Mercurial > emacs
annotate lisp/play/snake.el @ 38616:3dbecf5d82d8
(delete-selection-pre-hook): Don't set this-command
to `ignore' if the region is empty.
author | Gerd Moellmann <gerd@gnu.org> |
---|---|
date | Tue, 31 Jul 2001 11:36:09 +0000 |
parents | c6e12c6b1498 |
children | 54c9c11abe9e |
rev | line source |
---|---|
38425
c6e12c6b1498
Some fixes to follow coding conventions.
Pavel Janík <Pavel@Janik.cz>
parents:
22489
diff
changeset
|
1 ;;; snake.el --- implementation of Snake for Emacs |
22488 | 2 |
3 ;; Copyright (C) 1997 Free Software Foundation, Inc. | |
4 | |
5 ;; Author: Glynn Clements <glynn@sensei.co.uk> | |
6 ;; Created: 1997-09-10 | |
7 ;; Keywords: games | |
8 | |
9 ;; This file is part of GNU Emacs. | |
10 | |
11 ;; GNU Emacs is free software; you can redistribute it and/or modify | |
12 ;; it under the terms of the GNU General Public License as published by | |
13 ;; the Free Software Foundation; either version 2, or (at your option) | |
14 ;; any later version. | |
15 | |
16 ;; GNU Emacs is distributed in the hope that it will be useful, | |
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 ;; GNU General Public License for more details. | |
20 | |
21 ;; You should have received a copy of the GNU General Public License | |
22 ;; along with GNU Emacs; see the file COPYING. If not, write to the | |
23 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
24 ;; Boston, MA 02111-1307, USA. | |
25 | |
26 ;;; Commentary: | |
27 | |
38425
c6e12c6b1498
Some fixes to follow coding conventions.
Pavel Janík <Pavel@Janik.cz>
parents:
22489
diff
changeset
|
28 ;;; Code: |
c6e12c6b1498
Some fixes to follow coding conventions.
Pavel Janík <Pavel@Janik.cz>
parents:
22489
diff
changeset
|
29 |
22488 | 30 (eval-when-compile |
31 (require 'cl)) | |
32 | |
33 (require 'gamegrid) | |
34 | |
35 ;; ;;;;;;;;;;;;; customization variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
36 | |
37 (defvar snake-use-glyphs t | |
38 "Non-nil means use glyphs when available.") | |
39 | |
40 (defvar snake-use-color t | |
41 "Non-nil means use color when available.") | |
42 | |
43 (defvar snake-buffer-name "*Snake*" | |
44 "Name used for Snake buffer.") | |
45 | |
46 (defvar snake-buffer-width 30 | |
47 "Width of used portion of buffer.") | |
48 | |
49 (defvar snake-buffer-height 22 | |
50 "Height of used portion of buffer.") | |
51 | |
52 (defvar snake-width 30 | |
53 "Width of playing area.") | |
54 | |
55 (defvar snake-height 20 | |
56 "Height of playing area.") | |
57 | |
58 (defvar snake-initial-length 5 | |
59 "Initial length of snake.") | |
60 | |
61 (defvar snake-initial-x 10 | |
62 "Initial X position of snake.") | |
63 | |
64 (defvar snake-initial-y 10 | |
65 "Initial Y position of snake.") | |
66 | |
67 (defvar snake-initial-velocity-x 1 | |
68 "Initial X velocity of snake.") | |
69 | |
70 (defvar snake-initial-velocity-y 0 | |
71 "Initial Y velocity of snake.") | |
72 | |
73 (defvar snake-tick-period 0.2 | |
74 "The default time taken for the snake to advance one square.") | |
75 | |
76 (defvar snake-mode-hook nil | |
77 "Hook run upon starting Snake.") | |
78 | |
79 (defvar snake-score-x 0 | |
80 "X position of score.") | |
81 | |
82 (defvar snake-score-y snake-height | |
83 "Y position of score.") | |
84 | |
85 (defvar snake-score-file "/tmp/snake-scores" | |
86 "File for holding high scores.") | |
87 | |
88 ;; ;;;;;;;;;;;;; display options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
89 | |
90 (defvar snake-blank-options | |
91 '(((glyph colorize) | |
92 (t ?\040)) | |
93 ((color-x color-x) | |
94 (mono-x grid-x) | |
95 (color-tty color-tty)) | |
96 (((glyph color-x) [0 0 0]) | |
97 (color-tty "black")))) | |
98 | |
99 (defvar snake-snake-options | |
100 '(((glyph colorize) | |
101 (emacs-tty ?O) | |
102 (t ?\040)) | |
103 ((color-x color-x) | |
104 (mono-x mono-x) | |
105 (color-tty color-tty) | |
106 (mono-tty mono-tty)) | |
107 (((glyph color-x) [1 1 0]) | |
108 (color-tty "yellow")))) | |
109 | |
110 (defvar snake-dot-options | |
111 '(((glyph colorize) | |
112 (t ?\*)) | |
113 ((color-x color-x) | |
114 (mono-x grid-x) | |
115 (color-tty color-tty)) | |
116 (((glyph color-x) [1 0 0]) | |
117 (color-tty "red")))) | |
118 | |
119 (defvar snake-border-options | |
120 '(((glyph colorize) | |
121 (t ?\+)) | |
122 ((color-x color-x) | |
123 (mono-x grid-x)) | |
124 (((glyph color-x) [0.5 0.5 0.5]) | |
125 (color-tty "white")))) | |
126 | |
127 (defvar snake-space-options | |
128 '(((t ?\040)) | |
129 nil | |
130 nil)) | |
131 | |
132 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
133 | |
134 (defconst snake-blank 0) | |
135 (defconst snake-snake 1) | |
136 (defconst snake-dot 2) | |
137 (defconst snake-border 3) | |
138 (defconst snake-space 4) | |
139 | |
140 ;; ;;;;;;;;;;;;; variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
141 | |
142 (defvar snake-length 0) | |
143 (defvar snake-velocity-x 1) | |
144 (defvar snake-velocity-y 0) | |
145 (defvar snake-positions nil) | |
146 (defvar snake-cycle 0) | |
147 (defvar snake-score 0) | |
148 (defvar snake-paused nil) | |
149 | |
150 (make-variable-buffer-local 'snake-length) | |
151 (make-variable-buffer-local 'snake-velocity-x) | |
152 (make-variable-buffer-local 'snake-velocity-y) | |
153 (make-variable-buffer-local 'snake-positions) | |
154 (make-variable-buffer-local 'snake-cycle) | |
155 (make-variable-buffer-local 'snake-score) | |
156 (make-variable-buffer-local 'snake-paused) | |
157 | |
158 ;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
159 | |
160 (defvar snake-mode-map | |
161 (make-sparse-keymap 'snake-mode-map)) | |
162 | |
163 (define-key snake-mode-map "n" 'snake-start-game) | |
164 (define-key snake-mode-map "q" 'snake-end-game) | |
165 (define-key snake-mode-map "p" 'snake-pause-game) | |
166 | |
167 (define-key snake-mode-map [left] 'snake-move-left) | |
168 (define-key snake-mode-map [right] 'snake-move-right) | |
169 (define-key snake-mode-map [up] 'snake-move-up) | |
170 (define-key snake-mode-map [down] 'snake-move-down) | |
171 | |
172 (defvar snake-null-map | |
173 (make-sparse-keymap 'snake-null-map)) | |
174 | |
175 (define-key snake-null-map "n" 'snake-start-game) | |
176 | |
177 ;; ;;;;;;;;;;;;;;;; game functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
178 | |
179 (defun snake-display-options () | |
180 (let ((options (make-vector 256 nil))) | |
181 (loop for c from 0 to 255 do | |
182 (aset options c | |
183 (cond ((= c snake-blank) | |
184 snake-blank-options) | |
185 ((= c snake-snake) | |
186 snake-snake-options) | |
187 ((= c snake-dot) | |
188 snake-dot-options) | |
189 ((= c snake-border) | |
190 snake-border-options) | |
191 ((= c snake-space) | |
192 snake-space-options) | |
193 (t | |
194 '(nil nil nil))))) | |
195 options)) | |
196 | |
197 (defun snake-update-score () | |
198 (let* ((string (format "Score: %05d" snake-score)) | |
199 (len (length string))) | |
200 (loop for x from 0 to (1- len) do | |
201 (gamegrid-set-cell (+ snake-score-x x) | |
202 snake-score-y | |
203 (aref string x))))) | |
204 | |
205 (defun snake-init-buffer () | |
206 (gamegrid-init-buffer snake-buffer-width | |
207 snake-buffer-height | |
208 snake-space) | |
209 (let ((buffer-read-only nil)) | |
210 (loop for y from 0 to (1- snake-height) do | |
211 (loop for x from 0 to (1- snake-width) do | |
212 (gamegrid-set-cell x y snake-border))) | |
213 (loop for y from 1 to (- snake-height 2) do | |
214 (loop for x from 1 to (- snake-width 2) do | |
215 (gamegrid-set-cell x y snake-blank))))) | |
216 | |
217 (defun snake-reset-game () | |
218 (gamegrid-kill-timer) | |
219 (snake-init-buffer) | |
220 (setq snake-length snake-initial-length | |
221 snake-velocity-x snake-initial-velocity-x | |
222 snake-velocity-y snake-initial-velocity-y | |
223 snake-positions nil | |
224 snake-cycle 1 | |
225 snake-score 0 | |
226 snake-paused nil) | |
227 (let ((x snake-initial-x) | |
228 (y snake-initial-y)) | |
229 (dotimes (i snake-length) | |
230 (gamegrid-set-cell x y snake-snake) | |
231 (setq snake-positions (cons (vector x y) snake-positions)) | |
232 (incf x snake-velocity-x) | |
233 (incf y snake-velocity-y))) | |
234 (snake-update-score)) | |
235 | |
236 (defun snake-update-game (snake-buffer) | |
237 "Called on each clock tick. | |
238 Advances the snake one square, testing for collision." | |
239 (if (and (not snake-paused) | |
240 (eq (current-buffer) snake-buffer)) | |
241 (let* ((pos (car snake-positions)) | |
242 (x (+ (aref pos 0) snake-velocity-x)) | |
243 (y (+ (aref pos 1) snake-velocity-y)) | |
244 (c (gamegrid-get-cell x y))) | |
245 (if (or (= c snake-border) | |
246 (= c snake-snake)) | |
247 (snake-end-game) | |
248 (cond ((= c snake-dot) | |
249 (incf snake-length) | |
250 (incf snake-score) | |
251 (snake-update-score)) | |
252 (t | |
253 (let* ((last-cons (nthcdr (- snake-length 2) | |
254 snake-positions)) | |
255 (tail-pos (cadr last-cons)) | |
256 (x0 (aref tail-pos 0)) | |
257 (y0 (aref tail-pos 1))) | |
258 (gamegrid-set-cell x0 y0 | |
259 (if (= (% snake-cycle 5) 0) | |
260 snake-dot | |
261 snake-blank)) | |
262 (incf snake-cycle) | |
263 (setcdr last-cons nil)))) | |
264 (gamegrid-set-cell x y snake-snake) | |
265 (setq snake-positions | |
266 (cons (vector x y) snake-positions)))))) | |
267 | |
268 (defun snake-move-left () | |
269 "Makes the snake move left" | |
270 (interactive) | |
271 (unless (= snake-velocity-x 1) | |
272 (setq snake-velocity-x -1 | |
273 snake-velocity-y 0))) | |
274 | |
275 (defun snake-move-right () | |
276 "Makes the snake move right" | |
277 (interactive) | |
278 (unless (= snake-velocity-x -1) | |
279 (setq snake-velocity-x 1 | |
280 snake-velocity-y 0))) | |
281 | |
282 (defun snake-move-up () | |
283 "Makes the snake move up" | |
284 (interactive) | |
285 (unless (= snake-velocity-y 1) | |
286 (setq snake-velocity-x 0 | |
287 snake-velocity-y -1))) | |
288 | |
289 (defun snake-move-down () | |
290 "Makes the snake move down" | |
291 (interactive) | |
292 (unless (= snake-velocity-y -1) | |
293 (setq snake-velocity-x 0 | |
294 snake-velocity-y 1))) | |
295 | |
296 (defun snake-end-game () | |
297 "Terminates the current game" | |
298 (interactive) | |
299 (gamegrid-kill-timer) | |
300 (use-local-map snake-null-map) | |
301 (gamegrid-add-score snake-score-file snake-score)) | |
302 | |
303 (defun snake-start-game () | |
304 "Starts a new game of Snake" | |
305 (interactive) | |
306 (snake-reset-game) | |
307 (use-local-map snake-mode-map) | |
308 (gamegrid-start-timer snake-tick-period 'snake-update-game)) | |
309 | |
310 (defun snake-pause-game () | |
311 "Pauses (or resumes) the current game" | |
312 (interactive) | |
313 (setq snake-paused (not snake-paused)) | |
314 (message (and snake-paused "Game paused (press p to resume)"))) | |
315 | |
316 (defun snake-active-p () | |
317 (eq (current-local-map) snake-mode-map)) | |
318 | |
319 (put 'snake-mode 'mode-class 'special) | |
320 | |
321 (defun snake-mode () | |
322 "A mode for playing Snake. | |
323 | |
324 snake-mode keybindings: | |
325 \\{snake-mode-map} | |
326 " | |
327 (kill-all-local-variables) | |
328 | |
329 (make-local-hook 'kill-buffer-hook) | |
330 (add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t) | |
331 | |
332 (use-local-map snake-null-map) | |
333 | |
334 (setq major-mode 'snake-mode) | |
335 (setq mode-name "Snake") | |
336 | |
337 (setq mode-popup-menu | |
338 '("Snake Commands" | |
339 ["Start new game" snake-start-game] | |
340 ["End game" snake-end-game | |
341 (snake-active-p)] | |
342 ["Pause" snake-pause-game | |
343 (and (snake-active-p) (not snake-paused))] | |
344 ["Resume" snake-pause-game | |
345 (and (snake-active-p) snake-paused)])) | |
346 | |
347 (setq gamegrid-use-glyphs snake-use-glyphs) | |
348 (setq gamegrid-use-color snake-use-color) | |
349 | |
350 (gamegrid-init (snake-display-options)) | |
351 | |
352 (run-hooks 'snake-mode-hook)) | |
353 | |
354 ;;;###autoload | |
355 (defun snake () | |
356 "Play the Snake game. | |
357 Move the snake around without colliding with its tail or with the border. | |
358 | |
359 Eating dots causes the snake to get longer. | |
360 | |
361 snake-mode keybindings: | |
362 \\<snake-mode-map> | |
363 \\[snake-start-game] Starts a new game of Snake | |
364 \\[snake-end-game] Terminates the current game | |
365 \\[snake-pause-game] Pauses (or resumes) the current game | |
366 \\[snake-move-left] Makes the snake move left | |
367 \\[snake-move-right] Makes the snake move right | |
368 \\[snake-move-up] Makes the snake move up | |
369 \\[snake-move-down] Makes the snake move down | |
370 | |
371 " | |
372 (interactive) | |
373 | |
374 (switch-to-buffer snake-buffer-name) | |
375 (gamegrid-kill-timer) | |
376 (snake-mode) | |
377 (snake-start-game)) | |
378 | |
379 (provide 'snake) | |
380 | |
381 ;;; snake.el ends here |