2336
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1 /* "Face" primitives
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2 Copyright (C) 1992, 1993 Free Software Foundation.
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3
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4 This file is part of GNU Emacs.
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5
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6 GNU Emacs is free software; you can redistribute it and/or modify
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7 it under the terms of the GNU General Public License as published by
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8 the Free Software Foundation; either version 2, or (at your option)
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9 any later version.
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10
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11 GNU Emacs is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 GNU General Public License for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with GNU Emacs; see the file COPYING. If not, write to
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18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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19
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20 /* This is derived from work by Lucid (some parts very loosely so). */
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21
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22 #include <sys/types.h>
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23 #include <sys/stat.h>
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24
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25 #include "config.h"
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26 #include "lisp.h"
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27
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28 #include "xterm.h"
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29 #include "buffer.h"
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30 #include "dispextern.h"
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31 #include "frame.h"
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32 #include "blockinput.h"
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33 /* #include "window.h" */
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34
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35 /* Display Context for the icons */
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36 #include <X11/Intrinsic.h>
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37 #include <X11/StringDefs.h>
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38 #include <X11/Xmu/Drawing.h>
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39 #include <X11/Xos.h>
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40
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41 /* We use face structures in two ways:
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42 At the frame level, each frame has a vector of faces (FRAME_FACES).
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43 Face number 0 is the default face (for normal text).
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44 Face number 1 is the mode line face.
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45 Higher face numbers have no built-in meaning.
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46 The faces in these vectors are called "frame faces".
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47
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48 Faces number 0 and 1 have graphics contexts.
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49 They can be used in the redisplay code directly.
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50 Higher numbered frame faces do not have graphics contexts.
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51
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52 There are also "cached faces". They have graphics contexts.
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53 They are kept in a C vector called face_vector.
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54
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55 A "display face" is a face with a graphics context.
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56 It is either a frame face number 0 or 1,
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57 or a cached face. */
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58
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59 /* A table of display faces. */
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60 struct face **face_vector;
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61 /* The length in use of the table. */
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62 int nfaces;
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63 /* The allocated length of the table. */
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64 int nfaces_allocated;
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65
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66 /* The number of face-id's in use (same for all frames). */
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67 int next_face_id;
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68
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69 #define FACE_DEFAULT (~0)
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70
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71 Lisp_Object Qface, Qwindow, Qpriority;
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72
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73 static struct face *allocate_face ();
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74 static void build_face ();
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75 static int sort_overlays ();
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76 static struct face *get_display_face ();
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77 static Lisp_Object face_name_id_number ();
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78
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79 /* Make a new face that's a copy of an existing one. */
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80
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81 static struct face *
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82 copy_face (face)
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83 struct face *face;
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84 {
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85 struct face *result = allocate_face ();
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86
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87 result->font = face->font;
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88 result->foreground = face->foreground;
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89 result->background = face->background;
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90 result->stipple = face->stipple;
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91 result->underline = face->underline;
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92
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93 return result;
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94 }
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95
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96 static int
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97 face_eql (face1, face2)
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98 struct face *face1, *face2;
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99 {
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100 return (face1->font == face2->font
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101 && face1->foreground == face2->foreground
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102 && face1->background == face2->background
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103 && face1->stipple == face2->stipple
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104 && face1->underline == face2->underline);
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105 }
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106
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107 /* Return the unique display face corresponding to the user-level face FACE.
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108
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109 If there isn't one, make one, and find a slot in the face_vector to
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110 put it in. */
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111
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112 static struct face *
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113 get_cached_face (f, face)
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114 struct frame *f;
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115 struct face *face;
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116 {
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117 int i, empty = -1;
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118 struct face *result;
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119
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120 /* Look for an existing display face that does the job.
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121 Also find an empty slot if any. */
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122 for (i = 0; i < nfaces; i++)
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123 {
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124 if (face_eql (face_vector[i], face))
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125 return face_vector[i];
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126 if (face_vector[i] == 0)
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127 empty = i;
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128 }
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129
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130 /* If no empty slots, make one. */
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131 if (empty < 0 && nfaces == nfaces_allocated)
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132 {
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133 int newsize = nfaces + 20;
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134 face_vector
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135 = (struct face **) xrealloc (face_vector,
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136 newsize * sizeof (struct face *));
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137 nfaces_allocated = newsize;
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138 }
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139
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140 if (empty < 0)
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141 empty = nfaces++;
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142
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143 /* Put a new display face in the empty slot. */
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144 result = copy_face (face);
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145 face_vector[empty] = result;
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146
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147 /* Make a graphics context for it. */
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148 build_face (f, result);
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149
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150 return result;
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151 }
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152
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153 /* Clear out face_vector and start anew.
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154 This should be done from time to time just to avoid
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155 keeping too many graphics contexts in face_vector
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156 that are no longer needed. */
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157
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158 void
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159 clear_face_vector ()
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160 {
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161 Lisp_Object rest;
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162 Display *dpy = x_current_display;
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163 int i;
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164
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165 BLOCK_INPUT;
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166 /* Free the display faces in the face_vector. */
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167 for (i = 0; i < nfaces; i++)
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168 {
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169 struct face *face = face_vector[i];
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170 if (face->gc)
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171 XFreeGC (dpy, face->gc);
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172 xfree (face);
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173 }
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174 nfaces = 0;
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175
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176 UNBLOCK_INPUT;
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177 }
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178
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179 /* Make a graphics context for face FACE, which is on frame F,
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180 if that can be done. */
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181
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182 static void
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183 build_face (f, face)
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184 struct frame* f;
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185 struct face* face;
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186 {
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187 GC gc;
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188 XGCValues xgcv;
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189 unsigned long mask;
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190
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191 if (face->foreground != FACE_DEFAULT)
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192 xgcv.foreground = face->foreground;
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193 else
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194 xgcv. foreground = f->display.x->foreground_pixel;
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195 if (face->background != FACE_DEFAULT)
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196 xgcv.background = face->background;
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197 else
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198 xgcv. background = f->display.x->background_pixel;
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199 if (face->font && (int) face->font != FACE_DEFAULT)
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200 xgcv.font = face->font->fid;
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201 else
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202 xgcv.font = f->display.x->font->fid;
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203 xgcv.graphics_exposures = 0;
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204 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
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205 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f),
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206 mask, &xgcv);
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207 #if 0
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208 if (face->stipple && face->stipple != FACE_DEFAULT)
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209 XSetStipple (x_current_display, gc, face->stipple);
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210 #endif
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211 face->gc = gc;
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212 }
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213
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214 /* Modify face TO by copying from FROM all properties which have
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215 nondefault settings. */
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216
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217 static void
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218 merge_faces (from, to)
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219 struct face *from, *to;
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220 {
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221 if (from->font != (XFontStruct *)FACE_DEFAULT)
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222 {
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223 to->font = from->font;
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224 }
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225 if (from->foreground != FACE_DEFAULT)
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226 to->foreground = from->foreground;
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227 if (from->background != FACE_DEFAULT)
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228 to->background = from->background;
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229 if (from->stipple != FACE_DEFAULT)
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230 to->stipple = from->stipple;
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231 if (from->underline)
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232 to->underline = from->underline;
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233 }
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234
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235 struct sortvec
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236 {
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237 Lisp_Object overlay;
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238 int beg, end;
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239 int priority;
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240 };
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241
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242 /* Return the display face associated with a buffer position POS.
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243 Store into *ENDPTR the position at which a different face is needed.
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244 This does not take account of glyphs that specify their own face codes.
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245 F is the frame in use for display, and W is the window. */
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246
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247 struct face *
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248 compute_char_face (f, w, pos, endptr)
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249 struct frame *f;
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250 struct window *w;
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251 int pos;
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252 int *endptr;
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253 {
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254 struct face face;
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255 Lisp_Object prop, position, length;
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256 Lisp_Object overlay, start, end;
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257 int i, j, noverlays;
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258 int facecode;
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259 int endpos;
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260 Lisp_Object *overlay_vec;
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261 int len;
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262 struct sortvec *sortvec;
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263 Lisp_Object frame;
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264
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265 XSET (frame, Lisp_Frame, f);
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266
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267 XFASTINT (position) = pos;
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268 prop = Fget_text_property (position, Qface);
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269
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270 len = 10;
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271 overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object));
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272 noverlays = overlays_at (pos, &overlay_vec, &len, &endpos);
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273
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274 /* Optimize the default case. */
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275 if (noverlays == 0 && NILP (prop))
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276 return FRAME_DEFAULT_FACE (f);
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277
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278 bcopy (FRAME_DEFAULT_FACE (f), &face, sizeof (struct face));
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279
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280 if (!NILP (prop))
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281 {
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282 facecode = face_name_id_number (frame, prop);
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283 if (facecode >= 0 && facecode < FRAME_N_FACES (f)
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284 && FRAME_FACES (f) [facecode] != 0)
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285 merge_faces (FRAME_FACES (f) [facecode], &face);
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286 }
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287
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288 /* Put the valid and relevant overlays into sortvec. */
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289 sortvec = (struct sortvec *) alloca (noverlays * sizeof (struct sortvec));
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290
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291 for (i = 0, j = 0; i < noverlays; i++)
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292 {
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293 overlay = overlay_vec[i];
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294
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295 if (OVERLAY_VALID (overlay)
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296 && OVERLAY_POSITION (OVERLAY_START (overlay)) > 0
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297 && OVERLAY_POSITION (OVERLAY_END (overlay)) > 0)
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298 {
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299 Lisp_Object window;
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300 window = Foverlay_get (overlay, Qwindow);
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301
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302 /* Also ignore overlays limited to one window
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303 if it's not the window we are using. */
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304 if (NILP (window) || XWINDOW (window) == w)
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305 {
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306 Lisp_Object tem;
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307
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308 /* This overlay is good and counts:
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309 put it in sortvec. */
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310 sortvec[j].overlay = overlay;
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311 sortvec[j].beg = OVERLAY_POSITION (OVERLAY_START (overlay));
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312 sortvec[j].end = OVERLAY_POSITION (OVERLAY_END (overlay));
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313 tem = Foverlay_get (overlay, Qpriority);
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314 if (INTEGERP (tem))
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315 sortvec[j].priority = XINT (tem);
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316 else
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317 sortvec[j].priority = 0;
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318 j++;
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319 }
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320 }
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321 }
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322 noverlays = j;
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323
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324 /* Sort the overlays into the proper order: increasing priority. */
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325
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326 qsort (sortvec, noverlays, sizeof (struct sortvec), sort_overlays);
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327
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328 /* Now merge the overlay data in that order. */
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329
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330 for (i = 0; i < noverlays; i++)
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331 {
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332 prop = Foverlay_get (overlay_vec[i], Qface);
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333 if (!NILP (prop))
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334 {
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335 Lisp_Object oend;
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336 int oendpos;
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337
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338 facecode = face_name_id_number (frame, prop);
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339 if (facecode >= 0 && facecode < FRAME_N_FACES (f)
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340 && FRAME_FACES (f) [facecode] != 0)
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341 merge_faces (FRAME_FACES (f) [facecode], &face);
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342
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343 oend = OVERLAY_END (overlay_vec[i]);
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344 oendpos = OVERLAY_POSITION (oend);
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345 if (oendpos > endpos)
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346 endpos = oendpos;
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347 }
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348 }
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349
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350 xfree (overlay_vec);
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351
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352 *endptr = endpos;
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353
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354 return get_display_face (f, &face);
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355 }
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356
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357 int
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358 sort_overlays (s1, s2)
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359 struct sortvec *s1, *s2;
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360 {
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361 if (s1->priority != s2->priority)
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362 return s1->priority - s2->priority;
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363 if (s1->beg != s2->beg)
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364 return s1->beg - s2->beg;
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365 if (s1->end != s2->end)
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366 return s2->end - s1->end;
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367 return 0;
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368 }
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369
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370 /* Return the display face to use to display a special glyph
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371 which selects FACE_CODE as the face ID,
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372 assuming that ordinarily the face would be BASIC_FACE.
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373 F is the frame. */
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374
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375 struct face *
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376 compute_glyph_face (f, basic_face, face_code)
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377 struct frame *f;
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378 struct face *basic_face;
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379 int face_code;
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380 {
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381 struct face face;
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382
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383 bcopy (basic_face, &face, sizeof (struct face));
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384
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385 if (face_code >= 0 && face_code < FRAME_N_FACES (f)
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386 && FRAME_FACES (f) [face_code] != 0)
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387 merge_faces (FRAME_FACES (f) [face_code], &face);
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388
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389 return get_display_face (f, &face);
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390 }
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391
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392 /* Given a frame face, return an equivalent display face
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393 (one which has a graphics context). */
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394
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395 static struct face *
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396 get_display_face (f, face)
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397 struct frame *f;
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398 struct face *face;
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399 {
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400 struct face *result;
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401
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402 /* Does the face have a GC already? */
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403 if (face->gc)
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404 return face;
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405
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406 /* If it's equivalent to the default face, use that. */
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407 if (face->font == FRAME_DEFAULT_FACE (f)->font
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408 && face->foreground == FRAME_DEFAULT_FACE (f)->foreground
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409 && face->background == FRAME_DEFAULT_FACE (f)->background
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410 && face->stipple == FRAME_DEFAULT_FACE (f)->stipple
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411 && face->underline == FRAME_DEFAULT_FACE (f)->underline)
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412 {
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413 if (!FRAME_DEFAULT_FACE (f)->gc)
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414 build_face (f, FRAME_DEFAULT_FACE (f));
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415 return FRAME_DEFAULT_FACE (f);
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416 }
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417
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418 /* If it's equivalent to the mode line face, use that. */
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419 if (face->font == FRAME_MODE_LINE_FACE (f)->font
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420 && face->foreground == FRAME_MODE_LINE_FACE (f)->foreground
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421 && face->background == FRAME_MODE_LINE_FACE (f)->background
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422 && face->stipple == FRAME_MODE_LINE_FACE (f)->stipple
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423 && face->underline == FRAME_MODE_LINE_FACE (f)->underline)
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424 {
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425 if (!FRAME_MODE_LINE_FACE (f)->gc)
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426 build_face (f, FRAME_MODE_LINE_FACE (f));
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427 return FRAME_MODE_LINE_FACE (f);
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428 }
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429
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430 /* Get a specialized display face. */
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431 return get_cached_face (f, face);
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432 }
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433
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434
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435 /* Allocate a new face */
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436 static struct face *
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437 allocate_face ()
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438 {
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439 struct face *result = (struct face *) xmalloc (sizeof (struct face));
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440 bzero (result, sizeof (struct face));
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441 result->font = (XFontStruct *) FACE_DEFAULT;
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442 result->foreground = FACE_DEFAULT;
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443 result->background = FACE_DEFAULT;
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444 result->stipple = FACE_DEFAULT;
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445 return result;
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446 }
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447
|
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448 /* Make face id ID valid on frame F. */
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449
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450 void
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451 ensure_face_ready (f, id)
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452 struct frame *f;
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453 int id;
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454 {
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455 if (FRAME_N_FACES (f) <= id)
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456 {
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457 int n = id + 10;
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458 int i;
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459 if (!FRAME_N_FACES (f))
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460 FRAME_FACES (f)
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461 = (struct face **) xmalloc (sizeof (struct face *) * n);
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462 else
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463 FRAME_FACES (f)
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464 = (struct face **) xrealloc (FRAME_FACES (f),
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465 sizeof (struct face *) * n);
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466
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467 bzero (FRAME_FACES (f) + FRAME_N_FACES (f),
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468 (n - FRAME_N_FACES (f)) * sizeof (struct face *));
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469 FRAME_N_FACES (f) = n;
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470 }
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471
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2391
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472 if (FRAME_FACES (f) [id] == 0)
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473 FRAME_FACES (f) [id] = allocate_face ();
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2336
|
474 }
|
|
475
|
|
476 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps. */
|
|
477
|
|
478 #ifdef HAVE_X_WINDOWS
|
|
479
|
|
480 static XFontStruct *
|
|
481 load_font (f, name)
|
|
482 struct frame *f;
|
|
483 Lisp_Object name;
|
|
484 {
|
|
485 XFontStruct *font;
|
|
486
|
2342
|
487 if (NILP (name))
|
|
488 return (XFontStruct *) FACE_DEFAULT;
|
|
489
|
2336
|
490 CHECK_STRING (name, 0);
|
|
491 BLOCK_INPUT;
|
|
492 font = XLoadQueryFont (x_current_display, (char *) XSTRING (name)->data);
|
|
493 UNBLOCK_INPUT;
|
|
494
|
|
495 if (! font)
|
|
496 Fsignal (Qerror, Fcons (build_string ("undefined font"),
|
|
497 Fcons (name, Qnil)));
|
|
498 return font;
|
|
499 }
|
|
500
|
|
501 static void
|
|
502 unload_font (f, font)
|
|
503 struct frame *f;
|
|
504 XFontStruct *font;
|
|
505 {
|
|
506 if (!font || font == ((XFontStruct *) FACE_DEFAULT))
|
|
507 return;
|
|
508 XFreeFont (x_current_display, font);
|
|
509 }
|
|
510
|
|
511 static unsigned long
|
|
512 load_color (f, name)
|
|
513 struct frame *f;
|
|
514 Lisp_Object name;
|
|
515 {
|
|
516 Display *dpy = x_current_display;
|
|
517 Colormap cmap;
|
|
518 XColor color;
|
|
519 int result;
|
|
520
|
2342
|
521 if (NILP (name))
|
|
522 return FACE_DEFAULT;
|
|
523
|
2391
|
524 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display));
|
2336
|
525
|
|
526 CHECK_STRING (name, 0);
|
|
527 BLOCK_INPUT;
|
|
528 result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color);
|
|
529 UNBLOCK_INPUT;
|
|
530 if (! result)
|
|
531 Fsignal (Qerror, Fcons (build_string ("undefined color"),
|
|
532 Fcons (name, Qnil)));
|
|
533 BLOCK_INPUT;
|
|
534 result = XAllocColor (dpy, cmap, &color);
|
|
535 UNBLOCK_INPUT;
|
|
536 if (! result)
|
|
537 Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"),
|
|
538 Fcons (name, Qnil)));
|
|
539 return (unsigned long) color.pixel;
|
|
540 }
|
|
541
|
|
542 static void
|
|
543 unload_color (f, pixel)
|
|
544 struct frame *f;
|
|
545 Pixel pixel;
|
|
546 {
|
|
547 Colormap cmap;
|
|
548 Display *dpy = x_current_display;
|
|
549 if (pixel == FACE_DEFAULT)
|
|
550 return;
|
2391
|
551 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display));
|
2336
|
552 BLOCK_INPUT;
|
|
553 XFreeColors (dpy, cmap, &pixel, 1, 0);
|
|
554 UNBLOCK_INPUT;
|
|
555 }
|
|
556
|
|
557 #endif /* HAVE_X_WINDOWS */
|
|
558
|
|
559
|
|
560 /* frames */
|
|
561
|
|
562 void
|
|
563 init_frame_faces (f)
|
2391
|
564 struct frame *f;
|
2336
|
565 {
|
|
566 struct frame *other_frame = 0;
|
|
567 Lisp_Object rest;
|
|
568
|
|
569 for (rest = Vframe_list; !NILP (rest); rest = Fcdr (rest))
|
|
570 {
|
|
571 struct frame *f2 = XFRAME (Fcar (rest));
|
2391
|
572 if (f2 != f && FRAME_X_P (f2))
|
2336
|
573 {
|
|
574 other_frame = f2;
|
|
575 break;
|
|
576 }
|
|
577 }
|
|
578
|
|
579 if (other_frame)
|
|
580 {
|
|
581 /* Make sure this frame's face vector is as big as the others. */
|
2391
|
582 FRAME_N_FACES (f) = FRAME_N_FACES (other_frame);
|
|
583 FRAME_FACES (f)
|
|
584 = (struct face **) xmalloc (FRAME_N_FACES (f) * sizeof (struct face *));
|
2336
|
585
|
|
586 /* Make sure the frame has the two basic faces. */
|
2391
|
587 FRAME_DEFAULT_FACE (f)
|
|
588 = copy_face (FRAME_DEFAULT_FACE (other_frame));
|
|
589 FRAME_MODE_LINE_FACE (f)
|
|
590 = copy_face (FRAME_MODE_LINE_FACE (other_frame));
|
2336
|
591 }
|
|
592 }
|
|
593
|
|
594
|
|
595 /* Called from Fdelete_frame? */
|
|
596
|
|
597 void
|
|
598 free_screen_faces (f)
|
|
599 struct frame *f;
|
|
600 {
|
|
601 Display *dpy = x_current_display;
|
|
602 int i;
|
|
603
|
2391
|
604 for (i = 0; i < FRAME_N_FACES (f); i++)
|
2336
|
605 {
|
2391
|
606 struct face *face = FRAME_FACES (f) [i];
|
2336
|
607 if (! face)
|
|
608 continue;
|
2391
|
609 if (face->gc)
|
|
610 XFreeGC (dpy, face->gc);
|
2336
|
611 unload_font (f, face->font);
|
|
612 unload_color (f, face->foreground);
|
|
613 unload_color (f, face->background);
|
2391
|
614 #if 0
|
|
615 unload_pixmap (f, face->stipple);
|
|
616 #endif
|
2336
|
617 xfree (face);
|
|
618 }
|
2391
|
619 xfree (FRAME_FACES (f));
|
|
620 FRAME_FACES (f) = 0;
|
|
621 FRAME_N_FACES (f) = 0;
|
2336
|
622 }
|
|
623
|
|
624
|
|
625 /* Lisp interface */
|
|
626
|
|
627 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0,
|
|
628 "")
|
|
629 (frame)
|
|
630 Lisp_Object frame;
|
|
631 {
|
|
632 CHECK_FRAME (frame, 0);
|
|
633 return XFRAME (frame)->face_alist;
|
|
634 }
|
|
635
|
|
636 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist,
|
|
637 2, 2, 0, "")
|
|
638 (frame, value)
|
|
639 Lisp_Object frame, value;
|
|
640 {
|
|
641 CHECK_FRAME (frame, 0);
|
|
642 XFRAME (frame)->face_alist = value;
|
|
643 return value;
|
|
644 }
|
|
645
|
|
646
|
|
647 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0,
|
|
648 "Create face number FACE-ID on all frames.")
|
|
649 (face_id)
|
|
650 Lisp_Object face_id;
|
|
651 {
|
|
652 Lisp_Object rest;
|
|
653 int id = XINT (face_id);
|
|
654
|
2391
|
655 CHECK_NUMBER (face_id, 0);
|
|
656 if (id < 0 || id >= next_face_id)
|
|
657 error ("Face id out of range");
|
2336
|
658
|
|
659 for (rest = Vframe_list; !NILP (rest); rest = XCONS (rest)->cdr)
|
|
660 {
|
|
661 struct frame *f = XFRAME (XCONS (rest)->car);
|
|
662 ensure_face_ready (f, id);
|
|
663 }
|
|
664 return Qnil;
|
|
665 }
|
|
666
|
|
667
|
|
668 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
|
|
669 Sset_face_attribute_internal, 4, 4, 0, "")
|
|
670 (face_id, attr_name, attr_value, frame)
|
|
671 Lisp_Object face_id, attr_name, attr_value, frame;
|
|
672 {
|
|
673 struct face *face;
|
|
674 struct frame *f;
|
|
675 int magic_p;
|
|
676 int id;
|
|
677
|
|
678 CHECK_FRAME (frame, 0);
|
2391
|
679 CHECK_NUMBER (face_id, 0);
|
2336
|
680 CHECK_SYMBOL (attr_name, 0);
|
|
681
|
|
682 f = XFRAME (frame);
|
|
683 id = XINT (face_id);
|
2391
|
684 if (id < 0 || id >= next_face_id)
|
|
685 error ("Face id out of range");
|
2336
|
686
|
|
687 ensure_face_ready (f, id);
|
2391
|
688 face = FRAME_FACES (f) [XFASTINT (face_id)];
|
2336
|
689
|
|
690 if (EQ (attr_name, intern ("font")))
|
|
691 {
|
2391
|
692 XFontStruct *font = load_font (f, attr_value);
|
2336
|
693 unload_font (f, face->font);
|
|
694 face->font = font;
|
|
695 }
|
|
696 else if (EQ (attr_name, intern ("foreground")))
|
|
697 {
|
2391
|
698 unsigned long new_color = load_color (f, attr_value);
|
2336
|
699 unload_color (f, face->foreground);
|
|
700 face->foreground = new_color;
|
|
701 }
|
|
702 else if (EQ (attr_name, intern ("background")))
|
|
703 {
|
2391
|
704 unsigned long new_color = load_color (f, attr_value);
|
2336
|
705 unload_color (f, face->background);
|
|
706 face->background = new_color;
|
|
707 }
|
|
708 #if 0
|
|
709 else if (EQ (attr_name, intern ("background-pixmap")))
|
|
710 {
|
|
711 unsigned int w, h, d;
|
|
712 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h, &d, 0);
|
2391
|
713 unload_pixmap (f, face->stipple);
|
|
714 if (NILP (attr_value))
|
|
715 new_pixmap = 0;
|
|
716 face->stipple = new_pixmap;
|
2336
|
717 face->pixmap_w = w;
|
|
718 face->pixmap_h = h;
|
|
719 /* face->pixmap_depth = d; */
|
|
720 }
|
|
721 #endif /* 0 */
|
|
722 else if (EQ (attr_name, intern ("underline")))
|
|
723 {
|
|
724 int new = !NILP (attr_value);
|
|
725 face->underline = new;
|
|
726 }
|
|
727 else
|
|
728 error ("unknown face attribute");
|
|
729
|
|
730 if (id == 0)
|
|
731 {
|
|
732 BLOCK_INPUT;
|
2391
|
733 if (FRAME_DEFAULT_FACE (f)->gc != 0)
|
|
734 XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc);
|
|
735 build_face (f, FRAME_DEFAULT_FACE (f));
|
2336
|
736 UNBLOCK_INPUT;
|
|
737 }
|
|
738
|
|
739 if (id == 1)
|
|
740 {
|
|
741 BLOCK_INPUT;
|
2391
|
742 if (FRAME_MODE_LINE_FACE (f)->gc != 0)
|
|
743 XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc);
|
|
744 build_face (f, FRAME_MODE_LINE_FACE (f));
|
2336
|
745 UNBLOCK_INPUT;
|
|
746 }
|
|
747
|
|
748 return Qnil;
|
|
749 }
|
|
750
|
|
751 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id,
|
|
752 0, 0, 0, "")
|
|
753 ()
|
|
754 {
|
|
755 return make_number (next_face_id++);
|
|
756 }
|
2391
|
757
|
|
758 /* Return the face id for name NAME on frame FRAME.
|
|
759 (It should be the same for all frames,
|
|
760 but it's as easy to use the "right" frame to look it up
|
|
761 as to use any other one.) */
|
|
762
|
|
763 static Lisp_Object
|
|
764 face_name_id_number (frame, name)
|
|
765 Lisp_Object frame, name;
|
|
766 {
|
|
767 Lisp_Object tem;
|
|
768
|
|
769 CHECK_FRAME (frame, 0);
|
|
770 tem = Fcdr (Fassq (name, XFRAME (frame)->face_alist));
|
|
771 CHECK_VECTOR (tem, 0);
|
|
772 tem = XVECTOR (tem)->contents[2];
|
|
773 CHECK_NUMBER (tem, 0);
|
|
774 return XINT (tem);
|
|
775 }
|
2336
|
776
|
|
777 void
|
2391
|
778 syms_of_xfaces ()
|
2336
|
779 {
|
2391
|
780 Qwindow = intern ("window");
|
|
781 staticpro (&Qwindow);
|
|
782 Qface = intern ("face");
|
|
783 staticpro (&Qface);
|
|
784 Qpriority = intern ("priority");
|
|
785 staticpro (&Qpriority);
|
|
786
|
2336
|
787 defsubr (&Sframe_face_alist);
|
|
788 defsubr (&Sset_frame_face_alist);
|
|
789 defsubr (&Smake_face_internal);
|
|
790 defsubr (&Sset_face_attribute_internal);
|
|
791 defsubr (&Sinternal_next_face_id);
|
|
792 }
|