9907
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1 /* Terminal hooks for Windows NT port of GNU Emacs.
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2 Copyright (C) 1992 Free Software Foundation, Inc.
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3
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4 This file is part of GNU Emacs.
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5
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6 GNU Emacs is free software; you can redistribute it and/or modify it
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7 under the terms of the GNU General Public License as published by the
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8 Free Software Foundation; either version 2, or (at your option) any later
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9 version.
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10
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11 GNU Emacs is distributed in the hope that it will be useful, but WITHOUT
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12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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14 more details.
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15
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16 You should have received a copy of the GNU General Public License along
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17 with GNU Emacs; see the file COPYING. If not, write to the Free Software
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18 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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19
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20 Tim Fleehart (apollo@online.com) 1-17-92
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21 Geoff Voelker (voelker@cs.washington.edu) 9-12-93
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22 */
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23
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24
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25 #include <stdlib.h>
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26 #include <stdio.h>
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27
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28 #include "config.h"
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29
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30 #include <windows.h>
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31
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32 #include "lisp.h"
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33 #include "frame.h"
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34 #include "disptab.h"
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35 #include "termhooks.h"
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36
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37 #include "ntinevt.h"
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38
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39 /* frrom window.c */
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40 extern Lisp_Object Frecenter ();
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41
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42 /* from keyboard.c */
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43 extern int detect_input_pending ();
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44
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45 /* from sysdep.c */
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46 extern int read_input_pending ();
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47
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48 extern FRAME_PTR updating_frame;
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49 extern int meta_key;
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50
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51 static void move_cursor (int row, int col);
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52 static void clear_to_end (void);
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53 static void clear_frame (void);
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54 static void clear_end_of_line (int);
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55 static void ins_del_lines (int vpos, int n);
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56 static void change_line_highlight (int, int, int);
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57 static void reassert_line_highlight (int, int);
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58 static void insert_glyphs (GLYPH *start, int len);
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59 static void write_glyphs (GLYPH *string, int len);
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60 static void delete_glyphs (int n);
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61 static void ring_bell (void);
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62 static void reset_terminal_modes (void);
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63 static void set_terminal_modes (void);
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64 static void set_terminal_window (int size);
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65 static void update_begin (FRAME_PTR f);
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66 static void update_end (FRAME_PTR f);
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67 static void reset_kbd (void);
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68 static void unset_kbd (void);
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69 static int hl_mode (int new_highlight);
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70
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71 void
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72 DebPrint ()
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73 {
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74 }
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75
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76 /* Init hook called in init_keyboard. */
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77 void (*keyboard_init_hook)(void) = reset_kbd;
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78
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79 COORD cursor_coords;
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80 HANDLE prev_screen, cur_screen;
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81 UCHAR char_attr, char_attr_normal, char_attr_reverse;
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82 HANDLE keyboard_handle;
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83
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84
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85 /* Setting this as the ctrl handler prevents emacs from being killed when
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86 * someone hits ^C in a 'suspended' session (child shell). */
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87 BOOL
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88 ctrl_c_handler (unsigned long type)
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89 {
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90 return (type == CTRL_C_EVENT) ? TRUE : FALSE;
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91 }
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92
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93 /* If we're updating a frame, use it as the current frame
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94 Otherwise, use the selected frame. */
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95 #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame)
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96
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97 /* Move the cursor to (row, col). */
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98 void
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99 move_cursor (int row, int col)
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100 {
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101 cursor_coords.X = col;
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102 cursor_coords.Y = row;
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103
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104 if (updating_frame == NULL)
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105 {
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106 SetConsoleCursorPosition (cur_screen, cursor_coords);
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107 }
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108 }
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109
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110 /* Clear from cursor to end of screen. */
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111 void
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112 clear_to_end (void)
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113 {
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114 FRAME_PTR f = PICK_FRAME ();
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115
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116 clear_end_of_line (FRAME_WIDTH (f) - 1);
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117 ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1);
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118 }
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119
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120 /* Clear the frame. */
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121 void
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122 clear_frame (void)
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123 {
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124 SMALL_RECT scroll;
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125 COORD dest;
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126 CHAR_INFO fill;
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127 FRAME_PTR f = PICK_FRAME ();
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128
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129 hl_mode (0);
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130
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131 scroll.Top = 0;
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132 scroll.Bottom = FRAME_HEIGHT (f) - 1;
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133 scroll.Left = 0;
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134 scroll.Right = FRAME_WIDTH (f) - 1;
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135
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136 dest.Y = FRAME_HEIGHT (f);
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137 dest.X = 0;
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138
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139 fill.Char.AsciiChar = 0x20;
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140 fill.Attributes = char_attr;
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141
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142 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
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143 move_cursor (0, 0);
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144 }
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145
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146
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147 static GLYPH glyph_base[256];
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148 static BOOL ceol_initialized = FALSE;
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149
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150 /* Clear from Cursor to end (what's "standout marker"?). */
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151 void
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152 clear_end_of_line (int end)
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153 {
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154 if (!ceol_initialized)
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155 {
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156 int i;
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157 for (i = 0; i < 256; i++)
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158 {
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159 glyph_base[i] = SPACEGLYPH; /* empty space */
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160 }
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161 ceol_initialized = TRUE;
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162 }
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163 write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */
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164 }
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165
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166 /* Insert n lines at vpos. if n is negative delete -n lines. */
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167 void
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168 ins_del_lines (int vpos, int n)
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169 {
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170 int i, nb, save_highlight;
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171 SMALL_RECT scroll;
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172 COORD dest;
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173 CHAR_INFO fill;
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174 FRAME_PTR f = PICK_FRAME ();
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175
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176 if (n < 0)
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177 {
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178 scroll.Top = vpos - n;
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179 scroll.Bottom = FRAME_HEIGHT (f);
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180 dest.Y = vpos;
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181 }
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182 else
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183 {
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184 scroll.Top = vpos;
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185 scroll.Bottom = FRAME_HEIGHT (f) - n;
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186 dest.Y = vpos + n;
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187 }
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188 scroll.Left = 0;
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189 scroll.Right = FRAME_WIDTH (f);
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190
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191 dest.X = 0;
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192
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193 save_highlight = hl_mode (0);
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194
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195 fill.Char.AsciiChar = 0x20;
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196 fill.Attributes = char_attr;
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197
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198 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
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199
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200 /* Here we have to deal with a win32 console flake: If the scroll
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201 region looks like abc and we scroll c to a and fill with d we get
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202 cbd... if we scroll block c one line at a time to a, we get cdd...
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203 Emacs expects cdd consistently... So we have to deal with that
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204 here... (this also occurs scrolling the same way in the other
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205 direction. */
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206
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207 if (n > 0)
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208 {
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209 if (scroll.Bottom < dest.Y)
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210 {
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211 for (i = scroll.Bottom; i < dest.Y; i++)
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212 {
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213 move_cursor (i, 0);
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214 clear_end_of_line (FRAME_WIDTH (f));
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215 }
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216 }
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217 }
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218 else
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219 {
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220 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1;
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221
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222 if (nb < scroll.Top)
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223 {
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224 for (i = nb; i < scroll.Top; i++)
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225 {
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226 move_cursor (i, 0);
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227 clear_end_of_line (FRAME_WIDTH (f));
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228 }
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229 }
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230 }
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231
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232 cursor_coords.X = 0;
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233 cursor_coords.Y = vpos;
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234
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235 hl_mode (save_highlight);
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236 }
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237
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238 /* Changes attribute to use when drawing characters to control. */
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239 static int
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240 hl_mode (int new_highlight)
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241 {
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242 static int highlight = 0;
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243 int old_highlight;
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244
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245 old_highlight = highlight;
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246 highlight = (new_highlight != 0);
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247 if (highlight)
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248 {
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249 char_attr = char_attr_reverse;
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250 }
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251 else
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252 {
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253 char_attr = char_attr_normal;
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254 }
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255 return old_highlight;
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256 }
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257
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258 /* Call this when about to modify line at position VPOS and change whether it
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259 is highlighted. */
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260 void
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261 change_line_highlight (int new_highlight, int vpos, int first_unused_hpos)
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262 {
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263 hl_mode (new_highlight);
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264 move_cursor (vpos, 0);
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265 clear_end_of_line (first_unused_hpos);
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266 }
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267
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268 /* External interface to control of standout mode. Call this when about to
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269 * modify line at position VPOS and not change whether it is highlighted. */
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270 void
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271 reassert_line_highlight (int highlight, int vpos)
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272 {
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273 hl_mode (highlight);
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274 vpos; /* pedantic compiler silencer */
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275 }
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276
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277 #undef LEFT
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278 #undef RIGHT
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279 #define LEFT 1
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280 #define RIGHT 0
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281
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282 void
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283 scroll_line (int dist, int direction)
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284 {
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285 /* The idea here is to implement a horizontal scroll in one line to
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286 implement delete and half of insert. */
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287 SMALL_RECT scroll;
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288 COORD dest;
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289 CHAR_INFO fill;
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290 FRAME_PTR f = PICK_FRAME ();
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291
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292 scroll.Top = cursor_coords.Y;
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293 scroll.Bottom = cursor_coords.Y;
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294
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295 if (direction == LEFT)
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296 {
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297 scroll.Left = cursor_coords.X + dist;
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298 scroll.Right = FRAME_WIDTH (f) - 1;
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299 }
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300 else
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301 {
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302 scroll.Left = cursor_coords.X;
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303 scroll.Right = FRAME_WIDTH (f) - dist - 1;
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304 }
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305
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306 dest.X = cursor_coords.X;
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307 dest.Y = cursor_coords.Y;
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308
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309 fill.Char.AsciiChar = 0x20;
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310 fill.Attributes = char_attr;
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311
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312 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
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313 }
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314
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315
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316 /* If start is zero insert blanks instead of a string at start ?. */
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317 void
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318 insert_glyphs (register GLYPH *start, register int len)
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319 {
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320 scroll_line (len, RIGHT);
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321
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322 /* Move len chars to the right starting at cursor_coords, fill with blanks */
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323 if (start)
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324 {
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325 /* Print the first len characters of start, cursor_coords.X adjusted
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326 by write_glyphs. */
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327
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328 write_glyphs (start, len);
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329 }
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330 else
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331 {
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332 clear_end_of_line (cursor_coords.X + len);
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333 }
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334 }
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335
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336 void
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337 write_glyphs (register GLYPH *string, register int len)
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338 {
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339 register unsigned int glyph_len = GLYPH_TABLE_LENGTH;
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340 Lisp_Object *glyph_table = GLYPH_TABLE_BASE;
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341 FRAME_PTR f = PICK_FRAME ();
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342 register char *ptr;
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343 GLYPH glyph;
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344 WORD *attrs;
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345 char *chars;
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346 int i;
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347
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348 attrs = alloca (len * sizeof (*attrs));
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349 chars = alloca (len * sizeof (*chars));
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350 if (attrs == NULL || chars == NULL)
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351 {
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352 printf ("alloca failed in write_glyphs\n");
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353 return;
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354 }
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355
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356 /* We have to deal with the glyph indirection...go over the glyph
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357 buffer and extract the characters. */
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358 ptr = chars;
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359 while (--len >= 0)
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360 {
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361 glyph = *string++;
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362
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363 if (glyph > glyph_len)
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364 {
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365 *ptr++ = glyph & 0xFF;
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366 continue;
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367 }
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368 GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph);
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369 if (GLYPH_FACE (fixfix, glyph) != 0)
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370 printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph));
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371 if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph))
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372 {
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373 *ptr++ = glyph & 0xFF;
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374 continue;
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375 }
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376 for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++)
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377 {
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378 *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i];
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379 }
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380 }
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381
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382 /* Number of characters we have in the buffer. */
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383 len = ptr-chars;
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384
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385 /* Fill in the attributes for these characters. */
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386 memset (attrs, char_attr, len*sizeof (*attrs));
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387
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388 /* Write the attributes. */
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389 if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i))
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390 {
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391 printf ("Failed writing console attributes.\n");
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392 fflush (stdout);
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393 }
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394
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395 /* Write the characters. */
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396 if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i))
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397 {
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398 printf ("Failed writing console characters.\n");
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399 fflush (stdout);
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400 }
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401
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402 cursor_coords.X += len;
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403 move_cursor (cursor_coords.Y, cursor_coords.X);
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404 }
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405
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406 void
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407 delete_glyphs (int n)
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408 {
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409 /* delete chars means scroll chars from cursor_coords.X + n to
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410 cursor_coords.X, anything beyond the edge of the screen should
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411 come out empty... */
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412
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413 scroll_line (n, LEFT);
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414 }
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415
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416 void
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417 ring_bell (void)
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418 {
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419 Beep (666, 100);
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420 }
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421
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422 /* Reset to the original console mode but don't get rid of our console
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423 For suspending emacs. */
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424 void
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425 restore_console (void)
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426 {
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427 unset_kbd ();
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428 SetConsoleActiveScreenBuffer (prev_screen);
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429 }
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430
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431 /* Put our console back up, for ending a suspended session. */
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432 void
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433 take_console (void)
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434 {
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435 reset_kbd ();
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436 SetConsoleActiveScreenBuffer (cur_screen);
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437 }
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438
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439 void
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440 reset_terminal_modes (void)
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441 {
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442 unset_kbd ();
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443 SetConsoleActiveScreenBuffer (prev_screen);
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444 CloseHandle (cur_screen);
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445 cur_screen = NULL;
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446 }
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447
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448 void
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449 set_terminal_modes (void)
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450 {
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451 CONSOLE_CURSOR_INFO cci;
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452
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453 if (cur_screen == NULL)
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454 {
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455 reset_kbd ();
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456 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE,
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457 0, NULL,
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458 CONSOLE_TEXTMODE_BUFFER,
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459 NULL);
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460
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461 if (cur_screen == INVALID_HANDLE_VALUE)
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462 {
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463 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n");
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464 printf ("LastError = 0x%lx\n", GetLastError ());
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465 fflush (stdout);
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466 exit (0);
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467 }
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468
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469 SetConsoleActiveScreenBuffer (cur_screen);
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470
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471 /* make cursor big and visible */
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472 cci.dwSize = 100;
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473 cci.bVisible = TRUE;
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474 (void) SetConsoleCursorInfo (cur_screen, &cci);
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475 }
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476 }
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477
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478 /* hmmm... perhaps these let us bracket screen changes so that we can flush
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479 clumps rather than one-character-at-a-time...
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480
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481 we'll start with not moving the cursor while an update is in progress. */
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482 void
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483 update_begin (FRAME_PTR f)
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484 {
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485 }
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486
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487 void
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488 update_end (FRAME_PTR f)
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489 {
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490 SetConsoleCursorPosition (cur_screen, cursor_coords);
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491 }
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492
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493 void
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494 set_terminal_window (int size)
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495 {
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496 }
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497
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498 void
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499 unset_kbd (void)
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500 {
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501 SetConsoleMode (keyboard_handle, ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
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502 ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT);
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503 }
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504
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505 void
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506 reset_kbd (void)
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507 {
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508 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE);
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509 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT);
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510 }
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511
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512 typedef int (*term_hook) ();
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513
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514 void
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515 initialize_win_nt_display (void)
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516 {
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517 CONSOLE_SCREEN_BUFFER_INFO info;
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518
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519 cursor_to_hook = (term_hook) move_cursor;
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520 raw_cursor_to_hook = (term_hook) move_cursor;
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521 clear_to_end_hook = (term_hook) clear_to_end;
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522 clear_frame_hook = (term_hook) clear_frame;
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523 clear_end_of_line_hook = (term_hook) clear_end_of_line;
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524 ins_del_lines_hook = (term_hook) ins_del_lines;
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525 change_line_highlight_hook = (term_hook) change_line_highlight;
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526 reassert_line_highlight_hook = (term_hook) reassert_line_highlight;
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527 insert_glyphs_hook = (term_hook) insert_glyphs;
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528 write_glyphs_hook = (term_hook) write_glyphs;
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529 delete_glyphs_hook = (term_hook) delete_glyphs;
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530 ring_bell_hook = (term_hook) ring_bell;
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531 reset_terminal_modes_hook = (term_hook) reset_terminal_modes;
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532 set_terminal_modes_hook = (term_hook) set_terminal_modes;
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533 set_terminal_window_hook = (term_hook) set_terminal_window;
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534 update_begin_hook = (term_hook) update_begin;
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535 update_end_hook = (term_hook) update_end;
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536
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537 read_socket_hook = win32_read_socket;
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538 mouse_position_hook = win32_mouse_position;
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539
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540 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE);
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541
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542 set_terminal_modes ();
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543
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544 GetConsoleScreenBufferInfo (cur_screen, &info);
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545
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546 meta_key = 1;
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547 char_attr = info.wAttributes & 0xFF;
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548 char_attr_normal = char_attr;
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549 char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4);
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550
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551 FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */
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552 FRAME_WIDTH (selected_frame) = info.dwSize.X; /* characters per line */
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553
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554 move_cursor (0, 0);
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|
555
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556 clear_frame ();
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557 }
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|
558
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559 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0,
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560 "Set screen colors.")
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561 (foreground, background)
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562 Lisp_Object foreground;
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563 Lisp_Object background;
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|
564 {
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565 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4);
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566 char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4);
|
|
567
|
|
568 Frecenter (Qnil);
|
|
569 return Qt;
|
|
570 }
|
|
571
|
|
572 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0,
|
|
573 "Set cursor size.")
|
|
574 (size)
|
|
575 Lisp_Object size;
|
|
576 {
|
|
577 CONSOLE_CURSOR_INFO cci;
|
|
578 cci.dwSize = XFASTINT (size);
|
|
579 cci.bVisible = TRUE;
|
|
580 (void) SetConsoleCursorInfo (cur_screen, &cci);
|
|
581
|
|
582 return Qt;
|
|
583 }
|
|
584
|
|
585 void
|
|
586 pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y,
|
|
587 void *bounds, int noclip)
|
|
588 {
|
|
589 *x = pix_x;
|
|
590 *y = pix_y;
|
|
591 }
|
|
592
|
|
593 void
|
|
594 glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y)
|
|
595 {
|
|
596 *pix_x = x;
|
|
597 *pix_y = y;
|
|
598 }
|
|
599
|
|
600 _VOID_
|
|
601 syms_of_ntterm ()
|
|
602 {
|
|
603 defsubr (&Sset_screen_color);
|
|
604 defsubr (&Sset_cursor_size);
|
|
605 }
|