Mercurial > emacs
annotate lispref/elisp.texi @ 90530:76d717f9ceda
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author | Kenichi Handa <handa@m17n.org> |
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date | Fri, 14 Jul 2006 02:24:13 +0000 |
parents | 138ce2701550 |
children | 8a8e69664178 |
rev | line source |
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6451 | 1 \input texinfo @c -*-texinfo-*- |
2 @c %**start of header | |
3 @setfilename elisp | |
4 @settitle GNU Emacs Lisp Reference Manual | |
5 @c %**end of header | |
6 | |
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7 @c Version of the manual and of Emacs. |
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8 @c Please remember to update the edition number in README as well. |
64175 | 9 @set VERSION 2.9 |
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10 @set EMACSVER 22.0.50 |
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11 |
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12 @dircategory Emacs |
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13 @direntry |
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14 * Elisp: (elisp). The Emacs Lisp Reference Manual. |
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15 @end direntry |
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16 |
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17 @c So that anyone making the printed manual gets the version we have |
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18 @c tuned to avoid bad line breaks, etc. |
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19 @smallbook |
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20 |
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21 @c per rms and peterb, use 10pt fonts for the main text, mostly to |
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22 @c save on paper cost. Also, do not declare @setchapternewpage odd, |
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23 @c for the same reason. Do this inside @tex for now, so the |
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24 @c last-released makeinfo does not complain. |
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25 @tex |
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26 @fonttextsize 10 |
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27 \global\hbadness=6000 % don't worry about not-too-underfull boxes |
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28 @end tex |
28952 | 29 |
30 @c Combine indices. | |
31 @synindex cp fn | |
32 @syncodeindex vr fn | |
33 @syncodeindex ky fn | |
34 @syncodeindex pg fn | |
35 @c We use the "type index" to index new functions and variables. | |
36 @c @syncodeindex tp fn | |
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37 |
63646 | 38 @copying |
39 This is edition @value{VERSION} of the GNU Emacs Lisp | |
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40 Reference Manual, corresponding to Emacs version @value{EMACSVER}. |
6451 | 41 |
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42 Copyright @copyright{} 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, |
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43 1999, 2000, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, |
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44 Inc. |
6451 | 45 |
63646 | 46 @quotation |
28952 | 47 Permission is granted to copy, distribute and/or modify this document |
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48 under the terms of the GNU Free Documentation License, Version 1.2 or |
28952 | 49 any later version published by the Free Software Foundation; with the |
63646 | 50 Invariant Sections being ``GNU General Public License'', with the |
51 Front-Cover texts being ``A GNU Manual'', and with the Back-Cover | |
52 Texts as in (a) below. A copy of the license is included in the | |
53 section entitled ``GNU Free Documentation License''. | |
6451 | 54 |
28952 | 55 (a) The FSF's Back-Cover Text is: ``You have freedom to copy and modify |
56 this GNU Manual, like GNU software. Copies published by the Free | |
57 Software Foundation raise funds for GNU development.'' | |
63646 | 58 @end quotation |
59 @end copying | |
6451 | 60 |
61 @titlepage | |
62 @title GNU Emacs Lisp Reference Manual | |
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63 @subtitle For Emacs Version @value{EMACSVER} |
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64 @subtitle Revision @value{VERSION}, January 2002 |
6451 | 65 |
66 @author by Bil Lewis, Dan LaLiberte, Richard Stallman | |
67 @author and the GNU Manual Group | |
68 @page | |
69 @vskip 0pt plus 1filll | |
63646 | 70 @insertcopying |
6451 | 71 |
63646 | 72 @sp 1 |
73 Published by the Free Software Foundation @* | |
74 51 Franklin St, Fifth Floor @* | |
75 Boston, MA 02110-1301 @* | |
76 USA @* | |
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77 ISBN 1-882114-73-6 |
6451 | 78 |
63646 | 79 @sp 1 |
6451 | 80 Cover art by Etienne Suvasa. |
81 @end titlepage | |
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82 |
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83 |
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84 @c Print the tables of contents |
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85 @summarycontents |
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86 @contents |
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87 |
6451 | 88 |
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89 @ifnottex |
29256 | 90 @node Top, Introduction, (dir), (dir) |
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91 @top Emacs Lisp |
6451 | 92 |
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93 This Info file contains edition @value{VERSION} of the GNU Emacs Lisp |
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94 Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}. |
27193 | 95 @end ifnottex |
6451 | 96 |
97 @menu | |
98 * Introduction:: Introduction and conventions used. | |
99 | |
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100 * Lisp Data Types:: Data types of objects in Emacs Lisp. |
6451 | 101 * Numbers:: Numbers and arithmetic functions. |
102 * Strings and Characters:: Strings, and functions that work on them. | |
103 * Lists:: Lists, cons cells, and related functions. | |
104 * Sequences Arrays Vectors:: Lists, strings and vectors are called sequences. | |
105 Certain functions act on any kind of sequence. | |
106 The description of vectors is here as well. | |
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107 * Hash Tables:: Very fast lookup-tables. |
6451 | 108 * Symbols:: Symbols represent names, uniquely. |
109 | |
110 * Evaluation:: How Lisp expressions are evaluated. | |
111 * Control Structures:: Conditionals, loops, nonlocal exits. | |
112 * Variables:: Using symbols in programs to stand for values. | |
113 * Functions:: A function is a Lisp program | |
114 that can be invoked from other functions. | |
115 * Macros:: Macros are a way to extend the Lisp language. | |
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116 * Customization:: Writing customization declarations. |
6451 | 117 |
118 * Loading:: Reading files of Lisp code into Lisp. | |
119 * Byte Compilation:: Compilation makes programs run faster. | |
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120 * Advising Functions:: Adding to the definition of a function. |
6451 | 121 * Debugging:: Tools and tips for debugging Lisp programs. |
122 | |
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123 * Read and Print:: Converting Lisp objects to text and back. |
6451 | 124 * Minibuffers:: Using the minibuffer to read input. |
125 * Command Loop:: How the editor command loop works, | |
126 and how you can call its subroutines. | |
127 * Keymaps:: Defining the bindings from keys to commands. | |
128 * Modes:: Defining major and minor modes. | |
129 * Documentation:: Writing and using documentation strings. | |
130 | |
131 * Files:: Accessing files. | |
132 * Backups and Auto-Saving:: Controlling how backups and auto-save | |
133 files are made. | |
134 * Buffers:: Creating and using buffer objects. | |
135 * Windows:: Manipulating windows and displaying buffers. | |
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136 * Frames:: Making multiple system-level windows. |
6451 | 137 * Positions:: Buffer positions and motion functions. |
138 * Markers:: Markers represent positions and update | |
139 automatically when the text is changed. | |
140 | |
141 * Text:: Examining and changing text in buffers. | |
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142 * Non-ASCII Characters:: Non-ASCII text in buffers and strings. |
6451 | 143 * Searching and Matching:: Searching buffers for strings or regexps. |
144 * Syntax Tables:: The syntax table controls word and list parsing. | |
145 * Abbrevs:: How Abbrev mode works, and its data structures. | |
146 | |
147 * Processes:: Running and communicating with subprocesses. | |
33146 | 148 * Display:: Features for controlling the screen display. |
6451 | 149 * System Interface:: Getting the user id, system type, environment |
150 variables, and other such things. | |
151 | |
152 Appendices | |
153 | |
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154 * Antinews:: Info for users downgrading to Emacs 21. |
30904 | 155 * GNU Free Documentation License:: The license for this documentation |
29149 | 156 * GPL:: Conditions for copying and changing GNU Emacs. |
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157 * Tips:: Advice and coding conventions for Emacs Lisp. |
6451 | 158 * GNU Emacs Internals:: Building and dumping Emacs; |
159 internal data structures. | |
160 * Standard Errors:: List of all error symbols. | |
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161 * Standard Buffer-Local Variables:: |
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162 List of variables buffer-local in all buffers. |
6451 | 163 * Standard Keymaps:: List of standard keymaps. |
164 * Standard Hooks:: List of standard hook variables. | |
165 | |
166 * Index:: Index including concepts, functions, variables, | |
167 and other terms. | |
168 | |
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169 * New Symbols:: New functions and variables in Emacs @value{EMACSVER}. |
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170 |
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171 Detailed Node Listing |
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172 --------------------- |
6451 | 173 |
174 Here are other nodes that are inferiors of those already listed, | |
175 mentioned here so you can get to them in one step: | |
176 | |
177 Introduction | |
178 | |
179 * Caveats:: Flaws and a request for help. | |
180 * Lisp History:: Emacs Lisp is descended from Maclisp. | |
181 * Conventions:: How the manual is formatted. | |
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182 * Version Info:: Which Emacs version is running? |
6451 | 183 * Acknowledgements:: The authors, editors, and sponsors of this manual. |
184 | |
185 Conventions | |
186 | |
187 * Some Terms:: Explanation of terms we use in this manual. | |
188 * nil and t:: How the symbols @code{nil} and @code{t} are used. | |
189 * Evaluation Notation:: The format we use for examples of evaluation. | |
190 * Printing Notation:: The format we use for examples that print output. | |
191 * Error Messages:: The format we use for examples of errors. | |
192 * Buffer Text Notation:: The format we use for buffer contents in examples. | |
193 * Format of Descriptions:: Notation for describing functions, variables, etc. | |
194 | |
195 Format of Descriptions | |
196 | |
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197 * A Sample Function Description:: |
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198 * A Sample Variable Description:: |
6451 | 199 |
200 Lisp Data Types | |
201 | |
202 * Printed Representation:: How Lisp objects are represented as text. | |
203 * Comments:: Comments and their formatting conventions. | |
204 * Programming Types:: Types found in all Lisp systems. | |
205 * Editing Types:: Types specific to Emacs. | |
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206 * Circular Objects:: Read syntax for circular structure. |
6451 | 207 * Type Predicates:: Tests related to types. |
208 * Equality Predicates:: Tests of equality between any two objects. | |
209 | |
210 Programming Types | |
211 | |
212 * Integer Type:: Numbers without fractional parts. | |
213 * Floating Point Type:: Numbers with fractional parts and with a large range. | |
214 * Character Type:: The representation of letters, numbers and | |
25875 | 215 control characters. |
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216 * Symbol Type:: A multi-use object that refers to a function, |
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217 variable, property list, or itself. |
6451 | 218 * Sequence Type:: Both lists and arrays are classified as sequences. |
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219 * Cons Cell Type:: Cons cells, and lists (which are made from cons cells). |
6451 | 220 * Array Type:: Arrays include strings and vectors. |
221 * String Type:: An (efficient) array of characters. | |
222 * Vector Type:: One-dimensional arrays. | |
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223 * Char-Table Type:: One-dimensional sparse arrays indexed by characters. |
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224 * Bool-Vector Type:: One-dimensional arrays of @code{t} or @code{nil}. |
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225 * Hash Table Type:: Super-fast lookup tables. |
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226 * Function Type:: A piece of executable code you can call from elsewhere. |
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227 * Macro Type:: A method of expanding an expression into another |
6451 | 228 expression, more fundamental but less pretty. |
229 * Primitive Function Type:: A function written in C, callable from Lisp. | |
230 * Byte-Code Type:: A function written in Lisp, then compiled. | |
231 * Autoload Type:: A type used for automatically loading seldom-used | |
25875 | 232 functions. |
6451 | 233 |
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234 Cons Cell and List Types |
6451 | 235 |
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236 * Box Diagrams:: Drawing pictures of lists. |
6451 | 237 * Dotted Pair Notation:: An alternative syntax for lists. |
238 * Association List Type:: A specially constructed list. | |
239 | |
240 Editing Types | |
241 | |
242 * Buffer Type:: The basic object of editing. | |
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243 * Marker Type:: A position in a buffer. |
6451 | 244 * Window Type:: What makes buffers visible. |
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245 * Frame Type:: Windows subdivide frames. |
6451 | 246 * Window Configuration Type::Save what the screen looks like. |
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247 * Frame Configuration Type::Recording the status of all frames. |
6451 | 248 * Process Type:: A process running on the underlying OS. |
249 * Stream Type:: Receive or send characters. | |
250 * Keymap Type:: What function a keystroke invokes. | |
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251 * Overlay Type:: How an overlay is represented. |
6451 | 252 |
253 Numbers | |
254 | |
255 * Integer Basics:: Representation and range of integers. | |
256 * Float Basics:: Representation and range of floating point. | |
257 * Predicates on Numbers:: Testing for numbers. | |
258 * Comparison of Numbers:: Equality and inequality predicates. | |
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259 * Numeric Conversions:: Converting float to integer and vice versa. |
6451 | 260 * Arithmetic Operations:: How to add, subtract, multiply and divide. |
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261 * Rounding Operations:: Explicitly rounding floating point numbers. |
6451 | 262 * Bitwise Operations:: Logical and, or, not, shifting. |
12067 | 263 * Math Functions:: Trig, exponential and logarithmic functions. |
6451 | 264 * Random Numbers:: Obtaining random integers, predictable or not. |
265 | |
266 Strings and Characters | |
267 | |
268 * String Basics:: Basic properties of strings and characters. | |
269 * Predicates for Strings:: Testing whether an object is a string or char. | |
270 * Creating Strings:: Functions to allocate new strings. | |
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271 * Modifying Strings:: Altering the contents of an existing string. |
6451 | 272 * Text Comparison:: Comparing characters or strings. |
273 * String Conversion:: Converting characters or strings and vice versa. | |
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274 * Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}. |
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275 * Case Conversion:: Case conversion functions. |
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276 * Case Tables:: Customizing case conversion. |
6451 | 277 |
278 Lists | |
279 | |
280 * Cons Cells:: How lists are made out of cons cells. | |
281 * List-related Predicates:: Is this object a list? Comparing two lists. | |
282 * List Elements:: Extracting the pieces of a list. | |
283 * Building Lists:: Creating list structure. | |
284 * Modifying Lists:: Storing new pieces into an existing list. | |
285 * Sets And Lists:: A list can represent a finite mathematical set. | |
286 * Association Lists:: A list can represent a finite relation or mapping. | |
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287 * Rings:: Managing a fixed-size ring of objects. |
6451 | 288 |
289 Modifying Existing List Structure | |
290 | |
291 * Setcar:: Replacing an element in a list. | |
292 * Setcdr:: Replacing part of the list backbone. | |
293 This can be used to remove or add elements. | |
294 * Rearrangement:: Reordering the elements in a list; combining lists. | |
295 | |
296 Sequences, Arrays, and Vectors | |
297 | |
298 * Sequence Functions:: Functions that accept any kind of sequence. | |
299 * Arrays:: Characteristics of arrays in Emacs Lisp. | |
300 * Array Functions:: Functions specifically for arrays. | |
301 * Vectors:: Functions specifically for vectors. | |
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302 * Vector Functions:: Functions specifically for vectors. |
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303 * Char-Tables:: How to work with char-tables. |
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304 * Bool-Vectors:: How to work with bool-vectors. |
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305 |
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306 Hash Tables |
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307 |
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308 * Creating Hash:: Functions to create hash tables. |
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309 * Hash Access:: Reading and writing the hash table contents. |
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310 * Defining Hash:: Defining new comparison methods |
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311 * Other Hash:: Miscellaneous. |
6451 | 312 |
313 Symbols | |
314 | |
315 * Symbol Components:: Symbols have names, values, function definitions | |
316 and property lists. | |
317 * Definitions:: A definition says how a symbol will be used. | |
318 * Creating Symbols:: How symbols are kept unique. | |
319 * Property Lists:: Each symbol has a property list | |
320 for recording miscellaneous information. | |
321 | |
322 Evaluation | |
323 | |
324 * Intro Eval:: Evaluation in the scheme of things. | |
325 * Forms:: How various sorts of objects are evaluated. | |
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326 * Quoting:: Avoiding evaluation (to put constants in |
6451 | 327 the program). |
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328 * Eval:: How to invoke the Lisp interpreter explicitly. |
6451 | 329 |
330 Kinds of Forms | |
331 | |
332 * Self-Evaluating Forms:: Forms that evaluate to themselves. | |
333 * Symbol Forms:: Symbols evaluate as variables. | |
334 * Classifying Lists:: How to distinguish various sorts of list forms. | |
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335 * Function Indirection:: When a symbol appears as the car of a list, |
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336 we find the real function via the symbol. |
6451 | 337 * Function Forms:: Forms that call functions. |
338 * Macro Forms:: Forms that call macros. | |
339 * Special Forms:: ``Special forms'' are idiosyncratic primitives, | |
340 most of them extremely important. | |
341 * Autoloading:: Functions set up to load files | |
342 containing their real definitions. | |
343 | |
344 Control Structures | |
345 | |
346 * Sequencing:: Evaluation in textual order. | |
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347 * Conditionals:: @code{if}, @code{cond}, @code{when}, @code{unless}. |
6451 | 348 * Combining Conditions:: @code{and}, @code{or}, @code{not}. |
349 * Iteration:: @code{while} loops. | |
350 * Nonlocal Exits:: Jumping out of a sequence. | |
351 | |
352 Nonlocal Exits | |
353 | |
354 * Catch and Throw:: Nonlocal exits for the program's own purposes. | |
355 * Examples of Catch:: Showing how such nonlocal exits can be written. | |
356 * Errors:: How errors are signaled and handled. | |
357 * Cleanups:: Arranging to run a cleanup form if an | |
358 error happens. | |
359 | |
360 Errors | |
361 | |
362 * Signaling Errors:: How to report an error. | |
363 * Processing of Errors:: What Emacs does when you report an error. | |
364 * Handling Errors:: How you can trap errors and continue execution. | |
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365 * Error Symbols:: How errors are classified for trapping them. |
6451 | 366 |
367 Variables | |
368 | |
369 * Global Variables:: Variable values that exist permanently, everywhere. | |
370 * Constant Variables:: Certain "variables" have values that never change. | |
371 * Local Variables:: Variable values that exist only temporarily. | |
372 * Void Variables:: Symbols that lack values. | |
373 * Defining Variables:: A definition says a symbol is used as a variable. | |
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374 * Tips for Defining:: Things you should think about when you |
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375 define a variable. |
6451 | 376 * Accessing Variables:: Examining values of variables whose names |
377 are known only at run time. | |
378 * Setting Variables:: Storing new values in variables. | |
379 * Variable Scoping:: How Lisp chooses among local and global values. | |
380 * Buffer-Local Variables:: Variable values in effect only in one buffer. | |
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381 * Frame-Local Variables:: Variable values in effect only in one frame. |
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382 * Future Local Variables:: New kinds of local values we might add some day. |
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383 * File Local Variables:: Handling local variable lists in files. |
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384 * Variable Aliases:: Variables that are aliases for other variables. |
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385 * Variables with Restricted Values:: Non-constant variables whose value can |
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386 @emph{not} be an arbitrary Lisp object. |
6451 | 387 |
388 Scoping Rules for Variable Bindings | |
389 | |
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390 * Scope:: Scope means where in the program a value |
6451 | 391 is visible. Comparison with other languages. |
392 * Extent:: Extent means how long in time a value exists. | |
393 * Impl of Scope:: Two ways to implement dynamic scoping. | |
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394 * Using Scoping:: How to use dynamic scoping carefully and |
6451 | 395 avoid problems. |
396 | |
397 Buffer-Local Variables | |
398 | |
399 * Intro to Buffer-Local:: Introduction and concepts. | |
400 * Creating Buffer-Local:: Creating and destroying buffer-local bindings. | |
401 * Default Value:: The default value is seen in buffers | |
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402 that don't have their own buffer-local values. |
6451 | 403 |
404 Functions | |
405 | |
406 * What Is a Function:: Lisp functions vs primitives; terminology. | |
407 * Lambda Expressions:: How functions are expressed as Lisp objects. | |
408 * Function Names:: A symbol can serve as the name of a function. | |
409 * Defining Functions:: Lisp expressions for defining functions. | |
410 * Calling Functions:: How to use an existing function. | |
411 * Mapping Functions:: Applying a function to each element of a list, etc. | |
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412 * Anonymous Functions:: Lambda-expressions are functions with no names. |
6451 | 413 * Function Cells:: Accessing or setting the function definition |
414 of a symbol. | |
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415 * Obsolete Functions:: Declaring functions obsolete. |
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416 * Inline Functions:: Defining functions that the compiler will open code. |
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417 * Function Safety:: Determining whether a function is safe to call. |
6451 | 418 * Related Topics:: Cross-references to specific Lisp primitives |
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419 that have a special bearing on how |
6451 | 420 functions work. |
421 | |
422 Lambda Expressions | |
423 | |
424 * Lambda Components:: The parts of a lambda expression. | |
425 * Simple Lambda:: A simple example. | |
426 * Argument List:: Details and special features of argument lists. | |
427 * Function Documentation:: How to put documentation in a function. | |
428 | |
429 Macros | |
430 | |
431 * Simple Macro:: A basic example. | |
432 * Expansion:: How, when and why macros are expanded. | |
433 * Compiling Macros:: How macros are expanded by the compiler. | |
434 * Defining Macros:: How to write a macro definition. | |
435 * Backquote:: Easier construction of list structure. | |
436 * Problems with Macros:: Don't evaluate the macro arguments too many times. | |
437 Don't hide the user's variables. | |
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438 * Indenting Macros:: Specifying how to indent macro calls. |
6451 | 439 |
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440 Writing Customization Definitions |
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441 |
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442 * Common Keywords:: Common keyword arguments for all kinds of |
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443 customization declarations. |
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444 * Group Definitions:: Writing customization group definitions. |
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445 * Variable Definitions:: Declaring user options. |
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446 * Customization Types:: Specifying the type of a user option. |
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447 |
6451 | 448 Loading |
449 | |
450 * How Programs Do Loading:: The @code{load} function and others. | |
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451 * Load Suffixes:: Details about the suffixes that @code{load} tries. |
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452 * Library Search:: Finding a library to load. |
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453 * Loading Non-ASCII:: Non-@acronym{ASCII} characters in Emacs Lisp files. |
6451 | 454 * Autoload:: Setting up a function to autoload. |
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455 * Repeated Loading:: Precautions about loading a file twice. |
12098 | 456 * Named Features:: Loading a library if it isn't already loaded. |
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457 * Where Defined:: Finding which file defined a certain symbol. |
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458 * Unloading:: How to ``unload'' a library that was loaded. |
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459 * Hooks for Loading:: Providing code to be run when |
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460 particular libraries are loaded. |
6451 | 461 |
462 Byte Compilation | |
463 | |
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464 * Speed of Byte-Code:: An example of speedup from byte compilation. |
6451 | 465 * Compilation Functions:: Byte compilation functions. |
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466 * Docs and Compilation:: Dynamic loading of documentation strings. |
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467 * Dynamic Loading:: Dynamic loading of individual functions. |
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468 * Eval During Compile:: Code to be evaluated when you compile. |
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469 * Compiler Errors:: Handling compiler error messages. |
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470 * Byte-Code Objects:: The data type used for byte-compiled functions. |
6451 | 471 * Disassembly:: Disassembling byte-code; how to read byte-code. |
472 | |
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473 Advising Emacs Lisp Functions |
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474 |
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475 * Simple Advice:: A simple example to explain the basics of advice. |
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476 * Defining Advice:: Detailed description of @code{defadvice}. |
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477 * Around-Advice:: Wrapping advice around a function's definition. |
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478 * Computed Advice:: ...is to @code{defadvice} as @code{fset} is to @code{defun}. |
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479 * Activation of Advice:: Advice doesn't do anything until you activate it. |
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480 * Enabling Advice:: You can enable or disable each piece of advice. |
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481 * Preactivation:: Preactivation is a way of speeding up the |
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482 loading of compiled advice. |
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483 * Argument Access in Advice:: How advice can access the function's arguments. |
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484 * Advising Primitives:: Accessing arguments when advising a primitive. |
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485 * Combined Definition:: How advice is implemented. |
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486 |
6451 | 487 Debugging Lisp Programs |
488 | |
489 * Debugger:: How the Emacs Lisp debugger is implemented. | |
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490 * Edebug:: A source-level Emacs Lisp debugger. |
6451 | 491 * Syntax Errors:: How to find syntax errors. |
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492 * Test Coverage:: Ensuring you have tested all branches in your code. |
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493 * Compilation Errors:: How to find errors that show up in |
6451 | 494 byte compilation. |
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495 |
6451 | 496 The Lisp Debugger |
497 | |
498 * Error Debugging:: Entering the debugger when an error happens. | |
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499 * Infinite Loops:: Stopping and debugging a program that doesn't exit. |
6451 | 500 * Function Debugging:: Entering it when a certain function is called. |
501 * Explicit Debug:: Entering it at a certain point in the program. | |
502 * Using Debugger:: What the debugger does; what you see while in it. | |
503 * Debugger Commands:: Commands used while in the debugger. | |
504 * Invoking the Debugger:: How to call the function @code{debug}. | |
505 * Internals of Debugger:: Subroutines of the debugger, and global variables. | |
506 | |
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507 Edebug |
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508 |
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509 * Using Edebug:: Introduction to use of Edebug. |
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510 * Instrumenting:: You must instrument your code |
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511 in order to debug it with Edebug. |
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512 * Edebug Execution Modes:: Execution modes, stopping more or less often. |
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513 * Jumping:: Commands to jump to a specified place. |
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514 * Edebug Misc:: Miscellaneous commands. |
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515 * Breaks:: Setting breakpoints to make the program stop. |
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516 * Trapping Errors:: Trapping errors with Edebug. |
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517 * Edebug Views:: Views inside and outside of Edebug. |
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518 * Edebug Eval:: Evaluating expressions within Edebug. |
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519 * Eval List:: Expressions whose values are displayed |
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520 each time you enter Edebug. |
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521 * Printing in Edebug:: Customization of printing. |
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522 * Trace Buffer:: How to produce trace output in a buffer. |
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523 * Coverage Testing:: How to test evaluation coverage. |
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524 * The Outside Context:: Data that Edebug saves and restores. |
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525 * Edebug and Macros:: Specifying how to handle macro calls. |
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526 * Edebug Options:: Option variables for customizing Edebug. |
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527 |
6451 | 528 Debugging Invalid Lisp Syntax |
529 | |
530 * Excess Open:: How to find a spurious open paren or missing close. | |
531 * Excess Close:: How to find a spurious close paren or missing open. | |
532 | |
533 Reading and Printing Lisp Objects | |
534 | |
535 * Streams Intro:: Overview of streams, reading and printing. | |
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536 * Input Streams:: Various data types that can be used as |
6451 | 537 input streams. |
538 * Input Functions:: Functions to read Lisp objects from text. | |
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539 * Output Streams:: Various data types that can be used as |
6451 | 540 output streams. |
541 * Output Functions:: Functions to print Lisp objects as text. | |
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542 * Output Variables:: Variables that control what the printing |
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543 functions do. |
6451 | 544 |
545 Minibuffers | |
546 | |
547 * Intro to Minibuffers:: Basic information about minibuffers. | |
548 * Text from Minibuffer:: How to read a straight text string. | |
549 * Object from Minibuffer:: How to read a Lisp object or expression. | |
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550 * Minibuffer History:: Recording previous minibuffer inputs |
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551 so the user can reuse them. |
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552 * Initial Input:: Specifying initial contents for the minibuffer. |
6451 | 553 * Completion:: How to invoke and customize completion. |
554 * Yes-or-No Queries:: Asking a question with a simple answer. | |
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555 * Multiple Queries:: Asking a series of similar questions. |
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556 * Reading a Password:: Reading a password from the terminal. |
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557 * Minibuffer Commands:: Commands used as key bindings in minibuffers. |
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558 * Minibuffer Contents:: How such commands access the minibuffer text. |
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559 * Minibuffer Windows:: Operating on the special minibuffer windows. |
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560 * Recursive Mini:: Whether recursive entry to minibuffer is allowed. |
6451 | 561 * Minibuffer Misc:: Various customization hooks and variables. |
562 | |
563 Completion | |
564 | |
565 * Basic Completion:: Low-level functions for completing strings. | |
566 (These are too low level to use the minibuffer.) | |
567 * Minibuffer Completion:: Invoking the minibuffer with completion. | |
568 * Completion Commands:: Minibuffer commands that do completion. | |
569 * High-Level Completion:: Convenient special cases of completion | |
570 (reading buffer name, file name, etc.) | |
571 * Reading File Names:: Using completion to read file names. | |
572 * Programmed Completion:: Finding the completions for a given file name. | |
573 | |
574 Command Loop | |
575 | |
576 * Command Overview:: How the command loop reads commands. | |
577 * Defining Commands:: Specifying how a function should read arguments. | |
578 * Interactive Call:: Calling a command, so that it will read arguments. | |
579 * Command Loop Info:: Variables set by the command loop for you to examine. | |
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580 * Adjusting Point:: Adjustment of point after a command. |
6451 | 581 * Input Events:: What input looks like when you read it. |
582 * Reading Input:: How to read input events from the keyboard or mouse. | |
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583 * Special Events:: Events processed immediately and individually. |
6451 | 584 * Waiting:: Waiting for user input or elapsed time. |
585 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting. | |
586 * Prefix Command Arguments:: How the commands to set prefix args work. | |
587 * Recursive Editing:: Entering a recursive edit, | |
588 and why you usually shouldn't. | |
589 * Disabling Commands:: How the command loop handles disabled commands. | |
590 * Command History:: How the command history is set up, and how accessed. | |
591 * Keyboard Macros:: How keyboard macros are implemented. | |
592 | |
593 Defining Commands | |
594 | |
595 * Using Interactive:: General rules for @code{interactive}. | |
596 * Interactive Codes:: The standard letter-codes for reading arguments | |
597 in various ways. | |
598 * Interactive Examples:: Examples of how to read interactive arguments. | |
599 | |
600 Keymaps | |
601 | |
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602 * Key Sequences:: Key sequences as Lisp objects. |
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603 * Keymap Basics:: Basic concepts of keymaps. |
6451 | 604 * Format of Keymaps:: What a keymap looks like as a Lisp object. |
605 * Creating Keymaps:: Functions to create and copy keymaps. | |
606 * Inheritance and Keymaps:: How one keymap can inherit the bindings | |
607 of another keymap. | |
608 * Prefix Keys:: Defining a key with a keymap as its definition. | |
609 * Active Keymaps:: Each buffer has a local keymap | |
610 to override the standard (global) bindings. | |
25875 | 611 Each minor mode can also override them. |
6451 | 612 * Key Lookup:: How extracting elements from keymaps works. |
613 * Functions for Key Lookup:: How to request key lookup. | |
614 * Changing Key Bindings:: Redefining a key in a keymap. | |
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615 * Remapping Commands:: Bindings that translate one command to another. |
6451 | 616 * Key Binding Commands:: Interactive interfaces for redefining keys. |
617 * Scanning Keymaps:: Looking through all keymaps, for printing help. | |
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618 * Menu Keymaps:: A keymap can define a menu for X |
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619 or for use from the terminal. |
6451 | 620 |
621 Major and Minor Modes | |
622 | |
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623 * Hooks:: How to use hooks; how to write code that |
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624 provides hooks. |
6451 | 625 * Major Modes:: Defining major modes. |
626 * Minor Modes:: Defining minor modes. | |
627 * Mode Line Format:: Customizing the text that appears in the mode line. | |
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628 * Imenu:: How a mode can provide a menu |
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629 of definitions in the buffer. |
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630 * Font Lock Mode:: How modes can highlight text according to syntax. |
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631 * Desktop Save Mode:: How modes can have buffer state saved between |
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632 Emacs sessions. |
6451 | 633 |
634 Major Modes | |
635 | |
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636 * Major Mode Basics:: |
6451 | 637 * Major Mode Conventions:: Coding conventions for keymaps, etc. |
638 * Example Major Modes:: Text mode and Lisp modes. | |
639 * Auto Major Mode:: How Emacs chooses the major mode automatically. | |
640 * Mode Help:: Finding out how to use a mode. | |
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641 * Derived Modes:: Defining a new major mode based on another major |
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642 mode. |
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643 * Generic Modes:: Defining a simple major mode that supports |
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644 comment syntax and Font Lock mode. |
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645 * Mode Hooks:: Hooks run at the end of major mode functions. |
6451 | 646 |
647 Minor Modes | |
648 | |
649 * Minor Mode Conventions:: Tips for writing a minor mode. | |
650 * Keymaps and Minor Modes:: How a minor mode can have its own keymap. | |
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651 * Defining Minor Modes:: A convenient facility for defining minor modes. |
6451 | 652 |
653 Mode Line Format | |
654 | |
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655 * Mode Line Basics:: |
6451 | 656 * Mode Line Data:: The data structure that controls the mode line. |
657 * Mode Line Variables:: Variables used in that data structure. | |
658 * %-Constructs:: Putting information into a mode line. | |
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659 * Properties in Mode:: Using text properties in the mode line. |
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660 * Header Lines:: Like a mode line, but at the top. |
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661 * Emulating Mode Line:: Formatting text as the mode line would. |
6451 | 662 |
663 Documentation | |
664 | |
665 * Documentation Basics:: Good style for doc strings. | |
666 Where to put them. How Emacs stores them. | |
667 * Accessing Documentation:: How Lisp programs can access doc strings. | |
668 * Keys in Documentation:: Substituting current key bindings. | |
669 * Describing Characters:: Making printable descriptions of | |
670 non-printing characters and key sequences. | |
671 * Help Functions:: Subroutines used by Emacs help facilities. | |
672 | |
673 Files | |
674 | |
675 * Visiting Files:: Reading files into Emacs buffers for editing. | |
676 * Saving Buffers:: Writing changed buffers back into files. | |
677 * Reading from Files:: Reading files into other buffers. | |
678 * Writing to Files:: Writing new files from parts of buffers. | |
679 * File Locks:: Locking and unlocking files, to prevent | |
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680 simultaneous editing by two people. |
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681 * Information about Files:: Testing existence, accessibility, size of files. |
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682 * Changing Files:: Renaming files, changing protection, etc. |
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683 * File Names:: Decomposing and expanding file names. |
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684 * Contents of Directories:: Getting a list of the files in a directory. |
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685 * Create/Delete Dirs:: Creating and Deleting Directories. |
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686 * Magic File Names:: Defining "magic" special handling |
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687 for certain file names. |
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688 * Format Conversion:: Conversion to and from various file formats. |
6451 | 689 |
690 Visiting Files | |
691 | |
692 * Visiting Functions:: The usual interface functions for visiting. | |
693 * Subroutines of Visiting:: Lower-level subroutines that they use. | |
694 | |
695 Information about Files | |
696 | |
697 * Testing Accessibility:: Is a given file readable? Writable? | |
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698 * Kinds of Files:: Is it a directory? A symbolic link? |
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699 * Truenames:: Eliminating symbolic links from a file name. |
6451 | 700 * File Attributes:: How large is it? Any other names? Etc. |
701 | |
702 File Names | |
703 | |
704 * File Name Components:: The directory part of a file name, and the rest. | |
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705 * Relative File Names:: Some file names are relative to a |
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706 current directory. |
6451 | 707 * Directory Names:: A directory's name as a directory |
708 is different from its name as a file. | |
709 * File Name Expansion:: Converting relative file names to absolute ones. | |
710 * Unique File Names:: Generating names for temporary files. | |
711 * File Name Completion:: Finding the completions for a given file name. | |
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712 * Standard File Names:: If your package uses a fixed file name, |
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713 how to handle various operating systems simply. |
6451 | 714 |
715 Backups and Auto-Saving | |
716 | |
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717 * Backup Files:: How backup files are made; how their names |
6451 | 718 are chosen. |
719 * Auto-Saving:: How auto-save files are made; how their | |
720 names are chosen. | |
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721 * Reverting:: @code{revert-buffer}, and how to customize |
6451 | 722 what it does. |
723 | |
724 Backup Files | |
725 | |
726 * Making Backups:: How Emacs makes backup files, and when. | |
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727 * Rename or Copy:: Two alternatives: renaming the old file |
6451 | 728 or copying it. |
729 * Numbered Backups:: Keeping multiple backups for each source file. | |
730 * Backup Names:: How backup file names are computed; customization. | |
731 | |
732 Buffers | |
733 | |
734 * Buffer Basics:: What is a buffer? | |
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735 * Current Buffer:: Designating a buffer as current |
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736 so primitives will access its contents. |
6451 | 737 * Buffer Names:: Accessing and changing buffer names. |
738 * Buffer File Name:: The buffer file name indicates which file | |
739 is visited. | |
740 * Buffer Modification:: A buffer is @dfn{modified} if it needs to be saved. | |
741 * Modification Time:: Determining whether the visited file was changed | |
742 ``behind Emacs's back''. | |
743 * Read Only Buffers:: Modifying text is not allowed in a | |
744 read-only buffer. | |
745 * The Buffer List:: How to look at all the existing buffers. | |
746 * Creating Buffers:: Functions that create buffers. | |
747 * Killing Buffers:: Buffers exist until explicitly killed. | |
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748 * Indirect Buffers:: An indirect buffer shares text with some |
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749 other buffer. |
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750 * Buffer Gap:: The gap in the buffer. |
6451 | 751 |
752 Windows | |
753 | |
754 * Basic Windows:: Basic information on using windows. | |
755 * Splitting Windows:: Splitting one window into two windows. | |
756 * Deleting Windows:: Deleting a window gives its space to other windows. | |
757 * Selecting Windows:: The selected window is the one that you edit in. | |
758 * Cyclic Window Ordering:: Moving around the existing windows. | |
759 * Buffers and Windows:: Each window displays the contents of a buffer. | |
760 * Displaying Buffers:: Higher-lever functions for displaying a buffer | |
761 and choosing a window for it. | |
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762 * Choosing Window:: How to choose a window for displaying a buffer. |
6451 | 763 * Window Point:: Each window has its own location of point. |
764 * Window Start:: The display-start position controls which text | |
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765 is on-screen in the window. |
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766 * Textual Scrolling:: Moving text up and down through the window. |
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767 * Vertical Scrolling:: Moving the contents up and down on the window. |
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768 * Horizontal Scrolling:: Moving the contents sideways on the window. |
6451 | 769 * Size of Window:: Accessing the size of a window. |
770 * Resizing Windows:: Changing the size of a window. | |
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771 * Coordinates and Windows:: Converting coordinates to windows. |
6451 | 772 * Window Configurations:: Saving and restoring the state of the screen. |
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773 * Window Hooks:: Hooks for scrolling, window size changes, |
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774 redisplay going past a certain point, |
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775 or window configuration changes. |
6451 | 776 |
12098 | 777 Frames |
778 | |
779 * Creating Frames:: Creating additional frames. | |
780 * Multiple Displays:: Creating frames on other X displays. | |
781 * Frame Parameters:: Controlling frame size, position, font, etc. | |
782 * Frame Titles:: Automatic updating of frame titles. | |
783 * Deleting Frames:: Frames last until explicitly deleted. | |
784 * Finding All Frames:: How to examine all existing frames. | |
785 * Frames and Windows:: A frame contains windows; | |
786 display of text always works through windows. | |
787 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
788 * Input Focus:: Specifying the selected frame. | |
789 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
790 * Raising and Lowering:: Raising a frame makes it hide other X windows; | |
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791 lowering it puts it underneath the others. |
12098 | 792 * Frame Configurations:: Saving the state of all frames. |
793 * Mouse Tracking:: Getting events that say when the mouse moves. | |
794 * Mouse Position:: Asking where the mouse is, or moving it. | |
795 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
796 * Dialog Boxes:: Displaying a box to ask yes or no. | |
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797 * Pointer Shape:: Specifying the shape of the mouse pointer. |
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798 * Window System Selections::Transferring text to and from other windows. |
12098 | 799 * Color Names:: Getting the definitions of color names. |
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800 * Text Terminal Colors:: Defining colors for text-only terminals. |
12098 | 801 * Resources:: Getting resource values from the server. |
27476 | 802 * Display Feature Testing:: Determining the features of a terminal. |
12098 | 803 |
6451 | 804 Positions |
805 | |
806 * Point:: The special position where editing takes place. | |
807 * Motion:: Changing point. | |
808 * Excursions:: Temporary motion and buffer changes. | |
809 * Narrowing:: Restricting editing to a portion of the buffer. | |
810 | |
811 Motion | |
812 | |
813 * Character Motion:: Moving in terms of characters. | |
814 * Word Motion:: Moving in terms of words. | |
815 * Buffer End Motion:: Moving to the beginning or end of the buffer. | |
816 * Text Lines:: Moving in terms of lines of text. | |
817 * Screen Lines:: Moving in terms of lines as displayed. | |
818 * List Motion:: Moving by parsing lists and sexps. | |
819 * Skipping Characters:: Skipping characters belonging to a certain set. | |
820 | |
821 Markers | |
822 | |
823 * Overview of Markers:: The components of a marker, and how it relocates. | |
824 * Predicates on Markers:: Testing whether an object is a marker. | |
825 * Creating Markers:: Making empty markers or markers at certain places. | |
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826 * Information from Markers::Finding the marker's buffer or character |
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827 position. |
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828 * Marker Insertion Types:: Two ways a marker can relocate when you |
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829 insert where it points. |
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830 * Moving Markers:: Moving the marker to a new buffer or position. |
6451 | 831 * The Mark:: How ``the mark'' is implemented with a marker. |
832 * The Region:: How to access ``the region''. | |
833 | |
834 Text | |
835 | |
836 * Near Point:: Examining text in the vicinity of point. | |
837 * Buffer Contents:: Examining text in a general fashion. | |
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838 * Comparing Text:: Comparing substrings of buffers. |
6451 | 839 * Insertion:: Adding new text to a buffer. |
840 * Commands for Insertion:: User-level commands to insert text. | |
841 * Deletion:: Removing text from a buffer. | |
842 * User-Level Deletion:: User-level commands to delete text. | |
843 * The Kill Ring:: Where removed text sometimes is saved for | |
844 later use. | |
845 * Undo:: Undoing changes to the text of a buffer. | |
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846 * Maintaining Undo:: How to enable and disable undo information. |
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847 How to control how much information is kept. |
6451 | 848 * Filling:: Functions for explicit filling. |
12098 | 849 * Margins:: How to specify margins for filling commands. |
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850 * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix |
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851 from context. |
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852 * Auto Filling:: How auto-fill mode is implemented to break lines. |
6451 | 853 * Sorting:: Functions for sorting parts of the buffer. |
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854 * Columns:: Computing horizontal positions, and using them. |
6451 | 855 * Indentation:: Functions to insert or adjust indentation. |
856 * Case Changes:: Case conversion of parts of the buffer. | |
15725 | 857 * Text Properties:: Assigning Lisp property lists to text characters. |
6451 | 858 * Substitution:: Replacing a given character wherever it appears. |
15725 | 859 * Transposition:: Swapping two portions of a buffer. |
6451 | 860 * Registers:: How registers are implemented. Accessing |
861 the text or position stored in a register. | |
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862 * Base 64:: Conversion to or from base 64 encoding. |
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863 * MD5 Checksum:: Compute the MD5 ``message digest''/``checksum''. |
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864 * Atomic Changes:: Installing several buffer changes ``atomically''. |
15725 | 865 * Change Hooks:: Supplying functions to be run when text is changed. |
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866 |
6451 | 867 The Kill Ring |
868 | |
869 * Kill Ring Concepts:: What text looks like in the kill ring. | |
870 * Kill Functions:: Functions that kill text. | |
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871 * Yanking:: How yanking is done. |
6451 | 872 * Yank Commands:: Commands that access the kill ring. |
12067 | 873 * Low-Level Kill Ring:: Functions and variables for kill ring access. |
6451 | 874 * Internals of Kill Ring:: Variables that hold kill-ring data. |
875 | |
876 Indentation | |
877 | |
878 * Primitive Indent:: Functions used to count and insert indentation. | |
879 * Mode-Specific Indent:: Customize indentation for different modes. | |
880 * Region Indent:: Indent all the lines in a region. | |
881 * Relative Indent:: Indent the current line based on previous lines. | |
882 * Indent Tabs:: Adjustable, typewriter-like tab stops. | |
883 * Motion by Indent:: Move to first non-blank character. | |
884 | |
15725 | 885 Text Properties |
886 | |
887 * Examining Properties:: Looking at the properties of one character. | |
888 * Changing Properties:: Setting the properties of a range of text. | |
889 * Property Search:: Searching for where a property changes value. | |
890 * Special Properties:: Particular properties with special meanings. | |
891 * Format Properties:: Properties for representing formatting of text. | |
892 * Sticky Properties:: How inserted text gets properties from | |
893 neighboring text. | |
894 * Saving Properties:: Saving text properties in files, and reading | |
895 them back. | |
896 * Lazy Properties:: Computing text properties in a lazy fashion | |
897 only when text is examined. | |
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898 * Clickable Text:: Using text properties to make regions of text |
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899 do something when you click on them. |
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900 * Links and Mouse-1:: How to make @key{Mouse-1} follow a link. |
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901 * Fields:: The @code{field} property defines |
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902 fields within the buffer. |
15725 | 903 * Not Intervals:: Why text properties do not use |
904 Lisp-visible text intervals. | |
905 | |
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906 Non-ASCII Characters |
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907 |
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908 * Text Representations:: Unibyte and multibyte representations |
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909 * Converting Representations:: Converting unibyte to multibyte and vice versa. |
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910 * Selecting a Representation:: Treating a byte sequence as unibyte or multi. |
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911 * Character Codes:: How unibyte and multibyte relate to |
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912 codes of individual characters. |
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913 * Character Sets:: The space of possible characters codes |
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914 is divided into various character sets. |
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915 * Chars and Bytes:: More information about multibyte encodings. |
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916 * Splitting Characters:: Converting a character to its byte sequence. |
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917 * Scanning Charsets:: Which character sets are used in a buffer? |
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918 * Translation of Characters:: Translation tables are used for conversion. |
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919 * Coding Systems:: Coding systems are conversions for saving files. |
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920 * Input Methods:: Input methods allow users to enter various |
40834 | 921 non-ASCII characters without special keyboards. |
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922 * Locales:: Interacting with the POSIX locale. |
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923 |
6451 | 924 Searching and Matching |
925 | |
926 * String Search:: Search for an exact match. | |
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927 * Searching and Case:: Case-independent or case-significant searching. |
6451 | 928 * Regular Expressions:: Describing classes of strings. |
929 * Regexp Search:: Searching for a match for a regexp. | |
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930 * POSIX Regexps:: Searching POSIX-style for the longest match. |
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931 * Match Data:: Finding out which part of the text matched, |
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932 after a string or regexp search. |
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933 * Search and Replace:: Commands that loop, searching and replacing. |
6451 | 934 * Standard Regexps:: Useful regexps for finding sentences, pages,... |
935 | |
936 Regular Expressions | |
937 | |
938 * Syntax of Regexps:: Rules for writing regular expressions. | |
939 * Regexp Example:: Illustrates regular expression syntax. | |
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940 * Regexp Functions:: Functions for operating on regular expressions. |
6451 | 941 |
942 Syntax Tables | |
943 | |
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944 * Syntax Basics:: Basic concepts of syntax tables. |
6451 | 945 * Syntax Descriptors:: How characters are classified. |
946 * Syntax Table Functions:: How to create, examine and alter syntax tables. | |
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947 * Syntax Properties:: Overriding syntax with text properties. |
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948 * Motion and Syntax:: Moving over characters with certain syntaxes. |
6451 | 949 * Parsing Expressions:: Parsing balanced expressions |
950 using the syntax table. | |
951 * Standard Syntax Tables:: Syntax tables used by various major modes. | |
952 * Syntax Table Internals:: How syntax table information is stored. | |
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953 * Categories:: Another way of classifying character syntax. |
6451 | 954 |
955 Syntax Descriptors | |
956 | |
957 * Syntax Class Table:: Table of syntax classes. | |
958 * Syntax Flags:: Additional flags each character can have. | |
959 | |
960 Abbrevs And Abbrev Expansion | |
961 | |
962 * Abbrev Mode:: Setting up Emacs for abbreviation. | |
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963 * Abbrev Tables:: Creating and working with abbrev tables. |
6451 | 964 * Defining Abbrevs:: Specifying abbreviations and their expansions. |
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965 * Abbrev Files:: Saving abbrevs in files. |
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966 * Abbrev Expansion:: Controlling expansion; expansion subroutines. |
6451 | 967 * Standard Abbrev Tables:: Abbrev tables used by various major modes. |
968 | |
969 Processes | |
970 | |
971 * Subprocess Creation:: Functions that start subprocesses. | |
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972 * Shell Arguments:: Quoting an argument to pass it to a shell. |
6451 | 973 * Synchronous Processes:: Details of using synchronous subprocesses. |
974 * Asynchronous Processes:: Starting up an asynchronous subprocess. | |
975 * Deleting Processes:: Eliminating an asynchronous subprocess. | |
976 * Process Information:: Accessing run-status and other attributes. | |
977 * Input to Processes:: Sending input to an asynchronous subprocess. | |
978 * Signals to Processes:: Stopping, continuing or interrupting | |
979 an asynchronous subprocess. | |
980 * Output from Processes:: Collecting output from an asynchronous subprocess. | |
981 * Sentinels:: Sentinels run when process run-status changes. | |
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982 * Query Before Exit:: Whether to query if exiting will kill a process. |
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983 * Transaction Queues:: Transaction-based communication with subprocesses. |
12098 | 984 * Network:: Opening network connections. |
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985 * Network Servers:: Network servers let Emacs accept net connections. |
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986 * Datagrams:: UDP network connections. |
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987 * Low-Level Network:: Lower-level but more general function |
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988 to create connections and servers. |
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989 * Misc Network:: Additional relevant functions for network connections. |
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990 * Byte Packing:: Using bindat to pack and unpack binary data. |
6451 | 991 |
992 Receiving Output from Processes | |
993 | |
994 * Process Buffers:: If no filter, output is put in a buffer. | |
995 * Filter Functions:: Filter functions accept output from the process. | |
52157 | 996 * Decoding Output:: Filters can get unibyte or multibyte strings. |
6451 | 997 * Accepting Output:: How to wait until process output arrives. |
998 | |
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999 Emacs Display |
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1000 |
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1001 * Refresh Screen:: Clearing the screen and redrawing everything on it. |
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1002 * Forcing Redisplay:: Forcing redisplay. |
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1003 * Truncation:: Folding or wrapping long text lines. |
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1004 * The Echo Area:: Displaying messages at the bottom of the screen. |
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1005 * Warnings:: Displaying warning messages for the user. |
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1006 * Invisible Text:: Hiding part of the buffer text. |
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1007 * Selective Display:: Hiding part of the buffer text (the old way). |
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1008 * Temporary Displays:: Displays that go away automatically. |
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1009 * Overlays:: Use overlays to highlight parts of the buffer. |
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1010 * Width:: How wide a character or string is on the screen. |
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1011 * Line Height:: Controlling the height of lines. |
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1012 * Faces:: A face defines a graphics style |
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1013 for text characters: font, colors, etc. |
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1014 * Fringes:: Controlling window fringes. |
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1015 * Scroll Bars:: Controlling vertical scroll bars. |
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1016 * Display Property:: Enabling special display features. |
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1017 * Images:: Displaying images in Emacs buffers. |
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1018 * Buttons:: Adding clickable buttons to Emacs buffers. |
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1019 * Abstract Display:: Emacs' Widget for Object Collections. |
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1020 * Blinking:: How Emacs shows the matching open parenthesis. |
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1021 * Usual Display:: The usual conventions for displaying nonprinting chars. |
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1022 * Display Tables:: How to specify other conventions. |
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1023 * Beeping:: Audible signal to the user. |
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1024 * Window Systems:: Which window system is being used. |
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1025 |
6451 | 1026 Operating System Interface |
1027 | |
1028 * Starting Up:: Customizing Emacs start-up processing. | |
1029 * Getting Out:: How exiting works (permanent or temporary). | |
1030 * System Environment:: Distinguish the name and kind of system. | |
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1031 * User Identification:: Finding the name and user id of the user. |
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1032 * Time of Day:: Getting the current time. |
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1033 * Time Conversion:: Converting a time from numeric form to a string, or |
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1034 to calendrical data (or vice versa). |
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1035 * Time Parsing:: Converting a time from numeric form to text |
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1036 and vice versa. |
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1037 * Processor Run Time:: Getting the run time used by Emacs. |
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1038 * Time Calculations:: Adding, subtracting, comparing times, etc. |
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1039 * Timers:: Setting a timer to call a function at a certain time. |
6451 | 1040 * Terminal Input:: Recording terminal input for debugging. |
1041 * Terminal Output:: Recording terminal output for debugging. | |
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1042 * Sound Output:: Playing sounds on the computer's speaker. |
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1043 * X11 Keysyms:: Operating on key symbols for X Windows |
6451 | 1044 * Batch Mode:: Running Emacs without terminal interaction. |
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1045 * Session Management:: Saving and restoring state with X Session Management. |
6451 | 1046 |
1047 Starting Up Emacs | |
1048 | |
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1049 * Startup Summary:: Sequence of actions Emacs performs at start-up. |
6451 | 1050 * Init File:: Details on reading the init file (@file{.emacs}). |
1051 * Terminal-Specific:: How the terminal-specific Lisp file is read. | |
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1052 * Command-Line Arguments:: How command line arguments are processed, |
6451 | 1053 and how you can customize them. |
1054 | |
1055 Getting out of Emacs | |
1056 | |
1057 * Killing Emacs:: Exiting Emacs irreversibly. | |
1058 * Suspending Emacs:: Exiting Emacs reversibly. | |
1059 | |
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1060 Tips and Conventions |
6451 | 1061 |
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1062 * Coding Conventions:: Conventions for clean and robust programs. |
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1063 * Key Binding Conventions:: Which keys should be bound by which programs. |
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1064 * Programming Tips:: Making Emacs code fit smoothly in Emacs. |
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1065 * Compilation Tips:: Making compiled code run fast. |
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1066 * Warning Tips:: Turning off compiler warnings. |
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1067 * Documentation Tips:: Writing readable documentation strings. |
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1068 * Comment Tips:: Conventions for writing comments. |
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1069 * Library Headers:: Standard headers for library packages. |
6451 | 1070 |
1071 GNU Emacs Internals | |
1072 | |
1073 * Building Emacs:: How to preload Lisp libraries into Emacs. | |
1074 * Pure Storage:: A kludge to make preloaded Lisp functions sharable. | |
1075 * Garbage Collection:: Reclaiming space for Lisp objects no longer used. | |
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1076 * Memory Usage:: Info about total size of Lisp objects made so far. |
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1077 * Writing Emacs Primitives:: Writing C code for Emacs. |
6451 | 1078 * Object Internals:: Data formats of buffers, windows, processes. |
1079 | |
1080 Object Internals | |
1081 | |
1082 * Buffer Internals:: Components of a buffer structure. | |
1083 * Window Internals:: Components of a window structure. | |
1084 * Process Internals:: Components of a process structure. | |
1085 @end menu | |
1086 | |
1087 @include intro.texi | |
1088 @include objects.texi | |
1089 @include numbers.texi | |
1090 @include strings.texi | |
1091 | |
1092 @include lists.texi | |
1093 @include sequences.texi | |
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1094 @include hash.texi |
6451 | 1095 @include symbols.texi |
1096 @include eval.texi | |
1097 | |
1098 @include control.texi | |
1099 @include variables.texi | |
1100 @include functions.texi | |
1101 @include macros.texi | |
1102 | |
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1103 @include customize.texi |
6451 | 1104 @include loading.texi |
1105 @include compile.texi | |
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1106 @include advice.texi |
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1107 |
6451 | 1108 @include debugging.texi |
1109 @include streams.texi | |
1110 @include minibuf.texi | |
1111 @include commands.texi | |
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1112 |
6451 | 1113 @include keymaps.texi |
1114 @include modes.texi | |
1115 @include help.texi | |
1116 @include files.texi | |
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1117 |
6451 | 1118 @include backups.texi |
1119 @include buffers.texi | |
1120 @include windows.texi | |
1121 @include frames.texi | |
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1122 |
6451 | 1123 @include positions.texi |
1124 @include markers.texi | |
1125 @include text.texi | |
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1126 @include nonascii.texi |
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1127 |
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1128 @include searching.texi |
6451 | 1129 @include syntax.texi |
1130 @include abbrevs.texi | |
1131 @include processes.texi | |
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1132 |
6451 | 1133 @include display.texi |
26211 | 1134 @include os.texi |
6451 | 1135 |
1136 @c MOVE to Emacs Manual: include misc-modes.texi | |
1137 | |
1138 @c appendices | |
1139 | |
1140 @c REMOVE this: include non-hacker.texi | |
1141 | |
25875 | 1142 @include anti.texi |
29116 | 1143 @include doclicense.texi |
1144 @include gpl.texi | |
6451 | 1145 @include tips.texi |
1146 @include internals.texi | |
1147 @include errors.texi | |
1148 @include locals.texi | |
1149 @include maps.texi | |
1150 @include hooks.texi | |
1151 | |
1152 @include index.texi | |
1153 | |
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1154 @node New Symbols, , Index, Top |
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1155 @unnumbered New Symbols Since the Previous Edition |
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1156 |
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1157 @printindex tp |
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1158 |
6451 | 1159 @bye |
1160 | |
1161 | |
1162 These words prevent "local variables" above from confusing Emacs. | |
52401 | 1163 |
1164 @ignore | |
1165 arch-tag: f7e9a219-a0e1-4776-b631-08eaa1d49b34 | |
1166 @end ignore |