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annotate lispref/commands.texi @ 91005:424b655804ca
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Revision: emacs@sv.gnu.org/emacs--unicode--0--patch-246
author | Miles Bader <miles@gnu.org> |
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date | Mon, 13 Aug 2007 13:48:35 +0000 |
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6260 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, 2002, |
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4 @c 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc. |
6260 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/commands | |
7 @node Command Loop, Keymaps, Minibuffers, Top | |
8 @chapter Command Loop | |
9 @cindex editor command loop | |
10 @cindex command loop | |
11 | |
12 When you run Emacs, it enters the @dfn{editor command loop} almost | |
13 immediately. This loop reads key sequences, executes their definitions, | |
14 and displays the results. In this chapter, we describe how these things | |
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15 are done, and the subroutines that allow Lisp programs to do them. |
6260 | 16 |
17 @menu | |
18 * Command Overview:: How the command loop reads commands. | |
19 * Defining Commands:: Specifying how a function should read arguments. | |
20 * Interactive Call:: Calling a command, so that it will read arguments. | |
21 * Command Loop Info:: Variables set by the command loop for you to examine. | |
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22 * Adjusting Point:: Adjustment of point after a command. |
6260 | 23 * Input Events:: What input looks like when you read it. |
24 * Reading Input:: How to read input events from the keyboard or mouse. | |
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25 * Special Events:: Events processed immediately and individually. |
6260 | 26 * Waiting:: Waiting for user input or elapsed time. |
27 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting. | |
28 * Prefix Command Arguments:: How the commands to set prefix args work. | |
29 * Recursive Editing:: Entering a recursive edit, | |
30 and why you usually shouldn't. | |
31 * Disabling Commands:: How the command loop handles disabled commands. | |
32 * Command History:: How the command history is set up, and how accessed. | |
33 * Keyboard Macros:: How keyboard macros are implemented. | |
34 @end menu | |
35 | |
36 @node Command Overview | |
37 @section Command Loop Overview | |
38 | |
39 The first thing the command loop must do is read a key sequence, which | |
40 is a sequence of events that translates into a command. It does this by | |
41 calling the function @code{read-key-sequence}. Your Lisp code can also | |
42 call this function (@pxref{Key Sequence Input}). Lisp programs can also | |
43 do input at a lower level with @code{read-event} (@pxref{Reading One | |
44 Event}) or discard pending input with @code{discard-input} | |
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45 (@pxref{Event Input Misc}). |
6260 | 46 |
47 The key sequence is translated into a command through the currently | |
48 active keymaps. @xref{Key Lookup}, for information on how this is done. | |
49 The result should be a keyboard macro or an interactively callable | |
50 function. If the key is @kbd{M-x}, then it reads the name of another | |
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51 command, which it then calls. This is done by the command |
6260 | 52 @code{execute-extended-command} (@pxref{Interactive Call}). |
53 | |
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54 To execute a command requires first reading the arguments for it. |
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55 This is done by calling @code{command-execute} (@pxref{Interactive |
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56 Call}). For commands written in Lisp, the @code{interactive} |
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57 specification says how to read the arguments. This may use the prefix |
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58 argument (@pxref{Prefix Command Arguments}) or may read with prompting |
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59 in the minibuffer (@pxref{Minibuffers}). For example, the command |
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60 @code{find-file} has an @code{interactive} specification which says to |
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61 read a file name using the minibuffer. The command's function body does |
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62 not use the minibuffer; if you call this command from Lisp code as a |
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63 function, you must supply the file name string as an ordinary Lisp |
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64 function argument. |
6260 | 65 |
66 If the command is a string or vector (i.e., a keyboard macro) then | |
67 @code{execute-kbd-macro} is used to execute it. You can call this | |
68 function yourself (@pxref{Keyboard Macros}). | |
69 | |
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70 To terminate the execution of a running command, type @kbd{C-g}. This |
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71 character causes @dfn{quitting} (@pxref{Quitting}). |
6260 | 72 |
73 @defvar pre-command-hook | |
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74 The editor command loop runs this normal hook before each command. At |
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75 that time, @code{this-command} contains the command that is about to |
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76 run, and @code{last-command} describes the previous command. |
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77 @xref{Command Loop Info}. |
6260 | 78 @end defvar |
79 | |
80 @defvar post-command-hook | |
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81 The editor command loop runs this normal hook after each command |
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82 (including commands terminated prematurely by quitting or by errors), |
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83 and also when the command loop is first entered. At that time, |
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84 @code{this-command} refers to the command that just ran, and |
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85 @code{last-command} refers to the command before that. |
6260 | 86 @end defvar |
87 | |
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88 Quitting is suppressed while running @code{pre-command-hook} and |
12098 | 89 @code{post-command-hook}. If an error happens while executing one of |
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90 these hooks, it terminates execution of the hook, and clears the hook |
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91 variable to @code{nil} so as to prevent an infinite loop of errors. |
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92 |
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93 A request coming into the Emacs server (@pxref{Emacs Server,,, |
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94 emacs, The GNU Emacs Manual}) runs these two hooks just as a keyboard |
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95 command does. |
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96 |
6260 | 97 @node Defining Commands |
98 @section Defining Commands | |
99 @cindex defining commands | |
100 @cindex commands, defining | |
101 @cindex functions, making them interactive | |
102 @cindex interactive function | |
103 | |
104 A Lisp function becomes a command when its body contains, at top | |
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105 level, a form that calls the special form @code{interactive}. This |
6260 | 106 form does nothing when actually executed, but its presence serves as a |
107 flag to indicate that interactive calling is permitted. Its argument | |
108 controls the reading of arguments for an interactive call. | |
109 | |
110 @menu | |
111 * Using Interactive:: General rules for @code{interactive}. | |
112 * Interactive Codes:: The standard letter-codes for reading arguments | |
113 in various ways. | |
114 * Interactive Examples:: Examples of how to read interactive arguments. | |
115 @end menu | |
116 | |
117 @node Using Interactive | |
118 @subsection Using @code{interactive} | |
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119 @cindex arguments, interactive entry |
6260 | 120 |
121 This section describes how to write the @code{interactive} form that | |
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122 makes a Lisp function an interactively-callable command, and how to |
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123 examine a command's @code{interactive} form. |
6260 | 124 |
125 @defspec interactive arg-descriptor | |
126 This special form declares that the function in which it appears is a | |
127 command, and that it may therefore be called interactively (via | |
128 @kbd{M-x} or by entering a key sequence bound to it). The argument | |
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129 @var{arg-descriptor} declares how to compute the arguments to the |
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130 command when the command is called interactively. |
6260 | 131 |
132 A command may be called from Lisp programs like any other function, but | |
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133 then the caller supplies the arguments and @var{arg-descriptor} has no |
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134 effect. |
6260 | 135 |
136 The @code{interactive} form has its effect because the command loop | |
137 (actually, its subroutine @code{call-interactively}) scans through the | |
138 function definition looking for it, before calling the function. Once | |
139 the function is called, all its body forms including the | |
140 @code{interactive} form are executed, but at this time | |
141 @code{interactive} simply returns @code{nil} without even evaluating its | |
142 argument. | |
143 @end defspec | |
144 | |
145 There are three possibilities for the argument @var{arg-descriptor}: | |
146 | |
147 @itemize @bullet | |
148 @item | |
149 It may be omitted or @code{nil}; then the command is called with no | |
150 arguments. This leads quickly to an error if the command requires one | |
151 or more arguments. | |
152 | |
153 @item | |
154 It may be a string; then its contents should consist of a code character | |
155 followed by a prompt (which some code characters use and some ignore). | |
156 The prompt ends either with the end of the string or with a newline. | |
157 Here is a simple example: | |
158 | |
159 @smallexample | |
160 (interactive "bFrobnicate buffer: ") | |
161 @end smallexample | |
162 | |
163 @noindent | |
164 The code letter @samp{b} says to read the name of an existing buffer, | |
165 with completion. The buffer name is the sole argument passed to the | |
166 command. The rest of the string is a prompt. | |
167 | |
168 If there is a newline character in the string, it terminates the prompt. | |
169 If the string does not end there, then the rest of the string should | |
170 contain another code character and prompt, specifying another argument. | |
171 You can specify any number of arguments in this way. | |
172 | |
173 @c Emacs 19 feature | |
174 The prompt string can use @samp{%} to include previous argument values | |
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175 (starting with the first argument) in the prompt. This is done using |
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176 @code{format} (@pxref{Formatting Strings}). For example, here is how |
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177 you could read the name of an existing buffer followed by a new name to |
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178 give to that buffer: |
6260 | 179 |
180 @smallexample | |
181 @group | |
182 (interactive "bBuffer to rename: \nsRename buffer %s to: ") | |
183 @end group | |
184 @end smallexample | |
185 | |
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186 @cindex @samp{*} in @code{interactive} |
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187 @cindex read-only buffers in interactive |
6260 | 188 If the first character in the string is @samp{*}, then an error is |
189 signaled if the buffer is read-only. | |
190 | |
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191 @cindex @samp{@@} in @code{interactive} |
6260 | 192 @c Emacs 19 feature |
193 If the first character in the string is @samp{@@}, and if the key | |
194 sequence used to invoke the command includes any mouse events, then | |
195 the window associated with the first of those events is selected | |
196 before the command is run. | |
197 | |
198 You can use @samp{*} and @samp{@@} together; the order does not matter. | |
199 Actual reading of arguments is controlled by the rest of the prompt | |
200 string (starting with the first character that is not @samp{*} or | |
201 @samp{@@}). | |
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202 |
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203 @item |
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204 It may be a Lisp expression that is not a string; then it should be a |
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205 form that is evaluated to get a list of arguments to pass to the |
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206 command. Usually this form will call various functions to read input |
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207 from the user, most often through the minibuffer (@pxref{Minibuffers}) |
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208 or directly from the keyboard (@pxref{Reading Input}). |
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209 |
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210 Providing point or the mark as an argument value is also common, but |
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211 if you do this @emph{and} read input (whether using the minibuffer or |
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212 not), be sure to get the integer values of point or the mark after |
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213 reading. The current buffer may be receiving subprocess output; if |
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214 subprocess output arrives while the command is waiting for input, it |
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215 could relocate point and the mark. |
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216 |
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217 Here's an example of what @emph{not} to do: |
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218 |
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219 @smallexample |
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220 (interactive |
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221 (list (region-beginning) (region-end) |
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222 (read-string "Foo: " nil 'my-history))) |
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223 @end smallexample |
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224 |
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225 @noindent |
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226 Here's how to avoid the problem, by examining point and the mark after |
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227 reading the keyboard input: |
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228 |
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229 @smallexample |
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230 (interactive |
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231 (let ((string (read-string "Foo: " nil 'my-history))) |
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232 (list (region-beginning) (region-end) string))) |
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233 @end smallexample |
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234 |
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235 @strong{Warning:} the argument values should not include any data |
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236 types that can't be printed and then read. Some facilities save |
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237 @code{command-history} in a file to be read in the subsequent |
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238 sessions; if a command's arguments contain a data type that prints |
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239 using @samp{#<@dots{}>} syntax, those facilities won't work. |
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240 |
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241 There are, however, a few exceptions: it is ok to use a limited set of |
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242 expressions such as @code{(point)}, @code{(mark)}, |
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243 @code{(region-beginning)}, and @code{(region-end)}, because Emacs |
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244 recognizes them specially and puts the expression (rather than its |
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245 value) into the command history. To see whether the expression you |
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246 wrote is one of these exceptions, run the command, then examine |
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247 @code{(car command-history)}. |
6260 | 248 @end itemize |
249 | |
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250 @cindex examining the @code{interactive} form |
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251 @defun interactive-form function |
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252 This function returns the @code{interactive} form of @var{function}. |
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253 If @var{function} is an interactively callable function |
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254 (@pxref{Interactive Call}), the value is the command's |
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255 @code{interactive} form @code{(interactive @var{spec})}, which |
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256 specifies how to compute its arguments. Otherwise, the value is |
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257 @code{nil}. If @var{function} is a symbol, its function definition is |
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258 used. |
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259 @end defun |
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260 |
6260 | 261 @node Interactive Codes |
262 @comment node-name, next, previous, up | |
263 @subsection Code Characters for @code{interactive} | |
264 @cindex interactive code description | |
265 @cindex description for interactive codes | |
266 @cindex codes, interactive, description of | |
267 @cindex characters for interactive codes | |
268 | |
269 The code character descriptions below contain a number of key words, | |
270 defined here as follows: | |
271 | |
272 @table @b | |
273 @item Completion | |
274 @cindex interactive completion | |
275 Provide completion. @key{TAB}, @key{SPC}, and @key{RET} perform name | |
276 completion because the argument is read using @code{completing-read} | |
277 (@pxref{Completion}). @kbd{?} displays a list of possible completions. | |
278 | |
279 @item Existing | |
280 Require the name of an existing object. An invalid name is not | |
281 accepted; the commands to exit the minibuffer do not exit if the current | |
282 input is not valid. | |
283 | |
284 @item Default | |
285 @cindex default argument string | |
286 A default value of some sort is used if the user enters no text in the | |
287 minibuffer. The default depends on the code character. | |
288 | |
289 @item No I/O | |
290 This code letter computes an argument without reading any input. | |
291 Therefore, it does not use a prompt string, and any prompt string you | |
292 supply is ignored. | |
293 | |
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294 Even though the code letter doesn't use a prompt string, you must follow |
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295 it with a newline if it is not the last code character in the string. |
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296 |
6260 | 297 @item Prompt |
298 A prompt immediately follows the code character. The prompt ends either | |
299 with the end of the string or with a newline. | |
300 | |
301 @item Special | |
302 This code character is meaningful only at the beginning of the | |
303 interactive string, and it does not look for a prompt or a newline. | |
304 It is a single, isolated character. | |
305 @end table | |
306 | |
307 @cindex reading interactive arguments | |
308 Here are the code character descriptions for use with @code{interactive}: | |
309 | |
310 @table @samp | |
311 @item * | |
312 Signal an error if the current buffer is read-only. Special. | |
313 | |
314 @item @@ | |
315 Select the window mentioned in the first mouse event in the key | |
316 sequence that invoked this command. Special. | |
317 | |
318 @item a | |
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319 A function name (i.e., a symbol satisfying @code{fboundp}). Existing, |
6260 | 320 Completion, Prompt. |
321 | |
322 @item b | |
323 The name of an existing buffer. By default, uses the name of the | |
324 current buffer (@pxref{Buffers}). Existing, Completion, Default, | |
325 Prompt. | |
326 | |
327 @item B | |
328 A buffer name. The buffer need not exist. By default, uses the name of | |
329 a recently used buffer other than the current buffer. Completion, | |
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330 Default, Prompt. |
6260 | 331 |
332 @item c | |
333 A character. The cursor does not move into the echo area. Prompt. | |
334 | |
335 @item C | |
336 A command name (i.e., a symbol satisfying @code{commandp}). Existing, | |
337 Completion, Prompt. | |
338 | |
339 @item d | |
340 @cindex position argument | |
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341 The position of point, as an integer (@pxref{Point}). No I/O. |
6260 | 342 |
343 @item D | |
344 A directory name. The default is the current default directory of the | |
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345 current buffer, @code{default-directory} (@pxref{File Name Expansion}). |
6260 | 346 Existing, Completion, Default, Prompt. |
347 | |
348 @item e | |
349 The first or next mouse event in the key sequence that invoked the command. | |
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350 More precisely, @samp{e} gets events that are lists, so you can look at |
6260 | 351 the data in the lists. @xref{Input Events}. No I/O. |
352 | |
353 You can use @samp{e} more than once in a single command's interactive | |
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354 specification. If the key sequence that invoked the command has |
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355 @var{n} events that are lists, the @var{n}th @samp{e} provides the |
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356 @var{n}th such event. Events that are not lists, such as function keys |
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357 and @acronym{ASCII} characters, do not count where @samp{e} is concerned. |
6260 | 358 |
359 @item f | |
360 A file name of an existing file (@pxref{File Names}). The default | |
361 directory is @code{default-directory}. Existing, Completion, Default, | |
362 Prompt. | |
363 | |
364 @item F | |
365 A file name. The file need not exist. Completion, Default, Prompt. | |
366 | |
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367 @item G |
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368 A file name. The file need not exist. If the user enters just a |
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369 directory name, then the value is just that directory name, with no |
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370 file name within the directory added. Completion, Default, Prompt. |
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371 |
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372 @item i |
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373 An irrelevant argument. This code always supplies @code{nil} as |
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374 the argument's value. No I/O. |
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375 |
6260 | 376 @item k |
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377 A key sequence (@pxref{Key Sequences}). This keeps reading events |
6260 | 378 until a command (or undefined command) is found in the current key |
379 maps. The key sequence argument is represented as a string or vector. | |
380 The cursor does not move into the echo area. Prompt. | |
381 | |
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382 If @samp{k} reads a key sequence that ends with a down-event, it also |
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383 reads and discards the following up-event. You can get access to that |
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384 up-event with the @samp{U} code character. |
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385 |
6260 | 386 This kind of input is used by commands such as @code{describe-key} and |
387 @code{global-set-key}. | |
388 | |
12067 | 389 @item K |
390 A key sequence, whose definition you intend to change. This works like | |
391 @samp{k}, except that it suppresses, for the last input event in the key | |
392 sequence, the conversions that are normally used (when necessary) to | |
393 convert an undefined key into a defined one. | |
394 | |
6260 | 395 @item m |
396 @cindex marker argument | |
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397 The position of the mark, as an integer. No I/O. |
6260 | 398 |
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399 @item M |
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400 Arbitrary text, read in the minibuffer using the current buffer's input |
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401 method, and returned as a string (@pxref{Input Methods,,, emacs, The GNU |
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402 Emacs Manual}). Prompt. |
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403 |
6260 | 404 @item n |
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405 A number, read with the minibuffer. If the input is not a number, the |
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406 user has to try again. @samp{n} never uses the prefix argument. |
6260 | 407 Prompt. |
408 | |
409 @item N | |
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410 The numeric prefix argument; but if there is no prefix argument, read |
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411 a number as with @kbd{n}. The value is always a number. @xref{Prefix |
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412 Command Arguments}. Prompt. |
6260 | 413 |
414 @item p | |
415 @cindex numeric prefix argument usage | |
416 The numeric prefix argument. (Note that this @samp{p} is lower case.) | |
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417 No I/O. |
6260 | 418 |
419 @item P | |
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420 @cindex raw prefix argument usage |
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421 The raw prefix argument. (Note that this @samp{P} is upper case.) No |
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422 I/O. |
6260 | 423 |
424 @item r | |
425 @cindex region argument | |
426 Point and the mark, as two numeric arguments, smallest first. This is | |
427 the only code letter that specifies two successive arguments rather than | |
428 one. No I/O. | |
429 | |
430 @item s | |
431 Arbitrary text, read in the minibuffer and returned as a string | |
432 (@pxref{Text from Minibuffer}). Terminate the input with either | |
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433 @kbd{C-j} or @key{RET}. (@kbd{C-q} may be used to include either of |
6260 | 434 these characters in the input.) Prompt. |
435 | |
436 @item S | |
437 An interned symbol whose name is read in the minibuffer. Any whitespace | |
438 character terminates the input. (Use @kbd{C-q} to include whitespace in | |
439 the string.) Other characters that normally terminate a symbol (e.g., | |
440 parentheses and brackets) do not do so here. Prompt. | |
441 | |
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442 @item U |
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443 A key sequence or @code{nil}. Can be used after a @samp{k} or |
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444 @samp{K} argument to get the up-event that was discarded (if any) |
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445 after @samp{k} or @samp{K} read a down-event. If no up-event has been |
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446 discarded, @samp{U} provides @code{nil} as the argument. No I/O. |
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447 |
6260 | 448 @item v |
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449 A variable declared to be a user option (i.e., satisfying the |
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450 predicate @code{user-variable-p}). This reads the variable using |
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451 @code{read-variable}. @xref{Definition of read-variable}. Existing, |
6260 | 452 Completion, Prompt. |
453 | |
454 @item x | |
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455 A Lisp object, specified with its read syntax, terminated with a |
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456 @kbd{C-j} or @key{RET}. The object is not evaluated. @xref{Object from |
6260 | 457 Minibuffer}. Prompt. |
458 | |
459 @item X | |
460 @cindex evaluated expression argument | |
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461 A Lisp form's value. @samp{X} reads as @samp{x} does, then evaluates |
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462 the form so that its value becomes the argument for the command. |
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463 Prompt. |
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464 |
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465 @item z |
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466 A coding system name (a symbol). If the user enters null input, the |
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467 argument value is @code{nil}. @xref{Coding Systems}. Completion, |
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468 Existing, Prompt. |
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469 |
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470 @item Z |
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471 A coding system name (a symbol)---but only if this command has a prefix |
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472 argument. With no prefix argument, @samp{Z} provides @code{nil} as the |
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473 argument value. Completion, Existing, Prompt. |
6260 | 474 @end table |
475 | |
476 @node Interactive Examples | |
477 @comment node-name, next, previous, up | |
478 @subsection Examples of Using @code{interactive} | |
479 @cindex examples of using @code{interactive} | |
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480 @cindex @code{interactive}, examples of using |
6260 | 481 |
482 Here are some examples of @code{interactive}: | |
483 | |
484 @example | |
485 @group | |
486 (defun foo1 () ; @r{@code{foo1} takes no arguments,} | |
487 (interactive) ; @r{just moves forward two words.} | |
488 (forward-word 2)) | |
489 @result{} foo1 | |
490 @end group | |
491 | |
492 @group | |
493 (defun foo2 (n) ; @r{@code{foo2} takes one argument,} | |
494 (interactive "p") ; @r{which is the numeric prefix.} | |
495 (forward-word (* 2 n))) | |
496 @result{} foo2 | |
497 @end group | |
498 | |
499 @group | |
500 (defun foo3 (n) ; @r{@code{foo3} takes one argument,} | |
501 (interactive "nCount:") ; @r{which is read with the Minibuffer.} | |
502 (forward-word (* 2 n))) | |
503 @result{} foo3 | |
504 @end group | |
505 | |
506 @group | |
507 (defun three-b (b1 b2 b3) | |
508 "Select three existing buffers. | |
509 Put them into three windows, selecting the last one." | |
510 @end group | |
511 (interactive "bBuffer1:\nbBuffer2:\nbBuffer3:") | |
512 (delete-other-windows) | |
513 (split-window (selected-window) 8) | |
514 (switch-to-buffer b1) | |
515 (other-window 1) | |
516 (split-window (selected-window) 8) | |
517 (switch-to-buffer b2) | |
518 (other-window 1) | |
519 (switch-to-buffer b3)) | |
520 @result{} three-b | |
521 @group | |
522 (three-b "*scratch*" "declarations.texi" "*mail*") | |
523 @result{} nil | |
524 @end group | |
525 @end example | |
526 | |
527 @node Interactive Call | |
528 @section Interactive Call | |
529 @cindex interactive call | |
530 | |
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531 After the command loop has translated a key sequence into a command it |
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532 invokes that command using the function @code{command-execute}. If the |
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533 command is a function, @code{command-execute} calls |
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534 @code{call-interactively}, which reads the arguments and calls the |
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535 command. You can also call these functions yourself. |
6260 | 536 |
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537 @defun commandp object &optional for-call-interactively |
6260 | 538 Returns @code{t} if @var{object} is suitable for calling interactively; |
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539 that is, if @var{object} is a command. Otherwise, returns @code{nil}. |
6260 | 540 |
541 The interactively callable objects include strings and vectors (treated | |
542 as keyboard macros), lambda expressions that contain a top-level call to | |
12098 | 543 @code{interactive}, byte-code function objects made from such lambda |
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544 expressions, autoload objects that are declared as interactive |
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545 (non-@code{nil} fourth argument to @code{autoload}), and some of the |
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546 primitive functions. |
6260 | 547 |
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548 A symbol satisfies @code{commandp} if its function definition |
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549 satisfies @code{commandp}. Keys and keymaps are not commands. |
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550 Rather, they are used to look up commands (@pxref{Keymaps}). |
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551 |
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552 If @var{for-call-interactively} is non-@code{nil}, then |
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553 @code{commandp} returns @code{t} only for objects that |
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554 @code{call-interactively} could call---thus, not for keyboard macros. |
6260 | 555 |
556 See @code{documentation} in @ref{Accessing Documentation}, for a | |
557 realistic example of using @code{commandp}. | |
558 @end defun | |
559 | |
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560 @defun call-interactively command &optional record-flag keys |
6260 | 561 This function calls the interactively callable function @var{command}, |
562 reading arguments according to its interactive calling specifications. | |
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563 It returns whatever @var{command} returns. An error is signaled if |
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564 @var{command} is not a function or if it cannot be called |
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565 interactively (i.e., is not a command). Note that keyboard macros |
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566 (strings and vectors) are not accepted, even though they are |
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567 considered commands, because they are not functions. If @var{command} |
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568 is a symbol, then @code{call-interactively} uses its function definition. |
6260 | 569 |
570 @cindex record command history | |
571 If @var{record-flag} is non-@code{nil}, then this command and its | |
572 arguments are unconditionally added to the list @code{command-history}. | |
573 Otherwise, the command is added only if it uses the minibuffer to read | |
574 an argument. @xref{Command History}. | |
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575 |
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576 The argument @var{keys}, if given, should be a vector which specifies |
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577 the sequence of events to supply if the command inquires which events |
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578 were used to invoke it. If @var{keys} is omitted or @code{nil}, the |
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579 default is the return value of @code{this-command-keys-vector}. |
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580 @xref{Definition of this-command-keys-vector}. |
6260 | 581 @end defun |
582 | |
26288 | 583 @defun command-execute command &optional record-flag keys special |
6260 | 584 @cindex keyboard macro execution |
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585 This function executes @var{command}. The argument @var{command} must |
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586 satisfy the @code{commandp} predicate; i.e., it must be an interactively |
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587 callable function or a keyboard macro. |
6260 | 588 |
589 A string or vector as @var{command} is executed with | |
590 @code{execute-kbd-macro}. A function is passed to | |
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591 @code{call-interactively}, along with the optional @var{record-flag} |
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592 and @var{keys}. |
6260 | 593 |
594 A symbol is handled by using its function definition in its place. A | |
595 symbol with an @code{autoload} definition counts as a command if it was | |
596 declared to stand for an interactively callable function. Such a | |
597 definition is handled by loading the specified library and then | |
598 rechecking the definition of the symbol. | |
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599 |
26288 | 600 The argument @var{special}, if given, means to ignore the prefix |
601 argument and not clear it. This is used for executing special events | |
602 (@pxref{Special Events}). | |
6260 | 603 @end defun |
604 | |
605 @deffn Command execute-extended-command prefix-argument | |
606 @cindex read command name | |
607 This function reads a command name from the minibuffer using | |
608 @code{completing-read} (@pxref{Completion}). Then it uses | |
609 @code{command-execute} to call the specified command. Whatever that | |
610 command returns becomes the value of @code{execute-extended-command}. | |
611 | |
612 @cindex execute with prefix argument | |
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613 If the command asks for a prefix argument, it receives the value |
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614 @var{prefix-argument}. If @code{execute-extended-command} is called |
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615 interactively, the current raw prefix argument is used for |
6260 | 616 @var{prefix-argument}, and thus passed on to whatever command is run. |
617 | |
618 @c !!! Should this be @kindex? | |
619 @cindex @kbd{M-x} | |
620 @code{execute-extended-command} is the normal definition of @kbd{M-x}, | |
621 so it uses the string @w{@samp{M-x }} as a prompt. (It would be better | |
622 to take the prompt from the events used to invoke | |
623 @code{execute-extended-command}, but that is painful to implement.) A | |
624 description of the value of the prefix argument, if any, also becomes | |
625 part of the prompt. | |
626 | |
627 @example | |
628 @group | |
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629 (execute-extended-command 3) |
6260 | 630 ---------- Buffer: Minibuffer ---------- |
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631 3 M-x forward-word RET |
6260 | 632 ---------- Buffer: Minibuffer ---------- |
633 @result{} t | |
634 @end group | |
635 @end example | |
636 @end deffn | |
637 | |
638 @defun interactive-p | |
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639 This function returns @code{t} if the containing function (the one |
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640 whose code includes the call to @code{interactive-p}) was called in |
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641 direct response to user input. This means that it was called with the |
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642 function @code{call-interactively}, and that a keyboard macro is |
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643 not running, and that Emacs is not running in batch mode. |
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644 |
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645 If the containing function was called by Lisp evaluation (or with |
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646 @code{apply} or @code{funcall}), then it was not called interactively. |
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647 @end defun |
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648 |
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649 The most common use of @code{interactive-p} is for deciding whether |
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650 to give the user additional visual feedback (such as by printing an |
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651 informative message). For example: |
6260 | 652 |
653 @example | |
654 @group | |
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655 ;; @r{Here's the usual way to use @code{interactive-p}.} |
6260 | 656 (defun foo () |
657 (interactive) | |
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658 (when (interactive-p) |
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659 (message "foo"))) |
6260 | 660 @result{} foo |
661 @end group | |
662 | |
663 @group | |
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664 ;; @r{This function is just to illustrate the behavior.} |
6260 | 665 (defun bar () |
666 (interactive) | |
667 (setq foobar (list (foo) (interactive-p)))) | |
668 @result{} bar | |
669 @end group | |
670 | |
671 @group | |
672 ;; @r{Type @kbd{M-x foo}.} | |
673 @print{} foo | |
674 @end group | |
675 | |
676 @group | |
677 ;; @r{Type @kbd{M-x bar}.} | |
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678 ;; @r{This does not display a message.} |
6260 | 679 @end group |
680 | |
681 @group | |
682 foobar | |
683 @result{} (nil t) | |
684 @end group | |
685 @end example | |
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686 |
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687 If you want to test @emph{only} whether the function was called |
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688 using @code{call-interactively}, add an optional argument |
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689 @code{print-message} which should be non-@code{nil} in an interactive |
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690 call, and use the @code{interactive} spec to make sure it is |
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691 non-@code{nil}. Here's an example: |
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692 |
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693 @example |
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694 (defun foo (&optional print-message) |
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695 (interactive "p") |
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696 (when print-message |
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697 (message "foo"))) |
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698 @end example |
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699 |
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700 @noindent |
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701 Defined in this way, the function does display the message when called |
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702 from a keyboard macro. We use @code{"p"} because the numeric prefix |
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703 argument is never @code{nil}. |
6260 | 704 |
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705 @defun called-interactively-p |
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706 This function returns @code{t} when the calling function was called |
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707 using @code{call-interactively}. |
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708 |
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709 When possible, instead of using this function, you should use the |
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710 method in the example above; that method makes it possible for a |
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711 caller to ``pretend'' that the function was called interactively. |
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712 @end defun |
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713 |
6260 | 714 @node Command Loop Info |
715 @comment node-name, next, previous, up | |
716 @section Information from the Command Loop | |
717 | |
718 The editor command loop sets several Lisp variables to keep status | |
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719 records for itself and for commands that are run. |
6260 | 720 |
721 @defvar last-command | |
722 This variable records the name of the previous command executed by the | |
723 command loop (the one before the current command). Normally the value | |
724 is a symbol with a function definition, but this is not guaranteed. | |
725 | |
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726 The value is copied from @code{this-command} when a command returns to |
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727 the command loop, except when the command has specified a prefix |
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728 argument for the following command. |
12098 | 729 |
730 This variable is always local to the current terminal and cannot be | |
731 buffer-local. @xref{Multiple Displays}. | |
6260 | 732 @end defvar |
733 | |
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734 @defvar real-last-command |
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735 This variable is set up by Emacs just like @code{last-command}, |
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736 but never altered by Lisp programs. |
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737 @end defvar |
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738 |
6260 | 739 @defvar this-command |
740 @cindex current command | |
741 This variable records the name of the command now being executed by | |
742 the editor command loop. Like @code{last-command}, it is normally a symbol | |
743 with a function definition. | |
744 | |
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745 The command loop sets this variable just before running a command, and |
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746 copies its value into @code{last-command} when the command finishes |
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747 (unless the command specified a prefix argument for the following |
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748 command). |
6260 | 749 |
750 @cindex kill command repetition | |
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751 Some commands set this variable during their execution, as a flag for |
12098 | 752 whatever command runs next. In particular, the functions for killing text |
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753 set @code{this-command} to @code{kill-region} so that any kill commands |
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754 immediately following will know to append the killed text to the |
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755 previous kill. |
6260 | 756 @end defvar |
757 | |
758 If you do not want a particular command to be recognized as the previous | |
759 command in the case where it got an error, you must code that command to | |
760 prevent this. One way is to set @code{this-command} to @code{t} at the | |
761 beginning of the command, and set @code{this-command} back to its proper | |
762 value at the end, like this: | |
763 | |
764 @example | |
765 (defun foo (args@dots{}) | |
766 (interactive @dots{}) | |
767 (let ((old-this-command this-command)) | |
768 (setq this-command t) | |
769 @r{@dots{}do the work@dots{}} | |
770 (setq this-command old-this-command))) | |
771 @end example | |
772 | |
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773 @noindent |
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774 We do not bind @code{this-command} with @code{let} because that would |
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775 restore the old value in case of error---a feature of @code{let} which |
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776 in this case does precisely what we want to avoid. |
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777 |
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778 @defvar this-original-command |
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779 This has the same value as @code{this-command} except when command |
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780 remapping occurs (@pxref{Remapping Commands}). In that case, |
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781 @code{this-command} gives the command actually run (the result of |
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782 remapping), and @code{this-original-command} gives the command that |
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783 was specified to run but remapped into another command. |
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784 @end defvar |
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785 |
6260 | 786 @defun this-command-keys |
787 This function returns a string or vector containing the key sequence | |
788 that invoked the present command, plus any previous commands that | |
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789 generated the prefix argument for this command. Any events read by the |
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790 command using @code{read-event} without a timeout get tacked on to the end. |
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791 |
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792 However, if the command has called @code{read-key-sequence}, it |
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793 returns the last read key sequence. @xref{Key Sequence Input}. The |
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794 value is a string if all events in the sequence were characters that |
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795 fit in a string. @xref{Input Events}. |
6260 | 796 |
797 @example | |
798 @group | |
799 (this-command-keys) | |
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800 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} |
6260 | 801 @result{} "^U^X^E" |
802 @end group | |
803 @end example | |
804 @end defun | |
805 | |
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806 @defun this-command-keys-vector |
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807 @anchor{Definition of this-command-keys-vector} |
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808 Like @code{this-command-keys}, except that it always returns the events |
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809 in a vector, so you don't need to deal with the complexities of storing |
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810 input events in a string (@pxref{Strings of Events}). |
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811 @end defun |
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812 |
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813 @defun clear-this-command-keys &optional keep-record |
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814 This function empties out the table of events for |
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815 @code{this-command-keys} to return. Unless @var{keep-record} is |
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816 non-@code{nil}, it also empties the records that the function |
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817 @code{recent-keys} (@pxref{Recording Input}) will subsequently return. |
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818 This is useful after reading a password, to prevent the password from |
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819 echoing inadvertently as part of the next command in certain cases. |
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820 @end defun |
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821 |
6260 | 822 @defvar last-nonmenu-event |
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823 This variable holds the last input event read as part of a key sequence, |
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824 not counting events resulting from mouse menus. |
6260 | 825 |
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826 One use of this variable is for telling @code{x-popup-menu} where to pop |
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827 up a menu. It is also used internally by @code{y-or-n-p} |
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828 (@pxref{Yes-or-No Queries}). |
6260 | 829 @end defvar |
830 | |
831 @defvar last-command-event | |
832 @defvarx last-command-char | |
833 This variable is set to the last input event that was read by the | |
834 command loop as part of a command. The principal use of this variable | |
835 is in @code{self-insert-command}, which uses it to decide which | |
836 character to insert. | |
837 | |
838 @example | |
839 @group | |
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840 last-command-event |
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841 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} |
6260 | 842 @result{} 5 |
843 @end group | |
844 @end example | |
845 | |
846 @noindent | |
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847 The value is 5 because that is the @acronym{ASCII} code for @kbd{C-e}. |
6260 | 848 |
849 The alias @code{last-command-char} exists for compatibility with | |
850 Emacs version 18. | |
851 @end defvar | |
852 | |
853 @c Emacs 19 feature | |
854 @defvar last-event-frame | |
855 This variable records which frame the last input event was directed to. | |
856 Usually this is the frame that was selected when the event was | |
857 generated, but if that frame has redirected input focus to another | |
858 frame, the value is the frame to which the event was redirected. | |
859 @xref{Input Focus}. | |
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860 |
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861 If the last event came from a keyboard macro, the value is @code{macro}. |
6260 | 862 @end defvar |
863 | |
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864 @node Adjusting Point |
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865 @section Adjusting Point After Commands |
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866 @cindex adjusting point |
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867 @cindex invisible/intangible text, and point |
76841 | 868 @cindex @code{display} property, and point display |
869 @cindex @code{composition} property, and point display | |
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870 |
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871 It is not easy to display a value of point in the middle of a |
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872 sequence of text that has the @code{display}, @code{composition} or |
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873 @code{intangible} property, or is invisible. Therefore, after a |
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874 command finishes and returns to the command loop, if point is within |
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875 such a sequence, the command loop normally moves point to the edge of |
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876 the sequence. |
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877 |
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878 A command can inhibit this feature by setting the variable |
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879 @code{disable-point-adjustment}: |
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880 |
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881 @defvar disable-point-adjustment |
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882 If this variable is non-@code{nil} when a command returns to the |
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883 command loop, then the command loop does not check for those text |
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884 properties, and does not move point out of sequences that have them. |
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885 |
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886 The command loop sets this variable to @code{nil} before each command, |
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887 so if a command sets it, the effect applies only to that command. |
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888 @end defvar |
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889 |
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890 @defvar global-disable-point-adjustment |
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891 If you set this variable to a non-@code{nil} value, the feature of |
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892 moving point out of these sequences is completely turned off. |
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893 @end defvar |
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894 |
6260 | 895 @node Input Events |
896 @section Input Events | |
897 @cindex events | |
898 @cindex input events | |
899 | |
900 The Emacs command loop reads a sequence of @dfn{input events} that | |
901 represent keyboard or mouse activity. The events for keyboard activity | |
902 are characters or symbols; mouse events are always lists. This section | |
903 describes the representation and meaning of input events in detail. | |
904 | |
905 @defun eventp object | |
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906 This function returns non-@code{nil} if @var{object} is an input event |
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907 or event type. |
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908 |
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909 Note that any symbol might be used as an event or an event type. |
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910 @code{eventp} cannot distinguish whether a symbol is intended by Lisp |
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911 code to be used as an event. Instead, it distinguishes whether the |
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912 symbol has actually been used in an event that has been read as input in |
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913 the current Emacs session. If a symbol has not yet been so used, |
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914 @code{eventp} returns @code{nil}. |
6260 | 915 @end defun |
916 | |
917 @menu | |
918 * Keyboard Events:: Ordinary characters--keys with symbols on them. | |
919 * Function Keys:: Function keys--keys with names, not symbols. | |
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920 * Mouse Events:: Overview of mouse events. |
6260 | 921 * Click Events:: Pushing and releasing a mouse button. |
922 * Drag Events:: Moving the mouse before releasing the button. | |
923 * Button-Down Events:: A button was pushed and not yet released. | |
924 * Repeat Events:: Double and triple click (or drag, or down). | |
925 * Motion Events:: Just moving the mouse, not pushing a button. | |
926 * Focus Events:: Moving the mouse between frames. | |
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927 * Misc Events:: Other events the system can generate. |
6260 | 928 * Event Examples:: Examples of the lists for mouse events. |
929 * Classifying Events:: Finding the modifier keys in an event symbol. | |
930 Event types. | |
931 * Accessing Events:: Functions to extract info from events. | |
932 * Strings of Events:: Special considerations for putting | |
933 keyboard character events in a string. | |
934 @end menu | |
935 | |
936 @node Keyboard Events | |
937 @subsection Keyboard Events | |
76835 | 938 @cindex keyboard events |
6260 | 939 |
940 There are two kinds of input you can get from the keyboard: ordinary | |
941 keys, and function keys. Ordinary keys correspond to characters; the | |
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942 events they generate are represented in Lisp as characters. The event |
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943 type of a character event is the character itself (an integer); see |
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944 @ref{Classifying Events}. |
6260 | 945 |
946 @cindex modifier bits (of input character) | |
947 @cindex basic code (of input character) | |
948 An input character event consists of a @dfn{basic code} between 0 and | |
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949 524287, plus any or all of these @dfn{modifier bits}: |
6260 | 950 |
951 @table @asis | |
952 @item meta | |
12098 | 953 The |
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954 @tex |
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955 @math{2^{27}} |
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956 @end tex |
27193 | 957 @ifnottex |
12098 | 958 2**27 |
27193 | 959 @end ifnottex |
12098 | 960 bit in the character code indicates a character |
6260 | 961 typed with the meta key held down. |
962 | |
963 @item control | |
12098 | 964 The |
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965 @tex |
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966 @math{2^{26}} |
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967 @end tex |
27193 | 968 @ifnottex |
12098 | 969 2**26 |
27193 | 970 @end ifnottex |
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971 bit in the character code indicates a non-@acronym{ASCII} |
6260 | 972 control character. |
973 | |
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974 @sc{ascii} control characters such as @kbd{C-a} have special basic |
6260 | 975 codes of their own, so Emacs needs no special bit to indicate them. |
976 Thus, the code for @kbd{C-a} is just 1. | |
977 | |
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978 But if you type a control combination not in @acronym{ASCII}, such as |
6260 | 979 @kbd{%} with the control key, the numeric value you get is the code |
12098 | 980 for @kbd{%} plus |
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981 @tex |
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982 @math{2^{26}} |
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983 @end tex |
27193 | 984 @ifnottex |
12098 | 985 2**26 |
27193 | 986 @end ifnottex |
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987 (assuming the terminal supports non-@acronym{ASCII} |
6260 | 988 control characters). |
989 | |
990 @item shift | |
12098 | 991 The |
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992 @tex |
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993 @math{2^{25}} |
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994 @end tex |
27193 | 995 @ifnottex |
12098 | 996 2**25 |
27193 | 997 @end ifnottex |
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998 bit in the character code indicates an @acronym{ASCII} control |
6260 | 999 character typed with the shift key held down. |
1000 | |
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1001 For letters, the basic code itself indicates upper versus lower case; |
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1002 for digits and punctuation, the shift key selects an entirely different |
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1003 character with a different basic code. In order to keep within the |
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1004 @acronym{ASCII} character set whenever possible, Emacs avoids using the |
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1005 @tex |
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1006 @math{2^{25}} |
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1007 @end tex |
27193 | 1008 @ifnottex |
12098 | 1009 2**25 |
27193 | 1010 @end ifnottex |
12098 | 1011 bit for those characters. |
6260 | 1012 |
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1013 However, @acronym{ASCII} provides no way to distinguish @kbd{C-A} from |
12098 | 1014 @kbd{C-a}, so Emacs uses the |
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1015 @tex |
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1016 @math{2^{25}} |
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1017 @end tex |
27193 | 1018 @ifnottex |
12098 | 1019 2**25 |
27193 | 1020 @end ifnottex |
12098 | 1021 bit in @kbd{C-A} and not in |
6260 | 1022 @kbd{C-a}. |
1023 | |
1024 @item hyper | |
12098 | 1025 The |
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1026 @tex |
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1027 @math{2^{24}} |
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1028 @end tex |
27193 | 1029 @ifnottex |
12098 | 1030 2**24 |
27193 | 1031 @end ifnottex |
12098 | 1032 bit in the character code indicates a character |
6260 | 1033 typed with the hyper key held down. |
1034 | |
1035 @item super | |
12098 | 1036 The |
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1037 @tex |
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1038 @math{2^{23}} |
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1039 @end tex |
27193 | 1040 @ifnottex |
12098 | 1041 2**23 |
27193 | 1042 @end ifnottex |
12098 | 1043 bit in the character code indicates a character |
6260 | 1044 typed with the super key held down. |
1045 | |
1046 @item alt | |
12098 | 1047 The |
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1048 @tex |
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1049 @math{2^{22}} |
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1050 @end tex |
27193 | 1051 @ifnottex |
12098 | 1052 2**22 |
27193 | 1053 @end ifnottex |
12098 | 1054 bit in the character code indicates a character typed with |
6260 | 1055 the alt key held down. (On some terminals, the key labeled @key{ALT} |
1056 is actually the meta key.) | |
1057 @end table | |
1058 | |
12098 | 1059 It is best to avoid mentioning specific bit numbers in your program. |
1060 To test the modifier bits of a character, use the function | |
1061 @code{event-modifiers} (@pxref{Classifying Events}). When making key | |
1062 bindings, you can use the read syntax for characters with modifier bits | |
1063 (@samp{\C-}, @samp{\M-}, and so on). For making key bindings with | |
1064 @code{define-key}, you can use lists such as @code{(control hyper ?x)} to | |
1065 specify the characters (@pxref{Changing Key Bindings}). The function | |
1066 @code{event-convert-list} converts such a list into an event type | |
1067 (@pxref{Classifying Events}). | |
6260 | 1068 |
1069 @node Function Keys | |
1070 @subsection Function Keys | |
1071 | |
1072 @cindex function keys | |
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1073 Most keyboards also have @dfn{function keys}---keys that have names or |
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1074 symbols that are not characters. Function keys are represented in Emacs |
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1075 Lisp as symbols; the symbol's name is the function key's label, in lower |
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1076 case. For example, pressing a key labeled @key{F1} places the symbol |
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1077 @code{f1} in the input stream. |
6260 | 1078 |
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1079 The event type of a function key event is the event symbol itself. |
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1080 @xref{Classifying Events}. |
6260 | 1081 |
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1082 Here are a few special cases in the symbol-naming convention for |
6260 | 1083 function keys: |
1084 | |
1085 @table @asis | |
1086 @item @code{backspace}, @code{tab}, @code{newline}, @code{return}, @code{delete} | |
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1087 These keys correspond to common @acronym{ASCII} control characters that have |
6260 | 1088 special keys on most keyboards. |
1089 | |
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1090 In @acronym{ASCII}, @kbd{C-i} and @key{TAB} are the same character. If the |
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1091 terminal can distinguish between them, Emacs conveys the distinction to |
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1092 Lisp programs by representing the former as the integer 9, and the |
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1093 latter as the symbol @code{tab}. |
6260 | 1094 |
1095 Most of the time, it's not useful to distinguish the two. So normally | |
72212 | 1096 @code{function-key-map} (@pxref{Translation Keymaps}) is set up to map |
15764 | 1097 @code{tab} into 9. Thus, a key binding for character code 9 (the |
1098 character @kbd{C-i}) also applies to @code{tab}. Likewise for the other | |
1099 symbols in this group. The function @code{read-char} likewise converts | |
1100 these events into characters. | |
6260 | 1101 |
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1102 In @acronym{ASCII}, @key{BS} is really @kbd{C-h}. But @code{backspace} |
6260 | 1103 converts into the character code 127 (@key{DEL}), not into code 8 |
1104 (@key{BS}). This is what most users prefer. | |
1105 | |
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1106 @item @code{left}, @code{up}, @code{right}, @code{down} |
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1107 Cursor arrow keys |
6260 | 1108 @item @code{kp-add}, @code{kp-decimal}, @code{kp-divide}, @dots{} |
1109 Keypad keys (to the right of the regular keyboard). | |
1110 @item @code{kp-0}, @code{kp-1}, @dots{} | |
1111 Keypad keys with digits. | |
1112 @item @code{kp-f1}, @code{kp-f2}, @code{kp-f3}, @code{kp-f4} | |
1113 Keypad PF keys. | |
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1114 @item @code{kp-home}, @code{kp-left}, @code{kp-up}, @code{kp-right}, @code{kp-down} |
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1115 Keypad arrow keys. Emacs normally translates these into the |
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1116 corresponding non-keypad keys @code{home}, @code{left}, @dots{} |
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1117 @item @code{kp-prior}, @code{kp-next}, @code{kp-end}, @code{kp-begin}, @code{kp-insert}, @code{kp-delete} |
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1118 Additional keypad duplicates of keys ordinarily found elsewhere. Emacs |
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1119 normally translates these into the like-named non-keypad keys. |
6260 | 1120 @end table |
1121 | |
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1122 You can use the modifier keys @key{ALT}, @key{CTRL}, @key{HYPER}, |
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1123 @key{META}, @key{SHIFT}, and @key{SUPER} with function keys. The way to |
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1124 represent them is with prefixes in the symbol name: |
6260 | 1125 |
1126 @table @samp | |
1127 @item A- | |
1128 The alt modifier. | |
1129 @item C- | |
1130 The control modifier. | |
1131 @item H- | |
1132 The hyper modifier. | |
1133 @item M- | |
1134 The meta modifier. | |
1135 @item S- | |
1136 The shift modifier. | |
1137 @item s- | |
1138 The super modifier. | |
1139 @end table | |
1140 | |
1141 Thus, the symbol for the key @key{F3} with @key{META} held down is | |
8532 | 1142 @code{M-f3}. When you use more than one prefix, we recommend you |
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1143 write them in alphabetical order; but the order does not matter in |
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1144 arguments to the key-binding lookup and modification functions. |
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1145 |
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1146 @node Mouse Events |
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1147 @subsection Mouse Events |
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1148 |
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1149 Emacs supports four kinds of mouse events: click events, drag events, |
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1150 button-down events, and motion events. All mouse events are represented |
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1151 as lists. The @sc{car} of the list is the event type; this says which |
6557
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1152 mouse button was involved, and which modifier keys were used with it. |
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1153 The event type can also distinguish double or triple button presses |
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1154 (@pxref{Repeat Events}). The rest of the list elements give position |
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1155 and time information. |
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1156 |
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1157 For key lookup, only the event type matters: two events of the same type |
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1158 necessarily run the same command. The command can access the full |
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1159 values of these events using the @samp{e} interactive code. |
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1160 @xref{Interactive Codes}. |
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1161 |
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1162 A key sequence that starts with a mouse event is read using the keymaps |
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1163 of the buffer in the window that the mouse was in, not the current |
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1164 buffer. This does not imply that clicking in a window selects that |
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1165 window or its buffer---that is entirely under the control of the command |
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1166 binding of the key sequence. |
6260 | 1167 |
1168 @node Click Events | |
1169 @subsection Click Events | |
1170 @cindex click event | |
1171 @cindex mouse click event | |
1172 | |
1173 When the user presses a mouse button and releases it at the same | |
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1174 location, that generates a @dfn{click} event. All mouse click event |
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1175 share the same format: |
6260 | 1176 |
1177 @example | |
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1178 (@var{event-type} @var{position} @var{click-count}) |
6260 | 1179 @end example |
1180 | |
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1181 @table @asis |
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1182 @item @var{event-type} |
6260 | 1183 This is a symbol that indicates which mouse button was used. It is |
1184 one of the symbols @code{mouse-1}, @code{mouse-2}, @dots{}, where the | |
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1185 buttons are numbered left to right. |
6260 | 1186 |
1187 You can also use prefixes @samp{A-}, @samp{C-}, @samp{H-}, @samp{M-}, | |
1188 @samp{S-} and @samp{s-} for modifiers alt, control, hyper, meta, shift | |
1189 and super, just as you would with function keys. | |
1190 | |
1191 This symbol also serves as the event type of the event. Key bindings | |
1192 describe events by their types; thus, if there is a key binding for | |
1193 @code{mouse-1}, that binding would apply to all events whose | |
1194 @var{event-type} is @code{mouse-1}. | |
1195 | |
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1196 @item @var{position} |
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1197 This is the position where the mouse click occurred. The actual |
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1198 format of @var{position} depends on what part of a window was clicked |
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1199 on. |
6260 | 1200 |
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1201 For mouse click events in the text area, mode line, header line, or in |
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1202 the marginal areas, @var{position} has this form: |
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1203 |
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1204 @example |
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1205 (@var{window} @var{pos-or-area} (@var{x} . @var{y}) @var{timestamp} |
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1206 @var{object} @var{text-pos} (@var{col} . @var{row}) |
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1207 @var{image} (@var{dx} . @var{dy}) (@var{width} . @var{height})) |
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1208 @end example |
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1209 |
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1210 @table @asis |
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1211 @item @var{window} |
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1212 This is the window in which the click occurred. |
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1213 |
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1214 @item @var{pos-or-area} |
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1215 This is the buffer position of the character clicked on in the text |
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1216 area, or if clicked outside the text area, it is the window area in |
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1217 which the click occurred. It is one of the symbols @code{mode-line}, |
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1218 @code{header-line}, @code{vertical-line}, @code{left-margin}, |
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1219 @code{right-margin}, @code{left-fringe}, or @code{right-fringe}. |
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1220 |
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1221 In one special case, @var{pos-or-area} is a list containing a symbol (one |
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1222 of the symbols listed above) instead of just the symbol. This happens |
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1223 after the imaginary prefix keys for the event are inserted into the |
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1224 input stream. @xref{Key Sequence Input}. |
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|
1225 |
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|
1226 |
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1227 @item @var{x}, @var{y} |
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1228 These are the pixel coordinates of the click, relative to |
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|
1229 the top left corner of @var{window}, which is @code{(0 . 0)}. |
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1230 For the mode or header line, @var{y} does not have meaningful data. |
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1231 For the vertical line, @var{x} does not have meaningful data. |
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|
1232 |
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|
1233 @item @var{timestamp} |
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1234 This is the time at which the event occurred, in milliseconds. |
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|
1235 |
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|
1236 @item @var{object} |
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1237 This is the object on which the click occurred. It is either |
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|
1238 @code{nil} if there is no string property, or it has the form |
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|
1239 (@var{string} . @var{string-pos}) when there is a string-type text |
ad9b61a60774
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|
1240 property at the click position. |
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|
1241 |
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|
1242 @table @asis |
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|
1243 @item @var{string} |
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|
1244 This is the string on which the click occurred, including any |
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|
1245 properties. |
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|
1246 |
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|
1247 @item @var{string-pos} |
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|
1248 This is the position in the string on which the click occurred, |
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|
1249 relevant if properties at the click need to be looked up. |
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1250 @end table |
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|
1251 |
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|
1252 @item @var{text-pos} |
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|
1253 For clicks on a marginal area or on a fringe, this is the buffer |
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|
1254 position of the first visible character in the corresponding line in |
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|
1255 the window. For other events, it is the current buffer position in |
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|
1256 the window. |
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|
1257 |
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|
1258 @item @var{col}, @var{row} |
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|
1259 These are the actual coordinates of the glyph under the @var{x}, |
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|
1260 @var{y} position, possibly padded with default character width |
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|
1261 glyphs if @var{x} is beyond the last glyph on the line. |
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|
1262 |
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|
1263 @item @var{image} |
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|
1264 This is the image object on which the click occurred. It is either |
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|
1265 @code{nil} if there is no image at the position clicked on, or it is |
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|
1266 an image object as returned by @code{find-image} if click was in an image. |
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|
1267 |
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|
1268 @item @var{dx}, @var{dy} |
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|
1269 These are the pixel coordinates of the click, relative to |
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|
1270 the top left corner of @var{object}, which is @code{(0 . 0)}. If |
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|
1271 @var{object} is @code{nil}, the coordinates are relative to the top |
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1272 left corner of the character glyph clicked on. |
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1273 |
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|
1274 @item @var{width}, @var{height} |
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|
1275 These are the pixel width and height of @var{object} or, if this is |
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|
1276 @code{nil}, those of the character glyph clicked on. |
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|
1277 @end table |
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|
1278 |
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|
1279 @sp 1 |
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|
1280 For mouse clicks on a scroll-bar, @var{position} has this form: |
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|
1281 |
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|
1282 @example |
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|
1283 (@var{window} @var{area} (@var{portion} . @var{whole}) @var{timestamp} @var{part}) |
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|
1284 @end example |
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1285 |
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1286 @table @asis |
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1287 @item @var{window} |
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1288 This is the window whose scroll-bar was clicked on. |
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1289 |
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1290 @item @var{area} |
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1291 This is the scroll bar where the click occurred. It is one of the |
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1292 symbols @code{vertical-scroll-bar} or @code{horizontal-scroll-bar}. |
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1293 |
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1294 @item @var{portion} |
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1295 This is the distance of the click from the top or left end of |
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1296 the scroll bar. |
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1297 |
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1298 @item @var{whole} |
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1299 This is the length of the entire scroll bar. |
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1300 |
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1301 @item @var{timestamp} |
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1302 This is the time at which the event occurred, in milliseconds. |
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1303 |
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1304 @item @var{part} |
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1305 This is the part of the scroll-bar which was clicked on. It is one |
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1306 of the symbols @code{above-handle}, @code{handle}, @code{below-handle}, |
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1307 @code{up}, @code{down}, @code{top}, @code{bottom}, and @code{end-scroll}. |
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1308 @end table |
6260 | 1309 |
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1310 @item @var{click-count} |
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1311 This is the number of rapid repeated presses so far of the same mouse |
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1312 button. @xref{Repeat Events}. |
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1313 @end table |
6260 | 1314 |
1315 @node Drag Events | |
1316 @subsection Drag Events | |
1317 @cindex drag event | |
1318 @cindex mouse drag event | |
1319 | |
1320 With Emacs, you can have a drag event without even changing your | |
1321 clothes. A @dfn{drag event} happens every time the user presses a mouse | |
1322 button and then moves the mouse to a different character position before | |
1323 releasing the button. Like all mouse events, drag events are | |
1324 represented in Lisp as lists. The lists record both the starting mouse | |
1325 position and the final position, like this: | |
1326 | |
1327 @example | |
1328 (@var{event-type} | |
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1329 (@var{window1} START-POSITION) |
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1330 (@var{window2} END-POSITION)) |
6260 | 1331 @end example |
1332 | |
1333 For a drag event, the name of the symbol @var{event-type} contains the | |
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1334 prefix @samp{drag-}. For example, dragging the mouse with button 2 |
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1335 held down generates a @code{drag-mouse-2} event. The second and third |
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1336 elements of the event give the starting and ending position of the |
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1337 drag. They have the same form as @var{position} in a click event |
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1338 (@pxref{Click Events}) that is not on the scroll bar part of the |
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1339 window. You can access the second element of any mouse event in the |
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1340 same way, with no need to distinguish drag events from others. |
6260 | 1341 |
1342 The @samp{drag-} prefix follows the modifier key prefixes such as | |
1343 @samp{C-} and @samp{M-}. | |
1344 | |
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1345 If @code{read-key-sequence} receives a drag event that has no key |
6260 | 1346 binding, and the corresponding click event does have a binding, it |
1347 changes the drag event into a click event at the drag's starting | |
1348 position. This means that you don't have to distinguish between click | |
1349 and drag events unless you want to. | |
1350 | |
1351 @node Button-Down Events | |
1352 @subsection Button-Down Events | |
1353 @cindex button-down event | |
1354 | |
1355 Click and drag events happen when the user releases a mouse button. | |
1356 They cannot happen earlier, because there is no way to distinguish a | |
1357 click from a drag until the button is released. | |
1358 | |
1359 If you want to take action as soon as a button is pressed, you need to | |
1360 handle @dfn{button-down} events.@footnote{Button-down is the | |
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1361 conservative antithesis of drag.} These occur as soon as a button is |
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1362 pressed. They are represented by lists that look exactly like click |
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1363 events (@pxref{Click Events}), except that the @var{event-type} symbol |
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1364 name contains the prefix @samp{down-}. The @samp{down-} prefix follows |
6260 | 1365 modifier key prefixes such as @samp{C-} and @samp{M-}. |
1366 | |
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1367 The function @code{read-key-sequence} ignores any button-down events |
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1368 that don't have command bindings; therefore, the Emacs command loop |
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1369 ignores them too. This means that you need not worry about defining |
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1370 button-down events unless you want them to do something. The usual |
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1371 reason to define a button-down event is so that you can track mouse |
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1372 motion (by reading motion events) until the button is released. |
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1373 @xref{Motion Events}. |
6260 | 1374 |
1375 @node Repeat Events | |
1376 @subsection Repeat Events | |
1377 @cindex repeat events | |
1378 @cindex double-click events | |
1379 @cindex triple-click events | |
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1380 @cindex mouse events, repeated |
6260 | 1381 |
1382 If you press the same mouse button more than once in quick succession | |
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1383 without moving the mouse, Emacs generates special @dfn{repeat} mouse |
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1384 events for the second and subsequent presses. |
6260 | 1385 |
1386 The most common repeat events are @dfn{double-click} events. Emacs | |
1387 generates a double-click event when you click a button twice; the event | |
1388 happens when you release the button (as is normal for all click | |
1389 events). | |
1390 | |
1391 The event type of a double-click event contains the prefix | |
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1392 @samp{double-}. Thus, a double click on the second mouse button with |
6260 | 1393 @key{meta} held down comes to the Lisp program as |
1394 @code{M-double-mouse-2}. If a double-click event has no binding, the | |
1395 binding of the corresponding ordinary click event is used to execute | |
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1396 it. Thus, you need not pay attention to the double click feature |
6260 | 1397 unless you really want to. |
1398 | |
1399 When the user performs a double click, Emacs generates first an ordinary | |
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1400 click event, and then a double-click event. Therefore, you must design |
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1401 the command binding of the double click event to assume that the |
6260 | 1402 single-click command has already run. It must produce the desired |
1403 results of a double click, starting from the results of a single click. | |
1404 | |
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1405 This is convenient, if the meaning of a double click somehow ``builds |
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1406 on'' the meaning of a single click---which is recommended user interface |
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1407 design practice for double clicks. |
6260 | 1408 |
1409 If you click a button, then press it down again and start moving the | |
1410 mouse with the button held down, then you get a @dfn{double-drag} event | |
1411 when you ultimately release the button. Its event type contains | |
1412 @samp{double-drag} instead of just @samp{drag}. If a double-drag event | |
1413 has no binding, Emacs looks for an alternate binding as if the event | |
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1414 were an ordinary drag. |
6260 | 1415 |
1416 Before the double-click or double-drag event, Emacs generates a | |
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1417 @dfn{double-down} event when the user presses the button down for the |
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1418 second time. Its event type contains @samp{double-down} instead of just |
6260 | 1419 @samp{down}. If a double-down event has no binding, Emacs looks for an |
1420 alternate binding as if the event were an ordinary button-down event. | |
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1421 If it finds no binding that way either, the double-down event is |
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1422 ignored. |
6260 | 1423 |
1424 To summarize, when you click a button and then press it again right | |
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1425 away, Emacs generates a down event and a click event for the first |
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1426 click, a double-down event when you press the button again, and finally |
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1427 either a double-click or a double-drag event. |
6260 | 1428 |
1429 If you click a button twice and then press it again, all in quick | |
1430 succession, Emacs generates a @dfn{triple-down} event, followed by | |
1431 either a @dfn{triple-click} or a @dfn{triple-drag}. The event types of | |
1432 these events contain @samp{triple} instead of @samp{double}. If any | |
1433 triple event has no binding, Emacs uses the binding that it would use | |
1434 for the corresponding double event. | |
1435 | |
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1436 If you click a button three or more times and then press it again, the |
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1437 events for the presses beyond the third are all triple events. Emacs |
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1438 does not have separate event types for quadruple, quintuple, etc.@: |
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1439 events. However, you can look at the event list to find out precisely |
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1440 how many times the button was pressed. |
6260 | 1441 |
1442 @defun event-click-count event | |
1443 This function returns the number of consecutive button presses that led | |
1444 up to @var{event}. If @var{event} is a double-down, double-click or | |
1445 double-drag event, the value is 2. If @var{event} is a triple event, | |
1446 the value is 3 or greater. If @var{event} is an ordinary mouse event | |
1447 (not a repeat event), the value is 1. | |
1448 @end defun | |
1449 | |
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1450 @defopt double-click-fuzz |
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1451 To generate repeat events, successive mouse button presses must be at |
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1452 approximately the same screen position. The value of |
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1453 @code{double-click-fuzz} specifies the maximum number of pixels the |
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1454 mouse may be moved (horizontally or vertically) between two successive |
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1455 clicks to make a double-click. |
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1456 |
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1457 This variable is also the threshold for motion of the mouse to count |
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1458 as a drag. |
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1459 @end defopt |
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1460 |
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1461 @defopt double-click-time |
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1462 To generate repeat events, the number of milliseconds between |
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1463 successive button presses must be less than the value of |
6260 | 1464 @code{double-click-time}. Setting @code{double-click-time} to |
1465 @code{nil} disables multi-click detection entirely. Setting it to | |
1466 @code{t} removes the time limit; Emacs then detects multi-clicks by | |
1467 position only. | |
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1468 @end defopt |
6260 | 1469 |
1470 @node Motion Events | |
1471 @subsection Motion Events | |
1472 @cindex motion event | |
1473 @cindex mouse motion events | |
1474 | |
1475 Emacs sometimes generates @dfn{mouse motion} events to describe motion | |
1476 of the mouse without any button activity. Mouse motion events are | |
1477 represented by lists that look like this: | |
1478 | |
1479 @example | |
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1480 (mouse-movement (POSITION)) |
6260 | 1481 @end example |
1482 | |
1483 The second element of the list describes the current position of the | |
1484 mouse, just as in a click event (@pxref{Click Events}). | |
1485 | |
1486 The special form @code{track-mouse} enables generation of motion events | |
1487 within its body. Outside of @code{track-mouse} forms, Emacs does not | |
1488 generate events for mere motion of the mouse, and these events do not | |
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1489 appear. @xref{Mouse Tracking}. |
6260 | 1490 |
1491 @node Focus Events | |
1492 @subsection Focus Events | |
1493 @cindex focus event | |
1494 | |
1495 Window systems provide general ways for the user to control which window | |
1496 gets keyboard input. This choice of window is called the @dfn{focus}. | |
1497 When the user does something to switch between Emacs frames, that | |
1498 generates a @dfn{focus event}. The normal definition of a focus event, | |
1499 in the global keymap, is to select a new frame within Emacs, as the user | |
1500 would expect. @xref{Input Focus}. | |
1501 | |
1502 Focus events are represented in Lisp as lists that look like this: | |
1503 | |
1504 @example | |
1505 (switch-frame @var{new-frame}) | |
1506 @end example | |
1507 | |
1508 @noindent | |
1509 where @var{new-frame} is the frame switched to. | |
1510 | |
7735
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1511 Most X window managers are set up so that just moving the mouse into a |
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1512 window is enough to set the focus there. Emacs appears to do this, |
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1513 because it changes the cursor to solid in the new frame. However, there |
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1514 is no need for the Lisp program to know about the focus change until |
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1515 some other kind of input arrives. So Emacs generates a focus event only |
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1516 when the user actually types a keyboard key or presses a mouse button in |
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1517 the new frame; just moving the mouse between frames does not generate a |
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1518 focus event. |
6260 | 1519 |
1520 A focus event in the middle of a key sequence would garble the | |
1521 sequence. So Emacs never generates a focus event in the middle of a key | |
1522 sequence. If the user changes focus in the middle of a key | |
1523 sequence---that is, after a prefix key---then Emacs reorders the events | |
1524 so that the focus event comes either before or after the multi-event key | |
1525 sequence, and not within it. | |
1526 | |
12067 | 1527 @node Misc Events |
56243
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1528 @subsection Miscellaneous System Events |
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1529 |
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1530 A few other event types represent occurrences within the system. |
12067 | 1531 |
1532 @table @code | |
1533 @cindex @code{delete-frame} event | |
1534 @item (delete-frame (@var{frame})) | |
1535 This kind of event indicates that the user gave the window manager | |
1536 a command to delete a particular window, which happens to be an Emacs frame. | |
1537 | |
1538 The standard definition of the @code{delete-frame} event is to delete @var{frame}. | |
1539 | |
1540 @cindex @code{iconify-frame} event | |
1541 @item (iconify-frame (@var{frame})) | |
1542 This kind of event indicates that the user iconified @var{frame} using | |
13007 | 1543 the window manager. Its standard definition is @code{ignore}; since the |
1544 frame has already been iconified, Emacs has no work to do. The purpose | |
1545 of this event type is so that you can keep track of such events if you | |
1546 want to. | |
12067 | 1547 |
12285
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|
1548 @cindex @code{make-frame-visible} event |
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1549 @item (make-frame-visible (@var{frame})) |
12067 | 1550 This kind of event indicates that the user deiconified @var{frame} using |
1551 the window manager. Its standard definition is @code{ignore}; since the | |
13007 | 1552 frame has already been made visible, Emacs has no work to do. |
22138
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1553 |
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Removed mouse-wheel event, added wheel-up and wheel-down
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|
1554 @cindex @code{wheel-up} event |
6855ae44bb3f
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|
1555 @cindex @code{wheel-down} event |
6855ae44bb3f
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|
1556 @item (wheel-up @var{position}) |
6855ae44bb3f
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|
1557 @item (wheel-down @var{position}) |
57741
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1558 These kinds of event are generated by moving a mouse wheel. Their |
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1559 usual meaning is a kind of scroll or zoom. |
22138
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1560 |
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1561 The element @var{position} is a list describing the position of the |
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1562 event, in the same format as used in a mouse-click event. |
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1563 |
57741
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|
1564 This kind of event is generated only on some kinds of systems. On some |
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(Interactive Codes): `N' uses numeric prefix, not raw. Clarify `n'.
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|
1565 systems, @code{mouse-4} and @code{mouse-5} are used instead. For |
aa39f835222a
(Interactive Codes): `N' uses numeric prefix, not raw. Clarify `n'.
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|
1566 portable code, use the variables @code{mouse-wheel-up-event} and |
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(Interactive Codes): `N' uses numeric prefix, not raw. Clarify `n'.
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|
1567 @code{mouse-wheel-down-event} defined in @file{mwheel.el} to determine |
aa39f835222a
(Interactive Codes): `N' uses numeric prefix, not raw. Clarify `n'.
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1568 what event types to expect for the mouse wheel. |
22138
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1569 |
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1570 @cindex @code{drag-n-drop} event |
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1571 @item (drag-n-drop @var{position} @var{files}) |
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1572 This kind of event is generated when a group of files is |
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1573 selected in an application outside of Emacs, and then dragged and |
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1574 dropped onto an Emacs frame. |
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1575 |
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1576 The element @var{position} is a list describing the position of the |
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1577 event, in the same format as used in a mouse-click event, and |
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1578 @var{files} is the list of file names that were dragged and dropped. |
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1579 The usual way to handle this event is by visiting these files. |
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1580 |
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1581 This kind of event is generated, at present, only on some kinds of |
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|
1582 systems. |
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|
1583 |
59771
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(Misc Events): Describe the help-echo event.
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|
1584 @cindex @code{help-echo} event |
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(Misc Events): Describe the help-echo event.
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|
1585 @item help-echo |
4301dcdf04df
(Misc Events): Describe the help-echo event.
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|
1586 This kind of event is generated when a mouse pointer moves onto a |
4301dcdf04df
(Misc Events): Describe the help-echo event.
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parents:
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|
1587 portion of buffer text which has a @code{help-echo} text property. |
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(Misc Events): Describe the help-echo event.
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parents:
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|
1588 The generated event has this form: |
4301dcdf04df
(Misc Events): Describe the help-echo event.
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changeset
|
1589 |
4301dcdf04df
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|
1590 @example |
59875
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(Misc Events): Remove stray space.
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|
1591 (help-echo @var{frame} @var{help} @var{window} @var{object} @var{pos}) |
59771
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(Misc Events): Describe the help-echo event.
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|
1592 @end example |
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|
1593 |
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(Misc Events): Describe the help-echo event.
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|
1594 @noindent |
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|
1595 The precise meaning of the event parameters and the way these |
4301dcdf04df
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|
1596 parameters are used to display the help-echo text are described in |
4301dcdf04df
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|
1597 @ref{Text help-echo}. |
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|
1598 |
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1599 @cindex @code{sigusr1} event |
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1600 @cindex @code{sigusr2} event |
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|
1601 @cindex user signals |
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1602 @item sigusr1 |
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|
1603 @itemx sigusr2 |
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|
1604 These events are generated when the Emacs process receives |
74409
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|
1605 the signals @code{SIGUSR1} and @code{SIGUSR2}. They contain no |
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|
1606 additional data because signals do not carry additional information. |
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1607 |
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|
1608 To catch a user signal, bind the corresponding event to an interactive |
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|
1609 command in the @code{special-event-map} (@pxref{Active Keymaps}). |
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|
1610 The command is called with no arguments, and the specific signal event is |
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|
1611 available in @code{last-input-event}. For example: |
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|
1612 |
76878 | 1613 @smallexample |
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|
1614 (defun sigusr-handler () |
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1615 (interactive) |
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|
1616 (message "Caught signal %S" last-input-event)) |
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|
1617 |
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|
1618 (define-key special-event-map [sigusr1] 'sigusr-handler) |
76878 | 1619 @end smallexample |
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1620 |
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|
1621 To test the signal handler, you can make Emacs send a signal to itself: |
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1622 |
76878 | 1623 @smallexample |
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1624 (signal-process (emacs-pid) 'sigusr1) |
76878 | 1625 @end smallexample |
12067 | 1626 @end table |
1627 | |
12098 | 1628 If one of these events arrives in the middle of a key sequence---that |
1629 is, after a prefix key---then Emacs reorders the events so that this | |
1630 event comes either before or after the multi-event key sequence, not | |
1631 within it. | |
1632 | |
6260 | 1633 @node Event Examples |
1634 @subsection Event Examples | |
1635 | |
1636 If the user presses and releases the left mouse button over the same | |
1637 location, that generates a sequence of events like this: | |
1638 | |
1639 @smallexample | |
1640 (down-mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864320)) | |
1641 (mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864180)) | |
1642 @end smallexample | |
1643 | |
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1644 While holding the control key down, the user might hold down the |
6260 | 1645 second mouse button, and drag the mouse from one line to the next. |
1646 That produces two events, as shown here: | |
1647 | |
1648 @smallexample | |
1649 (C-down-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219)) | |
1650 (C-drag-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219) | |
1651 (#<window 18 on NEWS> 3510 (0 . 28) -729648)) | |
1652 @end smallexample | |
1653 | |
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1654 While holding down the meta and shift keys, the user might press the |
6260 | 1655 second mouse button on the window's mode line, and then drag the mouse |
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|
1656 into another window. That produces a pair of events like these: |
6260 | 1657 |
1658 @smallexample | |
1659 (M-S-down-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844)) | |
1660 (M-S-drag-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844) | |
1661 (#<window 20 on carlton-sanskrit.tex> 161 (33 . 3) | |
1662 -453816)) | |
1663 @end smallexample | |
1664 | |
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|
1665 To handle a SIGUSR1 signal, define an interactive function, and |
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|
1666 bind it to the @code{signal usr1} event sequence: |
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1667 |
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1668 @smallexample |
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|
1669 (defun usr1-handler () |
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1670 (interactive) |
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1671 (message "Got USR1 signal")) |
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|
1672 (global-set-key [signal usr1] 'usr1-handler) |
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1673 @end smallexample |
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1674 |
6260 | 1675 @node Classifying Events |
1676 @subsection Classifying Events | |
1677 @cindex event type | |
1678 | |
7735
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1679 Every event has an @dfn{event type}, which classifies the event for |
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|
1680 key binding purposes. For a keyboard event, the event type equals the |
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1681 event value; thus, the event type for a character is the character, and |
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1682 the event type for a function key symbol is the symbol itself. For |
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1683 events that are lists, the event type is the symbol in the @sc{car} of |
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1684 the list. Thus, the event type is always a symbol or a character. |
6260 | 1685 |
1686 Two events of the same type are equivalent where key bindings are | |
1687 concerned; thus, they always run the same command. That does not | |
1688 necessarily mean they do the same things, however, as some commands look | |
1689 at the whole event to decide what to do. For example, some commands use | |
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1690 the location of a mouse event to decide where in the buffer to act. |
6260 | 1691 |
1692 Sometimes broader classifications of events are useful. For example, | |
1693 you might want to ask whether an event involved the @key{META} key, | |
1694 regardless of which other key or mouse button was used. | |
1695 | |
1696 The functions @code{event-modifiers} and @code{event-basic-type} are | |
1697 provided to get such information conveniently. | |
1698 | |
1699 @defun event-modifiers event | |
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1700 This function returns a list of the modifiers that @var{event} has. The |
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1701 modifiers are symbols; they include @code{shift}, @code{control}, |
6260 | 1702 @code{meta}, @code{alt}, @code{hyper} and @code{super}. In addition, |
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1703 the modifiers list of a mouse event symbol always contains one of |
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1704 @code{click}, @code{drag}, and @code{down}. For double or triple |
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1705 events, it also contains @code{double} or @code{triple}. |
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1706 |
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1707 The argument @var{event} may be an entire event object, or just an |
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1708 event type. If @var{event} is a symbol that has never been used in an |
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1709 event that has been read as input in the current Emacs session, then |
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1710 @code{event-modifiers} can return @code{nil}, even when @var{event} |
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1711 actually has modifiers. |
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1712 |
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1713 Here are some examples: |
6260 | 1714 |
1715 @example | |
1716 (event-modifiers ?a) | |
1717 @result{} nil | |
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1718 (event-modifiers ?A) |
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1719 @result{} (shift) |
6260 | 1720 (event-modifiers ?\C-a) |
1721 @result{} (control) | |
1722 (event-modifiers ?\C-%) | |
1723 @result{} (control) | |
1724 (event-modifiers ?\C-\S-a) | |
1725 @result{} (control shift) | |
1726 (event-modifiers 'f5) | |
1727 @result{} nil | |
1728 (event-modifiers 's-f5) | |
1729 @result{} (super) | |
1730 (event-modifiers 'M-S-f5) | |
1731 @result{} (meta shift) | |
1732 (event-modifiers 'mouse-1) | |
1733 @result{} (click) | |
1734 (event-modifiers 'down-mouse-1) | |
1735 @result{} (down) | |
1736 @end example | |
1737 | |
1738 The modifiers list for a click event explicitly contains @code{click}, | |
1739 but the event symbol name itself does not contain @samp{click}. | |
1740 @end defun | |
1741 | |
1742 @defun event-basic-type event | |
1743 This function returns the key or mouse button that @var{event} | |
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1744 describes, with all modifiers removed. The @var{event} argument is as |
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1745 in @code{event-modifiers}. For example: |
6260 | 1746 |
1747 @example | |
1748 (event-basic-type ?a) | |
1749 @result{} 97 | |
1750 (event-basic-type ?A) | |
1751 @result{} 97 | |
1752 (event-basic-type ?\C-a) | |
1753 @result{} 97 | |
1754 (event-basic-type ?\C-\S-a) | |
1755 @result{} 97 | |
1756 (event-basic-type 'f5) | |
1757 @result{} f5 | |
1758 (event-basic-type 's-f5) | |
1759 @result{} f5 | |
1760 (event-basic-type 'M-S-f5) | |
1761 @result{} f5 | |
1762 (event-basic-type 'down-mouse-1) | |
1763 @result{} mouse-1 | |
1764 @end example | |
1765 @end defun | |
1766 | |
1767 @defun mouse-movement-p object | |
1768 This function returns non-@code{nil} if @var{object} is a mouse movement | |
1769 event. | |
1770 @end defun | |
1771 | |
12098 | 1772 @defun event-convert-list list |
1773 This function converts a list of modifier names and a basic event type | |
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1774 to an event type which specifies all of them. The basic event type |
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1775 must be the last element of the list. For example, |
12098 | 1776 |
1777 @example | |
1778 (event-convert-list '(control ?a)) | |
1779 @result{} 1 | |
1780 (event-convert-list '(control meta ?a)) | |
1781 @result{} -134217727 | |
1782 (event-convert-list '(control super f1)) | |
1783 @result{} C-s-f1 | |
1784 @end example | |
1785 @end defun | |
1786 | |
6260 | 1787 @node Accessing Events |
1788 @subsection Accessing Events | |
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1789 @cindex mouse events, data in |
6260 | 1790 |
1791 This section describes convenient functions for accessing the data in | |
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1792 a mouse button or motion event. |
6260 | 1793 |
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1794 These two functions return the starting or ending position of a |
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1795 mouse-button event, as a list of this form: |
6260 | 1796 |
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1797 @example |
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1798 (@var{window} @var{pos-or-area} (@var{x} . @var{y}) @var{timestamp} |
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1799 @var{object} @var{text-pos} (@var{col} . @var{row}) |
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1800 @var{image} (@var{dx} . @var{dy}) (@var{width} . @var{height})) |
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1801 @end example |
6260 | 1802 |
1803 @defun event-start event | |
1804 This returns the starting position of @var{event}. | |
1805 | |
1806 If @var{event} is a click or button-down event, this returns the | |
1807 location of the event. If @var{event} is a drag event, this returns the | |
1808 drag's starting position. | |
1809 @end defun | |
1810 | |
1811 @defun event-end event | |
1812 This returns the ending position of @var{event}. | |
1813 | |
1814 If @var{event} is a drag event, this returns the position where the user | |
1815 released the mouse button. If @var{event} is a click or button-down | |
1816 event, the value is actually the starting position, which is the only | |
1817 position such events have. | |
1818 @end defun | |
1819 | |
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1820 @cindex mouse position list, accessing |
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1821 These functions take a position list as described above, and |
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1822 return various parts of it. |
6260 | 1823 |
1824 @defun posn-window position | |
1825 Return the window that @var{position} is in. | |
1826 @end defun | |
1827 | |
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1828 @defun posn-area position |
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1829 Return the window area recorded in @var{position}. It returns @code{nil} |
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1830 when the event occurred in the text area of the window; otherwise, it |
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1831 is a symbol identifying the area in which the event occurred. |
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1832 @end defun |
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1833 |
6260 | 1834 @defun posn-point position |
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1835 Return the buffer position in @var{position}. When the event occurred |
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1836 in the text area of the window, in a marginal area, or on a fringe, |
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1837 this is an integer specifying a buffer position. Otherwise, the value |
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1838 is undefined. |
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1839 @end defun |
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1840 |
6260 | 1841 @defun posn-x-y position |
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1842 Return the pixel-based x and y coordinates in @var{position}, as a |
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1843 cons cell @code{(@var{x} . @var{y})}. These coordinates are relative |
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1844 to the window given by @code{posn-window}. |
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1845 |
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1846 This example shows how to convert these window-relative coordinates |
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1847 into frame-relative coordinates: |
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1848 |
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1849 @example |
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1850 (defun frame-relative-coordinates (position) |
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1851 "Return frame-relative coordinates from POSITION." |
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1852 (let* ((x-y (posn-x-y position)) |
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1853 (window (posn-window position)) |
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1854 (edges (window-inside-pixel-edges window))) |
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1855 (cons (+ (car x-y) (car edges)) |
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1856 (+ (cdr x-y) (cadr edges))))) |
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1857 @end example |
6260 | 1858 @end defun |
1859 | |
1860 @defun posn-col-row position | |
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1861 Return the row and column (in units of the frame's default character |
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1862 height and width) of @var{position}, as a cons cell @code{(@var{col} . |
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1863 @var{row})}. These are computed from the @var{x} and @var{y} values |
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1864 actually found in @var{position}. |
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1865 @end defun |
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1866 |
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1867 @defun posn-actual-col-row position |
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1868 Return the actual row and column in @var{position}, as a cons cell |
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1869 @code{(@var{col} . @var{row})}. The values are the actual row number |
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1870 in the window, and the actual character number in that row. It returns |
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1871 @code{nil} if @var{position} does not include actual positions values. |
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1872 You can use @code{posn-col-row} to get approximate values. |
6260 | 1873 @end defun |
1874 | |
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1875 @defun posn-string position |
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1876 Return the string object in @var{position}, either @code{nil}, or a |
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1877 cons cell @code{(@var{string} . @var{string-pos})}. |
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1878 @end defun |
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1879 |
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1880 @defun posn-image position |
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1881 Return the image object in @var{position}, either @code{nil}, or an |
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1882 image @code{(image ...)}. |
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1883 @end defun |
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1884 |
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1885 @defun posn-object position |
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1886 Return the image or string object in @var{position}, either |
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1887 @code{nil}, an image @code{(image ...)}, or a cons cell |
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1888 @code{(@var{string} . @var{string-pos})}. |
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1889 @end defun |
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1890 |
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1891 @defun posn-object-x-y position |
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1892 Return the pixel-based x and y coordinates relative to the upper left |
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1893 corner of the object in @var{position} as a cons cell @code{(@var{dx} |
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1894 . @var{dy})}. If the @var{position} is a buffer position, return the |
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1895 relative position in the character at that position. |
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1896 @end defun |
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1897 |
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1898 @defun posn-object-width-height position |
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1899 Return the pixel width and height of the object in @var{position} as a |
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1900 cons cell @code{(@var{width} . @var{height})}. If the @var{position} |
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1901 is a buffer position, return the size of the character at that position. |
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1902 @end defun |
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1903 |
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1904 @cindex timestamp of a mouse event |
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1905 @defun posn-timestamp position |
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1906 Return the timestamp in @var{position}. This is the time at which the |
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1907 event occurred, in milliseconds. |
6260 | 1908 @end defun |
1909 | |
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1910 These functions compute a position list given particular buffer |
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1911 position or screen position. You can access the data in this position |
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1912 list with the functions described above. |
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1913 |
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1914 @defun posn-at-point &optional pos window |
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1915 This function returns a position list for position @var{pos} in |
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1916 @var{window}. @var{pos} defaults to point in @var{window}; |
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1917 @var{window} defaults to the selected window. |
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1918 |
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1919 @code{posn-at-point} returns @code{nil} if @var{pos} is not visible in |
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1920 @var{window}. |
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1921 @end defun |
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1922 |
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1923 @defun posn-at-x-y x y &optional frame-or-window whole |
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1924 This function returns position information corresponding to pixel |
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1925 coordinates @var{x} and @var{y} in a specified frame or window, |
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1926 @var{frame-or-window}, which defaults to the selected window. |
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1927 The coordinates @var{x} and @var{y} are relative to the |
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1928 frame or window used. |
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1929 If @var{whole} is @code{nil}, the coordinates are relative |
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1930 to the window text area, otherwise they are relative to |
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1931 the entire window area including scroll bars, margins and fringes. |
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1932 @end defun |
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1933 |
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1934 These functions are useful for decoding scroll bar events. |
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1935 |
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1936 @defun scroll-bar-event-ratio event |
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1937 This function returns the fractional vertical position of a scroll bar |
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1938 event within the scroll bar. The value is a cons cell |
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1939 @code{(@var{portion} . @var{whole})} containing two integers whose ratio |
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1940 is the fractional position. |
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1941 @end defun |
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1942 |
6260 | 1943 @defun scroll-bar-scale ratio total |
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1944 This function multiplies (in effect) @var{ratio} by @var{total}, |
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1945 rounding the result to an integer. The argument @var{ratio} is not a |
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1946 number, but rather a pair @code{(@var{num} . @var{denom})}---typically a |
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1947 value returned by @code{scroll-bar-event-ratio}. |
6260 | 1948 |
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1949 This function is handy for scaling a position on a scroll bar into a |
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1950 buffer position. Here's how to do that: |
6260 | 1951 |
1952 @example | |
1953 (+ (point-min) | |
1954 (scroll-bar-scale | |
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1955 (posn-x-y (event-start event)) |
6260 | 1956 (- (point-max) (point-min)))) |
1957 @end example | |
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1958 |
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1959 Recall that scroll bar events have two integers forming a ratio, in place |
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1960 of a pair of x and y coordinates. |
6260 | 1961 @end defun |
1962 | |
1963 @node Strings of Events | |
1964 @subsection Putting Keyboard Events in Strings | |
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1965 @cindex keyboard events in strings |
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1966 @cindex strings with keyboard events |
6260 | 1967 |
1968 In most of the places where strings are used, we conceptualize the | |
1969 string as containing text characters---the same kind of characters found | |
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1970 in buffers or files. Occasionally Lisp programs use strings that |
6260 | 1971 conceptually contain keyboard characters; for example, they may be key |
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1972 sequences or keyboard macro definitions. However, storing keyboard |
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1973 characters in a string is a complex matter, for reasons of historical |
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1974 compatibility, and it is not always possible. |
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1975 |
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1976 We recommend that new programs avoid dealing with these complexities |
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1977 by not storing keyboard events in strings. Here is how to do that: |
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1978 |
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1979 @itemize @bullet |
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1980 @item |
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1981 Use vectors instead of strings for key sequences, when you plan to use |
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1982 them for anything other than as arguments to @code{lookup-key} and |
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1983 @code{define-key}. For example, you can use |
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1984 @code{read-key-sequence-vector} instead of @code{read-key-sequence}, and |
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1985 @code{this-command-keys-vector} instead of @code{this-command-keys}. |
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1986 |
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1987 @item |
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1988 Use vectors to write key sequence constants containing meta characters, |
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1989 even when passing them directly to @code{define-key}. |
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1990 |
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1991 @item |
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1992 When you have to look at the contents of a key sequence that might be a |
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1993 string, use @code{listify-key-sequence} (@pxref{Event Input Misc}) |
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1994 first, to convert it to a list. |
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1995 @end itemize |
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1996 |
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1997 The complexities stem from the modifier bits that keyboard input |
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1998 characters can include. Aside from the Meta modifier, none of these |
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1999 modifier bits can be included in a string, and the Meta modifier is |
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2000 allowed only in special cases. |
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2001 |
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2002 The earliest GNU Emacs versions represented meta characters as codes |
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2003 in the range of 128 to 255. At that time, the basic character codes |
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2004 ranged from 0 to 127, so all keyboard character codes did fit in a |
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2005 string. Many Lisp programs used @samp{\M-} in string constants to stand |
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2006 for meta characters, especially in arguments to @code{define-key} and |
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2007 similar functions, and key sequences and sequences of events were always |
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2008 represented as strings. |
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2009 |
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2010 When we added support for larger basic character codes beyond 127, and |
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2011 additional modifier bits, we had to change the representation of meta |
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2012 characters. Now the flag that represents the Meta modifier in a |
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2013 character is |
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2014 @tex |
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2015 @math{2^{27}} |
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2016 @end tex |
27193 | 2017 @ifnottex |
12098 | 2018 2**27 |
27193 | 2019 @end ifnottex |
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2020 and such numbers cannot be included in a string. |
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2021 |
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2022 To support programs with @samp{\M-} in string constants, there are |
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2023 special rules for including certain meta characters in a string. |
22252
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2024 Here are the rules for interpreting a string as a sequence of input |
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2025 characters: |
6260 | 2026 |
2027 @itemize @bullet | |
2028 @item | |
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2029 If the keyboard character value is in the range of 0 to 127, it can go |
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2030 in the string unchanged. |
6260 | 2031 |
2032 @item | |
12098 | 2033 The meta variants of those characters, with codes in the range of |
21682
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2034 @tex |
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2035 @math{2^{27}} |
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2036 @end tex |
27193 | 2037 @ifnottex |
12098 | 2038 2**27 |
27193 | 2039 @end ifnottex |
12098 | 2040 to |
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2041 @tex |
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2042 @math{2^{27} + 127}, |
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2043 @end tex |
27193 | 2044 @ifnottex |
12098 | 2045 2**27+127, |
27193 | 2046 @end ifnottex |
12098 | 2047 can also go in the string, but you must change their |
2048 numeric values. You must set the | |
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2049 @tex |
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2050 @math{2^{7}} |
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2051 @end tex |
27193 | 2052 @ifnottex |
12098 | 2053 2**7 |
27193 | 2054 @end ifnottex |
12098 | 2055 bit instead of the |
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2056 @tex |
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2057 @math{2^{27}} |
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2058 @end tex |
27193 | 2059 @ifnottex |
12098 | 2060 2**27 |
27193 | 2061 @end ifnottex |
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2062 bit, resulting in a value between 128 and 255. Only a unibyte string |
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2063 can include these codes. |
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2064 |
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2065 @item |
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2066 Non-@acronym{ASCII} characters above 256 can be included in a multibyte string. |
6260 | 2067 |
2068 @item | |
2069 Other keyboard character events cannot fit in a string. This includes | |
2070 keyboard events in the range of 128 to 255. | |
2071 @end itemize | |
2072 | |
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2073 Functions such as @code{read-key-sequence} that construct strings of |
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2074 keyboard input characters follow these rules: they construct vectors |
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2075 instead of strings, when the events won't fit in a string. |
6260 | 2076 |
2077 When you use the read syntax @samp{\M-} in a string, it produces a | |
2078 code in the range of 128 to 255---the same code that you get if you | |
2079 modify the corresponding keyboard event to put it in the string. Thus, | |
2080 meta events in strings work consistently regardless of how they get into | |
2081 the strings. | |
2082 | |
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2083 However, most programs would do well to avoid these issues by |
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2084 following the recommendations at the beginning of this section. |
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2085 |
6260 | 2086 @node Reading Input |
2087 @section Reading Input | |
76835 | 2088 @cindex read input |
2089 @cindex keyboard input | |
6260 | 2090 |
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2091 The editor command loop reads key sequences using the function |
6260 | 2092 @code{read-key-sequence}, which uses @code{read-event}. These and other |
21682
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2093 functions for event input are also available for use in Lisp programs. |
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2094 See also @code{momentary-string-display} in @ref{Temporary Displays}, |
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2095 and @code{sit-for} in @ref{Waiting}. @xref{Terminal Input}, for |
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2096 functions and variables for controlling terminal input modes and |
72212 | 2097 debugging terminal input. |
6260 | 2098 |
2099 For higher-level input facilities, see @ref{Minibuffers}. | |
2100 | |
2101 @menu | |
2102 * Key Sequence Input:: How to read one key sequence. | |
2103 * Reading One Event:: How to read just one event. | |
72212 | 2104 * Event Mod:: How Emacs modifies events as they are read. |
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2105 * Invoking the Input Method:: How reading an event uses the input method. |
6260 | 2106 * Quoted Character Input:: Asking the user to specify a character. |
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2107 * Event Input Misc:: How to reread or throw away input events. |
6260 | 2108 @end menu |
2109 | |
2110 @node Key Sequence Input | |
2111 @subsection Key Sequence Input | |
2112 @cindex key sequence input | |
2113 | |
2114 The command loop reads input a key sequence at a time, by calling | |
2115 @code{read-key-sequence}. Lisp programs can also call this function; | |
2116 for example, @code{describe-key} uses it to read the key to describe. | |
2117 | |
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2118 @defun read-key-sequence prompt &optional continue-echo dont-downcase-last switch-frame-ok command-loop |
6260 | 2119 This function reads a key sequence and returns it as a string or |
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2120 vector. It keeps reading events until it has accumulated a complete key |
6260 | 2121 sequence; that is, enough to specify a non-prefix command using the |
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2122 currently active keymaps. (Remember that a key sequence that starts |
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2123 with a mouse event is read using the keymaps of the buffer in the |
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2124 window that the mouse was in, not the current buffer.) |
6260 | 2125 |
2126 If the events are all characters and all can fit in a string, then | |
2127 @code{read-key-sequence} returns a string (@pxref{Strings of Events}). | |
2128 Otherwise, it returns a vector, since a vector can hold all kinds of | |
2129 events---characters, symbols, and lists. The elements of the string or | |
2130 vector are the events in the key sequence. | |
2131 | |
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2132 Reading a key sequence includes translating the events in various |
72212 | 2133 ways. @xref{Translation Keymaps}. |
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2134 |
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2135 The argument @var{prompt} is either a string to be displayed in the |
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2136 echo area as a prompt, or @code{nil}, meaning not to display a prompt. |
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2137 The argument @var{continue-echo}, if non-@code{nil}, means to echo |
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2138 this key as a continuation of the previous key. |
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2139 |
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2140 Normally any upper case event is converted to lower case if the |
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2141 original event is undefined and the lower case equivalent is defined. |
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2142 The argument @var{dont-downcase-last}, if non-@code{nil}, means do not |
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2143 convert the last event to lower case. This is appropriate for reading |
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2144 a key sequence to be defined. |
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2145 |
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2146 The argument @var{switch-frame-ok}, if non-@code{nil}, means that this |
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2147 function should process a @code{switch-frame} event if the user |
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2148 switches frames before typing anything. If the user switches frames |
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2149 in the middle of a key sequence, or at the start of the sequence but |
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2150 @var{switch-frame-ok} is @code{nil}, then the event will be put off |
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2151 until after the current key sequence. |
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2152 |
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2153 The argument @var{command-loop}, if non-@code{nil}, means that this |
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2154 key sequence is being read by something that will read commands one |
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2155 after another. It should be @code{nil} if the caller will read just |
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2156 one key sequence. |
6260 | 2157 |
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2158 In the following example, Emacs displays the prompt @samp{?} in the |
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2159 echo area, and then the user types @kbd{C-x C-f}. |
6260 | 2160 |
2161 @example | |
2162 (read-key-sequence "?") | |
2163 | |
2164 @group | |
2165 ---------- Echo Area ---------- | |
2166 ?@kbd{C-x C-f} | |
2167 ---------- Echo Area ---------- | |
2168 | |
2169 @result{} "^X^F" | |
2170 @end group | |
2171 @end example | |
21682
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2172 |
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2173 The function @code{read-key-sequence} suppresses quitting: @kbd{C-g} |
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2174 typed while reading with this function works like any other character, |
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2175 and does not set @code{quit-flag}. @xref{Quitting}. |
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2176 @end defun |
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2177 |
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2178 @defun read-key-sequence-vector prompt &optional continue-echo dont-downcase-last switch-frame-ok command-loop |
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2179 This is like @code{read-key-sequence} except that it always |
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2180 returns the key sequence as a vector, never as a string. |
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2181 @xref{Strings of Events}. |
6260 | 2182 @end defun |
2183 | |
2184 @cindex upper case key sequence | |
2185 @cindex downcasing in @code{lookup-key} | |
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2186 If an input character is upper-case (or has the shift modifier) and |
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2187 has no key binding, but its lower-case equivalent has one, then |
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2188 @code{read-key-sequence} converts the character to lower case. Note |
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2189 that @code{lookup-key} does not perform case conversion in this way. |
6260 | 2190 |
2191 The function @code{read-key-sequence} also transforms some mouse events. | |
2192 It converts unbound drag events into click events, and discards unbound | |
12098 | 2193 button-down events entirely. It also reshuffles focus events and |
2194 miscellaneous window events so that they never appear in a key sequence | |
2195 with any other events. | |
6260 | 2196 |
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2197 @cindex @code{header-line} prefix key |
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2198 @cindex @code{mode-line} prefix key |
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2199 @cindex @code{vertical-line} prefix key |
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2200 @cindex @code{horizontal-scroll-bar} prefix key |
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2201 @cindex @code{vertical-scroll-bar} prefix key |
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2202 @cindex @code{menu-bar} prefix key |
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2203 @cindex mouse events, in special parts of frame |
6260 | 2204 When mouse events occur in special parts of a window, such as a mode |
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2205 line or a scroll bar, the event type shows nothing special---it is the |
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2206 same symbol that would normally represent that combination of mouse |
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2207 button and modifier keys. The information about the window part is kept |
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2208 elsewhere in the event---in the coordinates. But |
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2209 @code{read-key-sequence} translates this information into imaginary |
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2210 ``prefix keys,'' all of which are symbols: @code{header-line}, |
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2211 @code{horizontal-scroll-bar}, @code{menu-bar}, @code{mode-line}, |
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2212 @code{vertical-line}, and @code{vertical-scroll-bar}. You can define |
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2213 meanings for mouse clicks in special window parts by defining key |
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2214 sequences using these imaginary prefix keys. |
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2215 |
6260 | 2216 For example, if you call @code{read-key-sequence} and then click the |
12098 | 2217 mouse on the window's mode line, you get two events, like this: |
6260 | 2218 |
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2219 @example |
6260 | 2220 (read-key-sequence "Click on the mode line: ") |
2221 @result{} [mode-line | |
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2222 (mouse-1 |
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2223 (#<window 6 on NEWS> mode-line |
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2224 (40 . 63) 5959987))] |
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2225 @end example |
6260 | 2226 |
21007
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2227 @defvar num-input-keys |
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2228 @c Emacs 19 feature |
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2229 This variable's value is the number of key sequences processed so far in |
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2230 this Emacs session. This includes key sequences read from the terminal |
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2231 and key sequences read from keyboard macros being executed. |
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2232 @end defvar |
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2233 |
6260 | 2234 @node Reading One Event |
2235 @subsection Reading One Event | |
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2236 @cindex reading a single event |
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2237 @cindex event, reading only one |
6260 | 2238 |
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2239 The lowest level functions for command input are those that read a |
6260 | 2240 single event. |
2241 | |
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2242 None of the three functions below suppresses quitting. |
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2243 |
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2244 @defun read-event &optional prompt inherit-input-method seconds |
6260 | 2245 This function reads and returns the next event of command input, waiting |
2246 if necessary until an event is available. Events can come directly from | |
2247 the user or from a keyboard macro. | |
2248 | |
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2249 If the optional argument @var{prompt} is non-@code{nil}, it should be a |
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2250 string to display in the echo area as a prompt. Otherwise, |
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2251 @code{read-event} does not display any message to indicate it is waiting |
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2252 for input; instead, it prompts by echoing: it displays descriptions of |
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2253 the events that led to or were read by the current command. @xref{The |
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2254 Echo Area}. |
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2255 |
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2256 If @var{inherit-input-method} is non-@code{nil}, then the current input |
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2257 method (if any) is employed to make it possible to enter a |
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2258 non-@acronym{ASCII} character. Otherwise, input method handling is disabled |
24951
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2259 for reading this event. |
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2260 |
6260 | 2261 If @code{cursor-in-echo-area} is non-@code{nil}, then @code{read-event} |
2262 moves the cursor temporarily to the echo area, to the end of any message | |
2263 displayed there. Otherwise @code{read-event} does not move the cursor. | |
2264 | |
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2265 If @var{seconds} is non-@code{nil}, it should be a number specifying |
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2266 the maximum time to wait for input, in seconds. If no input arrives |
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2267 within that time, @code{read-event} stops waiting and returns |
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2268 @code{nil}. A floating-point value for @var{seconds} means to wait |
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2269 for a fractional number of seconds. Some systems support only a whole |
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2270 number of seconds; on these systems, @var{seconds} is rounded down. |
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2271 If @var{seconds} is @code{nil}, @code{read-event} waits as long as |
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2272 necessary for input to arrive. |
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2273 |
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2274 If @var{seconds} is @code{nil}, Emacs is considered idle while waiting |
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2275 for user input to arrive. Idle timers---those created with |
72449
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2276 @code{run-with-idle-timer} (@pxref{Idle Timers})---can run during this |
72404
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2277 period. However, if @var{seconds} is non-@code{nil}, the state of |
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2278 idleness remains unchanged. If Emacs is non-idle when |
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2279 @code{read-event} is called, it remains non-idle throughout the |
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2280 operation of @code{read-event}; if Emacs is idle (which can happen if |
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2281 the call happens inside an idle timer), it remains idle. |
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2282 |
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2283 If @code{read-event} gets an event that is defined as a help character, |
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2284 then in some cases @code{read-event} processes the event directly without |
22138
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2285 returning. @xref{Help Functions}. Certain other events, called |
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2286 @dfn{special events}, are also processed directly within |
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2287 @code{read-event} (@pxref{Special Events}). |
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2288 |
6260 | 2289 Here is what happens if you call @code{read-event} and then press the |
2290 right-arrow function key: | |
2291 | |
2292 @example | |
2293 @group | |
2294 (read-event) | |
2295 @result{} right | |
2296 @end group | |
2297 @end example | |
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2298 @end defun |
6260 | 2299 |
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2300 @defun read-char &optional prompt inherit-input-method seconds |
24951
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2301 This function reads and returns a character of command input. If the |
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2302 user generates an event which is not a character (i.e. a mouse click or |
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2303 function key event), @code{read-char} signals an error. The arguments |
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2304 work as in @code{read-event}. |
6260 | 2305 |
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2306 In the first example, the user types the character @kbd{1} (@acronym{ASCII} |
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2307 code 49). The second example shows a keyboard macro definition that |
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2308 calls @code{read-char} from the minibuffer using @code{eval-expression}. |
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2309 @code{read-char} reads the keyboard macro's very next character, which |
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2310 is @kbd{1}. Then @code{eval-expression} displays its return value in |
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2311 the echo area. |
6260 | 2312 |
2313 @example | |
2314 @group | |
2315 (read-char) | |
2316 @result{} 49 | |
2317 @end group | |
2318 | |
2319 @group | |
12098 | 2320 ;; @r{We assume here you use @kbd{M-:} to evaluate this.} |
6260 | 2321 (symbol-function 'foo) |
12098 | 2322 @result{} "^[:(read-char)^M1" |
6260 | 2323 @end group |
2324 @group | |
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2325 (execute-kbd-macro 'foo) |
6260 | 2326 @print{} 49 |
2327 @result{} nil | |
2328 @end group | |
2329 @end example | |
2330 @end defun | |
2331 | |
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2332 @defun read-char-exclusive &optional prompt inherit-input-method seconds |
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2333 This function reads and returns a character of command input. If the |
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2334 user generates an event which is not a character, |
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2335 @code{read-char-exclusive} ignores it and reads another event, until it |
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2336 gets a character. The arguments work as in @code{read-event}. |
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2337 @end defun |
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2338 |
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2339 @defvar num-nonmacro-input-events |
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2340 This variable holds the total number of input events received so far |
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2341 from the terminal---not counting those generated by keyboard macros. |
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2342 @end defvar |
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2343 |
72212 | 2344 @node Event Mod |
2345 @subsection Modifying and Translating Input Events | |
2346 | |
2347 Emacs modifies every event it reads according to | |
2348 @code{extra-keyboard-modifiers}, then translates it through | |
2349 @code{keyboard-translate-table} (if applicable), before returning it | |
2350 from @code{read-event}. | |
2351 | |
2352 @c Emacs 19 feature | |
2353 @defvar extra-keyboard-modifiers | |
2354 This variable lets Lisp programs ``press'' the modifier keys on the | |
2355 keyboard. The value is a character. Only the modifiers of the | |
2356 character matter. Each time the user types a keyboard key, it is | |
2357 altered as if those modifier keys were held down. For instance, if | |
2358 you bind @code{extra-keyboard-modifiers} to @code{?\C-\M-a}, then all | |
2359 keyboard input characters typed during the scope of the binding will | |
2360 have the control and meta modifiers applied to them. The character | |
2361 @code{?\C-@@}, equivalent to the integer 0, does not count as a control | |
2362 character for this purpose, but as a character with no modifiers. | |
2363 Thus, setting @code{extra-keyboard-modifiers} to zero cancels any | |
2364 modification. | |
2365 | |
2366 When using a window system, the program can ``press'' any of the | |
2367 modifier keys in this way. Otherwise, only the @key{CTL} and @key{META} | |
2368 keys can be virtually pressed. | |
2369 | |
2370 Note that this variable applies only to events that really come from | |
2371 the keyboard, and has no effect on mouse events or any other events. | |
2372 @end defvar | |
2373 | |
2374 @defvar keyboard-translate-table | |
2375 This variable is the translate table for keyboard characters. It lets | |
2376 you reshuffle the keys on the keyboard without changing any command | |
2377 bindings. Its value is normally a char-table, or else @code{nil}. | |
2378 (It can also be a string or vector, but this is considered obsolete.) | |
2379 | |
2380 If @code{keyboard-translate-table} is a char-table | |
2381 (@pxref{Char-Tables}), then each character read from the keyboard is | |
2382 looked up in this char-table. If the value found there is | |
2383 non-@code{nil}, then it is used instead of the actual input character. | |
2384 | |
2385 Note that this translation is the first thing that happens to a | |
2386 character after it is read from the terminal. Record-keeping features | |
2387 such as @code{recent-keys} and dribble files record the characters after | |
2388 translation. | |
2389 | |
2390 Note also that this translation is done before the characters are | |
2391 supplied to input methods (@pxref{Input Methods}). Use | |
2392 @code{translation-table-for-input} (@pxref{Translation of Characters}), | |
2393 if you want to translate characters after input methods operate. | |
2394 @end defvar | |
2395 | |
2396 @defun keyboard-translate from to | |
2397 This function modifies @code{keyboard-translate-table} to translate | |
2398 character code @var{from} into character code @var{to}. It creates | |
2399 the keyboard translate table if necessary. | |
2400 @end defun | |
2401 | |
2402 Here's an example of using the @code{keyboard-translate-table} to | |
2403 make @kbd{C-x}, @kbd{C-c} and @kbd{C-v} perform the cut, copy and paste | |
2404 operations: | |
2405 | |
2406 @example | |
2407 (keyboard-translate ?\C-x 'control-x) | |
2408 (keyboard-translate ?\C-c 'control-c) | |
2409 (keyboard-translate ?\C-v 'control-v) | |
2410 (global-set-key [control-x] 'kill-region) | |
2411 (global-set-key [control-c] 'kill-ring-save) | |
2412 (global-set-key [control-v] 'yank) | |
2413 @end example | |
2414 | |
2415 @noindent | |
2416 On a graphical terminal that supports extended @acronym{ASCII} input, | |
2417 you can still get the standard Emacs meanings of one of those | |
2418 characters by typing it with the shift key. That makes it a different | |
2419 character as far as keyboard translation is concerned, but it has the | |
2420 same usual meaning. | |
2421 | |
2422 @xref{Translation Keymaps}, for mechanisms that translate event sequences | |
2423 at the level of @code{read-key-sequence}. | |
2424 | |
24951
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2425 @node Invoking the Input Method |
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2426 @subsection Invoking the Input Method |
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2427 |
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2428 The event-reading functions invoke the current input method, if any |
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2429 (@pxref{Input Methods}). If the value of @code{input-method-function} |
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2430 is non-@code{nil}, it should be a function; when @code{read-event} reads |
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2431 a printing character (including @key{SPC}) with no modifier bits, it |
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2432 calls that function, passing the character as an argument. |
22843
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2433 |
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2434 @defvar input-method-function |
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2435 If this is non-@code{nil}, its value specifies the current input method |
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2436 function. |
23110
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2437 |
52626 | 2438 @strong{Warning:} don't bind this variable with @code{let}. It is often |
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2439 buffer-local, and if you bind it around reading input (which is exactly |
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2440 when you @emph{would} bind it), switching buffers asynchronously while |
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2441 Emacs is waiting will cause the value to be restored in the wrong |
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2442 buffer. |
22843
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2443 @end defvar |
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2444 |
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2445 The input method function should return a list of events which should |
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2446 be used as input. (If the list is @code{nil}, that means there is no |
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2447 input, so @code{read-event} waits for another event.) These events are |
26696
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2448 processed before the events in @code{unread-command-events} |
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2449 (@pxref{Event Input Misc}). Events |
22843
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2450 returned by the input method function are not passed to the input method |
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2451 function again, even if they are printing characters with no modifier |
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2452 bits. |
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2453 |
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2454 If the input method function calls @code{read-event} or |
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2455 @code{read-key-sequence}, it should bind @code{input-method-function} to |
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2456 @code{nil} first, to prevent recursion. |
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2457 |
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2458 The input method function is not called when reading the second and |
24951
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2459 subsequent events of a key sequence. Thus, these characters are not |
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2460 subject to input method processing. The input method function should |
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2461 test the values of @code{overriding-local-map} and |
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2462 @code{overriding-terminal-local-map}; if either of these variables is |
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2463 non-@code{nil}, the input method should put its argument into a list and |
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2464 return that list with no further processing. |
22843
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2465 |
6260 | 2466 @node Quoted Character Input |
2467 @subsection Quoted Character Input | |
2468 @cindex quoted character input | |
2469 | |
7735
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2470 You can use the function @code{read-quoted-char} to ask the user to |
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2471 specify a character, and allow the user to specify a control or meta |
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2472 character conveniently, either literally or as an octal character code. |
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2473 The command @code{quoted-insert} uses this function. |
6260 | 2474 |
2475 @defun read-quoted-char &optional prompt | |
2476 @cindex octal character input | |
2477 @cindex control characters, reading | |
2478 @cindex nonprinting characters, reading | |
2479 This function is like @code{read-char}, except that if the first | |
21682
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2480 character read is an octal digit (0-7), it reads any number of octal |
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2481 digits (but stopping if a non-octal digit is found), and returns the |
56607
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Various changes in addition to:
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|
2482 character represented by that numeric character code. If the |
bb747df032a9
Various changes in addition to:
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|
2483 character that terminates the sequence of octal digits is @key{RET}, |
bb747df032a9
Various changes in addition to:
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|
2484 it is discarded. Any other terminating character is used as input |
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Various changes in addition to:
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|
2485 after this function returns. |
6260 | 2486 |
2487 Quitting is suppressed when the first character is read, so that the | |
2488 user can enter a @kbd{C-g}. @xref{Quitting}. | |
2489 | |
2490 If @var{prompt} is supplied, it specifies a string for prompting the | |
6557
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2491 user. The prompt string is always displayed in the echo area, followed |
6260 | 2492 by a single @samp{-}. |
2493 | |
2494 In the following example, the user types in the octal number 177 (which | |
2495 is 127 in decimal). | |
2496 | |
2497 @example | |
2498 (read-quoted-char "What character") | |
2499 | |
2500 @group | |
2501 ---------- Echo Area ---------- | |
56607
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|
2502 What character @kbd{1 7 7}- |
6260 | 2503 ---------- Echo Area ---------- |
2504 | |
2505 @result{} 127 | |
2506 @end group | |
2507 @end example | |
2508 @end defun | |
2509 | |
7735
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2510 @need 2000 |
6557
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2511 @node Event Input Misc |
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2512 @subsection Miscellaneous Event Input Features |
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2513 |
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2514 This section describes how to ``peek ahead'' at events without using |
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2515 them up, how to check for pending input, and how to discard pending |
22252
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2516 input. See also the function @code{read-passwd} (@pxref{Reading a |
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2517 Password}). |
6260 | 2518 |
2519 @defvar unread-command-events | |
2520 @cindex next input | |
2521 @cindex peeking at input | |
2522 This variable holds a list of events waiting to be read as command | |
6557
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2523 input. The events are used in the order they appear in the list, and |
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2524 removed one by one as they are used. |
6260 | 2525 |
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2526 The variable is needed because in some cases a function reads an event |
6557
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2527 and then decides not to use it. Storing the event in this variable |
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2528 causes it to be processed normally, by the command loop or by the |
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2529 functions to read command input. |
6260 | 2530 |
2531 @cindex prefix argument unreading | |
2532 For example, the function that implements numeric prefix arguments reads | |
2533 any number of digits. When it finds a non-digit event, it must unread | |
2534 the event so that it can be read normally by the command loop. | |
49600
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Trailing whitespace deleted.
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|
2535 Likewise, incremental search uses this feature to unread events with no |
6557
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2536 special meaning in a search, because these events should exit the search |
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2537 and then execute normally. |
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2538 |
7735
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2539 The reliable and easy way to extract events from a key sequence so as to |
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2540 put them in @code{unread-command-events} is to use |
6557
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2541 @code{listify-key-sequence} (@pxref{Strings of Events}). |
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2542 |
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2543 Normally you add events to the front of this list, so that the events |
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2544 most recently unread will be reread first. |
73485
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2545 |
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|
2546 Events read from this list are not normally added to the current |
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|
2547 command's key sequence (as returned by e.g. @code{this-command-keys}), |
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2548 as the events will already have been added once as they were read for |
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2549 the first time. An element of the form @code{(@code{t} . @var{event})} |
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2550 forces @var{event} to be added to the current command's key sequence. |
6260 | 2551 @end defvar |
2552 | |
21682
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2553 @defun listify-key-sequence key |
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2554 This function converts the string or vector @var{key} to a list of |
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2555 individual events, which you can put in @code{unread-command-events}. |
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2556 @end defun |
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2557 |
6260 | 2558 @defvar unread-command-char |
2559 This variable holds a character to be read as command input. | |
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2560 A value of -1 means ``empty.'' |
6260 | 2561 |
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2562 This variable is mostly obsolete now that you can use |
6260 | 2563 @code{unread-command-events} instead; it exists only to support programs |
2564 written for Emacs versions 18 and earlier. | |
2565 @end defvar | |
2566 | |
2567 @defun input-pending-p | |
2568 @cindex waiting for command key input | |
2569 This function determines whether any command input is currently | |
2570 available to be read. It returns immediately, with value @code{t} if | |
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2571 there is available input, @code{nil} otherwise. On rare occasions it |
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2572 may return @code{t} when no input is available. |
6260 | 2573 @end defun |
2574 | |
2575 @defvar last-input-event | |
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2576 @defvarx last-input-char |
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2577 This variable records the last terminal input event read, whether |
6260 | 2578 as part of a command or explicitly by a Lisp program. |
2579 | |
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2580 In the example below, the Lisp program reads the character @kbd{1}, |
52978
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Replace @sc{foo} with @acronym{FOO}.
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2581 @acronym{ASCII} code 49. It becomes the value of @code{last-input-event}, |
12098 | 2582 while @kbd{C-e} (we assume @kbd{C-x C-e} command is used to evaluate |
2583 this expression) remains the value of @code{last-command-event}. | |
6260 | 2584 |
2585 @example | |
2586 @group | |
2587 (progn (print (read-char)) | |
6557
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2588 (print last-command-event) |
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2589 last-input-event) |
6260 | 2590 @print{} 49 |
2591 @print{} 5 | |
2592 @result{} 49 | |
2593 @end group | |
2594 @end example | |
2595 | |
2596 The alias @code{last-input-char} exists for compatibility with | |
2597 Emacs version 18. | |
2598 @end defvar | |
2599 | |
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2600 @defmac while-no-input body@dots{} |
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2601 This construct runs the @var{body} forms and returns the value of the |
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2602 last one---but only if no input arrives. If any input arrives during |
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2603 the execution of the @var{body} forms, it aborts them (working much |
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|
2604 like a quit). The @code{while-no-input} form returns @code{nil} if |
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2605 aborted by a real quit, and returns @code{t} if aborted by arrival of |
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2606 other input. |
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2607 |
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|
2608 If a part of @var{body} binds @code{inhibit-quit} to non-@code{nil}, |
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|
2609 arrival of input during those parts won't cause an abort until |
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|
2610 the end of that part. |
64840
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2611 |
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* commands.texi (Event Input Misc):
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|
2612 If you want to be able to distinguish all possible values computed |
64840
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|
2613 by @var{body} from both kinds of abort conditions, write the code |
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|
2614 like this: |
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(Event Input Misc): Update while-no-input.
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|
2615 |
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|
2616 @example |
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|
2617 (while-no-input |
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|
2618 (list |
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|
2619 (progn . @var{body}))) |
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|
2620 @end example |
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2621 @end defmac |
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2622 |
6260 | 2623 @defun discard-input |
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2624 @cindex flushing input |
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2625 @cindex discarding input |
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2626 @cindex keyboard macro, terminating |
6260 | 2627 This function discards the contents of the terminal input buffer and |
2628 cancels any keyboard macro that might be in the process of definition. | |
2629 It returns @code{nil}. | |
2630 | |
2631 In the following example, the user may type a number of characters right | |
2632 after starting the evaluation of the form. After the @code{sleep-for} | |
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2633 finishes sleeping, @code{discard-input} discards any characters typed |
6557
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2634 during the sleep. |
6260 | 2635 |
2636 @example | |
2637 (progn (sleep-for 2) | |
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2638 (discard-input)) |
6260 | 2639 @result{} nil |
2640 @end example | |
2641 @end defun | |
2642 | |
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2643 @node Special Events |
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2644 @section Special Events |
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2645 |
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2646 @cindex special events |
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2647 Special events are handled at a very low level---as soon as they are |
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2648 read. The @code{read-event} function processes these events itself, and |
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Various changes in addition to:
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2649 never returns them. Instead, it keeps waiting for the first event |
bb747df032a9
Various changes in addition to:
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2650 that is not special and returns that one. |
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2651 |
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2652 Events that are handled in this way do not echo, they are never grouped |
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2653 into key sequences, and they never appear in the value of |
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2654 @code{last-command-event} or @code{(this-command-keys)}. They do not |
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2655 discard a numeric argument, they cannot be unread with |
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2656 @code{unread-command-events}, they may not appear in a keyboard macro, |
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2657 and they are not recorded in a keyboard macro while you are defining |
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2658 one. |
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2659 |
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2660 These events do, however, appear in @code{last-input-event} immediately |
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2661 after they are read, and this is the way for the event's definition to |
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2662 find the actual event. |
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2663 |
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2664 The events types @code{iconify-frame}, @code{make-frame-visible}, |
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(Misc Events): User signals now result in sigusr1
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2665 @code{delete-frame}, @code{drag-n-drop}, and user signals like |
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(Misc Events): User signals now result in sigusr1
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2666 @code{sigusr1} are normally handled in this way. The keymap which |
21007
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2667 defines how to handle special events---and which events are special---is |
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2668 in the variable @code{special-event-map} (@pxref{Active Keymaps}). |
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2669 |
6260 | 2670 @node Waiting |
2671 @section Waiting for Elapsed Time or Input | |
2672 @cindex waiting | |
2673 | |
6557
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2674 The wait functions are designed to wait for a certain amount of time |
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2675 to pass or until there is input. For example, you may wish to pause in |
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2676 the middle of a computation to allow the user time to view the display. |
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2677 @code{sit-for} pauses and updates the screen, and returns immediately if |
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2678 input comes in, while @code{sleep-for} pauses without updating the |
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2679 screen. |
6260 | 2680 |
51912
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2681 @defun sit-for seconds &optional nodisp |
6260 | 2682 This function performs redisplay (provided there is no pending input |
2683 from the user), then waits @var{seconds} seconds, or until input is | |
71962
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2684 available. The usual purpose of @code{sit-for} is to give the user |
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2685 time to read text that you display. The value is @code{t} if |
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|
2686 @code{sit-for} waited the full time with no input arriving |
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* commands.texi (Waiting): Document batch-mode sit-for behavior.
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2687 (@pxref{Event Input Misc}). Otherwise, the value is @code{nil}. |
6260 | 2688 |
12098 | 2689 The argument @var{seconds} need not be an integer. If it is a floating |
2690 point number, @code{sit-for} waits for a fractional number of seconds. | |
2691 Some systems support only a whole number of seconds; on these systems, | |
2692 @var{seconds} is rounded down. | |
2693 | |
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(Waiting): (sit-for -1) is no longer special.
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|
2694 The expression @code{(sit-for 0)} is equivalent to @code{(redisplay)}, |
5fb29ee9d9aa
(Waiting): (sit-for -1) is no longer special.
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|
2695 i.e. it requests a redisplay, without any delay, if there is no pending input. |
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|
2696 @xref{Forcing Redisplay}. |
6260 | 2697 |
2698 If @var{nodisp} is non-@code{nil}, then @code{sit-for} does not | |
2699 redisplay, but it still returns as soon as input is available (or when | |
2700 the timeout elapses). | |
2701 | |
71962
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|
2702 In batch mode (@pxref{Batch Mode}), @code{sit-for} cannot be |
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|
2703 interrupted, even by input from the standard input descriptor. It is |
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|
2704 thus equivalent to @code{sleep-for}, which is described below. |
51912
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2705 |
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|
2706 It is also possible to call @code{sit-for} with three arguments, |
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|
2707 as @code{(sit-for @var{seconds} @var{millisec} @var{nodisp})}, |
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|
2708 but that is considered obsolete. |
6260 | 2709 @end defun |
2710 | |
2711 @defun sleep-for seconds &optional millisec | |
2712 This function simply pauses for @var{seconds} seconds without updating | |
2713 the display. It pays no attention to available input. It returns | |
2714 @code{nil}. | |
2715 | |
12098 | 2716 The argument @var{seconds} need not be an integer. If it is a floating |
2717 point number, @code{sleep-for} waits for a fractional number of seconds. | |
2718 Some systems support only a whole number of seconds; on these systems, | |
2719 @var{seconds} is rounded down. | |
2720 | |
6260 | 2721 The optional argument @var{millisec} specifies an additional waiting |
2722 period measured in milliseconds. This adds to the period specified by | |
12098 | 2723 @var{seconds}. If the system doesn't support waiting fractions of a |
2724 second, you get an error if you specify nonzero @var{millisec}. | |
6260 | 2725 |
2726 Use @code{sleep-for} when you wish to guarantee a delay. | |
2727 @end defun | |
2728 | |
2729 @xref{Time of Day}, for functions to get the current time. | |
2730 | |
2731 @node Quitting | |
2732 @section Quitting | |
2733 @cindex @kbd{C-g} | |
2734 @cindex quitting | |
45191
60dbe3b230eb
(Quitting): Add an index entry containing the word ``interrupt''.
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|
2735 @cindex interrupt Lisp functions |
6260 | 2736 |
7735
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2737 Typing @kbd{C-g} while a Lisp function is running causes Emacs to |
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2738 @dfn{quit} whatever it is doing. This means that control returns to the |
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2739 innermost active command loop. |
6260 | 2740 |
2741 Typing @kbd{C-g} while the command loop is waiting for keyboard input | |
2742 does not cause a quit; it acts as an ordinary input character. In the | |
2743 simplest case, you cannot tell the difference, because @kbd{C-g} | |
2744 normally runs the command @code{keyboard-quit}, whose effect is to quit. | |
21682
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2745 However, when @kbd{C-g} follows a prefix key, they combine to form an |
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2746 undefined key. The effect is to cancel the prefix key as well as any |
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2747 prefix argument. |
6260 | 2748 |
2749 In the minibuffer, @kbd{C-g} has a different definition: it aborts out | |
2750 of the minibuffer. This means, in effect, that it exits the minibuffer | |
2751 and then quits. (Simply quitting would return to the command loop | |
2752 @emph{within} the minibuffer.) The reason why @kbd{C-g} does not quit | |
2753 directly when the command reader is reading input is so that its meaning | |
2754 can be redefined in the minibuffer in this way. @kbd{C-g} following a | |
2755 prefix key is not redefined in the minibuffer, and it has its normal | |
2756 effect of canceling the prefix key and prefix argument. This too | |
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2757 would not be possible if @kbd{C-g} always quit directly. |
6260 | 2758 |
7735
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2759 When @kbd{C-g} does directly quit, it does so by setting the variable |
6557
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2760 @code{quit-flag} to @code{t}. Emacs checks this variable at appropriate |
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2761 times and quits if it is not @code{nil}. Setting @code{quit-flag} |
6260 | 2762 non-@code{nil} in any way thus causes a quit. |
2763 | |
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2764 At the level of C code, quitting cannot happen just anywhere; only at the |
7735
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2765 special places that check @code{quit-flag}. The reason for this is |
6260 | 2766 that quitting at other places might leave an inconsistency in Emacs's |
49600
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|
2767 internal state. Because quitting is delayed until a safe place, quitting |
6260 | 2768 cannot make Emacs crash. |
2769 | |
2770 Certain functions such as @code{read-key-sequence} or | |
2771 @code{read-quoted-char} prevent quitting entirely even though they wait | |
2772 for input. Instead of quitting, @kbd{C-g} serves as the requested | |
2773 input. In the case of @code{read-key-sequence}, this serves to bring | |
2774 about the special behavior of @kbd{C-g} in the command loop. In the | |
2775 case of @code{read-quoted-char}, this is so that @kbd{C-q} can be used | |
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|
2776 to quote a @kbd{C-g}. |
6260 | 2777 |
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|
2778 @cindex preventing quitting |
6260 | 2779 You can prevent quitting for a portion of a Lisp function by binding |
2780 the variable @code{inhibit-quit} to a non-@code{nil} value. Then, | |
2781 although @kbd{C-g} still sets @code{quit-flag} to @code{t} as usual, the | |
2782 usual result of this---a quit---is prevented. Eventually, | |
2783 @code{inhibit-quit} will become @code{nil} again, such as when its | |
2784 binding is unwound at the end of a @code{let} form. At that time, if | |
2785 @code{quit-flag} is still non-@code{nil}, the requested quit happens | |
7735
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|
2786 immediately. This behavior is ideal when you wish to make sure that |
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|
2787 quitting does not happen within a ``critical section'' of the program. |
6260 | 2788 |
2789 @cindex @code{read-quoted-char} quitting | |
2790 In some functions (such as @code{read-quoted-char}), @kbd{C-g} is | |
7735
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|
2791 handled in a special way that does not involve quitting. This is done |
6557
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|
2792 by reading the input with @code{inhibit-quit} bound to @code{t}, and |
6260 | 2793 setting @code{quit-flag} to @code{nil} before @code{inhibit-quit} |
2794 becomes @code{nil} again. This excerpt from the definition of | |
2795 @code{read-quoted-char} shows how this is done; it also shows that | |
2796 normal quitting is permitted after the first character of input. | |
2797 | |
2798 @example | |
2799 (defun read-quoted-char (&optional prompt) | |
2800 "@dots{}@var{documentation}@dots{}" | |
21682
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2801 (let ((message-log-max nil) done (first t) (code 0) char) |
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|
2802 (while (not done) |
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2803 (let ((inhibit-quit first) |
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2804 @dots{}) |
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2805 (and prompt (message "%s-" prompt)) |
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2806 (setq char (read-event)) |
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2807 (if inhibit-quit (setq quit-flag nil))) |
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2808 @r{@dots{}set the variable @code{code}@dots{}}) |
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2809 code)) |
6260 | 2810 @end example |
2811 | |
2812 @defvar quit-flag | |
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2813 If this variable is non-@code{nil}, then Emacs quits immediately, unless |
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2814 @code{inhibit-quit} is non-@code{nil}. Typing @kbd{C-g} ordinarily sets |
6260 | 2815 @code{quit-flag} non-@code{nil}, regardless of @code{inhibit-quit}. |
2816 @end defvar | |
2817 | |
2818 @defvar inhibit-quit | |
2819 This variable determines whether Emacs should quit when @code{quit-flag} | |
2820 is set to a value other than @code{nil}. If @code{inhibit-quit} is | |
2821 non-@code{nil}, then @code{quit-flag} has no special effect. | |
2822 @end defvar | |
2823 | |
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2824 @defmac with-local-quit body@dots{} |
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2825 This macro executes @var{body} forms in sequence, but allows quitting, at |
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2826 least locally, within @var{body} even if @code{inhibit-quit} was |
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2827 non-@code{nil} outside this construct. It returns the value of the |
66140
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2828 last form in @var{body}, unless exited by quitting, in which case |
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2829 it returns @code{nil}. |
56607
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2830 |
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2831 If @code{inhibit-quit} is @code{nil} on entry to @code{with-local-quit}, |
66140
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2832 it only executes the @var{body}, and setting @code{quit-flag} causes |
56607
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2833 a normal quit. However, if @code{inhibit-quit} is non-@code{nil} so |
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2834 that ordinary quitting is delayed, a non-@code{nil} @code{quit-flag} |
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2835 triggers a special kind of local quit. This ends the execution of |
66140
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2836 @var{body} and exits the @code{with-local-quit} body with |
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2837 @code{quit-flag} still non-@code{nil}, so that another (ordinary) quit |
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2838 will happen as soon as that is allowed. If @code{quit-flag} is |
66140
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2839 already non-@code{nil} at the beginning of @var{body}, the local quit |
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2840 happens immediately and the body doesn't execute at all. |
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2841 |
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2842 This macro is mainly useful in functions that can be called from |
66153
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2843 timers, process filters, process sentinels, @code{pre-command-hook}, |
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2844 @code{post-command-hook}, and other places where @code{inhibit-quit} is |
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2845 normally bound to @code{t}. |
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2846 @end defmac |
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2847 |
6260 | 2848 @deffn Command keyboard-quit |
2849 This function signals the @code{quit} condition with @code{(signal 'quit | |
2850 nil)}. This is the same thing that quitting does. (See @code{signal} | |
2851 in @ref{Errors}.) | |
2852 @end deffn | |
2853 | |
2854 You can specify a character other than @kbd{C-g} to use for quitting. | |
2855 See the function @code{set-input-mode} in @ref{Terminal Input}. | |
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2856 |
6260 | 2857 @node Prefix Command Arguments |
2858 @section Prefix Command Arguments | |
2859 @cindex prefix argument | |
2860 @cindex raw prefix argument | |
2861 @cindex numeric prefix argument | |
2862 | |
2863 Most Emacs commands can use a @dfn{prefix argument}, a number | |
2864 specified before the command itself. (Don't confuse prefix arguments | |
7735
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2865 with prefix keys.) The prefix argument is at all times represented by a |
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2866 value, which may be @code{nil}, meaning there is currently no prefix |
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2867 argument. Each command may use the prefix argument or ignore it. |
6260 | 2868 |
2869 There are two representations of the prefix argument: @dfn{raw} and | |
2870 @dfn{numeric}. The editor command loop uses the raw representation | |
2871 internally, and so do the Lisp variables that store the information, but | |
2872 commands can request either representation. | |
2873 | |
2874 Here are the possible values of a raw prefix argument: | |
2875 | |
2876 @itemize @bullet | |
2877 @item | |
2878 @code{nil}, meaning there is no prefix argument. Its numeric value is | |
2879 1, but numerous commands make a distinction between @code{nil} and the | |
2880 integer 1. | |
2881 | |
2882 @item | |
2883 An integer, which stands for itself. | |
2884 | |
2885 @item | |
2886 A list of one element, which is an integer. This form of prefix | |
2887 argument results from one or a succession of @kbd{C-u}'s with no | |
2888 digits. The numeric value is the integer in the list, but some | |
2889 commands make a distinction between such a list and an integer alone. | |
2890 | |
2891 @item | |
2892 The symbol @code{-}. This indicates that @kbd{M--} or @kbd{C-u -} was | |
2893 typed, without following digits. The equivalent numeric value is | |
2894 @minus{}1, but some commands make a distinction between the integer | |
2895 @minus{}1 and the symbol @code{-}. | |
2896 @end itemize | |
2897 | |
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2898 We illustrate these possibilities by calling the following function with |
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2899 various prefixes: |
6260 | 2900 |
2901 @example | |
2902 @group | |
2903 (defun display-prefix (arg) | |
2904 "Display the value of the raw prefix arg." | |
2905 (interactive "P") | |
2906 (message "%s" arg)) | |
2907 @end group | |
2908 @end example | |
2909 | |
2910 @noindent | |
2911 Here are the results of calling @code{display-prefix} with various | |
2912 raw prefix arguments: | |
2913 | |
2914 @example | |
2915 M-x display-prefix @print{} nil | |
2916 | |
2917 C-u M-x display-prefix @print{} (4) | |
2918 | |
2919 C-u C-u M-x display-prefix @print{} (16) | |
2920 | |
2921 C-u 3 M-x display-prefix @print{} 3 | |
2922 | |
2923 M-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)} | |
2924 | |
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2925 C-u - M-x display-prefix @print{} - |
6260 | 2926 |
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2927 M-- M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)} |
6260 | 2928 |
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2929 C-u - 7 M-x display-prefix @print{} -7 |
6260 | 2930 |
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2931 M-- 7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)} |
6260 | 2932 @end example |
2933 | |
2934 Emacs uses two variables to store the prefix argument: | |
2935 @code{prefix-arg} and @code{current-prefix-arg}. Commands such as | |
2936 @code{universal-argument} that set up prefix arguments for other | |
2937 commands store them in @code{prefix-arg}. In contrast, | |
2938 @code{current-prefix-arg} conveys the prefix argument to the current | |
2939 command, so setting it has no effect on the prefix arguments for future | |
2940 commands. | |
2941 | |
2942 Normally, commands specify which representation to use for the prefix | |
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2943 argument, either numeric or raw, in the @code{interactive} specification. |
7735
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2944 (@xref{Using Interactive}.) Alternatively, functions may look at the |
6260 | 2945 value of the prefix argument directly in the variable |
2946 @code{current-prefix-arg}, but this is less clean. | |
2947 | |
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2948 @defun prefix-numeric-value arg |
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2949 This function returns the numeric meaning of a valid raw prefix argument |
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2950 value, @var{arg}. The argument may be a symbol, a number, or a list. |
7735
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2951 If it is @code{nil}, the value 1 is returned; if it is @code{-}, the |
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2952 value @minus{}1 is returned; if it is a number, that number is returned; |
53297
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2953 if it is a list, the @sc{car} of that list (which should be a number) is |
7735
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2954 returned. |
6557
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2955 @end defun |
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2956 |
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2957 @defvar current-prefix-arg |
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2958 This variable holds the raw prefix argument for the @emph{current} |
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2959 command. Commands may examine it directly, but the usual method for |
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2960 accessing it is with @code{(interactive "P")}. |
6557
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2961 @end defvar |
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2962 |
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2963 @defvar prefix-arg |
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2964 The value of this variable is the raw prefix argument for the |
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2965 @emph{next} editing command. Commands such as @code{universal-argument} |
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2966 that specify prefix arguments for the following command work by setting |
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2967 this variable. |
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2968 @end defvar |
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2969 |
22440
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2970 @defvar last-prefix-arg |
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2971 The raw prefix argument value used by the previous command. |
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2972 @end defvar |
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2973 |
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2974 The following commands exist to set up prefix arguments for the |
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2975 following command. Do not call them for any other reason. |
6260 | 2976 |
2977 @deffn Command universal-argument | |
2978 This command reads input and specifies a prefix argument for the | |
2979 following command. Don't call this command yourself unless you know | |
2980 what you are doing. | |
2981 @end deffn | |
2982 | |
2983 @deffn Command digit-argument arg | |
2984 This command adds to the prefix argument for the following command. The | |
2985 argument @var{arg} is the raw prefix argument as it was before this | |
2986 command; it is used to compute the updated prefix argument. Don't call | |
2987 this command yourself unless you know what you are doing. | |
2988 @end deffn | |
2989 | |
2990 @deffn Command negative-argument arg | |
2991 This command adds to the numeric argument for the next command. The | |
2992 argument @var{arg} is the raw prefix argument as it was before this | |
2993 command; its value is negated to form the new prefix argument. Don't | |
2994 call this command yourself unless you know what you are doing. | |
2995 @end deffn | |
2996 | |
2997 @node Recursive Editing | |
2998 @section Recursive Editing | |
2999 @cindex recursive command loop | |
3000 @cindex recursive editing level | |
3001 @cindex command loop, recursive | |
3002 | |
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3003 The Emacs command loop is entered automatically when Emacs starts up. |
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3004 This top-level invocation of the command loop never exits; it keeps |
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3005 running as long as Emacs does. Lisp programs can also invoke the |
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3006 command loop. Since this makes more than one activation of the command |
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3007 loop, we call it @dfn{recursive editing}. A recursive editing level has |
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3008 the effect of suspending whatever command invoked it and permitting the |
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3009 user to do arbitrary editing before resuming that command. |
6260 | 3010 |
3011 The commands available during recursive editing are the same ones | |
3012 available in the top-level editing loop and defined in the keymaps. | |
3013 Only a few special commands exit the recursive editing level; the others | |
6557
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3014 return to the recursive editing level when they finish. (The special |
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3015 commands for exiting are always available, but they do nothing when |
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3016 recursive editing is not in progress.) |
6260 | 3017 |
3018 All command loops, including recursive ones, set up all-purpose error | |
3019 handlers so that an error in a command run from the command loop will | |
3020 not exit the loop. | |
3021 | |
3022 @cindex minibuffer input | |
3023 Minibuffer input is a special kind of recursive editing. It has a few | |
3024 special wrinkles, such as enabling display of the minibuffer and the | |
3025 minibuffer window, but fewer than you might suppose. Certain keys | |
3026 behave differently in the minibuffer, but that is only because of the | |
3027 minibuffer's local map; if you switch windows, you get the usual Emacs | |
3028 commands. | |
3029 | |
3030 @cindex @code{throw} example | |
3031 @kindex exit | |
3032 @cindex exit recursive editing | |
3033 @cindex aborting | |
3034 To invoke a recursive editing level, call the function | |
3035 @code{recursive-edit}. This function contains the command loop; it also | |
3036 contains a call to @code{catch} with tag @code{exit}, which makes it | |
3037 possible to exit the recursive editing level by throwing to @code{exit} | |
3038 (@pxref{Catch and Throw}). If you throw a value other than @code{t}, | |
3039 then @code{recursive-edit} returns normally to the function that called | |
3040 it. The command @kbd{C-M-c} (@code{exit-recursive-edit}) does this. | |
3041 Throwing a @code{t} value causes @code{recursive-edit} to quit, so that | |
3042 control returns to the command loop one level up. This is called | |
3043 @dfn{aborting}, and is done by @kbd{C-]} (@code{abort-recursive-edit}). | |
3044 | |
3045 Most applications should not use recursive editing, except as part of | |
3046 using the minibuffer. Usually it is more convenient for the user if you | |
3047 change the major mode of the current buffer temporarily to a special | |
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3048 major mode, which should have a command to go back to the previous mode. |
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3049 (The @kbd{e} command in Rmail uses this technique.) Or, if you wish to |
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3050 give the user different text to edit ``recursively,'' create and select |
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3051 a new buffer in a special mode. In this mode, define a command to |
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3052 complete the processing and go back to the previous buffer. (The |
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3053 @kbd{m} command in Rmail does this.) |
6260 | 3054 |
3055 Recursive edits are useful in debugging. You can insert a call to | |
3056 @code{debug} into a function definition as a sort of breakpoint, so that | |
3057 you can look around when the function gets there. @code{debug} invokes | |
3058 a recursive edit but also provides the other features of the debugger. | |
3059 | |
3060 Recursive editing levels are also used when you type @kbd{C-r} in | |
3061 @code{query-replace} or use @kbd{C-x q} (@code{kbd-macro-query}). | |
3062 | |
3063 @defun recursive-edit | |
3064 @cindex suspend evaluation | |
3065 This function invokes the editor command loop. It is called | |
3066 automatically by the initialization of Emacs, to let the user begin | |
3067 editing. When called from a Lisp program, it enters a recursive editing | |
3068 level. | |
3069 | |
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3070 If the current buffer is not the same as the selected window's buffer, |
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3071 @code{recursive-edit} saves and restores the current buffer. Otherwise, |
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3072 if you switch buffers, the buffer you switched to is current after |
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3073 @code{recursive-edit} returns. |
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3074 |
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3075 In the following example, the function @code{simple-rec} first |
6260 | 3076 advances point one word, then enters a recursive edit, printing out a |
3077 message in the echo area. The user can then do any editing desired, and | |
3078 then type @kbd{C-M-c} to exit and continue executing @code{simple-rec}. | |
3079 | |
3080 @example | |
3081 (defun simple-rec () | |
3082 (forward-word 1) | |
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3083 (message "Recursive edit in progress") |
6260 | 3084 (recursive-edit) |
3085 (forward-word 1)) | |
3086 @result{} simple-rec | |
3087 (simple-rec) | |
3088 @result{} nil | |
3089 @end example | |
3090 @end defun | |
3091 | |
3092 @deffn Command exit-recursive-edit | |
3093 This function exits from the innermost recursive edit (including | |
3094 minibuffer input). Its definition is effectively @code{(throw 'exit | |
49600
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3095 nil)}. |
6260 | 3096 @end deffn |
3097 | |
3098 @deffn Command abort-recursive-edit | |
3099 This function aborts the command that requested the innermost recursive | |
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3100 edit (including minibuffer input), by signaling @code{quit} |
6260 | 3101 after exiting the recursive edit. Its definition is effectively |
3102 @code{(throw 'exit t)}. @xref{Quitting}. | |
3103 @end deffn | |
3104 | |
3105 @deffn Command top-level | |
3106 This function exits all recursive editing levels; it does not return a | |
3107 value, as it jumps completely out of any computation directly back to | |
3108 the main command loop. | |
3109 @end deffn | |
3110 | |
3111 @defun recursion-depth | |
3112 This function returns the current depth of recursive edits. When no | |
3113 recursive edit is active, it returns 0. | |
3114 @end defun | |
3115 | |
3116 @node Disabling Commands | |
3117 @section Disabling Commands | |
3118 @cindex disabled command | |
3119 | |
3120 @dfn{Disabling a command} marks the command as requiring user | |
3121 confirmation before it can be executed. Disabling is used for commands | |
3122 which might be confusing to beginning users, to prevent them from using | |
3123 the commands by accident. | |
3124 | |
3125 @kindex disabled | |
3126 The low-level mechanism for disabling a command is to put a | |
3127 non-@code{nil} @code{disabled} property on the Lisp symbol for the | |
3128 command. These properties are normally set up by the user's | |
25875 | 3129 init file (@pxref{Init File}) with Lisp expressions such as this: |
6260 | 3130 |
3131 @example | |
3132 (put 'upcase-region 'disabled t) | |
3133 @end example | |
3134 | |
3135 @noindent | |
25875 | 3136 For a few commands, these properties are present by default (you can |
3137 remove them in your init file if you wish). | |
6260 | 3138 |
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3139 If the value of the @code{disabled} property is a string, the message |
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3140 saying the command is disabled includes that string. For example: |
6260 | 3141 |
3142 @example | |
3143 (put 'delete-region 'disabled | |
3144 "Text deleted this way cannot be yanked back!\n") | |
3145 @end example | |
3146 | |
3147 @xref{Disabling,,, emacs, The GNU Emacs Manual}, for the details on | |
3148 what happens when a disabled command is invoked interactively. | |
3149 Disabling a command has no effect on calling it as a function from Lisp | |
3150 programs. | |
3151 | |
3152 @deffn Command enable-command command | |
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3153 Allow @var{command} (a symbol) to be executed without special |
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3154 confirmation from now on, and alter the user's init file (@pxref{Init |
25875 | 3155 File}) so that this will apply to future sessions. |
6260 | 3156 @end deffn |
3157 | |
3158 @deffn Command disable-command command | |
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3159 Require special confirmation to execute @var{command} from now on, and |
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3160 alter the user's init file so that this will apply to future sessions. |
6260 | 3161 @end deffn |
3162 | |
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3163 @defvar disabled-command-function |
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3164 The value of this variable should be a function. When the user |
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3165 invokes a disabled command interactively, this function is called |
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3166 instead of the disabled command. It can use @code{this-command-keys} |
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3167 to determine what the user typed to run the command, and thus find the |
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3168 command itself. |
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3169 |
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3170 The value may also be @code{nil}. Then all commands work normally, |
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3171 even disabled ones. |
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3172 |
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3173 By default, the value is a function that asks the user whether to |
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3174 proceed. |
6260 | 3175 @end defvar |
3176 | |
3177 @node Command History | |
3178 @section Command History | |
3179 @cindex command history | |
3180 @cindex complex command | |
3181 @cindex history of commands | |
3182 | |
3183 The command loop keeps a history of the complex commands that have | |
3184 been executed, to make it convenient to repeat these commands. A | |
3185 @dfn{complex command} is one for which the interactive argument reading | |
3186 uses the minibuffer. This includes any @kbd{M-x} command, any | |
12098 | 3187 @kbd{M-:} command, and any command whose @code{interactive} |
6260 | 3188 specification reads an argument from the minibuffer. Explicit use of |
3189 the minibuffer during the execution of the command itself does not cause | |
3190 the command to be considered complex. | |
3191 | |
3192 @defvar command-history | |
3193 This variable's value is a list of recent complex commands, each | |
3194 represented as a form to evaluate. It continues to accumulate all | |
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3195 complex commands for the duration of the editing session, but when it |
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|
3196 reaches the maximum size (@pxref{Minibuffer History}), the oldest |
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Use xref for history list truncation.
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3197 elements are deleted as new ones are added. |
6260 | 3198 |
3199 @example | |
3200 @group | |
3201 command-history | |
3202 @result{} ((switch-to-buffer "chistory.texi") | |
3203 (describe-key "^X^[") | |
3204 (visit-tags-table "~/emacs/src/") | |
3205 (find-tag "repeat-complex-command")) | |
3206 @end group | |
3207 @end example | |
3208 @end defvar | |
3209 | |
3210 This history list is actually a special case of minibuffer history | |
3211 (@pxref{Minibuffer History}), with one special twist: the elements are | |
3212 expressions rather than strings. | |
3213 | |
3214 There are a number of commands devoted to the editing and recall of | |
3215 previous commands. The commands @code{repeat-complex-command}, and | |
3216 @code{list-command-history} are described in the user manual | |
3217 (@pxref{Repetition,,, emacs, The GNU Emacs Manual}). Within the | |
21007
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3218 minibuffer, the usual minibuffer history commands are available. |
6260 | 3219 |
3220 @node Keyboard Macros | |
3221 @section Keyboard Macros | |
3222 @cindex keyboard macros | |
3223 | |
3224 A @dfn{keyboard macro} is a canned sequence of input events that can | |
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3225 be considered a command and made the definition of a key. The Lisp |
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3226 representation of a keyboard macro is a string or vector containing the |
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3227 events. Don't confuse keyboard macros with Lisp macros |
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|
3228 (@pxref{Macros}). |
6260 | 3229 |
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3230 @defun execute-kbd-macro kbdmacro &optional count loopfunc |
21007
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3231 This function executes @var{kbdmacro} as a sequence of events. If |
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3232 @var{kbdmacro} is a string or vector, then the events in it are executed |
6260 | 3233 exactly as if they had been input by the user. The sequence is |
3234 @emph{not} expected to be a single key sequence; normally a keyboard | |
3235 macro definition consists of several key sequences concatenated. | |
3236 | |
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3237 If @var{kbdmacro} is a symbol, then its function definition is used in |
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3238 place of @var{kbdmacro}. If that is another symbol, this process repeats. |
6260 | 3239 Eventually the result should be a string or vector. If the result is |
3240 not a symbol, string, or vector, an error is signaled. | |
3241 | |
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3242 The argument @var{count} is a repeat count; @var{kbdmacro} is executed that |
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3243 many times. If @var{count} is omitted or @code{nil}, @var{kbdmacro} is |
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3244 executed once. If it is 0, @var{kbdmacro} is executed over and over until it |
49600
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|
3245 encounters an error or a failing search. |
21007
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3246 |
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3247 If @var{loopfunc} is non-@code{nil}, it is a function that is called, |
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|
3248 without arguments, prior to each iteration of the macro. If |
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|
3249 @var{loopfunc} returns @code{nil}, then this stops execution of the macro. |
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|
3250 |
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3251 @xref{Reading One Event}, for an example of using @code{execute-kbd-macro}. |
6260 | 3252 @end defun |
3253 | |
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3254 @defvar executing-kbd-macro |
6260 | 3255 This variable contains the string or vector that defines the keyboard |
3256 macro that is currently executing. It is @code{nil} if no macro is | |
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3257 currently executing. A command can test this variable so as to behave |
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3258 differently when run from an executing macro. Do not set this variable |
6260 | 3259 yourself. |
3260 @end defvar | |
3261 | |
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3262 @defvar defining-kbd-macro |
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3263 This variable is non-@code{nil} if and only if a keyboard macro is |
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|
3264 being defined. A command can test this variable so as to behave |
57963
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|
3265 differently while a macro is being defined. The value is |
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|
3266 @code{append} while appending to the definition of an existing macro. |
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|
3267 The commands @code{start-kbd-macro}, @code{kmacro-start-macro} and |
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|
3268 @code{end-kbd-macro} set this variable---do not set it yourself. |
12067 | 3269 |
12098 | 3270 The variable is always local to the current terminal and cannot be |
12067 | 3271 buffer-local. @xref{Multiple Displays}. |
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3272 @end defvar |
6260 | 3273 |
12098 | 3274 @defvar last-kbd-macro |
3275 This variable is the definition of the most recently defined keyboard | |
3276 macro. Its value is a string or vector, or @code{nil}. | |
3277 | |
3278 The variable is always local to the current terminal and cannot be | |
3279 buffer-local. @xref{Multiple Displays}. | |
3280 @end defvar | |
3281 | |
39210
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|
3282 @defvar kbd-macro-termination-hook |
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|
3283 This normal hook (@pxref{Standard Hooks}) is run when a keyboard |
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(Using Interactive): Document interactive-form.
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|
3284 macro terminates, regardless of what caused it to terminate (reaching |
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|
3285 the macro end or an error which ended the macro prematurely). |
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|
3286 @end defvar |
52401 | 3287 |
3288 @ignore | |
3289 arch-tag: e34944ad-7d5c-4980-be00-36a5fe54d4b1 | |
3290 @end ignore |