annotate lispref/debugging.texi @ 36150:46e59561af4c

Display Vars node renamed Display Custom. Include info there about customizing cursor appearance. Clean up aggressive scrolling. Clarify horizontal scrolling discussion. Fix index entries for line number mode.
author Richard M. Stallman <rms@gnu.org>
date Sat, 17 Feb 2001 16:45:37 +0000
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1 @c -*-texinfo-*-
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2 @c This is part of the GNU Emacs Lisp Reference Manual.
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999
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4 @c Free Software Foundation, Inc.
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5 @c See the file elisp.texi for copying conditions.
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6 @setfilename ../info/debugging
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7 @node Debugging, Read and Print, Advising Functions, Top
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8 @chapter Debugging Lisp Programs
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9
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10 There are three ways to investigate a problem in an Emacs Lisp program,
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11 depending on what you are doing with the program when the problem appears.
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12
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13 @itemize @bullet
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14 @item
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15 If the problem occurs when you run the program, you can use a Lisp
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16 debugger to investigate what is happening during execution. In addition
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17 to the ordinary debugger, Emacs comes with a source level debugger,
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18 Edebug. This chapter describes both of them.
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19
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20 @item
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21 If the problem is syntactic, so that Lisp cannot even read the program,
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22 you can use the Emacs facilities for editing Lisp to localize it.
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23
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24 @item
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25 If the problem occurs when trying to compile the program with the byte
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26 compiler, you need to know how to examine the compiler's input buffer.
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27 @end itemize
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28
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29 @menu
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30 * Debugger:: How the Emacs Lisp debugger is implemented.
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31 * Edebug:: A source-level Emacs Lisp debugger.
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32 * Syntax Errors:: How to find syntax errors.
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33 * Compilation Errors:: How to find errors that show up in byte compilation.
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34 @end menu
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35
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36 Another useful debugging tool is the dribble file. When a dribble
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37 file is open, Emacs copies all keyboard input characters to that file.
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38 Afterward, you can examine the file to find out what input was used.
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39 @xref{Terminal Input}.
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40
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41 For debugging problems in terminal descriptions, the
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42 @code{open-termscript} function can be useful. @xref{Terminal Output}.
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43
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44 @node Debugger
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45 @section The Lisp Debugger
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46 @cindex debugger
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47 @cindex Lisp debugger
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48 @cindex break
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49
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50 The ordinary @dfn{Lisp debugger} provides the ability to suspend
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51 evaluation of a form. While evaluation is suspended (a state that is
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52 commonly known as a @dfn{break}), you may examine the run time stack,
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53 examine the values of local or global variables, or change those values.
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54 Since a break is a recursive edit, all the usual editing facilities of
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55 Emacs are available; you can even run programs that will enter the
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56 debugger recursively. @xref{Recursive Editing}.
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57
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58 @menu
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59 * Error Debugging:: Entering the debugger when an error happens.
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60 * Infinite Loops:: Stopping and debugging a program that doesn't exit.
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61 * Function Debugging:: Entering it when a certain function is called.
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62 * Explicit Debug:: Entering it at a certain point in the program.
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63 * Using Debugger:: What the debugger does; what you see while in it.
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64 * Debugger Commands:: Commands used while in the debugger.
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65 * Invoking the Debugger:: How to call the function @code{debug}.
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66 * Internals of Debugger:: Subroutines of the debugger, and global variables.
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67 @end menu
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68
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69 @node Error Debugging
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70 @subsection Entering the Debugger on an Error
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71 @cindex error debugging
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72 @cindex debugging errors
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73
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74 The most important time to enter the debugger is when a Lisp error
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75 happens. This allows you to investigate the immediate causes of the
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76 error.
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77
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78 However, entry to the debugger is not a normal consequence of an
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79 error. Many commands frequently cause Lisp errors when invoked
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80 inappropriately (such as @kbd{C-f} at the end of the buffer), and during
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81 ordinary editing it would be very inconvenient to enter the debugger
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82 each time this happens. So if you want errors to enter the debugger, set
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83 the variable @code{debug-on-error} to non-@code{nil}. (The command
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84 @code{toggle-debug-on-error} provides an easy way to do this.)
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85
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86 @defopt debug-on-error
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87 This variable determines whether the debugger is called when an error is
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88 signaled and not handled. If @code{debug-on-error} is @code{t}, all
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89 kinds of errors call the debugger (except those listed in
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90 @code{debug-ignored-errors}). If it is @code{nil}, none call the
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91 debugger.
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92
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93 The value can also be a list of error conditions that should call the
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94 debugger. For example, if you set it to the list
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95 @code{(void-variable)}, then only errors about a variable that has no
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96 value invoke the debugger.
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97
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98 When this variable is non-@code{nil}, Emacs does not create an error
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99 handler around process filter functions and sentinels. Therefore,
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100 errors in these functions also invoke the debugger. @xref{Processes}.
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101 @end defopt
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102
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103 @defopt debug-ignored-errors
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104 This variable specifies certain kinds of errors that should not enter
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105 the debugger. Its value is a list of error condition symbols and/or
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106 regular expressions. If the error has any of those condition symbols,
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107 or if the error message matches any of the regular expressions, then
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108 that error does not enter the debugger, regardless of the value of
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109 @code{debug-on-error}.
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110
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111 The normal value of this variable lists several errors that happen often
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112 during editing but rarely result from bugs in Lisp programs. However,
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113 ``rarely'' is not ``never''; if your program fails with an error that
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114 matches this list, you will need to change this list in order to debug
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115 the error. The easiest way is usually to set
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116 @code{debug-ignored-errors} to @code{nil}.
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117 @end defopt
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118
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119 @defopt debug-on-signal
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120 Normally, errors that are caught by @code{condition-case} never run the
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121 debugger, even if @code{debug-on-error} is non-@code{nil}. In other
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122 words, @code{condition-case} gets a chance to handle the error before
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123 the debugger gets a chance.
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124
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125 If you set @code{debug-on-signal} to a non-@code{nil} value, then the
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126 debugger gets the first chance at every error; an error will invoke the
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127 debugger regardless of any @code{condition-case}, if it fits the
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128 criteria specified by the values of @code{debug-on-error} and
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129 @code{debug-ignored-errors}.
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130
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131 @strong{Warning:} This variable is strong medicine! Various parts of
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132 Emacs handle errors in the normal course of affairs, and you may not
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133 even realize that errors happen there. If you set
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134 @code{debug-on-signal} to a non-@code{nil} value, those errors will
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135 enter the debugger.
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136
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137 @strong{Warning:} @code{debug-on-signal} has no effect when
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138 @code{debug-on-error} is @code{nil}.
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139 @end defopt
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140
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141 To debug an error that happens during loading of the init
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142 file, use the option @samp{--debug-init}. This binds
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143 @code{debug-on-error} to @code{t} while loading the init file, and
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144 bypasses the @code{condition-case} which normally catches errors in the
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145 init file.
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146
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147 If your init file sets @code{debug-on-error}, the effect may
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148 not last past the end of loading the init file. (This is an undesirable
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149 byproduct of the code that implements the @samp{--debug-init} command
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150 line option.) The best way to make the init file set
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151 @code{debug-on-error} permanently is with @code{after-init-hook}, like
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152 this:
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153
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154 @example
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155 (add-hook 'after-init-hook
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156 (lambda () (setq debug-on-error t)))
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157 @end example
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158
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159 @node Infinite Loops
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160 @subsection Debugging Infinite Loops
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161 @cindex infinite loops
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162 @cindex loops, infinite
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163 @cindex quitting from infinite loop
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164 @cindex stopping an infinite loop
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165
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166 When a program loops infinitely and fails to return, your first
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167 problem is to stop the loop. On most operating systems, you can do this
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168 with @kbd{C-g}, which causes a @dfn{quit}.
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169
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170 Ordinary quitting gives no information about why the program was
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171 looping. To get more information, you can set the variable
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172 @code{debug-on-quit} to non-@code{nil}. Quitting with @kbd{C-g} is not
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173 considered an error, and @code{debug-on-error} has no effect on the
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174 handling of @kbd{C-g}. Likewise, @code{debug-on-quit} has no effect on
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175 errors.
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176
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177 Once you have the debugger running in the middle of the infinite loop,
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178 you can proceed from the debugger using the stepping commands. If you
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179 step through the entire loop, you will probably get enough information
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180 to solve the problem.
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181
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182 @defopt debug-on-quit
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183 This variable determines whether the debugger is called when @code{quit}
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184 is signaled and not handled. If @code{debug-on-quit} is non-@code{nil},
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185 then the debugger is called whenever you quit (that is, type @kbd{C-g}).
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186 If @code{debug-on-quit} is @code{nil}, then the debugger is not called
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187 when you quit. @xref{Quitting}.
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188 @end defopt
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189
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190 @node Function Debugging
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191 @subsection Entering the Debugger on a Function Call
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192 @cindex function call debugging
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193 @cindex debugging specific functions
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194
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195 To investigate a problem that happens in the middle of a program, one
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196 useful technique is to enter the debugger whenever a certain function is
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197 called. You can do this to the function in which the problem occurs,
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198 and then step through the function, or you can do this to a function
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199 called shortly before the problem, step quickly over the call to that
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200 function, and then step through its caller.
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201
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202 @deffn Command debug-on-entry function-name
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203 This function requests @var{function-name} to invoke the debugger each time
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204 it is called. It works by inserting the form @code{(debug 'debug)} into
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205 the function definition as the first form.
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206
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207 Any function defined as Lisp code may be set to break on entry,
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208 regardless of whether it is interpreted code or compiled code. If the
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209 function is a command, it will enter the debugger when called from Lisp
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210 and when called interactively (after the reading of the arguments). You
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211 can't debug primitive functions (i.e., those written in C) this way.
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212
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213 When @code{debug-on-entry} is called interactively, it prompts for
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214 @var{function-name} in the minibuffer. If the function is already set
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215 up to invoke the debugger on entry, @code{debug-on-entry} does nothing.
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216 @code{debug-on-entry} always returns @var{function-name}.
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217
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218 @strong{Note:} if you redefine a function after using
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219 @code{debug-on-entry} on it, the code to enter the debugger is discarded
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220 by the redefinition. In effect, redefining the function cancels
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221 the break-on-entry feature for that function.
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222
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223 @example
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224 @group
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225 (defun fact (n)
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226 (if (zerop n) 1
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227 (* n (fact (1- n)))))
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228 @result{} fact
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229 @end group
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230 @group
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231 (debug-on-entry 'fact)
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232 @result{} fact
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233 @end group
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234 @group
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235 (fact 3)
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236 @end group
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237
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238 @group
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239 ------ Buffer: *Backtrace* ------
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240 Entering:
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241 * fact(3)
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242 eval-region(4870 4878 t)
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243 byte-code("...")
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244 eval-last-sexp(nil)
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245 (let ...)
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246 eval-insert-last-sexp(nil)
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247 * call-interactively(eval-insert-last-sexp)
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248 ------ Buffer: *Backtrace* ------
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249 @end group
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250
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251 @group
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252 (symbol-function 'fact)
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253 @result{} (lambda (n)
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254 (debug (quote debug))
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255 (if (zerop n) 1 (* n (fact (1- n)))))
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256 @end group
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257 @end example
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258 @end deffn
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259
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260 @deffn Command cancel-debug-on-entry function-name
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261 This function undoes the effect of @code{debug-on-entry} on
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262 @var{function-name}. When called interactively, it prompts for
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263 @var{function-name} in the minibuffer. If @var{function-name} is
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264 @code{nil} or the empty string, it cancels break-on-entry for all
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265 functions.
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266
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267 Calling @code{cancel-debug-on-entry} does nothing to a function which is
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268 not currently set up to break on entry. It always returns
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269 @var{function-name}.
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270 @end deffn
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271
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272 @node Explicit Debug
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273 @subsection Explicit Entry to the Debugger
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274
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275 You can cause the debugger to be called at a certain point in your
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276 program by writing the expression @code{(debug)} at that point. To do
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277 this, visit the source file, insert the text @samp{(debug)} at the
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278 proper place, and type @kbd{C-M-x}. @strong{Warning:} if you do this
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279 for temporary debugging purposes, be sure to undo this insertion before
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280 you save the file!
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281
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282 The place where you insert @samp{(debug)} must be a place where an
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283 additional form can be evaluated and its value ignored. (If the value
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284 of @code{(debug)} isn't ignored, it will alter the execution of the
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285 program!) The most common suitable places are inside a @code{progn} or
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286 an implicit @code{progn} (@pxref{Sequencing}).
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287
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288 @node Using Debugger
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289 @subsection Using the Debugger
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290
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291 When the debugger is entered, it displays the previously selected
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292 buffer in one window and a buffer named @samp{*Backtrace*} in another
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293 window. The backtrace buffer contains one line for each level of Lisp
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294 function execution currently going on. At the beginning of this buffer
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295 is a message describing the reason that the debugger was invoked (such
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296 as the error message and associated data, if it was invoked due to an
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297 error).
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298
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299 The backtrace buffer is read-only and uses a special major mode,
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300 Debugger mode, in which letters are defined as debugger commands. The
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301 usual Emacs editing commands are available; thus, you can switch windows
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302 to examine the buffer that was being edited at the time of the error,
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303 switch buffers, visit files, or do any other sort of editing. However,
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304 the debugger is a recursive editing level (@pxref{Recursive Editing})
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305 and it is wise to go back to the backtrace buffer and exit the debugger
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306 (with the @kbd{q} command) when you are finished with it. Exiting
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307 the debugger gets out of the recursive edit and kills the backtrace
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308 buffer.
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309
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310 @cindex current stack frame
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311 The backtrace buffer shows you the functions that are executing and
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312 their argument values. It also allows you to specify a stack frame by
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313 moving point to the line describing that frame. (A stack frame is the
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314 place where the Lisp interpreter records information about a particular
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315 invocation of a function.) The frame whose line point is on is
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316 considered the @dfn{current frame}. Some of the debugger commands
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317 operate on the current frame.
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318
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319 The debugger itself must be run byte-compiled, since it makes
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320 assumptions about how many stack frames are used for the debugger
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321 itself. These assumptions are false if the debugger is running
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322 interpreted.
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323
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324 @need 3000
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325
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326 @node Debugger Commands
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327 @subsection Debugger Commands
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328 @cindex debugger command list
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329
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330 Inside the debugger (in Debugger mode), these special commands are
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331 available in addition to the usual cursor motion commands. (Keep in
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332 mind that all the usual facilities of Emacs, such as switching windows
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333 or buffers, are still available.)
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334
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335 The most important use of debugger commands is for stepping through
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336 code, so that you can see how control flows. The debugger can step
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337 through the control structures of an interpreted function, but cannot do
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338 so in a byte-compiled function. If you would like to step through a
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339 byte-compiled function, replace it with an interpreted definition of the
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340 same function. (To do this, visit the source for the function and type
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341 @kbd{C-M-x} on its definition.)
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342
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343 Here is a list of Debugger mode commands:
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344
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345 @table @kbd
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346 @item c
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347 Exit the debugger and continue execution. When continuing is possible,
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348 it resumes execution of the program as if the debugger had never been
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349 entered (aside from any side-effects that you caused by changing
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350 variable values or data structures while inside the debugger).
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351
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352 Continuing is possible after entry to the debugger due to function entry
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353 or exit, explicit invocation, or quitting. You cannot continue if the
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354 debugger was entered because of an error.
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355
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356 @item d
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357 Continue execution, but enter the debugger the next time any Lisp
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358 function is called. This allows you to step through the
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359 subexpressions of an expression, seeing what values the subexpressions
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360 compute, and what else they do.
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361
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362 The stack frame made for the function call which enters the debugger in
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363 this way will be flagged automatically so that the debugger will be
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364 called again when the frame is exited. You can use the @kbd{u} command
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365 to cancel this flag.
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366
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367 @item b
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368 Flag the current frame so that the debugger will be entered when the
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369 frame is exited. Frames flagged in this way are marked with stars
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370 in the backtrace buffer.
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371
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372 @item u
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373 Don't enter the debugger when the current frame is exited. This
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374 cancels a @kbd{b} command on that frame. The visible effect is to
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375 remove the star from the line in the backtrace buffer.
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376
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377 @item e
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378 Read a Lisp expression in the minibuffer, evaluate it, and print the
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379 value in the echo area. The debugger alters certain important
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380 variables, and the current buffer, as part of its operation; @kbd{e}
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381 temporarily restores their values from outside the debugger, so you can
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382 examine and change them. This makes the debugger more transparent. By
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383 contrast, @kbd{M-:} does nothing special in the debugger; it shows you
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384 the variable values within the debugger.
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385
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386 @item R
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387 Like @kbd{e}, but also save the result of evaluation in the
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388 buffer @samp{*Debugger-record*}.
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389
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390 @item q
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391 Terminate the program being debugged; return to top-level Emacs
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392 command execution.
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393
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394 If the debugger was entered due to a @kbd{C-g} but you really want
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395 to quit, and not debug, use the @kbd{q} command.
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396
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397 @item r
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398 Return a value from the debugger. The value is computed by reading an
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399 expression with the minibuffer and evaluating it.
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400
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401 The @kbd{r} command is useful when the debugger was invoked due to exit
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402 from a Lisp call frame (as requested with @kbd{b} or by entering the
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403 frame with @kbd{d}); then the value specified in the @kbd{r} command is
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404 used as the value of that frame. It is also useful if you call
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405 @code{debug} and use its return value. Otherwise, @kbd{r} has the same
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406 effect as @kbd{c}, and the specified return value does not matter.
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407
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408 You can't use @kbd{r} when the debugger was entered due to an error.
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409 @end table
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410
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411 @node Invoking the Debugger
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412 @subsection Invoking the Debugger
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413
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414 Here we describe in full detail the function @code{debug} that is used
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415 to invoke the debugger.
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416
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417 @defun debug &rest debugger-args
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418 This function enters the debugger. It switches buffers to a buffer
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419 named @samp{*Backtrace*} (or @samp{*Backtrace*<2>} if it is the second
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420 recursive entry to the debugger, etc.), and fills it with information
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421 about the stack of Lisp function calls. It then enters a recursive
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422 edit, showing the backtrace buffer in Debugger mode.
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423
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424 The Debugger mode @kbd{c} and @kbd{r} commands exit the recursive edit;
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425 then @code{debug} switches back to the previous buffer and returns to
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426 whatever called @code{debug}. This is the only way the function
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427 @code{debug} can return to its caller.
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428
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429 The use of the @var{debugger-args} is that @code{debug} displays the
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430 rest of its arguments at the top of the @samp{*Backtrace*} buffer, so
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431 that the user can see them. Except as described below, this is the
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432 @emph{only} way these arguments are used.
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433
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434 However, certain values for first argument to @code{debug} have a
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435 special significance. (Normally, these values are used only by the
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436 internals of Emacs, and not by programmers calling @code{debug}.) Here
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437 is a table of these special values:
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438
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439 @table @code
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440 @item lambda
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441 @cindex @code{lambda} in debug
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442 A first argument of @code{lambda} means @code{debug} was called because
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443 of entry to a function when @code{debug-on-next-call} was
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444 non-@code{nil}. The debugger displays @samp{Entering:} as a line of
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445 text at the top of the buffer.
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446
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447 @item debug
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448 @code{debug} as first argument indicates a call to @code{debug} because
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449 of entry to a function that was set to debug on entry. The debugger
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450 displays @samp{Entering:}, just as in the @code{lambda} case. It also
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451 marks the stack frame for that function so that it will invoke the
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452 debugger when exited.
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453
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454 @item t
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455 When the first argument is @code{t}, this indicates a call to
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456 @code{debug} due to evaluation of a list form when
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457 @code{debug-on-next-call} is non-@code{nil}. The debugger displays the
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458 following as the top line in the buffer:
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459
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460 @smallexample
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461 Beginning evaluation of function call form:
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462 @end smallexample
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463
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464 @item exit
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465 When the first argument is @code{exit}, it indicates the exit of a stack
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466 frame previously marked to invoke the debugger on exit. The second
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467 argument given to @code{debug} in this case is the value being returned
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468 from the frame. The debugger displays @samp{Return value:} in the top
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469 line of the buffer, followed by the value being returned.
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470
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471 @item error
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472 @cindex @code{error} in debug
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473 When the first argument is @code{error}, the debugger indicates that
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474 it is being entered because an error or @code{quit} was signaled and not
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475 handled, by displaying @samp{Signaling:} followed by the error signaled
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476 and any arguments to @code{signal}. For example,
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477
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478 @example
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479 @group
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480 (let ((debug-on-error t))
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481 (/ 1 0))
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482 @end group
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483
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484 @group
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485 ------ Buffer: *Backtrace* ------
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486 Signaling: (arith-error)
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487 /(1 0)
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488 ...
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489 ------ Buffer: *Backtrace* ------
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490 @end group
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491 @end example
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492
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493 If an error was signaled, presumably the variable
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494 @code{debug-on-error} is non-@code{nil}. If @code{quit} was signaled,
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495 then presumably the variable @code{debug-on-quit} is non-@code{nil}.
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496
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497 @item nil
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498 Use @code{nil} as the first of the @var{debugger-args} when you want
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499 to enter the debugger explicitly. The rest of the @var{debugger-args}
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500 are printed on the top line of the buffer. You can use this feature to
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501 display messages---for example, to remind yourself of the conditions
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502 under which @code{debug} is called.
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503 @end table
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504 @end defun
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505
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506 @node Internals of Debugger
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507 @subsection Internals of the Debugger
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508
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509 This section describes functions and variables used internally by the
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510 debugger.
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511
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512 @defvar debugger
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513 The value of this variable is the function to call to invoke the
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514 debugger. Its value must be a function of any number of arguments, or,
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515 more typically, the name of a function. This function should invoke
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516 some kind of debugger. The default value of the variable is
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517 @code{debug}.
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518
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519 The first argument that Lisp hands to the function indicates why it
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520 was called. The convention for arguments is detailed in the description
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521 of @code{debug}.
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522 @end defvar
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523
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524 @deffn Command backtrace
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525 @cindex run time stack
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526 @cindex call stack
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527 This function prints a trace of Lisp function calls currently active.
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528 This is the function used by @code{debug} to fill up the
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529 @samp{*Backtrace*} buffer. It is written in C, since it must have access
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530 to the stack to determine which function calls are active. The return
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531 value is always @code{nil}.
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532
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533 In the following example, a Lisp expression calls @code{backtrace}
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534 explicitly. This prints the backtrace to the stream
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535 @code{standard-output}, which, in this case, is the buffer
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536 @samp{backtrace-output}.
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537
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538 Each line of the backtrace represents one function call. The line shows
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539 the values of the function's arguments if they are all known; if they
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540 are still being computed, the line says so. The arguments of special
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541 forms are elided.
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542
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543 @smallexample
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544 @group
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545 (with-output-to-temp-buffer "backtrace-output"
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546 (let ((var 1))
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547 (save-excursion
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548 (setq var (eval '(progn
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549 (1+ var)
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550 (list 'testing (backtrace))))))))
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551
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552 @result{} nil
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553 @end group
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554
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555 @group
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556 ----------- Buffer: backtrace-output ------------
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557 backtrace()
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558 (list ...computing arguments...)
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559 @end group
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560 (progn ...)
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561 eval((progn (1+ var) (list (quote testing) (backtrace))))
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562 (setq ...)
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563 (save-excursion ...)
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564 (let ...)
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565 (with-output-to-temp-buffer ...)
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566 eval-region(1973 2142 #<buffer *scratch*>)
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567 byte-code("... for eval-print-last-sexp ...")
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568 @group
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569 eval-print-last-sexp(nil)
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570 * call-interactively(eval-print-last-sexp)
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571 ----------- Buffer: backtrace-output ------------
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572 @end group
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573 @end smallexample
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574
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575 The character @samp{*} indicates a frame whose debug-on-exit flag is
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576 set.
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577 @end deffn
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578
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579 @ignore @c Not worth mentioning
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580 @defopt stack-trace-on-error
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581 @cindex stack trace
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582 This variable controls whether Lisp automatically displays a
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diff changeset
583 backtrace buffer after every error that is not handled. A quit signal
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diff changeset
584 counts as an error for this variable. If it is non-@code{nil} then a
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585 backtrace is shown in a pop-up buffer named @samp{*Backtrace*} on every
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586 error. If it is @code{nil}, then a backtrace is not shown.
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587
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diff changeset
588 When a backtrace is shown, that buffer is not selected. If either
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589 @code{debug-on-quit} or @code{debug-on-error} is also non-@code{nil}, then
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590 a backtrace is shown in one buffer, and the debugger is popped up in
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diff changeset
591 another buffer with its own backtrace.
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592
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593 We consider this feature to be obsolete and superseded by the debugger
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594 itself.
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595 @end defopt
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596 @end ignore
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597
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598 @defvar debug-on-next-call
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599 @cindex @code{eval}, and debugging
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600 @cindex @code{apply}, and debugging
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diff changeset
601 @cindex @code{funcall}, and debugging
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602 If this variable is non-@code{nil}, it says to call the debugger before
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603 the next @code{eval}, @code{apply} or @code{funcall}. Entering the
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604 debugger sets @code{debug-on-next-call} to @code{nil}.
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diff changeset
605
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diff changeset
606 The @kbd{d} command in the debugger works by setting this variable.
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diff changeset
607 @end defvar
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diff changeset
608
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diff changeset
609 @defun backtrace-debug level flag
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diff changeset
610 This function sets the debug-on-exit flag of the stack frame @var{level}
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parents: 6558
diff changeset
611 levels down the stack, giving it the value @var{flag}. If @var{flag} is
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612 non-@code{nil}, this will cause the debugger to be entered when that
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diff changeset
613 frame later exits. Even a nonlocal exit through that frame will enter
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diff changeset
614 the debugger.
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diff changeset
615
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616 This function is used only by the debugger.
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617 @end defun
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diff changeset
618
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diff changeset
619 @defvar command-debug-status
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diff changeset
620 This variable records the debugging status of the current interactive
6558
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diff changeset
621 command. Each time a command is called interactively, this variable is
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622 bound to @code{nil}. The debugger can set this variable to leave
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diff changeset
623 information for future debugger invocations during the same command
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diff changeset
624 invocation.
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625
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626 The advantage of using this variable rather than an ordinary global
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diff changeset
627 variable is that the data will never carry over to a subsequent command
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diff changeset
628 invocation.
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629 @end defvar
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630
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diff changeset
631 @defun backtrace-frame frame-number
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diff changeset
632 The function @code{backtrace-frame} is intended for use in Lisp
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diff changeset
633 debuggers. It returns information about what computation is happening
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634 in the stack frame @var{frame-number} levels down.
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diff changeset
635
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diff changeset
636 If that frame has not evaluated the arguments yet, or is a special
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diff changeset
637 form, the value is @code{(nil @var{function} @var{arg-forms}@dots{})}.
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638
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639 If that frame has evaluated its arguments and called its function
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640 already, the return value is @code{(t @var{function}
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641 @var{arg-values}@dots{})}.
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642
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643 In the return value, @var{function} is whatever was supplied as the
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644 @sc{car} of the evaluated list, or a @code{lambda} expression in the
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645 case of a macro call. If the function has a @code{&rest} argument, that
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646 is represented as the tail of the list @var{arg-values}.
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647
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648 If @var{frame-number} is out of range, @code{backtrace-frame} returns
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649 @code{nil}.
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650 @end defun
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651
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652 @include edebug.texi
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653
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654 @node Syntax Errors
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655 @section Debugging Invalid Lisp Syntax
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656
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657 The Lisp reader reports invalid syntax, but cannot say where the real
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658 problem is. For example, the error ``End of file during parsing'' in
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659 evaluating an expression indicates an excess of open parentheses (or
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660 square brackets). The reader detects this imbalance at the end of the
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661 file, but it cannot figure out where the close parenthesis should have
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662 been. Likewise, ``Invalid read syntax: ")"'' indicates an excess close
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663 parenthesis or missing open parenthesis, but does not say where the
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664 missing parenthesis belongs. How, then, to find what to change?
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665
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666 If the problem is not simply an imbalance of parentheses, a useful
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667 technique is to try @kbd{C-M-e} at the beginning of each defun, and see
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668 if it goes to the place where that defun appears to end. If it does
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669 not, there is a problem in that defun.
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670
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671 However, unmatched parentheses are the most common syntax errors in
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672 Lisp, and we can give further advice for those cases. (In addition,
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673 just moving point through the code with Show Paren mode enabled might
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674 find the mismatch.)
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675
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676 @menu
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677 * Excess Open:: How to find a spurious open paren or missing close.
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678 * Excess Close:: How to find a spurious close paren or missing open.
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679 @end menu
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680
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681 @node Excess Open
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682 @subsection Excess Open Parentheses
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683
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684 The first step is to find the defun that is unbalanced. If there is
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685 an excess open parenthesis, the way to do this is to go to the end of
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686 the file and type @kbd{C-u C-M-u}. This will move you to the beginning
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687 of the defun that is unbalanced.
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688
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689 The next step is to determine precisely what is wrong. There is no
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690 way to be sure of this except by studying the program, but often the
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691 existing indentation is a clue to where the parentheses should have
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692 been. The easiest way to use this clue is to reindent with @kbd{C-M-q}
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693 and see what moves. @strong{But don't do this yet!} Keep reading,
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694 first.
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695
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696 Before you do this, make sure the defun has enough close parentheses.
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697 Otherwise, @kbd{C-M-q} will get an error, or will reindent all the rest
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698 of the file until the end. So move to the end of the defun and insert a
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699 close parenthesis there. Don't use @kbd{C-M-e} to move there, since
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700 that too will fail to work until the defun is balanced.
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701
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702 Now you can go to the beginning of the defun and type @kbd{C-M-q}.
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703 Usually all the lines from a certain point to the end of the function
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704 will shift to the right. There is probably a missing close parenthesis,
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705 or a superfluous open parenthesis, near that point. (However, don't
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706 assume this is true; study the code to make sure.) Once you have found
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707 the discrepancy, undo the @kbd{C-M-q} with @kbd{C-_}, since the old
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708 indentation is probably appropriate to the intended parentheses.
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709
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710 After you think you have fixed the problem, use @kbd{C-M-q} again. If
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711 the old indentation actually fit the intended nesting of parentheses,
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712 and you have put back those parentheses, @kbd{C-M-q} should not change
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713 anything.
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714
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715 @node Excess Close
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716 @subsection Excess Close Parentheses
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717
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718 To deal with an excess close parenthesis, first go to the beginning of
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719 the file, then type @kbd{C-u -1 C-M-u} to find the end of the unbalanced
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720 defun.
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721
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722 Then find the actual matching close parenthesis by typing @kbd{C-M-f}
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723 at the beginning of that defun. This will leave you somewhere short of
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724 the place where the defun ought to end. It is possible that you will
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725 find a spurious close parenthesis in that vicinity.
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726
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727 If you don't see a problem at that point, the next thing to do is to
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728 type @kbd{C-M-q} at the beginning of the defun. A range of lines will
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729 probably shift left; if so, the missing open parenthesis or spurious
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730 close parenthesis is probably near the first of those lines. (However,
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731 don't assume this is true; study the code to make sure.) Once you have
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732 found the discrepancy, undo the @kbd{C-M-q} with @kbd{C-_}, since the
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733 old indentation is probably appropriate to the intended parentheses.
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734
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735 After you think you have fixed the problem, use @kbd{C-M-q} again. If
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diff changeset
736 the old indentation actually fits the intended nesting of parentheses,
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737 and you have put back those parentheses, @kbd{C-M-q} should not change
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738 anything.
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739
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740 @node Compilation Errors
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741 @section Debugging Problems in Compilation
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742
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743 When an error happens during byte compilation, it is normally due to
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744 invalid syntax in the program you are compiling. The compiler prints a
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745 suitable error message in the @samp{*Compile-Log*} buffer, and then
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746 stops. The message may state a function name in which the error was
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747 found, or it may not. Either way, here is how to find out where in the
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748 file the error occurred.
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749
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750 What you should do is switch to the buffer @w{@samp{ *Compiler Input*}}.
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751 (Note that the buffer name starts with a space, so it does not show
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752 up in @kbd{M-x list-buffers}.) This buffer contains the program being
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753 compiled, and point shows how far the byte compiler was able to read.
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754
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755 If the error was due to invalid Lisp syntax, point shows exactly where
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756 the invalid syntax was @emph{detected}. The cause of the error is not
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757 necessarily near by! Use the techniques in the previous section to find
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758 the error.
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759
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760 If the error was detected while compiling a form that had been read
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761 successfully, then point is located at the end of the form. In this
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762 case, this technique can't localize the error precisely, but can still
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763 show you which function to check.