Mercurial > emacs
annotate src/w32console.c @ 27495:507d8bb34bef
(ebnf-syntax): Doc fix
author | Gerd Moellmann <gerd@gnu.org> |
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date | Sat, 29 Jan 2000 12:01:35 +0000 |
parents | fe54558f20d8 |
children | ff2e0205b5a0 |
rev | line source |
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Change all uses of win95, winnt, and win32
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1 /* Terminal hooks for GNU Emacs on the Microsoft W32 API. |
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2 Copyright (C) 1992, 1999 Free Software Foundation, Inc. |
9907 | 3 |
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4 This file is part of GNU Emacs. |
9907 | 5 |
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6 GNU Emacs is free software; you can redistribute it and/or modify |
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7 it under the terms of the GNU General Public License as published by |
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8 the Free Software Foundation; either version 2, or (at your option) |
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9 any later version. |
9907 | 10 |
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11 GNU Emacs is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 GNU General Public License for more details. |
9907 | 15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with GNU Emacs; see the file COPYING. If not, write to |
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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19 Boston, MA 02111-1307, USA. |
9907 | 20 |
21 Tim Fleehart (apollo@online.com) 1-17-92 | |
22 Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
23 */ | |
24 | |
25 | |
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26 #include <config.h> |
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27 |
9907 | 28 #include <stdlib.h> |
29 #include <stdio.h> | |
30 #include <windows.h> | |
31 | |
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32 /* Disable features in headers that require a Window System for |
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33 console mode. */ |
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34 #undef HAVE_WINDOW_SYSTEM |
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35 |
9907 | 36 #include "lisp.h" |
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37 #include "charset.h" |
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38 #include "coding.h" |
9907 | 39 #include "frame.h" |
40 #include "disptab.h" | |
41 #include "termhooks.h" | |
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42 #include "w32inevt.h" |
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43 #include "dispextern.h" |
9907 | 44 |
11389 | 45 /* from window.c */ |
9907 | 46 extern Lisp_Object Frecenter (); |
47 | |
48 /* from keyboard.c */ | |
49 extern int detect_input_pending (); | |
50 | |
51 /* from sysdep.c */ | |
52 extern int read_input_pending (); | |
53 | |
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54 extern struct frame * updating_frame; |
9907 | 55 extern int meta_key; |
56 | |
57 static void move_cursor (int row, int col); | |
58 static void clear_to_end (void); | |
59 static void clear_frame (void); | |
60 static void clear_end_of_line (int); | |
61 static void ins_del_lines (int vpos, int n); | |
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62 static void change_line_highlight (int, int, int, int); |
9907 | 63 static void reassert_line_highlight (int, int); |
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64 static void insert_glyphs (struct glyph *start, int len); |
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65 static void write_glyphs (struct glyph *string, int len); |
9907 | 66 static void delete_glyphs (int n); |
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67 void w32_sys_ring_bell (void); |
9907 | 68 static void reset_terminal_modes (void); |
69 static void set_terminal_modes (void); | |
70 static void set_terminal_window (int size); | |
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71 static void update_begin (struct frame * f); |
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72 static void update_end (struct frame * f); |
9907 | 73 static int hl_mode (int new_highlight); |
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74 static void turn_on_face P_ ((struct frame *, int face_id)); |
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75 static void turn_off_face P_ ((struct frame *, int face_id)); |
9907 | 76 |
77 COORD cursor_coords; | |
78 HANDLE prev_screen, cur_screen; | |
79 UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
80 HANDLE keyboard_handle; | |
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81 DWORD prev_console_mode; |
9907 | 82 |
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83 #ifndef USE_SEPARATE_SCREEN |
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84 CONSOLE_CURSOR_INFO prev_console_cursor; |
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85 #endif |
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86 |
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87 /* Determine whether to make frame dimensions match the screen buffer, |
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88 or the current window size. The former is desirable when running |
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89 over telnet, while the latter is more useful when working directly at |
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90 the console with a large scroll-back buffer. */ |
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91 int w32_use_full_screen_buffer; |
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92 |
9907 | 93 |
94 /* Setting this as the ctrl handler prevents emacs from being killed when | |
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95 someone hits ^C in a 'suspended' session (child shell). |
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96 Also ignore Ctrl-Break signals. */ |
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97 |
9907 | 98 BOOL |
99 ctrl_c_handler (unsigned long type) | |
100 { | |
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101 /* Only ignore "interrupt" events when running interactively. */ |
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102 return (!noninteractive |
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103 && (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT)); |
9907 | 104 } |
105 | |
106 /* If we're updating a frame, use it as the current frame | |
107 Otherwise, use the selected frame. */ | |
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108 #define PICK_FRAME() (updating_frame ? updating_frame : SELECTED_FRAME ()) |
9907 | 109 |
110 /* Move the cursor to (row, col). */ | |
111 void | |
112 move_cursor (int row, int col) | |
113 { | |
114 cursor_coords.X = col; | |
115 cursor_coords.Y = row; | |
116 | |
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117 if (updating_frame == (struct frame *) NULL) |
9907 | 118 { |
119 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
120 } | |
121 } | |
122 | |
123 /* Clear from cursor to end of screen. */ | |
124 void | |
125 clear_to_end (void) | |
126 { | |
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127 struct frame * f = PICK_FRAME (); |
9907 | 128 |
129 clear_end_of_line (FRAME_WIDTH (f) - 1); | |
130 ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
131 } | |
132 | |
133 /* Clear the frame. */ | |
134 void | |
135 clear_frame (void) | |
136 { | |
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137 struct frame * f = PICK_FRAME (); |
9907 | 138 COORD dest; |
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139 int n, r; |
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140 CONSOLE_SCREEN_BUFFER_INFO info; |
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141 |
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142 GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &info); |
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143 |
9907 | 144 hl_mode (0); |
145 | |
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146 /* Remember that the screen buffer might be wider than the window. */ |
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147 n = FRAME_HEIGHT (f) * info.dwSize.X; |
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148 dest.X = dest.Y = 0; |
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149 |
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150 FillConsoleOutputAttribute (cur_screen, char_attr, n, dest, &r); |
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151 FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r); |
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152 |
9907 | 153 move_cursor (0, 0); |
154 } | |
155 | |
156 | |
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157 static struct glyph glyph_base[256]; |
9907 | 158 static BOOL ceol_initialized = FALSE; |
159 | |
160 /* Clear from Cursor to end (what's "standout marker"?). */ | |
161 void | |
162 clear_end_of_line (int end) | |
163 { | |
164 if (!ceol_initialized) | |
165 { | |
166 int i; | |
167 for (i = 0; i < 256; i++) | |
168 { | |
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169 memcpy (&glyph_base[i], &space_glyph, sizeof (struct glyph)); |
9907 | 170 } |
171 ceol_initialized = TRUE; | |
172 } | |
173 write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
174 } | |
175 | |
176 /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
177 void | |
178 ins_del_lines (int vpos, int n) | |
179 { | |
180 int i, nb, save_highlight; | |
181 SMALL_RECT scroll; | |
182 COORD dest; | |
183 CHAR_INFO fill; | |
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184 struct frame * f = PICK_FRAME (); |
9907 | 185 |
186 if (n < 0) | |
187 { | |
188 scroll.Top = vpos - n; | |
189 scroll.Bottom = FRAME_HEIGHT (f); | |
190 dest.Y = vpos; | |
191 } | |
192 else | |
193 { | |
194 scroll.Top = vpos; | |
195 scroll.Bottom = FRAME_HEIGHT (f) - n; | |
196 dest.Y = vpos + n; | |
197 } | |
198 scroll.Left = 0; | |
199 scroll.Right = FRAME_WIDTH (f); | |
200 | |
201 dest.X = 0; | |
202 | |
203 save_highlight = hl_mode (0); | |
204 | |
205 fill.Char.AsciiChar = 0x20; | |
206 fill.Attributes = char_attr; | |
207 | |
208 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
209 | |
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210 /* Here we have to deal with a w32 console flake: If the scroll |
9907 | 211 region looks like abc and we scroll c to a and fill with d we get |
212 cbd... if we scroll block c one line at a time to a, we get cdd... | |
213 Emacs expects cdd consistently... So we have to deal with that | |
214 here... (this also occurs scrolling the same way in the other | |
215 direction. */ | |
216 | |
217 if (n > 0) | |
218 { | |
219 if (scroll.Bottom < dest.Y) | |
220 { | |
221 for (i = scroll.Bottom; i < dest.Y; i++) | |
222 { | |
223 move_cursor (i, 0); | |
224 clear_end_of_line (FRAME_WIDTH (f)); | |
225 } | |
226 } | |
227 } | |
228 else | |
229 { | |
230 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
231 | |
232 if (nb < scroll.Top) | |
233 { | |
234 for (i = nb; i < scroll.Top; i++) | |
235 { | |
236 move_cursor (i, 0); | |
237 clear_end_of_line (FRAME_WIDTH (f)); | |
238 } | |
239 } | |
240 } | |
241 | |
242 cursor_coords.X = 0; | |
243 cursor_coords.Y = vpos; | |
244 | |
245 hl_mode (save_highlight); | |
246 } | |
247 | |
248 /* Changes attribute to use when drawing characters to control. */ | |
249 static int | |
250 hl_mode (int new_highlight) | |
251 { | |
252 static int highlight = 0; | |
253 int old_highlight; | |
254 | |
255 old_highlight = highlight; | |
256 highlight = (new_highlight != 0); | |
257 if (highlight) | |
258 { | |
259 char_attr = char_attr_reverse; | |
260 } | |
261 else | |
262 { | |
263 char_attr = char_attr_normal; | |
264 } | |
265 return old_highlight; | |
266 } | |
267 | |
268 /* Call this when about to modify line at position VPOS and change whether it | |
269 is highlighted. */ | |
270 void | |
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271 change_line_highlight (int new_highlight, int vpos, int y, |
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272 int first_unused_hpos) |
9907 | 273 { |
274 hl_mode (new_highlight); | |
275 move_cursor (vpos, 0); | |
276 clear_end_of_line (first_unused_hpos); | |
277 } | |
278 | |
279 /* External interface to control of standout mode. Call this when about to | |
280 * modify line at position VPOS and not change whether it is highlighted. */ | |
281 void | |
282 reassert_line_highlight (int highlight, int vpos) | |
283 { | |
284 hl_mode (highlight); | |
285 vpos; /* pedantic compiler silencer */ | |
286 } | |
287 | |
288 #undef LEFT | |
289 #undef RIGHT | |
290 #define LEFT 1 | |
291 #define RIGHT 0 | |
292 | |
293 void | |
294 scroll_line (int dist, int direction) | |
295 { | |
296 /* The idea here is to implement a horizontal scroll in one line to | |
297 implement delete and half of insert. */ | |
298 SMALL_RECT scroll; | |
299 COORD dest; | |
300 CHAR_INFO fill; | |
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301 struct frame * f = PICK_FRAME (); |
9907 | 302 |
303 scroll.Top = cursor_coords.Y; | |
304 scroll.Bottom = cursor_coords.Y; | |
305 | |
306 if (direction == LEFT) | |
307 { | |
308 scroll.Left = cursor_coords.X + dist; | |
309 scroll.Right = FRAME_WIDTH (f) - 1; | |
310 } | |
311 else | |
312 { | |
313 scroll.Left = cursor_coords.X; | |
314 scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
315 } | |
316 | |
317 dest.X = cursor_coords.X; | |
318 dest.Y = cursor_coords.Y; | |
319 | |
320 fill.Char.AsciiChar = 0x20; | |
321 fill.Attributes = char_attr; | |
322 | |
323 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
324 } | |
325 | |
326 | |
327 /* If start is zero insert blanks instead of a string at start ?. */ | |
328 void | |
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329 insert_glyphs (register struct glyph *start, register int len) |
9907 | 330 { |
331 scroll_line (len, RIGHT); | |
332 | |
333 /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
334 if (start) | |
335 { | |
336 /* Print the first len characters of start, cursor_coords.X adjusted | |
337 by write_glyphs. */ | |
338 | |
339 write_glyphs (start, len); | |
340 } | |
341 else | |
342 { | |
343 clear_end_of_line (cursor_coords.X + len); | |
344 } | |
345 } | |
346 | |
347 void | |
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348 write_glyphs (register struct glyph *string, register int len) |
9907 | 349 { |
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350 int produced, consumed, i; |
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351 struct frame * f = PICK_FRAME (); |
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352 |
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353 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at |
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354 the tail. */ |
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355 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK; |
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356 |
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357 while (len > 0) |
9907 | 358 { |
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359 /* Identify a run of glyphs with the same face. */ |
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360 int face_id = string->face_id; |
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361 int n; |
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362 |
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363 for (n = 1; n < len; ++n) |
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364 if (string[n].face_id != face_id) |
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365 break; |
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366 |
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367 /* Turn appearance modes of the face of the run on. */ |
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368 turn_on_face (f, face_id); |
9907 | 369 |
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370 while (n > 0) |
9907 | 371 { |
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372 /* We use a shared conversion buffer of the current size |
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373 (1024 bytes at least). Usually it is sufficient, but if |
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374 not, we just repeat the loop. */ |
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375 produced = encode_terminal_code (string, conversion_buffer, |
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376 n, conversion_buffer_size, |
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377 &consumed); |
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378 if (produced > 0) |
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379 { |
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380 /* Set the attribute for these characters. */ |
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381 if (!FillConsoleOutputAttribute (cur_screen, char_attr, |
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382 produced, cursor_coords, &i)) |
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383 { |
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384 printf ("Failed writing console attributes: %d\n", |
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385 GetLastError ()); |
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386 fflush (stdout); |
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387 } |
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388 |
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389 /* Write the characters. */ |
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390 if (!WriteConsoleOutputCharacter (cur_screen, conversion_buffer, |
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391 produced, cursor_coords, &i)) |
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392 { |
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393 printf ("Failed writing console characters: %d\n", |
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394 GetLastError ()); |
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395 fflush (stdout); |
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396 } |
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397 |
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398 cursor_coords.X += produced; |
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399 move_cursor (cursor_coords.Y, cursor_coords.X); |
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400 } |
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401 len -= consumed; |
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402 n -= consumed; |
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403 string += consumed; |
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404 } |
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405 |
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406 /* Turn appearance modes off. */ |
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407 turn_off_face (f, face_id); |
9907 | 408 } |
409 | |
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410 /* We may have to output some codes to terminate the writing. */ |
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411 if (CODING_REQUIRE_FLUSHING (&terminal_coding)) |
9907 | 412 { |
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413 terminal_coding.mode |= CODING_MODE_LAST_BLOCK; |
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414 encode_coding (&terminal_coding, "", conversion_buffer, |
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415 0, conversion_buffer_size); |
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416 if (terminal_coding.produced > 0) |
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417 { |
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418 if (!FillConsoleOutputAttribute (cur_screen, char_attr, |
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419 terminal_coding.produced, |
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420 cursor_coords, &i)) |
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421 { |
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422 printf ("Failed writing console attributes: %d\n", |
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423 GetLastError ()); |
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424 fflush (stdout); |
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425 } |
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426 |
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427 /* Write the characters. */ |
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428 if (!WriteConsoleOutputCharacter (cur_screen, conversion_buffer, |
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429 produced, cursor_coords, &i)) |
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430 { |
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431 printf ("Failed writing console characters: %d\n", |
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432 GetLastError ()); |
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433 fflush (stdout); |
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434 } |
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435 } |
9907 | 436 } |
437 } | |
438 | |
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439 |
9907 | 440 void |
441 delete_glyphs (int n) | |
442 { | |
443 /* delete chars means scroll chars from cursor_coords.X + n to | |
444 cursor_coords.X, anything beyond the edge of the screen should | |
445 come out empty... */ | |
446 | |
447 scroll_line (n, LEFT); | |
448 } | |
449 | |
11389 | 450 static unsigned int sound_type = 0xFFFFFFFF; |
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451 #define MB_EMACS_SILENT (0xFFFFFFFF - 1) |
11389 | 452 |
9907 | 453 void |
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454 w32_sys_ring_bell (void) |
9907 | 455 { |
11389 | 456 if (sound_type == 0xFFFFFFFF) |
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457 { |
11389 | 458 Beep (666, 100); |
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459 } |
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460 else if (sound_type == MB_EMACS_SILENT) |
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461 { |
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462 /* Do nothing. */ |
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463 } |
11389 | 464 else |
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465 MessageBeep (sound_type); |
9907 | 466 } |
467 | |
11389 | 468 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
469 "Set the sound generated when the bell is rung.\n\ | |
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470 SOUND is 'asterisk, 'exclamation, 'hand, 'question, 'ok, or 'silent\n\ |
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471 to use the corresponding system sound for the bell. The 'silent sound\n\ |
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472 prevents Emacs from making any sound at all.\n\ |
11389 | 473 SOUND is nil to use the normal beep.") |
474 (sound) | |
475 Lisp_Object sound; | |
9907 | 476 { |
11389 | 477 CHECK_SYMBOL (sound, 0); |
478 | |
479 if (NILP (sound)) | |
480 sound_type = 0xFFFFFFFF; | |
481 else if (EQ (sound, intern ("asterisk"))) | |
482 sound_type = MB_ICONASTERISK; | |
483 else if (EQ (sound, intern ("exclamation"))) | |
484 sound_type = MB_ICONEXCLAMATION; | |
485 else if (EQ (sound, intern ("hand"))) | |
486 sound_type = MB_ICONHAND; | |
487 else if (EQ (sound, intern ("question"))) | |
488 sound_type = MB_ICONQUESTION; | |
489 else if (EQ (sound, intern ("ok"))) | |
490 sound_type = MB_OK; | |
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491 else if (EQ (sound, intern ("silent"))) |
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492 sound_type = MB_EMACS_SILENT; |
11389 | 493 else |
494 sound_type = 0xFFFFFFFF; | |
495 | |
496 return sound; | |
9907 | 497 } |
498 | |
499 void | |
500 reset_terminal_modes (void) | |
501 { | |
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502 #ifdef USE_SEPARATE_SCREEN |
9907 | 503 SetConsoleActiveScreenBuffer (prev_screen); |
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504 #else |
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505 SetConsoleCursorInfo (prev_screen, &prev_console_cursor); |
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506 #endif |
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507 SetConsoleMode (keyboard_handle, prev_console_mode); |
9907 | 508 } |
509 | |
510 void | |
511 set_terminal_modes (void) | |
512 { | |
513 CONSOLE_CURSOR_INFO cci; | |
514 | |
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515 /* make cursor big and visible (100 on Win95 makes it disappear) */ |
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516 cci.dwSize = 99; |
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517 cci.bVisible = TRUE; |
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518 (void) SetConsoleCursorInfo (cur_screen, &cci); |
9907 | 519 |
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520 SetConsoleActiveScreenBuffer (cur_screen); |
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521 |
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522 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); |
9907 | 523 |
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524 /* Initialize input mode: interrupt_input off, no flow control, allow |
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525 8 bit character input, standard quit char. */ |
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526 Fset_input_mode (Qnil, Qnil, make_number (2), Qnil); |
9907 | 527 } |
528 | |
529 /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
530 clumps rather than one-character-at-a-time... | |
531 | |
532 we'll start with not moving the cursor while an update is in progress. */ | |
533 void | |
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534 update_begin (struct frame * f) |
9907 | 535 { |
536 } | |
537 | |
538 void | |
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539 update_end (struct frame * f) |
9907 | 540 { |
541 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
542 } | |
543 | |
544 void | |
545 set_terminal_window (int size) | |
546 { | |
547 } | |
548 | |
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549 /*********************************************************************** |
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550 Faces |
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551 ***********************************************************************/ |
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552 |
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553 |
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554 /* Turn appearances of face FACE_ID on tty frame F on. */ |
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555 |
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556 static void |
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557 turn_on_face (f, face_id) |
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558 struct frame *f; |
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559 int face_id; |
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560 { |
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561 struct face *face = FACE_FROM_ID (f, face_id); |
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562 |
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563 xassert (face != NULL); |
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564 |
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565 char_attr = char_attr_normal; |
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566 |
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567 if (face->foreground != FACE_TTY_DEFAULT_COLOR) |
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568 char_attr = (char_attr & 0xf0) + face->foreground; |
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569 |
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570 if (face->background != FACE_TTY_DEFAULT_COLOR) |
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571 char_attr = (face->background << 4) + char_attr & 0x0f; |
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572 |
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573 if (face->tty_reverse_p) |
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574 char_attr = ((char_attr & 0x0f) << 4) + ((char_attr & 0xf0) >> 4); |
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575 |
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576 /* Ensure readability */ |
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577 if (((char_attr & 0xf0) >> 4) == (char_attr * 0x0f)) |
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578 char_attr ^= 0x0f; |
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579 } |
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580 |
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581 |
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582 /* Turn off appearances of face FACE_ID on tty frame F. */ |
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583 |
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584 static void |
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585 turn_off_face (f, face_id) |
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586 struct frame *f; |
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587 int face_id; |
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588 { |
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589 if (hl_mode (0)) |
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590 hl_mode (1); |
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591 } |
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592 |
9907 | 593 typedef int (*term_hook) (); |
594 | |
595 void | |
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596 initialize_w32_display (void) |
9907 | 597 { |
598 CONSOLE_SCREEN_BUFFER_INFO info; | |
599 | |
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600 cursor_to_hook = move_cursor; |
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601 raw_cursor_to_hook = move_cursor; |
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602 clear_to_end_hook = clear_to_end; |
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603 clear_frame_hook = clear_frame; |
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604 clear_end_of_line_hook = clear_end_of_line; |
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605 ins_del_lines_hook = ins_del_lines; |
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606 change_line_highlight_hook = change_line_highlight; |
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607 reassert_line_highlight_hook = reassert_line_highlight; |
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608 insert_glyphs_hook = insert_glyphs; |
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609 write_glyphs_hook = write_glyphs; |
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610 delete_glyphs_hook = delete_glyphs; |
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611 ring_bell_hook = w32_sys_ring_bell; |
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612 reset_terminal_modes_hook = reset_terminal_modes; |
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613 set_terminal_modes_hook = set_terminal_modes; |
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614 set_terminal_window_hook = set_terminal_window; |
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615 update_begin_hook = update_begin; |
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616 update_end_hook = update_end; |
9907 | 617 |
16588
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618 read_socket_hook = w32_console_read_socket; |
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619 mouse_position_hook = w32_console_mouse_position; |
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620 estimate_mode_line_height_hook = 0; |
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621 |
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622 /* Initialize interrupt_handle. */ |
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623 init_crit (); |
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624 |
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625 /* Remember original console settings. */ |
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626 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); |
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627 GetConsoleMode (keyboard_handle, &prev_console_mode); |
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628 |
9907 | 629 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); |
630 | |
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631 #ifdef USE_SEPARATE_SCREEN |
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632 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, |
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633 0, NULL, |
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634 CONSOLE_TEXTMODE_BUFFER, |
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635 NULL); |
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636 |
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637 if (cur_screen == INVALID_HANDLE_VALUE) |
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638 { |
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639 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); |
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640 printf ("LastError = 0x%lx\n", GetLastError ()); |
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641 fflush (stdout); |
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642 exit (0); |
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643 } |
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644 #else |
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645 cur_screen = prev_screen; |
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646 GetConsoleCursorInfo (prev_screen, &prev_console_cursor); |
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647 #endif |
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648 |
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649 /* Respect setting of LINES and COLUMNS environment variables. */ |
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650 { |
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651 char * lines = getenv("LINES"); |
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652 char * columns = getenv("COLUMNS"); |
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653 |
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654 if (lines != NULL && columns != NULL) |
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655 { |
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656 SMALL_RECT new_win_dims; |
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657 COORD new_size; |
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658 |
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659 new_size.X = atoi (columns); |
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660 new_size.Y = atoi (lines); |
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661 |
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662 GetConsoleScreenBufferInfo (cur_screen, &info); |
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663 |
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664 /* Shrink the window first, so the buffer dimensions can be |
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665 reduced if necessary. */ |
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666 new_win_dims.Top = 0; |
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667 new_win_dims.Left = 0; |
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668 new_win_dims.Bottom = min (new_size.Y, info.dwSize.Y) - 1; |
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669 new_win_dims.Right = min (new_size.X, info.dwSize.X) - 1; |
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670 SetConsoleWindowInfo (cur_screen, TRUE, &new_win_dims); |
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671 |
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672 SetConsoleScreenBufferSize (cur_screen, new_size); |
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673 |
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674 /* Set the window size to match the buffer dimension. */ |
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675 new_win_dims.Top = 0; |
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676 new_win_dims.Left = 0; |
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677 new_win_dims.Bottom = new_size.Y - 1; |
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678 new_win_dims.Right = new_size.X - 1; |
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679 SetConsoleWindowInfo (cur_screen, TRUE, &new_win_dims); |
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680 } |
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681 } |
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682 |
9907 | 683 GetConsoleScreenBufferInfo (cur_screen, &info); |
684 | |
685 meta_key = 1; | |
686 char_attr = info.wAttributes & 0xFF; | |
687 char_attr_normal = char_attr; | |
688 char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
23572
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689 |
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690 if (w32_use_full_screen_buffer) |
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691 { |
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692 FRAME_HEIGHT (SELECTED_FRAME ()) = info.dwSize.Y; /* lines per page */ |
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693 SET_FRAME_WIDTH (SELECTED_FRAME (), info.dwSize.X); /* characters per line */ |
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694 } |
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695 else |
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696 { |
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697 /* Lines per page. Use buffer coords instead of buffer size. */ |
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698 FRAME_HEIGHT (SELECTED_FRAME ()) = 1 + info.srWindow.Bottom - |
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699 info.srWindow.Top; |
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700 /* Characters per line. Use buffer coords instead of buffer size. */ |
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701 SET_FRAME_WIDTH (SELECTED_FRAME (), 1 + info.srWindow.Right - |
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702 info.srWindow.Left); |
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703 } |
9907 | 704 } |
705 | |
706 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
707 "Set screen colors.") | |
708 (foreground, background) | |
709 Lisp_Object foreground; | |
710 Lisp_Object background; | |
711 { | |
712 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
713 char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
714 | |
715 Frecenter (Qnil); | |
716 return Qt; | |
717 } | |
718 | |
719 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
720 "Set cursor size.") | |
721 (size) | |
722 Lisp_Object size; | |
723 { | |
724 CONSOLE_CURSOR_INFO cci; | |
725 cci.dwSize = XFASTINT (size); | |
726 cci.bVisible = TRUE; | |
727 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
728 | |
729 return Qt; | |
730 } | |
731 | |
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732 #ifndef HAVE_NTGUI |
9907 | 733 void |
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734 pixel_to_glyph_coords (struct frame * f, int pix_x, int pix_y, int *x, int *y, |
9907 | 735 void *bounds, int noclip) |
736 { | |
737 *x = pix_x; | |
738 *y = pix_y; | |
739 } | |
740 | |
741 void | |
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742 glyph_to_pixel_coords (struct frame * f, int x, int y, int *pix_x, int *pix_y) |
9907 | 743 { |
744 *pix_x = x; | |
745 *pix_y = y; | |
746 } | |
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747 #endif /* !HAVE_NTGUI */ |
9907 | 748 |
11389 | 749 void |
9907 | 750 syms_of_ntterm () |
751 { | |
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752 DEFVAR_BOOL ("w32-use-full-screen-buffer", |
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753 &w32_use_full_screen_buffer, |
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754 "Non-nil means make terminal frames use the full screen buffer dimensions.\n\ |
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755 This is desirable when running Emacs over telnet, and is the default.\n\ |
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756 A value of nil means use the current console window dimensions; this\n\ |
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757 may be preferrable when working directly at the console with a large\n\ |
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758 scroll-back buffer."); |
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759 w32_use_full_screen_buffer = 1; |
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760 |
9907 | 761 defsubr (&Sset_screen_color); |
762 defsubr (&Sset_cursor_size); | |
11389 | 763 defsubr (&Sset_message_beep); |
9907 | 764 } |