Mercurial > emacs
annotate lispref/windows.texi @ 12263:6ceecf7d1ec3
(Qoverriding_terminal_local_map): New variable.
(syms_of_xdisp): staticpro it.
(update_menu_bar): If we bind overriding-local-map, also bind
overriding-terminal-local-map.
author | Karl Heuer <kwzh@gnu.org> |
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date | Fri, 16 Jun 1995 05:36:08 +0000 |
parents | 995be67f3fd1 |
children | 586e3ea81792 |
rev | line source |
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6564 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. | |
4 @c See the file elisp.texi for copying conditions. | |
5 @setfilename ../info/windows | |
6 @node Windows, Frames, Buffers, Top | |
7 @chapter Windows | |
8 | |
9 This chapter describes most of the functions and variables related to | |
10 Emacs windows. See @ref{Display}, for information on how text is | |
11 displayed in windows. | |
12 | |
13 @menu | |
14 * Basic Windows:: Basic information on using windows. | |
15 * Splitting Windows:: Splitting one window into two windows. | |
16 * Deleting Windows:: Deleting a window gives its space to other windows. | |
17 * Selecting Windows:: The selected window is the one that you edit in. | |
18 * Cyclic Window Ordering:: Moving around the existing windows. | |
19 * Buffers and Windows:: Each window displays the contents of a buffer. | |
20 * Displaying Buffers:: Higher-lever functions for displaying a buffer | |
21 and choosing a window for it. | |
22 * Choosing Window:: How to choose a window for displaying a buffer. | |
23 * Window Point:: Each window has its own location of point. | |
24 * Window Start:: The display-start position controls which text | |
25 is on-screen in the window. | |
26 * Vertical Scrolling:: Moving text up and down in the window. | |
27 * Horizontal Scrolling:: Moving text sideways on the window. | |
28 * Size of Window:: Accessing the size of a window. | |
29 * Resizing Windows:: Changing the size of a window. | |
30 * Coordinates and Windows::Converting coordinates to windows. | |
31 * Window Configurations:: Saving and restoring the state of the screen. | |
32 @end menu | |
33 | |
34 @node Basic Windows | |
35 @section Basic Concepts of Emacs Windows | |
36 @cindex window | |
37 @cindex selected window | |
38 | |
12098 | 39 A @dfn{window} in Emacs is the physical area of the screen in which a |
40 buffer is displayed. The term is also used to refer to a Lisp object that | |
6564 | 41 represents that screen area in Emacs Lisp. It should be |
42 clear from the context which is meant. | |
43 | |
12098 | 44 Emacs groups windows into frames. A frame represents an area of |
45 screen available for Emacs to use. Each frame always contains at least | |
46 one window, but you can subdivide it vertically or horizontally into | |
47 multiple nonoverlapping Emacs windows. | |
6564 | 48 |
12098 | 49 In each frame, at any time, one and only one window is designated as |
50 @dfn{selected within the frame}. The frame's cursor appears in that | |
51 window. At ant time, one frame is the selected frame; and the window | |
52 selected within that frame is @dfn{the selected window}. The selected | |
53 window's buffer is usually the current buffer (except when | |
54 @code{set-buffer} has been used). @xref{Current Buffer}. | |
55 | |
56 For practical purposes, a window exists only while it is displayed in | |
57 a frame. Once removed from the frame, the window is effectively deleted | |
58 and should not be used, @emph{even though there may still be references | |
59 to it} from other Lisp objects. Restoring a saved window configuration | |
60 is the only way for a window no longer on the screen to come back to | |
61 life. (@xref{Deleting Windows}.) | |
6564 | 62 |
63 Each window has the following attributes: | |
64 | |
65 @itemize @bullet | |
66 @item | |
67 containing frame | |
68 | |
69 @item | |
70 window height | |
71 | |
72 @item | |
73 window width | |
74 | |
75 @item | |
76 window edges with respect to the screen or frame | |
77 | |
78 @item | |
79 the buffer it displays | |
80 | |
81 @item | |
82 position within the buffer at the upper left of the window | |
83 | |
84 @item | |
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85 amount of horizontal scrolling, in columns |
6564 | 86 |
87 @item | |
88 point | |
89 | |
90 @item | |
91 the mark | |
92 | |
93 @item | |
94 how recently the window was selected | |
95 @end itemize | |
96 | |
97 @cindex multiple windows | |
98 Users create multiple windows so they can look at several buffers at | |
99 once. Lisp libraries use multiple windows for a variety of reasons, but | |
12098 | 100 most often to display related information. In Rmail, for example, you |
101 can move through a summary buffer in one window while the other window | |
102 shows messages one at a time as they are reached. | |
6564 | 103 |
104 The meaning of ``window'' in Emacs is similar to what it means in the | |
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105 context of general-purpose window systems such as X, but not identical. |
12098 | 106 The X Window System places X windows on the screen; Emacs uses one or |
107 more X windows as frames, and subdivides them into | |
108 Emacs windows. When you use Emacs on a character-only terminal, Emacs | |
109 treats the whole terminal screen as one frame. | |
6564 | 110 |
111 @cindex terminal screen | |
112 @cindex screen of terminal | |
113 @cindex tiled windows | |
114 Most window systems support arbitrarily located overlapping windows. | |
115 In contrast, Emacs windows are @dfn{tiled}; they never overlap, and | |
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116 together they fill the whole screen or frame. Because of the way |
6564 | 117 in which Emacs creates new windows and resizes them, you can't create |
118 every conceivable tiling of windows on an Emacs frame. @xref{Splitting | |
119 Windows}, and @ref{Size of Window}. | |
120 | |
121 @xref{Display}, for information on how the contents of the | |
122 window's buffer are displayed in the window. | |
123 | |
124 @defun windowp object | |
125 This function returns @code{t} if @var{object} is a window. | |
126 @end defun | |
127 | |
128 @node Splitting Windows | |
129 @section Splitting Windows | |
130 @cindex splitting windows | |
131 @cindex window splitting | |
132 | |
133 The functions described here are the primitives used to split a window | |
134 into two windows. Two higher level functions sometimes split a window, | |
135 but not always: @code{pop-to-buffer} and @code{display-buffer} | |
136 (@pxref{Displaying Buffers}). | |
137 | |
138 The functions described here do not accept a buffer as an argument. | |
139 The two ``halves'' of the split window initially display the same buffer | |
140 previously visible in the window that was split. | |
141 | |
142 @deffn Command split-window &optional window size horizontal | |
143 This function splits @var{window} into two windows. The original | |
144 window @var{window} remains the selected window, but occupies only | |
145 part of its former screen area. The rest is occupied by a newly created | |
146 window which is returned as the value of this function. | |
147 | |
148 If @var{horizontal} is non-@code{nil}, then @var{window} splits into | |
149 two side by side windows. The original window @var{window} keeps the | |
150 leftmost @var{size} columns, and gives the rest of the columns to the | |
151 new window. Otherwise, it splits into windows one above the other, and | |
152 @var{window} keeps the upper @var{size} lines and gives the rest of the | |
153 lines to the new window. The original window is therefore the | |
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154 left-hand or upper of the two, and the new window is the right-hand or |
6564 | 155 lower. |
156 | |
157 If @var{window} is omitted or @code{nil}, then the selected window is | |
158 split. If @var{size} is omitted or @code{nil}, then @var{window} is | |
159 divided evenly into two parts. (If there is an odd line, it is | |
160 allocated to the new window.) When @code{split-window} is called | |
161 interactively, all its arguments are @code{nil}. | |
162 | |
163 The following example starts with one window on a screen that is 50 | |
164 lines high by 80 columns wide; then the window is split. | |
165 | |
166 @smallexample | |
167 @group | |
168 (setq w (selected-window)) | |
169 @result{} #<window 8 on windows.texi> | |
170 (window-edges) ; @r{Edges in order:} | |
171 @result{} (0 0 80 50) ; @r{left--top--right--bottom} | |
172 @end group | |
173 | |
174 @group | |
175 ;; @r{Returns window created} | |
176 (setq w2 (split-window w 15)) | |
177 @result{} #<window 28 on windows.texi> | |
178 @end group | |
179 @group | |
180 (window-edges w2) | |
181 @result{} (0 15 80 50) ; @r{Bottom window;} | |
182 ; @r{top is line 15} | |
183 @end group | |
184 @group | |
185 (window-edges w) | |
186 @result{} (0 0 80 15) ; @r{Top window} | |
187 @end group | |
188 @end smallexample | |
189 | |
190 The screen looks like this: | |
191 | |
192 @smallexample | |
193 @group | |
194 __________ | |
195 | | line 0 | |
196 | w | | |
197 |__________| | |
198 | | line 15 | |
199 | w2 | | |
200 |__________| | |
201 line 50 | |
202 column 0 column 80 | |
203 @end group | |
204 @end smallexample | |
205 | |
206 Next, the top window is split horizontally: | |
207 | |
208 @smallexample | |
209 @group | |
210 (setq w3 (split-window w 35 t)) | |
211 @result{} #<window 32 on windows.texi> | |
212 @end group | |
213 @group | |
214 (window-edges w3) | |
215 @result{} (35 0 80 15) ; @r{Left edge at column 35} | |
216 @end group | |
217 @group | |
218 (window-edges w) | |
219 @result{} (0 0 35 15) ; @r{Right edge at column 35} | |
220 @end group | |
221 @group | |
222 (window-edges w2) | |
223 @result{} (0 15 80 50) ; @r{Bottom window unchanged} | |
224 @end group | |
225 @end smallexample | |
226 | |
227 Now, the screen looks like this: | |
228 | |
229 @smallexample | |
230 @group | |
231 column 35 | |
232 __________ | |
233 | | | line 0 | |
234 | w | w3 | | |
235 |___|______| | |
236 | | line 15 | |
237 | w2 | | |
238 |__________| | |
239 line 50 | |
240 column 0 column 80 | |
241 @end group | |
242 @end smallexample | |
8926 | 243 |
244 Normally, Emacs indicates the border between two side-by-side windows | |
245 with a scroll bar (@pxref{X Frame Parameters,Scroll Bars}) or @samp{|} | |
246 characters. The display table can specify alternative border | |
247 characters; see @ref{Display Tables}. | |
6564 | 248 @end deffn |
249 | |
250 @deffn Command split-window-vertically size | |
251 This function splits the selected window into two windows, one above | |
252 the other, leaving the selected window with @var{size} lines. | |
253 | |
254 This function is simply an interface to @code{split-windows}. | |
255 Here is the complete function definition for it: | |
256 | |
257 @smallexample | |
258 @group | |
259 (defun split-window-vertically (&optional arg) | |
260 "Split current window into two windows, one above the other." | |
261 (interactive "P") | |
262 (split-window nil (and arg (prefix-numeric-value arg)))) | |
263 @end group | |
264 @end smallexample | |
265 @end deffn | |
266 | |
267 @deffn Command split-window-horizontally size | |
268 This function splits the selected window into two windows | |
269 side-by-side, leaving the selected window with @var{size} columns. | |
270 | |
271 This function is simply an interface to @code{split-windows}. Here is | |
272 the complete definition for @code{split-window-horizontally} (except for | |
273 part of the documentation string): | |
274 | |
275 @smallexample | |
276 @group | |
277 (defun split-window-horizontally (&optional arg) | |
278 "Split selected window into two windows, side by side..." | |
279 (interactive "P") | |
280 (split-window nil (and arg (prefix-numeric-value arg)) t)) | |
281 @end group | |
282 @end smallexample | |
283 @end deffn | |
284 | |
285 @defun one-window-p &optional no-mini all-frames | |
286 This function returns non-@code{nil} if there is only one window. The | |
287 argument @var{no-mini}, if non-@code{nil}, means don't count the | |
288 minibuffer even if it is active; otherwise, the minibuffer window is | |
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289 included, if active, in the total number of windows, which is compared |
6564 | 290 against one. |
291 | |
292 The argument @var{all-frames} specifies which frames to consider. Here | |
293 are the possible values and their meanings: | |
294 | |
295 @table @asis | |
296 @item @code{nil} | |
297 Count the windows in the selected frame, plus the minibuffer used | |
298 by that frame even if it lies in some other frame. | |
299 | |
300 @item @code{t} | |
301 Count all windows in all existing frames. | |
302 | |
303 @item @code{visible} | |
304 Count all windows in all visible frames. | |
305 | |
12098 | 306 @item 0 |
307 Count all windows in all visible or iconified frames. | |
308 | |
6564 | 309 @item anything else |
310 Count precisely the windows in the selected frame, and no others. | |
311 @end table | |
312 @end defun | |
313 | |
314 @node Deleting Windows | |
315 @section Deleting Windows | |
316 @cindex deleting windows | |
317 | |
318 A window remains visible on its frame unless you @dfn{delete} it by | |
319 calling certain functions that delete windows. A deleted window cannot | |
320 appear on the screen, but continues to exist as a Lisp object until | |
321 there are no references to it. There is no way to cancel the deletion | |
322 of a window aside from restoring a saved window configuration | |
323 (@pxref{Window Configurations}). Restoring a window configuration also | |
324 deletes any windows that aren't part of that configuration. | |
325 | |
326 When you delete a window, the space it took up is given to one | |
327 adjacent sibling. (In Emacs version 18, the space was divided evenly | |
328 among all the siblings.) | |
329 | |
330 @c Emacs 19 feature | |
331 @defun window-live-p window | |
332 This function returns @code{nil} if @var{window} is deleted, and | |
333 @code{t} otherwise. | |
334 | |
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335 @strong{Warning:} Erroneous information or fatal errors may result from |
6564 | 336 using a deleted window as if it were live. |
337 @end defun | |
338 | |
339 @deffn Command delete-window &optional window | |
340 This function removes @var{window} from the display. If @var{window} | |
341 is omitted, then the selected window is deleted. An error is signaled | |
342 if there is only one window when @code{delete-window} is called. | |
343 | |
344 This function returns @code{nil}. | |
345 | |
346 When @code{delete-window} is called interactively, @var{window} | |
347 defaults to the selected window. | |
348 @end deffn | |
349 | |
350 @deffn Command delete-other-windows &optional window | |
351 This function makes @var{window} the only window on its frame, by | |
352 deleting the other windows in that frame. If @var{window} is omitted or | |
353 @code{nil}, then the selected window is used by default. | |
354 | |
355 The result is @code{nil}. | |
356 @end deffn | |
357 | |
358 @deffn Command delete-windows-on buffer &optional frame | |
359 This function deletes all windows showing @var{buffer}. If there are | |
360 no windows showing @var{buffer}, it does nothing. | |
361 | |
362 @code{delete-windows-on} operates frame by frame. If a frame has | |
363 several windows showing different buffers, then those showing | |
364 @var{buffer} are removed, and the others expand to fill the space. If | |
365 all windows in some frame are showing @var{buffer} (including the case | |
366 where there is only one window), then the frame reverts to having a | |
367 single window showing another buffer chosen with @code{other-buffer}. | |
368 @xref{The Buffer List}. | |
369 | |
370 The argument @var{frame} controls which frames to operate on: | |
371 | |
372 @itemize @bullet | |
373 @item | |
374 If it is @code{nil}, operate on the selected frame. | |
375 @item | |
376 If it is @code{t}, operate on all frames. | |
377 @item | |
378 If it is @code{visible}, operate on all visible frames. | |
12098 | 379 @item 0 |
380 If it is 0, operate on all visible or iconified frames. | |
6564 | 381 @item |
382 If it is a frame, operate on that frame. | |
383 @end itemize | |
384 | |
385 This function always returns @code{nil}. | |
386 @end deffn | |
387 | |
388 @node Selecting Windows | |
389 @section Selecting Windows | |
390 @cindex selecting windows | |
391 | |
392 When a window is selected, the buffer in the window becomes the current | |
393 buffer, and the cursor will appear in it. | |
394 | |
395 @defun selected-window | |
396 This function returns the selected window. This is the window in | |
397 which the cursor appears and to which many commands apply. | |
398 @end defun | |
399 | |
400 @defun select-window window | |
401 This function makes @var{window} the selected window. The cursor then | |
402 appears in @var{window} (on redisplay). The buffer being displayed in | |
403 @var{window} is immediately designated the current buffer. | |
404 | |
405 The return value is @var{window}. | |
406 | |
407 @example | |
408 @group | |
409 (setq w (next-window)) | |
410 (select-window w) | |
411 @result{} #<window 65 on windows.texi> | |
412 @end group | |
413 @end example | |
414 @end defun | |
415 | |
12098 | 416 @defmac save-selected-window forms@dots{} |
417 This macro records the selected window, executes @var{forms} | |
418 in sequence, then restores the earlier selected window. | |
419 It does not save or restore anything about the sizes, arrangement | |
420 or contents of windows; therefore, if the @var{forms} change them, | |
421 the changes are permanent. | |
422 @end defmac | |
423 | |
6564 | 424 @cindex finding windows |
425 The following functions choose one of the windows on the screen, | |
426 offering various criteria for the choice. | |
427 | |
428 @defun get-lru-window &optional frame | |
429 This function returns the window least recently ``used'' (that is, | |
430 selected). The selected window is always the most recently used window. | |
431 | |
432 The selected window can be the least recently used window if it is the | |
433 only window. A newly created window becomes the least recently used | |
434 window until it is selected. A minibuffer window is never a candidate. | |
435 | |
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436 The argument @var{frame} controls which windows are considered. |
6564 | 437 |
438 @itemize @bullet | |
439 @item | |
440 If it is @code{nil}, consider windows on the selected frame. | |
441 @item | |
442 If it is @code{t}, consider windows on all frames. | |
443 @item | |
444 If it is @code{visible}, consider windows on all visible frames. | |
445 @item | |
12098 | 446 If it is 0, consider windows on all visible or iconified frames. |
447 @item | |
6564 | 448 If it is a frame, consider windows on that frame. |
449 @end itemize | |
450 @end defun | |
451 | |
452 @defun get-largest-window &optional frame | |
453 This function returns the window with the largest area (height times | |
454 width). If there are no side-by-side windows, then this is the window | |
455 with the most lines. A minibuffer window is never a candidate. | |
456 | |
457 If there are two windows of the same size, then the function returns | |
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458 the window that is first in the cyclic ordering of windows (see |
6564 | 459 following section), starting from the selected window. |
460 | |
461 The argument @var{frame} controls which set of windows are | |
462 considered. See @code{get-lru-window}, above. | |
463 @end defun | |
464 | |
465 @node Cyclic Window Ordering | |
466 @comment node-name, next, previous, up | |
467 @section Cyclic Ordering of Windows | |
468 @cindex cyclic ordering of windows | |
469 @cindex ordering of windows, cyclic | |
470 @cindex window ordering, cyclic | |
471 | |
472 When you use the command @kbd{C-x o} (@code{other-window}) to select | |
473 the next window, it moves through all the windows on the screen in a | |
474 specific cyclic order. For any given configuration of windows, this | |
475 order never varies. It is called the @dfn{cyclic ordering of windows}. | |
476 | |
477 This ordering generally goes from top to bottom, and from left to | |
478 right. But it may go down first or go right first, depending on the | |
479 order in which the windows were split. | |
480 | |
481 If the first split was vertical (into windows one above each other), | |
482 and then the subwindows were split horizontally, then the ordering is | |
483 left to right in the top of the frame, and then left to right in the | |
484 next lower part of the frame, and so on. If the first split was | |
485 horizontal, the ordering is top to bottom in the left part, and so on. | |
486 In general, within each set of siblings at any level in the window tree, | |
487 the order is left to right, or top to bottom. | |
488 | |
489 @defun next-window &optional window minibuf all-frames | |
490 @cindex minibuffer window | |
491 This function returns the window following @var{window} in the cyclic | |
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492 ordering of windows. This is the window that @kbd{C-x o} would select |
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493 if typed when @var{window} is selected. If @var{window} is the only |
6564 | 494 window visible, then this function returns @var{window}. If omitted, |
495 @var{window} defaults to the selected window. | |
496 | |
497 The value of the argument @var{minibuf} determines whether the | |
498 minibuffer is included in the window order. Normally, when | |
499 @var{minibuf} is @code{nil}, the minibuffer is included if it is | |
500 currently active; this is the behavior of @kbd{C-x o}. (The minibuffer | |
501 window is active while the minibuffer is in use. @xref{Minibuffers}.) | |
502 | |
503 If @var{minibuf} is @code{t}, then the cyclic ordering includes the | |
504 minibuffer window even if it is not active. | |
505 | |
506 If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer | |
507 window is not included even if it is active. | |
508 | |
509 The argument @var{all-frames} specifies which frames to consider. Here | |
510 are the possible values and their meanings: | |
511 | |
512 @table @asis | |
513 @item @code{nil} | |
514 Consider all the windows in @var{window}'s frame, plus the minibuffer | |
515 used by that frame even if it lies in some other frame. | |
516 | |
517 @item @code{t} | |
518 Consider all windows in all existing frames. | |
519 | |
520 @item @code{visible} | |
521 Consider all windows in all visible frames. (To get useful results, you | |
522 must ensure @var{window} is in a visible frame.) | |
523 | |
12099 | 524 @item 0 |
12098 | 525 Consider all windows in all visible or iconified frames. |
526 | |
6564 | 527 @item anything else |
528 Consider precisely the windows in @var{window}'s frame, and no others. | |
529 @end table | |
530 | |
531 This example assumes there are two windows, both displaying the | |
532 buffer @samp{windows.texi}: | |
533 | |
534 @example | |
535 @group | |
536 (selected-window) | |
537 @result{} #<window 56 on windows.texi> | |
538 @end group | |
539 @group | |
540 (next-window (selected-window)) | |
541 @result{} #<window 52 on windows.texi> | |
542 @end group | |
543 @group | |
544 (next-window (next-window (selected-window))) | |
545 @result{} #<window 56 on windows.texi> | |
546 @end group | |
547 @end example | |
548 @end defun | |
549 | |
550 @defun previous-window &optional window minibuf all-frames | |
551 This function returns the window preceding @var{window} in the cyclic | |
552 ordering of windows. The other arguments specify which windows to | |
553 include in the cycle, as in @code{next-window}. | |
554 @end defun | |
555 | |
556 @deffn Command other-window count | |
557 This function selects the @var{count}th following window in the cyclic | |
558 order. If count is negative, then it selects the @minus{}@var{count}th | |
559 preceding window. It returns @code{nil}. | |
560 | |
561 In an interactive call, @var{count} is the numeric prefix argument. | |
562 @end deffn | |
563 | |
564 @c Emacs 19 feature | |
565 @defun walk-windows proc &optional minibuf all-frames | |
566 This function cycles through all windows, calling @code{proc} | |
567 once for each window with the window as its sole argument. | |
568 | |
569 The optional arguments @var{minibuf} and @var{all-frames} specify the | |
570 set of windows to include in the scan. See @code{next-window}, above, | |
571 for details. | |
572 @end defun | |
573 | |
574 @node Buffers and Windows | |
575 @section Buffers and Windows | |
576 @cindex examining windows | |
577 @cindex windows, controlling precisely | |
578 @cindex buffers, controlled in windows | |
579 | |
580 This section describes low-level functions to examine windows or to | |
581 display buffers in windows in a precisely controlled fashion. | |
582 @iftex | |
583 See the following section for | |
584 @end iftex | |
585 @ifinfo | |
586 @xref{Displaying Buffers}, for | |
587 @end ifinfo | |
588 related functions that find a window to use and specify a buffer for it. | |
589 The functions described there are easier to use than these, but they | |
590 employ heuristics in choosing or creating a window; use these functions | |
591 when you need complete control. | |
592 | |
593 @defun set-window-buffer window buffer-or-name | |
594 This function makes @var{window} display @var{buffer-or-name} as its | |
595 contents. It returns @code{nil}. | |
596 | |
597 @example | |
598 @group | |
599 (set-window-buffer (selected-window) "foo") | |
600 @result{} nil | |
601 @end group | |
602 @end example | |
603 @end defun | |
604 | |
605 @defun window-buffer &optional window | |
606 This function returns the buffer that @var{window} is displaying. If | |
607 @var{window} is omitted, this function returns the buffer for the | |
608 selected window. | |
609 | |
610 @example | |
611 @group | |
612 (window-buffer) | |
613 @result{} #<buffer windows.texi> | |
614 @end group | |
615 @end example | |
616 @end defun | |
617 | |
618 @defun get-buffer-window buffer-or-name &optional all-frames | |
619 This function returns a window currently displaying | |
620 @var{buffer-or-name}, or @code{nil} if there is none. If there are | |
621 several such windows, then the function returns the first one in the | |
622 cyclic ordering of windows, starting from the selected window. | |
623 @xref{Cyclic Window Ordering}. | |
624 | |
625 The argument @var{all-frames} controls which windows to consider. | |
626 | |
627 @itemize @bullet | |
628 @item | |
629 If it is @code{nil}, consider windows on the selected frame. | |
630 @item | |
631 If it is @code{t}, consider windows on all frames. | |
632 @item | |
633 If it is @code{visible}, consider windows on all visible frames. | |
634 @item | |
12098 | 635 If it is 0, consider windows on all visible or iconified frames. |
636 @item | |
6564 | 637 If it is a frame, consider windows on that frame. |
638 @end itemize | |
639 @end defun | |
640 | |
641 @node Displaying Buffers | |
642 @section Displaying Buffers in Windows | |
643 @cindex switching to a buffer | |
644 @cindex displaying a buffer | |
645 | |
646 In this section we describe convenient functions that choose a window | |
647 automatically and use it to display a specified buffer. These functions | |
648 can also split an existing window in certain circumstances. We also | |
649 describe variables that parameterize the heuristics used for choosing a | |
650 window. | |
651 @iftex | |
652 See the preceding section for | |
653 @end iftex | |
654 @ifinfo | |
655 @xref{Buffers and Windows}, for | |
656 @end ifinfo | |
657 low-level functions that give you more precise control. | |
658 | |
659 Do not use the functions in this section in order to make a buffer | |
660 current so that a Lisp program can access or modify it; they are too | |
661 drastic for that purpose, since they change the display of buffers in | |
662 windows, which is gratuitous and will surprise the user. Instead, use | |
663 @code{set-buffer} (@pxref{Current Buffer}) and @code{save-excursion} | |
664 (@pxref{Excursions}), which designate buffers as current for programmed | |
665 access without affecting the display of buffers in windows. | |
666 | |
667 @deffn Command switch-to-buffer buffer-or-name &optional norecord | |
668 This function makes @var{buffer-or-name} the current buffer, and also | |
669 displays the buffer in the selected window. This means that a human can | |
670 see the buffer and subsequent keyboard commands will apply to it. | |
671 Contrast this with @code{set-buffer}, which makes @var{buffer-or-name} | |
672 the current buffer but does not display it in the selected window. | |
673 @xref{Current Buffer}. | |
674 | |
12067 | 675 If @var{buffer-or-name} does not identify an existing buffer, then a new |
676 buffer by that name is created. The major mode for the new buffer is | |
677 set according to the variable @code{default-major-mode}. @xref{Auto | |
678 Major Mode}. | |
6564 | 679 |
680 Normally the specified buffer is put at the front of the buffer list. | |
681 This affects the operation of @code{other-buffer}. However, if | |
682 @var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer | |
683 List}. | |
684 | |
685 The @code{switch-to-buffer} function is often used interactively, as | |
686 the binding of @kbd{C-x b}. It is also used frequently in programs. It | |
687 always returns @code{nil}. | |
688 @end deffn | |
689 | |
690 @deffn Command switch-to-buffer-other-window buffer-or-name | |
691 This function makes @var{buffer-or-name} the current buffer and | |
692 displays it in a window not currently selected. It then selects that | |
693 window. The handling of the buffer is the same as in | |
694 @code{switch-to-buffer}. | |
695 | |
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696 The currently selected window is absolutely never used to do the job. |
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697 If it is the only window, then it is split to make a distinct window for |
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698 this purpose. If the selected window is already displaying the buffer, |
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699 then it continues to do so, but another window is nonetheless found to |
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700 display it in as well. |
6564 | 701 @end deffn |
702 | |
703 @defun pop-to-buffer buffer-or-name &optional other-window | |
704 This function makes @var{buffer-or-name} the current buffer and | |
705 switches to it in some window, preferably not the window previously | |
706 selected. The ``popped-to'' window becomes the selected window within | |
707 its frame. | |
708 | |
709 If the variable @code{pop-up-frames} is non-@code{nil}, | |
710 @code{pop-to-buffer} looks for a window in any visible frame already | |
711 displaying the buffer; if there is one, it returns that window and makes | |
712 it be selected within its frame. If there is none, it creates a new | |
713 frame and displays the buffer in it. | |
714 | |
715 If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer} | |
716 operates entirely within the selected frame. (If the selected frame has | |
717 just a minibuffer, @code{pop-to-buffer} operates within the most | |
718 recently selected frame that was not just a minibuffer.) | |
719 | |
720 If the variable @code{pop-up-windows} is non-@code{nil}, windows may | |
721 be split to create a new window that is different from the original | |
722 window. For details, see @ref{Choosing Window}. | |
723 | |
724 If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or | |
725 creates another window even if @var{buffer-or-name} is already visible | |
726 in the selected window. Thus @var{buffer-or-name} could end up | |
727 displayed in two windows. On the other hand, if @var{buffer-or-name} is | |
728 already displayed in the selected window and @var{other-window} is | |
729 @code{nil}, then the selected window is considered sufficient display | |
730 for @var{buffer-or-name}, so that nothing needs to be done. | |
731 | |
12098 | 732 All the variables that affect @code{display-buffer} affect |
733 @code{pop-to-buffer} as well. @xref{Choosing Window}. | |
734 | |
6564 | 735 If @var{buffer-or-name} is a string that does not name an existing |
12067 | 736 buffer, a buffer by that name is created. The major mode for the new |
737 buffer is set according to the variable @code{default-major-mode}. | |
738 @xref{Auto Major Mode}. | |
6564 | 739 @end defun |
740 | |
12098 | 741 @deffn Command replace-buffer-in-windows buffer |
742 This function replaces @var{buffer} with some other buffer in all | |
743 windows displaying it. The other buffer used is chosen with | |
744 @code{other-buffer}. In the usual applications of this function, you | |
745 don't care which other buffer is used; you just want to make sure that | |
746 @var{buffer} is no longer displayed. | |
747 | |
748 This function returns @code{nil}. | |
749 @end deffn | |
750 | |
6564 | 751 @node Choosing Window |
752 @section Choosing a Window for Display | |
753 | |
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754 This section describes the basic facility that chooses a window to |
6564 | 755 display a buffer in---@code{display-buffer}. All the higher-level |
756 functions and commands use this subroutine. Here we describe how to use | |
757 @code{display-buffer} and how to customize it. | |
758 | |
759 @deffn Command display-buffer buffer-or-name &optional not-this-window | |
760 This command makes @var{buffer-or-name} appear in some window, like | |
761 @code{pop-to-buffer}, but it does not select that window and does not | |
762 make the buffer current. The identity of the selected window is | |
763 unaltered by this function. | |
764 | |
765 If @var{not-this-window} is non-@code{nil}, it means to display the | |
766 specified buffer in a window other than the selected one, even if it is | |
767 already on display in the selected window. This can cause the buffer to | |
768 appear in two windows at once. Otherwise, if @var{buffer-or-name} is | |
769 already being displayed in any window, that is good enough, so this | |
770 function does nothing. | |
771 | |
772 @code{display-buffer} returns the window chosen to display | |
773 @var{buffer-or-name}. | |
774 | |
775 Precisely how @code{display-buffer} finds or creates a window depends on | |
776 the variables described below. | |
777 @end deffn | |
778 | |
779 @defopt pop-up-windows | |
780 This variable controls whether @code{display-buffer} makes new windows. | |
781 If it is non-@code{nil} and there is only one window, then that window | |
782 is split. If it is @code{nil}, then @code{display-buffer} does not | |
783 split the single window, but uses it whole. | |
784 @end defopt | |
785 | |
786 @defopt split-height-threshold | |
787 This variable determines when @code{display-buffer} may split a window, | |
788 if there are multiple windows. @code{display-buffer} always splits the | |
789 largest window if it has at least this many lines. If the largest | |
790 window is not this tall, it is split only if it is the sole window and | |
791 @code{pop-up-windows} is non-@code{nil}. | |
792 @end defopt | |
793 | |
794 @c Emacs 19 feature | |
795 @defopt pop-up-frames | |
796 This variable controls whether @code{display-buffer} makes new frames. | |
797 If it is non-@code{nil}, @code{display-buffer} looks for an existing | |
798 window already displaying the desired buffer, on any visible frame. If | |
799 it finds one, it returns that window. Otherwise it makes a new frame. | |
800 The variables @code{pop-up-windows} and @code{split-height-threshold} do | |
801 not matter if @code{pop-up-frames} is non-@code{nil}. | |
802 | |
803 If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either | |
804 splits a window or reuses one. | |
805 | |
806 @xref{Frames}, for more information. | |
807 @end defopt | |
808 | |
809 @c Emacs 19 feature | |
810 @defvar pop-up-frame-function | |
811 This variable specifies how to make a new frame if @code{pop-up-frames} | |
812 is non-@code{nil}. | |
813 | |
814 Its value should be a function of no arguments. When | |
815 @code{display-buffer} makes a new frame, it does so by calling that | |
816 function, which should return a frame. The default value of the | |
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817 variable is a function that creates a frame using parameters from |
6564 | 818 @code{pop-up-frame-alist}. |
819 @end defvar | |
820 | |
821 @defvar pop-up-frame-alist | |
822 This variable holds an alist specifying frame parameters used when | |
823 @code{display-buffer} makes a new frame. @xref{Frame Parameters}, for | |
824 more information about frame parameters. | |
825 @end defvar | |
826 | |
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827 @defvar special-display-buffer-names |
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828 A list of buffer names for buffers that should be displayed specially. |
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829 If the buffer's name is in this list, @code{display-buffer} handles the |
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830 buffer specially. |
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831 |
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832 By default, special display means to give the buffer a dedicated frame. |
12098 | 833 |
834 If an element is a list, instead of a string, then the @sc{car} of the | |
835 list is the buffer name, and the rest of the list says how to create the | |
836 frame. There are two possibilities for the rest of the list. It can be | |
837 an alist, specifying frame parameters, or it can contain a function and | |
838 arguments to give to it. (The function's first argument is always the | |
839 buffer to be displayed; the arguments from the list come after that.) | |
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840 @end defvar |
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841 |
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842 @defvar special-display-regexps |
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843 A list of regular expressions that specify buffers that should be |
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844 displayed specially. If the buffer's name matches any of the regular |
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845 expressions in this list, @code{display-buffer} handles the buffer |
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846 specially. |
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847 |
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848 By default, special display means to give the buffer a dedicated frame. |
12098 | 849 |
850 If an element is a list, instead of a string, then the @sc{car} of the | |
851 list is the regular expression, and the rest of the list says how to | |
852 create the frame. See above, under @code{special-display-buffer-names}. | |
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853 @end defvar |
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854 |
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855 @defvar special-display-function |
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856 This variable holds the function to call to display a buffer specially. |
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857 It receives the buffer as an argument, and should return the window in |
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858 which it is displayed. |
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859 |
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860 The default value of this variable is |
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861 @code{special-display-popup-frame}. |
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862 @end defvar |
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863 |
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864 @defun special-display-popup-frame buffer |
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865 This function makes @var{buffer} visible in a frame of its own. If |
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866 @var{buffer} is already displayed in a window in some frame, it makes |
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867 the frame visible and raises it, to use that window. Otherwise, it |
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868 creates a frame that will be dedicated to @var{buffer}. |
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869 |
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870 This function uses an existing window displaying @var{buffer} whether or |
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871 not it is in a frame of its own; but if you set up the above variables |
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872 in your init file, before @var{buffer} was created, then presumably the |
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873 window was previously made by this function. |
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874 @end defun |
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875 |
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876 @defopt special-display-frame-alist |
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877 This variable holds frame parameters for |
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878 @code{special-display-popup-frame} to use when it creates a frame. |
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879 @end defopt |
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880 |
12098 | 881 @defvar same-window-buffer-names |
882 A list of buffer names for buffers that should be displayed in the | |
883 selected window. If the buffer's name is in this list, | |
884 @code{display-buffer} handles the buffer by switching to it in the | |
885 selected window. | |
886 @end defvar | |
887 | |
888 @defvar same-window-regexps | |
889 A list of regular expressions that specify buffers that should be | |
890 displayed in the selected window. If the buffer's name matches any of | |
891 the regular expressions in this list, @code{display-buffer} handles the | |
892 buffer by switching to it in the selected window. | |
893 @end defvar | |
894 | |
6564 | 895 @c Emacs 19 feature |
896 @defvar display-buffer-function | |
897 This variable is the most flexible way to customize the behavior of | |
898 @code{display-buffer}. If it is non-@code{nil}, it should be a function | |
899 that @code{display-buffer} calls to do the work. The function should | |
900 accept two arguments, the same two arguments that @code{display-buffer} | |
901 received. It should choose or create a window, display the specified | |
902 buffer, and then return the window. | |
903 | |
904 This hook takes precedence over all the other options and hooks | |
905 described above. | |
906 @end defvar | |
907 | |
908 @c Emacs 19 feature | |
909 @cindex dedicated window | |
910 A window can be marked as ``dedicated'' to its buffer. Then | |
911 @code{display-buffer} does not try to use that window. | |
912 | |
913 @defun window-dedicated-p window | |
914 This function returns @code{t} if @var{window} is marked as dedicated; | |
915 otherwise @code{nil}. | |
916 @end defun | |
917 | |
918 @defun set-window-dedicated-p window flag | |
919 This function marks @var{window} as dedicated if @var{flag} is | |
920 non-@code{nil}, and nondedicated otherwise. | |
921 @end defun | |
922 | |
923 @node Window Point | |
924 @section Windows and Point | |
925 @cindex window position | |
926 @cindex window point | |
927 @cindex position in window | |
928 @cindex point in window | |
929 | |
930 Each window has its own value of point, independent of the value of | |
931 point in other windows displaying the same buffer. This makes it useful | |
932 to have multiple windows showing one buffer. | |
933 | |
934 @itemize @bullet | |
935 @item | |
936 The window point is established when a window is first created; it is | |
937 initialized from the buffer's point, or from the window point of another | |
938 window opened on the buffer if such a window exists. | |
939 | |
940 @item | |
941 Selecting a window sets the value of point in its buffer to the window's | |
942 value of point. Conversely, deselecting a window sets the window's | |
943 value of point from that of the buffer. Thus, when you switch between | |
944 windows that display a given buffer, the point value for the selected | |
945 window is in effect in the buffer, while the point values for the other | |
946 windows are stored in those windows. | |
947 | |
948 @item | |
949 As long as the selected window displays the current buffer, the window's | |
950 point and the buffer's point always move together; they remain equal. | |
951 | |
952 @item | |
953 @xref{Positions}, for more details on buffer positions. | |
954 @end itemize | |
955 | |
956 As far as the user is concerned, point is where the cursor is, and | |
957 when the user switches to another buffer, the cursor jumps to the | |
958 position of point in that buffer. | |
959 | |
960 @defun window-point window | |
961 This function returns the current position of point in @var{window}. | |
962 For a nonselected window, this is the value point would have (in that | |
963 window's buffer) if that window were selected. | |
964 | |
965 When @var{window} is the selected window and its buffer is also the | |
966 current buffer, the value returned is the same as point in that buffer. | |
967 | |
968 Strictly speaking, it would be more correct to return the | |
969 ``top-level'' value of point, outside of any @code{save-excursion} | |
970 forms. But that value is hard to find. | |
971 @end defun | |
972 | |
973 @defun set-window-point window position | |
974 This function positions point in @var{window} at position | |
975 @var{position} in @var{window}'s buffer. | |
976 @end defun | |
977 | |
978 @node Window Start | |
979 @section The Window Start Position | |
980 | |
981 Each window contains a marker used to keep track of a buffer position | |
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982 that specifies where in the buffer display should start. This position |
6564 | 983 is called the @dfn{display-start} position of the window (or just the |
984 @dfn{start}). The character after this position is the one that appears | |
985 at the upper left corner of the window. It is usually, but not | |
986 inevitably, at the beginning of a text line. | |
987 | |
988 @defun window-start &optional window | |
989 @cindex window top line | |
990 This function returns the display-start position of window | |
991 @var{window}. If @var{window} is @code{nil}, the selected window is | |
992 used. For example, | |
993 | |
994 @example | |
995 @group | |
996 (window-start) | |
997 @result{} 7058 | |
998 @end group | |
999 @end example | |
1000 | |
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1001 When you create a window, or display a different buffer in it, the |
6564 | 1002 display-start position is set to a display-start position recently used |
1003 for the same buffer, or 1 if the buffer doesn't have any. | |
1004 | |
1005 For a realistic example, see the description of @code{count-lines} in | |
1006 @ref{Text Lines}. | |
1007 @end defun | |
1008 | |
1009 @defun window-end &optional window | |
1010 This function returns the position of the end of the display in window | |
1011 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1012 used. | |
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1013 |
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1014 Simply changing the buffer text or moving point does not update the |
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1015 value that @code{window-end} returns. The value is updated only when |
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1016 Emacs redisplays and redisplay actually finishes. |
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1017 |
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1018 If the last redisplay of @var{window} was preempted, and did not finish, |
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1019 Emacs does not know the position of the end of display in that window. |
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1020 In that case, this function returns a value that is not correct. In a |
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1021 future version, @code{window-end} will return @code{nil} in that case. |
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1022 @ignore |
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1023 in that case, this function returns @code{nil}. You can compute where |
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1024 the end of the window @emph{would} have been, if redisplay had finished, |
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1025 like this: |
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1026 |
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1027 @example |
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1028 (save-excursion |
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1029 (goto-char (window-start window)) |
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1030 (vertical-motion (1- (window-height window)) |
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1031 window) |
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1032 (point)) |
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1033 @end example |
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1034 @end ignore |
6564 | 1035 @end defun |
1036 | |
1037 @defun set-window-start window position &optional noforce | |
1038 This function sets the display-start position of @var{window} to | |
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1039 @var{position} in @var{window}'s buffer. It returns @var{position}. |
6564 | 1040 |
1041 The display routines insist that the position of point be visible when a | |
1042 buffer is displayed. Normally, they change the display-start position | |
1043 (that is, scroll the window) whenever necessary to make point visible. | |
1044 However, if you specify the start position with this function using | |
1045 @code{nil} for @var{noforce}, it means you want display to start at | |
1046 @var{position} even if that would put the location of point off the | |
1047 screen. If this does place point off screen, the display routines move | |
1048 point to the left margin on the middle line in the window. | |
1049 | |
1050 For example, if point @w{is 1} and you set the start of the window @w{to | |
1051 2}, then point would be ``above'' the top of the window. The display | |
1052 routines will automatically move point if it is still 1 when redisplay | |
1053 occurs. Here is an example: | |
1054 | |
1055 @example | |
1056 @group | |
1057 ;; @r{Here is what @samp{foo} looks like before executing} | |
1058 ;; @r{the @code{set-window-start} expression.} | |
1059 @end group | |
1060 | |
1061 @group | |
1062 ---------- Buffer: foo ---------- | |
1063 @point{}This is the contents of buffer foo. | |
1064 2 | |
1065 3 | |
1066 4 | |
1067 5 | |
1068 6 | |
1069 ---------- Buffer: foo ---------- | |
1070 @end group | |
1071 | |
1072 @group | |
1073 (set-window-start | |
1074 (selected-window) | |
1075 (1+ (window-start))) | |
1076 @result{} 2 | |
1077 @end group | |
1078 | |
1079 @group | |
1080 ;; @r{Here is what @samp{foo} looks like after executing} | |
1081 ;; @r{the @code{set-window-start} expression.} | |
1082 ---------- Buffer: foo ---------- | |
1083 his is the contents of buffer foo. | |
1084 2 | |
1085 3 | |
1086 @point{}4 | |
1087 5 | |
1088 6 | |
1089 ---------- Buffer: foo ---------- | |
1090 @end group | |
1091 @end example | |
1092 | |
1093 If @var{noforce} is non-@code{nil}, and @var{position} would place point | |
1094 off screen at the next redisplay, then redisplay computes a new window-start | |
1095 position that works well with point, and thus @var{position} is not used. | |
1096 @end defun | |
1097 | |
1098 @defun pos-visible-in-window-p &optional position window | |
1099 This function returns @code{t} if @var{position} is within the range | |
1100 of text currently visible on the screen in @var{window}. It returns | |
1101 @code{nil} if @var{position} is scrolled vertically out of view. The | |
1102 argument @var{position} defaults to the current position of point; | |
1103 @var{window}, to the selected window. Here is an example: | |
1104 | |
1105 @example | |
1106 @group | |
1107 (or (pos-visible-in-window-p | |
1108 (point) (selected-window)) | |
1109 (recenter 0)) | |
1110 @end group | |
1111 @end example | |
1112 | |
1113 The @code{pos-visible-in-window-p} function considers only vertical | |
1114 scrolling. If @var{position} is out of view only because @var{window} | |
1115 has been scrolled horizontally, @code{pos-visible-in-window-p} returns | |
1116 @code{t}. @xref{Horizontal Scrolling}. | |
1117 @end defun | |
1118 | |
1119 @node Vertical Scrolling | |
1120 @section Vertical Scrolling | |
1121 @cindex vertical scrolling | |
1122 @cindex scrolling vertically | |
1123 | |
1124 Vertical scrolling means moving the text up or down in a window. It | |
1125 works by changing the value of the window's display-start location. It | |
1126 may also change the value of @code{window-point} to keep it on the | |
1127 screen. | |
1128 | |
1129 In the commands @code{scroll-up} and @code{scroll-down}, the directions | |
1130 ``up'' and ``down'' refer to the motion of the text in the buffer at which | |
1131 you are looking through the window. Imagine that the text is | |
1132 written on a long roll of paper and that the scrolling commands move the | |
1133 paper up and down. Thus, if you are looking at text in the middle of a | |
1134 buffer and repeatedly call @code{scroll-down}, you will eventually see | |
1135 the beginning of the buffer. | |
1136 | |
1137 Some people have urged that the opposite convention be used: they | |
1138 imagine that the window moves over text that remains in place. Then | |
1139 ``down'' commands would take you to the end of the buffer. This view is | |
1140 more consistent with the actual relationship between windows and the | |
1141 text in the buffer, but it is less like what the user sees. The | |
1142 position of a window on the terminal does not move, and short scrolling | |
1143 commands clearly move the text up or down on the screen. We have chosen | |
1144 names that fit the user's point of view. | |
1145 | |
1146 The scrolling functions (aside from @code{scroll-other-window}) have | |
1147 unpredictable results if the current buffer is different from the buffer | |
1148 that is displayed in the selected window. @xref{Current Buffer}. | |
1149 | |
1150 @deffn Command scroll-up &optional count | |
1151 This function scrolls the text in the selected window upward | |
1152 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1153 downward. | |
1154 | |
1155 If @var{count} is @code{nil} (or omitted), then the length of scroll | |
1156 is @code{next-screen-context-lines} lines less than the usable height of | |
1157 the window (not counting its mode line). | |
1158 | |
1159 @code{scroll-up} returns @code{nil}. | |
1160 @end deffn | |
1161 | |
1162 @deffn Command scroll-down &optional count | |
1163 This function scrolls the text in the selected window downward | |
1164 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1165 upward. | |
1166 | |
1167 If @var{count} is omitted or @code{nil}, then the length of the scroll | |
1168 is @code{next-screen-context-lines} lines less than the usable height of | |
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1169 the window (not counting its mode line). |
6564 | 1170 |
1171 @code{scroll-down} returns @code{nil}. | |
1172 @end deffn | |
1173 | |
1174 @deffn Command scroll-other-window &optional count | |
1175 This function scrolls the text in another window upward @var{count} | |
1176 lines. Negative values of @var{count}, or @code{nil}, are handled | |
1177 as in @code{scroll-up}. | |
1178 | |
1179 You can specify a buffer to scroll with the variable | |
1180 @code{other-window-scroll-buffer}. When the selected window is the | |
1181 minibuffer, the next window is normally the one at the top left corner. | |
1182 You can specify a different window to scroll with the variable | |
1183 @code{minibuffer-scroll-window}. This variable has no effect when any | |
1184 other window is selected. @xref{Minibuffer Misc}. | |
1185 | |
1186 When the minibuffer is active, it is the next window if the selected | |
1187 window is the one at the bottom right corner. In this case, | |
1188 @code{scroll-other-window} attempts to scroll the minibuffer. If the | |
1189 minibuffer contains just one line, it has nowhere to scroll to, so the | |
1190 line reappears after the echo area momentarily displays the message | |
1191 ``Beginning of buffer''. | |
1192 @end deffn | |
1193 | |
1194 @c Emacs 19 feature | |
1195 @defvar other-window-scroll-buffer | |
1196 If this variable is non-@code{nil}, it tells @code{scroll-other-window} | |
1197 which buffer to scroll. | |
1198 @end defvar | |
1199 | |
1200 @defopt scroll-step | |
1201 This variable controls how scrolling is done automatically when point | |
1202 moves off the screen. If the value is zero, then redisplay scrolls the | |
1203 text to center point vertically in the window. If the value is a | |
1204 positive integer @var{n}, then redisplay brings point back on screen by | |
1205 scrolling @var{n} lines in either direction, if possible; otherwise, it | |
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1206 centers point. The default value is zero. |
6564 | 1207 @end defopt |
1208 | |
1209 @defopt next-screen-context-lines | |
1210 The value of this variable is the number of lines of continuity to | |
1211 retain when scrolling by full screens. For example, @code{scroll-up} | |
1212 with an argument of @code{nil} scrolls so that this many lines at the | |
1213 bottom of the window appear instead at the top. The default value is | |
1214 @code{2}. | |
1215 @end defopt | |
1216 | |
1217 @deffn Command recenter &optional count | |
1218 @cindex centering point | |
1219 This function scrolls the selected window to put the text where point | |
1220 is located at a specified vertical position within the window. | |
1221 | |
1222 If @var{count} is a nonnegative number, it puts the line containing | |
1223 point @var{count} lines down from the top of the window. If @var{count} | |
1224 is a negative number, then it counts upward from the bottom of the | |
1225 window, so that @minus{}1 stands for the last usable line in the window. | |
1226 If @var{count} is a non-@code{nil} list, then it stands for the line in | |
1227 the middle of the window. | |
1228 | |
1229 If @var{count} is @code{nil}, @code{recenter} puts the line containing | |
1230 point in the middle of the window, then clears and redisplays the entire | |
1231 selected frame. | |
1232 | |
1233 When @code{recenter} is called interactively, @var{count} is the raw | |
1234 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the | |
1235 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets | |
1236 @var{count} to 4, which positions the current line four lines from the | |
1237 top. | |
1238 | |
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1239 With an argument of zero, @code{recenter} positions the current line at |
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1240 the top of the window. This action is so handy that some people make a |
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1241 separate key binding to do this. For example, |
6564 | 1242 |
1243 @example | |
1244 @group | |
1245 (defun line-to-top-of-window () | |
1246 "Scroll current line to top of window. | |
1247 Replaces three keystroke sequence C-u 0 C-l." | |
1248 (interactive) | |
1249 (recenter 0)) | |
1250 | |
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1251 (global-set-key [kp-multiply] 'line-to-top-of-window) |
6564 | 1252 @end group |
1253 @end example | |
1254 @end deffn | |
1255 | |
1256 @node Horizontal Scrolling | |
1257 @section Horizontal Scrolling | |
1258 @cindex horizontal scrolling | |
1259 | |
1260 Because we read English first from top to bottom and second from left | |
1261 to right, horizontal scrolling is not like vertical scrolling. Vertical | |
1262 scrolling involves selection of a contiguous portion of text to display. | |
1263 Horizontal scrolling causes part of each line to go off screen. The | |
1264 amount of horizontal scrolling is therefore specified as a number of | |
1265 columns rather than as a position in the buffer. It has nothing to do | |
1266 with the display-start position returned by @code{window-start}. | |
1267 | |
1268 Usually, no horizontal scrolling is in effect; then the leftmost | |
1269 column is at the left edge of the window. In this state, scrolling to | |
1270 the right is meaningless, since there is no data to the left of the | |
1271 screen to be revealed by it; so this is not allowed. Scrolling to the | |
1272 left is allowed; it scrolls the first columns of text off the edge of | |
1273 the window and can reveal additional columns on the right that were | |
1274 truncated before. Once a window has a nonzero amount of leftward | |
1275 horizontal scrolling, you can scroll it back to the right, but only so | |
1276 far as to reduce the net horizontal scroll to zero. There is no limit | |
1277 to how far left you can scroll, but eventually all the text will | |
1278 disappear off the left edge. | |
1279 | |
1280 @deffn Command scroll-left count | |
1281 This function scrolls the selected window @var{count} columns to the | |
1282 left (or to the right if @var{count} is negative). The return value is | |
1283 the total amount of leftward horizontal scrolling in effect after the | |
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1284 change---just like the value returned by @code{window-hscroll} (below). |
6564 | 1285 @end deffn |
1286 | |
1287 @deffn Command scroll-right count | |
1288 This function scrolls the selected window @var{count} columns to the | |
1289 right (or to the left if @var{count} is negative). The return value is | |
1290 the total amount of leftward horizontal scrolling in effect after the | |
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1291 change---just like the value returned by @code{window-hscroll} (below). |
6564 | 1292 |
1293 Once you scroll a window as far right as it can go, back to its normal | |
1294 position where the total leftward scrolling is zero, attempts to scroll | |
1295 any farther right have no effect. | |
1296 @end deffn | |
1297 | |
1298 @defun window-hscroll &optional window | |
1299 This function returns the total leftward horizontal scrolling of | |
1300 @var{window}---the number of columns by which the text in @var{window} | |
1301 is scrolled left past the left margin. | |
1302 | |
1303 The value is never negative. It is zero when no horizontal scrolling | |
1304 has been done in @var{window} (which is usually the case). | |
1305 | |
1306 If @var{window} is @code{nil}, the selected window is used. | |
1307 | |
1308 @example | |
1309 @group | |
1310 (window-hscroll) | |
1311 @result{} 0 | |
1312 @end group | |
1313 @group | |
1314 (scroll-left 5) | |
1315 @result{} 5 | |
1316 @end group | |
1317 @group | |
1318 (window-hscroll) | |
1319 @result{} 5 | |
1320 @end group | |
1321 @end example | |
1322 @end defun | |
1323 | |
1324 @defun set-window-hscroll window columns | |
1325 This function sets the number of columns from the left margin that | |
1326 @var{window} is scrolled to the value of @var{columns}. The argument | |
1327 @var{columns} should be zero or positive; if not, it is taken as zero. | |
1328 | |
1329 The value returned is @var{columns}. | |
1330 | |
1331 @example | |
1332 @group | |
1333 (set-window-hscroll (selected-window) 10) | |
1334 @result{} 10 | |
1335 @end group | |
1336 @end example | |
1337 @end defun | |
1338 | |
1339 Here is how you can determine whether a given position @var{position} | |
1340 is off the screen due to horizontal scrolling: | |
1341 | |
1342 @example | |
1343 @group | |
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1344 (defun hscroll-on-screen (window position) |
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1345 (save-excursion |
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1346 (goto-char position) |
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1347 (and |
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1348 (>= (- (current-column) (window-hscroll window)) 0) |
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1349 (< (- (current-column) (window-hscroll window)) |
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1350 (window-width window))))) |
6564 | 1351 @end group |
1352 @end example | |
1353 | |
1354 @node Size of Window | |
1355 @section The Size of a Window | |
1356 @cindex window size | |
1357 @cindex size of window | |
1358 | |
1359 An Emacs window is rectangular, and its size information consists of | |
1360 the height (the number of lines) and the width (the number of character | |
1361 positions in each line). The mode line is included in the height. But | |
1362 the width does not count the scroll bar or the column of @samp{|} | |
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1363 characters that separates side-by-side windows. |
6564 | 1364 |
1365 The following three functions return size information about a window: | |
1366 | |
1367 @defun window-height &optional window | |
1368 This function returns the number of lines in @var{window}, including | |
1369 its mode line. If @var{window} fills its entire frame, this is one less | |
1370 than the value of @code{frame-height} on that frame (since the last line | |
1371 is always reserved for the minibuffer). | |
1372 | |
1373 If @var{window} is @code{nil}, the function uses the selected window. | |
1374 | |
1375 @example | |
1376 @group | |
1377 (window-height) | |
1378 @result{} 23 | |
1379 @end group | |
1380 @group | |
1381 (split-window-vertically) | |
1382 @result{} #<window 4 on windows.texi> | |
1383 @end group | |
1384 @group | |
1385 (window-height) | |
1386 @result{} 11 | |
1387 @end group | |
1388 @end example | |
1389 @end defun | |
1390 | |
1391 @defun window-width &optional window | |
1392 This function returns the number of columns in @var{window}. If | |
1393 @var{window} fills its entire frame, this is the same as the value of | |
1394 @code{frame-width} on that frame. The width does not include the | |
1395 window's scroll bar or the column of @samp{|} characters that separates | |
1396 side-by-side windows. | |
1397 | |
1398 If @var{window} is @code{nil}, the function uses the selected window. | |
1399 | |
1400 @example | |
1401 @group | |
1402 (window-width) | |
1403 @result{} 80 | |
1404 @end group | |
1405 @end example | |
1406 @end defun | |
1407 | |
1408 @defun window-edges &optional window | |
1409 This function returns a list of the edge coordinates of @var{window}. | |
1410 If @var{window} is @code{nil}, the selected window is used. | |
1411 | |
1412 The order of the list is @code{(@var{left} @var{top} @var{right} | |
1413 @var{bottom})}, all elements relative to 0, 0 at the top left corner of | |
1414 the frame. The element @var{right} of the value is one more than the | |
1415 rightmost column used by @var{window}, and @var{bottom} is one more than | |
1416 the bottommost row used by @var{window} and its mode-line. | |
1417 | |
1418 When you have side-by-side windows, the right edge value for a window | |
1419 with a neighbor on the right includes the width of the separator between | |
1420 the window and that neighbor. This separator may be a column of | |
1421 @samp{|} characters or it may be a scroll bar. Since the width of the | |
1422 window does not include this separator, the width does not equal the | |
1423 difference between the right and left edges in this case. | |
1424 | |
1425 Here is the result obtained on a typical 24-line terminal with just one | |
1426 window: | |
1427 | |
1428 @example | |
1429 @group | |
1430 (window-edges (selected-window)) | |
1431 @result{} (0 0 80 23) | |
1432 @end group | |
1433 @end example | |
1434 | |
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1435 @noindent |
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1436 The bottom edge is at line 23 because the last line is the echo area. |
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1437 |
6564 | 1438 If @var{window} is at the upper left corner of its frame, @var{right} |
1439 and @var{bottom} are the same as the values returned by | |
1440 @code{(window-width)} and @code{(window-height)} respectively, and | |
1441 @var{top} and @var{bottom} are zero. For example, the edges of the | |
1442 following window are @w{@samp{0 0 5 8}}. Assuming that the frame has | |
1443 more than 8 columns, the last column of the window (column 7) holds a | |
1444 border rather than text. The last row (row 4) holds the mode line, | |
1445 shown here with @samp{xxxxxxxxx}. | |
1446 | |
1447 @example | |
1448 @group | |
1449 0 | |
1450 _______ | |
1451 0 | | | |
1452 | | | |
1453 | | | |
1454 | | | |
1455 xxxxxxxxx 4 | |
1456 | |
1457 7 | |
1458 @end group | |
1459 @end example | |
1460 | |
1461 When there are side-by-side windows, any window not at the right edge of | |
1462 its frame has a separator in its last column or columns. The separator | |
1463 counts as one or two columns in the width of the window. A window never | |
1464 includes a separator on its left, since that belongs to the window to | |
1465 the left. | |
1466 | |
1467 In the following example, let's suppose that the frame is 7 | |
1468 columns wide. Then the edges of the left window are @w{@samp{0 0 4 3}} | |
1469 and the edges of the right window are @w{@samp{4 0 7 3}}. | |
1470 | |
1471 @example | |
1472 @group | |
1473 ___ ___ | |
1474 | | | | |
1475 | | | | |
1476 xxxxxxxxx | |
1477 | |
1478 0 34 7 | |
1479 @end group | |
1480 @end example | |
1481 @end defun | |
1482 | |
1483 @node Resizing Windows | |
1484 @section Changing the Size of a Window | |
1485 @cindex window resizing | |
1486 @cindex changing window size | |
1487 @cindex window size, changing | |
1488 | |
1489 The window size functions fall into two classes: high-level commands | |
1490 that change the size of windows and low-level functions that access | |
1491 window size. Emacs does not permit overlapping windows or gaps between | |
1492 windows, so resizing one window affects other windows. | |
1493 | |
1494 @deffn Command enlarge-window size &optional horizontal | |
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1495 This function makes the selected window @var{size} lines taller, |
6564 | 1496 stealing lines from neighboring windows. It takes the lines from one |
1497 window at a time until that window is used up, then takes from another. | |
1498 If a window from which lines are stolen shrinks below | |
1499 @code{window-min-height} lines, that window disappears. | |
1500 | |
1501 If @var{horizontal} is non-@code{nil}, this function makes | |
1502 @var{window} wider by @var{size} columns, stealing columns instead of | |
1503 lines. If a window from which columns are stolen shrinks below | |
1504 @code{window-min-width} columns, that window disappears. | |
1505 | |
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1506 If the requested size would exceed that of the window's frame, then the |
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1507 function makes the window occupy the entire height (or width) of the |
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1508 frame. |
6564 | 1509 |
1510 If @var{size} is negative, this function shrinks the window by | |
1511 @minus{}@var{size} lines or columns. If that makes the window smaller | |
1512 than the minimum size (@code{window-min-height} and | |
1513 @code{window-min-width}), @code{enlarge-window} deletes the window. | |
1514 | |
1515 @code{enlarge-window} returns @code{nil}. | |
1516 @end deffn | |
1517 | |
1518 @deffn Command enlarge-window-horizontally columns | |
1519 This function makes the selected window @var{columns} wider. | |
1520 It could be defined as follows: | |
1521 | |
1522 @example | |
1523 @group | |
1524 (defun enlarge-window-horizontally (columns) | |
1525 (enlarge-window columns t)) | |
1526 @end group | |
1527 @end example | |
1528 @end deffn | |
1529 | |
1530 @deffn Command shrink-window size &optional horizontal | |
1531 This function is like @code{enlarge-window} but negates the argument | |
1532 @var{size}, making the selected window smaller by giving lines (or | |
1533 columns) to the other windows. If the window shrinks below | |
1534 @code{window-min-height} or @code{window-min-width}, then it disappears. | |
1535 | |
1536 If @var{size} is negative, the window is enlarged by @minus{}@var{size} | |
1537 lines or columns. | |
1538 @end deffn | |
1539 | |
1540 @deffn Command shrink-window-horizontally columns | |
1541 This function makes the selected window @var{columns} narrower. | |
1542 It could be defined as follows: | |
1543 | |
1544 @example | |
1545 @group | |
1546 (defun shrink-window-horizontally (columns) | |
1547 (shrink-window columns t)) | |
1548 @end group | |
1549 @end example | |
1550 @end deffn | |
1551 | |
1552 @cindex minimum window size | |
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1553 The following two variables constrain the window-size-changing |
6564 | 1554 functions to a minimum height and width. |
1555 | |
1556 @defopt window-min-height | |
1557 The value of this variable determines how short a window may become | |
1558 before it is automatically deleted. Making a window smaller than | |
1559 @code{window-min-height} automatically deletes it, and no window may be | |
1560 created shorter than this. The absolute minimum height is two (allowing | |
1561 one line for the mode line, and one line for the buffer display). | |
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1562 Actions that change window sizes reset this variable to two if it is |
6564 | 1563 less than two. The default value is 4. |
1564 @end defopt | |
1565 | |
1566 @defopt window-min-width | |
1567 The value of this variable determines how narrow a window may become | |
1568 before it automatically deleted. Making a window smaller than | |
1569 @code{window-min-width} automatically deletes it, and no window may be | |
1570 created narrower than this. The absolute minimum width is one; any | |
1571 value below that is ignored. The default value is 10. | |
1572 @end defopt | |
1573 | |
12067 | 1574 @defvar window-size-change-functions |
1575 This variable holds a list of functions to be called if the size of any | |
1576 window changes for any reason. The functions are called just once per | |
1577 redisplay, and just once for each frame on which size changes have | |
1578 occurred. | |
1579 | |
1580 Each function receives the frame as its sole argument. There is no | |
1581 direct way to find out which windows changed size, or precisely how; | |
1582 however, if your size-change function keeps track, after each change, of | |
1583 the windows that interest you, you can figure out what has changed by | |
1584 comparing the old size data with the new. | |
1585 | |
1586 Creating or deleting windows counts as a size change, and therefore | |
1587 causes these functions to be called. Changing the frame size also | |
1588 counts, because it changes the sizes of the existing windows. | |
12098 | 1589 |
1590 It is not a good idea to use @code{save-window-excursion} in these | |
1591 functions, because that always counts as a size change, and it would | |
1592 cause these functions to be called over and over. In most cases, | |
1593 @code{save-selected-window} is what you need here. | |
12067 | 1594 @end defvar |
1595 | |
6564 | 1596 @node Coordinates and Windows |
1597 @section Coordinates and Windows | |
1598 | |
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1599 This section describes how to relate screen coordinates to windows. |
6564 | 1600 |
1601 @defun window-at x y &optional frame | |
1602 This function returns the window containing the specified cursor | |
1603 position in the frame @var{frame}. The coordinates @var{x} and @var{y} | |
1604 are measured in characters and count from the top left corner of the | |
1605 frame. If they are out of range, @code{window-at} returns @code{nil}. | |
1606 | |
1607 If you omit @var{frame}, the selected frame is used. | |
1608 @end defun | |
1609 | |
1610 @defun coordinates-in-window-p coordinates window | |
1611 This function checks whether a particular frame position falls within | |
1612 the window @var{window}. | |
1613 | |
1614 The argument @var{coordinates} is a cons cell of this form: | |
1615 | |
1616 @example | |
1617 (@var{x} . @var{y}) | |
1618 @end example | |
1619 | |
1620 @noindent | |
1621 The coordinates @var{x} and @var{y} are measured in characters, and | |
1622 count from the top left corner of the screen or frame. | |
1623 | |
1624 The value of @code{coordinates-in-window-p} is non-@code{nil} if the | |
1625 coordinates are inside @var{window}. The value also indicates what part | |
1626 of the window the position is in, as follows: | |
1627 | |
1628 @table @code | |
1629 @item (@var{relx} . @var{rely}) | |
1630 The coordinates are inside @var{window}. The numbers @var{relx} and | |
1631 @var{rely} are the equivalent window-relative coordinates for the | |
1632 specified position, counting from 0 at the top left corner of the | |
1633 window. | |
1634 | |
1635 @item mode-line | |
1636 The coordinates are in the mode line of @var{window}. | |
1637 | |
1638 @item vertical-split | |
1639 The coordinates are in the vertical line between @var{window} and its | |
1640 neighbor to the right. This value occurs only if the window doesn't | |
1641 have a scroll bar; positions in a scroll bar are considered outside the | |
1642 window. | |
1643 | |
1644 @item nil | |
1645 The coordinates are not in any part of @var{window}. | |
1646 @end table | |
1647 | |
1648 The function @code{coordinates-in-window-p} does not require a frame as | |
1649 argument because it always uses the frame that @var{window} is on. | |
1650 @end defun | |
1651 | |
1652 @node Window Configurations | |
1653 @section Window Configurations | |
1654 @cindex window configurations | |
1655 @cindex saving window information | |
1656 | |
1657 A @dfn{window configuration} records the entire layout of a | |
1658 frame---all windows, their sizes, which buffers they contain, what part | |
1659 of each buffer is displayed, and the values of point and the mark. You | |
1660 can bring back an entire previous layout by restoring a window | |
1661 configuration previously saved. | |
1662 | |
1663 If you want to record all frames instead of just one, use a frame | |
1664 configuration instead of a window configuration. @xref{Frame | |
1665 Configurations}. | |
1666 | |
1667 @defun current-window-configuration | |
1668 This function returns a new object representing Emacs's current window | |
1669 configuration, namely the number of windows, their sizes and current | |
1670 buffers, which window is the selected window, and for each window the | |
1671 displayed buffer, the display-start position, and the positions of point | |
1672 and the mark. An exception is made for point in the current buffer, | |
1673 whose value is not saved. | |
1674 @end defun | |
1675 | |
1676 @defun set-window-configuration configuration | |
1677 This function restores the configuration of Emacs's windows and | |
1678 buffers to the state specified by @var{configuration}. The argument | |
1679 @var{configuration} must be a value that was previously returned by | |
1680 @code{current-window-configuration}. | |
1681 | |
12098 | 1682 This function always counts as a window size change and triggers |
1683 execution of the @code{window-size-change-functions}. (It doesn't know | |
1684 how to tell whether the new configuration actually differs from the old | |
1685 one.) | |
1686 | |
6564 | 1687 Here is a way of using this function to get the same effect |
1688 as @code{save-window-excursion}: | |
1689 | |
1690 @example | |
1691 @group | |
1692 (let ((config (current-window-configuration))) | |
1693 (unwind-protect | |
1694 (progn (split-window-vertically nil) | |
1695 @dots{}) | |
1696 (set-window-configuration config))) | |
1697 @end group | |
1698 @end example | |
1699 @end defun | |
1700 | |
1701 @defspec save-window-excursion forms@dots{} | |
1702 This special form records the window configuration, executes @var{forms} | |
1703 in sequence, then restores the earlier window configuration. The window | |
1704 configuration includes the value of point and the portion of the buffer | |
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1705 that is visible. It also includes the choice of selected window. |
6564 | 1706 However, it does not include the value of point in the current buffer; |
1707 use @code{save-excursion} if you wish to preserve that. | |
1708 | |
12098 | 1709 Don't use this construct when @code{save-selected-window} is all you need. |
1710 | |
1711 Exit from @code{save-window-excursion} always triggers execution of the | |
1712 @code{window-size-change-functions}. (It doesn't know how to tell | |
1713 whether the restored configuration actually differs from the one in | |
1714 effect at the end of the @var{forms}.) | |
1715 | |
6564 | 1716 The return value is the value of the final form in @var{forms}. |
1717 For example: | |
1718 | |
1719 @example | |
1720 @group | |
1721 (split-window) | |
1722 @result{} #<window 25 on control.texi> | |
1723 @end group | |
1724 @group | |
1725 (setq w (selected-window)) | |
1726 @result{} #<window 19 on control.texi> | |
1727 @end group | |
1728 @group | |
1729 (save-window-excursion | |
1730 (delete-other-windows w) | |
1731 (switch-to-buffer "foo") | |
1732 'do-something) | |
1733 @result{} do-something | |
1734 ;; @r{The screen is now split again.} | |
1735 @end group | |
1736 @end example | |
1737 @end defspec | |
1738 | |
1739 @defun window-configuration-p object | |
1740 This function returns @code{t} if @var{object} is a window configuration. | |
1741 @end defun | |
1742 | |
1743 Primitives to look inside of window configurations would make sense, | |
1744 but none are implemented. It is not clear they are useful enough to be | |
1745 worth implementing. |