annotate lisp/emacs-lisp/levents.el @ 83477:3a9507e5aa39

Fix `server-delete-client' behavior when the user quits `kill-buffer'. (Reported by Han Boetes.) * lisp/server.el (server-buffer-clients): Doc update. (server-delete-client): Handle quits in kill-buffer. Don't kill modified buffers. Add extra logging. (server-visit-files): Don't set `server-existing-buffer' if the buffer already has other clients. git-archimport-id: lorentey@elte.hu--2004/emacs--multi-tty--0--patch-517
author Karoly Lorentey <lorentey@elte.hu>
date Thu, 23 Feb 2006 02:59:27 +0000
parents 067115a6e738
children 7a3f13e2dd57 c5406394f567
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1 ;;; levents.el --- emulate the Lucid event data type and associated functions
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2
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3 ;; Copyright (C) 1993, 2001, 2002, 2003, 2004,
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4 ;; 2005, 2006 Free Software Foundation, Inc.
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5
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6 ;; Maintainer: FSF
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7 ;; Keywords: emulations
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8
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9 ;; This file is part of GNU Emacs.
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10
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11 ;; GNU Emacs is free software; you can redistribute it and/or modify
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12 ;; it under the terms of the GNU General Public License as published by
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13 ;; the Free Software Foundation; either version 2, or (at your option)
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14 ;; any later version.
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15
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16 ;; GNU Emacs is distributed in the hope that it will be useful,
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17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 ;; GNU General Public License for more details.
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20
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21 ;; You should have received a copy of the GNU General Public License
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22 ;; along with GNU Emacs; see the file COPYING. If not, write to the
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23 ;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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24 ;; Boston, MA 02110-1301, USA.
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25
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26 ;;; Commentary:
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27
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28 ;; Things we cannot emulate in Lisp:
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29 ;; It is not possible to emulate current-mouse-event as a variable,
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30 ;; though it is not hard to obtain the data from (this-command-keys).
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31
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32 ;; We do not have a variable unread-command-event;
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33 ;; instead, we have the more general unread-command-events.
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35 ;; Our read-key-sequence and read-char are not precisely
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36 ;; compatible with those in Lucid Emacs, but they should work ok.
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37
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38 ;;; Code:
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39
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40 (defun next-command-event (event)
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41 (error "You must rewrite to use `read-command-event' instead of `next-command-event'"))
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42
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43 (defun next-event (event)
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44 (error "You must rewrite to use `read-event' instead of `next-event'"))
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45
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46 (defun dispatch-event (event)
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47 (error "`dispatch-event' not supported"))
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48
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49 ;; Make events of type eval, menu and timeout
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50 ;; execute properly.
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51
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52 (define-key global-map [menu] 'execute-eval-event)
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53 (define-key global-map [timeout] 'execute-eval-event)
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54 (define-key global-map [eval] 'execute-eval-event)
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55
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56 (defun execute-eval-event (event)
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57 (interactive "e")
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58 (funcall (nth 1 event) (nth 2 event)))
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59
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60 (put 'eval 'event-symbol-elements '(eval))
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61 (put 'menu 'event-symbol-elements '(eval))
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62 (put 'timeout 'event-symbol-elements '(eval))
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63
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64 (defun allocate-event ()
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65 "Returns an empty event structure.
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66 In this emulation, it returns nil."
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67 nil)
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68
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69 (defun button-press-event-p (obj)
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70 "True if the argument is a mouse-button-press event object."
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71 (and (consp obj) (symbolp (car obj))
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72 (memq 'down (get (car obj) 'event-symbol-elements))))
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73
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74 (defun button-release-event-p (obj)
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75 "True if the argument is a mouse-button-release event object."
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76 (and (consp obj) (symbolp (car obj))
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77 (or (memq 'click (get (car obj) 'event-symbol-elements))
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78 (memq 'drag (get (car obj) 'event-symbol-elements)))))
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79
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80 (defun button-event-p (obj)
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81 "True if the argument is a mouse-button press or release event object."
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82 (and (consp obj) (symbolp (car obj))
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83 (or (memq 'click (get (car obj) 'event-symbol-elements))
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84 (memq 'down (get (car obj) 'event-symbol-elements))
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85 (memq 'drag (get (car obj) 'event-symbol-elements)))))
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86
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87 (defun mouse-event-p (obj)
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88 "True if the argument is a mouse-button press or release event object."
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89 (and (consp obj) (symbolp (car obj))
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90 (or (eq (car obj) 'mouse-movement)
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91 (memq 'click (get (car obj) 'event-symbol-elements))
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92 (memq 'down (get (car obj) 'event-symbol-elements))
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93 (memq 'drag (get (car obj) 'event-symbol-elements)))))
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94
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95 (defun character-to-event (ch &optional event)
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96 "Converts a numeric ASCII value to an event structure, replete with
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97 bucky bits. The character is the first argument, and the event to fill
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98 in is the second. This function contains knowledge about what the codes
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99 mean -- for example, the number 9 is converted to the character Tab,
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100 not the distinct character Control-I.
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101
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102 Beware that character-to-event and event-to-character are not strictly
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103 inverse functions, since events contain much more information than the
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104 ASCII character set can encode."
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105 ch)
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106
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107 (defun copy-event (event1 &optional event2)
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108 "Make a copy of the given event object.
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109 In this emulation, `copy-event' just returns its argument."
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110 event1)
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111
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112 (defun deallocate-event (event)
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113 "Allow the given event structure to be reused.
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114 In actual Lucid Emacs, you MUST NOT use this event object after
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115 calling this function with it. You will lose. It is not necessary to
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116 call this function, as event objects are garbage- collected like all
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117 other objects; however, it may be more efficient to explicitly
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118 deallocate events when you are sure that that is safe.
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119
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120 This emulation does not actually deallocate or reuse events
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121 except via garbage collection and `cons'."
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122 nil)
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123
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124 (defun enqueue-eval-event: (function object)
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125 "Add an eval event to the back of the queue.
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126 It will be the next event read after all pending events."
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127 (setq unread-command-events
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128 (nconc unread-command-events
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129 (list (list 'eval function object)))))
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130
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131 (defun eval-event-p (obj)
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132 "True if the argument is an eval or menu event object."
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133 (eq (car-safe obj) 'eval))
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134
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135 (defun event-button (event)
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136 "Return the button-number of the given mouse-button-press event."
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137 (let ((sym (car (get (car event) 'event-symbol-elements))))
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138 (cdr (assq sym '((mouse-1 . 1) (mouse-2 . 2) (mouse-3 . 3)
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139 (mouse-4 . 4) (mouse-5 . 5))))))
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140
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141 (defun event-function (event)
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142 "Return the callback function of the given timeout, menu, or eval event."
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143 (nth 1 event))
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144
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145 (defun event-key (event)
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146 "Returns the KeySym of the given key-press event.
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147 The value is an ASCII printing character (not upper case) or a symbol."
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148 (if (symbolp event)
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149 (car (get event 'event-symbol-elements))
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150 (let ((base (logand event (1- (lsh 1 18)))))
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151 (downcase (if (< base 32) (logior base 64) base)))))
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152
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153 (defun event-object (event)
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154 "Returns the function argument of the given timeout, menu, or eval event."
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155 (nth 2 event))
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156
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157 (defun event-point (event)
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158 "Returns the character position of the given mouse-related event.
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159 If the event did not occur over a window, or did
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160 not occur over text, then this returns nil. Otherwise, it returns an index
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161 into the buffer visible in the event's window."
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162 (posn-point (event-end event)))
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163
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164 ;; Return position of start of line LINE in WINDOW.
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165 ;; If LINE is nil, return the last position
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166 ;; visible in WINDOW.
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167 (defun event-closest-point-1 (window &optional line)
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168 (let* ((total (- (window-height window)
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169 (if (window-minibuffer-p window)
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170 0 1)))
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171 (distance (or line total)))
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172 (save-excursion
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173 (goto-char (window-start window))
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174 (if (= (vertical-motion distance) distance)
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175 (if (not line)
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176 (forward-char -1)))
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177 (point))))
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178
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179 (defun event-closest-point (event &optional start-window)
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180 "Return the nearest position to where EVENT ended its motion.
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181 This is computed for the window where EVENT's motion started,
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182 or for window WINDOW if that is specified."
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183 (or start-window (setq start-window (posn-window (event-start event))))
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184 (if (eq start-window (posn-window (event-end event)))
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185 (if (eq (event-point event) 'vertical-line)
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186 (event-closest-point-1 start-window
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187 (cdr (posn-col-row (event-end event))))
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188 (if (eq (event-point event) 'mode-line)
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189 (event-closest-point-1 start-window)
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190 (event-point event)))
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191 ;; EVENT ended in some other window.
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192 (let* ((end-w (posn-window (event-end event)))
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193 (end-w-top)
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194 (w-top (nth 1 (window-edges start-window))))
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195 (setq end-w-top
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196 (if (windowp end-w)
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197 (nth 1 (window-edges end-w))
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198 (/ (cdr (posn-x-y (event-end event)))
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199 (frame-char-height end-w))))
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200 (if (>= end-w-top w-top)
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201 (event-closest-point-1 start-window)
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202 (window-start start-window)))))
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203
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204 (defun event-process (event)
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205 "Returns the process of the given process-output event."
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206 (nth 1 event))
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207
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208 (defun event-timestamp (event)
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209 "Returns the timestamp of the given event object.
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210 In Lucid Emacs, this works for any kind of event.
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211 In this emulation, it returns nil for non-mouse-related events."
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212 (and (listp event)
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213 (posn-timestamp (event-end event))))
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214
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215 (defun event-to-character (event &optional lenient)
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216 "Returns the closest ASCII approximation to the given event object.
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217 If the event isn't a keypress, this returns nil.
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218 If the second argument is non-nil, then this is lenient in its
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219 translation; it will ignore modifier keys other than control and meta,
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220 and will ignore the shift modifier on those characters which have no
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221 shifted ASCII equivalent (Control-Shift-A for example, will be mapped to
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222 the same ASCII code as Control-A.) If the second arg is nil, then nil
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223 will be returned for events which have no direct ASCII equivalent."
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224 (if (symbolp event)
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225 (and lenient
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226 (cdr (assq event '((backspace . 8) (delete . 127) (tab . 9)
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227 (return . 10) (enter . 10)))))
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228 ;; Our interpretation is, ASCII means anything a number can represent.
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229 (if (integerp event)
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230 event nil)))
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231
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232 (defun event-window (event)
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233 "Returns the window of the given mouse-related event object."
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234 (posn-window (event-end event)))
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235
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236 (defun event-x (event)
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237 "Returns the X position in characters of the given mouse-related event."
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238 (/ (car (posn-col-row (event-end event)))
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239 (frame-char-width (window-frame (event-window event)))))
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240
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241 (defun event-x-pixel (event)
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242 "Returns the X position in pixels of the given mouse-related event."
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243 (car (posn-col-row (event-end event))))
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244
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245 (defun event-y (event)
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246 "Returns the Y position in characters of the given mouse-related event."
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247 (/ (cdr (posn-col-row (event-end event)))
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248 (frame-char-height (window-frame (event-window event)))))
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249
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250 (defun event-y-pixel (event)
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251 "Returns the Y position in pixels of the given mouse-related event."
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252 (cdr (posn-col-row (event-end event))))
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253
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254 (defun key-press-event-p (obj)
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255 "True if the argument is a keyboard event object."
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256 (or (integerp obj)
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257 (and (symbolp obj)
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258 (get obj 'event-symbol-elements))))
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259
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260 (defun menu-event-p (obj)
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261 "True if the argument is a menu event object."
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262 (eq (car-safe obj) 'menu))
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263
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264 (defun motion-event-p (obj)
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265 "True if the argument is a mouse-motion event object."
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266 (eq (car-safe obj) 'mouse-movement))
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267
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268 (defun read-command-event ()
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269 "Return the next keyboard or mouse event; execute other events.
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270 This is similar to the function `next-command-event' of Lucid Emacs,
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271 but different in that it returns the event rather than filling in
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272 an existing event object."
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273 (let (event)
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274 (while (progn
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275 (setq event (read-event))
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276 (not (or (key-press-event-p event)
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277 (button-press-event-p event)
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278 (button-release-event-p event)
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279 (menu-event-p event))))
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280 (let ((type (car-safe event)))
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281 (cond ((eq type 'eval)
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282 (funcall (nth 1 event) (nth 2 event)))
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283 ((eq type 'switch-frame)
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284 (select-frame (nth 1 event))))))
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285 event))
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286
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287 (defun process-event-p (obj)
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288 "True if the argument is a process-output event object.
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289 GNU Emacs 19 does not currently generate process-output events."
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290 (eq (car-safe obj) 'process))
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291
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292 (provide 'levents)
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293
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294 ;;; arch-tag: a80c21da-69d7-46de-9cdb-5f68577b5525
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295 ;;; levents.el ends here