annotate lib-src/leditcfns.c @ 17577:6cb2ad625486

(dun-special-object): Floppy disk will melt in inventory or room, regardless of whether or not Stallman statuette is around. (dun-examine): You can examine objects in the jar without taking them out. (dun-take): You can take objects from the jar while you are on the bus. (dun-dig): Message from digging on the bus is the same as when you dig and don't find anything. (dun-climb): No longer errors out of the game when argument to "climb" is invalid. (dun-put): You can now put things in the jar, even if you are on the bus. (dun-special-move): "In" or "Out" command tells you if you are already on or off the bus. (dun-sauna-heat): Changed "begin to sweat" to "are perspiring" so that it makes sense whether you are heating up or cooling down. (dun-help): Changed author e-mail address, added web page. Added hint for batch mode. (*global*): Fixed spelling of Presely in global object list. (*global*): Added coconuts, tank, and lake as objects that are recognized. (*global*): Added `slip' as another way of describing the paper, and `chip' as another way of describing the CPU. (*global*): Upcase abbreviations of directions in room descriptions. (dun-login): Fixed erroneous login message to better-describe ftp limitations. (dun-rlogin): Added error message if user tries to rlogin back to pokey. (dun-load-d): Fixed so that if restore file isn't found which in non-batch mode, window will switch back to game.
author Richard M. Stallman <rms@gnu.org>
date Sun, 27 Apr 1997 17:15:58 +0000
parents da530eb93c1a
children 695cf19ef79e
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0
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1 #include <sgtty.h>
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2 #include <signal.h>
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3 #define STRLEN 100
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4 static char str[STRLEN+1] = "%?emacs"; /* extra char for the null */
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5
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6 switch_to_proc(){
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7 char *ptr = str;
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8 while (*ptr) ioctl(0, TIOCSTI, ptr++);
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9 ioctl(0, TIOCSTI, "\n");
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10 kill(getpid(), SIGTSTP);
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11 }
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12
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13 set_proc_str(ptr) char *ptr; {
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14 if (strlen(ptr) <= STRLEN)
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15 strcpy(str, ptr);
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16 else
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17 printf("string too long for set-proc-str: %s\n", ptr);
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18 }