Mercurial > emacs
annotate src/w32console.c @ 14217:673d1913844b
(syms_of_frame_1): Initialize Qtitle.
author | Richard M. Stallman <rms@gnu.org> |
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date | Thu, 18 Jan 1996 08:38:16 +0000 |
parents | ee40177f6c68 |
children | 493cff4d5960 |
rev | line source |
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9907 | 1 /* Terminal hooks for Windows NT port of GNU Emacs. |
2 Copyright (C) 1992 Free Software Foundation, Inc. | |
3 | |
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4 This file is part of GNU Emacs. |
9907 | 5 |
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6 GNU Emacs is free software; you can redistribute it and/or modify |
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7 it under the terms of the GNU General Public License as published by |
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8 the Free Software Foundation; either version 2, or (at your option) |
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9 any later version. |
9907 | 10 |
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11 GNU Emacs is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 GNU General Public License for more details. |
9907 | 15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with GNU Emacs; see the file COPYING. If not, write to |
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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19 Boston, MA 02111-1307, USA. |
9907 | 20 |
21 Tim Fleehart (apollo@online.com) 1-17-92 | |
22 Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
23 */ | |
24 | |
25 | |
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26 #include <config.h> |
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27 |
9907 | 28 #include <stdlib.h> |
29 #include <stdio.h> | |
30 #include <windows.h> | |
31 | |
32 #include "lisp.h" | |
33 #include "frame.h" | |
34 #include "disptab.h" | |
35 #include "termhooks.h" | |
36 | |
37 #include "ntinevt.h" | |
38 | |
11389 | 39 /* from window.c */ |
9907 | 40 extern Lisp_Object Frecenter (); |
41 | |
42 /* from keyboard.c */ | |
43 extern int detect_input_pending (); | |
44 | |
45 /* from sysdep.c */ | |
46 extern int read_input_pending (); | |
47 | |
48 extern FRAME_PTR updating_frame; | |
49 extern int meta_key; | |
50 | |
51 static void move_cursor (int row, int col); | |
52 static void clear_to_end (void); | |
53 static void clear_frame (void); | |
54 static void clear_end_of_line (int); | |
55 static void ins_del_lines (int vpos, int n); | |
56 static void change_line_highlight (int, int, int); | |
57 static void reassert_line_highlight (int, int); | |
58 static void insert_glyphs (GLYPH *start, int len); | |
59 static void write_glyphs (GLYPH *string, int len); | |
60 static void delete_glyphs (int n); | |
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61 void nt_ring_bell (void); |
9907 | 62 static void reset_terminal_modes (void); |
63 static void set_terminal_modes (void); | |
64 static void set_terminal_window (int size); | |
65 static void update_begin (FRAME_PTR f); | |
66 static void update_end (FRAME_PTR f); | |
67 static void reset_kbd (void); | |
68 static void unset_kbd (void); | |
69 static int hl_mode (int new_highlight); | |
70 | |
71 void | |
72 DebPrint () | |
73 { | |
74 } | |
75 | |
76 /* Init hook called in init_keyboard. */ | |
77 void (*keyboard_init_hook)(void) = reset_kbd; | |
78 | |
79 COORD cursor_coords; | |
80 HANDLE prev_screen, cur_screen; | |
81 UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
82 HANDLE keyboard_handle; | |
83 | |
84 | |
85 /* Setting this as the ctrl handler prevents emacs from being killed when | |
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86 someone hits ^C in a 'suspended' session (child shell). |
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87 Also ignore Ctrl-Break signals. */ |
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88 |
9907 | 89 BOOL |
90 ctrl_c_handler (unsigned long type) | |
91 { | |
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92 return (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT); |
9907 | 93 } |
94 | |
95 /* If we're updating a frame, use it as the current frame | |
96 Otherwise, use the selected frame. */ | |
97 #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame) | |
98 | |
99 /* Move the cursor to (row, col). */ | |
100 void | |
101 move_cursor (int row, int col) | |
102 { | |
103 cursor_coords.X = col; | |
104 cursor_coords.Y = row; | |
105 | |
11389 | 106 if (updating_frame == (FRAME_PTR) NULL) |
9907 | 107 { |
108 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
109 } | |
110 } | |
111 | |
112 /* Clear from cursor to end of screen. */ | |
113 void | |
114 clear_to_end (void) | |
115 { | |
116 FRAME_PTR f = PICK_FRAME (); | |
117 | |
118 clear_end_of_line (FRAME_WIDTH (f) - 1); | |
119 ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
120 } | |
121 | |
122 /* Clear the frame. */ | |
123 void | |
124 clear_frame (void) | |
125 { | |
126 SMALL_RECT scroll; | |
127 COORD dest; | |
128 CHAR_INFO fill; | |
129 FRAME_PTR f = PICK_FRAME (); | |
130 | |
131 hl_mode (0); | |
132 | |
133 scroll.Top = 0; | |
134 scroll.Bottom = FRAME_HEIGHT (f) - 1; | |
135 scroll.Left = 0; | |
136 scroll.Right = FRAME_WIDTH (f) - 1; | |
137 | |
138 dest.Y = FRAME_HEIGHT (f); | |
139 dest.X = 0; | |
140 | |
141 fill.Char.AsciiChar = 0x20; | |
142 fill.Attributes = char_attr; | |
143 | |
144 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
145 move_cursor (0, 0); | |
146 } | |
147 | |
148 | |
149 static GLYPH glyph_base[256]; | |
150 static BOOL ceol_initialized = FALSE; | |
151 | |
152 /* Clear from Cursor to end (what's "standout marker"?). */ | |
153 void | |
154 clear_end_of_line (int end) | |
155 { | |
156 if (!ceol_initialized) | |
157 { | |
158 int i; | |
159 for (i = 0; i < 256; i++) | |
160 { | |
161 glyph_base[i] = SPACEGLYPH; /* empty space */ | |
162 } | |
163 ceol_initialized = TRUE; | |
164 } | |
165 write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
166 } | |
167 | |
168 /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
169 void | |
170 ins_del_lines (int vpos, int n) | |
171 { | |
172 int i, nb, save_highlight; | |
173 SMALL_RECT scroll; | |
174 COORD dest; | |
175 CHAR_INFO fill; | |
176 FRAME_PTR f = PICK_FRAME (); | |
177 | |
178 if (n < 0) | |
179 { | |
180 scroll.Top = vpos - n; | |
181 scroll.Bottom = FRAME_HEIGHT (f); | |
182 dest.Y = vpos; | |
183 } | |
184 else | |
185 { | |
186 scroll.Top = vpos; | |
187 scroll.Bottom = FRAME_HEIGHT (f) - n; | |
188 dest.Y = vpos + n; | |
189 } | |
190 scroll.Left = 0; | |
191 scroll.Right = FRAME_WIDTH (f); | |
192 | |
193 dest.X = 0; | |
194 | |
195 save_highlight = hl_mode (0); | |
196 | |
197 fill.Char.AsciiChar = 0x20; | |
198 fill.Attributes = char_attr; | |
199 | |
200 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
201 | |
202 /* Here we have to deal with a win32 console flake: If the scroll | |
203 region looks like abc and we scroll c to a and fill with d we get | |
204 cbd... if we scroll block c one line at a time to a, we get cdd... | |
205 Emacs expects cdd consistently... So we have to deal with that | |
206 here... (this also occurs scrolling the same way in the other | |
207 direction. */ | |
208 | |
209 if (n > 0) | |
210 { | |
211 if (scroll.Bottom < dest.Y) | |
212 { | |
213 for (i = scroll.Bottom; i < dest.Y; i++) | |
214 { | |
215 move_cursor (i, 0); | |
216 clear_end_of_line (FRAME_WIDTH (f)); | |
217 } | |
218 } | |
219 } | |
220 else | |
221 { | |
222 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
223 | |
224 if (nb < scroll.Top) | |
225 { | |
226 for (i = nb; i < scroll.Top; i++) | |
227 { | |
228 move_cursor (i, 0); | |
229 clear_end_of_line (FRAME_WIDTH (f)); | |
230 } | |
231 } | |
232 } | |
233 | |
234 cursor_coords.X = 0; | |
235 cursor_coords.Y = vpos; | |
236 | |
237 hl_mode (save_highlight); | |
238 } | |
239 | |
240 /* Changes attribute to use when drawing characters to control. */ | |
241 static int | |
242 hl_mode (int new_highlight) | |
243 { | |
244 static int highlight = 0; | |
245 int old_highlight; | |
246 | |
247 old_highlight = highlight; | |
248 highlight = (new_highlight != 0); | |
249 if (highlight) | |
250 { | |
251 char_attr = char_attr_reverse; | |
252 } | |
253 else | |
254 { | |
255 char_attr = char_attr_normal; | |
256 } | |
257 return old_highlight; | |
258 } | |
259 | |
260 /* Call this when about to modify line at position VPOS and change whether it | |
261 is highlighted. */ | |
262 void | |
263 change_line_highlight (int new_highlight, int vpos, int first_unused_hpos) | |
264 { | |
265 hl_mode (new_highlight); | |
266 move_cursor (vpos, 0); | |
267 clear_end_of_line (first_unused_hpos); | |
268 } | |
269 | |
270 /* External interface to control of standout mode. Call this when about to | |
271 * modify line at position VPOS and not change whether it is highlighted. */ | |
272 void | |
273 reassert_line_highlight (int highlight, int vpos) | |
274 { | |
275 hl_mode (highlight); | |
276 vpos; /* pedantic compiler silencer */ | |
277 } | |
278 | |
279 #undef LEFT | |
280 #undef RIGHT | |
281 #define LEFT 1 | |
282 #define RIGHT 0 | |
283 | |
284 void | |
285 scroll_line (int dist, int direction) | |
286 { | |
287 /* The idea here is to implement a horizontal scroll in one line to | |
288 implement delete and half of insert. */ | |
289 SMALL_RECT scroll; | |
290 COORD dest; | |
291 CHAR_INFO fill; | |
292 FRAME_PTR f = PICK_FRAME (); | |
293 | |
294 scroll.Top = cursor_coords.Y; | |
295 scroll.Bottom = cursor_coords.Y; | |
296 | |
297 if (direction == LEFT) | |
298 { | |
299 scroll.Left = cursor_coords.X + dist; | |
300 scroll.Right = FRAME_WIDTH (f) - 1; | |
301 } | |
302 else | |
303 { | |
304 scroll.Left = cursor_coords.X; | |
305 scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
306 } | |
307 | |
308 dest.X = cursor_coords.X; | |
309 dest.Y = cursor_coords.Y; | |
310 | |
311 fill.Char.AsciiChar = 0x20; | |
312 fill.Attributes = char_attr; | |
313 | |
314 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
315 } | |
316 | |
317 | |
318 /* If start is zero insert blanks instead of a string at start ?. */ | |
319 void | |
320 insert_glyphs (register GLYPH *start, register int len) | |
321 { | |
322 scroll_line (len, RIGHT); | |
323 | |
324 /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
325 if (start) | |
326 { | |
327 /* Print the first len characters of start, cursor_coords.X adjusted | |
328 by write_glyphs. */ | |
329 | |
330 write_glyphs (start, len); | |
331 } | |
332 else | |
333 { | |
334 clear_end_of_line (cursor_coords.X + len); | |
335 } | |
336 } | |
337 | |
338 void | |
339 write_glyphs (register GLYPH *string, register int len) | |
340 { | |
341 register unsigned int glyph_len = GLYPH_TABLE_LENGTH; | |
342 Lisp_Object *glyph_table = GLYPH_TABLE_BASE; | |
343 FRAME_PTR f = PICK_FRAME (); | |
344 register char *ptr; | |
345 GLYPH glyph; | |
346 WORD *attrs; | |
347 char *chars; | |
348 int i; | |
349 | |
350 attrs = alloca (len * sizeof (*attrs)); | |
351 chars = alloca (len * sizeof (*chars)); | |
352 if (attrs == NULL || chars == NULL) | |
353 { | |
354 printf ("alloca failed in write_glyphs\n"); | |
355 return; | |
356 } | |
357 | |
358 /* We have to deal with the glyph indirection...go over the glyph | |
359 buffer and extract the characters. */ | |
360 ptr = chars; | |
361 while (--len >= 0) | |
362 { | |
363 glyph = *string++; | |
364 | |
365 if (glyph > glyph_len) | |
366 { | |
367 *ptr++ = glyph & 0xFF; | |
368 continue; | |
369 } | |
370 GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph); | |
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371 #ifndef HAVE_NTGUI |
9907 | 372 if (GLYPH_FACE (fixfix, glyph) != 0) |
373 printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph)); | |
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374 #endif /* !HAVE_NTGUI */ |
9907 | 375 if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph)) |
376 { | |
377 *ptr++ = glyph & 0xFF; | |
378 continue; | |
379 } | |
380 for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++) | |
381 { | |
382 *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i]; | |
383 } | |
384 } | |
385 | |
386 /* Number of characters we have in the buffer. */ | |
387 len = ptr-chars; | |
388 | |
389 /* Fill in the attributes for these characters. */ | |
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390 for (i = 0; i < len; i++) |
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391 attrs[i] = char_attr; |
9907 | 392 |
393 /* Write the attributes. */ | |
394 if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i)) | |
395 { | |
11389 | 396 printf ("Failed writing console attributes: %d\n", GetLastError ()); |
9907 | 397 fflush (stdout); |
398 } | |
399 | |
400 /* Write the characters. */ | |
401 if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i)) | |
402 { | |
11389 | 403 printf ("Failed writing console characters: %d\n", GetLastError ()); |
9907 | 404 fflush (stdout); |
405 } | |
406 | |
407 cursor_coords.X += len; | |
408 move_cursor (cursor_coords.Y, cursor_coords.X); | |
409 } | |
410 | |
411 void | |
412 delete_glyphs (int n) | |
413 { | |
414 /* delete chars means scroll chars from cursor_coords.X + n to | |
415 cursor_coords.X, anything beyond the edge of the screen should | |
416 come out empty... */ | |
417 | |
418 scroll_line (n, LEFT); | |
419 } | |
420 | |
11389 | 421 static unsigned int sound_type = 0xFFFFFFFF; |
422 | |
9907 | 423 void |
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424 nt_ring_bell (void) |
9907 | 425 { |
11389 | 426 if (sound_type == 0xFFFFFFFF) |
427 Beep (666, 100); | |
428 else | |
429 MessageBeep (sound_type); | |
9907 | 430 } |
431 | |
11389 | 432 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
433 "Set the sound generated when the bell is rung.\n\ | |
434 SOUND is 'asterisk, 'exclamation, 'hand, 'question, or 'ok\n\ | |
435 to use the corresponding system sound for the bell.\n\ | |
436 SOUND is nil to use the normal beep.") | |
437 (sound) | |
438 Lisp_Object sound; | |
9907 | 439 { |
11389 | 440 CHECK_SYMBOL (sound, 0); |
441 | |
442 if (NILP (sound)) | |
443 sound_type = 0xFFFFFFFF; | |
444 else if (EQ (sound, intern ("asterisk"))) | |
445 sound_type = MB_ICONASTERISK; | |
446 else if (EQ (sound, intern ("exclamation"))) | |
447 sound_type = MB_ICONEXCLAMATION; | |
448 else if (EQ (sound, intern ("hand"))) | |
449 sound_type = MB_ICONHAND; | |
450 else if (EQ (sound, intern ("question"))) | |
451 sound_type = MB_ICONQUESTION; | |
452 else if (EQ (sound, intern ("ok"))) | |
453 sound_type = MB_OK; | |
454 else | |
455 sound_type = 0xFFFFFFFF; | |
456 | |
457 return sound; | |
9907 | 458 } |
459 | |
460 /* Put our console back up, for ending a suspended session. */ | |
461 void | |
462 take_console (void) | |
463 { | |
464 reset_kbd (); | |
465 SetConsoleActiveScreenBuffer (cur_screen); | |
466 } | |
467 | |
468 void | |
469 reset_terminal_modes (void) | |
470 { | |
471 unset_kbd (); | |
472 SetConsoleActiveScreenBuffer (prev_screen); | |
473 } | |
474 | |
475 void | |
476 set_terminal_modes (void) | |
477 { | |
478 CONSOLE_CURSOR_INFO cci; | |
479 | |
480 if (cur_screen == NULL) | |
481 { | |
482 reset_kbd (); | |
483 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, | |
484 0, NULL, | |
485 CONSOLE_TEXTMODE_BUFFER, | |
486 NULL); | |
487 | |
488 if (cur_screen == INVALID_HANDLE_VALUE) | |
489 { | |
490 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); | |
491 printf ("LastError = 0x%lx\n", GetLastError ()); | |
492 fflush (stdout); | |
493 exit (0); | |
494 } | |
495 | |
496 SetConsoleActiveScreenBuffer (cur_screen); | |
497 | |
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498 /* make cursor big and visible (100 on Win95 makes it disappear) */ |
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499 cci.dwSize = 99; |
9907 | 500 cci.bVisible = TRUE; |
501 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
502 } | |
503 } | |
504 | |
505 /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
506 clumps rather than one-character-at-a-time... | |
507 | |
508 we'll start with not moving the cursor while an update is in progress. */ | |
509 void | |
510 update_begin (FRAME_PTR f) | |
511 { | |
512 } | |
513 | |
514 void | |
515 update_end (FRAME_PTR f) | |
516 { | |
517 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
518 } | |
519 | |
520 void | |
521 set_terminal_window (int size) | |
522 { | |
523 } | |
524 | |
525 void | |
526 unset_kbd (void) | |
527 { | |
528 SetConsoleMode (keyboard_handle, ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | | |
529 ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT); | |
530 } | |
531 | |
532 void | |
533 reset_kbd (void) | |
534 { | |
535 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); | |
536 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); | |
537 } | |
538 | |
539 typedef int (*term_hook) (); | |
540 | |
541 void | |
542 initialize_win_nt_display (void) | |
543 { | |
544 CONSOLE_SCREEN_BUFFER_INFO info; | |
545 | |
546 cursor_to_hook = (term_hook) move_cursor; | |
547 raw_cursor_to_hook = (term_hook) move_cursor; | |
548 clear_to_end_hook = (term_hook) clear_to_end; | |
549 clear_frame_hook = (term_hook) clear_frame; | |
550 clear_end_of_line_hook = (term_hook) clear_end_of_line; | |
551 ins_del_lines_hook = (term_hook) ins_del_lines; | |
552 change_line_highlight_hook = (term_hook) change_line_highlight; | |
553 reassert_line_highlight_hook = (term_hook) reassert_line_highlight; | |
554 insert_glyphs_hook = (term_hook) insert_glyphs; | |
555 write_glyphs_hook = (term_hook) write_glyphs; | |
556 delete_glyphs_hook = (term_hook) delete_glyphs; | |
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557 ring_bell_hook = (term_hook) nt_ring_bell; |
9907 | 558 reset_terminal_modes_hook = (term_hook) reset_terminal_modes; |
559 set_terminal_modes_hook = (term_hook) set_terminal_modes; | |
560 set_terminal_window_hook = (term_hook) set_terminal_window; | |
561 update_begin_hook = (term_hook) update_begin; | |
562 update_end_hook = (term_hook) update_end; | |
563 | |
564 read_socket_hook = win32_read_socket; | |
565 mouse_position_hook = win32_mouse_position; | |
566 | |
567 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); | |
568 | |
569 set_terminal_modes (); | |
570 | |
571 GetConsoleScreenBufferInfo (cur_screen, &info); | |
572 | |
573 meta_key = 1; | |
574 char_attr = info.wAttributes & 0xFF; | |
575 char_attr_normal = char_attr; | |
576 char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
577 | |
578 FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */ | |
579 FRAME_WIDTH (selected_frame) = info.dwSize.X; /* characters per line */ | |
580 | |
581 move_cursor (0, 0); | |
582 | |
583 clear_frame (); | |
584 } | |
585 | |
586 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
587 "Set screen colors.") | |
588 (foreground, background) | |
589 Lisp_Object foreground; | |
590 Lisp_Object background; | |
591 { | |
592 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
593 char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
594 | |
595 Frecenter (Qnil); | |
596 return Qt; | |
597 } | |
598 | |
599 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
600 "Set cursor size.") | |
601 (size) | |
602 Lisp_Object size; | |
603 { | |
604 CONSOLE_CURSOR_INFO cci; | |
605 cci.dwSize = XFASTINT (size); | |
606 cci.bVisible = TRUE; | |
607 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
608 | |
609 return Qt; | |
610 } | |
611 | |
13424
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(nt_ring_bell): Renamed from ring_bell, now global.
Geoff Voelker <voelker@cs.washington.edu>
parents:
12336
diff
changeset
|
612 #ifndef HAVE_NTGUI |
9907 | 613 void |
614 pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y, | |
615 void *bounds, int noclip) | |
616 { | |
617 *x = pix_x; | |
618 *y = pix_y; | |
619 } | |
620 | |
621 void | |
622 glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y) | |
623 { | |
624 *pix_x = x; | |
625 *pix_y = y; | |
626 } | |
13424
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(nt_ring_bell): Renamed from ring_bell, now global.
Geoff Voelker <voelker@cs.washington.edu>
parents:
12336
diff
changeset
|
627 #endif /* !HAVE_NTGUI */ |
9907 | 628 |
11389 | 629 void |
9907 | 630 syms_of_ntterm () |
631 { | |
632 defsubr (&Sset_screen_color); | |
633 defsubr (&Sset_cursor_size); | |
11389 | 634 defsubr (&Sset_message_beep); |
9907 | 635 } |