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1 @c -*-texinfo-*-
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2 @c This is part of the GNU Emacs Lisp Reference Manual.
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3 @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
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4 @c See the file elisp.texi for copying conditions.
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5 @setfilename ../info/commands
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6 @node Command Loop, Keymaps, Minibuffers, Top
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7 @chapter Command Loop
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8 @cindex editor command loop
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9 @cindex command loop
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10
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11 When you run Emacs, it enters the @dfn{editor command loop} almost
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12 immediately. This loop reads key sequences, executes their definitions,
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13 and displays the results. In this chapter, we describe how these things
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14 are done, and the subroutines that allow Lisp programs to do them.
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15
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16 @menu
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17 * Command Overview:: How the command loop reads commands.
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18 * Defining Commands:: Specifying how a function should read arguments.
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19 * Interactive Call:: Calling a command, so that it will read arguments.
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20 * Command Loop Info:: Variables set by the command loop for you to examine.
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21 * Input Events:: What input looks like when you read it.
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22 * Reading Input:: How to read input events from the keyboard or mouse.
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23 * Waiting:: Waiting for user input or elapsed time.
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24 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting.
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25 * Prefix Command Arguments:: How the commands to set prefix args work.
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26 * Recursive Editing:: Entering a recursive edit,
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27 and why you usually shouldn't.
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28 * Disabling Commands:: How the command loop handles disabled commands.
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29 * Command History:: How the command history is set up, and how accessed.
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30 * Keyboard Macros:: How keyboard macros are implemented.
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31 @end menu
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32
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33 @node Command Overview
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34 @section Command Loop Overview
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35
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36 The first thing the command loop must do is read a key sequence, which
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37 is a sequence of events that translates into a command. It does this by
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38 calling the function @code{read-key-sequence}. Your Lisp code can also
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39 call this function (@pxref{Key Sequence Input}). Lisp programs can also
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40 do input at a lower level with @code{read-event} (@pxref{Reading One
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41 Event}) or discard pending input with @code{discard-input}
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42 (@pxref{Peeking and Discarding}).
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43
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44 The key sequence is translated into a command through the currently
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45 active keymaps. @xref{Key Lookup}, for information on how this is done.
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46 The result should be a keyboard macro or an interactively callable
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47 function. If the key is @kbd{M-x}, then it reads the name of another
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48 command, which is used instead. This is done by the command
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49 @code{execute-extended-command} (@pxref{Interactive Call}).
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50
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51 Once the command is chosen, it must be executed, which includes
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52 reading arguments to be given to it. This is done by calling
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53 @code{command-execute} (@pxref{Interactive Call}). For commands written
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54 in Lisp, the @code{interactive} specification says how to read the
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55 arguments. This may use the prefix argument (@pxref{Prefix Command
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56 Arguments}) or may read with prompting in the minibuffer
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57 (@pxref{Minibuffers}). For example, the command @code{find-file} has an
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58 @code{interactive} specification which says to read a file name using
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59 the minibuffer. The command's function body does not use the
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60 minibuffer; if you call this command from Lisp code as a function, you
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61 must supply the file name string as an ordinary Lisp function argument.
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62
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63 If the command is a string or vector (i.e., a keyboard macro) then
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64 @code{execute-kbd-macro} is used to execute it. You can call this
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65 function yourself (@pxref{Keyboard Macros}).
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66
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67 If a command runs away, typing @kbd{C-g} terminates its execution
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68 immediately. This is called @dfn{quitting} (@pxref{Quitting}).
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69
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70 @defvar pre-command-hook
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71 The editor command loop runs this normal hook before each command.
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72 @end defvar
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73
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74 @defvar post-command-hook
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75 The editor command loop runs this normal hook after each command,
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76 and also when the command loop is entered, or reentered after
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77 an error or quit.
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78 @end defvar
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79
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80 @node Defining Commands
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81 @section Defining Commands
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82 @cindex defining commands
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83 @cindex commands, defining
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84 @cindex functions, making them interactive
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85 @cindex interactive function
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86
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87 A Lisp function becomes a command when its body contains, at top
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88 level, a form which calls the special form @code{interactive}. This
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89 form does nothing when actually executed, but its presence serves as a
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90 flag to indicate that interactive calling is permitted. Its argument
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91 controls the reading of arguments for an interactive call.
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92
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93 @menu
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94 * Using Interactive:: General rules for @code{interactive}.
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95 * Interactive Codes:: The standard letter-codes for reading arguments
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96 in various ways.
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97 * Interactive Examples:: Examples of how to read interactive arguments.
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98 @end menu
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99
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100 @node Using Interactive
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101 @subsection Using @code{interactive}
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102
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103 This section describes how to write the @code{interactive} form that
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104 makes a Lisp function an interactively-callable command.
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105
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106 @defspec interactive arg-descriptor
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107 @cindex argument descriptors
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108 This special form declares that the function in which it appears is a
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109 command, and that it may therefore be called interactively (via
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110 @kbd{M-x} or by entering a key sequence bound to it). The argument
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111 @var{arg-descriptor} declares the way the arguments to the command are
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112 to be computed when the command is called interactively.
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113
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114 A command may be called from Lisp programs like any other function, but
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115 then the arguments are supplied by the caller and @var{arg-descriptor}
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116 has no effect.
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117
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118 The @code{interactive} form has its effect because the command loop
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119 (actually, its subroutine @code{call-interactively}) scans through the
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120 function definition looking for it, before calling the function. Once
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121 the function is called, all its body forms including the
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122 @code{interactive} form are executed, but at this time
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123 @code{interactive} simply returns @code{nil} without even evaluating its
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124 argument.
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125 @end defspec
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126
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127 There are three possibilities for the argument @var{arg-descriptor}:
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128
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129 @itemize @bullet
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130 @item
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131 It may be omitted or @code{nil}; then the command is called with no
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132 arguments. This leads quickly to an error if the command requires one
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133 or more arguments.
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134
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135 @item
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136 It may be a Lisp expression that is not a string; then it should be a
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137 form that is evaluated to get a list of arguments to pass to the
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138 command.
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139 @cindex argument evaluation form
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140
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141 @item
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142 @cindex argument prompt
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143 It may be a string; then its contents should consist of a code character
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144 followed by a prompt (which some code characters use and some ignore).
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145 The prompt ends either with the end of the string or with a newline.
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146 Here is a simple example:
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147
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148 @smallexample
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149 (interactive "bFrobnicate buffer: ")
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150 @end smallexample
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151
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152 @noindent
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153 The code letter @samp{b} says to read the name of an existing buffer,
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154 with completion. The buffer name is the sole argument passed to the
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155 command. The rest of the string is a prompt.
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156
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157 If there is a newline character in the string, it terminates the prompt.
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158 If the string does not end there, then the rest of the string should
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159 contain another code character and prompt, specifying another argument.
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160 You can specify any number of arguments in this way.
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161
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162 @c Emacs 19 feature
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163 The prompt string can use @samp{%} to include previous argument values
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164 in the prompt. This is done using @code{format} (@pxref{Formatting
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165 Strings}). For example, here is how you could read the name of an
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166 existing buffer followed by a new name to give to that buffer:
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167
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168 @smallexample
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169 @group
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170 (interactive "bBuffer to rename: \nsRename buffer %s to: ")
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171 @end group
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172 @end smallexample
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173
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174 @cindex @samp{*} in interactive
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175 @kindex buffer-read-only
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176 If the first character in the string is @samp{*}, then an error is
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177 signaled if the buffer is read-only.
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178
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179 @cindex @samp{@@} in interactive
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180 @c Emacs 19 feature
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181 If the first character in the string is @samp{@@}, and if the key
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182 sequence used to invoke the command includes any mouse events, then
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183 the window associated with the first of those events is selected
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184 before the command is run.
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185
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186 You can use @samp{*} and @samp{@@} together; the order does not matter.
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187 Actual reading of arguments is controlled by the rest of the prompt
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188 string (starting with the first character that is not @samp{*} or
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189 @samp{@@}).
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190 @end itemize
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191
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192 @node Interactive Codes
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193 @comment node-name, next, previous, up
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194 @subsection Code Characters for @code{interactive}
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195 @cindex interactive code description
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196 @cindex description for interactive codes
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197 @cindex codes, interactive, description of
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198 @cindex characters for interactive codes
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199
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200 The code character descriptions below contain a number of key words,
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201 defined here as follows:
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202
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203 @table @b
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204 @item Completion
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205 @cindex interactive completion
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206 Provide completion. @key{TAB}, @key{SPC}, and @key{RET} perform name
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207 completion because the argument is read using @code{completing-read}
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208 (@pxref{Completion}). @kbd{?} displays a list of possible completions.
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209
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210 @item Existing
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211 Require the name of an existing object. An invalid name is not
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212 accepted; the commands to exit the minibuffer do not exit if the current
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213 input is not valid.
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214
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215 @item Default
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216 @cindex default argument string
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217 A default value of some sort is used if the user enters no text in the
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218 minibuffer. The default depends on the code character.
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219
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220 @item No I/O
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221 This code letter computes an argument without reading any input.
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222 Therefore, it does not use a prompt string, and any prompt string you
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223 supply is ignored.
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224
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225 @item Prompt
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226 A prompt immediately follows the code character. The prompt ends either
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227 with the end of the string or with a newline.
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228
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229 @item Special
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230 This code character is meaningful only at the beginning of the
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231 interactive string, and it does not look for a prompt or a newline.
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232 It is a single, isolated character.
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233 @end table
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234
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235 @cindex reading interactive arguments
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236 Here are the code character descriptions for use with @code{interactive}:
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237
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238 @table @samp
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239 @item *
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240 Signal an error if the current buffer is read-only. Special.
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241
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242 @item @@
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243 Select the window mentioned in the first mouse event in the key
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244 sequence that invoked this command. Special.
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245
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246 @item a
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247 A function name (i.e., a symbol which is @code{fboundp}). Existing,
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248 Completion, Prompt.
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249
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250 @item b
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251 The name of an existing buffer. By default, uses the name of the
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252 current buffer (@pxref{Buffers}). Existing, Completion, Default,
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253 Prompt.
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254
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255 @item B
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256 A buffer name. The buffer need not exist. By default, uses the name of
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257 a recently used buffer other than the current buffer. Completion,
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258 Prompt.
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259
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260 @item c
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261 A character. The cursor does not move into the echo area. Prompt.
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262
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263 @item C
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264 A command name (i.e., a symbol satisfying @code{commandp}). Existing,
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265 Completion, Prompt.
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266
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267 @item d
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268 @cindex position argument
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269 The position of point as a number (@pxref{Point}). No I/O.
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270
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271 @item D
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272 A directory name. The default is the current default directory of the
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273 current buffer, @code{default-directory} (@pxref{System Environment}).
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274 Existing, Completion, Default, Prompt.
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275
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276 @item e
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277 The first or next mouse event in the key sequence that invoked the command.
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278 More precisely, @samp{e} gets events which are lists, so you can look at
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279 the data in the lists. @xref{Input Events}. No I/O.
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280
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281 You can use @samp{e} more than once in a single command's interactive
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282 specification. If the key sequence which invoked the command has
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283 @var{n} events with parameters, the @var{n}th @samp{e} provides the
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284 @var{n}th list event. Events which are not lists, such as function keys
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285 and @sc{ASCII} characters, do not count where @samp{e} is concerned.
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286
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287 Even though @samp{e} does not use a prompt string, you must follow
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288 it with a newline if it is not the last code character.
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289
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290 @item f
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291 A file name of an existing file (@pxref{File Names}). The default
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292 directory is @code{default-directory}. Existing, Completion, Default,
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293 Prompt.
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294
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295 @item F
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296 A file name. The file need not exist. Completion, Default, Prompt.
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297
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298 @item k
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299 A key sequence (@pxref{Keymap Terminology}). This keeps reading events
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300 until a command (or undefined command) is found in the current key
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301 maps. The key sequence argument is represented as a string or vector.
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302 The cursor does not move into the echo area. Prompt.
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303
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304 This kind of input is used by commands such as @code{describe-key} and
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305 @code{global-set-key}.
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306
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307 @item m
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308 @cindex marker argument
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309 The position of the mark as a number. No I/O.
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310
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311 @item n
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312 A number read with the minibuffer. If the input is not a number, the
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313 user is asked to try again. The prefix argument, if any, is not used.
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314 Prompt.
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315
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316 @item N
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317 @cindex raw prefix argument usage
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318 The raw prefix argument. If the prefix argument is @code{nil}, then a
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319 number is read as with @kbd{n}. Requires a number. Prompt.
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320
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321 @item p
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322 @cindex numeric prefix argument usage
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323 The numeric prefix argument. (Note that this @samp{p} is lower case.)
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324 No I/O.@refill
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325
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326 @item P
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327 The raw prefix argument. (Note that this @samp{P} is upper case.)
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328 @xref{Prefix Command Arguments}. No I/O.@refill
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329
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330 @item r
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331 @cindex region argument
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332 Point and the mark, as two numeric arguments, smallest first. This is
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333 the only code letter that specifies two successive arguments rather than
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334 one. No I/O.
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335
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336 @item s
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337 Arbitrary text, read in the minibuffer and returned as a string
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338 (@pxref{Text from Minibuffer}). Terminate the input with either
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339 @key{LFD} or @key{RET}. (@kbd{C-q} may be used to include either of
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340 these characters in the input.) Prompt.
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341
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342 @item S
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343 An interned symbol whose name is read in the minibuffer. Any whitespace
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344 character terminates the input. (Use @kbd{C-q} to include whitespace in
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345 the string.) Other characters that normally terminate a symbol (e.g.,
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346 parentheses and brackets) do not do so here. Prompt.
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347
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348 @item v
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349 A variable declared to be a user option (i.e., satisfying the predicate
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350 @code{user-variable-p}). @xref{High-Level Completion}. Existing,
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351 Completion, Prompt.
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352
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353 @item x
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354 A Lisp object specified in printed representation, terminated with a
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355 @key{LFD} or @key{RET}. The object is not evaluated. @xref{Object from
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356 Minibuffer}. Prompt.
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357
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358 @item X
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359 @cindex evaluated expression argument
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360 A Lisp form is read as with @kbd{x}, but then evaluated so that its
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361 value becomes the argument for the command. Prompt.
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362 @end table
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363
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364 @node Interactive Examples
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365 @comment node-name, next, previous, up
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366 @subsection Examples of Using @code{interactive}
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367 @cindex examples of using @code{interactive}
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368 @cindex @code{interactive}, examples of using
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369
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370 Here are some examples of @code{interactive}:
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371
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372 @example
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373 @group
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374 (defun foo1 () ; @r{@code{foo1} takes no arguments,}
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375 (interactive) ; @r{just moves forward two words.}
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376 (forward-word 2))
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377 @result{} foo1
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378 @end group
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379
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380 @group
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381 (defun foo2 (n) ; @r{@code{foo2} takes one argument,}
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382 (interactive "p") ; @r{which is the numeric prefix.}
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383 (forward-word (* 2 n)))
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384 @result{} foo2
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385 @end group
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386
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387 @group
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388 (defun foo3 (n) ; @r{@code{foo3} takes one argument,}
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389 (interactive "nCount:") ; @r{which is read with the Minibuffer.}
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390 (forward-word (* 2 n)))
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391 @result{} foo3
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392 @end group
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393
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394 @group
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395 (defun three-b (b1 b2 b3)
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396 "Select three existing buffers.
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397 Put them into three windows, selecting the last one."
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398 @end group
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399 (interactive "bBuffer1:\nbBuffer2:\nbBuffer3:")
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400 (delete-other-windows)
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401 (split-window (selected-window) 8)
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402 (switch-to-buffer b1)
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403 (other-window 1)
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404 (split-window (selected-window) 8)
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405 (switch-to-buffer b2)
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406 (other-window 1)
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407 (switch-to-buffer b3))
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408 @result{} three-b
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409 @group
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410 (three-b "*scratch*" "declarations.texi" "*mail*")
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411 @result{} nil
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412 @end group
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413 @end example
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414
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415 @node Interactive Call
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416 @section Interactive Call
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417 @cindex interactive call
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418
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419 After the command loop has translated a key sequence into a
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420 definition, it invokes that definition using the function
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421 @code{command-execute}. If the definition is a function that is a
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422 command, @code{command-execute} calls @code{call-interactively}, which
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423 reads the arguments and calls the command. You can also call these
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424 functions yourself.
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425
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426 @defun commandp object
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427 Returns @code{t} if @var{object} is suitable for calling interactively;
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428 that is, if @var{object} is a command. Otherwise, returns @code{nil}.
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429
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430 The interactively callable objects include strings and vectors (treated
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431 as keyboard macros), lambda expressions that contain a top-level call to
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432 @code{interactive}, byte-code function objects, autoload objects that
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433 are declared as interactive (non-@code{nil} fourth argument to
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434 @code{autoload}), and some of the primitive functions.
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435
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436 A symbol is @code{commandp} if its function definition is
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437 @code{commandp}.
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438
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439 Keys and keymaps are not commands. Rather, they are used to look up
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440 commands (@pxref{Keymaps}).
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441
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442 See @code{documentation} in @ref{Accessing Documentation}, for a
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443 realistic example of using @code{commandp}.
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444 @end defun
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445
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446 @defun call-interactively command &optional record-flag
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447 This function calls the interactively callable function @var{command},
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448 reading arguments according to its interactive calling specifications.
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449 An error is signaled if @var{command} cannot be called interactively
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450 (i.e., it is not a command). Note that keyboard macros (strings and
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451 vectors) are not accepted, even though they are considered commands.
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452
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453 @cindex record command history
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454 If @var{record-flag} is non-@code{nil}, then this command and its
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455 arguments are unconditionally added to the list @code{command-history}.
|
|
456 Otherwise, the command is added only if it uses the minibuffer to read
|
|
457 an argument. @xref{Command History}.
|
|
458 @end defun
|
|
459
|
|
460 @defun command-execute command &optional record-flag
|
|
461 @cindex keyboard macro execution
|
|
462 This function executes @var{command} as an editing command. The
|
|
463 argument @var{command} must satisfy the @code{commandp} predicate; i.e.,
|
|
464 it must be an interactively callable function or a string.
|
|
465
|
|
466 A string or vector as @var{command} is executed with
|
|
467 @code{execute-kbd-macro}. A function is passed to
|
|
468 @code{call-interactively}, along with the optional @var{record-flag}.
|
|
469
|
|
470 A symbol is handled by using its function definition in its place. A
|
|
471 symbol with an @code{autoload} definition counts as a command if it was
|
|
472 declared to stand for an interactively callable function. Such a
|
|
473 definition is handled by loading the specified library and then
|
|
474 rechecking the definition of the symbol.
|
|
475 @end defun
|
|
476
|
|
477 @deffn Command execute-extended-command prefix-argument
|
|
478 @cindex read command name
|
|
479 This function reads a command name from the minibuffer using
|
|
480 @code{completing-read} (@pxref{Completion}). Then it uses
|
|
481 @code{command-execute} to call the specified command. Whatever that
|
|
482 command returns becomes the value of @code{execute-extended-command}.
|
|
483
|
|
484 @cindex execute with prefix argument
|
|
485 If the command asks for a prefix argument, the value
|
|
486 @var{prefix-argument} is supplied. If @code{execute-extended-command}
|
|
487 is called interactively, the current raw prefix argument is used for
|
|
488 @var{prefix-argument}, and thus passed on to whatever command is run.
|
|
489
|
|
490 @c !!! Should this be @kindex?
|
|
491 @cindex @kbd{M-x}
|
|
492 @code{execute-extended-command} is the normal definition of @kbd{M-x},
|
|
493 so it uses the string @w{@samp{M-x }} as a prompt. (It would be better
|
|
494 to take the prompt from the events used to invoke
|
|
495 @code{execute-extended-command}, but that is painful to implement.) A
|
|
496 description of the value of the prefix argument, if any, also becomes
|
|
497 part of the prompt.
|
|
498
|
|
499 @example
|
|
500 @group
|
|
501 (execute-extended-command 1)
|
|
502 ---------- Buffer: Minibuffer ----------
|
|
503 M-x forward-word RET
|
|
504 ---------- Buffer: Minibuffer ----------
|
|
505 @result{} t
|
|
506 @end group
|
|
507 @end example
|
|
508 @end deffn
|
|
509
|
|
510 @defun interactive-p
|
|
511 This function returns @code{t} if the containing function (the one that
|
|
512 called @code{interactive-p}) was called interactively, with the function
|
|
513 @code{call-interactively}. (It makes no difference whether
|
|
514 @code{call-interactively} was called from Lisp or directly from the
|
|
515 editor command loop.) Note that if the containing function was called
|
|
516 by Lisp evaluation (or with @code{apply} or @code{funcall}), then it was
|
|
517 not called interactively.
|
|
518
|
|
519 The usual application of @code{interactive-p} is for deciding whether to
|
|
520 print an informative message. As a special exception,
|
|
521 @code{interactive-p} returns @code{nil} whenever a keyboard macro is
|
|
522 being run. This is to suppress the informative messages and speed
|
|
523 execution of the macro.
|
|
524
|
|
525 For example:
|
|
526
|
|
527 @example
|
|
528 @group
|
|
529 (defun foo ()
|
|
530 (interactive)
|
|
531 (and (interactive-p)
|
|
532 (message "foo")))
|
|
533 @result{} foo
|
|
534 @end group
|
|
535
|
|
536 @group
|
|
537 (defun bar ()
|
|
538 (interactive)
|
|
539 (setq foobar (list (foo) (interactive-p))))
|
|
540 @result{} bar
|
|
541 @end group
|
|
542
|
|
543 @group
|
|
544 ;; @r{Type @kbd{M-x foo}.}
|
|
545 @print{} foo
|
|
546 @end group
|
|
547
|
|
548 @group
|
|
549 ;; @r{Type @kbd{M-x bar}.}
|
|
550 ;; @r{This does not print anything.}
|
|
551 @end group
|
|
552
|
|
553 @group
|
|
554 foobar
|
|
555 @result{} (nil t)
|
|
556 @end group
|
|
557 @end example
|
|
558 @end defun
|
|
559
|
|
560 @node Command Loop Info
|
|
561 @comment node-name, next, previous, up
|
|
562 @section Information from the Command Loop
|
|
563
|
|
564 The editor command loop sets several Lisp variables to keep status
|
|
565 records for itself and for commands that are run.
|
|
566
|
|
567 @defvar last-command
|
|
568 This variable records the name of the previous command executed by the
|
|
569 command loop (the one before the current command). Normally the value
|
|
570 is a symbol with a function definition, but this is not guaranteed.
|
|
571
|
|
572 The value is set by copying the value of @code{this-command} when a
|
|
573 command returns to the command loop, except when the command specifies a
|
|
574 prefix argument for the following command.
|
|
575 @end defvar
|
|
576
|
|
577 @defvar this-command
|
|
578 @cindex current command
|
|
579 This variable records the name of the command now being executed by
|
|
580 the editor command loop. Like @code{last-command}, it is normally a symbol
|
|
581 with a function definition.
|
|
582
|
|
583 This variable is set by the command loop just before the command is run,
|
|
584 and its value is copied into @code{last-command} when the command
|
|
585 finishes (unless the command specifies a prefix argument for the
|
|
586 following command).
|
|
587
|
|
588 @cindex kill command repetition
|
|
589 Some commands change the value of this variable during their execution,
|
|
590 simply as a flag for whatever command runs next. In particular, the
|
|
591 functions that kill text set @code{this-command} to @code{kill-region}
|
|
592 so that any kill commands immediately following will know to append the
|
|
593 killed text to the previous kill.
|
|
594 @end defvar
|
|
595
|
|
596 If you do not want a particular command to be recognized as the previous
|
|
597 command in the case where it got an error, you must code that command to
|
|
598 prevent this. One way is to set @code{this-command} to @code{t} at the
|
|
599 beginning of the command, and set @code{this-command} back to its proper
|
|
600 value at the end, like this:
|
|
601
|
|
602 @example
|
|
603 (defun foo (args@dots{})
|
|
604 (interactive @dots{})
|
|
605 (let ((old-this-command this-command))
|
|
606 (setq this-command t)
|
|
607 @r{@dots{}do the work@dots{}}
|
|
608 (setq this-command old-this-command)))
|
|
609 @end example
|
|
610
|
|
611 @defun this-command-keys
|
|
612 This function returns a string or vector containing the key sequence
|
|
613 that invoked the present command, plus any previous commands that
|
|
614 generated the prefix argument for this command. The value is a string
|
|
615 if all those events were characters. @xref{Input Events}.
|
|
616
|
|
617 @example
|
|
618 @group
|
|
619 (this-command-keys)
|
|
620 ;; @r{Now type @kbd{C-u C-x C-e}.}
|
|
621 @result{} "^U^X^E"
|
|
622 @end group
|
|
623 @end example
|
|
624 @end defun
|
|
625
|
|
626 @defvar last-nonmenu-event
|
|
627 This variable holds the last input event read as part of a key
|
|
628 sequence, aside from events resulting from mouse menus.
|
|
629
|
|
630 One use of this variable is to figure out a good default location to
|
|
631 pop up another menu.
|
|
632 @end defvar
|
|
633
|
|
634 @defvar last-command-event
|
|
635 @defvarx last-command-char
|
|
636 This variable is set to the last input event that was read by the
|
|
637 command loop as part of a command. The principal use of this variable
|
|
638 is in @code{self-insert-command}, which uses it to decide which
|
|
639 character to insert.
|
|
640
|
|
641 @example
|
|
642 @group
|
|
643 last-command-char
|
|
644 ;; @r{Now type @kbd{C-u C-x C-e}.}
|
|
645 @result{} 5
|
|
646 @end group
|
|
647 @end example
|
|
648
|
|
649 @noindent
|
|
650 The value is 5 because that is the @sc{ASCII} code for @kbd{C-e}.
|
|
651
|
|
652 The alias @code{last-command-char} exists for compatibility with
|
|
653 Emacs version 18.
|
|
654 @end defvar
|
|
655
|
|
656 @c Emacs 19 feature
|
|
657 @defvar last-event-frame
|
|
658 This variable records which frame the last input event was directed to.
|
|
659 Usually this is the frame that was selected when the event was
|
|
660 generated, but if that frame has redirected input focus to another
|
|
661 frame, the value is the frame to which the event was redirected.
|
|
662 @xref{Input Focus}.
|
|
663 @end defvar
|
|
664
|
|
665 @defvar echo-keystrokes
|
|
666 This variable determines how much time should elapse before command
|
|
667 characters echo. Its value must be an integer, which specifies the
|
|
668 number of seconds to wait before echoing. If the user types a prefix
|
|
669 key (say @kbd{C-x}) and then delays this many seconds before continuing,
|
|
670 the key @kbd{C-x} is echoed in the echo area. Any subsequent characters
|
|
671 in the same command will be echoed as well.
|
|
672
|
|
673 If the value is zero, then command input is not echoed.
|
|
674 @end defvar
|
|
675
|
|
676 @node Input Events
|
|
677 @section Input Events
|
|
678 @cindex events
|
|
679 @cindex input events
|
|
680
|
|
681 The Emacs command loop reads a sequence of @dfn{input events} that
|
|
682 represent keyboard or mouse activity. The events for keyboard activity
|
|
683 are characters or symbols; mouse events are always lists. This section
|
|
684 describes the representation and meaning of input events in detail.
|
|
685
|
|
686 A command invoked using events that are lists can get the full values of
|
|
687 these events using the @samp{e} interactive code. @xref{Interactive
|
|
688 Codes}.
|
|
689
|
|
690 A key sequence that starts with a mouse event is read using the keymaps
|
|
691 of the buffer in the window that the mouse was in, not the current
|
|
692 buffer. This does not imply that clicking in a window selects that
|
|
693 window or its buffer---that is entirely under the control of the command
|
|
694 binding of the key sequence.
|
|
695
|
|
696 @defun eventp object
|
|
697 This function returns non-@code{nil} if @var{event} is an input event.
|
|
698 @end defun
|
|
699
|
|
700 @menu
|
|
701 * Keyboard Events:: Ordinary characters--keys with symbols on them.
|
|
702 * Function Keys:: Function keys--keys with names, not symbols.
|
|
703 * Click Events:: Pushing and releasing a mouse button.
|
|
704 * Drag Events:: Moving the mouse before releasing the button.
|
|
705 * Button-Down Events:: A button was pushed and not yet released.
|
|
706 * Repeat Events:: Double and triple click (or drag, or down).
|
|
707 * Motion Events:: Just moving the mouse, not pushing a button.
|
|
708 * Focus Events:: Moving the mouse between frames.
|
|
709 * Event Examples:: Examples of the lists for mouse events.
|
|
710 * Classifying Events:: Finding the modifier keys in an event symbol.
|
|
711 Event types.
|
|
712 * Accessing Events:: Functions to extract info from events.
|
|
713 * Strings of Events:: Special considerations for putting
|
|
714 keyboard character events in a string.
|
|
715 @end menu
|
|
716
|
|
717 @node Keyboard Events
|
|
718 @subsection Keyboard Events
|
|
719
|
|
720 There are two kinds of input you can get from the keyboard: ordinary
|
|
721 keys, and function keys. Ordinary keys correspond to characters; the
|
|
722 events they generate are represented in Lisp as characters. In Emacs
|
|
723 versions 18 and earlier, characters were the only events.
|
|
724
|
|
725 @cindex modifier bits (of input character)
|
|
726 @cindex basic code (of input character)
|
|
727 An input character event consists of a @dfn{basic code} between 0 and
|
|
728 255, plus any or all of these @dfn{modifier bits}:
|
|
729
|
|
730 @table @asis
|
|
731 @item meta
|
|
732 The 2**23 bit in the character code indicates a character
|
|
733 typed with the meta key held down.
|
|
734
|
|
735 @item control
|
|
736 The 2**22 bit in the character code indicates a non-@sc{ASCII}
|
|
737 control character.
|
|
738
|
|
739 @sc{ASCII} control characters such as @kbd{C-a} have special basic
|
|
740 codes of their own, so Emacs needs no special bit to indicate them.
|
|
741 Thus, the code for @kbd{C-a} is just 1.
|
|
742
|
|
743 But if you type a control combination not in @sc{ASCII}, such as
|
|
744 @kbd{%} with the control key, the numeric value you get is the code
|
|
745 for @kbd{%} plus 2**22 (assuming the terminal supports non-@sc{ASCII}
|
|
746 control characters).
|
|
747
|
|
748 @item shift
|
|
749 The 2**21 bit in the character code indicates an @sc{ASCII} control
|
|
750 character typed with the shift key held down.
|
|
751
|
|
752 For letters, the basic code indicates upper versus lower case; for
|
|
753 digits and punctuation, the shift key selects an entirely different
|
|
754 character with a different basic code. In order to keep within
|
|
755 the @sc{ASCII} character set whenever possible, Emacs avoids using
|
|
756 the 2**21 bit for those characters.
|
|
757
|
|
758 However, @sc{ASCII} provides no way to distinguish @kbd{C-A} from
|
|
759 @kbd{C-A}, so Emacs uses the 2**21 bit in @kbd{C-A} and not in
|
|
760 @kbd{C-a}.
|
|
761
|
|
762 @item hyper
|
|
763 The 2**20 bit in the character code indicates a character
|
|
764 typed with the hyper key held down.
|
|
765
|
|
766 @item super
|
|
767 The 2**19 bit in the character code indicates a character
|
|
768 typed with the super key held down.
|
|
769
|
|
770 @item alt
|
|
771 The 2**18 bit in the character code indicates a character typed with
|
|
772 the alt key held down. (On some terminals, the key labeled @key{ALT}
|
|
773 is actually the meta key.)
|
|
774 @end table
|
|
775
|
|
776 In the future, Emacs may support a larger range of basic codes. We
|
|
777 may also move the modifier bits to larger bit numbers. Therefore, you
|
|
778 should avoid mentioning specific bit numbers in your program.
|
|
779 Instead, the way to test the modifier bits of a character is with the
|
|
780 function @code{event-modifiers} (@pxref{Classifying Events}).
|
|
781
|
|
782 @node Function Keys
|
|
783 @subsection Function Keys
|
|
784
|
|
785 @cindex function keys
|
|
786 Most keyboards also have @dfn{function keys}---keys which have names or
|
|
787 symbols that are not characters. Function keys are represented in Lisp
|
|
788 as symbols; the symbol's name is the function key's label. For example,
|
|
789 pressing a key labeled @key{F1} places the symbol @code{f1} in the input
|
|
790 stream.
|
|
791
|
|
792 For all keyboard events, the event type (which classifies the event for
|
|
793 key lookup purposes) is identical to the event---it is the character or
|
|
794 the symbol. @xref{Classifying Events}.
|
|
795
|
|
796 Here are a few special cases in the symbol naming convention for
|
|
797 function keys:
|
|
798
|
|
799 @table @asis
|
|
800 @item @code{backspace}, @code{tab}, @code{newline}, @code{return}, @code{delete}
|
|
801 These keys correspond to common @sc{ASCII} control characters that have
|
|
802 special keys on most keyboards.
|
|
803
|
|
804 In @sc{ASCII}, @kbd{C-i} and @key{TAB} are the same character. Emacs
|
|
805 lets you distinguish them if you wish, by returning the former as the
|
|
806 integer 9, and the latter as the symbol @code{tab}.
|
|
807
|
|
808 Most of the time, it's not useful to distinguish the two. So normally
|
|
809 @code{function-key-map} is set up to map @code{tab} into 9. Thus, a
|
|
810 key binding for character code 9 also applies to @code{tab}. Likewise
|
|
811 for the other symbols in this group. The function @code{read-char}
|
|
812 also converts these events into characters.
|
|
813
|
|
814 In @sc{ASCII}, @key{BS} is really @kbd{C-h}. But @code{backspace}
|
|
815 converts into the character code 127 (@key{DEL}), not into code 8
|
|
816 (@key{BS}). This is what most users prefer.
|
|
817
|
|
818 @item @code{kp-add}, @code{kp-decimal}, @code{kp-divide}, @dots{}
|
|
819 Keypad keys (to the right of the regular keyboard).
|
|
820 @item @code{kp-0}, @code{kp-1}, @dots{}
|
|
821 Keypad keys with digits.
|
|
822 @item @code{kp-f1}, @code{kp-f2}, @code{kp-f3}, @code{kp-f4}
|
|
823 Keypad PF keys.
|
|
824 @item @code{left}, @code{up}, @code{right}, @code{down}
|
|
825 Cursor arrow keys
|
|
826 @end table
|
|
827
|
|
828 You can use the modifier keys @key{CTRL}, @key{META}, @key{HYPER},
|
|
829 @key{SUPER}, @key{ALT} and @key{SHIFT} with function keys. The way
|
|
830 to represent them is with prefixes in the symbol name:
|
|
831
|
|
832 @table @samp
|
|
833 @item A-
|
|
834 The alt modifier.
|
|
835 @item C-
|
|
836 The control modifier.
|
|
837 @item H-
|
|
838 The hyper modifier.
|
|
839 @item M-
|
|
840 The meta modifier.
|
|
841 @item S-
|
|
842 The shift modifier.
|
|
843 @item s-
|
|
844 The super modifier.
|
|
845 @end table
|
|
846
|
|
847 Thus, the symbol for the key @key{F3} with @key{META} held down is
|
|
848 @kbd{M-@key{F3}}. When you use more than one prefix, we recommend you
|
|
849 write them in alphabetical order (though the order does not matter in
|
|
850 arguments to the key-binding lookup and modification functions).
|
|
851
|
|
852 @node Click Events
|
|
853 @subsection Click Events
|
|
854 @cindex click event
|
|
855 @cindex mouse click event
|
|
856
|
|
857 When the user presses a mouse button and releases it at the same
|
|
858 location, that generates a @dfn{click} event. Mouse click events have
|
|
859 this form:
|
|
860
|
|
861 @example
|
|
862 (@var{event-type}
|
|
863 (@var{window} @var{buffer-pos}
|
|
864 (@var{x} . @var{y}) @var{timestamp})
|
|
865 @var{click-count})
|
|
866 @end example
|
|
867
|
|
868 Here is what the elements normally mean:
|
|
869
|
|
870 @table @var
|
|
871 @item event-type
|
|
872 This is a symbol that indicates which mouse button was used. It is
|
|
873 one of the symbols @code{mouse-1}, @code{mouse-2}, @dots{}, where the
|
|
874 buttons are numbered numbered left to right.
|
|
875
|
|
876 You can also use prefixes @samp{A-}, @samp{C-}, @samp{H-}, @samp{M-},
|
|
877 @samp{S-} and @samp{s-} for modifiers alt, control, hyper, meta, shift
|
|
878 and super, just as you would with function keys.
|
|
879
|
|
880 This symbol also serves as the event type of the event. Key bindings
|
|
881 describe events by their types; thus, if there is a key binding for
|
|
882 @code{mouse-1}, that binding would apply to all events whose
|
|
883 @var{event-type} is @code{mouse-1}.
|
|
884
|
|
885 @item window
|
|
886 This is the window in which the click occurred.
|
|
887
|
|
888 @item x
|
|
889 @itemx y
|
|
890 These are the pixel-based coordinates of the click, relative to the top
|
|
891 left corner of @var{window}, which is @code{(0 . 0)}.
|
|
892
|
|
893 @item buffer-pos
|
|
894 This is the buffer position of the character clicked on.
|
|
895
|
|
896 @item timestamp
|
|
897 This is the time at which the event occurred, in milliseconds. (Since
|
|
898 this value wraps around the entire range of Emacs Lisp integers in about
|
|
899 five hours, it is useful only for relating the times of nearby events.)
|
|
900
|
|
901 @item click-count
|
|
902 This is the number of rapid repeated presses so far of the same mouse
|
|
903 button. @xref{Repeat Events}.
|
|
904 @end table
|
|
905
|
|
906 The meanings of @var{buffer-pos}, @var{row} and @var{column} are
|
|
907 somewhat different when the event location is in a special part of the
|
|
908 screen, such as the mode line or a scroll bar.
|
|
909
|
|
910 If the location is in a scroll bar, then @var{buffer-pos} is the symbol
|
|
911 @code{vertical-scroll-bar} or @code{horizontal-scroll-bar}, and the pair
|
|
912 @code{(@var{x} . @var{y})} is replaced with a pair @code{(@var{portion}
|
|
913 . @var{whole})}, where @var{portion} is the distance of the click from
|
|
914 the top or left end of the scroll bar, and @var{whole} is the length of
|
|
915 the entire scroll bar.
|
|
916
|
|
917 If the position is on a mode line or the vertical line separating
|
|
918 @var{window} from its neighbor to the right, then @var{buffer-pos} is
|
|
919 the symbol @code{mode-line} or @code{vertical-line}. For the mode line,
|
|
920 @var{row} does not have meaningful data. For the vertical line,
|
|
921 @var{column} does not have meaningful data.
|
|
922
|
|
923 @var{buffer-pos} may be a list containing a symbol (one of the symbols
|
|
924 listed above) instead of just the symbol. This is what happens after
|
|
925 the imaginary prefix keys for these events are inserted into the input
|
|
926 stream. @xref{Key Sequence Input}.
|
|
927
|
|
928 @node Drag Events
|
|
929 @subsection Drag Events
|
|
930 @cindex drag event
|
|
931 @cindex mouse drag event
|
|
932
|
|
933 With Emacs, you can have a drag event without even changing your
|
|
934 clothes. A @dfn{drag event} happens every time the user presses a mouse
|
|
935 button and then moves the mouse to a different character position before
|
|
936 releasing the button. Like all mouse events, drag events are
|
|
937 represented in Lisp as lists. The lists record both the starting mouse
|
|
938 position and the final position, like this:
|
|
939
|
|
940 @example
|
|
941 (@var{event-type}
|
|
942 (@var{window1} @var{buffer-pos1}
|
|
943 (@var{x1} . @var{y1}) @var{timestamp1})
|
|
944 (@var{window2} @var{buffer-pos2}
|
|
945 (@var{x2} . @var{y2}) @var{timestamp2})
|
|
946 @var{click-count})
|
|
947 @end example
|
|
948
|
|
949 For a drag event, the name of the symbol @var{event-type} contains the
|
|
950 prefix @samp{drag-}. The second and third elements of the event give
|
|
951 the starting and ending position of the drag. Aside from that, the data
|
|
952 have the same meanings as in a click event (@pxref{Click Events}). You
|
|
953 can access the second element of any mouse event in the same way, with
|
|
954 no need to distinguish drag events from others.
|
|
955
|
|
956 The @samp{drag-} prefix follows the modifier key prefixes such as
|
|
957 @samp{C-} and @samp{M-}.
|
|
958
|
|
959 If @code{read-key-sequence} receives a drag event which has no key
|
|
960 binding, and the corresponding click event does have a binding, it
|
|
961 changes the drag event into a click event at the drag's starting
|
|
962 position. This means that you don't have to distinguish between click
|
|
963 and drag events unless you want to.
|
|
964
|
|
965 @node Button-Down Events
|
|
966 @subsection Button-Down Events
|
|
967 @cindex button-down event
|
|
968
|
|
969 Click and drag events happen when the user releases a mouse button.
|
|
970 They cannot happen earlier, because there is no way to distinguish a
|
|
971 click from a drag until the button is released.
|
|
972
|
|
973 If you want to take action as soon as a button is pressed, you need to
|
|
974 handle @dfn{button-down} events.@footnote{Button-down is the
|
|
975 conservative antithesis of drag.}. These occur as soon as a button is
|
|
976 pressed. They are represented by lists which look exactly like click
|
|
977 events (@pxref{Click Events}), except that the name of @var{event-type}
|
|
978 contains the prefix @samp{down-}. The @samp{down-} prefix follows the
|
|
979 modifier key prefixes such as @samp{C-} and @samp{M-}.
|
|
980
|
|
981 The function @code{read-key-sequence}, and the Emacs command loop,
|
|
982 ignore any button-down events that don't have command bindings. This
|
|
983 means that you need not worry about defining button-down events unless
|
|
984 you want them to do something. The usual reason to define a button-down
|
|
985 event is so that you can track mouse motion (by reading motion events)
|
|
986 until the button is released.
|
|
987 @ifinfo
|
|
988 @xref{Motion Events}.
|
|
989 @end ifinfo
|
|
990
|
|
991 @node Repeat Events
|
|
992 @subsection Repeat Events
|
|
993 @cindex repeat events
|
|
994 @cindex double-click events
|
|
995 @cindex triple-click events
|
|
996
|
|
997 If you press the same mouse button more than once in quick succession
|
|
998 without moving the mouse, Emacs uses special @dfn{repeat} mouse events
|
|
999 for the second and subsequent presses.
|
|
1000
|
|
1001 The most common repeat events are @dfn{double-click} events. Emacs
|
|
1002 generates a double-click event when you click a button twice; the event
|
|
1003 happens when you release the button (as is normal for all click
|
|
1004 events).
|
|
1005
|
|
1006 The event type of a double-click event contains the prefix
|
|
1007 @code{double}. Thus, a double click on the second mouse button with
|
|
1008 @key{meta} held down comes to the Lisp program as
|
|
1009 @code{M-double-mouse-2}. If a double-click event has no binding, the
|
|
1010 binding of the corresponding ordinary click event is used to execute
|
|
1011 it. Thus, you need not pay attention to the double click feature
|
|
1012 unless you really want to.
|
|
1013
|
|
1014 When the user performs a double click, Emacs generates first an ordinary
|
|
1015 click event, and then a double-click event. Therefore, the command
|
|
1016 binding of the double click event must be written to assume that the
|
|
1017 single-click command has already run. It must produce the desired
|
|
1018 results of a double click, starting from the results of a single click.
|
|
1019
|
|
1020 This means that it is most convenient to give double clicks a meaning
|
|
1021 that somehow ``builds on'' the meaning of a single click. This is what
|
|
1022 user interface experts recommend that double clicks should do.
|
|
1023
|
|
1024 If you click a button, then press it down again and start moving the
|
|
1025 mouse with the button held down, then you get a @dfn{double-drag} event
|
|
1026 when you ultimately release the button. Its event type contains
|
|
1027 @samp{double-drag} instead of just @samp{drag}. If a double-drag event
|
|
1028 has no binding, Emacs looks for an alternate binding as if the event
|
|
1029 were an ordinary click.
|
|
1030
|
|
1031 Before the double-click or double-drag event, Emacs generates a
|
|
1032 @dfn{double-down} event when the button is pressed down for the second
|
|
1033 time. Its event type contains @samp{double-down} instead of just
|
|
1034 @samp{down}. If a double-down event has no binding, Emacs looks for an
|
|
1035 alternate binding as if the event were an ordinary button-down event.
|
|
1036 If it finds no binding that way either, the double-down event is ignored.
|
|
1037
|
|
1038 To summarize, when you click a button and then press it again right
|
|
1039 away, Emacs generates a double-down event, followed by either a
|
|
1040 double-click or a double-drag.
|
|
1041
|
|
1042 If you click a button twice and then press it again, all in quick
|
|
1043 succession, Emacs generates a @dfn{triple-down} event, followed by
|
|
1044 either a @dfn{triple-click} or a @dfn{triple-drag}. The event types of
|
|
1045 these events contain @samp{triple} instead of @samp{double}. If any
|
|
1046 triple event has no binding, Emacs uses the binding that it would use
|
|
1047 for the corresponding double event.
|
|
1048
|
|
1049 If you click a button three or more times and then press it again,
|
|
1050 the events for the presses beyond the third are all triple events.
|
|
1051 Emacs does not have quadruple, quintuple, etc. events as separate
|
|
1052 event types. However, you can look at the event list to find out
|
|
1053 precisely how many times the button was pressed.
|
|
1054
|
|
1055 @defun event-click-count event
|
|
1056 This function returns the number of consecutive button presses that led
|
|
1057 up to @var{event}. If @var{event} is a double-down, double-click or
|
|
1058 double-drag event, the value is 2. If @var{event} is a triple event,
|
|
1059 the value is 3 or greater. If @var{event} is an ordinary mouse event
|
|
1060 (not a repeat event), the value is 1.
|
|
1061 @end defun
|
|
1062
|
|
1063 @defvar double-click-time
|
|
1064 To count as double- and triple-clicks, mouse clicks must be at the same
|
|
1065 location as the first click, and the number of milliseconds between the
|
|
1066 first release and the second must be less than the value of
|
|
1067 @code{double-click-time}. Setting @code{double-click-time} to
|
|
1068 @code{nil} disables multi-click detection entirely. Setting it to
|
|
1069 @code{t} removes the time limit; Emacs then detects multi-clicks by
|
|
1070 position only.
|
|
1071 @end defvar
|
|
1072
|
|
1073 @node Motion Events
|
|
1074 @subsection Motion Events
|
|
1075 @cindex motion event
|
|
1076 @cindex mouse motion events
|
|
1077
|
|
1078 Emacs sometimes generates @dfn{mouse motion} events to describe motion
|
|
1079 of the mouse without any button activity. Mouse motion events are
|
|
1080 represented by lists that look like this:
|
|
1081
|
|
1082 @example
|
|
1083 (mouse-movement
|
|
1084 (@var{window} @var{buffer-pos}
|
|
1085 (@var{x} . @var{y}) @var{timestamp}))
|
|
1086 @end example
|
|
1087
|
|
1088 The second element of the list describes the current position of the
|
|
1089 mouse, just as in a click event (@pxref{Click Events}).
|
|
1090
|
|
1091 The special form @code{track-mouse} enables generation of motion events
|
|
1092 within its body. Outside of @code{track-mouse} forms, Emacs does not
|
|
1093 generate events for mere motion of the mouse, and these events do not
|
|
1094 appear.
|
|
1095
|
|
1096 @defspec track-mouse body@dots{}
|
|
1097 This special form executes @var{body}, with generation of mouse motion
|
|
1098 events enabled. Typically @var{body} would use @code{read-event}
|
|
1099 to read the motion events and modify the display accordingly.
|
|
1100
|
|
1101 When the user releases the button, that generates a click event.
|
|
1102 Normally @var{body} should return when it sees the click event, and
|
|
1103 discard the event.
|
|
1104 @end defspec
|
|
1105
|
|
1106 @node Focus Events
|
|
1107 @subsection Focus Events
|
|
1108 @cindex focus event
|
|
1109
|
|
1110 Window systems provide general ways for the user to control which window
|
|
1111 gets keyboard input. This choice of window is called the @dfn{focus}.
|
|
1112 When the user does something to switch between Emacs frames, that
|
|
1113 generates a @dfn{focus event}. The normal definition of a focus event,
|
|
1114 in the global keymap, is to select a new frame within Emacs, as the user
|
|
1115 would expect. @xref{Input Focus}.
|
|
1116
|
|
1117 Focus events are represented in Lisp as lists that look like this:
|
|
1118
|
|
1119 @example
|
|
1120 (switch-frame @var{new-frame})
|
|
1121 @end example
|
|
1122
|
|
1123 @noindent
|
|
1124 where @var{new-frame} is the frame switched to.
|
|
1125
|
|
1126 In X windows, most window managers are set up so that just moving the
|
|
1127 mouse into a window is enough to set the focus there. Emacs appears to
|
|
1128 do this, because it changes the cursor to solid in the new frame.
|
|
1129 However, there is no need for the Lisp program to know about the focus
|
|
1130 change until some other kind of input arrives. So Emacs generates the
|
|
1131 focus event only when the user actually types a keyboard key or presses
|
|
1132 a mouse button in the new frame; just moving the mouse between frames
|
|
1133 does not generate a focus event.
|
|
1134
|
|
1135 A focus event in the middle of a key sequence would garble the
|
|
1136 sequence. So Emacs never generates a focus event in the middle of a key
|
|
1137 sequence. If the user changes focus in the middle of a key
|
|
1138 sequence---that is, after a prefix key---then Emacs reorders the events
|
|
1139 so that the focus event comes either before or after the multi-event key
|
|
1140 sequence, and not within it.
|
|
1141
|
|
1142 @node Event Examples
|
|
1143 @subsection Event Examples
|
|
1144
|
|
1145 If the user presses and releases the left mouse button over the same
|
|
1146 location, that generates a sequence of events like this:
|
|
1147
|
|
1148 @smallexample
|
|
1149 (down-mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864320))
|
|
1150 (mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864180))
|
|
1151 @end smallexample
|
|
1152
|
|
1153 Or, while holding the control key down, the user might hold down the
|
|
1154 second mouse button, and drag the mouse from one line to the next.
|
|
1155 That produces two events, as shown here:
|
|
1156
|
|
1157 @smallexample
|
|
1158 (C-down-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219))
|
|
1159 (C-drag-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219)
|
|
1160 (#<window 18 on NEWS> 3510 (0 . 28) -729648))
|
|
1161 @end smallexample
|
|
1162
|
|
1163 Or, while holding down the meta and shift keys, the user might press the
|
|
1164 second mouse button on the window's mode line, and then drag the mouse
|
|
1165 into another window. That produces the following pair of events:
|
|
1166
|
|
1167 @smallexample
|
|
1168 (M-S-down-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844))
|
|
1169 (M-S-drag-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844)
|
|
1170 (#<window 20 on carlton-sanskrit.tex> 161 (33 . 3)
|
|
1171 -453816))
|
|
1172 @end smallexample
|
|
1173
|
|
1174 @node Classifying Events
|
|
1175 @subsection Classifying Events
|
|
1176 @cindex event type
|
|
1177
|
|
1178 Every event has an @dfn{event type} which classifies the event for key
|
|
1179 binding purposes. For a keyboard event, the event type equals the event
|
|
1180 value; thus, the event type for a character is the character, and the
|
|
1181 event type for a function key symbol is the symbol itself. For events
|
|
1182 which are lists, the event type is the symbol in the @sc{car} of the
|
|
1183 list. Thus, the event type is always a symbol or a character.
|
|
1184
|
|
1185 Two events of the same type are equivalent where key bindings are
|
|
1186 concerned; thus, they always run the same command. That does not
|
|
1187 necessarily mean they do the same things, however, as some commands look
|
|
1188 at the whole event to decide what to do. For example, some commands use
|
|
1189 the location of a mouse event to decide what text to act on.
|
|
1190
|
|
1191 Sometimes broader classifications of events are useful. For example,
|
|
1192 you might want to ask whether an event involved the @key{META} key,
|
|
1193 regardless of which other key or mouse button was used.
|
|
1194
|
|
1195 The functions @code{event-modifiers} and @code{event-basic-type} are
|
|
1196 provided to get such information conveniently.
|
|
1197
|
|
1198 @defun event-modifiers event
|
|
1199 This function returns a list of the modifiers that @var{event} has.
|
|
1200 The modifiers are symbols; they include @code{shift}, @code{control},
|
|
1201 @code{meta}, @code{alt}, @code{hyper} and @code{super}. In addition,
|
|
1202 the property of a mouse event symbol always has one of @code{click},
|
|
1203 @code{drag}, and @code{down} among the modifiers. For example:
|
|
1204
|
|
1205 @example
|
|
1206 (event-modifiers ?a)
|
|
1207 @result{} nil
|
|
1208 (event-modifiers ?\C-a)
|
|
1209 @result{} (control)
|
|
1210 (event-modifiers ?\C-%)
|
|
1211 @result{} (control)
|
|
1212 (event-modifiers ?\C-\S-a)
|
|
1213 @result{} (control shift)
|
|
1214 (event-modifiers 'f5)
|
|
1215 @result{} nil
|
|
1216 (event-modifiers 's-f5)
|
|
1217 @result{} (super)
|
|
1218 (event-modifiers 'M-S-f5)
|
|
1219 @result{} (meta shift)
|
|
1220 (event-modifiers 'mouse-1)
|
|
1221 @result{} (click)
|
|
1222 (event-modifiers 'down-mouse-1)
|
|
1223 @result{} (down)
|
|
1224 @end example
|
|
1225
|
|
1226 The modifiers list for a click event explicitly contains @code{click},
|
|
1227 but the event symbol name itself does not contain @samp{click}.
|
|
1228 @end defun
|
|
1229
|
|
1230 @defun event-basic-type event
|
|
1231 This function returns the key or mouse button that @var{event}
|
|
1232 describes, with all modifiers removed. For example:
|
|
1233
|
|
1234 @example
|
|
1235 (event-basic-type ?a)
|
|
1236 @result{} 97
|
|
1237 (event-basic-type ?A)
|
|
1238 @result{} 97
|
|
1239 (event-basic-type ?\C-a)
|
|
1240 @result{} 97
|
|
1241 (event-basic-type ?\C-\S-a)
|
|
1242 @result{} 97
|
|
1243 (event-basic-type 'f5)
|
|
1244 @result{} f5
|
|
1245 (event-basic-type 's-f5)
|
|
1246 @result{} f5
|
|
1247 (event-basic-type 'M-S-f5)
|
|
1248 @result{} f5
|
|
1249 (event-basic-type 'down-mouse-1)
|
|
1250 @result{} mouse-1
|
|
1251 @end example
|
|
1252 @end defun
|
|
1253
|
|
1254 @defun mouse-movement-p object
|
|
1255 This function returns non-@code{nil} if @var{object} is a mouse movement
|
|
1256 event.
|
|
1257 @end defun
|
|
1258
|
|
1259 @node Accessing Events
|
|
1260 @subsection Accessing Events
|
|
1261
|
|
1262 This section describes convenient functions for accessing the data in
|
|
1263 an event which is a list.
|
|
1264
|
|
1265 The following functions return the starting or ending position of a
|
|
1266 mouse-button event. The position is a list of this form:
|
|
1267
|
|
1268 @smallexample
|
|
1269 (@var{window} @var{buffer-position} (@var{col} . @var{row}) @var{timestamp})
|
|
1270 @end smallexample
|
|
1271
|
|
1272 @defun event-start event
|
|
1273 This returns the starting position of @var{event}.
|
|
1274
|
|
1275 If @var{event} is a click or button-down event, this returns the
|
|
1276 location of the event. If @var{event} is a drag event, this returns the
|
|
1277 drag's starting position.
|
|
1278 @end defun
|
|
1279
|
|
1280 @defun event-end event
|
|
1281 This returns the ending position of @var{event}.
|
|
1282
|
|
1283 If @var{event} is a drag event, this returns the position where the user
|
|
1284 released the mouse button. If @var{event} is a click or button-down
|
|
1285 event, the value is actually the starting position, which is the only
|
|
1286 position such events have.
|
|
1287 @end defun
|
|
1288
|
|
1289 These four functions take a position-list as described above, and
|
|
1290 return various parts of it.
|
|
1291
|
|
1292 @defun posn-window position
|
|
1293 Return the window that @var{position} is in.
|
|
1294 @end defun
|
|
1295
|
|
1296 @defun posn-point position
|
|
1297 Return the buffer location in @var{position}.
|
|
1298 @end defun
|
|
1299
|
|
1300 @defun posn-x-y position
|
|
1301 Return the pixel-based x and y coordinates column in @var{position}, as
|
|
1302 a cons cell @code{(@var{x} . @var{y})}.
|
|
1303 @end defun
|
|
1304
|
|
1305 @defun posn-col-row position
|
|
1306 Return the row and column (in units of characters) in @var{position}, as
|
|
1307 a cons cell @code{(@var{col} . @var{row})}. These are computed from the
|
|
1308 @var{x} and @var{y} values actually found in @var{position}.
|
|
1309 @end defun
|
|
1310
|
|
1311 @defun posn-timestamp position
|
|
1312 Return the timestamp of @var{position}.
|
|
1313 @end defun
|
|
1314
|
|
1315 @defun scroll-bar-scale ratio total
|
|
1316 This function multiples (in effect) @var{ratio} by @var{total},
|
|
1317 rounding the result to an integer. @var{ratio} is not a number,
|
|
1318 but rather a pair @code{(@var{num} . @var{denom})}.
|
|
1319
|
|
1320 This is handy for scaling a position on a scroll bar into a buffer
|
|
1321 position. Here's how to do that:
|
|
1322
|
|
1323 @example
|
|
1324 (+ (point-min)
|
|
1325 (scroll-bar-scale
|
|
1326 (posn-col-row (event-start event))
|
|
1327 (- (point-max) (point-min))))
|
|
1328 @end example
|
|
1329 @end defun
|
|
1330
|
|
1331 @node Strings of Events
|
|
1332 @subsection Putting Keyboard Events in Strings
|
|
1333
|
|
1334 In most of the places where strings are used, we conceptualize the
|
|
1335 string as containing text characters---the same kind of characters found
|
|
1336 in buffers or files. Occasionally Lisp programs use strings which
|
|
1337 conceptually contain keyboard characters; for example, they may be key
|
|
1338 sequences or keyboard macro definitions. There are special rules for
|
|
1339 how to put keyboard characters into a string, because they are not
|
|
1340 limited to the range of 0 to 255 as text characters are.
|
|
1341
|
|
1342 A keyboard character typed using the @key{META} key is called a
|
|
1343 @dfn{meta character}. The numeric code for such an event includes the
|
|
1344 2**23 bit; it does not even come close to fitting in a string. However,
|
|
1345 earlier Emacs versions used a different representation for these
|
|
1346 characters, which gave them codes in the range of 128 to 255. That did
|
|
1347 fit in a string, and many Lisp programs contain string constants that
|
|
1348 use @samp{\M-} to express meta characters, especially as the argument to
|
|
1349 @code{define-key} and similar functions.
|
|
1350
|
|
1351 We provide backward compatibility to run those programs with special
|
|
1352 rules for how to put a keyboard character event in a string. Here are
|
|
1353 the rules:
|
|
1354
|
|
1355 @itemize @bullet
|
|
1356 @item
|
|
1357 If the keyboard event value is in the range of 0 to 127, it can go in the
|
|
1358 string unchanged.
|
|
1359
|
|
1360 @item
|
|
1361 The meta variants of those events, with codes in the range of 2**23 to
|
|
1362 2**23+127, can also go in the string, but you must change their numeric
|
|
1363 values. You must set the 2**7 bit instead of the 2**23 bit, resulting
|
|
1364 in a value between 128 and 255.
|
|
1365
|
|
1366 @item
|
|
1367 Other keyboard character events cannot fit in a string. This includes
|
|
1368 keyboard events in the range of 128 to 255.
|
|
1369 @end itemize
|
|
1370
|
|
1371 Functions such as @code{read-key-sequence} that can construct strings
|
|
1372 containing events follow these rules.
|
|
1373
|
|
1374 When you use the read syntax @samp{\M-} in a string, it produces a
|
|
1375 code in the range of 128 to 255---the same code that you get if you
|
|
1376 modify the corresponding keyboard event to put it in the string. Thus,
|
|
1377 meta events in strings work consistently regardless of how they get into
|
|
1378 the strings.
|
|
1379
|
|
1380 New programs can avoid dealing with these rules by using vectors
|
|
1381 instead of strings for key sequences when there is any possibility that
|
|
1382 these issues might arise.
|
|
1383
|
|
1384 The reason we changed the representation of meta characters as
|
|
1385 keyboard events is to make room for basic character codes beyond 127,
|
|
1386 and support meta variants of such larger character codes.
|
|
1387
|
|
1388 @node Reading Input
|
|
1389 @section Reading Input
|
|
1390
|
|
1391 The editor command loop reads keyboard input using the function
|
|
1392 @code{read-key-sequence}, which uses @code{read-event}. These and other
|
|
1393 functions for keyboard input are also available for use in Lisp
|
|
1394 programs. See also @code{momentary-string-display} in @ref{Temporary
|
|
1395 Displays}, and @code{sit-for} in @ref{Waiting}. @xref{Terminal Input},
|
|
1396 for functions and variables for controlling terminal input modes and
|
|
1397 debugging terminal input.
|
|
1398
|
|
1399 For higher-level input facilities, see @ref{Minibuffers}.
|
|
1400
|
|
1401 @menu
|
|
1402 * Key Sequence Input:: How to read one key sequence.
|
|
1403 * Reading One Event:: How to read just one event.
|
|
1404 * Quoted Character Input:: Asking the user to specify a character.
|
|
1405 * Peeking and Discarding:: How to reread or throw away input events.
|
|
1406 @end menu
|
|
1407
|
|
1408 @node Key Sequence Input
|
|
1409 @subsection Key Sequence Input
|
|
1410 @cindex key sequence input
|
|
1411
|
|
1412 The command loop reads input a key sequence at a time, by calling
|
|
1413 @code{read-key-sequence}. Lisp programs can also call this function;
|
|
1414 for example, @code{describe-key} uses it to read the key to describe.
|
|
1415
|
|
1416 @defun read-key-sequence prompt
|
|
1417 @cindex key sequence
|
|
1418 This function reads a key sequence and returns it as a string or
|
|
1419 vector. It keeps reading events until it has accumulated a full key
|
|
1420 sequence; that is, enough to specify a non-prefix command using the
|
|
1421 currently active keymaps.
|
|
1422
|
|
1423 If the events are all characters and all can fit in a string, then
|
|
1424 @code{read-key-sequence} returns a string (@pxref{Strings of Events}).
|
|
1425 Otherwise, it returns a vector, since a vector can hold all kinds of
|
|
1426 events---characters, symbols, and lists. The elements of the string or
|
|
1427 vector are the events in the key sequence.
|
|
1428
|
|
1429 Quitting is suppressed inside @code{read-key-sequence}. In other words,
|
|
1430 a @kbd{C-g} typed while reading with this function is treated like any
|
|
1431 other character, and does not set @code{quit-flag}. @xref{Quitting}.
|
|
1432
|
|
1433 The argument @var{prompt} is either a string to be displayed in the echo
|
|
1434 area as a prompt, or @code{nil}, meaning not to display a prompt.
|
|
1435
|
|
1436 In the example below, the prompt @samp{?} is displayed in the echo area,
|
|
1437 and the user types @kbd{C-x C-f}.
|
|
1438
|
|
1439 @example
|
|
1440 (read-key-sequence "?")
|
|
1441
|
|
1442 @group
|
|
1443 ---------- Echo Area ----------
|
|
1444 ?@kbd{C-x C-f}
|
|
1445 ---------- Echo Area ----------
|
|
1446
|
|
1447 @result{} "^X^F"
|
|
1448 @end group
|
|
1449 @end example
|
|
1450 @end defun
|
|
1451
|
|
1452 @defvar num-input-keys
|
|
1453 @c Emacs 19 feature
|
|
1454 This variable's value is the number of key sequences processed so far in
|
|
1455 this Emacs session. This includes key sequences read from the terminal
|
|
1456 and key sequences read from keyboard macros being executed.
|
|
1457 @end defvar
|
|
1458
|
|
1459 @cindex upper case key sequence
|
|
1460 @cindex downcasing in @code{lookup-key}
|
|
1461 If an input character is an upper case letter and has no key binding,
|
|
1462 but the lower case equivalent has one, then @code{read-key-sequence}
|
|
1463 converts the character to lower case. Note that @code{lookup-key} does
|
|
1464 not perform case conversion in this way.
|
|
1465
|
|
1466 The function @code{read-key-sequence} also transforms some mouse events.
|
|
1467 It converts unbound drag events into click events, and discards unbound
|
|
1468 button-down events entirely. It also reshuffles focus events so that they
|
|
1469 never appear in a key sequence with any other events.
|
|
1470
|
|
1471 When mouse events occur in special parts of a window, such as a mode
|
|
1472 line or a scroll bar, the event itself shows nothing special---only the
|
|
1473 symbol that would normally represent that mouse button and modifier
|
|
1474 keys. The information about the screen region is kept elsewhere in the
|
|
1475 event---in the coordinates. But @code{read-key-sequence} translates
|
|
1476 this information into imaginary prefix keys, all of which are symbols:
|
|
1477 @code{mode-line}, @code{vertical-line}, @code{horizontal-scroll-bar} and
|
|
1478 @code{vertical-scroll-bar}.
|
|
1479
|
|
1480 For example, if you call @code{read-key-sequence} and then click the
|
|
1481 mouse on the window's mode line, this is what happens:
|
|
1482
|
|
1483 @smallexample
|
|
1484 (read-key-sequence "Click on the mode line: ")
|
|
1485 @result{} [mode-line
|
|
1486 (mouse-1
|
|
1487 (#<window 6 on NEWS> mode-line
|
|
1488 (40 . 63) 5959987))]
|
|
1489 @end smallexample
|
|
1490
|
|
1491 You can define meanings for mouse clicks in special window regions by
|
|
1492 defining key sequences using these imaginary prefix keys.
|
|
1493
|
|
1494 @node Reading One Event
|
|
1495 @subsection Reading One Event
|
|
1496
|
|
1497 The lowest level functions for command input are those which read a
|
|
1498 single event.
|
|
1499
|
|
1500 @defun read-event
|
|
1501 This function reads and returns the next event of command input, waiting
|
|
1502 if necessary until an event is available. Events can come directly from
|
|
1503 the user or from a keyboard macro.
|
|
1504
|
|
1505 The function @code{read-event} does not display any message to indicate
|
|
1506 it is waiting for input; use @code{message} first, if you wish to
|
|
1507 display one. If you have not displayed a message, @code{read-event}
|
|
1508 does @dfn{prompting}: it displays descriptions of the events that led to
|
|
1509 or were read by the current command. @xref{The Echo Area}.
|
|
1510
|
|
1511 If @code{cursor-in-echo-area} is non-@code{nil}, then @code{read-event}
|
|
1512 moves the cursor temporarily to the echo area, to the end of any message
|
|
1513 displayed there. Otherwise @code{read-event} does not move the cursor.
|
|
1514 @end defun
|
|
1515
|
|
1516 Here is what happens if you call @code{read-event} and then press the
|
|
1517 right-arrow function key:
|
|
1518
|
|
1519 @example
|
|
1520 @group
|
|
1521 (read-event)
|
|
1522 @result{} right
|
|
1523 @end group
|
|
1524 @end example
|
|
1525
|
|
1526 @defun read-char
|
|
1527 This function reads and returns a character of command input. It
|
|
1528 discards any events that are not characters until it gets a character.
|
|
1529
|
|
1530 In the first example, the user types @kbd{1} (which is @sc{ASCII} code
|
|
1531 49). The second example shows a keyboard macro definition that calls
|
|
1532 @code{read-char} from the minibuffer. @code{read-char} reads the
|
|
1533 keyboard macro's very next character, which is @kbd{1}. The value of
|
|
1534 this function is displayed in the echo area by the command
|
|
1535 @code{eval-expression}.
|
|
1536
|
|
1537 @example
|
|
1538 @group
|
|
1539 (read-char)
|
|
1540 @result{} 49
|
|
1541 @end group
|
|
1542
|
|
1543 @group
|
|
1544 (symbol-function 'foo)
|
|
1545 @result{} "^[^[(read-char)^M1"
|
|
1546 @end group
|
|
1547 @group
|
|
1548 (execute-kbd-macro foo)
|
|
1549 @print{} 49
|
|
1550 @result{} nil
|
|
1551 @end group
|
|
1552 @end example
|
|
1553 @end defun
|
|
1554
|
|
1555 @node Quoted Character Input
|
|
1556 @subsection Quoted Character Input
|
|
1557 @cindex quoted character input
|
|
1558
|
|
1559 You can use the function @code{read-quoted-char} when you want the user
|
|
1560 to specify a character, and allow the user to specify a control or meta
|
|
1561 character conveniently with quoting or as an octal character code. The
|
|
1562 command @code{quoted-insert} calls this function.
|
|
1563
|
|
1564 @defun read-quoted-char &optional prompt
|
|
1565 @cindex octal character input
|
|
1566 @cindex control characters, reading
|
|
1567 @cindex nonprinting characters, reading
|
|
1568 This function is like @code{read-char}, except that if the first
|
|
1569 character read is an octal digit (0-7), it reads up to two more octal digits
|
|
1570 (but stopping if a non-octal digit is found) and returns the
|
|
1571 character represented by those digits as an octal number.
|
|
1572
|
|
1573 Quitting is suppressed when the first character is read, so that the
|
|
1574 user can enter a @kbd{C-g}. @xref{Quitting}.
|
|
1575
|
|
1576 If @var{prompt} is supplied, it specifies a string for prompting the
|
|
1577 user. The prompt string is always printed in the echo area and followed
|
|
1578 by a single @samp{-}.
|
|
1579
|
|
1580 In the following example, the user types in the octal number 177 (which
|
|
1581 is 127 in decimal).
|
|
1582
|
|
1583 @example
|
|
1584 (read-quoted-char "What character")
|
|
1585
|
|
1586 @group
|
|
1587 ---------- Echo Area ----------
|
|
1588 What character-@kbd{177}
|
|
1589 ---------- Echo Area ----------
|
|
1590
|
|
1591 @result{} 127
|
|
1592 @end group
|
|
1593 @end example
|
|
1594 @end defun
|
|
1595
|
|
1596 @need 3000
|
|
1597
|
|
1598 @node Peeking and Discarding
|
|
1599 @subsection Peeking and Discarding
|
|
1600
|
|
1601 @defvar unread-command-events
|
|
1602 @cindex next input
|
|
1603 @cindex peeking at input
|
|
1604 This variable holds a list of events waiting to be read as command
|
|
1605 input. The events are used in the order they appear in the list.
|
|
1606
|
|
1607 The variable is used because in some cases a function reads a event and
|
|
1608 then decides not to use it. Storing the event in this variable causes
|
|
1609 it to be processed normally by the command loop or when the functions to
|
|
1610 read command input are called.
|
|
1611
|
|
1612 @cindex prefix argument unreading
|
|
1613 For example, the function that implements numeric prefix arguments reads
|
|
1614 any number of digits. When it finds a non-digit event, it must unread
|
|
1615 the event so that it can be read normally by the command loop.
|
|
1616 Likewise, incremental search uses this feature to unread events it does
|
|
1617 not recognize.
|
|
1618 @end defvar
|
|
1619
|
|
1620 @defvar unread-command-char
|
|
1621 This variable holds a character to be read as command input.
|
|
1622 A value of -1 means ``empty''.
|
|
1623
|
|
1624 This variable is pretty much obsolete now that you can use
|
|
1625 @code{unread-command-events} instead; it exists only to support programs
|
|
1626 written for Emacs versions 18 and earlier.
|
|
1627 @end defvar
|
|
1628
|
|
1629 @defun listify-key-sequence key
|
|
1630 This function converts the string or vector @var{key} to a list of
|
|
1631 events which you can put in @code{unread-command-events}. Converting a
|
|
1632 vector is simple, but converting a string is tricky because of the
|
|
1633 special representation used for meta characters in a string
|
|
1634 (@pxref{Strings of Events}).
|
|
1635 @end defun
|
|
1636
|
|
1637 @defun input-pending-p
|
|
1638 @cindex waiting for command key input
|
|
1639 This function determines whether any command input is currently
|
|
1640 available to be read. It returns immediately, with value @code{t} if
|
|
1641 there is input, @code{nil} otherwise. On rare occasions it may return
|
|
1642 @code{t} when no input is available.
|
|
1643 @end defun
|
|
1644
|
|
1645 @defvar last-input-event
|
|
1646 @defvarx last-input-char
|
|
1647 This variable records the last terminal input event read, whether
|
|
1648 as part of a command or explicitly by a Lisp program.
|
|
1649
|
|
1650 In the example below, a character is read (the character @kbd{1},
|
|
1651 @sc{ASCII} code 49). It becomes the value of @code{last-input-char},
|
|
1652 while @kbd{C-e} (from the @kbd{C-x C-e} command used to evaluate this
|
|
1653 expression) remains the value of @code{last-command-char}.
|
|
1654
|
|
1655 @example
|
|
1656 @group
|
|
1657 (progn (print (read-char))
|
|
1658 (print last-command-char)
|
|
1659 last-input-char)
|
|
1660 @print{} 49
|
|
1661 @print{} 5
|
|
1662 @result{} 49
|
|
1663 @end group
|
|
1664 @end example
|
|
1665
|
|
1666 The alias @code{last-input-char} exists for compatibility with
|
|
1667 Emacs version 18.
|
|
1668 @end defvar
|
|
1669
|
|
1670 @defun discard-input
|
|
1671 @cindex flush input
|
|
1672 @cindex discard input
|
|
1673 @cindex terminate keyboard macro
|
|
1674 This function discards the contents of the terminal input buffer and
|
|
1675 cancels any keyboard macro that might be in the process of definition.
|
|
1676 It returns @code{nil}.
|
|
1677
|
|
1678 In the following example, the user may type a number of characters right
|
|
1679 after starting the evaluation of the form. After the @code{sleep-for}
|
|
1680 finishes sleeping, any characters that have been typed are discarded.
|
|
1681
|
|
1682 @example
|
|
1683 (progn (sleep-for 2)
|
|
1684 (discard-input))
|
|
1685 @result{} nil
|
|
1686 @end example
|
|
1687 @end defun
|
|
1688
|
|
1689 @node Waiting
|
|
1690 @section Waiting for Elapsed Time or Input
|
|
1691 @cindex pausing
|
|
1692 @cindex waiting
|
|
1693
|
|
1694 The waiting commands are designed to make Emacs wait for a certain
|
|
1695 amount of time to pass or until there is input. For example, you may
|
|
1696 wish to pause in the middle of a computation to allow the user time to
|
|
1697 view the display. @code{sit-for} pauses and updates the screen, and
|
|
1698 returns immediately if input comes in, while @code{sleep-for} pauses
|
|
1699 without updating the screen.
|
|
1700
|
|
1701 @defun sit-for seconds &optional millisec nodisp
|
|
1702 This function performs redisplay (provided there is no pending input
|
|
1703 from the user), then waits @var{seconds} seconds, or until input is
|
|
1704 available. The result is @code{t} if @code{sit-for} waited the full
|
|
1705 time with no input arriving (see @code{input-pending-p} in @ref{Peeking
|
|
1706 and Discarding}). Otherwise, the value is @code{nil}.
|
|
1707
|
|
1708 @c Emacs 19 feature ??? maybe not working yet
|
|
1709 The optional argument @var{millisec} specifies an additional waiting
|
|
1710 period measured in milliseconds. This adds to the period specified by
|
|
1711 @var{seconds}. Not all operating systems support waiting periods other
|
|
1712 than multiples of a second; on those that do not, you get an error if
|
|
1713 you specify nonzero @var{millisec}.
|
|
1714
|
|
1715 @cindex forcing redisplay
|
|
1716 Redisplay is always preempted if input arrives, and does not happen at
|
|
1717 all if input is available before it starts. Thus, there is no way to
|
|
1718 force screen updating if there is pending input; however, if there is no
|
|
1719 input pending, you can force an update with no delay by using
|
|
1720 @code{(sit-for 0)}.
|
|
1721
|
|
1722 If @var{nodisp} is non-@code{nil}, then @code{sit-for} does not
|
|
1723 redisplay, but it still returns as soon as input is available (or when
|
|
1724 the timeout elapses).
|
|
1725
|
|
1726 The usual purpose of @code{sit-for} is to give the user time to read
|
|
1727 text that you display.
|
|
1728 @end defun
|
|
1729
|
|
1730 @defun sleep-for seconds &optional millisec
|
|
1731 This function simply pauses for @var{seconds} seconds without updating
|
|
1732 the display. It pays no attention to available input. It returns
|
|
1733 @code{nil}.
|
|
1734
|
|
1735 @c Emacs 19 feature ??? maybe not working yet
|
|
1736 The optional argument @var{millisec} specifies an additional waiting
|
|
1737 period measured in milliseconds. This adds to the period specified by
|
|
1738 @var{seconds}. Not all operating systems support waiting periods other
|
|
1739 than multiples of a second; on those that do not, you get an error if
|
|
1740 you specify nonzero @var{millisec}.
|
|
1741
|
|
1742 Use @code{sleep-for} when you wish to guarantee a delay.
|
|
1743 @end defun
|
|
1744
|
|
1745 @xref{Time of Day}, for functions to get the current time.
|
|
1746
|
|
1747 @node Quitting
|
|
1748 @section Quitting
|
|
1749 @cindex @kbd{C-g}
|
|
1750 @cindex quitting
|
|
1751
|
|
1752 Typing @kbd{C-g} while the command loop has run a Lisp function causes
|
|
1753 Emacs to @dfn{quit} whatever it is doing. This means that control
|
|
1754 returns to the innermost active command loop.
|
|
1755
|
|
1756 Typing @kbd{C-g} while the command loop is waiting for keyboard input
|
|
1757 does not cause a quit; it acts as an ordinary input character. In the
|
|
1758 simplest case, you cannot tell the difference, because @kbd{C-g}
|
|
1759 normally runs the command @code{keyboard-quit}, whose effect is to quit.
|
|
1760 However, when @kbd{C-g} follows a prefix key, the result is an undefined
|
|
1761 key. The effect is to cancel the prefix key as well as any prefix
|
|
1762 argument.
|
|
1763
|
|
1764 In the minibuffer, @kbd{C-g} has a different definition: it aborts out
|
|
1765 of the minibuffer. This means, in effect, that it exits the minibuffer
|
|
1766 and then quits. (Simply quitting would return to the command loop
|
|
1767 @emph{within} the minibuffer.) The reason why @kbd{C-g} does not quit
|
|
1768 directly when the command reader is reading input is so that its meaning
|
|
1769 can be redefined in the minibuffer in this way. @kbd{C-g} following a
|
|
1770 prefix key is not redefined in the minibuffer, and it has its normal
|
|
1771 effect of canceling the prefix key and prefix argument. This too
|
|
1772 would not be possible if @kbd{C-g} quit directly.
|
|
1773
|
|
1774 @kbd{C-g} causes a quit by setting the variable @code{quit-flag} to a
|
|
1775 non-@code{nil} value. Emacs checks this variable at appropriate times
|
|
1776 and quits if it is not @code{nil}. Setting @code{quit-flag}
|
|
1777 non-@code{nil} in any way thus causes a quit.
|
|
1778
|
|
1779 At the level of C code, quits cannot happen just anywhere; only at the
|
|
1780 special places which check @code{quit-flag}. The reason for this is
|
|
1781 that quitting at other places might leave an inconsistency in Emacs's
|
|
1782 internal state. Because quitting is delayed until a safe place, quitting
|
|
1783 cannot make Emacs crash.
|
|
1784
|
|
1785 Certain functions such as @code{read-key-sequence} or
|
|
1786 @code{read-quoted-char} prevent quitting entirely even though they wait
|
|
1787 for input. Instead of quitting, @kbd{C-g} serves as the requested
|
|
1788 input. In the case of @code{read-key-sequence}, this serves to bring
|
|
1789 about the special behavior of @kbd{C-g} in the command loop. In the
|
|
1790 case of @code{read-quoted-char}, this is so that @kbd{C-q} can be used
|
|
1791 to quote a @kbd{C-g}.
|
|
1792
|
|
1793 You can prevent quitting for a portion of a Lisp function by binding
|
|
1794 the variable @code{inhibit-quit} to a non-@code{nil} value. Then,
|
|
1795 although @kbd{C-g} still sets @code{quit-flag} to @code{t} as usual, the
|
|
1796 usual result of this---a quit---is prevented. Eventually,
|
|
1797 @code{inhibit-quit} will become @code{nil} again, such as when its
|
|
1798 binding is unwound at the end of a @code{let} form. At that time, if
|
|
1799 @code{quit-flag} is still non-@code{nil}, the requested quit happens
|
|
1800 immediately. This behavior is ideal for a ``critical section'', where
|
|
1801 you wish to make sure that quitting does not happen within that part of
|
|
1802 the program.
|
|
1803
|
|
1804 @cindex @code{read-quoted-char} quitting
|
|
1805 In some functions (such as @code{read-quoted-char}), @kbd{C-g} is
|
|
1806 handled in a special way which does not involve quitting. This is done
|
|
1807 by reading the input with @code{inhibit-quit} bound to @code{t} and
|
|
1808 setting @code{quit-flag} to @code{nil} before @code{inhibit-quit}
|
|
1809 becomes @code{nil} again. This excerpt from the definition of
|
|
1810 @code{read-quoted-char} shows how this is done; it also shows that
|
|
1811 normal quitting is permitted after the first character of input.
|
|
1812
|
|
1813 @example
|
|
1814 (defun read-quoted-char (&optional prompt)
|
|
1815 "@dots{}@var{documentation}@dots{}"
|
|
1816 (let ((count 0) (code 0) char)
|
|
1817 (while (< count 3)
|
|
1818 (let ((inhibit-quit (zerop count))
|
|
1819 (help-form nil))
|
|
1820 (and prompt (message "%s-" prompt))
|
|
1821 (setq char (read-char))
|
|
1822 (if inhibit-quit (setq quit-flag nil)))
|
|
1823 @dots{})
|
|
1824 (logand 255 code)))
|
|
1825 @end example
|
|
1826
|
|
1827 @defvar quit-flag
|
|
1828 If this variable is non-@code{nil}, then Emacs quits immediately,
|
|
1829 unless @code{inhibit-quit} is non-@code{nil}. Typing @kbd{C-g} sets
|
|
1830 @code{quit-flag} non-@code{nil}, regardless of @code{inhibit-quit}.
|
|
1831 @end defvar
|
|
1832
|
|
1833 @defvar inhibit-quit
|
|
1834 This variable determines whether Emacs should quit when @code{quit-flag}
|
|
1835 is set to a value other than @code{nil}. If @code{inhibit-quit} is
|
|
1836 non-@code{nil}, then @code{quit-flag} has no special effect.
|
|
1837 @end defvar
|
|
1838
|
|
1839 @deffn Command keyboard-quit
|
|
1840 This function signals the @code{quit} condition with @code{(signal 'quit
|
|
1841 nil)}. This is the same thing that quitting does. (See @code{signal}
|
|
1842 in @ref{Errors}.)
|
|
1843 @end deffn
|
|
1844
|
|
1845 You can specify a character other than @kbd{C-g} to use for quitting.
|
|
1846 See the function @code{set-input-mode} in @ref{Terminal Input}.
|
|
1847
|
|
1848 @node Prefix Command Arguments
|
|
1849 @section Prefix Command Arguments
|
|
1850 @cindex prefix argument
|
|
1851 @cindex raw prefix argument
|
|
1852 @cindex numeric prefix argument
|
|
1853
|
|
1854 Most Emacs commands can use a @dfn{prefix argument}, a number
|
|
1855 specified before the command itself. (Don't confuse prefix arguments
|
|
1856 with prefix keys.) The prefix argument is represented by a value that
|
|
1857 is always available (though it may be @code{nil}, meaning there is no
|
|
1858 prefix argument). Each command may use the prefix argument or ignore
|
|
1859 it.
|
|
1860
|
|
1861 There are two representations of the prefix argument: @dfn{raw} and
|
|
1862 @dfn{numeric}. The editor command loop uses the raw representation
|
|
1863 internally, and so do the Lisp variables that store the information, but
|
|
1864 commands can request either representation.
|
|
1865
|
|
1866 Here are the possible values of a raw prefix argument:
|
|
1867
|
|
1868 @itemize @bullet
|
|
1869 @item
|
|
1870 @code{nil}, meaning there is no prefix argument. Its numeric value is
|
|
1871 1, but numerous commands make a distinction between @code{nil} and the
|
|
1872 integer 1.
|
|
1873
|
|
1874 @item
|
|
1875 An integer, which stands for itself.
|
|
1876
|
|
1877 @item
|
|
1878 A list of one element, which is an integer. This form of prefix
|
|
1879 argument results from one or a succession of @kbd{C-u}'s with no
|
|
1880 digits. The numeric value is the integer in the list, but some
|
|
1881 commands make a distinction between such a list and an integer alone.
|
|
1882
|
|
1883 @item
|
|
1884 The symbol @code{-}. This indicates that @kbd{M--} or @kbd{C-u -} was
|
|
1885 typed, without following digits. The equivalent numeric value is
|
|
1886 @minus{}1, but some commands make a distinction between the integer
|
|
1887 @minus{}1 and the symbol @code{-}.
|
|
1888 @end itemize
|
|
1889
|
|
1890 The various possibilities may be illustrated by calling the following
|
|
1891 function with various prefixes:
|
|
1892
|
|
1893 @example
|
|
1894 @group
|
|
1895 (defun display-prefix (arg)
|
|
1896 "Display the value of the raw prefix arg."
|
|
1897 (interactive "P")
|
|
1898 (message "%s" arg))
|
|
1899 @end group
|
|
1900 @end example
|
|
1901
|
|
1902 @noindent
|
|
1903 Here are the results of calling @code{display-prefix} with various
|
|
1904 raw prefix arguments:
|
|
1905
|
|
1906 @example
|
|
1907 M-x display-prefix @print{} nil
|
|
1908
|
|
1909 C-u M-x display-prefix @print{} (4)
|
|
1910
|
|
1911 C-u C-u M-x display-prefix @print{} (16)
|
|
1912
|
|
1913 C-u 3 M-x display-prefix @print{} 3
|
|
1914
|
|
1915 M-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)}
|
|
1916
|
|
1917 C-u - M-x display-prefix @print{} -
|
|
1918
|
|
1919 M- - M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)}
|
|
1920
|
|
1921 C-u -7 M-x display-prefix @print{} -7
|
|
1922
|
|
1923 M- -7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)}
|
|
1924 @end example
|
|
1925
|
|
1926 Emacs uses two variables to store the prefix argument:
|
|
1927 @code{prefix-arg} and @code{current-prefix-arg}. Commands such as
|
|
1928 @code{universal-argument} that set up prefix arguments for other
|
|
1929 commands store them in @code{prefix-arg}. In contrast,
|
|
1930 @code{current-prefix-arg} conveys the prefix argument to the current
|
|
1931 command, so setting it has no effect on the prefix arguments for future
|
|
1932 commands.
|
|
1933
|
|
1934 Normally, commands specify which representation to use for the prefix
|
|
1935 argument, either numeric or raw, in the @code{interactive} declaration.
|
|
1936 (@xref{Interactive Call}.) Alternatively, functions may look at the
|
|
1937 value of the prefix argument directly in the variable
|
|
1938 @code{current-prefix-arg}, but this is less clean.
|
|
1939
|
|
1940 Do not call the functions @code{universal-argument},
|
|
1941 @code{digit-argument}, or @code{negative-argument} unless you intend to
|
|
1942 let the user enter the prefix argument for the @emph{next} command.
|
|
1943
|
|
1944 @deffn Command universal-argument
|
|
1945 This command reads input and specifies a prefix argument for the
|
|
1946 following command. Don't call this command yourself unless you know
|
|
1947 what you are doing.
|
|
1948 @end deffn
|
|
1949
|
|
1950 @deffn Command digit-argument arg
|
|
1951 This command adds to the prefix argument for the following command. The
|
|
1952 argument @var{arg} is the raw prefix argument as it was before this
|
|
1953 command; it is used to compute the updated prefix argument. Don't call
|
|
1954 this command yourself unless you know what you are doing.
|
|
1955 @end deffn
|
|
1956
|
|
1957 @deffn Command negative-argument arg
|
|
1958 This command adds to the numeric argument for the next command. The
|
|
1959 argument @var{arg} is the raw prefix argument as it was before this
|
|
1960 command; its value is negated to form the new prefix argument. Don't
|
|
1961 call this command yourself unless you know what you are doing.
|
|
1962 @end deffn
|
|
1963
|
|
1964 @defun prefix-numeric-value arg
|
|
1965 This function returns the numeric meaning of a valid raw prefix argument
|
|
1966 value, @var{arg}. The argument may be a symbol, a number, or a list.
|
|
1967 If it is @code{nil}, the value 1 is returned; if it is any other symbol,
|
|
1968 the value @minus{}1 is returned. If it is a number, that number is
|
|
1969 returned; if it is a list, the @sc{car} of that list (which should be a
|
|
1970 number) is returned.
|
|
1971 @end defun
|
|
1972
|
|
1973 @defvar current-prefix-arg
|
|
1974 This variable is the value of the raw prefix argument for the
|
|
1975 @emph{current} command. Commands may examine it directly, but the usual
|
|
1976 way to access it is with @code{(interactive "P")}.
|
|
1977 @end defvar
|
|
1978
|
|
1979 @defvar prefix-arg
|
|
1980 The value of this variable is the raw prefix argument for the
|
|
1981 @emph{next} editing command. Commands that specify prefix arguments for
|
|
1982 the following command work by setting this variable.
|
|
1983 @end defvar
|
|
1984
|
|
1985 @node Recursive Editing
|
|
1986 @section Recursive Editing
|
|
1987 @cindex recursive command loop
|
|
1988 @cindex recursive editing level
|
|
1989 @cindex command loop, recursive
|
|
1990
|
|
1991 The Emacs command loop is entered automatically when Emacs starts up.
|
|
1992 This top-level invocation of the command loop is never exited until the
|
|
1993 Emacs is killed. Lisp programs can also invoke the command loop. Since
|
|
1994 this makes more than one activation of the command loop, we call it
|
|
1995 @dfn{recursive editing}. A recursive editing level has the effect of
|
|
1996 suspending whatever command invoked it and permitting the user to do
|
|
1997 arbitrary editing before resuming that command.
|
|
1998
|
|
1999 The commands available during recursive editing are the same ones
|
|
2000 available in the top-level editing loop and defined in the keymaps.
|
|
2001 Only a few special commands exit the recursive editing level; the others
|
|
2002 return to the recursive editing level when finished. (The special
|
|
2003 commands for exiting are always available, but do nothing when recursive
|
|
2004 editing is not in progress.)
|
|
2005
|
|
2006 All command loops, including recursive ones, set up all-purpose error
|
|
2007 handlers so that an error in a command run from the command loop will
|
|
2008 not exit the loop.
|
|
2009
|
|
2010 @cindex minibuffer input
|
|
2011 Minibuffer input is a special kind of recursive editing. It has a few
|
|
2012 special wrinkles, such as enabling display of the minibuffer and the
|
|
2013 minibuffer window, but fewer than you might suppose. Certain keys
|
|
2014 behave differently in the minibuffer, but that is only because of the
|
|
2015 minibuffer's local map; if you switch windows, you get the usual Emacs
|
|
2016 commands.
|
|
2017
|
|
2018 @cindex @code{throw} example
|
|
2019 @kindex exit
|
|
2020 @cindex exit recursive editing
|
|
2021 @cindex aborting
|
|
2022 To invoke a recursive editing level, call the function
|
|
2023 @code{recursive-edit}. This function contains the command loop; it also
|
|
2024 contains a call to @code{catch} with tag @code{exit}, which makes it
|
|
2025 possible to exit the recursive editing level by throwing to @code{exit}
|
|
2026 (@pxref{Catch and Throw}). If you throw a value other than @code{t},
|
|
2027 then @code{recursive-edit} returns normally to the function that called
|
|
2028 it. The command @kbd{C-M-c} (@code{exit-recursive-edit}) does this.
|
|
2029 Throwing a @code{t} value causes @code{recursive-edit} to quit, so that
|
|
2030 control returns to the command loop one level up. This is called
|
|
2031 @dfn{aborting}, and is done by @kbd{C-]} (@code{abort-recursive-edit}).
|
|
2032
|
|
2033 Most applications should not use recursive editing, except as part of
|
|
2034 using the minibuffer. Usually it is more convenient for the user if you
|
|
2035 change the major mode of the current buffer temporarily to a special
|
|
2036 major mode, which has a command to go back to the previous mode. (This
|
|
2037 technique is used by the @kbd{w} command in Rmail.) Or, if you wish to
|
|
2038 give the user different text to edit ``recursively'', create and select
|
|
2039 a new buffer in a special mode. In this mode, define a command to
|
|
2040 complete the processing and go back to the previous buffer. (The
|
|
2041 @kbd{m} command in Rmail does this.)
|
|
2042
|
|
2043 Recursive edits are useful in debugging. You can insert a call to
|
|
2044 @code{debug} into a function definition as a sort of breakpoint, so that
|
|
2045 you can look around when the function gets there. @code{debug} invokes
|
|
2046 a recursive edit but also provides the other features of the debugger.
|
|
2047
|
|
2048 Recursive editing levels are also used when you type @kbd{C-r} in
|
|
2049 @code{query-replace} or use @kbd{C-x q} (@code{kbd-macro-query}).
|
|
2050
|
|
2051 @defun recursive-edit
|
|
2052 @cindex suspend evaluation
|
|
2053 This function invokes the editor command loop. It is called
|
|
2054 automatically by the initialization of Emacs, to let the user begin
|
|
2055 editing. When called from a Lisp program, it enters a recursive editing
|
|
2056 level.
|
|
2057
|
|
2058 In the following example, the function @code{simple-rec} first
|
|
2059 advances point one word, then enters a recursive edit, printing out a
|
|
2060 message in the echo area. The user can then do any editing desired, and
|
|
2061 then type @kbd{C-M-c} to exit and continue executing @code{simple-rec}.
|
|
2062
|
|
2063 @example
|
|
2064 (defun simple-rec ()
|
|
2065 (forward-word 1)
|
|
2066 (message "Recursive edit in progress.")
|
|
2067 (recursive-edit)
|
|
2068 (forward-word 1))
|
|
2069 @result{} simple-rec
|
|
2070 (simple-rec)
|
|
2071 @result{} nil
|
|
2072 @end example
|
|
2073 @end defun
|
|
2074
|
|
2075 @deffn Command exit-recursive-edit
|
|
2076 This function exits from the innermost recursive edit (including
|
|
2077 minibuffer input). Its definition is effectively @code{(throw 'exit
|
|
2078 nil)}.
|
|
2079 @end deffn
|
|
2080
|
|
2081 @deffn Command abort-recursive-edit
|
|
2082 This function aborts the command that requested the innermost recursive
|
|
2083 edit (including minibuffer input), by signaling @code{quit}
|
|
2084 after exiting the recursive edit. Its definition is effectively
|
|
2085 @code{(throw 'exit t)}. @xref{Quitting}.
|
|
2086 @end deffn
|
|
2087
|
|
2088 @deffn Command top-level
|
|
2089 This function exits all recursive editing levels; it does not return a
|
|
2090 value, as it jumps completely out of any computation directly back to
|
|
2091 the main command loop.
|
|
2092 @end deffn
|
|
2093
|
|
2094 @defun recursion-depth
|
|
2095 This function returns the current depth of recursive edits. When no
|
|
2096 recursive edit is active, it returns 0.
|
|
2097 @end defun
|
|
2098
|
|
2099 @node Disabling Commands
|
|
2100 @section Disabling Commands
|
|
2101 @cindex disabled command
|
|
2102
|
|
2103 @dfn{Disabling a command} marks the command as requiring user
|
|
2104 confirmation before it can be executed. Disabling is used for commands
|
|
2105 which might be confusing to beginning users, to prevent them from using
|
|
2106 the commands by accident.
|
|
2107
|
|
2108 @kindex disabled
|
|
2109 The low-level mechanism for disabling a command is to put a
|
|
2110 non-@code{nil} @code{disabled} property on the Lisp symbol for the
|
|
2111 command. These properties are normally set up by the user's
|
|
2112 @file{.emacs} file with Lisp expressions such as this:
|
|
2113
|
|
2114 @example
|
|
2115 (put 'upcase-region 'disabled t)
|
|
2116 @end example
|
|
2117
|
|
2118 @noindent
|
|
2119 For a few commands, these properties are present by default and may be
|
|
2120 removed by the @file{.emacs} file.
|
|
2121
|
|
2122 If the value of the @code{disabled} property is a string, that string
|
|
2123 is included in the message printed when the command is used:
|
|
2124
|
|
2125 @example
|
|
2126 (put 'delete-region 'disabled
|
|
2127 "Text deleted this way cannot be yanked back!\n")
|
|
2128 @end example
|
|
2129
|
|
2130 @xref{Disabling,,, emacs, The GNU Emacs Manual}, for the details on
|
|
2131 what happens when a disabled command is invoked interactively.
|
|
2132 Disabling a command has no effect on calling it as a function from Lisp
|
|
2133 programs.
|
|
2134
|
|
2135 @deffn Command enable-command command
|
|
2136 Allow @var{command} to be executed without special confirmation from now
|
|
2137 on. The user's @file{.emacs} file is optionally altered so that this
|
|
2138 will apply to future sessions.
|
|
2139 @end deffn
|
|
2140
|
|
2141 @deffn Command disable-command command
|
|
2142 Require special confirmation to execute @var{command} from now on. The
|
|
2143 user's @file{.emacs} file is optionally altered so that this will apply
|
|
2144 to future sessions.
|
|
2145 @end deffn
|
|
2146
|
|
2147 @defvar disabled-command-hook
|
|
2148 This variable is a normal hook that is run instead of a disabled command,
|
|
2149 when the user runs the disabled command interactively. The hook functions
|
|
2150 can use @code{this-command-keys} to determine what the user typed to run
|
|
2151 the command, and thus find the command itself.
|
|
2152
|
|
2153 By default, @code{disabled-command-hook} contains a function that asks
|
|
2154 the user whether to proceed.
|
|
2155 @end defvar
|
|
2156
|
|
2157 @node Command History
|
|
2158 @section Command History
|
|
2159 @cindex command history
|
|
2160 @cindex complex command
|
|
2161 @cindex history of commands
|
|
2162
|
|
2163 The command loop keeps a history of the complex commands that have
|
|
2164 been executed, to make it convenient to repeat these commands. A
|
|
2165 @dfn{complex command} is one for which the interactive argument reading
|
|
2166 uses the minibuffer. This includes any @kbd{M-x} command, any
|
|
2167 @kbd{M-ESC} command, and any command whose @code{interactive}
|
|
2168 specification reads an argument from the minibuffer. Explicit use of
|
|
2169 the minibuffer during the execution of the command itself does not cause
|
|
2170 the command to be considered complex.
|
|
2171
|
|
2172 @defvar command-history
|
|
2173 This variable's value is a list of recent complex commands, each
|
|
2174 represented as a form to evaluate. It continues to accumulate all
|
|
2175 complex commands for the duration of the editing session, but all but
|
|
2176 the first (most recent) thirty elements are deleted when a garbage
|
|
2177 collection takes place (@pxref{Garbage Collection}).
|
|
2178
|
|
2179 @example
|
|
2180 @group
|
|
2181 command-history
|
|
2182 @result{} ((switch-to-buffer "chistory.texi")
|
|
2183 (describe-key "^X^[")
|
|
2184 (visit-tags-table "~/emacs/src/")
|
|
2185 (find-tag "repeat-complex-command"))
|
|
2186 @end group
|
|
2187 @end example
|
|
2188 @end defvar
|
|
2189
|
|
2190 This history list is actually a special case of minibuffer history
|
|
2191 (@pxref{Minibuffer History}), with one special twist: the elements are
|
|
2192 expressions rather than strings.
|
|
2193
|
|
2194 There are a number of commands devoted to the editing and recall of
|
|
2195 previous commands. The commands @code{repeat-complex-command}, and
|
|
2196 @code{list-command-history} are described in the user manual
|
|
2197 (@pxref{Repetition,,, emacs, The GNU Emacs Manual}). Within the
|
|
2198 minibuffer, the history commands used are the same ones available in any
|
|
2199 minibuffer.
|
|
2200
|
|
2201 @node Keyboard Macros
|
|
2202 @section Keyboard Macros
|
|
2203 @cindex keyboard macros
|
|
2204
|
|
2205 A @dfn{keyboard macro} is a canned sequence of input events that can
|
|
2206 be considered a command and made the definition of a key. Don't confuse
|
|
2207 keyboard macros with Lisp macros (@pxref{Macros}).
|
|
2208
|
|
2209 @defun execute-kbd-macro macro &optional count
|
|
2210 This function executes @var{macro} as a sequence of events. If
|
|
2211 @var{macro} is a string or vector, then the events in it are executed
|
|
2212 exactly as if they had been input by the user. The sequence is
|
|
2213 @emph{not} expected to be a single key sequence; normally a keyboard
|
|
2214 macro definition consists of several key sequences concatenated.
|
|
2215
|
|
2216 If @var{macro} is a symbol, then its function definition is used in
|
|
2217 place of @var{macro}. If that is another symbol, this process repeats.
|
|
2218 Eventually the result should be a string or vector. If the result is
|
|
2219 not a symbol, string, or vector, an error is signaled.
|
|
2220
|
|
2221 The argument @var{count} is a repeat count; @var{macro} is executed that
|
|
2222 many times. If @var{count} is omitted or @code{nil}, @var{macro} is
|
|
2223 executed once. If it is 0, @var{macro} is executed over and over until it
|
|
2224 encounters an error or a failing search.
|
|
2225 @end defun
|
|
2226
|
|
2227 @defvar last-kbd-macro
|
|
2228 This variable is the definition of the most recently defined keyboard
|
|
2229 macro. Its value is a string or vector, or @code{nil}.
|
|
2230 @end defvar
|
|
2231
|
|
2232 @defvar executing-macro
|
|
2233 This variable contains the string or vector that defines the keyboard
|
|
2234 macro that is currently executing. It is @code{nil} if no macro is
|
|
2235 currently executing.
|
|
2236 @end defvar
|
|
2237
|
|
2238 @defvar defining-kbd-macro
|
|
2239 This variable indicates whether a keyboard macro is being defined. It
|
|
2240 is set to @code{t} by @code{start-kbd-macro}, and @code{nil} by
|
|
2241 @code{end-kbd-macro}. You can use this variable to make a command
|
|
2242 behave differently when run from a keyboard macro (perhaps indirectly by
|
|
2243 calling @code{interactive-p}). However, do not set this variable
|
|
2244 yourself.
|
|
2245 @end defvar
|
|
2246
|
|
2247 @ignore @c It's hard to make this format ok.
|
|
2248 The user-level commands for defining, running and editing keyboard
|
|
2249 macros include @code{call-last-kbd-macro}, @code{insert-kbd-macro},
|
|
2250 @code{start-kbd-macro}, @code{end-kbd-macro}, @code{kbd-macro-query},
|
|
2251 and @code{name-last-kbd-macro}.
|
|
2252 @end ignore
|
|
2253
|
|
2254 @c Broke paragraph to prevent overfull hbox. --rjc 15mar92
|
|
2255 The commands are described in the user's manual (@pxref{Keyboard
|
|
2256 Macros,,, emacs, The GNU Emacs Manual}).
|
|
2257
|