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1 @c This is part of the Emacs manual.
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2 @c Copyright (C) 1985, 86, 87, 93, 94, 95, 1997 Free Software Foundation, Inc.
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3 @c See file emacs.texi for copying conditions.
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4 @node Display, Search, Registers, Top
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5 @chapter Controlling the Display
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6
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7 Since only part of a large buffer fits in the window, Emacs tries to
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8 show a part that is likely to be interesting. Display-control commands
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9 allow you to specify which part of the text you want to see, and how to
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10 display it.
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11
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12 @menu
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13 * Scrolling:: Moving text up and down in a window.
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14 * Horizontal Scrolling:: Moving text left and right in a window.
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15 * Follow Mode:: Follow mode lets two windows scroll as one.
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16 * Selective Display:: Hiding lines with lots of indentation.
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17 * Optional Mode Line:: Optional mode line display features.
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18 * Text Display:: How text characters are normally displayed.
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19 * Display Vars:: Information on variables for customizing display.
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20 @end menu
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21
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22 @node Scrolling
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23 @section Scrolling
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24
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25 If a buffer contains text that is too large to fit entirely within a
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26 window that is displaying the buffer, Emacs shows a contiguous portion of
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27 the text. The portion shown always contains point.
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28
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29 @cindex scrolling
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30 @dfn{Scrolling} means moving text up or down in the window so that
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31 different parts of the text are visible. Scrolling forward means that text
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32 moves up, and new text appears at the bottom. Scrolling backward moves
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33 text down and new text appears at the top.
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34
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35 Scrolling happens automatically if you move point past the bottom or top
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36 of the window. You can also explicitly request scrolling with the commands
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37 in this section.
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38
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39 @table @kbd
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40 @item C-l
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41 Clear screen and redisplay, scrolling the selected window to center
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42 point vertically within it (@code{recenter}).
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43 @item C-v
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44 Scroll forward (a windowful or a specified number of lines) (@code{scroll-up}).
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45 @item @key{NEXT}
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46 Likewise, scroll forward.
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47 @item M-v
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48 Scroll backward (@code{scroll-down}).
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49 @item @key{PRIOR}
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50 Likewise, scroll backward.
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51 @item @var{arg} C-l
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52 Scroll so point is on line @var{arg} (@code{recenter}).
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53 @item C-M-l
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54 Scroll heuristically to bring useful information onto the screen
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55 (@code{reposition-window}).
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56 @end table
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57
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58 @kindex C-l
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59 @findex recenter
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60 The most basic scrolling command is @kbd{C-l} (@code{recenter}) with
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61 no argument. It clears the entire screen and redisplays all windows.
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62 In addition, it scrolls the selected window so that point is halfway
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63 down from the top of the window.
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64
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65 @kindex C-v
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66 @kindex M-v
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67 @kindex NEXT
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68 @kindex PRIOR
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69 @findex scroll-up
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70 @findex scroll-down
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71 The scrolling commands @kbd{C-v} and @kbd{M-v} let you move all the text
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72 in the window up or down a few lines. @kbd{C-v} (@code{scroll-up}) with an
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73 argument shows you that many more lines at the bottom of the window, moving
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74 the text and point up together as @kbd{C-l} might. @kbd{C-v} with a
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75 negative argument shows you more lines at the top of the window.
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76 @kbd{M-v} (@code{scroll-down}) is like @kbd{C-v}, but moves in the
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77 opposite direction. The function keys @key{NEXT} and @key{PRIOR} are
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78 equivalent to @kbd{C-v} and @kbd{M-v}.
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79
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80 The names of scroll commands are based on the direction that the text
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81 moves in the window. Thus, the command to scroll forward is called
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82 @code{scroll-up} because it moves the text upward on the screen.
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83
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84 @vindex next-screen-context-lines
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85 To read the buffer a windowful at a time, use @kbd{C-v} with no argument.
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86 It takes the last two lines at the bottom of the window and puts them at
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87 the top, followed by nearly a whole windowful of lines not previously
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88 visible. If point was in the text scrolled off the top, it moves to the
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89 new top of the window. @kbd{M-v} with no argument moves backward with
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90 overlap similarly. The number of lines of overlap across a @kbd{C-v} or
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91 @kbd{M-v} is controlled by the variable @code{next-screen-context-lines}; by
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92 default, it is 2.
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93
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94 @vindex scroll-preserve-screen-position
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95 Some users like the full-screen scroll commands to keep point at the
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96 same screen line. To enable this behavior, set the variable
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97 @code{scroll-preserve-screen-position} to a non-@code{nil} value. This
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98 mode is convenient for browsing through a file by scrolling by
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99 screenfuls; if you come back to the screen where you started, point goes
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100 back to the line where it started. However, this mode is inconvenient
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101 when you move to the next screen in order to move point to the text
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102 there.
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103
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104 Another way to do scrolling is with @kbd{C-l} with a numeric argument.
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105 @kbd{C-l} does not clear the screen when given an argument; it only scrolls
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106 the selected window. With a positive argument @var{n}, it repositions text
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107 to put point @var{n} lines down from the top. An argument of zero puts
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108 point on the very top line. Point does not move with respect to the text;
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109 rather, the text and point move rigidly on the screen. @kbd{C-l} with a
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110 negative argument puts point that many lines from the bottom of the window.
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111 For example, @kbd{C-u - 1 C-l} puts point on the bottom line, and @kbd{C-u
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112 - 5 C-l} puts it five lines from the bottom. Just @kbd{C-u} as argument,
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113 as in @kbd{C-u C-l}, scrolls point to the center of the selected window.
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114
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115 @kindex C-M-l
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116 @findex reposition-window
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117 The @kbd{C-M-l} command (@code{reposition-window}) scrolls the current
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118 window heuristically in a way designed to get useful information onto
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119 the screen. For example, in a Lisp file, this command tries to get the
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120 entire current defun onto the screen if possible.
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121
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122 @vindex scroll-conservatively
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123 Scrolling happens automatically if point has moved out of the visible
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124 portion of the text when it is time to display. Normally, automatic
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125 scrolling centers point vertically within the window. However, if you
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126 set @code{scroll-conservatively} to a small number @var{n}, then if you
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127 move point just a little off the screen---less than @var{n} lines---then
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128 Emacs scrolls the text just far enough to bring point back on screen.
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129 By default, @code{scroll-conservatively} is 0.
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130
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131 @vindex scroll-margin
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132 The variable @code{scroll-margin} restricts how close point can come
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133 to the top or bottom of a window. Its value is a number of screen
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134 lines; if point comes within that many lines of the top or bottom of the
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135 window, Emacs recenters the window. By default, @code{scroll-margin} is
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136 0.
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137
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138 @node Horizontal Scrolling
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139 @section Horizontal Scrolling
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140 @cindex horizontal scrolling
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141
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142 @dfn{Horizontal scrolling} means shifting all the lines sideways
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143 within a window---so that some of the text near the left margin
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144 is not displayed at all.
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145
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146 @table @kbd
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147 @item C-x <
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148 Scroll text in current window to the left (@code{scroll-left}).
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149 @item C-x >
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150 Scroll to the right (@code{scroll-right}).
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151 @end table
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152
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153 When a window has been scrolled horizontally, text lines are truncated
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154 rather than continued (@pxref{Continuation Lines}), with a @samp{$}
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155 appearing in the first column when there is text truncated to the left,
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156 and in the last column when there is text truncated to the right.
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157
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158 @kindex C-x <
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159 @kindex C-x >
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160 @findex scroll-left
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161 @findex scroll-right
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162 The command @kbd{C-x <} (@code{scroll-left}) scrolls the selected
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163 window to the left by @var{n} columns with argument @var{n}. This moves
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164 part of the beginning of each line off the left edge of the window.
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165 With no argument, it scrolls by almost the full width of the window (two
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166 columns less, to be precise).
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167
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168 @kbd{C-x >} (@code{scroll-right}) scrolls similarly to the right. The
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169 window cannot be scrolled any farther to the right once it is displayed
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170 normally (with each line starting at the window's left margin);
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171 attempting to do so has no effect. This means that you don't have to
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172 calculate the argument precisely for @w{@kbd{C-x >}}; any sufficiently large
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173 argument will restore the normal display.
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174
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175 @cindex Hscroll mode
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176 @cindex mode, Hscroll
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177 @findex hscroll-mode
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178 You can request automatic horizontal scrolling by enabling Hscroll
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179 mode. When this mode is enabled, Emacs scrolls a window horizontally
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180 whenever that is necessary to keep point visible and not too far from
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181 the left or right edge. The command to enable or disable this mode is
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182 @kbd{M-x hscroll-mode}.
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183
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184 @node Follow Mode
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185 @section Follow Mode
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186 @cindex Follow mode
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187 @cindex mode, Follow
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188
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189 @dfn{Follow mode} is a minor mode that makes two windows showing the
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190 same buffer scroll as one tall ``virtual window.'' To use Follow mode,
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191 go to a frame with just one window, split it into two side-by-side
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192 windows using @kbd{C-x 3}, and then type @kbd{M-x follow-mode}. From
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193 then on, you can edit the buffer in either of the two windows, or scroll
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194 either one; the other window follows it.
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195
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196 To turn off Follow mode, type @kbd{M-x follow-mode} a second time.
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197
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198 @node Selective Display
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199 @section Selective Display
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200 @findex set-selective-display
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201 @kindex C-x $
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202
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203 Emacs has the ability to hide lines indented more than a certain number
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204 of columns (you specify how many columns). You can use this to get an
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205 overview of a part of a program.
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206
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207 To hide lines, type @kbd{C-x $} (@code{set-selective-display}) with a
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208 numeric argument @var{n}. Then lines with at least @var{n} columns of
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209 indentation disappear from the screen. The only indication of their
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210 presence is that three dots (@samp{@dots{}}) appear at the end of each
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211 visible line that is followed by one or more hidden ones.
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212
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213 The commands @kbd{C-n} and @kbd{C-p} move across the hidden lines as
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214 if they were not there.
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215
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216 The hidden lines are still present in the buffer, and most editing
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217 commands see them as usual, so you may find point in the middle of the
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218 hidden text. When this happens, the cursor appears at the end of the
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219 previous line, after the three dots. If point is at the end of the
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220 visible line, before the newline that ends it, the cursor appears before
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221 the three dots.
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222
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223 To make all lines visible again, type @kbd{C-x $} with no argument.
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224
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225 @vindex selective-display-ellipses
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226 If you set the variable @code{selective-display-ellipses} to
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227 @code{nil}, the three dots do not appear at the end of a line that
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228 precedes hidden lines. Then there is no visible indication of the
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229 hidden lines. This variable becomes local automatically when set.
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230
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231 @node Optional Mode Line
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232 @section Optional Mode Line Features
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233
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234 @cindex Line Number mode
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235 @cindex mode, Line Number
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236 @findex line-number-mode
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237 The current line number of point appears in the mode line when Line
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238 Number mode is enabled. Use the command @kbd{M-x line-number-mode} to
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239 turn this mode on and off; normally it is on. The line number appears
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240 before the buffer percentage @var{pos}, with the letter @samp{L} to
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241 indicate what it is. @xref{Minor Modes}, for more information about
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242 minor modes and about how to use this command.
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243
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244 @vindex line-number-display-limit
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245 If the buffer is very large (larger than the value of
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246 @code{line-number-display-limit}), then the line number doesn't appear.
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247 Emacs doesn't compute the line number when the buffer is large, because
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248 that would be too slow. If you have narrowed the buffer
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249 (@pxref{Narrowing}), the displayed line number is relative to the
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250 accessible portion of the buffer.
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251
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252 @cindex Column Number mode
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253 @cindex mode, Column Number
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254 @findex column-number-mode
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255 You can also display the current column number by turning on Column
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256 Number mode. It displays the current column number preceded by the
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257 letter @samp{C}. Type @kbd{M-x column-number-mode} to toggle this mode.
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258
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259 @findex display-time
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260 @cindex time (on mode line)
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261 Emacs can optionally display the time and system load in all mode
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262 lines. To enable this feature, type @kbd{M-x display-time}. The
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263 information added to the mode line usually appears after the buffer
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264 name, before the mode names and their parentheses. It looks like this:
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265
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266 @example
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267 @var{hh}:@var{mm}pm @var{l.ll}
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268 @end example
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269
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270 @noindent
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271 @vindex display-time-24hr-format
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272 Here @var{hh} and @var{mm} are the hour and minute, followed always by
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273 @samp{am} or @samp{pm}. @var{l.ll} is the average number of running
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274 processes in the whole system recently. (Some fields may be missing if
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275 your operating system cannot support them.) If you prefer time display
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276 in 24-hour format, set the variable @code{display-time-24hr-format}
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277 to @code{t}.
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278
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279 @cindex mail (on mode line)
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280 @vindex display-time-use-mail-icon
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281 @vindex display-time-mail-face
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282 The word @samp{Mail} appears after the load level if there is mail
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283 for you that you have not read yet. On a graphical display you can use
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284 an icon instead of @samp{Mail} by customizing
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285 @code{display-time-use-mail-icon}; this may save some space on the mode
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286 line. You can customize @code{display-time-mail-face} to make the mail
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287 indicator prominent.
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288
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289 @node Text Display
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290 @section How Text Is Displayed
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291 @cindex characters (in text)
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292
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293 ASCII printing characters (octal codes 040 through 0176) in Emacs
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294 buffers are displayed with their graphics. So are non-ASCII multibyte
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295 printing characters (octal codes above 0400).
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296
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297 Some ASCII control characters are displayed in special ways. The
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298 newline character (octal code 012) is displayed by starting a new line.
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299 The tab character (octal code 011) is displayed by moving to the next
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300 tab stop column (normally every 8 columns).
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301
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302 Other ASCII control characters are normally displayed as a caret
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303 (@samp{^}) followed by the non-control version of the character; thus,
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304 control-A is displayed as @samp{^A}.
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305
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306 Non-ASCII characters 0200 through 0377 are displayed with octal escape
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307 sequences; thus, character code 0243 (octal) is displayed as
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308 @samp{\243}. However, if you enable European display, most of these
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309 characters become non-ASCII printing characters, and are displayed using
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310 their graphics (assuming your terminal supports them).
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311 @xref{Single-Byte Character Support}.
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312
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313 @node Display Vars
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314 @section Variables Controlling Display
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315
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316 This section contains information for customization only. Beginning
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317 users should skip it.
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318
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319 @vindex mode-line-inverse-video
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320 The variable @code{mode-line-inverse-video} controls whether the mode
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321 line is displayed in inverse video (assuming the terminal supports it);
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322 @code{nil} means don't do so. @xref{Mode Line}. If you specify the
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323 foreground color for the @code{modeline} face, and
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324 @code{mode-line-inverse-video} is non-@code{nil}, then the default
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325 background color for that face is the usual foreground color.
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326 @xref{Faces}.
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327
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328 @vindex inverse-video
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329 If the variable @code{inverse-video} is non-@code{nil}, Emacs attempts
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330 to invert all the lines of the display from what they normally are.
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331
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332 @vindex visible-bell
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333 If the variable @code{visible-bell} is non-@code{nil}, Emacs attempts
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334 to make the whole screen blink when it would normally make an audible bell
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335 sound. This variable has no effect if your terminal does not have a way
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336 to make the screen blink.@refill
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337
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338 @vindex no-redraw-on-reenter
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339 When you reenter Emacs after suspending, Emacs normally clears the
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340 screen and redraws the entire display. On some terminals with more than
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341 one page of memory, it is possible to arrange the termcap entry so that
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342 the @samp{ti} and @samp{te} strings (output to the terminal when Emacs
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343 is entered and exited, respectively) switch between pages of memory so
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344 as to use one page for Emacs and another page for other output. Then
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345 you might want to set the variable @code{no-redraw-on-reenter}
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346 non-@code{nil}; this tells Emacs to assume, when resumed, that the
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347 screen page it is using still contains what Emacs last wrote there.
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348
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349 @vindex echo-keystrokes
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350 The variable @code{echo-keystrokes} controls the echoing of multi-character
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351 keys; its value is the number of seconds of pause required to cause echoing
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352 to start, or zero meaning don't echo at all. @xref{Echo Area}.
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353
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354 @vindex ctl-arrow
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355 If the variable @code{ctl-arrow} is @code{nil}, control characters in
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356 the buffer are displayed with octal escape sequences, except for newline
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357 and tab. Altering the value of @code{ctl-arrow} makes it local to the
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358 current buffer; until that time, the default value is in effect. The
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359 default is initially @code{t}. @xref{Display Tables,, Display Tables,
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360 elisp, The Emacs Lisp Reference Manual}.
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361
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362 @vindex tab-width
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363 Normally, a tab character in the buffer is displayed as whitespace which
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364 extends to the next display tab stop position, and display tab stops come
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365 at intervals equal to eight spaces. The number of spaces per tab is
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366 controlled by the variable @code{tab-width}, which is made local by
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367 changing it, just like @code{ctl-arrow}. Note that how the tab character
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368 in the buffer is displayed has nothing to do with the definition of
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369 @key{TAB} as a command. The variable @code{tab-width} must have an
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370 integer value between 1 and 1000, inclusive.
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371
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372 @c @vindex truncate-lines @c No index entry here, because we have one
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373 @c in the continuation section.
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374 If the variable @code{truncate-lines} is non-@code{nil}, then each
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375 line of text gets just one screen line for display; if the text line is
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376 too long, display shows only the part that fits. If
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377 @code{truncate-lines} is @code{nil}, then long text lines display as
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378 more than one screen line, enough to show the whole text of the line.
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379 @xref{Continuation Lines}. Altering the value of @code{truncate-lines}
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380 makes it local to the current buffer; until that time, the default value
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381 is in effect. The default is initially @code{nil}.
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382
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383 @c @vindex truncate-partial-width-windows @c Idx entry is in Split Windows.
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384 If the variable @code{truncate-partial-width-windows} is
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385 non-@code{nil}, it forces truncation rather than continuation in any
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386 window less than the full width of the screen or frame, regardless of
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387 the value of @code{truncate-lines}. For information about side-by-side
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388 windows, see @ref{Split Window}. See also @ref{Display,, Display,
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389 elisp, The Emacs Lisp Reference Manual}.
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390
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391 @vindex baud-rate
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392 The variable @code{baud-rate} holds the output speed of the
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393 terminal, as far as Emacs knows. Setting this variable does not change
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394 the speed of actual data transmission, but the value is used for
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395 calculations such as padding. It also affects decisions about whether
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396 to scroll part of the screen or redraw it instead---even when using a
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397 window system. (We designed it this way, despite the fact that a window
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398 system has no true ``output speed,'' to give you a way to tune these
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399 decisions.)
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400
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401 You can customize the way any particular character code is displayed
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402 by means of a display table. @xref{Display Tables,, Display Tables,
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403 elisp, The Emacs Lisp Reference Manual}.
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