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1 @c -*-texinfo-*-
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2 @c This is part of the GNU Emacs Lisp Reference Manual.
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
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4 @c See the file elisp.texi for copying conditions.
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5 @setfilename ../info/windows
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6 @node Windows, Frames, Buffers, Top
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7 @chapter Windows
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8
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9 This chapter describes most of the functions and variables related to
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10 Emacs windows. See @ref{Display}, for information on how text is
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11 displayed in windows.
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12
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13 @menu
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14 * Basic Windows:: Basic information on using windows.
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15 * Splitting Windows:: Splitting one window into two windows.
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16 * Deleting Windows:: Deleting a window gives its space to other windows.
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17 * Selecting Windows:: The selected window is the one that you edit in.
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18 * Cyclic Window Ordering:: Moving around the existing windows.
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19 * Buffers and Windows:: Each window displays the contents of a buffer.
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20 * Displaying Buffers:: Higher-lever functions for displaying a buffer
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21 and choosing a window for it.
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22 * Choosing Window:: How to choose a window for displaying a buffer.
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23 * Window Point:: Each window has its own location of point.
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24 * Window Start:: The display-start position controls which text
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25 is on-screen in the window.
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26 * Vertical Scrolling:: Moving text up and down in the window.
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27 * Horizontal Scrolling:: Moving text sideways on the window.
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28 * Size of Window:: Accessing the size of a window.
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29 * Resizing Windows:: Changing the size of a window.
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30 * Coordinates and Windows::Converting coordinates to windows.
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31 * Window Configurations:: Saving and restoring the state of the screen.
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32 @end menu
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33
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34 @node Basic Windows
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35 @section Basic Concepts of Emacs Windows
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36 @cindex window
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37 @cindex selected window
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38
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39 A @dfn{window} is the physical area of the screen in which a buffer is
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40 displayed. The term is also used to refer to a Lisp object which
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41 represents that screen area in Emacs Lisp. It should be
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42 clear from the context which is meant.
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43
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44 There is always at least one window in any frame. In each frame, at
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45 any time, one and only one window is designated as @dfn{selected within
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46 the frame}. The frame's cursor appears in that window. There is also
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47 one selected frame; and the window selected within that frame is
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48 @dfn{the selected window}. The selected window's buffer is usually the
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49 current buffer (except when @code{set-buffer} has been used).
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50 @xref{Current Buffer}.
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51
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52 For all intents, a window only exists while it is displayed on the
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53 terminal. Once removed from the display, the window is effectively
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54 deleted and should not be used, @emph{even though there may still be
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55 references to it} from other Lisp objects. Restoring a saved window
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56 configuration is the only way for a window no longer on the screen to
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57 come back to life. (@xref{Deleting Windows}.)
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58
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59 Each window has the following attributes:
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60
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61 @itemize @bullet
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62 @item
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63 containing frame
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64
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65 @item
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66 window height
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67
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68 @item
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69 window width
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70
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71 @item
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72 window edges with respect to the screen or frame
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73
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74 @item
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75 the buffer it displays
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76
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77 @item
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78 position within the buffer at the upper left of the window
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79
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80 @item
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81 the amount of horizontal scrolling, in columns
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82
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83 @item
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84 point
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85
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86 @item
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87 the mark
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88
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89 @item
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90 how recently the window was selected
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91 @end itemize
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92
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93 @cindex multiple windows
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94 Users create multiple windows so they can look at several buffers at
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95 once. Lisp libraries use multiple windows for a variety of reasons, but
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96 most often to give different views of the same information. In Rmail,
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97 for example, you can move through a summary buffer in one window while
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98 the other window shows messages one at a time as they are reached.
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99
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100 The meaning of ``window'' in Emacs is similar to what it means in the
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101 context of general purpose window systems such as X, but not identical.
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102 The X Window System subdivides the screen into X windows; Emacs uses one
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103 or more X windows, called @dfn{frames} in Emacs terminology, and
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104 subdivides each of them into (nonoverlapping) Emacs windows. When you
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105 use Emacs on an ordinary display terminal, Emacs subdivides the terminal
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106 screen into Emacs windows.
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107
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108 @cindex terminal screen
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109 @cindex screen of terminal
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110 @cindex tiled windows
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111 Most window systems support arbitrarily located overlapping windows.
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112 In contrast, Emacs windows are @dfn{tiled}; they never overlap, and
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113 together they fill the whole of the screen or frame. Because of the way
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114 in which Emacs creates new windows and resizes them, you can't create
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115 every conceivable tiling of windows on an Emacs frame. @xref{Splitting
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116 Windows}, and @ref{Size of Window}.
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117
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118 @xref{Display}, for information on how the contents of the
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119 window's buffer are displayed in the window.
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120
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121 @defun windowp object
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122 This function returns @code{t} if @var{object} is a window.
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123 @end defun
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124
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125 @node Splitting Windows
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126 @section Splitting Windows
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127 @cindex splitting windows
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128 @cindex window splitting
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129
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130 The functions described here are the primitives used to split a window
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131 into two windows. Two higher level functions sometimes split a window,
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132 but not always: @code{pop-to-buffer} and @code{display-buffer}
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133 (@pxref{Displaying Buffers}).
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134
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135 The functions described here do not accept a buffer as an argument.
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136 The two ``halves'' of the split window initially display the same buffer
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137 previously visible in the window that was split.
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138
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139 @deffn Command split-window &optional window size horizontal
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140 This function splits @var{window} into two windows. The original
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141 window @var{window} remains the selected window, but occupies only
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142 part of its former screen area. The rest is occupied by a newly created
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143 window which is returned as the value of this function.
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144
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145 If @var{horizontal} is non-@code{nil}, then @var{window} splits into
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146 two side by side windows. The original window @var{window} keeps the
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147 leftmost @var{size} columns, and gives the rest of the columns to the
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148 new window. Otherwise, it splits into windows one above the other, and
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149 @var{window} keeps the upper @var{size} lines and gives the rest of the
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150 lines to the new window. The original window is therefore the
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151 right-hand or upper of the two, and the new window is the left-hand or
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152 lower.
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153
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154 If @var{window} is omitted or @code{nil}, then the selected window is
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155 split. If @var{size} is omitted or @code{nil}, then @var{window} is
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156 divided evenly into two parts. (If there is an odd line, it is
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157 allocated to the new window.) When @code{split-window} is called
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158 interactively, all its arguments are @code{nil}.
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159
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160 The following example starts with one window on a screen that is 50
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161 lines high by 80 columns wide; then the window is split.
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162
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163 @smallexample
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164 @group
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165 (setq w (selected-window))
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166 @result{} #<window 8 on windows.texi>
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167 (window-edges) ; @r{Edges in order:}
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168 @result{} (0 0 80 50) ; @r{left--top--right--bottom}
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169 @end group
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170
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171 @group
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172 ;; @r{Returns window created}
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173 (setq w2 (split-window w 15))
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174 @result{} #<window 28 on windows.texi>
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175 @end group
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176 @group
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177 (window-edges w2)
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178 @result{} (0 15 80 50) ; @r{Bottom window;}
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179 ; @r{top is line 15}
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180 @end group
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181 @group
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182 (window-edges w)
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183 @result{} (0 0 80 15) ; @r{Top window}
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184 @end group
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185 @end smallexample
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186
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187 The screen looks like this:
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188
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189 @smallexample
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190 @group
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191 __________
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192 | | line 0
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193 | w |
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194 |__________|
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195 | | line 15
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196 | w2 |
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197 |__________|
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198 line 50
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199 column 0 column 80
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200 @end group
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201 @end smallexample
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202
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203 Next, the top window is split horizontally:
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204
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205 @smallexample
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206 @group
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207 (setq w3 (split-window w 35 t))
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208 @result{} #<window 32 on windows.texi>
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209 @end group
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210 @group
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211 (window-edges w3)
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212 @result{} (35 0 80 15) ; @r{Left edge at column 35}
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213 @end group
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214 @group
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215 (window-edges w)
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216 @result{} (0 0 35 15) ; @r{Right edge at column 35}
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217 @end group
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218 @group
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219 (window-edges w2)
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220 @result{} (0 15 80 50) ; @r{Bottom window unchanged}
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221 @end group
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222 @end smallexample
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223
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224 Now, the screen looks like this:
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225
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226 @smallexample
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227 @group
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228 column 35
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229 __________
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230 | | | line 0
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231 | w | w3 |
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232 |___|______|
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233 | | line 15
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234 | w2 |
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235 |__________|
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236 line 50
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237 column 0 column 80
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238 @end group
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239 @end smallexample
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240 @end deffn
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241
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242 @deffn Command split-window-vertically size
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243 This function splits the selected window into two windows, one above
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244 the other, leaving the selected window with @var{size} lines.
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245
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246 This function is simply an interface to @code{split-windows}.
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247 Here is the complete function definition for it:
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248
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249 @smallexample
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250 @group
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251 (defun split-window-vertically (&optional arg)
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252 "Split current window into two windows, one above the other."
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253 (interactive "P")
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254 (split-window nil (and arg (prefix-numeric-value arg))))
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255 @end group
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256 @end smallexample
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257 @end deffn
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258
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259 @deffn Command split-window-horizontally size
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260 This function splits the selected window into two windows
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261 side-by-side, leaving the selected window with @var{size} columns.
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262
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263 This function is simply an interface to @code{split-windows}. Here is
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264 the complete definition for @code{split-window-horizontally} (except for
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265 part of the documentation string):
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266
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267 @smallexample
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268 @group
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269 (defun split-window-horizontally (&optional arg)
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270 "Split selected window into two windows, side by side..."
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271 (interactive "P")
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272 (split-window nil (and arg (prefix-numeric-value arg)) t))
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273 @end group
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274 @end smallexample
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275 @end deffn
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276
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277 @defun one-window-p &optional no-mini all-frames
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278 This function returns non-@code{nil} if there is only one window. The
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279 argument @var{no-mini}, if non-@code{nil}, means don't count the
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280 minibuffer even if it is active; otherwise, the minibuffer window is
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281 included, if active, in the total number of windows which is compared
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282 against one.
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283
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284 The argument @var{all-frames} specifies which frames to consider. Here
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285 are the possible values and their meanings:
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286
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287 @table @asis
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288 @item @code{nil}
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289 Count the windows in the selected frame, plus the minibuffer used
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290 by that frame even if it lies in some other frame.
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291
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292 @item @code{t}
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293 Count all windows in all existing frames.
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294
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295 @item @code{visible}
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296 Count all windows in all visible frames.
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297
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298 @item anything else
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299 Count precisely the windows in the selected frame, and no others.
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300 @end table
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301 @end defun
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302
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303 @node Deleting Windows
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304 @section Deleting Windows
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305 @cindex deleting windows
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306
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307 A window remains visible on its frame unless you @dfn{delete} it by
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308 calling certain functions that delete windows. A deleted window cannot
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309 appear on the screen, but continues to exist as a Lisp object until
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310 there are no references to it. There is no way to cancel the deletion
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311 of a window aside from restoring a saved window configuration
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312 (@pxref{Window Configurations}). Restoring a window configuration also
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313 deletes any windows that aren't part of that configuration.
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314
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315 When you delete a window, the space it took up is given to one
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316 adjacent sibling. (In Emacs version 18, the space was divided evenly
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317 among all the siblings.)
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318
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319 @c Emacs 19 feature
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320 @defun window-live-p window
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321 This function returns @code{nil} if @var{window} is deleted, and
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322 @code{t} otherwise.
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323
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324 @strong{Warning:} erroneous information or fatal errors may result from
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325 using a deleted window as if it were live.
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326 @end defun
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327
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328 @deffn Command delete-window &optional window
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329 This function removes @var{window} from the display. If @var{window}
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330 is omitted, then the selected window is deleted. An error is signaled
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331 if there is only one window when @code{delete-window} is called.
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332
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333 This function returns @code{nil}.
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334
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335 When @code{delete-window} is called interactively, @var{window}
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336 defaults to the selected window.
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337 @end deffn
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338
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339 @deffn Command delete-other-windows &optional window
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340 This function makes @var{window} the only window on its frame, by
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341 deleting the other windows in that frame. If @var{window} is omitted or
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342 @code{nil}, then the selected window is used by default.
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343
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344 The result is @code{nil}.
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345 @end deffn
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346
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347 @deffn Command delete-windows-on buffer &optional frame
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348 This function deletes all windows showing @var{buffer}. If there are
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349 no windows showing @var{buffer}, it does nothing.
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350
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351 @code{delete-windows-on} operates frame by frame. If a frame has
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352 several windows showing different buffers, then those showing
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353 @var{buffer} are removed, and the others expand to fill the space. If
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354 all windows in some frame are showing @var{buffer} (including the case
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355 where there is only one window), then the frame reverts to having a
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356 single window showing another buffer chosen with @code{other-buffer}.
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357 @xref{The Buffer List}.
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358
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359 The argument @var{frame} controls which frames to operate on:
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360
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361 @itemize @bullet
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362 @item
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363 If it is @code{nil}, operate on the selected frame.
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364 @item
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365 If it is @code{t}, operate on all frames.
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366 @item
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367 If it is @code{visible}, operate on all visible frames.
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368 @item
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369 If it is a frame, operate on that frame.
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370 @end itemize
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371
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372 This function always returns @code{nil}.
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373 @end deffn
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374
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375 @node Selecting Windows
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376 @section Selecting Windows
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377 @cindex selecting windows
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378
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379 When a window is selected, the buffer in the window becomes the current
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380 buffer, and the cursor will appear in it.
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381
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382 @defun selected-window
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383 This function returns the selected window. This is the window in
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384 which the cursor appears and to which many commands apply.
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385 @end defun
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386
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387 @defun select-window window
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388 This function makes @var{window} the selected window. The cursor then
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389 appears in @var{window} (on redisplay). The buffer being displayed in
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390 @var{window} is immediately designated the current buffer.
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391
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392 The return value is @var{window}.
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393
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394 @example
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395 @group
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396 (setq w (next-window))
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397 (select-window w)
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398 @result{} #<window 65 on windows.texi>
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399 @end group
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400 @end example
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401 @end defun
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402
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403 @cindex finding windows
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404 The following functions choose one of the windows on the screen,
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405 offering various criteria for the choice.
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406
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407 @defun get-lru-window &optional frame
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408 This function returns the window least recently ``used'' (that is,
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409 selected). The selected window is always the most recently used window.
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410
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411 The selected window can be the least recently used window if it is the
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412 only window. A newly created window becomes the least recently used
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413 window until it is selected. A minibuffer window is never a candidate.
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414
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415 The argument @var{frame} controls which set of windows are
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416 considered.
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417
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418 @itemize @bullet
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419 @item
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420 If it is @code{nil}, consider windows on the selected frame.
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421 @item
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422 If it is @code{t}, consider windows on all frames.
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423 @item
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424 If it is @code{visible}, consider windows on all visible frames.
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425 @item
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426 If it is a frame, consider windows on that frame.
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427 @end itemize
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428 @end defun
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429
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430 @defun get-largest-window &optional frame
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431 This function returns the window with the largest area (height times
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432 width). If there are no side-by-side windows, then this is the window
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433 with the most lines. A minibuffer window is never a candidate.
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434
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435 If there are two windows of the same size, then the function returns
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436 the window which is first in the cyclic ordering of windows (see
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437 following section), starting from the selected window.
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438
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439 The argument @var{frame} controls which set of windows are
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440 considered. See @code{get-lru-window}, above.
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441 @end defun
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442
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443 @node Cyclic Window Ordering
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444 @comment node-name, next, previous, up
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445 @section Cyclic Ordering of Windows
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446 @cindex cyclic ordering of windows
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447 @cindex ordering of windows, cyclic
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448 @cindex window ordering, cyclic
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449
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450 When you use the command @kbd{C-x o} (@code{other-window}) to select
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451 the next window, it moves through all the windows on the screen in a
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452 specific cyclic order. For any given configuration of windows, this
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453 order never varies. It is called the @dfn{cyclic ordering of windows}.
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454
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455 This ordering generally goes from top to bottom, and from left to
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456 right. But it may go down first or go right first, depending on the
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457 order in which the windows were split.
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458
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459 If the first split was vertical (into windows one above each other),
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460 and then the subwindows were split horizontally, then the ordering is
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461 left to right in the top of the frame, and then left to right in the
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462 next lower part of the frame, and so on. If the first split was
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463 horizontal, the ordering is top to bottom in the left part, and so on.
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464 In general, within each set of siblings at any level in the window tree,
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465 the order is left to right, or top to bottom.
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466
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467 @defun next-window &optional window minibuf all-frames
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468 @cindex minibuffer window
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469 This function returns the window following @var{window} in the cyclic
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470 ordering of windows. This is the window which @kbd{C-x o} would select
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471 if done when @var{window} is selected. If @var{window} is the only
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472 window visible, then this function returns @var{window}. If omitted,
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473 @var{window} defaults to the selected window.
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474
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475 The value of the argument @var{minibuf} determines whether the
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476 minibuffer is included in the window order. Normally, when
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477 @var{minibuf} is @code{nil}, the minibuffer is included if it is
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|
478 currently active; this is the behavior of @kbd{C-x o}. (The minibuffer
|
|
479 window is active while the minibuffer is in use. @xref{Minibuffers}.)
|
|
480
|
|
481 If @var{minibuf} is @code{t}, then the cyclic ordering includes the
|
|
482 minibuffer window even if it is not active.
|
|
483
|
|
484 If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer
|
|
485 window is not included even if it is active.
|
|
486
|
|
487 The argument @var{all-frames} specifies which frames to consider. Here
|
|
488 are the possible values and their meanings:
|
|
489
|
|
490 @table @asis
|
|
491 @item @code{nil}
|
|
492 Consider all the windows in @var{window}'s frame, plus the minibuffer
|
|
493 used by that frame even if it lies in some other frame.
|
|
494
|
|
495 @item @code{t}
|
|
496 Consider all windows in all existing frames.
|
|
497
|
|
498 @item @code{visible}
|
|
499 Consider all windows in all visible frames. (To get useful results, you
|
|
500 must ensure @var{window} is in a visible frame.)
|
|
501
|
|
502 @item anything else
|
|
503 Consider precisely the windows in @var{window}'s frame, and no others.
|
|
504 @end table
|
|
505
|
|
506 This example assumes there are two windows, both displaying the
|
|
507 buffer @samp{windows.texi}:
|
|
508
|
|
509 @example
|
|
510 @group
|
|
511 (selected-window)
|
|
512 @result{} #<window 56 on windows.texi>
|
|
513 @end group
|
|
514 @group
|
|
515 (next-window (selected-window))
|
|
516 @result{} #<window 52 on windows.texi>
|
|
517 @end group
|
|
518 @group
|
|
519 (next-window (next-window (selected-window)))
|
|
520 @result{} #<window 56 on windows.texi>
|
|
521 @end group
|
|
522 @end example
|
|
523 @end defun
|
|
524
|
|
525 @defun previous-window &optional window minibuf all-frames
|
|
526 This function returns the window preceding @var{window} in the cyclic
|
|
527 ordering of windows. The other arguments specify which windows to
|
|
528 include in the cycle, as in @code{next-window}.
|
|
529 @end defun
|
|
530
|
|
531 @deffn Command other-window count
|
|
532 This function selects the @var{count}th following window in the cyclic
|
|
533 order. If count is negative, then it selects the @minus{}@var{count}th
|
|
534 preceding window. It returns @code{nil}.
|
|
535
|
|
536 In an interactive call, @var{count} is the numeric prefix argument.
|
|
537 @end deffn
|
|
538
|
|
539 @c Emacs 19 feature
|
|
540 @defun walk-windows proc &optional minibuf all-frames
|
|
541 This function cycles through all windows, calling @code{proc}
|
|
542 once for each window with the window as its sole argument.
|
|
543
|
|
544 The optional arguments @var{minibuf} and @var{all-frames} specify the
|
|
545 set of windows to include in the scan. See @code{next-window}, above,
|
|
546 for details.
|
|
547 @end defun
|
|
548
|
|
549 @node Buffers and Windows
|
|
550 @section Buffers and Windows
|
|
551 @cindex examining windows
|
|
552 @cindex windows, controlling precisely
|
|
553 @cindex buffers, controlled in windows
|
|
554
|
|
555 This section describes low-level functions to examine windows or to
|
|
556 display buffers in windows in a precisely controlled fashion.
|
|
557 @iftex
|
|
558 See the following section for
|
|
559 @end iftex
|
|
560 @ifinfo
|
|
561 @xref{Displaying Buffers}, for
|
|
562 @end ifinfo
|
|
563 related functions that find a window to use and specify a buffer for it.
|
|
564 The functions described there are easier to use than these, but they
|
|
565 employ heuristics in choosing or creating a window; use these functions
|
|
566 when you need complete control.
|
|
567
|
|
568 @defun set-window-buffer window buffer-or-name
|
|
569 This function makes @var{window} display @var{buffer-or-name} as its
|
|
570 contents. It returns @code{nil}.
|
|
571
|
|
572 @example
|
|
573 @group
|
|
574 (set-window-buffer (selected-window) "foo")
|
|
575 @result{} nil
|
|
576 @end group
|
|
577 @end example
|
|
578 @end defun
|
|
579
|
|
580 @defun window-buffer &optional window
|
|
581 This function returns the buffer that @var{window} is displaying. If
|
|
582 @var{window} is omitted, this function returns the buffer for the
|
|
583 selected window.
|
|
584
|
|
585 @example
|
|
586 @group
|
|
587 (window-buffer)
|
|
588 @result{} #<buffer windows.texi>
|
|
589 @end group
|
|
590 @end example
|
|
591 @end defun
|
|
592
|
|
593 @defun get-buffer-window buffer-or-name &optional all-frames
|
|
594 This function returns a window currently displaying
|
|
595 @var{buffer-or-name}, or @code{nil} if there is none. If there are
|
|
596 several such windows, then the function returns the first one in the
|
|
597 cyclic ordering of windows, starting from the selected window.
|
|
598 @xref{Cyclic Window Ordering}.
|
|
599
|
|
600 The argument @var{all-frames} controls which windows to consider.
|
|
601
|
|
602 @itemize @bullet
|
|
603 @item
|
|
604 If it is @code{nil}, consider windows on the selected frame.
|
|
605 @item
|
|
606 If it is @code{t}, consider windows on all frames.
|
|
607 @item
|
|
608 If it is @code{visible}, consider windows on all visible frames.
|
|
609 @item
|
|
610 If it is a frame, consider windows on that frame.
|
|
611 @end itemize
|
|
612 @end defun
|
|
613
|
|
614 @deffn Command replace-buffer-in-windows buffer
|
|
615 This function replaces @var{buffer} with some other buffer in all
|
|
616 windows displaying it. The other buffer used is chosen with
|
|
617 @code{other-buffer}. In the usual applications of this function, you
|
|
618 don't care which other buffer is used; you just want to make sure that
|
|
619 @var{buffer} is no longer displayed.
|
|
620
|
|
621 This function returns @code{nil}.
|
|
622 @end deffn
|
|
623
|
|
624 @node Displaying Buffers
|
|
625 @section Displaying Buffers in Windows
|
|
626 @cindex switching to a buffer
|
|
627 @cindex displaying a buffer
|
|
628
|
|
629 In this section we describe convenient functions that choose a window
|
|
630 automatically and use it to display a specified buffer. These functions
|
|
631 can also split an existing window in certain circumstances. We also
|
|
632 describe variables that parameterize the heuristics used for choosing a
|
|
633 window.
|
|
634 @iftex
|
|
635 See the preceding section for
|
|
636 @end iftex
|
|
637 @ifinfo
|
|
638 @xref{Buffers and Windows}, for
|
|
639 @end ifinfo
|
|
640 low-level functions that give you more precise control.
|
|
641
|
|
642 Do not use the functions in this section in order to make a buffer
|
|
643 current so that a Lisp program can access or modify it; they are too
|
|
644 drastic for that purpose, since they change the display of buffers in
|
|
645 windows, which is gratuitous and will surprise the user. Instead, use
|
|
646 @code{set-buffer} (@pxref{Current Buffer}) and @code{save-excursion}
|
|
647 (@pxref{Excursions}), which designate buffers as current for programmed
|
|
648 access without affecting the display of buffers in windows.
|
|
649
|
|
650 @deffn Command switch-to-buffer buffer-or-name &optional norecord
|
|
651 This function makes @var{buffer-or-name} the current buffer, and also
|
|
652 displays the buffer in the selected window. This means that a human can
|
|
653 see the buffer and subsequent keyboard commands will apply to it.
|
|
654 Contrast this with @code{set-buffer}, which makes @var{buffer-or-name}
|
|
655 the current buffer but does not display it in the selected window.
|
|
656 @xref{Current Buffer}.
|
|
657
|
|
658 If @var{buffer-or-name} does not identify an existing buffer, then
|
|
659 a new buffer by that name is created.
|
|
660
|
|
661 Normally the specified buffer is put at the front of the buffer list.
|
|
662 This affects the operation of @code{other-buffer}. However, if
|
|
663 @var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer
|
|
664 List}.
|
|
665
|
|
666 The @code{switch-to-buffer} function is often used interactively, as
|
|
667 the binding of @kbd{C-x b}. It is also used frequently in programs. It
|
|
668 always returns @code{nil}.
|
|
669 @end deffn
|
|
670
|
|
671 @deffn Command switch-to-buffer-other-window buffer-or-name
|
|
672 This function makes @var{buffer-or-name} the current buffer and
|
|
673 displays it in a window not currently selected. It then selects that
|
|
674 window. The handling of the buffer is the same as in
|
|
675 @code{switch-to-buffer}.
|
|
676
|
|
677 The previously selected window is absolutely never used to display the
|
|
678 buffer. If it is the only window, then it is split to make a distinct
|
|
679 window for this purpose. If the selected window is already displaying
|
|
680 the buffer, then it continues to do so, but another window is
|
|
681 nonetheless found to display it in as well.
|
|
682 @end deffn
|
|
683
|
|
684 @defun pop-to-buffer buffer-or-name &optional other-window
|
|
685 This function makes @var{buffer-or-name} the current buffer and
|
|
686 switches to it in some window, preferably not the window previously
|
|
687 selected. The ``popped-to'' window becomes the selected window within
|
|
688 its frame.
|
|
689
|
|
690 If the variable @code{pop-up-frames} is non-@code{nil},
|
|
691 @code{pop-to-buffer} looks for a window in any visible frame already
|
|
692 displaying the buffer; if there is one, it returns that window and makes
|
|
693 it be selected within its frame. If there is none, it creates a new
|
|
694 frame and displays the buffer in it.
|
|
695
|
|
696 If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer}
|
|
697 operates entirely within the selected frame. (If the selected frame has
|
|
698 just a minibuffer, @code{pop-to-buffer} operates within the most
|
|
699 recently selected frame that was not just a minibuffer.)
|
|
700
|
|
701 If the variable @code{pop-up-windows} is non-@code{nil}, windows may
|
|
702 be split to create a new window that is different from the original
|
|
703 window. For details, see @ref{Choosing Window}.
|
|
704
|
|
705 If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or
|
|
706 creates another window even if @var{buffer-or-name} is already visible
|
|
707 in the selected window. Thus @var{buffer-or-name} could end up
|
|
708 displayed in two windows. On the other hand, if @var{buffer-or-name} is
|
|
709 already displayed in the selected window and @var{other-window} is
|
|
710 @code{nil}, then the selected window is considered sufficient display
|
|
711 for @var{buffer-or-name}, so that nothing needs to be done.
|
|
712
|
|
713 If @var{buffer-or-name} is a string that does not name an existing
|
|
714 buffer, a buffer by that name is created.
|
|
715
|
|
716 An example use of this function is found at the end of @ref{Filter
|
|
717 Functions}.
|
|
718 @end defun
|
|
719
|
|
720 @node Choosing Window
|
|
721 @section Choosing a Window for Display
|
|
722
|
|
723 This section describes the basic facility which chooses a window to
|
|
724 display a buffer in---@code{display-buffer}. All the higher-level
|
|
725 functions and commands use this subroutine. Here we describe how to use
|
|
726 @code{display-buffer} and how to customize it.
|
|
727
|
|
728 @deffn Command display-buffer buffer-or-name &optional not-this-window
|
|
729 This command makes @var{buffer-or-name} appear in some window, like
|
|
730 @code{pop-to-buffer}, but it does not select that window and does not
|
|
731 make the buffer current. The identity of the selected window is
|
|
732 unaltered by this function.
|
|
733
|
|
734 If @var{not-this-window} is non-@code{nil}, it means to display the
|
|
735 specified buffer in a window other than the selected one, even if it is
|
|
736 already on display in the selected window. This can cause the buffer to
|
|
737 appear in two windows at once. Otherwise, if @var{buffer-or-name} is
|
|
738 already being displayed in any window, that is good enough, so this
|
|
739 function does nothing.
|
|
740
|
|
741 @code{display-buffer} returns the window chosen to display
|
|
742 @var{buffer-or-name}.
|
|
743
|
|
744 Precisely how @code{display-buffer} finds or creates a window depends on
|
|
745 the variables described below.
|
|
746 @end deffn
|
|
747
|
|
748 @defopt pop-up-windows
|
|
749 This variable controls whether @code{display-buffer} makes new windows.
|
|
750 If it is non-@code{nil} and there is only one window, then that window
|
|
751 is split. If it is @code{nil}, then @code{display-buffer} does not
|
|
752 split the single window, but uses it whole.
|
|
753 @end defopt
|
|
754
|
|
755 @defopt split-height-threshold
|
|
756 This variable determines when @code{display-buffer} may split a window,
|
|
757 if there are multiple windows. @code{display-buffer} always splits the
|
|
758 largest window if it has at least this many lines. If the largest
|
|
759 window is not this tall, it is split only if it is the sole window and
|
|
760 @code{pop-up-windows} is non-@code{nil}.
|
|
761 @end defopt
|
|
762
|
|
763 @c Emacs 19 feature
|
|
764 @defopt pop-up-frames
|
|
765 This variable controls whether @code{display-buffer} makes new frames.
|
|
766 If it is non-@code{nil}, @code{display-buffer} looks for an existing
|
|
767 window already displaying the desired buffer, on any visible frame. If
|
|
768 it finds one, it returns that window. Otherwise it makes a new frame.
|
|
769 The variables @code{pop-up-windows} and @code{split-height-threshold} do
|
|
770 not matter if @code{pop-up-frames} is non-@code{nil}.
|
|
771
|
|
772 If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either
|
|
773 splits a window or reuses one.
|
|
774
|
|
775 @xref{Frames}, for more information.
|
|
776 @end defopt
|
|
777
|
|
778 @c Emacs 19 feature
|
|
779 @defvar pop-up-frame-function
|
|
780 This variable specifies how to make a new frame if @code{pop-up-frames}
|
|
781 is non-@code{nil}.
|
|
782
|
|
783 Its value should be a function of no arguments. When
|
|
784 @code{display-buffer} makes a new frame, it does so by calling that
|
|
785 function, which should return a frame. The default value of the
|
|
786 variable is a function which creates a frame using parameters from
|
|
787 @code{pop-up-frame-alist}.
|
|
788 @end defvar
|
|
789
|
|
790 @defvar pop-up-frame-alist
|
|
791 This variable holds an alist specifying frame parameters used when
|
|
792 @code{display-buffer} makes a new frame. @xref{Frame Parameters}, for
|
|
793 more information about frame parameters.
|
|
794 @end defvar
|
|
795
|
|
796 @c Emacs 19 feature
|
|
797 @defvar display-buffer-function
|
|
798 This variable is the most flexible way to customize the behavior of
|
|
799 @code{display-buffer}. If it is non-@code{nil}, it should be a function
|
|
800 that @code{display-buffer} calls to do the work. The function should
|
|
801 accept two arguments, the same two arguments that @code{display-buffer}
|
|
802 received. It should choose or create a window, display the specified
|
|
803 buffer, and then return the window.
|
|
804
|
|
805 This hook takes precedence over all the other options and hooks
|
|
806 described above.
|
|
807 @end defvar
|
|
808
|
|
809 @c Emacs 19 feature
|
|
810 @cindex dedicated window
|
|
811 A window can be marked as ``dedicated'' to its buffer. Then
|
|
812 @code{display-buffer} does not try to use that window.
|
|
813
|
|
814 @defun window-dedicated-p window
|
|
815 This function returns @code{t} if @var{window} is marked as dedicated;
|
|
816 otherwise @code{nil}.
|
|
817 @end defun
|
|
818
|
|
819 @defun set-window-dedicated-p window flag
|
|
820 This function marks @var{window} as dedicated if @var{flag} is
|
|
821 non-@code{nil}, and nondedicated otherwise.
|
|
822 @end defun
|
|
823
|
|
824 @node Window Point
|
|
825 @section Windows and Point
|
|
826 @cindex window position
|
|
827 @cindex window point
|
|
828 @cindex position in window
|
|
829 @cindex point in window
|
|
830
|
|
831 Each window has its own value of point, independent of the value of
|
|
832 point in other windows displaying the same buffer. This makes it useful
|
|
833 to have multiple windows showing one buffer.
|
|
834
|
|
835 @itemize @bullet
|
|
836 @item
|
|
837 The window point is established when a window is first created; it is
|
|
838 initialized from the buffer's point, or from the window point of another
|
|
839 window opened on the buffer if such a window exists.
|
|
840
|
|
841 @item
|
|
842 Selecting a window sets the value of point in its buffer to the window's
|
|
843 value of point. Conversely, deselecting a window sets the window's
|
|
844 value of point from that of the buffer. Thus, when you switch between
|
|
845 windows that display a given buffer, the point value for the selected
|
|
846 window is in effect in the buffer, while the point values for the other
|
|
847 windows are stored in those windows.
|
|
848
|
|
849 @item
|
|
850 As long as the selected window displays the current buffer, the window's
|
|
851 point and the buffer's point always move together; they remain equal.
|
|
852
|
|
853 @item
|
|
854 @xref{Positions}, for more details on buffer positions.
|
|
855 @end itemize
|
|
856
|
|
857 As far as the user is concerned, point is where the cursor is, and
|
|
858 when the user switches to another buffer, the cursor jumps to the
|
|
859 position of point in that buffer.
|
|
860
|
|
861 @defun window-point window
|
|
862 This function returns the current position of point in @var{window}.
|
|
863 For a nonselected window, this is the value point would have (in that
|
|
864 window's buffer) if that window were selected.
|
|
865
|
|
866 When @var{window} is the selected window and its buffer is also the
|
|
867 current buffer, the value returned is the same as point in that buffer.
|
|
868
|
|
869 Strictly speaking, it would be more correct to return the
|
|
870 ``top-level'' value of point, outside of any @code{save-excursion}
|
|
871 forms. But that value is hard to find.
|
|
872 @end defun
|
|
873
|
|
874 @defun set-window-point window position
|
|
875 This function positions point in @var{window} at position
|
|
876 @var{position} in @var{window}'s buffer.
|
|
877 @end defun
|
|
878
|
|
879 @node Window Start
|
|
880 @section The Window Start Position
|
|
881
|
|
882 Each window contains a marker used to keep track of a buffer position
|
|
883 which specifies where in the buffer display should start. This position
|
|
884 is called the @dfn{display-start} position of the window (or just the
|
|
885 @dfn{start}). The character after this position is the one that appears
|
|
886 at the upper left corner of the window. It is usually, but not
|
|
887 inevitably, at the beginning of a text line.
|
|
888
|
|
889 @defun window-start &optional window
|
|
890 @cindex window top line
|
|
891 This function returns the display-start position of window
|
|
892 @var{window}. If @var{window} is @code{nil}, the selected window is
|
|
893 used. For example,
|
|
894
|
|
895 @example
|
|
896 @group
|
|
897 (window-start)
|
|
898 @result{} 7058
|
|
899 @end group
|
|
900 @end example
|
|
901
|
|
902 When you create a window, or display a different buffer in it, the the
|
|
903 display-start position is set to a display-start position recently used
|
|
904 for the same buffer, or 1 if the buffer doesn't have any.
|
|
905
|
|
906 For a realistic example, see the description of @code{count-lines} in
|
|
907 @ref{Text Lines}.
|
|
908 @end defun
|
|
909
|
|
910 @defun window-end &optional window
|
|
911 This function returns the position of the end of the display in window
|
|
912 @var{window}. If @var{window} is @code{nil}, the selected window is
|
|
913 used.
|
|
914 @end defun
|
|
915
|
|
916 @defun set-window-start window position &optional noforce
|
|
917 This function sets the display-start position of @var{window} to
|
|
918 @var{position} in @var{window}'s buffer.
|
|
919
|
|
920 The display routines insist that the position of point be visible when a
|
|
921 buffer is displayed. Normally, they change the display-start position
|
|
922 (that is, scroll the window) whenever necessary to make point visible.
|
|
923 However, if you specify the start position with this function using
|
|
924 @code{nil} for @var{noforce}, it means you want display to start at
|
|
925 @var{position} even if that would put the location of point off the
|
|
926 screen. If this does place point off screen, the display routines move
|
|
927 point to the left margin on the middle line in the window.
|
|
928
|
|
929 For example, if point @w{is 1} and you set the start of the window @w{to
|
|
930 2}, then point would be ``above'' the top of the window. The display
|
|
931 routines will automatically move point if it is still 1 when redisplay
|
|
932 occurs. Here is an example:
|
|
933
|
|
934 @example
|
|
935 @group
|
|
936 ;; @r{Here is what @samp{foo} looks like before executing}
|
|
937 ;; @r{the @code{set-window-start} expression.}
|
|
938 @end group
|
|
939
|
|
940 @group
|
|
941 ---------- Buffer: foo ----------
|
|
942 @point{}This is the contents of buffer foo.
|
|
943 2
|
|
944 3
|
|
945 4
|
|
946 5
|
|
947 6
|
|
948 ---------- Buffer: foo ----------
|
|
949 @end group
|
|
950
|
|
951 @group
|
|
952 (set-window-start
|
|
953 (selected-window)
|
|
954 (1+ (window-start)))
|
|
955 @result{} 2
|
|
956 @end group
|
|
957
|
|
958 @group
|
|
959 ;; @r{Here is what @samp{foo} looks like after executing}
|
|
960 ;; @r{the @code{set-window-start} expression.}
|
|
961 ---------- Buffer: foo ----------
|
|
962 his is the contents of buffer foo.
|
|
963 2
|
|
964 3
|
|
965 @point{}4
|
|
966 5
|
|
967 6
|
|
968 ---------- Buffer: foo ----------
|
|
969 @end group
|
|
970 @end example
|
|
971
|
|
972 If @var{noforce} is non-@code{nil}, and @var{position} would place point
|
|
973 off screen at the next redisplay, then redisplay computes a new window-start
|
|
974 position that works well with point, and thus @var{position} is not used.
|
|
975
|
|
976 This function returns @var{position}.
|
|
977 @end defun
|
|
978
|
|
979 @defun pos-visible-in-window-p &optional position window
|
|
980 This function returns @code{t} if @var{position} is within the range
|
|
981 of text currently visible on the screen in @var{window}. It returns
|
|
982 @code{nil} if @var{position} is scrolled vertically out of view. The
|
|
983 argument @var{position} defaults to the current position of point;
|
|
984 @var{window}, to the selected window. Here is an example:
|
|
985
|
|
986 @example
|
|
987 @group
|
|
988 (or (pos-visible-in-window-p
|
|
989 (point) (selected-window))
|
|
990 (recenter 0))
|
|
991 @end group
|
|
992 @end example
|
|
993
|
|
994 The @code{pos-visible-in-window-p} function considers only vertical
|
|
995 scrolling. If @var{position} is out of view only because @var{window}
|
|
996 has been scrolled horizontally, @code{pos-visible-in-window-p} returns
|
|
997 @code{t}. @xref{Horizontal Scrolling}.
|
|
998 @end defun
|
|
999
|
|
1000 @node Vertical Scrolling
|
|
1001 @section Vertical Scrolling
|
|
1002 @cindex vertical scrolling
|
|
1003 @cindex scrolling vertically
|
|
1004
|
|
1005 Vertical scrolling means moving the text up or down in a window. It
|
|
1006 works by changing the value of the window's display-start location. It
|
|
1007 may also change the value of @code{window-point} to keep it on the
|
|
1008 screen.
|
|
1009
|
|
1010 In the commands @code{scroll-up} and @code{scroll-down}, the directions
|
|
1011 ``up'' and ``down'' refer to the motion of the text in the buffer at which
|
|
1012 you are looking through the window. Imagine that the text is
|
|
1013 written on a long roll of paper and that the scrolling commands move the
|
|
1014 paper up and down. Thus, if you are looking at text in the middle of a
|
|
1015 buffer and repeatedly call @code{scroll-down}, you will eventually see
|
|
1016 the beginning of the buffer.
|
|
1017
|
|
1018 Some people have urged that the opposite convention be used: they
|
|
1019 imagine that the window moves over text that remains in place. Then
|
|
1020 ``down'' commands would take you to the end of the buffer. This view is
|
|
1021 more consistent with the actual relationship between windows and the
|
|
1022 text in the buffer, but it is less like what the user sees. The
|
|
1023 position of a window on the terminal does not move, and short scrolling
|
|
1024 commands clearly move the text up or down on the screen. We have chosen
|
|
1025 names that fit the user's point of view.
|
|
1026
|
|
1027 The scrolling functions (aside from @code{scroll-other-window}) have
|
|
1028 unpredictable results if the current buffer is different from the buffer
|
|
1029 that is displayed in the selected window. @xref{Current Buffer}.
|
|
1030
|
|
1031 @deffn Command scroll-up &optional count
|
|
1032 This function scrolls the text in the selected window upward
|
|
1033 @var{count} lines. If @var{count} is negative, scrolling is actually
|
|
1034 downward.
|
|
1035
|
|
1036 If @var{count} is @code{nil} (or omitted), then the length of scroll
|
|
1037 is @code{next-screen-context-lines} lines less than the usable height of
|
|
1038 the window (not counting its mode line).
|
|
1039
|
|
1040 @code{scroll-up} returns @code{nil}.
|
|
1041 @end deffn
|
|
1042
|
|
1043 @deffn Command scroll-down &optional count
|
|
1044 This function scrolls the text in the selected window downward
|
|
1045 @var{count} lines. If @var{count} is negative, scrolling is actually
|
|
1046 upward.
|
|
1047
|
|
1048 If @var{count} is omitted or @code{nil}, then the length of the scroll
|
|
1049 is @code{next-screen-context-lines} lines less than the usable height of
|
|
1050 the window.
|
|
1051
|
|
1052 @code{scroll-down} returns @code{nil}.
|
|
1053 @end deffn
|
|
1054
|
|
1055 @deffn Command scroll-other-window &optional count
|
|
1056 This function scrolls the text in another window upward @var{count}
|
|
1057 lines. Negative values of @var{count}, or @code{nil}, are handled
|
|
1058 as in @code{scroll-up}.
|
|
1059
|
|
1060 The window that is scrolled is normally the one following the selected
|
|
1061 window in the cyclic ordering of windows---the window that
|
|
1062 @code{next-window} would return. @xref{Cyclic Window Ordering}.
|
|
1063
|
|
1064 You can specify a buffer to scroll with the variable
|
|
1065 @code{other-window-scroll-buffer}. When the selected window is the
|
|
1066 minibuffer, the next window is normally the one at the top left corner.
|
|
1067 You can specify a different window to scroll with the variable
|
|
1068 @code{minibuffer-scroll-window}. This variable has no effect when any
|
|
1069 other window is selected. @xref{Minibuffer Misc}.
|
|
1070
|
|
1071 When the minibuffer is active, it is the next window if the selected
|
|
1072 window is the one at the bottom right corner. In this case,
|
|
1073 @code{scroll-other-window} attempts to scroll the minibuffer. If the
|
|
1074 minibuffer contains just one line, it has nowhere to scroll to, so the
|
|
1075 line reappears after the echo area momentarily displays the message
|
|
1076 ``Beginning of buffer''.
|
|
1077 @end deffn
|
|
1078
|
|
1079 @c Emacs 19 feature
|
|
1080 @defvar other-window-scroll-buffer
|
|
1081 If this variable is non-@code{nil}, it tells @code{scroll-other-window}
|
|
1082 which buffer to scroll.
|
|
1083 @end defvar
|
|
1084
|
|
1085 @defopt scroll-step
|
|
1086 This variable controls how scrolling is done automatically when point
|
|
1087 moves off the screen. If the value is zero, then redisplay scrolls the
|
|
1088 text to center point vertically in the window. If the value is a
|
|
1089 positive integer @var{n}, then redisplay brings point back on screen by
|
|
1090 scrolling @var{n} lines in either direction, if possible; otherwise, it
|
|
1091 centers point if possible. The default value is zero.
|
|
1092 @end defopt
|
|
1093
|
|
1094 @defopt next-screen-context-lines
|
|
1095 The value of this variable is the number of lines of continuity to
|
|
1096 retain when scrolling by full screens. For example, @code{scroll-up}
|
|
1097 with an argument of @code{nil} scrolls so that this many lines at the
|
|
1098 bottom of the window appear instead at the top. The default value is
|
|
1099 @code{2}.
|
|
1100 @end defopt
|
|
1101
|
|
1102 @deffn Command recenter &optional count
|
|
1103 @cindex centering point
|
|
1104 This function scrolls the selected window to put the text where point
|
|
1105 is located at a specified vertical position within the window.
|
|
1106
|
|
1107 If @var{count} is a nonnegative number, it puts the line containing
|
|
1108 point @var{count} lines down from the top of the window. If @var{count}
|
|
1109 is a negative number, then it counts upward from the bottom of the
|
|
1110 window, so that @minus{}1 stands for the last usable line in the window.
|
|
1111 If @var{count} is a non-@code{nil} list, then it stands for the line in
|
|
1112 the middle of the window.
|
|
1113
|
|
1114 If @var{count} is @code{nil}, @code{recenter} puts the line containing
|
|
1115 point in the middle of the window, then clears and redisplays the entire
|
|
1116 selected frame.
|
|
1117
|
|
1118 When @code{recenter} is called interactively, @var{count} is the raw
|
|
1119 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
|
|
1120 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
|
|
1121 @var{count} to 4, which positions the current line four lines from the
|
|
1122 top.
|
|
1123
|
|
1124 Typing @kbd{C-u 0 C-l} positions the current line at the top of the
|
|
1125 window. This action is so handy that some people bind the command to a
|
|
1126 function key. For example,
|
|
1127
|
|
1128 @example
|
|
1129 @group
|
|
1130 (defun line-to-top-of-window ()
|
|
1131 "Scroll current line to top of window.
|
|
1132 Replaces three keystroke sequence C-u 0 C-l."
|
|
1133 (interactive)
|
|
1134 (recenter 0))
|
|
1135
|
|
1136 (global-set-key "\C-cl" 'line-to-top-of-window)
|
|
1137 @end group
|
|
1138 @end example
|
|
1139 @end deffn
|
|
1140
|
|
1141 @node Horizontal Scrolling
|
|
1142 @section Horizontal Scrolling
|
|
1143 @cindex horizontal scrolling
|
|
1144
|
|
1145 Because we read English first from top to bottom and second from left
|
|
1146 to right, horizontal scrolling is not like vertical scrolling. Vertical
|
|
1147 scrolling involves selection of a contiguous portion of text to display.
|
|
1148 Horizontal scrolling causes part of each line to go off screen. The
|
|
1149 amount of horizontal scrolling is therefore specified as a number of
|
|
1150 columns rather than as a position in the buffer. It has nothing to do
|
|
1151 with the display-start position returned by @code{window-start}.
|
|
1152
|
|
1153 Usually, no horizontal scrolling is in effect; then the leftmost
|
|
1154 column is at the left edge of the window. In this state, scrolling to
|
|
1155 the right is meaningless, since there is no data to the left of the
|
|
1156 screen to be revealed by it; so this is not allowed. Scrolling to the
|
|
1157 left is allowed; it scrolls the first columns of text off the edge of
|
|
1158 the window and can reveal additional columns on the right that were
|
|
1159 truncated before. Once a window has a nonzero amount of leftward
|
|
1160 horizontal scrolling, you can scroll it back to the right, but only so
|
|
1161 far as to reduce the net horizontal scroll to zero. There is no limit
|
|
1162 to how far left you can scroll, but eventually all the text will
|
|
1163 disappear off the left edge.
|
|
1164
|
|
1165 @deffn Command scroll-left count
|
|
1166 This function scrolls the selected window @var{count} columns to the
|
|
1167 left (or to the right if @var{count} is negative). The return value is
|
|
1168 the total amount of leftward horizontal scrolling in effect after the
|
|
1169 change---just like the value returned by @code{window-hscroll}.
|
|
1170 @end deffn
|
|
1171
|
|
1172 @deffn Command scroll-right count
|
|
1173 This function scrolls the selected window @var{count} columns to the
|
|
1174 right (or to the left if @var{count} is negative). The return value is
|
|
1175 the total amount of leftward horizontal scrolling in effect after the
|
|
1176 change---just like the value returned by @code{window-hscroll}.
|
|
1177
|
|
1178 Once you scroll a window as far right as it can go, back to its normal
|
|
1179 position where the total leftward scrolling is zero, attempts to scroll
|
|
1180 any farther right have no effect.
|
|
1181 @end deffn
|
|
1182
|
|
1183 @defun window-hscroll &optional window
|
|
1184 This function returns the total leftward horizontal scrolling of
|
|
1185 @var{window}---the number of columns by which the text in @var{window}
|
|
1186 is scrolled left past the left margin.
|
|
1187
|
|
1188 The value is never negative. It is zero when no horizontal scrolling
|
|
1189 has been done in @var{window} (which is usually the case).
|
|
1190
|
|
1191 If @var{window} is @code{nil}, the selected window is used.
|
|
1192
|
|
1193 @example
|
|
1194 @group
|
|
1195 (window-hscroll)
|
|
1196 @result{} 0
|
|
1197 @end group
|
|
1198 @group
|
|
1199 (scroll-left 5)
|
|
1200 @result{} 5
|
|
1201 @end group
|
|
1202 @group
|
|
1203 (window-hscroll)
|
|
1204 @result{} 5
|
|
1205 @end group
|
|
1206 @end example
|
|
1207 @end defun
|
|
1208
|
|
1209 @defun set-window-hscroll window columns
|
|
1210 This function sets the number of columns from the left margin that
|
|
1211 @var{window} is scrolled to the value of @var{columns}. The argument
|
|
1212 @var{columns} should be zero or positive; if not, it is taken as zero.
|
|
1213
|
|
1214 The value returned is @var{columns}.
|
|
1215
|
|
1216 @example
|
|
1217 @group
|
|
1218 (set-window-hscroll (selected-window) 10)
|
|
1219 @result{} 10
|
|
1220 @end group
|
|
1221 @end example
|
|
1222 @end defun
|
|
1223
|
|
1224 Here is how you can determine whether a given position @var{position}
|
|
1225 is off the screen due to horizontal scrolling:
|
|
1226
|
|
1227 @example
|
|
1228 @group
|
|
1229 (save-excursion
|
|
1230 (goto-char @var{position})
|
|
1231 (and
|
|
1232 (>= (- (current-column) (window-hscroll @var{window})) 0)
|
|
1233 (< (- (current-column) (window-hscroll @var{window}))
|
|
1234 (window-width @var{window}))))
|
|
1235 @end group
|
|
1236 @end example
|
|
1237
|
|
1238 @node Size of Window
|
|
1239 @section The Size of a Window
|
|
1240 @cindex window size
|
|
1241 @cindex size of window
|
|
1242
|
|
1243 An Emacs window is rectangular, and its size information consists of
|
|
1244 the height (the number of lines) and the width (the number of character
|
|
1245 positions in each line). The mode line is included in the height. But
|
|
1246 the width does not count the scroll bar or the column of @samp{|}
|
|
1247 characters separates side-by-side windows.
|
|
1248
|
|
1249 The following three functions return size information about a window:
|
|
1250
|
|
1251 @defun window-height &optional window
|
|
1252 This function returns the number of lines in @var{window}, including
|
|
1253 its mode line. If @var{window} fills its entire frame, this is one less
|
|
1254 than the value of @code{frame-height} on that frame (since the last line
|
|
1255 is always reserved for the minibuffer).
|
|
1256
|
|
1257 If @var{window} is @code{nil}, the function uses the selected window.
|
|
1258
|
|
1259 @example
|
|
1260 @group
|
|
1261 (window-height)
|
|
1262 @result{} 23
|
|
1263 @end group
|
|
1264 @group
|
|
1265 (split-window-vertically)
|
|
1266 @result{} #<window 4 on windows.texi>
|
|
1267 @end group
|
|
1268 @group
|
|
1269 (window-height)
|
|
1270 @result{} 11
|
|
1271 @end group
|
|
1272 @end example
|
|
1273 @end defun
|
|
1274
|
|
1275 @defun window-width &optional window
|
|
1276 This function returns the number of columns in @var{window}. If
|
|
1277 @var{window} fills its entire frame, this is the same as the value of
|
|
1278 @code{frame-width} on that frame. The width does not include the
|
|
1279 window's scroll bar or the column of @samp{|} characters that separates
|
|
1280 side-by-side windows.
|
|
1281
|
|
1282 If @var{window} is @code{nil}, the function uses the selected window.
|
|
1283
|
|
1284 @example
|
|
1285 @group
|
|
1286 (window-width)
|
|
1287 @result{} 80
|
|
1288 @end group
|
|
1289 @end example
|
|
1290 @end defun
|
|
1291
|
|
1292 @defun window-edges &optional window
|
|
1293 This function returns a list of the edge coordinates of @var{window}.
|
|
1294 If @var{window} is @code{nil}, the selected window is used.
|
|
1295
|
|
1296 The order of the list is @code{(@var{left} @var{top} @var{right}
|
|
1297 @var{bottom})}, all elements relative to 0, 0 at the top left corner of
|
|
1298 the frame. The element @var{right} of the value is one more than the
|
|
1299 rightmost column used by @var{window}, and @var{bottom} is one more than
|
|
1300 the bottommost row used by @var{window} and its mode-line.
|
|
1301
|
|
1302 When you have side-by-side windows, the right edge value for a window
|
|
1303 with a neighbor on the right includes the width of the separator between
|
|
1304 the window and that neighbor. This separator may be a column of
|
|
1305 @samp{|} characters or it may be a scroll bar. Since the width of the
|
|
1306 window does not include this separator, the width does not equal the
|
|
1307 difference between the right and left edges in this case.
|
|
1308
|
|
1309 Here is the result obtained on a typical 24-line terminal with just one
|
|
1310 window:
|
|
1311
|
|
1312 @example
|
|
1313 @group
|
|
1314 (window-edges (selected-window))
|
|
1315 @result{} (0 0 80 23)
|
|
1316 @end group
|
|
1317 @end example
|
|
1318
|
|
1319 If @var{window} is at the upper left corner of its frame, @var{right}
|
|
1320 and @var{bottom} are the same as the values returned by
|
|
1321 @code{(window-width)} and @code{(window-height)} respectively, and
|
|
1322 @var{top} and @var{bottom} are zero. For example, the edges of the
|
|
1323 following window are @w{@samp{0 0 5 8}}. Assuming that the frame has
|
|
1324 more than 8 columns, the last column of the window (column 7) holds a
|
|
1325 border rather than text. The last row (row 4) holds the mode line,
|
|
1326 shown here with @samp{xxxxxxxxx}.
|
|
1327
|
|
1328 @example
|
|
1329 @group
|
|
1330 0
|
|
1331 _______
|
|
1332 0 | |
|
|
1333 | |
|
|
1334 | |
|
|
1335 | |
|
|
1336 xxxxxxxxx 4
|
|
1337
|
|
1338 7
|
|
1339 @end group
|
|
1340 @end example
|
|
1341
|
|
1342 When there are side-by-side windows, any window not at the right edge of
|
|
1343 its frame has a separator in its last column or columns. The separator
|
|
1344 counts as one or two columns in the width of the window. A window never
|
|
1345 includes a separator on its left, since that belongs to the window to
|
|
1346 the left.
|
|
1347
|
|
1348 In the following example, let's suppose that the frame is 7
|
|
1349 columns wide. Then the edges of the left window are @w{@samp{0 0 4 3}}
|
|
1350 and the edges of the right window are @w{@samp{4 0 7 3}}.
|
|
1351
|
|
1352 @example
|
|
1353 @group
|
|
1354 ___ ___
|
|
1355 | | |
|
|
1356 | | |
|
|
1357 xxxxxxxxx
|
|
1358
|
|
1359 0 34 7
|
|
1360 @end group
|
|
1361 @end example
|
|
1362 @end defun
|
|
1363
|
|
1364 @node Resizing Windows
|
|
1365 @section Changing the Size of a Window
|
|
1366 @cindex window resizing
|
|
1367 @cindex changing window size
|
|
1368 @cindex window size, changing
|
|
1369
|
|
1370 The window size functions fall into two classes: high-level commands
|
|
1371 that change the size of windows and low-level functions that access
|
|
1372 window size. Emacs does not permit overlapping windows or gaps between
|
|
1373 windows, so resizing one window affects other windows.
|
|
1374
|
|
1375 @deffn Command enlarge-window size &optional horizontal
|
|
1376 This function makes the selected window @var{size} lines bigger,
|
|
1377 stealing lines from neighboring windows. It takes the lines from one
|
|
1378 window at a time until that window is used up, then takes from another.
|
|
1379 If a window from which lines are stolen shrinks below
|
|
1380 @code{window-min-height} lines, that window disappears.
|
|
1381
|
|
1382 If @var{horizontal} is non-@code{nil}, this function makes
|
|
1383 @var{window} wider by @var{size} columns, stealing columns instead of
|
|
1384 lines. If a window from which columns are stolen shrinks below
|
|
1385 @code{window-min-width} columns, that window disappears.
|
|
1386
|
|
1387 If the window's frame is smaller than @var{size} lines (or columns),
|
|
1388 then the function makes the window occupy the entire height (or width)
|
|
1389 of the frame.
|
|
1390
|
|
1391 If @var{size} is negative, this function shrinks the window by
|
|
1392 @minus{}@var{size} lines or columns. If that makes the window smaller
|
|
1393 than the minimum size (@code{window-min-height} and
|
|
1394 @code{window-min-width}), @code{enlarge-window} deletes the window.
|
|
1395
|
|
1396 @code{enlarge-window} returns @code{nil}.
|
|
1397 @end deffn
|
|
1398
|
|
1399 @deffn Command enlarge-window-horizontally columns
|
|
1400 This function makes the selected window @var{columns} wider.
|
|
1401 It could be defined as follows:
|
|
1402
|
|
1403 @example
|
|
1404 @group
|
|
1405 (defun enlarge-window-horizontally (columns)
|
|
1406 (enlarge-window columns t))
|
|
1407 @end group
|
|
1408 @end example
|
|
1409 @end deffn
|
|
1410
|
|
1411 @deffn Command shrink-window size &optional horizontal
|
|
1412 This function is like @code{enlarge-window} but negates the argument
|
|
1413 @var{size}, making the selected window smaller by giving lines (or
|
|
1414 columns) to the other windows. If the window shrinks below
|
|
1415 @code{window-min-height} or @code{window-min-width}, then it disappears.
|
|
1416
|
|
1417 If @var{size} is negative, the window is enlarged by @minus{}@var{size}
|
|
1418 lines or columns.
|
|
1419 @end deffn
|
|
1420
|
|
1421 @deffn Command shrink-window-horizontally columns
|
|
1422 This function makes the selected window @var{columns} narrower.
|
|
1423 It could be defined as follows:
|
|
1424
|
|
1425 @example
|
|
1426 @group
|
|
1427 (defun shrink-window-horizontally (columns)
|
|
1428 (shrink-window columns t))
|
|
1429 @end group
|
|
1430 @end example
|
|
1431 @end deffn
|
|
1432
|
|
1433 @cindex minimum window size
|
|
1434 The following two variables constrain the window size changing
|
|
1435 functions to a minimum height and width.
|
|
1436
|
|
1437 @defopt window-min-height
|
|
1438 The value of this variable determines how short a window may become
|
|
1439 before it is automatically deleted. Making a window smaller than
|
|
1440 @code{window-min-height} automatically deletes it, and no window may be
|
|
1441 created shorter than this. The absolute minimum height is two (allowing
|
|
1442 one line for the mode line, and one line for the buffer display).
|
|
1443 Actions which change window sizes reset this variable to two if it is
|
|
1444 less than two. The default value is 4.
|
|
1445 @end defopt
|
|
1446
|
|
1447 @defopt window-min-width
|
|
1448 The value of this variable determines how narrow a window may become
|
|
1449 before it automatically deleted. Making a window smaller than
|
|
1450 @code{window-min-width} automatically deletes it, and no window may be
|
|
1451 created narrower than this. The absolute minimum width is one; any
|
|
1452 value below that is ignored. The default value is 10.
|
|
1453 @end defopt
|
|
1454
|
|
1455 @node Coordinates and Windows
|
|
1456 @section Coordinates and Windows
|
|
1457
|
|
1458 This section describes how to compare screen coordinates with windows.
|
|
1459
|
|
1460 @defun window-at x y &optional frame
|
|
1461 This function returns the window containing the specified cursor
|
|
1462 position in the frame @var{frame}. The coordinates @var{x} and @var{y}
|
|
1463 are measured in characters and count from the top left corner of the
|
|
1464 frame. If they are out of range, @code{window-at} returns @code{nil}.
|
|
1465
|
|
1466 If you omit @var{frame}, the selected frame is used.
|
|
1467 @end defun
|
|
1468
|
|
1469 @defun coordinates-in-window-p coordinates window
|
|
1470 This function checks whether a particular frame position falls within
|
|
1471 the window @var{window}.
|
|
1472
|
|
1473 The argument @var{coordinates} is a cons cell of this form:
|
|
1474
|
|
1475 @example
|
|
1476 (@var{x} . @var{y})
|
|
1477 @end example
|
|
1478
|
|
1479 @noindent
|
|
1480 The coordinates @var{x} and @var{y} are measured in characters, and
|
|
1481 count from the top left corner of the screen or frame.
|
|
1482
|
|
1483 The value of @code{coordinates-in-window-p} is non-@code{nil} if the
|
|
1484 coordinates are inside @var{window}. The value also indicates what part
|
|
1485 of the window the position is in, as follows:
|
|
1486
|
|
1487 @table @code
|
|
1488 @item (@var{relx} . @var{rely})
|
|
1489 The coordinates are inside @var{window}. The numbers @var{relx} and
|
|
1490 @var{rely} are the equivalent window-relative coordinates for the
|
|
1491 specified position, counting from 0 at the top left corner of the
|
|
1492 window.
|
|
1493
|
|
1494 @item mode-line
|
|
1495 The coordinates are in the mode line of @var{window}.
|
|
1496
|
|
1497 @item vertical-split
|
|
1498 The coordinates are in the vertical line between @var{window} and its
|
|
1499 neighbor to the right. This value occurs only if the window doesn't
|
|
1500 have a scroll bar; positions in a scroll bar are considered outside the
|
|
1501 window.
|
|
1502
|
|
1503 @item nil
|
|
1504 The coordinates are not in any part of @var{window}.
|
|
1505 @end table
|
|
1506
|
|
1507 The function @code{coordinates-in-window-p} does not require a frame as
|
|
1508 argument because it always uses the frame that @var{window} is on.
|
|
1509 @end defun
|
|
1510
|
|
1511 @node Window Configurations
|
|
1512 @section Window Configurations
|
|
1513 @cindex window configurations
|
|
1514 @cindex saving window information
|
|
1515
|
|
1516 A @dfn{window configuration} records the entire layout of a
|
|
1517 frame---all windows, their sizes, which buffers they contain, what part
|
|
1518 of each buffer is displayed, and the values of point and the mark. You
|
|
1519 can bring back an entire previous layout by restoring a window
|
|
1520 configuration previously saved.
|
|
1521
|
|
1522 If you want to record all frames instead of just one, use a frame
|
|
1523 configuration instead of a window configuration. @xref{Frame
|
|
1524 Configurations}.
|
|
1525
|
|
1526 @defun current-window-configuration
|
|
1527 This function returns a new object representing Emacs's current window
|
|
1528 configuration, namely the number of windows, their sizes and current
|
|
1529 buffers, which window is the selected window, and for each window the
|
|
1530 displayed buffer, the display-start position, and the positions of point
|
|
1531 and the mark. An exception is made for point in the current buffer,
|
|
1532 whose value is not saved.
|
|
1533 @end defun
|
|
1534
|
|
1535 @defun set-window-configuration configuration
|
|
1536 This function restores the configuration of Emacs's windows and
|
|
1537 buffers to the state specified by @var{configuration}. The argument
|
|
1538 @var{configuration} must be a value that was previously returned by
|
|
1539 @code{current-window-configuration}.
|
|
1540
|
|
1541 Here is a way of using this function to get the same effect
|
|
1542 as @code{save-window-excursion}:
|
|
1543
|
|
1544 @example
|
|
1545 @group
|
|
1546 (let ((config (current-window-configuration)))
|
|
1547 (unwind-protect
|
|
1548 (progn (split-window-vertically nil)
|
|
1549 @dots{})
|
|
1550 (set-window-configuration config)))
|
|
1551 @end group
|
|
1552 @end example
|
|
1553 @end defun
|
|
1554
|
|
1555 @defspec save-window-excursion forms@dots{}
|
|
1556 This special form records the window configuration, executes @var{forms}
|
|
1557 in sequence, then restores the earlier window configuration. The window
|
|
1558 configuration includes the value of point and the portion of the buffer
|
|
1559 which is visible. It also includes the choice of selected window.
|
|
1560 However, it does not include the value of point in the current buffer;
|
|
1561 use @code{save-excursion} if you wish to preserve that.
|
|
1562
|
|
1563 The return value is the value of the final form in @var{forms}.
|
|
1564 For example:
|
|
1565
|
|
1566 @example
|
|
1567 @group
|
|
1568 (split-window)
|
|
1569 @result{} #<window 25 on control.texi>
|
|
1570 @end group
|
|
1571 @group
|
|
1572 (setq w (selected-window))
|
|
1573 @result{} #<window 19 on control.texi>
|
|
1574 @end group
|
|
1575 @group
|
|
1576 (save-window-excursion
|
|
1577 (delete-other-windows w)
|
|
1578 (switch-to-buffer "foo")
|
|
1579 'do-something)
|
|
1580 @result{} do-something
|
|
1581 ;; @r{The screen is now split again.}
|
|
1582 @end group
|
|
1583 @end example
|
|
1584 @end defspec
|
|
1585
|
|
1586 @defun window-configuration-p object
|
|
1587 This function returns @code{t} if @var{object} is a window configuration.
|
|
1588 @end defun
|
|
1589
|
|
1590 Primitives to look inside of window configurations would make sense,
|
|
1591 but none are implemented. It is not clear they are useful enough to be
|
|
1592 worth implementing.
|