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annotate lispref/numbers.texi @ 38945:752af4a52a8f
Standardize on ASCII without @sc.
author | Richard M. Stallman <rms@gnu.org> |
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date | Sat, 25 Aug 2001 02:05:59 +0000 |
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6510 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
27189 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999 |
4 @c Free Software Foundation, Inc. | |
6510 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/numbers | |
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7 @node Numbers, Strings and Characters, Lisp Data Types, Top |
6510 | 8 @chapter Numbers |
9 @cindex integers | |
10 @cindex numbers | |
11 | |
12 GNU Emacs supports two numeric data types: @dfn{integers} and | |
13 @dfn{floating point numbers}. Integers are whole numbers such as | |
14 @minus{}3, 0, 7, 13, and 511. Their values are exact. Floating point | |
15 numbers are numbers with fractional parts, such as @minus{}4.5, 0.0, or | |
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16 2.71828. They can also be expressed in exponential notation: 1.5e2 |
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17 equals 150; in this example, @samp{e2} stands for ten to the second |
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18 power, and that is multiplied by 1.5. Floating point values are not |
6510 | 19 exact; they have a fixed, limited amount of precision. |
20 | |
21 @menu | |
22 * Integer Basics:: Representation and range of integers. | |
23 * Float Basics:: Representation and range of floating point. | |
24 * Predicates on Numbers:: Testing for numbers. | |
25 * Comparison of Numbers:: Equality and inequality predicates. | |
26 * Numeric Conversions:: Converting float to integer and vice versa. | |
27 * Arithmetic Operations:: How to add, subtract, multiply and divide. | |
28 * Rounding Operations:: Explicitly rounding floating point numbers. | |
29 * Bitwise Operations:: Logical and, or, not, shifting. | |
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30 * Math Functions:: Trig, exponential and logarithmic functions. |
6510 | 31 * Random Numbers:: Obtaining random integers, predictable or not. |
32 @end menu | |
33 | |
34 @node Integer Basics | |
35 @comment node-name, next, previous, up | |
36 @section Integer Basics | |
37 | |
38 The range of values for an integer depends on the machine. The | |
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39 minimum range is @minus{}134217728 to 134217727 (28 bits; i.e., |
27193 | 40 @ifnottex |
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41 -2**27 |
27193 | 42 @end ifnottex |
6510 | 43 @tex |
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44 @math{-2^{27}} |
6510 | 45 @end tex |
46 to | |
27193 | 47 @ifnottex |
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48 2**27 - 1), |
27193 | 49 @end ifnottex |
6510 | 50 @tex |
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51 @math{2^{27}-1}), |
6510 | 52 @end tex |
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53 but some machines may provide a wider range. Many examples in this |
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54 chapter assume an integer has 28 bits. |
6510 | 55 @cindex overflow |
56 | |
57 The Lisp reader reads an integer as a sequence of digits with optional | |
58 initial sign and optional final period. | |
59 | |
60 @example | |
61 1 ; @r{The integer 1.} | |
62 1. ; @r{The integer 1.} | |
63 +1 ; @r{Also the integer 1.} | |
64 -1 ; @r{The integer @minus{}1.} | |
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65 268435457 ; @r{Also the integer 1, due to overflow.} |
6510 | 66 0 ; @r{The integer 0.} |
67 -0 ; @r{The integer 0.} | |
68 @end example | |
69 | |
70 To understand how various functions work on integers, especially the | |
71 bitwise operators (@pxref{Bitwise Operations}), it is often helpful to | |
72 view the numbers in their binary form. | |
73 | |
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74 In 28-bit binary, the decimal integer 5 looks like this: |
6510 | 75 |
76 @example | |
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77 0000 0000 0000 0000 0000 0000 0101 |
6510 | 78 @end example |
79 | |
80 @noindent | |
81 (We have inserted spaces between groups of 4 bits, and two spaces | |
82 between groups of 8 bits, to make the binary integer easier to read.) | |
83 | |
84 The integer @minus{}1 looks like this: | |
85 | |
86 @example | |
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87 1111 1111 1111 1111 1111 1111 1111 |
6510 | 88 @end example |
89 | |
90 @noindent | |
91 @cindex two's complement | |
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92 @minus{}1 is represented as 28 ones. (This is called @dfn{two's |
6510 | 93 complement} notation.) |
94 | |
95 The negative integer, @minus{}5, is creating by subtracting 4 from | |
96 @minus{}1. In binary, the decimal integer 4 is 100. Consequently, | |
97 @minus{}5 looks like this: | |
98 | |
99 @example | |
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100 1111 1111 1111 1111 1111 1111 1011 |
6510 | 101 @end example |
102 | |
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103 In this implementation, the largest 28-bit binary integer value is |
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104 134,217,727 in decimal. In binary, it looks like this: |
6510 | 105 |
106 @example | |
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107 0111 1111 1111 1111 1111 1111 1111 |
6510 | 108 @end example |
109 | |
110 Since the arithmetic functions do not check whether integers go | |
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111 outside their range, when you add 1 to 134,217,727, the value is the |
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112 negative integer @minus{}134,217,728: |
6510 | 113 |
114 @example | |
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115 (+ 1 134217727) |
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116 @result{} -134217728 |
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117 @result{} 1000 0000 0000 0000 0000 0000 0000 |
6510 | 118 @end example |
119 | |
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120 Many of the functions described in this chapter accept markers for |
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121 arguments in place of numbers. (@xref{Markers}.) Since the actual |
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122 arguments to such functions may be either numbers or markers, we often |
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123 give these arguments the name @var{number-or-marker}. When the argument |
6510 | 124 value is a marker, its position value is used and its buffer is ignored. |
125 | |
126 @node Float Basics | |
127 @section Floating Point Basics | |
128 | |
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129 Floating point numbers are useful for representing numbers that are |
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130 not integral. The precise range of floating point numbers is |
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131 machine-specific; it is the same as the range of the C data type |
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132 @code{double} on the machine you are using. |
6510 | 133 |
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134 The read-syntax for floating point numbers requires either a decimal |
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135 point (with at least one digit following), an exponent, or both. For |
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136 example, @samp{1500.0}, @samp{15e2}, @samp{15.0e2}, @samp{1.5e3}, and |
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137 @samp{.15e4} are five ways of writing a floating point number whose |
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138 value is 1500. They are all equivalent. You can also use a minus sign |
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139 to write negative floating point numbers, as in @samp{-1.0}. |
6510 | 140 |
141 @cindex IEEE floating point | |
142 @cindex positive infinity | |
143 @cindex negative infinity | |
144 @cindex infinity | |
145 @cindex NaN | |
146 Most modern computers support the IEEE floating point standard, which | |
147 provides for positive infinity and negative infinity as floating point | |
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148 values. It also provides for a class of values called NaN or |
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149 ``not-a-number''; numerical functions return such values in cases where |
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150 there is no correct answer. For example, @code{(sqrt -1.0)} returns a |
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151 NaN. For practical purposes, there's no significant difference between |
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152 different NaN values in Emacs Lisp, and there's no rule for precisely |
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153 which NaN value should be used in a particular case, so Emacs Lisp |
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154 doesn't try to distinguish them. Here are the read syntaxes for |
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155 these special floating point values: |
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156 |
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157 @table @asis |
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158 @item positive infinity |
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159 @samp{1.0e+INF} |
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160 @item negative infinity |
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161 @samp{-1.0e+INF} |
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162 @item Not-a-number |
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163 @samp{0.0e+NaN}. |
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164 @end table |
6510 | 165 |
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166 In addition, the value @code{-0.0} is distinguishable from ordinary |
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167 zero in IEEE floating point (although @code{equal} and @code{=} consider |
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168 them equal values). |
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169 |
6510 | 170 You can use @code{logb} to extract the binary exponent of a floating |
171 point number (or estimate the logarithm of an integer): | |
172 | |
173 @defun logb number | |
174 This function returns the binary exponent of @var{number}. More | |
175 precisely, the value is the logarithm of @var{number} base 2, rounded | |
176 down to an integer. | |
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177 |
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178 @example |
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179 (logb 10) |
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180 @result{} 3 |
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181 (logb 10.0e20) |
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182 @result{} 69 |
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183 @end example |
6510 | 184 @end defun |
185 | |
186 @node Predicates on Numbers | |
187 @section Type Predicates for Numbers | |
188 | |
189 The functions in this section test whether the argument is a number or | |
190 whether it is a certain sort of number. The functions @code{integerp} | |
191 and @code{floatp} can take any type of Lisp object as argument (the | |
192 predicates would not be of much use otherwise); but the @code{zerop} | |
193 predicate requires a number as its argument. See also | |
194 @code{integer-or-marker-p} and @code{number-or-marker-p}, in | |
195 @ref{Predicates on Markers}. | |
196 | |
197 @defun floatp object | |
198 This predicate tests whether its argument is a floating point | |
199 number and returns @code{t} if so, @code{nil} otherwise. | |
200 | |
201 @code{floatp} does not exist in Emacs versions 18 and earlier. | |
202 @end defun | |
203 | |
204 @defun integerp object | |
205 This predicate tests whether its argument is an integer, and returns | |
206 @code{t} if so, @code{nil} otherwise. | |
207 @end defun | |
208 | |
209 @defun numberp object | |
210 This predicate tests whether its argument is a number (either integer or | |
211 floating point), and returns @code{t} if so, @code{nil} otherwise. | |
212 @end defun | |
213 | |
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214 @defun wholenump object |
6510 | 215 @cindex natural numbers |
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216 The @code{wholenump} predicate (whose name comes from the phrase |
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217 ``whole-number-p'') tests to see whether its argument is a nonnegative |
6510 | 218 integer, and returns @code{t} if so, @code{nil} otherwise. 0 is |
219 considered non-negative. | |
220 | |
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221 @findex natnump |
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222 @code{natnump} is an obsolete synonym for @code{wholenump}. |
6510 | 223 @end defun |
224 | |
225 @defun zerop number | |
226 This predicate tests whether its argument is zero, and returns @code{t} | |
227 if so, @code{nil} otherwise. The argument must be a number. | |
228 | |
229 These two forms are equivalent: @code{(zerop x)} @equiv{} @code{(= x 0)}. | |
230 @end defun | |
231 | |
232 @node Comparison of Numbers | |
233 @section Comparison of Numbers | |
234 @cindex number equality | |
235 | |
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236 To test numbers for numerical equality, you should normally use |
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237 @code{=}, not @code{eq}. There can be many distinct floating point |
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238 number objects with the same numeric value. If you use @code{eq} to |
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239 compare them, then you test whether two values are the same |
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240 @emph{object}. By contrast, @code{=} compares only the numeric values |
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241 of the objects. |
6510 | 242 |
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243 At present, each integer value has a unique Lisp object in Emacs Lisp. |
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244 Therefore, @code{eq} is equivalent to @code{=} where integers are |
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245 concerned. It is sometimes convenient to use @code{eq} for comparing an |
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246 unknown value with an integer, because @code{eq} does not report an |
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247 error if the unknown value is not a number---it accepts arguments of any |
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248 type. By contrast, @code{=} signals an error if the arguments are not |
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249 numbers or markers. However, it is a good idea to use @code{=} if you |
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250 can, even for comparing integers, just in case we change the |
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251 representation of integers in a future Emacs version. |
6510 | 252 |
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253 Sometimes it is useful to compare numbers with @code{equal}; it treats |
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254 two numbers as equal if they have the same data type (both integers, or |
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255 both floating point) and the same value. By contrast, @code{=} can |
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256 treat an integer and a floating point number as equal. |
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257 |
6510 | 258 There is another wrinkle: because floating point arithmetic is not |
259 exact, it is often a bad idea to check for equality of two floating | |
260 point values. Usually it is better to test for approximate equality. | |
261 Here's a function to do this: | |
262 | |
263 @example | |
264 (defvar fuzz-factor 1.0e-6) | |
265 (defun approx-equal (x y) | |
12098 | 266 (or (and (= x 0) (= y 0)) |
267 (< (/ (abs (- x y)) | |
268 (max (abs x) (abs y))) | |
269 fuzz-factor))) | |
6510 | 270 @end example |
271 | |
272 @cindex CL note---integers vrs @code{eq} | |
273 @quotation | |
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274 @b{Common Lisp note:} Comparing numbers in Common Lisp always requires |
6510 | 275 @code{=} because Common Lisp implements multi-word integers, and two |
276 distinct integer objects can have the same numeric value. Emacs Lisp | |
277 can have just one integer object for any given value because it has a | |
278 limited range of integer values. | |
279 @end quotation | |
280 | |
281 @defun = number-or-marker1 number-or-marker2 | |
282 This function tests whether its arguments are numerically equal, and | |
283 returns @code{t} if so, @code{nil} otherwise. | |
284 @end defun | |
285 | |
286 @defun /= number-or-marker1 number-or-marker2 | |
287 This function tests whether its arguments are numerically equal, and | |
288 returns @code{t} if they are not, and @code{nil} if they are. | |
289 @end defun | |
290 | |
291 @defun < number-or-marker1 number-or-marker2 | |
292 This function tests whether its first argument is strictly less than | |
293 its second argument. It returns @code{t} if so, @code{nil} otherwise. | |
294 @end defun | |
295 | |
296 @defun <= number-or-marker1 number-or-marker2 | |
297 This function tests whether its first argument is less than or equal | |
298 to its second argument. It returns @code{t} if so, @code{nil} | |
299 otherwise. | |
300 @end defun | |
301 | |
302 @defun > number-or-marker1 number-or-marker2 | |
303 This function tests whether its first argument is strictly greater | |
304 than its second argument. It returns @code{t} if so, @code{nil} | |
305 otherwise. | |
306 @end defun | |
307 | |
308 @defun >= number-or-marker1 number-or-marker2 | |
309 This function tests whether its first argument is greater than or | |
310 equal to its second argument. It returns @code{t} if so, @code{nil} | |
311 otherwise. | |
312 @end defun | |
313 | |
314 @defun max number-or-marker &rest numbers-or-markers | |
315 This function returns the largest of its arguments. | |
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316 If any of the argument is floating-point, the value is returned |
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317 as floating point, even if it was given as an integer. |
6510 | 318 |
319 @example | |
320 (max 20) | |
321 @result{} 20 | |
322 (max 1 2.5) | |
323 @result{} 2.5 | |
324 (max 1 3 2.5) | |
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325 @result{} 3.0 |
6510 | 326 @end example |
327 @end defun | |
328 | |
329 @defun min number-or-marker &rest numbers-or-markers | |
330 This function returns the smallest of its arguments. | |
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331 If any of the argument is floating-point, the value is returned |
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332 as floating point, even if it was given as an integer. |
6510 | 333 |
334 @example | |
335 (min -4 1) | |
336 @result{} -4 | |
337 @end example | |
338 @end defun | |
339 | |
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340 @defun abs number |
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341 This function returns the absolute value of @var{number}. |
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342 @end defun |
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343 |
6510 | 344 @node Numeric Conversions |
345 @section Numeric Conversions | |
346 @cindex rounding in conversions | |
347 | |
348 To convert an integer to floating point, use the function @code{float}. | |
349 | |
350 @defun float number | |
351 This returns @var{number} converted to floating point. | |
352 If @var{number} is already a floating point number, @code{float} returns | |
353 it unchanged. | |
354 @end defun | |
355 | |
356 There are four functions to convert floating point numbers to integers; | |
357 they differ in how they round. These functions accept integer arguments | |
358 also, and return such arguments unchanged. | |
359 | |
360 @defun truncate number | |
361 This returns @var{number}, converted to an integer by rounding towards | |
362 zero. | |
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363 |
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364 @example |
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365 (truncate 1.2) |
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366 @result{} 1 |
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367 (truncate 1.7) |
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368 @result{} 1 |
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369 (truncate -1.2) |
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370 @result{} -1 |
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371 (truncate -1.7) |
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372 @result{} -1 |
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373 @end example |
6510 | 374 @end defun |
375 | |
376 @defun floor number &optional divisor | |
377 This returns @var{number}, converted to an integer by rounding downward | |
378 (towards negative infinity). | |
379 | |
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380 If @var{divisor} is specified, @code{floor} divides @var{number} by |
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381 @var{divisor} and then converts to an integer; this uses the kind of |
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382 division operation that corresponds to @code{mod}, rounding downward. |
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383 An @code{arith-error} results if @var{divisor} is 0. |
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384 |
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385 @example |
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386 (floor 1.2) |
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387 @result{} 1 |
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388 (floor 1.7) |
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389 @result{} 1 |
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390 (floor -1.2) |
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391 @result{} -2 |
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392 (floor -1.7) |
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393 @result{} -2 |
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394 (floor 5.99 3) |
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395 @result{} 1 |
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396 @end example |
6510 | 397 @end defun |
398 | |
399 @defun ceiling number | |
400 This returns @var{number}, converted to an integer by rounding upward | |
401 (towards positive infinity). | |
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402 |
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403 @example |
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404 (ceiling 1.2) |
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405 @result{} 2 |
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406 (ceiling 1.7) |
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407 @result{} 2 |
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408 (ceiling -1.2) |
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409 @result{} -1 |
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410 (ceiling -1.7) |
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411 @result{} -1 |
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412 @end example |
6510 | 413 @end defun |
414 | |
415 @defun round number | |
416 This returns @var{number}, converted to an integer by rounding towards the | |
12098 | 417 nearest integer. Rounding a value equidistant between two integers |
418 may choose the integer closer to zero, or it may prefer an even integer, | |
419 depending on your machine. | |
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420 |
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421 @example |
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422 (round 1.2) |
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423 @result{} 1 |
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424 (round 1.7) |
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425 @result{} 2 |
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426 (round -1.2) |
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427 @result{} -1 |
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428 (round -1.7) |
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429 @result{} -2 |
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430 @end example |
6510 | 431 @end defun |
432 | |
433 @node Arithmetic Operations | |
434 @section Arithmetic Operations | |
435 | |
436 Emacs Lisp provides the traditional four arithmetic operations: | |
437 addition, subtraction, multiplication, and division. Remainder and modulus | |
438 functions supplement the division functions. The functions to | |
439 add or subtract 1 are provided because they are traditional in Lisp and | |
440 commonly used. | |
441 | |
442 All of these functions except @code{%} return a floating point value | |
443 if any argument is floating. | |
444 | |
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445 It is important to note that in Emacs Lisp, arithmetic functions |
12067 | 446 do not check for overflow. Thus @code{(1+ 134217727)} may evaluate to |
447 @minus{}134217728, depending on your hardware. | |
6510 | 448 |
449 @defun 1+ number-or-marker | |
450 This function returns @var{number-or-marker} plus 1. | |
451 For example, | |
452 | |
453 @example | |
454 (setq foo 4) | |
455 @result{} 4 | |
456 (1+ foo) | |
457 @result{} 5 | |
458 @end example | |
459 | |
12098 | 460 This function is not analogous to the C operator @code{++}---it does not |
461 increment a variable. It just computes a sum. Thus, if we continue, | |
6510 | 462 |
463 @example | |
464 foo | |
465 @result{} 4 | |
466 @end example | |
467 | |
468 If you want to increment the variable, you must use @code{setq}, | |
469 like this: | |
470 | |
471 @example | |
472 (setq foo (1+ foo)) | |
473 @result{} 5 | |
474 @end example | |
475 @end defun | |
476 | |
477 @defun 1- number-or-marker | |
478 This function returns @var{number-or-marker} minus 1. | |
479 @end defun | |
480 | |
481 @defun + &rest numbers-or-markers | |
482 This function adds its arguments together. When given no arguments, | |
12098 | 483 @code{+} returns 0. |
6510 | 484 |
485 @example | |
486 (+) | |
487 @result{} 0 | |
488 (+ 1) | |
489 @result{} 1 | |
490 (+ 1 2 3 4) | |
491 @result{} 10 | |
492 @end example | |
493 @end defun | |
494 | |
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495 @defun - &optional number-or-marker &rest more-numbers-or-markers |
6510 | 496 The @code{-} function serves two purposes: negation and subtraction. |
497 When @code{-} has a single argument, the value is the negative of the | |
498 argument. When there are multiple arguments, @code{-} subtracts each of | |
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499 the @var{more-numbers-or-markers} from @var{number-or-marker}, |
12098 | 500 cumulatively. If there are no arguments, the result is 0. |
6510 | 501 |
502 @example | |
503 (- 10 1 2 3 4) | |
504 @result{} 0 | |
505 (- 10) | |
506 @result{} -10 | |
507 (-) | |
508 @result{} 0 | |
509 @end example | |
510 @end defun | |
511 | |
512 @defun * &rest numbers-or-markers | |
513 This function multiplies its arguments together, and returns the | |
12098 | 514 product. When given no arguments, @code{*} returns 1. |
6510 | 515 |
516 @example | |
517 (*) | |
518 @result{} 1 | |
519 (* 1) | |
520 @result{} 1 | |
521 (* 1 2 3 4) | |
522 @result{} 24 | |
523 @end example | |
524 @end defun | |
525 | |
526 @defun / dividend divisor &rest divisors | |
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527 This function divides @var{dividend} by @var{divisor} and returns the |
6510 | 528 quotient. If there are additional arguments @var{divisors}, then it |
529 divides @var{dividend} by each divisor in turn. Each argument may be a | |
530 number or a marker. | |
531 | |
532 If all the arguments are integers, then the result is an integer too. | |
533 This means the result has to be rounded. On most machines, the result | |
534 is rounded towards zero after each division, but some machines may round | |
535 differently with negative arguments. This is because the Lisp function | |
536 @code{/} is implemented using the C division operator, which also | |
537 permits machine-dependent rounding. As a practical matter, all known | |
538 machines round in the standard fashion. | |
539 | |
540 @cindex @code{arith-error} in division | |
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541 If you divide an integer by 0, an @code{arith-error} error is signaled. |
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542 (@xref{Errors}.) Floating point division by zero returns either |
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543 infinity or a NaN if your machine supports IEEE floating point; |
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544 otherwise, it signals an @code{arith-error} error. |
6510 | 545 |
546 @example | |
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547 @group |
6510 | 548 (/ 6 2) |
549 @result{} 3 | |
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550 @end group |
6510 | 551 (/ 5 2) |
552 @result{} 2 | |
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553 (/ 5.0 2) |
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554 @result{} 2.5 |
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555 (/ 5 2.0) |
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556 @result{} 2.5 |
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557 (/ 5.0 2.0) |
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558 @result{} 2.5 |
6510 | 559 (/ 25 3 2) |
560 @result{} 4 | |
561 (/ -17 6) | |
562 @result{} -2 | |
563 @end example | |
564 | |
565 The result of @code{(/ -17 6)} could in principle be -3 on some | |
566 machines. | |
567 @end defun | |
568 | |
569 @defun % dividend divisor | |
570 @cindex remainder | |
571 This function returns the integer remainder after division of @var{dividend} | |
572 by @var{divisor}. The arguments must be integers or markers. | |
573 | |
574 For negative arguments, the remainder is in principle machine-dependent | |
575 since the quotient is; but in practice, all known machines behave alike. | |
576 | |
577 An @code{arith-error} results if @var{divisor} is 0. | |
578 | |
579 @example | |
580 (% 9 4) | |
581 @result{} 1 | |
582 (% -9 4) | |
583 @result{} -1 | |
584 (% 9 -4) | |
585 @result{} 1 | |
586 (% -9 -4) | |
587 @result{} -1 | |
588 @end example | |
589 | |
590 For any two integers @var{dividend} and @var{divisor}, | |
591 | |
592 @example | |
593 @group | |
594 (+ (% @var{dividend} @var{divisor}) | |
595 (* (/ @var{dividend} @var{divisor}) @var{divisor})) | |
596 @end group | |
597 @end example | |
598 | |
599 @noindent | |
600 always equals @var{dividend}. | |
601 @end defun | |
602 | |
603 @defun mod dividend divisor | |
604 @cindex modulus | |
605 This function returns the value of @var{dividend} modulo @var{divisor}; | |
606 in other words, the remainder after division of @var{dividend} | |
607 by @var{divisor}, but with the same sign as @var{divisor}. | |
608 The arguments must be numbers or markers. | |
609 | |
610 Unlike @code{%}, @code{mod} returns a well-defined result for negative | |
611 arguments. It also permits floating point arguments; it rounds the | |
612 quotient downward (towards minus infinity) to an integer, and uses that | |
613 quotient to compute the remainder. | |
614 | |
615 An @code{arith-error} results if @var{divisor} is 0. | |
616 | |
617 @example | |
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618 @group |
6510 | 619 (mod 9 4) |
620 @result{} 1 | |
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621 @end group |
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622 @group |
6510 | 623 (mod -9 4) |
624 @result{} 3 | |
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625 @end group |
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626 @group |
6510 | 627 (mod 9 -4) |
628 @result{} -3 | |
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629 @end group |
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630 @group |
6510 | 631 (mod -9 -4) |
632 @result{} -1 | |
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633 @end group |
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634 @group |
6510 | 635 (mod 5.5 2.5) |
636 @result{} .5 | |
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637 @end group |
6510 | 638 @end example |
639 | |
640 For any two numbers @var{dividend} and @var{divisor}, | |
641 | |
642 @example | |
643 @group | |
644 (+ (mod @var{dividend} @var{divisor}) | |
645 (* (floor @var{dividend} @var{divisor}) @var{divisor})) | |
646 @end group | |
647 @end example | |
648 | |
649 @noindent | |
12098 | 650 always equals @var{dividend}, subject to rounding error if either |
651 argument is floating point. For @code{floor}, see @ref{Numeric | |
652 Conversions}. | |
6510 | 653 @end defun |
654 | |
655 @node Rounding Operations | |
656 @section Rounding Operations | |
657 @cindex rounding without conversion | |
658 | |
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659 The functions @code{ffloor}, @code{fceiling}, @code{fround}, and |
6510 | 660 @code{ftruncate} take a floating point argument and return a floating |
661 point result whose value is a nearby integer. @code{ffloor} returns the | |
8017 | 662 nearest integer below; @code{fceiling}, the nearest integer above; |
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663 @code{ftruncate}, the nearest integer in the direction towards zero; |
6510 | 664 @code{fround}, the nearest integer. |
665 | |
666 @defun ffloor float | |
667 This function rounds @var{float} to the next lower integral value, and | |
668 returns that value as a floating point number. | |
669 @end defun | |
670 | |
8017 | 671 @defun fceiling float |
6510 | 672 This function rounds @var{float} to the next higher integral value, and |
673 returns that value as a floating point number. | |
674 @end defun | |
675 | |
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676 @defun ftruncate float |
6510 | 677 This function rounds @var{float} towards zero to an integral value, and |
678 returns that value as a floating point number. | |
679 @end defun | |
680 | |
681 @defun fround float | |
682 This function rounds @var{float} to the nearest integral value, | |
683 and returns that value as a floating point number. | |
684 @end defun | |
685 | |
686 @node Bitwise Operations | |
687 @section Bitwise Operations on Integers | |
688 | |
689 In a computer, an integer is represented as a binary number, a | |
690 sequence of @dfn{bits} (digits which are either zero or one). A bitwise | |
691 operation acts on the individual bits of such a sequence. For example, | |
692 @dfn{shifting} moves the whole sequence left or right one or more places, | |
693 reproducing the same pattern ``moved over''. | |
694 | |
695 The bitwise operations in Emacs Lisp apply only to integers. | |
696 | |
697 @defun lsh integer1 count | |
698 @cindex logical shift | |
699 @code{lsh}, which is an abbreviation for @dfn{logical shift}, shifts the | |
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700 bits in @var{integer1} to the left @var{count} places, or to the right |
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701 if @var{count} is negative, bringing zeros into the vacated bits. If |
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702 @var{count} is negative, @code{lsh} shifts zeros into the leftmost |
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703 (most-significant) bit, producing a positive result even if |
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704 @var{integer1} is negative. Contrast this with @code{ash}, below. |
6510 | 705 |
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706 Here are two examples of @code{lsh}, shifting a pattern of bits one |
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707 place to the left. We show only the low-order eight bits of the binary |
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708 pattern; the rest are all zero. |
6510 | 709 |
710 @example | |
711 @group | |
712 (lsh 5 1) | |
713 @result{} 10 | |
714 ;; @r{Decimal 5 becomes decimal 10.} | |
715 00000101 @result{} 00001010 | |
716 | |
717 (lsh 7 1) | |
718 @result{} 14 | |
719 ;; @r{Decimal 7 becomes decimal 14.} | |
720 00000111 @result{} 00001110 | |
721 @end group | |
722 @end example | |
723 | |
724 @noindent | |
725 As the examples illustrate, shifting the pattern of bits one place to | |
726 the left produces a number that is twice the value of the previous | |
727 number. | |
728 | |
12098 | 729 Shifting a pattern of bits two places to the left produces results |
730 like this (with 8-bit binary numbers): | |
731 | |
732 @example | |
733 @group | |
734 (lsh 3 2) | |
735 @result{} 12 | |
736 ;; @r{Decimal 3 becomes decimal 12.} | |
737 00000011 @result{} 00001100 | |
738 @end group | |
739 @end example | |
740 | |
741 On the other hand, shifting one place to the right looks like this: | |
742 | |
743 @example | |
744 @group | |
745 (lsh 6 -1) | |
746 @result{} 3 | |
747 ;; @r{Decimal 6 becomes decimal 3.} | |
748 00000110 @result{} 00000011 | |
749 @end group | |
750 | |
751 @group | |
752 (lsh 5 -1) | |
753 @result{} 2 | |
754 ;; @r{Decimal 5 becomes decimal 2.} | |
755 00000101 @result{} 00000010 | |
756 @end group | |
757 @end example | |
758 | |
759 @noindent | |
760 As the example illustrates, shifting one place to the right divides the | |
761 value of a positive integer by two, rounding downward. | |
762 | |
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763 The function @code{lsh}, like all Emacs Lisp arithmetic functions, does |
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764 not check for overflow, so shifting left can discard significant bits |
12067 | 765 and change the sign of the number. For example, left shifting |
766 134,217,727 produces @minus{}2 on a 28-bit machine: | |
6510 | 767 |
768 @example | |
12067 | 769 (lsh 134217727 1) ; @r{left shift} |
6510 | 770 @result{} -2 |
771 @end example | |
772 | |
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773 In binary, in the 28-bit implementation, the argument looks like this: |
6510 | 774 |
775 @example | |
776 @group | |
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777 ;; @r{Decimal 134,217,727} |
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778 0111 1111 1111 1111 1111 1111 1111 |
6510 | 779 @end group |
780 @end example | |
781 | |
782 @noindent | |
783 which becomes the following when left shifted: | |
784 | |
785 @example | |
786 @group | |
787 ;; @r{Decimal @minus{}2} | |
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788 1111 1111 1111 1111 1111 1111 1110 |
6510 | 789 @end group |
790 @end example | |
791 @end defun | |
792 | |
793 @defun ash integer1 count | |
794 @cindex arithmetic shift | |
795 @code{ash} (@dfn{arithmetic shift}) shifts the bits in @var{integer1} | |
796 to the left @var{count} places, or to the right if @var{count} | |
797 is negative. | |
798 | |
799 @code{ash} gives the same results as @code{lsh} except when | |
800 @var{integer1} and @var{count} are both negative. In that case, | |
12098 | 801 @code{ash} puts ones in the empty bit positions on the left, while |
802 @code{lsh} puts zeros in those bit positions. | |
6510 | 803 |
804 Thus, with @code{ash}, shifting the pattern of bits one place to the right | |
805 looks like this: | |
806 | |
807 @example | |
808 @group | |
809 (ash -6 -1) @result{} -3 | |
810 ;; @r{Decimal @minus{}6 becomes decimal @minus{}3.} | |
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811 1111 1111 1111 1111 1111 1111 1010 |
6510 | 812 @result{} |
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813 1111 1111 1111 1111 1111 1111 1101 |
6510 | 814 @end group |
815 @end example | |
816 | |
817 In contrast, shifting the pattern of bits one place to the right with | |
818 @code{lsh} looks like this: | |
819 | |
820 @example | |
821 @group | |
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822 (lsh -6 -1) @result{} 134217725 |
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823 ;; @r{Decimal @minus{}6 becomes decimal 134,217,725.} |
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824 1111 1111 1111 1111 1111 1111 1010 |
6510 | 825 @result{} |
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826 0111 1111 1111 1111 1111 1111 1101 |
6510 | 827 @end group |
828 @end example | |
829 | |
830 Here are other examples: | |
831 | |
832 @c !!! Check if lined up in smallbook format! XDVI shows problem | |
833 @c with smallbook but not with regular book! --rjc 16mar92 | |
834 @smallexample | |
835 @group | |
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836 ; @r{ 28-bit binary values} |
6510 | 837 |
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838 (lsh 5 2) ; 5 = @r{0000 0000 0000 0000 0000 0000 0101} |
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839 @result{} 20 ; = @r{0000 0000 0000 0000 0000 0001 0100} |
6510 | 840 @end group |
841 @group | |
842 (ash 5 2) | |
843 @result{} 20 | |
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844 (lsh -5 2) ; -5 = @r{1111 1111 1111 1111 1111 1111 1011} |
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845 @result{} -20 ; = @r{1111 1111 1111 1111 1111 1110 1100} |
6510 | 846 (ash -5 2) |
847 @result{} -20 | |
848 @end group | |
849 @group | |
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850 (lsh 5 -2) ; 5 = @r{0000 0000 0000 0000 0000 0000 0101} |
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851 @result{} 1 ; = @r{0000 0000 0000 0000 0000 0000 0001} |
6510 | 852 @end group |
853 @group | |
854 (ash 5 -2) | |
855 @result{} 1 | |
856 @end group | |
857 @group | |
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858 (lsh -5 -2) ; -5 = @r{1111 1111 1111 1111 1111 1111 1011} |
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859 @result{} 4194302 ; = @r{0011 1111 1111 1111 1111 1111 1110} |
6510 | 860 @end group |
861 @group | |
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862 (ash -5 -2) ; -5 = @r{1111 1111 1111 1111 1111 1111 1011} |
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863 @result{} -2 ; = @r{1111 1111 1111 1111 1111 1111 1110} |
6510 | 864 @end group |
865 @end smallexample | |
866 @end defun | |
867 | |
868 @defun logand &rest ints-or-markers | |
869 @cindex logical and | |
870 @cindex bitwise and | |
871 This function returns the ``logical and'' of the arguments: the | |
872 @var{n}th bit is set in the result if, and only if, the @var{n}th bit is | |
873 set in all the arguments. (``Set'' means that the value of the bit is 1 | |
874 rather than 0.) | |
875 | |
876 For example, using 4-bit binary numbers, the ``logical and'' of 13 and | |
877 12 is 12: 1101 combined with 1100 produces 1100. | |
878 In both the binary numbers, the leftmost two bits are set (i.e., they | |
879 are 1's), so the leftmost two bits of the returned value are set. | |
880 However, for the rightmost two bits, each is zero in at least one of | |
881 the arguments, so the rightmost two bits of the returned value are 0's. | |
882 | |
883 @noindent | |
884 Therefore, | |
885 | |
886 @example | |
887 @group | |
888 (logand 13 12) | |
889 @result{} 12 | |
890 @end group | |
891 @end example | |
892 | |
893 If @code{logand} is not passed any argument, it returns a value of | |
894 @minus{}1. This number is an identity element for @code{logand} | |
895 because its binary representation consists entirely of ones. If | |
896 @code{logand} is passed just one argument, it returns that argument. | |
897 | |
898 @smallexample | |
899 @group | |
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900 ; @r{ 28-bit binary values} |
6510 | 901 |
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902 (logand 14 13) ; 14 = @r{0000 0000 0000 0000 0000 0000 1110} |
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903 ; 13 = @r{0000 0000 0000 0000 0000 0000 1101} |
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904 @result{} 12 ; 12 = @r{0000 0000 0000 0000 0000 0000 1100} |
6510 | 905 @end group |
906 | |
907 @group | |
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908 (logand 14 13 4) ; 14 = @r{0000 0000 0000 0000 0000 0000 1110} |
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909 ; 13 = @r{0000 0000 0000 0000 0000 0000 1101} |
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910 ; 4 = @r{0000 0000 0000 0000 0000 0000 0100} |
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911 @result{} 4 ; 4 = @r{0000 0000 0000 0000 0000 0000 0100} |
6510 | 912 @end group |
913 | |
914 @group | |
915 (logand) | |
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916 @result{} -1 ; -1 = @r{1111 1111 1111 1111 1111 1111 1111} |
6510 | 917 @end group |
918 @end smallexample | |
919 @end defun | |
920 | |
921 @defun logior &rest ints-or-markers | |
922 @cindex logical inclusive or | |
923 @cindex bitwise or | |
924 This function returns the ``inclusive or'' of its arguments: the @var{n}th bit | |
925 is set in the result if, and only if, the @var{n}th bit is set in at least | |
926 one of the arguments. If there are no arguments, the result is zero, | |
927 which is an identity element for this operation. If @code{logior} is | |
928 passed just one argument, it returns that argument. | |
929 | |
930 @smallexample | |
931 @group | |
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932 ; @r{ 28-bit binary values} |
6510 | 933 |
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934 (logior 12 5) ; 12 = @r{0000 0000 0000 0000 0000 0000 1100} |
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935 ; 5 = @r{0000 0000 0000 0000 0000 0000 0101} |
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936 @result{} 13 ; 13 = @r{0000 0000 0000 0000 0000 0000 1101} |
6510 | 937 @end group |
938 | |
939 @group | |
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940 (logior 12 5 7) ; 12 = @r{0000 0000 0000 0000 0000 0000 1100} |
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941 ; 5 = @r{0000 0000 0000 0000 0000 0000 0101} |
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942 ; 7 = @r{0000 0000 0000 0000 0000 0000 0111} |
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943 @result{} 15 ; 15 = @r{0000 0000 0000 0000 0000 0000 1111} |
6510 | 944 @end group |
945 @end smallexample | |
946 @end defun | |
947 | |
948 @defun logxor &rest ints-or-markers | |
949 @cindex bitwise exclusive or | |
950 @cindex logical exclusive or | |
951 This function returns the ``exclusive or'' of its arguments: the | |
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952 @var{n}th bit is set in the result if, and only if, the @var{n}th bit is |
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953 set in an odd number of the arguments. If there are no arguments, the |
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954 result is 0, which is an identity element for this operation. If |
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955 @code{logxor} is passed just one argument, it returns that argument. |
6510 | 956 |
957 @smallexample | |
958 @group | |
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959 ; @r{ 28-bit binary values} |
6510 | 960 |
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961 (logxor 12 5) ; 12 = @r{0000 0000 0000 0000 0000 0000 1100} |
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962 ; 5 = @r{0000 0000 0000 0000 0000 0000 0101} |
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963 @result{} 9 ; 9 = @r{0000 0000 0000 0000 0000 0000 1001} |
6510 | 964 @end group |
965 | |
966 @group | |
10306
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967 (logxor 12 5 7) ; 12 = @r{0000 0000 0000 0000 0000 0000 1100} |
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968 ; 5 = @r{0000 0000 0000 0000 0000 0000 0101} |
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969 ; 7 = @r{0000 0000 0000 0000 0000 0000 0111} |
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970 @result{} 14 ; 14 = @r{0000 0000 0000 0000 0000 0000 1110} |
6510 | 971 @end group |
972 @end smallexample | |
973 @end defun | |
974 | |
975 @defun lognot integer | |
976 @cindex logical not | |
977 @cindex bitwise not | |
978 This function returns the logical complement of its argument: the @var{n}th | |
979 bit is one in the result if, and only if, the @var{n}th bit is zero in | |
980 @var{integer}, and vice-versa. | |
981 | |
982 @example | |
983 (lognot 5) | |
984 @result{} -6 | |
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985 ;; 5 = @r{0000 0000 0000 0000 0000 0000 0101} |
6510 | 986 ;; @r{becomes} |
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987 ;; -6 = @r{1111 1111 1111 1111 1111 1111 1010} |
6510 | 988 @end example |
989 @end defun | |
990 | |
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991 @node Math Functions |
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992 @section Standard Mathematical Functions |
6510 | 993 @cindex transcendental functions |
994 @cindex mathematical functions | |
995 | |
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996 These mathematical functions allow integers as well as floating point |
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997 numbers as arguments. |
6510 | 998 |
999 @defun sin arg | |
1000 @defunx cos arg | |
1001 @defunx tan arg | |
1002 These are the ordinary trigonometric functions, with argument measured | |
1003 in radians. | |
1004 @end defun | |
1005 | |
1006 @defun asin arg | |
25454 | 1007 The value of @code{(asin @var{arg})} is a number between |
27193 | 1008 @ifnottex |
25454 | 1009 @minus{}pi/2 |
27193 | 1010 @end ifnottex |
25454 | 1011 @tex |
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1012 @math{-\pi/2} |
25454 | 1013 @end tex |
1014 and | |
27193 | 1015 @ifnottex |
25454 | 1016 pi/2 |
27193 | 1017 @end ifnottex |
25454 | 1018 @tex |
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1019 @math{\pi/2} |
25454 | 1020 @end tex |
1021 (inclusive) whose sine is @var{arg}; if, however, @var{arg} | |
6510 | 1022 is out of range (outside [-1, 1]), then the result is a NaN. |
1023 @end defun | |
1024 | |
1025 @defun acos arg | |
25454 | 1026 The value of @code{(acos @var{arg})} is a number between 0 and |
27193 | 1027 @ifnottex |
25454 | 1028 pi |
27193 | 1029 @end ifnottex |
25454 | 1030 @tex |
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1031 @math{\pi} |
25454 | 1032 @end tex |
6510 | 1033 (inclusive) whose cosine is @var{arg}; if, however, @var{arg} |
1034 is out of range (outside [-1, 1]), then the result is a NaN. | |
1035 @end defun | |
1036 | |
1037 @defun atan arg | |
25454 | 1038 The value of @code{(atan @var{arg})} is a number between |
27193 | 1039 @ifnottex |
25454 | 1040 @minus{}pi/2 |
27193 | 1041 @end ifnottex |
25454 | 1042 @tex |
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1043 @math{-\pi/2} |
25454 | 1044 @end tex |
1045 and | |
27193 | 1046 @ifnottex |
25454 | 1047 pi/2 |
27193 | 1048 @end ifnottex |
25454 | 1049 @tex |
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1050 @math{\pi/2} |
25454 | 1051 @end tex |
1052 (exclusive) whose tangent is @var{arg}. | |
6510 | 1053 @end defun |
1054 | |
1055 @defun exp arg | |
22138
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1056 This is the exponential function; it returns |
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1057 @tex |
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1058 @math{e} |
22138
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1059 @end tex |
27193 | 1060 @ifnottex |
22138
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1061 @i{e} |
27193 | 1062 @end ifnottex |
22138
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1063 to the power @var{arg}. |
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1064 @tex |
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1065 @math{e} |
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1066 @end tex |
27193 | 1067 @ifnottex |
22138
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1068 @i{e} |
27193 | 1069 @end ifnottex |
22138
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1070 is a fundamental mathematical constant also called the base of natural |
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1071 logarithms. |
6510 | 1072 @end defun |
1073 | |
1074 @defun log arg &optional base | |
1075 This function returns the logarithm of @var{arg}, with base @var{base}. | |
22138
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1076 If you don't specify @var{base}, the base |
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1077 @tex |
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1078 @math{e} |
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1079 @end tex |
27193 | 1080 @ifnottex |
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1081 @i{e} |
27193 | 1082 @end ifnottex |
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1083 is used. If @var{arg} |
6510 | 1084 is negative, the result is a NaN. |
1085 @end defun | |
1086 | |
1087 @ignore | |
1088 @defun expm1 arg | |
1089 This function returns @code{(1- (exp @var{arg}))}, but it is more | |
1090 accurate than that when @var{arg} is negative and @code{(exp @var{arg})} | |
1091 is close to 1. | |
1092 @end defun | |
1093 | |
1094 @defun log1p arg | |
1095 This function returns @code{(log (1+ @var{arg}))}, but it is more | |
1096 accurate than that when @var{arg} is so small that adding 1 to it would | |
1097 lose accuracy. | |
1098 @end defun | |
1099 @end ignore | |
1100 | |
1101 @defun log10 arg | |
1102 This function returns the logarithm of @var{arg}, with base 10. If | |
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1103 @var{arg} is negative, the result is a NaN. @code{(log10 @var{x})} |
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1104 @equiv{} @code{(log @var{x} 10)}, at least approximately. |
6510 | 1105 @end defun |
1106 | |
1107 @defun expt x y | |
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1108 This function returns @var{x} raised to power @var{y}. If both |
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1109 arguments are integers and @var{y} is positive, the result is an |
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1110 integer; in this case, it is truncated to fit the range of possible |
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1111 integer values. |
6510 | 1112 @end defun |
1113 | |
1114 @defun sqrt arg | |
1115 This returns the square root of @var{arg}. If @var{arg} is negative, | |
1116 the value is a NaN. | |
1117 @end defun | |
1118 | |
1119 @node Random Numbers | |
1120 @section Random Numbers | |
1121 @cindex random numbers | |
1122 | |
1123 A deterministic computer program cannot generate true random numbers. | |
1124 For most purposes, @dfn{pseudo-random numbers} suffice. A series of | |
1125 pseudo-random numbers is generated in a deterministic fashion. The | |
1126 numbers are not truly random, but they have certain properties that | |
1127 mimic a random series. For example, all possible values occur equally | |
1128 often in a pseudo-random series. | |
1129 | |
1130 In Emacs, pseudo-random numbers are generated from a ``seed'' number. | |
1131 Starting from any given seed, the @code{random} function always | |
1132 generates the same sequence of numbers. Emacs always starts with the | |
1133 same seed value, so the sequence of values of @code{random} is actually | |
1134 the same in each Emacs run! For example, in one operating system, the | |
1135 first call to @code{(random)} after you start Emacs always returns | |
1136 -1457731, and the second one always returns -7692030. This | |
1137 repeatability is helpful for debugging. | |
1138 | |
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1139 If you want random numbers that don't always come out the same, execute |
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1140 @code{(random t)}. This chooses a new seed based on the current time of |
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1141 day and on Emacs's process @sc{id} number. |
6510 | 1142 |
1143 @defun random &optional limit | |
1144 This function returns a pseudo-random integer. Repeated calls return a | |
1145 series of pseudo-random integers. | |
1146 | |
12067 | 1147 If @var{limit} is a positive integer, the value is chosen to be |
12098 | 1148 nonnegative and less than @var{limit}. |
6510 | 1149 |
1150 If @var{limit} is @code{t}, it means to choose a new seed based on the | |
1151 current time of day and on Emacs's process @sc{id} number. | |
1152 @c "Emacs'" is incorrect usage! | |
1153 | |
1154 On some machines, any integer representable in Lisp may be the result | |
1155 of @code{random}. On other machines, the result can never be larger | |
1156 than a certain maximum or less than a certain (negative) minimum. | |
1157 @end defun |