Mercurial > emacs
annotate lispref/windows.texi @ 18989:6253a99afd95
(rmail-pop-password-error): New variable.
(rmail-insert-inbox-text): If there's an error getting mail from
the POP server, and the error matches rmail-pop-password-error or
we prompted for the POP password, assume that the password is
incorrect and erase it so that the user will be prompted again the
next time he gets mail.
author | Richard M. Stallman <rms@gnu.org> |
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date | Fri, 25 Jul 1997 22:08:24 +0000 |
parents | 981e116b4ac6 |
children | 66d807bdc5b4 |
rev | line source |
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6564 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. |
6564 | 4 @c See the file elisp.texi for copying conditions. |
5 @setfilename ../info/windows | |
6 @node Windows, Frames, Buffers, Top | |
7 @chapter Windows | |
8 | |
9 This chapter describes most of the functions and variables related to | |
10 Emacs windows. See @ref{Display}, for information on how text is | |
11 displayed in windows. | |
12 | |
13 @menu | |
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14 * Basic Windows:: Basic information on using windows. |
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15 * Splitting Windows:: Splitting one window into two windows. |
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16 * Deleting Windows:: Deleting a window gives its space to other windows. |
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17 * Selecting Windows:: The selected window is the one that you edit in. |
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18 * Cyclic Window Ordering:: Moving around the existing windows. |
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19 * Buffers and Windows:: Each window displays the contents of a buffer. |
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20 * Displaying Buffers:: Higher-lever functions for displaying a buffer |
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21 and choosing a window for it. |
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22 * Choosing Window:: How to choose a window for displaying a buffer. |
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23 * Window Point:: Each window has its own location of point. |
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24 * Window Start:: The display-start position controls which text |
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25 is on-screen in the window. |
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26 * Vertical Scrolling:: Moving text up and down in the window. |
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27 * Scrolling Hooks:: Hooks that run when you scroll a window. |
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28 * Horizontal Scrolling:: Moving text sideways on the window. |
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29 * Size of Window:: Accessing the size of a window. |
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30 * Resizing Windows:: Changing the size of a window. |
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31 * Coordinates and Windows:: Converting coordinates to windows. |
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32 * Window Configurations:: Saving and restoring the state of the screen. |
6564 | 33 @end menu |
34 | |
35 @node Basic Windows | |
36 @section Basic Concepts of Emacs Windows | |
37 @cindex window | |
38 @cindex selected window | |
39 | |
12098 | 40 A @dfn{window} in Emacs is the physical area of the screen in which a |
41 buffer is displayed. The term is also used to refer to a Lisp object that | |
6564 | 42 represents that screen area in Emacs Lisp. It should be |
43 clear from the context which is meant. | |
44 | |
12098 | 45 Emacs groups windows into frames. A frame represents an area of |
46 screen available for Emacs to use. Each frame always contains at least | |
47 one window, but you can subdivide it vertically or horizontally into | |
48 multiple nonoverlapping Emacs windows. | |
6564 | 49 |
12098 | 50 In each frame, at any time, one and only one window is designated as |
51 @dfn{selected within the frame}. The frame's cursor appears in that | |
52 window. At ant time, one frame is the selected frame; and the window | |
53 selected within that frame is @dfn{the selected window}. The selected | |
54 window's buffer is usually the current buffer (except when | |
55 @code{set-buffer} has been used). @xref{Current Buffer}. | |
56 | |
57 For practical purposes, a window exists only while it is displayed in | |
58 a frame. Once removed from the frame, the window is effectively deleted | |
59 and should not be used, @emph{even though there may still be references | |
60 to it} from other Lisp objects. Restoring a saved window configuration | |
61 is the only way for a window no longer on the screen to come back to | |
62 life. (@xref{Deleting Windows}.) | |
6564 | 63 |
64 Each window has the following attributes: | |
65 | |
66 @itemize @bullet | |
67 @item | |
68 containing frame | |
69 | |
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70 @item |
6564 | 71 window height |
72 | |
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73 @item |
6564 | 74 window width |
75 | |
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76 @item |
6564 | 77 window edges with respect to the screen or frame |
78 | |
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79 @item |
6564 | 80 the buffer it displays |
81 | |
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82 @item |
6564 | 83 position within the buffer at the upper left of the window |
84 | |
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85 @item |
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86 amount of horizontal scrolling, in columns |
6564 | 87 |
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88 @item |
6564 | 89 point |
90 | |
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91 @item |
6564 | 92 the mark |
93 | |
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94 @item |
6564 | 95 how recently the window was selected |
96 @end itemize | |
97 | |
98 @cindex multiple windows | |
99 Users create multiple windows so they can look at several buffers at | |
100 once. Lisp libraries use multiple windows for a variety of reasons, but | |
12098 | 101 most often to display related information. In Rmail, for example, you |
102 can move through a summary buffer in one window while the other window | |
103 shows messages one at a time as they are reached. | |
6564 | 104 |
105 The meaning of ``window'' in Emacs is similar to what it means in the | |
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106 context of general-purpose window systems such as X, but not identical. |
12098 | 107 The X Window System places X windows on the screen; Emacs uses one or |
108 more X windows as frames, and subdivides them into | |
109 Emacs windows. When you use Emacs on a character-only terminal, Emacs | |
110 treats the whole terminal screen as one frame. | |
6564 | 111 |
112 @cindex terminal screen | |
113 @cindex screen of terminal | |
114 @cindex tiled windows | |
115 Most window systems support arbitrarily located overlapping windows. | |
116 In contrast, Emacs windows are @dfn{tiled}; they never overlap, and | |
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117 together they fill the whole screen or frame. Because of the way |
6564 | 118 in which Emacs creates new windows and resizes them, you can't create |
119 every conceivable tiling of windows on an Emacs frame. @xref{Splitting | |
120 Windows}, and @ref{Size of Window}. | |
121 | |
122 @xref{Display}, for information on how the contents of the | |
123 window's buffer are displayed in the window. | |
124 | |
125 @defun windowp object | |
126 This function returns @code{t} if @var{object} is a window. | |
127 @end defun | |
128 | |
129 @node Splitting Windows | |
130 @section Splitting Windows | |
131 @cindex splitting windows | |
132 @cindex window splitting | |
133 | |
134 The functions described here are the primitives used to split a window | |
135 into two windows. Two higher level functions sometimes split a window, | |
136 but not always: @code{pop-to-buffer} and @code{display-buffer} | |
137 (@pxref{Displaying Buffers}). | |
138 | |
139 The functions described here do not accept a buffer as an argument. | |
140 The two ``halves'' of the split window initially display the same buffer | |
141 previously visible in the window that was split. | |
142 | |
143 @deffn Command split-window &optional window size horizontal | |
144 This function splits @var{window} into two windows. The original | |
145 window @var{window} remains the selected window, but occupies only | |
146 part of its former screen area. The rest is occupied by a newly created | |
147 window which is returned as the value of this function. | |
148 | |
149 If @var{horizontal} is non-@code{nil}, then @var{window} splits into | |
150 two side by side windows. The original window @var{window} keeps the | |
151 leftmost @var{size} columns, and gives the rest of the columns to the | |
152 new window. Otherwise, it splits into windows one above the other, and | |
153 @var{window} keeps the upper @var{size} lines and gives the rest of the | |
154 lines to the new window. The original window is therefore the | |
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155 left-hand or upper of the two, and the new window is the right-hand or |
6564 | 156 lower. |
157 | |
158 If @var{window} is omitted or @code{nil}, then the selected window is | |
159 split. If @var{size} is omitted or @code{nil}, then @var{window} is | |
160 divided evenly into two parts. (If there is an odd line, it is | |
161 allocated to the new window.) When @code{split-window} is called | |
162 interactively, all its arguments are @code{nil}. | |
163 | |
164 The following example starts with one window on a screen that is 50 | |
165 lines high by 80 columns wide; then the window is split. | |
166 | |
167 @smallexample | |
168 @group | |
169 (setq w (selected-window)) | |
170 @result{} #<window 8 on windows.texi> | |
171 (window-edges) ; @r{Edges in order:} | |
172 @result{} (0 0 80 50) ; @r{left--top--right--bottom} | |
173 @end group | |
174 | |
175 @group | |
176 ;; @r{Returns window created} | |
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177 (setq w2 (split-window w 15)) |
6564 | 178 @result{} #<window 28 on windows.texi> |
179 @end group | |
180 @group | |
181 (window-edges w2) | |
182 @result{} (0 15 80 50) ; @r{Bottom window;} | |
183 ; @r{top is line 15} | |
184 @end group | |
185 @group | |
186 (window-edges w) | |
187 @result{} (0 0 80 15) ; @r{Top window} | |
188 @end group | |
189 @end smallexample | |
190 | |
191 The screen looks like this: | |
192 | |
193 @smallexample | |
194 @group | |
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195 __________ |
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196 | | line 0 |
6564 | 197 | w | |
198 |__________| | |
199 | | line 15 | |
200 | w2 | | |
201 |__________| | |
202 line 50 | |
203 column 0 column 80 | |
204 @end group | |
205 @end smallexample | |
206 | |
207 Next, the top window is split horizontally: | |
208 | |
209 @smallexample | |
210 @group | |
211 (setq w3 (split-window w 35 t)) | |
212 @result{} #<window 32 on windows.texi> | |
213 @end group | |
214 @group | |
215 (window-edges w3) | |
216 @result{} (35 0 80 15) ; @r{Left edge at column 35} | |
217 @end group | |
218 @group | |
219 (window-edges w) | |
220 @result{} (0 0 35 15) ; @r{Right edge at column 35} | |
221 @end group | |
222 @group | |
223 (window-edges w2) | |
224 @result{} (0 15 80 50) ; @r{Bottom window unchanged} | |
225 @end group | |
226 @end smallexample | |
227 | |
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228 @need 3000 |
6564 | 229 Now, the screen looks like this: |
230 | |
231 @smallexample | |
232 @group | |
233 column 35 | |
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234 __________ |
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235 | | | line 0 |
6564 | 236 | w | w3 | |
237 |___|______| | |
238 | | line 15 | |
239 | w2 | | |
240 |__________| | |
241 line 50 | |
242 column 0 column 80 | |
243 @end group | |
244 @end smallexample | |
8926 | 245 |
246 Normally, Emacs indicates the border between two side-by-side windows | |
247 with a scroll bar (@pxref{X Frame Parameters,Scroll Bars}) or @samp{|} | |
248 characters. The display table can specify alternative border | |
249 characters; see @ref{Display Tables}. | |
6564 | 250 @end deffn |
251 | |
252 @deffn Command split-window-vertically size | |
253 This function splits the selected window into two windows, one above | |
254 the other, leaving the selected window with @var{size} lines. | |
255 | |
256 This function is simply an interface to @code{split-windows}. | |
257 Here is the complete function definition for it: | |
258 | |
259 @smallexample | |
260 @group | |
261 (defun split-window-vertically (&optional arg) | |
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262 "Split current window into two windows, @dots{}" |
6564 | 263 (interactive "P") |
264 (split-window nil (and arg (prefix-numeric-value arg)))) | |
265 @end group | |
266 @end smallexample | |
267 @end deffn | |
268 | |
269 @deffn Command split-window-horizontally size | |
270 This function splits the selected window into two windows | |
271 side-by-side, leaving the selected window with @var{size} columns. | |
272 | |
273 This function is simply an interface to @code{split-windows}. Here is | |
274 the complete definition for @code{split-window-horizontally} (except for | |
275 part of the documentation string): | |
276 | |
277 @smallexample | |
278 @group | |
279 (defun split-window-horizontally (&optional arg) | |
280 "Split selected window into two windows, side by side..." | |
281 (interactive "P") | |
282 (split-window nil (and arg (prefix-numeric-value arg)) t)) | |
283 @end group | |
284 @end smallexample | |
285 @end deffn | |
286 | |
287 @defun one-window-p &optional no-mini all-frames | |
288 This function returns non-@code{nil} if there is only one window. The | |
289 argument @var{no-mini}, if non-@code{nil}, means don't count the | |
290 minibuffer even if it is active; otherwise, the minibuffer window is | |
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291 included, if active, in the total number of windows, which is compared |
6564 | 292 against one. |
293 | |
294 The argument @var{all-frames} specifies which frames to consider. Here | |
295 are the possible values and their meanings: | |
296 | |
297 @table @asis | |
298 @item @code{nil} | |
299 Count the windows in the selected frame, plus the minibuffer used | |
300 by that frame even if it lies in some other frame. | |
301 | |
302 @item @code{t} | |
303 Count all windows in all existing frames. | |
304 | |
305 @item @code{visible} | |
306 Count all windows in all visible frames. | |
307 | |
12098 | 308 @item 0 |
309 Count all windows in all visible or iconified frames. | |
310 | |
6564 | 311 @item anything else |
312 Count precisely the windows in the selected frame, and no others. | |
313 @end table | |
314 @end defun | |
315 | |
316 @node Deleting Windows | |
317 @section Deleting Windows | |
318 @cindex deleting windows | |
319 | |
320 A window remains visible on its frame unless you @dfn{delete} it by | |
321 calling certain functions that delete windows. A deleted window cannot | |
322 appear on the screen, but continues to exist as a Lisp object until | |
323 there are no references to it. There is no way to cancel the deletion | |
324 of a window aside from restoring a saved window configuration | |
325 (@pxref{Window Configurations}). Restoring a window configuration also | |
326 deletes any windows that aren't part of that configuration. | |
327 | |
328 When you delete a window, the space it took up is given to one | |
329 adjacent sibling. (In Emacs version 18, the space was divided evenly | |
330 among all the siblings.) | |
331 | |
332 @c Emacs 19 feature | |
333 @defun window-live-p window | |
334 This function returns @code{nil} if @var{window} is deleted, and | |
335 @code{t} otherwise. | |
336 | |
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337 @strong{Warning:} Erroneous information or fatal errors may result from |
6564 | 338 using a deleted window as if it were live. |
339 @end defun | |
340 | |
341 @deffn Command delete-window &optional window | |
342 This function removes @var{window} from the display. If @var{window} | |
343 is omitted, then the selected window is deleted. An error is signaled | |
344 if there is only one window when @code{delete-window} is called. | |
345 | |
346 This function returns @code{nil}. | |
347 | |
348 When @code{delete-window} is called interactively, @var{window} | |
349 defaults to the selected window. | |
350 @end deffn | |
351 | |
352 @deffn Command delete-other-windows &optional window | |
353 This function makes @var{window} the only window on its frame, by | |
354 deleting the other windows in that frame. If @var{window} is omitted or | |
355 @code{nil}, then the selected window is used by default. | |
356 | |
357 The result is @code{nil}. | |
358 @end deffn | |
359 | |
360 @deffn Command delete-windows-on buffer &optional frame | |
361 This function deletes all windows showing @var{buffer}. If there are | |
362 no windows showing @var{buffer}, it does nothing. | |
363 | |
364 @code{delete-windows-on} operates frame by frame. If a frame has | |
365 several windows showing different buffers, then those showing | |
366 @var{buffer} are removed, and the others expand to fill the space. If | |
367 all windows in some frame are showing @var{buffer} (including the case | |
368 where there is only one window), then the frame reverts to having a | |
369 single window showing another buffer chosen with @code{other-buffer}. | |
370 @xref{The Buffer List}. | |
371 | |
372 The argument @var{frame} controls which frames to operate on: | |
373 | |
374 @itemize @bullet | |
375 @item | |
376 If it is @code{nil}, operate on the selected frame. | |
377 @item | |
378 If it is @code{t}, operate on all frames. | |
379 @item | |
380 If it is @code{visible}, operate on all visible frames. | |
12098 | 381 @item 0 |
382 If it is 0, operate on all visible or iconified frames. | |
6564 | 383 @item |
384 If it is a frame, operate on that frame. | |
385 @end itemize | |
386 | |
387 This function always returns @code{nil}. | |
388 @end deffn | |
389 | |
390 @node Selecting Windows | |
391 @section Selecting Windows | |
392 @cindex selecting windows | |
393 | |
394 When a window is selected, the buffer in the window becomes the current | |
395 buffer, and the cursor will appear in it. | |
396 | |
397 @defun selected-window | |
398 This function returns the selected window. This is the window in | |
399 which the cursor appears and to which many commands apply. | |
400 @end defun | |
401 | |
402 @defun select-window window | |
403 This function makes @var{window} the selected window. The cursor then | |
404 appears in @var{window} (on redisplay). The buffer being displayed in | |
405 @var{window} is immediately designated the current buffer. | |
406 | |
407 The return value is @var{window}. | |
408 | |
409 @example | |
410 @group | |
411 (setq w (next-window)) | |
412 (select-window w) | |
413 @result{} #<window 65 on windows.texi> | |
414 @end group | |
415 @end example | |
416 @end defun | |
417 | |
12098 | 418 @defmac save-selected-window forms@dots{} |
419 This macro records the selected window, executes @var{forms} | |
420 in sequence, then restores the earlier selected window. | |
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421 |
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422 This macro does not save or restore anything about the sizes, arrangement |
12098 | 423 or contents of windows; therefore, if the @var{forms} change them, |
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424 the change persists. |
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425 |
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426 Each frame, at any time, has a window selected within the frame. This |
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427 macro only saves @emph{the} selected window; it does not save anything |
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428 about other frames. If the @var{forms} select some other frame and |
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429 alter the window selected within it, the change persists. |
12098 | 430 @end defmac |
431 | |
6564 | 432 @cindex finding windows |
433 The following functions choose one of the windows on the screen, | |
434 offering various criteria for the choice. | |
435 | |
436 @defun get-lru-window &optional frame | |
437 This function returns the window least recently ``used'' (that is, | |
438 selected). The selected window is always the most recently used window. | |
439 | |
440 The selected window can be the least recently used window if it is the | |
441 only window. A newly created window becomes the least recently used | |
442 window until it is selected. A minibuffer window is never a candidate. | |
443 | |
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444 The argument @var{frame} controls which windows are considered. |
6564 | 445 |
446 @itemize @bullet | |
447 @item | |
448 If it is @code{nil}, consider windows on the selected frame. | |
449 @item | |
450 If it is @code{t}, consider windows on all frames. | |
451 @item | |
452 If it is @code{visible}, consider windows on all visible frames. | |
453 @item | |
12098 | 454 If it is 0, consider windows on all visible or iconified frames. |
455 @item | |
6564 | 456 If it is a frame, consider windows on that frame. |
457 @end itemize | |
458 @end defun | |
459 | |
460 @defun get-largest-window &optional frame | |
461 This function returns the window with the largest area (height times | |
462 width). If there are no side-by-side windows, then this is the window | |
463 with the most lines. A minibuffer window is never a candidate. | |
464 | |
465 If there are two windows of the same size, then the function returns | |
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466 the window that is first in the cyclic ordering of windows (see |
6564 | 467 following section), starting from the selected window. |
468 | |
469 The argument @var{frame} controls which set of windows are | |
470 considered. See @code{get-lru-window}, above. | |
471 @end defun | |
472 | |
473 @node Cyclic Window Ordering | |
474 @comment node-name, next, previous, up | |
475 @section Cyclic Ordering of Windows | |
476 @cindex cyclic ordering of windows | |
477 @cindex ordering of windows, cyclic | |
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478 @cindex window ordering, cyclic |
6564 | 479 |
480 When you use the command @kbd{C-x o} (@code{other-window}) to select | |
481 the next window, it moves through all the windows on the screen in a | |
482 specific cyclic order. For any given configuration of windows, this | |
483 order never varies. It is called the @dfn{cyclic ordering of windows}. | |
484 | |
485 This ordering generally goes from top to bottom, and from left to | |
486 right. But it may go down first or go right first, depending on the | |
487 order in which the windows were split. | |
488 | |
489 If the first split was vertical (into windows one above each other), | |
490 and then the subwindows were split horizontally, then the ordering is | |
491 left to right in the top of the frame, and then left to right in the | |
492 next lower part of the frame, and so on. If the first split was | |
493 horizontal, the ordering is top to bottom in the left part, and so on. | |
494 In general, within each set of siblings at any level in the window tree, | |
495 the order is left to right, or top to bottom. | |
496 | |
497 @defun next-window &optional window minibuf all-frames | |
498 @cindex minibuffer window | |
499 This function returns the window following @var{window} in the cyclic | |
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500 ordering of windows. This is the window that @kbd{C-x o} would select |
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501 if typed when @var{window} is selected. If @var{window} is the only |
6564 | 502 window visible, then this function returns @var{window}. If omitted, |
503 @var{window} defaults to the selected window. | |
504 | |
505 The value of the argument @var{minibuf} determines whether the | |
506 minibuffer is included in the window order. Normally, when | |
507 @var{minibuf} is @code{nil}, the minibuffer is included if it is | |
508 currently active; this is the behavior of @kbd{C-x o}. (The minibuffer | |
509 window is active while the minibuffer is in use. @xref{Minibuffers}.) | |
510 | |
511 If @var{minibuf} is @code{t}, then the cyclic ordering includes the | |
512 minibuffer window even if it is not active. | |
513 | |
514 If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer | |
515 window is not included even if it is active. | |
516 | |
517 The argument @var{all-frames} specifies which frames to consider. Here | |
518 are the possible values and their meanings: | |
519 | |
520 @table @asis | |
521 @item @code{nil} | |
522 Consider all the windows in @var{window}'s frame, plus the minibuffer | |
523 used by that frame even if it lies in some other frame. | |
524 | |
525 @item @code{t} | |
526 Consider all windows in all existing frames. | |
527 | |
528 @item @code{visible} | |
529 Consider all windows in all visible frames. (To get useful results, you | |
530 must ensure @var{window} is in a visible frame.) | |
531 | |
12099 | 532 @item 0 |
12098 | 533 Consider all windows in all visible or iconified frames. |
534 | |
6564 | 535 @item anything else |
536 Consider precisely the windows in @var{window}'s frame, and no others. | |
537 @end table | |
538 | |
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539 This example assumes there are two windows, both displaying the |
6564 | 540 buffer @samp{windows.texi}: |
541 | |
542 @example | |
543 @group | |
544 (selected-window) | |
545 @result{} #<window 56 on windows.texi> | |
546 @end group | |
547 @group | |
548 (next-window (selected-window)) | |
549 @result{} #<window 52 on windows.texi> | |
550 @end group | |
551 @group | |
552 (next-window (next-window (selected-window))) | |
553 @result{} #<window 56 on windows.texi> | |
554 @end group | |
555 @end example | |
556 @end defun | |
557 | |
558 @defun previous-window &optional window minibuf all-frames | |
559 This function returns the window preceding @var{window} in the cyclic | |
560 ordering of windows. The other arguments specify which windows to | |
561 include in the cycle, as in @code{next-window}. | |
562 @end defun | |
563 | |
564 @deffn Command other-window count | |
565 This function selects the @var{count}th following window in the cyclic | |
566 order. If count is negative, then it selects the @minus{}@var{count}th | |
567 preceding window. It returns @code{nil}. | |
568 | |
569 In an interactive call, @var{count} is the numeric prefix argument. | |
570 @end deffn | |
571 | |
572 @c Emacs 19 feature | |
573 @defun walk-windows proc &optional minibuf all-frames | |
574 This function cycles through all windows, calling @code{proc} | |
575 once for each window with the window as its sole argument. | |
576 | |
577 The optional arguments @var{minibuf} and @var{all-frames} specify the | |
578 set of windows to include in the scan. See @code{next-window}, above, | |
579 for details. | |
580 @end defun | |
581 | |
582 @node Buffers and Windows | |
583 @section Buffers and Windows | |
584 @cindex examining windows | |
585 @cindex windows, controlling precisely | |
586 @cindex buffers, controlled in windows | |
587 | |
588 This section describes low-level functions to examine windows or to | |
589 display buffers in windows in a precisely controlled fashion. | |
590 @iftex | |
591 See the following section for | |
592 @end iftex | |
593 @ifinfo | |
594 @xref{Displaying Buffers}, for | |
595 @end ifinfo | |
596 related functions that find a window to use and specify a buffer for it. | |
597 The functions described there are easier to use than these, but they | |
598 employ heuristics in choosing or creating a window; use these functions | |
599 when you need complete control. | |
600 | |
601 @defun set-window-buffer window buffer-or-name | |
602 This function makes @var{window} display @var{buffer-or-name} as its | |
603 contents. It returns @code{nil}. | |
604 | |
605 @example | |
606 @group | |
607 (set-window-buffer (selected-window) "foo") | |
608 @result{} nil | |
609 @end group | |
610 @end example | |
611 @end defun | |
612 | |
613 @defun window-buffer &optional window | |
614 This function returns the buffer that @var{window} is displaying. If | |
615 @var{window} is omitted, this function returns the buffer for the | |
616 selected window. | |
617 | |
618 @example | |
619 @group | |
620 (window-buffer) | |
621 @result{} #<buffer windows.texi> | |
622 @end group | |
623 @end example | |
624 @end defun | |
625 | |
626 @defun get-buffer-window buffer-or-name &optional all-frames | |
627 This function returns a window currently displaying | |
628 @var{buffer-or-name}, or @code{nil} if there is none. If there are | |
629 several such windows, then the function returns the first one in the | |
630 cyclic ordering of windows, starting from the selected window. | |
631 @xref{Cyclic Window Ordering}. | |
632 | |
633 The argument @var{all-frames} controls which windows to consider. | |
634 | |
635 @itemize @bullet | |
636 @item | |
637 If it is @code{nil}, consider windows on the selected frame. | |
638 @item | |
639 If it is @code{t}, consider windows on all frames. | |
640 @item | |
641 If it is @code{visible}, consider windows on all visible frames. | |
642 @item | |
12098 | 643 If it is 0, consider windows on all visible or iconified frames. |
644 @item | |
6564 | 645 If it is a frame, consider windows on that frame. |
646 @end itemize | |
647 @end defun | |
648 | |
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649 @defun get-buffer-window-list buffer-or-name &optional minibuf all-frames |
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650 This function returns a list of all the windows currently displaying |
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651 @var{buffer-or-name}. |
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652 |
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653 The two optional arguments work like the optional arguments of |
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654 @code{next-window} (@pxref{Cyclic Window Ordering}); they are @emph{not} |
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655 like the single optional argument of @code{get-buffer-window}. Perhaps |
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656 we should change @code{get-buffer-window} in the future to make it |
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657 compatible with the other functions. |
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658 |
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659 The argument @var{all-frames} controls which windows to consider. |
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660 |
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661 @itemize @bullet |
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662 @item |
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663 If it is @code{nil}, consider windows on the selected frame. |
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664 @item |
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665 If it is @code{t}, consider windows on all frames. |
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666 @item |
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667 If it is @code{visible}, consider windows on all visible frames. |
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668 @item |
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669 If it is 0, consider windows on all visible or iconified frames. |
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670 @item |
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671 If it is a frame, consider windows on that frame. |
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672 @end itemize |
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673 @end defun |
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674 |
6564 | 675 @node Displaying Buffers |
676 @section Displaying Buffers in Windows | |
677 @cindex switching to a buffer | |
678 @cindex displaying a buffer | |
679 | |
680 In this section we describe convenient functions that choose a window | |
681 automatically and use it to display a specified buffer. These functions | |
682 can also split an existing window in certain circumstances. We also | |
683 describe variables that parameterize the heuristics used for choosing a | |
684 window. | |
685 @iftex | |
686 See the preceding section for | |
687 @end iftex | |
688 @ifinfo | |
689 @xref{Buffers and Windows}, for | |
690 @end ifinfo | |
691 low-level functions that give you more precise control. | |
692 | |
693 Do not use the functions in this section in order to make a buffer | |
694 current so that a Lisp program can access or modify it; they are too | |
695 drastic for that purpose, since they change the display of buffers in | |
696 windows, which is gratuitous and will surprise the user. Instead, use | |
697 @code{set-buffer} (@pxref{Current Buffer}) and @code{save-excursion} | |
698 (@pxref{Excursions}), which designate buffers as current for programmed | |
699 access without affecting the display of buffers in windows. | |
700 | |
701 @deffn Command switch-to-buffer buffer-or-name &optional norecord | |
702 This function makes @var{buffer-or-name} the current buffer, and also | |
703 displays the buffer in the selected window. This means that a human can | |
704 see the buffer and subsequent keyboard commands will apply to it. | |
705 Contrast this with @code{set-buffer}, which makes @var{buffer-or-name} | |
706 the current buffer but does not display it in the selected window. | |
707 @xref{Current Buffer}. | |
708 | |
12067 | 709 If @var{buffer-or-name} does not identify an existing buffer, then a new |
710 buffer by that name is created. The major mode for the new buffer is | |
711 set according to the variable @code{default-major-mode}. @xref{Auto | |
712 Major Mode}. | |
6564 | 713 |
714 Normally the specified buffer is put at the front of the buffer list. | |
715 This affects the operation of @code{other-buffer}. However, if | |
716 @var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer | |
717 List}. | |
718 | |
719 The @code{switch-to-buffer} function is often used interactively, as | |
720 the binding of @kbd{C-x b}. It is also used frequently in programs. It | |
721 always returns @code{nil}. | |
722 @end deffn | |
723 | |
724 @deffn Command switch-to-buffer-other-window buffer-or-name | |
725 This function makes @var{buffer-or-name} the current buffer and | |
726 displays it in a window not currently selected. It then selects that | |
727 window. The handling of the buffer is the same as in | |
728 @code{switch-to-buffer}. | |
729 | |
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730 The currently selected window is absolutely never used to do the job. |
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731 If it is the only window, then it is split to make a distinct window for |
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732 this purpose. If the selected window is already displaying the buffer, |
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733 then it continues to do so, but another window is nonetheless found to |
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734 display it in as well. |
6564 | 735 @end deffn |
736 | |
737 @defun pop-to-buffer buffer-or-name &optional other-window | |
738 This function makes @var{buffer-or-name} the current buffer and | |
739 switches to it in some window, preferably not the window previously | |
740 selected. The ``popped-to'' window becomes the selected window within | |
741 its frame. | |
742 | |
743 If the variable @code{pop-up-frames} is non-@code{nil}, | |
744 @code{pop-to-buffer} looks for a window in any visible frame already | |
745 displaying the buffer; if there is one, it returns that window and makes | |
746 it be selected within its frame. If there is none, it creates a new | |
747 frame and displays the buffer in it. | |
748 | |
749 If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer} | |
750 operates entirely within the selected frame. (If the selected frame has | |
751 just a minibuffer, @code{pop-to-buffer} operates within the most | |
752 recently selected frame that was not just a minibuffer.) | |
753 | |
754 If the variable @code{pop-up-windows} is non-@code{nil}, windows may | |
755 be split to create a new window that is different from the original | |
756 window. For details, see @ref{Choosing Window}. | |
757 | |
758 If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or | |
759 creates another window even if @var{buffer-or-name} is already visible | |
760 in the selected window. Thus @var{buffer-or-name} could end up | |
761 displayed in two windows. On the other hand, if @var{buffer-or-name} is | |
762 already displayed in the selected window and @var{other-window} is | |
763 @code{nil}, then the selected window is considered sufficient display | |
764 for @var{buffer-or-name}, so that nothing needs to be done. | |
765 | |
12098 | 766 All the variables that affect @code{display-buffer} affect |
767 @code{pop-to-buffer} as well. @xref{Choosing Window}. | |
768 | |
6564 | 769 If @var{buffer-or-name} is a string that does not name an existing |
12067 | 770 buffer, a buffer by that name is created. The major mode for the new |
771 buffer is set according to the variable @code{default-major-mode}. | |
772 @xref{Auto Major Mode}. | |
6564 | 773 @end defun |
774 | |
12098 | 775 @deffn Command replace-buffer-in-windows buffer |
776 This function replaces @var{buffer} with some other buffer in all | |
777 windows displaying it. The other buffer used is chosen with | |
778 @code{other-buffer}. In the usual applications of this function, you | |
779 don't care which other buffer is used; you just want to make sure that | |
780 @var{buffer} is no longer displayed. | |
781 | |
782 This function returns @code{nil}. | |
783 @end deffn | |
784 | |
6564 | 785 @node Choosing Window |
786 @section Choosing a Window for Display | |
787 | |
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788 This section describes the basic facility that chooses a window to |
6564 | 789 display a buffer in---@code{display-buffer}. All the higher-level |
790 functions and commands use this subroutine. Here we describe how to use | |
791 @code{display-buffer} and how to customize it. | |
792 | |
793 @deffn Command display-buffer buffer-or-name &optional not-this-window | |
794 This command makes @var{buffer-or-name} appear in some window, like | |
795 @code{pop-to-buffer}, but it does not select that window and does not | |
796 make the buffer current. The identity of the selected window is | |
797 unaltered by this function. | |
798 | |
799 If @var{not-this-window} is non-@code{nil}, it means to display the | |
800 specified buffer in a window other than the selected one, even if it is | |
801 already on display in the selected window. This can cause the buffer to | |
802 appear in two windows at once. Otherwise, if @var{buffer-or-name} is | |
803 already being displayed in any window, that is good enough, so this | |
804 function does nothing. | |
805 | |
806 @code{display-buffer} returns the window chosen to display | |
807 @var{buffer-or-name}. | |
808 | |
809 Precisely how @code{display-buffer} finds or creates a window depends on | |
810 the variables described below. | |
811 @end deffn | |
812 | |
813 @defopt pop-up-windows | |
814 This variable controls whether @code{display-buffer} makes new windows. | |
815 If it is non-@code{nil} and there is only one window, then that window | |
816 is split. If it is @code{nil}, then @code{display-buffer} does not | |
817 split the single window, but uses it whole. | |
818 @end defopt | |
819 | |
820 @defopt split-height-threshold | |
821 This variable determines when @code{display-buffer} may split a window, | |
822 if there are multiple windows. @code{display-buffer} always splits the | |
823 largest window if it has at least this many lines. If the largest | |
824 window is not this tall, it is split only if it is the sole window and | |
825 @code{pop-up-windows} is non-@code{nil}. | |
826 @end defopt | |
827 | |
828 @c Emacs 19 feature | |
829 @defopt pop-up-frames | |
830 This variable controls whether @code{display-buffer} makes new frames. | |
831 If it is non-@code{nil}, @code{display-buffer} looks for an existing | |
832 window already displaying the desired buffer, on any visible frame. If | |
833 it finds one, it returns that window. Otherwise it makes a new frame. | |
834 The variables @code{pop-up-windows} and @code{split-height-threshold} do | |
835 not matter if @code{pop-up-frames} is non-@code{nil}. | |
836 | |
837 If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either | |
838 splits a window or reuses one. | |
839 | |
840 @xref{Frames}, for more information. | |
841 @end defopt | |
842 | |
843 @c Emacs 19 feature | |
844 @defvar pop-up-frame-function | |
845 This variable specifies how to make a new frame if @code{pop-up-frames} | |
846 is non-@code{nil}. | |
847 | |
848 Its value should be a function of no arguments. When | |
849 @code{display-buffer} makes a new frame, it does so by calling that | |
850 function, which should return a frame. The default value of the | |
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851 variable is a function that creates a frame using parameters from |
6564 | 852 @code{pop-up-frame-alist}. |
853 @end defvar | |
854 | |
855 @defvar pop-up-frame-alist | |
856 This variable holds an alist specifying frame parameters used when | |
857 @code{display-buffer} makes a new frame. @xref{Frame Parameters}, for | |
858 more information about frame parameters. | |
859 @end defvar | |
860 | |
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861 @defvar special-display-buffer-names |
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862 A list of buffer names for buffers that should be displayed specially. |
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863 If the buffer's name is in this list, @code{display-buffer} handles the |
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864 buffer specially. |
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865 |
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866 By default, special display means to give the buffer a dedicated frame. |
12098 | 867 |
868 If an element is a list, instead of a string, then the @sc{car} of the | |
869 list is the buffer name, and the rest of the list says how to create the | |
870 frame. There are two possibilities for the rest of the list. It can be | |
871 an alist, specifying frame parameters, or it can contain a function and | |
872 arguments to give to it. (The function's first argument is always the | |
873 buffer to be displayed; the arguments from the list come after that.) | |
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874 @end defvar |
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875 |
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876 @defvar special-display-regexps |
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877 A list of regular expressions that specify buffers that should be |
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878 displayed specially. If the buffer's name matches any of the regular |
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879 expressions in this list, @code{display-buffer} handles the buffer |
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880 specially. |
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881 |
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882 By default, special display means to give the buffer a dedicated frame. |
12098 | 883 |
884 If an element is a list, instead of a string, then the @sc{car} of the | |
885 list is the regular expression, and the rest of the list says how to | |
886 create the frame. See above, under @code{special-display-buffer-names}. | |
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887 @end defvar |
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888 |
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889 @defvar special-display-function |
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890 This variable holds the function to call to display a buffer specially. |
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891 It receives the buffer as an argument, and should return the window in |
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892 which it is displayed. |
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893 |
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894 The default value of this variable is |
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895 @code{special-display-popup-frame}. |
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896 @end defvar |
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897 |
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898 @defun special-display-popup-frame buffer |
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899 This function makes @var{buffer} visible in a frame of its own. If |
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900 @var{buffer} is already displayed in a window in some frame, it makes |
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901 the frame visible and raises it, to use that window. Otherwise, it |
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902 creates a frame that will be dedicated to @var{buffer}. |
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903 |
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904 This function uses an existing window displaying @var{buffer} whether or |
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905 not it is in a frame of its own; but if you set up the above variables |
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906 in your init file, before @var{buffer} was created, then presumably the |
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907 window was previously made by this function. |
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908 @end defun |
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909 |
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910 @defopt special-display-frame-alist |
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911 This variable holds frame parameters for |
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912 @code{special-display-popup-frame} to use when it creates a frame. |
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913 @end defopt |
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914 |
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915 @defopt same-window-buffer-names |
12098 | 916 A list of buffer names for buffers that should be displayed in the |
917 selected window. If the buffer's name is in this list, | |
918 @code{display-buffer} handles the buffer by switching to it in the | |
919 selected window. | |
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920 @end defopt |
12098 | 921 |
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922 @defopt same-window-regexps |
12098 | 923 A list of regular expressions that specify buffers that should be |
924 displayed in the selected window. If the buffer's name matches any of | |
925 the regular expressions in this list, @code{display-buffer} handles the | |
926 buffer by switching to it in the selected window. | |
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927 @end defopt |
12098 | 928 |
6564 | 929 @c Emacs 19 feature |
930 @defvar display-buffer-function | |
931 This variable is the most flexible way to customize the behavior of | |
932 @code{display-buffer}. If it is non-@code{nil}, it should be a function | |
933 that @code{display-buffer} calls to do the work. The function should | |
934 accept two arguments, the same two arguments that @code{display-buffer} | |
935 received. It should choose or create a window, display the specified | |
936 buffer, and then return the window. | |
937 | |
938 This hook takes precedence over all the other options and hooks | |
939 described above. | |
940 @end defvar | |
941 | |
942 @c Emacs 19 feature | |
943 @cindex dedicated window | |
944 A window can be marked as ``dedicated'' to its buffer. Then | |
945 @code{display-buffer} does not try to use that window. | |
946 | |
947 @defun window-dedicated-p window | |
948 This function returns @code{t} if @var{window} is marked as dedicated; | |
949 otherwise @code{nil}. | |
950 @end defun | |
951 | |
952 @defun set-window-dedicated-p window flag | |
953 This function marks @var{window} as dedicated if @var{flag} is | |
954 non-@code{nil}, and nondedicated otherwise. | |
955 @end defun | |
956 | |
957 @node Window Point | |
958 @section Windows and Point | |
959 @cindex window position | |
960 @cindex window point | |
961 @cindex position in window | |
962 @cindex point in window | |
963 | |
964 Each window has its own value of point, independent of the value of | |
965 point in other windows displaying the same buffer. This makes it useful | |
966 to have multiple windows showing one buffer. | |
967 | |
968 @itemize @bullet | |
969 @item | |
970 The window point is established when a window is first created; it is | |
971 initialized from the buffer's point, or from the window point of another | |
972 window opened on the buffer if such a window exists. | |
973 | |
974 @item | |
975 Selecting a window sets the value of point in its buffer to the window's | |
976 value of point. Conversely, deselecting a window sets the window's | |
977 value of point from that of the buffer. Thus, when you switch between | |
978 windows that display a given buffer, the point value for the selected | |
979 window is in effect in the buffer, while the point values for the other | |
980 windows are stored in those windows. | |
981 | |
982 @item | |
983 As long as the selected window displays the current buffer, the window's | |
984 point and the buffer's point always move together; they remain equal. | |
985 | |
986 @item | |
987 @xref{Positions}, for more details on buffer positions. | |
988 @end itemize | |
989 | |
990 As far as the user is concerned, point is where the cursor is, and | |
991 when the user switches to another buffer, the cursor jumps to the | |
992 position of point in that buffer. | |
993 | |
994 @defun window-point window | |
995 This function returns the current position of point in @var{window}. | |
996 For a nonselected window, this is the value point would have (in that | |
997 window's buffer) if that window were selected. | |
998 | |
999 When @var{window} is the selected window and its buffer is also the | |
1000 current buffer, the value returned is the same as point in that buffer. | |
1001 | |
1002 Strictly speaking, it would be more correct to return the | |
1003 ``top-level'' value of point, outside of any @code{save-excursion} | |
1004 forms. But that value is hard to find. | |
1005 @end defun | |
1006 | |
1007 @defun set-window-point window position | |
1008 This function positions point in @var{window} at position | |
1009 @var{position} in @var{window}'s buffer. | |
1010 @end defun | |
1011 | |
1012 @node Window Start | |
1013 @section The Window Start Position | |
1014 | |
1015 Each window contains a marker used to keep track of a buffer position | |
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1016 that specifies where in the buffer display should start. This position |
6564 | 1017 is called the @dfn{display-start} position of the window (or just the |
1018 @dfn{start}). The character after this position is the one that appears | |
1019 at the upper left corner of the window. It is usually, but not | |
1020 inevitably, at the beginning of a text line. | |
1021 | |
1022 @defun window-start &optional window | |
1023 @cindex window top line | |
1024 This function returns the display-start position of window | |
1025 @var{window}. If @var{window} is @code{nil}, the selected window is | |
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1026 used. For example, |
6564 | 1027 |
1028 @example | |
1029 @group | |
1030 (window-start) | |
1031 @result{} 7058 | |
1032 @end group | |
1033 @end example | |
1034 | |
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1035 When you create a window, or display a different buffer in it, the |
6564 | 1036 display-start position is set to a display-start position recently used |
1037 for the same buffer, or 1 if the buffer doesn't have any. | |
1038 | |
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1039 Redisplay updates the window-start position (if you have not specified |
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1040 it explicitly since the previous redisplay) so that point appears on the |
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1041 screen. Nothing except redisplay automatically changes the window-start |
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1042 position; if you move point, do not expect the window-start position to |
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1043 change in response until after the next redisplay. |
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1044 |
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1045 For a realistic example of using @code{window-start}, see the |
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1046 description of @code{count-lines} in @ref{Text Lines}. |
6564 | 1047 @end defun |
1048 | |
1049 @defun window-end &optional window | |
1050 This function returns the position of the end of the display in window | |
1051 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1052 used. | |
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1053 |
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1054 Simply changing the buffer text or moving point does not update the |
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1055 value that @code{window-end} returns. The value is updated only when |
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1056 Emacs redisplays and redisplay actually finishes. |
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1057 |
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1058 If the last redisplay of @var{window} was preempted, and did not finish, |
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1059 Emacs does not know the position of the end of display in that window. |
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1060 In that case, this function returns a value that is not correct. In a |
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1061 future version, @code{window-end} will return @code{nil} in that case. |
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1062 @ignore |
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1063 in that case, this function returns @code{nil}. You can compute where |
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1064 the end of the window @emph{would} have been, if redisplay had finished, |
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1065 like this: |
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1066 |
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1067 @example |
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1068 (save-excursion |
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1069 (goto-char (window-start window)) |
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1070 (vertical-motion (1- (window-height window)) |
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1071 window) |
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1072 (point)) |
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1073 @end example |
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1074 @end ignore |
6564 | 1075 @end defun |
1076 | |
1077 @defun set-window-start window position &optional noforce | |
1078 This function sets the display-start position of @var{window} to | |
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1079 @var{position} in @var{window}'s buffer. It returns @var{position}. |
6564 | 1080 |
1081 The display routines insist that the position of point be visible when a | |
1082 buffer is displayed. Normally, they change the display-start position | |
1083 (that is, scroll the window) whenever necessary to make point visible. | |
1084 However, if you specify the start position with this function using | |
1085 @code{nil} for @var{noforce}, it means you want display to start at | |
1086 @var{position} even if that would put the location of point off the | |
1087 screen. If this does place point off screen, the display routines move | |
1088 point to the left margin on the middle line in the window. | |
1089 | |
1090 For example, if point @w{is 1} and you set the start of the window @w{to | |
1091 2}, then point would be ``above'' the top of the window. The display | |
1092 routines will automatically move point if it is still 1 when redisplay | |
1093 occurs. Here is an example: | |
1094 | |
1095 @example | |
1096 @group | |
1097 ;; @r{Here is what @samp{foo} looks like before executing} | |
1098 ;; @r{the @code{set-window-start} expression.} | |
1099 @end group | |
1100 | |
1101 @group | |
1102 ---------- Buffer: foo ---------- | |
1103 @point{}This is the contents of buffer foo. | |
1104 2 | |
1105 3 | |
1106 4 | |
1107 5 | |
1108 6 | |
1109 ---------- Buffer: foo ---------- | |
1110 @end group | |
1111 | |
1112 @group | |
1113 (set-window-start | |
1114 (selected-window) | |
1115 (1+ (window-start))) | |
1116 @result{} 2 | |
1117 @end group | |
1118 | |
1119 @group | |
1120 ;; @r{Here is what @samp{foo} looks like after executing} | |
1121 ;; @r{the @code{set-window-start} expression.} | |
1122 ---------- Buffer: foo ---------- | |
1123 his is the contents of buffer foo. | |
1124 2 | |
1125 3 | |
1126 @point{}4 | |
1127 5 | |
1128 6 | |
1129 ---------- Buffer: foo ---------- | |
1130 @end group | |
1131 @end example | |
1132 | |
1133 If @var{noforce} is non-@code{nil}, and @var{position} would place point | |
1134 off screen at the next redisplay, then redisplay computes a new window-start | |
1135 position that works well with point, and thus @var{position} is not used. | |
1136 @end defun | |
1137 | |
1138 @defun pos-visible-in-window-p &optional position window | |
1139 This function returns @code{t} if @var{position} is within the range | |
1140 of text currently visible on the screen in @var{window}. It returns | |
1141 @code{nil} if @var{position} is scrolled vertically out of view. The | |
1142 argument @var{position} defaults to the current position of point; | |
1143 @var{window}, to the selected window. Here is an example: | |
1144 | |
1145 @example | |
1146 @group | |
1147 (or (pos-visible-in-window-p | |
1148 (point) (selected-window)) | |
1149 (recenter 0)) | |
1150 @end group | |
1151 @end example | |
1152 | |
1153 The @code{pos-visible-in-window-p} function considers only vertical | |
1154 scrolling. If @var{position} is out of view only because @var{window} | |
1155 has been scrolled horizontally, @code{pos-visible-in-window-p} returns | |
1156 @code{t}. @xref{Horizontal Scrolling}. | |
1157 @end defun | |
1158 | |
1159 @node Vertical Scrolling | |
1160 @section Vertical Scrolling | |
1161 @cindex vertical scrolling | |
1162 @cindex scrolling vertically | |
1163 | |
1164 Vertical scrolling means moving the text up or down in a window. It | |
1165 works by changing the value of the window's display-start location. It | |
1166 may also change the value of @code{window-point} to keep it on the | |
1167 screen. | |
1168 | |
1169 In the commands @code{scroll-up} and @code{scroll-down}, the directions | |
1170 ``up'' and ``down'' refer to the motion of the text in the buffer at which | |
1171 you are looking through the window. Imagine that the text is | |
1172 written on a long roll of paper and that the scrolling commands move the | |
1173 paper up and down. Thus, if you are looking at text in the middle of a | |
1174 buffer and repeatedly call @code{scroll-down}, you will eventually see | |
1175 the beginning of the buffer. | |
1176 | |
1177 Some people have urged that the opposite convention be used: they | |
1178 imagine that the window moves over text that remains in place. Then | |
1179 ``down'' commands would take you to the end of the buffer. This view is | |
1180 more consistent with the actual relationship between windows and the | |
1181 text in the buffer, but it is less like what the user sees. The | |
1182 position of a window on the terminal does not move, and short scrolling | |
1183 commands clearly move the text up or down on the screen. We have chosen | |
1184 names that fit the user's point of view. | |
1185 | |
1186 The scrolling functions (aside from @code{scroll-other-window}) have | |
1187 unpredictable results if the current buffer is different from the buffer | |
1188 that is displayed in the selected window. @xref{Current Buffer}. | |
1189 | |
1190 @deffn Command scroll-up &optional count | |
1191 This function scrolls the text in the selected window upward | |
1192 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1193 downward. | |
1194 | |
1195 If @var{count} is @code{nil} (or omitted), then the length of scroll | |
1196 is @code{next-screen-context-lines} lines less than the usable height of | |
1197 the window (not counting its mode line). | |
1198 | |
1199 @code{scroll-up} returns @code{nil}. | |
1200 @end deffn | |
1201 | |
1202 @deffn Command scroll-down &optional count | |
1203 This function scrolls the text in the selected window downward | |
1204 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1205 upward. | |
1206 | |
1207 If @var{count} is omitted or @code{nil}, then the length of the scroll | |
1208 is @code{next-screen-context-lines} lines less than the usable height of | |
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1209 the window (not counting its mode line). |
6564 | 1210 |
1211 @code{scroll-down} returns @code{nil}. | |
1212 @end deffn | |
1213 | |
1214 @deffn Command scroll-other-window &optional count | |
1215 This function scrolls the text in another window upward @var{count} | |
1216 lines. Negative values of @var{count}, or @code{nil}, are handled | |
1217 as in @code{scroll-up}. | |
1218 | |
1219 You can specify a buffer to scroll with the variable | |
1220 @code{other-window-scroll-buffer}. When the selected window is the | |
1221 minibuffer, the next window is normally the one at the top left corner. | |
1222 You can specify a different window to scroll with the variable | |
1223 @code{minibuffer-scroll-window}. This variable has no effect when any | |
1224 other window is selected. @xref{Minibuffer Misc}. | |
1225 | |
1226 When the minibuffer is active, it is the next window if the selected | |
1227 window is the one at the bottom right corner. In this case, | |
1228 @code{scroll-other-window} attempts to scroll the minibuffer. If the | |
1229 minibuffer contains just one line, it has nowhere to scroll to, so the | |
1230 line reappears after the echo area momentarily displays the message | |
1231 ``Beginning of buffer''. | |
1232 @end deffn | |
1233 | |
1234 @c Emacs 19 feature | |
1235 @defvar other-window-scroll-buffer | |
1236 If this variable is non-@code{nil}, it tells @code{scroll-other-window} | |
1237 which buffer to scroll. | |
1238 @end defvar | |
1239 | |
1240 @defopt scroll-step | |
1241 This variable controls how scrolling is done automatically when point | |
1242 moves off the screen. If the value is zero, then redisplay scrolls the | |
1243 text to center point vertically in the window. If the value is a | |
1244 positive integer @var{n}, then redisplay brings point back on screen by | |
1245 scrolling @var{n} lines in either direction, if possible; otherwise, it | |
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1246 centers point. The default value is zero. |
6564 | 1247 @end defopt |
1248 | |
1249 @defopt next-screen-context-lines | |
1250 The value of this variable is the number of lines of continuity to | |
1251 retain when scrolling by full screens. For example, @code{scroll-up} | |
1252 with an argument of @code{nil} scrolls so that this many lines at the | |
1253 bottom of the window appear instead at the top. The default value is | |
1254 @code{2}. | |
1255 @end defopt | |
1256 | |
1257 @deffn Command recenter &optional count | |
1258 @cindex centering point | |
1259 This function scrolls the selected window to put the text where point | |
1260 is located at a specified vertical position within the window. | |
1261 | |
1262 If @var{count} is a nonnegative number, it puts the line containing | |
1263 point @var{count} lines down from the top of the window. If @var{count} | |
1264 is a negative number, then it counts upward from the bottom of the | |
1265 window, so that @minus{}1 stands for the last usable line in the window. | |
1266 If @var{count} is a non-@code{nil} list, then it stands for the line in | |
1267 the middle of the window. | |
1268 | |
1269 If @var{count} is @code{nil}, @code{recenter} puts the line containing | |
1270 point in the middle of the window, then clears and redisplays the entire | |
1271 selected frame. | |
1272 | |
1273 When @code{recenter} is called interactively, @var{count} is the raw | |
1274 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the | |
1275 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets | |
1276 @var{count} to 4, which positions the current line four lines from the | |
1277 top. | |
1278 | |
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1279 With an argument of zero, @code{recenter} positions the current line at |
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1280 the top of the window. This action is so handy that some people make a |
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1281 separate key binding to do this. For example, |
6564 | 1282 |
1283 @example | |
1284 @group | |
1285 (defun line-to-top-of-window () | |
1286 "Scroll current line to top of window. | |
1287 Replaces three keystroke sequence C-u 0 C-l." | |
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1288 (interactive) |
6564 | 1289 (recenter 0)) |
1290 | |
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1291 (global-set-key [kp-multiply] 'line-to-top-of-window) |
6564 | 1292 @end group |
1293 @end example | |
1294 @end deffn | |
1295 | |
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1296 @node Scrolling Hooks |
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1297 @section Hooks for Vertical Scrolling |
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1298 |
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1299 This section describes how a Lisp program can take action whenever a |
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1300 window displays a different part of its buffer or a different buffer. |
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1301 There are three actions that can change this: scrolling the window, |
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1302 switching buffers in the window, and changing the size of the window. |
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1303 The first two actions run @code{window-scroll-functions}; the last runs |
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1304 @code{window-size-change-functions}. The paradigmatic use of these |
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1305 hooks is Lazy Lock mode; see @ref{Support Modes, Lazy Lock, Font Lock |
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1306 Support Modes, emacs, The GNU Emacs Manual}. |
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1307 |
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1308 @defvar window-scroll-functions |
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1309 This variable holds a list of functions that Emacs should call before |
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1310 redisplaying a window with scrolling. It is not a normal hook, because |
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1311 each function is called with two arguments: the window, and its new |
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1312 display-start position. |
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1313 |
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1314 Displaying a different buffer in the window also runs these functions. |
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1315 |
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1316 These functions cannot expect @code{window-end} (@pxref{Window Start}) |
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1317 to return a meaningful value, because that value is updated only by |
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1318 redisplaying the buffer. So if one of these functions needs to know the |
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1319 last character that will fit in the window with its current |
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1320 display-start position, it has to find that character using |
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1321 @code{vertical-motion} (@pxref{Screen Lines}). |
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1322 @end defvar |
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1323 |
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1324 @defvar window-size-change-functions |
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1325 This variable holds a list of functions to be called if the size of any |
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1326 window changes for any reason. The functions are called just once per |
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1327 redisplay, and just once for each frame on which size changes have |
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1328 occurred. |
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1329 |
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1330 Each function receives the frame as its sole argument. There is no |
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1331 direct way to find out which windows on that frame have changed size, or |
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1332 precisely how. However, if a size-change function records, at each |
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1333 call, the existing windows and their sizes, it can also compare the |
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1334 present sizes and the previous sizes. |
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1335 |
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1336 Creating or deleting windows counts as a size change, and therefore |
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1337 causes these functions to be called. Changing the frame size also |
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1338 counts, because it changes the sizes of the existing windows. |
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1339 |
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1340 It is not a good idea to use @code{save-window-excursion} (@pxref{Window |
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1341 Configurations}) in these functions, because that always counts as a |
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1342 size change, and it would cause these functions to be called over and |
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1343 over. In most cases, @code{save-selected-window} (@pxref{Selecting |
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1344 Windows}) is what you need here. |
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1345 @end defvar |
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1346 |
6564 | 1347 @node Horizontal Scrolling |
1348 @section Horizontal Scrolling | |
1349 @cindex horizontal scrolling | |
1350 | |
1351 Because we read English first from top to bottom and second from left | |
1352 to right, horizontal scrolling is not like vertical scrolling. Vertical | |
1353 scrolling involves selection of a contiguous portion of text to display. | |
1354 Horizontal scrolling causes part of each line to go off screen. The | |
1355 amount of horizontal scrolling is therefore specified as a number of | |
1356 columns rather than as a position in the buffer. It has nothing to do | |
1357 with the display-start position returned by @code{window-start}. | |
1358 | |
1359 Usually, no horizontal scrolling is in effect; then the leftmost | |
1360 column is at the left edge of the window. In this state, scrolling to | |
1361 the right is meaningless, since there is no data to the left of the | |
1362 screen to be revealed by it; so this is not allowed. Scrolling to the | |
1363 left is allowed; it scrolls the first columns of text off the edge of | |
1364 the window and can reveal additional columns on the right that were | |
1365 truncated before. Once a window has a nonzero amount of leftward | |
1366 horizontal scrolling, you can scroll it back to the right, but only so | |
1367 far as to reduce the net horizontal scroll to zero. There is no limit | |
1368 to how far left you can scroll, but eventually all the text will | |
1369 disappear off the left edge. | |
1370 | |
1371 @deffn Command scroll-left count | |
1372 This function scrolls the selected window @var{count} columns to the | |
1373 left (or to the right if @var{count} is negative). The return value is | |
1374 the total amount of leftward horizontal scrolling in effect after the | |
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1375 change---just like the value returned by @code{window-hscroll} (below). |
6564 | 1376 @end deffn |
1377 | |
1378 @deffn Command scroll-right count | |
1379 This function scrolls the selected window @var{count} columns to the | |
1380 right (or to the left if @var{count} is negative). The return value is | |
1381 the total amount of leftward horizontal scrolling in effect after the | |
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1382 change---just like the value returned by @code{window-hscroll} (below). |
6564 | 1383 |
1384 Once you scroll a window as far right as it can go, back to its normal | |
1385 position where the total leftward scrolling is zero, attempts to scroll | |
1386 any farther right have no effect. | |
1387 @end deffn | |
1388 | |
1389 @defun window-hscroll &optional window | |
1390 This function returns the total leftward horizontal scrolling of | |
1391 @var{window}---the number of columns by which the text in @var{window} | |
1392 is scrolled left past the left margin. | |
1393 | |
1394 The value is never negative. It is zero when no horizontal scrolling | |
1395 has been done in @var{window} (which is usually the case). | |
1396 | |
1397 If @var{window} is @code{nil}, the selected window is used. | |
1398 | |
1399 @example | |
1400 @group | |
1401 (window-hscroll) | |
1402 @result{} 0 | |
1403 @end group | |
1404 @group | |
1405 (scroll-left 5) | |
1406 @result{} 5 | |
1407 @end group | |
1408 @group | |
1409 (window-hscroll) | |
1410 @result{} 5 | |
1411 @end group | |
1412 @end example | |
1413 @end defun | |
1414 | |
1415 @defun set-window-hscroll window columns | |
1416 This function sets the number of columns from the left margin that | |
1417 @var{window} is scrolled to the value of @var{columns}. The argument | |
1418 @var{columns} should be zero or positive; if not, it is taken as zero. | |
1419 | |
1420 The value returned is @var{columns}. | |
1421 | |
1422 @example | |
1423 @group | |
1424 (set-window-hscroll (selected-window) 10) | |
1425 @result{} 10 | |
1426 @end group | |
1427 @end example | |
1428 @end defun | |
1429 | |
1430 Here is how you can determine whether a given position @var{position} | |
1431 is off the screen due to horizontal scrolling: | |
1432 | |
1433 @example | |
1434 @group | |
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1435 (defun hscroll-on-screen (window position) |
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1436 (save-excursion |
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1437 (goto-char position) |
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1438 (and |
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1439 (>= (- (current-column) (window-hscroll window)) 0) |
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1440 (< (- (current-column) (window-hscroll window)) |
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1441 (window-width window))))) |
6564 | 1442 @end group |
1443 @end example | |
1444 | |
1445 @node Size of Window | |
1446 @section The Size of a Window | |
1447 @cindex window size | |
1448 @cindex size of window | |
1449 | |
1450 An Emacs window is rectangular, and its size information consists of | |
1451 the height (the number of lines) and the width (the number of character | |
1452 positions in each line). The mode line is included in the height. But | |
1453 the width does not count the scroll bar or the column of @samp{|} | |
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1454 characters that separates side-by-side windows. |
6564 | 1455 |
1456 The following three functions return size information about a window: | |
1457 | |
1458 @defun window-height &optional window | |
1459 This function returns the number of lines in @var{window}, including | |
1460 its mode line. If @var{window} fills its entire frame, this is one less | |
1461 than the value of @code{frame-height} on that frame (since the last line | |
1462 is always reserved for the minibuffer). | |
1463 | |
1464 If @var{window} is @code{nil}, the function uses the selected window. | |
1465 | |
1466 @example | |
1467 @group | |
1468 (window-height) | |
1469 @result{} 23 | |
1470 @end group | |
1471 @group | |
1472 (split-window-vertically) | |
1473 @result{} #<window 4 on windows.texi> | |
1474 @end group | |
1475 @group | |
1476 (window-height) | |
1477 @result{} 11 | |
1478 @end group | |
1479 @end example | |
1480 @end defun | |
1481 | |
1482 @defun window-width &optional window | |
1483 This function returns the number of columns in @var{window}. If | |
1484 @var{window} fills its entire frame, this is the same as the value of | |
1485 @code{frame-width} on that frame. The width does not include the | |
1486 window's scroll bar or the column of @samp{|} characters that separates | |
1487 side-by-side windows. | |
1488 | |
1489 If @var{window} is @code{nil}, the function uses the selected window. | |
1490 | |
1491 @example | |
1492 @group | |
1493 (window-width) | |
1494 @result{} 80 | |
1495 @end group | |
1496 @end example | |
1497 @end defun | |
1498 | |
1499 @defun window-edges &optional window | |
1500 This function returns a list of the edge coordinates of @var{window}. | |
1501 If @var{window} is @code{nil}, the selected window is used. | |
1502 | |
1503 The order of the list is @code{(@var{left} @var{top} @var{right} | |
1504 @var{bottom})}, all elements relative to 0, 0 at the top left corner of | |
1505 the frame. The element @var{right} of the value is one more than the | |
1506 rightmost column used by @var{window}, and @var{bottom} is one more than | |
1507 the bottommost row used by @var{window} and its mode-line. | |
1508 | |
1509 When you have side-by-side windows, the right edge value for a window | |
1510 with a neighbor on the right includes the width of the separator between | |
1511 the window and that neighbor. This separator may be a column of | |
1512 @samp{|} characters or it may be a scroll bar. Since the width of the | |
1513 window does not include this separator, the width does not equal the | |
1514 difference between the right and left edges in this case. | |
1515 | |
1516 Here is the result obtained on a typical 24-line terminal with just one | |
1517 window: | |
1518 | |
1519 @example | |
1520 @group | |
1521 (window-edges (selected-window)) | |
1522 @result{} (0 0 80 23) | |
1523 @end group | |
1524 @end example | |
1525 | |
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1526 @noindent |
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1527 The bottom edge is at line 23 because the last line is the echo area. |
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1528 |
13275 | 1529 If @var{window} is at the upper left corner of its frame, then |
1530 @var{bottom} is the same as the value of @code{(window-height)}, | |
1531 @var{right} is almost the same as the value of | |
1532 @code{(window-width)}@footnote{They are not exactly equal because | |
1533 @var{right} includes the vertical separator line or scroll bar, while | |
1534 @code{(window-width)} does not.}, and @var{top} and @var{left} are zero. | |
1535 For example, the edges of the following window are @w{@samp{0 0 5 8}}. | |
1536 Assuming that the frame has more than 8 columns, the last column of the | |
1537 window (column 7) holds a border rather than text. The last row (row 4) | |
1538 holds the mode line, shown here with @samp{xxxxxxxxx}. | |
6564 | 1539 |
1540 @example | |
1541 @group | |
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1542 0 |
6564 | 1543 _______ |
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1544 0 | | |
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1545 | | |
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1546 | | |
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1547 | | |
6564 | 1548 xxxxxxxxx 4 |
1549 | |
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1550 7 |
6564 | 1551 @end group |
1552 @end example | |
1553 | |
1554 When there are side-by-side windows, any window not at the right edge of | |
1555 its frame has a separator in its last column or columns. The separator | |
1556 counts as one or two columns in the width of the window. A window never | |
1557 includes a separator on its left, since that belongs to the window to | |
1558 the left. | |
1559 | |
1560 In the following example, let's suppose that the frame is 7 | |
1561 columns wide. Then the edges of the left window are @w{@samp{0 0 4 3}} | |
1562 and the edges of the right window are @w{@samp{4 0 7 3}}. | |
1563 | |
1564 @example | |
1565 @group | |
1566 ___ ___ | |
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1567 | | | |
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1568 | | | |
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1569 xxxxxxxxx |
6564 | 1570 |
1571 0 34 7 | |
1572 @end group | |
1573 @end example | |
1574 @end defun | |
1575 | |
1576 @node Resizing Windows | |
1577 @section Changing the Size of a Window | |
1578 @cindex window resizing | |
1579 @cindex changing window size | |
1580 @cindex window size, changing | |
1581 | |
1582 The window size functions fall into two classes: high-level commands | |
1583 that change the size of windows and low-level functions that access | |
1584 window size. Emacs does not permit overlapping windows or gaps between | |
1585 windows, so resizing one window affects other windows. | |
1586 | |
1587 @deffn Command enlarge-window size &optional horizontal | |
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1588 This function makes the selected window @var{size} lines taller, |
6564 | 1589 stealing lines from neighboring windows. It takes the lines from one |
1590 window at a time until that window is used up, then takes from another. | |
1591 If a window from which lines are stolen shrinks below | |
1592 @code{window-min-height} lines, that window disappears. | |
1593 | |
1594 If @var{horizontal} is non-@code{nil}, this function makes | |
1595 @var{window} wider by @var{size} columns, stealing columns instead of | |
1596 lines. If a window from which columns are stolen shrinks below | |
1597 @code{window-min-width} columns, that window disappears. | |
1598 | |
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1599 If the requested size would exceed that of the window's frame, then the |
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1600 function makes the window occupy the entire height (or width) of the |
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1601 frame. |
6564 | 1602 |
1603 If @var{size} is negative, this function shrinks the window by | |
1604 @minus{}@var{size} lines or columns. If that makes the window smaller | |
1605 than the minimum size (@code{window-min-height} and | |
1606 @code{window-min-width}), @code{enlarge-window} deletes the window. | |
1607 | |
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1608 @code{enlarge-window} returns @code{nil}. |
6564 | 1609 @end deffn |
1610 | |
1611 @deffn Command enlarge-window-horizontally columns | |
1612 This function makes the selected window @var{columns} wider. | |
1613 It could be defined as follows: | |
1614 | |
1615 @example | |
1616 @group | |
1617 (defun enlarge-window-horizontally (columns) | |
1618 (enlarge-window columns t)) | |
1619 @end group | |
1620 @end example | |
1621 @end deffn | |
1622 | |
1623 @deffn Command shrink-window size &optional horizontal | |
1624 This function is like @code{enlarge-window} but negates the argument | |
1625 @var{size}, making the selected window smaller by giving lines (or | |
1626 columns) to the other windows. If the window shrinks below | |
1627 @code{window-min-height} or @code{window-min-width}, then it disappears. | |
1628 | |
1629 If @var{size} is negative, the window is enlarged by @minus{}@var{size} | |
1630 lines or columns. | |
1631 @end deffn | |
1632 | |
1633 @deffn Command shrink-window-horizontally columns | |
1634 This function makes the selected window @var{columns} narrower. | |
1635 It could be defined as follows: | |
1636 | |
1637 @example | |
1638 @group | |
1639 (defun shrink-window-horizontally (columns) | |
1640 (shrink-window columns t)) | |
1641 @end group | |
1642 @end example | |
1643 @end deffn | |
1644 | |
1645 @cindex minimum window size | |
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1646 The following two variables constrain the window-size-changing |
6564 | 1647 functions to a minimum height and width. |
1648 | |
1649 @defopt window-min-height | |
1650 The value of this variable determines how short a window may become | |
1651 before it is automatically deleted. Making a window smaller than | |
1652 @code{window-min-height} automatically deletes it, and no window may be | |
1653 created shorter than this. The absolute minimum height is two (allowing | |
1654 one line for the mode line, and one line for the buffer display). | |
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1655 Actions that change window sizes reset this variable to two if it is |
6564 | 1656 less than two. The default value is 4. |
1657 @end defopt | |
1658 | |
1659 @defopt window-min-width | |
1660 The value of this variable determines how narrow a window may become | |
1661 before it automatically deleted. Making a window smaller than | |
1662 @code{window-min-width} automatically deletes it, and no window may be | |
1663 created narrower than this. The absolute minimum width is one; any | |
1664 value below that is ignored. The default value is 10. | |
1665 @end defopt | |
1666 | |
1667 @node Coordinates and Windows | |
1668 @section Coordinates and Windows | |
1669 | |
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1670 This section describes how to relate screen coordinates to windows. |
6564 | 1671 |
1672 @defun window-at x y &optional frame | |
1673 This function returns the window containing the specified cursor | |
1674 position in the frame @var{frame}. The coordinates @var{x} and @var{y} | |
1675 are measured in characters and count from the top left corner of the | |
1676 frame. If they are out of range, @code{window-at} returns @code{nil}. | |
1677 | |
1678 If you omit @var{frame}, the selected frame is used. | |
1679 @end defun | |
1680 | |
1681 @defun coordinates-in-window-p coordinates window | |
1682 This function checks whether a particular frame position falls within | |
1683 the window @var{window}. | |
1684 | |
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1685 @need 3000 |
6564 | 1686 The argument @var{coordinates} is a cons cell of this form: |
1687 | |
1688 @example | |
1689 (@var{x} . @var{y}) | |
1690 @end example | |
1691 | |
1692 @noindent | |
1693 The coordinates @var{x} and @var{y} are measured in characters, and | |
1694 count from the top left corner of the screen or frame. | |
1695 | |
1696 The value of @code{coordinates-in-window-p} is non-@code{nil} if the | |
1697 coordinates are inside @var{window}. The value also indicates what part | |
1698 of the window the position is in, as follows: | |
1699 | |
1700 @table @code | |
1701 @item (@var{relx} . @var{rely}) | |
1702 The coordinates are inside @var{window}. The numbers @var{relx} and | |
1703 @var{rely} are the equivalent window-relative coordinates for the | |
1704 specified position, counting from 0 at the top left corner of the | |
1705 window. | |
1706 | |
1707 @item mode-line | |
1708 The coordinates are in the mode line of @var{window}. | |
1709 | |
1710 @item vertical-split | |
1711 The coordinates are in the vertical line between @var{window} and its | |
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1712 neighbor to the right. This value occurs only if the window doesn't |
6564 | 1713 have a scroll bar; positions in a scroll bar are considered outside the |
1714 window. | |
1715 | |
1716 @item nil | |
1717 The coordinates are not in any part of @var{window}. | |
1718 @end table | |
1719 | |
1720 The function @code{coordinates-in-window-p} does not require a frame as | |
1721 argument because it always uses the frame that @var{window} is on. | |
1722 @end defun | |
1723 | |
1724 @node Window Configurations | |
1725 @section Window Configurations | |
1726 @cindex window configurations | |
1727 @cindex saving window information | |
1728 | |
1729 A @dfn{window configuration} records the entire layout of a | |
1730 frame---all windows, their sizes, which buffers they contain, what part | |
1731 of each buffer is displayed, and the values of point and the mark. You | |
1732 can bring back an entire previous layout by restoring a window | |
1733 configuration previously saved. | |
1734 | |
1735 If you want to record all frames instead of just one, use a frame | |
1736 configuration instead of a window configuration. @xref{Frame | |
1737 Configurations}. | |
1738 | |
1739 @defun current-window-configuration | |
1740 This function returns a new object representing Emacs's current window | |
1741 configuration, namely the number of windows, their sizes and current | |
1742 buffers, which window is the selected window, and for each window the | |
1743 displayed buffer, the display-start position, and the positions of point | |
1744 and the mark. An exception is made for point in the current buffer, | |
1745 whose value is not saved. | |
1746 @end defun | |
1747 | |
1748 @defun set-window-configuration configuration | |
1749 This function restores the configuration of Emacs's windows and | |
1750 buffers to the state specified by @var{configuration}. The argument | |
1751 @var{configuration} must be a value that was previously returned by | |
1752 @code{current-window-configuration}. | |
1753 | |
12098 | 1754 This function always counts as a window size change and triggers |
1755 execution of the @code{window-size-change-functions}. (It doesn't know | |
1756 how to tell whether the new configuration actually differs from the old | |
1757 one.) | |
1758 | |
6564 | 1759 Here is a way of using this function to get the same effect |
1760 as @code{save-window-excursion}: | |
1761 | |
1762 @example | |
1763 @group | |
1764 (let ((config (current-window-configuration))) | |
1765 (unwind-protect | |
1766 (progn (split-window-vertically nil) | |
1767 @dots{}) | |
1768 (set-window-configuration config))) | |
1769 @end group | |
1770 @end example | |
1771 @end defun | |
1772 | |
1773 @defspec save-window-excursion forms@dots{} | |
1774 This special form records the window configuration, executes @var{forms} | |
1775 in sequence, then restores the earlier window configuration. The window | |
1776 configuration includes the value of point and the portion of the buffer | |
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1777 that is visible. It also includes the choice of selected window. |
6564 | 1778 However, it does not include the value of point in the current buffer; |
1779 use @code{save-excursion} if you wish to preserve that. | |
1780 | |
12098 | 1781 Don't use this construct when @code{save-selected-window} is all you need. |
1782 | |
1783 Exit from @code{save-window-excursion} always triggers execution of the | |
1784 @code{window-size-change-functions}. (It doesn't know how to tell | |
1785 whether the restored configuration actually differs from the one in | |
1786 effect at the end of the @var{forms}.) | |
1787 | |
6564 | 1788 The return value is the value of the final form in @var{forms}. |
1789 For example: | |
1790 | |
1791 @example | |
1792 @group | |
1793 (split-window) | |
1794 @result{} #<window 25 on control.texi> | |
1795 @end group | |
1796 @group | |
1797 (setq w (selected-window)) | |
1798 @result{} #<window 19 on control.texi> | |
1799 @end group | |
1800 @group | |
1801 (save-window-excursion | |
1802 (delete-other-windows w) | |
1803 (switch-to-buffer "foo") | |
1804 'do-something) | |
1805 @result{} do-something | |
1806 ;; @r{The screen is now split again.} | |
1807 @end group | |
1808 @end example | |
1809 @end defspec | |
1810 | |
1811 @defun window-configuration-p object | |
1812 This function returns @code{t} if @var{object} is a window configuration. | |
1813 @end defun | |
1814 | |
1815 Primitives to look inside of window configurations would make sense, | |
1816 but none are implemented. It is not clear they are useful enough to be | |
1817 worth implementing. |