annotate src/fontset.h @ 79409:5228ca1272a5

(cua-highlight-region-shift-only, cua-paste-pop): Fix typos in docstrings.
author Juanma Barranquero <lekktu@gmail.com>
date Thu, 15 Nov 2007 18:29:30 +0000
parents 1677cf1c2509
children fc2bcd2a8aad 424b655804ca
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1 /* Header for fontset handler.
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2 Copyright (C) 1998, 2001, 2002, 2003, 2004, 2005,
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3 2006, 2007 Free Software Foundation, Inc.
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4 Copyright (C) 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004,
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5 2005, 2006, 2007
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6 National Institute of Advanced Industrial Science and Technology (AIST)
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7 Registration Number H14PRO021
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8
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9 This file is part of GNU Emacs.
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10
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11 GNU Emacs is free software; you can redistribute it and/or modify
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12 it under the terms of the GNU General Public License as published by
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13 the Free Software Foundation; either version 3, or (at your option)
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14 any later version.
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15
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16 GNU Emacs is distributed in the hope that it will be useful,
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17 but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 GNU General Public License for more details.
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20
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21 You should have received a copy of the GNU General Public License
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22 along with GNU Emacs; see the file COPYING. If not, write to
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23 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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24 Boston, MA 02110-1301, USA. */
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25
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26 #ifndef EMACS_FONTSET_H
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27 #define EMACS_FONTSET_H
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28
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29 /* This data type is used for the font_table field of window system
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30 depending data area (e.g. struct x_display_info on X window). */
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31
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32 struct font_info
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33 {
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34 /* Pointer to window system dependent font structure. On X window,
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35 this value should be coerced to (XFontStruct *). */
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36 void *font;
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37
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38 /* Index number of the font. */
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39 int font_idx;
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40
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41 /* Name to be used to find the font. */
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42 char *name;
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43
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44 /* Full name of the font given by a window system. */
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45 char *full_name;
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46
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47 /* Charset of characters displayed by the font. */
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48 int charset;
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49
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50 #ifdef WINDOWSNT
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51 /* Codepage of characters that will be displayed by the font. */
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52 int codepage;
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53 #endif
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54
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55 /* Maximum bound width over all existing characters of the font. On
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56 X window, this is same as (font->max_bounds.width) */
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57 int size;
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58
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59 /* Height of the font. On X window, this is the same as
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60 (font->ascent + font->descent). */
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61 int height;
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62
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63 /* Width of the space glyph of the font. */
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64 int space_width;
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65
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66 /* Average width of glyphs in the font. */
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67 int average_width;
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68
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69 /* 1 if `vertical-centering-font-regexp' matches this font name.
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70 In this case, we render characters at vartical center positions
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71 of lines. */
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72 int vertical_centering;
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73
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74 /* Encodings of the font indexed by CHARSET. The value is one of
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75 0, 1, 2, or 3:
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76 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
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77 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
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78 2: code points 0x20A0..0x7FFF are used
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79 3: code points 0xA020..0xFF7F are used
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80 For instance, ASCII and Latin-1 characters may use the same font
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81 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
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82 0xA0..0xFF).
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83
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84 If the value can't be decided from information of the font, we
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85 consult `font-encoding-alist' to get of the corresponding charset
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86 whose default value is defined in lisp/fontset.el. Since there's
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87 no charset whose id is 1, we use encoding[1] to store the
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88 encoding information decided by the font itself.
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89
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90 If the member `font_encoder' is not NULL, this member is ignored.
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91 */
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92 unsigned char encoding[MAX_CHARSET + 1];
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93
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94 /* The baseline position of a font is normally `ascent' value of the
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95 font. However, there exists many fonts which don't set `ascent'
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96 an appropriate value to be used as baseline position. This is
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97 typical in such ASCII fonts which are designed to be used with
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98 Chinese, Japanese, Korean characters. When we use mixture of
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99 such fonts and normal fonts (having correct `ascent' value), a
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100 display line gets very ugly. Since we have no way to fix it
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101 automatically, it is users responsibility to supply well designed
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102 fonts or correct `ascent' value of fonts. But, the latter
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103 requires heavy work (modifying all bitmap data in BDF files).
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104 So, Emacs accepts a private font property
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105 `_MULE_BASELINE_OFFSET'. If a font has this property, we
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106 calculate the baseline position by subtracting the value from
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107 `ascent'. In other words, the value indicates how many bits
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108 higher we should draw a character of the font than normal ASCII
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109 text for a better looking.
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110
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111 We also have to consider the fact that the concept of `baseline'
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112 differs among languages to which each character belongs. For
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113 instance, baseline should be at the bottom most position of all
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114 glyphs for Chinese, Japanese, and Korean. But, many of existing
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115 fonts for those characters doesn't have correct `ascent' values
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116 because they are designed to be used with ASCII fonts. To
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117 display characters of different language on the same line, the
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118 best way will be to arrange them in the middle of the line. So,
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119 in such a case, again, we utilize the font property
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120 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
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121 calculate baseline so that a character is arranged in the middle
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122 of a line. */
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123
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124 int baseline_offset;
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125
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126 /* Non zero means a character should be composed at a position
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127 relative to the height (or depth) of previous glyphs in the
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128 following cases:
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129 (1) The bottom of the character is higher than this value. In
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130 this case, the character is drawn above the previous glyphs.
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131 (2) The top of the character is lower than 0 (i.e. baseline
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132 height). In this case, the character is drawn beneath the
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133 previous glyphs.
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134
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135 This value is taken from a private font property
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136 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
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137 int relative_compose;
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138
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139 /* Non zero means an ascent value to be used for a character
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140 registered in char-table `use-default-ascent'. */
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141 int default_ascent;
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142
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143 /* CCL program to calculate code points of the font. */
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144 struct ccl_program *font_encoder;
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145 };
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146
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147 /* A value which may appear in the member `encoding' of struch
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148 font_info indicating that a font itself doesn't tell which encoding
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149 to be used. */
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150 #define FONT_ENCODING_NOT_DECIDED 255
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151
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152 /* Forward declaration for prototypes. */
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153 struct frame;
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154
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155 /* The following six are window system dependent functions.
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156 Initialization routine of each window system should set appropriate
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157 functions to these variables. For instance, in case of X window,
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158 x_term_init does this. */
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159
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160 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
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161 extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
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162 int font_idx));
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163
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164 /* Return a list of font names which matches PATTERN. See the document of
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165 `x-list-fonts' for more detail. */
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166 extern Lisp_Object (*list_fonts_func) P_ ((struct frame *f,
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167 Lisp_Object pattern,
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168 int size,
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169 int maxnames));
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170
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171 /* Load a font named NAME for frame F and return a pointer to the
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172 information of the loaded font. If loading is failed, return -1. */
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173 extern struct font_info *(*load_font_func) P_ ((struct frame *f,
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174 char *name, int));
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175
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176 /* Return a pointer to struct font_info of a font named NAME for frame F.
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177 If no such font is loaded, return NULL. */
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178 extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
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179
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180 /* Additional function for setting fontset or changing fontset
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181 contents of frame F. This function may change the coordinate of
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182 the frame. */
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183 extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
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184 Lisp_Object oldval));
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185
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186 /* To find a CCL program, fs_load_font calls this function.
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187 The argument is a pointer to the struct font_info.
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188 This function set the memer `encoder' of the structure. */
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189 extern void (*find_ccl_program_func) P_ ((struct font_info *));
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190
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191 /* Check if any window system is used now. */
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192 extern void (*check_window_system_func) P_ ((void));
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193
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194 struct face;
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195
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196 extern void free_face_fontset P_ ((FRAME_PTR, struct face *));
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197 extern Lisp_Object fontset_font_pattern P_ ((FRAME_PTR, int, int));
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198 extern int face_suitable_for_char_p P_ ((struct face *, int));
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199 extern int face_for_char P_ ((FRAME_PTR, struct face *, int));
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200 extern int make_fontset_for_ascii_face P_ ((FRAME_PTR, int));
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201 extern void set_default_ascii_font P_ ((Lisp_Object));
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202 extern struct font_info *fs_load_font P_ ((struct frame *, int, char *, int,
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203 struct face *));
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204 extern int fs_query_fontset P_ ((Lisp_Object, int));
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205 EXFUN (Fquery_fontset, 2);
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206 extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
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207
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208 extern Lisp_Object Qfontset;
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209 extern Lisp_Object Vuse_default_ascent;
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210 extern Lisp_Object Vignore_relative_composition;
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211 extern Lisp_Object Valternate_fontname_alist;
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212 extern Lisp_Object Vfontset_alias_alist;
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213 extern Lisp_Object Vvertical_centering_font_regexp;
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214
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215 /* Load a font named FONTNAME for displaying character C. All fonts
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216 for frame F is stored in a table pointed by FONT_TABLE. Return a
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217 pointer to the struct font_info of the loaded font. If loading
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218 fails, return 0; If FONTNAME is NULL, the name is taken from the
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219 information of FONTSET. If FONTSET is given, try to load a font
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220 whose size matches that of FONTSET, and, the font index is stored
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221 in the table for FONTSET. */
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222
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223 #define FS_LOAD_FONT(f, c, fontname, fontset) \
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224 fs_load_font (f, c, fontname, fontset, NULL)
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225
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226 #define FS_LOAD_FACE_FONT(f, c, fontname, face) \
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227 fs_load_font (f, c, fontname, -1, face)
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228
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229 /* Return an immutable id for font_info FONT_INFO on frame F. The
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230 reason for this macro is hat one cannot hold pointers to font_info
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231 structures in other data structures, because the table is
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232 reallocated in x_list_fonts. */
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233
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234 #define FONT_INFO_ID(F, FONT_INFO) \
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235 (FONT_INFO) - (FRAME_X_DISPLAY_INFO ((F))->font_table)
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236
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237 /* Given a font_info id ID, return a pointer to the font_info
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238 structure on frame F. If ID is invalid, return null. */
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239
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240 #define FONT_INFO_FROM_ID(F, ID) \
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241 (((ID) >= 0 && (ID) < FRAME_X_DISPLAY_INFO ((F))->font_table_size) \
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242 ? (FRAME_X_DISPLAY_INFO ((F))->font_table + (ID)) \
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243 : 0)
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244
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245 extern Lisp_Object fontset_name P_ ((int));
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246 extern Lisp_Object fontset_ascii P_ ((int));
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247 extern int fontset_height P_ ((int));
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248
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249 #endif /* EMACS_FONTSET_H */
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250
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251 /* arch-tag: c27cef7b-3cab-488a-8398-7a4daa96bb77
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252 (do not change this comment) */