explicitly when you create the frame, the | |
366 name is also used (instead of the name of the Emacs executable) when | |
367 looking up X resources for the frame. | |
88155 | 368 @end table |
6547 | 369 |
88155 | 370 @node Position Parameters |
371 @subsubsection Position Parameters | |
372 | |
373 Position parameters' values are normally measured in pixels, but on | |
374 text-only terminals they count characters or lines instead. | |
375 | |
376 @table @code | |
6547 | 377 @item left |
12067 | 378 The screen position of the left edge, in pixels, with respect to the |
379 left edge of the screen. The value may be a positive number @var{pos}, | |
380 or a list of the form @code{(+ @var{pos})} which permits specifying a | |
381 negative @var{pos} value. | |
382 | |
383 A negative number @minus{}@var{pos}, or a list of the form @code{(- | |
384 @var{pos})}, actually specifies the position of the right edge of the | |
12098 | 385 window with respect to the right edge of the screen. A positive value |
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386 of @var{pos} counts toward the left. @strong{Reminder:} if the |
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387 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is |
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388 positive. |
6547 | 389 |
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390 Some window managers ignore program-specified positions. If you want to |
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391 be sure the position you specify is not ignored, specify a |
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392 non-@code{nil} value for the @code{user-position} parameter as well. |
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393 |
6547 | 394 @item top |
12067 | 395 The screen position of the top edge, in pixels, with respect to the |
88155 | 396 top edge of the screen. It works just like @code{left}, except vertically |
397 instead of horizontally. | |
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398 |
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399 @item icon-left |
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400 The screen position of the left edge @emph{of the frame's icon}, in |
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401 pixels, counting from the left edge of the screen. This takes effect if |
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402 and when the frame is iconified. |
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403 |
88155 | 404 If you specify a value for this parameter, then you must also specify |
405 a value for @code{icon-top} and vice versa. The window manager may | |
406 ignore these two parameters. | |
407 | |
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408 @item icon-top |
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409 The screen position of the top edge @emph{of the frame's icon}, in |
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410 pixels, counting from the top edge of the screen. This takes effect if |
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411 and when the frame is iconified. |
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412 |
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413 @item user-position |
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414 When you create a frame and specify its screen position with the |
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415 @code{left} and @code{top} parameters, use this parameter to say whether |
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416 the specified position was user-specified (explicitly requested in some |
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417 way by a human user) or merely program-specified (chosen by a program). |
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418 A non-@code{nil} value says the position was user-specified. |
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419 |
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420 Window managers generally heed user-specified positions, and some heed |
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421 program-specified positions too. But many ignore program-specified |
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422 positions, placing the window in a default fashion or letting the user |
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423 place it with the mouse. Some window managers, including @code{twm}, |
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424 let the user specify whether to obey program-specified positions or |
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425 ignore them. |
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426 |
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427 When you call @code{make-frame}, you should specify a non-@code{nil} |
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428 value for this parameter if the values of the @code{left} and @code{top} |
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429 parameters represent the user's stated preference; otherwise, use |
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430 @code{nil}. |
88155 | 431 @end table |
6547 | 432 |
88155 | 433 @node Size Parameters |
434 @subsubsection Size Parameters | |
435 | |
436 Size parameters' values are normally measured in pixels, but on | |
437 text-only terminals they count characters or lines instead. | |
438 | |
439 @table @code | |
6547 | 440 @item height |
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441 The height of the frame contents, in characters. (To get the height in |
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442 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) |
6547 | 443 |
444 @item width | |
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445 The width of the frame contents, in characters. (To get the height in |
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446 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
6547 | 447 |
88155 | 448 @item user-size |
449 This does for the size parameters @code{height} and @code{width} what | |
450 the @code{user-position} parameter (see above) does for the position | |
451 parameters @code{top} and @code{left}. | |
452 | |
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453 @item fullscreen |
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454 Specify that width, height or both shall be set to the size of the screen. |
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455 The value @code{fullwidth} specifies that width shall be the size of the |
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456 screen. The value @code{fullheight} specifies that height shall be the |
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457 size of the screen. The value @code{fullboth} specifies that both the |
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458 width and the height shall be set to the size of the screen. |
88155 | 459 @end table |
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460 |
88155 | 461 @node Layout Parameters |
462 @subsubsection Layout Parameters | |
463 | |
464 These frame parameters enable or disable various parts of the | |
465 frame, or control their sizes. | |
466 | |
467 @table @code | |
468 @item border-width | |
469 The width in pixels of the window border. | |
470 | |
471 @item internal-border-width | |
472 The distance in pixels between text and border. | |
473 | |
474 @item vertical-scroll-bars | |
475 Whether the frame has scroll bars for vertical scrolling, and which side | |
476 of the frame they should be on. The possible values are @code{left}, | |
477 @code{right}, and @code{nil} for no scroll bars. | |
478 | |
479 @ignore | |
480 @item horizontal-scroll-bars | |
481 Whether the frame has scroll bars for horizontal scrolling | |
482 (non-@code{nil} means yes). Horizontal scroll bars are not currently | |
483 implemented. | |
484 @end ignore | |
485 | |
486 @item scroll-bar-width | |
487 The width of vertical scroll bars, in pixels, or @code{nil} meaning to | |
488 use the default width. | |
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489 |
88155 | 490 @item left-fringe |
491 @itemx right-fringe | |
492 The default width of the left and right fringes of windows in this | |
493 frame (@pxref{Fringes}). If either of these is zero, that effectively | |
494 removes the corresponding fringe. A value of @code{nil} stands for | |
495 the standard fringe width, which is the width needed to display the | |
496 fringe bitmaps. | |
497 | |
498 The combined fringe widths must add up to an integral number of | |
499 columns, so the actual default fringe widths for the frame may be | |
500 larger than the specified values. The extra width needed to reach an | |
501 acceptable total is distributed evenly between the left and right | |
502 fringe. However, you can force one fringe or the other to a precise | |
503 width by specifying that width as a negative integer. If both widths are | |
504 negative, only the left fringe gets the specified width. | |
6547 | 505 |
88155 | 506 @item menu-bar-lines |
507 The number of lines to allocate at the top of the frame for a menu | |
508 bar. The default is 1. A value of @code{nil} means don't display a | |
509 menu bar. @xref{Menu Bar}. (The X toolkit and GTK allow at most one | |
510 menu bar line; they treat larger values as 1.) | |
511 | |
512 @item tool-bar-lines | |
513 The number of lines to use for the tool bar. A value of @code{nil} | |
514 means don't display a tool bar. (GTK allows at most one tool bar line; | |
515 it treats larger values as 1.) | |
516 | |
517 @item line-spacing | |
518 Additional space to leave below each text line, in pixels (a positive | |
519 integer). @xref{Line Height}, for more information. | |
520 @end table | |
521 | |
522 @node Buffer Parameters | |
523 @subsubsection Buffer Parameters | |
524 | |
525 These frame parameters, meaningful on all kinds of terminals, deal | |
526 with which buffers have been, or should, be displayed in the frame. | |
527 | |
528 @table @code | |
6547 | 529 @item minibuffer |
530 Whether this frame has its own minibuffer. The value @code{t} means | |
531 yes, @code{nil} means no, @code{only} means this frame is just a | |
12098 | 532 minibuffer. If the value is a minibuffer window (in some other frame), |
533 the new frame uses that minibuffer. | |
6547 | 534 |
12067 | 535 @item buffer-predicate |
536 The buffer-predicate function for this frame. The function | |
537 @code{other-buffer} uses this predicate (from the selected frame) to | |
538 decide which buffers it should consider, if the predicate is not | |
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539 @code{nil}. It calls the predicate with one argument, a buffer, once for |
12067 | 540 each buffer; if the predicate returns a non-@code{nil} value, it |
541 considers that buffer. | |
542 | |
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543 @item buffer-list |
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544 A list of buffers that have been selected in this frame, |
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545 ordered most-recently-selected first. |
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546 |
88155 | 547 @item unsplittable |
548 If non-@code{nil}, this frame's window is never split automatically. | |
549 @end table | |
550 | |
551 @node Management Parameters | |
552 @subsubsection Window Management Parameters | |
553 | |
554 These frame parameters, meaningful only on window system displays, | |
555 interact with the window manager. | |
556 | |
557 @table @code | |
558 @item visibility | |
559 The state of visibility of the frame. There are three possibilities: | |
560 @code{nil} for invisible, @code{t} for visible, and @code{icon} for | |
561 iconified. @xref{Visibility of Frames}. | |
6547 | 562 |
563 @item auto-raise | |
564 Whether selecting the frame raises it (non-@code{nil} means yes). | |
565 | |
566 @item auto-lower | |
567 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
568 | |
569 @item icon-type | |
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570 The type of icon to use for this frame when it is iconified. If the |
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571 value is a string, that specifies a file containing a bitmap to use. |
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572 Any other non-@code{nil} value specifies the default bitmap icon (a |
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573 picture of a gnu); @code{nil} specifies a text icon. |
6547 | 574 |
12098 | 575 @item icon-name |
576 The name to use in the icon for this frame, when and if the icon | |
577 appears. If this is @code{nil}, the frame's title is used. | |
578 | |
88155 | 579 @item window-id |
580 The number of the window-system window used by the frame | |
581 to contain the actual Emacs windows. | |
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582 |
88155 | 583 @item outer-window-id |
584 The number of the outermost window-system window used for the whole frame. | |
6547 | 585 |
88155 | 586 @item wait-for-wm |
587 If non-@code{nil}, tell Xt to wait for the window manager to confirm | |
588 geometry changes. Some window managers, including versions of Fvwm2 | |
589 and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to | |
590 prevent hanging with those window managers. | |
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591 |
88155 | 592 @ignore |
593 @item parent-id | |
594 @c ??? Not yet working. | |
595 The X window number of the window that should be the parent of this one. | |
596 Specifying this lets you create an Emacs window inside some other | |
597 application's window. (It is not certain this will be implemented; try | |
598 it and see if it works.) | |
599 @end ignore | |
600 @end table | |
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601 |
88155 | 602 @node Cursor Parameters |
603 @subsubsection Cursor Parameters | |
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604 |
88155 | 605 This frame parameter controls the way the cursor looks. |
6547 | 606 |
88155 | 607 @table @code |
6547 | 608 @item cursor-type |
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609 How to display the cursor. Legitimate values are: |
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610 |
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611 @table @code |
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612 @item box |
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613 Display a filled box. (This is the default.) |
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614 @item hollow |
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615 Display a hollow box. |
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616 @item nil |
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617 Don't display a cursor. |
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618 @item bar |
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619 Display a vertical bar between characters. |
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620 @item (bar . @var{width}) |
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621 Display a vertical bar @var{width} pixels wide between characters. |
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622 @item hbar |
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623 Display a horizontal bar. |
88155 | 624 @item (hbar . @var{height}) |
625 Display a horizontal bar @var{height} pixels high. | |
626 @end table | |
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627 @end table |
6547 | 628 |
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629 @vindex cursor-type |
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630 The buffer-local variable @code{cursor-type} overrides the value of |
88155 | 631 the @code{cursor-type} frame parameter, but if it is @code{t}, that |
632 means to use the cursor specified for the frame. | |
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633 |
88155 | 634 @defvar blink-cursor-alist |
635 This variable specifies how to blink the cursor. Each element has the | |
636 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor | |
637 type equals @var{on-state} (comparing using @code{equal}), the | |
638 corresponding @var{off-state} specifies what the cursor looks like | |
639 when it blinks ``off''. Both @var{on-state} and @var{off-state} | |
640 should be suitable values for the @code{cursor-type} frame parameter. | |
6547 | 641 |
88155 | 642 There are various defaults for how to blink each type of cursor, if |
643 the type is not mentioned as an @var{on-state} here. Changes in this | |
644 variable do not take effect immediately, because the variable is | |
645 examined only when you specify the @code{cursor-type} parameter. | |
646 @end defvar | |
647 | |
648 @node Color Parameters | |
649 @subsubsection Color Parameters | |
6547 | 650 |
88155 | 651 These frame parameters control the use of colors. |
652 | |
653 @table @code | |
654 @item background-mode | |
655 This parameter is either @code{dark} or @code{light}, according | |
656 to whether the background color is a light one or a dark one. | |
6547 | 657 |
88155 | 658 @item tty-color-mode |
659 @cindex standard colors for character terminals | |
660 This parameter overrides the terminal's color support as given by the | |
661 system's terminal capabilities database in that this parameter's value | |
662 specifies the color mode to use in terminal frames. The value can be | |
663 either a symbol or a number. A number specifies the number of colors | |
664 to use (and, indirectly, what commands to issue to produce each | |
665 color). For example, @code{(tty-color-mode . 8)} specifies use of the | |
666 ANSI escape sequences for 8 standard text colors. A value of -1 turns | |
667 off color support. | |
6547 | 668 |
88155 | 669 If the parameter's value is a symbol, it specifies a number through |
670 the value of @code{tty-color-mode-alist}, and the associated number is | |
671 used instead. | |
6547 | 672 |
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673 @item screen-gamma |
31375 | 674 @cindex gamma correction |
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675 If this is a number, Emacs performs ``gamma correction'' which adjusts |
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676 the brightness of all colors. The value should be the screen gamma of |
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677 your display, a floating point number. |
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678 |
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679 Usual PC monitors have a screen gamma of 2.2, so color values in |
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680 Emacs, and in X windows generally, are calibrated to display properly |
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681 on a monitor with that gamma value. If you specify 2.2 for |
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682 @code{screen-gamma}, that means no correction is needed. Other values |
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683 request correction, designed to make the corrected colors appear on |
88155 | 684 your screen the way they would have appeared without correction on an |
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685 ordinary monitor with a gamma value of 2.2. |
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686 |
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687 If your monitor displays colors too light, you should specify a |
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688 @code{screen-gamma} value smaller than 2.2. This requests correction |
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689 that makes colors darker. A screen gamma value of 1.5 may give good |
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690 results for LCD color displays. |
6547 | 691 @end table |
692 | |
88155 | 693 These frame parameters are semi-obsolete in that they are automatically |
694 equivalent to particular face attributes of particular faces. | |
695 | |
696 @table @code | |
697 @item font | |
698 The name of the font for displaying text in the frame. This is a | |
699 string, either a valid font name for your system or the name of an Emacs | |
700 fontset (@pxref{Fontsets}). It is equivalent to the @code{font} | |
701 attribute of the @code{default} face. | |
702 | |
703 @item foreground-color | |
704 The color to use for the image of a character. It is equivalent to | |
705 the @code{:foreground} attribute of the @code{default} face. | |
706 | |
707 @item background-color | |
708 The color to use for the background of characters. It is equivalent to | |
709 the @code{:background} attribute of the @code{default} face. | |
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710 |
88155 | 711 @item mouse-color |
712 The color for the mouse pointer. It is equivalent to the @code{:background} | |
713 attribute of the @code{mouse} face. | |
714 | |
715 @item cursor-color | |
716 The color for the cursor that shows point. It is equivalent to the | |
717 @code{:background} attribute of the @code{cursor} face. | |
718 | |
719 @item border-color | |
720 The color for the border of the frame. It is equivalent to the | |
721 @code{:background} attribute of the @code{border} face. | |
722 | |
723 @item scroll-bar-foreground | |
724 If non-@code{nil}, the color for the foreground of scroll bars. It is | |
725 equivalent to the @code{:foreground} attribute of the | |
726 @code{scroll-bar} face. | |
727 | |
728 @item scroll-bar-background | |
729 If non-@code{nil}, the color for the background of scroll bars. It is | |
730 equivalent to the @code{:background} attribute of the | |
731 @code{scroll-bar} face. | |
732 @end table | |
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733 |
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734 @node Size and Position |
6547 | 735 @subsection Frame Size And Position |
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736 @cindex size of frame |
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737 @cindex screen size |
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738 @cindex frame size |
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739 @cindex resize frame |
6547 | 740 |
741 You can read or change the size and position of a frame using the | |
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742 frame parameters @code{left}, @code{top}, @code{height}, and |
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743 @code{width}. Whatever geometry parameters you don't specify are chosen |
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744 by the window manager in its usual fashion. |
6547 | 745 |
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746 Here are some special features for working with sizes and positions. |
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747 (For the precise meaning of ``selected frame'' used by these functions, |
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748 see @ref{Input Focus}.) |
6547 | 749 |
750 @defun set-frame-position frame left top | |
12098 | 751 This function sets the position of the top left corner of @var{frame} to |
752 @var{left} and @var{top}. These arguments are measured in pixels, and | |
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753 normally count from the top left corner of the screen. |
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754 |
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755 Negative parameter values position the bottom edge of the window up from |
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756 the bottom edge of the screen, or the right window edge to the left of |
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757 the right edge of the screen. It would probably be better if the values |
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758 were always counted from the left and top, so that negative arguments |
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759 would position the frame partly off the top or left edge of the screen, |
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760 but it seems inadvisable to change that now. |
6547 | 761 @end defun |
762 | |
763 @defun frame-height &optional frame | |
764 @defunx frame-width &optional frame | |
765 These functions return the height and width of @var{frame}, measured in | |
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766 lines and columns. If you don't supply @var{frame}, they use the |
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767 selected frame. |
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768 @end defun |
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769 |
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770 @defun screen-height |
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771 @defunx screen-width |
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772 These functions are old aliases for @code{frame-height} and |
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773 @code{frame-width}. When you are using a non-window terminal, the size |
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774 of the frame is normally the same as the size of the terminal screen. |
6547 | 775 @end defun |
776 | |
777 @defun frame-pixel-height &optional frame | |
778 @defunx frame-pixel-width &optional frame | |
779 These functions return the height and width of @var{frame}, measured in | |
780 pixels. If you don't supply @var{frame}, they use the selected frame. | |
781 @end defun | |
782 | |
783 @defun frame-char-height &optional frame | |
784 @defunx frame-char-width &optional frame | |
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785 These functions return the height and width of a character in |
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786 @var{frame}, measured in pixels. The values depend on the choice of |
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787 font. If you don't supply @var{frame}, these functions use the selected |
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788 frame. |
6547 | 789 @end defun |
790 | |
791 @defun set-frame-size frame cols rows | |
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792 This function sets the size of @var{frame}, measured in characters; |
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793 @var{cols} and @var{rows} specify the new width and height. |
6547 | 794 |
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795 To set the size based on values measured in pixels, use |
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796 @code{frame-char-height} and @code{frame-char-width} to convert |
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797 them to units of characters. |
6547 | 798 @end defun |
799 | |
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800 @defun set-frame-height frame lines &optional pretend |
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801 This function resizes @var{frame} to a height of @var{lines} lines. The |
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802 sizes of existing windows in @var{frame} are altered proportionally to |
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803 fit. |
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804 |
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805 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} |
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806 lines of output in @var{frame}, but does not change its value for the |
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807 actual height of the frame. This is only useful for a terminal frame. |
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808 Using a smaller height than the terminal actually implements may be |
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809 useful to reproduce behavior observed on a smaller screen, or if the |
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810 terminal malfunctions when using its whole screen. Setting the frame |
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811 height ``for real'' does not always work, because knowing the correct |
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812 actual size may be necessary for correct cursor positioning on a |
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813 terminal frame. |
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814 @end defun |
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815 |
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816 @defun set-frame-width frame width &optional pretend |
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817 This function sets the width of @var{frame}, measured in characters. |
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818 The argument @var{pretend} has the same meaning as in |
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819 @code{set-frame-height}. |
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820 @end defun |
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821 |
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822 @findex set-screen-height |
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823 @findex set-screen-width |
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824 The older functions @code{set-screen-height} and |
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825 @code{set-screen-width} were used to specify the height and width of the |
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826 screen, in Emacs versions that did not support multiple frames. They |
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827 are semi-obsolete, but still work; they apply to the selected frame. |
6547 | 828 |
88155 | 829 @node Geometry |
830 @subsection Geometry | |
831 | |
832 Here's how to examine the data in an X-style window geometry | |
833 specification: | |
834 | |
6547 | 835 @defun x-parse-geometry geom |
836 @cindex geometry specification | |
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837 The function @code{x-parse-geometry} converts a standard X window |
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838 geometry string to an alist that you can use as part of the argument to |
6547 | 839 @code{make-frame}. |
840 | |
841 The alist describes which parameters were specified in @var{geom}, and | |
842 gives the values specified for them. Each element looks like | |
843 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
844 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
845 | |
12067 | 846 For the size parameters, the value must be an integer. The position |
847 parameter names @code{left} and @code{top} are not totally accurate, | |
848 because some values indicate the position of the right or bottom edges | |
849 instead. These are the @var{value} possibilities for the position | |
850 parameters: | |
851 | |
852 @table @asis | |
853 @item an integer | |
854 A positive integer relates the left edge or top edge of the window to | |
855 the left or top edge of the screen. A negative integer relates the | |
856 right or bottom edge of the window to the right or bottom edge of the | |
857 screen. | |
858 | |
12098 | 859 @item @code{(+ @var{position})} |
12067 | 860 This specifies the position of the left or top edge of the window |
861 relative to the left or top edge of the screen. The integer | |
862 @var{position} may be positive or negative; a negative value specifies a | |
863 position outside the screen. | |
864 | |
12098 | 865 @item @code{(- @var{position})} |
12067 | 866 This specifies the position of the right or bottom edge of the window |
867 relative to the right or bottom edge of the screen. The integer | |
868 @var{position} may be positive or negative; a negative value specifies a | |
869 position outside the screen. | |
870 @end table | |
871 | |
872 Here is an example: | |
873 | |
12098 | 874 @example |
6547 | 875 (x-parse-geometry "35x70+0-0") |
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876 @result{} ((height . 70) (width . 35) |
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877 (top - 0) (left . 0)) |
12098 | 878 @end example |
6547 | 879 @end defun |
880 | |
12067 | 881 @node Frame Titles |
882 @section Frame Titles | |
883 | |
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884 Every frame has a @code{name} parameter; this serves as the default |
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885 for the frame title which window systems typically display at the top of |
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886 the frame. You can specify a name explicitly by setting the @code{name} |
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887 frame property. |
12067 | 888 |
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889 Normally you don't specify the name explicitly, and Emacs computes the |
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890 frame name automatically based on a template stored in the variable |
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891 @code{frame-title-format}. Emacs recomputes the name each time the |
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892 frame is redisplayed. |
12067 | 893 |
894 @defvar frame-title-format | |
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895 This variable specifies how to compute a name for a frame when you have |
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896 not explicitly specified one. The variable's value is actually a mode |
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897 line construct, just like @code{mode-line-format}. @xref{Mode Line |
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898 Data}. |
12067 | 899 @end defvar |
900 | |
901 @defvar icon-title-format | |
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902 This variable specifies how to compute the name for an iconified frame, |
12067 | 903 when you have not explicitly specified the frame title. This title |
904 appears in the icon itself. | |
905 @end defvar | |
906 | |
907 @defvar multiple-frames | |
908 This variable is set automatically by Emacs. Its value is @code{t} when | |
909 there are two or more frames (not counting minibuffer-only frames or | |
910 invisible frames). The default value of @code{frame-title-format} uses | |
911 @code{multiple-frames} so as to put the buffer name in the frame title | |
912 only when there is more than one frame. | |
88155 | 913 |
914 The value of this variable is not guaranteed to be accurate except | |
915 while processing @code{frame-title-format} or | |
916 @code{icon-title-format}. | |
12067 | 917 @end defvar |
918 | |
6547 | 919 @node Deleting Frames |
920 @section Deleting Frames | |
921 @cindex deletion of frames | |
922 | |
923 Frames remain potentially visible until you explicitly @dfn{delete} | |
924 them. A deleted frame cannot appear on the screen, but continues to | |
88155 | 925 exist as a Lisp object until there are no references to it. |
6547 | 926 |
26388 | 927 @deffn Command delete-frame &optional frame force |
88155 | 928 @vindex delete-frame-functions |
929 This function deletes the frame @var{frame}. Unless @var{frame} is a | |
930 tooltip, it first runs the hook @code{delete-frame-functions} (each | |
931 function gets one argument, @var{frame}). By default, @var{frame} is | |
932 the selected frame. | |
26388 | 933 |
934 A frame cannot be deleted if its minibuffer is used by other frames. | |
935 Normally, you cannot delete a frame if all other frames are invisible, | |
936 but if the @var{force} is non-@code{nil}, then you are allowed to do so. | |
6547 | 937 @end deffn |
938 | |
939 @defun frame-live-p frame | |
940 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
88155 | 941 @var{frame} has not been deleted. The possible non-@code{nil} return |
942 values are like those of @code{framep}. @xref{Frames}. | |
6547 | 943 @end defun |
944 | |
12067 | 945 Some window managers provide a command to delete a window. These work |
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946 by sending a special message to the program that operates the window. |
12067 | 947 When Emacs gets one of these commands, it generates a |
948 @code{delete-frame} event, whose normal definition is a command that | |
949 calls the function @code{delete-frame}. @xref{Misc Events}. | |
950 | |
6547 | 951 @node Finding All Frames |
952 @section Finding All Frames | |
953 | |
954 @defun frame-list | |
955 The function @code{frame-list} returns a list of all the frames that | |
956 have not been deleted. It is analogous to @code{buffer-list} for | |
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957 buffers, and includes frames on all terminals. The list that you get is |
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958 newly created, so modifying the list doesn't have any effect on the |
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959 internals of Emacs. |
6547 | 960 @end defun |
961 | |
962 @defun visible-frame-list | |
963 This function returns a list of just the currently visible frames. | |
12067 | 964 @xref{Visibility of Frames}. (Terminal frames always count as |
965 ``visible'', even though only the selected one is actually displayed.) | |
6547 | 966 @end defun |
967 | |
968 @defun next-frame &optional frame minibuf | |
969 The function @code{next-frame} lets you cycle conveniently through all | |
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970 the frames on the current display from an arbitrary starting point. It |
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971 returns the ``next'' frame after @var{frame} in the cycle. If |
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972 @var{frame} is omitted or @code{nil}, it defaults to the selected frame |
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973 (@pxref{Input Focus}). |
6547 | 974 |
975 The second argument, @var{minibuf}, says which frames to consider: | |
976 | |
977 @table @asis | |
978 @item @code{nil} | |
979 Exclude minibuffer-only frames. | |
980 @item @code{visible} | |
981 Consider all visible frames. | |
12098 | 982 @item 0 |
983 Consider all visible or iconified frames. | |
6547 | 984 @item a window |
985 Consider only the frames using that particular window as their | |
986 minibuffer. | |
987 @item anything else | |
988 Consider all frames. | |
989 @end table | |
990 @end defun | |
991 | |
992 @defun previous-frame &optional frame minibuf | |
993 Like @code{next-frame}, but cycles through all frames in the opposite | |
994 direction. | |
995 @end defun | |
996 | |
12098 | 997 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic |
998 Window Ordering}. | |
999 | |
6547 | 1000 @node Frames and Windows |
1001 @section Frames and Windows | |
1002 | |
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1003 Each window is part of one and only one frame; you can get the frame |
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1004 with @code{window-frame}. |
6547 | 1005 |
1006 @defun window-frame window | |
1007 This function returns the frame that @var{window} is on. | |
1008 @end defun | |
1009 | |
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1010 All the non-minibuffer windows in a frame are arranged in a cyclic |
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1011 order. The order runs from the frame's top window, which is at the |
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1012 upper left corner, down and to the right, until it reaches the window at |
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1013 the lower right corner (always the minibuffer window, if the frame has |
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1014 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. |
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1015 |
88155 | 1016 @defun frame-first-window &optional frame |
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1017 This returns the topmost, leftmost window of frame @var{frame}. |
88155 | 1018 If omitted or @code{nil}, @var{frame} defaults to the selected frame. |
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1019 @end defun |
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1020 |
6547 | 1021 At any time, exactly one window on any frame is @dfn{selected within the |
1022 frame}. The significance of this designation is that selecting the | |
1023 frame also selects this window. You can get the frame's current | |
1024 selected window with @code{frame-selected-window}. | |
1025 | |
88155 | 1026 @defun frame-selected-window &optional frame |
1027 This function returns the window on @var{frame} that is selected | |
1028 within @var{frame}. If omitted or @code{nil}, @var{frame} defaults to | |
1029 the selected frame. | |
1030 @end defun | |
1031 | |
1032 @defun set-frame-selected-window frame window | |
1033 This sets the selected window of frame @var{frame} to @var{window}. | |
1034 If @var{frame} is @code{nil}, it operates on the selected frame. If | |
1035 @var{frame} is the selected frame, this makes @var{window} the | |
1036 selected window. This function returns @var{window}. | |
6547 | 1037 @end defun |
1038 | |
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1039 Conversely, selecting a window for Emacs with @code{select-window} also |
6547 | 1040 makes that window selected within its frame. @xref{Selecting Windows}. |
1041 | |
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1042 Another function that (usually) returns one of the windows in a given |
88155 | 1043 frame is @code{minibuffer-window}. @xref{Definition of minibuffer-window}. |
12098 | 1044 |
6547 | 1045 @node Minibuffers and Frames |
1046 @section Minibuffers and Frames | |
1047 | |
1048 Normally, each frame has its own minibuffer window at the bottom, which | |
1049 is used whenever that frame is selected. If the frame has a minibuffer, | |
88155 | 1050 you can get it with @code{minibuffer-window} (@pxref{Definition of |
1051 minibuffer-window}). | |
6547 | 1052 |
1053 However, you can also create a frame with no minibuffer. Such a frame | |
1054 must use the minibuffer window of some other frame. When you create the | |
12098 | 1055 frame, you can specify explicitly the minibuffer window to use (in some |
1056 other frame). If you don't, then the minibuffer is found in the frame | |
1057 which is the value of the variable @code{default-minibuffer-frame}. Its | |
1058 value should be a frame that does have a minibuffer. | |
6547 | 1059 |
1060 If you use a minibuffer-only frame, you might want that frame to raise | |
1061 when you enter the minibuffer. If so, set the variable | |
1062 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
1063 | |
12067 | 1064 @defvar default-minibuffer-frame |
1065 This variable specifies the frame to use for the minibuffer window, by | |
88155 | 1066 default. It does not affect existing frames. It is always local to |
1067 the current terminal and cannot be buffer-local. @xref{Multiple | |
1068 Displays}. | |
12067 | 1069 @end defvar |
1070 | |
6547 | 1071 @node Input Focus |
1072 @section Input Focus | |
1073 @cindex input focus | |
1074 @cindex selected frame | |
1075 | |
1076 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
1077 window always resides on the selected frame. | |
1078 | |
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1079 When Emacs displays its frames on several terminals (@pxref{Multiple |
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1080 Displays}), each terminal has its own selected frame. But only one of |
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1081 these is ``@emph{the} selected frame'': it's the frame that belongs to |
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1082 the terminal from which the most recent input came. That is, when Emacs |
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1083 runs a command that came from a certain terminal, the selected frame is |
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1084 the one of that terminal. Since Emacs runs only a single command at any |
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1085 given time, it needs to consider only one selected frame at a time; this |
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1086 frame is what we call @dfn{the selected frame} in this manual. The |
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1087 display on which the selected frame is displayed is the @dfn{selected |
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1088 frame's display}. |
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1089 |
6547 | 1090 @defun selected-frame |
1091 This function returns the selected frame. | |
1092 @end defun | |
1093 | |
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1094 Some window systems and window managers direct keyboard input to the |
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1095 window object that the mouse is in; others require explicit clicks or |
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1096 commands to @dfn{shift the focus} to various window objects. Either |
88155 | 1097 way, Emacs automatically keeps track of which frame has the focus. To |
1098 switch to a different frame from a Lisp function, call | |
1099 @code{select-frame-set-input-focus}. | |
6547 | 1100 |
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1101 Lisp programs can also switch frames ``temporarily'' by calling the |
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1102 function @code{select-frame}. This does not alter the window system's |
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1103 concept of focus; rather, it escapes from the window manager's control |
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1104 until that control is somehow reasserted. |
6547 | 1105 |
88155 | 1106 When using a text-only terminal, only one frame can be displayed at a |
1107 time on the terminal, so after a call to @code{select-frame}, the next | |
1108 redisplay actually displays the newly selected frame. This frame | |
1109 remains selected until a subsequent call to @code{select-frame} or | |
1110 @code{select-frame-set-input-focus}. Each terminal frame has a number | |
1111 which appears in the mode line before the buffer name (@pxref{Mode | |
1112 Line Variables}). | |
1113 | |
1114 @defun select-frame-set-input-focus frame | |
1115 This function makes @var{frame} the selected frame, raises it (should | |
1116 it happen to be obscured by other frames) and tries to give it the X | |
1117 server's focus. On a text-only terminal, the next redisplay displays | |
1118 the new frame on the entire terminal screen. The return value of this | |
1119 function is not significant. | |
1120 @end defun | |
12067 | 1121 |
6547 | 1122 @c ??? This is not yet implemented properly. |
1123 @defun select-frame frame | |
1124 This function selects frame @var{frame}, temporarily disregarding the | |
12067 | 1125 focus of the X server if any. The selection of @var{frame} lasts until |
1126 the next time the user does something to select a different frame, or | |
88155 | 1127 until the next time this function is called. (If you are using a |
1128 window system, the previously selected frame may be restored as the | |
1129 selected frame after return to the command loop, because it still may | |
1130 have the window system's input focus.) The specified @var{frame} | |
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1131 becomes the selected frame, as explained above, and the terminal that |
88155 | 1132 @var{frame} is on becomes the selected terminal. This function |
1133 returns @var{frame}, or @code{nil} if @var{frame} has been deleted. | |
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1134 |
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1135 In general, you should never use @code{select-frame} in a way that could |
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1136 switch to a different terminal without switching back when you're done. |
6547 | 1137 @end defun |
1138 | |
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1139 Emacs cooperates with the window system by arranging to select frames as |
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1140 the server and window manager request. It does so by generating a |
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1141 special kind of input event, called a @dfn{focus} event, when |
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1142 appropriate. The command loop handles a focus event by calling |
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1143 @code{handle-switch-frame}. @xref{Focus Events}. |
6547 | 1144 |
1145 @deffn Command handle-switch-frame frame | |
1146 This function handles a focus event by selecting frame @var{frame}. | |
1147 | |
1148 Focus events normally do their job by invoking this command. | |
1149 Don't call it for any other reason. | |
1150 @end deffn | |
1151 | |
88155 | 1152 @defun redirect-frame-focus frame &optional focus-frame |
6547 | 1153 This function redirects focus from @var{frame} to @var{focus-frame}. |
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1154 This means that @var{focus-frame} will receive subsequent keystrokes and |
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1155 events intended for @var{frame}. After such an event, the value of |
6547 | 1156 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame |
1157 events specifying @var{frame} will instead select @var{focus-frame}. | |
1158 | |
88155 | 1159 If @var{focus-frame} is omitted or @code{nil}, that cancels any existing |
6547 | 1160 redirection for @var{frame}, which therefore once again receives its own |
1161 events. | |
1162 | |
1163 One use of focus redirection is for frames that don't have minibuffers. | |
1164 These frames use minibuffers on other frames. Activating a minibuffer | |
1165 on another frame redirects focus to that frame. This puts the focus on | |
1166 the minibuffer's frame, where it belongs, even though the mouse remains | |
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1167 in the frame that activated the minibuffer. |
6547 | 1168 |
1169 Selecting a frame can also change focus redirections. Selecting frame | |
1170 @code{bar}, when @code{foo} had been selected, changes any redirections | |
1171 pointing to @code{foo} so that they point to @code{bar} instead. This | |
1172 allows focus redirection to work properly when the user switches from | |
1173 one frame to another using @code{select-window}. | |
1174 | |
1175 This means that a frame whose focus is redirected to itself is treated | |
1176 differently from a frame whose focus is not redirected. | |
1177 @code{select-frame} affects the former but not the latter. | |
1178 | |
1179 The redirection lasts until @code{redirect-frame-focus} is called to | |
1180 change it. | |
1181 @end defun | |
1182 | |
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1183 @defopt focus-follows-mouse |
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1184 This option is how you inform Emacs whether the window manager transfers |
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1185 focus when the user moves the mouse. Non-@code{nil} says that it does. |
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1186 When this is so, the command @code{other-frame} moves the mouse to a |
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1187 position consistent with the new selected frame. |
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1188 @end defopt |
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1189 |
6547 | 1190 @node Visibility of Frames |
1191 @section Visibility of Frames | |
1192 @cindex visible frame | |
1193 @cindex invisible frame | |
1194 @cindex iconified frame | |
1195 @cindex frame visibility | |
1196 | |
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1197 A window frame may be @dfn{visible}, @dfn{invisible}, or |
12067 | 1198 @dfn{iconified}. If it is visible, you can see its contents. If it is |
1199 iconified, the frame's contents do not appear on the screen, but an icon | |
1200 does. If the frame is invisible, it doesn't show on the screen, not | |
1201 even as an icon. | |
1202 | |
1203 Visibility is meaningless for terminal frames, since only the selected | |
1204 one is actually displayed in any case. | |
6547 | 1205 |
1206 @deffn Command make-frame-visible &optional frame | |
1207 This function makes frame @var{frame} visible. If you omit @var{frame}, | |
1208 it makes the selected frame visible. | |
1209 @end deffn | |
1210 | |
88155 | 1211 @deffn Command make-frame-invisible &optional frame force |
6547 | 1212 This function makes frame @var{frame} invisible. If you omit |
1213 @var{frame}, it makes the selected frame invisible. | |
88155 | 1214 |
1215 Unless @var{force} is non-@code{nil}, this function refuses to make | |
1216 @var{frame} invisible if all other frames are invisible.. | |
6547 | 1217 @end deffn |
1218 | |
1219 @deffn Command iconify-frame &optional frame | |
1220 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
1221 iconifies the selected frame. | |
1222 @end deffn | |
1223 | |
1224 @defun frame-visible-p frame | |
1225 This returns the visibility status of frame @var{frame}. The value is | |
1226 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
1227 @code{icon} if it is iconified. | |
88155 | 1228 |
1229 On a text-only terminal, all frames are considered visible, whether | |
1230 they are currently being displayed or not, and this function returns | |
1231 @code{t} for all frames. | |
6547 | 1232 @end defun |
1233 | |
1234 The visibility status of a frame is also available as a frame | |
88155 | 1235 parameter. You can read or change it as such. @xref{Management |
6547 | 1236 Parameters}. |
1237 | |
12067 | 1238 The user can iconify and deiconify frames with the window manager. |
1239 This happens below the level at which Emacs can exert any control, but | |
1240 Emacs does provide events that you can use to keep track of such | |
1241 changes. @xref{Misc Events}. | |
1242 | |
6547 | 1243 @node Raising and Lowering |
1244 @section Raising and Lowering Frames | |
1245 | |
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1246 Most window systems use a desktop metaphor. Part of this metaphor is |
6547 | 1247 the idea that windows are stacked in a notional third dimension |
1248 perpendicular to the screen surface, and thus ordered from ``highest'' | |
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1249 to ``lowest''. Where two windows overlap, the one higher up covers |
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1250 the one underneath. Even a window at the bottom of the stack can be |
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1251 seen if no other window overlaps it. |
6547 | 1252 |
1253 @cindex raising a frame | |
1254 @cindex lowering a frame | |
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1255 A window's place in this ordering is not fixed; in fact, users tend |
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1256 to change the order frequently. @dfn{Raising} a window means moving |
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1257 it ``up'', to the top of the stack. @dfn{Lowering} a window means |
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1258 moving it to the bottom of the stack. This motion is in the notional |
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1259 third dimension only, and does not change the position of the window |
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1260 on the screen. |
6547 | 1261 |
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1262 You can raise and lower Emacs frame Windows with these functions: |
6547 | 1263 |
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1264 @deffn Command raise-frame &optional frame |
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1265 This function raises frame @var{frame} (default, the selected frame). |
88155 | 1266 If @var{frame} is invisible or iconified, this makes it visible. |
12067 | 1267 @end deffn |
6547 | 1268 |
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1269 @deffn Command lower-frame &optional frame |
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1270 This function lowers frame @var{frame} (default, the selected frame). |
12067 | 1271 @end deffn |
6547 | 1272 |
1273 @defopt minibuffer-auto-raise | |
1274 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
1275 that the minibuffer window is in. | |
1276 @end defopt | |
1277 | |
1278 You can also enable auto-raise (raising automatically when a frame is | |
1279 selected) or auto-lower (lowering automatically when it is deselected) | |
88155 | 1280 for any frame using frame parameters. @xref{Management Parameters}. |
6547 | 1281 |
1282 @node Frame Configurations | |
1283 @section Frame Configurations | |
1284 @cindex frame configuration | |
1285 | |
1286 A @dfn{frame configuration} records the current arrangement of frames, | |
1287 all their properties, and the window configuration of each one. | |
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1288 (@xref{Window Configurations}.) |
6547 | 1289 |
1290 @defun current-frame-configuration | |
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1291 This function returns a frame configuration list that describes |
6547 | 1292 the current arrangement of frames and their contents. |
1293 @end defun | |
1294 | |
26388 | 1295 @defun set-frame-configuration configuration &optional nodelete |
6547 | 1296 This function restores the state of frames described in |
88155 | 1297 @var{configuration}. However, this function does not restore deleted |
1298 frames. | |
26388 | 1299 |
1300 Ordinarily, this function deletes all existing frames not listed in | |
1301 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
1302 unwanted frames are iconified instead. | |
6547 | 1303 @end defun |
1304 | |
1305 @node Mouse Tracking | |
1306 @section Mouse Tracking | |
1307 @cindex mouse tracking | |
1308 @cindex tracking the mouse | |
1309 | |
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1310 Sometimes it is useful to @dfn{track} the mouse, which means to display |
6547 | 1311 something to indicate where the mouse is and move the indicator as the |
1312 mouse moves. For efficient mouse tracking, you need a way to wait until | |
1313 the mouse actually moves. | |
1314 | |
1315 The convenient way to track the mouse is to ask for events to represent | |
1316 mouse motion. Then you can wait for motion by waiting for an event. In | |
1317 addition, you can easily handle any other sorts of events that may | |
1318 occur. That is useful, because normally you don't want to track the | |
1319 mouse forever---only until some other event, such as the release of a | |
1320 button. | |
1321 | |
1322 @defspec track-mouse body@dots{} | |
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1323 This special form executes @var{body}, with generation of mouse motion |
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1324 events enabled. Typically @var{body} would use @code{read-event} to |
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1325 read the motion events and modify the display accordingly. @xref{Motion |
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1326 Events}, for the format of mouse motion events. |
6547 | 1327 |
1328 The value of @code{track-mouse} is that of the last form in @var{body}. | |
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1329 You should design @var{body} to return when it sees the up-event that |
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1330 indicates the release of the button, or whatever kind of event means |
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1331 it is time to stop tracking. |
6547 | 1332 @end defspec |
1333 | |
1334 The usual purpose of tracking mouse motion is to indicate on the screen | |
1335 the consequences of pushing or releasing a button at the current | |
1336 position. | |
1337 | |
12098 | 1338 In many cases, you can avoid the need to track the mouse by using |
1339 the @code{mouse-face} text property (@pxref{Special Properties}). | |
1340 That works at a much lower level and runs more smoothly than | |
1341 Lisp-level mouse tracking. | |
1342 | |
6547 | 1343 @ignore |
1344 @c These are not implemented yet. | |
1345 | |
1346 These functions change the screen appearance instantaneously. The | |
1347 effect is transient, only until the next ordinary Emacs redisplay. That | |
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1348 is OK for mouse tracking, since it doesn't make sense for mouse tracking |
6547 | 1349 to change the text, and the body of @code{track-mouse} normally reads |
1350 the events itself and does not do redisplay. | |
1351 | |
1352 @defun x-contour-region window beg end | |
1353 This function draws lines to make a box around the text from @var{beg} | |
1354 to @var{end}, in window @var{window}. | |
1355 @end defun | |
1356 | |
1357 @defun x-uncontour-region window beg end | |
1358 This function erases the lines that would make a box around the text | |
1359 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
1360 a contour that you previously made by calling @code{x-contour-region}. | |
1361 @end defun | |
1362 | |
1363 @defun x-draw-rectangle frame left top right bottom | |
1364 This function draws a hollow rectangle on frame @var{frame} with the | |
1365 specified edge coordinates, all measured in pixels from the inside top | |
1366 left corner. It uses the cursor color, the one used for indicating the | |
1367 location of point. | |
1368 @end defun | |
1369 | |
1370 @defun x-erase-rectangle frame left top right bottom | |
1371 This function erases a hollow rectangle on frame @var{frame} with the | |
1372 specified edge coordinates, all measured in pixels from the inside top | |
1373 left corner. Erasure means redrawing the text and background that | |
1374 normally belong in the specified rectangle. | |
1375 @end defun | |
1376 @end ignore | |
1377 | |
1378 @node Mouse Position | |
1379 @section Mouse Position | |
1380 @cindex mouse position | |
1381 @cindex position of mouse | |
1382 | |
1383 The functions @code{mouse-position} and @code{set-mouse-position} | |
1384 give access to the current position of the mouse. | |
1385 | |
1386 @defun mouse-position | |
1387 This function returns a description of the position of the mouse. The | |
1388 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
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1389 and @var{y} are integers giving the position in characters relative to |
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1390 the top left corner of the inside of @var{frame}. |
6547 | 1391 @end defun |
1392 | |
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1393 @defvar mouse-position-function |
39221
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1394 If non-@code{nil}, the value of this variable is a function for |
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1395 @code{mouse-position} to call. @code{mouse-position} calls this |
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1396 function just before returning, with its normal return value as the |
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1397 sole argument, and it returns whatever this function returns to it. |
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1398 |
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1399 This abnormal hook exists for the benefit of packages like |
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1400 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. |
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1401 @end defvar |
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1402 |
6547 | 1403 @defun set-mouse-position frame x y |
1404 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
1405 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
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1406 giving the position in characters relative to the top left corner of the |
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1407 inside of @var{frame}. If @var{frame} is not visible, this function |
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1408 does nothing. The return value is not significant. |
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1409 @end defun |
6547 | 1410 |
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1411 @defun mouse-pixel-position |
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1412 This function is like @code{mouse-position} except that it returns |
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1413 coordinates in units of pixels rather than units of characters. |
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1414 @end defun |
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1415 |
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1416 @defun set-mouse-pixel-position frame x y |
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1417 This function warps the mouse like @code{set-mouse-position} except that |
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1418 @var{x} and @var{y} are in units of pixels rather than units of |
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1419 characters. These coordinates are not required to be within the frame. |
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1420 |
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1421 If @var{frame} is not visible, this function does nothing. The return |
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1422 value is not significant. |
6547 | 1423 @end defun |
1424 | |
1425 @need 3000 | |
1426 | |
1427 @node Pop-Up Menus | |
1428 @section Pop-Up Menus | |
1429 | |
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1430 When using a window system, a Lisp program can pop up a menu so that |
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1431 the user can choose an alternative with the mouse. |
12067 | 1432 |
6547 | 1433 @defun x-popup-menu position menu |
1434 This function displays a pop-up menu and returns an indication of | |
1435 what selection the user makes. | |
1436 | |
1437 The argument @var{position} specifies where on the screen to put the | |
88155 | 1438 top left corner of the menu. It can be either a mouse button event |
1439 (which says to put the menu where the user actuated the button) or a | |
1440 list of this form: | |
6547 | 1441 |
1442 @example | |
1443 ((@var{xoffset} @var{yoffset}) @var{window}) | |
1444 @end example | |
1445 | |
1446 @noindent | |
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1447 where @var{xoffset} and @var{yoffset} are coordinates, measured in |
88155 | 1448 pixels, counting from the top left corner of @var{window}. @var{window} |
1449 may be a window or a frame. | |
6547 | 1450 |
1451 If @var{position} is @code{t}, it means to use the current mouse | |
1452 position. If @var{position} is @code{nil}, it means to precompute the | |
1453 key binding equivalents for the keymaps specified in @var{menu}, | |
1454 without actually displaying or popping up the menu. | |
1455 | |
1456 The argument @var{menu} says what to display in the menu. It can be a | |
88155 | 1457 keymap or a list of keymaps (@pxref{Menu Keymaps}). In this case, the |
1458 return value is the list of events corresponding to the user's choice. | |
1459 (This list has more than one element if the choice occurred in a | |
1460 submenu.) Note that @code{x-popup-menu} does not actually execute the | |
1461 command bound to that sequence of events. | |
1462 | |
1463 Alternatively, @var{menu} can have the following form: | |
6547 | 1464 |
1465 @example | |
1466 (@var{title} @var{pane1} @var{pane2}...) | |
1467 @end example | |
1468 | |
1469 @noindent | |
1470 where each pane is a list of form | |
1471 | |
1472 @example | |
88155 | 1473 (@var{title} @var{item1} @var{item2}...) |
6547 | 1474 @end example |
1475 | |
88155 | 1476 Each item should normally be a cons cell @code{(@var{line} . @var{value})}, |
1477 where @var{line} is a string, and @var{value} is the value to return if | |
1478 that @var{line} is chosen. An item can also be a string; this makes a | |
1479 non-selectable line in the menu. | |
1480 | |
1481 If the user gets rid of the menu without making a valid choice, for | |
1482 instance by clicking the mouse away from a valid choice or by typing | |
1483 keyboard input, then this normally results in a quit and | |
1484 @code{x-popup-menu} does not return. But if @var{position} is a mouse | |
1485 button event (indicating that the user invoked the menu with the | |
1486 mouse) then no quit occurs and @code{x-popup-menu} returns @code{nil}. | |
6547 | 1487 @end defun |
1488 | |
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1489 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu |
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1490 if you could do the job with a prefix key defined with a menu keymap. |
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1491 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h |
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1492 a} can see the individual items in that menu and provide help for them. |
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1493 If instead you implement the menu by defining a command that calls |
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1494 @code{x-popup-menu}, the help facilities cannot know what happens inside |
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1495 that command, so they cannot give any help for the menu's items. |
14200
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1496 |
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1497 The menu bar mechanism, which lets you switch between submenus by |
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1498 moving the mouse, cannot look within the definition of a command to see |
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1499 that it calls @code{x-popup-menu}. Therefore, if you try to implement a |
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1500 submenu using @code{x-popup-menu}, it cannot work with the menu bar in |
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1501 an integrated fashion. This is why all menu bar submenus are |
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1502 implemented with menu keymaps within the parent menu, and never with |
88155 | 1503 @code{x-popup-menu}. @xref{Menu Bar}. |
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1504 |
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1505 If you want a menu bar submenu to have contents that vary, you should |
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1506 still use a menu keymap to implement it. To make the contents vary, add |
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1507 a hook function to @code{menu-bar-update-hook} to update the contents of |
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1508 the menu keymap as necessary. |
6547 | 1509 |
1510 @node Dialog Boxes | |
1511 @section Dialog Boxes | |
1512 @cindex dialog boxes | |
1513 | |
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1514 A dialog box is a variant of a pop-up menu---it looks a little |
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1515 different, it always appears in the center of a frame, and it has just |
88155 | 1516 one level and one or more buttons. The main use of dialog boxes is |
1517 for asking questions that the user can answer with ``yes'', ``no'', | |
1518 and a few other alternatives. With a single button, they can also | |
1519 force the user to acknowledge important information. The functions | |
1520 @code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the | |
1521 keyboard, when called from commands invoked by mouse clicks. | |
6547 | 1522 |
88155 | 1523 @defun x-popup-dialog position contents &optional header |
6547 | 1524 This function displays a pop-up dialog box and returns an indication of |
1525 what selection the user makes. The argument @var{contents} specifies | |
1526 the alternatives to offer; it has this format: | |
1527 | |
1528 @example | |
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1529 (@var{title} (@var{string} . @var{value})@dots{}) |
6547 | 1530 @end example |
1531 | |
1532 @noindent | |
1533 which looks like the list that specifies a single pane for | |
1534 @code{x-popup-menu}. | |
1535 | |
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1536 The return value is @var{value} from the chosen alternative. |
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1537 |
88155 | 1538 As for @code{x-popup-menu}, an element of the list may be just a |
1539 string instead of a cons cell @code{(@var{string} . @var{value})}. | |
1540 That makes a box that cannot be selected. | |
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1541 |
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1542 If @code{nil} appears in the list, it separates the left-hand items from |
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1543 the right-hand items; items that precede the @code{nil} appear on the |
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1544 left, and items that follow the @code{nil} appear on the right. If you |
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1545 don't include a @code{nil} in the list, then approximately half the |
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1546 items appear on each side. |
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1547 |
6547 | 1548 Dialog boxes always appear in the center of a frame; the argument |
1549 @var{position} specifies which frame. The possible values are as in | |
88155 | 1550 @code{x-popup-menu}, but the precise coordinates or the individual |
1551 window don't matter; only the frame matters. | |
1552 | |
1553 If @var{header} is non-@code{nil}, the frame title for the box is | |
1554 @samp{Information}, otherwise it is @samp{Question}. The former is used | |
1555 for @code{message-box} (@pxref{The Echo Area}). | |
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1556 |
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1557 In some configurations, Emacs cannot display a real dialog box; so |
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1558 instead it displays the same items in a pop-up menu in the center of the |
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1559 frame. |
88155 | 1560 |
1561 If the user gets rid of the dialog box without making a valid choice, | |
1562 for instance using the window manager, then this produces a quit and | |
1563 @code{x-popup-dialog} does not return. | |
6547 | 1564 @end defun |
1565 | |
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1566 @node Pointer Shapes |
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1567 @section Pointer Shapes |
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1568 @cindex pointer shape |
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1569 @cindex mouse pointer shape |
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1570 |
12067 | 1571 These variables specify which shape to use for the mouse pointer in |
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1572 various situations, when using the X Window System: |
7684
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1573 |
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1574 @table @code |
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1575 @item x-pointer-shape |
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1576 @vindex x-pointer-shape |
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1577 This variable specifies the pointer shape to use ordinarily in the Emacs |
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1578 frame. |
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1579 |
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1580 @item x-sensitive-text-pointer-shape |
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1581 @vindex x-sensitive-text-pointer-shape |
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1582 This variable specifies the pointer shape to use when the mouse |
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1583 is over mouse-sensitive text. |
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1584 @end table |
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1585 |
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1586 These variables affect newly created frames. They do not normally |
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1587 affect existing frames; however, if you set the mouse color of a frame, |
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1588 that also updates its pointer shapes based on the current values of |
88155 | 1589 these variables. @xref{Color Parameters}. |
7684
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1590 |
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1591 The values you can use, to specify either of these pointer shapes, are |
15061 | 1592 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos |
7684
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1593 @key{RET} x-pointer @key{RET}} to see a list of them. |
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1594 |
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1595 @node Window System Selections |
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1596 @section Window System Selections |
35476 | 1597 @cindex selection (for window systems) |
6547 | 1598 |
1599 The X server records a set of @dfn{selections} which permit transfer of | |
1600 data between application programs. The various selections are | |
1601 distinguished by @dfn{selection types}, represented in Emacs by | |
1602 symbols. X clients including Emacs can read or set the selection for | |
1603 any given type. | |
1604 | |
88155 | 1605 @deffn Command x-set-selection type data |
6547 | 1606 This function sets a ``selection'' in the X server. It takes two |
1607 arguments: a selection type @var{type}, and the value to assign to it, | |
1608 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
1609 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
1610 (or a cons of two integers or list of two integers), an overlay, or a | |
1611 cons of two markers pointing to the same buffer. An overlay or a pair | |
1612 of markers stands for text in the overlay or between the markers. | |
1613 | |
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1614 The argument @var{data} may also be a vector of valid non-vector |
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1615 selection values. |
6547 | 1616 |
1617 Each possible @var{type} has its own selection value, which changes | |
88155 | 1618 independently. The usual values of @var{type} are @code{PRIMARY}, |
1619 @code{SECONDARY} and @code{CLIPBOARD}; these are symbols with upper-case | |
1620 names, in accord with X Window System conventions. If @var{type} is | |
1621 @code{nil}, that stands for @code{PRIMARY}. | |
1622 | |
1623 This function returns @var{data}. | |
1624 @end deffn | |
6547 | 1625 |
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1626 @defun x-get-selection &optional type data-type |
6547 | 1627 This function accesses selections set up by Emacs or by other X |
1628 clients. It takes two optional arguments, @var{type} and | |
1629 @var{data-type}. The default for @var{type}, the selection type, is | |
1630 @code{PRIMARY}. | |
1631 | |
1632 The @var{data-type} argument specifies the form of data conversion to | |
1633 use, to convert the raw data obtained from another X client into Lisp | |
1634 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
88155 | 1635 @code{UTF8_STRING}, @code{TARGETS}, @code{LENGTH}, @code{DELETE}, |
1636 @code{FILE_NAME}, @code{CHARACTER_POSITION}, @code{NAME}, | |
1637 @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, @code{OWNER_OS}, | |
1638 @code{HOST_NAME}, @code{USER}, @code{CLASS}, @code{ATOM}, and | |
1639 @code{INTEGER}. (These are symbols with upper-case names in accord | |
1640 with X conventions.) The default for @var{data-type} is | |
1641 @code{STRING}. | |
6547 | 1642 @end defun |
1643 | |
1644 @cindex cut buffer | |
88155 | 1645 The X server also has a set of eight numbered @dfn{cut buffers} which can |
6547 | 1646 store text or other data being moved between applications. Cut buffers |
1647 are considered obsolete, but Emacs supports them for the sake of X | |
88155 | 1648 clients that still use them. Cut buffers are numbered from 0 to 7. |
6547 | 1649 |
88155 | 1650 @defun x-get-cut-buffer &optional n |
6547 | 1651 This function returns the contents of cut buffer number @var{n}. |
88155 | 1652 If omitted @var{n} defaults to 0. |
6547 | 1653 @end defun |
1654 | |
26388 | 1655 @defun x-set-cut-buffer string &optional push |
88155 | 1656 @anchor{Definition of x-set-cut-buffer} |
6547 | 1657 This function stores @var{string} into the first cut buffer (cut buffer |
26388 | 1658 0). If @var{push} is @code{nil}, only the first cut buffer is changed. |
1659 If @var{push} is non-@code{nil}, that says to move the values down | |
1660 through the series of cut buffers, much like the way successive kills in | |
1661 Emacs move down the kill ring. In other words, the previous value of | |
1662 the first cut buffer moves into the second cut buffer, and the second to | |
1663 the third, and so on through all eight cut buffers. | |
6547 | 1664 @end defun |
1665 | |
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1666 @defvar selection-coding-system |
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1667 This variable specifies the coding system to use when reading and |
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1668 writing selections, the clipboard, or a cut buffer. @xref{Coding |
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1669 Systems}. The default is @code{compound-text-with-extensions}, which |
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1670 converts to the text representation that X11 normally uses. |
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1671 @end defvar |
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1672 |
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1673 @cindex clipboard support (for MS-Windows) |
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1674 When Emacs runs on MS-Windows, it does not implement X selections in |
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1675 general, but it does support the clipboard. @code{x-get-selection} |
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1676 and @code{x-set-selection} on MS-Windows support the text data type |
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1677 only; if the clipboard holds other types of data, Emacs treats the |
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1678 clipboard as empty. |
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1679 |
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1680 @defopt x-select-enable-clipboard |
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1681 If this is non-@code{nil}, the Emacs yank functions consult the |
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1682 clipboard before the primary selection, and the kill functions store in |
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1683 the clipboard as well as the primary selection. Otherwise they do not |
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1684 access the clipboard at all. The default is @code{nil} on most systems, |
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1685 but @code{t} on MS-Windows. |
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1686 @end defopt |
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1687 |
12098 | 1688 @node Color Names |
1689 @section Color Names | |
6547 | 1690 |
88155 | 1691 @cindex color names |
1692 @cindex specify color | |
1693 @cindex numerical RGB color specification | |
1694 A color name is text (usually in a string) that specifies a color. | |
1695 Symbolic names such as @samp{black}, @samp{white}, @samp{red}, etc., | |
1696 are allowed; use @kbd{M-x list-colors-display} to see a list of | |
1697 defined names. You can also specify colors numerically in forms such | |
1698 as @samp{#@var{rgb}} and @samp{RGB:@var{r}/@var{g}/@var{b}}, where | |
1699 @var{r} specifies the red level, @var{g} specifies the green level, | |
1700 and @var{b} specifies the blue level. You can use either one, two, | |
1701 three, or four hex digits for @var{r}; then you must use the same | |
1702 number of hex digits for all @var{g} and @var{b} as well, making | |
1703 either 3, 6, 9 or 12 hex digits in all. (See the documentation of the | |
1704 X Window System for more details about numerical RGB specification of | |
1705 colors.) | |
1706 | |
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1707 These functions provide a way to determine which color names are |
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1708 valid, and what they look like. In some cases, the value depends on the |
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1709 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the |
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1710 meaning of the term ``selected frame''. |
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1711 |
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1712 @defun color-defined-p color &optional frame |
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1713 @tindex color-defined-p |
8712 | 1714 This function reports whether a color name is meaningful. It returns |
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1715 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says |
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1716 which frame's display to ask about; if @var{frame} is omitted or |
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1717 @code{nil}, the selected frame is used. |
8712 | 1718 |
1719 Note that this does not tell you whether the display you are using | |
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1720 really supports that color. When using X, you can ask for any defined |
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1721 color on any kind of display, and you will get some result---typically, |
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1722 the closest it can do. To determine whether a frame can really display |
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1723 a certain color, use @code{color-supported-p} (see below). |
8712 | 1724 |
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1725 @findex x-color-defined-p |
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1726 This function used to be called @code{x-color-defined-p}, |
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1727 and that name is still supported as an alias. |
8712 | 1728 @end defun |
6547 | 1729 |
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1730 @defun defined-colors &optional frame |
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1731 @tindex defined-colors |
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1732 This function returns a list of the color names that are defined |
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1733 and supported on frame @var{frame} (default, the selected frame). |
88155 | 1734 If @var{frame} does not support colors, the value is @code{nil}. |
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1735 |
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1736 @findex x-defined-colors |
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1737 This function used to be called @code{x-defined-colors}, |
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1738 and that name is still supported as an alias. |
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1739 @end defun |
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1740 |
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1741 @defun color-supported-p color &optional frame background-p |
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1742 @tindex color-supported-p |
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1743 This returns @code{t} if @var{frame} can really display the color |
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1744 @var{color} (or at least something close to it). If @var{frame} is |
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1745 omitted or @code{nil}, the question applies to the selected frame. |
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1746 |
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1747 Some terminals support a different set of colors for foreground and |
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1748 background. If @var{background-p} is non-@code{nil}, that means you are |
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1749 asking whether @var{color} can be used as a background; otherwise you |
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1750 are asking whether it can be used as a foreground. |
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1751 |
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1752 The argument @var{color} must be a valid color name. |
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1753 @end defun |
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1754 |
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1755 @defun color-gray-p color &optional frame |
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1756 @tindex color-gray-p |
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1757 This returns @code{t} if @var{color} is a shade of gray, as defined on |
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1758 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the |
88155 | 1759 question applies to the selected frame. If @var{color} is not a valid |
1760 color name, this function returns @code{nil}. | |
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1761 @end defun |
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1762 |
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1763 @defun color-values color &optional frame |
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1764 @tindex color-values |
88155 | 1765 @cindex rgb value |
8712 | 1766 This function returns a value that describes what @var{color} should |
88155 | 1767 ideally look like on @var{frame}. If @var{color} is defined, the |
1768 value is a list of three integers, which give the amount of red, the | |
1769 amount of green, and the amount of blue. Each integer ranges in | |
1770 principle from 0 to 65535, but some displays may not use the full | |
1771 range. This three-element list is called the @dfn{rgb values} of the | |
1772 color. | |
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1773 |
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1774 If @var{color} is not defined, the value is @code{nil}. |
8712 | 1775 |
1776 @example | |
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1777 (color-values "black") |
8712 | 1778 @result{} (0 0 0) |
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1779 (color-values "white") |
8712 | 1780 @result{} (65280 65280 65280) |
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1781 (color-values "red") |
8712 | 1782 @result{} (65280 0 0) |
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1783 (color-values "pink") |
8712 | 1784 @result{} (65280 49152 51968) |
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1785 (color-values "hungry") |
8712 | 1786 @result{} nil |
1787 @end example | |
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1788 |
88155 | 1789 The color values are returned for @var{frame}'s display. If |
1790 @var{frame} is omitted or @code{nil}, the information is returned for | |
1791 the selected frame's display. If the frame cannot display colors, the | |
1792 value is @code{nil}. | |
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1793 |
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1794 @findex x-color-values |
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1795 This function used to be called @code{x-color-values}, |
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1796 and that name is still supported as an alias. |
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1797 @end defun |
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1798 |
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1799 @node Text Terminal Colors |
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1800 @section Text Terminal Colors |
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1801 @cindex colors on text-only terminals |
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1802 |
88155 | 1803 Text-only terminals usually support only a small number of colors, |
1804 and the computer uses small integers to select colors on the terminal. | |
1805 This means that the computer cannot reliably tell what the selected | |
1806 color looks like; instead, you have to inform your application which | |
1807 small integers correspond to which colors. However, Emacs does know | |
1808 the standard set of colors and will try to use them automatically. | |
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1809 |
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1810 The functions described in this section control how terminal colors |
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1811 are used by Emacs. |
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1812 |
88155 | 1813 Several of these functions use or return @dfn{rgb values}, described |
1814 in @ref{Color Names}. | |
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1815 |
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1816 These functions accept a display (either a frame or the name of a |
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1817 terminal) as an optional argument. We hope in the future to make Emacs |
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1818 support more than one text-only terminal at one time; then this argument |
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1819 will specify which terminal to operate on (the default being the |
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1820 selected frame's terminal; @pxref{Input Focus}). At present, though, |
88155 | 1821 the @var{frame} argument has no effect. |
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1822 |
88155 | 1823 @defun tty-color-define name number &optional rgb frame |
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1824 @tindex tty-color-define |
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1825 This function associates the color name @var{name} with |
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1826 color number @var{number} on the terminal. |
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1827 |
88155 | 1828 The optional argument @var{rgb}, if specified, is an rgb value, a list |
1829 of three numbers that specify what the color actually looks like. | |
1830 If you do not specify @var{rgb}, then this color cannot be used by | |
1831 @code{tty-color-approximate} to approximate other colors, because | |
1832 Emacs will not know what it looks like. | |
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1833 @end defun |
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1834 |
88155 | 1835 @defun tty-color-clear &optional frame |
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1836 @tindex tty-color-clear |
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1837 This function clears the table of defined colors for a text-only terminal. |
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1838 @end defun |
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1839 |
88155 | 1840 @defun tty-color-alist &optional frame |
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1841 @tindex tty-color-alist |
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1842 This function returns an alist recording the known colors supported by a |
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1843 text-only terminal. |
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1844 |
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1845 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} |
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1846 or @code{(@var{name} @var{number})}. Here, @var{name} is the color |
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1847 name, @var{number} is the number used to specify it to the terminal. |
88155 | 1848 If present, @var{rgb} is a list of three color values (for red, green, |
1849 and blue) that says what the color actually looks like. | |
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1850 @end defun |
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1851 |
88155 | 1852 @defun tty-color-approximate rgb &optional frame |
1853 @tindex tty-color-approximate | |
1854 This function finds the closest color, among the known colors | |
1855 supported for @var{display}, to that described by the rgb value | |
1856 @var{rgb} (a list of color values). The return value is an element of | |
1857 @code{tty-color-alist}. | |
1858 @end defun | |
1859 | |
1860 @defun tty-color-translate color &optional frame | |
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1861 @tindex tty-color-translate |
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1862 This function finds the closest color to @var{color} among the known |
88155 | 1863 colors supported for @var{display} and returns its index (an integer). |
1864 If the name @var{color} is not defined, the value is @code{nil}. | |
6547 | 1865 @end defun |
1866 | |
1867 @node Resources | |
1868 @section X Resources | |
1869 | |
12098 | 1870 @defun x-get-resource attribute class &optional component subclass |
6547 | 1871 The function @code{x-get-resource} retrieves a resource value from the X |
88155 | 1872 Window defaults database. |
6547 | 1873 |
1874 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
1875 This function searches using a key of the form | |
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1876 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name |
12098 | 1877 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as |
1878 the class. | |
6547 | 1879 |
1880 The optional arguments @var{component} and @var{subclass} add to the key | |
1881 and the class, respectively. You must specify both of them or neither. | |
1882 If you specify them, the key is | |
1883 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
12098 | 1884 @samp{Emacs.@var{class}.@var{subclass}}. |
6547 | 1885 @end defun |
1886 | |
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1887 @defvar x-resource-class |
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1888 This variable specifies the application name that @code{x-get-resource} |
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1889 should look up. The default value is @code{"Emacs"}. You can examine X |
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1890 resources for application names other than ``Emacs'' by binding this |
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1891 variable to some other string, around a call to @code{x-get-resource}. |
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1892 @end defvar |
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1893 |
88155 | 1894 @defvar x-resource-name |
1895 This variable specifies the instance name that @code{x-get-resource} | |
1896 should look up. The default value is the name Emacs was invoked with, | |
1897 or the value specified with the @samp{-name} or @samp{-rn} switches. | |
1898 @end defvar | |
1899 | |
1900 To illustrate some of the above, suppose that you have the line: | |
1901 | |
1902 @example | |
1903 xterm.vt100.background: yellow | |
1904 @end example | |
1905 | |
1906 @noindent | |
1907 in your X resources file (whose name is usually @file{~/.Xdefaults} | |
1908 or @file{~/.Xresources}). Then: | |
1909 | |
1910 @example | |
1911 @group | |
1912 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
1913 (x-get-resource "vt100.background" "VT100.Background")) | |
1914 @result{} "yellow" | |
1915 @end group | |
1916 @group | |
1917 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
1918 (x-get-resource "background" "VT100" "vt100" "Background")) | |
1919 @result{} "yellow" | |
1920 @end group | |
1921 @end example | |
1922 | |
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1923 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
6547 | 1924 |
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1925 @node Display Feature Testing |
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1926 @section Display Feature Testing |
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1927 @cindex display feature testing |
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1928 |
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1929 The functions in this section describe the basic capabilities of a |
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1930 particular display. Lisp programs can use them to adapt their behavior |
48700 | 1931 to what the display can do. For example, a program that ordinarily uses |
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1932 a popup menu could use the minibuffer if popup menus are not supported. |
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1933 |
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1934 The optional argument @var{display} in these functions specifies which |
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1935 display to ask the question about. It can be a display name, a frame |
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1936 (which designates the display that frame is on), or @code{nil} (which |
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1937 refers to the selected frame's display, @pxref{Input Focus}). |
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1938 |
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1939 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to |
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1940 obtain information about displays. |
6547 | 1941 |
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1942 @defun display-popup-menus-p &optional display |
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1943 @tindex display-popup-menus-p |
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1944 This function returns @code{t} if popup menus are supported on |
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1945 @var{display}, @code{nil} if not. Support for popup menus requires that |
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1946 the mouse be available, since the user cannot choose menu items without |
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1947 a mouse. |
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1948 @end defun |
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1949 |
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1950 @defun display-graphic-p &optional display |
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1951 @tindex display-graphic-p |
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1952 @cindex frames, more than one on display |
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1953 @cindex fonts, more than one on display |
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1954 This function returns @code{t} if @var{display} is a graphic display |
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1955 capable of displaying several frames and several different fonts at |
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1956 once. This is true for displays that use a window system such as X, and |
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1957 false for text-only terminals. |
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1958 @end defun |
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1959 |
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1960 @defun display-mouse-p &optional display |
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1961 @tindex display-mouse-p |
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1962 @cindex mouse, availability |
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1963 This function returns @code{t} if @var{display} has a mouse available, |
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1964 @code{nil} if not. |
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1965 @end defun |
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1966 |
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1967 @defun display-color-p &optional display |
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1968 @tindex display-color-p |
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1969 @findex x-display-color-p |
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1970 This function returns @code{t} if the screen is a color screen. |
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1971 It used to be called @code{x-display-color-p}, and that name |
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1972 is still supported as an alias. |
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1973 @end defun |
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1974 |
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1975 @defun display-grayscale-p &optional display |
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1976 @tindex display-grayscale-p |
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1977 This function returns @code{t} if the screen can display shades of gray. |
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1978 (All color displays can do this.) |
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1979 @end defun |
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1980 |
88155 | 1981 @defun display-supports-face-attributes-p attributes &optional display |
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1982 @anchor{Display Face Attribute Testing} |
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1983 @tindex display-supports-face-attributes-p |
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1984 This function returns non-@code{nil} if all the face attributes in |
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1985 @var{attributes} are supported (@pxref{Face Attributes}). |
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1986 |
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1987 The definition of `supported' is somewhat heuristic, but basically |
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1988 means that a face containing all the attributes in @var{attributes}, |
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1989 when merged with the default face for display, can be represented in a |
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1990 way that's |
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|
1991 |
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|
1992 @enumerate |
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1993 @item |
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|
1994 different in appearance than the default face, and |
75e9d527da2b
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|
1995 |
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|
1996 @item |
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1997 `close in spirit' to what the attributes specify, if not exact. |
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1998 @end enumerate |
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|
1999 |
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|
2000 Point (2) implies that a @code{:weight black} attribute will be |
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2001 satisfied by any display that can display bold, as will |
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|
2002 @code{:foreground "yellow"} as long as some yellowish color can be |
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(Display Feature Testing): Fix typo.
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|
2003 displayed, but @code{:slant italic} will @emph{not} be satisfied by |
45744
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|
2004 the tty display code's automatic substitution of a `dim' face for |
75e9d527da2b
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parents:
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diff
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|
2005 italic. |
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|
2006 @end defun |
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|
2007 |
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2008 @defun display-selections-p &optional display |
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2009 @tindex display-selections-p |
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2010 This function returns @code{t} if @var{display} supports selections. |
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2011 Windowed displays normally support selections, but they may also be |
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2012 supported in some other cases. |
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2013 @end defun |
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2014 |
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2015 @defun display-images-p &optional display |
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|
2016 This function returns @code{t} if @var{display} can display images. |
39221
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Clarify recent changes.
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2017 Windowed displays ought in principle to handle images, but some |
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Clarify recent changes.
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|
2018 systems lack the support for that. On a display that does not support |
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Clarify recent changes.
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|
2019 images, Emacs cannot display a tool bar. |
39197
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(Mouse Position): Document mouse-position-function.
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|
2020 @end defun |
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|
2021 |
27532
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|
2022 @defun display-screens &optional display |
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|
2023 @tindex display-screens |
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|
2024 This function returns the number of screens associated with the display. |
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2025 @end defun |
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2026 |
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2027 @defun display-pixel-height &optional display |
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|
2028 @tindex display-pixel-height |
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|
2029 This function returns the height of the screen in pixels. |
88155 | 2030 On a character terminal, it gives the height in characters. |
27532
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2031 @end defun |
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2032 |
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2033 @defun display-mm-height &optional display |
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|
2034 @tindex display-mm-height |
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|
2035 This function returns the height of the screen in millimeters, |
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2036 or @code{nil} if Emacs cannot get that information. |
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2037 @end defun |
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2038 |
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2039 @defun display-pixel-width &optional display |
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|
2040 @tindex display-pixel-width |
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|
2041 This function returns the width of the screen in pixels. |
88155 | 2042 On a character terminal, it gives the width in characters. |
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2043 @end defun |
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2044 |
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2045 @defun display-mm-width &optional display |
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|
2046 @tindex display-mm-width |
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|
2047 This function returns the width of the screen in millimeters, |
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|
2048 or @code{nil} if Emacs cannot get that information. |
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|
2049 @end defun |
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|
2050 |
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|
2051 @defun display-backing-store &optional display |
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|
2052 @tindex display-backing-store |
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2053 This function returns the backing store capability of the display. |
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|
2054 Backing store means recording the pixels of windows (and parts of |
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|
2055 windows) that are not exposed, so that when exposed they can be |
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2056 displayed very quickly. |
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|
2057 |
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|
2058 Values can be the symbols @code{always}, @code{when-mapped}, or |
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|
2059 @code{not-useful}. The function can also return @code{nil} |
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|
2060 when the question is inapplicable to a certain kind of display. |
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2061 @end defun |
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2062 |
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2063 @defun display-save-under &optional display |
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|
2064 @tindex display-save-under |
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|
2065 This function returns non-@code{nil} if the display supports the |
27654
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|
2066 SaveUnder feature. That feature is used by pop-up windows |
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|
2067 to save the pixels they obscure, so that they can pop down |
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|
2068 quickly. |
27532
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2069 @end defun |
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|
2070 |
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|
2071 @defun display-planes &optional display |
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|
2072 @tindex display-planes |
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|
2073 This function returns the number of planes the display supports. |
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|
2074 This is typically the number of bits per pixel. |
88155 | 2075 For a tty display, it is log to base two of the number of colors supported. |
27532
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|
2076 @end defun |
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|
2077 |
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|
2078 @defun display-visual-class &optional display |
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|
2079 @tindex display-visual-class |
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|
2080 This function returns the visual class for the screen. The value is one |
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|
2081 of the symbols @code{static-gray}, @code{gray-scale}, |
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|
2082 @code{static-color}, @code{pseudo-color}, @code{true-color}, and |
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|
2083 @code{direct-color}. |
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|
2084 @end defun |
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|
2085 |
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|
2086 @defun display-color-cells &optional display |
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|
2087 @tindex display-color-cells |
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|
2088 This function returns the number of color cells the screen supports. |
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|
2089 @end defun |
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|
2090 |
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|
2091 These functions obtain additional information specifically |
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|
2092 about X displays. |
6547 | 2093 |
12067 | 2094 @defun x-server-version &optional display |
2095 This function returns the list of version numbers of the X server | |
88155 | 2096 running the display. The value is a list of three integers: the major |
2097 and minor version numbers of the X protocol, and the | |
2098 distributor-specific release number of the X server software itself. | |
6547 | 2099 @end defun |
2100 | |
12067 | 2101 @defun x-server-vendor &optional display |
88155 | 2102 This function returns the ``vendor'' that provided the X server |
2103 software (as a string). Really this means whoever distributes the X | |
2104 server. | |
2105 | |
2106 When the developers of X labelled software distributors as | |
2107 ``vendors'', they showed their false assumption that no system could | |
2108 ever be developed and distributed noncommercially. | |
6547 | 2109 @end defun |
2110 | |
2111 @ignore | |
2112 @defvar x-no-window-manager | |
22138
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|
2113 This variable's value is @code{t} if no X window manager is in use. |
6547 | 2114 @end defvar |
2115 @end ignore | |
2116 | |
2117 @ignore | |
2118 @item | |
2119 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
2120 width and height of an X Window frame, measured in pixels. | |
2121 @end ignore | |
88155 | 2122 |
2123 @ignore | |
2124 arch-tag: 94977df6-3dca-4730-b57b-c6329e9282ba | |
2125 @end ignore |