annotate lispref/display.texi @ 7067:3638923a6110

(Man-mode-line-format): Put mode-line-process immediately after mode-name when setting mode-line-format.
author Richard M. Stallman <rms@gnu.org>
date Sun, 24 Apr 1994 08:12:52 +0000
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1 @c -*-texinfo-*-
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2 @c This is part of the GNU Emacs Lisp Reference Manual.
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
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4 @c See the file elisp.texi for copying conditions.
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5 @setfilename ../info/display
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6 @node Display, Calendar, System Interface, Top
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7 @chapter Emacs Display
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8
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9 This chapter describes a number of features related to the display
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10 that Emacs presents to the user.
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11
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12 @menu
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13 * Refresh Screen:: Clearing the screen and redrawing everything on it.
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14 * Screen Size:: How big is the Emacs screen.
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15 * Truncation:: Folding or wrapping long text lines.
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16 * The Echo Area:: Where messages are displayed.
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17 * Selective Display:: Hiding part of the buffer text.
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18 * Overlay Arrow:: Display of an arrow to indicate position.
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19 * Temporary Displays:: Displays that go away automatically.
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20 * Overlays:: Use overlays to highlight parts of the buffer.
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21 * Faces:: A face defines a graphics appearance: font, color, etc.
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22 * Blinking:: How Emacs shows the matching open parenthesis.
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23 * Inverse Video:: Specifying how the screen looks.
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24 * Usual Display:: The usual conventions for displaying nonprinting chars.
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25 * Display Tables:: How to specify other conventions.
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26 * Beeping:: Audible signal to the user.
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27 * Window Systems:: Which window system is being used.
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28 @end menu
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29
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30 @node Refresh Screen
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31 @section Refreshing the Screen
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32
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33 The function @code{redraw-frame} redisplays the entire contents of a
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34 given frame. @xref{Frames}.
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35
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36 @c Emacs 19 feature
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37 @defun redraw-frame frame
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38 This function clears and redisplays frame @var{frame}.
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39 @end defun
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40
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41 Even more powerful is @code{redraw-display}:
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42
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43 @deffn Command redraw-display
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44 This function clears and redisplays all visible frames.
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45 @end deffn
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46
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47 Normally, suspending and resuming Emacs also refreshes the screen.
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48 Some terminal emulators record separate contents for display-oriented
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49 programs such as Emacs and for ordinary sequential display. If you are
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50 using such a terminal, you might want to inhibit the redisplay on
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51 resumption. @xref{Suspending Emacs}.
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52
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53 @defvar no-redraw-on-reenter
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54 @cindex suspend (cf. @code{no-redraw-on-reenter})
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55 @cindex resume (cf. @code{no-redraw-on-reenter})
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56 This variable controls whether Emacs redraws the entire screen after it
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57 has been suspended and resumed. Non-@code{nil} means yes, @code{nil}
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58 means no.
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59 @end defvar
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60
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61 Processing user input takes absolute priority over redisplay. If you
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62 call these functions when input is available, they do nothing
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63 immediately, but a full redisplay does happen eventually---after all the
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64 input has been processed.
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65
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66 @node Screen Size
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67 @section Screen Size
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68 @cindex size of screen
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69 @cindex screen size
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70 @cindex display lines
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71 @cindex display columns
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72 @cindex resize redisplay
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73
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74 The screen size functions report or tell Emacs the height or width of
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75 the terminal. When you are using multiple frames, they apply to the
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76 selected frame (@pxref{Frames}).
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77
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78 @defun screen-height
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79 This function returns the number of lines on the screen that are
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80 available for display.
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81
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82 @example
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83 @group
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84 (screen-height)
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85 @result{} 50
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86 @end group
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87 @end example
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88 @end defun
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89
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90 @defun screen-width
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91 This function returns the number of columns on the screen that are
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92 available for display.
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93
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94 @example
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95 @group
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96 (screen-width)
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97 @result{} 80
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98 @end group
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99 @end example
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100 @end defun
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101
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102 @defun set-screen-height lines &optional not-actual-size
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103 This function declares that the terminal can display @var{lines} lines.
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104 The sizes of existing windows are altered proportionally to fit.
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105
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106 If @var{not-actual-size} is non-@code{nil}, then Emacs displays
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107 @var{lines} lines of output, but does not change its value for the
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108 actual height of the screen. (Knowing the correct actual size may be
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109 necessary for correct cursor positioning.) Using a smaller height than
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110 the terminal actually implements may be useful to reproduce behavior
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111 observed on a smaller screen, or if the terminal malfunctions when using
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112 its whole screen.
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113
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114 If @var{lines} is different from what it was previously, then the
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115 entire screen is cleared and redisplayed using the new size.
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116
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117 This function returns @code{nil}.
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118 @end defun
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119
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120 @defun set-screen-width columns &optional not-actual-size
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121 This function declares that the terminal can display @var{columns}
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122 columns. The details are as in @code{set-screen-height}.
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123 @end defun
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124
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125 @node Truncation
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126 @section Truncation
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127 @cindex line wrapping
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128 @cindex continuation lines
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129 @cindex @samp{$} in display
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130 @cindex @samp{\} in display
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131
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132 When a line of text extends beyond the right edge of a window, the
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133 line can either be continued on the next screen line, or truncated to
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134 one screen line. The additional screen lines used to display a long
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135 text line are called @dfn{continuation} lines. Normally, a @samp{$} in
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136 the rightmost column of the window indicates truncation; a @samp{\} on
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137 the rightmost column indicates a line that ``wraps'' or is continued
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138 onto the next line. (The display table can specify alternative
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139 indicators; see @ref{Display Table}.)
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140
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141 Note that continuation is different from filling; continuation happens
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142 on the screen only, not in the buffer contents, and it breaks a line
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143 precisely at the right margin, not at a word boundary. @xref{Filling}.
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144
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145 @defopt truncate-lines
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146 This buffer-local variable controls how Emacs displays lines that extend
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147 beyond the right edge of the window. The default is @code{nil}, which
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148 specifies continuation. If the value is non-@code{nil}, then these
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149 lines are truncated.
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150
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151 If the variable @code{truncate-partial-width-windows} is non-@code{nil},
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152 then truncation is always used for side-by-side windows (within one
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153 frame) regardless of the value of @code{truncate-lines}.
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154 @end defopt
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155
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156 @defvar default-truncate-lines
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157 This variable is the default value for @code{truncate-lines}, for
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158 buffers that do not have local values for it.
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159 @end defvar
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160
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161 @defopt truncate-partial-width-windows
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162 This variable controls display of lines that extend beyond the right
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163 edge of the window, in side-by-side windows (@pxref{Splitting Windows}).
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164 If it is non-@code{nil}, these lines are truncated; otherwise,
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165 @code{truncate-lines} says what to do with them.
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166 @end defopt
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167
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168 You can override the images that indicate continuation or truncation
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169 with the display table; see @ref{Display Tables}.
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170
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171 @node The Echo Area
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172 @section The Echo Area
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173 @cindex error display
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174 @cindex echo area
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175
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176 The @dfn{echo area} is used for displaying messages made with the
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177 @code{message} primitive, and for echoing keystrokes. It is not the
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178 same as the minibuffer, despite the fact that the minibuffer appears
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179 (when active) in the same place on the screen as the echo area. The
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180 @cite{GNU Emacs Manual} specifies the rules for resolving conflicts
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181 between the echo area and the minibuffer for use of that screen space
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182 (@pxref{Minibuffer,, The Minibuffer, emacs, The GNU Emacs Manual}).
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183 Error messages appear in the echo area; see @ref{Errors}.
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184
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185 You can write output in the echo area by using the Lisp printing
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186 functions with @code{t} as the stream (@pxref{Output Functions}), or as
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187 follows:
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188
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189 @defun message string &rest arguments
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190 This function prints a one-line message in the echo area. The
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191 argument @var{string} is similar to a C language @code{printf} control
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192 string. See @code{format} in @ref{String Conversion}, for the details
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193 on the conversion specifications. @code{message} returns the
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194 constructed string.
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195
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196 @c Emacs 19 feature
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197 If @var{string} is @code{nil}, @code{message} clears the echo area. If
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198 the minibuffer is active, this brings the minibuffer contents back onto
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199 the screen immediately.
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200 @example
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201 @group
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202 (message "Minibuffer depth is %d."
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203 (minibuffer-depth))
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204 @print{} Minibuffer depth is 0.
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205 @result{} "Minibuffer depth is 0."
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206 @end group
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207
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208 @group
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209 ---------- Echo Area ----------
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210 Minibuffer depth is 0.
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211 ---------- Echo Area ----------
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212 @end group
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213 @end example
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214 @end defun
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215
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216 @defvar cursor-in-echo-area
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217 This variable controls where the cursor appears when a message is
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218 displayed in the echo area. If it is non-@code{nil}, then the cursor
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219 appears at the end of the message. Otherwise, the cursor appears at
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220 point---not in the echo area at all.
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221
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222 The value is normally @code{nil}; Lisp programs bind it to @code{t}
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223 for brief periods of time.
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224 @end defvar
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225
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226 @node Selective Display
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227 @section Selective Display
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228 @cindex selective display
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229
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230 @dfn{Selective display} is a class of minor modes in which specially
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231 marked lines do not appear on the screen, or in which highly indented
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232 lines do not appear.
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233
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234 The first variant, explicit selective display, is designed for use in
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235 a Lisp program. The program controls which lines are hidden by altering
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236 the text. Outline mode uses this variant. In the second variant, the
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237 choice of lines to hide is made automatically based on indentation.
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238 This variant is designed as a user-level feature.
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239
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240 The way you control explicit selective display is by replacing a
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241 newline (control-j) with a carriage return (control-m). The text which
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242 was formerly a line following that newline is now invisible. Strictly
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243 speaking, it is temporarily no longer a line at all, since only newlines
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244 can separate lines; it is now part of the previous line.
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245
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246 Selective display does not directly affect editing commands. For
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247 example, @kbd{C-f} (@code{forward-char}) moves point unhesitatingly into
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248 invisible text. However, the replacement of newline characters with
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249 carriage return characters affects some editing commands. For example,
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250 @code{next-line} skips invisible lines, since it searches only for
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251 newlines. Modes that use selective display can also define commands
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252 that take account of the newlines, or that make parts of the text
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253 visible or invisible.
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254
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255 When you write a selectively displayed buffer into a file, all the
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256 control-m's are output as newlines. This means that when you next read
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257 in the file, it looks OK, with nothing invisible. The selective display
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258 effect is seen only within Emacs.
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259
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260 @defvar selective-display
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261 This buffer-local variable enables selective display. This means that
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262 lines, or portions of lines, may be made invisible.
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263
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264 @itemize @bullet
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265 @item
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266 If the value of @code{selective-display} is @code{t}, then any portion
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267 of a line that follows a control-m is not displayed.
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268
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269 @item
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270 If the value of @code{selective-display} is a positive integer, then
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271 lines that start with more than that many columns of indentation are not
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272 displayed.
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273 @end itemize
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274
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275 When some portion of a buffer is invisible, the vertical movement
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276 commands operate as if that portion did not exist, allowing a single
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277 @code{next-line} command to skip any number of invisible lines.
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278 However, character movement commands (such as @code{forward-char}) do
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279 not skip the invisible portion, and it is possible (if tricky) to insert
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280 or delete text in an invisible portion.
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281
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282 In the examples below, we show the @emph{display appearance} of the
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283 buffer @code{foo}, which changes with the value of
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284 @code{selective-display}. The @emph{contents} of the buffer do not
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285 change.
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286
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287 @example
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288 @group
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289 (setq selective-display nil)
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290 @result{} nil
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291
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292 ---------- Buffer: foo ----------
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293 1 on this column
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294 2on this column
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295 3n this column
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296 3n this column
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297 2on this column
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298 1 on this column
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299 ---------- Buffer: foo ----------
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300 @end group
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301
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302 @group
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303 (setq selective-display 2)
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304 @result{} 2
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305
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306 ---------- Buffer: foo ----------
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307 1 on this column
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308 2on this column
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309 2on this column
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310 1 on this column
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311 ---------- Buffer: foo ----------
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312 @end group
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313 @end example
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314 @end defvar
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315
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316 @defvar selective-display-ellipses
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317 If this buffer-local variable is non-@code{nil}, then Emacs displays
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318 @samp{@dots{}} at the end of a line that is followed by invisible text.
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319 This example is a continuation of the previous one.
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320
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321 @example
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322 @group
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323 (setq selective-display-ellipses t)
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324 @result{} t
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325
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326 ---------- Buffer: foo ----------
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327 1 on this column
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328 2on this column ...
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329 2on this column
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330 1 on this column
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331 ---------- Buffer: foo ----------
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332 @end group
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333 @end example
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334
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335 You can use a display table to substitute other text for the ellipsis
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336 (@samp{@dots{}}). @xref{Display Tables}.
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337 @end defvar
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338
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339 @node Overlay Arrow
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340 @section The Overlay Arrow
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341 @cindex overlay arrow
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342
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343 The @dfn{overlay arrow} is useful for directing the user's attention
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344 to a particular line in a buffer. For example, in the modes used for
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345 interface to debuggers, the overlay arrow indicates the line of code
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346 about to be executed.
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347
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348 @defvar overlay-arrow-string
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349 This variable holds the string to display as an arrow, or @code{nil} if
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350 the arrow feature is not in use.
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351 @end defvar
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352
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353 @defvar overlay-arrow-position
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354 This variable holds a marker which indicates where to display the arrow.
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355 It should point at the beginning of a line. The arrow text appears at
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356 the beginning of that line, overlaying any text that would otherwise
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357 appear. Since the arrow is usually short, and the line usually begins
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358 with indentation, normally nothing significant is overwritten.
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359
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360 The overlay string is displayed only in the buffer which this marker
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361 points into. Thus, only one buffer can have an overlay arrow at any
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362 given time.
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363 @c !!! overlay-arrow-position: but the overlay string may remain in the display
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364 @c of some other buffer until an update is required. This should be fixed
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365 @c now. Is it?
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366 @end defvar
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367
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368 @node Temporary Displays
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369 @section Temporary Displays
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370
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371 Temporary displays are used by commands to put output into a buffer
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372 and then present it to the user for perusal rather than for editing.
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373 Many of the help commands use this feature.
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374
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375 @defspec with-output-to-temp-buffer buffer-name forms@dots{}
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376 This function executes @var{forms} while arranging to insert any
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377 output they print into the buffer named @var{buffer-name}. The buffer
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378 is then shown in some window for viewing, displayed but not selected.
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379
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380 The string @var{buffer-name} specifies the temporary buffer, which
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381 need not already exist. The argument must be a string, not a buffer.
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382 The buffer is erased initially (with no questions asked), and it is
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383 marked as unmodified after @code{with-output-to-temp-buffer} exits.
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384
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385 @code{with-output-to-temp-buffer} binds @code{standard-output} to the
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386 temporary buffer, then it evaluates the forms in @var{forms}. Output
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387 using the Lisp output functions within @var{forms} goes by default to
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388 that buffer (but screen display and messages in the echo area, although
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389 they are ``output'' in the general sense of the word, are not affected).
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390 @xref{Output Functions}.
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391
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392 The value of the last form in @var{forms} is returned.
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393
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394 @example
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395 @group
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396 ---------- Buffer: foo ----------
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397 This is the contents of foo.
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398 ---------- Buffer: foo ----------
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399 @end group
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400
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401 @group
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402 (with-output-to-temp-buffer "foo"
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403 (print 20)
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404 (print standard-output))
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405 @result{} #<buffer foo>
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406
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407 ---------- Buffer: foo ----------
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408 20
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409
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410 #<buffer foo>
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411
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412 ---------- Buffer: foo ----------
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413 @end group
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414 @end example
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415 @end defspec
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416
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417 @defvar temp-buffer-show-function
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418 If this variable, if non-@code{nil}, @code{with-output-to-temp-buffer}
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419 calls it as a function to do the job of displaying a help buffer. The
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420 function gets one argument, which is the buffer it should display.
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421
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422 In Emacs versions 18 and earlier, this variable was called
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423 @code{temp-buffer-show-hook}.
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424 @end defvar
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425
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426 @defun momentary-string-display string position &optional char message
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427 This function momentarily displays @var{string} in the current buffer at
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428 @var{position}. It has no effect on the undo list or on the buffer's
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429 modification status.
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430
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431 The momentary display remains until the next input event. If the next
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432 input event is @var{char}, @code{momentary-string-display} ignores it
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433 and returns. Otherwise, that event remains buffered for subsequent use
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434 as input. Thus, typing @var{char} will simply remove the string from
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435 the display, while typing (say) @kbd{C-f} will remove the string from
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436 the display and later (presumably) move point forward. The argument
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437 @var{char} is a space by default.
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438
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439 The return value of @code{momentary-string-display} is not meaningful.
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440
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441 If @var{message} is non-@code{nil}, it is displayed in the echo area
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442 while @var{string} is displayed in the buffer. If it is @code{nil}, a
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443 default message says to type @var{char} to continue.
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444
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445 In this example, point is initially located at the beginning of the
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446 second line:
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447
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448 @example
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449 @group
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450 ---------- Buffer: foo ----------
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451 This is the contents of foo.
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452 @point{}Second line.
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453 ---------- Buffer: foo ----------
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454 @end group
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455
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456 @group
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457 (momentary-string-display
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458 "**** Important Message! ****"
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459 (point) ?\r
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460 "Type RET when done reading")
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461 @result{} t
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462 @end group
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463
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464 @group
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465 ---------- Buffer: foo ----------
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466 This is the contents of foo.
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467 **** Important Message! ****Second line.
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468 ---------- Buffer: foo ----------
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469
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470 ---------- Echo Area ----------
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471 Type RET when done reading
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472 ---------- Echo Area ----------
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473 @end group
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474 @end example
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475 @end defun
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476
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477 @node Overlays
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478 @section Overlays
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479 @cindex overlays
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480
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481 You can use @dfn{overlays} to alter the appearance of a buffer's text on
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482 the screen. An overlay is an object which belongs to a particular
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483 buffer, and has a specified beginning and end. It also has properties
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484 that you can examine and set; these affect the display of the text
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485 within the overlay.
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486
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487 @menu
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488 * Overlay Properties:: How to read and set properties.
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489 What properties do to the screen display.
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490 * Managing Overlays:: Creating, moving, finding overlays.
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491 @end menu
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492
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493 @node Overlay Properties
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494 @subsection Overlay Properties
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495
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496 Overlay properties are like text properties in some respects, but the
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497 differences are more important than the similarities. Text properties
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498 are considered a part of the text; overlays are specifically considered
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499 not to be part of the text. Thus, copying text between various buffers
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500 and strings preserves text properties, but does not try to preserve
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501 overlays. Changing a buffer's text properties marks the buffer as
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502 modified, while moving an overlay or changing its properties does not.
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503 Unlike text propery changes, overlay changes are not recorded in the
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504 buffer's undo list.
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505
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506 @table @code
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507 @item priority
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508 @kindex priority @r{(overlay property)}
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509 This property's value (which should be a nonnegative number) determines
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510 the priority of the overlay. The priority matters when two or more
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511 overlays cover the same character and both specify a face for display;
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512 the one whose @code{priority} value is larger takes priority over the
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513 other, and its face attributes override the face attributes of the lower
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514 priority overlay.
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515
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516 Currently, all overlays take priority over text properties. Please
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517 avoid using negative priority values, as we have not yet decided just
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518 what they should mean.
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519
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520 @item window
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521 @kindex window @r{(overlay property)}
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522 If the @code{window} property is non-@code{nil}, then the overlay
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523 applies only on that window.
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524
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525 @item face
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526 @kindex face @r{(overlay property)}
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527 This property controls the font and color of text. @xref{Faces}, for
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528 more information. This feature is temporary; in the future, we may
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529 replace it with other ways of specifying how to display text.
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530
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531 @item mouse-face
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532 @kindex mouse-face @r{(overlay property)}
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533 This property is used instead of @code{face} when the mouse is within
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534 the range of the overlay. This feature may be temporary, like
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535 @code{face}.
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536
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537 @item modification-hooks
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538 @kindex modification-hooks @r{(overlay property)}
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539 This property's value is a list of functions to be called if any
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540 character within the overlay is changed or if text is inserted strictly
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parents:
diff changeset
541 within the overlay. Each function receives two arguments: the beginning
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542 and end of the part of the buffer being modified.
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543
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544 @item insert-in-front-hooks
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545 @kindex insert-in-front-hooks @r{(overlay property)}
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546 This property's value is a list of functions to be called
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547 if text is inserted right at the beginning of the overlay.
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548
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549 @item insert-behind-hooks
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550 @kindex insert-behind-hooks @r{(overlay property)}
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551 This property's value is a list of functions to be called if text is
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552 inserted right at the end of the overlay.
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553
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554 @item invisible
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555 @kindex invisible @r{(overlay property)}
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556 A non-@code{nil} @code{invisible} property means that the text in the
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557 overlay does not appear on the screen. This works much like selective
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558 display. Details of this feature are likely to change in future
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559 versions, so check the @file{etc/NEWS} file in the version you are
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560 using.
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561
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562 @item before-string
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563 @kindex before-string @r{(overlay property)}
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564 This property's value is a string to add to the display at the beginning
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565 of the overlay. The string does not appear in the buffer in any
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566 sense---only on the screen. This is not yet implemented, but will be.
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567
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568 @item after-string
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569 @kindex after-string @r{(overlay property)}
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570 This property's value is a string to add to the display at the end of
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571 the overlay. The string does not appear in the buffer in any
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572 sense---only on the screen. This is not yet implemented, but will be.
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573 @end table
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574
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575 These are the functions for reading and writing the properties of an
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576 overlay.
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577
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578 @defun overlay-get overlay prop
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579 This function returns the value of property @var{prop} recorded in
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580 @var{overlay}. If @var{overlay} does not record any value for that
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581 property, then the value is @code{nil}.
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582 @end defun
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583
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584 @defun overlay-put overlay prop value
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585 This function sets the value of property @var{prop} recorded in
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586 @var{overlay} to @var{value}. It returns @var{value}.
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587 @end defun
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588
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589 See also the function @code{get-char-property} which checks both
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diff changeset
590 overlay properties and text properties for a given character.
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591 @xref{Examining Properties}.
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592
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593 @node Managing Overlays
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594 @subsection Managing Overlays
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diff changeset
595
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diff changeset
596 This section describes the functions to create, delete and move
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597 overlays, and to examine their contents.
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598
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599 @defun make-overlay start end &optional buffer
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600 This function creates and returns an overlay which belongs to
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601 @var{buffer} and ranges from @var{start} to @var{end}. Both @var{start}
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602 and @var{end} must specify buffer positions; they may be integers or
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603 markers. If @var{buffer} is omitted, the overlay is created in the
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604 current buffer.
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605 @end defun
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diff changeset
606
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parents:
diff changeset
607 @defun overlay-start overlay
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diff changeset
608 This function returns the position at which @var{overlay} starts.
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diff changeset
609 @end defun
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diff changeset
610
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parents:
diff changeset
611 @defun overlay-end overlay
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diff changeset
612 This function returns the position at which @var{overlay} ends.
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diff changeset
613 @end defun
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parents:
diff changeset
614
db2685239be9 Initial revision
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parents:
diff changeset
615 @defun overlay-buffer overlay
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diff changeset
616 This function returns the buffer that @var{overlay} belongs to.
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617 @end defun
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diff changeset
618
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diff changeset
619 @defun delete-overlay overlay
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diff changeset
620 This function deletes @var{overlay}. The overlay continues to exist as
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parents:
diff changeset
621 a Lisp object, but ceases to be part of the buffer it belonged to, and
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622 ceases to have any effect on display.
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diff changeset
623 @end defun
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diff changeset
624
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diff changeset
625 @defun move-overlay overlay start end &optional buffer
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diff changeset
626 This function moves @var{overlay} to @var{buffer}, and places its bounds
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diff changeset
627 at @var{start} and @var{end}. Both arguments @var{start} and @var{end}
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parents:
diff changeset
628 must specify buffer positions; they may be integers or markers. If
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parents:
diff changeset
629 @var{buffer} is omitted, the overlay stays in the same buffer.
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diff changeset
630
db2685239be9 Initial revision
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diff changeset
631 The return value is @var{overlay}.
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parents:
diff changeset
632
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diff changeset
633 This is the only valid way to change the endpoints of an overlay. Do
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diff changeset
634 not try modifying the markers in the overlay by hand, as that fails to
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diff changeset
635 update other vital data structures and can cause some overlays to be
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diff changeset
636 ``lost''.
db2685239be9 Initial revision
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diff changeset
637 @end defun
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diff changeset
638
db2685239be9 Initial revision
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diff changeset
639 @defun overlays-at pos
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diff changeset
640 This function returns a list of all the overlays that contain position
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parents:
diff changeset
641 @var{pos} in the current buffer. The list is in no particular order.
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diff changeset
642 An overlay contains position @var{pos} if it begins at or before
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parents:
diff changeset
643 @var{pos}, and ends after @var{pos}.
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diff changeset
644 @end defun
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diff changeset
645
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parents:
diff changeset
646 @defun next-overlay-change pos
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diff changeset
647 This function returns the buffer position of the next beginning or end
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diff changeset
648 of an overlay, after @var{pos}.
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diff changeset
649 @end defun
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diff changeset
650
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diff changeset
651 @node Faces
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diff changeset
652 @section Faces
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diff changeset
653 @cindex face
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parents:
diff changeset
654
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diff changeset
655 A @dfn{face} is a named collection of graphical attributes: font,
db2685239be9 Initial revision
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diff changeset
656 foreground color, background color and optional underlining. Faces
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diff changeset
657 control the display of text on the screen.
db2685239be9 Initial revision
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parents:
diff changeset
658
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diff changeset
659 @cindex face id
db2685239be9 Initial revision
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parents:
diff changeset
660 Each face has its own @dfn{face id number} which distinguishes faces at
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parents:
diff changeset
661 low levels within Emacs. However, for most purposes, you can refer to
db2685239be9 Initial revision
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parents:
diff changeset
662 faces in Lisp programs by their names.
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parents:
diff changeset
663
db2685239be9 Initial revision
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diff changeset
664 Each face name is meaningful for all frames, and by default it has the
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diff changeset
665 same meaning in all frames. But you can arrange to give a particular
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diff changeset
666 face name a special meaning in one frame if you wish.
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parents:
diff changeset
667
db2685239be9 Initial revision
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parents:
diff changeset
668 @menu
db2685239be9 Initial revision
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parents:
diff changeset
669 * Standard Faces:: The faces Emacs normally comes with.
db2685239be9 Initial revision
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parents:
diff changeset
670 * Merging Faces:: How Emacs decides which face to use for a character.
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parents:
diff changeset
671 * Face Functions:: How to define and examine faces.
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diff changeset
672 @end menu
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parents:
diff changeset
673
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diff changeset
674 @node Standard Faces
db2685239be9 Initial revision
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parents:
diff changeset
675 @subsection Standard Faces
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diff changeset
676
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diff changeset
677 This table lists all the standard faces and their uses.
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parents:
diff changeset
678
db2685239be9 Initial revision
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diff changeset
679 @table @code
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parents:
diff changeset
680 @item default
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diff changeset
681 @kindex default @r{(face name)}
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diff changeset
682 This face is used for ordinary text.
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diff changeset
683
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diff changeset
684 @item modeline
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parents:
diff changeset
685 @kindex modeline @r{(face name)}
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parents:
diff changeset
686 This face is used for mode lines and menu bars.
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parents:
diff changeset
687
db2685239be9 Initial revision
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parents:
diff changeset
688 @item region
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parents:
diff changeset
689 @kindex region @r{(face name)}
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parents:
diff changeset
690 This face is used for highlighting the region in Transient Mark mode.
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parents:
diff changeset
691
db2685239be9 Initial revision
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parents:
diff changeset
692 @item secondary-selection
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parents:
diff changeset
693 @kindex secondary-selection @r{(face name)}
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parents:
diff changeset
694 This face is used to show any secondary selection you have made.
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parents:
diff changeset
695
db2685239be9 Initial revision
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parents:
diff changeset
696 @item highlight
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parents:
diff changeset
697 @kindex highlight @r{(face name)}
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parents:
diff changeset
698 This face is meant to be used for highlighting for various purposes.
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parents:
diff changeset
699
db2685239be9 Initial revision
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parents:
diff changeset
700 @item underline
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parents:
diff changeset
701 @kindex underline @r{(face name)}
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parents:
diff changeset
702 This face underlines text.
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parents:
diff changeset
703
db2685239be9 Initial revision
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parents:
diff changeset
704 @item bold
db2685239be9 Initial revision
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parents:
diff changeset
705 @kindex bold @r{(face name)}
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parents:
diff changeset
706 This face uses a bold font, if possible. It uses the bold variant of
db2685239be9 Initial revision
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parents:
diff changeset
707 the frame's font, if it has one. It's up to you to choose a default
db2685239be9 Initial revision
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parents:
diff changeset
708 font that has a bold variant, if you want to use one.
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parents:
diff changeset
709
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parents:
diff changeset
710 @item italic
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parents:
diff changeset
711 @kindex italic @r{(face name)}
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parents:
diff changeset
712 This face uses the italic variant of the frame's font, if it has one.
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parents:
diff changeset
713
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parents:
diff changeset
714 @item bold-italic
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parents:
diff changeset
715 @kindex bold-italic @r{(face name)}
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parents:
diff changeset
716 This face uses the bold italic variant of the frame's font, if it has
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parents:
diff changeset
717 one.
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parents:
diff changeset
718 @end table
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parents:
diff changeset
719
db2685239be9 Initial revision
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parents:
diff changeset
720 @node Merging Faces
db2685239be9 Initial revision
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parents:
diff changeset
721 @subsection Merging Faces for Display
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parents:
diff changeset
722
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parents:
diff changeset
723 Here are all the ways to specify which face to use for display of text:
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parents:
diff changeset
724
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parents:
diff changeset
725 @itemize @bullet
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parents:
diff changeset
726 @item
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parents:
diff changeset
727 With defaults. Each frame has a @dfn{default face}, whose id number is
db2685239be9 Initial revision
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parents:
diff changeset
728 zero, which is used for all text that doesn't somehow specify another
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parents:
diff changeset
729 face.
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parents:
diff changeset
730
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parents:
diff changeset
731 @item
db2685239be9 Initial revision
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parents:
diff changeset
732 With text properties. A character may have a @code{face} property; if so,
db2685239be9 Initial revision
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parents:
diff changeset
733 it's displayed with that face. @xref{Special Properties}.
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parents:
diff changeset
734
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parents:
diff changeset
735 If the character has a @code{mouse-face} property, that is used instead
db2685239be9 Initial revision
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parents:
diff changeset
736 of the @code{face} property when the mouse is ``near enough'' to the
db2685239be9 Initial revision
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parents:
diff changeset
737 character.
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parents:
diff changeset
738
db2685239be9 Initial revision
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parents:
diff changeset
739 @item
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parents:
diff changeset
740 With overlays. An overlay may have @code{face} and @code{mouse-face}
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parents:
diff changeset
741 properties too; they apply to all the text covered by the overlay.
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parents:
diff changeset
742
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parents:
diff changeset
743 @item
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parents:
diff changeset
744 With special glyphs. Each glyph can specify a particular face id
db2685239be9 Initial revision
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parents:
diff changeset
745 number. @xref{Glyphs}.
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parents:
diff changeset
746 @end itemize
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parents:
diff changeset
747
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parents:
diff changeset
748 If these various sources together specify more than one face for a
db2685239be9 Initial revision
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parents:
diff changeset
749 particular character, Emacs merges the attributes of the various faces
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parents:
diff changeset
750 specified. The attributes of the faces of special glyphs come first;
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parents:
diff changeset
751 then come attributes of faces from overlays, followed by those from text
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parents:
diff changeset
752 properties, and last the default face.
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parents:
diff changeset
753
db2685239be9 Initial revision
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parents:
diff changeset
754 When multiple overlays cover one character, an overlay with higher
db2685239be9 Initial revision
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parents:
diff changeset
755 priority overrides those with lower priority. @xref{Overlays}.
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parents:
diff changeset
756
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parents:
diff changeset
757 If an attribute such as the font or a color is not specified in any of
db2685239be9 Initial revision
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parents:
diff changeset
758 the above ways, the frame's own font or color is used.
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parents:
diff changeset
759
db2685239be9 Initial revision
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parents:
diff changeset
760 @node Face Functions
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parents:
diff changeset
761 @subsection Functions for Working with Faces
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parents:
diff changeset
762
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parents:
diff changeset
763 The attributes a face can specify include the font, the foreground
db2685239be9 Initial revision
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parents:
diff changeset
764 color, the background color, and underlining. The face can also leave
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parents:
diff changeset
765 these unspecified by giving the value @code{nil} for them.
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parents:
diff changeset
766
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parents:
diff changeset
767 Here are the primitives for creating and changing faces.
db2685239be9 Initial revision
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parents:
diff changeset
768
db2685239be9 Initial revision
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parents:
diff changeset
769 @defun make-face name
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parents:
diff changeset
770 This function defines a new face named @var{name}, initially with all
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
771 attributes @code{nil}. It does nothing if there is already a face named
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parents:
diff changeset
772 @var{name}.
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parents:
diff changeset
773 @end defun
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parents:
diff changeset
774
db2685239be9 Initial revision
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parents:
diff changeset
775 @defun face-list
db2685239be9 Initial revision
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parents:
diff changeset
776 This function returns a list of all defined face names.
db2685239be9 Initial revision
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parents:
diff changeset
777 @end defun
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parents:
diff changeset
778
db2685239be9 Initial revision
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parents:
diff changeset
779 @defun copy-face old-face new-name &optional frame new-frame
db2685239be9 Initial revision
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parents:
diff changeset
780 This function defines the face @var{new-name} as a copy of the existing
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
781 face named @var{old-face}. It creates the face @var{new-name} if that
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
782 doesn't already exist.
db2685239be9 Initial revision
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parents:
diff changeset
783
db2685239be9 Initial revision
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parents:
diff changeset
784 If the optional argument @var{frame} is given, this function applies
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
785 only to that frame. Otherwise it applies to each frame individually,
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
786 copying attributes from @var{old-face} in each frame to @var{new-face}
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
787 in the same frame.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
788
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
789 If the optional argument @var{new-frame} is given, then @code{copy-face}
db2685239be9 Initial revision
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parents:
diff changeset
790 copies the attributes of @var{old-face} in @var{frame} to @var{new-name}
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
791 in @var{new-frame}.
db2685239be9 Initial revision
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parents:
diff changeset
792 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
793
db2685239be9 Initial revision
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parents:
diff changeset
794 You can modify the attributes of an existing face with the following
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
795 functions. If you specify @var{frame}, they affect just that frame;
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
796 otherwise, they affect all frames as well as the defaults that apply to
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
797 new frames.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
798
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
799 @defun set-face-foreground face color &optional frame
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
800 @defunx set-face-background face color &optional frame
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
801 These functions set the foreground (respectively, background) color of
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
802 face @var{face} to @var{color}. The argument @var{color} should be a
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
803 string, the name of a color.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
804 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
805
db2685239be9 Initial revision
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parents:
diff changeset
806 @defun set-face-font face font &optional frame
db2685239be9 Initial revision
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parents:
diff changeset
807 This function sets the font of face @var{face}. The argument @var{font}
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
808 should be a string.
db2685239be9 Initial revision
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parents:
diff changeset
809 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
810
db2685239be9 Initial revision
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parents:
diff changeset
811 @defun set-face-underline-p face underline-p &optional frame
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
812 This function sets the underline attribute of face @var{face}.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
813 Non-@code{nil} means do underline; @code{nil} means don't.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
814 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
815
db2685239be9 Initial revision
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parents:
diff changeset
816 @defun invert-face face &optional frame
db2685239be9 Initial revision
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parents:
diff changeset
817 Swap the foreground and background colors of face @var{face}. If the
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
818 face doesn't specify both foreground and background, then its foreground
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
819 and background are set to the default background and foreground.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
820 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
821
db2685239be9 Initial revision
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parents:
diff changeset
822 These functions examine the attributes of a face. If you don't
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
823 specify @var{frame}, they refer to the default data for new frames.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
824
db2685239be9 Initial revision
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parents:
diff changeset
825 @defun face-foreground face &optional frame
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
826 @defunx face-background face &optional frame
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
827 These functions return the foreground (respectively, background) color
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
828 of face @var{face}, as a string.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
829 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
830
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
831 @defun face-font face &optional frame
db2685239be9 Initial revision
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parents:
diff changeset
832 This function returns the name of the font of face @var{face}.
db2685239be9 Initial revision
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parents:
diff changeset
833 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
834
db2685239be9 Initial revision
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parents:
diff changeset
835 @defun face-underline-p face &optional frame
db2685239be9 Initial revision
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parents:
diff changeset
836 This function returns the underline attribute of face @var{face}.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
837 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
838
db2685239be9 Initial revision
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parents:
diff changeset
839 @defun face-id-number face
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
840 This function returns the face id number of face @var{face}.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
841 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
842
db2685239be9 Initial revision
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parents:
diff changeset
843 @defun face-equal face1 face2 &optional frame
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
844 This returns @code{t} if the faces @var{face1} and @var{face2} have the
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
845 same attributes for display.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
846 @end defun
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
847
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
848 @defun face-differs-from-default-p face &optional frame
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
849 This returns @code{t} if the face @var{face} displays differently from
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
850 the default face. A face is considered to be ``the same'' as the normal
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
851 face if each attribute is either the same as that of the default face or
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
852 @code{nil} (meaning to inherit from the default).
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
853 @end defun
db2685239be9 Initial revision
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parents:
diff changeset
854
db2685239be9 Initial revision
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parents:
diff changeset
855 @defvar region-face
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
856 This variable's value specifies the face id to use to display characters
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
857 in the region when it is active (in Transient Mark mode only). The face
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
858 thus specified takes precedence over all faces that come from text
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
859 properties and overlays, for characters in the region. @xref{The Mark},
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
860 for more information about Transient Mark mode.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
861
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
862 Normally, the value is the id number of the face named @code{region}.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
863 @end defvar
db2685239be9 Initial revision
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parents:
diff changeset
864
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
865 @node Blinking
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
866 @section Blinking Parentheses
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
867 @cindex parenthesis matching
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
868 @cindex blinking
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
869 @cindex balancing parentheses
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
870 @cindex close parenthesis
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
871
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
872 This section describes the mechanism by which Emacs shows a matching
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
873 open parenthesis when the user inserts a close parenthesis.
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
874
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
875 @vindex blink-paren-hook
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
876 @defvar blink-paren-function
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
877 The value of this variable should be a function (of no arguments) to
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
878 be called whenever a character with close parenthesis syntax is inserted.
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879 The value of @code{blink-paren-function} may be @code{nil}, in which
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diff changeset
880 case nothing is done.
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diff changeset
881
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diff changeset
882 @quotation
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diff changeset
883 @strong{Please note:} this variable was named @code{blink-paren-hook} in
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diff changeset
884 older Emacs versions, but since it is not called with the standard
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diff changeset
885 convention for hooks, it was renamed to @code{blink-paren-function} in
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diff changeset
886 version 19.
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diff changeset
887 @end quotation
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diff changeset
888 @end defvar
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diff changeset
889
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diff changeset
890 @defvar blink-matching-paren
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diff changeset
891 If this variable is @code{nil}, then @code{blink-matching-open} does
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892 nothing.
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893 @end defvar
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diff changeset
894
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diff changeset
895 @defvar blink-matching-paren-distance
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diff changeset
896 This variable specifies the maximum distance to scan for a matching
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diff changeset
897 parenthesis before giving up.
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diff changeset
898 @end defvar
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diff changeset
899
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diff changeset
900 @defun blink-matching-open
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diff changeset
901 This function is the default value of @code{blink-paren-function}. It
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diff changeset
902 assumes that point follows a character with close parenthesis syntax and
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parents:
diff changeset
903 moves the cursor momentarily to the matching opening character. If that
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parents:
diff changeset
904 character is not already on the screen, it displays the character's
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parents:
diff changeset
905 context in the echo area. To avoid long delays, this function does not
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parents:
diff changeset
906 search farther than @code{blink-matching-paren-distance} characters.
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parents:
diff changeset
907
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diff changeset
908 Here is an example of calling this function explicitly.
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diff changeset
909
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diff changeset
910 @smallexample
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diff changeset
911 @group
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diff changeset
912 (defun interactive-blink-matching-open ()
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diff changeset
913 @c Do not break this line! -- rms.
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diff changeset
914 @c The first line of a doc string
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diff changeset
915 @c must stand alone.
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parents:
diff changeset
916 "Indicate momentarily the start of sexp before point."
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diff changeset
917 (interactive)
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diff changeset
918 @end group
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diff changeset
919 @group
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diff changeset
920 (let ((blink-matching-paren-distance
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diff changeset
921 (buffer-size))
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diff changeset
922 (blink-matching-paren t))
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diff changeset
923 (blink-matching-open)))
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924 @end group
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diff changeset
925 @end smallexample
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diff changeset
926 @end defun
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927
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928 @node Inverse Video
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diff changeset
929 @section Inverse Video
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diff changeset
930 @cindex Inverse Video
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931
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932 @defopt inverse-video
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diff changeset
933 @cindex highlighting
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diff changeset
934 This variable controls whether Emacs uses inverse video for all text
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diff changeset
935 on the screen. Non-@code{nil} means yes, @code{nil} means no. The
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936 default is @code{nil}.
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diff changeset
937 @end defopt
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diff changeset
938
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diff changeset
939 @defopt mode-line-inverse-video
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parents:
diff changeset
940 This variable controls the use of inverse video for mode lines. If it
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diff changeset
941 is non-@code{nil}, then mode lines are displayed in inverse video (under
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parents:
diff changeset
942 X, this uses the face named @code{modeline}, which you can set as you
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diff changeset
943 wish). Otherwise, mode lines are displayed normally, just like text.
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diff changeset
944 The default is @code{t}.
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diff changeset
945 @end defopt
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diff changeset
946
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diff changeset
947 @node Usual Display
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diff changeset
948 @section Usual Display Conventions
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diff changeset
949
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950 The usual display conventions define how to display each character
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diff changeset
951 code. You can override these conventions by setting up a display table
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diff changeset
952 (@pxref{Display Tables}). Here are the usual display conventions:
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953
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diff changeset
954 @itemize @bullet
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diff changeset
955 @item
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diff changeset
956 Character codes 32 through 126 map to glyph codes 32 through 126.
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diff changeset
957 Normally this means they display as themselves.
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958
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diff changeset
959 @item
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diff changeset
960 Character code 9 is a horizontal tab. It displays as whitespace
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diff changeset
961 up to a position determined by @code{tab-width}.
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diff changeset
962
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diff changeset
963 @item
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diff changeset
964 Character code 10 is a newline.
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diff changeset
965
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diff changeset
966 @item
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diff changeset
967 All other codes in the range 0 through 31, and code 127, display in one
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diff changeset
968 of two ways according to the value of @code{ctl-arrow}. If it is is
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diff changeset
969 non-@code{nil}, these codes map to sequences of two glyphs, where the
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diff changeset
970 first glyph is the @sc{ASCII} code for @samp{^}. (A display table can
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parents:
diff changeset
971 specify a glyph to use instead of @samp{^}.) Otherwise, these codes map
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diff changeset
972 just like the codes in the range 128 to 255.
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diff changeset
973
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diff changeset
974 @item
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diff changeset
975 Character codes 128 through 255 map to sequences of four glyphs, where
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diff changeset
976 the first glyph is the @sc{ASCII} code for @samp{\}, and the others are
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parents:
diff changeset
977 digit characters representing the code in octal. (A display table can
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parents:
diff changeset
978 specify a glyph to use instead of @samp{\}.)
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diff changeset
979 @end itemize
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diff changeset
980
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diff changeset
981 The usual display conventions apply even when there is a display
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diff changeset
982 table, for any character whose entry in the active display table is
db2685239be9 Initial revision
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parents:
diff changeset
983 @code{nil}. Thus, when you set up a display table, you need only
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diff changeset
984 specify the the characters for which you want unusual behavior.
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parents:
diff changeset
985
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diff changeset
986 These variables affect the way certain characters are displayed on the
db2685239be9 Initial revision
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parents:
diff changeset
987 screen. Since they change the number of columns the characters occupy,
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diff changeset
988 they also affect the indentation functions.
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parents:
diff changeset
989
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diff changeset
990 @defopt ctl-arrow
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parents:
diff changeset
991 @cindex control characters in display
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diff changeset
992 This buffer-local variable controls how control characters are
db2685239be9 Initial revision
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diff changeset
993 displayed. If it is non-@code{nil}, they are displayed as a caret
db2685239be9 Initial revision
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diff changeset
994 followed by the character: @samp{^A}. If it is @code{nil}, they are
db2685239be9 Initial revision
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diff changeset
995 displayed as a backslash followed by three octal digits: @samp{\001}.
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diff changeset
996 @end defopt
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parents:
diff changeset
997
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diff changeset
998 @c Following may have overfull hbox.
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diff changeset
999 @defvar default-ctl-arrow
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diff changeset
1000 The value of this variable is the default value for @code{ctl-arrow} in
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diff changeset
1001 buffers that do not override it. @xref{Default Value}.
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diff changeset
1002 @end defvar
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diff changeset
1003
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diff changeset
1004 @defopt tab-width
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diff changeset
1005 The value of this variable is the spacing between tab stops used for
db2685239be9 Initial revision
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parents:
diff changeset
1006 displaying tab characters in Emacs buffers. The default is 8. Note
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diff changeset
1007 that this feature is completely independent from the user-settable tab
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diff changeset
1008 stops used by the command @code{tab-to-tab-stop}. @xref{Indent Tabs}.
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diff changeset
1009 @end defopt
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diff changeset
1010
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diff changeset
1011 @node Display Tables
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diff changeset
1012 @section Display Tables
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diff changeset
1013
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diff changeset
1014 @cindex display table
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diff changeset
1015 You can use the @dfn{display table} feature to control how all 256
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diff changeset
1016 possible character codes display on the screen. This is useful for
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diff changeset
1017 displaying European languages that have letters not in the @sc{ASCII}
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diff changeset
1018 character set.
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diff changeset
1019
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diff changeset
1020 The display table maps each character code into a sequence of
db2685239be9 Initial revision
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diff changeset
1021 @dfn{glyphs}, each glyph being an image that takes up one character
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parents:
diff changeset
1022 position on the screen. You can also define how to display each glyph
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diff changeset
1023 on your terminal, using the @dfn{glyph table}.
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diff changeset
1024
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diff changeset
1025 @menu
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diff changeset
1026 * Display Table Format:: What a display table consists of.
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diff changeset
1027 * Active Display Table:: How Emacs selects a display table to use.
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parents:
diff changeset
1028 * Glyphs:: How to define a glyph, and what glyphs mean.
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parents:
diff changeset
1029 * ISO Latin 1:: How to use display tables
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diff changeset
1030 to support the ISO Latin 1 character set.
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diff changeset
1031 @end menu
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diff changeset
1032
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diff changeset
1033 @node Display Table Format
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parents:
diff changeset
1034 @subsection Display Table Format
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parents:
diff changeset
1035
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diff changeset
1036 A display table is actually an array of 261 elements.
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diff changeset
1037
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diff changeset
1038 @defun make-display-table
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parents:
diff changeset
1039 This creates and returns a display table. The table initially has
db2685239be9 Initial revision
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diff changeset
1040 @code{nil} in all elements.
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diff changeset
1041 @end defun
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diff changeset
1042
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diff changeset
1043 The first 256 elements correspond to character codes; the @var{n}th
db2685239be9 Initial revision
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parents:
diff changeset
1044 element says how to display the character code @var{n}. The value
db2685239be9 Initial revision
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diff changeset
1045 should be @code{nil} or a vector of glyph values (@pxref{Glyphs}). If
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diff changeset
1046 an element is @code{nil}, it says to display that character according to
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diff changeset
1047 the usual display conventions (@pxref{Usual Display}).
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diff changeset
1048
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diff changeset
1049 The remaining five elements of a display table serve special purposes,
db2685239be9 Initial revision
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diff changeset
1050 and @code{nil} means use the default stated below.
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diff changeset
1051
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diff changeset
1052 @table @asis
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diff changeset
1053 @item 256
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diff changeset
1054 The glyph for the end of a truncated screen line (the default for this
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parents:
diff changeset
1055 is @samp{$}). @xref{Glyphs}.
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diff changeset
1056 @item 257
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diff changeset
1057 The glyph for the end of a continued line (the default is @samp{\}).
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diff changeset
1058 @item 258
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diff changeset
1059 The glyph for indicating a character displayed as an octal character
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parents:
diff changeset
1060 code (the default is @samp{\}).
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parents:
diff changeset
1061 @item 259
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diff changeset
1062 The glyph for indicating a control character (the default is @samp{^}).
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diff changeset
1063 @item 260
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diff changeset
1064 A vector of glyphs for indicating the presence of invisible lines (the
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parents:
diff changeset
1065 default is @samp{...}). @xref{Selective Display}.
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diff changeset
1066 @end table
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parents:
diff changeset
1067
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diff changeset
1068 For example, here is how to construct a display table that mimics the
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parents:
diff changeset
1069 effect of setting @code{ctl-arrow} to a non-@code{nil} value:
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parents:
diff changeset
1070
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diff changeset
1071 @example
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parents:
diff changeset
1072 (setq disptab (make-display-table))
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parents:
diff changeset
1073 (let ((i 0))
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parents:
diff changeset
1074 (while (< i 32)
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parents:
diff changeset
1075 (or (= i ?\t) (= i ?\n)
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parents:
diff changeset
1076 (aset disptab i (vector ?^ (+ i 64))))
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parents:
diff changeset
1077 (setq i (1+ i)))
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parents:
diff changeset
1078 (aset disptab 127 (vector ?^ ??)))
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diff changeset
1079 @end example
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parents:
diff changeset
1080
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diff changeset
1081 @node Active Display Table
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parents:
diff changeset
1082 @subsection Active Display Table
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parents:
diff changeset
1083 @cindex active display table
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parents:
diff changeset
1084
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diff changeset
1085 Each window can specify a display table, and so can each buffer. When
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parents:
diff changeset
1086 a buffer @var{b} is displayed in window @var{w}, display uses the
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parents:
diff changeset
1087 display table for window @var{w} if it has one; otherwise, the display
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parents:
diff changeset
1088 table for buffer @var{b} if it has one; otherwise, the standard display
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parents:
diff changeset
1089 table if any. The display table chosen is called the @dfn{active}
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diff changeset
1090 display table.
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parents:
diff changeset
1091
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diff changeset
1092 @defun window-display-table window
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diff changeset
1093 This function returns @var{window}'s display table, or @code{nil}
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parents:
diff changeset
1094 if @var{window} does not have an assigned display table.
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diff changeset
1095 @end defun
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diff changeset
1096
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diff changeset
1097 @defun set-window-display-table window table
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parents:
diff changeset
1098 This function sets the display table of @var{window} to @var{table}.
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diff changeset
1099 The argument @var{table} should be either a display table or
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diff changeset
1100 @code{nil}.
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diff changeset
1101 @end defun
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diff changeset
1102
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diff changeset
1103 @defvar buffer-display-table
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parents:
diff changeset
1104 This variable is automatically local in all buffers; its value in a
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parents:
diff changeset
1105 particular buffer is the display table for that buffer, or @code{nil} if
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diff changeset
1106 the buffer does not have an assigned display table.
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diff changeset
1107 @end defvar
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diff changeset
1108
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diff changeset
1109 @defvar standard-display-table
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parents:
diff changeset
1110 This variable's value is the default display table, used whenever a
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parents:
diff changeset
1111 window has no display table and neither does the buffer displayed in
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parents:
diff changeset
1112 that window. This variable is @code{nil} by default.
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parents:
diff changeset
1113 @end defvar
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parents:
diff changeset
1114
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diff changeset
1115 If there is no display table to use for a particular window---that is,
db2685239be9 Initial revision
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parents:
diff changeset
1116 if the window has none, its buffer has none, and
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parents:
diff changeset
1117 @code{standard-display-table} has none---then Emacs uses the usual
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parents:
diff changeset
1118 display conventions for all character codes in that window. @xref{Usual
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parents:
diff changeset
1119 Display}.
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diff changeset
1120
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diff changeset
1121 @node Glyphs
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parents:
diff changeset
1122 @subsection Glyphs
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parents:
diff changeset
1123
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diff changeset
1124 @cindex glyph
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parents:
diff changeset
1125 A @dfn{glyph} is a generalization of a character; it stands for an
db2685239be9 Initial revision
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parents:
diff changeset
1126 image that takes up a single character position on the screen. Glyphs
db2685239be9 Initial revision
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parents:
diff changeset
1127 are represented in Lisp as integers, just as characters are.
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parents:
diff changeset
1128
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diff changeset
1129 @cindex glyph table
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parents:
diff changeset
1130 The meaning of each integer, as a glyph, is defined by the glyph
db2685239be9 Initial revision
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parents:
diff changeset
1131 table, which is the value of the variable @code{glyph-table}.
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parents:
diff changeset
1132
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diff changeset
1133 @defvar glyph-table
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parents:
diff changeset
1134 The value of this variable is the current glyph table. It should be a
db2685239be9 Initial revision
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parents:
diff changeset
1135 vector; the @var{g}th element defines glyph code @var{g}. If the value
db2685239be9 Initial revision
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parents:
diff changeset
1136 is @code{nil} instead of a vector, then all glyphs are simple (see
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parents:
diff changeset
1137 below).
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diff changeset
1138 @end defvar
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parents:
diff changeset
1139
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diff changeset
1140 Here are the possible types of elements in the glyph table:
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diff changeset
1141
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diff changeset
1142 @table @var
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parents:
diff changeset
1143 @item string
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parents:
diff changeset
1144 Send the characters in @var{string} to the terminal to output
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parents:
diff changeset
1145 this glyph. This alternative is available on character terminals,
db2685239be9 Initial revision
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parents:
diff changeset
1146 but not under X.
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parents:
diff changeset
1147
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parents:
diff changeset
1148 @item integer
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parents:
diff changeset
1149 Define this glyph code as an alias for code @var{integer}. You can use
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parents:
diff changeset
1150 an alias to specify a face code for the glyph; see below.
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parents:
diff changeset
1151
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diff changeset
1152 @item @code{nil}
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parents:
diff changeset
1153 This glyph is simple. On an ordinary terminal, the glyph code mod 256
db2685239be9 Initial revision
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parents:
diff changeset
1154 is the character to output. With X, the glyph code mod 256 is the
db2685239be9 Initial revision
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parents:
diff changeset
1155 character to output, and the glyph code divided by 256 specifies the
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parents:
diff changeset
1156 @dfn{face id number} to use while outputting it. @xref{Faces}.
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parents:
diff changeset
1157 @end table
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parents:
diff changeset
1158
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diff changeset
1159 If a glyph code is greater than or equal to the length of the glyph
db2685239be9 Initial revision
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parents:
diff changeset
1160 table, that code is automatically simple.
db2685239be9 Initial revision
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parents:
diff changeset
1161
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parents:
diff changeset
1162 @node ISO Latin 1
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parents:
diff changeset
1163 @subsection ISO Latin 1
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parents:
diff changeset
1164
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parents:
diff changeset
1165 If you have a terminal that can handle the entire ISO Latin 1 character
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
1166 set, you can arrange to use that character set as follows:
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parents:
diff changeset
1167
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parents:
diff changeset
1168 @example
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parents:
diff changeset
1169 (require 'disp-table)
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parents:
diff changeset
1170 ;; @r{Set char codes 160--255 to display as themselves.}
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parents:
diff changeset
1171 ;; @r{(Codes 128--159 are the additional control characters.)}
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parents:
diff changeset
1172 (standard-display-8bit 160 255)
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parents:
diff changeset
1173 @end example
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parents:
diff changeset
1174
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diff changeset
1175 If you are editing buffers written in the ISO Latin 1 character set and
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
1176 your terminal doesn't handle anything but @sc{ASCII}, you can load the file
db2685239be9 Initial revision
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parents:
diff changeset
1177 @file{iso-ascii} to set up a display table which makes the other ISO
db2685239be9 Initial revision
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parents:
diff changeset
1178 characters display as sequences of @sc{ASCII} characters. For example, the
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parents:
diff changeset
1179 character ``o with umlaut'' displays as @samp{@{"o@}}.
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parents:
diff changeset
1180
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diff changeset
1181 Some European countries have terminals that don't support ISO Latin 1
db2685239be9 Initial revision
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parents:
diff changeset
1182 but do support the special characters for that country's language. You
db2685239be9 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
1183 can define a display table to work one language using such terminals.
db2685239be9 Initial revision
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parents:
diff changeset
1184 For an example, see @file{lisp/iso-swed.el}, which handles certain
db2685239be9 Initial revision
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parents:
diff changeset
1185 Swedish terminals.
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parents:
diff changeset
1186
db2685239be9 Initial revision
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diff changeset
1187 You can load the appropriate display table for your terminal
db2685239be9 Initial revision
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parents:
diff changeset
1188 automatically by writing a terminal-specific Lisp file for the terminal
db2685239be9 Initial revision
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parents:
diff changeset
1189 type.
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diff changeset
1190
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diff changeset
1191 @node Beeping
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parents:
diff changeset
1192 @section Beeping
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parents:
diff changeset
1193 @cindex beeping
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parents:
diff changeset
1194 @cindex bell
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parents:
diff changeset
1195
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diff changeset
1196 You can make Emacs ring a bell (or blink the screen) to attract the
db2685239be9 Initial revision
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parents:
diff changeset
1197 user's attention. Be conservative about how often you do this; frequent
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diff changeset
1198 bells can become irritating. Also be careful not to use beeping alone
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parents:
diff changeset
1199 when signaling an error is appropriate. (@xref{Errors}.)
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parents:
diff changeset
1200
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diff changeset
1201 @defun ding &optional dont-terminate
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parents:
diff changeset
1202 @cindex keyboard macro termination
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diff changeset
1203 This function beeps, or flashes the screen (see @code{visible-bell} below).
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diff changeset
1204 It also terminates any keyboard macro currently executing unless
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diff changeset
1205 @var{dont-terminate} is non-@code{nil}.
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diff changeset
1206 @end defun
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diff changeset
1207
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diff changeset
1208 @defun beep &optional dont-terminate
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diff changeset
1209 This is a synonym for @code{ding}.
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diff changeset
1210 @end defun
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diff changeset
1211
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diff changeset
1212 @defvar visible-bell
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diff changeset
1213 This variable determines whether Emacs should flash the screen to
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parents:
diff changeset
1214 represent a bell. Non-@code{nil} means yes, @code{nil} means no. This
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diff changeset
1215 is effective only if the Termcap entry for the terminal in use has the
db2685239be9 Initial revision
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diff changeset
1216 visible bell flag (@samp{vb}) set.
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diff changeset
1217 @end defvar
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diff changeset
1218
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diff changeset
1219 @node Window Systems
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diff changeset
1220 @section Window Systems
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parents:
diff changeset
1221
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diff changeset
1222 Emacs works with several window systems, most notably the X Window
db2685239be9 Initial revision
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1223 System. Both Emacs and X use the term ``window'', but use it
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1224 differently. An Emacs frame is a single window as far as X is
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1225 concerned; the individual Emacs windows are not known to X at all.
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1226
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1227 @defvar window-system
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1228 @cindex X Window System
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1229 This variable tells Lisp programs what window system Emacs is running
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1230 under. Its value should be a symbol such as @code{x} (if Emacs is
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1231 running under X) or @code{nil} (if Emacs is running on an ordinary
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1232 terminal).
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1233 @end defvar
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1234
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1235 @defvar window-system-version
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1236 This variable distinguishes between different versions of the X Window
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1237 System. Its value is 10 or 11 when using X; @code{nil} otherwise.
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1238 @end defvar
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1239
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1240 @defvar window-setup-hook
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1241 This variable is a normal hook which Emacs runs after loading your
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1242 @file{.emacs} file and the default initialization file (if any), after
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1243 loading terminal-specific Lisp code, and after running the hook
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1244 @code{term-setup-hook}.
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1245
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1246 This hook is used for internal purposes: setting up communication with
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1247 the window system, and creating the initial window. Users should not
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1248 interfere with it.
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1249 @end defvar