Mercurial > emacs
annotate etc/tasks.texi @ 16053:649590c94d41
(create_process): Test defined (TIOCSCTTY)
and defined (HAVE_SETSID) instead of DONT_REOPEN_PTY.
author | Richard M. Stallman <rms@gnu.org> |
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date | Sun, 01 Sep 1996 21:56:24 +0000 |
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5119 | 1 \input texinfo @c -*-texinfo-*- |
2 @c %**start of header | |
3 @setfilename tasks.info | |
4 @settitle GNU Task List | |
5 @c UPDATE THIS DATE WHENEVER YOU MAKE CHANGES! | |
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6 @set lastupdate 26 August 1996 |
5119 | 7 @c %**end of header |
8 | |
9 @setchapternewpage off | |
10 | |
11 @titlepage | |
12 @title GNU Task List | |
5120 | 13 @author Free Software Foundation |
5119 | 14 @author last updated @value{lastupdate} |
15 @end titlepage | |
16 | |
17 @ifinfo | |
15866 | 18 @node Top, Preface, (dir), (dir) |
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19 @top GNU Task List |
5119 | 20 |
5120 | 21 This file is updated automatically from @file{tasks.texi}, which was |
22 last updated on @value{lastupdate}. | |
5119 | 23 @end ifinfo |
24 | |
25 @menu | |
15866 | 26 * Preface:: |
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27 * Documentation:: |
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28 * Unix-Related Projects:: |
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29 * Kernel Projects:: |
5120 | 30 * Extensions:: |
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31 * X Windows Projects:: |
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32 * Other Projects:: |
5120 | 33 * Compilers:: |
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34 * Games and Recreations:: |
5119 | 35 @end menu |
36 | |
15866 | 37 @node Preface, Documentation, Top, Top |
38 @chapter About the GNU Task List | |
39 | |
40 Check with @code{gnu@@prep.ai.mit.edu}, for a possibly more current | |
41 copy. You can also ftp it from a GNU FTP host in directory | |
42 @file{/pub/gnu/tasks} - These files in different formats are available: | |
43 @file{tasks.text}, @file{tasks.texi}, @file{tasks.info}, and | |
44 @file{tasks.dvi}. It is also available on the GNU World Wide Web | |
45 server: @file{http://www.gnu.ai.mit.edu}. | |
46 | |
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47 If you start working steadily on a project, please let @code{gnu@@prep} |
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48 know. We might have information that could help you; we'd also like to |
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49 send you the GNU coding standards. |
5119 | 50 |
15866 | 51 Because of the natural tendency for most volunteers to write programming |
52 tools or programming languages, we have a comparative shortage of | |
53 applications useful for non-programmer users. Therefore, we ask you to | |
54 consider writing such a program. | |
5119 | 55 |
56 In general, a new program that does a completely new job advances the | |
57 GNU project more than an improvement to an existing program. | |
58 | |
5120 | 59 @node Documentation |
5119 | 60 @chapter Documentation |
61 | |
62 We very urgently need documentation for some parts of the system | |
63 that already exist or will exist very soon: | |
64 | |
65 @itemize @bullet | |
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66 @item |
15866 | 67 Completion of the documentation for CC-mode, a new Emacs mode for |
68 C, C++ and other languages. | |
5119 | 69 |
70 @item | |
15866 | 71 A C reference manual. (RMS made a try at one, which you could start |
72 with). | |
5119 | 73 |
74 @item | |
75 A manual for Ghostscript. | |
15866 | 76 |
77 | |
78 @item | |
79 A manual for TCSH. | |
5119 | 80 |
81 @item | |
82 A manual for PIC (the graphics formatting language). | |
83 | |
84 @item | |
85 A manual for Oleo. | |
86 | |
87 @item | |
88 A book on how GCC works and why various machine descriptions | |
89 are written as they are. | |
90 | |
91 @item | |
92 A manual for programming X-window applications. | |
93 | |
94 @item | |
95 Manuals for various X window managers. | |
96 | |
97 @item | |
14803 | 98 Reference cards for those manuals that don't have them: C |
15866 | 99 Compiler, Make, Texinfo, Termcap, and maybe the C Library. |
5119 | 100 |
101 @item | |
14803 | 102 Many utilities need documentation, including @code{grep} and others. |
5119 | 103 @end itemize |
104 | |
5120 | 105 @node Unix-Related Projects |
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106 @chapter Unix-Related Projects |
5119 | 107 |
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108 @itemize @bullet |
5119 | 109 @item |
110 We could use an emulation of Unix @code{spell}, which would run by | |
111 invoking @code{ispell}. | |
112 | |
113 @item | |
114 An improved version of the POSIX utility @code{pax}. There is one on | |
15866 | 115 Usenet, but it is said to be poorly written. Talk with |
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116 @code{mib@@gnu.ai.mit.edu} about this project. |
5119 | 117 |
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118 @ignore |
5119 | 119 @item |
120 Modify the GNU @code{dc} program to use the math routines of GNU | |
121 @code{bc}. | |
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122 @end ignore |
5119 | 123 |
124 @item | |
125 A @code{grap} preprocessor program for @code{troff}. | |
126 | |
127 @item | |
128 Various other libraries. | |
129 | |
130 @item | |
131 An emulation of SCCS that works using RCS. | |
15866 | 132 |
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133 @item |
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134 A free version of @code{units}---or some other kind of program to do the |
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135 same job in a more modern way. |
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136 |
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137 @item |
15866 | 138 Less urgent: @code{diction}, @code{explain}, and @code{style}, or |
139 something to do the same kind of job. Compatibility with Unix is not | |
140 especially important for these programs. | |
5119 | 141 @end itemize |
142 | |
5120 | 143 @node Kernel Projects |
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144 @chapter Kernel-Related Projects |
5119 | 145 |
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146 @itemize @bullet |
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147 @item |
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148 An over-the-ethernet debugger stub that will allow the kernel to be |
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149 debugged from GDB running on another machine. |
5119 | 150 |
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151 This stub needs its own self-contained implementation of all protocols |
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152 to be used, since the GNU system will use user processes to implement |
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153 all but the lowest levels, and the stub won't be able to use those |
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154 processes. If a simple self-contained implementation of IP and TCP is |
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155 impractical, it might be necessary to design a new, simple protocol |
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156 based directly on ethernet. It's not crucial to support high speed or |
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157 communicating across gateways. |
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158 |
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159 It might be possible to use the Mach ethernet driver code, but it would |
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160 need some changes. |
5119 | 161 |
162 @item | |
163 A shared memory X11 server to run under MACH is very desirable. The | |
164 machine specific parts should be kept well separated. | |
15866 | 165 |
166 @item | |
167 An implementation of CIFS, the ``Common Internet File System,'' for the | |
168 HURD. This protocol is an offshoot of SMB. | |
5119 | 169 @end itemize |
170 | |
5120 | 171 @node Extensions |
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172 @chapter Extensions to Existing GNU Software |
5119 | 173 |
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174 @itemize @bullet |
5119 | 175 @item |
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176 Enhance GCC. See files @file{PROJECTS} and @file{PROBLEMS} in the GCC |
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177 distribution. |
5119 | 178 |
179 @item | |
180 GNU @code{sed} probably needs to be rewritten completely just to make it | |
181 cleaner. | |
182 | |
183 @item | |
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184 Work on the partially-implemented C interpreter project. |
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185 |
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186 @item |
11225 | 187 Help with the development of GNUStep, a GNU implementation of the |
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188 OpenStep specification. |
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189 |
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190 @item |
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191 Add features to GNU Make to record the precise rule with which each file |
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192 was last recompiled; then recompile any file if its rule in the makefile |
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193 has changed. |
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194 |
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195 @item |
5119 | 196 Add a few features to GNU @code{diff}, such as handling large input |
197 files without reading entire files into core. | |
198 | |
199 @item | |
200 An @code{nroff} macro package to simplify @code{texi2roff}. | |
201 | |
202 @item | |
203 A queueing system for the mailer Smail that groups pending work by | |
204 destination rather than by original message. This makes it possible | |
205 to schedule retries coherently for each destination. Talk to | |
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206 @code{tron@@veritas.com} about this. |
5119 | 207 |
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208 Smail also needs a new chief maintainer. |
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209 |
5119 | 210 @item |
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211 Enhanced cross-reference browsing tools. (We now have something at |
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212 about the level of @code{cxref}.) We also could use something like |
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213 @code{ctrace}. (Some people are now working on this project.) |
5119 | 214 @end itemize |
215 | |
5120 | 216 @node X Windows Projects |
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217 @chapter X Windows Projects |
5119 | 218 |
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219 @itemize @bullet |
5119 | 220 @item |
221 An emulator for Macintosh graphics calls on top of X Windows. | |
222 | |
223 @item | |
224 A music playing and editing system. | |
225 | |
226 @item | |
227 A program to edit dance notation (such as labanotation) and display | |
228 dancers moving on the screen. | |
229 | |
230 @item | |
9836 | 231 Port the Vibrant toolkit to work on X without using Motif. |
232 | |
233 @item | |
5119 | 234 A program to display and edit Hypercard stacks. |
235 | |
236 @item | |
237 A paint program, supporting both bitmap-oriented operations and | |
238 component-oriented operations. @code{xpaint} exists, but isn't very | |
239 usable. | |
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240 |
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241 @item |
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242 A vector-based drawing program in the spirit of Adobe Illustrator |
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243 and Corel Draw. |
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244 |
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245 @item |
15866 | 246 An interactive 3D modeling utility with rendering/raytracing capabilities. |
247 | |
248 @item | |
249 A program for graphic morphing of scanned photographs. | |
5119 | 250 @end itemize |
251 | |
5120 | 252 @node Other Projects |
253 @chapter Other Projects | |
5119 | 254 |
255 If you think of others that should be added, please | |
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256 send them to @code{gnu@@prep.ai.mit.edu}. |
5119 | 257 |
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258 @itemize @bullet |
5119 | 259 @item |
15866 | 260 A free program for public-key encryption. |
261 | |
262 This program should use the Diffie-Helman algorithm for public key | |
263 encryption, not the RSA algorithm, because the Diffie-Helman patent in | |
264 the US will expire in 1997. It should use triple-DES, not IDEA, for | |
265 block encryption because IDEA is patented in many countries and the | |
266 patents will not expire soon. In other respects, it should be like PGP. | |
267 | |
268 This program needs to be written by someone who is not a US citizen, | |
269 outside the US, to avoid problems with US export control law. | |
270 | |
271 Many people believe that PGP is free software, but that is not actually | |
272 true. The distribution terms set by the copyright holders do not allow | |
273 everyone to use and redistribute it. | |
274 | |
275 @item | |
5119 | 276 A program to convert compiled programs represented in OSF ANDF |
277 (``Architecture Neutral Distribution Format'') into ANSI C. | |
278 | |
279 @item | |
280 An imitation of Page Maker or Ventura Publisher. | |
281 | |
282 @item | |
283 An imitation of @code{dbase2} or @code{dbase3} (How dbased!) | |
284 | |
285 @item | |
286 A program to reformat Fortran programs in a way that is pretty. | |
287 | |
288 @item | |
289 A bulletin board system. There are a few free ones, but they don't have | |
290 all the features that people want in such systems. It would make sense | |
291 to start with an existing one and add the other features. | |
292 | |
293 @item | |
15866 | 294 A general ledger program, including support for accounts payable, |
295 account receivables, payroll, inventory control, order processing, etc. | |
296 | |
297 @item | |
298 A teleconferencing program which does the job of CU-SeeMe (which is, | |
299 alas, not free software). | |
5119 | 300 |
301 @item | |
302 A program to typeset C code for printing. | |
14803 | 303 For ideas on what to do, see the book, |
5119 | 304 |
305 @display | |
306 Human Factors and Typography for More Readable Programs, | |
307 Ronald M. Baecker and Aaron Marcus, | |
308 Addison-Wesley, ISBN 0-201-10745-7 | |
309 @end display | |
310 | |
311 (I don't quite agree with a few of the details they propose.) | |
312 | |
313 @item | |
314 Speech-generation programs (there is a program from Brown U that you | |
315 could improve). | |
316 | |
317 @item | |
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318 Speech-recognition programs (single-speaker, disconnected speech is sufficient). |
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319 |
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320 @item |
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321 A program to play sound distributed in ``Real Audio'' format. |
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322 |
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323 @item |
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324 A program to generate ``Real Audio'' format from audio input. |
5119 | 325 |
326 @item | |
327 Scientific mathematical subroutines, including clones of SPSS. | |
328 | |
329 @item | |
330 Statistical tools. | |
331 | |
332 @item | |
333 Software to replace card catalogues in libraries. | |
334 | |
335 @item | |
336 Grammar and style checking programs. | |
337 | |
338 @item | |
14803 | 339 An implementation of the S language (an interpreted language used for |
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340 statistics). |
5119 | 341 |
342 @item | |
343 A translator from Scheme to C. | |
344 | |
345 @item | |
346 Optical character recognition programs; especially if suitable for | |
347 scanning documents with multiple fonts and capturing font info as well | |
14803 | 348 as character codes. Work is being done on this, but more help is needed. |
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349 |
5119 | 350 @item |
351 A program to scan a line drawing and convert it to Postscript. | |
352 | |
353 @item | |
354 A program to recognize handwriting. | |
355 | |
356 @item | |
357 A pen based interface. | |
358 | |
359 @item | |
360 CAD software, such as a vague imitation of Autocad. | |
361 | |
362 @item | |
363 Software for comparing DNA sequences, and finding matches and | |
364 alignments. | |
365 @end itemize | |
366 | |
5120 | 367 @node Compilers |
368 @chapter Compilers for Other Batch Languages | |
5119 | 369 |
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370 Volunteers are needed to write parsers/front ends for languages such as |
15866 | 371 Algol 60, Algol 68, PL/I, Cobol, Fortran 90, or whatever, to be used |
372 with the code generation phases of the GNU C compiler. (C, C++, and | |
373 Objective-C are done; Fortran 77 is mostly done; Ada, Pascal, and Java | |
374 are being worked on.) | |
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375 |
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376 @c Fortran status is here so gnu@prep and the volunteer coordinators |
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377 @c don't have to answer the question -len |
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378 You can get the status of the Fortran front end with this command: |
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379 |
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380 @example |
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381 finger -l fortran@@gnu.ai.mit.edu |
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382 @end example |
5119 | 383 |
5120 | 384 @node Games and Recreations |
385 @chapter Games and Recreations | |
5119 | 386 |
15866 | 387 Video-oriented games that work with the X window system. |
388 | |
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389 @itemize @bullet |
5119 | 390 @item |
15866 | 391 A Doom-compatible display game engine, for running the many free |
392 levels people have written for Doom. | |
5119 | 393 |
394 @item | |
395 Empire (there is a free version but it needs upgrading) | |
396 | |
397 @item | |
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398 An ``empire builder'' system that makes it easy to write various kinds of |
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399 simulation games. |
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400 |
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401 @item |
15866 | 402 Improve GnuGo, which is not yet very sophisticated. |
403 | |
404 @item | |
5119 | 405 Imitations of popular video games: |
406 | |
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407 @itemize - |
5119 | 408 @item |
409 Space war, Asteroids, Pong, Columns. | |
410 @item | |
411 Defending cities from missiles. | |
412 @item | |
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413 Plane shoots at lots of other planes, tanks, etc. |
5119 | 414 @item |
415 Wizard fights fanciful monster. | |
416 @item | |
417 A golf game. | |
418 @item | |
419 Program a robot by sticking building blocks together, | |
420 then watch it explore a world. | |
421 @item | |
422 Biomorph evolution (as in Scientific American). | |
423 @item | |
424 A program to display effects of moving at relativistic speeds. | |
425 @end itemize | |
426 | |
427 @item | |
428 Intriguing screen-saver programs to make interesting pictures. | |
429 Other such programs that are simply entertaining to watch. | |
430 For example, an aquarium. | |
431 @end itemize | |
432 | |
433 We do not need @code{rogue}, as we have @code{hack}. | |
434 | |
435 @contents | |
436 | |
437 @bye |