Mercurial > emacs
annotate src/w32faces.c @ 25837:6a8496401d4f
#
author | Dave Love <fx@gnu.org> |
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date | Thu, 30 Sep 1999 09:59:42 +0000 |
parents | 9154af188477 |
children | b7aa6ac26872 |
rev | line source |
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1 /* "Face" primitives on the Microsoft W32 API. |
13434 | 2 Copyright (C) 1993, 1994, 1995 Free Software Foundation. |
3 | |
4 This file is part of GNU Emacs. | |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify | |
7 it under the terms of the GNU General Public License as published by | |
8 the Free Software Foundation; either version 2, or (at your option) | |
9 any later version. | |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, | |
12 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 GNU General Public License for more details. | |
15 | |
16 You should have received a copy of the GNU General Public License | |
17 along with GNU Emacs; see the file COPYING. If not, write to | |
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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19 Boston, MA 02111-1307, USA. */ |
13434 | 20 |
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21 /* Ported xfaces.c for w32 - Kevin Gallo */ |
13434 | 22 |
23 #include <sys/types.h> | |
24 #include <sys/stat.h> | |
25 | |
26 #include <config.h> | |
27 #include "lisp.h" | |
28 | |
29 #include "w32term.h" | |
30 #include "buffer.h" | |
31 #include "dispextern.h" | |
32 #include "frame.h" | |
33 #include "blockinput.h" | |
34 #include "window.h" | |
35 #include "intervals.h" | |
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36 #include "charset.h" |
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37 #include "fontset.h" |
13434 | 38 |
39 | |
40 /* An explanation of the face data structures. */ | |
41 | |
42 /* ========================= Face Data Structures ========================= | |
43 | |
44 Let FACE-NAME be a symbol naming a face. | |
45 | |
46 Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME)) | |
47 FACE-VECTOR is either nil, or a vector of the form | |
48 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P] | |
49 where | |
50 face is the symbol `face', | |
51 NAME is the symbol with which this vector is associated (a backpointer), | |
52 ID is the face ID, an integer used internally by the C code to identify | |
53 the face, | |
54 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors | |
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55 to use with the face, FONT may name fontsets, |
13434 | 56 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't |
57 use right now, and | |
58 UNDERLINE-P is non-nil if the face should be underlined. | |
59 If any of these elements are nil, that parameter is considered | |
60 unspecified; parameters from faces specified by lower-priority | |
61 overlays or text properties, or the parameters of the frame itself, | |
62 can show through. (lisp/faces.el maintains these lists.) | |
63 | |
64 (assq FACE-NAME global-face-data) returns a vector describing the | |
65 global parameters for that face. | |
66 | |
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67 Let PARAM-FACE be FRAME->output_data.w32->param_faces[Faref(FACE-VECTOR,2)]. |
13434 | 68 PARAM_FACE is a struct face whose members are the Xlib analogues of |
69 the parameters in FACE-VECTOR. If an element of FACE-VECTOR is | |
70 nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT. | |
71 These faces are called "parameter faces", because they're the ones | |
72 lisp manipulates to control what gets displayed. Elements 0 and 1 | |
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73 of FRAME->output_data.w32->param_faces are special - they describe the |
13434 | 74 default and mode line faces. None of the faces in param_faces have |
14036 | 75 GC's. (See src/dispextern.h for the definition of struct face. |
13434 | 76 lisp/faces.el maintains the isomorphism between face_alist and |
77 param_faces.) | |
78 | |
79 The functions compute_char_face and compute_glyph_face find and | |
80 combine the parameter faces associated with overlays and text | |
81 properties. The resulting faces are called "computed faces"; none | |
82 of their members are FACE_DEFAULT; they are completely specified. | |
83 They then call intern_compute_face to search | |
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84 FRAME->output_data.x->computed_faces for a matching face, add one if |
13434 | 85 none is found, and return the index into |
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86 FRAME->output_data.x->computed_faces. FRAME's glyph matrices use these |
13434 | 87 indices to record the faces of the matrix characters, and the X |
88 display hooks consult compute_faces to decide how to display these | |
89 characters. Elements 0 and 1 of computed_faces always describe the | |
90 default and mode-line faces. | |
91 | |
92 Each computed face belongs to a particular frame. | |
93 | |
94 Computed faces have graphics contexts some of the time. | |
95 intern_face builds a GC for a specified computed face | |
96 if it doesn't have one already. | |
97 clear_face_cache clears out the GCs of all computed faces. | |
98 This is done from time to time so that we don't hold on to | |
99 lots of GCs that are no longer needed. | |
100 | |
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101 If a computed face has 0 as its font, |
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102 it is unused, and can be reused by new_computed_face. |
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103 |
13434 | 104 Constraints: |
105 | |
106 Symbols naming faces must have associations on all frames; for any | |
107 FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist | |
108 FRAME)) is non-nil, it must be non-nil for all frames. | |
109 | |
110 Analogously, indices into param_faces must be valid on all frames; | |
111 if param_faces[i] is a non-zero face pointer on one frame, then it | |
112 must be filled in on all frames. Code assumes that face ID's can | |
113 be used on any frame. | |
114 | |
115 Some subtleties: | |
116 | |
117 Why do we keep param_faces and computed_faces separate? | |
118 computed_faces contains an element for every combination of facial | |
119 parameters we have ever displayed. indices into param_faces have | |
120 to be valid on all frames. If they were the same array, then that | |
121 array would grow very large on all frames, because any facial | |
122 combination displayed on any frame would need to be a valid entry | |
123 on all frames. */ | |
124 | |
125 /* Definitions and declarations. */ | |
126 | |
127 /* The number of face-id's in use (same for all frames). */ | |
128 static int next_face_id; | |
129 | |
130 /* The number of the face to use to indicate the region. */ | |
131 static int region_face; | |
132 | |
133 /* This is what appears in a slot in a face to signify that the face | |
134 does not specify that display aspect. */ | |
135 #define FACE_DEFAULT (~0) | |
136 | |
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137 Lisp_Object Qface; |
13434 | 138 Lisp_Object Qpixmap_spec_p; |
139 | |
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140 extern Lisp_Object Qmouse_face; /* In textprop.c. */ |
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141 |
13434 | 142 int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ ); |
143 | |
144 struct face *intern_face ( /* FRAME_PTR, struct face * */ ); | |
145 static int new_computed_face ( /* FRAME_PTR, struct face * */ ); | |
146 static int intern_computed_face ( /* FRAME_PTR, struct face * */ ); | |
147 static void ensure_face_ready ( /* FRAME_PTR, int id */ ); | |
148 void recompute_basic_faces ( /* FRAME_PTR f */ ); | |
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149 static void merge_face_list ( /* FRAME_PTR, struct face *, Lisp_Object */ ); |
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150 |
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151 extern Lisp_Object Qforeground_color, Qbackground_color; |
13434 | 152 |
153 /* Allocating, copying, and comparing struct faces. */ | |
154 | |
155 /* Allocate a new face */ | |
156 static struct face * | |
157 allocate_face () | |
158 { | |
159 struct face *result = (struct face *) xmalloc (sizeof (struct face)); | |
160 bzero (result, sizeof (struct face)); | |
161 result->font = (XFontStruct *) FACE_DEFAULT; | |
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162 result->fontset = -1; |
13434 | 163 result->foreground = FACE_DEFAULT; |
164 result->background = FACE_DEFAULT; | |
165 result->stipple = FACE_DEFAULT; | |
166 return result; | |
167 } | |
168 | |
169 /* Make a new face that's a copy of an existing one. */ | |
170 static struct face * | |
171 copy_face (face) | |
172 struct face *face; | |
173 { | |
174 struct face *result = allocate_face (); | |
175 | |
176 result->font = face->font; | |
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177 result->fontset = face->fontset; |
13434 | 178 result->foreground = face->foreground; |
179 result->background = face->background; | |
180 result->stipple = face->stipple; | |
181 result->underline = face->underline; | |
182 result->pixmap_h = face->pixmap_h; | |
183 result->pixmap_w = face->pixmap_w; | |
184 | |
185 return result; | |
186 } | |
187 | |
188 static int | |
189 face_eql (face1, face2) | |
190 struct face *face1, *face2; | |
191 { | |
192 return ( face1->font == face2->font | |
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193 && face1->fontset == face2->fontset |
13434 | 194 && face1->foreground == face2->foreground |
195 && face1->background == face2->background | |
196 && face1->stipple == face2->stipple | |
197 && face1->underline == face2->underline); | |
198 } | |
199 | |
200 /* Managing graphics contexts of faces. */ | |
201 | |
202 /* Given a computed face, construct its graphics context if necessary. */ | |
203 | |
204 struct face * | |
205 intern_face (f, face) | |
206 struct frame *f; | |
207 struct face *face; | |
208 { | |
209 face->gc = NULL; | |
210 | |
211 return face; | |
212 } | |
213 | |
214 /* Clear out all graphics contexts for all computed faces | |
215 except for the default and mode line faces. | |
216 This should be done from time to time just to avoid | |
217 keeping too many graphics contexts that are no longer needed. */ | |
218 | |
219 void | |
220 clear_face_cache () | |
221 { | |
222 /* Nothing extra */ | |
223 } | |
224 | |
225 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps. | |
226 | |
227 These functions operate on param faces only. | |
228 Computed faces get their fonts, colors and pixmaps | |
229 by merging param faces. */ | |
230 | |
231 static XFontStruct * | |
232 load_font (f, name) | |
233 struct frame *f; | |
234 Lisp_Object name; | |
235 { | |
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236 struct font_info *fontinf; |
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237 XFontStruct *font = NULL; |
13434 | 238 |
239 if (NILP (name)) | |
240 return (XFontStruct *) FACE_DEFAULT; | |
241 | |
242 CHECK_STRING (name, 0); | |
243 BLOCK_INPUT; | |
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244 fontinf = w32_load_font (f, (char *) XSTRING (name)->data, 0); |
13434 | 245 UNBLOCK_INPUT; |
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246 if (fontinf) |
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247 font = (XFontStruct *)fontinf->font; |
13434 | 248 |
249 if (! font) | |
250 Fsignal (Qerror, Fcons (build_string ("undefined font"), | |
251 Fcons (name, Qnil))); | |
252 return font; | |
253 } | |
254 | |
255 static void | |
256 unload_font (f, font) | |
257 struct frame *f; | |
258 XFontStruct *font; | |
259 { | |
260 if (!font || font == ((XFontStruct *) FACE_DEFAULT)) | |
261 return; | |
262 | |
263 BLOCK_INPUT; | |
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264 w32_unload_font (FRAME_W32_DISPLAY_INFO (f), font); |
13434 | 265 UNBLOCK_INPUT; |
266 } | |
267 | |
268 static unsigned long | |
269 load_color (f, name) | |
270 struct frame *f; | |
271 Lisp_Object name; | |
272 { | |
273 COLORREF color; | |
274 int result; | |
275 | |
276 if (NILP (name)) | |
277 return FACE_DEFAULT; | |
278 | |
279 CHECK_STRING (name, 0); | |
280 /* if the colormap is full, defined_color will return a best match | |
281 to the values in an an existing cell. */ | |
282 result = defined_color(f, (char *) XSTRING (name)->data, &color, 1); | |
283 if (! result) | |
284 Fsignal (Qerror, Fcons (build_string ("undefined color"), | |
285 Fcons (name, Qnil))); | |
286 return (unsigned long) color; | |
287 } | |
288 | |
289 static void | |
290 unload_color (f, pixel) | |
291 struct frame *f; | |
292 unsigned long pixel; | |
293 { | |
294 } | |
295 | |
296 DEFUN ("pixmap-spec-p", Fpixmap_spec_p, Spixmap_spec_p, 1, 1, 0, | |
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297 "Return t if OBJECT is a valid pixmap specification.") |
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298 (object) |
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299 Lisp_Object object; |
13434 | 300 { |
301 Lisp_Object height, width; | |
302 | |
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303 return ((STRINGP (object) |
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304 || (CONSP (object) |
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305 && CONSP (XCDR (object)) |
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306 && CONSP (XCDR (XCDR (object))) |
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307 && NILP (XCDR (XCDR (XCDR (object)))) |
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308 && (width = XCAR (object), INTEGERP (width)) |
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309 && (height = XCAR (XCDR (object)), INTEGERP (height)) |
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310 && STRINGP (XCAR (XCDR (XCDR (object)))) |
13434 | 311 && XINT (width) > 0 |
312 && XINT (height) > 0 | |
313 /* The string must have enough bits for width * height. */ | |
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314 && ((XSTRING (XCAR (XCDR (XCDR (object))))->size |
13434 | 315 * (BITS_PER_INT / sizeof (int))) |
316 >= XFASTINT (width) * XFASTINT (height)))) | |
317 ? Qt : Qnil); | |
318 } | |
319 | |
320 /* Load a bitmap according to NAME (which is either a file name | |
321 or a pixmap spec). Return the bitmap_id (see xfns.c) | |
322 or get an error if NAME is invalid. | |
323 | |
324 Store the bitmap width in *W_PTR and height in *H_PTR. */ | |
325 | |
326 static long | |
327 load_pixmap (f, name, w_ptr, h_ptr) | |
328 FRAME_PTR f; | |
329 Lisp_Object name; | |
330 unsigned int *w_ptr, *h_ptr; | |
331 { | |
332 int bitmap_id; | |
333 Lisp_Object tem; | |
334 | |
335 if (NILP (name)) | |
336 return FACE_DEFAULT; | |
337 | |
338 tem = Fpixmap_spec_p (name); | |
339 if (NILP (tem)) | |
340 wrong_type_argument (Qpixmap_spec_p, name); | |
341 | |
342 BLOCK_INPUT; | |
343 | |
344 if (CONSP (name)) | |
345 { | |
346 /* Decode a bitmap spec into a bitmap. */ | |
347 | |
348 int h, w; | |
349 Lisp_Object bits; | |
350 | |
351 w = XINT (Fcar (name)); | |
352 h = XINT (Fcar (Fcdr (name))); | |
353 bits = Fcar (Fcdr (Fcdr (name))); | |
354 | |
355 bitmap_id = x_create_bitmap_from_data (f, XSTRING (bits)->data, | |
356 w, h); | |
357 } | |
358 else | |
359 { | |
360 /* It must be a string -- a file name. */ | |
361 bitmap_id = x_create_bitmap_from_file (f, name); | |
362 } | |
363 UNBLOCK_INPUT; | |
364 | |
365 if (bitmap_id < 0) | |
366 Fsignal (Qerror, Fcons (build_string ("invalid or undefined bitmap"), | |
367 Fcons (name, Qnil))); | |
368 | |
369 *w_ptr = x_bitmap_width (f, bitmap_id); | |
370 *h_ptr = x_bitmap_height (f, bitmap_id); | |
371 | |
372 return bitmap_id; | |
373 } | |
374 | |
375 | |
376 /* Managing parameter face arrays for frames. */ | |
377 | |
378 void | |
379 init_frame_faces (f) | |
380 FRAME_PTR f; | |
381 { | |
382 ensure_face_ready (f, 0); | |
383 ensure_face_ready (f, 1); | |
384 | |
385 FRAME_N_COMPUTED_FACES (f) = 0; | |
386 FRAME_SIZE_COMPUTED_FACES (f) = 0; | |
387 | |
388 new_computed_face (f, FRAME_PARAM_FACES (f)[0]); | |
389 new_computed_face (f, FRAME_PARAM_FACES (f)[1]); | |
390 recompute_basic_faces (f); | |
391 | |
392 /* Find another frame. */ | |
393 { | |
394 Lisp_Object tail, frame, result; | |
395 | |
396 result = Qnil; | |
397 FOR_EACH_FRAME (tail, frame) | |
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398 if (FRAME_W32_P (XFRAME (frame)) |
13434 | 399 && XFRAME (frame) != f) |
400 { | |
401 result = frame; | |
402 break; | |
403 } | |
404 | |
405 /* If we didn't find any X frames other than f, then we don't need | |
406 any faces other than 0 and 1, so we're okay. Otherwise, make | |
407 sure that all faces valid on the selected frame are also valid | |
408 on this new frame. */ | |
409 if (FRAMEP (result)) | |
410 { | |
411 int i; | |
412 int n_faces = FRAME_N_PARAM_FACES (XFRAME (result)); | |
413 struct face **faces = FRAME_PARAM_FACES (XFRAME (result)); | |
414 | |
415 for (i = 2; i < n_faces; i++) | |
416 if (faces[i]) | |
417 ensure_face_ready (f, i); | |
418 } | |
419 } | |
420 } | |
421 | |
422 | |
423 /* Called from Fdelete_frame. */ | |
424 | |
425 void | |
426 free_frame_faces (f) | |
427 struct frame *f; | |
428 { | |
429 int i; | |
430 | |
431 BLOCK_INPUT; | |
432 | |
433 for (i = 0; i < FRAME_N_PARAM_FACES (f); i++) | |
434 { | |
435 struct face *face = FRAME_PARAM_FACES (f) [i]; | |
436 if (face) | |
437 { | |
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438 if (face->fontset < 0) |
13434 | 439 unload_font (f, face->font); |
440 unload_color (f, face->foreground); | |
441 unload_color (f, face->background); | |
442 x_destroy_bitmap (f, face->stipple); | |
443 xfree (face); | |
444 } | |
445 } | |
446 xfree (FRAME_PARAM_FACES (f)); | |
447 FRAME_PARAM_FACES (f) = 0; | |
448 FRAME_N_PARAM_FACES (f) = 0; | |
449 | |
450 /* All faces in FRAME_COMPUTED_FACES use resources copied from | |
451 FRAME_PARAM_FACES; we can free them without fuss. | |
452 But we do free the GCs and the face objects themselves. */ | |
453 for (i = 0; i < FRAME_N_COMPUTED_FACES (f); i++) | |
454 { | |
455 struct face *face = FRAME_COMPUTED_FACES (f) [i]; | |
456 if (face) | |
457 { | |
458 xfree (face); | |
459 } | |
460 } | |
461 xfree (FRAME_COMPUTED_FACES (f)); | |
462 FRAME_COMPUTED_FACES (f) = 0; | |
463 FRAME_N_COMPUTED_FACES (f) = 0; | |
464 | |
465 UNBLOCK_INPUT; | |
466 } | |
467 | |
468 /* Interning faces in a frame's face array. */ | |
469 | |
470 static int | |
471 new_computed_face (f, new_face) | |
472 struct frame *f; | |
473 struct face *new_face; | |
474 { | |
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475 int len = FRAME_N_COMPUTED_FACES (f); |
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476 int i; |
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477 |
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478 /* Search for an unused computed face in the middle of the table. */ |
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479 for (i = 0; i < len; i++) |
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480 { |
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481 struct face *face = FRAME_COMPUTED_FACES (f)[i]; |
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482 if (face->font == 0) |
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483 { |
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484 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face); |
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485 return i; |
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486 } |
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487 } |
13434 | 488 |
489 if (i >= FRAME_SIZE_COMPUTED_FACES (f)) | |
490 { | |
491 int new_size = i + 32; | |
492 | |
493 FRAME_COMPUTED_FACES (f) | |
494 = (struct face **) (FRAME_SIZE_COMPUTED_FACES (f) == 0 | |
495 ? xmalloc (new_size * sizeof (struct face *)) | |
496 : xrealloc (FRAME_COMPUTED_FACES (f), | |
497 new_size * sizeof (struct face *))); | |
498 FRAME_SIZE_COMPUTED_FACES (f) = new_size; | |
499 } | |
500 | |
501 i = FRAME_N_COMPUTED_FACES (f)++; | |
502 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face); | |
503 return i; | |
504 } | |
505 | |
506 | |
507 /* Find a match for NEW_FACE in a FRAME's computed face array, and add | |
508 it if we don't find one. */ | |
509 static int | |
510 intern_computed_face (f, new_face) | |
511 struct frame *f; | |
512 struct face *new_face; | |
513 { | |
514 int len = FRAME_N_COMPUTED_FACES (f); | |
515 int i; | |
516 | |
517 /* Search for a computed face already on F equivalent to FACE. */ | |
518 for (i = 0; i < len; i++) | |
519 { | |
520 if (! FRAME_COMPUTED_FACES (f)[i]) | |
521 abort (); | |
522 if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i])) | |
523 return i; | |
524 } | |
525 | |
526 /* We didn't find one; add a new one. */ | |
527 return new_computed_face (f, new_face); | |
528 } | |
529 | |
530 /* Make parameter face id ID valid on frame F. */ | |
531 | |
532 static void | |
533 ensure_face_ready (f, id) | |
534 struct frame *f; | |
535 int id; | |
536 { | |
537 if (FRAME_N_PARAM_FACES (f) <= id) | |
538 { | |
539 int n = id + 10; | |
540 int i; | |
541 if (!FRAME_N_PARAM_FACES (f)) | |
542 FRAME_PARAM_FACES (f) | |
543 = (struct face **) xmalloc (sizeof (struct face *) * n); | |
544 else | |
545 FRAME_PARAM_FACES (f) | |
546 = (struct face **) xrealloc (FRAME_PARAM_FACES (f), | |
547 sizeof (struct face *) * n); | |
548 | |
549 bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f), | |
550 (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *)); | |
551 FRAME_N_PARAM_FACES (f) = n; | |
552 } | |
553 | |
554 if (FRAME_PARAM_FACES (f) [id] == 0) | |
555 FRAME_PARAM_FACES (f) [id] = allocate_face (); | |
556 } | |
557 | |
558 /* Return non-zero if FONT1 and FONT2 have the same width. | |
559 We do not check the height, because we can now deal with | |
560 different heights. | |
561 We assume that they're both character-cell fonts. */ | |
562 | |
563 int | |
564 same_size_fonts (font1, font2) | |
565 XFontStruct *font1, *font2; | |
566 { | |
567 return (FONT_WIDTH(font1) == FONT_WIDTH(font2)); | |
568 } | |
569 | |
570 /* Update the line_height of frame F according to the biggest font in | |
571 any face. Return nonzero if if line_height changes. */ | |
572 | |
573 int | |
574 frame_update_line_height (f) | |
575 FRAME_PTR f; | |
576 { | |
577 int i; | |
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578 int fontset = FRAME_FONTSET (f); |
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579 int biggest = (fontset > 0 |
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580 ? FRAME_FONTSET_DATA (f)->fontset_table[fontset]->height |
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581 : FONT_HEIGHT (FRAME_FONT (f))); |
13434 | 582 |
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583 for (i = 0; i < FRAME_N_PARAM_FACES (f); i++) |
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584 if (FRAME_PARAM_FACES (f)[i] != 0 |
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585 && FRAME_PARAM_FACES (f)[i]->font != (XFontStruct *) FACE_DEFAULT) |
13434 | 586 { |
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587 int height = ((fontset = |
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588 FRAME_PARAM_FACES (f)[i]->fontset) > 0 |
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589 ? FRAME_FONTSET_DATA (f)->fontset_table[fontset]->height |
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590 : FONT_HEIGHT |
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591 (FRAME_PARAM_FACES (f)[i]->font)); |
13434 | 592 if (height > biggest) |
593 biggest = height; | |
594 } | |
595 | |
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596 if (biggest == FRAME_LINE_HEIGHT (f)) |
13434 | 597 return 0; |
598 | |
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599 FRAME_LINE_HEIGHT (f) = biggest; |
13434 | 600 return 1; |
601 } | |
602 | |
603 /* Modify face TO by copying from FROM all properties which have | |
604 nondefault settings. */ | |
605 | |
606 static void | |
607 merge_faces (from, to) | |
608 struct face *from, *to; | |
609 { | |
610 /* Only merge the font if it's the same width as the base font. | |
611 Otherwise ignore it, since we can't handle it properly. */ | |
612 if (from->font != (XFontStruct *) FACE_DEFAULT | |
613 && same_size_fonts (from->font, to->font)) | |
614 to->font = from->font; | |
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615 if (from->fontset != -1) |
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616 to->fontset = from->fontset; |
13434 | 617 if (from->foreground != FACE_DEFAULT) |
618 to->foreground = from->foreground; | |
619 if (from->background != FACE_DEFAULT) | |
620 to->background = from->background; | |
621 if (from->stipple != FACE_DEFAULT) | |
622 { | |
623 to->stipple = from->stipple; | |
624 to->pixmap_h = from->pixmap_h; | |
625 to->pixmap_w = from->pixmap_w; | |
626 } | |
627 if (from->underline) | |
628 to->underline = from->underline; | |
629 } | |
630 | |
631 /* Set up the basic set of facial parameters, based on the frame's | |
632 data; all faces are deltas applied to this. */ | |
633 | |
634 static void | |
635 compute_base_face (f, face) | |
636 FRAME_PTR f; | |
637 struct face *face; | |
638 { | |
639 face->gc = 0; | |
640 face->foreground = FRAME_FOREGROUND_PIXEL (f); | |
641 face->background = FRAME_BACKGROUND_PIXEL (f); | |
642 face->font = FRAME_FONT (f); | |
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643 face->fontset = -1; |
13434 | 644 face->stipple = 0; |
645 face->underline = 0; | |
646 } | |
647 | |
648 /* Return the face ID to use to display a special glyph which selects | |
649 FACE_CODE as the face ID, assuming that ordinarily the face would | |
650 be CURRENT_FACE. F is the frame. */ | |
651 | |
652 int | |
653 compute_glyph_face (f, face_code, current_face) | |
654 struct frame *f; | |
655 int face_code, current_face; | |
656 { | |
657 struct face face; | |
658 | |
659 face = *FRAME_COMPUTED_FACES (f)[current_face]; | |
660 | |
661 if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f) | |
662 && FRAME_PARAM_FACES (f) [face_code] != 0) | |
663 merge_faces (FRAME_PARAM_FACES (f) [face_code], &face); | |
664 | |
665 return intern_computed_face (f, &face); | |
666 } | |
667 | |
668 /* Return the face ID to use to display a special glyph which selects | |
669 FACE_CODE as the face ID, assuming that ordinarily the face would | |
670 be CURRENT_FACE. F is the frame. */ | |
671 | |
672 int | |
673 compute_glyph_face_1 (f, face_name, current_face) | |
674 struct frame *f; | |
675 Lisp_Object face_name; | |
676 int current_face; | |
677 { | |
678 struct face face; | |
679 | |
680 face = *FRAME_COMPUTED_FACES (f)[current_face]; | |
681 | |
682 if (!NILP (face_name)) | |
683 { | |
684 int facecode = face_name_id_number (f, face_name); | |
685 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f) | |
686 && FRAME_PARAM_FACES (f) [facecode] != 0) | |
687 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face); | |
688 } | |
689 | |
690 return intern_computed_face (f, &face); | |
691 } | |
692 | |
693 /* Return the face ID associated with a buffer position POS. | |
694 Store into *ENDPTR the position at which a different face is needed. | |
695 This does not take account of glyphs that specify their own face codes. | |
696 F is the frame in use for display, and W is a window displaying | |
697 the current buffer. | |
698 | |
699 REGION_BEG, REGION_END delimit the region, so it can be highlighted. | |
700 | |
701 LIMIT is a position not to scan beyond. That is to limit | |
702 the time this function can take. | |
703 | |
704 If MOUSE is nonzero, use the character's mouse-face, not its face. */ | |
705 int | |
706 compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse) | |
707 struct frame *f; | |
708 struct window *w; | |
709 int pos; | |
710 int region_beg, region_end; | |
711 int *endptr; | |
712 int limit; | |
713 int mouse; | |
714 { | |
715 struct face face; | |
716 Lisp_Object prop, position; | |
717 int i, j, noverlays; | |
718 int facecode; | |
719 Lisp_Object *overlay_vec; | |
720 Lisp_Object frame; | |
721 int endpos; | |
722 Lisp_Object propname; | |
723 | |
724 /* W must display the current buffer. We could write this function | |
725 to use the frame and buffer of W, but right now it doesn't. */ | |
726 if (XBUFFER (w->buffer) != current_buffer) | |
727 abort (); | |
728 | |
729 XSETFRAME (frame, f); | |
730 | |
731 endpos = ZV; | |
732 if (pos < region_beg && region_beg < endpos) | |
733 endpos = region_beg; | |
734 | |
735 XSETFASTINT (position, pos); | |
736 | |
737 if (mouse) | |
738 propname = Qmouse_face; | |
739 else | |
740 propname = Qface; | |
741 | |
742 prop = Fget_text_property (position, propname, w->buffer); | |
743 | |
744 { | |
745 Lisp_Object limit1, end; | |
746 | |
747 XSETFASTINT (limit1, (limit < endpos ? limit : endpos)); | |
748 end = Fnext_single_property_change (position, propname, w->buffer, limit1); | |
749 if (INTEGERP (end)) | |
750 endpos = XINT (end); | |
751 } | |
752 | |
753 { | |
754 int next_overlay; | |
755 int len; | |
756 | |
757 /* First try with room for 40 overlays. */ | |
758 len = 40; | |
759 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object)); | |
760 | |
761 noverlays = overlays_at (pos, 0, &overlay_vec, &len, | |
762 &next_overlay, (int *) 0); | |
763 | |
764 /* If there are more than 40, | |
765 make enough space for all, and try again. */ | |
766 if (noverlays > len) | |
767 { | |
768 len = noverlays; | |
769 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object)); | |
770 noverlays = overlays_at (pos, 0, &overlay_vec, &len, | |
771 &next_overlay, (int *) 0); | |
772 } | |
773 | |
774 if (next_overlay < endpos) | |
775 endpos = next_overlay; | |
776 } | |
777 | |
778 *endptr = endpos; | |
779 | |
780 /* Optimize the default case. */ | |
781 if (noverlays == 0 && NILP (prop) | |
782 && !(pos >= region_beg && pos < region_end)) | |
783 return 0; | |
784 | |
785 compute_base_face (f, &face); | |
786 | |
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787 merge_face_list (f, &face, prop); |
13434 | 788 |
789 noverlays = sort_overlays (overlay_vec, noverlays, w); | |
790 | |
791 /* Now merge the overlay data in that order. */ | |
792 for (i = 0; i < noverlays; i++) | |
793 { | |
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794 Lisp_Object oend; |
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795 int oendpos; |
13434 | 796 |
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797 prop = Foverlay_get (overlay_vec[i], propname); |
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798 merge_face_list (f, &face, prop); |
13434 | 799 |
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800 oend = OVERLAY_END (overlay_vec[i]); |
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801 oendpos = OVERLAY_POSITION (oend); |
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802 if (oendpos < endpos) |
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803 endpos = oendpos; |
13434 | 804 } |
805 | |
806 if (pos >= region_beg && pos < region_end) | |
807 { | |
808 if (region_end < endpos) | |
809 endpos = region_end; | |
810 if (region_face >= 0 && region_face < next_face_id) | |
811 merge_faces (FRAME_PARAM_FACES (f)[region_face], &face); | |
812 } | |
813 | |
814 *endptr = endpos; | |
815 | |
816 return intern_computed_face (f, &face); | |
817 } | |
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818 |
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819 static void |
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820 merge_face_list (f, face, prop) |
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821 FRAME_PTR f; |
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822 struct face *face; |
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823 Lisp_Object prop; |
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824 { |
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825 Lisp_Object length; |
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826 int len; |
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827 Lisp_Object *faces; |
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828 int j; |
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829 |
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830 if (CONSP (prop) |
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831 && ! STRINGP (XCDR (prop))) |
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832 { |
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833 /* We have a list of faces, merge them in reverse order. */ |
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834 |
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835 length = Fsafe_length (prop); |
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836 len = XFASTINT (length); |
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837 |
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838 /* Put them into an array. */ |
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839 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object)); |
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840 for (j = 0; j < len; j++) |
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841 { |
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842 faces[j] = Fcar (prop); |
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843 prop = Fcdr (prop); |
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844 } |
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845 /* So that we can merge them in the reverse order. */ |
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846 } |
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847 else |
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848 { |
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849 faces = (Lisp_Object *) alloca (sizeof (Lisp_Object)); |
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850 faces[0] = prop; |
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851 len = 1; |
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852 } |
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853 |
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854 for (j = len - 1; j >= 0; j--) |
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855 { |
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856 if (CONSP (faces[j])) |
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857 { |
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858 if (EQ (XCAR (faces[j]), Qbackground_color)) |
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859 face->background = load_color (f, XCDR (faces[j])); |
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860 if (EQ (XCAR (faces[j]), Qforeground_color)) |
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861 face->foreground = load_color (f, XCDR (faces[j])); |
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862 } |
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863 else |
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864 { |
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865 int facecode = face_name_id_number (f, faces[j]); |
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866 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f) |
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867 && FRAME_PARAM_FACES (f) [facecode] != 0) |
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868 merge_faces (FRAME_PARAM_FACES (f) [facecode], face); |
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869 } |
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870 } |
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871 } |
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872 |
13434 | 873 |
874 /* Recompute the GC's for the default and modeline faces. | |
875 We call this after changing frame parameters on which those GC's | |
876 depend. */ | |
877 | |
878 void | |
879 recompute_basic_faces (f) | |
880 FRAME_PTR f; | |
881 { | |
882 /* If the frame's faces haven't been initialized yet, don't worry about | |
883 this stuff. */ | |
884 if (FRAME_N_PARAM_FACES (f) < 2) | |
885 return; | |
886 | |
887 BLOCK_INPUT; | |
888 | |
889 compute_base_face (f, FRAME_DEFAULT_FACE (f)); | |
890 compute_base_face (f, FRAME_MODE_LINE_FACE (f)); | |
891 | |
892 merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f)); | |
893 merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f)); | |
894 | |
895 intern_face (f, FRAME_DEFAULT_FACE (f)); | |
896 intern_face (f, FRAME_MODE_LINE_FACE (f)); | |
897 | |
898 UNBLOCK_INPUT; | |
899 } | |
900 | |
901 | |
902 | |
903 /* Lisp interface. */ | |
904 | |
905 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0, | |
906 "") | |
907 (frame) | |
908 Lisp_Object frame; | |
909 { | |
910 CHECK_FRAME (frame, 0); | |
911 return XFRAME (frame)->face_alist; | |
912 } | |
913 | |
914 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist, | |
915 2, 2, 0, "") | |
916 (frame, value) | |
917 Lisp_Object frame, value; | |
918 { | |
919 CHECK_FRAME (frame, 0); | |
920 XFRAME (frame)->face_alist = value; | |
921 return value; | |
922 } | |
923 | |
924 | |
925 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0, | |
926 "Create face number FACE-ID on all frames.") | |
927 (face_id) | |
928 Lisp_Object face_id; | |
929 { | |
930 Lisp_Object rest, frame; | |
931 int id = XINT (face_id); | |
932 | |
933 CHECK_NUMBER (face_id, 0); | |
934 if (id < 0 || id >= next_face_id) | |
935 error ("Face id out of range"); | |
936 | |
937 FOR_EACH_FRAME (rest, frame) | |
938 { | |
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939 if (FRAME_W32_P (XFRAME (frame))) |
13434 | 940 ensure_face_ready (XFRAME (frame), id); |
941 } | |
942 return Qnil; | |
943 } | |
944 | |
945 | |
946 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal, | |
947 Sset_face_attribute_internal, 4, 4, 0, "") | |
948 (face_id, attr_name, attr_value, frame) | |
949 Lisp_Object face_id, attr_name, attr_value, frame; | |
950 { | |
951 struct face *face; | |
952 struct frame *f; | |
953 int magic_p; | |
954 int id; | |
955 int garbaged = 0; | |
956 | |
957 CHECK_FRAME (frame, 0); | |
958 CHECK_NUMBER (face_id, 0); | |
959 CHECK_SYMBOL (attr_name, 0); | |
960 | |
961 f = XFRAME (frame); | |
962 id = XINT (face_id); | |
963 if (id < 0 || id >= next_face_id) | |
964 error ("Face id out of range"); | |
965 | |
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966 if (! FRAME_WINDOW_P (f)) |
13434 | 967 return Qnil; |
968 | |
969 ensure_face_ready (f, id); | |
970 face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)]; | |
971 | |
972 if (EQ (attr_name, intern ("font"))) | |
973 { | |
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974 XFontStruct *font = NULL; |
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975 int fontset; |
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|
976 |
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977 if (NILP (attr_value)) |
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978 { |
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979 font = (XFontStruct *) FACE_DEFAULT; |
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980 fontset = -1; |
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981 } |
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982 else |
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|
983 { |
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|
984 CHECK_STRING (attr_value, 0); |
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985 fontset = fs_query_fontset (f, XSTRING (attr_value)->data); |
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986 if (fontset >= 0) |
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|
987 { |
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988 struct font_info *fontp; |
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989 |
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990 if (!(fontp = FS_LOAD_FONT (f, FRAME_W32_FONT_TABLE (f), |
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|
991 CHARSET_ASCII, NULL, fontset))) |
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|
992 Fsignal (Qerror, |
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|
993 Fcons (build_string ("ASCII font can't be loaded"), |
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|
994 Fcons (attr_value, Qnil))); |
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|
995 font = (XFontStruct *) (fontp->font); |
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|
996 } |
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|
997 else |
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|
998 font = load_font (f, attr_value); |
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|
999 } |
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1000 if (face->fontset == -1 && face->font != f->output_data.w32->font) |
13434 | 1001 unload_font (f, face->font); |
1002 face->font = font; | |
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1003 face->fontset = fontset; |
13434 | 1004 if (frame_update_line_height (f)) |
1005 x_set_window_size (f, 0, f->width, f->height); | |
1006 /* Must clear cache, since it might contain the font | |
1007 we just got rid of. */ | |
1008 garbaged = 1; | |
1009 } | |
1010 else if (EQ (attr_name, intern ("foreground"))) | |
1011 { | |
1012 unsigned long new_color = load_color (f, attr_value); | |
1013 unload_color (f, face->foreground); | |
1014 face->foreground = new_color; | |
1015 garbaged = 1; | |
1016 } | |
1017 else if (EQ (attr_name, intern ("background"))) | |
1018 { | |
1019 unsigned long new_color = load_color (f, attr_value); | |
1020 unload_color (f, face->background); | |
1021 face->background = new_color; | |
1022 garbaged = 1; | |
1023 } | |
1024 else if (EQ (attr_name, intern ("background-pixmap"))) | |
1025 { | |
1026 unsigned int w, h; | |
1027 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h); | |
1028 x_destroy_bitmap (f, face->stipple); | |
1029 face->stipple = (Pixmap) new_pixmap; | |
1030 face->pixmap_w = w; | |
1031 face->pixmap_h = h; | |
1032 garbaged = 1; | |
1033 } | |
1034 else if (EQ (attr_name, intern ("underline"))) | |
1035 { | |
1036 int new = !NILP (attr_value); | |
1037 face->underline = new; | |
1038 } | |
1039 else | |
1040 error ("unknown face attribute"); | |
1041 | |
1042 if (id == 0 || id == 1) | |
1043 recompute_basic_faces (f); | |
1044 | |
1045 /* We must redraw the frame whenever any face font or color changes, | |
1046 because it's possible that a merged (display) face | |
1047 contains the font or color we just replaced. | |
1048 And we must inhibit any Expose events until the redraw is done, | |
1049 since they would try to use the invalid display faces. */ | |
1050 if (garbaged) | |
1051 SET_FRAME_GARBAGED (f); | |
1052 | |
1053 return Qnil; | |
1054 } | |
1055 | |
1056 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id, | |
1057 0, 0, 0, "") | |
1058 () | |
1059 { | |
1060 return make_number (next_face_id++); | |
1061 } | |
1062 | |
1063 /* Return the face id for name NAME on frame FRAME. | |
1064 (It should be the same for all frames, | |
1065 but it's as easy to use the "right" frame to look it up | |
1066 as to use any other one.) */ | |
1067 | |
1068 int | |
1069 face_name_id_number (f, name) | |
1070 FRAME_PTR f; | |
1071 Lisp_Object name; | |
1072 { | |
1073 Lisp_Object tem; | |
1074 | |
1075 tem = Fcdr (assq_no_quit (name, f->face_alist)); | |
1076 if (NILP (tem)) | |
1077 return 0; | |
1078 CHECK_VECTOR (tem, 0); | |
1079 tem = XVECTOR (tem)->contents[2]; | |
1080 CHECK_NUMBER (tem, 0); | |
1081 return XINT (tem); | |
1082 } | |
1083 | |
1084 /* Emacs initialization. */ | |
1085 | |
1086 void | |
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1087 syms_of_w32faces () |
13434 | 1088 { |
1089 Qface = intern ("face"); | |
1090 staticpro (&Qface); | |
1091 Qmouse_face = intern ("mouse-face"); | |
1092 staticpro (&Qmouse_face); | |
1093 Qpixmap_spec_p = intern ("pixmap-spec-p"); | |
1094 staticpro (&Qpixmap_spec_p); | |
1095 | |
1096 DEFVAR_INT ("region-face", ®ion_face, | |
1097 "Face number to use to highlight the region\n\ | |
1098 The region is highlighted with this face\n\ | |
1099 when Transient Mark mode is enabled and the mark is active."); | |
1100 | |
1101 defsubr (&Spixmap_spec_p); | |
1102 defsubr (&Sframe_face_alist); | |
1103 defsubr (&Sset_frame_face_alist); | |
1104 defsubr (&Smake_face_internal); | |
1105 defsubr (&Sset_face_attribute_internal); | |
1106 defsubr (&Sinternal_next_face_id); | |
1107 } |