Mercurial > emacs
annotate lispref/frames.texi @ 63389:73a4ef6b8237
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author | Luc Teirlinck <teirllm@auburn.edu> |
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date | Mon, 13 Jun 2005 23:38:30 +0000 |
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6547 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2002, 2004 |
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4 @c Free Software Foundation, Inc. |
6547 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/frames | |
7 @node Frames, Positions, Windows, Top | |
8 @chapter Frames | |
9 @cindex frame | |
10 | |
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11 A @dfn{frame} is a rectangle on the screen that contains one or more |
6547 | 12 Emacs windows. A frame initially contains a single main window (plus |
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13 perhaps a minibuffer window), which you can subdivide vertically or |
6547 | 14 horizontally into smaller windows. |
15 | |
16 @cindex terminal frame | |
12067 | 17 When Emacs runs on a text-only terminal, it starts with one |
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18 @dfn{terminal frame}. If you create additional ones, Emacs displays |
12067 | 19 one and only one at any given time---on the terminal screen, of course. |
20 | |
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21 @cindex window frame |
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22 When Emacs communicates directly with a supported window system, such |
35476 | 23 as X, it does not have a terminal frame; instead, it starts with |
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24 a single @dfn{window frame}, but you can create more, and Emacs can |
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25 display several such frames at once as is usual for window systems. |
6547 | 26 |
27 @defun framep object | |
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28 This predicate returns a non-@code{nil} value if @var{object} is a |
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29 frame, and @code{nil} otherwise. For a frame, the value indicates which |
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30 kind of display the frame uses: |
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31 |
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32 @table @code |
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33 @item x |
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34 The frame is displayed in an X window. |
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35 @item t |
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36 A terminal frame on a character display. |
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37 @item mac |
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38 The frame is displayed on a Macintosh. |
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39 @item w32 |
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40 The frame is displayed on MS-Windows 9X/NT. |
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41 @item pc |
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42 The frame is displayed on an MS-DOS terminal. |
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43 @end table |
6547 | 44 @end defun |
45 | |
46 @menu | |
12067 | 47 * Creating Frames:: Creating additional frames. |
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48 * Multiple Displays:: Creating frames on other displays. |
6547 | 49 * Frame Parameters:: Controlling frame size, position, font, etc. |
12067 | 50 * Frame Titles:: Automatic updating of frame titles. |
6547 | 51 * Deleting Frames:: Frames last until explicitly deleted. |
52 * Finding All Frames:: How to examine all existing frames. | |
53 * Frames and Windows:: A frame contains windows; | |
54 display of text always works through windows. | |
55 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
56 * Input Focus:: Specifying the selected frame. | |
57 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
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58 * Raising and Lowering:: Raising a frame makes it hide other windows; |
54030 | 59 lowering it makes the others hide it. |
6547 | 60 * Frame Configurations:: Saving the state of all frames. |
61 * Mouse Tracking:: Getting events that say when the mouse moves. | |
62 * Mouse Position:: Asking where the mouse is, or moving it. | |
63 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
64 * Dialog Boxes:: Displaying a box to ask yes or no. | |
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65 * Pointer Shapes:: Specifying the shape of the mouse pointer. |
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66 * Window System Selections:: Transferring text to and from other X clients. |
12098 | 67 * Color Names:: Getting the definitions of color names. |
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68 * Text Terminal Colors:: Defining colors for text-only terminals. |
6547 | 69 * Resources:: Getting resource values from the server. |
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70 * Display Feature Testing:: Determining the features of a terminal. |
6547 | 71 @end menu |
72 | |
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73 @xref{Display}, for information about the related topic of |
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74 controlling Emacs redisplay. |
6547 | 75 |
76 @node Creating Frames | |
77 @section Creating Frames | |
78 | |
79 To create a new frame, call the function @code{make-frame}. | |
80 | |
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81 @defun make-frame &optional alist |
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82 This function creates and returns a new frame, displaying the current |
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83 buffer. If you are using a supported window system, it makes a window |
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84 frame; otherwise, it makes a terminal frame. |
6547 | 85 |
86 The argument is an alist specifying frame parameters. Any parameters | |
87 not mentioned in @var{alist} default according to the value of the | |
12098 | 88 variable @code{default-frame-alist}; parameters not specified even there |
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89 default from the standard X resources or whatever is used instead on |
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90 your system. |
6547 | 91 |
92 The set of possible parameters depends in principle on what kind of | |
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93 window system Emacs uses to display its frames. @xref{Window Frame |
12067 | 94 Parameters}, for documentation of individual parameters you can specify. |
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95 |
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96 This function itself does not make the new frame the selected frame. |
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97 @xref{Input Focus}. The previously selected frame remains selected. |
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98 However, the window system may select the new frame for its own reasons, |
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99 for instance if the frame appears under the mouse pointer and your |
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100 setup is for focus to follow the pointer. |
6547 | 101 @end defun |
102 | |
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103 @defvar before-make-frame-hook |
6547 | 104 A normal hook run by @code{make-frame} before it actually creates the |
105 frame. | |
106 @end defvar | |
107 | |
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108 @defvar after-make-frame-functions |
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109 @tindex after-make-frame-functions |
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110 An abnormal hook run by @code{make-frame} after it creates the frame. |
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111 Each function in @code{after-make-frame-functions} receives one argument, the |
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112 frame just created. |
6547 | 113 @end defvar |
114 | |
12067 | 115 @node Multiple Displays |
116 @section Multiple Displays | |
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117 @cindex multiple X displays |
12067 | 118 @cindex displays, multiple |
119 | |
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120 A single Emacs can talk to more than one X display. |
12067 | 121 Initially, Emacs uses just one display---the one chosen with the |
122 @code{DISPLAY} environment variable or with the @samp{--display} option | |
123 (@pxref{Initial Options,,, emacs, The GNU Emacs Manual}). To connect to | |
124 another display, use the command @code{make-frame-on-display} or specify | |
125 the @code{display} frame parameter when you create the frame. | |
126 | |
127 Emacs treats each X server as a separate terminal, giving each one its | |
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128 own selected frame and its own minibuffer windows. However, only one of |
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129 those frames is ``@emph{the} selected frame'' at any given moment, see |
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130 @ref{Input Focus}. |
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131 |
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132 A few Lisp variables are @dfn{terminal-local}; that is, they have a |
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133 separate binding for each terminal. The binding in effect at any time |
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134 is the one for the terminal that the currently selected frame belongs |
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135 to. These variables include @code{default-minibuffer-frame}, |
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136 @code{defining-kbd-macro}, @code{last-kbd-macro}, and |
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137 @code{system-key-alist}. They are always terminal-local, and can never |
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138 be buffer-local (@pxref{Buffer-Local Variables}) or frame-local. |
12067 | 139 |
140 A single X server can handle more than one screen. A display name | |
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141 @samp{@var{host}:@var{server}.@var{screen}} has three parts; the last |
12067 | 142 part specifies the screen number for a given server. When you use two |
143 screens belonging to one server, Emacs knows by the similarity in their | |
144 names that they share a single keyboard, and it treats them as a single | |
145 terminal. | |
146 | |
147 @deffn Command make-frame-on-display display &optional parameters | |
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148 This creates and returns a new frame on display @var{display}, taking |
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149 the other frame parameters from @var{parameters}. Aside from the |
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150 @var{display} argument, it is like @code{make-frame} (@pxref{Creating |
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151 Frames}). |
12067 | 152 @end deffn |
153 | |
154 @defun x-display-list | |
155 This returns a list that indicates which X displays Emacs has a | |
12098 | 156 connection to. The elements of the list are strings, and each one is |
157 a display name. | |
12067 | 158 @end defun |
159 | |
26388 | 160 @defun x-open-connection display &optional xrm-string must-succeed |
12067 | 161 This function opens a connection to the X display @var{display}. It |
162 does not create a frame on that display, but it permits you to check | |
163 that communication can be established with that display. | |
164 | |
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165 The optional argument @var{xrm-string}, if not @code{nil}, is a |
12098 | 166 string of resource names and values, in the same format used in the |
167 @file{.Xresources} file. The values you specify override the resource | |
168 values recorded in the X server itself; they apply to all Emacs frames | |
169 created on this display. Here's an example of what this string might | |
170 look like: | |
171 | |
172 @example | |
173 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
174 @end example | |
175 | |
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176 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
26388 | 177 |
178 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
179 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
12067 | 180 @end defun |
181 | |
182 @defun x-close-connection display | |
183 This function closes the connection to display @var{display}. Before | |
184 you can do this, you must first delete all the frames that were open on | |
185 that display (@pxref{Deleting Frames}). | |
186 @end defun | |
187 | |
6547 | 188 @node Frame Parameters |
189 @section Frame Parameters | |
190 | |
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191 A frame has many parameters that control its appearance and behavior. |
6547 | 192 Just what parameters a frame has depends on what display mechanism it |
193 uses. | |
194 | |
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195 Frame parameters exist mostly for the sake of window systems. A |
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196 terminal frame has a few parameters, mostly for compatibility's sake; |
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197 only the @code{height}, @code{width}, @code{name}, @code{title}, |
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198 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} |
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199 parameters do something special. If the terminal supports colors, the |
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200 parameters @code{foreground-color}, @code{background-color}, |
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201 @code{background-mode} and @code{display-type} are also meaningful. |
6547 | 202 |
203 @menu | |
204 * Parameter Access:: How to change a frame's parameters. | |
205 * Initial Parameters:: Specifying frame parameters when you make a frame. | |
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206 * Window Frame Parameters:: List of frame parameters for window systems. |
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207 * Size and Position:: Changing the size and position of a frame. |
6547 | 208 @end menu |
209 | |
210 @node Parameter Access | |
211 @subsection Access to Frame Parameters | |
212 | |
213 These functions let you read and change the parameter values of a | |
214 frame. | |
215 | |
26388 | 216 @defun frame-parameter frame parameter |
217 @tindex frame-parameter | |
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218 This function returns the value of the parameter @var{parameter} (a |
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219 symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the |
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220 selected frame's parameter. If @var{frame} has no setting for |
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221 @var{parameter}, this function returns @code{nil}. |
26388 | 222 @end defun |
223 | |
54030 | 224 @defun frame-parameters &optional frame |
6547 | 225 The function @code{frame-parameters} returns an alist listing all the |
54030 | 226 parameters of @var{frame} and their values. If @var{frame} is |
227 @code{nil} or omitted, this returns the selected frame's parameters | |
6547 | 228 @end defun |
229 | |
230 @defun modify-frame-parameters frame alist | |
231 This function alters the parameters of frame @var{frame} based on the | |
232 elements of @var{alist}. Each element of @var{alist} has the form | |
233 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
234 parameter. If you don't mention a parameter in @var{alist}, its value | |
54030 | 235 doesn't change. If @var{frame} is @code{nil}, it defaults to the selected |
236 frame. | |
6547 | 237 @end defun |
238 | |
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239 @defun modify-all-frames-parameters alist |
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240 This function alters the frame parameters of all existing frames |
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241 according to @var{alist}, then modifies @code{default-frame-alist} |
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242 (and, if necessary, @code{initial-frame-alist}) to apply the same |
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243 parameter values to frames that will be created henceforth. |
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244 @end defun |
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245 |
6547 | 246 @node Initial Parameters |
247 @subsection Initial Frame Parameters | |
248 | |
249 You can specify the parameters for the initial startup frame | |
25875 | 250 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). |
6547 | 251 |
252 @defvar initial-frame-alist | |
253 This variable's value is an alist of parameter values used when creating | |
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254 the initial window frame. You can set this variable to specify the |
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255 appearance of the initial frame without altering subsequent frames. |
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256 Each element has the form: |
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257 |
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258 @example |
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259 (@var{parameter} . @var{value}) |
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260 @end example |
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261 |
25875 | 262 Emacs creates the initial frame before it reads your init |
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263 file. After reading that file, Emacs checks @code{initial-frame-alist}, |
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264 and applies the parameter settings in the altered value to the already |
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265 created initial frame. |
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266 |
12098 | 267 If these settings affect the frame geometry and appearance, you'll see |
268 the frame appear with the wrong ones and then change to the specified | |
269 ones. If that bothers you, you can specify the same geometry and | |
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270 appearance with X resources; those do take effect before the frame is |
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271 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
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272 |
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273 X resource settings typically apply to all frames. If you want to |
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274 specify some X resources solely for the sake of the initial frame, and |
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275 you don't want them to apply to subsequent frames, here's how to achieve |
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276 this. Specify parameters in @code{default-frame-alist} to override the |
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277 X resources for subsequent frames; then, to prevent these from affecting |
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278 the initial frame, specify the same parameters in |
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279 @code{initial-frame-alist} with values that match the X resources. |
6547 | 280 @end defvar |
281 | |
12098 | 282 If these parameters specify a separate minibuffer-only frame with |
283 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
284 one for you. | |
6547 | 285 |
286 @defvar minibuffer-frame-alist | |
287 This variable's value is an alist of parameter values used when creating | |
288 an initial minibuffer-only frame---if such a frame is needed, according | |
289 to the parameters for the main initial frame. | |
290 @end defvar | |
291 | |
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292 @defvar default-frame-alist |
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293 This is an alist specifying default values of frame parameters for all |
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294 Emacs frames---the first frame, and subsequent frames. When using the X |
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295 Window System, you can get the same results by means of X resources |
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296 in many cases. |
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297 |
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298 Setting this variable does not affect existing frames. |
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299 @end defvar |
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300 |
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301 See also @code{special-display-frame-alist}. @xref{Definition of |
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302 special-display-frame-alist}. |
12098 | 303 |
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304 If you use options that specify window appearance when you invoke Emacs, |
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305 they take effect by adding elements to @code{default-frame-alist}. One |
12098 | 306 exception is @samp{-geometry}, which adds the specified position to |
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307 @code{initial-frame-alist} instead. @xref{Emacs Invocation,, Command |
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308 Line Arguments for Emacs Invocation, emacs, The GNU Emacs Manual}. |
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309 |
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310 @node Window Frame Parameters |
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311 @subsection Window Frame Parameters |
6547 | 312 |
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313 Just what parameters a frame has depends on what display mechanism it |
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314 uses. Here is a table of the parameters that have special meanings in a |
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315 window frame; of these, @code{name}, @code{title}, @code{height}, |
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316 @code{width}, @code{buffer-list} and @code{buffer-predicate} provide |
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317 meaningful information in terminal frames, and @code{tty-color-mode} |
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318 is meaningful @emph{only} in terminal frames. Frame parameter whose |
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319 values measured in pixels, when used on text-only terminals, count |
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320 characters or lines instead. |
6547 | 321 |
322 @table @code | |
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323 @item display |
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324 The display on which to open this frame. It should be a string of the |
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325 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the |
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326 @code{DISPLAY} environment variable. |
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327 |
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328 @item title |
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329 If a frame has a non-@code{nil} title, it appears in the window system's |
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330 border for the frame, and also in the mode line of windows in that frame |
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331 if @code{mode-line-frame-identification} uses @samp{%F} |
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332 (@pxref{%-Constructs}). This is normally the case when Emacs is not |
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333 using a window system, and can only display one frame at a time. |
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334 @xref{Frame Titles}. |
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335 |
6547 | 336 @item name |
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337 The name of the frame. The frame name serves as a default for the frame |
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338 title, if the @code{title} parameter is unspecified or @code{nil}. If |
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339 you don't specify a name, Emacs sets the frame name automatically |
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340 (@pxref{Frame Titles}). |
6547 | 341 |
342 If you specify the frame name explicitly when you create the frame, the | |
343 name is also used (instead of the name of the Emacs executable) when | |
344 looking up X resources for the frame. | |
345 | |
346 @item left | |
12067 | 347 The screen position of the left edge, in pixels, with respect to the |
348 left edge of the screen. The value may be a positive number @var{pos}, | |
349 or a list of the form @code{(+ @var{pos})} which permits specifying a | |
350 negative @var{pos} value. | |
351 | |
352 A negative number @minus{}@var{pos}, or a list of the form @code{(- | |
353 @var{pos})}, actually specifies the position of the right edge of the | |
12098 | 354 window with respect to the right edge of the screen. A positive value |
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355 of @var{pos} counts toward the left. @strong{Reminder:} if the |
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356 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is |
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357 positive. |
6547 | 358 |
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359 Some window managers ignore program-specified positions. If you want to |
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360 be sure the position you specify is not ignored, specify a |
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361 non-@code{nil} value for the @code{user-position} parameter as well. |
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362 |
6547 | 363 @item top |
12067 | 364 The screen position of the top edge, in pixels, with respect to the |
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365 top edge of the screen. It works just like @code{left}, except vertically |
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366 instead of horizontally. |
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367 |
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368 @item icon-left |
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369 The screen position of the left edge @emph{of the frame's icon}, in |
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370 pixels, counting from the left edge of the screen. This takes effect if |
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371 and when the frame is iconified. |
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372 |
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373 If you specify a value for this parameter, then you must also specify |
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374 a value for @code{icon-top} and vice versa. The window manager may |
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375 ignore these two parameters. |
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376 |
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377 @item icon-top |
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378 The screen position of the top edge @emph{of the frame's icon}, in |
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379 pixels, counting from the top edge of the screen. This takes effect if |
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380 and when the frame is iconified. |
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381 |
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382 @item user-position |
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383 When you create a frame and specify its screen position with the |
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384 @code{left} and @code{top} parameters, use this parameter to say whether |
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385 the specified position was user-specified (explicitly requested in some |
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386 way by a human user) or merely program-specified (chosen by a program). |
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387 A non-@code{nil} value says the position was user-specified. |
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388 |
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389 Window managers generally heed user-specified positions, and some heed |
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390 program-specified positions too. But many ignore program-specified |
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391 positions, placing the window in a default fashion or letting the user |
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392 place it with the mouse. Some window managers, including @code{twm}, |
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393 let the user specify whether to obey program-specified positions or |
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394 ignore them. |
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395 |
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396 When you call @code{make-frame}, you should specify a non-@code{nil} |
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397 value for this parameter if the values of the @code{left} and @code{top} |
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398 parameters represent the user's stated preference; otherwise, use |
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399 @code{nil}. |
6547 | 400 |
401 @item height | |
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402 The height of the frame contents, in characters. (To get the height in |
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403 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) |
6547 | 404 |
405 @item width | |
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406 The width of the frame contents, in characters. (To get the height in |
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407 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
6547 | 408 |
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409 @item user-size |
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410 This does for the size parameters @code{height} and @code{width} what |
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411 the @code{user-position} parameter (see above) does for the position |
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412 parameters @code{top} and @code{left}. |
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413 |
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414 @item fullscreen |
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415 Specify that width, height or both shall be set to the size of the screen. |
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416 The value @code{fullwidth} specifies that width shall be the size of the |
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417 screen. The value @code{fullheight} specifies that height shall be the |
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418 size of the screen. The value @code{fullboth} specifies that both the |
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419 width and the height shall be set to the size of the screen. |
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420 |
6547 | 421 @item window-id |
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422 The number of the window-system window used by the frame |
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423 to contain the actual Emacs windows. |
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424 |
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425 @item outer-window-id |
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426 The number of the outermost window-system window used for the whole frame. |
6547 | 427 |
428 @item minibuffer | |
429 Whether this frame has its own minibuffer. The value @code{t} means | |
430 yes, @code{nil} means no, @code{only} means this frame is just a | |
12098 | 431 minibuffer. If the value is a minibuffer window (in some other frame), |
432 the new frame uses that minibuffer. | |
6547 | 433 |
12067 | 434 @item buffer-predicate |
435 The buffer-predicate function for this frame. The function | |
436 @code{other-buffer} uses this predicate (from the selected frame) to | |
437 decide which buffers it should consider, if the predicate is not | |
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438 @code{nil}. It calls the predicate with one argument, a buffer, once for |
12067 | 439 each buffer; if the predicate returns a non-@code{nil} value, it |
440 considers that buffer. | |
441 | |
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442 @item buffer-list |
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443 A list of buffers that have been selected in this frame, |
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444 ordered most-recently-selected first. |
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445 |
6547 | 446 @item auto-raise |
447 Whether selecting the frame raises it (non-@code{nil} means yes). | |
448 | |
449 @item auto-lower | |
450 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
451 | |
452 @item vertical-scroll-bars | |
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453 Whether the frame has scroll bars for vertical scrolling, and which side |
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454 of the frame they should be on. The possible values are @code{left}, |
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455 @code{right}, and @code{nil} for no scroll bars. |
6547 | 456 |
457 @item horizontal-scroll-bars | |
458 Whether the frame has scroll bars for horizontal scrolling | |
459 (non-@code{nil} means yes). (Horizontal scroll bars are not currently | |
460 implemented.) | |
461 | |
12067 | 462 @item scroll-bar-width |
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463 The width of the vertical scroll bar, in pixels, |
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464 or @code{nil} meaning to use the default width. |
12067 | 465 |
6547 | 466 @item icon-type |
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467 The type of icon to use for this frame when it is iconified. If the |
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468 value is a string, that specifies a file containing a bitmap to use. |
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469 Any other non-@code{nil} value specifies the default bitmap icon (a |
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470 picture of a gnu); @code{nil} specifies a text icon. |
6547 | 471 |
12098 | 472 @item icon-name |
473 The name to use in the icon for this frame, when and if the icon | |
474 appears. If this is @code{nil}, the frame's title is used. | |
475 | |
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476 @item background-mode |
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477 This parameter is either @code{dark} or @code{light}, according |
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478 to whether the background color is a light one or a dark one. |
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479 |
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480 @item tty-color-mode |
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481 @cindex standard colors for character terminals |
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482 This parameter overrides the terminal's color support as given by the |
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483 system's terminal capabilities database in that this parameter's value |
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484 specifies the color mode to use in terminal frames. The value can be |
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485 either a symbol or a number. A number specifies the number of colors |
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486 to use (and, indirectly, what commands to issue to produce each |
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487 color). For example, @code{(tty-color-mode . 8)} forces Emacs to use |
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488 the ANSI escape sequences for 8 standard text colors; and a value of |
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489 -1 means Emacs should turn off color support. If the parameter's |
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490 value is a symbol, that symbol is looked up in the alist |
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491 @code{tty-color-mode-alist}, and if found, the associated number is |
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492 used as the color support mode. |
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493 |
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494 @item display-type |
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495 This parameter describes the range of possible colors that can be used |
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496 in this frame. Its value is @code{color}, @code{grayscale} or |
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497 @code{mono}. |
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498 |
6547 | 499 @item cursor-type |
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500 How to display the cursor. Legitimate values are: |
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501 |
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502 @table @code |
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503 @item box |
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504 Display a filled box. (This is the default.) |
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505 @item hollow |
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506 Display a hollow box. |
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507 @item nil |
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508 Don't display a cursor. |
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509 @item bar |
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510 Display a vertical bar between characters. |
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511 @item (bar . @var{width}) |
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512 Display a vertical bar @var{width} pixels wide between characters. |
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513 @item hbar |
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514 Display a horizontal bar. |
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515 @item (hbar . @var{height}) |
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516 Display a horizontal bar @var{height} pixels high. |
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517 @end table |
6547 | 518 |
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519 @vindex cursor-type |
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520 The buffer-local variable @code{cursor-type} overrides the value of |
54030 | 521 the @code{cursor-type} frame parameter, but if it is @code{t}, that |
522 means to use the cursor specified for the frame. | |
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523 |
6547 | 524 @item border-width |
525 The width in pixels of the window border. | |
526 | |
527 @item internal-border-width | |
528 The distance in pixels between text and border. | |
529 | |
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530 @item left-fringe |
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531 @itemx right-fringe |
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532 The default width of the left and right fringes of windows in this |
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533 frame (@pxref{Fringes}). If either of these is zero, that effectively |
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534 removes the corresponding fringe. A value of @code{nil} stands for |
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535 the standard fringe width, which is the width needed to display the |
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536 fringe bitmaps. |
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537 |
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538 The combined fringe widths must add up to an integral number of |
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539 columns, so the actual default fringe widths for the frame may be |
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540 larger than the specified values. The extra width needed to reach an |
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541 acceptable total is distributed evenly between the left and right |
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542 fringe. However, you can force one fringe or the other to a precise |
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543 width by specifying that width as a negative integer. If both widths are |
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544 negative, only the left fringe gets the specified width. |
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545 |
6547 | 546 @item unsplittable |
547 If non-@code{nil}, this frame's window is never split automatically. | |
548 | |
549 @item visibility | |
550 The state of visibility of the frame. There are three possibilities: | |
551 @code{nil} for invisible, @code{t} for visible, and @code{icon} for | |
552 iconified. @xref{Visibility of Frames}. | |
553 | |
554 @item menu-bar-lines | |
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555 The number of lines to allocate at the top of the frame for a menu |
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556 bar. The default is 1. A value of @code{nil} means don't display a |
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557 menu bar. @xref{Menu Bar}. (The X toolkit and GTK allow at most one |
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558 menu bar line; they treat larger values as 1.) |
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559 |
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560 @item tool-bar-lines |
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561 The number of lines to use for the tool bar. A value of @code{nil} |
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562 means don't display a tool bar. (GTK allows at most one tool bar line; |
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563 it treats larger values as 1.) |
6547 | 564 |
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565 @item screen-gamma |
31375 | 566 @cindex gamma correction |
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567 If this is a number, Emacs performs ``gamma correction'' which adjusts |
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568 the brightness of all colors. The value should be the screen gamma of |
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569 your display, a floating point number. |
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570 |
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571 Usual PC monitors have a screen gamma of 2.2, so color values in |
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572 Emacs, and in X windows generally, are calibrated to display properly |
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573 on a monitor with that gamma value. If you specify 2.2 for |
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574 @code{screen-gamma}, that means no correction is needed. Other values |
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575 request correction, designed to make the corrected colors appear on |
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576 your screen the way they would have appeared without correction on an |
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577 ordinary monitor with a gamma value of 2.2. |
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578 |
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579 If your monitor displays colors too light, you should specify a |
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580 @code{screen-gamma} value smaller than 2.2. This requests correction |
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581 that makes colors darker. A screen gamma value of 1.5 may give good |
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582 results for LCD color displays. |
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583 |
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584 @item line-spacing |
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585 Additional space put below text lines, in pixels (a positive integer) |
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586 |
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587 @item wait-for-wm |
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588 If non-@code{nil}, tell Xt to wait for the window manager to confirm |
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589 geometry changes. Some window managers, including versions of Fvwm2 |
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590 and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to |
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591 prevent hanging with those window managers. |
31375 | 592 |
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593 @ignore |
6547 | 594 @item parent-id |
595 @c ??? Not yet working. | |
596 The X window number of the window that should be the parent of this one. | |
597 Specifying this lets you create an Emacs window inside some other | |
598 application's window. (It is not certain this will be implemented; try | |
599 it and see if it works.) | |
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600 @end ignore |
6547 | 601 @end table |
602 | |
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603 @defvar blink-cursor-alist |
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604 This variable specifies how to blink the cursor. Each element has the |
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605 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor |
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606 type equals @var{on-state} (comparing using @code{equal}), Emacs uses |
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607 @var{off-state} to specify what the cursor looks like when it blinks |
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608 ``off''. Both @var{on-state} and @var{off-state} should be suitable |
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609 values for the @code{cursor-type} frame parameter. |
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610 |
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|
611 There are various defaults for how to blink each type of cursor, |
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612 if the type is not mentioned as an @var{on-state} here. Changes |
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613 in this variable do not take effect immediately, because the variable |
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614 is examined only when you specify a cursor type for a frame. |
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615 @end defvar |
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616 |
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617 These frame parameters are semi-obsolete in that they are automatically |
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618 equivalent to particular face attributes of particular faces. |
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619 |
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620 @table @code |
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621 @item font |
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622 The name of the font for displaying text in the frame. This is a |
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623 string, either a valid font name for your system or the name of an Emacs |
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624 fontset (@pxref{Fontsets}). It is equivalent to the @code{font} |
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625 attribute of the @code{default} face. |
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626 |
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627 @item foreground-color |
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628 The color to use for the image of a character. It is equivalent to |
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629 the @code{:foreground} attribute of the @code{default} face. |
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630 |
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631 @item background-color |
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632 The color to use for the background of characters. It is equivalent to |
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633 the @code{:background} attribute of the @code{default} face. |
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634 |
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635 @item mouse-color |
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636 The color for the mouse pointer. It is equivalent to the @code{:background} |
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637 attribute of the @code{mouse} face. |
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|
638 |
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|
639 @item cursor-color |
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640 The color for the cursor that shows point. It is equivalent to the |
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641 @code{:background} attribute of the @code{cursor} face. |
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642 |
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643 @item border-color |
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644 The color for the border of the frame. It is equivalent to the |
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645 @code{:background} attribute of the @code{border} face. |
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646 |
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647 @item scroll-bar-foreground |
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648 If non-@code{nil}, the color for the foreground of scroll bars. It is |
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649 equivalent to the @code{:foreground} attribute of the |
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650 @code{scroll-bar} face. |
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651 |
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652 @item scroll-bar-background |
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653 If non-@code{nil}, the color for the background of scroll bars. It is |
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654 equivalent to the @code{:background} attribute of the |
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655 @code{scroll-bar} face. |
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656 @end table |
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657 |
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658 @node Size and Position |
6547 | 659 @subsection Frame Size And Position |
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660 @cindex size of frame |
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661 @cindex screen size |
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662 @cindex frame size |
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663 @cindex resize frame |
6547 | 664 |
665 You can read or change the size and position of a frame using the | |
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666 frame parameters @code{left}, @code{top}, @code{height}, and |
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667 @code{width}. Whatever geometry parameters you don't specify are chosen |
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668 by the window manager in its usual fashion. |
6547 | 669 |
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670 Here are some special features for working with sizes and positions. |
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671 (For the precise meaning of ``selected frame'' used by these functions, |
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672 see @ref{Input Focus}.) |
6547 | 673 |
674 @defun set-frame-position frame left top | |
12098 | 675 This function sets the position of the top left corner of @var{frame} to |
676 @var{left} and @var{top}. These arguments are measured in pixels, and | |
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677 normally count from the top left corner of the screen. |
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678 |
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679 Negative parameter values position the bottom edge of the window up from |
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680 the bottom edge of the screen, or the right window edge to the left of |
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681 the right edge of the screen. It would probably be better if the values |
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682 were always counted from the left and top, so that negative arguments |
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683 would position the frame partly off the top or left edge of the screen, |
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684 but it seems inadvisable to change that now. |
6547 | 685 @end defun |
686 | |
687 @defun frame-height &optional frame | |
688 @defunx frame-width &optional frame | |
689 These functions return the height and width of @var{frame}, measured in | |
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690 lines and columns. If you don't supply @var{frame}, they use the |
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691 selected frame. |
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692 @end defun |
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693 |
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694 @defun screen-height |
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695 @defunx screen-width |
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696 These functions are old aliases for @code{frame-height} and |
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697 @code{frame-width}. When you are using a non-window terminal, the size |
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698 of the frame is normally the same as the size of the terminal screen. |
6547 | 699 @end defun |
700 | |
701 @defun frame-pixel-height &optional frame | |
702 @defunx frame-pixel-width &optional frame | |
703 These functions return the height and width of @var{frame}, measured in | |
704 pixels. If you don't supply @var{frame}, they use the selected frame. | |
705 @end defun | |
706 | |
707 @defun frame-char-height &optional frame | |
708 @defunx frame-char-width &optional frame | |
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709 These functions return the height and width of a character in |
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710 @var{frame}, measured in pixels. The values depend on the choice of |
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711 font. If you don't supply @var{frame}, these functions use the selected |
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712 frame. |
6547 | 713 @end defun |
714 | |
715 @defun set-frame-size frame cols rows | |
7174
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716 This function sets the size of @var{frame}, measured in characters; |
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717 @var{cols} and @var{rows} specify the new width and height. |
6547 | 718 |
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719 To set the size based on values measured in pixels, use |
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720 @code{frame-char-height} and @code{frame-char-width} to convert |
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721 them to units of characters. |
6547 | 722 @end defun |
723 | |
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724 @defun set-frame-height frame lines &optional pretend |
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725 This function resizes @var{frame} to a height of @var{lines} lines. The |
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726 sizes of existing windows in @var{frame} are altered proportionally to |
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727 fit. |
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728 |
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729 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} |
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730 lines of output in @var{frame}, but does not change its value for the |
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731 actual height of the frame. This is only useful for a terminal frame. |
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732 Using a smaller height than the terminal actually implements may be |
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733 useful to reproduce behavior observed on a smaller screen, or if the |
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734 terminal malfunctions when using its whole screen. Setting the frame |
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735 height ``for real'' does not always work, because knowing the correct |
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736 actual size may be necessary for correct cursor positioning on a |
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737 terminal frame. |
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738 @end defun |
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739 |
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740 @defun set-frame-width frame width &optional pretend |
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741 This function sets the width of @var{frame}, measured in characters. |
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742 The argument @var{pretend} has the same meaning as in |
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743 @code{set-frame-height}. |
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744 @end defun |
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745 |
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746 @findex set-screen-height |
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747 @findex set-screen-width |
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748 The older functions @code{set-screen-height} and |
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749 @code{set-screen-width} were used to specify the height and width of the |
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750 screen, in Emacs versions that did not support multiple frames. They |
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751 are semi-obsolete, but still work; they apply to the selected frame. |
6547 | 752 |
753 @defun x-parse-geometry geom | |
754 @cindex geometry specification | |
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755 The function @code{x-parse-geometry} converts a standard X window |
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756 geometry string to an alist that you can use as part of the argument to |
6547 | 757 @code{make-frame}. |
758 | |
759 The alist describes which parameters were specified in @var{geom}, and | |
760 gives the values specified for them. Each element looks like | |
761 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
762 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
763 | |
12067 | 764 For the size parameters, the value must be an integer. The position |
765 parameter names @code{left} and @code{top} are not totally accurate, | |
766 because some values indicate the position of the right or bottom edges | |
767 instead. These are the @var{value} possibilities for the position | |
768 parameters: | |
769 | |
770 @table @asis | |
771 @item an integer | |
772 A positive integer relates the left edge or top edge of the window to | |
773 the left or top edge of the screen. A negative integer relates the | |
774 right or bottom edge of the window to the right or bottom edge of the | |
775 screen. | |
776 | |
12098 | 777 @item @code{(+ @var{position})} |
12067 | 778 This specifies the position of the left or top edge of the window |
779 relative to the left or top edge of the screen. The integer | |
780 @var{position} may be positive or negative; a negative value specifies a | |
781 position outside the screen. | |
782 | |
12098 | 783 @item @code{(- @var{position})} |
12067 | 784 This specifies the position of the right or bottom edge of the window |
785 relative to the right or bottom edge of the screen. The integer | |
786 @var{position} may be positive or negative; a negative value specifies a | |
787 position outside the screen. | |
788 @end table | |
789 | |
790 Here is an example: | |
791 | |
12098 | 792 @example |
6547 | 793 (x-parse-geometry "35x70+0-0") |
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794 @result{} ((height . 70) (width . 35) |
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795 (top - 0) (left . 0)) |
12098 | 796 @end example |
6547 | 797 @end defun |
798 | |
12067 | 799 @node Frame Titles |
800 @section Frame Titles | |
801 | |
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802 Every frame has a @code{name} parameter; this serves as the default |
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803 for the frame title which window systems typically display at the top of |
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804 the frame. You can specify a name explicitly by setting the @code{name} |
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805 frame property. |
12067 | 806 |
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807 Normally you don't specify the name explicitly, and Emacs computes the |
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808 frame name automatically based on a template stored in the variable |
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809 @code{frame-title-format}. Emacs recomputes the name each time the |
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810 frame is redisplayed. |
12067 | 811 |
812 @defvar frame-title-format | |
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813 This variable specifies how to compute a name for a frame when you have |
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814 not explicitly specified one. The variable's value is actually a mode |
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815 line construct, just like @code{mode-line-format}. @xref{Mode Line |
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816 Data}. |
12067 | 817 @end defvar |
818 | |
819 @defvar icon-title-format | |
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820 This variable specifies how to compute the name for an iconified frame, |
12067 | 821 when you have not explicitly specified the frame title. This title |
822 appears in the icon itself. | |
823 @end defvar | |
824 | |
825 @defvar multiple-frames | |
826 This variable is set automatically by Emacs. Its value is @code{t} when | |
827 there are two or more frames (not counting minibuffer-only frames or | |
828 invisible frames). The default value of @code{frame-title-format} uses | |
829 @code{multiple-frames} so as to put the buffer name in the frame title | |
830 only when there is more than one frame. | |
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831 |
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832 The value of this variable is not guaranteed to be accurate except |
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833 while processing @code{frame-title-format} or |
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834 @code{icon-title-format}. |
12067 | 835 @end defvar |
836 | |
6547 | 837 @node Deleting Frames |
838 @section Deleting Frames | |
839 @cindex deletion of frames | |
840 | |
841 Frames remain potentially visible until you explicitly @dfn{delete} | |
842 them. A deleted frame cannot appear on the screen, but continues to | |
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843 exist as a Lisp object until there are no references to it. |
6547 | 844 |
26388 | 845 @deffn Command delete-frame &optional frame force |
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846 @vindex delete-frame-functions |
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847 This function deletes the frame @var{frame}. Unless @var{frame} is a |
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848 tooltip, it first runs the hook @code{delete-frame-functions} (each |
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849 function gets one argument, @var{frame}). By default, @var{frame} is |
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850 the selected frame. |
26388 | 851 |
852 A frame cannot be deleted if its minibuffer is used by other frames. | |
853 Normally, you cannot delete a frame if all other frames are invisible, | |
854 but if the @var{force} is non-@code{nil}, then you are allowed to do so. | |
6547 | 855 @end deffn |
856 | |
857 @defun frame-live-p frame | |
858 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
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859 @var{frame} has not been deleted. The possible non-@code{nil} return |
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860 values are like those of @code{framep}. @xref{Frames}. |
6547 | 861 @end defun |
862 | |
12067 | 863 Some window managers provide a command to delete a window. These work |
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864 by sending a special message to the program that operates the window. |
12067 | 865 When Emacs gets one of these commands, it generates a |
866 @code{delete-frame} event, whose normal definition is a command that | |
867 calls the function @code{delete-frame}. @xref{Misc Events}. | |
868 | |
6547 | 869 @node Finding All Frames |
870 @section Finding All Frames | |
871 | |
872 @defun frame-list | |
873 The function @code{frame-list} returns a list of all the frames that | |
874 have not been deleted. It is analogous to @code{buffer-list} for | |
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875 buffers, and includes frames on all terminals. The list that you get is |
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876 newly created, so modifying the list doesn't have any effect on the |
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877 internals of Emacs. |
6547 | 878 @end defun |
879 | |
880 @defun visible-frame-list | |
881 This function returns a list of just the currently visible frames. | |
12067 | 882 @xref{Visibility of Frames}. (Terminal frames always count as |
883 ``visible'', even though only the selected one is actually displayed.) | |
6547 | 884 @end defun |
885 | |
886 @defun next-frame &optional frame minibuf | |
887 The function @code{next-frame} lets you cycle conveniently through all | |
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888 the frames on the current display from an arbitrary starting point. It |
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889 returns the ``next'' frame after @var{frame} in the cycle. If |
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890 @var{frame} is omitted or @code{nil}, it defaults to the selected frame |
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891 (@pxref{Input Focus}). |
6547 | 892 |
893 The second argument, @var{minibuf}, says which frames to consider: | |
894 | |
895 @table @asis | |
896 @item @code{nil} | |
897 Exclude minibuffer-only frames. | |
898 @item @code{visible} | |
899 Consider all visible frames. | |
12098 | 900 @item 0 |
901 Consider all visible or iconified frames. | |
6547 | 902 @item a window |
903 Consider only the frames using that particular window as their | |
904 minibuffer. | |
905 @item anything else | |
906 Consider all frames. | |
907 @end table | |
908 @end defun | |
909 | |
910 @defun previous-frame &optional frame minibuf | |
911 Like @code{next-frame}, but cycles through all frames in the opposite | |
912 direction. | |
913 @end defun | |
914 | |
12098 | 915 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic |
916 Window Ordering}. | |
917 | |
6547 | 918 @node Frames and Windows |
919 @section Frames and Windows | |
920 | |
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921 Each window is part of one and only one frame; you can get the frame |
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922 with @code{window-frame}. |
6547 | 923 |
924 @defun window-frame window | |
925 This function returns the frame that @var{window} is on. | |
926 @end defun | |
927 | |
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928 All the non-minibuffer windows in a frame are arranged in a cyclic |
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929 order. The order runs from the frame's top window, which is at the |
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930 upper left corner, down and to the right, until it reaches the window at |
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931 the lower right corner (always the minibuffer window, if the frame has |
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932 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. |
7174
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933 |
54030 | 934 @defun frame-first-window &optional frame |
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935 This returns the topmost, leftmost window of frame @var{frame}. |
54030 | 936 If omitted or @code{nil}, @var{frame} defaults to the selected frame. |
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937 @end defun |
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938 |
6547 | 939 At any time, exactly one window on any frame is @dfn{selected within the |
940 frame}. The significance of this designation is that selecting the | |
941 frame also selects this window. You can get the frame's current | |
942 selected window with @code{frame-selected-window}. | |
943 | |
54030 | 944 @defun frame-selected-window &optional frame |
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945 This function returns the window on @var{frame} that is selected |
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946 within @var{frame}. If omitted or @code{nil}, @var{frame} defaults to |
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947 the selected frame. |
6547 | 948 @end defun |
949 | |
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950 @defun set-frame-selected-window frame window |
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951 This sets the selected window of frame @var{frame} to @var{window}. |
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952 If @var{frame} is @code{nil}, it operates on the selected frame. If |
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953 @var{frame} is the selected frame, this makes @var{window} the |
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954 selected window. This function returns @var{window}. |
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955 @end defun |
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956 |
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957 Conversely, selecting a window for Emacs with @code{select-window} also |
6547 | 958 makes that window selected within its frame. @xref{Selecting Windows}. |
959 | |
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960 Another function that (usually) returns one of the windows in a given |
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961 frame is @code{minibuffer-window}. @xref{Definition of minibuffer-window}. |
12098 | 962 |
6547 | 963 @node Minibuffers and Frames |
964 @section Minibuffers and Frames | |
965 | |
966 Normally, each frame has its own minibuffer window at the bottom, which | |
967 is used whenever that frame is selected. If the frame has a minibuffer, | |
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968 you can get it with @code{minibuffer-window} (@pxref{Definition of |
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969 minibuffer-window}). |
6547 | 970 |
971 However, you can also create a frame with no minibuffer. Such a frame | |
972 must use the minibuffer window of some other frame. When you create the | |
12098 | 973 frame, you can specify explicitly the minibuffer window to use (in some |
974 other frame). If you don't, then the minibuffer is found in the frame | |
975 which is the value of the variable @code{default-minibuffer-frame}. Its | |
976 value should be a frame that does have a minibuffer. | |
6547 | 977 |
978 If you use a minibuffer-only frame, you might want that frame to raise | |
979 when you enter the minibuffer. If so, set the variable | |
980 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
981 | |
12067 | 982 @defvar default-minibuffer-frame |
983 This variable specifies the frame to use for the minibuffer window, by | |
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984 default. It does not affect existing frames. It is always local to |
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985 the current terminal and cannot be buffer-local. @xref{Multiple |
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986 Displays}. |
12067 | 987 @end defvar |
988 | |
6547 | 989 @node Input Focus |
990 @section Input Focus | |
991 @cindex input focus | |
992 @cindex selected frame | |
993 | |
994 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
995 window always resides on the selected frame. | |
996 | |
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997 When Emacs displays its frames on several terminals (@pxref{Multiple |
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998 Displays}), each terminal has its own selected frame. But only one of |
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999 these is ``@emph{the} selected frame'': it's the frame that belongs to |
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1000 the terminal from which the most recent input came. That is, when Emacs |
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1001 runs a command that came from a certain terminal, the selected frame is |
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1002 the one of that terminal. Since Emacs runs only a single command at any |
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1003 given time, it needs to consider only one selected frame at a time; this |
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1004 frame is what we call @dfn{the selected frame} in this manual. The |
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1005 display on which the selected frame is displayed is the @dfn{selected |
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1006 frame's display}. |
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1007 |
6547 | 1008 @defun selected-frame |
1009 This function returns the selected frame. | |
1010 @end defun | |
1011 | |
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1012 Some window systems and window managers direct keyboard input to the |
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1013 window object that the mouse is in; others require explicit clicks or |
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1014 commands to @dfn{shift the focus} to various window objects. Either |
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1015 way, Emacs automatically keeps track of which frame has the focus. To |
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1016 switch to a different frame from a Lisp function, call |
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1017 @code{select-frame-set-input-focus}. |
6547 | 1018 |
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1019 Lisp programs can also switch frames ``temporarily'' by calling the |
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1020 function @code{select-frame}. This does not alter the window system's |
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1021 concept of focus; rather, it escapes from the window manager's control |
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1022 until that control is somehow reasserted. |
6547 | 1023 |
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1024 When using a text-only terminal, only one frame can be displayed at a |
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1025 time on the terminal, so after a call to @code{select-frame}, the next |
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1026 redisplay actually displays the newly selected frame. This frame |
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1027 remains selected until a subsequent call to @code{select-frame} or |
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1028 @code{select-frame-set-input-focus}. Each terminal frame has a number |
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1029 which appears in the mode line before the buffer name (@pxref{Mode |
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1030 Line Variables}). |
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1031 |
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1032 @defun select-frame-set-input-focus frame |
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1033 This function makes @var{frame} the selected frame, raises it (should |
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1034 it happen to be obscured by other frames) and tries to give it the X |
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1035 server's focus. On a text-only terminal, the next redisplay displays |
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1036 the new frame on the entire terminal screen. The return value of this |
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1037 function is not significant. |
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1038 @end defun |
12067 | 1039 |
6547 | 1040 @c ??? This is not yet implemented properly. |
1041 @defun select-frame frame | |
1042 This function selects frame @var{frame}, temporarily disregarding the | |
12067 | 1043 focus of the X server if any. The selection of @var{frame} lasts until |
1044 the next time the user does something to select a different frame, or | |
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1045 until the next time this function is called. (If you are using a |
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1046 window system, the previously selected frame may be restored as the |
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1047 selected frame after return to the command loop, because it still may |
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1048 have the window system's input focus.) The specified @var{frame} |
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1049 becomes the selected frame, as explained above, and the terminal that |
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1050 @var{frame} is on becomes the selected terminal. This function |
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1051 returns @var{frame}, or @code{nil} if @var{frame} has been deleted. |
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1052 |
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1053 In general, you should never use @code{select-frame} in a way that could |
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1054 switch to a different terminal without switching back when you're done. |
6547 | 1055 @end defun |
1056 | |
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1057 Emacs cooperates with the window system by arranging to select frames as |
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1058 the server and window manager request. It does so by generating a |
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1059 special kind of input event, called a @dfn{focus} event, when |
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1060 appropriate. The command loop handles a focus event by calling |
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1061 @code{handle-switch-frame}. @xref{Focus Events}. |
6547 | 1062 |
1063 @deffn Command handle-switch-frame frame | |
1064 This function handles a focus event by selecting frame @var{frame}. | |
1065 | |
1066 Focus events normally do their job by invoking this command. | |
1067 Don't call it for any other reason. | |
1068 @end deffn | |
1069 | |
54030 | 1070 @defun redirect-frame-focus frame &optional focus-frame |
6547 | 1071 This function redirects focus from @var{frame} to @var{focus-frame}. |
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1072 This means that @var{focus-frame} will receive subsequent keystrokes and |
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1073 events intended for @var{frame}. After such an event, the value of |
6547 | 1074 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame |
1075 events specifying @var{frame} will instead select @var{focus-frame}. | |
1076 | |
54030 | 1077 If @var{focus-frame} is omitted or @code{nil}, that cancels any existing |
6547 | 1078 redirection for @var{frame}, which therefore once again receives its own |
1079 events. | |
1080 | |
1081 One use of focus redirection is for frames that don't have minibuffers. | |
1082 These frames use minibuffers on other frames. Activating a minibuffer | |
1083 on another frame redirects focus to that frame. This puts the focus on | |
1084 the minibuffer's frame, where it belongs, even though the mouse remains | |
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1085 in the frame that activated the minibuffer. |
6547 | 1086 |
1087 Selecting a frame can also change focus redirections. Selecting frame | |
1088 @code{bar}, when @code{foo} had been selected, changes any redirections | |
1089 pointing to @code{foo} so that they point to @code{bar} instead. This | |
1090 allows focus redirection to work properly when the user switches from | |
1091 one frame to another using @code{select-window}. | |
1092 | |
1093 This means that a frame whose focus is redirected to itself is treated | |
1094 differently from a frame whose focus is not redirected. | |
1095 @code{select-frame} affects the former but not the latter. | |
1096 | |
1097 The redirection lasts until @code{redirect-frame-focus} is called to | |
1098 change it. | |
1099 @end defun | |
1100 | |
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1101 @defopt focus-follows-mouse |
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1102 This option is how you inform Emacs whether the window manager transfers |
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1103 focus when the user moves the mouse. Non-@code{nil} says that it does. |
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1104 When this is so, the command @code{other-frame} moves the mouse to a |
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1105 position consistent with the new selected frame. |
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1106 @end defopt |
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1107 |
6547 | 1108 @node Visibility of Frames |
1109 @section Visibility of Frames | |
1110 @cindex visible frame | |
1111 @cindex invisible frame | |
1112 @cindex iconified frame | |
1113 @cindex frame visibility | |
1114 | |
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1115 A window frame may be @dfn{visible}, @dfn{invisible}, or |
12067 | 1116 @dfn{iconified}. If it is visible, you can see its contents. If it is |
1117 iconified, the frame's contents do not appear on the screen, but an icon | |
1118 does. If the frame is invisible, it doesn't show on the screen, not | |
1119 even as an icon. | |
1120 | |
1121 Visibility is meaningless for terminal frames, since only the selected | |
1122 one is actually displayed in any case. | |
6547 | 1123 |
1124 @deffn Command make-frame-visible &optional frame | |
1125 This function makes frame @var{frame} visible. If you omit @var{frame}, | |
1126 it makes the selected frame visible. | |
1127 @end deffn | |
1128 | |
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1129 @deffn Command make-frame-invisible &optional frame force |
6547 | 1130 This function makes frame @var{frame} invisible. If you omit |
1131 @var{frame}, it makes the selected frame invisible. | |
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1132 |
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1133 Unless @var{force} is non-@code{nil}, this function refuses to make |
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1134 @var{frame} invisible if all other frames are invisible.. |
6547 | 1135 @end deffn |
1136 | |
1137 @deffn Command iconify-frame &optional frame | |
1138 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
1139 iconifies the selected frame. | |
1140 @end deffn | |
1141 | |
1142 @defun frame-visible-p frame | |
1143 This returns the visibility status of frame @var{frame}. The value is | |
1144 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
1145 @code{icon} if it is iconified. | |
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1146 |
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1147 On a text-only terminal, all frames are considered visible, whether |
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1148 they are currently being displayed or not, and this function returns |
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1149 @code{t} for all frames. |
6547 | 1150 @end defun |
1151 | |
1152 The visibility status of a frame is also available as a frame | |
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1153 parameter. You can read or change it as such. @xref{Window Frame |
6547 | 1154 Parameters}. |
1155 | |
12067 | 1156 The user can iconify and deiconify frames with the window manager. |
1157 This happens below the level at which Emacs can exert any control, but | |
1158 Emacs does provide events that you can use to keep track of such | |
1159 changes. @xref{Misc Events}. | |
1160 | |
6547 | 1161 @node Raising and Lowering |
1162 @section Raising and Lowering Frames | |
1163 | |
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1164 Most window systems use a desktop metaphor. Part of this metaphor is |
6547 | 1165 the idea that windows are stacked in a notional third dimension |
1166 perpendicular to the screen surface, and thus ordered from ``highest'' | |
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1167 to ``lowest''. Where two windows overlap, the one higher up covers |
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1168 the one underneath. Even a window at the bottom of the stack can be |
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1169 seen if no other window overlaps it. |
6547 | 1170 |
1171 @cindex raising a frame | |
1172 @cindex lowering a frame | |
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1173 A window's place in this ordering is not fixed; in fact, users tend |
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1174 to change the order frequently. @dfn{Raising} a window means moving |
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1175 it ``up'', to the top of the stack. @dfn{Lowering} a window means |
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1176 moving it to the bottom of the stack. This motion is in the notional |
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1177 third dimension only, and does not change the position of the window |
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1178 on the screen. |
6547 | 1179 |
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1180 You can raise and lower Emacs frame Windows with these functions: |
6547 | 1181 |
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1182 @deffn Command raise-frame &optional frame |
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1183 This function raises frame @var{frame} (default, the selected frame). |
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1184 If @var{frame} is invisible or iconified, this makes it visible. |
12067 | 1185 @end deffn |
6547 | 1186 |
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1187 @deffn Command lower-frame &optional frame |
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1188 This function lowers frame @var{frame} (default, the selected frame). |
12067 | 1189 @end deffn |
6547 | 1190 |
1191 @defopt minibuffer-auto-raise | |
1192 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
1193 that the minibuffer window is in. | |
1194 @end defopt | |
1195 | |
1196 You can also enable auto-raise (raising automatically when a frame is | |
1197 selected) or auto-lower (lowering automatically when it is deselected) | |
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1198 for any frame using frame parameters. @xref{Window Frame Parameters}. |
6547 | 1199 |
1200 @node Frame Configurations | |
1201 @section Frame Configurations | |
1202 @cindex frame configuration | |
1203 | |
1204 A @dfn{frame configuration} records the current arrangement of frames, | |
1205 all their properties, and the window configuration of each one. | |
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1206 (@xref{Window Configurations}.) |
6547 | 1207 |
1208 @defun current-frame-configuration | |
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1209 This function returns a frame configuration list that describes |
6547 | 1210 the current arrangement of frames and their contents. |
1211 @end defun | |
1212 | |
26388 | 1213 @defun set-frame-configuration configuration &optional nodelete |
6547 | 1214 This function restores the state of frames described in |
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1215 @var{configuration}. However, this function does not restore deleted |
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1216 frames. |
26388 | 1217 |
1218 Ordinarily, this function deletes all existing frames not listed in | |
1219 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
1220 unwanted frames are iconified instead. | |
6547 | 1221 @end defun |
1222 | |
1223 @node Mouse Tracking | |
1224 @section Mouse Tracking | |
1225 @cindex mouse tracking | |
1226 @cindex tracking the mouse | |
1227 | |
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1228 Sometimes it is useful to @dfn{track} the mouse, which means to display |
6547 | 1229 something to indicate where the mouse is and move the indicator as the |
1230 mouse moves. For efficient mouse tracking, you need a way to wait until | |
1231 the mouse actually moves. | |
1232 | |
1233 The convenient way to track the mouse is to ask for events to represent | |
1234 mouse motion. Then you can wait for motion by waiting for an event. In | |
1235 addition, you can easily handle any other sorts of events that may | |
1236 occur. That is useful, because normally you don't want to track the | |
1237 mouse forever---only until some other event, such as the release of a | |
1238 button. | |
1239 | |
1240 @defspec track-mouse body@dots{} | |
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1241 This special form executes @var{body}, with generation of mouse motion |
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1242 events enabled. Typically @var{body} would use @code{read-event} to |
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1243 read the motion events and modify the display accordingly. @xref{Motion |
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1244 Events}, for the format of mouse motion events. |
6547 | 1245 |
1246 The value of @code{track-mouse} is that of the last form in @var{body}. | |
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1247 You should design @var{body} to return when it sees the up-event that |
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1248 indicates the release of the button, or whatever kind of event means |
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1249 it is time to stop tracking. |
6547 | 1250 @end defspec |
1251 | |
1252 The usual purpose of tracking mouse motion is to indicate on the screen | |
1253 the consequences of pushing or releasing a button at the current | |
1254 position. | |
1255 | |
12098 | 1256 In many cases, you can avoid the need to track the mouse by using |
1257 the @code{mouse-face} text property (@pxref{Special Properties}). | |
1258 That works at a much lower level and runs more smoothly than | |
1259 Lisp-level mouse tracking. | |
1260 | |
6547 | 1261 @ignore |
1262 @c These are not implemented yet. | |
1263 | |
1264 These functions change the screen appearance instantaneously. The | |
1265 effect is transient, only until the next ordinary Emacs redisplay. That | |
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1266 is OK for mouse tracking, since it doesn't make sense for mouse tracking |
6547 | 1267 to change the text, and the body of @code{track-mouse} normally reads |
1268 the events itself and does not do redisplay. | |
1269 | |
1270 @defun x-contour-region window beg end | |
1271 This function draws lines to make a box around the text from @var{beg} | |
1272 to @var{end}, in window @var{window}. | |
1273 @end defun | |
1274 | |
1275 @defun x-uncontour-region window beg end | |
1276 This function erases the lines that would make a box around the text | |
1277 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
1278 a contour that you previously made by calling @code{x-contour-region}. | |
1279 @end defun | |
1280 | |
1281 @defun x-draw-rectangle frame left top right bottom | |
1282 This function draws a hollow rectangle on frame @var{frame} with the | |
1283 specified edge coordinates, all measured in pixels from the inside top | |
1284 left corner. It uses the cursor color, the one used for indicating the | |
1285 location of point. | |
1286 @end defun | |
1287 | |
1288 @defun x-erase-rectangle frame left top right bottom | |
1289 This function erases a hollow rectangle on frame @var{frame} with the | |
1290 specified edge coordinates, all measured in pixels from the inside top | |
1291 left corner. Erasure means redrawing the text and background that | |
1292 normally belong in the specified rectangle. | |
1293 @end defun | |
1294 @end ignore | |
1295 | |
1296 @node Mouse Position | |
1297 @section Mouse Position | |
1298 @cindex mouse position | |
1299 @cindex position of mouse | |
1300 | |
1301 The functions @code{mouse-position} and @code{set-mouse-position} | |
1302 give access to the current position of the mouse. | |
1303 | |
1304 @defun mouse-position | |
1305 This function returns a description of the position of the mouse. The | |
1306 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
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1307 and @var{y} are integers giving the position in characters relative to |
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1308 the top left corner of the inside of @var{frame}. |
6547 | 1309 @end defun |
1310 | |
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1311 @defvar mouse-position-function |
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1312 If non-@code{nil}, the value of this variable is a function for |
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1313 @code{mouse-position} to call. @code{mouse-position} calls this |
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1314 function just before returning, with its normal return value as the |
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1315 sole argument, and it returns whatever this function returns to it. |
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1316 |
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1317 This abnormal hook exists for the benefit of packages like |
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1318 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. |
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1319 @end defvar |
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1320 |
6547 | 1321 @defun set-mouse-position frame x y |
1322 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
1323 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
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1324 giving the position in characters relative to the top left corner of the |
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1325 inside of @var{frame}. If @var{frame} is not visible, this function |
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1326 does nothing. The return value is not significant. |
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1327 @end defun |
6547 | 1328 |
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1329 @defun mouse-pixel-position |
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1330 This function is like @code{mouse-position} except that it returns |
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1331 coordinates in units of pixels rather than units of characters. |
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1332 @end defun |
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1333 |
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1334 @defun set-mouse-pixel-position frame x y |
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1335 This function warps the mouse like @code{set-mouse-position} except that |
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1336 @var{x} and @var{y} are in units of pixels rather than units of |
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1337 characters. These coordinates are not required to be within the frame. |
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1338 |
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1339 If @var{frame} is not visible, this function does nothing. The return |
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1340 value is not significant. |
6547 | 1341 @end defun |
1342 | |
1343 @need 3000 | |
1344 | |
1345 @node Pop-Up Menus | |
1346 @section Pop-Up Menus | |
1347 | |
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1348 When using a window system, a Lisp program can pop up a menu so that |
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1349 the user can choose an alternative with the mouse. |
12067 | 1350 |
6547 | 1351 @defun x-popup-menu position menu |
1352 This function displays a pop-up menu and returns an indication of | |
1353 what selection the user makes. | |
1354 | |
1355 The argument @var{position} specifies where on the screen to put the | |
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1356 top left corner of the menu. It can be either a mouse button event |
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1357 (which says to put the menu where the user actuated the button) or a |
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1358 list of this form: |
6547 | 1359 |
1360 @example | |
1361 ((@var{xoffset} @var{yoffset}) @var{window}) | |
1362 @end example | |
1363 | |
1364 @noindent | |
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1365 where @var{xoffset} and @var{yoffset} are coordinates, measured in |
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1366 pixels, counting from the top left corner of @var{window}. @var{window} |
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1367 may be a window or a frame. |
6547 | 1368 |
1369 If @var{position} is @code{t}, it means to use the current mouse | |
1370 position. If @var{position} is @code{nil}, it means to precompute the | |
1371 key binding equivalents for the keymaps specified in @var{menu}, | |
1372 without actually displaying or popping up the menu. | |
1373 | |
1374 The argument @var{menu} says what to display in the menu. It can be a | |
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1375 keymap or a list of keymaps (@pxref{Menu Keymaps}). In this case, the |
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1376 return value is the list of events corresponding to the user's choice. |
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1377 (This list has more than one element if the choice occurred in a |
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1378 submenu.) Note that @code{x-popup-menu} does not actually execute the |
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1379 command bound to that sequence of events. |
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1380 |
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1381 Alternatively, @var{menu} can have the following form: |
6547 | 1382 |
1383 @example | |
1384 (@var{title} @var{pane1} @var{pane2}...) | |
1385 @end example | |
1386 | |
1387 @noindent | |
1388 where each pane is a list of form | |
1389 | |
1390 @example | |
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1391 (@var{title} @var{item1} @var{item2}...) |
6547 | 1392 @end example |
1393 | |
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|
1394 Each item should normally be a cons cell @code{(@var{line} . @var{value})}, |
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1395 where @var{line} is a string, and @var{value} is the value to return if |
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|
1396 that @var{line} is chosen. An item can also be a string; this makes a |
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1397 non-selectable line in the menu. |
62095
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1398 |
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|
1399 If the user gets rid of the menu without making a valid choice, for |
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1400 instance by clicking the mouse away from a valid choice or by typing |
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1401 keyboard input, then this normally results in a quit and |
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|
1402 @code{x-popup-menu} does not return. But if @var{position} is a mouse |
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|
1403 button event (indicating that the user invoked the menu with the |
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1404 mouse) then no quit occurs and @code{x-popup-menu} returns @code{nil}. |
6547 | 1405 @end defun |
1406 | |
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1407 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu |
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1408 if you could do the job with a prefix key defined with a menu keymap. |
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1409 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h |
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1410 a} can see the individual items in that menu and provide help for them. |
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1411 If instead you implement the menu by defining a command that calls |
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1412 @code{x-popup-menu}, the help facilities cannot know what happens inside |
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1413 that command, so they cannot give any help for the menu's items. |
14200
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1414 |
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1415 The menu bar mechanism, which lets you switch between submenus by |
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1416 moving the mouse, cannot look within the definition of a command to see |
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1417 that it calls @code{x-popup-menu}. Therefore, if you try to implement a |
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1418 submenu using @code{x-popup-menu}, it cannot work with the menu bar in |
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1419 an integrated fashion. This is why all menu bar submenus are |
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1420 implemented with menu keymaps within the parent menu, and never with |
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1421 @code{x-popup-menu}. @xref{Menu Bar}. |
14200
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1422 |
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1423 If you want a menu bar submenu to have contents that vary, you should |
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1424 still use a menu keymap to implement it. To make the contents vary, add |
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1425 a hook function to @code{menu-bar-update-hook} to update the contents of |
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1426 the menu keymap as necessary. |
6547 | 1427 |
1428 @node Dialog Boxes | |
1429 @section Dialog Boxes | |
1430 @cindex dialog boxes | |
1431 | |
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1432 A dialog box is a variant of a pop-up menu---it looks a little |
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1433 different, it always appears in the center of a frame, and it has just |
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1434 one level and one or more buttons. The main use of dialog boxes is |
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1435 for asking questions that the user can answer with ``yes'', ``no'', |
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1436 and a few other alternatives. With a single button, they can also |
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1437 force the user to acknowledge important information. The functions |
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1438 @code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the |
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1439 keyboard, when called from commands invoked by mouse clicks. |
6547 | 1440 |
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1441 @defun x-popup-dialog position contents &optional header |
6547 | 1442 This function displays a pop-up dialog box and returns an indication of |
1443 what selection the user makes. The argument @var{contents} specifies | |
1444 the alternatives to offer; it has this format: | |
1445 | |
1446 @example | |
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1447 (@var{title} (@var{string} . @var{value})@dots{}) |
6547 | 1448 @end example |
1449 | |
1450 @noindent | |
1451 which looks like the list that specifies a single pane for | |
1452 @code{x-popup-menu}. | |
1453 | |
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1454 The return value is @var{value} from the chosen alternative. |
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1455 |
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1456 As for @code{x-popup-menu}, an element of the list may be just a |
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1457 string instead of a cons cell @code{(@var{string} . @var{value})}. |
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1458 That makes a box that cannot be selected. |
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1459 |
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1460 If @code{nil} appears in the list, it separates the left-hand items from |
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1461 the right-hand items; items that precede the @code{nil} appear on the |
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1462 left, and items that follow the @code{nil} appear on the right. If you |
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1463 don't include a @code{nil} in the list, then approximately half the |
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1464 items appear on each side. |
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1465 |
6547 | 1466 Dialog boxes always appear in the center of a frame; the argument |
1467 @var{position} specifies which frame. The possible values are as in | |
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1468 @code{x-popup-menu}, but the precise coordinates or the individual |
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1469 window don't matter; only the frame matters. |
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1470 |
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1471 If @var{header} is non-@code{nil}, the frame title for the box is |
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1472 @samp{Information}, otherwise it is @samp{Question}. The former is used |
62663
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1473 for @code{message-box} (@pxref{The Echo Area}). |
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1474 |
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1475 In some configurations, Emacs cannot display a real dialog box; so |
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1476 instead it displays the same items in a pop-up menu in the center of the |
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1477 frame. |
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1478 |
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1479 If the user gets rid of the dialog box without making a valid choice, |
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1480 for instance using the window manager, then this produces a quit and |
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1481 @code{x-popup-dialog} does not return. |
6547 | 1482 @end defun |
1483 | |
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1484 @node Pointer Shapes |
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1485 @section Pointer Shapes |
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1486 @cindex pointer shape |
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1487 @cindex mouse pointer shape |
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1488 |
12067 | 1489 These variables specify which shape to use for the mouse pointer in |
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1490 various situations, when using the X Window System: |
7684
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1491 |
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1492 @table @code |
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1493 @item x-pointer-shape |
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1494 @vindex x-pointer-shape |
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1495 This variable specifies the pointer shape to use ordinarily in the Emacs |
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1496 frame. |
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1497 |
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1498 @item x-sensitive-text-pointer-shape |
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1499 @vindex x-sensitive-text-pointer-shape |
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1500 This variable specifies the pointer shape to use when the mouse |
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1501 is over mouse-sensitive text. |
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1502 @end table |
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1503 |
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1504 These variables affect newly created frames. They do not normally |
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1505 affect existing frames; however, if you set the mouse color of a frame, |
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1506 that also updates its pointer shapes based on the current values of |
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1507 these variables. @xref{Window Frame Parameters}. |
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1508 |
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1509 The values you can use, to specify either of these pointer shapes, are |
15061 | 1510 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos |
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1511 @key{RET} x-pointer @key{RET}} to see a list of them. |
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1512 |
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1513 @node Window System Selections |
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1514 @section Window System Selections |
35476 | 1515 @cindex selection (for window systems) |
6547 | 1516 |
1517 The X server records a set of @dfn{selections} which permit transfer of | |
1518 data between application programs. The various selections are | |
1519 distinguished by @dfn{selection types}, represented in Emacs by | |
1520 symbols. X clients including Emacs can read or set the selection for | |
1521 any given type. | |
1522 | |
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1523 @deffn Command x-set-selection type data |
6547 | 1524 This function sets a ``selection'' in the X server. It takes two |
1525 arguments: a selection type @var{type}, and the value to assign to it, | |
1526 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
1527 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
1528 (or a cons of two integers or list of two integers), an overlay, or a | |
1529 cons of two markers pointing to the same buffer. An overlay or a pair | |
1530 of markers stands for text in the overlay or between the markers. | |
1531 | |
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1532 The argument @var{data} may also be a vector of valid non-vector |
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|
1533 selection values. |
6547 | 1534 |
1535 Each possible @var{type} has its own selection value, which changes | |
54030 | 1536 independently. The usual values of @var{type} are @code{PRIMARY}, |
1537 @code{SECONDARY} and @code{CLIPBOARD}; these are symbols with upper-case | |
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|
1538 names, in accord with X Window System conventions. If @var{type} is |
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|
1539 @code{nil}, that stands for @code{PRIMARY}. |
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|
1540 |
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|
1541 This function returns @var{data}. |
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|
1542 @end deffn |
6547 | 1543 |
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1544 @defun x-get-selection &optional type data-type |
6547 | 1545 This function accesses selections set up by Emacs or by other X |
1546 clients. It takes two optional arguments, @var{type} and | |
1547 @var{data-type}. The default for @var{type}, the selection type, is | |
1548 @code{PRIMARY}. | |
1549 | |
1550 The @var{data-type} argument specifies the form of data conversion to | |
1551 use, to convert the raw data obtained from another X client into Lisp | |
1552 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
54030 | 1553 @code{UTF8_STRING}, |
6547 | 1554 @code{TARGETS}, @code{LENGTH}, @code{DELETE}, @code{FILE_NAME}, |
1555 @code{CHARACTER_POSITION}, @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, | |
1556 @code{OWNER_OS}, @code{HOST_NAME}, @code{USER}, @code{CLASS}, | |
1557 @code{NAME}, @code{ATOM}, and @code{INTEGER}. (These are symbols with | |
1558 upper-case names in accord with X conventions.) The default for | |
1559 @var{data-type} is @code{STRING}. | |
1560 @end defun | |
1561 | |
1562 @cindex cut buffer | |
54030 | 1563 The X server also has a set of eight numbered @dfn{cut buffers} which can |
6547 | 1564 store text or other data being moved between applications. Cut buffers |
1565 are considered obsolete, but Emacs supports them for the sake of X | |
54030 | 1566 clients that still use them. Cut buffers are numbered from 0 to 7. |
6547 | 1567 |
54030 | 1568 @defun x-get-cut-buffer &optional n |
6547 | 1569 This function returns the contents of cut buffer number @var{n}. |
54030 | 1570 If omitted @var{n} defaults to 0. |
6547 | 1571 @end defun |
1572 | |
56215 | 1573 @defun x-set-cut-buffer string &optional push |
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1574 @anchor{Definition of x-set-cut-buffer} |
6547 | 1575 This function stores @var{string} into the first cut buffer (cut buffer |
26388 | 1576 0). If @var{push} is @code{nil}, only the first cut buffer is changed. |
1577 If @var{push} is non-@code{nil}, that says to move the values down | |
1578 through the series of cut buffers, much like the way successive kills in | |
1579 Emacs move down the kill ring. In other words, the previous value of | |
1580 the first cut buffer moves into the second cut buffer, and the second to | |
1581 the third, and so on through all eight cut buffers. | |
6547 | 1582 @end defun |
1583 | |
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1584 @defvar selection-coding-system |
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|
1585 This variable specifies the coding system to use when reading and |
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1586 writing selections, the clipboard, or a cut buffer. @xref{Coding |
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1587 Systems}. The default is @code{compound-text-with-extensions}, which |
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1588 converts to the text representation that X11 normally uses. |
22742
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1589 @end defvar |
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1590 |
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1591 @cindex clipboard support (for MS-Windows) |
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1592 When Emacs runs on MS-Windows, it does not implement X selections in |
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1593 general, but it does support the clipboard. @code{x-get-selection} |
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1594 and @code{x-set-selection} on MS-Windows support the text data type |
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1595 only; if the clipboard holds other types of data, Emacs treats the |
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1596 clipboard as empty. |
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1597 |
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1598 @defopt x-select-enable-clipboard |
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1599 If this is non-@code{nil}, the Emacs yank functions consult the |
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1600 clipboard before the primary selection, and the kill functions store in |
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1601 the clipboard as well as the primary selection. Otherwise they do not |
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1602 access the clipboard at all. The default is @code{nil} on most systems, |
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1603 but @code{t} on MS-Windows. |
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1604 @end defopt |
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1605 |
12098 | 1606 @node Color Names |
1607 @section Color Names | |
6547 | 1608 |
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|
1609 @cindex color names |
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(Color Names): Add pointer to the X docs about RGB
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|
1610 @cindex specify color |
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(Color Names): Add pointer to the X docs about RGB
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|
1611 @cindex numerical RGB color specification |
59878
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(Window Frame Parameters): Explain pixel=char on tty.
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1612 A color name is text (usually in a string) that specifies a color. |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
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|
1613 Symbolic names such as @samp{black}, @samp{white}, @samp{red}, etc., |
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(Window Frame Parameters): Explain pixel=char on tty.
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|
1614 are allowed; use @kbd{M-x list-colors-display} to see a list of |
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(Window Frame Parameters): Explain pixel=char on tty.
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|
1615 defined names. You can also specify colors numerically in forms such |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
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|
1616 as @samp{#@var{rgb}} and @samp{RGB:@var{r}/@var{g}/@var{b}}, where |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
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|
1617 @var{r} specifies the red level, @var{g} specifies the green level, |
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(Window Frame Parameters): Explain pixel=char on tty.
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|
1618 and @var{b} specifies the blue level. You can use either one, two, |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
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|
1619 three, or four hex digits for @var{r}; then you must use the same |
11f2e6f2a600
(Window Frame Parameters): Explain pixel=char on tty.
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|
1620 number of hex digits for all @var{g} and @var{b} as well, making |
59927
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|
1621 either 3, 6, 9 or 12 hex digits in all. (See the documentation of the |
30ef6c521f51
(Color Names): Add pointer to the X docs about RGB
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|
1622 X Window System for more details about numerical RGB specification of |
30ef6c521f51
(Color Names): Add pointer to the X docs about RGB
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|
1623 colors.) |
59878
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|
1624 |
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1625 These functions provide a way to determine which color names are |
39402
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(Input Focus): Clarify which frame is _the_ selected
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1626 valid, and what they look like. In some cases, the value depends on the |
3a102bf6010f
(Input Focus): Clarify which frame is _the_ selected
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1627 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the |
3a102bf6010f
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|
1628 meaning of the term ``selected frame''. |
25751
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1629 |
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1630 @defun color-defined-p color &optional frame |
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1631 @tindex color-defined-p |
8712 | 1632 This function reports whether a color name is meaningful. It returns |
12676
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multiple-frames is not terminal-local.
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1633 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says |
d97688032b10
multiple-frames is not terminal-local.
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|
1634 which frame's display to ask about; if @var{frame} is omitted or |
d97688032b10
multiple-frames is not terminal-local.
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1635 @code{nil}, the selected frame is used. |
8712 | 1636 |
1637 Note that this does not tell you whether the display you are using | |
25751
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1638 really supports that color. When using X, you can ask for any defined |
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1639 color on any kind of display, and you will get some result---typically, |
27093
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1640 the closest it can do. To determine whether a frame can really display |
4b1a67a46d8c
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1641 a certain color, use @code{color-supported-p} (see below). |
8712 | 1642 |
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1643 @findex x-color-defined-p |
25751
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1644 This function used to be called @code{x-color-defined-p}, |
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1645 and that name is still supported as an alias. |
8712 | 1646 @end defun |
6547 | 1647 |
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1648 @defun defined-colors &optional frame |
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1649 @tindex defined-colors |
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1650 This function returns a list of the color names that are defined |
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1651 and supported on frame @var{frame} (default, the selected frame). |
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1652 If @var{frame} does not support colors, the value is @code{nil}. |
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1653 |
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1654 @findex x-defined-colors |
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1655 This function used to be called @code{x-defined-colors}, |
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1656 and that name is still supported as an alias. |
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1657 @end defun |
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1658 |
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1659 @defun color-supported-p color &optional frame background-p |
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1660 @tindex color-supported-p |
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1661 This returns @code{t} if @var{frame} can really display the color |
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1662 @var{color} (or at least something close to it). If @var{frame} is |
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1663 omitted or @code{nil}, the question applies to the selected frame. |
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1664 |
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1665 Some terminals support a different set of colors for foreground and |
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1666 background. If @var{background-p} is non-@code{nil}, that means you are |
4b1a67a46d8c
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1667 asking whether @var{color} can be used as a background; otherwise you |
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1668 are asking whether it can be used as a foreground. |
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1669 |
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1670 The argument @var{color} must be a valid color name. |
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1671 @end defun |
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1672 |
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1673 @defun color-gray-p color &optional frame |
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1674 @tindex color-gray-p |
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1675 This returns @code{t} if @var{color} is a shade of gray, as defined on |
4b1a67a46d8c
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1676 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the |
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|
1677 question applies to the selected frame. If @var{color} is not a valid |
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|
1678 color name, this function returns @code{nil}. |
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1679 @end defun |
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|
1680 |
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|
1681 @defun color-values color &optional frame |
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|
1682 @tindex color-values |
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|
1683 @cindex rgb value |
8712 | 1684 This function returns a value that describes what @var{color} should |
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|
1685 ideally look like on @var{frame}. If @var{color} is defined, the |
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|
1686 value is a list of three integers, which give the amount of red, the |
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|
1687 amount of green, and the amount of blue. Each integer ranges in |
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1688 principle from 0 to 65535, but some displays may not use the full |
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1689 range. This three-element list is called the @dfn{rgb values} of the |
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1690 color. |
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1691 |
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1692 If @var{color} is not defined, the value is @code{nil}. |
8712 | 1693 |
1694 @example | |
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1695 (color-values "black") |
8712 | 1696 @result{} (0 0 0) |
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1697 (color-values "white") |
8712 | 1698 @result{} (65280 65280 65280) |
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1699 (color-values "red") |
8712 | 1700 @result{} (65280 0 0) |
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1701 (color-values "pink") |
8712 | 1702 @result{} (65280 49152 51968) |
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1703 (color-values "hungry") |
8712 | 1704 @result{} nil |
1705 @end example | |
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1706 |
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|
1707 The color values are returned for @var{frame}'s display. If |
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|
1708 @var{frame} is omitted or @code{nil}, the information is returned for |
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|
1709 the selected frame's display. If the frame cannot display colors, the |
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1710 value is @code{nil}. |
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1711 |
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1712 @findex x-color-values |
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1713 This function used to be called @code{x-color-values}, |
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1714 and that name is still supported as an alias. |
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1715 @end defun |
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1716 |
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1717 @node Text Terminal Colors |
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1718 @section Text Terminal Colors |
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1719 @cindex colors on text-only terminals |
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1720 |
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1721 Text-only terminals usually support only a small number of colors, |
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1722 and the computer uses small integers to select colors on the terminal. |
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1723 This means that the computer cannot reliably tell what the selected |
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1724 color looks like; instead, you have to inform your application which |
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1725 small integers correspond to which colors. However, Emacs does know |
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1726 the standard set of colors and will try to use them automatically. |
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1727 |
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1728 The functions described in this section control how terminal colors |
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1729 are used by Emacs. |
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1730 |
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1731 Several of these functions use or return @dfn{rgb values}, described |
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1732 in @ref{Color Names}. |
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1733 |
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1734 These functions accept a display (either a frame or the name of a |
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1735 terminal) as an optional argument. We hope in the future to make Emacs |
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1736 support more than one text-only terminal at one time; then this argument |
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1737 will specify which terminal to operate on (the default being the |
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1738 selected frame's terminal; @pxref{Input Focus}). At present, though, |
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1739 the @var{frame} argument has no effect. |
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1740 |
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1741 @defun tty-color-define name number &optional rgb frame |
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1742 @tindex tty-color-define |
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1743 This function associates the color name @var{name} with |
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1744 color number @var{number} on the terminal. |
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1745 |
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1746 The optional argument @var{rgb}, if specified, is an rgb value, a list |
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1747 of three numbers that specify what what the color actually looks like. |
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|
1748 If you do not specify @var{rgb}, then this color cannot be used by |
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1749 @code{tty-color-approximate} to approximate other colors, because |
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|
1750 Emacs will not know what it looks like. |
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1751 @end defun |
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1752 |
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1753 @defun tty-color-clear &optional frame |
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1754 @tindex tty-color-clear |
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1755 This function clears the table of defined colors for a text-only terminal. |
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1756 @end defun |
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1757 |
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1758 @defun tty-color-alist &optional frame |
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1759 @tindex tty-color-alist |
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1760 This function returns an alist recording the known colors supported by a |
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1761 text-only terminal. |
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1762 |
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1763 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} |
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1764 or @code{(@var{name} @var{number})}. Here, @var{name} is the color |
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1765 name, @var{number} is the number used to specify it to the terminal. |
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|
1766 If present, @var{rgb} is a list of three color values (for red, green, |
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|
1767 and blue) that says what the color actually looks like. |
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1768 @end defun |
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1769 |
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|
1770 @defun tty-color-approximate rgb &optional frame |
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1771 @tindex tty-color-approximate |
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|
1772 This function finds the closest color, among the known colors |
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|
1773 supported for @var{display}, to that described by the rgb value |
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|
1774 @var{rgb} (a list of color values). The return value is an element of |
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|
1775 @code{tty-color-alist}. |
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1776 @end defun |
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1777 |
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1778 @defun tty-color-translate color &optional frame |
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1779 @tindex tty-color-translate |
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1780 This function finds the closest color to @var{color} among the known |
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1781 colors supported for @var{display} and returns its index (an integer). |
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1782 If the name @var{color} is not defined, the value is @code{nil}. |
6547 | 1783 @end defun |
1784 | |
1785 @node Resources | |
1786 @section X Resources | |
1787 | |
12098 | 1788 @defun x-get-resource attribute class &optional component subclass |
6547 | 1789 The function @code{x-get-resource} retrieves a resource value from the X |
54030 | 1790 Window defaults database. |
6547 | 1791 |
1792 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
1793 This function searches using a key of the form | |
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1794 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name |
12098 | 1795 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as |
1796 the class. | |
6547 | 1797 |
1798 The optional arguments @var{component} and @var{subclass} add to the key | |
1799 and the class, respectively. You must specify both of them or neither. | |
1800 If you specify them, the key is | |
1801 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
12098 | 1802 @samp{Emacs.@var{class}.@var{subclass}}. |
6547 | 1803 @end defun |
1804 | |
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1805 @defvar x-resource-class |
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1806 This variable specifies the application name that @code{x-get-resource} |
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1807 should look up. The default value is @code{"Emacs"}. You can examine X |
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1808 resources for application names other than ``Emacs'' by binding this |
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1809 variable to some other string, around a call to @code{x-get-resource}. |
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1810 @end defvar |
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1811 |
54030 | 1812 @defvar x-resource-name |
1813 This variable specifies the instance name that @code{x-get-resource} | |
1814 should look up. The default value is the name Emacs was invoked with, | |
1815 or the value specified with the @samp{-name} or @samp{-rn} switches. | |
1816 @end defvar | |
1817 | |
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1818 To illustrate some of the above, suppose that you have the line: |
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1819 |
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|
1820 @example |
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1821 xterm.vt100.background: yellow |
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1822 @end example |
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1823 |
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1824 @noindent |
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|
1825 in in your X resources file (usually named @file{~/.Xdefaults} or |
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|
1826 @file{~/.Xresources}). Then: |
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|
1827 |
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|
1828 @example |
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|
1829 @group |
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|
1830 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) |
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1831 (x-get-resource "vt100.background" "VT100.Background")) |
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1832 @result{} "yellow" |
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1833 @end group |
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|
1834 @group |
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|
1835 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) |
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|
1836 (x-get-resource "background" "VT100" "vt100" "Background")) |
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|
1837 @result{} "yellow" |
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|
1838 @end group |
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|
1839 @end example |
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|
1840 |
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(Initial Parameters, Resources): Fix references to the Emacs manual.
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1841 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
6547 | 1842 |
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1843 @node Display Feature Testing |
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1844 @section Display Feature Testing |
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1845 @cindex display feature testing |
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1846 |
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1847 The functions in this section describe the basic capabilities of a |
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1848 particular display. Lisp programs can use them to adapt their behavior |
48700 | 1849 to what the display can do. For example, a program that ordinarily uses |
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1850 a popup menu could use the minibuffer if popup menus are not supported. |
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1851 |
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1852 The optional argument @var{display} in these functions specifies which |
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1853 display to ask the question about. It can be a display name, a frame |
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1854 (which designates the display that frame is on), or @code{nil} (which |
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(Input Focus): Clarify which frame is _the_ selected
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|
1855 refers to the selected frame's display, @pxref{Input Focus}). |
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1856 |
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1857 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to |
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1858 obtain information about displays. |
6547 | 1859 |
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1860 @defun display-popup-menus-p &optional display |
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1861 @tindex display-popup-menus-p |
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1862 This function returns @code{t} if popup menus are supported on |
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1863 @var{display}, @code{nil} if not. Support for popup menus requires that |
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1864 the mouse be available, since the user cannot choose menu items without |
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1865 a mouse. |
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1866 @end defun |
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1867 |
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1868 @defun display-graphic-p &optional display |
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1869 @tindex display-graphic-p |
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1870 @cindex frames, more than one on display |
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1871 @cindex fonts, more than one on display |
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1872 This function returns @code{t} if @var{display} is a graphic display |
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1873 capable of displaying several frames and several different fonts at |
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1874 once. This is true for displays that use a window system such as X, and |
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1875 false for text-only terminals. |
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1876 @end defun |
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1877 |
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1878 @defun display-mouse-p &optional display |
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1879 @tindex display-mouse-p |
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1880 @cindex mouse, availability |
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1881 This function returns @code{t} if @var{display} has a mouse available, |
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1882 @code{nil} if not. |
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1883 @end defun |
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1884 |
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1885 @defun display-color-p &optional display |
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1886 @tindex display-color-p |
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1887 @findex x-display-color-p |
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1888 This function returns @code{t} if the screen is a color screen. |
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1889 It used to be called @code{x-display-color-p}, and that name |
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1890 is still supported as an alias. |
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1891 @end defun |
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1892 |
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1893 @defun display-grayscale-p &optional display |
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1894 @tindex display-grayscale-p |
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1895 This function returns @code{t} if the screen can display shades of gray. |
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1896 (All color displays can do this.) |
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1897 @end defun |
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1898 |
56215 | 1899 @defun display-supports-face-attributes-p attributes &optional display |
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1900 @anchor{Display Face Attribute Testing} |
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1901 @tindex display-supports-face-attributes-p |
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1902 This function returns non-@code{nil} if all the face attributes in |
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1903 @var{attributes} are supported (@pxref{Face Attributes}). |
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1904 |
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1905 The definition of `supported' is somewhat heuristic, but basically |
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1906 means that a face containing all the attributes in @var{attributes}, |
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1907 when merged with the default face for display, can be represented in a |
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|
1908 way that's |
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1909 |
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1910 @enumerate |
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1911 @item |
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1912 different in appearance than the default face, and |
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1913 |
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1914 @item |
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1915 `close in spirit' to what the attributes specify, if not exact. |
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1916 @end enumerate |
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1917 |
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1918 Point (2) implies that a @code{:weight black} attribute will be |
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1919 satisfied by any display that can display bold, as will |
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1920 @code{:foreground "yellow"} as long as some yellowish color can be |
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|
1921 displayed, but @code{:slant italic} will @emph{not} be satisfied by |
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1922 the tty display code's automatic substitution of a `dim' face for |
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|
1923 italic. |
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1924 @end defun |
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1925 |
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1926 @defun display-selections-p &optional display |
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1927 @tindex display-selections-p |
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1928 This function returns @code{t} if @var{display} supports selections. |
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1929 Windowed displays normally support selections, but they may also be |
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1930 supported in some other cases. |
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1931 @end defun |
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1932 |
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1933 @defun display-images-p &optional display |
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1934 This function returns @code{t} if @var{display} can display images. |
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1935 Windowed displays ought in principle to handle images, but some |
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|
1936 systems lack the support for that. On a display that does not support |
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|
1937 images, Emacs cannot display a tool bar. |
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1938 @end defun |
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1939 |
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1940 @defun display-screens &optional display |
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1941 @tindex display-screens |
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1942 This function returns the number of screens associated with the display. |
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1943 @end defun |
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1944 |
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1945 @defun display-pixel-height &optional display |
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1946 @tindex display-pixel-height |
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1947 This function returns the height of the screen in pixels. |
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|
1948 On a character terminal, it gives the height in characters. |
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1949 @end defun |
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1950 |
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1951 @defun display-mm-height &optional display |
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1952 @tindex display-mm-height |
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1953 This function returns the height of the screen in millimeters, |
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|
1954 or @code{nil} if Emacs cannot get that information. |
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1955 @end defun |
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1956 |
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1957 @defun display-pixel-width &optional display |
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|
1958 @tindex display-pixel-width |
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1959 This function returns the width of the screen in pixels. |
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1960 On a character terminal, it gives the width in characters. |
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1961 @end defun |
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1962 |
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1963 @defun display-mm-width &optional display |
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1964 @tindex display-mm-width |
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1965 This function returns the width of the screen in millimeters, |
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1966 or @code{nil} if Emacs cannot get that information. |
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1967 @end defun |
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1968 |
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1969 @defun display-backing-store &optional display |
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1970 @tindex display-backing-store |
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1971 This function returns the backing store capability of the display. |
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1972 Backing store means recording the pixels of windows (and parts of |
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1973 windows) that are not exposed, so that when exposed they can be |
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1974 displayed very quickly. |
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1975 |
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1976 Values can be the symbols @code{always}, @code{when-mapped}, or |
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1977 @code{not-useful}. The function can also return @code{nil} |
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1978 when the question is inapplicable to a certain kind of display. |
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1979 @end defun |
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1980 |
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1981 @defun display-save-under &optional display |
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1982 @tindex display-save-under |
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1983 This function returns non-@code{nil} if the display supports the |
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1984 SaveUnder feature. That feature is used by pop-up windows |
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1985 to save the pixels they obscure, so that they can pop down |
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1986 quickly. |
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1987 @end defun |
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1988 |
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1989 @defun display-planes &optional display |
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1990 @tindex display-planes |
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1991 This function returns the number of planes the display supports. |
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1992 This is typically the number of bits per pixel. |
35037 | 1993 For a tty display, it is log to base two of the number of colours supported. |
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1994 @end defun |
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1995 |
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1996 @defun display-visual-class &optional display |
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1997 @tindex display-visual-class |
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1998 This function returns the visual class for the screen. The value is one |
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1999 of the symbols @code{static-gray}, @code{gray-scale}, |
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2000 @code{static-color}, @code{pseudo-color}, @code{true-color}, and |
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2001 @code{direct-color}. |
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2002 @end defun |
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2003 |
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2004 @defun display-color-cells &optional display |
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2005 @tindex display-color-cells |
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2006 This function returns the number of color cells the screen supports. |
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2007 @end defun |
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2008 |
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2009 These functions obtain additional information specifically |
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2010 about X displays. |
6547 | 2011 |
12067 | 2012 @defun x-server-version &optional display |
2013 This function returns the list of version numbers of the X server | |
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2014 running the display. The value is a list of three integers: the major |
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2015 and minor version numbers of the X protocol, and the |
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2016 distributor-specific release number of the X server software itself. |
6547 | 2017 @end defun |
2018 | |
12067 | 2019 @defun x-server-vendor &optional display |
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2020 This function returns the ``vendor'' that provided the X server |
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2021 software (as a string). Really this means whoever distributes the X |
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2022 server. |
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2023 |
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2024 When the developers of X labelled software distributors as |
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2025 ``vendors'', they showed their false assumption that no system could |
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2026 ever be developed and distributed noncommercially. |
6547 | 2027 @end defun |
2028 | |
2029 @ignore | |
2030 @defvar x-no-window-manager | |
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2031 This variable's value is @code{t} if no X window manager is in use. |
6547 | 2032 @end defvar |
2033 @end ignore | |
2034 | |
2035 @ignore | |
2036 @item | |
2037 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
2038 width and height of an X Window frame, measured in pixels. | |
2039 @end ignore | |
52401 | 2040 |
2041 @ignore | |
2042 arch-tag: 94977df6-3dca-4730-b57b-c6329e9282ba | |
2043 @end ignore |