Mercurial > emacs
annotate src/w32inevt.c @ 11776:4327a076f8b3
(VMS_SUPPORT): Add missing `.elc'.
(SOME_MACHINE_LISP): New variable.
(${etc}DOC): Use it.
author | Richard M. Stallman <rms@gnu.org> |
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date | Tue, 09 May 1995 05:01:05 +0000 |
parents | 62e2ab942896 |
children | 85bdcc694c7a |
rev | line source |
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9907 | 1 /* Input event support for Windows NT port of GNU Emacs. |
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2 Copyright (C) 1992, 1993, 1995 Free Software Foundation, Inc. |
9907 | 3 |
4 This file is part of GNU Emacs. | |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify it | |
7 under the terms of the GNU General Public License as published by the | |
8 Free Software Foundation; either version 2, or (at your option) any later | |
9 version. | |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, but WITHOUT | |
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
14 more details. | |
15 | |
16 You should have received a copy of the GNU General Public License along | |
17 with GNU Emacs; see the file COPYING. If not, write to the Free Software | |
18 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | |
19 | |
20 Drew Bliss 01-Oct-93 | |
21 Adapted from ntkbd.c by Tim Fleehart | |
22 */ | |
23 | |
24 | |
25 #include "config.h" | |
26 | |
27 #include <stdlib.h> | |
28 #include <stdio.h> | |
29 #include <windows.h> | |
30 | |
31 #include "lisp.h" | |
32 #include "frame.h" | |
33 #include "blockinput.h" | |
34 #include "termhooks.h" | |
35 | |
36 /* stdin, from ntterm */ | |
37 extern HANDLE keyboard_handle; | |
38 | |
39 /* Indicate mouse motion, from keyboard.c */ | |
40 extern int mouse_moved; | |
41 | |
42 /* Info for last mouse motion */ | |
43 static COORD movement_pos; | |
44 static DWORD movement_time; | |
45 | |
46 /* from keyboard.c */ | |
47 extern void reinvoke_input_signal (void); | |
48 | |
49 /* from dispnew.c */ | |
50 extern int change_frame_size (FRAME_PTR, int, int, int, int); | |
51 | |
52 /* Event queue */ | |
53 #define EVENT_QUEUE_SIZE 50 | |
54 static INPUT_RECORD event_queue[EVENT_QUEUE_SIZE]; | |
55 static INPUT_RECORD *queue_ptr = event_queue, *queue_end = event_queue; | |
56 | |
57 static int | |
58 fill_queue (BOOL block) | |
59 { | |
60 BOOL rc; | |
61 DWORD events_waiting; | |
62 | |
63 if (queue_ptr < queue_end) | |
64 return queue_end-queue_ptr; | |
65 | |
66 if (!block) | |
67 { | |
68 /* Check to see if there are some events to read before we try | |
69 because we can't block. */ | |
70 if (!GetNumberOfConsoleInputEvents (keyboard_handle, &events_waiting)) | |
71 return -1; | |
72 if (events_waiting == 0) | |
73 return 0; | |
74 } | |
75 | |
76 rc = ReadConsoleInput (keyboard_handle, event_queue, EVENT_QUEUE_SIZE, | |
77 &events_waiting); | |
78 if (!rc) | |
79 return -1; | |
80 queue_ptr = event_queue; | |
81 queue_end = event_queue + events_waiting; | |
82 return (int) events_waiting; | |
83 } | |
84 | |
85 /* In a generic, multi-frame world this should take a console handle | |
86 and return the frame for it | |
87 | |
88 Right now, there's only one frame so return it. */ | |
89 static FRAME_PTR | |
90 get_frame (void) | |
91 { | |
92 return selected_frame; | |
93 } | |
94 | |
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95 /* Translate console modifiers to emacs modifiers. |
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96 German keyboard support (Kai Morgan Zeise 2/18/95). */ |
9907 | 97 static int |
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98 win32_kbd_mods_to_emacs (DWORD mods) |
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99 { |
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100 int retval = 0; |
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101 |
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102 /* If AltGr has been pressed, remove it. */ |
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103 if ((mods & (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED)) |
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104 == (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED)) |
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105 mods &= ~ (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED); |
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106 |
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107 if (mods & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)) |
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108 retval = meta_modifier; |
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109 |
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110 if (mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) |
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111 { |
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112 retval |= ctrl_modifier; |
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113 if ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) |
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114 == (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) |
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115 retval |= meta_modifier; |
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116 } |
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117 |
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118 if (((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) == SHIFT_PRESSED) |
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119 || ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) == CAPSLOCK_ON)) |
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120 retval |= shift_modifier; |
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121 |
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122 return retval; |
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123 } |
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124 |
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125 /* Patch up NT keyboard events when info is missing that should be there, |
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126 assuming that map_virt_key says that the key is a valid ASCII char. */ |
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127 static char win32_number_shift_map[] = { |
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128 ')', '!', '@', '#', '$', '%', '^', '&', '*', '(' |
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129 }; |
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130 |
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131 #define WIN32_KEY_SHIFTED(mods, no, yes) \ |
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132 ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) ? yes : no) |
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133 |
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134 static void |
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135 win32_kbd_patch_key (KEY_EVENT_RECORD *event) |
9907 | 136 { |
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137 unsigned int key_code = event->wVirtualKeyCode; |
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138 unsigned int mods = event->dwControlKeyState; |
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139 int mapped_punct = 0; |
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140 |
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141 /* map_virt_key says its a valid key, but the uChar.AsciiChar field |
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142 is empty. patch up the uChar.AsciiChar field using wVirtualKeyCode. */ |
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143 if (event->uChar.AsciiChar == 0 |
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144 && ((key_code >= '0' && key_code <= '9') |
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145 || (key_code >= 'A' && key_code <= 'Z') |
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146 || (key_code >= 0xBA && key_code <= 0xC0) |
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147 || (key_code >= 0xDB && key_code <= 0xDE) |
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148 )) { |
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149 if (key_code >= '0' && key_code <= '9') { |
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150 event->uChar.AsciiChar = |
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151 WIN32_KEY_SHIFTED (mods, key_code, |
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152 win32_number_shift_map[key_code - '0']); |
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153 return; |
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154 } |
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155 switch (key_code) { |
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156 case 0xBA: mapped_punct = WIN32_KEY_SHIFTED (mods, ';', ':'); break; |
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157 case 0xBB: mapped_punct = WIN32_KEY_SHIFTED (mods, '=', '+'); break; |
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158 case 0xBC: mapped_punct = WIN32_KEY_SHIFTED (mods, ',', '<'); break; |
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159 case 0xBD: mapped_punct = WIN32_KEY_SHIFTED (mods, '-', '_'); break; |
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160 case 0xBE: mapped_punct = WIN32_KEY_SHIFTED (mods, '.', '>'); break; |
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161 case 0xBF: mapped_punct = WIN32_KEY_SHIFTED (mods, '/', '?'); break; |
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162 case 0xC0: mapped_punct = WIN32_KEY_SHIFTED (mods, '`', '~'); break; |
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163 case 0xDB: mapped_punct = WIN32_KEY_SHIFTED (mods, '[', '{'); break; |
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164 case 0xDC: mapped_punct = WIN32_KEY_SHIFTED (mods, '\\', '|'); break; |
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165 case 0xDD: mapped_punct = WIN32_KEY_SHIFTED (mods, ']', '}'); break; |
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166 case 0xDE: mapped_punct = WIN32_KEY_SHIFTED (mods, '\'', '"'); break; |
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167 default: |
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168 mapped_punct = 0; |
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169 break; |
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170 } |
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171 if (mapped_punct) { |
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172 event->uChar.AsciiChar = mapped_punct; |
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173 return; |
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174 } |
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175 /* otherwise, it's a letter. */ |
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176 event->uChar.AsciiChar = WIN32_KEY_SHIFTED (mods, key_code - 'A' + 'a', |
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177 key_code); |
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178 } |
9907 | 179 } |
180 | |
181 /* Map virtual key codes into: | |
182 -1 - Ignore this key | |
183 -2 - ASCII char | |
184 Other - Map non-ASCII keys into X keysyms so that they are looked up | |
185 correctly in keyboard.c | |
186 | |
187 Return, escape and tab are mapped to ASCII rather than coming back | |
188 as non-ASCII to be more compatible with old-style keyboard support. */ | |
189 | |
190 static int map_virt_key[256] = | |
191 { | |
192 -1, | |
193 -1, /* VK_LBUTTON */ | |
194 -1, /* VK_RBUTTON */ | |
195 0x69, /* VK_CANCEL */ | |
196 -1, /* VK_MBUTTON */ | |
197 -1, -1, -1, | |
198 8, /* VK_BACK */ | |
199 -2, /* VK_TAB */ | |
200 -1, -1, | |
201 11, /* VK_CLEAR */ | |
202 -2, /* VK_RETURN */ | |
203 -1, -1, | |
204 -1, /* VK_SHIFT */ | |
205 -1, /* VK_CONTROL */ | |
206 -1, /* VK_MENU */ | |
207 0x13, /* VK_PAUSE */ | |
208 -1, /* VK_CAPITAL */ | |
209 -1, -1, -1, -1, -1, -1, | |
210 -2, /* VK_ESCAPE */ | |
211 -1, -1, -1, -1, | |
212 -2, /* VK_SPACE */ | |
213 0x55, /* VK_PRIOR */ | |
214 0x56, /* VK_NEXT */ | |
215 0x57, /* VK_END */ | |
216 0x50, /* VK_HOME */ | |
217 0x51, /* VK_LEFT */ | |
218 0x52, /* VK_UP */ | |
219 0x53, /* VK_RIGHT */ | |
220 0x54, /* VK_DOWN */ | |
221 0x60, /* VK_SELECT */ | |
222 0x61, /* VK_PRINT */ | |
223 0x62, /* VK_EXECUTE */ | |
224 -1, /* VK_SNAPSHOT */ | |
225 0x63, /* VK_INSERT */ | |
226 0xff, /* VK_DELETE */ | |
227 0x6a, /* VK_HELP */ | |
228 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, /* 0 - 9 */ | |
229 -1, -1, -1, -1, -1, -1, -1, | |
230 -2, -2, -2, -2, -2, -2, -2, -2, /* A - Z */ | |
231 -2, -2, -2, -2, -2, -2, -2, -2, | |
232 -2, -2, -2, -2, -2, -2, -2, -2, | |
233 -2, -2, | |
234 -1, -1, -1, -1, -1, | |
235 0xb0, /* VK_NUMPAD0 */ | |
236 0xb1, /* VK_NUMPAD1 */ | |
237 0xb2, /* VK_NUMPAD2 */ | |
238 0xb3, /* VK_NUMPAD3 */ | |
239 0xb4, /* VK_NUMPAD4 */ | |
240 0xb5, /* VK_NUMPAD5 */ | |
241 0xb6, /* VK_NUMPAD6 */ | |
242 0xb7, /* VK_NUMPAD7 */ | |
243 0xb8, /* VK_NUMPAD8 */ | |
244 0xb9, /* VK_NUMPAD9 */ | |
245 0xaa, /* VK_MULTIPLY */ | |
246 0xab, /* VK_ADD */ | |
247 0xac, /* VK_SEPARATOR */ | |
248 0xad, /* VK_SUBTRACT */ | |
249 0xae, /* VK_DECIMAL */ | |
250 0xaf, /* VK_DIVIDE */ | |
251 0xbe, /* VK_F1 */ | |
252 0xbf, /* VK_F2 */ | |
253 0xc0, /* VK_F3 */ | |
254 0xc1, /* VK_F4 */ | |
255 0xc2, /* VK_F5 */ | |
256 0xc3, /* VK_F6 */ | |
257 0xc4, /* VK_F7 */ | |
258 0xc5, /* VK_F8 */ | |
259 0xc6, /* VK_F9 */ | |
260 0xc7, /* VK_F10 */ | |
261 0xc8, /* VK_F11 */ | |
262 0xc9, /* VK_F12 */ | |
263 0xca, /* VK_F13 */ | |
264 0xcb, /* VK_F14 */ | |
265 0xcc, /* VK_F15 */ | |
266 0xcd, /* VK_F16 */ | |
267 0xce, /* VK_F17 */ | |
268 0xcf, /* VK_F18 */ | |
269 0xd0, /* VK_F19 */ | |
270 0xd1, /* VK_F20 */ | |
271 0xd2, /* VK_F21 */ | |
272 0xd3, /* VK_F22 */ | |
273 0xd4, /* VK_F23 */ | |
274 0xd5, /* VK_F24 */ | |
275 -1, -1, -1, -1, -1, -1, -1, -1, | |
276 0x7f, /* VK_NUMLOCK */ | |
277 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0x9f */ | |
278 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xaf */ | |
279 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xb9 */ | |
280 -2, /* ; */ | |
281 -2, /* = */ | |
282 -2, /* , */ | |
283 -2, /* \ */ | |
284 -2, /* . */ | |
285 -2, /* / */ | |
286 -2, /* ` */ | |
287 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xcf */ | |
288 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xda */ | |
289 -2, /* [ */ | |
290 -2, /* - */ | |
291 -2, /* ] */ | |
292 -2, /* ' */ | |
293 -1, /* 0xdf */ | |
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294 -1, -1, -2, /* VK_OEM_102 */ |
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295 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xef */ |
9907 | 296 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 /* 0xff */ |
297 }; | |
298 | |
299 static int | |
300 key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev) | |
301 { | |
302 int map; | |
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303 static BOOL map_virt_key_init_done; |
9907 | 304 |
305 /* Skip key-up events. */ | |
306 if (event->bKeyDown == FALSE) | |
307 return 0; | |
308 | |
309 if (event->wVirtualKeyCode > 0xff) | |
310 { | |
311 printf ("Unknown key code %d\n", event->wVirtualKeyCode); | |
312 return 0; | |
313 } | |
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314 |
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315 /* Patch needed for German keyboard. Ulrich Leodolter (1/11/95). */ |
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316 if (! map_virt_key_init_done) |
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317 { |
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318 short vk; |
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319 |
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320 if ((vk = VkKeyScan (0x3c)) >= 0 && vk < 256) map_virt_key[vk] = -2; /* less */ |
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321 if ((vk = VkKeyScan (0x3e)) >= 0 && vk < 256) map_virt_key[vk] = -2; /* greater */ |
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322 |
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323 map_virt_key_init_done = TRUE; |
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324 } |
9907 | 325 |
326 /* BUGBUG - Ignores the repeat count | |
327 It's questionable whether we want to obey the repeat count anyway | |
328 since keys usually aren't repeated unless key events back up in | |
329 the queue. If they're backing up then we don't generally want | |
330 to honor them later since that leads to significant slop in | |
331 cursor motion when the system is under heavy load. */ | |
332 | |
333 map = map_virt_key[event->wVirtualKeyCode]; | |
334 if (map == -1) | |
335 { | |
336 return 0; | |
337 } | |
338 else if (map == -2) | |
339 { | |
340 /* ASCII */ | |
341 emacs_ev->kind = ascii_keystroke; | |
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342 win32_kbd_patch_key (event); |
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343 XSETINT (emacs_ev->code, event->uChar.AsciiChar); |
9907 | 344 } |
345 else | |
346 { | |
347 /* non-ASCII */ | |
348 emacs_ev->kind = non_ascii_keystroke; | |
349 /* | |
350 * make_lispy_event () now requires non-ascii codes to have | |
351 * the full X keysym values (2nd byte is 0xff). add it on. | |
352 */ | |
353 map |= 0xff00; | |
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354 XSETINT (emacs_ev->code, map); |
9907 | 355 } |
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356 XSETFRAME (emacs_ev->frame_or_window, get_frame ()); |
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357 emacs_ev->modifiers = win32_kbd_mods_to_emacs (event->dwControlKeyState); |
9907 | 358 emacs_ev->timestamp = GetTickCount (); |
359 return 1; | |
360 } | |
361 | |
362 /* Mouse position hook. */ | |
363 void | |
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364 win32_mouse_position (FRAME_PTR *f, |
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365 int insist, |
9907 | 366 Lisp_Object *bar_window, |
367 enum scroll_bar_part *part, | |
368 Lisp_Object *x, | |
369 Lisp_Object *y, | |
370 unsigned long *time) | |
371 { | |
372 BLOCK_INPUT; | |
373 | |
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374 insist = insist; |
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375 |
9907 | 376 *f = get_frame (); |
377 *bar_window = Qnil; | |
378 *part = 0; | |
379 mouse_moved = 0; | |
380 | |
381 *x = movement_pos.X; | |
382 *y = movement_pos.Y; | |
383 *time = movement_time; | |
384 | |
385 UNBLOCK_INPUT; | |
386 } | |
387 | |
388 /* Remember mouse motion and notify emacs. */ | |
389 static void | |
390 mouse_moved_to (int x, int y) | |
391 { | |
392 /* If we're in the same place, ignore it */ | |
393 if (x != movement_pos.X || y != movement_pos.Y) | |
394 { | |
395 mouse_moved = 1; | |
396 movement_pos.X = x; | |
397 movement_pos.Y = y; | |
398 movement_time = GetTickCount (); | |
399 } | |
400 } | |
401 | |
402 /* Consoles return button bits in a strange order: | |
403 least significant - Leftmost button | |
404 next - Rightmost button | |
405 next - Leftmost+1 | |
406 next - Leftmost+2... | |
407 | |
408 Assume emacs likes three button mice, so | |
409 Left == 0 | |
410 Middle == 1 | |
411 Right == 2 | |
412 Others increase from there. */ | |
413 | |
414 static int emacs_button_translation[NUM_MOUSE_BUTTONS] = | |
415 { | |
416 0, 2, 1, 3, 4, | |
417 }; | |
418 | |
419 static int | |
420 do_mouse_event (MOUSE_EVENT_RECORD *event, | |
421 struct input_event *emacs_ev) | |
422 { | |
423 static DWORD button_state = 0; | |
424 DWORD but_change, mask; | |
425 int i; | |
426 | |
427 if (event->dwEventFlags == MOUSE_MOVED) | |
428 { | |
429 /* For movement events we just note that the mouse has moved | |
430 so that emacs will generate drag events. */ | |
431 mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y); | |
432 return 0; | |
433 } | |
434 | |
435 /* It looks like the console code sends us a mouse event with | |
436 dwButtonState == 0 when a window is activated. Ignore this case. */ | |
437 if (event->dwButtonState == button_state) | |
438 return 0; | |
439 | |
440 emacs_ev->kind = mouse_click; | |
441 | |
442 /* Find out what button has changed state since the last button event. */ | |
443 but_change = button_state ^ event->dwButtonState; | |
444 mask = 1; | |
445 for (i = 0; i < NUM_MOUSE_BUTTONS; i++, mask <<= 1) | |
446 if (but_change & mask) | |
447 { | |
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448 XSETINT (emacs_ev->code, emacs_button_translation[i]); |
9907 | 449 break; |
450 } | |
451 | |
452 /* If the changed button is out of emacs' range (highly unlikely) | |
453 ignore this event. */ | |
454 if (i == NUM_MOUSE_BUTTONS) | |
455 return 0; | |
456 | |
457 button_state = event->dwButtonState; | |
458 emacs_ev->timestamp = GetTickCount (); | |
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459 emacs_ev->modifiers = win32_kbd_mods_to_emacs (event->dwControlKeyState) | |
9907 | 460 ((event->dwButtonState & mask) ? down_modifier : up_modifier); |
461 | |
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462 XSETFASTINT (emacs_ev->x, event->dwMousePosition.X); |
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463 XSETFASTINT (emacs_ev->y, event->dwMousePosition.Y); |
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464 XSETFRAME (emacs_ev->frame_or_window, get_frame ()); |
9907 | 465 |
466 return 1; | |
467 } | |
468 | |
469 static void | |
470 resize_event (WINDOW_BUFFER_SIZE_RECORD *event) | |
471 { | |
472 FRAME_PTR f = get_frame (); | |
473 | |
474 change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1); | |
475 SET_FRAME_GARBAGED (f); | |
476 } | |
477 | |
478 int | |
479 win32_read_socket (int sd, struct input_event *bufp, int numchars, | |
480 int waitp, int expected) | |
481 { | |
482 BOOL no_events = TRUE; | |
483 int nev, ret = 0, add; | |
484 | |
485 if (interrupt_input_blocked) | |
486 { | |
487 interrupt_input_pending = 1; | |
488 return -1; | |
489 } | |
490 | |
491 interrupt_input_pending = 0; | |
492 BLOCK_INPUT; | |
493 | |
494 for (;;) | |
495 { | |
496 nev = fill_queue (waitp != 0); | |
497 if (nev <= 0) | |
498 { | |
499 /* If nev == -1, there was some kind of error | |
500 If nev == 0 then waitp must be zero and no events were available | |
501 so return. */ | |
502 UNBLOCK_INPUT; | |
503 return nev; | |
504 } | |
505 | |
506 while (nev > 0 && numchars > 0) | |
507 { | |
508 switch (queue_ptr->EventType) | |
509 { | |
510 case KEY_EVENT: | |
511 add = key_event (&queue_ptr->Event.KeyEvent, bufp); | |
512 bufp += add; | |
513 ret += add; | |
514 numchars -= add; | |
515 break; | |
516 | |
517 case MOUSE_EVENT: | |
518 add = do_mouse_event (&queue_ptr->Event.MouseEvent, bufp); | |
519 bufp += add; | |
520 ret += add; | |
521 numchars -= add; | |
522 break; | |
523 | |
524 case WINDOW_BUFFER_SIZE_EVENT: | |
525 resize_event (&queue_ptr->Event.WindowBufferSizeEvent); | |
526 break; | |
527 | |
528 case MENU_EVENT: | |
529 case FOCUS_EVENT: | |
530 /* Internal event types, ignored. */ | |
531 break; | |
532 } | |
533 | |
534 queue_ptr++; | |
535 nev--; | |
536 } | |
537 | |
538 if (ret > 0 || expected == 0) | |
539 break; | |
540 } | |
541 | |
542 UNBLOCK_INPUT; | |
543 return ret; | |
544 } |