annotate src/fontset.h @ 89555:483f5ce6ca7a

(DefaultDepthOfScreen, x_encode_text): Remove unused vars.
author Dave Love <fx@gnu.org>
date Mon, 29 Sep 2003 18:16:30 +0000
parents 2f877ed80fa6
children 3c4fef237ab7
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 /* Header for fontset handler.
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2 Copyright (C) 1995, 1997, 2000 Electrotechnical Laboratory, JAPAN.
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3 Licensed to the Free Software Foundation.
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4 Copyright (C) 2003
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5 National Institute of Advanced Industrial Science and Technology (AIST)
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6 Registration Number H13PRO009
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7
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8 This file is part of GNU Emacs.
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9
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10 GNU Emacs is free software; you can redistribute it and/or modify
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11 it under the terms of the GNU General Public License as published by
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12 the Free Software Foundation; either version 2, or (at your option)
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13 any later version.
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14
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15 GNU Emacs is distributed in the hope that it will be useful,
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16 but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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18 GNU General Public License for more details.
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19
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20 You should have received a copy of the GNU General Public License
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21 along with GNU Emacs; see the file COPYING. If not, write to
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22 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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23 Boston, MA 02111-1307, USA. */
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24
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25 #ifndef EMACS_FONTSET_H
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26 #define EMACS_FONTSET_H
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27
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28 /* This data type is used for the font_table field of window system
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29 depending data area (e.g. struct x_display_info on X window). */
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30
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31 struct font_info
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32 {
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33 /* Pointer to window system dependent font structure. On X window,
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34 this value should be coerced to (XFontStruct *). */
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35 void *font;
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36
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37 /* Index number of the font. */
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38 int font_idx;
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39
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40 /* Name to be used to find the font. */
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41 char *name;
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42
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43 /* Full name of the font given by a window system. */
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44 char *full_name;
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45
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46 /* Charset of characters displayed by the font. */
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47 int charset;
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48
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49 #ifdef WINDOWSNT
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50 /* Codepage of characters that will be displayed by the font. */
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51 int codepage;
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52 #endif
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53
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54 /* Maximum bound width over all existing characters of the font. On
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55 X window, this is same as (font->max_bounds.width) */
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56 int size;
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57
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58 /* Height of the font. On X window, this is the same as
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59 (font->ascent + font->descent). */
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60 int height;
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61
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62 /* 1 iff `vertical-centering-font-regexp' matches this font name.
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63 In this case, we render characters at vartical center positions
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64 of lines. */
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65 int vertical_centering;
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66
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67 /* Encoding type of the font. The value is one of
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68 0, 1, 2, or 3:
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69 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
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70 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
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71 2: code points 0x20A0..0x7FFF are used
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72 3: code points 0xA020..0xFF7F are used
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73 If the member `font_encoder' is not NULL, this member is ignored.
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74 */
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75 unsigned char encoding_type;
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76
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77 /* The baseline position of a font is normally `ascent' value of the
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78 font. However, there exists many fonts which don't set `ascent'
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79 an appropriate value to be used as baseline position. This is
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80 typical in such ASCII fonts which are designed to be used with
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81 Chinese, Japanese, Korean characters. When we use mixture of
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82 such fonts and normal fonts (having correct `ascent' value), a
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83 display line gets very ugly. Since we have no way to fix it
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84 automatically, it is users responsibility to supply well designed
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85 fonts or correct `ascent' value of fonts. But, the latter
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86 requires heavy work (modifying all bitmap data in BDF files).
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87 So, Emacs accepts a private font property
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88 `_MULE_BASELINE_OFFSET'. If a font has this property, we
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89 calculate the baseline position by subtracting the value from
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90 `ascent'. In other words, the value indicates how many bits
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91 higher we should draw a character of the font than normal ASCII
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92 text for a better looking.
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93
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94 We also have to consider the fact that the concept of `baseline'
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95 differs among languages to which each character belongs. For
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96 instance, baseline should be at the bottom most position of all
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97 glyphs for Chinese, Japanese, and Korean. But, many of existing
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98 fonts for those characters doesn't have correct `ascent' values
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99 because they are designed to be used with ASCII fonts. To
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100 display characters of different language on the same line, the
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101 best way will be to arrange them in the middle of the line. So,
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102 in such a case, again, we utilize the font property
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103 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
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104 calculate baseline so that a character is arranged in the middle
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105 of a line. */
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106
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107 int baseline_offset;
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108
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109 /* Non zero means a character should be composed at a position
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110 relative to the height (or depth) of previous glyphs in the
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111 following cases:
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112 (1) The bottom of the character is higher than this value. In
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113 this case, the character is drawn above the previous glyphs.
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114 (2) The top of the character is lower than 0 (i.e. baseline
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115 height). In this case, the character is drawn beneath the
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116 previous glyphs.
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117
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118 This value is taken from a private font property
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119 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
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120 int relative_compose;
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121
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122 /* Non zero means an ascent value to be used for a character
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123 registered in char-table `use-default-ascent'. */
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124 int default_ascent;
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125
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126 /* CCL program to calculate code points of the font. */
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127 struct ccl_program *font_encoder;
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128 };
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129
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130 /* A value which may appear in the member `encoding' of struch
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131 font_info indicating that a font itself doesn't tell which encoding
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132 to be used. */
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133 #define FONT_ENCODING_NOT_DECIDED 255
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134
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135 enum FONT_SPEC_INDEX
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136 {
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137 FONT_SPEC_FAMILY_INDEX,
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138 FONT_SPEC_WEIGHT_INDEX,
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139 FONT_SPEC_SLANT_INDEX,
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140 FONT_SPEC_SWIDTH_INDEX,
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141 FONT_SPEC_ADSTYLE_INDEX,
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142 FONT_SPEC_REGISTRY_INDEX,
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143 FONT_SPEC_MAX_INDEX
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144 };
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145
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146 /* Forward declaration for prototypes. */
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147 struct frame;
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148
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149 /* The following six are window system dependent functions.
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150 Initialization routine of each window system should set appropriate
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151 functions to these variables. For instance, in case of X window,
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152 x_term_init does this. */
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153
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154 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
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155 extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
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156 int font_idx));
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157
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158 /* Return a list of font names which matches PATTERN. See the document of
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159 `x-list-fonts' for more detail. */
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160 extern Lisp_Object (*list_fonts_func) P_ ((struct frame *f,
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161 Lisp_Object pattern,
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162 int size,
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163 int maxnames));
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164
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165 /* Load a font named NAME for frame F and return a pointer to the
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166 information of the loaded font. If loading is failed, return -1. */
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167 extern struct font_info *(*load_font_func) P_ ((struct frame *f,
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168 char *name, int));
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169
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170 /* Return a pointer to struct font_info of a font named NAME for frame F.
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171 If no such font is loaded, return NULL. */
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172 extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
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173
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174 /* Additional function for setting fontset or changing fontset
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175 contents of frame F. This function may change the coordinate of
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176 the frame. */
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177 extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
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178 Lisp_Object oldval));
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179
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180 /* To find a CCL program, fs_load_font calls this function.
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181 The argument is a pointer to the struct font_info.
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182 This function set the memer `encoder' of the structure. */
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183 extern void (*find_ccl_program_func) P_ ((struct font_info *));
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184
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185 extern Lisp_Object (*get_font_repertory_func) P_ ((struct frame *,
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186 struct font_info *));
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187
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188 /* Check if any window system is used now. */
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189 extern void (*check_window_system_func) P_ ((void));
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190
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191 struct face;
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192
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193 extern void free_face_fontset P_ ((FRAME_PTR, struct face *));
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194 extern Lisp_Object fontset_font_pattern P_ ((FRAME_PTR, struct face *, int));
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195 extern int face_suitable_for_char_p P_ ((struct face *, int));
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196 extern int face_for_char P_ ((FRAME_PTR, struct face *, int));
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197 extern int make_fontset_for_ascii_face P_ ((FRAME_PTR, int, struct face *));
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198 extern int new_fontset_from_font_name P_ ((Lisp_Object));
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199 extern struct font_info *fs_load_font P_ ((struct frame *, char *, int));
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200 extern int fs_query_fontset P_ ((Lisp_Object, int));
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201 EXFUN (Fquery_fontset, 2);
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202 extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
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203
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204 extern Lisp_Object Vuse_default_ascent;
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205 extern Lisp_Object Vignore_relative_composition;
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206 extern Lisp_Object Valternate_fontname_alist;
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207 extern Lisp_Object Vfontset_alias_alist;
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208 extern Lisp_Object Vvertical_centering_font_regexp;
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209
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210 /* Load a font named FONTNAME on frame F. All fonts for frame F is
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211 stored in a table pointed by FONT_TABLE. Return a pointer to the
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212 struct font_info of the loaded font. If loading fails, return
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213 NULL. */
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214
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215 #define FS_LOAD_FONT(f, fontname) fs_load_font (f, fontname, -1)
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216
c4a2a30142bd (FONT_INFO_ID): Build an ID from a font_info pointer.
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217
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218 /* Return an immutable id for font_info FONT_INFO on frame F. The
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219 reason for this macro is hat one cannot hold pointers to font_info
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220 structures in other data structures, because the table is
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221 reallocated in x_list_fonts. */
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222
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223 #define FONT_INFO_ID(F, FONT_INFO) \
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224 (FONT_INFO) - (FRAME_X_DISPLAY_INFO ((F))->font_table)
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225
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226 /* Given a font_info id ID, return a pointer to the font_info
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227 structure on frame F. If ID is invalid, return null. */
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228
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229 #define FONT_INFO_FROM_ID(F, ID) \
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230 (((ID) >= 0 && (ID) < FRAME_X_DISPLAY_INFO ((F))->font_table_size) \
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231 ? (FRAME_X_DISPLAY_INFO ((F))->font_table + (ID)) \
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232 : 0)
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233
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234 extern Lisp_Object fontset_name P_ ((int));
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235 extern Lisp_Object fontset_ascii P_ ((int));
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236 extern int fontset_height P_ ((int));
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237
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238 #endif /* EMACS_FONTSET_H */